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- Let's make a game!
- name: Mine & Dine
- desc:Mine resources, craft gear, build factories & restaurants & start a business.
- version: 0.1
- Settings
- building cost increase: 110%
- building cost refund: 90%
- Layout
- *resourcesSection
- contains:Resources
- header:These are your resources.
- tooltip origin:left
- names:show
- icons:show
- ps:show
- *buildingsSection
- contains:Buildings
- header: Buildings Section
- tooltip origin:left
- names:show
- icons:show
- ps:show
- *itemsSection
- contains:Items
- header: Items Section
- names:show
- icons:show
- ps:show
- *upgradesSection
- contains:Upgrades
- header: Upgrades Section
- names:show
- icons:show
- ps:show
- *achievementsSection
- contains:Achievements
- header: Achievements ...
- names:show
- icons:show
- ps:show
- *logsSection
- contains:Log
- header: Logs Section
- names:show
- icons:show
- ps:show
- Resources
- *gold
- name: Gold
- *stick
- name:Stick
- desc: A stick ...
- tags:tagName
- //costs: 0 gold, 0 stone
- start with: 100
- on click:
- yield 1 stick
- end
- //show clicks
- //show earned
- //show max
- *stone
- name:Stone
- desc: A stone ...
- on click:
- yield 1 stone
- end
- Buildings
- *TEMPLATE
- desc: <b>Base Stats:</b><u>You have [this]<u>
- *marketplace
- name: Marketplace
- //desc: Auto sell your items!
- on tick:
- yield -10 stick
- yield 0.1 gold
- end
- cost: 10 stick
- tag:building
- shown
- *stickPile
- name: Stick Pile
- desc: a place to find & collect sticks ...
- on tick:
- if (lumberjack > 0)
- yield 10 stick
- else
- yield 1 stick
- end
- end
- on earn:
- yield 1000 stick
- end
- on lose:
- yield -1000 stick
- end
- passive:
- yield 100 stick
- multiply yield of stick by 1.5
- multiply cost of stickPile by 1.1
- end
- cost: 100 stick
- tag:building
- shown
- *lumberjack
- name: Lumberjack
- desc: cust logs
- on tick:
- yield 1 stick
- end
- cost:10 stick,10 stone
- tag:building
- shown
- *quarry
- name: Quarry
- desc: Mine stone
- on tick:
- yield 1 stone
- end
- cost:100 stick,100 stone
- tag:building
- shown
- Upgrades
- *woodAxeSharpener
- name:Wooden Axe
- desc:
- cost: 1000 stick
- Items
- *woodAxe
- name:Wooden Axe
- desc:
- cost: 100 stick
- //passive:grant 5 woodCuttingSpeed
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