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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- ParticleEmitter2 = Instance.new("ParticleEmitter")
- Sound3 = Instance.new("Sound")
- Part0.Name = "MOUNTAIN DEW!"
- Part0.Parent = mas
- Part0.Anchored = true
- Part0.Size = Vector3.new(7.5, 15.0000019, 6.00000048)
- Part0.CFrame = CFrame.new(-27.75, 7.50000048, -1.1920929e-06, 1, 0, 0, 0, 1, 1.1920929e-07, 0, -1.1920929e-07, 1)
- Part0.Position = Vector3.new(-27.75, 7.50000048, -1.1920929e-06)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "rbxassetid://10470609"
- SpecialMesh1.Scale = Vector3.new(15, 15.0000019, 15)
- SpecialMesh1.TextureId = "rbxassetid://10550002"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(15, 15.0000019, 15)
- ParticleEmitter2.Parent = Part0
- ParticleEmitter2.Rotation = NumberRange.new(11, 11)
- ParticleEmitter2.Size = NumberSequence.new(3,3)
- ParticleEmitter2.LightEmission = 0.30000001192093
- ParticleEmitter2.Texture = "rbxassetid://285778890"
- ParticleEmitter2.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter2.Lifetime = NumberRange.new(70, 70)
- ParticleEmitter2.Rate = 15000
- ParticleEmitter2.RotSpeed = NumberRange.new(122, 122)
- ParticleEmitter2.Speed = NumberRange.new(50, 50)
- ParticleEmitter2.VelocitySpread = 10
- Sound3.Parent = Part0
- Sound3.SoundId = "rbxassetid://1212943183"
- Sound3.Looped = true
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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