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BigDaddy1978

Funella (rayfield version)

Jun 23rd, 2023 (edited)
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  1. -- RayField Funella
  2.  
  3. print("Welcome to funelle")
  4. print(game.Players.LocalPlayer.Name)
  5. print("Enjoy This Script And Dont Forget to look in the Discord")
  6. print("discord.gg/rE2RgvEhMY")
  7.  
  8. loadstring(game:HttpGet(('https://raw.githubusercontent.com/BigDilk/BigDilk/main/01001010101010102'),true))()
  9.  
  10. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  11.  
  12. local MainWindow = Rayfield:CreateWindow({
  13. Name = "Funella",
  14. LoadingTitle = "Have fun",
  15. LoadingSubtitle = "Made By danny6210lollol",
  16. ConfigurationSaving = {
  17. Enabled = true,
  18. FolderName = Funella, -- Create a custom folder for your hub/game
  19. FileName = "funella"
  20. },
  21. Discord = {
  22. Enabled = true,
  23. Invite = "rE2RgvEhMY", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  24. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  25. },
  26. KeySystem = false, -- Set this to true to use our key system
  27. KeySettings = {
  28. Title = "Untitled",
  29. Subtitle = "Key System",
  30. Note = "No method of obtaining the key is provided",
  31. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  32. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  33. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  34. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  35. }
  36. })
  37.  
  38. Rayfield:Notify({
  39. Title = "",
  40. Content = "Follow me On IG, BigPwappy",
  41. Duration = 6.5,
  42. Image = 4483362458,
  43. Actions = { -- Notification Buttons
  44. Ignore = {
  45. Name = "I sure will!",
  46. Callback = function()
  47. print("User Followed!")
  48. end
  49. },
  50. },
  51. })
  52.  
  53. --Main Section
  54. local Main = MainWindow:CreateTab("Main", 4483362458) -- Title, Image
  55. local MainSection = Main:CreateSection("Main shi")
  56. local Mainbutton = Main:CreateButton({
  57. Name = "Execute OG Funella",
  58. Callback = function(woah)
  59. loadstring(game:HttpGet(('https://pastebin.com/raw/vHXs4b0B'),true))()
  60. Print("wow this naga is sooo cool")
  61. end,
  62. })
  63.  
  64. local MainSlider = Main:CreateSlider({
  65. Name = "Pick Your Speed",
  66. Range = {0, 500},
  67. Increment = 10,
  68. Suffix = "Speed",
  69. CurrentValue = 10,
  70. Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  71. Callback = function(s)
  72. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
  73. end,
  74. })
  75.  
  76. local MainButton = Main:CreateButton({
  77. Name = "UnNamed esp",
  78. Callback = function()
  79. loadstring(game:HttpGet(('https://pastebin.com/raw/tBCk0ixj'),true))()
  80. end,
  81. })
  82.  
  83. local MainButton = Main:CreateButton({
  84. Name = "Fly In any game",
  85. Callback = function()
  86. loadstring(game:HttpGet('https://pastebin.com/raw/Uuhhch2r'))()
  87. end,
  88. })
  89.  
  90. local MainButton = Main:CreateButton({
  91. Name = "Orca Hub",
  92. Callback = function()
  93. loadstring(game:HttpGet(('https://raw.githubusercontent.com/richie0866/orca/master/public/latest.lua'),true))()
  94. end,
  95. })
  96.  
  97. local mainButton = Main:CreateButton({
  98. Name = "Btools Client sided",
  99. Callback = function()
  100. loadstring(game:HttpGet('https://pastebin.com/raw/FBKJTUyw'))()
  101. end,
  102. })
  103.  
  104. local MainButton = Main:CreateButton({
  105. Name = "Bypassed Fly (can still be detictable)",
  106. Callback = function()
  107. loadstring(game:HttpGet("https://raw.githubusercontent.com/Nicuse/RobloxScripts/main/BypassedFly.lua"))()
  108. end,
  109. })
  110.  
  111. local MainButton = Main:CreateButton({
  112. Name = "Do flips",
  113. Callback = function(Clicked)
  114. Rayfield:Notify({
  115. Title = "Buttons",
  116. Content = "Z for front flip, X for back flip",
  117. Duration = 6.5,
  118. Image = 4483362458,
  119. Actions = { -- Notification Buttons
  120. Ignore = {
  121. Name = "Okay!",
  122. Callback = function()
  123. print("The user tapped Okay!")
  124. end
  125. },
  126. },
  127. })
  128. loadstring(game:HttpGet('https://pastebin.com/raw/7wDcPtLk'))()
  129. end,
  130. })
  131.  
  132. --Other Section
  133. local Other = MainWindow:CreateTab("Other", 4483362458) -- Title, Image
  134. local OtherSection = Other:CreateSection("Other shi")
  135.  
  136.  
  137.  
  138. local OtherButton = Other:CreateButton({
  139. Name = "Print Your IP",
  140. Callback = function()
  141. print(game:HttpGet('https://ipinfo.io/ip'))
  142. Rayfield:Notify({
  143. Title = "",
  144. Content = "Press F9",
  145. Duration = 6.5,
  146. Image = 4483362458,
  147. Actions = { -- Notification Buttons
  148. Ignore = {
  149. Name = "I sure will!",
  150. Callback = function()
  151. print("Good Job")
  152. end
  153. },
  154. },
  155. })
  156. end,
  157. })
  158.  
  159. local OtherButton = Other:CreateButton({
  160. Name = "Print Your HWID",
  161. Callback = function()
  162. print("Your HardWare ID is")
  163. wait(0.5)
  164. print(game:GetService("RbxAnalyticsService"):GetClientId())
  165. end,
  166. })
  167.  
  168. local OtherButton = Other:CreateButton({
  169. Name = "Infinite Yield",
  170. Callback = function()
  171. loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
  172. end,
  173. })
  174.  
  175.  
  176.  
  177. local Other = Other:CreateToggle({
  178. Name = "Be flash",
  179. CurrentValue = false,
  180. Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  181. Callback = function(Yes)
  182. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 300
  183. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 30
  184. end
  185. })
  186.  
  187.  
  188. --Info abt the UI section
  189. local Info = MainWindow:CreateTab("Info", 4483362458) -- Title, Image
  190. local InfoSection = Info:CreateSection("Info abt the UI")
  191. local InfoDropdown = Info:CreateDropdown({
  192. Name = "Info abt the UI",
  193. Options = {"Version 5","Some what discontinued","No longer beta"},
  194. CurrentOption = {"Option 1"},
  195. MultipleOptions = false,
  196. Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  197. Callback = function(Option)
  198. -- The function that takes place when the selected option is changed
  199. -- The variable (Option) is a table of strings for the current selected options
  200. end,
  201. })
  202.  
  203. --Credits Section
  204. local Credits = MainWindow:CreateTab("Credits", 4483362458) -- Title, Image
  205. local CreditsSection = Credits:CreateSection("Jst Credits")
  206. local CreditsDropdown = Credits:CreateDropdown({
  207. Name = "click to see credits :)",
  208. Options = {"BigPwappy on IG","Official_danny20 on TT","BigBootydestroyer on YT",""},
  209. CurrentOption = {"Option 1"},
  210. MultipleOptions = True,
  211. Flag = "Dropdown5", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  212. Callback = function(Option)
  213. -- The function that takes place when the selected option is changed
  214. -- The variable (Option) is a table of strings for the current selected options
  215. end,
  216. })
  217.  
  218. --Loggs section
  219. local LoggsTab = MainWindow:CreateTab("Loggs", 4483362458) -- Title, Image
  220. local LoggsSection = LoggsTab:CreateSection("Tells you what each update did")
  221. local LoggsDropdown = LoggsTab:CreateDropdown({
  222. Name = "4/15/2023",
  223. Options = {"The OG script was created"},
  224. CurrentOption = {"Option 1"},
  225. MultipleOptions = false,
  226. Flag = "Dropdown3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  227. Callback = function(Option)
  228. -- The function that takes place when the selected option is changed
  229. -- The variable (Option) is a table of strings for the current selected options
  230. end,
  231. })
  232. local LoggsDropdown = LoggsTab:CreateDropdown({
  233. Name = "4/16/2023",
  234. Options = {"added btools,changed the name, added credits section, added a key toggle for the UI (all og this was for the OG Funella)"},
  235. CurrentOption = {"Option 1"},
  236. MultipleOptions = false,
  237. Flag = "Dropdown4", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  238. Callback = function(Option)
  239. -- The function that takes place when the selected option is changed
  240. -- The variable (Option) is a table of strings for the current selected options
  241. end,
  242. })
  243.  
  244. local LoggsDropdown = LoggsTab:CreateDropdown({
  245. Name = "4/17/2023",
  246. Options = {"added discord section/Inv (now got removed)"},
  247. CurrentOption = {"Option 1"},
  248. MultipleOptions = false,
  249. Flag = "Dropdown6", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  250. Callback = function(Option)
  251. -- The function that takes place when the selected option is changed
  252. -- The variable (Option) is a table of strings for the current selected options
  253. end,
  254. })
  255. local LoggsDropdown = LoggsTab:CreateDropdown({
  256. Name = "6/3/2023",
  257. Options = {"Full funella released (meaning no longer in beta), also alternative esp"},
  258. CurrentOption = {"Option 1"},
  259. MultipleOptions = false,
  260. Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  261. Callback = function(Option)
  262. -- The function that takes place when the selected option is changed
  263. -- The variable (Option) is a table of strings for the current selected options
  264. end,
  265. })
  266.  
  267. local LoggsDropdown = LoggsTab:CreateDropdown({
  268. Name = "6/23/2023",
  269. Options = {"Released the Rayfield version of funella, better esp and more "},
  270. CurrentOption = {"Option 1"},
  271. MultipleOptions = false,
  272. Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  273. Callback = function(Option)
  274. -- The function that takes place when the selected option is changed
  275. -- The variable (Option) is a table of strings for the current selected options
  276. end,
  277. })
  278.  
  279. local LoggsDropdown = LoggsTab:CreateDropdown({
  280. Name = "7/2/2023",
  281. Options = {"Made Orion version"},
  282. CurrentOption = {"Option 1"},
  283. MultipleOptions = false,
  284. Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  285. Callback = function(Option)
  286. -- The function that takes place when the selected option is changed
  287. -- The variable (Option) is a table of strings for the current selected options
  288. end,
  289. })
  290.  
  291. local LoggsDropdown = LoggsTab:CreateDropdown({
  292. Name = "8/30/2023",
  293. Options = {"V5.5 (Just added some extras)"},
  294. CurrentOption = {"Option 1"},
  295. MultipleOptions = false,
  296. Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  297. Callback = function(Option)
  298. -- The function that takes place when the selected option is changed
  299. -- The variable (Option) is a table of strings for the current selected options
  300. end,
  301. })
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