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- local Windows = workspace.Windows
- local W = Windows:FindFirstChild("WFolder")
- if W == nil then
- local Folder = Instance.new("Folder")
- Folder.Name = "WFolder"
- Folder.Parent = Windows
- end
- while true do
- wait(.1)
- local Window = Windows:FindFirstChild("Window")
- if Window == nil then
- wait(1)
- else
- local GFolder = Windows:FindFirstChild("WFolder")
- Window.Material = "Glass"
- Window.Parent = GFolder
- end
- local Tower = workspace:FindFirstChild("TowerPart")
- if Tower == nil then
- wait(.1)
- else
- if Tower.Transparency == 0.5 then
- local SFolder = Windows:FindFirstChild("WFolder")
- Tower.Material = "Glass"
- Tower.Parent = SFolder
- Tower.Name "TowerGlass"
- else
- Tower.Parent = workspace.Spawns
- wait(.1)
- end
- end
- end
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