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squidingtin

NDS Spawn Retexture

Apr 10th, 2019
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  1. local Windows = workspace.Windows
  2. local W = Windows:FindFirstChild("WFolder")
  3.     if W == nil then
  4.         local Folder = Instance.new("Folder")
  5.         Folder.Name = "WFolder"
  6.         Folder.Parent = Windows
  7.     end
  8.  
  9.   while true do
  10.     wait(.1)
  11.     local Window = Windows:FindFirstChild("Window")
  12.         if Window == nil then
  13.             wait(1)
  14.         else
  15.             local GFolder = Windows:FindFirstChild("WFolder")
  16.             Window.Material = "Glass"
  17.             Window.Parent = GFolder
  18.         end
  19.     local Tower = workspace:FindFirstChild("TowerPart")
  20.         if Tower == nil then
  21.             wait(.1)
  22.         else
  23.             if Tower.Transparency == 0.5 then
  24.                 local SFolder = Windows:FindFirstChild("WFolder")
  25.                 Tower.Material = "Glass"
  26.                 Tower.Parent = SFolder
  27.                 Tower.Name "TowerGlass"
  28.             else
  29.                 Tower.Parent = workspace.Spawns
  30.                 wait(.1)
  31.             end
  32.         end
  33.     end
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