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DaOMEGAa32

blue dress i dunno fe

May 14th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. local p = game.Players.LocalPlayer
  154. local char = p.Character
  155. local mouse = p:GetMouse()
  156. local larm = char["Left Arm"]
  157. local rarm = char["Right Arm"]
  158. local lleg = char["Left Leg"]
  159. local rleg = char["Right Leg"
  160. ]local hed = char.Head
  161. local torso = char.Torso
  162. local hum = char.Humanoid
  163. local cam = game.Workspace.CurrentCamera
  164. local root = char.HumanoidRootPart
  165. local deb = false
  166. local shot = 0
  167. local debris=game:service"Debris"
  168. local l = game:GetService("Lighting")
  169. local rs = game:GetService("RunService").RenderStepped
  170. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  171. math.randomseed(os.time())
  172. for i,v in pairs(char:children()) do
  173. if v:IsA("Hat") then
  174. v:Destroy()
  175. end
  176. end
  177. for i,v in pairs (hed:GetChildren()) do
  178. if v:IsA("Sound") then
  179. v:Destroy()
  180. end
  181. end
  182.  
  183.  
  184. ----------------------------------------------------
  185. Debounces = {
  186. CanAttack = true;
  187. NoIdl = false;
  188. Slashing = false;
  189. Slashed = false;
  190. RPunch = false;
  191. RPunched = false;
  192. LPunch = false;
  193. LPunched = false;
  194. }
  195. local Touche = {char.Name, }
  196. ----------------------------------------------------
  197. hed.face.Texture = "rbxassetid://110112292"
  198. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  199. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  200. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  201. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  202. ----------------------------------------------------
  203. ypcall(function()
  204. char.Shirt:Destroy()
  205. char.Pants:Destroy()
  206. shirt = Instance.new("Shirt", char)
  207. shirt.Name = "Shirt"
  208. pants = Instance.new("Pants", char)
  209. pants.Name = "Pants"
  210. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  211. char.Pants.PantsTemplate = "rbxassetid://267068334"
  212. end)
  213. ----------------------------------------------------
  214. function lerp(a, b, t) -- Linear interpolation
  215. return a + (b - a)*t
  216. end
  217.  
  218. function slerp(a, b, t) --Spherical interpolation
  219. dot = a:Dot(b)
  220. if dot > 0.99999 or dot < -0.99999 then
  221. return t <= 0.5 and a or b
  222. else
  223. r = math.acos(dot)
  224. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  225. end
  226. end
  227.  
  228. function matrixInterpolate(a, b, t)
  229. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  230. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  231. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  232. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  233. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  234. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  235. local t = v1:Dot(v2)
  236. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  237. return CFrame.new()
  238. end
  239. return CFrame.new(
  240. v0.x, v0.y, v0.z,
  241. v1.x, v1.y, v1.z,
  242. v2.x, v2.y, v2.z,
  243. v3.x, v3.y, v3.z)
  244. end
  245. ----------------------------------------------------
  246. function genWeld(a,b)
  247. local w = Instance.new("Weld",a)
  248. w.Part0 = a
  249. w.Part1 = b
  250. return w
  251. end
  252. function weld(a, b)
  253. local weld = Instance.new("Weld")
  254. weld.Name = "W"
  255. weld.Part0 = a
  256. weld.Part1 = b
  257. weld.C0 = a.CFrame:inverse() * b.CFrame
  258. weld.Parent = a
  259. return weld;
  260. end
  261. ----------------------------------------------------
  262. function Lerp(c1,c2,al)
  263. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  264. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  265. for i,v in pairs(com1) do
  266. com1[i] = v+(com2[i]-v)*al
  267. end
  268. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  269. end
  270. ----------------------------------------------------
  271. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  272. local wld = Instance.new("Weld", wp1)
  273. wld.Part0 = wp0
  274. wld.Part1 = wp1
  275. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  276. end
  277. ----------------------------------------------------
  278. function weld5(part0, part1, c0, c1)
  279. weeld=Instance.new("Weld", part0)
  280. weeld.Part0=part0
  281. weeld.Part1=part1
  282. weeld.C0=c0
  283. weeld.C1=c1
  284. return weeld
  285. end
  286. ----------------------------------------------------
  287. function HasntTouched(plrname)
  288. local ret = true
  289. for _, v in pairs(Touche) do
  290. if v == plrname then
  291. ret = false
  292. end
  293. end
  294. return ret
  295. end
  296. ----------------------------------------------------
  297. newWeld(torso, larm, -1.5, 0.5, 0)
  298. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  299. newWeld(torso, rarm, 1.5, 0.5, 0)
  300. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  301. newWeld(torso, hed, 0, 1.5, 0)
  302. newWeld(torso, lleg, -0.5, -1, 0)
  303. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  304. newWeld(torso, rleg, 0.5, -1, 0)
  305. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  306. newWeld(root, torso, 0, -1, 0)
  307. torso.Weld.C1 = CFrame.new(0, -1, 0)
  308. ----------------------------------------------------
  309. z = Instance.new("Sound", char)
  310. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  311. z.Looped = true
  312. z.Pitch = 1
  313. z.Volume = 1
  314. wait(.1)
  315. z:Play()
  316. ----------------------------------------------------
  317. local Transforming = true
  318. hum.WalkSpeed = 0
  319. local fx = Instance.new("Part",torso)
  320. fx.Anchored = true
  321. fx.Material = "Neon"
  322. fx.CanCollide = false
  323. fx.Locked = true
  324. fx.Transparency = 1
  325. fx.Material = "Brick"
  326. fx.Size = Vector3.new(1,1,1)
  327. fx.TopSurface = "SmoothNoOutlines"
  328. fx.BottomSurface = "SmoothNoOutlines"
  329. fx.BrickColor = BrickColor.new("Lime green")
  330. fxm = Instance.new("SpecialMesh",fx)
  331. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  332. fxm.Scale = Vector3.new(1,1,1)
  333. for i = 1, 20 do rs:wait()
  334. fx.Transparency = fx.Transparency - (1/20)
  335. fx.CFrame = torso.CFrame
  336. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  337. rs:wait()
  338. end
  339. ------
  340. ----------------------------------------------------
  341. lleg.Transparency = 0.5
  342. rleg.Transparency = 0.5
  343. larm.Transparency = 0.5
  344. rarm.Transparency = 0.5
  345. torso.Transparency = 0.5
  346. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  347. larm1 = Instance.new("Part", char)
  348. larm1.Name = "Middle"
  349. larm1.BrickColor = BrickColor.new("Lime green")
  350. larm1.Size = Vector3.new(1, 2, 1)
  351. larm1.CanCollide = false
  352. larm1.BottomSurface = "Smooth"
  353. larm1.TopSurface = "Smooth"
  354. larm1.Material = "Neon"
  355. Weld = Instance.new("Weld",larm)
  356. Weld.Part0 = larm
  357. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  358. Weld.Part1 = larm1
  359. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  360.  
  361. larm2 = Instance.new("Part", char)
  362. larm2.BrickColor = BrickColor.new("Really blue")
  363. larm2.Material = "Granite"
  364. larm2.Size = Vector3.new(1, 0.4, 1)
  365. larm2.CanCollide = false
  366. larm2.BottomSurface = "Smooth"
  367. larm2.TopSurface = "Smooth"
  368. Weld = Instance.new("Weld",larm)
  369. Weld.Part0 = larm
  370. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  371. Weld.Part1 = larm2
  372. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  373.  
  374. larm3 = Instance.new("Part", char)
  375. larm3.BrickColor = BrickColor.new("Really blue")
  376. larm3.Material = "Granite"
  377. larm3.Size = Vector3.new(1, 0.4, 1)
  378. larm3.CanCollide = false
  379. larm3.BottomSurface = "Smooth"
  380. larm3.TopSurface = "Smooth"
  381. Weld = Instance.new("Weld",larm)
  382. Weld.Part0 = larm
  383. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  384. Weld.Part1 = larm3
  385. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  386.  
  387. larm4 = Instance.new("Part", char)
  388. larm4.BrickColor = BrickColor.new("Really blue")
  389. larm4.Material = "Granite"
  390. larm4.Size = Vector3.new(1, 0.4, 1)
  391. larm4.CanCollide = false
  392. larm4.BottomSurface = "Smooth"
  393. larm4.TopSurface = "Smooth"
  394. Weld = Instance.new("Weld",larm)
  395. Weld.Part0 = larm
  396. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  397. Weld.Part1 = larm4
  398. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  399.  
  400. larm5 = Instance.new("Part", char)
  401. larm5.BrickColor = BrickColor.new("Really blue")
  402. larm5.Material = "Granite"
  403. larm5.Size = Vector3.new(1, 0.4, 1)
  404. larm5.CanCollide = false
  405. larm5.BottomSurface = "Smooth"
  406. larm5.TopSurface = "Smooth"
  407. Weld = Instance.new("Weld",larm)
  408. Weld.Part0 = larm
  409. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  410. Weld.Part1 = larm5
  411. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  412.  
  413. larm6 = Instance.new("Part", char)
  414. larm6.BrickColor = BrickColor.new("Really blue")
  415. larm6.Material = "Granite"
  416. larm6.Size = Vector3.new(1, 0.4, 1)
  417. larm6.CanCollide = false
  418. larm6.BottomSurface = "Smooth"
  419. larm6.TopSurface = "Smooth"
  420. Mesh = Instance.new("SpecialMesh", larm6)
  421. Mesh.MeshType = "Brick"
  422. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  423. Weld = Instance.new("Weld",larm)
  424. Weld.Part0 = larm
  425. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  426. Weld.Part1 = larm6
  427. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  428.  
  429. larm7 = Instance.new("Part", char)
  430. larm7.BrickColor = BrickColor.new("Lime green")
  431. larm7.Size = Vector3.new(0.5, 0.3, 2)
  432. larm7.CanCollide = false
  433. larm7.BottomSurface = "Smooth"
  434. larm7.TopSurface = "Smooth"
  435. larm7.Material = "Neon"
  436. Weld = Instance.new("Weld",larm)
  437. Weld.Part0 = larm
  438. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  439. Weld.Part1 = larm7
  440. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  441.  
  442. larm8 = Instance.new("Part", char)
  443. larm8.BrickColor = BrickColor.new("Really blue")
  444. larm8.Material = "Granite"
  445. larm8.Size = Vector3.new(1, 0.4, 1)
  446. larm8.CanCollide = false
  447. larm8.BottomSurface = "Smooth"
  448. larm8.TopSurface = "Smooth"
  449. Weld = Instance.new("Weld",larm)
  450. Weld.Part0 = larm
  451. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  452. Weld.Part1 = larm8
  453. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  454. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  455. rarm1 = Instance.new("Part", char)
  456. rarm1.Name = "Middle"
  457. rarm1.BrickColor = BrickColor.new("Lime green")
  458. rarm1.Size = Vector3.new(1, 2, 1)
  459. rarm1.CanCollide = false
  460. rarm1.BottomSurface = "Smooth"
  461. rarm1.TopSurface = "Smooth"
  462. rarm1.Material = "Neon"
  463. Weld = Instance.new("Weld",rarm)
  464. Weld.Part0 = rarm
  465. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  466. Weld.Part1 = rarm1
  467. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  468.  
  469. rarm2 = Instance.new("Part", char)
  470. rarm2.BrickColor = BrickColor.new("Really blue")
  471. rarm2.Material = "Granite"
  472. rarm2.Size = Vector3.new(1, 0.4, 1)
  473. rarm2.CanCollide = false
  474. rarm2.BottomSurface = "Smooth"
  475. rarm2.TopSurface = "Smooth"
  476. Weld = Instance.new("Weld",rarm)
  477. Weld.Part0 = rarm
  478. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  479. Weld.Part1 = rarm2
  480. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  481.  
  482. rarm3 = Instance.new("Part", char)
  483. rarm3.BrickColor = BrickColor.new("Really blue")
  484. rarm3.Material = "Granite"
  485. rarm3.Size = Vector3.new(1, 0.4, 1)
  486. rarm3.CanCollide = false
  487. rarm3.BottomSurface = "Smooth"
  488. rarm3.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",rarm)
  490. Weld.Part0 = rarm
  491. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  492. Weld.Part1 = rarm3
  493. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  494.  
  495. rarm4 = Instance.new("Part", char)
  496. rarm4.BrickColor = BrickColor.new("Really blue")
  497. rarm4.Material = "Granite"
  498. rarm4.Size = Vector3.new(1, 0.4, 1)
  499. rarm4.CanCollide = false
  500. rarm4.BottomSurface = "Smooth"
  501. rarm4.TopSurface = "Smooth"
  502. Weld = Instance.new("Weld",rarm)
  503. Weld.Part0 = rarm
  504. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  505. Weld.Part1 = rarm4
  506. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  507.  
  508. rarm5 = Instance.new("Part", char)
  509. rarm5.BrickColor = BrickColor.new("Really blue")
  510. rarm5.Material = "Granite"
  511. rarm5.Size = Vector3.new(1, 0.4, 1)
  512. rarm5.CanCollide = false
  513. rarm5.BottomSurface = "Smooth"
  514. rarm5.TopSurface = "Smooth"
  515. Mesh = Instance.new("SpecialMesh", rarm5)
  516. Mesh.MeshType = "Brick"
  517. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  518. Weld = Instance.new("Weld",rarm)
  519. Weld.Part0 = rarm
  520. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  521. Weld.Part1 = rarm5
  522. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  523.  
  524. rarm6 = Instance.new("Part", char)
  525. rarm6.BrickColor = BrickColor.new("Really blue")
  526. rarm6.Material = "Granite"
  527. rarm6.Size = Vector3.new(1, 0.4, 1)
  528. rarm6.CanCollide = false
  529. rarm6.BottomSurface = "Smooth"
  530. rarm6.TopSurface = "Smooth"
  531. Weld = Instance.new("Weld",rarm)
  532. Weld.Part0 = rarm
  533. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  534. Weld.Part1 = rarm6
  535. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  536.  
  537. rarm7 = Instance.new("Part", char)
  538. rarm7.BrickColor = BrickColor.new("Lime green")
  539. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  540. rarm7.CanCollide = false
  541. rarm7.BottomSurface = "Smooth"
  542. rarm7.TopSurface = "Smooth"
  543. rarm7.Material = "Neon"
  544. Weld = Instance.new("Weld",rarm)
  545. Weld.Part0 = rarm
  546. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  547. Weld.Part1 = rarm7
  548. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  549.  
  550. rarm8 = Instance.new("Part", char)
  551. rarm8.BrickColor = BrickColor.new("Really blue")
  552. rarm8.Material = "Granite"
  553. rarm8.Size = Vector3.new(1, 0.4, 1)
  554. rarm8.CanCollide = false
  555. rarm8.BottomSurface = "Smooth"
  556. rarm8.TopSurface = "Smooth"
  557. Weld = Instance.new("Weld",rarm)
  558. Weld.Part0 = rarm
  559. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  560. Weld.Part1 = rarm8
  561. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  562. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  563. lleg1 = Instance.new("Part", char)
  564. lleg1.Name = "Middle"
  565. lleg1.BrickColor = BrickColor.new("Lime green")
  566. lleg1.Size = Vector3.new(1, 2, 1)
  567. lleg1.CanCollide = false
  568. lleg1.BottomSurface = "Smooth"
  569. lleg1.TopSurface = "Smooth"
  570. lleg1.Material = "Neon"
  571. Weld = Instance.new("Weld",lleg)
  572. Weld.Part0 = lleg
  573. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  574. Weld.Part1 = lleg1
  575. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  576.  
  577. lleg2 = Instance.new("Part", char)
  578. lleg2.BrickColor = BrickColor.new("Really blue")
  579. lleg2.Material = "Granite"
  580. lleg2.Size = Vector3.new(1, 0.4, 1)
  581. lleg2.CanCollide = false
  582. lleg2.BottomSurface = "Smooth"
  583. lleg2.TopSurface = "Smooth"
  584. Weld = Instance.new("Weld",lleg)
  585. Weld.Part0 = lleg
  586. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  587. Weld.Part1 = lleg2
  588. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  589.  
  590. lleg3 = Instance.new("Part", char)
  591. lleg3.BrickColor = BrickColor.new("Really blue")
  592. lleg3.Material = "Granite"
  593. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  594. lleg3.CanCollide = false
  595. lleg3.BottomSurface = "Smooth"
  596. lleg3.TopSurface = "Smooth"
  597. Weld = Instance.new("Weld",lleg)
  598. Weld.Part0 = lleg
  599. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  600. Weld.Part1 = lleg3
  601. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  602.  
  603. lleg4 = Instance.new("Part", char)
  604. lleg4.BrickColor = BrickColor.new("Really blue")
  605. lleg4.Material = "Granite"
  606. lleg4.Size = Vector3.new(1, 0.4, 1)
  607. lleg4.CanCollide = false
  608. lleg4.BottomSurface = "Smooth"
  609. lleg4.TopSurface = "Smooth"
  610. Weld = Instance.new("Weld",lleg)
  611. Weld.Part0 = lleg
  612. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  613. Weld.Part1 = lleg4
  614. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  615.  
  616. lleg5 = Instance.new("Part", char)
  617. lleg5.BrickColor = BrickColor.new("Really blue")
  618. lleg5.Material = "Granite"
  619. lleg5.Size = Vector3.new(1, 0.4, 1)
  620. lleg5.CanCollide = false
  621. lleg5.BottomSurface = "Smooth"
  622. lleg5.TopSurface = "Smooth"
  623. Weld = Instance.new("Weld",lleg)
  624. Weld.Part0 = lleg
  625. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = lleg5
  627. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  628.  
  629. lleg6 = Instance.new("Part", char)
  630. lleg6.BrickColor = BrickColor.new("Really blue")
  631. lleg6.Material = "Granite"
  632. lleg6.Size = Vector3.new(1, 0.4, 1)
  633. lleg6.CanCollide = false
  634. lleg6.BottomSurface = "Smooth"
  635. lleg6.TopSurface = "Smooth"
  636. Weld = Instance.new("Weld",lleg)
  637. Weld.Part0 = lleg
  638. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  639. Weld.Part1 = lleg6
  640. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  641.  
  642. lleg7 = Instance.new("Part", char)
  643. lleg7.BrickColor = BrickColor.new("Really blue")
  644. lleg7.Material = "Granite"
  645. lleg7.Size = Vector3.new(1, 0.4, 1)
  646. lleg7.CanCollide = false
  647. lleg7.BottomSurface = "Smooth"
  648. lleg7.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",lleg)
  650. Weld.Part0 = lleg
  651. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = lleg7
  653. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  654. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  655. rleg1 = Instance.new("Part", char)
  656. rleg1.Name = "Middle"
  657. rleg1.BrickColor = BrickColor.new("Lime green")
  658. rleg1.Size = Vector3.new(1, 2, 1)
  659. rleg1.CanCollide = false
  660. rleg1.BottomSurface = "Smooth"
  661. rleg1.TopSurface = "Smooth"
  662. rleg1.Material = "Neon"
  663. Weld = Instance.new("Weld",rleg)
  664. Weld.Part0 = rleg
  665. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  666. Weld.Part1 = rleg1
  667. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  668.  
  669. rleg2 = Instance.new("Part", char)
  670. rleg2.BrickColor = BrickColor.new("Really blue")
  671. rleg2.Material = "Granite"
  672. rleg2.Size = Vector3.new(1, 0.4, 1)
  673. rleg2.CanCollide = false
  674. rleg2.BottomSurface = "Smooth"
  675. rleg2.TopSurface = "Smooth"
  676. Weld = Instance.new("Weld",rleg)
  677. Weld.Part0 = rleg
  678. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  679. Weld.Part1 = rleg2
  680. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  681.  
  682. rleg3 = Instance.new("Part", char)
  683. rleg3.BrickColor = BrickColor.new("Really blue")
  684. rleg3.Material = "Granite"
  685. rleg3.Size = Vector3.new(1, 0.4, 1)
  686. rleg3.CanCollide = false
  687. rleg3.BottomSurface = "Smooth"
  688. rleg3.TopSurface = "Smooth"
  689. Weld = Instance.new("Weld",rleg)
  690. Weld.Part0 = rleg
  691. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  692. Weld.Part1 = rleg3
  693. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  694.  
  695. rleg4 = Instance.new("Part", char)
  696. rleg4.BrickColor = BrickColor.new("Really blue")
  697. rleg4.Material = "Granite"
  698. rleg4.Size = Vector3.new(1, 0.4, 1)
  699. rleg4.CanCollide = false
  700. rleg4.BottomSurface = "Smooth"
  701. rleg4.TopSurface = "Smooth"
  702. Weld = Instance.new("Weld",rleg)
  703. Weld.Part0 = rleg
  704. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  705. Weld.Part1 = rleg4
  706. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  707.  
  708. rleg5 = Instance.new("Part", char)
  709. rleg5.BrickColor = BrickColor.new("Really blue")
  710. rleg5.Material = "Granite"
  711. rleg5.Size = Vector3.new(1, 0.4, 1)
  712. rleg5.CanCollide = false
  713. rleg5.BottomSurface = "Smooth"
  714. rleg5.TopSurface = "Smooth"
  715. Weld = Instance.new("Weld",rleg)
  716. Weld.Part0 = rleg
  717. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  718. Weld.Part1 = rleg5
  719. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  720.  
  721. rleg6 = Instance.new("Part", char)
  722. rleg6.BrickColor = BrickColor.new("Really blue")
  723. rleg6.Material = "Granite"
  724. rleg6.Size = Vector3.new(1, 0.4, 1)
  725. rleg6.CanCollide = false
  726. rleg6.BottomSurface = "Smooth"
  727. rleg6.TopSurface = "Smooth"
  728. Weld = Instance.new("Weld",rleg)
  729. Weld.Part0 = rleg
  730. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  731. Weld.Part1 = rleg6
  732. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  733.  
  734. rleg7 = Instance.new("Part", char)
  735. rleg7.BrickColor = BrickColor.new("Really blue")
  736. rleg7.Material = "Granite"
  737. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  738. rleg7.CanCollide = false
  739. rleg7.BottomSurface = "Smooth"
  740. rleg7.TopSurface = "Smooth"
  741. Weld = Instance.new("Weld",rleg)
  742. Weld.Part0 = rleg
  743. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Weld.Part1 = rleg7
  745. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  746. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  747. Chest1 = Instance.new("Part", char)
  748. Chest1.Name = "Ball"
  749. Chest1.BrickColor = BrickColor.new("Lime green")
  750. Chest1.Size = Vector3.new(1, 0.4, 1)
  751. Chest1.CanCollide = false
  752. Chest1.BottomSurface = "Smooth"
  753. Chest1.TopSurface = "Smooth"
  754. Chest1.Material = "Neon"
  755. Mesh = Instance.new("SpecialMesh", Chest1)
  756. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  757. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  758. Weld = Instance.new("Weld",torso)
  759. Weld.Part0 = torso
  760. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  761. Weld.Part1 = Chest1
  762. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  763.  
  764. Chest2 = Instance.new("Part", char)
  765. Chest2.BrickColor = BrickColor.new("Lime green")
  766. Chest2.Name = "Middle"
  767. Chest2.Size = Vector3.new(2, 2, 1)
  768. Chest2.CanCollide = false
  769. Chest2.BottomSurface = "Smooth"
  770. Chest2.TopSurface = "Smooth"
  771. Chest2.Material = "Neon"
  772. Weld = Instance.new("Weld",torso)
  773. Weld.Part0 = torso
  774. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  775. Weld.Part1 = Chest2
  776. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  777.  
  778. Chest3 = Instance.new("Part", char)
  779. Chest3.BrickColor = BrickColor.new("Really blue")
  780. Chest3.Material = "Granite"
  781. Chest3.Size = Vector3.new(1, 0.4, 1)
  782. Chest3.CanCollide = false
  783. Chest3.BottomSurface = "Smooth"
  784. Chest3.TopSurface = "Smooth"
  785. Weld = Instance.new("Weld",torso)
  786. Weld.Part0 = torso
  787. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  788. Weld.Part1 = Chest3
  789. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  790.  
  791. Chest4 = Instance.new("Part", char)
  792. Chest4.BrickColor = BrickColor.new("Really blue")
  793. Chest4.Material = "Granite"
  794. Chest4.Size = Vector3.new(1, 0.4, 1)
  795. Chest4.CanCollide = false
  796. Chest4.BottomSurface = "Smooth"
  797. Chest4.TopSurface = "Smooth"
  798. Weld = Instance.new("Weld",torso)
  799. Weld.Part0 = torso
  800. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  801. Weld.Part1 = Chest4
  802. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  803.  
  804. Chest5 = Instance.new("Part", char)
  805. Chest5.BrickColor = BrickColor.new("Really blue")
  806. Chest5.Material = "Granite"
  807. Chest5.Size = Vector3.new(1, 0.4, 1)
  808. Chest5.CanCollide = false
  809. Chest5.BottomSurface = "Smooth"
  810. Chest5.TopSurface = "Smooth"
  811. Weld = Instance.new("Weld",torso)
  812. Weld.Part0 = torso
  813. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  814. Weld.Part1 = Chest5
  815. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  816.  
  817. Chest6 = Instance.new("Part", char)
  818. Chest6.BrickColor = BrickColor.new("Really blue")
  819. Chest6.Material = "Granite"
  820. Chest6.Size = Vector3.new(1, 0.4, 1)
  821. Chest6.CanCollide = false
  822. Chest6.BottomSurface = "Smooth"
  823. Chest6.TopSurface = "Smooth"
  824. Weld = Instance.new("Weld",torso)
  825. Weld.Part0 = torso
  826. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  827. Weld.Part1 = Chest6
  828. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  829.  
  830. Chest7 = Instance.new("Part", char)
  831. Chest7.BrickColor = BrickColor.new("Really blue")
  832. Chest7.Material = "Granite"
  833. Chest7.Size = Vector3.new(1, 0.4, 1)
  834. Chest7.CanCollide = false
  835. Chest7.BottomSurface = "Smooth"
  836. Chest7.TopSurface = "Smooth"
  837. Weld = Instance.new("Weld",torso)
  838. Weld.Part0 = torso
  839. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  840. Weld.Part1 = Chest7
  841. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  842.  
  843. Chest8 = Instance.new("Part", char)
  844. Chest8.BrickColor = BrickColor.new("Really blue")
  845. Chest8.Material = "Granite"
  846. Chest8.Size = Vector3.new(1, 0.4, 1)
  847. Chest8.CanCollide = false
  848. Chest8.BottomSurface = "Smooth"
  849. Chest8.TopSurface = "Smooth"
  850. Weld = Instance.new("Weld",torso)
  851. Weld.Part0 = torso
  852. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  853. Weld.Part1 = Chest8
  854. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  855.  
  856. Chest9 = Instance.new("Part", char)
  857. Chest9.BrickColor = BrickColor.new("Really blue")
  858. Chest9.Material = "Granite"
  859. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  860. Chest9.CanCollide = false
  861. Chest9.BottomSurface = "Smooth"
  862. Chest9.TopSurface = "Smooth"
  863. Weld = Instance.new("Weld",torso)
  864. Weld.Part0 = torso
  865. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  866. Weld.Part1 = Chest9
  867. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  868.  
  869. Chest10 = Instance.new("Part", char)
  870. Chest10.BrickColor = BrickColor.new("Really blue")
  871. Chest10.Material = "Granite"
  872. Chest10.Size = Vector3.new(1, 0.4, 1)
  873. Chest10.CanCollide = false
  874. Chest10.BottomSurface = "Smooth"
  875. Chest10.TopSurface = "Smooth"
  876. Mesh = Instance.new("SpecialMesh", Chest10)
  877. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  878. Weld = Instance.new("Weld",torso)
  879. Weld.Part0 = torso
  880. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  881. Weld.Part1 = Chest10
  882. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  883.  
  884. Chest11 = Instance.new("Part", char)
  885. Chest11.BrickColor = BrickColor.new("Really blue")
  886. Chest11.Material = "Granite"
  887. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  888. Chest11.CanCollide = false
  889. Chest11.BottomSurface = "Smooth"
  890. Chest11.TopSurface = "Smooth"
  891. Weld = Instance.new("Weld",torso)
  892. Weld.Part0 = torso
  893. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  894. Weld.Part1 = Chest11
  895. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  896.  
  897. Chest12 = Instance.new("Part", char)
  898. Chest12.BrickColor = BrickColor.new("Really blue")
  899. Chest12.Material = "Granite"
  900. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  901. Chest12.CanCollide = false
  902. Chest12.BottomSurface = "Smooth"
  903. Chest12.TopSurface = "Smooth"
  904. Weld = Instance.new("Weld",torso)
  905. Weld.Part0 = torso
  906. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  907. Weld.Part1 = Chest12
  908. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  909.  
  910. Chest13 = Instance.new("Part", char)
  911. Chest13.BrickColor = BrickColor.new("Really blue")
  912. Chest13.Material = "Granite"
  913. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  914. Chest13.CanCollide = false
  915. Chest13.BottomSurface = "Smooth"
  916. Chest13.TopSurface = "Smooth"
  917. Weld = Instance.new("Weld",torso)
  918. Weld.Part0 = torso
  919. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  920. Weld.Part1 = Chest13
  921. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  922.  
  923. Chest14 = Instance.new("Part", char)
  924. Chest14.BrickColor = BrickColor.new("Really blue")
  925. Chest14.Material = "Granite"
  926. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  927. Chest14.CanCollide = false
  928. Chest14.BottomSurface = "Smooth"
  929. Chest14.TopSurface = "Smooth"
  930. Weld = Instance.new("Weld",torso)
  931. Weld.Part0 = torso
  932. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  933. Weld.Part1 = Chest14
  934. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  935.  
  936. Chest15 = Instance.new("Part", char)
  937. Chest15.BrickColor = BrickColor.new("Really blue")
  938. Chest15.Material = "Granite"
  939. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  940. Chest15.CanCollide = false
  941. Chest15.BottomSurface = "Smooth"
  942. Chest15.TopSurface = "Smooth"
  943. Weld = Instance.new("Weld",torso)
  944. Weld.Part0 = torso
  945. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  946. Weld.Part1 = Chest15
  947. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  948.  
  949. Chest16 = Instance.new("Part", char)
  950. Chest16.BrickColor = BrickColor.new("Really blue")
  951. Chest16.Material = "Granite"
  952. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  953. Chest16.CanCollide = false
  954. Chest16.BottomSurface = "Smooth"
  955. Chest16.TopSurface = "Smooth"
  956. Weld = Instance.new("Weld",torso)
  957. Weld.Part0 = torso
  958. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  959. Weld.Part1 = Chest16
  960. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  961.  
  962. Chest17 = Instance.new("Part", char)
  963. Chest17.BrickColor = BrickColor.new("Really blue")
  964. Chest17.Material = "Granite"
  965. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  966. Chest17.CanCollide = false
  967. Chest17.BottomSurface = "Smooth"
  968. Chest17.TopSurface = "Smooth"
  969. Weld = Instance.new("Weld",torso)
  970. Weld.Part0 = torso
  971. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  972. Weld.Part1 = Chest17
  973. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  974.  
  975. Chest18 = Instance.new("Part", char)
  976. Chest18.BrickColor = BrickColor.new("Really blue")
  977. Chest18.Material = "Granite"
  978. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  979. Chest18.CanCollide = false
  980. Chest18.BottomSurface = "Smooth"
  981. Chest18.TopSurface = "Smooth"
  982. Weld = Instance.new("Weld",torso)
  983. Weld.Part0 = torso
  984. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  985. Weld.Part1 = Chest18
  986. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  987.  
  988. Chest19 = Instance.new("Part", char)
  989. Chest19.BrickColor = BrickColor.new("Really blue")
  990. Chest19.Material = "Granite"
  991. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  992. Chest19.CanCollide = false
  993. Chest19.BottomSurface = "Smooth"
  994. Chest19.TopSurface = "Smooth"
  995. Weld = Instance.new("Weld",torso)
  996. Weld.Part0 = torso
  997. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  998. Weld.Part1 = Chest19
  999. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1000.  
  1001. Chest20 = Instance.new("Part", char)
  1002. Chest20.BrickColor = BrickColor.new("Really blue")
  1003. Chest20.Material = "Granite"
  1004. Chest20.Size = Vector3.new(1, 0.4, 1)
  1005. Chest20.CanCollide = false
  1006. Chest20.BottomSurface = "Smooth"
  1007. Chest20.TopSurface = "Smooth"
  1008. Mesh = Instance.new("SpecialMesh",Chest20)
  1009. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  1010. Weld = Instance.new("Weld",torso)
  1011. Weld.Part0 = torso
  1012. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1013. Weld.Part1 = Chest20
  1014. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1015.  
  1016. Chest21 = Instance.new("Part", char)
  1017. Chest21.BrickColor = BrickColor.new("Really blue")
  1018. Chest21.Material = "Granite"
  1019. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1020. Chest21.CanCollide = false
  1021. Chest21.BottomSurface = "Smooth"
  1022. Chest21.TopSurface = "Smooth"
  1023. Weld = Instance.new("Weld",torso)
  1024. Weld.Part0 = torso
  1025. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1026. Weld.Part1 = Chest21
  1027. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1028.  
  1029. Chest22 = Instance.new("Part", char)
  1030. Chest22.BrickColor = BrickColor.new("Really blue")
  1031. Chest22.Material = "Granite"
  1032. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1033. Chest22.CanCollide = false
  1034. Chest22.BottomSurface = "Smooth"
  1035. Chest22.TopSurface = "Smooth"
  1036. Weld = Instance.new("Weld",torso)
  1037. Weld.Part0 = torso
  1038. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1039. Weld.Part1 = Chest22
  1040. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1041.  
  1042. Chest23 = Instance.new("Part", char)
  1043. Chest23.BrickColor = BrickColor.new("Really blue")
  1044. Chest23.Material = "Granite"
  1045. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1046. Chest23.CanCollide = false
  1047. Chest23.BottomSurface = "Smooth"
  1048. Chest23.TopSurface = "Smooth"
  1049. Weld = Instance.new("Weld",torso)
  1050. Weld.Part0 = torso
  1051. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1052. Weld.Part1 = Chest23
  1053. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1054.  
  1055. Chest24 = Instance.new("Part", char)
  1056. Chest24.BrickColor = BrickColor.new("Really blue")
  1057. Chest24.Material = "Granite"
  1058. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1059. Chest24.CanCollide = false
  1060. Chest24.BottomSurface = "Smooth"
  1061. Chest24.TopSurface = "Smooth"
  1062. Weld = Instance.new("Weld",torso)
  1063. Weld.Part0 = torso
  1064. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1065. Weld.Part1 = Chest24
  1066. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1067.  
  1068. p1 = Instance.new("Part",char)
  1069. p1.BrickColor = BrickColor.new("Lime green")
  1070. p1.FormFactor = Enum.FormFactor.Custom
  1071. p1.Size = Vector3.new(2, 2, 2)
  1072. p1.CanCollide = false
  1073. p1.Locked = true
  1074. p1.BottomSurface = Enum.SurfaceType.Smooth
  1075. p1.TopSurface = Enum.SurfaceType.Smooth
  1076. SMesh = Instance.new("SpecialMesh", p1)
  1077. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1078. SMesh.TextureId = ""
  1079. SMesh.MeshType = Enum.MeshType.FileMesh
  1080. SMesh.Name = "Mesh"
  1081. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1082. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1083. w1 = Instance.new("Weld", hed)
  1084. w1.Part0 = hed
  1085. w1.C0 = CFrame.new(0,-1.5,0)
  1086. w1.Part1 = p1
  1087. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1088. p2 = Instance.new("Part",char)
  1089. p2.BrickColor = BrickColor.new("Lime green")
  1090. p2.FormFactor = Enum.FormFactor.Custom
  1091. p2.Size = Vector3.new(1, 1, 1)
  1092. p2.CanCollide = false
  1093. p2.Locked = true
  1094. p2.BottomSurface = Enum.SurfaceType.Smooth
  1095. p2.TopSurface = Enum.SurfaceType.Smooth
  1096. SMesh = Instance.new("SpecialMesh", p2)
  1097. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1098. SMesh.TextureId = ""
  1099. SMesh.MeshType = Enum.MeshType.FileMesh
  1100. SMesh.Name = "Mesh"
  1101. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1102. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1103. w1 = Instance.new("Weld", hed)
  1104. w1.Part0 = hed
  1105. w1.C0 = CFrame.new(0,-1.5,0)
  1106. w1.Part1 = p2
  1107. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1108. p3 = Instance.new("Part",char)
  1109. p3.BrickColor = BrickColor.new("Lime green")
  1110. p3.FormFactor = Enum.FormFactor.Custom
  1111. p3.Size = Vector3.new(1, 1, 1)
  1112. p3.CanCollide = false
  1113. p3.Locked = true
  1114. p3.BottomSurface = Enum.SurfaceType.Smooth
  1115. p3.TopSurface = Enum.SurfaceType.Smooth
  1116. SMesh = Instance.new("SpecialMesh", p3)
  1117. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1118. SMesh.TextureId = ""
  1119. SMesh.MeshType = Enum.MeshType.FileMesh
  1120. SMesh.Name = "Mesh"
  1121. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1122. SMesh.Scale = Vector3.new(1, 1, 1)
  1123. w1 = Instance.new("Weld", hed)
  1124. w1.Part0 = hed
  1125. w1.C0 = CFrame.new(0,-1.5,0)
  1126. w1.Part1 = p3
  1127. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1128. p4 = Instance.new("Part",char)
  1129. p4.BrickColor = BrickColor.new("Lime green")
  1130. p4.FormFactor = Enum.FormFactor.Custom
  1131. p4.Size = Vector3.new(1, 1, 1)
  1132. p4.CanCollide = false
  1133. p4.Locked = true
  1134. p4.BottomSurface = Enum.SurfaceType.Smooth
  1135. p4.TopSurface = Enum.SurfaceType.Smooth
  1136. SMesh = Instance.new("SpecialMesh", p4)
  1137. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1138. SMesh.TextureId = ""
  1139. SMesh.MeshType = Enum.MeshType.FileMesh
  1140. SMesh.Name = "Mesh"
  1141. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1142. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1143. w1 = Instance.new("Weld", hed)
  1144. w1.Part0 = hed
  1145. w1.C0 = CFrame.new(0,-1.5,0)
  1146. w1.Part1 = p4
  1147. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1148. p5 = Instance.new("Part",char)
  1149. p5.BrickColor = BrickColor.new("Lime green")
  1150. p5.FormFactor = Enum.FormFactor.Custom
  1151. p5.Size = Vector3.new(1, 1, 1)
  1152. p5.CanCollide = false
  1153. p5.Locked = true
  1154. p5.BottomSurface = Enum.SurfaceType.Smooth
  1155. p5.TopSurface = Enum.SurfaceType.Smooth
  1156. SMesh = Instance.new("SpecialMesh", p5)
  1157. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1158. SMesh.TextureId = ""
  1159. SMesh.MeshType = Enum.MeshType.FileMesh
  1160. SMesh.Name = "Mesh"
  1161. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1162. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1163. w1 = Instance.new("Weld", hed)
  1164. w1.Part0 = hed
  1165. w1.C0 = CFrame.new(0,-1.5,0)
  1166. w1.Part1 = p5
  1167. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1168. p6 = Instance.new("Part",char)
  1169. p6.BrickColor = BrickColor.new("Lime green")
  1170. p6.FormFactor = Enum.FormFactor.Custom
  1171. p6.Size = Vector3.new(1, 1, 1)
  1172. p6.CanCollide = false
  1173. p6.Locked = true
  1174. p6.BottomSurface = Enum.SurfaceType.Smooth
  1175. p6.TopSurface = Enum.SurfaceType.Smooth
  1176. SMesh = Instance.new("SpecialMesh", p6)
  1177. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1178. SMesh.TextureId = ""
  1179. SMesh.MeshType = Enum.MeshType.FileMesh
  1180. SMesh.Name = "Mesh"
  1181. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1182. SMesh.Scale = Vector3.new(1, 1, 1)
  1183. w1 = Instance.new("Weld", hed)
  1184. w1.Part0 = hed
  1185. w1.C0 = CFrame.new(0,-1.5,0)
  1186. w1.Part1 = p6
  1187. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1188. p7 = Instance.new("Part",char)
  1189. p7.BrickColor = BrickColor.new("Lime green")
  1190. p7.FormFactor = Enum.FormFactor.Custom
  1191. p7.Size = Vector3.new(1, 1, 1)
  1192. p7.CanCollide = false
  1193. p7.Locked = true
  1194. p7.BottomSurface = Enum.SurfaceType.Smooth
  1195. p7.TopSurface = Enum.SurfaceType.Smooth
  1196. SMesh = Instance.new("SpecialMesh", p7)
  1197. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1198. SMesh.TextureId = ""
  1199. SMesh.MeshType = Enum.MeshType.FileMesh
  1200. SMesh.Name = "Mesh"
  1201. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1202. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1203. w1 = Instance.new("Weld", hed)
  1204. w1.Part0 = hed
  1205. w1.C0 = CFrame.new(0,-1.5,0)
  1206. w1.Part1 = p7
  1207. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1208. p8 = Instance.new("Part",char)
  1209. p8.BrickColor = BrickColor.new("Lime green")
  1210. p8.FormFactor = Enum.FormFactor.Custom
  1211. p8.Size = Vector3.new(1, 1, 1)
  1212. p8.CanCollide = false
  1213. p8.Locked = true
  1214. p8.BottomSurface = Enum.SurfaceType.Smooth
  1215. p8.TopSurface = Enum.SurfaceType.Smooth
  1216. SMesh = Instance.new("SpecialMesh", p8)
  1217. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1218. SMesh.TextureId = ""
  1219. SMesh.MeshType = Enum.MeshType.FileMesh
  1220. SMesh.Name = "Mesh"
  1221. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1222. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1223. w1 = Instance.new("Weld", hed)
  1224. w1.Part0 = hed
  1225. w1.C0 = CFrame.new(0,-1.5,0)
  1226. w1.Part1 = p8
  1227. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1228. p9 = Instance.new("Part",char)
  1229. p9.BrickColor = BrickColor.new("Lime green")
  1230. p9.FormFactor = Enum.FormFactor.Custom
  1231. p9.Size = Vector3.new(1, 1, 1)
  1232. p9.CanCollide = false
  1233. p9.Locked = true
  1234. p9.BottomSurface = Enum.SurfaceType.Smooth
  1235. p9.TopSurface = Enum.SurfaceType.Smooth
  1236. SMesh = Instance.new("SpecialMesh", p9)
  1237. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1238. SMesh.TextureId = ""
  1239. SMesh.MeshType = Enum.MeshType.FileMesh
  1240. SMesh.Name = "Mesh"
  1241. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1242. SMesh.Scale = Vector3.new(1, 1, 1)
  1243. w1 = Instance.new("Weld", hed)
  1244. w1.Part0 = hed
  1245. w1.C0 = CFrame.new(0,-1.5,0)
  1246. w1.Part1 = p9
  1247. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1248. p10 = Instance.new("Part",char)
  1249. p10.BrickColor = BrickColor.new("Lime green")
  1250. p10.FormFactor = Enum.FormFactor.Custom
  1251. p10.Size = Vector3.new(1, 1, 1)
  1252. p10.CanCollide = false
  1253. p10.Locked = true
  1254. p10.BottomSurface = Enum.SurfaceType.Smooth
  1255. p10.TopSurface = Enum.SurfaceType.Smooth
  1256. SMesh = Instance.new("SpecialMesh", p10)
  1257. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1258. SMesh.TextureId = ""
  1259. SMesh.MeshType = Enum.MeshType.FileMesh
  1260. SMesh.Name = "Mesh"
  1261. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1262. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1263. w1 = Instance.new("Weld", hed)
  1264. w1.Part0 = hed
  1265. w1.C0 = CFrame.new(0,-1.5,0)
  1266. w1.Part1 = p10
  1267. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1268. ----------------------------------------------------
  1269. GroundWave1 = function()
  1270. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1271. local Colors = {"Lime green", "Lime green"}
  1272. local wave = Instance.new("Part", torso)
  1273. wave.BrickColor = BrickColor.new('Lime green')
  1274. wave.Anchored = true
  1275. wave.CanCollide = false
  1276. wave.Locked = true
  1277. wave.Size = Vector3.new(1, 1, 1)
  1278. wave.TopSurface = "Smooth"
  1279. wave.BottomSurface = "Smooth"
  1280. wave.Transparency = 0.35
  1281. wave.CFrame = HandCF
  1282. wm = Instance.new("SpecialMesh", wave)
  1283. wm.MeshId = "rbxassetid://3270017"
  1284. coroutine.wrap(function()
  1285. for i = 1, 30, 1 do
  1286. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1287. wave.Size = wm.Scale
  1288. wave.CFrame = HandCF
  1289. wave.Transparency = i/10
  1290. wait()
  1291. end
  1292. wait()
  1293. wave:Destroy()
  1294. end)()
  1295. end
  1296. ----------------------------------------------------
  1297. GroundWave = function()
  1298. if Transforming == true then
  1299. local wave = Instance.new("Part", torso)
  1300. wave.BrickColor = BrickColor.new("Lime green")
  1301. wave.Anchored = true
  1302. wave.CanCollide = false
  1303. wave.Locked = true
  1304. wave.Size = Vector3.new(1, 1, 1)
  1305. wave.TopSurface = "Smooth"
  1306. wave.BottomSurface = "Smooth"
  1307. wave.Transparency = 0.35
  1308. wave.CFrame = fx.CFrame
  1309. wm = Instance.new("SpecialMesh", wave)
  1310. wm.MeshType = "Sphere"
  1311. wm.Scale = Vector3.new(1,1,1)
  1312. coroutine.wrap(function()
  1313. for i = 1, 18, 1 do
  1314. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1315. --wave.Size = wm.Scale
  1316. wave.CFrame = fx.CFrame
  1317. wave.Transparency = i/14
  1318. wait()
  1319. end
  1320. wait()
  1321. wave:Destroy()
  1322. end)()
  1323. elseif Transforming == false then
  1324. wait()
  1325. end
  1326. end
  1327.  
  1328. for i = 1, 100 do rs:wait()
  1329. fx.CFrame = torso.CFrame
  1330. end
  1331.  
  1332. Spawn(function()
  1333. while wait(1) do
  1334. GroundWave()
  1335. end
  1336. end)
  1337.  
  1338. wait(4)
  1339.  
  1340. Transforming = false
  1341.  
  1342. for i = 1, 20 do rs:wait()
  1343. fx.Transparency = fx.Transparency + (1/20)
  1344. fx.CFrame = torso.CFrame
  1345. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1346. rs:wait()
  1347. end
  1348.  
  1349. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1350. local wave = Instance.new("Part", torso)
  1351. wave.BrickColor = BrickColor.new("Lime green")
  1352. wave.Anchored = true
  1353. wave.CanCollide = false
  1354. wave.Locked = true
  1355. wave.Size = Vector3.new(1, 1, 1)
  1356. wave.TopSurface = "Smooth"
  1357. wave.BottomSurface = "Smooth"
  1358. wave.Transparency = 0.35
  1359. wave.CFrame = HandCF
  1360. wm = Instance.new("SpecialMesh", wave)
  1361. wm.MeshId = "rbxassetid://3270017"
  1362. coroutine.wrap(function()
  1363. for i = 1, 14, 1 do
  1364. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1365. wave.Size = wm.Scale
  1366. wave.CFrame = HandCF
  1367. wave.Transparency = i/14
  1368. wait()
  1369. end
  1370. wait()
  1371. wave:Destroy()
  1372. end)()
  1373. hum.WalkSpeed = 50
  1374. ----------------------------------------------------
  1375. Blast = function()
  1376. local Colors = {"Lime green", "Lime green"}
  1377. local wave = Instance.new("Part", torso)
  1378. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1379. wave.Anchored = true
  1380. wave.CanCollide = false
  1381. wave.Locked = true
  1382. wave.Size = Vector3.new(1, 1, 1)
  1383. wave.TopSurface = "Smooth"
  1384. wave.BottomSurface = "Smooth"
  1385. wave.Transparency = 0.35
  1386. wave.CFrame = rarm.CFrame
  1387. wm = Instance.new("SpecialMesh", wave)
  1388. wm.MeshType = "Sphere"
  1389. wm.Scale = Vector3.new(1,1,1)
  1390. z = Instance.new("Sound",wave)
  1391. z.SoundId = "rbxassetid://237035051"
  1392. z.Volume = 1
  1393. z.Pitch = .9
  1394. z:Play()
  1395. coroutine.wrap(function()
  1396. for i = 1, 30, 1 do
  1397. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1398. --wave.Size = wm.Scale
  1399. wave.CFrame = rarm.CFrame
  1400. wave.Transparency = (1/14)
  1401. rs:wait()
  1402. end
  1403. rs:wait()
  1404. wave:Destroy()
  1405. z:Destroy()
  1406. end)()
  1407. end
  1408. ----------------------------------------------------
  1409. rarm.Touched:connect(function(ht)
  1410. hit = ht.Parent
  1411. if ht and hit:IsA("Model") then
  1412. if hit:FindFirstChild("Humanoid") then
  1413. if hit.Name ~= p.Name then
  1414. if Debounces.RPunch == true and Debounces.RPunched == false then
  1415. Debounces.RPunched = true
  1416. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1417. if Debounces.ks==true then
  1418. z = Instance.new("Sound",hed)
  1419. z.SoundId = "rbxassetid://169380525"
  1420. z.Pitch = ptz[math.random(1,#ptz)]
  1421. z.Volume = 1
  1422. z:Play()
  1423. end
  1424. wait(.2)
  1425. Debounces.RPunched = false
  1426. end
  1427. end
  1428. end
  1429. elseif ht and hit:IsA("Hat") then
  1430. if hit.Parent.Name ~= p.Name then
  1431. if hit.Parent:FindFirstChild("Humanoid") then
  1432. if Debounces.RPunch == true and Debounces.RPunched == false then
  1433. Debounces.RPunched = true
  1434. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1435. if Debounces.ks==true then
  1436. z = Instance.new("Sound",hed)
  1437. z.SoundId = "rbxassetid://169380525"
  1438. z.Pitch = ptz[math.random(1,#ptz)]
  1439. z.Volume = 1
  1440. z:Play()
  1441. end
  1442. wait(.2)
  1443. Debounces.RPunched = false
  1444. end
  1445. end
  1446. end
  1447. end
  1448. end)
  1449. larm.Touched:connect(function(ht)
  1450. hit = ht.Parent
  1451. if ht and hit:IsA("Model") then
  1452. if hit:FindFirstChild("Humanoid") then
  1453. if hit.Name ~= p.Name then
  1454. if Debounces.LPunch == true and Debounces.LPunched == false then
  1455. Debounces.LPunched = true
  1456. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1457. if Debounces.ks2==true then
  1458. z = Instance.new("Sound",hed)
  1459. z.SoundId = "rbxassetid://169380525"
  1460. z.Pitch = ptz[math.random(1,#ptz)]
  1461. z.Volume = 1
  1462. z:Play()
  1463. end
  1464. wait(.2)
  1465. Debounces.LPunched = false
  1466. end
  1467. end
  1468. end
  1469. elseif ht and hit:IsA("Hat") then
  1470. if hit.Parent.Name ~= p.Name then
  1471. if hit.Parent:FindFirstChild("Humanoid") then
  1472. if Debounces.LPunch == true and Debounces.LPunched == false then
  1473. Debounces.LPunched = true
  1474. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1475. if Debounces.ks2==true then
  1476. z = Instance.new("Sound",hed)
  1477. z.SoundId = "rbxassetid://169380525"
  1478. z.Pitch = ptz[math.random(1,#ptz)]
  1479. z.Volume = 1
  1480. z:Play()
  1481. end
  1482. wait(.2)
  1483. Debounces.LPunched = false
  1484. end
  1485. end
  1486. end
  1487. end
  1488. end)
  1489. ----------------------------------------------------
  1490. mod4 = Instance.new("Model",char)
  1491.  
  1492. ptez = {0.7, 0.8, 0.9, 1}
  1493.  
  1494. function FindNearestTorso(Position,Distance,SinglePlayer)
  1495. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1496. local List = {}
  1497. for i,v in pairs(workspace:GetChildren())do
  1498. if v:IsA("Model")then
  1499. if v:findFirstChild("Torso")then
  1500. if v ~= char then
  1501. if(v.Torso.Position -Position).magnitude <= Distance then
  1502. table.insert(List,v)
  1503. end
  1504. end
  1505. end
  1506. end
  1507. end
  1508. return List
  1509. end
  1510.  
  1511. function Punch()
  1512. part=Instance.new('Part',mod4)
  1513. part.Anchored=true
  1514. part.CanCollide=false
  1515. part.FormFactor='Custom'
  1516. part.Size=Vector3.new(.2,.2,.2)
  1517. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1518. part.Transparency=.7
  1519. part.BrickColor=BrickColor.new('Lime green')
  1520. mesh=Instance.new('SpecialMesh',part)
  1521. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1522. mesh.Scale=Vector3.new(3,3,3)
  1523. part2=Instance.new('Part',mod4)
  1524. part2.Anchored=true
  1525. part2.CanCollide=false
  1526. part2.FormFactor='Custom'
  1527. part2.Size=Vector3.new(.2,.2,.2)
  1528. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1529. part2.Transparency=.7
  1530. part2.BrickColor=BrickColor.new('Lime green')
  1531. mesh2=Instance.new('SpecialMesh',part2)
  1532. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1533. mesh2.Scale=Vector3.new(3,1.5,3)
  1534. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1535. if v:FindFirstChild('Humanoid') then
  1536. v.Humanoid:TakeDamage(math.huge)
  1537. end
  1538. end
  1539. coroutine.resume(coroutine.create(function()
  1540. for i=0,0.62,0.4 do
  1541. wait()
  1542. part.CFrame=part.CFrame
  1543. part.Transparency=i
  1544. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1545. part2.CFrame=part2.CFrame
  1546. part2.Transparency=i
  1547. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1548. end
  1549. part.Parent=nil
  1550. part2.Parent=nil
  1551. end))
  1552. end
  1553. ----------------------------------------------------
  1554. rarm.Touched:connect(function(ht)
  1555. hit = ht.Parent
  1556. if ht and hit:IsA("Model") then
  1557. if hit:FindFirstChild("Humanoid") then
  1558. if hit.Name ~= p.Name then
  1559. if Debounces.RPunch == true and Debounces.RPunched == false then
  1560. Debounces.RPunched = true
  1561. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1562. if Debounces.ks==true then
  1563. z = Instance.new("Sound",hed)
  1564. z.SoundId = "rbxassetid://169380525"
  1565. z.Pitch = ptz[math.random(1,#ptz)]
  1566. z.Volume = 1
  1567. z:Play()
  1568. end
  1569. wait(.2)
  1570. Debounces.RPunched = false
  1571. end
  1572. end
  1573. end
  1574. elseif ht and hit:IsA("Hat") then
  1575. if hit.Parent.Name ~= p.Name then
  1576. if hit.Parent:FindFirstChild("Humanoid") then
  1577. if Debounces.RPunch == true and Debounces.RPunched == false then
  1578. Debounces.RPunched = true
  1579. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1580. if Debounces.ks==true then
  1581. z = Instance.new("Sound",hed)
  1582. z.SoundId = "rbxassetid://169380525"
  1583. z.Pitch = ptz[math.random(1,#ptz)]
  1584. z.Volume = 1
  1585. z:Play()
  1586. end
  1587. wait(.2)
  1588. Debounces.RPunched = false
  1589. end
  1590. end
  1591. end
  1592. end
  1593. end)
  1594. larm.Touched:connect(function(ht)
  1595. hit = ht.Parent
  1596. if ht and hit:IsA("Model") then
  1597. if hit:FindFirstChild("Humanoid") then
  1598. if hit.Name ~= p.Name then
  1599. if Debounces.LPunch == true and Debounces.LPunched == false then
  1600. Debounces.LPunched = true
  1601. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1602. if Debounces.ks2==true then
  1603. z = Instance.new("Sound",hed)
  1604. z.SoundId = "rbxassetid://169380525"
  1605. z.Pitch = ptz[math.random(1,#ptz)]
  1606. z.Volume = 1
  1607. z:Play()
  1608. end
  1609. wait(.2)
  1610. Debounces.LPunched = false
  1611. end
  1612. end
  1613. end
  1614. elseif ht and hit:IsA("Hat") then
  1615. if hit.Parent.Name ~= p.Name then
  1616. if hit.Parent:FindFirstChild("Humanoid") then
  1617. if Debounces.LPunch == true and Debounces.LPunched == false then
  1618. Debounces.LPunched = true
  1619. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1620. if Debounces.ks2==true then
  1621. z = Instance.new("Sound",hed)
  1622. z.SoundId = "rbxassetid://169380525"
  1623. z.Pitch = ptz[math.random(1,#ptz)]
  1624. z.Volume = 1
  1625. z:Play()
  1626. end
  1627. wait(.2)
  1628. Debounces.LPunched = false
  1629. end
  1630. end
  1631. end
  1632. end
  1633. end)
  1634. ----------------------------------------------------
  1635. local player = game.Players.LocalPlayer
  1636. local pchar = player.Character
  1637. local mouse = player:GetMouse()
  1638. local cam = workspace.CurrentCamera
  1639.  
  1640. local rad = math.rad
  1641.  
  1642. local keysDown = {}
  1643. local flySpeed = 0
  1644. local MAX_FLY_SPEED = 150
  1645.  
  1646. local canFly = false
  1647. local flyToggled = false
  1648.  
  1649. local forward, side = 0, 0
  1650. local lastForward, lastSide = 0, 0
  1651.  
  1652. local floatBP = Instance.new("BodyPosition")
  1653. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1654. local flyBV = Instance.new("BodyVelocity")
  1655. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1656. local turnBG = Instance.new("BodyGyro")
  1657. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1658.  
  1659. mouse.KeyDown:connect(function(key)
  1660. keysDown[key] = true
  1661.  
  1662. if key == "f" then
  1663. flyToggled = not flyToggled
  1664.  
  1665. if not flyToggled then
  1666. stanceToggle = "Normal"
  1667. floatBP.Parent = nil
  1668. flyBV.Parent = nil
  1669. turnBG.Parent = nil
  1670. root.Velocity = Vector3.new()
  1671. pchar.Humanoid.PlatformStand = false
  1672. end
  1673. end
  1674.  
  1675. end)
  1676. mouse.KeyUp:connect(function(key)
  1677. keysDown[key] = nil
  1678. end)
  1679.  
  1680. local function updateFly()
  1681.  
  1682. if not flyToggled then return end
  1683.  
  1684. lastForward = forward
  1685. lastSide = side
  1686.  
  1687. forward = 0
  1688. side = 0
  1689.  
  1690. if keysDown.w then
  1691. forward = forward + 1
  1692. end
  1693. if keysDown.s then
  1694. forward = forward - 1
  1695. end
  1696. if keysDown.a then
  1697. side = side - 1
  1698. end
  1699. if keysDown.d then
  1700. side = side + 1
  1701. end
  1702.  
  1703. canFly = (forward ~= 0 or side ~= 0)
  1704.  
  1705. if canFly then
  1706. stanceToggle = "Floating"
  1707. turnBG.Parent = root
  1708. floatBP.Parent = nil
  1709. flyBV.Parent = root
  1710.  
  1711. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1712. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1713. else
  1714. floatBP.position = root.Position
  1715. floatBP.Parent = root
  1716.  
  1717. flySpeed = flySpeed - 1
  1718. if flySpeed < 0 then flySpeed = 0 end
  1719. end
  1720.  
  1721. local camCF = cam.CoordinateFrame
  1722. local in_forward = canFly and forward or lastForward
  1723. local in_side = canFly and side or lastSide
  1724.  
  1725. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1726. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1727.  
  1728. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1729. 0)
  1730. end
  1731.  
  1732. game:service'RunService'.RenderStepped:connect(function()
  1733. if flyToggled then
  1734. pchar.Humanoid.PlatformStand = true
  1735. end
  1736. updateFly()
  1737. end)
  1738. -------------------------------
  1739. mouse.KeyDown:connect(function(key)
  1740. if key == "q" then
  1741. if Debounces.CanAttack == true then
  1742. Debounces.CanAttack = false
  1743. Debounces.NoIdl = true
  1744. Debounces.on = true
  1745. function FindNearestTorso(Position,Distance,SinglePlayer)
  1746. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1747. local List = {}
  1748. for i,v in pairs(workspace:GetChildren())do
  1749. if v:IsA("Model")then
  1750. if v:findFirstChild("Torso")then
  1751. if v ~= char then
  1752. if(v.Torso.Position -Position).magnitude <= Distance then
  1753. table.insert(List,v)
  1754. end
  1755. end
  1756. end
  1757. end
  1758. end
  1759. return List
  1760. end
  1761. z = Instance.new("Sound",hed)
  1762. z.SoundId = "rbxassetid://232213955"
  1763. z.Pitch = 1
  1764. z.Volume = 1
  1765. wait(0.2)
  1766. z:Play()
  1767. sp = Instance.new("Part",rarm)
  1768. sp.Anchored = true
  1769. sp.CanCollide = false
  1770. sp.Locked = true
  1771. sp.Transparency = 0
  1772. sp.Material = "Neon"
  1773. sp.Size = Vector3.new(1,1,1)
  1774. sp.TopSurface = "SmoothNoOutlines"
  1775. sp.BottomSurface = "SmoothNoOutlines"
  1776. sp.BrickColor = BrickColor.new("Lime green")
  1777. spm = Instance.new("SpecialMesh",sp)
  1778. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1779. spm.Scale = Vector3.new(21,21,21)
  1780. sp2 = Instance.new("Part", rarm)
  1781. sp2.Name = "Energy"
  1782. sp2.BrickColor = BrickColor.new("Lime green")
  1783. sp2.Size = Vector3.new(1, 1, 1)
  1784. sp2.Shape = "Ball"
  1785. sp2.CanCollide = false
  1786. sp2.Anchored = true
  1787. sp2.Locked = true
  1788. sp2.TopSurface = 0
  1789. sp2.BottomSurface = 0
  1790. sp2.Transparency = 1
  1791. spm2 = Instance.new("SpecialMesh",sp2)
  1792. spm2.MeshId = "rbxassetid://9982590"
  1793. spm2.Scale = Vector3.new(2,2,2)
  1794. for i = 1, 20 do
  1795. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1796. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1803. if Debounces.on == false then break end
  1804. rs:wait()
  1805. end
  1806. for i = 1, 100, 20 do rs:wait()
  1807. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1808. end
  1809. for i = 1, 20 do
  1810. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1817. if Debounces.on == false then break end
  1818. rs:wait()
  1819. end
  1820. sp.Transparency = 1
  1821. for i = 1, 20 do
  1822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1828. if Debounces.on == false then break end
  1829. rs:wait()
  1830. end
  1831. wait(1)
  1832. sp.Transparency = 0
  1833. sp2.Transparency = 0.84
  1834. for i = 1, 20 do
  1835. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1836. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1837. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1844. if Debounces.on == false then break end
  1845. rs:wait()
  1846. end
  1847. for i = 1, 2880, 50 do
  1848. rs:wait()
  1849. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1850. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1851. rs:wait()
  1852. end
  1853. sp:Destroy()
  1854. sp2:Destroy()
  1855. local X = Instance.new("Part",char)
  1856. local O = Instance.new("ObjectValue",X)
  1857. O.Name = "creator"
  1858. X.Locked = true
  1859. X.Name = "Shell"
  1860. X.Anchored = false
  1861. X.CanCollide = false
  1862. X.Transparency = 0
  1863. X.Reflectance = 0
  1864. X.BottomSurface = 0
  1865. X.TopSurface = 0
  1866. X.Shape = 0
  1867. local V = Instance.new("ObjectValue",X)
  1868. V.Value = char
  1869. V.Name = "creator"
  1870. X.BrickColor = BrickColor.new("Lime green")
  1871. X.Size = Vector3.new(2,2,2)
  1872. X.Material = "Neon"
  1873. local Z = Instance.new("SpecialMesh",X)
  1874. Z.MeshType = "Sphere"
  1875. Z.Scale = Vector3.new(0.5,0.5,1)
  1876. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1877. local bv = Instance.new("BodyVelocity",X)
  1878. bv.maxForce = Vector3.new(99999,99999,99999)
  1879. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1880. bv.velocity = X.CFrame.lookVector*65
  1881.  
  1882. Explode = X.Touched:connect(function(hit)
  1883. if hit ~= char and hit.Name ~= "Shell" then
  1884. local cf = X.CFrame
  1885. bv:Destroy()
  1886. X.Anchored = true
  1887. Z:Remove()
  1888. Explode:disconnect()
  1889. X.Size = Vector3.new(3,3,3)
  1890. X.Touched:connect(function(hit) end)
  1891. X.CanCollide = false
  1892. local part3 = Instance.new("Part", rarm)
  1893. part3.Anchored=true
  1894. part3.CanCollide=false
  1895. part3.Locked = true
  1896. part3.TopSurface = "SmoothNoOutlines"
  1897. part3.BottomSurface = "SmoothNoOutlines"
  1898. part3.FormFactor='Custom'
  1899. part3.Size=Vector3.new(1,1, 1)
  1900. part3.CFrame=X.CFrame
  1901. part3.Transparency=0
  1902. part3.BrickColor=BrickColor.new("Lime green")
  1903. local mesh3 = Instance.new("SpecialMesh",part3)
  1904. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1905. mesh3.Scale = Vector3.new(1,1,1)
  1906. --debris:AddItem(X,8)
  1907. local part4 = Instance.new("Part", rarm)
  1908. part4.Material = "Neon"
  1909. part4.Anchored=true
  1910. part4.CanCollide=false
  1911. part4.Locked = true
  1912. part4.TopSurface = "SmoothNoOutlines"
  1913. part4.BottomSurface = "SmoothNoOutlines"
  1914. part4.FormFactor='Custom'
  1915. part4.Size=Vector3.new(1,1, 1)
  1916. part4.CFrame=X.CFrame
  1917. part4.Transparency=0
  1918. part4.BrickColor=BrickColor.new("Lime green")
  1919. local mesh4 = Instance.new("SpecialMesh",part4)
  1920. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1921. mesh4.Scale = Vector3.new(.5,.5,.5)
  1922. local part7 = Instance.new("Part", rarm)
  1923. part7.Material = "Neon"
  1924. part7.Anchored=true
  1925. part7.CanCollide=false
  1926. part7.Locked = true
  1927. part7.TopSurface = "SmoothNoOutlines"
  1928. part7.BottomSurface = "SmoothNoOutlines"
  1929. part7.FormFactor='Custom'
  1930. part7.Size=Vector3.new(1,1, 1)
  1931. part7.CFrame=X.CFrame
  1932. part7.Transparency=0
  1933. part7.BrickColor=BrickColor.new("Lime green")
  1934. local mesh7 = Instance.new("SpecialMesh",part7)
  1935. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1936. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1937. --[[X.Touched:connect(function(ht)
  1938. hit = ht.Parent
  1939. if ht and hit:IsA("Model") then
  1940. if hit:FindFirstChild("Humanoid") then
  1941. if hit.Name ~= p.Name then
  1942. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1943. wait(.3)
  1944. end
  1945. end
  1946. elseif ht and hit:IsA("Hat") then
  1947. if hit.Parent.Name ~= p.Name then
  1948. if hit.Parent:FindFirstChild("Humanoid") then
  1949. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1950. wait(.3)
  1951. end
  1952. end
  1953. end
  1954. end)
  1955. part3.Touched:connect(function(ht)
  1956. hit = ht.Parent
  1957. if ht and hit:IsA("Model") then
  1958. if hit:FindFirstChild("Humanoid") then
  1959. if hit.Name ~= p.Name then
  1960. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1961. wait(.3)
  1962. end
  1963. end
  1964. elseif ht and hit:IsA("Hat") then
  1965. if hit.Parent.Name ~= p.Name then
  1966. if hit.Parent:FindFirstChild("Humanoid") then
  1967. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1968. wait(.3)
  1969. end
  1970. end
  1971. end
  1972. end)]]--
  1973. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1974. if v:FindFirstChild('Humanoid') then
  1975. v.Humanoid:TakeDamage(math.huge)
  1976. v.Humanoid.PlatformStand = true
  1977. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1978. end
  1979. end
  1980.  
  1981. local acos = math.acos
  1982. local sqrt = math.sqrt
  1983. local Vec3 = Vector3.new
  1984. local fromAxisAngle = CFrame.fromAxisAngle
  1985.  
  1986. local function toAxisAngle(CFr)
  1987. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1988. local Angle = math.acos((R00+R11+R22-1)/2)
  1989. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1990. A = A == 0 and 0.00001 or A
  1991. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1992. B = B == 0 and 0.00001 or B
  1993. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1994. C = C == 0 and 0.00001 or C
  1995. local x = (R21-R12)/sqrt(A)
  1996. local y = (R02-R20)/sqrt(B)
  1997. local z = (R10-R01)/sqrt(C)
  1998. return Vec3(x,y,z),Angle
  1999. end
  2000.  
  2001. function ApplyTrig(Num,Func)
  2002. local Min,Max = Func(0),Func(1)
  2003. local i = Func(Num)
  2004. return (i-Min)/(Max-Min)
  2005. end
  2006.  
  2007. function LerpCFrame(CFrame1,CFrame2,Num)
  2008. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2009. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2010. end
  2011.  
  2012. function Crater(Torso,Radius)
  2013. Spawn(function()
  2014. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2015. local Ignore = {}
  2016. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2017. if v.Character ~= nil then
  2018. Ignore[#Ignore+1] = v.Character
  2019. end
  2020. end
  2021. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2022. if Hit == nil then return end
  2023. local Parts = {}
  2024. for i = 1,360,10 do
  2025. local P = Instance.new("Part",Torso.Parent)
  2026. P.Anchored = true
  2027. P.FormFactor = "Custom"
  2028. P.BrickColor = Hit.BrickColor
  2029. P.Material = Hit.Material
  2030. P.TopSurface = "Smooth"
  2031. P.BottomSurface = "Smooth"
  2032. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2033. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2034. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2035. if math.random(0,5) == 0 then -- rubble
  2036. local P = Instance.new("Part",Torso.Parent)
  2037. P.Anchored = true
  2038. P.FormFactor = "Custom"
  2039. P.BrickColor = Hit.BrickColor
  2040. P.Material = Hit.Material
  2041. P.TopSurface = "Smooth"
  2042. P.BottomSurface = "Smooth"
  2043. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2044. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2045. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2046. end
  2047. end
  2048. for i = 0,1,0.05 do
  2049. for i2,v in pairs(Parts) do
  2050. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2051. end
  2052. wait(0.02)
  2053. end
  2054. for i,v in pairs(Parts) do
  2055. if v[1].Size.X > 2.1 then
  2056. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2057. end
  2058. v[1].Anchored = false
  2059. end
  2060. for i = 0,1,0.05 do
  2061. for i2,v in pairs(Parts) do
  2062. v[1].Transparency = i
  2063. if i == 1 then
  2064. v[1]:Destroy()
  2065. elseif i >= 0.25 then
  2066. v[1].CanCollide = false
  2067. end
  2068. end
  2069. wait(0.02)
  2070. end
  2071. Parts = nil
  2072. end)
  2073. end
  2074.  
  2075. ROW = function(out, trans, s, wt, t, ang, plus)
  2076. for i = 1, 360, 360/t do
  2077. local c = Instance.new("Part", game.Workspace)
  2078. c.FormFactor = 3
  2079. c.TopSurface = 0
  2080. c.BottomSurface = 0
  2081. c.Size = s
  2082. c.Anchored = true
  2083. c.CanCollide = wt
  2084. c.Material=workspace.Base.Material
  2085. c.Transparency = trans
  2086. c.BrickColor = workspace.Base.BrickColor
  2087. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2088. c.Locked=true
  2089. game.Debris:AddItem(c,15)
  2090. end
  2091. end
  2092.  
  2093. Part = function(x,y,z,color,tr,cc,an,parent)
  2094. local p = Instance.new('Part',parent or Weapon)
  2095. p.formFactor = 'Custom'
  2096. p.Size = Vector3.new(x,y,z)
  2097. p.BrickColor = BrickColor.new(color)
  2098. p.CanCollide = cc
  2099. p.Transparency = tr
  2100. p.Anchored = an
  2101. p.TopSurface,p.BottomSurface = 0,0
  2102. p.Locked=true
  2103. p:BreakJoints()
  2104. return p end
  2105.  
  2106. Mesh = function(par,num,x,y,z)
  2107. local msh = _
  2108. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2109. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2110. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2111. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2112. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2113. end msh.Scale = Vector3.new(x,y,z)
  2114. return msh end
  2115.  
  2116. function explosion(col1,col2,cfr,sz,rng,dmg)
  2117. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2118. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2119. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2120. v1,v2,v3=sz.x,sz.y,sz.z
  2121. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2122. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2123. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2124. a.CFrame=cfr
  2125. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2126. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2127.  
  2128. Spawn(function()
  2129. while wait() do
  2130. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2131. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2132. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2133. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2134. a.Transparency=a.Transparency+0.05
  2135. a2.Transparency=a2.Transparency+0.05
  2136. a3.Transparency=a3.Transparency+0.05
  2137. end
  2138. end)
  2139. end
  2140.  
  2141. Crater(X,20)
  2142. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2143. z = Instance.new("Sound",X)
  2144. z.SoundId = "rbxassetid://231917744"
  2145. z.Pitch = .5
  2146. z.Volume = 10
  2147. z1 = Instance.new("Sound",X)
  2148. z1.SoundId = "rbxassetid://231917744"
  2149. z1.Pitch = .5
  2150. z1.Volume = 10
  2151. z2 = Instance.new("Sound",X)
  2152. z2.SoundId = "rbxassetid://231917744"
  2153. z2.Pitch = .5
  2154. z2.Volume = 10
  2155. z3 = Instance.new("Sound",X)
  2156. z3.SoundId = "rbxassetid://245537790"
  2157. z3.Pitch = .7
  2158. z3.Volume = 1
  2159. z4 = Instance.new("Sound",X)
  2160. z4.SoundId = "rbxassetid://245537790"
  2161. z4.Pitch = .7
  2162. z4.Volume = 1
  2163. wait(0.1)
  2164. z:Play()
  2165. z1:Play()
  2166. z2:Play()
  2167. z3:Play()
  2168. z4:Play()
  2169.  
  2170. local part=Instance.new('Part',rarm)
  2171. part.Anchored=true
  2172. part.CanCollide=false
  2173. part.Locked = true
  2174. part.FormFactor='Custom'
  2175. part.Size=Vector3.new(1,1,1)
  2176. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2177. part.Transparency=0
  2178. part.BrickColor=BrickColor.new('Lime green')
  2179. local mesh=Instance.new('SpecialMesh',part)
  2180. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2181. mesh.Scale=Vector3.new(2,2,2)
  2182. local part2=part:clone()
  2183. part2.Parent = rarm
  2184. part2.BrickColor=BrickColor.new("Lime green")
  2185. local part5=part:clone()
  2186. part5.Parent = rarm
  2187. part5.BrickColor=BrickColor.new("Lime green")
  2188. local part6=part:clone()
  2189. part6.Parent = rarm
  2190. part6.BrickColor=BrickColor.new("Black")
  2191. local mesh2=mesh:clone()
  2192. mesh2.Parent=part2
  2193. mesh2.Scale=Vector3.new(3, 3, 3)
  2194. local mesh5=mesh:clone()
  2195. mesh5.Parent=part5
  2196. mesh5.Scale=Vector3.new(3, 3, 3)
  2197. local mesh6=mesh:clone()
  2198. mesh6.Parent=part6
  2199. mesh6.Scale=Vector3.new(3, 3, 3)
  2200. local blast = Instance.new("Part", rarm)
  2201. blast.BrickColor = BrickColor.new("Lime green")
  2202. blast.Anchored = true
  2203. blast.CanCollide = false
  2204. blast.Locked = true
  2205. blast.Size = Vector3.new(1, 1, 1)
  2206. blast.TopSurface = "Smooth"
  2207. blast.BottomSurface = "Smooth"
  2208. blast.Transparency = 0
  2209. blast.CFrame = HandCF
  2210. local bm = Instance.new("SpecialMesh", blast)
  2211. bm.Scale = Vector3.new(5,1,5)
  2212. bm.MeshId = "rbxassetid://156292343"
  2213. local blast2 = Instance.new("Part", rarm)
  2214. blast2.BrickColor = BrickColor.new("Lime green")
  2215. blast2.Anchored = true
  2216. blast2.CanCollide = false
  2217. blast2.Locked = true
  2218. blast2.Size = Vector3.new(1, 1, 1)
  2219. blast2.TopSurface = "Smooth"
  2220. blast2.BottomSurface = "Smooth"
  2221. blast2.Transparency = 0
  2222. blast2.CFrame = HandCF
  2223. local bm2 = Instance.new("SpecialMesh", blast2)
  2224. bm2.Scale = Vector3.new(3,1,3)
  2225. bm2.MeshId = "rbxassetid://156292343"
  2226. local blast3 = Instance.new("Part", rarm)
  2227. blast3.BrickColor = BrickColor.new("Lime green")
  2228. blast3.Anchored = true
  2229. blast3.CanCollide = false
  2230. blast3.Locked = true
  2231. blast3.Size = Vector3.new(1, 1, 1)
  2232. blast3.TopSurface = "Smooth"
  2233. blast3.BottomSurface = "Smooth"
  2234. blast3.Transparency = 0
  2235. blast3.CFrame = HandCF
  2236. local bm3 = Instance.new("SpecialMesh", blast3)
  2237. bm3.Scale = Vector3.new(3,1,3)
  2238. bm3.MeshId = "rbxassetid://3270017"
  2239. for i = 1,120 do rs:wait()
  2240. X.Transparency = X.Transparency + (1/120)
  2241. part.Transparency = part.Transparency + (1/120)
  2242. part2.Transparency = part2.Transparency + (1/120)
  2243. part3.Transparency = part3.Transparency + (1/120)
  2244. part4.Transparency = part4.Transparency + (1/120)
  2245. part5.Transparency = part5.Transparency + (1/120)
  2246. part6.Transparency = part6.Transparency + (1/120)
  2247. part7.Transparency = part7.Transparency + (1/120)
  2248. blast.Transparency = blast.Transparency + (1/120)
  2249. blast2.Transparency = blast2.Transparency + (1/120)
  2250. blast3.Transparency = blast3.Transparency + (1/120)
  2251. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2252. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2253. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2254. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2255. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2256. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2257. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2258. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2259. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2260. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2261. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2262. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2263. X.CFrame = cf
  2264. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2265. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2266. part3.CFrame=X.CFrame
  2267. part4.CFrame=X.CFrame
  2268. part7.CFrame=X.CFrame
  2269. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2270. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2271. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2272. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2273. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2274. rs:wait()
  2275. end
  2276. X:Destroy()
  2277. part:Destroy()
  2278. part2:Destroy()
  2279. part3:Destroy()
  2280. part4:Destroy()
  2281. part5:Destroy()
  2282. part6:Destroy()
  2283. blast:Destroy()
  2284. blast2:Destroy()
  2285. blast3:Destroy()
  2286. z:Destroy()
  2287. z1:Destroy()
  2288. z2:Destroy()
  2289. z3:Destroy()
  2290. z4:Destroy()
  2291. end
  2292. end)
  2293. for i = 1, 20 do
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2300. if Debounces.on == false then break end
  2301. rs:wait()
  2302. end
  2303. if Debounces.CanAttack == false then
  2304. Debounces.CanAttack = true
  2305. Debounces.NoIdl = false
  2306. Debounces.on = false
  2307. end
  2308. end
  2309. end
  2310. end)
  2311. ----------------------------------------------------
  2312. mouse.KeyDown:connect(function(key)
  2313. if key == "e" then
  2314. if Debounces.CanAttack == true then
  2315. Debounces.CanAttack = false
  2316. Debounces.on = true
  2317. Debounces.NoIdl = true
  2318. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2319. z = Instance.new("Sound", rarm)
  2320. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2321. z.Volume = .6
  2322. z.Pitch = pt[math.random(1,#pt)]
  2323. z.Looped = false
  2324. z:Play()
  2325. Debounces.RPunch = true
  2326. Debounces.LPunch = true
  2327. Debounces.ks = true
  2328. Debounces.ks2 = true
  2329. for i = 1, 3 do
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2336. if Debounces.on == false then break end
  2337. wait()
  2338. end
  2339. z2 = Instance.new("Sound", larm)
  2340. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2341. z2.Volume = .6
  2342. z2.Pitch = pt[math.random(1,#pt)]
  2343. z2.Looped = false
  2344. z2:Play()
  2345. for i = 1, 3 do
  2346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2352. if Debounces.on == false then break end
  2353. wait()
  2354. end
  2355. z3 = Instance.new("Sound", rarm)
  2356. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2357. z3.Volume = 0.6
  2358. z3.Pitch = pt[math.random(1,#pt)]
  2359. z3.Looped = false
  2360. z3:Play()
  2361. for i = 1, 3 do
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2368. if Debounces.on == false then break end
  2369. wait()
  2370. end
  2371. z4 = Instance.new("Sound", larm)
  2372. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2373. z4.Volume = .6
  2374. z4.Pitch = pt[math.random(1,#pt)]
  2375. z4.Looped = false
  2376. z4:Play()
  2377. for i = 1, 3 do
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2384. if Debounces.on == false then break end
  2385. wait()
  2386. end
  2387. z5 = Instance.new("Sound", rarm)
  2388. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2389. z5.Volume = .6
  2390. z5.Pitch = pt[math.random(1,#pt)]
  2391. z5.Looped = false
  2392. z5:Play()
  2393. for i = 1, 3 do
  2394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2400. if Debounces.on == false then break end
  2401. wait()
  2402. end
  2403. z6 = Instance.new("Sound", larm)
  2404. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2405. z6.Volume = .6
  2406. z6.Pitch = pt[math.random(1,#pt)]
  2407. z6.Looped = false
  2408. z6:Play()
  2409. for i = 1, 3 do
  2410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2416. if Debounces.on == false then break end
  2417. wait()
  2418. end
  2419. z7 = Instance.new("Sound", rarm)
  2420. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2421. z7.Volume = .6
  2422. z7.Pitch = pt[math.random(1,#pt)]
  2423. z7.Looped = false
  2424. z7:Play()
  2425. for i = 1, 3 do
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2432. if Debounces.on == false then break end
  2433. wait()
  2434. end
  2435. z8 = Instance.new("Sound", larm)
  2436. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2437. z8.Volume = .6
  2438. z8.Pitch = pt[math.random(1,#pt)]
  2439. z8.Looped = false
  2440. z8:Play()
  2441. for i = 1, 3 do
  2442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2448. if Debounces.on == false then break end
  2449. wait()
  2450. end
  2451. z9 = Instance.new("Sound", rarm)
  2452. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2453. z9.Volume = 0.6
  2454. z9.Pitch = pt[math.random(1,#pt)]
  2455. z9.Looped = false
  2456. z9:Play()
  2457. for i = 1, 3 do
  2458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2464. if Debounces.on == false then break end
  2465. wait()
  2466. end
  2467. z10 = Instance.new("Sound", larm)
  2468. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2469. z10.Volume = .6
  2470. z10.Pitch = pt[math.random(1,#pt)]
  2471. z10.Looped = false
  2472. z10:Play()
  2473. for i = 1, 3 do
  2474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2480. if Debounces.on == false then break end
  2481. wait()
  2482. end
  2483. z11 = Instance.new("Sound", rarm)
  2484. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2485. z11.Volume = .6
  2486. z11.Pitch = pt[math.random(1,#pt)]
  2487. z11.Looped = false
  2488. z11:Play()
  2489. for i = 1, 3 do
  2490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2496. if Debounces.on == false then break end
  2497. wait()
  2498. end
  2499. z12 = Instance.new("Sound", larm)
  2500. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2501. z12.Volume = .6
  2502. z12.Pitch = pt[math.random(1,#pt)]
  2503. z12.Looped = false
  2504. z12:Play()
  2505. for i = 1, 3 do
  2506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2512. if Debounces.on == false then break end
  2513. wait()
  2514. end
  2515. z13 = Instance.new("Sound", rarm)
  2516. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2517. z13.Volume = 0.6
  2518. z13.Pitch = pt[math.random(1,#pt)]
  2519. z13.Looped = false
  2520. z13:Play()
  2521. for i = 1, 3 do
  2522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2528. if Debounces.on == false then break end
  2529. wait()
  2530. end
  2531. z14 = Instance.new("Sound", larm)
  2532. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2533. z14.Volume = .6
  2534. z14.Pitch = pt[math.random(1,#pt)]
  2535. z14.Looped = false
  2536. z14:Play()
  2537. for i = 1, 3 do
  2538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2544. if Debounces.on == false then break end
  2545. wait()
  2546. end
  2547. z15 = Instance.new("Sound", rarm)
  2548. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2549. z15.Volume = .6
  2550. z15.Pitch = pt[math.random(1,#pt)]
  2551. z15.Looped = false
  2552. z15:Play()
  2553. for i = 1, 3 do
  2554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2560. if Debounces.on == false then break end
  2561. wait()
  2562. end
  2563. z16 = Instance.new("Sound", larm)
  2564. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2565. z16.Volume = .6
  2566. z16.Pitch = pt[math.random(1,#pt)]
  2567. z16.Looped = false
  2568. z16:Play()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. z17 = Instance.new("Sound", rarm)
  2580. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2581. z17.Volume = .6
  2582. z17.Pitch = pt[math.random(1,#pt)]
  2583. z17.Looped = false
  2584. z17:Play()
  2585. for i = 1, 3 do
  2586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2592. if Debounces.on == false then break end
  2593. wait()
  2594. end
  2595. z18 = Instance.new("Sound", larm)
  2596. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2597. z18.Volume = .6
  2598. z18.Pitch = pt[math.random(1,#pt)]
  2599. z18.Looped = false
  2600. z18:Play()
  2601. for i = 1, 3 do
  2602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2608. if Debounces.on == false then break end
  2609. wait()
  2610. end
  2611. z19 = Instance.new("Sound", rarm)
  2612. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2613. z19.Volume = 0.6
  2614. z19.Pitch = pt[math.random(1,#pt)]
  2615. z19.Looped = false
  2616. z19:Play()
  2617. for i = 1, 3 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. z20 = Instance.new("Sound", larm)
  2628. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2629. z20.Volume = .6
  2630. z20.Pitch = pt[math.random(1,#pt)]
  2631. z20.Looped = false
  2632. z20:Play()
  2633. for i = 1, 3 do
  2634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2640. if Debounces.on == false then break end
  2641. wait()
  2642. end
  2643. z:Destroy()
  2644. z2:Destroy()
  2645. z3:Destroy()
  2646. z4:Destroy()
  2647. z5:Destroy()
  2648. z6:Destroy()
  2649. z7:Destroy()
  2650. z8:Destroy()
  2651. z9:Destroy()
  2652. z10:Destroy()
  2653. z11:Destroy()
  2654. z12:Destroy()
  2655. z13:Destroy()
  2656. z14:Destroy()
  2657. z15:Destroy()
  2658. z16:Destroy()
  2659. z17:Destroy()
  2660. z18:Destroy()
  2661. z19:Destroy()
  2662. z20:Destroy()
  2663. Debounces.LPunch = false
  2664. Debounces.RPunch = false
  2665. Debounces.ks = false
  2666. Debounces.ks2 = false
  2667. if Debounces.CanAttack == false then
  2668. Debounces.CanAttack = true
  2669. Debounces.on = false
  2670. Debounces.NoIdl = false
  2671. end
  2672. end
  2673. end
  2674. end)
  2675. -------------------------------
  2676. mouse.KeyDown:connect(function(key)
  2677. if key == "t" then
  2678. if Debounces.CanAttack == true then
  2679. Debounces.CanAttack = false
  2680. Debounces.NoIdl = true
  2681. Debounces.on = true
  2682. Debounces.ks = true
  2683. kik = rleg.Touched:connect(function(ht)
  2684. hit = ht.Parent
  2685. if ht and hit:IsA("Model") then
  2686. if hit:FindFirstChild("Humanoid") then
  2687. if hit.Name ~= p.Name then
  2688. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2689. Debounces.Slashed = true]]--
  2690. if Debounces.ks==true then
  2691. z = Instance.new("Sound",hed)
  2692. z.SoundId = "rbxassetid://169380525"
  2693. z.Volume = 1
  2694. z:Play()
  2695. Debounces.ks=false
  2696. end
  2697. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2698. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2699. --Debounces.Slashed = false
  2700. --end
  2701. end
  2702. end
  2703. elseif ht and hit:IsA("Hat") then
  2704. if hit.Parent.Name ~= p.Name then
  2705. if hit.Parent:FindFirstChild("Humanoid") then
  2706. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2707. Debounces.Slashed = true]]--
  2708. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2709. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2710. --Debounces.Slashed = false
  2711. --end
  2712. end
  2713. end
  2714. end
  2715. end)
  2716. for i = 1,20 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2723. if Debounces.on == false then break end
  2724. rs:wait()
  2725. end
  2726. kik:disconnect()
  2727. if Debounces.CanAttack == false then
  2728. Debounces.CanAttack = true
  2729. Debounces.NoIdl = false
  2730. Debounces.on = false
  2731. end
  2732. end
  2733. end
  2734. end)
  2735. ----------------------------------------------------
  2736. mouse.KeyDown:connect(function(key)
  2737. if key == "y" then
  2738. if Debounces.CanAttack == true then
  2739. Debounces.CanAttack = false
  2740. Debounces.on = true
  2741. Debounces.NoIdl = true
  2742. for i = 1, 15 do
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2749. if Debounces.on == false then break end
  2750. rs:wait(2.7)
  2751. end
  2752. x = Instance.new("Sound",char)
  2753. x.SoundId = "rbxassetid://345052019"
  2754. x.Pitch = 0.8
  2755. x.Volume = 1
  2756. x:Play()
  2757. wait(1.5)
  2758. Debounces.on = false
  2759. Debounces.Here = false
  2760. shot = shot + 1
  2761. local rng = Instance.new("Part", larm)
  2762. rng.Anchored = true
  2763. rng.BrickColor = BrickColor.new("Lime green")
  2764. rng.CanCollide = false
  2765. rng.FormFactor = 3
  2766. rng.Name = "Ring"
  2767. rng.Size = Vector3.new(1, 1, 1)
  2768. rng.Transparency = 0.35
  2769. rng.TopSurface = 0
  2770. rng.BottomSurface = 0
  2771. rng2 = rng:clone()
  2772. rng3 = rng2:clone()
  2773. rng4 = rng2:clone()
  2774. local rngm = Instance.new("SpecialMesh", rng)
  2775. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2776. rngm.Scale = Vector3.new(10, 10, 1)
  2777. rngm2 = rngm:clone()
  2778. rngm2.Scale = Vector3.new(6, 6, 4)
  2779. rngm3=rngm2:clone()
  2780. rngm3.Parent = rng3
  2781. rngm3.Scale = Vector3.new(9, 9, 2)
  2782. rngm4 = rngm2:clone()
  2783. rngm4.Parent = rng4
  2784. rngm4.Scale = Vector3.new(7, 7, 2)
  2785. local bem = Instance.new("Part", larm)
  2786. bem.Anchored = true
  2787. bem.BrickColor = BrickColor.new("Lime green")
  2788. bem.CanCollide = false
  2789. bem.FormFactor = 3
  2790. bem.Name = "Beam" .. shot
  2791. bem.Size = Vector3.new(1, 1, 1)
  2792. bem.Transparency = 0.35
  2793. bem.TopSurface = 0
  2794. bem.BottomSurface = 0
  2795. local bemm = Instance.new("SpecialMesh", bem)
  2796. bemm.MeshType = 4
  2797. bemm.Scale = Vector3.new(1, 10, 10)
  2798. local out = Instance.new("Part", larm)
  2799. out.Anchored = true
  2800. out.BrickColor = BrickColor.new("Lime green")
  2801. out.CanCollide = false
  2802. out.FormFactor = 3
  2803. out.Name = "Out"
  2804. out.Size = Vector3.new(4, 4, 4)
  2805. out.Transparency = 0.35
  2806. out.TopSurface = 0
  2807. out.BottomSurface = 0
  2808. local outm = Instance.new("SpecialMesh", out)
  2809. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2810. outm.Scale = Vector3.new(10, 10, 10)
  2811. local bnd = Instance.new("Part", larm)
  2812. bnd.Anchored = true
  2813. bnd.BrickColor = BrickColor.new("Lime green")
  2814. bnd.CanCollide = false
  2815. bnd.FormFactor = 3
  2816. bnd.Name = "Bend"
  2817. bnd.Size = Vector3.new(1, 1, 1)
  2818. bnd.Transparency = 1
  2819. bnd.TopSurface = 0
  2820. bnd.BottomSurface = 0
  2821. local bndm = Instance.new("SpecialMesh", bnd)
  2822. bndm.MeshType = 3
  2823. bndm.Scale = Vector3.new(8, 8, 8)
  2824. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2825. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2826. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2827. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2828. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2829. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2830. Debounces.Shewt = true
  2831. coroutine.wrap(function()
  2832. for i = 1, 20, 0.2 do
  2833. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2834. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2835. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2836. rng.Transparency = i/30
  2837. rng3.Transparency = 1/34
  2838. rng4.Transparency = i/36
  2839. wait()
  2840. end
  2841. wait()
  2842. rng:Destroy()
  2843. end)()
  2844. if Debounces.Shewt == true then
  2845. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2846. hit = ht.Parent
  2847. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2848. if HasntTouched(hit.Name) == true and deb == false then
  2849. deb = true
  2850. coroutine.wrap(function()
  2851. hit:FindFirstChild("Humanoid").PlatformStand = true
  2852. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2853. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2854. end)()
  2855. table.insert(Touche, hit.Name)
  2856. deb = false
  2857. end
  2858. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2859. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2860. deb = true
  2861. coroutine.wrap(function()
  2862. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2863. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2864. wait(1)
  2865. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2866. end)()
  2867. table.insert(Touche, hit.Parent.Name)
  2868. deb = false
  2869. for i, v in pairs(Touche) do
  2870. print(v)
  2871. end
  2872. end
  2873. end
  2874. end)
  2875. end
  2876. for i = 0, 260, 8 do
  2877. bem.Size = Vector3.new(i, 10, 10)
  2878. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2879. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2880. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2881. bnd.Size = Vector3.new(1,1,1)
  2882. bndm.Scale = Vector3.new(8,8,8)
  2883. if i % 10 == 0 then
  2884. local newRng = rng2:Clone()
  2885. newRng.Parent = larm
  2886. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2887. local newRngm = rngm2:clone()
  2888. newRngm.Parent=newRng
  2889. coroutine.wrap(function()
  2890. for i = 1, 10, 0.2 do
  2891. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2892. newRng.Transparency = i/10
  2893. wait()
  2894. end
  2895. wait()
  2896. newRng:Destroy()
  2897. end)()
  2898. end
  2899. wait()
  2900. end
  2901. wait()
  2902. Debounces.Shewt = false
  2903. bem:Destroy()
  2904. out:Destroy()
  2905. bnd:Destroy()
  2906. Debounces.Ready = false
  2907. for i, v in pairs(Touche) do
  2908. table.remove(Touche, i)
  2909. end
  2910. wait()
  2911. table.insert(Touche, char.Name)
  2912. Debounces.NoIdl = false
  2913. if Debounces.CanAttack == false then
  2914. Debounces.CanAttack = true
  2915. end
  2916. end
  2917. end
  2918. end)
  2919. ----------------------------------------------------
  2920. Charging = false
  2921. mouse.KeyDown:connect(function(key)
  2922. if key == "r" then
  2923. if Charging == false then
  2924. Charging = true
  2925. if Debounces.CanAttack == true then
  2926. Debounces.CanAttack = false
  2927. Debounces.NoIdl = true
  2928. Debounces.on = true
  2929. for i = 1,20 do
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2936. if Debounces.on == false then break end
  2937. rs:wait()
  2938. end
  2939. --[[for i = 1,20 do
  2940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2946. if Debounces.on == false then break end
  2947. rs:wait()
  2948. end]]--
  2949. pt=Instance.new('Part',torso)
  2950. pt.Anchored=true
  2951. pt.CanCollide=false
  2952. pt.Locked = true
  2953. pt.FormFactor='Custom'
  2954. pt.Size=Vector3.new(1,1,1)
  2955. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2956. pt.Transparency=.6
  2957. pt.BrickColor=BrickColor.new('Lime green')
  2958. msh=Instance.new('SpecialMesh',pt)
  2959. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2960. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2961. pt2=pt:clone()
  2962. pt2.Parent = torso
  2963. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2964. pt2.BrickColor=BrickColor.new("Lime green")
  2965. msh2=msh:clone()
  2966. msh2.Parent=pt2
  2967. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2968.  
  2969. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2970.  
  2971. bl = Instance.new("Part", char)
  2972. bl.Locked = true
  2973. bl.Name = "Shell"
  2974. bl.BrickColor = BrickColor.new("Lime green")
  2975. bl.Anchored = true
  2976. bl.CanCollide = false
  2977. bl.Transparency = 0
  2978. bl.Reflectance = 0
  2979. bl.BottomSurface = 0
  2980. bl.TopSurface = 0
  2981. bl.Shape = 0
  2982. blm = Instance.new("SpecialMesh",bl)
  2983. blm.MeshType = "Sphere"
  2984. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2985. blm.MeshId = "rbxassetid://9982590"
  2986.  
  2987. coroutine.resume(coroutine.create(function()
  2988. for i=1, math.huge, 4 do
  2989. if Charging == true then
  2990. rs:wait()
  2991. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2992. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2993. bl.Transparency = bl.Transparency + 0.1
  2994. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2995. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2996. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2997. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2998. elseif Charging == false then break
  2999. end
  3000. end
  3001. end))
  3002.  
  3003. repeat
  3004. local p = Instance.new('Part',torso)
  3005. p.formFactor = 'Custom'
  3006. p.Size = Vector3.new(1,1,1)
  3007. p.BrickColor = BrickColor.new('Lime green')
  3008. p.CanCollide = false
  3009. p.Transparency = 0
  3010. p.Anchored = true
  3011. p.Locked=true
  3012. p.Material = workspace.Base.Material
  3013. s = math.random(1,40)/10
  3014. local m = Instance.new("BlockMesh",p)
  3015. m.Scale = Vector3.new(s,s,s)
  3016. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3017. --[[coroutine.wrap(function()
  3018. wait(2)
  3019. while Charging == true do
  3020. wait(2)
  3021. GroundWave1()
  3022. wait(2)
  3023. end
  3024. end)()]]--
  3025. Spawn(function()
  3026. while rs:wait() do
  3027. if Charging == true then
  3028. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3029. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3030. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3031. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3032. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3033. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3034. elseif Charging == false then break
  3035. end
  3036. end
  3037. end)
  3038. Spawn(function()
  3039. while rs:wait() do
  3040. if p.Transparency >= 1 then p:Destroy() break end
  3041. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3042. p.Transparency = p.Transparency+0.01
  3043. end
  3044. end)
  3045. wait(.3)
  3046. until Charging == false
  3047. end
  3048. end
  3049. end
  3050. end)
  3051. ----------------------------------------------------
  3052. mouse.KeyUp:connect(function(key)
  3053. if key == "r" then
  3054. if Charging == true then
  3055. Charging = false
  3056. pt:Destroy()
  3057. pt2:Destroy()
  3058. bl:Destroy()
  3059. if Debounces.CanAttack == false then
  3060. Debounces.CanAttack = true
  3061. Debounces.NoIdl = false
  3062. Debounces.on = false
  3063. end
  3064. end
  3065. end
  3066. end)
  3067. ----------------------------------------------------
  3068. mouse.KeyDown:connect(function(key)
  3069. if key == "g" then
  3070. if Debounces.CanAttack == true then
  3071. Debounces.CanAttack = false
  3072. Debounces.NoIdl = true
  3073. Debounces.on = true
  3074. local shell = Instance.new("Part",torso)
  3075. shell.BrickColor = BrickColor.new("Lime green")
  3076. shell.Anchored = true
  3077. shell.CanCollide = false
  3078. shell.Locked = true
  3079. shell.TopSurface = "SmoothNoOutlines"
  3080. shell.BottomSurface = "SmoothNoOutlines"
  3081. shell.Size = Vector3.new(1,1,1)
  3082. shellm = Instance.new("SpecialMesh",shell)
  3083. shellm.MeshType = "Sphere"
  3084. shellm.Scale = Vector3.new(1,1,1)
  3085. local shell2 = Instance.new("Part",torso)
  3086. shell2.BrickColor = BrickColor.new("Lime green")
  3087. shell2.Anchored = true
  3088. shell2.CanCollide = false
  3089. shell2.Locked = true
  3090. shell2.TopSurface = "SmoothNoOutlines"
  3091. shell2.BottomSurface = "SmoothNoOutlines"
  3092. shell2.Size = Vector3.new(1,1,1)
  3093. shellm2 = Instance.new("SpecialMesh",shell2)
  3094. shellm2.MeshType = "Sphere"
  3095. shellm2.Scale = Vector3.new(1,1,1)
  3096.  
  3097. function FindNearestTorso(Position,Distance,SinglePlayer)
  3098. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3099. local List = {}
  3100. for i,v in pairs(workspace:GetChildren())do
  3101. if v:IsA("Model")then
  3102. if v:findFirstChild("Torso")then
  3103. if v ~= char then
  3104. if(v.Torso.Position -Position).magnitude <= Distance then
  3105. table.insert(List,v)
  3106. end
  3107. end
  3108. end
  3109. end
  3110. end
  3111. return List
  3112. end
  3113.  
  3114. Shell = function()
  3115. local X = Instance.new("Part",char)
  3116. local O = Instance.new("ObjectValue",X)
  3117. O.Name = "creator"
  3118. X.Locked = true
  3119. X.Name = "Shell"
  3120. X.Anchored = false
  3121. X.CanCollide = false
  3122. X.Transparency = 0
  3123. X.Reflectance = 0
  3124. X.BottomSurface = 0
  3125. X.TopSurface = 0
  3126. X.Shape = 0
  3127. local V = Instance.new("ObjectValue",X)
  3128. V.Value = char
  3129. V.Name = "creator"
  3130. X.BrickColor = BrickColor.new("Lime green")
  3131. X.Size = Vector3.new(1,1,1)
  3132. --X.Material = "Neon"
  3133. local Z = Instance.new("SpecialMesh",X)
  3134. Z.MeshType = "Sphere"
  3135. Z.Scale = Vector3.new(1,1,1)
  3136. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3137. local bv = Instance.new("BodyVelocity",X)
  3138. bv.maxForce = Vector3.new(99999,99999,99999)
  3139. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3140. bv.velocity = root.CFrame.lookVector*65
  3141. Explode = X.Touched:connect(function(hit)
  3142. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3143. local cf = X.CFrame
  3144. bv:Destroy()
  3145. X.Anchored = true
  3146. Z:Remove()
  3147. Explode:disconnect()
  3148. X.Size = Vector3.new(3,3,3)
  3149. X.Touched:connect(function(hit) end)
  3150. X.CanCollide = false
  3151. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3152. if v:FindFirstChild('Humanoid') then
  3153. v.Humanoid:TakeDamage(math.huge)
  3154. end
  3155. end
  3156. for i = 1, (40) do rs:wait()
  3157. X.Transparency = X.Transparency + (1/40)
  3158. X.Size = X.Size + Vector3.new(1,1,1)
  3159. X.CFrame = cf
  3160. end
  3161. X:Destroy()
  3162. end
  3163. end)
  3164. end
  3165. Shell()
  3166. for i = 1, 10 do
  3167. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3168. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3175. if Debounces.on == false then break end
  3176. rs:wait()
  3177. end
  3178. Shell()
  3179. shell.Transparency = 1
  3180. for i = 1, 10 do
  3181. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3182. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3189. if Debounces.on == false then break end
  3190. rs:wait()
  3191. end
  3192. Shell()
  3193. shell.Transparency = 0
  3194. shell2.Transparency = 1
  3195. for i = 1, 10 do
  3196. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3197. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3204. if Debounces.on == false then break end
  3205. rs:wait()
  3206. end
  3207. Shell()
  3208. shell2.Transparency = 0
  3209. shell.Transparency = 1
  3210. for i = 1, 10 do
  3211. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3212. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3219. if Debounces.on == false then break end
  3220. rs:wait()
  3221. end
  3222. Shell()
  3223. shell.Transparency = 0
  3224. shell2.Transparency = 1
  3225. for i = 1, 10 do
  3226. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3227. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3234. if Debounces.on == false then break end
  3235. rs:wait()
  3236. end
  3237. Shell()
  3238. shell2.Transparency = 0
  3239. shell.Transparency = 1
  3240. for i = 1, 10 do
  3241. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3242. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3249. if Debounces.on == false then break end
  3250. rs:wait()
  3251. end
  3252. Shell()
  3253. shell.Transparency = 0
  3254. shell2.Transparency = 1
  3255. for i = 1, 10 do
  3256. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3257. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3264. if Debounces.on == false then break end
  3265. rs:wait()
  3266. end
  3267. Shell()
  3268. shell2.Transparency = 0
  3269. shell.Transparency = 1
  3270. for i = 1, 10 do
  3271. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3272. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3275. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3276. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3277. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3278. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3279. if Debounces.on == false then break end
  3280. rs:wait()
  3281. end
  3282. Shell()
  3283. shell.Transparency = 0
  3284. shell2.Transparency = 1
  3285. for i = 1, 10 do
  3286. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3287. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3294. if Debounces.on == false then break end
  3295. rs:wait()
  3296. end
  3297. Shell()
  3298. shell2.Transparency = 0
  3299. shell.Transparency = 1
  3300. for i = 1, 10 do
  3301. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3302. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3309. if Debounces.on == false then break end
  3310. rs:wait()
  3311. end
  3312. Shell()
  3313. shell.Transparency = 0
  3314. shell2.Transparency = 1
  3315. for i = 1, 10 do
  3316. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3317. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3324. if Debounces.on == false then break end
  3325. rs:wait()
  3326. end
  3327. Shell()
  3328. shell2.Transparency = 0
  3329. shell.Transparency = 1
  3330. for i = 1, 10 do
  3331. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3332. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3339. if Debounces.on == false then break end
  3340. rs:wait()
  3341. end
  3342. Shell()
  3343. shell.Transparency = 0
  3344. shell2.Transparency = 1
  3345. for i = 1, 10 do
  3346. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3347. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3354. if Debounces.on == false then break end
  3355. rs:wait()
  3356. end
  3357. shell.Transparency = 1
  3358. if Debounces.CanAttack == false then
  3359. Debounces.CanAttack = true
  3360. Debounces.NoIdl = false
  3361. Debounces.on = false
  3362. end
  3363. end
  3364. end
  3365. end)
  3366. ----------------------------------------------------
  3367. Search = false
  3368. mouse.KeyDown:connect(function(key)
  3369. if key == "n" then
  3370. if Search == false then
  3371. Search = true
  3372. for i,v in pairs(game.Players:getPlayers()) do
  3373. if v.Name~=char.Name then
  3374. for j,k in pairs(v.Character:GetChildren()) do
  3375. if k:IsA("BasePart") and k.Transparency >= 1 then
  3376. bawx=Instance.new("SelectionBox",cam)
  3377. bawx.Color = BrickColor.new("Bright red")
  3378. bawx.Transparency = .5
  3379. bawx.Adornee = k
  3380. end
  3381. end
  3382. end
  3383. end
  3384. elseif Search == true then
  3385. Search = false
  3386. for i, v in pairs(cam:GetChildren()) do
  3387. if v:IsA("SelectionBox") then
  3388. v:Destroy()
  3389. end
  3390. end
  3391. end
  3392. end
  3393. end)
  3394. ----------------------------------------------------
  3395. Grab = false
  3396. mouse.KeyDown:connect(function(key)
  3397. if key == "z" then
  3398. Debounces.on = true
  3399. Debounces.NoIdl = true
  3400. Debounces.ks = true
  3401. if Grab == false then
  3402. gp = nil
  3403. for i = 1, 20 do
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3410. if Debounces.on == false then break end
  3411. rs:wait()
  3412. end
  3413. con1=larm.Touched:connect(function(hit) -- this is grab
  3414. ht = hit.Parent
  3415. hum1=ht:FindFirstChild('Humanoid')
  3416. if hum1 ~= nil then
  3417. if Debounces.ks==true then
  3418. z = Instance.new("Sound",hed)
  3419. z.SoundId = "rbxassetid://169380525"
  3420. z.Volume = 1
  3421. z:Play()
  3422. Debounces.ks=false
  3423. end
  3424. hum1.PlatformStand=true
  3425. gp = ht
  3426. Grab = true
  3427. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3428. asd.Parent = larm
  3429. asd.Name = "asd"
  3430. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3431. --[[elseif hum1 == nil then
  3432. con1:disconnect()
  3433. wait() return]]--
  3434. end
  3435. end)
  3436. for i = 1, 20 do
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3443. if Debounces.on == false then break end
  3444. rs:wait()
  3445. end
  3446. if hum1 == nil then
  3447. Debounces.on = false
  3448. Debounces.NoIdl = false
  3449. end
  3450. con1:disconnect()
  3451. elseif Grab == true then
  3452. Grab = false
  3453. Punch()
  3454. z = Instance.new("Sound",hed)
  3455. z.SoundId = "rbxassetid://169380525"
  3456. z.Pitch = ptz[math.random(1,#ptz)]
  3457. z.Volume = 1
  3458. z:Play()
  3459. for i = 1, 10 do
  3460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3466. if Debounces.on == false then break end
  3467. rs:wait()
  3468. end
  3469. Punch()
  3470. z = Instance.new("Sound",hed)
  3471. z.SoundId = "rbxassetid://169380525"
  3472. z.Pitch = ptz[math.random(1,#ptz)]
  3473. z.Volume = 1
  3474. z:Play()
  3475. for i = 1, 10 do
  3476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3482. if Debounces.on == false then break end
  3483. rs:wait()
  3484. end
  3485. Punch()
  3486. z = Instance.new("Sound",hed)
  3487. z.SoundId = "rbxassetid://169380525"
  3488. z.Pitch = ptz[math.random(1,#ptz)]
  3489. z.Volume = 1
  3490. z:Play()
  3491. for i = 1, 10 do
  3492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3498. if Debounces.on == false then break end
  3499. rs:wait()
  3500. end
  3501. Punch()
  3502. z = Instance.new("Sound",hed)
  3503. z.SoundId = "rbxassetid://169380525"
  3504. z.Pitch = ptz[math.random(1,#ptz)]
  3505. z.Volume = 1
  3506. z:Play()
  3507. for i = 1, 10 do
  3508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3514. if Debounces.on == false then break end
  3515. rs:wait()
  3516. end
  3517. Punch()
  3518. z = Instance.new("Sound",hed)
  3519. z.SoundId = "rbxassetid://169380525"
  3520. z.Pitch = ptz[math.random(1,#ptz)]
  3521. z.Volume = 1
  3522. z:Play()
  3523. for i = 1, 10 do
  3524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3530. if Debounces.on == false then break end
  3531. rs:wait()
  3532. end
  3533. Punch()
  3534. z = Instance.new("Sound",hed)
  3535. z.SoundId = "rbxassetid://169380525"
  3536. z.Pitch = ptz[math.random(1,#ptz)]
  3537. z.Volume = 1
  3538. z:Play()
  3539. for i = 1, 10 do
  3540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3546. if Debounces.on == false then break end
  3547. rs:wait()
  3548. end
  3549. Punch()
  3550. z = Instance.new("Sound",hed)
  3551. z.SoundId = "rbxassetid://169380525"
  3552. z.Pitch = ptz[math.random(1,#ptz)]
  3553. z.Volume = 1
  3554. z:Play()
  3555. for i = 1, 10 do
  3556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3562. if Debounces.on == false then break end
  3563. rs:wait()
  3564. end
  3565. Punch()
  3566. z = Instance.new("Sound",hed)
  3567. z.SoundId = "rbxassetid://169380525"
  3568. z.Pitch = ptz[math.random(1,#ptz)]
  3569. z.Volume = 1
  3570. z:Play()
  3571. for i = 1, 10 do
  3572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3578. if Debounces.on == false then break end
  3579. rs:wait()
  3580. end
  3581. Punch()
  3582. z = Instance.new("Sound",hed)
  3583. z.SoundId = "rbxassetid://169380525"
  3584. z.Pitch = ptz[math.random(1,#ptz)]
  3585. z.Volume = 1
  3586. z:Play()
  3587. for i = 1, 10 do
  3588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3594. if Debounces.on == false then break end
  3595. rs:wait()
  3596. end
  3597. Punch()
  3598. z = Instance.new("Sound",hed)
  3599. z.SoundId = "rbxassetid://169380525"
  3600. z.Pitch = ptz[math.random(1,#ptz)]
  3601. z.Volume = 1
  3602. z:Play()
  3603. for i = 1, 10 do
  3604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3610. if Debounces.on == false then break end
  3611. rs:wait()
  3612. end
  3613. Punch()
  3614. z = Instance.new("Sound",hed)
  3615. z.SoundId = "rbxassetid://169380525"
  3616. z.Pitch = ptz[math.random(1,#ptz)]
  3617. z.Volume = 1
  3618. z:Play()
  3619. for i = 1, 10 do
  3620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3626. if Debounces.on == false then break end
  3627. rs:wait()
  3628. end
  3629. Punch()
  3630. z = Instance.new("Sound",hed)
  3631. z.SoundId = "rbxassetid://169380525"
  3632. z.Pitch = ptz[math.random(1,#ptz)]
  3633. z.Volume = 1
  3634. z:Play()
  3635. for i = 1, 10 do
  3636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3642. if Debounces.on == false then break end
  3643. rs:wait()
  3644. end
  3645. con1:disconnect()
  3646. Debounces.on = false
  3647. Debounces.NoIdl = false
  3648. if gp ~= nil then
  3649. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3650. for i,v in pairs(larm:GetChildren()) do
  3651. if v.Name == "asd" and v:IsA("Weld") then
  3652. v:Remove()
  3653. end
  3654. end
  3655. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3656. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3657. bv.P = 125000
  3658. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3659. hum1=nil
  3660. ht=nil
  3661. Debounces.on = false
  3662. Debounces.NoIdl = false
  3663. elseif ht == nil then wait()
  3664. Grab = false
  3665. Debounces.on = false
  3666. Debounces.NoIdl = false
  3667. end
  3668. end
  3669. end
  3670. end)
  3671. ----------------------------------------------------
  3672. mouse.KeyDown:connect(function(key)
  3673. if string.byte(key) == 52 then
  3674. char.Humanoid.WalkSpeed = 60
  3675. end
  3676. end)
  3677. mouse.KeyUp:connect(function(key)
  3678. if string.byte(key) == 52 then
  3679. char.Humanoid.WalkSpeed = 8
  3680. end
  3681. end)
  3682. -------------------------------
  3683. local animpose = "Idle"
  3684. local lastanimpose = "Idle"
  3685. local sine = 0
  3686. local change = 1
  3687. local val = 0
  3688. local ffing = false
  3689. -------------------------------
  3690. game:GetService("RunService").RenderStepped:connect(function()
  3691. --[[if char.Humanoid.Jump == true then
  3692. jump = true
  3693. else
  3694. jump = false
  3695. end]]
  3696. char.Humanoid.FreeFalling:connect(function(f)
  3697. if f then
  3698. ffing = true
  3699. else
  3700. ffing = false
  3701. end
  3702. end)
  3703. sine = sine + change
  3704. if jumpn == true then
  3705. animpose = "Jumping"
  3706. elseif ffing == true then
  3707. animpose = "Freefalling"
  3708. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3709. animpose = "Idle"
  3710. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3711. animpose = "Walking"
  3712. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3713. animpose = "Running"
  3714. end
  3715. if animpose ~= lastanimpose then
  3716. sine = 0
  3717. if Debounces.NoIdl == false then
  3718. if animpose == "Idle" then
  3719. for i = 1, 2 do
  3720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3726. end
  3727. elseif animpose == "Walking" then
  3728. for i = 1, 2 do
  3729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3735. end
  3736. elseif animpose == "Running" then
  3737. for i = 1, 2 do
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3744. wait()
  3745. end
  3746. end
  3747. else
  3748. end
  3749. end
  3750. lastanimpose = animpose
  3751. if Debounces.NoIdl == false then
  3752. if animpose == "Idle" then
  3753. change = 0.5
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3760. elseif animpose == "Walking" then
  3761. change = 1
  3762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3768. elseif animpose == "Running" then
  3769. change = 1
  3770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3776. elseif stanceToggle == "Floating" then
  3777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3779. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3783. end
  3784. end
  3785. end)
  3786. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3787. local a = Instance.new("ForceField")
  3788. a.Parent = workspace.mackenzieparkerrules
  3789. wait(0)
  3790. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3791. -----------------------------------------------------------------------------
  3792.  
  3793. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3794. --[[Part0 = Vector3 (Start pos)
  3795. Part1 = Vector3 (End pos)
  3796. Times = number (Amount of lightning parts)
  3797. Offset = number (Offset)
  3798. Color = color (brickcolor value)
  3799. Thickness = number (thickness)
  3800. Trans = number (transparency)
  3801. ]]--
  3802. local magz = (Part0 - Part1).magnitude
  3803. local curpos = Part0
  3804. local trz = {-Offset,Offset}
  3805. for i=1,Times do
  3806. local li = Instance.new("Part", torso)
  3807. li.Name = "Lightning"
  3808. li.TopSurface =0
  3809. li.Material = "Neon"
  3810. li.BottomSurface = 0
  3811. li.Anchored = true
  3812. li.Locked = true
  3813. li.Transparency = Trans or 0.4
  3814. li.BrickColor = BrickColor.new(Color)
  3815. li.formFactor = "Custom"
  3816. li.CanCollide = false
  3817. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3818. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3819. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3820. if Times == i then
  3821. local magz2 = (curpos - Part1).magnitude
  3822. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3823. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3824. else
  3825. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3826. end
  3827. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3828. game.Debris:AddItem(li,.1)
  3829. end
  3830. end
  3831.  
  3832. BodyParts = {} -- Parts to emit lightning effects from
  3833. for _, v in pairs(char:GetChildren()) do
  3834. if v:IsA("Part") then
  3835. table.insert(BodyParts, v)
  3836. end
  3837. end
  3838.  
  3839. Bounding = {} -- Calculate the bounding boxes
  3840. for _, v in pairs(BodyParts) do
  3841. local temp = {X=nil, Y=nil, Z=nil}
  3842. temp.X = v.Size.X/2 * 15
  3843. temp.Y = v.Size.Y/2 * 15
  3844. temp.Z = v.Size.Z/2 * 15
  3845. Bounding[v.Name] = temp
  3846. --table.insert(Bounding, v.Name, temp)
  3847. end
  3848.  
  3849. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3850. local Body1 = BodyParts[math.random(#BodyParts)]
  3851. local Body2 = BodyParts[math.random(#BodyParts)]
  3852. local Pos1 = Vector3.new(
  3853. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3854. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3855. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3856. )
  3857. local Pos2 = Vector3.new(
  3858. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3859. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3860. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3861. )
  3862. local SPos1 = Body1.Position + Pos1
  3863. local SPos2 = Body2.Position + Pos2
  3864. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3865. end
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