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Blazeeeeeeeeeeeeeeee

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May 7th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local rj = root.RootJoint
  14. local deb = false
  15. local shot = 0
  16. local stanceToggle = "Idle1"
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local hb = game:GetService("RunService").Heartbeat
  20. local Stepped = game:GetService("RunService").Stepped
  21. TorsoColor = torso.BrickColor
  22. hed.face:Destroy()
  23. local glowz = Instance.new("Fire",torso)
  24. glowz.Size = 15
  25. glowz.Heat = 0
  26. local glowz = Instance.new("Fire",torso)
  27. glowz.Size = 15
  28. glowz.Heat = 0
  29. local glowz = Instance.new("Fire",torso)
  30. glowz.Size = 15
  31. glowz.Heat = 0
  32. local glowz = Instance.new("Fire",torso)
  33. glowz.Size = 15
  34. glowz.Heat = 0
  35. hum.JumpPower = 360
  36. hum.WalkSpeed = 1000
  37. Debounces = {
  38. CanAttack = true;
  39. NoIdl = false;
  40. Slashing = false;
  41. Slashed = false;
  42. RPunch = false;
  43. RPunched = false;
  44. LPunch = false;
  45. LPunched = false;
  46. }
  47. local Touche = {char.Name, }
  48. for i,v in pairs(char:children()) do
  49. if v:IsA("Hat") then
  50. v:Destroy()
  51. end
  52. end
  53. for i,v in pairs(char:children()) do
  54. if v:IsA("Accessory") then
  55. v:Destroy()
  56. end
  57. end
  58. for i,v in pairs(char:children()) do
  59. if v:IsA("Hair") then
  60. v:Destroy()
  61. end
  62. end
  63. for i,v in pairs(char:children()) do
  64. if v:IsA("Shirt") then
  65. v:Destroy()
  66. end
  67. end
  68. for i,v in pairs(char:children()) do
  69. if v:IsA("Pants") then
  70. v:Destroy()
  71. end
  72. end
  73. fat = Instance.new("BindableEvent", script)
  74. fat.Name = "Heartbeat"
  75. script:WaitForChild("Heartbeat")
  76. frame = 0.013333333333333
  77. tf = 0
  78. allowframeloss = false
  79. tossremainder = false
  80. lastframe = tick()
  81. script.Heartbeat:Fire()
  82. local ss = Instance.new("Sound",char)
  83. ss.Volume = 3
  84. ss.Looped = true
  85. ss.Pitch = 1
  86. ss.SoundId = "rbxassetid://244133497"
  87. ss:Play()
  88. function sbchat(msg,displayname)
  89. if not displayname then
  90. displayname = 'bela'
  91. end
  92. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  93. local st = Instance.new('StringValue')
  94. st.Name = 'SB_Chat'
  95. st.Value = displayname..'/'..msg
  96. delay(0.2,function() st.Parent = v end)
  97. end
  98. end
  99.  
  100. sbchat("EIGHT GATES!!",'[Might Guy]')
  101. spawn(function() --_RHas
  102. local ef1=Instance.new('Part',larm)
  103. local am=Instance.new('BlockMesh',ef1)
  104. ef1.Anchored,ef1.CanCollide=false,false
  105. ef1.Transparency=0.3
  106. ef1.Material = "Sand"
  107. am.Scale=Vector3.new(5.5,5.5,5.5)
  108. ef1.Size=Vector3.new(.2,.2,.2)
  109. local ef2=ef1:Clone()
  110. local ef3=ef2:Clone()
  111. local ef4=ef3:Clone()
  112. ef2.Material = "Sand"
  113. ef3.Material = "Sand"
  114. ef4.Material = "Sand"
  115. ef3.Parent,ef4.Parent=larm,rarm
  116. ef2.Parent=lleg
  117. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  118. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  119. wa.Part0,wb.Part0=larm,rarm
  120. wa.Part1,wb.Part1=ef1,ef2
  121. wc.Part0,wd.Part0=larm,rarm
  122. wc.Part1,wd.Part1=ef3,ef4
  123. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  124. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  125. while wait(0) do
  126. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  127. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  128. ef1.BrickColor=BrickColor.new("Dark red")
  129. ef3.BrickColor=BrickColor.new("Dark red")
  130. ef4.BrickColor=BrickColor.new("Dark red")
  131. ef2.BrickColor=BrickColor.new("Dark red")
  132. end
  133. end)
  134. spawn(function() --_RHas
  135. local ef1=Instance.new('Part',lleg)
  136. local am=Instance.new('BlockMesh',ef1)
  137. ef1.Anchored,ef1.CanCollide=false,false
  138. ef1.Transparency=0.3
  139. ef1.Material = "Sand"
  140. am.Scale=Vector3.new(5.5,5.5,5.5)
  141. ef1.Size=Vector3.new(.2,.2,.2)
  142. local ef2=ef1:Clone()
  143. local ef3=ef2:Clone()
  144. local ef4=ef3:Clone()
  145. ef2.Material = "Sand"
  146. ef3.Material = "Sand"
  147. ef4.Material = "Sand"
  148. ef3.Parent,ef4.Parent=lleg,rleg
  149. ef2.Parent=lleg
  150. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  151. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  152. wa.Part0,wb.Part0=lleg,rleg
  153. wa.Part1,wb.Part1=ef1,ef2
  154. wc.Part0,wd.Part0=lleg,rleg
  155. wc.Part1,wd.Part1=ef3,ef4
  156. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  157. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  158. while wait(0) do
  159. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  160. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  161. ef1.BrickColor=BrickColor.new("Dark red")
  162. ef3.BrickColor=BrickColor.new("Dark red")
  163. ef4.BrickColor=BrickColor.new("Dark red")
  164. ef2.BrickColor=BrickColor.new("Dark red")
  165. end
  166. end)
  167. spawn(function() --_RHas
  168. local ef1=Instance.new('Part',hed)
  169. local am=Instance.new('BlockMesh',ef1)
  170. ef1.Anchored,ef1.CanCollide=false,false
  171. ef1.Transparency=0.7
  172. ef1.Material = "Sand"
  173. am.Scale=Vector3.new(40,40,40)
  174. ef1.Size=Vector3.new(.2,.2,.2)
  175. local ef2=ef1:Clone()
  176. local ef3=ef2:Clone()
  177. local ef4=ef3:Clone()
  178. ef2.Material = "Neon"
  179. ef3.Material = "Neon"
  180. ef4.Material = "Neon"
  181. ef3.Parent,ef4.Parent=hed,hed
  182. ef2.Parent=lleg
  183. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  184. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  185. wa.Part0,wb.Part0=hed,hed
  186. wa.Part1,wb.Part1=ef1,ef2
  187. wc.Part0,wd.Part0=hed,hed
  188. wc.Part1,wd.Part1=ef3,ef4
  189. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  190. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  191. while wait(0) do
  192. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  193. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  194. ef1.BrickColor=BrickColor.new("Dark red")
  195. ef3.BrickColor=BrickColor.new("Dark red")
  196. ef4.BrickColor=BrickColor.new("Dark red")
  197. ef2.BrickColor=BrickColor.new("Dark red")
  198. end
  199. end)
  200. local runServ = game:GetService("RunService").RenderStepped
  201.  
  202. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  203. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  204. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  205. HBill.Size = UDim2.new(15,0,2.2,0)
  206. HBill.Name = "Health Display"
  207. HBill.StudsOffset = Vector3.new(0,4,0)
  208. HBill.AlwaysOnTop = true
  209. HBill.Enabled = true
  210. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  211. HMain.BackgroundTransparency = 1
  212. HMain.Size = UDim2.new(1,0,1,0)
  213. HBarBack.Parent = HMain
  214. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  215. HBarBack.BorderColor3 = Color3.new(0,0,0)
  216. HBarBack.BorderSizePixel = 2
  217. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  218. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  219. HBar.Parent = HBarBack
  220. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  221. HBar.BorderColor3 = Color3.new(0,0,0)
  222. HBar.Size = UDim2.new(.5,0,1,0)
  223. HHealth.BackgroundTransparency = 1
  224. HHealth.Size = UDim2.new(1,0,1,0)
  225. HHealth.Font = "Code"
  226. HHealth.Text = " "
  227. HHealth.TextScaled = true
  228. HHealth.TextColor3 = Color3.new(1,1,1)
  229. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  230. HHealth.TextStrokeTransparency = 0
  231. HName.Parent = HMain
  232. HName.BackgroundTransparency = 1
  233. HName.Size = UDim2.new(1,0,.5,0)
  234. HName.Font = "Code"
  235. HName.Text = "Might Guy"
  236. HName.TextScaled = true
  237. HName.TextColor3 = Color3.new(1,1,1)
  238. HName.TextStrokeColor3 = Color3.new(1,0,0)
  239. HName.TextStrokeTransparency = 0
  240. HName.TextYAlignment = "Top"
  241.  
  242. runServ:connect(function()
  243. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  244. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  245. end)
  246. game:GetService("RunService").Heartbeat:connect(function(s, p)
  247.  
  248. tf = tf + s
  249. if frame <= tf then
  250. if allowframeloss then
  251. script.Heartbeat:Fire()
  252. lastframe = tick()
  253. else
  254. for i = 1, math.floor(tf / frame) do
  255. script.Heartbeat:Fire()
  256. end
  257. lastframe = tick()
  258. end
  259. if tossremainder then
  260. tf = 0
  261. else
  262. tf = tf - frame * math.floor(tf / frame)
  263. end
  264. end
  265. end
  266. )
  267. for i,v in pairs(hed:GetChildren()) do
  268. if v:IsA("Sound") then
  269. v:Destroy()
  270. end
  271. end
  272. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  273. weld5 = function(part0, part1, c0, c1)
  274.  
  275. weeld = Instance.new("Weld", part0)
  276. weeld.Part0 = part0
  277. weeld.Part1 = part1
  278. weeld.C0 = c0
  279. weeld.C1 = c1
  280. return weeld
  281. end
  282.  
  283. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  284.  
  285. local prt = Instance.new("Part")
  286. prt.Parent = prnt
  287. prt.Name = "Part"
  288. prt.Size = siz
  289. prt.CanCollide = false
  290. prt.Anchored = anc
  291. prt.Locked = true
  292. prt.Transparency = trans
  293. prt.TopSurface = 10
  294. prt.BottomSurface = 10
  295. prt.FrontSurface = 10
  296. prt.BackSurface = 10
  297. prt.LeftSurface = 10
  298. prt.RightSurface = 10
  299. prt:BreakJoints()
  300. if not cf then
  301. prt.CFrame = CFrame.new(30, 10, 30)
  302. prt.Material = mat
  303. prt.BrickColor = BrickColor.new(col)
  304. m = Instance.new("SpecialMesh", prt)
  305. m.MeshType = 6
  306. return prt
  307. end
  308. end
  309.  
  310. lerp = function(a, b, t)
  311.  
  312. return a + (b - a) * t
  313. end
  314.  
  315. slerp = function(a, b, t)
  316.  
  317. dot = a:Dot(b)
  318. if t > 0.5 or not a then
  319. do return dot <= 0.99999 and dot >= -0.99999 or b end
  320. r = math.acos(dot)
  321. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  322. end
  323. end
  324.  
  325. matrixInterpolate = function(a, b, t)
  326.  
  327. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  328. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  329. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  330. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  331. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  332. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  333. local t = v1:Dot(v2)
  334. if t >= 0 and t ~= 0 and t <= 0 then
  335. return CFrame.new()
  336. end
  337. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  338. end
  339.  
  340. genWeld = function(a, b)
  341.  
  342. local w = Instance.new("Weld", a)
  343. w.Part0 = a
  344. w.Part1 = b
  345. return w
  346. end
  347.  
  348. weld = function(a, b)
  349.  
  350. local weld = Instance.new("Weld")
  351. weld.Name = "W"
  352. weld.Part0 = a
  353. weld.Part1 = b
  354. weld.C0 = a.CFrame:inverse() * b.CFrame
  355. weld.Parent = a
  356. return weld
  357. end
  358.  
  359. Lerp = function(c1, c2, al)
  360.  
  361. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  362. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  363. for i,v in pairs(com1) do
  364. com1[i] = v + (com2[i] - v) * al
  365. end
  366. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  367. end
  368.  
  369. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  370.  
  371. local wld = Instance.new("Weld", wp1)
  372. wld.Part0 = wp0
  373. wld.Part1 = wp1
  374. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  375. end
  376.  
  377. newWeld(torso, larm, -1.5, 0.5, 0)
  378. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  379. newWeld(torso, rarm, 1.5, 0.5, 0)
  380. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  381. newWeld(torso, hed, 0, 1.5, 0)
  382. newWeld(torso, lleg, -0.5, -1, 0)
  383. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  384. newWeld(torso, rleg, 0.5, -1, 0)
  385. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  386. newWeld(root, torso, 0, -1, 0)
  387. torso.Weld.C1 = CFrame.new(0, -1, 0)
  388. pr = Instance.new("Part",hed)
  389. pr.BrickColor = BrickColor.new("Dark red")
  390. pr.Material = "Neon"
  391. pr.Reflectance = 0
  392. pr.Anchored = false
  393. pr.CanCollide = false
  394. pr.Archivable = false
  395. pr.Locked = true
  396. pr.Size = Vector3.new(1,1,1)
  397. prm = Instance.new("SpecialMesh",pr)
  398. prm.MeshType = "FileMesh"
  399. prm.MeshId = "rbxassetid://560718478"
  400. prm.Scale = Vector3.new(6,6,6)
  401. newWeld(hed, pr, 0, 0, 0)
  402. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  403. New = function(Object, Parent, Name, Data)
  404.  
  405. local Object = Instance.new(Object)
  406. if not Data then
  407. for Index,Value in pairs({}) do
  408. Object[Index] = Value
  409. end
  410. Object.Parent = Parent
  411. Object.Name = Name
  412. return Object
  413. end
  414. end
  415. spawn(function() --_RHas
  416. local ef1=Instance.new('Part',part1)
  417. local am=Instance.new('BlockMesh',ef1)
  418. ef1.Anchored,ef1.CanCollide=false,false
  419. ef1.Transparency=0.3
  420. ef1.Material = "Sand"
  421. am.Scale=Vector3.new(0.1,0.1,0.1)
  422. ef1.Size=Vector3.new(0.1)
  423. local ef2=ef1:Clone()
  424. local ef3=ef2:Clone()
  425. local ef4=ef3:Clone()
  426. ef2.Material = "Sand"
  427. ef3.Material = "Sand"
  428. ef4.Material = "Sand"
  429. ef3.Parent,ef4.Parent=part1,part1
  430. ef2.Parent=part1
  431. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  432. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  433. wa.Part0,wb.Part0=part1,part1
  434. wa.Part1,wb.Part1=ef1,ef2
  435. wc.Part0,wd.Part0=part1,part1
  436. wc.Part1,wd.Part1=ef3,ef4
  437. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  438. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  439. while wait(0) do
  440. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  441. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  442. ef1.BrickColor=BrickColor.new("Dark red")
  443. ef3.BrickColor=BrickColor.new("Dark red")
  444. ef4.BrickColor=BrickColor.new("Dark red")
  445. ef2.BrickColor=BrickColor.new("Dark red")
  446. end
  447. end)
  448. local animpose = "Idle1"
  449. local lastanimpose = "Idle1"
  450. local grab = false
  451. local Smooth = 0.5
  452. local sine = 0
  453. local change = 0.5
  454. local val = 0
  455. local ffing = false
  456. mod4 = Instance.new("Model", char)
  457. ptez = {0.7, 0.8, 0.9, 1}
  458. FindNearestTorso = function(Position, Distance, SinglePlayer)
  459.  
  460. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  461. do return not SinglePlayer end
  462. do
  463. local List = {}
  464. for i,v in pairs(workspace:GetChildren()) do
  465. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  466. table.insert(List, v)
  467. end
  468. end
  469. do return List end
  470. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  471. end
  472. end
  473. end
  474.  
  475. Slam = function()
  476.  
  477. local part = Instance.new("Part", mod4)
  478. part.Anchored = true
  479. part.CanCollide = false
  480. part.FormFactor = "Custom"
  481. part.Size = Vector3.new(0.2, 0.2, 0.2)
  482. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  483. part.Transparency = 0.7
  484. part.BrickColor = BrickColor.new("Really black")
  485. mesh = Instance.new("SpecialMesh", part)
  486. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  487. mesh.Scale = Vector3.new(3, 3, 3)
  488. local part2 = Instance.new("Part", mod4)
  489. part2.Anchored = true
  490. part2.CanCollide = false
  491. part2.FormFactor = "Custom"
  492. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  493. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  494. part2.Transparency = 0.7
  495. part2.BrickColor = BrickColor.new("Lime green")
  496. mesh2 = Instance.new("SpecialMesh", part2)
  497. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  498. mesh2.Scale = Vector3.new(3, 1.5, 3)
  499. x = Instance.new("Sound", larm)
  500. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  501. x.Pitch = ptez[math.random(1, #ptez)]
  502. x.Volume = 1
  503. x1 = Instance.new("Sound", larm)
  504. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  505. x1.Pitch = ptez[math.random(1, #ptez)]
  506. x1.Volume = 1
  507. x:Play()
  508. x1:Play()
  509. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  510. if v:FindFirstChild("Humanoid") then
  511. v.Humanoid.Health = 0
  512. end
  513. end
  514. coroutine.resume(coroutine.create(function()
  515.  
  516. for i = 0, 0.62, 0.13 do
  517. fat.Event:wait()
  518. part.CFrame = part.CFrame
  519. part.Transparency = i
  520. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  521. part2.CFrame = part2.CFrame
  522. part2.Transparency = i
  523. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  524. end
  525. part.Parent = nil
  526. part2.Parent = nil
  527. x:Destroy()
  528. end
  529. ))
  530. end
  531.  
  532. wPart = function(x, y, z, color, tr, cc, an, parent)
  533.  
  534. local wp = Instance.new("WedgePart", parent or Weapon)
  535. wp.formFactor = "Custom"
  536. wp.Size = Vector3.new(x, y, z)
  537. wp.BrickColor = BrickColor.new(color)
  538. wp.CanCollide = cc
  539. wp.Transparency = tr
  540. wp.Anchored = an
  541. wp.TopSurface = 0
  542. return wp
  543. end
  544.  
  545. Mesh = function(par, num, x, y, z)
  546.  
  547. local msh = _
  548. if num == 1 then
  549. msh = Instance.new("CylinderMesh", par)
  550. else
  551. if num == 2 then
  552. msh = Instance.new("SpecialMesh", par)
  553. msh.MeshType = 3
  554. else
  555. if num == 3 then
  556. msh = Instance.new("BlockMesh", par)
  557. else
  558. if num == 4 then
  559. msh = Instance.new("SpecialMesh", par)
  560. msh.MeshType = "Torso"
  561. else
  562. if type(num) == "string" then
  563. msh = Instance.new("SpecialMesh", par)
  564. msh.MeshId = num
  565. end
  566. end
  567. end
  568. end
  569. end
  570. msh.Scale = Vector3.new(x, y, z)
  571. return msh
  572. end
  573.  
  574. local CFrameFromTopBack = function(at, top, back)
  575.  
  576. local right = top:Cross(back)
  577. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  578. end
  579.  
  580. Triangle = function(a, b, c)
  581.  
  582. local edg1 = c - a:Dot(b - a.unit)
  583. local edg2 = a - b:Dot(c - b.unit)
  584. local edg3 = b - c:Dot(a - c.unit)
  585. if edg1 <= b - a.magnitude and edg1 >= 0 then
  586. a = a
  587. else
  588. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  589.  
  590. if edg2 <= c - b.magnitude and edg2 >= 0 then
  591. a = b
  592. else
  593. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  594.  
  595. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  596.  
  597. if edg3 <= a - c.magnitude and edg3 >= 0 then
  598. a = c
  599. else
  600. print("unreachable")
  601. end
  602. end
  603. end
  604. local len1 = c - a:Dot(b - a.unit)
  605. local len2 = b - a.magnitude - len1
  606. local width = a + b - a.unit * len1 - c.magnitude
  607. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  608. local list = {}
  609. if len1 > 0.01 then
  610. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  611. do
  612. local sz = Vector3.new(0.2, width, len1)
  613. w1.Size = sz
  614. local sp = Mesh(w1, 2, 0, 0, 0)
  615. sp.MeshType = "Wedge"
  616. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  617. w1:BreakJoints()
  618. w1.Anchored = true
  619. w1.Transparency = 0.7
  620. Spawn(function()
  621.  
  622. for i = 0, 1, 0.1 do
  623. fat.Event:wait()
  624. w1.Transparency = w1.Transparency + 0.03
  625. end
  626. end
  627. )
  628. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  629. table.insert(list, w1)
  630. end
  631. end
  632. do
  633. if len2 > 0.01 then
  634. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  635. local sz = Vector3.new(0.2, width, len2)
  636. w2.Size = sz
  637. local sp = Mesh(w2, 2, 0, 0, 0)
  638. sp.MeshType = "Wedge"
  639. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  640. w2:BreakJoints()
  641. w2.Anchored = true
  642. w2.Transparency = 0.7
  643. Spawn(function()
  644.  
  645. for i = 0, 1, 0.1 do
  646. fat.Event:wait()
  647. w2.Transparency = w2.Transparency + 0.03
  648. end
  649. end
  650. )
  651. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  652. table.insert(list, w2)
  653. end
  654. do
  655. return unpack(list)
  656. end
  657. end
  658. end
  659.  
  660. trail = function(p, t, h)
  661.  
  662. Spawn(function()
  663.  
  664. local blcf = p.CFrame
  665. local scfr = blcf
  666. for i = 1, t do
  667. local blcf = p.CFrame
  668. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  669. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  670. if a then
  671. game.Debris:AddItem(a, 1)
  672. end
  673. if b then
  674. game.Debris:AddItem(b, 1)
  675. end
  676. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  677. if a then
  678. game.Debris:AddItem(a, 1)
  679. end
  680. if b then
  681. game.Debris:AddItem(b, 1)
  682. end
  683. scfr = blcf
  684. else
  685. do
  686. do
  687. if not scfr then
  688. scfr = blcf
  689. end
  690. fat.Event:wait()
  691. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  692.  
  693. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  694.  
  695. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  696.  
  697. end
  698. end
  699. end
  700. end
  701. scfr = nil
  702. end
  703. )
  704. end
  705.  
  706. rarm.Touched:connect(function(ht)
  707.  
  708. hit = ht.Parent
  709. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  710. Debounces.RPunched = true
  711. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  712. if Debounces.ks == true then
  713. z = Instance.new("Sound", hed)
  714. z.SoundId = "rbxassetid://169380525"
  715. z.Pitch = ptz[math.random(1, #ptz)]
  716. z.Volume = 1
  717. z:Play()
  718. end
  719. wait(0.4)
  720. Debounces.RPunched = false
  721. end
  722. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  723. Debounces.RPunched = true
  724. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  725. if Debounces.ks == true then
  726. z = Instance.new("Sound", hed)
  727. z.SoundId = "rbxassetid://169380525"
  728. z.Pitch = ptz[math.random(1, #ptz)]
  729. z.Volume = 1
  730. z:Play()
  731. end
  732. wait(0.4)
  733. Debounces.RPunched = false
  734. end
  735. end
  736. )
  737. larm.Touched:connect(function(ht)
  738.  
  739. hit = ht.Parent
  740. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  741. Debounces.LPunched = true
  742. hit:FindFirstChild("Humanoid").Health = 0
  743. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  744. if Debounces.ks2 == true then
  745. z = Instance.new("Sound", hed)
  746. z.SoundId = "rbxassetid://169380525"
  747. z.Pitch = ptz[math.random(1, #ptz)]
  748. z.Volume = 1
  749. z:Play()
  750. end
  751. wait(0.4)
  752. Debounces.LPunched = false
  753. end
  754. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  755. Debounces.LPunched = true
  756. hit.Parent:FindFirstChild("Humanoid").Health = 0
  757. if Debounces.ks2 == true then
  758. z = Instance.new("Sound", hed)
  759. z.SoundId = "rbxassetid://169380525"
  760. z.Pitch = ptz[math.random(1, #ptz)]
  761. z.Volume = 1
  762. z:Play()
  763. end
  764. wait(0.4)
  765. Debounces.LPunched = false
  766. end
  767. end
  768. )
  769. local acos = math.acos
  770. local sqrt = math.sqrt
  771. local Vec3 = Vector3.new
  772. local fromAxisAngle = CFrame.fromAxisAngle
  773. local toAxisAngle = function(CFr)
  774.  
  775. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  776. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  777. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  778. if A ~= 0 or not 1e-05 then
  779. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  780. if B ~= 0 or not 1e-05 then
  781. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  782. if C ~= 0 or not 1e-05 then
  783. local x = (R21 - R12) / sqrt(A)
  784. local y = (R02 - R20) / sqrt(B)
  785. local z = (R10 - R01) / sqrt(C)
  786. return Vec3(x, y, z), Angle
  787. end
  788. end
  789. end
  790. end
  791.  
  792. ApplyTrig = function(Num, Func)
  793.  
  794. local Min, Max = Func(0), Func(1)
  795. local i = Func(Num)
  796. return (i - Min) / (Max - Min)
  797. end
  798.  
  799. LerpCFrame = function(CFrame1, CFrame2, Num)
  800.  
  801. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  802. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  803. end
  804.  
  805. Crater = function(Torso, Radius)
  806.  
  807. Spawn(function()
  808.  
  809. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  810. local Ignore = {}
  811. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  812. if v.Character ~= nil then
  813. Ignore[#Ignore + 1] = v.Character
  814. end
  815. end
  816. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  817. if Hit == nil then
  818. return
  819. end
  820. local Parts = {}
  821. for i = 1, 360, 10 do
  822. local P = Instance.new("Part", Torso.Parent)
  823. P.Anchored = true
  824. P.FormFactor = "Custom"
  825. P.BrickColor = Hit.BrickColor
  826. P.Material = Hit.Material
  827. P.TopSurface = "Smooth"
  828. P.BottomSurface = "Smooth"
  829. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  830. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  831. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  832. if math.random(0, 5) == 0 then
  833. local P = Instance.new("Part", Torso.Parent)
  834. P.Anchored = true
  835. P.FormFactor = "Custom"
  836. P.BrickColor = Hit.BrickColor
  837. P.Material = Hit.Material
  838. P.TopSurface = "Smooth"
  839. P.BottomSurface = "Smooth"
  840. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  841. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  842. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  843. end
  844. end
  845. for i = 0, 1, 0.05 do
  846. for i2,v in pairs(Parts) do
  847. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  848. end
  849. wait(0.02)
  850. end
  851. for i,v in pairs(Parts) do
  852. if v[1].Size.X > 2.1 then
  853. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  854. end
  855. v[1].Anchored = false
  856. end
  857. for i = 0, 1, 0.05 do
  858. for i2,v in pairs(Parts) do
  859. v[1].Transparency = i
  860. if i == 1 then
  861. v[1]:Destroy()
  862. else
  863. if i >= 0.25 then
  864. v[1].CanCollide = false
  865. end
  866. end
  867. end
  868. wait(0.02)
  869. end
  870. Parts = nil
  871. end
  872. )
  873. end
  874.  
  875. --------------------------------------------------
  876. function Dmg()
  877. local partofdeath = hitb
  878. local function CreateRegion3FromLocAndSize(Position, Size)
  879. local SizeOffset = Size/2
  880. local Point1 = Position - SizeOffset
  881. local Point2 = Position + SizeOffset
  882. return Region3.new(Point1, Point2)
  883. end
  884. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  885. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  886. Spawn(function()
  887. if Debounces.Slashing == true and Debounces.Slashed == false then
  888. Debounces.Slashed = true
  889. ypcall(function()
  890. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  891. humanoid.Health = 0
  892. end)
  893. wait(.4)
  894. Debounces.Slashed = false
  895. end
  896. end)
  897. end
  898. end
  899.  
  900. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  901. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  902.  
  903. mouse.KeyDown:connect(function(key)
  904. if key == "q" then
  905. if Debounces.CanAttack == true then
  906. Debounces.CanAttack = false
  907. Debounces.on = true
  908. Debounces.NoIdl = true
  909. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  910. for i = 1, 25 do
  911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  917. if Debounces.on == false then break end
  918. rs:wait()
  919. end
  920. Spawn(function()
  921. local Parts = {}
  922. for Y = 1,1 do
  923. local P = Instance.new("Part",char)
  924. P.Anchored = true
  925. P.FormFactor = "Custom"
  926. P.CanCollide = false
  927. P.Size = Vector3.new(20,20,999)
  928. P.TopSurface = "SmoothNoOutlines"
  929. P.BottomSurface = "SmoothNoOutlines"
  930. P.Transparency = 0.5
  931. P.Material = "Neon"
  932. P.BrickColor = BrickColor.new("Really black")
  933. P.Name = tostring(Y)
  934. local Emitter = Instance.new("ParticleEmitter", P)
  935. local color1 = Color3.new(1, 0, 0)
  936. local color2 = Color3.new(0, 0, 0)
  937. Emitter.Color = ColorSequence.new(color1, color2)
  938. Emitter.Size = NumberSequence.new(20)
  939. Emitter.Texture = "rbxassetid://243098098"
  940. Emitter.Lifetime = NumberRange.new(1)
  941. Emitter.Rate = 1000
  942. Emitter.Rotation = NumberRange.new(720)
  943. Emitter.RotSpeed = NumberRange.new(140)
  944. Emitter.Speed = NumberRange.new(100)
  945. Emitter.VelocitySpread = 360
  946. local Emitter = Instance.new("ParticleEmitter", P)
  947. local color1 = Color3.new(1, 0, 0)
  948. local color2 = Color3.new(0, 0, 0)
  949. Emitter.Color = ColorSequence.new(color1, color2)
  950. Emitter.Size = NumberSequence.new(20)
  951. Emitter.Texture = "rbxassetid://243098098"
  952. Emitter.Lifetime = NumberRange.new(1)
  953. Emitter.Rate = 1000
  954. Emitter.Rotation = NumberRange.new(720)
  955. Emitter.RotSpeed = NumberRange.new(140)
  956. Emitter.Speed = NumberRange.new(100)
  957. Emitter.VelocitySpread = 360
  958. local Emitter = Instance.new("ParticleEmitter", P)
  959. local color1 = Color3.new(1, 0, 0)
  960. local color2 = Color3.new(0, 0, 0)
  961. Emitter.Color = ColorSequence.new(color1, color2)
  962. Emitter.Size = NumberSequence.new(20)
  963. Emitter.Texture = "rbxassetid://243098098"
  964. Emitter.Lifetime = NumberRange.new(1)
  965. Emitter.Rate = 1000
  966. Emitter.Rotation = NumberRange.new(720)
  967. Emitter.RotSpeed = NumberRange.new(140)
  968. Emitter.Speed = NumberRange.new(100)
  969. Emitter.VelocitySpread = 360
  970. local i = (Y+5)/(10)
  971. i = 0-math.cos(math.pi*i-(math.pi/10))
  972. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  973. --[[P.Touched:connect(function(ht)
  974. local hit = ht.Parent
  975. if hit:FindFirstChild("Humanoid") then
  976. hit.Humanoid:TakeDamage(math.random(20,50))
  977. end
  978. end)]]--
  979. s = Instance.new("Sound",P)
  980. s.SoundId = "rbxassetid://228343271"
  981. s.Volume = 1
  982. s.Pitch = 0.9
  983. s:Play()
  984. sa = Instance.new("Sound",P)
  985. sa.SoundId = "rbxassetid://419447292"
  986. sa.Volume = 1
  987. sa.Pitch = 1
  988. sa:Play()
  989. P.Touched:connect(function(ht)
  990. hit = ht.Parent
  991. if ht and hit:IsA("Model") then
  992. if hit:FindFirstChild("Humanoid") then
  993. if hit.Name ~= p.Name then
  994. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  995. Debounces.Slashed = true]]--
  996. hit:FindFirstChild("Humanoid").Health = -1
  997. hit:FindFirstChild("Humanoid").PlatformStand = true
  998. wait()
  999. --Debounces.Slashed = false
  1000. --end
  1001. end
  1002. end
  1003. elseif ht and hit:IsA("Hat") then
  1004. if hit.Parent.Name ~= p.Name then
  1005. if hit.Parent:FindFirstChild("Humanoid") then
  1006. if Debounces.Slashing == true and Debounces.Slashed == false then
  1007. Debounces.Slashed = true
  1008. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1009. hit:FindFirstChild("Humanoid").PlatformStand = true
  1010. wait()
  1011. Debounces.Slashed = false
  1012. end
  1013. end
  1014. end
  1015. end
  1016. end)
  1017. Parts[#Parts+1] = P
  1018. end
  1019. local BREAKIT = false
  1020. local CParts = {}
  1021. local Rocks = {}
  1022. local LastPos = nil
  1023. for i = 1,100 do
  1024. for i2,v in pairs(Parts) do
  1025. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1026. local cf = v.CFrame
  1027. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1028. v.CFrame = cf
  1029. v.Transparency = v.Transparency+0.01
  1030. if v.Transparency >= 0.975 then BREAKIT = true end
  1031. if v.Name == "0" then
  1032. local Ignore = {}
  1033. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1034. if v.Character ~= nil then
  1035. Ignore[#Ignore+1] = v.Character
  1036. end
  1037. end
  1038. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1039. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1040. if Hit ~= nil then
  1041. if #Rocks == 1 then
  1042. for i = 1,5 do
  1043. local P = Instance.new("Part",char)
  1044. Rocks[#Rocks+1] = P
  1045. P.Anchored = true
  1046. P.FormFactor = "Custom"
  1047. P.BrickColor = BrickColor.new("Dark red")
  1048. P.Material = "Grass"
  1049. P.Transparency = 0
  1050. P.TopSurface = "Smooth"
  1051. P.BottomSurface = "Smooth"
  1052. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1053. end
  1054. end
  1055. for i,P in pairs(Rocks) do
  1056. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1057. end
  1058. local P = Instance.new("Part",char)
  1059. CParts[#CParts+1] = {P,tick()}
  1060. P.Anchored = true
  1061. P.FormFactor = "Custom"
  1062. P.BrickColor = BrickColor.new("Dark red")
  1063. P.Material = "Grass"
  1064. P.Transparency = 0
  1065. P.TopSurface = "Smooth"
  1066. P.BottomSurface = "Smooth"
  1067. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1068. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1069. Pos = Pos.p
  1070. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1071. local P = P:Clone()
  1072. CParts[#CParts+1] = {P,tick()}
  1073. P.Parent = char
  1074. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1075. Pos = Pos.p
  1076. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1077. if LastPos ~= nil then
  1078. local P = P:Clone()
  1079. CParts[#CParts+1] = {P,tick()}
  1080. P.Parent = char
  1081. P.BrickColor = BrickColor.new("Dark red")
  1082. P.Material = "Grass"
  1083. P.Transparency = 0
  1084. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1085. Pos = Pos.p
  1086. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1087. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1088. --P.Velocity = Vector3.new(0,-1000,0)
  1089. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1090. end
  1091. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1092. end
  1093. end
  1094. end
  1095. if BREAKIT then break end
  1096. wait()
  1097. end
  1098. for i,v in pairs(Rocks) do
  1099. CParts[#CParts+1] = {v,tick()}
  1100. end
  1101. for i,v in pairs(Parts) do
  1102. v:Destroy()
  1103. end
  1104. Parts = nil
  1105. while true do
  1106. local t = tick()
  1107. local p = nil
  1108. for i,v in pairs(CParts) do
  1109. if t-v[2] > 4 then
  1110. v[1].Transparency = v[1].Transparency+0.05
  1111. if v[1].Transparency >= 1 then
  1112. v[1]:Destroy()
  1113. CParts[i] = nil
  1114. end
  1115. end
  1116. p = v
  1117. end
  1118. if p == nil then break end
  1119. wait()
  1120. end
  1121. for i,v in pairs(CParts) do
  1122. v:Destroy()
  1123. end
  1124. CParts = {}
  1125. end)
  1126. for i = 1, 20 do
  1127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1133. if Debounces.on == false then break end
  1134. rs:wait()
  1135. end
  1136. if Debounces.CanAttack == false then
  1137. Debounces.CanAttack = true
  1138. Debounces.on = false
  1139. Debounces.NoIdl = false
  1140. end
  1141. end
  1142. end
  1143. end)
  1144. mouse.KeyDown:connect(function(key)
  1145. if key == "e" then
  1146. if Debounces.CanAttack == true then
  1147. Debounces.CanAttack = false
  1148. Debounces.on = true
  1149. Debounces.NoIdl = true
  1150. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1151. z = Instance.new("Sound", rarm)
  1152. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1153. z.Volume = 1.25
  1154. z.Pitch = pt[math.random(1,#pt)]
  1155. z.Looped = false
  1156. z:Play()
  1157. Debounces.RPunch = true
  1158. Debounces.LPunch = true
  1159. Debounces.ks = true
  1160. Debounces.ks2 = true
  1161. for i = 1, 1 do
  1162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1168. if Debounces.on == false then break end
  1169. wait()
  1170. end
  1171. z2 = Instance.new("Sound", larm)
  1172. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1173. z2.Volume = 1.25
  1174. z2.Pitch = pt[math.random(1,#pt)]
  1175. z2.Looped = false
  1176. z2:Play()
  1177. for i = 1, 1 do
  1178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1184. if Debounces.on == false then break end
  1185. wait()
  1186. end
  1187. z3 = Instance.new("Sound", rarm)
  1188. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1189. z3.Volume = 1.25
  1190. z3.Pitch = pt[math.random(1,#pt)]
  1191. z3.Looped = false
  1192. z3:Play()
  1193. for i = 1, 1 do
  1194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1200. if Debounces.on == false then break end
  1201. wait()
  1202. end
  1203. z4 = Instance.new("Sound", larm)
  1204. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1205. z4.Volume = 1.25
  1206. z4.Pitch = pt[math.random(1,#pt)]
  1207. z4.Looped = false
  1208. z4:Play()
  1209. for i = 1, 1 do
  1210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1216. if Debounces.on == false then break end
  1217. wait()
  1218. end
  1219. z5 = Instance.new("Sound", rarm)
  1220. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1221. z5.Volume = 1.25
  1222. z5.Pitch = pt[math.random(1,#pt)]
  1223. z5.Looped = false
  1224. z5:Play()
  1225. for i = 1, 1 do
  1226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1232. if Debounces.on == false then break end
  1233. wait()
  1234. end
  1235. z6 = Instance.new("Sound", larm)
  1236. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1237. z6.Volume = 1.25
  1238. z6.Pitch = pt[math.random(1,#pt)]
  1239. z6.Looped = false
  1240. z6:Play()
  1241. for i = 1, 1 do
  1242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1248. if Debounces.on == false then break end
  1249. wait()
  1250. end
  1251. z7 = Instance.new("Sound", rarm)
  1252. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1253. z7.Volume = 1.25
  1254. z7.Pitch = pt[math.random(1,#pt)]
  1255. z7.Looped = false
  1256. z7:Play()
  1257. for i = 1, 1 do
  1258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1264. if Debounces.on == false then break end
  1265. wait()
  1266. end
  1267. z8 = Instance.new("Sound", larm)
  1268. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1269. z8.Volume = 1.25
  1270. z8.Pitch = pt[math.random(1,#pt)]
  1271. z8.Looped = false
  1272. z8:Play()
  1273. for i = 1, 1 do
  1274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1280. if Debounces.on == false then break end
  1281. wait()
  1282. end
  1283. z9 = Instance.new("Sound", rarm)
  1284. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1285. z9.Volume = 1.25
  1286. z9.Pitch = pt[math.random(1,#pt)]
  1287. z9.Looped = false
  1288. z9:Play()
  1289. for i = 1, 1 do
  1290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1296. if Debounces.on == false then break end
  1297. wait()
  1298. end
  1299. z10 = Instance.new("Sound", larm)
  1300. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1301. z10.Volume = 1.25
  1302. z10.Pitch = pt[math.random(1,#pt)]
  1303. z10.Looped = false
  1304. z10:Play()
  1305. for i = 1, 1 do
  1306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1312. if Debounces.on == false then break end
  1313. wait()
  1314. end
  1315. z11 = Instance.new("Sound", rarm)
  1316. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1317. z11.Volume = 1.25
  1318. z11.Pitch = pt[math.random(1,#pt)]
  1319. z11.Looped = false
  1320. z11:Play()
  1321. for i = 1, 1 do
  1322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1328. if Debounces.on == false then break end
  1329. wait()
  1330. end
  1331. z12 = Instance.new("Sound", larm)
  1332. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1333. z12.Volume = 1.25
  1334. z12.Pitch = pt[math.random(1,#pt)]
  1335. z12.Looped = false
  1336. z12:Play()
  1337. for i = 1, 1 do
  1338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1344. if Debounces.on == false then break end
  1345. wait()
  1346. end
  1347. z13 = Instance.new("Sound", rarm)
  1348. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1349. z13.Volume = 1.25
  1350. z13.Pitch = pt[math.random(1,#pt)]
  1351. z13.Looped = false
  1352. z13:Play()
  1353. for i = 1, 1 do
  1354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1360. if Debounces.on == false then break end
  1361. wait()
  1362. end
  1363. z14 = Instance.new("Sound", larm)
  1364. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1365. z14.Volume = 1.25
  1366. z14.Pitch = pt[math.random(1,#pt)]
  1367. z14.Looped = false
  1368. z14:Play()
  1369. for i = 1, 1 do
  1370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1376. if Debounces.on == false then break end
  1377. wait()
  1378. end
  1379. z15 = Instance.new("Sound", rarm)
  1380. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1381. z15.Volume = 1.25
  1382. z15.Pitch = pt[math.random(1,#pt)]
  1383. z15.Looped = false
  1384. z15:Play()
  1385. for i = 1, 1 do
  1386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1392. if Debounces.on == false then break end
  1393. wait()
  1394. end
  1395. z16 = Instance.new("Sound", larm)
  1396. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1397. z16.Volume = 1.25
  1398. z16.Pitch = pt[math.random(1,#pt)]
  1399. z16.Looped = false
  1400. z16:Play()
  1401. for i = 1, 1 do
  1402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1408. if Debounces.on == false then break end
  1409. wait()
  1410. end
  1411. z17 = Instance.new("Sound", rarm)
  1412. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1413. z17.Volume = 1.25
  1414. z17.Pitch = pt[math.random(1,#pt)]
  1415. z17.Looped = false
  1416. z17:Play()
  1417. for i = 1, 1 do
  1418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1424. if Debounces.on == false then break end
  1425. wait()
  1426. end
  1427. z18 = Instance.new("Sound", larm)
  1428. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1429. z18.Volume = 1.25
  1430. z18.Pitch = pt[math.random(1,#pt)]
  1431. z18.Looped = false
  1432. z18:Play()
  1433. for i = 1, 1 do
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1440. if Debounces.on == false then break end
  1441. wait()
  1442. end
  1443. z19 = Instance.new("Sound", rarm)
  1444. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1445. z19.Volume = 1.25
  1446. z19.Pitch = pt[math.random(1,#pt)]
  1447. z19.Looped = false
  1448. z19:Play()
  1449. for i = 1, 1 do
  1450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1456. if Debounces.on == false then break end
  1457. wait()
  1458. end
  1459. z20 = Instance.new("Sound", larm)
  1460. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1461. z20.Volume = 1.25
  1462. z20.Pitch = pt[math.random(1,#pt)]
  1463. z20.Looped = false
  1464. z20:Play()
  1465. for i = 1, 1 do
  1466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1472. if Debounces.on == false then break end
  1473. wait()
  1474. end
  1475. z:Destroy()
  1476. z2:Destroy()
  1477. z3:Destroy()
  1478. z4:Destroy()
  1479. z5:Destroy()
  1480. z6:Destroy()
  1481. z7:Destroy()
  1482. z8:Destroy()
  1483. z9:Destroy()
  1484. z10:Destroy()
  1485. z11:Destroy()
  1486. z12:Destroy()
  1487. z13:Destroy()
  1488. z14:Destroy()
  1489. z15:Destroy()
  1490. z16:Destroy()
  1491. z17:Destroy()
  1492. z18:Destroy()
  1493. z19:Destroy()
  1494. z20:Destroy()
  1495. Debounces.LPunch = false
  1496. Debounces.RPunch = false
  1497. Debounces.ks = false
  1498. Debounces.ks2 = false
  1499. if Debounces.CanAttack == false then
  1500. Debounces.CanAttack = true
  1501. Debounces.on = false
  1502. Debounces.NoIdl = false
  1503. end
  1504. end
  1505. end
  1506. end)
  1507. mouse.KeyDown:connect(function(key)
  1508.  
  1509. if string.byte(key) == 52 then
  1510. Swing = 2
  1511. char.Humanoid.WalkSpeed = 28
  1512. end
  1513. end
  1514. )
  1515. mouse.KeyUp:connect(function(key)
  1516.  
  1517. if string.byte(key) == 52 then
  1518. Swing = 1
  1519. char.Humanoid.WalkSpeed = 16
  1520. end
  1521. end
  1522. )
  1523. jump = false
  1524. rs:connect(function()
  1525.  
  1526. if char.Humanoid.Jump == true then
  1527. jump = true
  1528. else
  1529. jump = false
  1530. end
  1531. char.Humanoid.FreeFalling:connect(function(f)
  1532.  
  1533. if f then
  1534. ffing = true
  1535. else
  1536. ffing = false
  1537. end
  1538. end
  1539. )
  1540. sine = sine + change
  1541. if jump == true then
  1542. animpose = "Jumping"
  1543. else
  1544. if ffing == true then
  1545. animpose = "Freefalling"
  1546. else
  1547. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1548. animpose = "Idle"
  1549. else
  1550. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1551. animpose = "Walking"
  1552. else
  1553. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1554. animpose = "Running"
  1555. end
  1556. end
  1557. end
  1558. end
  1559. end
  1560. RightLeg = CFrame.new(0.5, -1, 0)
  1561. LeftLeg = CFrame.new(-0.5, -1, 0)
  1562. lefth = (torso.CFrame*LeftLeg)
  1563. righth = (torso.CFrame*RightLeg)
  1564.  
  1565. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1566.  
  1567. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1568.  
  1569. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1570. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1571. if animpose ~= lastanimpose then
  1572. sine = 0
  1573. if Debounces.NoIdl == false then
  1574. if stanceToggle == "Idle1" then
  1575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1581. else
  1582. if stanceToggle == "Idle2" then
  1583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1589. end
  1590. end
  1591. fat.Event:wait()
  1592. end
  1593. end
  1594. lastanimpose = animpose
  1595. if Debounces.NoIdl == false then
  1596. if animpose == "Idle" then
  1597. change = 0.2
  1598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1601. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1605. else
  1606. if animpose == "Walking" then
  1607. change = 0.5
  1608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1609. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1611. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1613. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1615. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1616. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1617. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1618. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1619. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1620. else
  1621. if animpose == "Running" then
  1622. change = 1.1
  1623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1624. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1626. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1628. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1630. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1632. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1634. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1635. else
  1636. if animpose == "Jumping" then
  1637. change = 1
  1638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1639. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1641. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1644. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1646. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1648. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1649. else
  1650. if animpose == "Freefalling" then
  1651. change = 1
  1652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1653. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1655. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1658. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1660. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1662. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1663. end
  1664. end
  1665. end
  1666. end
  1667. end
  1668. end
  1669. end
  1670. )
  1671. while true do wait()
  1672. hum.MaxHealth = 1e+173
  1673. wait(0.5)
  1674. hum.Health = 1e+173
  1675. end
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