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micheal v glitcher REMASTERED!

Mar 19th, 2019
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  1. --TODO: add comments or something idk
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player = owner
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63.  
  64. local Char = Player.Character
  65. local Event = Char:WaitForChild("UserInput_Event")
  66.  
  67. local UIS = game:GetService("UserInputService")
  68.  
  69. local input = function(io,a)
  70. if a then return end
  71. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  72. Event:FireServer(io)
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local Changed = false
  77. local Mouse = Player:GetMouse()
  78. local h,t = Mouse.Hit,Mouse.Target
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  82. h,t=Mouse.Hit,Mouse.Target
  83. end
  84. end
  85. ]==],Player.Character)
  86. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89.  
  90. wait(0.5)
  91.  
  92. warn([[SG AWAKEN Loaded.
  93. The super switcher.
  94. Velnorum is one of the first wielders.
  95.  
  96. Created, Reworked by NoobyGames12 and converted by Helkern
  97. ]])
  98.  
  99.  
  100. ------------- ORIGINAL WIELDER OC: Velnorum
  101. print([[Icons:
  102. ! = New
  103. ? = Spoilers
  104. * = Exclusivity
  105. C = Changes
  106.  
  107. ]])
  108. warn([[V 4.1 Update Log:
  109. !C? - Mostly about 7-9 main modes added.
  110. ! - Non-canon [N] modes are added from few modes:
  111. > Mayhem: NANO
  112. > Purity: BRIGHTNESS
  113. > Chaos: CRAZED
  114. > Divinity: FALLEN
  115. > Destiny: OMEGA
  116. ! - Added back CALAMITY and INFESTATION.
  117. C - Two main click attacks changed.
  118. !C - Moves are added back, with severe change and difference.
  119. C - Some modes got renamed because fat filter
  120. C - Toned down the effects to be compatible with fe without strong lag.]])
  121. --- its obs smooth af do not touch
  122. ---- Sources and functions might be taken from others
  123. if game.PlaceId == 843468296 then
  124. error("This script has been banned. You cannot use it here. Please use Place 2.")
  125. end
  126. plr = owner
  127. char = plr.Character
  128. hum = char.Humanoid
  129. local cam = game.Workspace.CurrentCamera
  130. Camera = cam
  131. local CamInterrupt = false
  132. local TwoD = false
  133. local TargetInfo = {nil, nil}
  134. local Alpha = .3
  135. cam.CameraType = "Custom"
  136. t = char.Torso
  137. h = char.Head
  138. ra = char["Right Arm"]
  139. la = char["Left Arm"]
  140. rl = char["Right Leg"]
  141. ll = char["Left Leg"]
  142. tors = char.Torso
  143. lleg = char["Left Leg"]
  144. root = char.HumanoidRootPart
  145. hed = char.Head
  146. rleg = char["Right Leg"]
  147. rarm = char["Right Arm"]
  148. larm = char["Left Arm"]
  149. radian = math.rad
  150. random = math.random
  151. Vec3 = Vector3.new
  152. Inst = Instance.new
  153. cFrame = CFrame.new
  154. Euler = CFrame.fromEulerAnglesXYZ
  155. vt = Vector3.new
  156. bc = BrickColor.new
  157. br = BrickColor.random
  158. it = Instance.new
  159. cf = CFrame.new
  160.  
  161. local Booleans = {
  162. CamFollow = true,
  163. GyroUse = true
  164. }
  165.  
  166. function so(id, par, vol, pit)
  167. coroutine.resume(coroutine.create(function()
  168. local sou = Instance.new("Sound", par or workspace)
  169. sou.Volume = vol
  170. sou.Pitch = pit or 1
  171. sou.SoundId = id
  172. swait()
  173. sou:play()
  174. game:GetService("Debris"):AddItem(sou, 6)
  175. end))
  176. end
  177. function clerp(a, b, t)
  178. local qa = {
  179. QuaternionFromCFrame(a)
  180. }
  181. local qb = {
  182. QuaternionFromCFrame(b)
  183. }
  184. local ax, ay, az = a.x, a.y, a.z
  185. local bx, by, bz = b.x, b.y, b.z
  186. local _t = 1 - t
  187. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  188. end
  189.  
  190. function aclerp(startCF,endCF,alpha)
  191. return startCF:lerp(endCF, alpha)
  192. end
  193.  
  194. function lerp(object, newCFrame, alpha)
  195. return object:lerp(newCFrame, alpha)
  196. end
  197.  
  198. local Directer = Inst("BodyGyro", root)
  199. Directer.MaxTorque = Vec3(0, 0, 0)
  200. Directer.P = 600000
  201. local CPart = Inst("Part")
  202. CPart.Anchored = true
  203. CPart.CanCollide = false
  204. CPart.Locked = true
  205. CPart.Transparency = 1
  206.  
  207. local rainbowmode = false
  208. local chaosmode = false
  209.  
  210. local kan = Instance.new("Sound",char)
  211. kan.Volume = 1.25
  212. kan.TimePosition = 0
  213. kan.PlaybackSpeed = 1
  214. kan.Pitch = 1
  215. kan.SoundId = "rbxassetid://614032233"
  216. kan.Name = "wrecked"
  217. kan.Looped = true
  218. kan:Play()
  219.  
  220. local currentThemePlaying = kan.SoundId
  221. local currentPitch = kan.Pitch
  222. local currentVol = kan.Volume
  223. function newTheme(ID,timepos,pitch,vol)
  224. local kanz = kan
  225. --kanz:Stop()
  226. kanz.Volume = vol
  227. --kanz.TimePosition = timepos
  228. kanz.PlaybackSpeed = pitch
  229. kanz.Pitch = pitch
  230. kanz.SoundId = ID
  231. kanz.Name = "wrecked"
  232. kanz.Looped = true
  233. currentThemePlaying = kanz.SoundId
  234. currentVol = kanz.Volume
  235. currentPitch = kanz.Pitch
  236. --kanz:Play()
  237. --coroutine.resume(coroutine.create(function()
  238. --wait(0.05)
  239. --end))
  240. end
  241.  
  242.  
  243. function newThemeCust(ID,timepos,pitch,vol)
  244. local kanz = kan
  245. kanz:Stop()
  246. kanz.Volume = vol
  247. kanz.TimePosition = timepos
  248. kanz.PlaybackSpeed = pitch
  249. kanz.Pitch = pitch
  250. kanz.SoundId = ID
  251. kanz.Name = "wrecked"
  252. kanz.Looped = true
  253. currentThemePlaying = kanz.SoundId
  254. currentVol = kanz.Volume
  255. currentPitch = kanz.Pitch
  256. kanz:Play()
  257. coroutine.resume(coroutine.create(function()
  258. wait(0.05)
  259. end))
  260. end
  261.  
  262. local mutedtog = false
  263.  
  264. function IdolsWarn(text,represfont,color,color2)
  265. if disably ~= true then
  266. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  267. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  268. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  269. coroutine.resume(coroutine.create(function()
  270. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  271. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  272. end
  273. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  274. scrg.Name = "Spinny"
  275. local frm = Instance.new("Frame",scrg)
  276. frm.BackgroundTransparency = 0.25
  277. frm.BackgroundColor3 = color
  278. frm.BorderSizePixel = 0
  279. frm.Rotation = 45
  280. frm.Size = UDim2.new(3,0,0,100)
  281. frm.Position = UDim2.new(-4,0,0,0)
  282. local frm2 = frm:Clone()
  283. frm2.Parent = scrg
  284. frm2.BackgroundColor3 = color2
  285. frm2.Position = UDim2.new(-4.05,0,0,0)
  286. local imlb = Instance.new("ImageLabel",scrg)
  287. imlb.BackgroundTransparency = 1
  288. imlb.BackgroundColor3 = color
  289. imlb.Image = "rbxassetid://787198541"
  290. imlb.Size = UDim2.new(0,750,0,750)
  291. imlb.ImageColor3 = color2
  292. imlb.ImageTransparency = 0.25
  293. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  294. local imlb2 = imlb:Clone()
  295. imlb2.Image = "rbxassetid://197468643"
  296. imlb2.Size = UDim2.new(1,0,1,0)
  297. imlb2.ImageTransparency = 0
  298. imlb2.Position = UDim2.new(0,0,0,0)
  299. local imlb3 = imlb:Clone()
  300. imlb3.Image = "rbxassetid://787191999"
  301. imlb3.Size = UDim2.new(1,0,1,0)
  302. imlb3.ImageColor3 = color2
  303. imlb3.ImageTransparency = 0
  304. imlb3.Position = UDim2.new(0,0,0,0)
  305. local imlb4 = imlb:Clone()
  306. imlb4.Image = "rbxassetid://2092248396"
  307. imlb4.Size = UDim2.new(3,0,3,0)
  308. imlb3.ImageColor3 = color
  309. imlb4.ImageTransparency = 0
  310. imlb4.Position = UDim2.new(-1,0,-1,0)
  311. local imlb5 = imlb:Clone()
  312. imlb5.Image = "rbxassetid://2344870656"
  313. imlb5.Size = UDim2.new(10,0,10,0)
  314. imlb5.ImageColor3 = color2
  315. imlb5.ImageTransparency = 0
  316. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  317. imlb2.Parent = imlb
  318. imlb3.Parent = imlb
  319. imlb4.Parent = imlb
  320. imlb5.Parent = imlb
  321. local txtlb2 = Instance.new("TextLabel",imlb)
  322. coroutine.resume(coroutine.create(function()
  323. while true do
  324. swait()
  325. if Error == false then
  326. txtlb2.Text = text
  327. elseif Error == true then
  328. txtlb2.Text = est[math.random(1,17)]
  329. end
  330. end
  331. end))
  332. txtlb2.Font = represfont
  333. txtlb2.TextColor3 = color
  334. txtlb2.TextStrokeTransparency = 0
  335. txtlb2.BackgroundTransparency = 1
  336. txtlb2.TextStrokeColor3 = color2
  337. txtlb2.TextScaled = true
  338. txtlb2.Size = UDim2.new(1,0,1,0)
  339. txtlb2.Position = UDim2.new(0,0,0,0)
  340. local fvalen = 0.55
  341. local fval = -0.49
  342. coroutine.resume(coroutine.create(function()
  343. while true do
  344. swait()
  345. if rainbowmode == true then
  346. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  347. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  348. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  349. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  350. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  351. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  352. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  353. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  354. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  355. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  356. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  357. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  358. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  359. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  360. end
  361. end
  362. end))
  363. coroutine.resume(coroutine.create(function()
  364. while true do
  365. swait()
  366. if Error == true then
  367. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  368. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  369. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  370. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  371. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  372. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  373. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  374. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  375. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  376. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  377. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  378. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  379. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  380. text = est[math.random(1,17)]
  381. end
  382. end
  383. end))
  384. coroutine.resume(coroutine.create(function()
  385. while true do
  386. swait()
  387. if CRAZED == true then
  388. txtlb2.Rotation = math.random(-1,1)
  389. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  390. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  391. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  392. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  393. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  394. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  395. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  396. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  397. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  398. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  399. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  400. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  401. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  402. end
  403. end
  404. end))
  405. coroutine.resume(coroutine.create(function()
  406. while true do
  407. swait()
  408. if chaosmode == true then
  409. txtlb2.Rotation = math.random(-1,1)
  410. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  411. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  412. imlb.ImageColor3 = BrickColor.random().Color
  413. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  414. end
  415. end
  416. end))
  417. coroutine.resume(coroutine.create(function()
  418. while true do
  419. swait()
  420. if scrg.Parent ~= nil then
  421. fvalen = fvalen - 0.0001
  422. elseif scrg.Parent == nil then
  423. break
  424. end
  425. end
  426. end))
  427. local flol = -5
  428. local flil = 1.6
  429. coroutine.resume(coroutine.create(function()
  430. for i = 0, 49 do
  431. swait()
  432. flol = flol + 0.125
  433. flil = flil - 0.1
  434. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  435. frm.Rotation = frm.Rotation - 0.25
  436. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  437. frm2.Rotation = frm.Rotation + 0.325
  438. imlb3.Rotation = imlb3.Rotation - 10
  439. imlb2.Rotation = imlb.Rotation + 7.5
  440. imlb.Rotation = imlb.Rotation + 5
  441. if Error == false then
  442. txtlb2.Rotation = txtlb2.Rotation - 5.125
  443. elseif Error == true then
  444. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  445. end
  446. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  447. end
  448. for i = 0, 99 do
  449. swait()
  450. fval = fval + 0.05
  451. flol = flol + 0.005
  452. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  453. frm.Rotation = frm.Rotation - 0.075
  454. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  455. frm2.Rotation = frm2.Rotation + 0.125
  456. imlb3.Rotation = imlb3.Rotation - 2
  457. imlb2.Rotation = imlb.Rotation + 1.5
  458. imlb.Rotation = imlb.Rotation + 1
  459. if Error == false then
  460. txtlb2.Rotation = txtlb2.Rotation - 1.125
  461. elseif Error == true then
  462. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  463. end
  464. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  465. end
  466. local valinc = 0
  467. local vinc2 = 1
  468. for i = 0, 99 do
  469. swait()
  470. vinc2 = vinc2 + 0.25
  471. valinc = valinc + 0.0001
  472. flol = flol + valinc
  473. flil = flil + valinc
  474. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  475. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  476. imlb.Rotation = imlb.Rotation + 1*vinc2
  477. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  478. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  479. frm.Rotation = frm.Rotation + 0.1*vinc2
  480. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  481. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  482. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  483. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  484. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  485. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  486. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  487. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  488. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  489. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  490. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  491. end
  492. scrg:Destroy()
  493. end))
  494. end))
  495. end
  496. end
  497. end
  498.  
  499. local IDTECC = {"LETS BE SERIOUS","MICHEAL NEO","TRUE FORM","..."}
  500.  
  501. local OVMID = 1702473314
  502. local OVMPIT = 1
  503. local OVMVOL = 1
  504.  
  505. function warnedpeople(text,represfont,color,color2)
  506. if disably ~= true then
  507. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  508. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  509. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  510. coroutine.resume(coroutine.create(function()
  511. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  512. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  513. end
  514. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  515. scrg.Name = "Spinny"
  516. local frm = Instance.new("Frame",scrg)
  517. frm.BackgroundTransparency = 0.25
  518. frm.BackgroundColor3 = color
  519. frm.BorderSizePixel = 0
  520. frm.Rotation = 45
  521. frm.Size = UDim2.new(3,0,0,100)
  522. frm.Position = UDim2.new(-4,0,0,0)
  523. local frm2 = frm:Clone()
  524. frm2.Parent = scrg
  525. frm2.BackgroundColor3 = color2
  526. frm2.Position = UDim2.new(-4.05,0,0,0)
  527. local imlb = Instance.new("ImageLabel",scrg)
  528. imlb.BackgroundTransparency = 1
  529. imlb.BackgroundColor3 = Color3.new(0,0,0)
  530. imlb.Image = "rbxassetid://2344851144"
  531. imlb.Size = UDim2.new(0,750,0,750)
  532. imlb.ImageColor3 = color2
  533. imlb.ImageTransparency = 0.25
  534. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  535. local imlb2 = imlb:Clone()
  536. imlb2.Image = "rbxassetid://2076458450"
  537. imlb2.Size = UDim2.new(1,0,1,0)
  538. imlb2.ImageColor3 = color
  539. imlb2.ImageTransparency = 0
  540. imlb2.Position = UDim2.new(0,0,0,0)
  541. local imlb3 = imlb:Clone()
  542. imlb3.Image = "rbxassetid://2312119891"
  543. imlb3.Size = UDim2.new(1,0,1,0)
  544. imlb3.ImageColor3 = color2
  545. imlb3.ImageTransparency = 0
  546. imlb3.Position = UDim2.new(0,0,0,0)
  547. local imlb4 = imlb:Clone()
  548. imlb4.Image = "rbxassetid://2092248396"
  549. imlb4.Size = UDim2.new(3,0,3,0)
  550. imlb3.ImageColor3 = color
  551. imlb4.ImageTransparency = 0
  552. imlb4.Position = UDim2.new(-1,0,-1,0)
  553. local imlb5 = imlb:Clone()
  554. imlb5.Image = "rbxassetid://2344870656"
  555. imlb5.Size = UDim2.new(10,0,10,0)
  556. imlb5.ImageColor3 = color2
  557. imlb5.ImageTransparency = 0
  558. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  559. imlb2.Parent = imlb
  560. imlb3.Parent = imlb
  561. imlb4.Parent = imlb
  562. imlb5.Parent = imlb
  563. local txtlb2 = Instance.new("TextLabel",imlb)
  564. txtlb2.Text = text
  565. coroutine.resume(coroutine.create(function()
  566. while true do
  567. swait()
  568. if ASTRA == true then
  569. txtlb2.Text = est[math.random(1,5)]
  570. elseif dragon == true then
  571. txtlb2.Text = nobreak[math.random(1,3)]
  572. end
  573. end
  574. end))
  575. txtlb2.Font = represfont
  576. txtlb2.TextColor3 = color
  577. txtlb2.TextStrokeTransparency = 0
  578. txtlb2.BackgroundTransparency = 1
  579. txtlb2.TextStrokeColor3 = color2
  580. txtlb2.TextScaled = true
  581. txtlb2.Size = UDim2.new(1,0,1,0)
  582. txtlb2.Position = UDim2.new(0,0,0,0)
  583. local fvalen = 0.55
  584. local fval = -0.49
  585.  
  586. coroutine.resume(coroutine.create(function()
  587. while true do
  588. swait()
  589. if rainbowmode == true then
  590. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  591. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  592. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  593. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  594. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  595. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  596. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  597. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  598. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  599. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  600. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  601. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  602. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  603. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  604. end
  605. end
  606. end))
  607. coroutine.resume(coroutine.create(function()
  608. while true do
  609. swait()
  610. if Error == true then
  611. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  612. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  613. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  614. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  615. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  616. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  617. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  618. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  619. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  620. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  621. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  622. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  623. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  624. text = est[math.random(1,17)]
  625. end
  626. end
  627. end))
  628. coroutine.resume(coroutine.create(function()
  629. while true do
  630. swait()
  631. if CRAZED == true then
  632. txtlb2.Rotation = math.random(-1,1)
  633. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  634. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  635. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  636. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  637. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  638. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  639. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  640. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  641. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  642. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  643. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  644. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  645. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  646. end
  647. end
  648. end))
  649. coroutine.resume(coroutine.create(function()
  650. while true do
  651. swait()
  652. if chaosmode == true then
  653. txtlb2.Rotation = math.random(-1,1)
  654. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  655. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  656. imlb.ImageColor3 = BrickColor.random().Color
  657. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  658. end
  659. end
  660. end))
  661. coroutine.resume(coroutine.create(function()
  662. while true do
  663. swait()
  664. if scrg.Parent ~= nil then
  665. fvalen = fvalen - 0.0001
  666. elseif scrg.Parent == nil then
  667. break
  668. end
  669. end
  670. end))
  671. local flol = -5
  672. local flil = 1.6
  673. coroutine.resume(coroutine.create(function()
  674. for i = 0, 49 do
  675. swait()
  676. flol = flol + 0.125
  677. flil = flil - 0.1
  678. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  679. frm.Rotation = frm.Rotation - 0.25
  680. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  681. frm2.Rotation = frm.Rotation + 0.325
  682. imlb3.Rotation = imlb3.Rotation - 10
  683. imlb2.Rotation = imlb.Rotation + 7.5
  684. imlb.Rotation = imlb.Rotation + 5
  685. if Error == false then
  686. txtlb2.Rotation = txtlb2.Rotation - 5.125
  687. elseif Error == true then
  688. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  689. end
  690. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  691. end
  692. for i = 0, 99 do
  693. swait()
  694. fval = fval + 0.05
  695. flol = flol + 0.005
  696. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  697. frm.Rotation = frm.Rotation - 0.075
  698. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  699. frm2.Rotation = frm2.Rotation + 0.125
  700. imlb3.Rotation = imlb3.Rotation - 2
  701. imlb2.Rotation = imlb.Rotation + 1.5
  702. imlb.Rotation = imlb.Rotation + 1
  703. if Error == false then
  704. txtlb2.Rotation = txtlb2.Rotation - 1.125
  705. elseif Error == true then
  706. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  707. end
  708. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  709. end
  710. local valinc = 0
  711. local vinc2 = 1
  712. for i = 0, 99 do
  713. swait()
  714. vinc2 = vinc2 + 0.25
  715. valinc = valinc + 0.0001
  716. flol = flol + valinc
  717. flil = flil + valinc
  718. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  719. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  720. imlb.Rotation = imlb.Rotation + 1*vinc2
  721. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  722. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  723. frm.Rotation = frm.Rotation + 0.1*vinc2
  724. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  725. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  726. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  727. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  728. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  729. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  730. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  731. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  732. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  733. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  734. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  735. end
  736. scrg:Destroy()
  737. end))
  738. end))
  739. end
  740. end
  741. end
  742.  
  743. function warnedpeople2(text,represfont,color,color2)
  744. if disably ~= true then
  745. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  746. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  747. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  748. coroutine.resume(coroutine.create(function()
  749. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  750. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  751. end
  752. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  753. scrg.Name = "Spinny"
  754. local frm = Instance.new("Frame",scrg)
  755. frm.BackgroundTransparency = 0.25
  756. frm.BackgroundColor3 = color
  757. frm.BorderSizePixel = 0
  758. frm.Rotation = 45
  759. frm.Size = UDim2.new(3,0,0,100)
  760. frm.Position = UDim2.new(-4,0,0,0)
  761. local frm2 = frm:Clone()
  762. frm2.Parent = scrg
  763. frm2.BackgroundColor3 = color2
  764. frm2.Position = UDim2.new(-4.05,0,0,0)
  765. local imlb = Instance.new("ImageLabel",scrg)
  766. imlb.BackgroundTransparency = 1
  767. imlb.BackgroundColor3 = Color3.new(0,0,0)
  768. imlb.Image = "rbxassetid://787198541"
  769. imlb.Size = UDim2.new(0,750,0,750)
  770. imlb.ImageColor3 = color2
  771. imlb.ImageTransparency = 0.25
  772. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  773. local imlb2 = imlb:Clone()
  774. imlb2.Image = "rbxassetid://2076458450"
  775. imlb2.Size = UDim2.new(1,0,1,0)
  776. imlb2.ImageColor3 = color
  777. imlb2.ImageTransparency = 0
  778. imlb2.Position = UDim2.new(0,0,0,0)
  779. local imlb3 = imlb:Clone()
  780. imlb3.Image = "rbxassetid://787191999"
  781. imlb3.Size = UDim2.new(1,0,1,0)
  782. imlb3.ImageColor3 = color2
  783. imlb3.ImageTransparency = 0
  784. imlb3.Position = UDim2.new(0,0,0,0)
  785. local imlb4 = imlb:Clone()
  786. imlb4.Image = "rbxassetid://2092248396"
  787. imlb4.Size = UDim2.new(3,0,3,0)
  788. imlb3.ImageColor3 = color
  789. imlb4.ImageTransparency = 0
  790. imlb4.Position = UDim2.new(-1,0,-1,0)
  791. local imlb5 = imlb:Clone()
  792. imlb5.Image = "rbxassetid://2344870656"
  793. imlb5.Size = UDim2.new(10,0,10,0)
  794. imlb5.ImageColor3 = color2
  795. imlb5.ImageTransparency = 0
  796. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  797. imlb2.Parent = imlb
  798. imlb3.Parent = imlb
  799. imlb4.Parent = imlb
  800. imlb5.Parent = imlb
  801. local txtlb2 = Instance.new("TextLabel",imlb)
  802. txtlb2.Text = text
  803. coroutine.resume(coroutine.create(function()
  804. while true do
  805. swait()
  806. if ASTRA == true then
  807. txtlb2.Text = est[math.random(1,5)]
  808. elseif dragon == true then
  809. txtlb2.Text = nobreak[math.random(1,3)]
  810. end
  811. end
  812. end))
  813. txtlb2.Font = represfont
  814. txtlb2.TextColor3 = color
  815. txtlb2.TextStrokeTransparency = 0
  816. txtlb2.BackgroundTransparency = 1
  817. txtlb2.TextStrokeColor3 = color2
  818. txtlb2.TextScaled = true
  819. txtlb2.Size = UDim2.new(1,0,1,0)
  820. txtlb2.Position = UDim2.new(0,0,0,0)
  821. local fvalen = 0.55
  822. local fval = -0.49
  823.  
  824. coroutine.resume(coroutine.create(function()
  825. while true do
  826. swait()
  827. if rainbowmode == true then
  828. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  829. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  830. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  831. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  832. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  833. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  834. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  835. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  836. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  837. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  838. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  839. imgl2b.ImageColor3 = Color3.new(r/255,g/255,b/255)
  840. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  841. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  842. end
  843. end
  844. end))
  845. coroutine.resume(coroutine.create(function()
  846. while true do
  847. swait()
  848. if Error == true then
  849. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  850. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  851. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  852. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  853. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  854. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  855. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  856. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  857. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  858. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  859. imgl2b.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  860. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  861. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  862. text = est[math.random(1,17)]
  863. end
  864. end
  865. end))
  866. coroutine.resume(coroutine.create(function()
  867. while true do
  868. swait()
  869. if CRAZED == true then
  870. txtlb2.Rotation = math.random(-1,1)
  871. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  872. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  873. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  874. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  875. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  876. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  877. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  878. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  879. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  880. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  881. imgl2b.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  882. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  883. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  884. end
  885. end
  886. end))
  887. coroutine.resume(coroutine.create(function()
  888. while true do
  889. swait()
  890. if chaosmode == true then
  891. txtlb2.Rotation = math.random(-1,1)
  892. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  893. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  894. imlb.ImageColor3 = BrickColor.random().Color
  895. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  896. end
  897. end
  898. end))
  899. coroutine.resume(coroutine.create(function()
  900. while true do
  901. swait()
  902. if scrg.Parent ~= nil then
  903. fvalen = fvalen - 0.0001
  904. elseif scrg.Parent == nil then
  905. break
  906. end
  907. end
  908. end))
  909. local flol = -5
  910. local flil = 1.6
  911. coroutine.resume(coroutine.create(function()
  912. for i = 0, 49 do
  913. swait()
  914. flol = flol + 0.125
  915. flil = flil - 0.1
  916. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  917. frm.Rotation = frm.Rotation - 0.25
  918. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  919. frm2.Rotation = frm.Rotation + 0.325
  920. imlb3.Rotation = imlb3.Rotation - 10
  921. imlb2.Rotation = imlb.Rotation + 7.5
  922. imlb.Rotation = imlb.Rotation + 5
  923. if Error == false then
  924. txtlb2.Rotation = txtlb2.Rotation - 5.125
  925. elseif Error == true then
  926. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  927. end
  928. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  929. end
  930. for i = 0, 99 do
  931. swait()
  932. fval = fval + 0.05
  933. flol = flol + 0.005
  934. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  935. frm.Rotation = frm.Rotation - 0.075
  936. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  937. frm2.Rotation = frm2.Rotation + 0.125
  938. imlb3.Rotation = imlb3.Rotation - 2
  939. imlb2.Rotation = imlb.Rotation + 1.5
  940. imlb.Rotation = imlb.Rotation + 1
  941. if Error == false then
  942. txtlb2.Rotation = txtlb2.Rotation - 1.125
  943. elseif Error == true then
  944. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  945. end
  946. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  947. end
  948. local valinc = 0
  949. local vinc2 = 1
  950. for i = 0, 99 do
  951. swait()
  952. vinc2 = vinc2 + 0.25
  953. valinc = valinc + 0.0001
  954. flol = flol + valinc
  955. flil = flil + valinc
  956. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  957. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  958. imlb.Rotation = imlb.Rotation + 1*vinc2
  959. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  960. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  961. frm.Rotation = frm.Rotation + 0.1*vinc2
  962. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  963. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  964. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  965. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  966. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  967. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  968. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  969. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  970. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  971. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  972. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  973. end
  974. scrg:Destroy()
  975. end))
  976. end))
  977. end
  978. end
  979. end
  980.  
  981. function CameraEnshaking(Length,Intensity)
  982. coroutine.resume(coroutine.create(function()
  983. local intensity = 1*Intensity
  984. local rotM = 0.01*Intensity
  985. for i = 0, Length, 0.1 do
  986. swait()
  987. intensity = intensity - 0.05*Intensity/Length
  988. rotM = rotM - 0.0005*Intensity/Length
  989. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  990. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  991. end
  992. Humanoid.CameraOffset = Vec3(0, 0, 0)
  993. end))
  994. end
  995. CamShake=function(Part,Distan,Power,Times)
  996. local de=Part.Position
  997. for i,v in pairs(workspace:children()) do
  998. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  999. for _,c in pairs(v:children()) do
  1000. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  1001. local Noob=v.Humanoid
  1002. if Noob~=nil then
  1003. coroutine.resume(coroutine.create(function()
  1004. FV = Instance.new("BoolValue", Noob)
  1005. FV.Name = "CameraShake"
  1006. for ShakeNum=1,Times do
  1007. swait()
  1008. local ef=Power
  1009. if ef>=1 then
  1010. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  1011. else
  1012. ef=Power*10
  1013. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  1014. end
  1015. end
  1016. Humanoid.CameraOffset = Vector3.new(0,0,0)
  1017. FV:Destroy()
  1018. end))
  1019. CameraShake(Times, Power, Noob)
  1020. end
  1021. end
  1022. end
  1023. end
  1024. end
  1025. end
  1026.  
  1027. local toggleTag = true
  1028. local bilguit = Instance.new("BillboardGui", hed)
  1029. bilguit.Adornee = nil
  1030. bilguit.Name = "ModeName"
  1031. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  1032. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1033. local modet = Instance.new("TextLabel", bilguit)
  1034. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  1035. modet.FontSize = "Size8"
  1036. modet.TextScaled = true
  1037. modet.TextTransparency = 0
  1038. modet.BackgroundTransparency = 1
  1039. modet.TextTransparency = 0
  1040. modet.TextStrokeTransparency = 0
  1041. modet.Font = "Antique"
  1042. modet.TextStrokeColor3 = Color3.new(1,0,0)
  1043. modet.TextColor3 = Color3.new(0.25,0,0)
  1044. modet.Text = "MAYHEM"
  1045.  
  1046.  
  1047. function chatfunc(text,color,typet,font,timeex)
  1048. local chat = coroutine.wrap(function()
  1049. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1050. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1051. end
  1052. local naeeym2 = Instance.new("BillboardGui",Character)
  1053. naeeym2.Size = UDim2.new(0,100,0,40)
  1054. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1055. naeeym2.Adornee = Character.Head
  1056. naeeym2.Name = "TalkingBillBoard"
  1057. local tecks2 = Instance.new("TextLabel",naeeym2)
  1058. tecks2.BackgroundTransparency = 1
  1059. tecks2.BorderSizePixel = 0
  1060. tecks2.Text = ""
  1061. tecks2.Font = font
  1062. tecks2.TextSize = 30
  1063. tecks2.TextStrokeTransparency = 0
  1064. tecks2.TextColor3 = color
  1065. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1066. tecks2.Size = UDim2.new(1,0,0.5,0)
  1067. local tecks3 = Instance.new("TextLabel",naeeym2)
  1068. tecks3.BackgroundTransparency = 1
  1069. tecks3.BorderSizePixel = 0
  1070. tecks3.Text = ""
  1071. tecks3.Font = font
  1072. tecks3.TextSize = 30
  1073. tecks3.TextStrokeTransparency = 0
  1074. if typet == "Inverted" then
  1075. tecks3.TextColor3 = Color3.new(0,0,0)
  1076. tecks3.TextStrokeColor3 = color
  1077. elseif typet == "Normal" then
  1078. tecks3.TextColor3 = color
  1079. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1080. end
  1081. tecks3.Size = UDim2.new(1,0,0.5,0)
  1082. coroutine.resume(coroutine.create(function()
  1083. while true do
  1084. swait(1)
  1085. if chaosmode == true then
  1086. tecks2.TextColor3 = BrickColor.random().Color
  1087. tecks3.TextStrokeColor3 = BrickColor.random().Color
  1088. end
  1089. end
  1090. end))
  1091. modet.TextTransparency = modet.TextTransparency + 1
  1092. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  1093. for i = 0, 74*timeex do
  1094. swait()
  1095. modet.TextTransparency = 1
  1096. modet.TextStrokeTransparency = 1
  1097. tecks2.Text = text
  1098. tecks3.Text = text
  1099. end
  1100. local randomrot = math.random(1,2)
  1101. if randomrot == 1 then
  1102. for i = 1, 50 do
  1103. swait()
  1104. tecks2.Text = text
  1105. tecks3.Text = text
  1106. modet.TextTransparency = modet.TextTransparency - .02
  1107. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  1108. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1109. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1110. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1111. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1112. end
  1113. elseif randomrot == 2 then
  1114. for i = 1, 50 do
  1115. swait()
  1116. tecks2.Text = text
  1117. tecks3.Text = text
  1118. modet.TextTransparency = modet.TextTransparency - .02
  1119. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  1120. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1121. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1122. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1123. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1124. end
  1125. end
  1126. modet.TextTransparency = 0
  1127. modet.TextStrokeTransparency = 0
  1128. if toggleTag == false then
  1129. modet.TextTransparency = 1
  1130. modet.TextStrokeTransparency = 1
  1131. end
  1132. naeeym2:Destroy()
  1133. end)
  1134. chat()
  1135. end
  1136.  
  1137. function BigBlack(text,color,watval)
  1138. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1139. coroutine.resume(coroutine.create(function()
  1140. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  1141. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  1142. end
  1143. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  1144. scrg.Name = "Dialog"
  1145. local txtlb = Instance.new("TextLabel",scrg)
  1146. txtlb.Text = ""
  1147. txtlb.Font = "Bodoni"
  1148. txtlb.TextColor3 = Color3.new(0,0,0)
  1149. txtlb.TextStrokeTransparency = 1
  1150. txtlb.BackgroundTransparency = 1
  1151. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  1152. txtlb.TextStrokeColor3 = color
  1153. txtlb.TextScaled = true
  1154. txtlb.Size = UDim2.new(1,0,1,0)
  1155. txtlb.TextXAlignment = "Center"
  1156. txtlb.Position = UDim2.new(0,0,6.75 + 1,0)
  1157. local txtlb2 = Instance.new("TextLabel",scrg)
  1158. txtlb2.Text = "Micheal The Star Glitchers Murder:"
  1159. txtlb2.Font = "Arcade"
  1160. txtlb2.TextColor3 = Color3.new(0,0,0)
  1161. txtlb2.TextStrokeTransparency = 0
  1162. txtlb2.BackgroundTransparency = 1
  1163. txtlb2.TextStrokeColor3 = color
  1164. txtlb2.TextSize = 40
  1165. txtlb2.Size = UDim2.new(1,0,0.25,0)
  1166. txtlb2.TextXAlignment = "Left"
  1167. txtlb2.Position = UDim2.new(0,0,1,0)
  1168. local fvalen = 0.55
  1169. local fval = -0.49
  1170. coroutine.resume(coroutine.create(function()
  1171. while true do
  1172. Swait()
  1173. if MODE == "Sanity" then
  1174. txtlb.Rotation = math.random(-1,1)
  1175. txtlb2.Rotation = math.random(-1,1)
  1176. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1177. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1178. txtlb.TextStrokeColor3 = BrickColor.random().Color
  1179. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1180. end
  1181. end
  1182. end))
  1183. coroutine.resume(coroutine.create(function()
  1184. while true do
  1185. Swait()
  1186. if scrg.Parent ~= nil then
  1187. fvalen = fvalen - 0.0001
  1188. elseif scrg.Parent == nil then
  1189. break
  1190. end
  1191. end
  1192. end))
  1193. local flol = 1.05
  1194. local flil = 0.75
  1195. local flil2 = -0.2
  1196. coroutine.resume(coroutine.create(function()
  1197. for i = 1,string.len(text),1 do
  1198. wait()
  1199. text.Text = string.sub(text,1,i)
  1200. end
  1201. end))
  1202. coroutine.resume(coroutine.create(function()
  1203. for i = 0, 1 do
  1204. fval = fval + 0.05
  1205. flol = flol - 0.1
  1206. flil2 = flil2 + 0.1
  1207. txtlb.Text = ""
  1208. txtlb.Position = UDim2.new(flil2,0,0,0)
  1209. txtlb.BackgroundTransparency = 1 - 0.1
  1210. txtlb2.Position = UDim2.new(flil2,0,0,0)
  1211. end
  1212.  
  1213. for i = 0, 99 do
  1214. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency - 0.01
  1215. txtlb.TextTransparency = txtlb.TextTransparency - 0.01
  1216. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency - 0.01
  1217. txtlb2.TextTransparency = txtlb2.TextTransparency - 0.01
  1218. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency - 0.0025
  1219. end
  1220.  
  1221. txtlb.Text = text
  1222. wait(watval)
  1223. local valinc = 0
  1224. for i = 0, 99 do
  1225. Swait()
  1226. valinc = valinc + 0.0002
  1227. flol = flol + valinc
  1228. flil2 = flil2 + valinc
  1229. txtlb.Rotation = txtlb.Rotation + valinc*15
  1230. txtlb2.Rotation = txtlb2.Rotation - valinc*15
  1231. txtlb.Position = UDim2.new(flil2,0,0,0)
  1232. txtlb2.Position = UDim2.new(flil2,0,0,0)
  1233. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  1234. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  1235. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1236. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1237. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  1238. end
  1239. scrg:Destroy()
  1240. end))
  1241. end))
  1242. end
  1243. end
  1244.  
  1245.  
  1246. function bosschatfunc(text,color,watval)
  1247. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1248. coroutine.resume(coroutine.create(function()
  1249. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  1250. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  1251. end
  1252. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  1253. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  1254. scrg.Name = "Dialog"
  1255. local txtlb = Instance.new("TextLabel",scrg)
  1256. txtlb.Text = ""
  1257. txtlb.Font = "Bodoni"
  1258. txtlb.TextColor3 = Color3.new(0,0,0)
  1259. txtlb.TextStrokeTransparency = 0
  1260. txtlb.BackgroundTransparency = 0.75
  1261. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  1262. txtlb.TextStrokeColor3 = color
  1263. txtlb.TextScaled = true
  1264. txtlb.Size = UDim2.new(1,0,0.25,0)
  1265. txtlb.TextXAlignment = "Left"
  1266. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  1267. local txtlb2 = Instance.new("TextLabel",scrg)
  1268. txtlb2.Text = "Micheal The Star Glitcher:"
  1269. txtlb2.Font = "Arcade"
  1270. txtlb2.TextColor3 = Color3.new(0,0,0)
  1271. txtlb2.TextStrokeTransparency = 0
  1272. txtlb2.BackgroundTransparency = 1
  1273. txtlb2.TextStrokeColor3 = color
  1274. txtlb2.TextSize = 40
  1275. txtlb2.Size = UDim2.new(1,0,0.25,0)
  1276. txtlb2.TextXAlignment = "Left"
  1277. txtlb2.Position = UDim2.new(0,0,1,0)
  1278. local fvalen = 0.55
  1279. local fval = -0.49
  1280. coroutine.resume(coroutine.create(function()
  1281. while true do
  1282. swait()
  1283. if chaosmode == true then
  1284. txtlb.Rotation = math.random(-1,1)
  1285. txtlb2.Rotation = math.random(-1,1)
  1286. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1287. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1288. txtlb.TextStrokeColor3 = BrickColor.random().Color
  1289. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1290. end
  1291. end
  1292. end))
  1293. coroutine.resume(coroutine.create(function()
  1294. while true do
  1295. swait()
  1296. if scrg.Parent ~= nil then
  1297. fvalen = fvalen - 0.0001
  1298. elseif scrg.Parent == nil then
  1299. break
  1300. end
  1301. end
  1302. end))
  1303. local flol = 1.75
  1304. local flil = 1.6
  1305. coroutine.resume(coroutine.create(function()
  1306. for i = 0, 9 do
  1307. swait()
  1308. fval = fval + 0.05
  1309. flol = flol - 0.1
  1310. flil = flil - 0.1
  1311. txtlb.Text = ""
  1312. txtlb.Position = UDim2.new(0,0,flol,0)
  1313. txtlb2.Position = UDim2.new(0,0,flil,0)
  1314. end
  1315. txtlb.Text = text
  1316. wait(watval)
  1317. local valinc = 0
  1318. for i = 0, 99 do
  1319. swait()
  1320. valinc = valinc + 0.0001
  1321. flol = flol + valinc
  1322. flil = flil + valinc
  1323. txtlb.Rotation = txtlb.Rotation + valinc*20
  1324. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  1325. txtlb.Position = UDim2.new(0,0,flol,0)
  1326. txtlb2.Position = UDim2.new(0,0,flil,0)
  1327. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  1328. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  1329. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1330. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1331. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  1332. end
  1333. scrg:Destroy()
  1334. end))
  1335. end))
  1336. end
  1337. end
  1338.  
  1339. function bosschatfunc2(text,color,watval)
  1340. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1341. coroutine.resume(coroutine.create(function()
  1342. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  1343. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  1344. end
  1345. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  1346. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  1347. scrg.Name = "Dialog"
  1348. local txtlb = Instance.new("TextLabel",scrg)
  1349. txtlb.Text = ""
  1350. txtlb.Font = "Bodoni"
  1351. txtlb.TextColor3 = Color3.new(0,0,0)
  1352. txtlb.TextStrokeTransparency = 0
  1353. txtlb.BackgroundTransparency = 0.75
  1354. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  1355. txtlb.TextStrokeColor3 = color
  1356. txtlb.TextScaled = true
  1357. txtlb.Size = UDim2.new(1,0,0.25,0)
  1358. txtlb.TextXAlignment = "Left"
  1359. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  1360. local txtlb2 = Instance.new("TextLabel",scrg)
  1361. txtlb2.Text = "JUST AGAIN RANDOM MICHEAL FAN GIRL:"
  1362. txtlb2.Font = "Arcade"
  1363. txtlb2.TextColor3 = Color3.new(0,0,0)
  1364. txtlb2.TextStrokeTransparency = 0
  1365. txtlb2.BackgroundTransparency = 1
  1366. txtlb2.TextStrokeColor3 = color
  1367. txtlb2.TextSize = 40
  1368. txtlb2.Size = UDim2.new(1,0,0.25,0)
  1369. txtlb2.TextXAlignment = "Left"
  1370. txtlb2.Position = UDim2.new(0,0,1,0)
  1371. local fvalen = 0.55
  1372. local fval = -0.49
  1373. coroutine.resume(coroutine.create(function()
  1374. while true do
  1375. swait()
  1376. if chaosmode == true then
  1377. txtlb.Rotation = math.random(-1,1)
  1378. txtlb2.Rotation = math.random(-1,1)
  1379. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1380. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1381. txtlb.TextStrokeColor3 = BrickColor.random().Color
  1382. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1383. end
  1384. end
  1385. end))
  1386. coroutine.resume(coroutine.create(function()
  1387. while true do
  1388. swait()
  1389. if scrg.Parent ~= nil then
  1390. fvalen = fvalen - 0.0001
  1391. elseif scrg.Parent == nil then
  1392. break
  1393. end
  1394. end
  1395. end))
  1396. local flol = 1.75
  1397. local flil = 1.6
  1398. coroutine.resume(coroutine.create(function()
  1399. for i = 0, 9 do
  1400. swait()
  1401. fval = fval + 0.05
  1402. flol = flol - 0.1
  1403. flil = flil - 0.1
  1404. txtlb.Text = ""
  1405. txtlb.Position = UDim2.new(0,0,flol,0)
  1406. txtlb2.Position = UDim2.new(0,0,flil,0)
  1407. end
  1408. txtlb.Text = text
  1409. wait(watval)
  1410. local valinc = 0
  1411. for i = 0, 99 do
  1412. swait()
  1413. valinc = valinc + 0.0001
  1414. flol = flol + valinc
  1415. flil = flil + valinc
  1416. txtlb.Rotation = txtlb.Rotation + valinc*20
  1417. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  1418. txtlb.Position = UDim2.new(0,0,flol,0)
  1419. txtlb2.Position = UDim2.new(0,0,flil,0)
  1420. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  1421. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  1422. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1423. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1424. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  1425. end
  1426. scrg:Destroy()
  1427. end))
  1428. end))
  1429. end
  1430. end
  1431.  
  1432. local Create = LoadLibrary("RbxUtility").Create
  1433.  
  1434. CFuncs = {
  1435. ["Part"] = {
  1436. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1437. local Part = Create("Part"){
  1438. Parent = Parent,
  1439. Reflectance = Reflectance,
  1440. Transparency = Transparency,
  1441. CanCollide = false,
  1442. Locked = true,
  1443. BrickColor = BrickColor.new(tostring(BColor)),
  1444. Name = Name,
  1445. Size = Size,
  1446. Material = Material,
  1447. }
  1448. RemoveOutlines(Part)
  1449. return Part
  1450. end;
  1451. };
  1452.  
  1453. ["Mesh"] = {
  1454. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1455. local Msh = Create(Mesh){
  1456. Parent = Part,
  1457. Offset = OffSet,
  1458. Scale = Scale,
  1459. }
  1460. if Mesh == "SpecialMesh" then
  1461. Msh.MeshType = MeshType
  1462. Msh.MeshId = MeshId
  1463. end
  1464. return Msh
  1465. end;
  1466. };
  1467.  
  1468. ["Mesh"] = {
  1469. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1470. local Msh = Create(Mesh){
  1471. Parent = Part,
  1472. Offset = OffSet,
  1473. Scale = Scale,
  1474. }
  1475. if Mesh == "SpecialMesh" then
  1476. Msh.MeshType = MeshType
  1477. Msh.MeshId = MeshId
  1478. end
  1479. return Msh
  1480. end;
  1481. };
  1482.  
  1483. ["Weld"] = {
  1484. Create = function(Parent, Part0, Part1, C0, C1)
  1485. local Weld = Create("Weld"){
  1486. Parent = Parent,
  1487. Part0 = Part0,
  1488. Part1 = Part1,
  1489. C0 = C0,
  1490. C1 = C1,
  1491. }
  1492. return Weld
  1493. end;
  1494. };
  1495.  
  1496. ["Sound"] = {
  1497. Create = function(id, par, vol, pit)
  1498. coroutine.resume(coroutine.create(function()
  1499. local S = Create("Sound"){
  1500. Volume = vol,
  1501. Name = "EffectSoundo",
  1502. Pitch = pit or 1,
  1503. SoundId = id,
  1504. Parent = par or workspace,
  1505. }
  1506. wait()
  1507. S:play()
  1508. game:GetService("Debris"):AddItem(S, 10)
  1509. end))
  1510. end;
  1511. };
  1512.  
  1513. ["TimeSound"] = {
  1514. Create = function(id, par, vol, pit, timepos)
  1515. coroutine.resume(coroutine.create(function()
  1516. local S = Create("Sound"){
  1517. Volume = vol,
  1518. Name = "EffectSoundo",
  1519. Pitch = pit or 1,
  1520. SoundId = id,
  1521. TimePosition = timepos,
  1522. Parent = par or workspace,
  1523. }
  1524. wait()
  1525. S:play()
  1526. game:GetService("Debris"):AddItem(S, 10)
  1527. end))
  1528. end;
  1529. };
  1530. ["EchoSound"] = {
  1531. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  1532. coroutine.resume(coroutine.create(function()
  1533. local Sas = Create("Sound"){
  1534. Volume = vol,
  1535. Name = "EffectSoundo",
  1536. Pitch = pit or 1,
  1537. SoundId = id,
  1538. TimePosition = timepos,
  1539. Parent = par or workspace,
  1540. }
  1541. local E = Create("EchoSoundEffect"){
  1542. Delay = echodelay,
  1543. Name = "Echo",
  1544. Feedback = fedb,
  1545. DryLevel = dryl,
  1546. Parent = Sas,
  1547. }
  1548. wait()
  1549. Sas:play()
  1550. game:GetService("Debris"):AddItem(Sas, delays)
  1551. end))
  1552. end;
  1553. };
  1554.  
  1555. ["LongSound"] = {
  1556. Create = function(id, par, vol, pit)
  1557. coroutine.resume(coroutine.create(function()
  1558. local S = Create("Sound"){
  1559. Volume = vol,
  1560. Pitch = pit or 1,
  1561. SoundId = id,
  1562. Parent = par or workspace,
  1563. }
  1564. wait()
  1565. S:play()
  1566. game:GetService("Debris"):AddItem(S, 60)
  1567. end))
  1568. end;
  1569. };
  1570.  
  1571. ["ParticleEmitter"] = {
  1572. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1573. local fp = Create("ParticleEmitter"){
  1574. Parent = Parent,
  1575. Color = ColorSequence.new(Color1, Color2),
  1576. LightEmission = LightEmission,
  1577. Size = Size,
  1578. Texture = Texture,
  1579. Transparency = Transparency,
  1580. ZOffset = ZOffset,
  1581. Acceleration = Accel,
  1582. Drag = Drag,
  1583. LockedToPart = LockedToPart,
  1584. VelocityInheritance = VelocityInheritance,
  1585. EmissionDirection = EmissionDirection,
  1586. Enabled = Enabled,
  1587. Lifetime = LifeTime,
  1588. Rate = Rate,
  1589. Rotation = Rotation,
  1590. RotSpeed = RotSpeed,
  1591. Speed = Speed,
  1592. VelocitySpread = VelocitySpread,
  1593. }
  1594. return fp
  1595. end;
  1596. };
  1597.  
  1598. CreateTemplate = {
  1599.  
  1600. };
  1601. }
  1602.  
  1603.  
  1604.  
  1605. New = function(Object, Parent, Name, Data)
  1606. local Object = Instance.new(Object)
  1607. for Index, Value in pairs(Data or {}) do
  1608. Object[Index] = Value
  1609. end
  1610. Object.Parent = Parent
  1611. Object.Name = Name
  1612. return Object
  1613. end
  1614. local halocolor = BrickColor.new("Pastel light blue")
  1615. local halocolor2 = BrickColor.new("Cool yellow")
  1616. local starcolor = BrickColor.new("Bright yellow")
  1617. local lunacolor = BrickColor.new("Navy blue")
  1618. local lunacolor2 = BrickColor.new("Bright blue")
  1619. local wepcolor = BrickColor.new("Really black")
  1620. local maincolor = BrickColor.new("Really black")
  1621. local m = Instance.new("Model",char)
  1622. local m2 = Instance.new("Model",char)
  1623. local m3 = Instance.new("Model",char)
  1624. local mw1 = Instance.new("Model",char)
  1625. local mw2 = Instance.new("Model",char)
  1626.  
  1627.  
  1628. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  1629. local gui = it(GuiType)
  1630. gui.Parent = parent
  1631. gui.Text = text
  1632. gui.BackgroundTransparency = backtrans
  1633. gui.BackgroundColor3 = backcol
  1634. gui.SizeConstraint = "RelativeXY"
  1635. gui.TextXAlignment = "Center"
  1636. gui.TextYAlignment = "Center"
  1637. gui.Position = pos
  1638. gui.Size = size
  1639. gui.Font = "SourceSans"
  1640. gui.FontSize = "Size14"
  1641. gui.TextWrapped = false
  1642. gui.TextStrokeTransparency = 0
  1643. gui.TextColor = BrickColor.new("White")
  1644. return gui
  1645. end
  1646. --------------------------- GUI STUFF
  1647. local basgui = it("GuiMain")
  1648. basgui.Parent = plr.PlayerGui
  1649. basgui.Name = "VISgui"
  1650. local fullscreenz = it("Frame")
  1651. fullscreenz.Parent = basgui
  1652. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  1653. fullscreenz.BackgroundTransparency = 1
  1654. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  1655. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  1656. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  1657. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  1658. imgl2.BackgroundTransparency = 1
  1659. imgl2.BorderSizePixel = 0
  1660. imgl2.ImageTransparency = 0.5
  1661. imgl2.Position = UDim2.new(0.70,-200,0.50,-200)
  1662. imgl2.Size = UDim2.new(0,1000,0,1000)
  1663. imgl2.Image = "rbxassetid://2344830904"
  1664. local techc = imgl2:Clone()
  1665. techc.Parent = fullscreenz
  1666. techc.ImageTransparency = 0
  1667. techc.Size = UDim2.new(0,900,0,900)
  1668. techc.Position = UDim2.new(0.70,-150,0.50,-150)
  1669. techc.Image = "rbxassetid://2092248396"
  1670. local circl = imgl2:Clone()
  1671. circl.Parent = fullscreenz
  1672. circl.ImageTransparency = 0
  1673. circl.Size = UDim2.new(0,550,0,550)
  1674. circl.Position = UDim2.new(0.70,25,0.50,25)
  1675. circl.Image = "rbxassetid://2312119891"
  1676. local circl2 = imgl2:Clone()
  1677. circl2.Parent = fullscreenz
  1678. circl2.ImageTransparency = 0
  1679. circl2.Size = UDim2.new(0,700,0,700)
  1680. circl2.Position = UDim2.new(0.70,-50,0.50,-50)
  1681. circl2.Image = "rbxassetid://2312119891"
  1682. local imgl2b = imgl2:Clone()
  1683. imgl2b.Parent = fullscreenz
  1684. imgl2b.ImageTransparency = 0
  1685. imgl2b.Size = UDim2.new(0,800,0,800)
  1686. imgl2b.Position = UDim2.new(0.70,-100,0.50,-100)
  1687. imgl2b.ImageColor3 = Color3.new(0,0,0)
  1688. local ned = Instance.new("TextLabel",fullscreenz)
  1689. ned.ZIndex = 2
  1690. ned.Font = "Bodoni"
  1691. ned.BackgroundTransparency = 1
  1692. ned.BorderSizePixel = 0.65
  1693. ned.Size = UDim2.new(0.6,0,0.6,0)
  1694. ned.Position = UDim2.new(0,0,0,0)
  1695. ned.TextScaled = true
  1696. ned.TextStrokeTransparency = 0
  1697. ned.Text = "Edit by micheal2358"
  1698. ned.TextSize = 48
  1699. ned.Rotation = 1
  1700. ned.TextXAlignment = "Left"
  1701. ned.TextYAlignment = "Top"
  1702.  
  1703. local extrawingmod1 = Instance.new("Model",char)
  1704. local extrawingmod2 = Instance.new("Model",char)
  1705.  
  1706. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  1707. local p = Instance.new("Part")
  1708. p.TopSurface = 0
  1709. p.BottomSurface = 0
  1710. p.Parent = parent
  1711. p.Size = Vector3.new(0.1,0.1,0.1)
  1712. p.Transparency = transparency
  1713. p.Reflectance = reflectance
  1714. p.CanCollide = false
  1715. p.Locked = true
  1716. p.BrickColor = brickcolor
  1717. p.Material = material
  1718. return p
  1719. end
  1720.  
  1721. function CreateMesh(parent,meshtype,x1,y1,z1)
  1722. local mesh = Instance.new("SpecialMesh",parent)
  1723. mesh.MeshType = meshtype
  1724. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  1725. return mesh
  1726. end
  1727.  
  1728. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  1729. local mesh = Instance.new("SpecialMesh",parent)
  1730. mesh.MeshType = "FileMesh"
  1731. mesh.MeshId = meshid
  1732. mesh.Scale = Vector3.new(x1,y1,z1)
  1733. return mesh
  1734. end
  1735.  
  1736.  
  1737. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  1738. local mesh = Instance.new("SpecialMesh",parent)
  1739. mesh.MeshType = "FileMesh"
  1740. mesh.MeshId = meshid
  1741. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  1742. mesh.Scale = Vector3.new(x1,y1,z1)
  1743. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  1744. return mesh
  1745. end
  1746.  
  1747. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  1748. local weld = Instance.new("Weld")
  1749. weld.Parent = parent
  1750. weld.Part0 = part0
  1751. weld.Part1 = part1
  1752. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  1753. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  1754. return weld
  1755. end
  1756.  
  1757. --------------
  1758. --------------
  1759. --------------
  1760. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1761. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1762. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1763. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1764.  
  1765. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1766. CreateMesh(handle,"Brick",0,0,0)
  1767. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1768. local valuaring = 10
  1769. for i = 0, 49 do
  1770. valuaring = valuaring + 10
  1771. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  1772. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  1773. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1774. end
  1775.  
  1776. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1777. CreateMesh(handle,"Brick",0,0,0)
  1778. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1779. local valuaring = 10
  1780. for i = 0, 49 do
  1781. valuaring = valuaring + 10
  1782. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1783. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  1784. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1785. end
  1786.  
  1787.  
  1788. local handle = CreateParta(m,1,1,"Neon",maincolor)
  1789. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1790. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1791.  
  1792. --- Left wing.
  1793.  
  1794. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1795. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1796. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1797.  
  1798. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1799. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1800. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1801. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1802. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1803. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1804. A0 = Instance.new('Attachment',wed)
  1805. A0.Position = vt(0,0.25,0.25)
  1806. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1807. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1808. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1809. A1 = Instance.new('Attachment',wed)
  1810. A1.Position = vt(0,-0.25,-2)
  1811. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1812. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1813. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1814.  
  1815. tl1 = Instance.new('Trail',wed)
  1816. tl1.Attachment0 = A1
  1817. tl1.Attachment1 = A0
  1818. tl1.Texture = "rbxassetid://2108945559"
  1819. tl1.LightEmission = 1
  1820. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1821. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1822. tl1.Lifetime = 0.6
  1823.  
  1824.  
  1825. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1826. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1827. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1828.  
  1829. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1830. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1831. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1832. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1833. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1834. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1835. A0 = Instance.new('Attachment',wed)
  1836. A0.Position = vt(0,0.25,0.25)
  1837. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1838. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1839. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1840. A1 = Instance.new('Attachment',wed)
  1841. A1.Position = vt(0,-0.25,-2)
  1842. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1843. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1844. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1845.  
  1846. tl2 = Instance.new('Trail',wed)
  1847. tl2.Attachment0 = A1
  1848. tl2.Attachment1 = A0
  1849. tl2.Texture = "rbxassetid://2108945559"
  1850. tl2.LightEmission = 1
  1851. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1852. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1853. tl2.Lifetime = 0.6
  1854.  
  1855. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1856. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1857. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1858.  
  1859. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1860. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1861. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1862. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1863. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1864. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1865. A0 = Instance.new('Attachment',wed)
  1866. A0.Position = vt(0,0.25,0.25)
  1867. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1868. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1869. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1870. A1 = Instance.new('Attachment',wed)
  1871. A1.Position = vt(0,-0.25,-2)
  1872. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1873. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1874. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1875.  
  1876. tl3 = Instance.new('Trail',wed)
  1877. tl3.Attachment0 = A1
  1878. tl3.Attachment1 = A0
  1879. tl3.Texture = "rbxassetid://2108945559"
  1880. tl3.LightEmission = 1
  1881. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1882. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1883. tl3.Lifetime = 0.6
  1884.  
  1885. tl1.Enabled = false
  1886. tl2.Enabled = false
  1887. tl3.Enabled = false
  1888. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1889. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1890. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1891.  
  1892. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1893. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1894. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1895. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1896. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1897. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1898. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1899. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1900. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1901. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1902. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1903. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1904.  
  1905. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1906. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1907. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1908.  
  1909. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1910. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1911. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1912. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1913. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1914. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1915. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1916. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1917. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1918. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1919. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1920. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1921.  
  1922. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1923. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1924. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1925.  
  1926. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1927. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1928. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1929. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1930. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1931. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1932. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1933. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1934. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1935. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1936. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1937. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1938.  
  1939. -- Right wing.
  1940.  
  1941. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1942. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1943. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1944.  
  1945. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1946. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1947. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1948. A0 = Instance.new('Attachment',wed)
  1949. A0.Position = vt(0,0.25,0.25)
  1950. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1951. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1952. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1953. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1954. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1955. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1956. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1957. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1958. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1959. A1 = Instance.new('Attachment',wed)
  1960. A1.Position = vt(0,2,0.25)
  1961.  
  1962. tr1 = Instance.new('Trail',wed)
  1963. tr1.Attachment0 = A1
  1964. tr1.Attachment1 = A0
  1965. tr1.Texture = "rbxassetid://2108945559"
  1966. tr1.LightEmission = 1
  1967. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1968. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1969. tr1.Lifetime = 0.6
  1970.  
  1971. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1972. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1973. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1974.  
  1975. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1976. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1977. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1978. A0 = Instance.new('Attachment',wed)
  1979. A0.Position = vt(0,0.25,0.25)
  1980. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1981. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1982. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1983. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1984. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1985. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1986. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1987. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1988. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1989. A1 = Instance.new('Attachment',wed)
  1990. A1.Position = vt(0,2,0.25)
  1991.  
  1992. tr2 = Instance.new('Trail',wed)
  1993. tr2.Attachment0 = A1
  1994. tr2.Attachment1 = A0
  1995. tr2.Texture = "rbxassetid://2108945559"
  1996. tr2.LightEmission = 1
  1997. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1998. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1999. tr2.Lifetime = 0.6
  2000.  
  2001. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  2002. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2003. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2004.  
  2005. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2006. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2007. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2008. A0 = Instance.new('Attachment',wed)
  2009. A0.Position = vt(0,0.25,0.25)
  2010. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2011. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2012. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2013. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2014. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2015. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2016. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2017. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2018. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2019. A1 = Instance.new('Attachment',wed)
  2020. A1.Position = vt(0,2,0.25)
  2021.  
  2022. tr3 = Instance.new('Trail',wed)
  2023. tr3.Attachment0 = A1
  2024. tr3.Attachment1 = A0
  2025. tr3.Texture = "rbxassetid://2108945559"
  2026. tr3.LightEmission = 1
  2027. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2028. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2029. tr3.Lifetime = 0.6
  2030.  
  2031.  
  2032. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  2033. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2034. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2035.  
  2036. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2037. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2038. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2039. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2040. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2041. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2042. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2043. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2044. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2045. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2046. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2047. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2048.  
  2049. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  2050. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2051. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2052.  
  2053. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2054. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2055. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2056. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2057. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2058. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2059. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2060. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2061. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2062. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2063. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2064. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2065.  
  2066. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  2067. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2068. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2069.  
  2070. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2071. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2072. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2073. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2074. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2075. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2076. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2077. CreateMesh(wed,"Wedge",0.05,0.5,3)
  2078. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2079. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2080. CreateMesh(wed,"Wedge",0.05,3,0.5)
  2081. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2082.  
  2083. ---- HERES THE RING
  2084.  
  2085.  
  2086. ran = CreateParta(m2,0,0,"Glass",wepcolor)
  2087. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  2088. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2089. ran = CreateParta(m,0,0,"Glass",wepcolor)
  2090. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  2091. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2092. ran = CreateParta(m,0,0,"Glass",wepcolor)
  2093. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  2094. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2095.  
  2096.  
  2097. gan = CreateParta(m,0,0,"Glass",wepcolor)
  2098. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2099. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2100.  
  2101. gan = CreateParta(m,0,0,"Glass",wepcolor)
  2102. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2103. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2104.  
  2105.  
  2106.  
  2107. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2108. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2109. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2110.  
  2111. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2112. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2113. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2114.  
  2115. gane = CreateParta(m3,0,0,"Glass",lunacolor2)
  2116. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2117. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2118.  
  2119. star = CreateParta(m,0,0,"Glass",wepcolor)
  2120. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2121. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2122. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2123. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2124. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2125. --- second ring
  2126.  
  2127. ran = CreateParta(m2,0,0,"Granite",wepcolor)
  2128. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  2129. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2130. ran = CreateParta(m,0,0,"Granite",wepcolor)
  2131. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  2132. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2133. ran = CreateParta(m,0,0,"Granite",wepcolor)
  2134. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  2135. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2136.  
  2137. gan = CreateParta(m,0,0,"Granite",wepcolor)
  2138. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2139. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2140.  
  2141. gan = CreateParta(m,0,0,"Granite",wepcolor)
  2142. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2143. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2144.  
  2145.  
  2146.  
  2147. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2148. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2149. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2150.  
  2151. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2152. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2153. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2154.  
  2155. gane = CreateParta(m3,0,0,"Granite",lunacolor2)
  2156. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2157. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2158.  
  2159. star = CreateParta(m,0,0,"Granite",wepcolor)
  2160. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2161. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2162. starl = CreateParta(m3,0,0,"Granite",starcolor)
  2163. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2164. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2165.  
  2166.  
  2167.  
  2168. for i, v in pairs(m:GetChildren()) do
  2169. if v:IsA("Part") then
  2170. v.BrickColor = BrickColor.new("Really black")
  2171. v.Material = "Glass"
  2172. end
  2173. end
  2174. for i, v in pairs(m2:GetChildren()) do
  2175. if v:IsA("Part") then
  2176. v.BrickColor = BrickColor.new("Crimson")
  2177. v.Material = "Granite"
  2178. end
  2179. end
  2180. for i, v in pairs(m3:GetChildren()) do
  2181. if v:IsA("Part") then
  2182. v.BrickColor = BrickColor.new("Really red")
  2183. v.Material = "Neon"
  2184. end
  2185. end
  2186. for i, v in pairs(mw2:GetChildren()) do
  2187. if v:IsA("Part") then
  2188. v.BrickColor = BrickColor.new("Really red")
  2189. v.Material = "Neon"
  2190. end
  2191. end
  2192. for i, v in pairs(mw1:GetChildren()) do
  2193. if v:IsA("Part") then
  2194. v.Transparency = 0
  2195. v.BrickColor = BrickColor.new("Really blue")
  2196. v.Material = "Neon"
  2197. end
  2198. end
  2199. for i, v in pairs(extrawingmod1:GetChildren()) do
  2200. if v:IsA("Part") then
  2201. v.Transparency = 0.8
  2202. v.BrickColor = BrickColor.new("Toothpaste")
  2203. v.Material = "Neon"
  2204. end
  2205. end
  2206. for i, v in pairs(extrawingmod2:GetChildren()) do
  2207. if v:IsA("Part") then
  2208. v.Transparency = 0.8
  2209. v.BrickColor = BrickColor.new("Really blue")
  2210. v.Material = "Neon"
  2211. end
  2212. end
  2213. local MAINRUINCOLOR = BrickColor.new("Navy blue")
  2214.  
  2215. --clothes
  2216. local Hair = Instance.new("Part", char)
  2217. Hair.Name = "Hair"
  2218. Hair.CanCollide = false
  2219. Hair.BrickColor = BrickColor.new("Institutional white")
  2220. Hair.Transparency = 0
  2221. Hair.Material = "Plastic"
  2222. Hair.Size = Vector3.new(1, 1, 2)
  2223. Hair.TopSurface = Enum.SurfaceType.Smooth
  2224. Hair.BottomSurface = Enum.SurfaceType.Smooth
  2225.  
  2226. local Weld = Instance.new("Weld", Hair)
  2227. Weld.Part0 = hed
  2228. Weld.Part1 = Hair
  2229. Weld.C1 = CFrame.new(0, -.6, 0)
  2230. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  2231.  
  2232. local M2 = Instance.new("SpecialMesh")
  2233. M2.Parent = Hair
  2234. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  2235. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  2236. M2.Scale = Vector3.new(1, 1, 1)
  2237.  
  2238. for i,v in pairs(char:children()) do
  2239. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  2240. v:Remove()
  2241. end
  2242. end
  2243. shirt = Instance.new("Shirt", Character)
  2244. shirt.Name = "Shirt"
  2245. pants = Instance.new("Pants", Character)
  2246. pants.Name = "Pants"
  2247. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  2248. char.Pants.PantsTemplate = "rbxassetid://770508500"
  2249.  
  2250.  
  2251.  
  2252.  
  2253. function RemoveOutlines(part)
  2254. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  2255. end
  2256. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2257. local Part = Create("Part")({
  2258. Parent = Parent,
  2259. Reflectance = Reflectance,
  2260. Transparency = Transparency,
  2261. CanCollide = false,
  2262. Locked = true,
  2263. BrickColor = BrickColor.new(tostring(BColor)),
  2264. Name = Name,
  2265. Size = Size,
  2266. Material = Material
  2267. })
  2268. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  2269. RemoveOutlines(Part)
  2270. return Part
  2271. end
  2272. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2273. local Msh = Create(Mesh)({
  2274. Parent = Part,
  2275. Offset = OffSet,
  2276. Scale = Scale
  2277. })
  2278. if Mesh == "SpecialMesh" then
  2279. Msh.MeshType = MeshType
  2280. Msh.MeshId = MeshId
  2281. end
  2282. return Msh
  2283. end
  2284. function CreateWeld(Parent, Part0, Part1, C0, C1)
  2285. local Weld = Create("Weld")({
  2286. Parent = Parent,
  2287. Part0 = Part0,
  2288. Part1 = Part1,
  2289. C0 = C0,
  2290. C1 = C1
  2291. })
  2292. return Weld
  2293. end
  2294.  
  2295. Character=Player.Character
  2296. PlayerGui=Player.PlayerGui
  2297. Backpack=Player.Backpack
  2298. Torso=Character.Torso
  2299. Head=Character.Head
  2300. Humanoid=Character.Humanoid
  2301. m=Instance.new('Model',Character)
  2302. LeftArm=Character["Left Arm"]
  2303. LeftLeg=Character["Left Leg"]
  2304. RightArm=Character["Right Arm"]
  2305. RightLeg=Character["Right Leg"]
  2306. LS=Torso["Left Shoulder"]
  2307. LH=Torso["Left Hip"]
  2308. RS=Torso["Right Shoulder"]
  2309. RH=Torso["Right Hip"]
  2310. Face = Head.face
  2311. Neck=Torso.Neck
  2312. it=Instance.new
  2313. attacktype=1
  2314. vt=Vector3.new
  2315. cf=CFrame.new
  2316. euler=CFrame.fromEulerAnglesXYZ
  2317. angles=CFrame.Angles
  2318. cloaked=false
  2319. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2320. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2321. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  2322. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  2323. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  2324. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  2325. RootPart=Character.HumanoidRootPart
  2326. RootJoint=RootPart.RootJoint
  2327. RootCF=euler(-1.57,0,3.14)
  2328. attack = false
  2329. attackdebounce = false
  2330. deb=false
  2331. equipped=true
  2332. hand=false
  2333. combo=0
  2334. mana=0
  2335. trispeed=.2
  2336. attackmode='none'
  2337. local idle=0
  2338. local Anim="Idle"
  2339. local Effects={}
  2340. local gun=false
  2341. local shoot=false
  2342. local sine = 0
  2343. local change = 1
  2344.  
  2345. function RecolorTextAndRename(name,col1,col2,font)
  2346. modet.TextStrokeColor3 = col2
  2347. modet.TextColor3 = col1
  2348. modet.Font = font
  2349. modet.Text = name
  2350. techc.ImageColor3 = col2
  2351. circl.ImageColor3 = col2
  2352. circl2.ImageColor3 = col1
  2353. imgl2.ImageColor3 = col1
  2354. imgl2b.ImageColor3 = col2
  2355. ned.Text = name
  2356. ned.TextColor3 = col1
  2357. ned.TextStrokeColor3 = col2
  2358. end
  2359. --save shoulders
  2360. RSH, LSH=nil, nil
  2361. --welds
  2362. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  2363. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  2364. LH=Torso["Left Hip"]
  2365. RH=Torso["Right Hip"]
  2366. TorsoColor=Torso.BrickColor
  2367. function NoOutline(Part)
  2368. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2369. end
  2370. ch=Character
  2371. RSH=ch.Torso["Right Shoulder"]
  2372. LSH=ch.Torso["Left Shoulder"]
  2373. --
  2374. RSH.Parent=nil
  2375. LSH.Parent=nil
  2376. --
  2377. RW.Name="Right Shoulder"
  2378. RW.Part0=ch.Torso
  2379. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  2380. RW.C1=cf(0, 0.5, 0)
  2381. RW.Part1=ch["Right Arm"]
  2382. RW.Parent=ch.Torso
  2383. --
  2384. LW.Name="Left Shoulder"
  2385. LW.Part0=ch.Torso
  2386. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  2387. LW.C1=cf(0, 0.5, 0)
  2388. LW.Part1=ch["Left Arm"]
  2389. LW.Parent=ch.Torso
  2390.  
  2391. local Stats=Instance.new("BoolValue")
  2392. Stats.Name="Stats"
  2393. Stats.Parent=Character
  2394. local Atk=Instance.new("NumberValue")
  2395. Atk.Name="Damage"
  2396. Atk.Parent=Stats
  2397. Atk.Value=1
  2398. local Def=Instance.new("NumberValue")
  2399. Def.Name="Defense"
  2400. Def.Parent=Stats
  2401. Def.Value=1
  2402. local Speed=Instance.new("NumberValue")
  2403. Speed.Name="Speed"
  2404. Speed.Parent=Stats
  2405. Speed.Value=1
  2406. local Mvmt=Instance.new("NumberValue")
  2407. Mvmt.Name="Movement"
  2408. Mvmt.Parent=Stats
  2409. Mvmt.Value=1
  2410.  
  2411. local donum=0
  2412.  
  2413.  
  2414. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2415. local fp=it("Part")
  2416. fp.formFactor=formfactor
  2417. fp.Parent=parent
  2418. fp.Reflectance=reflectance
  2419. fp.Transparency=transparency
  2420. fp.CanCollide=false
  2421. fp.Locked=true
  2422. fp.BrickColor=brickcolor
  2423. fp.Name=name
  2424. fp.Size=size
  2425. fp.Position=Torso.Position
  2426. NoOutline(fp)
  2427. fp.Material="SmoothPlastic"
  2428. fp:BreakJoints()
  2429. return fp
  2430. end
  2431.  
  2432. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2433. local mesh=it(Mesh)
  2434. mesh.Parent=part
  2435. if Mesh=="SpecialMesh" then
  2436. mesh.MeshType=meshtype
  2437. if meshid~="nil" then
  2438. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2439. end
  2440. end
  2441. mesh.Offset=offset
  2442. mesh.Scale=scale
  2443. return mesh
  2444. end
  2445.  
  2446. function weld(parent,part0,part1,c0)
  2447. local weld=it("Weld")
  2448. weld.Parent=parent
  2449. weld.Part0=part0
  2450. weld.Part1=part1
  2451. weld.C0=c0
  2452. return weld
  2453. end
  2454.  
  2455. local Color1=Torso.BrickColor
  2456.  
  2457. local bodvel=Instance.new("BodyVelocity")
  2458. local bg=Instance.new("BodyGyro")
  2459.  
  2460. --------- SazEreno's Artificial HB --------------
  2461. ArtificialHB = Instance.new("BindableEvent", script)
  2462. ArtificialHB.Name = "ArtificialHB"
  2463.  
  2464. script:WaitForChild("ArtificialHB")
  2465. Frame_Speed = 1 / 60
  2466. frame = Frame_Speed
  2467. tf = 0
  2468. allowframeloss = false
  2469. tossremainder = false
  2470. lastframe = tick()
  2471. script.ArtificialHB:Fire()
  2472.  
  2473. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2474. tf = tf + s
  2475. if tf >= frame then
  2476. if allowframeloss then
  2477. script.ArtificialHB:Fire()
  2478. lastframe = tick()
  2479. else
  2480. for i = 1, math.floor(tf / frame) do
  2481. script.ArtificialHB:Fire()
  2482. end
  2483. lastframe = tick()
  2484. end
  2485. if tossremainder then
  2486. tf = 0
  2487. else
  2488. tf = tf - frame * math.floor(tf / frame)
  2489. end
  2490. end
  2491. end)
  2492.  
  2493. ------------------
  2494. function swait(num)
  2495. function swait(num)
  2496. if num==0 or num==nil then
  2497. game:service'RunService'.Stepped:wait(0)
  2498. else
  2499. for i=0,num do
  2500. game:service'RunService'.Stepped:wait(0)
  2501. end
  2502. end
  2503. end
  2504. end
  2505.  
  2506. -------- RAINBOW LEAVE IT TO ME
  2507. local r = 255
  2508. local g = 0
  2509. local b = 0
  2510. coroutine.resume(coroutine.create(function()
  2511. while wait() do
  2512. for i = 0, 254/5 do
  2513. swait()
  2514. g = g + 5
  2515. end
  2516. for i = 0, 254/5 do
  2517. swait()
  2518. r = r - 5
  2519. end
  2520. for i = 0, 254/5 do
  2521. swait()
  2522. b = b + 5
  2523. end
  2524. for i = 0, 254/5 do
  2525. swait()
  2526. g = g - 5
  2527. end
  2528. for i = 0, 254/5 do
  2529. swait()
  2530. r = r + 5
  2531. end
  2532. for i = 0, 254/5 do
  2533. swait()
  2534. b = b - 5
  2535. end
  2536. end
  2537. end))
  2538.  
  2539.  
  2540. so = function(id,par,vol,pit)
  2541. coroutine.resume(coroutine.create(function()
  2542. local sou = Instance.new("Sound",par or workspace)
  2543. sou.Volume=vol
  2544. sou.Pitch=pit or 1
  2545. sou.SoundId=id
  2546. swait()
  2547. sou:play()
  2548. game:GetService("Debris"):AddItem(sou,6)
  2549. end))
  2550. end
  2551.  
  2552. function clerp(a,b,t)
  2553. local qa = {QuaternionFromCFrame(a)}
  2554. local qb = {QuaternionFromCFrame(b)}
  2555. local ax, ay, az = a.x, a.y, a.z
  2556. local bx, by, bz = b.x, b.y, b.z
  2557. local _t = 1-t
  2558. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2559. end
  2560.  
  2561. function QuaternionFromCFrame(cf)
  2562. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2563. local trace = m00 + m11 + m22
  2564. if trace > 0 then
  2565. local s = math.sqrt(1 + trace)
  2566. local recip = 0.5/s
  2567. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2568. else
  2569. local i = 0
  2570. if m11 > m00 then
  2571. i = 1
  2572. end
  2573. if m22 > (i == 0 and m00 or m11) then
  2574. i = 2
  2575. end
  2576. if i == 0 then
  2577. local s = math.sqrt(m00-m11-m22+1)
  2578. local recip = 0.5/s
  2579. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2580. elseif i == 1 then
  2581. local s = math.sqrt(m11-m22-m00+1)
  2582. local recip = 0.5/s
  2583. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2584. elseif i == 2 then
  2585. local s = math.sqrt(m22-m00-m11+1)
  2586. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2587. end
  2588. end
  2589. end
  2590.  
  2591. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2592. local xs, ys, zs = x + x, y + y, z + z
  2593. local wx, wy, wz = w*xs, w*ys, w*zs
  2594. local xx = x*xs
  2595. local xy = x*ys
  2596. local xz = x*zs
  2597. local yy = y*ys
  2598. local yz = y*zs
  2599. local zz = z*zs
  2600. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2601. end
  2602.  
  2603. function QuaternionSlerp(a, b, t)
  2604. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2605. local startInterp, finishInterp;
  2606. if cosTheta >= 0.0001 then
  2607. if (1 - cosTheta) > 0.0001 then
  2608. local theta = math.acos(cosTheta)
  2609. local invSinTheta = 1/math.sin(theta)
  2610. startInterp = math.sin((1-t)*theta)*invSinTheta
  2611. finishInterp = math.sin(t*theta)*invSinTheta
  2612. else
  2613. startInterp = 1-t
  2614. finishInterp = t
  2615. end
  2616. else
  2617. if (1+cosTheta) > 0.0001 then
  2618. local theta = math.acos(-cosTheta)
  2619. local invSinTheta = 1/math.sin(theta)
  2620. startInterp = math.sin((t-1)*theta)*invSinTheta
  2621. finishInterp = math.sin(t*theta)*invSinTheta
  2622. else
  2623. startInterp = t-1
  2624. finishInterp = t
  2625. end
  2626. end
  2627. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2628. end
  2629.  
  2630. local function CFrameFromTopBack(at, top, back)
  2631. local right = top:Cross(back)
  2632. return CFrame.new(at.x, at.y, at.z,
  2633. right.x, top.x, back.x,
  2634. right.y, top.y, back.y,
  2635. right.z, top.z, back.z)
  2636. end
  2637.  
  2638. function Triangle(a, b, c)
  2639. local edg1 = (c-a):Dot((b-a).unit)
  2640. local edg2 = (a-b):Dot((c-b).unit)
  2641. local edg3 = (b-c):Dot((a-c).unit)
  2642. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2643. a, b, c = a, b, c
  2644. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2645. a, b, c = b, c, a
  2646. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2647. a, b, c = c, a, b
  2648. else
  2649. assert(false, "unreachable")
  2650. end
  2651.  
  2652. local len1 = (c-a):Dot((b-a).unit)
  2653. local len2 = (b-a).magnitude - len1
  2654. local width = (a + (b-a).unit*len1 - c).magnitude
  2655.  
  2656. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2657.  
  2658. local list = {}
  2659.  
  2660. if len1 > 0.01 then
  2661. local w1 = Instance.new('WedgePart', m)
  2662. game:GetService("Debris"):AddItem(w1,5)
  2663. w1.Material = "SmoothPlastic"
  2664. w1.FormFactor = 'Custom'
  2665. w1.BrickColor = BrickColor.new("Really red")
  2666. w1.Transparency = 0
  2667. w1.Reflectance = 0
  2668. w1.Material = "SmoothPlastic"
  2669. w1.CanCollide = false
  2670. local l1 = Instance.new("PointLight",w1)
  2671. l1.Color = Color3.new(170,0,0)
  2672. NoOutline(w1)
  2673. local sz = Vector3.new(0.2, width, len1)
  2674. w1.Size = sz
  2675. local sp = Instance.new("SpecialMesh",w1)
  2676. sp.MeshType = "Wedge"
  2677. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  2678. w1:BreakJoints()
  2679. w1.Anchored = true
  2680. w1.Parent = workspace
  2681. w1.Transparency = 0.7
  2682. table.insert(Effects,{w1,"Disappear",.01})
  2683. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2684. table.insert(list,w1)
  2685. end
  2686.  
  2687. if len2 > 0.01 then
  2688. local w2 = Instance.new('WedgePart', m)
  2689. game:GetService("Debris"):AddItem(w2,5)
  2690. w2.Material = "SmoothPlastic"
  2691. w2.FormFactor = 'Custom'
  2692. w2.BrickColor = BrickColor.new("Really red")
  2693. w2.Transparency = 0
  2694. w2.Reflectance = 0
  2695. w2.Material = "SmoothPlastic"
  2696. w2.CanCollide = false
  2697. local l2 = Instance.new("PointLight",w2)
  2698. l2.Color = Color3.new(170,0,0)
  2699. NoOutline(w2)
  2700. local sz = Vector3.new(0.2, width, len2)
  2701. w2.Size = sz
  2702. local sp = Instance.new("SpecialMesh",w2)
  2703. sp.MeshType = "Wedge"
  2704. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  2705. w2:BreakJoints()
  2706. w2.Anchored = true
  2707. w2.Parent = workspace
  2708. w2.Transparency = 0.7
  2709. table.insert(Effects,{w2,"Disappear",.01})
  2710. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2711. table.insert(list,w2)
  2712. end
  2713. return unpack(list)
  2714. end
  2715.  
  2716.  
  2717. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2718. if hit.Parent == nil then
  2719. return
  2720. end
  2721. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  2722. for _, v in pairs(hit.Parent:children()) do
  2723. if v:IsA("Humanoid") then
  2724. h = v
  2725. end
  2726. end
  2727. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  2728. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2729. return
  2730. end
  2731. local c = Create("ObjectValue")({
  2732. Name = "creator",
  2733. Value = game:GetService("Players").LocalPlayer,
  2734. Parent = h
  2735. })
  2736. game:GetService("Debris"):AddItem(c, 0.5)
  2737. if HitSound ~= nil and HitPitch ~= nil then
  2738. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2739. end
  2740. local Damage = math.random(minim, maxim)
  2741. local blocked = false
  2742. local block = hit.Parent:findFirstChild("Block")
  2743. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2744. blocked = true
  2745. block.Value = block.Value - 1
  2746. print(block.Value)
  2747. end
  2748. if blocked == false then
  2749. HitHealth = h.Health
  2750. h.MaxHealth = 100
  2751. h.Health = h.Health - Damage
  2752. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  2753. print("gained kill")
  2754. dmg(h.Parent)
  2755. end
  2756. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2757. else
  2758. h.Health = h.Health - Damage / 2
  2759. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2760. end
  2761. if Type == "Knockdown" then
  2762. local hum = hit.Parent.Humanoid
  2763. hum.PlatformStand = true
  2764. coroutine.resume(coroutine.create(function(HHumanoid)
  2765. swait(1)
  2766. HHumanoid.PlatformStand = false
  2767. end), hum)
  2768. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2769. local bodvol = Create("BodyVelocity")({
  2770. velocity = angle * knockback,
  2771. P = 5000,
  2772. maxForce = Vector3.new(8000, 8000, 8000),
  2773. Parent = hit
  2774. })
  2775. local rl = Create("BodyAngularVelocity")({
  2776. P = 3000,
  2777. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2778. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2779. Parent = hit
  2780. })
  2781. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2782. game:GetService("Debris"):AddItem(rl, 0.5)
  2783. elseif Type == "Normal" then
  2784. local vp = Create("BodyVelocity")({
  2785. P = 500,
  2786. maxForce = Vector3.new(math.huge, 0, math.huge),
  2787. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2788. })
  2789. if knockback > 0 then
  2790. vp.Parent = hit.Parent.Head
  2791. end
  2792. game:GetService("Debris"):AddItem(vp, 0.5)
  2793. elseif Type == "Up" then
  2794. local bodyVelocity = Create("BodyVelocity")({
  2795. velocity = Vector3.new(0, 20, 0),
  2796. P = 5000,
  2797. maxForce = Vector3.new(8000, 8000, 8000),
  2798. Parent = hit
  2799. })
  2800. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2801. local bodyVelocity = Create("BodyVelocity")({
  2802. velocity = Vector3.new(0, 20, 0),
  2803. P = 5000,
  2804. maxForce = Vector3.new(8000, 8000, 8000),
  2805. Parent = hit
  2806. })
  2807. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2808. elseif Type == "Leech" then
  2809. local hum = hit.Parent.Humanoid
  2810. if hum ~= nil then
  2811. for i = 0, 2 do
  2812. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2813. end
  2814. Humanoid.Health = Humanoid.Health + 10
  2815. end
  2816. elseif Type == "UpKnock" then
  2817. local hum = hit.Parent.Humanoid
  2818. hum.PlatformStand = true
  2819. if hum ~= nil then
  2820. hitr = true
  2821. end
  2822. coroutine.resume(coroutine.create(function(HHumanoid)
  2823. swait(5)
  2824. HHumanoid.PlatformStand = false
  2825. hitr = false
  2826. end), hum)
  2827. local bodyVelocity = Create("BodyVelocity")({
  2828. velocity = Vector3.new(0, 20, 0),
  2829. P = 5000,
  2830. maxForce = Vector3.new(8000, 8000, 8000),
  2831. Parent = hit
  2832. })
  2833. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2834. local bodyVelocity = Create("BodyVelocity")({
  2835. velocity = Vector3.new(0, 20, 0),
  2836. P = 5000,
  2837. maxForce = Vector3.new(8000, 8000, 8000),
  2838. Parent = hit
  2839. })
  2840. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2841. elseif Type == "Snare" then
  2842. local bp = Create("BodyPosition")({
  2843. P = 2000,
  2844. D = 100,
  2845. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2846. position = hit.Parent.Torso.Position,
  2847. Parent = hit.Parent.Torso
  2848. })
  2849. game:GetService("Debris"):AddItem(bp, 1)
  2850. elseif Type == "Slashnare" then
  2851. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  2852. for i = 1, math.random(4, 5) do
  2853. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2854. end
  2855. local bp = Create("BodyPosition")({
  2856. P = 2000,
  2857. D = 100,
  2858. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2859. position = hit.Parent.Torso.Position,
  2860. Parent = hit.Parent.Torso
  2861. })
  2862. game:GetService("Debris"):AddItem(bp, 1)
  2863. elseif Type == "Spike" then
  2864. CreateBigIceSword(hit.Parent.Torso.CFrame)
  2865. local bp = Create("BodyPosition")({
  2866. P = 2000,
  2867. D = 100,
  2868. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2869. position = hit.Parent.Torso.Position,
  2870. Parent = hit.Parent.Torso
  2871. })
  2872. game:GetService("Debris"):AddItem(bp, 1)
  2873. elseif Type == "Freeze" then
  2874. local BodPos = Create("BodyPosition")({
  2875. P = 50000,
  2876. D = 1000,
  2877. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2878. position = hit.Parent.Torso.Position,
  2879. Parent = hit.Parent.Torso
  2880. })
  2881. local BodGy = Create("BodyGyro")({
  2882. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2883. P = 20000,
  2884. Parent = hit.Parent.Torso,
  2885. cframe = hit.Parent.Torso.CFrame
  2886. })
  2887. hit.Parent.Torso.Anchored = true
  2888. coroutine.resume(coroutine.create(function(Part)
  2889. swait(1.5)
  2890. Part.Anchored = false
  2891. end), hit.Parent.Torso)
  2892. game:GetService("Debris"):AddItem(BodPos, 3)
  2893. game:GetService("Debris"):AddItem(BodGy, 3)
  2894. end
  2895. local debounce = Create("BoolValue")({
  2896. Name = "DebounceHit",
  2897. Parent = hit.Parent,
  2898. Value = true
  2899. })
  2900. game:GetService("Debris"):AddItem(debounce, Delay)
  2901. c = Instance.new("ObjectValue")
  2902. c.Name = "creator"
  2903. c.Value = Player
  2904. c.Parent = h
  2905. game:GetService("Debris"):AddItem(c, 0.5)
  2906. end
  2907. end
  2908. function ShowDamage(Pos, Text, Time, Color)
  2909. local Rate = 0.03333333333333333
  2910. local Pos = Pos or Vector3.new(0, 0, 0)
  2911. local Text = Text or ""
  2912. local Time = Time or 2
  2913. local Color = Color or Color3.new(1, 0, 1)
  2914. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2915. EffectPart.Anchored = true
  2916. local BillboardGui = Create("BillboardGui")({
  2917. Size = UDim2.new(3, 0, 3, 0),
  2918. Adornee = EffectPart,
  2919. Parent = EffectPart
  2920. })
  2921. local TextLabel = Create("TextLabel")({
  2922. BackgroundTransparency = 1,
  2923. Size = UDim2.new(1, 0, 1, 0),
  2924. Text = Text,
  2925. TextColor3 = Color,
  2926. TextScaled = true,
  2927. Font = Enum.Font.ArialBold,
  2928. Parent = BillboardGui
  2929. })
  2930. game.Debris:AddItem(EffectPart, Time + 0.1)
  2931. EffectPart.Parent = game:GetService("Workspace")
  2932. delay(0, function()
  2933. local Frames = Time / Rate
  2934. for Frame = 1, Frames do
  2935. wait(Rate)
  2936. local Percent = Frame / Frames
  2937. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2938. TextLabel.TextTransparency = Percent
  2939. end
  2940. if EffectPart and EffectPart.Parent then
  2941. EffectPart:Destroy()
  2942. end
  2943. end)
  2944. end
  2945. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  2946. for _, c in pairs(workspace:children()) do
  2947. local hum = c:findFirstChildOfClass("Humanoid")
  2948. if hum ~= nil then
  2949. local head = c:findFirstChild("Head")
  2950. if head ~= nil then
  2951. local targ = head.Position - Part.Position
  2952. local mag = targ.magnitude
  2953. if magni >= mag and c.Name ~= Player.Name then
  2954. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2955. end
  2956. end
  2957. end
  2958. end
  2959. end
  2960.  
  2961. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  2962. for _, c in pairs(workspace:children()) do
  2963. local hum = c:findFirstChild("Humanoid")
  2964. if hum ~= nil then
  2965. local head = c:findFirstChild("Torso")
  2966. if head ~= nil then
  2967. local targ = head.Position - Part.Position
  2968. local mag = targ.magnitude
  2969. if magni >= mag and c.Name ~= Player.Name then
  2970. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  2971. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2972. end
  2973. end
  2974. end
  2975. end
  2976. end
  2977.  
  2978. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2979. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2980. end
  2981.  
  2982. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2983. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2984. prt.Anchored=true
  2985. prt.CFrame=cframe
  2986. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2987. --http://www.roblox.com/asset/?id=4770560
  2988. game:GetService("Debris"):AddItem(prt,2)
  2989. CF=prt.CFrame
  2990. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2991. for i=0,1,0.2 do
  2992. wait()
  2993. Part.CFrame=CF*cf(0,0,-0.4)
  2994. end
  2995. for i=0,1,delay do
  2996. wait()
  2997. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2998. Mesh.Scale=Mesh.Scale
  2999. end
  3000. for i=0,1,0.1 do
  3001. wait()
  3002. Part.Transparency=i
  3003. end
  3004. Part.Parent=nil
  3005. end),prt,msh,CF)
  3006. end
  3007.  
  3008. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3009. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3010. prt.Anchored=true
  3011. prt.Material = "Neon"
  3012. prt.CFrame=cframe
  3013. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3014. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3015. game:GetService("Debris"):AddItem(prt,5)
  3016. coroutine.resume(coroutine.create(function(Part,Mesh)
  3017. for i=0,1,delay do
  3018. swait()
  3019. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3020. Part.Transparency=i
  3021. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3022. end
  3023. Part.Parent=nil
  3024. end),prt,msh)
  3025. end
  3026.  
  3027. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3028. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3029. prt.Anchored=true
  3030. prt.Material = "Neon"
  3031. prt.CFrame=cframe
  3032. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3033. game:GetService("Debris"):AddItem(prt,5)
  3034. coroutine.resume(coroutine.create(function(Part,Mesh)
  3035. local rtype = rottype
  3036. for i=0,1,delay do
  3037. swait()
  3038. if rtype == 1 then
  3039. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3040. elseif rtype == 2 then
  3041. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3042. end
  3043. Part.Transparency=i
  3044. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3045. end
  3046. Part.Parent=nil
  3047. end),prt,msh)
  3048. end
  3049.  
  3050. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3051. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3052. prt.Anchored=true
  3053. prt.CFrame=cframe
  3054. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3055. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3056. game:GetService("Debris"):AddItem(prt,5)
  3057. coroutine.resume(coroutine.create(function(Part,Mesh)
  3058. for i=0,1,delay do
  3059. wait()
  3060. Part.Transparency=i
  3061. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3062. end
  3063. Part.Parent=nil
  3064. end),prt,msh)
  3065. end
  3066.  
  3067. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3068. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3069. prt.Anchored=true
  3070. prt.Material = "Neon"
  3071. prt.CFrame=cframe
  3072. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3073. game:GetService("Debris"):AddItem(prt,5)
  3074. coroutine.resume(coroutine.create(function(Part,Mesh)
  3075. local rtype = rottype
  3076. for i=0,1,delay do
  3077. swait()
  3078. if rtype == 1 then
  3079. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3080. elseif rtype == 2 then
  3081. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3082. end
  3083. Part.Transparency=i
  3084. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3085. end
  3086. Part.Parent=nil
  3087. end),prt,msh)
  3088. end
  3089.  
  3090. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  3091. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3092. prt.Anchored=true
  3093. prt.Material = "Neon"
  3094. prt.CFrame=cframe
  3095. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  3096. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  3097. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  3098. game:GetService("Debris"):AddItem(prt,5)
  3099. coroutine.resume(coroutine.create(function(Part,Mesh)
  3100. local rtype = rottype
  3101. for i=0,1,delay do
  3102. swait()
  3103. if rtype == 1 then
  3104. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3105. elseif rtype == 2 then
  3106. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3107. end
  3108. dec.Transparency=i
  3109. dec2.Transparency=i
  3110. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3111. end
  3112. Part.Parent=nil
  3113. end),prt,msh)
  3114. end
  3115.  
  3116. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  3117. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3118. prt.Anchored=true
  3119. prt.Material = "Neon"
  3120. prt.CFrame=cframe
  3121. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  3122. game:GetService("Debris"):AddItem(prt,5)
  3123. coroutine.resume(coroutine.create(function(Part,Mesh)
  3124. local rtype = rottype
  3125. for i=0,1,delay do
  3126. swait()
  3127. if rtype == 1 then
  3128. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3129. elseif rtype == 2 then
  3130. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3131. end
  3132. prt.Transparency=i
  3133. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3134. end
  3135. Part.Parent=nil
  3136. end),prt,msh)
  3137. end
  3138.  
  3139. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  3140. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3141. prt.Anchored=true
  3142. prt.Material = "Neon"
  3143. prt.CFrame=cframe
  3144. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  3145. game:GetService("Debris"):AddItem(prt,5)
  3146. coroutine.resume(coroutine.create(function(Part,Mesh)
  3147. local rtype = rottype
  3148. for i=0,1,delay do
  3149. swait()
  3150. if rtype == 1 then
  3151. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  3152. elseif rtype == 2 then
  3153. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  3154. end
  3155. prt.Transparency=i
  3156. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  3157. end
  3158. Part.Parent=nil
  3159. end),prt,msh)
  3160. end
  3161.  
  3162. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  3163. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3164. prt.Anchored=true
  3165. prt.Material = "Neon"
  3166. prt.CFrame=cframe
  3167. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3168. game:GetService("Debris"):AddItem(prt,5)
  3169. coroutine.resume(coroutine.create(function(Part,Mesh)
  3170. local rtype = rottype
  3171. for i=0,1,delay do
  3172. swait()
  3173. if rtype == 1 then
  3174. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3175. elseif rtype == 2 then
  3176. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3177. end
  3178. prt.Transparency=i
  3179. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  3180. end
  3181. Part.Parent=nil
  3182. end),prt,msh)
  3183. end
  3184.  
  3185. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  3186. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3187. prt.Anchored=true
  3188. prt.Material = "Neon"
  3189. prt.CFrame=cframe
  3190. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3191. game:GetService("Debris"):AddItem(prt,5)
  3192. coroutine.resume(coroutine.create(function(Part,Mesh)
  3193. local rtype = rottype
  3194. for i=0,1,delay do
  3195. swait()
  3196. if rtype == 1 then
  3197. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  3198. elseif rtype == 2 then
  3199. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  3200. end
  3201. prt.Transparency=i
  3202. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3203. end
  3204. Part.Parent=nil
  3205. end),prt,msh)
  3206. end
  3207.  
  3208. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3209. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3210. prt.Anchored=false
  3211. prt.CFrame=cframe
  3212. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3213. local wld=weld(prt,prt,Parent,cframe)
  3214. game:GetService("Debris"):AddItem(prt,5)
  3215. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3216. for i=0,1,delay do
  3217. wait()
  3218. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  3219. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3220. Part.Transparency=i
  3221. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3222. end
  3223. Part.Parent=nil
  3224. end),prt,msh,wld)
  3225. end
  3226.  
  3227. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  3228. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3229. prt.Anchored=false
  3230. prt.CFrame=cframe
  3231. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3232. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  3233. game:GetService("Debris"):AddItem(prt,5)
  3234. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  3235. for i=0,1,delay do
  3236. wait()
  3237. Weld.C0=euler(i*20,0,0)
  3238. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3239. Part.Transparency=i
  3240. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3241. end
  3242. Part.Parent=nil
  3243. end),prt,msh,wld)
  3244. end
  3245.  
  3246. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3247. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3248. prt.Anchored=true
  3249. prt.CFrame=cframe
  3250. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  3251. game:GetService("Debris"):AddItem(prt,2)
  3252. coroutine.resume(coroutine.create(function(Part,Mesh)
  3253. for i=0,1,delay do
  3254. wait()
  3255. Part.CFrame=Part.CFrame
  3256. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3257. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3258. prt2.Anchored=true
  3259. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3260. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  3261. game:GetService("Debris"):AddItem(prt2,2)
  3262. coroutine.resume(coroutine.create(function(Part,Mesh)
  3263. for i=0,1,0.1 do
  3264. wait()
  3265. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  3266. end
  3267. Part.Parent=nil
  3268. end),prt2,msh2)
  3269. end
  3270. for i=0,1,delay*2 do
  3271. wait()
  3272. Part.CFrame=Part.CFrame
  3273. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  3274. end
  3275. Part.Parent=nil
  3276. end),prt,msh)
  3277. end
  3278.  
  3279. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3280. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3281. prt.Anchored=true
  3282. prt.CFrame=cframe
  3283. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3284. game:GetService("Debris"):AddItem(prt,2)
  3285. coroutine.resume(coroutine.create(function(Part,Mesh)
  3286. for i=0,1,delay do
  3287. wait()
  3288. Part.CFrame=Part.CFrame
  3289. Part.Transparency=i
  3290. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3291. end
  3292. Part.Parent=nil
  3293. end),prt,msh)
  3294. end
  3295.  
  3296. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  3297. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3298. prt.Anchored=true
  3299. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3300. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3301. game:GetService("Debris"):AddItem(prt,2)
  3302. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  3303. CF=Part.CFrame
  3304. Numbb=0
  3305. randnumb=math.random()/10
  3306. rand1=math.random()/10
  3307. for i=0,1,rand1 do
  3308. wait()
  3309. CF=CF*cf(0,math.random()/2,0)
  3310. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  3311. Part.CFrame=CF*euler(Numbb,0,0)
  3312. Part.Transparency=i
  3313. Numbb=Numbb+randnumb
  3314. end
  3315. Part.Parent=nil
  3316. end),prt,CF,Numbb,randnumb)
  3317. end
  3318.  
  3319. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3320. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3321. prt.Anchored=true
  3322. prt.CFrame=cframe
  3323. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  3324. game:GetService("Debris"):AddItem(prt,5)
  3325. coroutine.resume(coroutine.create(function(Part,Mesh)
  3326. for i=0,1,delay do
  3327. wait()
  3328. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  3329. Part.Transparency=i
  3330. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3331. end
  3332. Part.Parent=nil
  3333. end),prt,msh)
  3334. end
  3335.  
  3336. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3337. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3338. prt.Anchored=true
  3339. prt.CFrame=cframe
  3340. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  3341. game:GetService("Debris"):AddItem(prt,2)
  3342. coroutine.resume(coroutine.create(function(Part,Mesh)
  3343. for i=0,1,delay do
  3344. wait()
  3345. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  3346. Part.Transparency=i
  3347. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3348. end
  3349. Part.Parent=nil
  3350. end),prt,msh)
  3351. end
  3352.  
  3353. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  3354. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3355. prt.Anchored=true
  3356. prt.CFrame=cframe*cf(x,y,z)
  3357. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  3358. game:GetService("Debris"):AddItem(prt,5)
  3359. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  3360. local num=math.random()
  3361. local num2=math.random(-3,2)+math.random()
  3362. local numm=0
  3363. for i=0,1,delay*2 do
  3364. swait()
  3365. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  3366. Part.Transparency=i
  3367. numm=numm+0.01
  3368. end
  3369. Part.Parent=nil
  3370. Mesh.Parent=nil
  3371. end),prt,msh,x,y,z)
  3372. end
  3373.  
  3374. function dmgstart(dmg,what)
  3375. hitcon = what.Touched:connect(function(hit)
  3376. local hum = hit.Parent:FindFirstChild("Humanoid")
  3377. if hum and not hum:IsDescendantOf(Character) then
  3378. hum:TakeDamage(dmg)
  3379. end
  3380. end)
  3381. end
  3382.  
  3383. function dmgstop()
  3384. hitcon:disconnect()
  3385. end
  3386.  
  3387. function Cloak()
  3388. Face.Parent=nil
  3389. cloaked=true
  3390. for _,v in pairs(Torso.Parent:children()) do
  3391. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3392. coroutine.resume(coroutine.create(function()
  3393. for i=0,1,0.2 do
  3394. wait()
  3395. v.Transparency=i
  3396. end
  3397. v.Transparency=1
  3398. end))
  3399. end
  3400. if v.className=="Hat" then
  3401. hatp=v.Handle
  3402. coroutine.resume(coroutine.create(function(derp)
  3403. for i=0,1,0.2 do
  3404. wait()
  3405. derp.Transparency=i
  3406. end
  3407. derp.Transparency=1
  3408. end),hatp)
  3409. end
  3410. end
  3411. for _,v in pairs(m:children()) do
  3412. if v.className=="Part" then
  3413. coroutine.resume(coroutine.create(function()
  3414. for i=0,1,0.2 do
  3415. wait()
  3416. v.Transparency=i
  3417. end
  3418. v.Transparency=1
  3419. end))
  3420. end
  3421. end
  3422. end
  3423.  
  3424. function UnCloak()
  3425. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  3426. Face.Parent=Head
  3427. cloaked=false
  3428. for _,v in pairs(Torso.Parent:children()) do
  3429. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3430. coroutine.resume(coroutine.create(function()
  3431. for i=0,1,0.1 do
  3432. wait()
  3433. v.Transparency=v.Transparency-0.1
  3434. end
  3435. v.Transparency=0
  3436. end))
  3437. end
  3438. if v.className=="Hat" then
  3439. hatp=v.Handle
  3440. coroutine.resume(coroutine.create(function(derp)
  3441. for i=0,1,0.1 do
  3442. wait()
  3443. derp.Transparency=derp.Transparency-0.1
  3444. end
  3445. derp.Transparency=0
  3446. end),hatp)
  3447. end
  3448. end
  3449. for _,v in pairs(m:children()) do
  3450. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  3451. coroutine.resume(coroutine.create(function()
  3452. for i=0,1,0.1 do
  3453. wait()
  3454. v.Transparency=v.Transparency-0.1
  3455. end
  3456. v.Transparency=0
  3457. end))
  3458. v.Transparency=0
  3459. end
  3460. end
  3461. end
  3462.  
  3463. local origcolor = BrickColor.new("Pastel light blue")
  3464. ---- This section of explosions.
  3465.  
  3466. ----
  3467.  
  3468.  
  3469. function ring(type,pos,scale,value)
  3470. local type = type
  3471. local rng = Instance.new("Part", char)
  3472. rng.Anchored = true
  3473. rng.BrickColor = origcolor
  3474. rng.CanCollide = false
  3475. rng.FormFactor = 3
  3476. rng.Name = "Ring"
  3477. rng.Size = Vector3.new(1, 1, 1)
  3478. rng.Transparency = 0
  3479. rng.TopSurface = 0
  3480. rng.BottomSurface = 0
  3481. rng.CFrame = pos
  3482. local rngm = Instance.new("SpecialMesh", rng)
  3483. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3484. rngm.Scale = scale
  3485. local scaler2 = 1
  3486. if type == "Add" then
  3487. scaler2 = 1*value
  3488. elseif type == "Divide" then
  3489. scaler2 = 1/value
  3490. end
  3491. coroutine.resume(coroutine.create(function()
  3492. for i = 0,10,0.1 do
  3493. swait()
  3494. if type == "Add" then
  3495. scaler2 = scaler2 - 0.01*value
  3496. elseif type == "Divide" then
  3497. scaler2 = scaler2 - 0.01/value
  3498. end
  3499. rng.Transparency = rng.Transparency + 0.01
  3500. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3501. end
  3502. rng:Destroy()
  3503. end))
  3504. end
  3505.  
  3506.  
  3507. function wave(type,pos,scale,value)
  3508. local type = type
  3509. local rng = Instance.new("Part", char)
  3510. rng.Anchored = true
  3511. rng.BrickColor = origcolor
  3512. rng.CanCollide = false
  3513. rng.FormFactor = 3
  3514. rng.Name = "Ring"
  3515. rng.Size = Vector3.new(1, 1, 1)
  3516. rng.Transparency = 0
  3517. rng.TopSurface = 0
  3518. rng.BottomSurface = 0
  3519. rng.CFrame = pos
  3520. local rngm = Instance.new("SpecialMesh", rng)
  3521. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3522. rngm.Scale = scale
  3523. local scaler2 = 1
  3524. if type == "Add" then
  3525. scaler2 = 1*value
  3526. elseif type == "Divide" then
  3527. scaler2 = 1/value
  3528. end
  3529. coroutine.resume(coroutine.create(function()
  3530. for i = 0,10,0.1 do
  3531. swait()
  3532. if type == "Add" then
  3533. scaler2 = scaler2 - 0.01*value
  3534. elseif type == "Divide" then
  3535. scaler2 = scaler2 - 0.01/value
  3536. end
  3537. rng.Transparency = rng.Transparency + 0.01
  3538. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3539. end
  3540. rng:Destroy()
  3541. end))
  3542. end
  3543.  
  3544. function wind(type,pos,scale,value,speed)
  3545. local type = type
  3546. local rng = Instance.new("Part", char)
  3547. rng.Anchored = true
  3548. rng.BrickColor = origcolor
  3549. rng.CanCollide = false
  3550. rng.FormFactor = 3
  3551. rng.Name = "Ring"
  3552. rng.Size = Vector3.new(1, 1, 1)
  3553. rng.Transparency = 0
  3554. rng.TopSurface = 0
  3555. rng.BottomSurface = 0
  3556. rng.CFrame = pos
  3557. local rngm = Instance.new("SpecialMesh", rng)
  3558. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3559. rngm.Scale = scale
  3560. local scaler2 = 1
  3561. if type == "Add" then
  3562. scaler2 = 1*value
  3563. elseif type == "Divide" then
  3564. scaler2 = 1/value
  3565. end
  3566. coroutine.resume(coroutine.create(function()
  3567. for i = 0,10,0.1 do
  3568. swait()
  3569. if type == "Add" then
  3570. scaler2 = scaler2 - 0.01*value
  3571. elseif type == "Divide" then
  3572. scaler2 = scaler2 - 0.01/value
  3573. end
  3574. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  3575. rng.Transparency = rng.Transparency + 0.01
  3576. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3577. end
  3578. rng:Destroy()
  3579. end))
  3580. end
  3581.  
  3582. function groundwind(type,pos,scale,value,speed)
  3583. local type = type
  3584. local rng = Instance.new("Part", char)
  3585. rng.Anchored = true
  3586. rng.BrickColor = origcolor
  3587. rng.CanCollide = false
  3588. rng.FormFactor = 3
  3589. rng.Name = "Ring"
  3590. rng.Size = Vector3.new(1, 1, 1)
  3591. rng.Transparency = 0
  3592. rng.TopSurface = 0
  3593. rng.BottomSurface = 0
  3594. rng.CFrame = pos
  3595. local rngm = Instance.new("SpecialMesh", rng)
  3596. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3597. rngm.Scale = scale
  3598. local scaler2 = 1
  3599. if type == "Add" then
  3600. scaler2 = 1*value
  3601. elseif type == "Divide" then
  3602. scaler2 = 1/value
  3603. end
  3604. coroutine.resume(coroutine.create(function()
  3605. for i = 0,10,0.1 do
  3606. swait()
  3607. if type == "Add" then
  3608. scaler2 = scaler2 - 0.01*value
  3609. elseif type == "Divide" then
  3610. scaler2 = scaler2 - 0.01/value
  3611. end
  3612. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  3613. rng.Transparency = rng.Transparency + 0.01
  3614. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  3615. end
  3616. rng:Destroy()
  3617. end))
  3618. end
  3619.  
  3620. function CameraManager()
  3621. if TwoD and not CamInterrupt then
  3622. if Humanoid.Health > 0 then
  3623. Camera.CameraSubject = Humanoid
  3624. Camera.CameraType = "Scriptable"
  3625. Humanoid.AutoRotate = false
  3626. if Booleans.GyroUse then
  3627. Directer.MaxTorque = Vec3(0, huge, 0)
  3628. else
  3629. Directer.MaxTorque = Vec3(0, 0, 0)
  3630. end
  3631. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  3632. if Booleans.CamFollow then
  3633. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  3634. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  3635. else
  3636. CPart.Position = RootPart.Position
  3637. end
  3638. else
  3639. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  3640. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  3641. end
  3642. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  3643. else
  3644. Camera.CameraSubject = Humanoid
  3645. Camera.CameraType = "Custom"
  3646. Controller.Disabled = false
  3647. end
  3648. end
  3649. end
  3650.  
  3651. function ring(type,pos,scale,value)
  3652. local type = type
  3653. local rng = Instance.new("Part", char)
  3654. rng.Anchored = true
  3655. rng.BrickColor = origcolor
  3656. rng.CanCollide = false
  3657. rng.FormFactor = 3
  3658. rng.Name = "Ring"
  3659. rng.Size = Vector3.new(1, 1, 1)
  3660. rng.Transparency = 0
  3661. rng.TopSurface = 0
  3662. rng.BottomSurface = 0
  3663. rng.CFrame = pos
  3664. local rngm = Instance.new("SpecialMesh", rng)
  3665. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3666. rngm.Scale = scale
  3667. local scaler2 = 1
  3668. if type == "Add" then
  3669. scaler2 = 1*value
  3670. elseif type == "Divide" then
  3671. scaler2 = 1/value
  3672. end
  3673. coroutine.resume(coroutine.create(function()
  3674. for i = 0,10,0.1 do
  3675. swait()
  3676. if type == "Add" then
  3677. scaler2 = scaler2 - 0.01*value
  3678. elseif type == "Divide" then
  3679. scaler2 = scaler2 - 0.01/value
  3680. end
  3681. rng.Transparency = rng.Transparency + 0.01
  3682. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3683. end
  3684. rng:Destroy()
  3685. end))
  3686. end
  3687.  
  3688.  
  3689. function wave(type,pos,scale,value)
  3690. local type = type
  3691. local rng = Instance.new("Part", char)
  3692. rng.Anchored = true
  3693. rng.BrickColor = origcolor
  3694. rng.CanCollide = false
  3695. rng.FormFactor = 3
  3696. rng.Name = "Ring"
  3697. rng.Size = Vector3.new(1, 1, 1)
  3698. rng.Transparency = 0
  3699. rng.TopSurface = 0
  3700. rng.BottomSurface = 0
  3701. rng.CFrame = pos
  3702. local rngm = Instance.new("SpecialMesh", rng)
  3703. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3704. rngm.Scale = scale
  3705. local scaler2 = 1
  3706. if type == "Add" then
  3707. scaler2 = 1*value
  3708. elseif type == "Divide" then
  3709. scaler2 = 1/value
  3710. end
  3711. coroutine.resume(coroutine.create(function()
  3712. for i = 0,10,0.1 do
  3713. swait()
  3714. if type == "Add" then
  3715. scaler2 = scaler2 - 0.01*value
  3716. elseif type == "Divide" then
  3717. scaler2 = scaler2 - 0.01/value
  3718. end
  3719. rng.Transparency = rng.Transparency + 0.01
  3720. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3721. end
  3722. rng:Destroy()
  3723. end))
  3724. end
  3725.  
  3726. function sphere(bonuspeed,type,pos,scale,value,color)
  3727. local type = type
  3728. local rng = Instance.new("Part", char)
  3729. rng.Anchored = true
  3730. if ModeOfGlitch ~= 9 then
  3731. rng.BrickColor = color
  3732. elseif ModeOfGlitch == 9 then
  3733. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3734. end
  3735. rng.CanCollide = false
  3736. rng.FormFactor = 3
  3737. rng.Name = "Ring"
  3738. rng.Material = "Neon"
  3739. rng.Size = Vector3.new(1, 1, 1)
  3740. rng.Transparency = 0
  3741. rng.TopSurface = 0
  3742. rng.BottomSurface = 0
  3743. rng.CFrame = pos
  3744. local rngm = Instance.new("SpecialMesh", rng)
  3745. rngm.MeshType = "Sphere"
  3746. rngm.Scale = scale
  3747. if rainbowmode == true then
  3748. rng.Color = Color3.new(r/255,g/255,b/255)
  3749. end
  3750. if ModeOfGlitch == 9 then
  3751. coroutine.resume(coroutine.create(function()
  3752. while true do
  3753. swait()
  3754. if rng.Parent ~= nil then
  3755. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3756. else
  3757. break
  3758. end
  3759. end
  3760. end))
  3761. end
  3762. local scaler2 = 1
  3763. if type == "Add" then
  3764. scaler2 = 1*value
  3765. elseif type == "Divide" then
  3766. scaler2 = 1/value
  3767. end
  3768. coroutine.resume(coroutine.create(function()
  3769. for i = 0,10/bonuspeed,0.1 do
  3770. swait()
  3771. if rainbowmode == true then
  3772. rng.Color = Color3.new(r/255,g/255,b/255)
  3773. end
  3774. if type == "Add" then
  3775. scaler2 = scaler2 - 0.01*value/bonuspeed
  3776. elseif type == "Divide" then
  3777. scaler2 = scaler2 - 0.01/value*bonuspeed
  3778. end
  3779. if chaosmode == true then
  3780. rng.BrickColor = BrickColor.random()
  3781. end
  3782. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3783. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3784. end
  3785. rng:Destroy()
  3786. end))
  3787. end
  3788.  
  3789. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  3790. local type = type
  3791. local rng = Instance.new("Part", char)
  3792. rng.Anchored = true
  3793. if ModeOfGlitch ~= 9 then
  3794. rng.BrickColor = color
  3795. elseif ModeOfGlitch == 9 then
  3796. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3797. end
  3798. rng.CanCollide = false
  3799. rng.FormFactor = 3
  3800. rng.Name = "Ring"
  3801. rng.Material = "Neon"
  3802. rng.Size = Vector3.new(1, 1, 1)
  3803. rng.Transparency = 0
  3804. rng.TopSurface = 0
  3805. rng.BottomSurface = 0
  3806. rng.CFrame = pos
  3807. local rngm = Instance.new("SpecialMesh", rng)
  3808. rngm.MeshType = "Sphere"
  3809. rngm.Scale = scale
  3810. local scaler2 = 1
  3811. local scaler2b = 1
  3812. local scaler2c = 1
  3813. if type == "Add" then
  3814. scaler2 = 1*value
  3815. scaler2b = 1*value2
  3816. scaler2c = 1*value3
  3817. elseif type == "Divide" then
  3818. scaler2 = 1/value
  3819. scaler2b = 1/value2
  3820. scaler2c = 1/value3
  3821. end
  3822. if ModeOfGlitch == 9 then
  3823. coroutine.resume(coroutine.create(function()
  3824. while true do
  3825. swait()
  3826. if rng.Parent ~= nil then
  3827. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3828. else
  3829. break
  3830. end
  3831. end
  3832. end))
  3833. end
  3834. coroutine.resume(coroutine.create(function()
  3835. for i = 0,10/bonuspeed,0.1 do
  3836. swait()
  3837. if type == "Add" then
  3838. scaler2 = scaler2 - 0.01*value/bonuspeed
  3839. scaler2b = scaler2b - 0.01*value/bonuspeed
  3840. scaler2c = scaler2c - 0.01*value/bonuspeed
  3841. elseif type == "Divide" then
  3842. scaler2 = scaler2 - 0.01/value*bonuspeed
  3843. scaler2b = scaler2b - 0.01/value*bonuspeed
  3844. scaler2c = scaler2c - 0.01/value*bonuspeed
  3845. end
  3846. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3847. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3848. end
  3849. rng:Destroy()
  3850. end))
  3851. end
  3852.  
  3853. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  3854. local type = type
  3855. local rotenable = rotatingop
  3856. local rng = Instance.new("Part", char)
  3857. rng.Anchored = true
  3858. rng.BrickColor = color
  3859. rng.CanCollide = false
  3860. rng.FormFactor = 3
  3861. rng.Name = "Ring"
  3862. rng.Material = "Neon"
  3863. rng.Size = Vector3.new(1, 1, 1)
  3864. rng.Transparency = 0
  3865. if typeoftrans == "In" then
  3866. rng.Transparency = 1
  3867. end
  3868. rng.TopSurface = 0
  3869. rng.BottomSurface = 0
  3870. rng.CFrame = pos
  3871. local rngm = Instance.new("SpecialMesh", rng)
  3872. rngm.MeshType = "FileMesh"
  3873. if typeofshape == "Normal" then
  3874. rngm.MeshId = "rbxassetid://662586858"
  3875. elseif typeofshape == "Round" then
  3876. rngm.MeshId = "rbxassetid://662585058"
  3877. end
  3878. rngm.Scale = scale
  3879. local scaler2 = 1/10
  3880. if type == "Add" then
  3881. scaler2 = 1*value/10
  3882. elseif type == "Divide" then
  3883. scaler2 = 1/value/10
  3884. end
  3885. local randomrot = math.random(1,2)
  3886. coroutine.resume(coroutine.create(function()
  3887. for i = 0,10/bonuspeed,0.1 do
  3888. swait()
  3889. if type == "Add" then
  3890. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  3891. elseif type == "Divide" then
  3892. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  3893. end
  3894. if rotenable == true then
  3895. if randomrot == 1 then
  3896. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  3897. elseif randomrot == 2 then
  3898. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  3899. end
  3900. end
  3901. if typeoftrans == "Out" then
  3902. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3903. elseif typeoftrans == "In" then
  3904. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3905. end
  3906. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  3907. end
  3908. rng:Destroy()
  3909. end))
  3910. end
  3911.  
  3912. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3913. local type = type
  3914. local rng = Instance.new("Part", char)
  3915. rng.Anchored = true
  3916. rng.BrickColor = color
  3917. rng.CanCollide = false
  3918. rng.FormFactor = 3
  3919. rng.Name = "Ring"
  3920. rng.Material = "Neon"
  3921. rng.Size = Vector3.new(1, 1, 1)
  3922. rng.Transparency = 0
  3923. rng.TopSurface = 0
  3924. rng.BottomSurface = 0
  3925. rng.CFrame = pos
  3926. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3927. local rngm = Instance.new("SpecialMesh", rng)
  3928. rngm.MeshType = "Brick"
  3929. rngm.Scale = vt(x1,y1,z1)
  3930. if rainbowmode == true then
  3931. rng.Color = Color3.new(r/255,g/255,b/255)
  3932. end
  3933. local scaler2 = 1
  3934. local speeder = FastSpeed/10
  3935. if type == "Add" then
  3936. scaler2 = 1*value
  3937. elseif type == "Divide" then
  3938. scaler2 = 1/value
  3939. end
  3940. coroutine.resume(coroutine.create(function()
  3941. for i = 0,10/bonuspeed,0.1 do
  3942. swait()
  3943. if rainbowmode == true then
  3944. rng.Color = Color3.new(r/255,g/255,b/255)
  3945. end
  3946. if type == "Add" then
  3947. scaler2 = scaler2 - 0.01*value/bonuspeed
  3948. elseif type == "Divide" then
  3949. scaler2 = scaler2 - 0.01/value*bonuspeed
  3950. end
  3951. if chaosmode == true then
  3952. rng.BrickColor = BrickColor.random()
  3953. end
  3954. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3955. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3956. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3957. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3958. end
  3959. rng:Destroy()
  3960. end))
  3961. end
  3962.  
  3963. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3964. local type = type
  3965. local rng = Instance.new("Part", char)
  3966. rng.Anchored = true
  3967. rng.BrickColor = color
  3968. rng.CanCollide = false
  3969. rng.FormFactor = 3
  3970. rng.Name = "Ring"
  3971. rng.Material = "Neon"
  3972. rng.Size = Vector3.new(1, 1, 1)
  3973. rng.Transparency = 0
  3974. rng.TopSurface = 0
  3975. rng.BottomSurface = 0
  3976. rng.CFrame = pos
  3977. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3978. local rngm = Instance.new("SpecialMesh", rng)
  3979. rngm.MeshType = "Brick"
  3980. rngm.Scale = vt(x1,y1,z1)
  3981. if rainbowmode == true then
  3982. rng.Color = Color3.new(r/255,g/255,b/255)
  3983. end
  3984. local scaler2 = 1
  3985. local speeder = FastSpeed/10
  3986. if type == "Add" then
  3987. scaler2 = 1*value
  3988. elseif type == "Divide" then
  3989. scaler2 = 1/value
  3990. end
  3991. coroutine.resume(coroutine.create(function()
  3992. for i = 0,10/bonuspeed,0.1 do
  3993. swait()
  3994. if rainbowmode == true then
  3995. rng.Color = Color3.new(r/255,g/255,b/255)
  3996. end
  3997. if type == "Add" then
  3998. scaler2 = scaler2 - 0.01*value/bonuspeed
  3999. elseif type == "Divide" then
  4000. scaler2 = scaler2 - 0.01/value*bonuspeed
  4001. end
  4002. if chaosmode == true then
  4003. rng.BrickColor = BrickColor.random()
  4004. end
  4005. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  4006. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4007. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4008. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4009. end
  4010. rng:Destroy()
  4011. end))
  4012. end
  4013.  
  4014. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4015. local type = type
  4016. local rng = Instance.new("Part", char)
  4017. rng.Anchored = true
  4018. rng.BrickColor = color
  4019. rng.CanCollide = false
  4020. rng.FormFactor = 3
  4021. rng.Name = "Ring"
  4022. rng.Material = "Neon"
  4023. rng.Size = Vector3.new(1, 1, 1)
  4024. rng.Transparency = 0
  4025. rng.TopSurface = 0
  4026. rng.BottomSurface = 0
  4027. rng.CFrame = pos
  4028. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4029. local rngm = Instance.new("SpecialMesh", rng)
  4030. rngm.MeshType = "Brick"
  4031. rngm.Scale = vt(x1,y1,z1)
  4032. if rainbowmode == true then
  4033. rng.Color = Color3.new(r/255,g/255,b/255)
  4034. end
  4035. local scaler2 = 0
  4036. local speeder = FastSpeed/10
  4037. if type == "Add" then
  4038. scaler2 = 1*value
  4039. elseif type == "Divide" then
  4040. scaler2 = 1/value
  4041. end
  4042. coroutine.resume(coroutine.create(function()
  4043. for i = 0,10/bonuspeed,0.1 do
  4044. swait()
  4045. if rainbowmode == true then
  4046. rng.Color = Color3.new(r/255,g/255,b/255)
  4047. end
  4048. if type == "Add" then
  4049. scaler2 = scaler2 - 0.01*value/bonuspeed
  4050. elseif type == "Divide" then
  4051. scaler2 = scaler2 - 0.01/value*bonuspeed
  4052. end
  4053. if chaosmode == true then
  4054. rng.BrickColor = BrickColor.random()
  4055. end
  4056. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  4057. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4058. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4059. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  4060. end
  4061. rng:Destroy()
  4062. end))
  4063. end
  4064.  
  4065. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  4066. local type = type
  4067. local rng = Instance.new("Part", char)
  4068. rng.Anchored = true
  4069. rng.BrickColor = color
  4070. rng.Color = color3
  4071. rng.CanCollide = false
  4072. rng.FormFactor = 3
  4073. rng.Name = "Ring"
  4074. rng.Material = "Neon"
  4075. rng.Size = Vector3.new(1, 1, 1)
  4076. rng.Transparency = 0
  4077. rng.TopSurface = 0
  4078. rng.BottomSurface = 0
  4079. rng.CFrame = pos
  4080. local rngm = Instance.new("SpecialMesh", rng)
  4081. rngm.MeshType = "Brick"
  4082. rngm.Scale = scale
  4083. local scaler2 = 1
  4084. local scaler2b = 1
  4085. local scaler2c = 1
  4086. if type == "Add" then
  4087. scaler2 = 1*value
  4088. scaler2b = 1*value2
  4089. scaler2c = 1*value3
  4090. elseif type == "Divide" then
  4091. scaler2 = 1/value
  4092. scaler2b = 1/value2
  4093. scaler2c = 1/value3
  4094. end
  4095. coroutine.resume(coroutine.create(function()
  4096. for i = 0,10/bonuspeed,0.1 do
  4097. swait()
  4098. if type == "Add" then
  4099. scaler2 = scaler2 - 0.01*value/bonuspeed
  4100. scaler2b = scaler2b - 0.01*value/bonuspeed
  4101. scaler2c = scaler2c - 0.01*value/bonuspeed
  4102. elseif type == "Divide" then
  4103. scaler2 = scaler2 - 0.01/value*bonuspeed
  4104. scaler2b = scaler2b - 0.01/value*bonuspeed
  4105. scaler2c = scaler2c - 0.01/value*bonuspeed
  4106. end
  4107. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  4108. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4109. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  4110. end
  4111. rng:Destroy()
  4112. end))
  4113. end
  4114.  
  4115. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4116. local type = type
  4117. local rng = Instance.new("Part", char)
  4118. rng.Anchored = true
  4119. if ModeOfGlitch ~= 9 then
  4120. rng.BrickColor = color
  4121. elseif ModeOfGlitch == 9 then
  4122. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4123. end
  4124. rng.CanCollide = false
  4125. rng.FormFactor = 3
  4126. rng.Name = "Ring"
  4127. rng.Material = "Neon"
  4128. rng.Size = Vector3.new(1, 1, 1)
  4129. rng.Transparency = 0
  4130. rng.TopSurface = 0
  4131. rng.BottomSurface = 0
  4132. rng.CFrame = pos
  4133. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4134. local rngm = Instance.new("SpecialMesh", rng)
  4135. rngm.MeshType = "Sphere"
  4136. rngm.Scale = vt(x1,y1,z1)
  4137. if rainbowmode == true then
  4138. rng.Color = Color3.new(r/255,g/255,b/255)
  4139. end
  4140. if ModeOfGlitch == 9 then
  4141. coroutine.resume(coroutine.create(function()
  4142. while true do
  4143. swait()
  4144. if rng.Parent ~= nil then
  4145. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4146. else
  4147. break
  4148. end
  4149. end
  4150. end))
  4151. end
  4152. local scaler2 = 1
  4153. local speeder = FastSpeed
  4154. if type == "Add" then
  4155. scaler2 = 1*value
  4156. elseif type == "Divide" then
  4157. scaler2 = 1/value
  4158. end
  4159. coroutine.resume(coroutine.create(function()
  4160. for i = 0,10/bonuspeed,0.1 do
  4161. swait()
  4162. if rainbowmode == true then
  4163. rng.Color = Color3.new(r/255,g/255,b/255)
  4164. end
  4165. if type == "Add" then
  4166. scaler2 = scaler2 - 0.01*value/bonuspeed
  4167. elseif type == "Divide" then
  4168. scaler2 = scaler2 - 0.01/value*bonuspeed
  4169. end
  4170. if chaosmode == true then
  4171. rng.BrickColor = BrickColor.random()
  4172. end
  4173. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4174. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4175. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  4176. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4177. end
  4178. rng:Destroy()
  4179. end))
  4180. end
  4181.  
  4182.  
  4183. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  4184. local type = type
  4185. local rng = Instance.new("Part", char)
  4186. rng.Anchored = true
  4187. if ModeOfGlitch ~= 9 then
  4188. rng.BrickColor = color
  4189. elseif ModeOfGlitch == 9 then
  4190. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4191. end
  4192. rng.CanCollide = false
  4193. rng.FormFactor = 3
  4194. rng.Name = "Ring"
  4195. rng.Material = "Neon"
  4196. rng.Size = Vector3.new(1, 1, 1)
  4197. rng.Transparency = 1
  4198. rng.TopSurface = 0
  4199. rng.BottomSurface = 0
  4200. rng.CFrame = pos
  4201. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  4202. local rngm = Instance.new("SpecialMesh", rng)
  4203. rngm.MeshType = "Sphere"
  4204. rngm.Scale = vt(x1,y1,z1)
  4205. if rainbowmode == true then
  4206. rng.Color = Color3.new(r/255,g/255,b/255)
  4207. end
  4208. if ModeOfGlitch == 9 then
  4209. coroutine.resume(coroutine.create(function()
  4210. while true do
  4211. swait()
  4212. if rng.Parent ~= nil then
  4213. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4214. else
  4215. break
  4216. end
  4217. end
  4218. end))
  4219. end
  4220. local scaler2 = 1
  4221. local speeder = FastSpeed
  4222. if type == "Add" then
  4223. scaler2 = 1*value
  4224. elseif type == "Divide" then
  4225. scaler2 = 1/value
  4226. end
  4227. coroutine.resume(coroutine.create(function()
  4228. for i = 0,10/bonuspeed,0.1 do
  4229. swait()
  4230. if rainbowmode == true then
  4231. rng.Color = Color3.new(r/255,g/255,b/255)
  4232. end
  4233. if type == "Add" then
  4234. scaler2 = scaler2 - 0.01*value/bonuspeed
  4235. elseif type == "Divide" then
  4236. scaler2 = scaler2 - 0.01/value*bonuspeed
  4237. end
  4238. if chaosmode == true then
  4239. rng.BrickColor = BrickColor.random()
  4240. end
  4241. speeder = speeder - 0.01*FastSpeed*bonuspeed
  4242. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  4243. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  4244. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  4245. end
  4246. rng:Destroy()
  4247. end))
  4248. end
  4249.  
  4250. function dmg(dude)
  4251. if dude.Name ~= Character then
  4252. local keptcolor = MAINRUINCOLOR
  4253. local bgf = Instance.new("BodyGyro",dude.Head)
  4254. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  4255. --[[local val = Instance.new("BoolValue",dude)
  4256. val.Name = "IsHit"]]--
  4257. local ds = coroutine.wrap(function()
  4258. dude:WaitForChild("Head"):BreakJoints()
  4259. for i, v in pairs(dude:GetChildren()) do
  4260. if v:IsA("Part") or v:IsA("MeshPart") then
  4261. v.Name = "DEMINISHED"
  4262. end
  4263. end
  4264. wait(0.5)
  4265. targetted = nil
  4266. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  4267. coroutine.resume(coroutine.create(function()
  4268. for i, v in pairs(dude:GetChildren()) do
  4269. if v:IsA("Accessory") then
  4270. v:Destroy()
  4271. end
  4272. if v:IsA("Humanoid") then
  4273. v:Destroy()
  4274. end
  4275. if v:IsA("CharacterMesh") then
  4276. v:Destroy()
  4277. end
  4278. if v:IsA("Model") then
  4279. v:Destroy()
  4280. end
  4281. if v:IsA("Part") or v:IsA("MeshPart") then
  4282. for x, o in pairs(v:GetChildren()) do
  4283. if o:IsA("Decal") then
  4284. o:Destroy()
  4285. end
  4286. end
  4287. coroutine.resume(coroutine.create(function()
  4288. v.Material = "Neon"
  4289. v.CanCollide = false
  4290. v.Anchored = false
  4291. local bld = Instance.new("ParticleEmitter",v)
  4292. bld.LightEmission = 0.75
  4293. bld.Texture = "rbxassetid://363275192" ---284205403
  4294. bld.Color = ColorSequence.new(keptcolor.Color)
  4295. bld.Rate = 500
  4296. bld.Lifetime = NumberRange.new(1)
  4297. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  4298. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  4299. bld.Speed = NumberRange.new(2,5)
  4300. bld.VelocitySpread = 50000
  4301. bld.Rotation = NumberRange.new(-500,500)
  4302. bld.RotSpeed = NumberRange.new(-500,500)
  4303. local sbs = Instance.new("BodyPosition", v)
  4304. sbs.P = 3000
  4305. sbs.D = 1000
  4306. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  4307. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  4308. v.Color = keptcolor.Color
  4309. coroutine.resume(coroutine.create(function()
  4310. for i = 0, 49 do
  4311. swait(1)
  4312. v:BreakJoints()
  4313. v.Transparency = v.Transparency + 0.02
  4314. end
  4315. v:BreakJoints()
  4316. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  4317. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  4318. bld.Speed = NumberRange.new(10,25)
  4319. bld.Drag = 5
  4320. bld.Acceleration = vt(0,2,0)
  4321. wait(0.5)
  4322. bld.Enabled = false
  4323. wait(8)
  4324. v:Destroy()
  4325. dude:Destroy()
  4326. end))
  4327. end))
  4328. end
  4329. end
  4330. end))
  4331. end)
  4332. ds()
  4333. end
  4334. end
  4335.  
  4336.  
  4337. function FindNearestHead(Position, Distance, SinglePlayer)
  4338. if SinglePlayer then
  4339. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  4340. end
  4341. local List = {}
  4342. for i, v in pairs(workspace:GetChildren()) do
  4343. if v:IsA("Model") then
  4344. if v:findFirstChild("Head") then
  4345. if v ~= Character then
  4346. if (v.Head.Position - Position).magnitude <= Distance then
  4347. table.insert(List, v)
  4348. end
  4349. end
  4350. end
  4351. end
  4352. end
  4353. return List
  4354. end
  4355.  
  4356. function FaceMouse()
  4357. Cam = workspace.CurrentCamera
  4358. return {
  4359. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  4360. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4361. }
  4362. end
  4363.  
  4364. function FaceMouse2()
  4365. Cam = workspace.CurrentCamera
  4366. return {
  4367. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  4368. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  4369. }
  4370. end
  4371.  
  4372. local ModeOfGlitch = 1
  4373. -- Functions are ready.
  4374. local storehumanoidWS = 16
  4375.  
  4376. function BinaryBLINK()
  4377. for i = 0, 9 do
  4378. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4379. end
  4380. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4381. coroutine.resume(coroutine.create(function()
  4382. local eff = Instance.new("ParticleEmitter",root)
  4383. eff.Texture = "rbxassetid://1175838406"
  4384. eff.LightEmission = 0.95
  4385. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4386. eff.Rate = 10000
  4387. eff.Lifetime = NumberRange.new(1)
  4388. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4389. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4390. eff.Speed = NumberRange.new(30,160)
  4391. eff.Drag = 5
  4392. eff.Rotation = NumberRange.new(-500,500)
  4393. eff.VelocitySpread = 100000
  4394. wait(0.25)
  4395. eff.Enabled = false
  4396. wait(4)
  4397. eff:Destroy()
  4398. end))
  4399. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  4400. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  4401. CameraEnshaking(2,11)
  4402. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  4403. if v:FindFirstChild('Head') then
  4404. dmg(v)
  4405. end
  4406. end
  4407. for i = 0, 9 do
  4408. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  4409. end
  4410. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4411. end
  4412.  
  4413. function Fireball()
  4414. attack = true
  4415. hum.WalkSpeed = 0
  4416. local keptcolor = MAINRUINCOLOR
  4417. for i = 0,2,0.1 do
  4418. swait()
  4419. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  4420. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  4421. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  4422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  4423. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  4424. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  4425. end
  4426. local orb = Instance.new("Part", char)
  4427. orb.BrickColor = keptcolor
  4428. orb.CanCollide = false
  4429. orb.FormFactor = 3
  4430. orb.Name = "Ring"
  4431. orb.Material = "Neon"
  4432. orb.Size = Vector3.new(1, 1, 1)
  4433. orb.Transparency = 0
  4434. orb.TopSurface = 0
  4435. orb.BottomSurface = 0
  4436. local orbm = Instance.new("SpecialMesh", orb)
  4437. orbm.MeshType = "Sphere"
  4438. orbm.Name = "SizeMesh"
  4439. orbm.Scale = vt(4,4,4)
  4440. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  4441. local eff = Instance.new("ParticleEmitter",orb)
  4442. eff.Texture = "rbxassetid://296874871"
  4443. eff.LightEmission = 0.95
  4444. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  4445. eff.Rate = 10000
  4446. eff.Lifetime = NumberRange.new(1.5)
  4447. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4448. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4449. eff.Speed = NumberRange.new(25)
  4450. eff.Drag = 5
  4451. eff.Rotation = NumberRange.new(-500,500)
  4452. eff.VelocitySpread = 9000
  4453. eff.RotSpeed = NumberRange.new(-500,500)
  4454. local a = Instance.new("Part",workspace)
  4455. a.Name = "Direction"
  4456. a.Anchored = true
  4457. a.BrickColor = bc("Bright red")
  4458. a.Material = "Neon"
  4459. a.Transparency = 1
  4460. a.CanCollide = false
  4461. local ray = Ray.new(
  4462. orb.CFrame.p, -- origin
  4463. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4464. )
  4465. local ignore = orb
  4466. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4467. a.BottomSurface = 10
  4468. a.TopSurface = 10
  4469. local distance = (orb.CFrame.p - position).magnitude
  4470. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4471. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4472. orb.CFrame = a.CFrame
  4473. a:Destroy()
  4474. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  4475. local bv = Instance.new("BodyVelocity")
  4476. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4477. bv.velocity = orb.CFrame.lookVector*75
  4478. bv.Parent = orb
  4479. game:GetService("Debris"):AddItem(orb, 10)
  4480. local hitted = false
  4481. coroutine.resume(coroutine.create(function()
  4482. while true do
  4483. swait()
  4484. if orb.Parent ~= nil and hitted == false then
  4485. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  4486. elseif orb.Parent == nil and hitted == true then
  4487. break
  4488. end
  4489. end
  4490. end))
  4491. local hit =orb.Touched:connect(function(hit)
  4492. if hitted == false and hit.Parent ~= char then
  4493. hitted = true
  4494. eff.Enabled = false
  4495. CameraEnshaking(2,11)
  4496. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  4497. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  4498. MagniDamage(orb, 25, 20,30, 0, "Normal")
  4499. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4500. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4501. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  4502. for i = 0, 9 do
  4503. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  4504. end
  4505. for i = 0, 49 do
  4506. local rsiz = math.random(10,30)
  4507. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4508. end
  4509. local eff = Instance.new("ParticleEmitter",orb)
  4510. eff.Texture = "rbxassetid://296874871"
  4511. eff.LightEmission = 0.95
  4512. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  4513. eff.Rate = 10000
  4514. eff.Lifetime = NumberRange.new(1.5)
  4515. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4516. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4517. eff.Speed = NumberRange.new(150)
  4518. eff.Drag = 5
  4519. eff.Rotation = NumberRange.new(-500,500)
  4520. eff.VelocitySpread = 9000
  4521. eff.RotSpeed = NumberRange.new(-500,500)
  4522. coroutine.resume(coroutine.create(function()
  4523. wait(0.25)
  4524. eff.Enabled = false
  4525. end))
  4526. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  4527. orb.Anchored = true
  4528. orb.Transparency = 1
  4529. coroutine.resume(coroutine.create(function()
  4530. if hfr ~= nil then
  4531. orb.Size = vt(50,1,50)
  4532. orb.Orientation = vt(0,0,0)
  4533. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  4534. orbm:Destroy()
  4535. local firef = eff:Clone()
  4536. firef.Parent = orb
  4537. firef.VelocitySpread = 50
  4538. firef.Rate = 500
  4539. firef.Drag = 3
  4540. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4541. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4542. firef.Speed = NumberRange.new(10,30)
  4543. for i = 0, 24 do
  4544. wait(0.25)
  4545. MagniDamage(orb, 25, 3,6, 0, "Normal")
  4546. end
  4547. firef.Enabled = false
  4548. end
  4549. end))
  4550. wait(10)
  4551. orb:Destroy()
  4552. end
  4553. end)
  4554. for i = 0,1,0.1 do
  4555. swait()
  4556. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  4557. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  4558. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  4559. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  4560. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  4561. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4562. end
  4563. hum.WalkSpeed = storehumanoidWS
  4564. attack = false
  4565. end
  4566.  
  4567. function smiter()
  4568. local targetted = nil
  4569. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  4570. targetted = mouse.Target.Parent
  4571. end
  4572. if targetted ~= nil then
  4573. RootPart.CFrame = FaceMouse()[1]
  4574. attack = true
  4575. hum.WalkSpeed = 0
  4576. coroutine.resume(coroutine.create(function()
  4577. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  4578. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  4579. local vel = Instance.new("BodyPosition", targetted.Head)
  4580. vel.P = 12500
  4581. vel.D = 1000
  4582. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4583. vel.position = targetted.Head.CFrame.p
  4584. end))
  4585. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  4586. for i = 0,4,0.1 do
  4587. swait()
  4588. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  4589. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  4590. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  4591. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  4592. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  4593. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  4594. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  4595. end
  4596. coroutine.resume(coroutine.create(function()
  4597. CameraEnshaking(6,5)
  4598. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  4599. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  4600. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  4601. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  4602. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  4603. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  4604. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  4605. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  4606. coroutine.resume(coroutine.create(function()
  4607. local eff = Instance.new("ParticleEmitter",targetted.Head)
  4608. eff.Texture = "rbxassetid://363275192"
  4609. eff.LightEmission = 0.95
  4610. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4611. eff.Rate = 10000
  4612. eff.Lifetime = NumberRange.new(1.5)
  4613. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4614. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4615. eff.Speed = NumberRange.new(25,150)
  4616. eff.Drag = 5
  4617. eff.Rotation = NumberRange.new(-500,500)
  4618. eff.VelocitySpread = 9000
  4619. eff.RotSpeed = NumberRange.new(-50,50)
  4620. local eff2 = eff:Clone()
  4621. eff2.Parent = targetted.Head
  4622. eff2.Texture = "rbxassetid://284205403"
  4623. eff2.Rate = 10000
  4624. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4625. eff2.Drag = 5
  4626. eff2.Rotation = NumberRange.new(-500,500)
  4627. eff2.VelocitySpread = 9000
  4628. wait(0.5)
  4629. eff2.Enabled = false
  4630. eff.Enabled = false
  4631. end))
  4632. for i = 0, 9 do
  4633. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  4634. end
  4635. for i = 0, 49 do
  4636. local rsiz = math.random(10,50)
  4637. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4638. end
  4639. game:GetService("Debris"):AddItem(vel,1)
  4640. dmg(targetted)
  4641. end))
  4642. for i = 0,1,0.1 do
  4643. swait()
  4644. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  4645. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  4646. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  4647. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  4648. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  4649. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  4650. end
  4651. attack = false
  4652. hum.WalkSpeed = storehumanoidWS
  4653. end
  4654. end
  4655.  
  4656. function BinaryE()
  4657. local posit = -2
  4658. attack = true
  4659. hum.WalkSpeed = 5
  4660. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  4661. for i = 0,2,0.1 do
  4662. swait()
  4663. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4664. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  4665. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  4666. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4667. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  4668. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4669. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4670. end
  4671. for i = 0, 2 do
  4672. CameraEnshaking(2,11)
  4673. local hite = Instance.new("Part", char)
  4674. hite.Anchored = true
  4675. hite.CanCollide = false
  4676. hite.FormFactor = 3
  4677. hite.Name = "Ring"
  4678. hite.Material = "Neon"
  4679. hite.Size = Vector3.new(1, 1, 1)
  4680. hite.Transparency = 1
  4681. hite.TopSurface = 0
  4682. hite.BottomSurface = 0
  4683. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  4684. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  4685. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  4686. coroutine.resume(coroutine.create(function()
  4687. local eff = Instance.new("ParticleEmitter",hite)
  4688. eff.Texture = "rbxassetid://1175838406"
  4689. eff.LightEmission = 0.95
  4690. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4691. eff.Rate = 1000
  4692. eff.Lifetime = NumberRange.new(1)
  4693. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4694. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4695. eff.Speed = NumberRange.new(10,50)
  4696. eff.Drag = 5
  4697. eff.Rotation = NumberRange.new(-500,500)
  4698. eff.VelocitySpread = 100000
  4699. wait(0.25)
  4700. eff.Enabled = false
  4701. end))
  4702. coroutine.resume(coroutine.create(function()
  4703. for i = 0, 1 do
  4704. swait()
  4705. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4706. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4707. end
  4708. end))
  4709. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  4710. MagniDamage(hite, 3, 30,40, 0, "Normal")
  4711. game:GetService("Debris"):AddItem(hite, 5)
  4712. posit = posit + 2
  4713. end
  4714. for i = 0,1,0.1 do
  4715. swait()
  4716. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4717. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  4718. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  4719. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  4720. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  4721. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  4722. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  4723. end
  4724. for i = 0,1,0.1 do
  4725. swait()
  4726. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4727. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  4728. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  4729. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  4730. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  4731. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  4732. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  4733. end
  4734. posit = -6
  4735. for i = 0, 6 do
  4736. CameraEnshaking(2,11)
  4737. local hite = Instance.new("Part", char)
  4738. hite.Anchored = true
  4739. hite.CanCollide = false
  4740. hite.FormFactor = 3
  4741. hite.Name = "Ring"
  4742. hite.Material = "Neon"
  4743. hite.Size = Vector3.new(1, 1, 1)
  4744. hite.Transparency = 1
  4745. hite.TopSurface = 0
  4746. hite.BottomSurface = 0
  4747. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  4748. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  4749. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  4750. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  4751. coroutine.resume(coroutine.create(function()
  4752. local eff = Instance.new("ParticleEmitter",hite)
  4753. eff.Texture = "rbxassetid://1175838406"
  4754. eff.LightEmission = 0.95
  4755. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4756. eff.Rate = 1000
  4757. eff.Lifetime = NumberRange.new(1)
  4758. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4759. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4760. eff.Speed = NumberRange.new(20,70)
  4761. eff.Drag = 5
  4762. eff.Rotation = NumberRange.new(-500,500)
  4763. eff.VelocitySpread = 100000
  4764. wait(0.25)
  4765. eff.Enabled = false
  4766. end))
  4767. coroutine.resume(coroutine.create(function()
  4768. for i = 0, 2 do
  4769. swait()
  4770. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4771. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4772. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  4773. end
  4774. end))
  4775. MagniDamage(hite, 5, 40,70, 0, "Normal")
  4776. game:GetService("Debris"):AddItem(hite, 5)
  4777. posit = posit + 2
  4778. end
  4779. for i = 0,1,0.1 do
  4780. swait()
  4781. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  4782. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  4783. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  4784. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  4785. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  4786. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  4787. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  4788. end
  4789. hum.WalkSpeed = storehumanoidWS
  4790. attack = false
  4791. end
  4792.  
  4793. function CorruptBlink()
  4794. for i = 0, 14 do
  4795. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  4796. end
  4797. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4798. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  4799. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  4800. CameraEnshaking(2,10)
  4801. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  4802. if v:FindFirstChild('Head') then
  4803. dmg(v)
  4804. end
  4805. end
  4806. for i = 0, 14 do
  4807. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  4808. end
  4809. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4810. end
  4811. function PureBomb()
  4812. attack = true
  4813. hum.WalkSpeed = 0
  4814. local orb = Instance.new("Part", char)
  4815. orb.Anchored = true
  4816. orb.BrickColor = BrickColor.new("Toothpaste")
  4817. orb.CanCollide = false
  4818. orb.FormFactor = 3
  4819. orb.Name = "Ring"
  4820. orb.Material = "Neon"
  4821. orb.Size = Vector3.new(1, 1, 1)
  4822. orb.Transparency = 0
  4823. orb.TopSurface = 0
  4824. orb.BottomSurface = 0
  4825. local orbm = Instance.new("SpecialMesh", orb)
  4826. orbm.MeshType = "Sphere"
  4827. orbm.Name = "SizeMesh"
  4828. orbm.Scale = vt(0,0,0)
  4829. local scaled = 0.1
  4830. local posid = 0
  4831. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  4832. for i = 0, 5, 0.1 do
  4833. swait()
  4834. scaled = scaled - 0.001
  4835. posid = posid - scaled
  4836. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4837. local scaled = 0.1
  4838. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4839. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  4840. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  4841. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4842. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  4843. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4844. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4845. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  4846. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  4847. end
  4848. for i = 0, 2, 0.1 do
  4849. swait()
  4850. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4851. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4852. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4853. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  4854. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  4855. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  4856. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4857. end
  4858. coroutine.resume(coroutine.create(function()
  4859. orb.Anchored = false
  4860. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  4861. local a = Instance.new("Part",workspace)
  4862. a.Name = "Direction"
  4863. a.Anchored = true
  4864. a.BrickColor = bc("Bright red")
  4865. a.Material = "Neon"
  4866. a.Transparency = 1
  4867. a.CanCollide = false
  4868. local ray = Ray.new(
  4869. orb.CFrame.p, -- origin
  4870. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4871. )
  4872. local ignore = orb
  4873. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4874. a.BottomSurface = 10
  4875. a.TopSurface = 10
  4876. local distance = (orb.CFrame.p - position).magnitude
  4877. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4878. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4879. orb.CFrame = a.CFrame
  4880. a:Destroy()
  4881. local bv = Instance.new("BodyVelocity")
  4882. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4883. bv.velocity = orb.CFrame.lookVector*125
  4884. bv.Parent = orb
  4885. local hitted = false
  4886. game:GetService("Debris"):AddItem(orb, 15)
  4887. wait()
  4888. local hit =orb.Touched:connect(function(hit)
  4889. if hitted == false then
  4890. hitted = true
  4891. CameraEnshaking(10,2.5)
  4892. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  4893. MagniDamage(orb, 65, 65,90, 0, "Normal")
  4894. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  4895. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  4896. for i = 0, 49 do
  4897. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  4898. end
  4899. for i = 0, 9 do
  4900. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  4901. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  4902. end
  4903. orb.Anchored = true
  4904. orb.Transparency = 1
  4905. wait(8)
  4906. orb:Destroy()
  4907. end
  4908. end)
  4909. end))
  4910. for i = 0, 1, 0.1 do
  4911. swait()
  4912. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4913. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4914. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  4915. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  4916. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  4917. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4918. end
  4919. hum.WalkSpeed = storehumanoidWS
  4920. attack = false
  4921. end
  4922.  
  4923. function BanishingOrb()
  4924. attack = true
  4925. hum.WalkSpeed = 0
  4926. local orb = Instance.new("Part", char)
  4927. orb.Anchored = true
  4928. orb.BrickColor = BrickColor.new("Black")
  4929. orb.CanCollide = false
  4930. orb.FormFactor = 3
  4931. orb.Name = "Ring"
  4932. orb.Material = "Neon"
  4933. orb.Size = Vector3.new(1, 1, 1)
  4934. orb.Transparency = 0
  4935. orb.TopSurface = 0
  4936. orb.BottomSurface = 0
  4937. local orbm = Instance.new("SpecialMesh", orb)
  4938. orbm.MeshType = "Sphere"
  4939. orbm.Name = "SizeMesh"
  4940. orbm.Scale = vt(0,0,0)
  4941. local scaled = 0.1
  4942. local posid = 0
  4943. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  4944. for i = 0, 5, 0.1 do
  4945. swait()
  4946. scaled = scaled - 0.001
  4947. posid = posid - scaled
  4948. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4949. local scaled = 0.1
  4950. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4951. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  4952. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4953. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  4954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4956. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  4957. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  4958. end
  4959. for i = 0, 2, 0.1 do
  4960. swait()
  4961. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  4962. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4963. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4964. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  4965. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  4966. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  4967. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4968. end
  4969. coroutine.resume(coroutine.create(function()
  4970. orb.Anchored = false
  4971. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  4972. local a = Instance.new("Part",workspace)
  4973. a.Name = "Direction"
  4974. a.Anchored = true
  4975. a.BrickColor = bc("Bright red")
  4976. a.Material = "Neon"
  4977. a.Transparency = 1
  4978. a.CanCollide = false
  4979. local ray = Ray.new(
  4980. orb.CFrame.p, -- origin
  4981. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  4982. )
  4983. local ignore = orb
  4984. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4985. a.BottomSurface = 10
  4986. a.TopSurface = 10
  4987. local distance = (orb.CFrame.p - position).magnitude
  4988. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4989. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4990. orb.CFrame = a.CFrame
  4991. a:Destroy()
  4992. local bv = Instance.new("BodyVelocity")
  4993. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4994. bv.velocity = orb.CFrame.lookVector*0
  4995. bv.Parent = orb
  4996. local hitted = false
  4997. local rate = 0
  4998. coroutine.resume(coroutine.create(function()
  4999. for i = 0, 24 do
  5000. wait(0.1)
  5001. rate = rate + 0.25
  5002. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  5003. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  5004. if v:FindFirstChild('Head') then
  5005. dmg(v)
  5006. end
  5007. end
  5008. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  5009. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5010. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  5011. end
  5012. orb.Anchored = true
  5013. orb.Transparency = 1
  5014. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  5015. if v:FindFirstChild('Head') then
  5016. dmg(v)
  5017. end
  5018. end
  5019. local eff = Instance.new("ParticleEmitter",orb)
  5020. eff.Texture = "rbxassetid://296874871"
  5021. eff.LightEmission = 0.95
  5022. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5023. eff.Rate = 1000000000
  5024. eff.Lifetime = NumberRange.new(3)
  5025. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  5026. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5027. eff.Speed = NumberRange.new(30)
  5028. eff.Acceleration = vt(0,-15,0)
  5029. eff.Rotation = NumberRange.new(-500,500)
  5030. eff.VelocitySpread = 100000
  5031. eff.RotSpeed = NumberRange.new(-500,500)
  5032. coroutine.resume(coroutine.create(function()
  5033. wait(0.6)
  5034. eff.Enabled = false
  5035. end))
  5036. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  5037. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  5038. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  5039. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5040. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  5041. game:GetService("Debris"):AddItem(orb, 15)
  5042. end))
  5043. end))
  5044. for i = 0, 1, 0.1 do
  5045. swait()
  5046. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5047. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  5048. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  5049. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  5050. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  5051. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5052. end
  5053. hum.WalkSpeed = storehumanoidWS
  5054. attack = false
  5055. end
  5056.  
  5057.  
  5058. function ChaosGroundStrike()
  5059. attack = true
  5060. for i = 0, 2, 0.1 do
  5061. swait()
  5062. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5063. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5064. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5065. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5066. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  5067. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  5068. end
  5069. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  5070. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  5071. CameraEnshaking(100,100)
  5072. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  5073. if v:FindFirstChild('Head') then
  5074. dmg(v)
  5075. end
  5076. end
  5077. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  5078. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  5079. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  5080. for i = 0, 2, 0.1 do
  5081. swait()
  5082. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  5083. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  5084. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5085. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5086. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5087. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5088. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  5089. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  5090. end
  5091. attack = false
  5092. end
  5093.  
  5094.  
  5095.  
  5096. function Starfall()
  5097. attack = true
  5098. hum.WalkSpeed = 0
  5099. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  5100. for i = 0, 5, 0.1 do
  5101. swait()
  5102. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5103. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5104. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  5105. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  5106. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5107. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  5108. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  5109. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  5110. end
  5111. local Overed = false
  5112. CameraEnshaking(2,20)
  5113. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5114. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5115. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5116. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  5117. local orb = Instance.new("Part", char)
  5118. orb.Anchored = true
  5119. orb.BrickColor = BrickColor.new("Toothpaste")
  5120. orb.CanCollide = false
  5121. orb.FormFactor = 3
  5122. orb.Name = "Remenant"
  5123. orb.Material = "Neon"
  5124. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  5125. orb.Size = Vector3.new(1, 1, 1)
  5126. orb.Transparency = 1
  5127. orb.TopSurface = 0
  5128. orb.BottomSurface = 0
  5129. hum.WalkSpeed = storehumanoidWS
  5130. coroutine.resume(coroutine.create(function()
  5131. for i = 0, 9 do
  5132. swait(10)
  5133. local lb = Instance.new("Part")
  5134. lb.Color = MAINRUINCOLOR.Color
  5135. lb.CanCollide = false
  5136. lb.Material = "Neon"
  5137. lb.Anchored = true
  5138. lb.TopSurface = 0
  5139. lb.BottomSurface = 0
  5140. lb.Transparency = 0
  5141. lb.Size = vt(1,1,1)
  5142. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  5143. lb.Anchored = false
  5144. lb.Parent = char
  5145. local thingery = Instance.new("SpecialMesh",lb)
  5146. thingery.MeshType = "Sphere"
  5147. thingery.Scale = vt(20,20,20)
  5148. game:GetService("Debris"):AddItem(lb, 10)
  5149. local bv = Instance.new("BodyVelocity")
  5150. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5151. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  5152. bv.Parent = lb
  5153. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  5154. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  5155. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  5156. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  5157. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  5158. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  5159. local hitted = false
  5160. coroutine.resume(coroutine.create(function()
  5161. while true do
  5162. swait(1)
  5163. if lb.Parent ~= nil and hitted == false then
  5164. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  5165. elseif lb.Parent == nil then
  5166. break
  5167. end
  5168. end
  5169. end))
  5170.  
  5171. game:GetService("Debris"):AddItem(a, 0.1)
  5172.  
  5173. coroutine.resume(coroutine.create(function()
  5174. swait(1)
  5175. lb.Touched:connect(function(hit)
  5176. if hitted == false then
  5177. hitted = true
  5178. lb.Transparency = 1
  5179. lb.Anchored = true
  5180. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  5181. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  5182. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  5183. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  5184. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  5185. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  5186. MagniDamage(lb, 45, 45,85, 0, "Normal")
  5187. CameraEnshaking(1,5)
  5188. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  5189. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  5190. for i = 0, 9 do
  5191. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  5192. end
  5193. for i = 0, 49 do
  5194. swait()
  5195. MagniDamage(lb, 30, 2,4, 0, "Normal")
  5196. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  5197. end
  5198. end
  5199. end)
  5200. end))
  5201. end
  5202. Overed = true
  5203. orb:Destroy()
  5204. end))
  5205.  
  5206. attack = false
  5207. end
  5208.  
  5209. function StarfallEX()
  5210. attack = true
  5211. hum.WalkSpeed = 0
  5212. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  5213. for i = 0, 10, 0.1 do
  5214. swait()
  5215. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5216. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5217. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  5218. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  5219. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5220. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  5221. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  5222. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  5223. end
  5224. local Overed = false
  5225. CameraEnshaking(2,20)
  5226. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5227. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  5228. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5229. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  5230. local orb = Instance.new("Part", char)
  5231. orb.Anchored = true
  5232. orb.BrickColor = BrickColor.new("Toothpaste")
  5233. orb.CanCollide = false
  5234. orb.FormFactor = 3
  5235. orb.Name = "Remenant"
  5236. orb.Material = "Neon"
  5237. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  5238. orb.Size = Vector3.new(1, 1, 1)
  5239. orb.Transparency = 1
  5240. orb.TopSurface = 0
  5241. orb.BottomSurface = 0
  5242. hum.WalkSpeed = storehumanoidWS
  5243. coroutine.resume(coroutine.create(function()
  5244. for i = 0, 4 do
  5245. swait(15)
  5246. local lb = Instance.new("Part")
  5247. lb.Color = MAINRUINCOLOR.Color
  5248. lb.CanCollide = false
  5249. lb.Material = "Neon"
  5250. lb.Anchored = true
  5251. lb.TopSurface = 0
  5252. lb.BottomSurface = 0
  5253. lb.Transparency = 0
  5254. lb.Size = vt(1,1,1)
  5255. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  5256. lb.Anchored = false
  5257. lb.Parent = char
  5258. local thingery = Instance.new("SpecialMesh",lb)
  5259. thingery.MeshType = "Sphere"
  5260. thingery.Scale = vt(50,50,50)
  5261. game:GetService("Debris"):AddItem(lb, 10)
  5262. local bv = Instance.new("BodyVelocity")
  5263. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5264. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  5265. bv.Parent = lb
  5266. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  5267. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  5268. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  5269. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  5270. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  5271. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  5272. local hitted = false
  5273. coroutine.resume(coroutine.create(function()
  5274. while true do
  5275. swait(1)
  5276. if lb.Parent ~= nil and hitted == false then
  5277. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  5278. elseif lb.Parent == nil then
  5279. break
  5280. end
  5281. end
  5282. end))
  5283.  
  5284. game:GetService("Debris"):AddItem(a, 0.1)
  5285.  
  5286. coroutine.resume(coroutine.create(function()
  5287. swait(1)
  5288. lb.Touched:connect(function(hit)
  5289. if hitted == false then
  5290. hitted = true
  5291. lb.Transparency = 1
  5292. lb.Anchored = true
  5293. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  5294. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  5295. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  5296. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  5297. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  5298. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  5299. MagniDamage(lb, 50, 60,99, 0, "Normal")
  5300. CameraEnshaking(1,5)
  5301. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  5302. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  5303. for i = 0, 9 do
  5304. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  5305. end
  5306. for i = 0, 99 do
  5307. swait()
  5308. MagniDamage(lb, 30, 6,18, 0, "Normal")
  5309. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  5310. end
  5311. end
  5312. end)
  5313. end))
  5314. end
  5315. Overed = true
  5316. orb:Destroy()
  5317. end))
  5318.  
  5319. attack = false
  5320. end
  5321.  
  5322. function DivineBlast()
  5323. attack = true
  5324. hum.WalkSpeed = 0
  5325. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  5326. elocacenter.Anchored = true
  5327. elocacenter.CFrame = sorb.CFrame
  5328. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5329. eloca1.Anchored = true
  5330. eloca1.CFrame = elocacenter.CFrame
  5331. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5332. eloca2.Anchored = true
  5333. eloca2.CFrame = elocacenter.CFrame
  5334. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5335. eloca3.Anchored = true
  5336. eloca3.CFrame = elocacenter.CFrame
  5337. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  5338. eloca4.Anchored = true
  5339. eloca4.CFrame = elocacenter.CFrame
  5340. local lookavec = 0
  5341. local speeds = 0
  5342. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  5343. for i = 0, 3, 0.1 do
  5344. swait()
  5345. ---
  5346. lookavec = lookavec + 0.1
  5347. speeds = speeds + 10
  5348. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5349. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5350. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5351.  
  5352. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5353. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5354.  
  5355. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5356. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5357.  
  5358. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5359. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5360. ---
  5361. root.CFrame = FaceMouse()[1]
  5362. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5363. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5364. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5365. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5366. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5367. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5368. end
  5369. for i = 0, 3, 0.1 do
  5370. swait()
  5371. ---
  5372. speeds = speeds + 10
  5373. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5374. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5375. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5376.  
  5377. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5378. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5379.  
  5380. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5381. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5382.  
  5383. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5384. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5385. ---
  5386. root.CFrame = FaceMouse()[1]
  5387. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5388. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5389. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5390. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5391. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  5392. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5393. end
  5394. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  5395. for i = 0, 3, 0.1 do
  5396. swait()
  5397. ---
  5398. speeds = speeds + 10
  5399. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5400. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5401. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5402.  
  5403. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5404. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5405.  
  5406. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5407. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5408.  
  5409. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5410. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  5411. ---
  5412. root.CFrame = FaceMouse()[1]
  5413. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5414. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5415. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  5416. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  5417. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  5418. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5419. end
  5420. coroutine.resume(coroutine.create(function()
  5421. local a = Instance.new("Part",Character)
  5422. a.Name = "Direction"
  5423. a.Anchored = true
  5424. a.BrickColor = bc("White")
  5425. a.Material = "Neon"
  5426. a.Transparency = 0
  5427. a.Shape = "Cylinder"
  5428. a.CanCollide = false
  5429. local a2 = Instance.new("Part",Character)
  5430. a2.Name = "Direction"
  5431. a2.Anchored = true
  5432. a2.BrickColor = bc("Bright yellow")
  5433. a2.Material = "Neon"
  5434. a2.Transparency = 0
  5435. a2.Shape = "Cylinder"
  5436. a2.CanCollide = false
  5437. local b = Instance.new("Part",Character)
  5438. b.Name = "HitDirect"
  5439. b.Anchored = true
  5440. b.BrickColor = bc("Cool yellow")
  5441. b.Material = "Neon"
  5442. b.Transparency = 1
  5443. b.CanCollide = false
  5444. local ray = Ray.new(
  5445. elocacenter.CFrame.p, -- origin
  5446. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  5447. )
  5448. local ignore = Character
  5449. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5450. a.BottomSurface = 10
  5451. a.TopSurface = 10
  5452. a2.BottomSurface = 10
  5453. a2.TopSurface = 10
  5454. local distance = (elocacenter.CFrame.p - position).magnitude
  5455. a.Size = Vector3.new(distance, 1, 1)
  5456. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5457. a2.Size = Vector3.new(distance, 1, 1)
  5458. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  5459. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  5460. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  5461. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  5462. game:GetService("Debris"):AddItem(a, 10)
  5463. game:GetService("Debris"):AddItem(a2, 10)
  5464. game:GetService("Debris"):AddItem(b, 10)
  5465. local msh = Instance.new("SpecialMesh",a)
  5466. msh.MeshType = "Cylinder"
  5467. msh.Scale = vt(1,2,2)
  5468. local msh2 = Instance.new("SpecialMesh",a2)
  5469. msh2.MeshType = "Cylinder"
  5470. msh2.Scale = vt(1,2.5,2.5)
  5471. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  5472. coroutine.resume(coroutine.create(function()
  5473. for i = 0,10,0.1 do
  5474. swait()
  5475. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  5476. a.Transparency = a.Transparency + 0.025
  5477. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  5478. a2.Transparency = a2.Transparency + 0.05
  5479. end
  5480. a:Destroy()
  5481. a2:Destroy()
  5482. end))
  5483. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  5484. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  5485. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  5486. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  5487. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  5488. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  5489. MagniDamage(b, 25, 40,65, 0, "Normal")
  5490. for i = 0, 49 do
  5491. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  5492. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  5493. end
  5494. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  5495. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  5496. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5497. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5498. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5499. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  5500. end))
  5501. game:GetService("Debris"):AddItem(elocacenter, 5)
  5502. hum.WalkSpeed = storehumanoidWS
  5503. attack = false
  5504. end
  5505.  
  5506. function StarDivision()
  5507. attack = true
  5508. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5509. for i = 0, 2, 0.1 do
  5510. swait()
  5511. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5512. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  5513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  5515. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  5516. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  5517. end
  5518. local orb = Instance.new("Part", char)
  5519. orb.BrickColor = MAINRUINCOLOR
  5520. orb.CanCollide = false
  5521. orb.FormFactor = 3
  5522. orb.Name = "Ring"
  5523. orb.Material = "Neon"
  5524. orb.Size = Vector3.new(1, 1, 1)
  5525. orb.Transparency = 0
  5526. orb.TopSurface = 0
  5527. orb.BottomSurface = 0
  5528. local orbm = Instance.new("SpecialMesh", orb)
  5529. orbm.MeshType = "Sphere"
  5530. orbm.Name = "SizeMesh"
  5531. orbm.Scale = vt(2,2,2)
  5532. local a = Instance.new("Part",workspace)
  5533. a.Name = "Direction"
  5534. a.Anchored = true
  5535. a.BrickColor = bc("Bright red")
  5536. a.Material = "Neon"
  5537. a.Transparency = 1
  5538. a.CanCollide = false
  5539. local ray = Ray.new(
  5540. sorb.CFrame.p, -- origin
  5541. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  5542. )
  5543. local ignore = sorb
  5544. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5545. a.BottomSurface = 10
  5546. a.TopSurface = 10
  5547. local distance = (sorb.CFrame.p - position).magnitude
  5548. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5549. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  5550. orb.CFrame = a.CFrame
  5551. a:Destroy()
  5552. local bv = Instance.new("BodyVelocity")
  5553. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5554. bv.velocity = orb.CFrame.lookVector*100
  5555. bv.Parent = orb
  5556. local hitted = false
  5557. game:GetService("Debris"):AddItem(orb, 10)
  5558. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  5559. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  5560. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  5561. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  5562. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  5563. coroutine.resume(coroutine.create(function()
  5564. while true do
  5565. swait(1)
  5566. if orb.Parent ~= nil and hitted == false then
  5567. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  5568. elseif orb.Parent == nil then
  5569. break
  5570. end
  5571. end
  5572. end))
  5573. coroutine.resume(coroutine.create(function()
  5574. swait(1)
  5575. orb.Touched:connect(function(hit)
  5576. if hitted == false then
  5577. hitted = true
  5578. game:GetService("Debris"):AddItem(orb, 5)
  5579. orb.Transparency = 1
  5580. orb.Anchored = true
  5581. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5582. elocacenter.Anchored = true
  5583. elocacenter.CFrame = orb.CFrame
  5584. elocacenter.Orientation = vt(0,0,0)
  5585. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5586. eloca1.Anchored = true
  5587. eloca1.CFrame = elocacenter.CFrame
  5588. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5589. eloca2.Anchored = true
  5590. eloca2.CFrame = elocacenter.CFrame
  5591. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5592. eloca3.Anchored = true
  5593. eloca3.CFrame = elocacenter.CFrame
  5594. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5595. eloca4.Anchored = true
  5596. eloca4.CFrame = elocacenter.CFrame
  5597. local lookavec = 0
  5598. local speeds = 0
  5599. CameraEnshaking(1,1)
  5600. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  5601. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5602. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5603. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5604. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5605. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5606. for i = 0, 99 do
  5607. swait()
  5608. lookavec = lookavec + 1
  5609. speeds = speeds + 0.1
  5610. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5611. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5612. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5613.  
  5614. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5615. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5616.  
  5617. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5618. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5619.  
  5620. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5621. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5622. end
  5623.  
  5624. for i = 0, 149 do
  5625. swait()
  5626. speeds = speeds + 0.1
  5627. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5628. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5629. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5630.  
  5631. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5632. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5633.  
  5634. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5635. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5636.  
  5637. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5638. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5639. end
  5640. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  5641. if v:FindFirstChild('Head') then
  5642. dmg(v)
  5643. end
  5644. end
  5645. CameraEnshaking(7,30)
  5646. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  5647. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  5648. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  5649. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  5650. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  5651. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  5652. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  5653. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5654. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5655. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5656. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5657. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5658. for i = 0, 24 do
  5659. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  5660. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5661. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5662. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5663. end
  5664. coroutine.resume(coroutine.create(function()
  5665. for i = 0, 499 do
  5666. swait(1)
  5667. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  5668. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  5669. end
  5670. elocacenter:Destroy()
  5671. eloca1:Destroy()
  5672. eloca2:Destroy()
  5673. eloca3:Destroy()
  5674. eloca4:Destroy()
  5675. end))
  5676. end
  5677. end)
  5678. end))
  5679. attack = false
  5680. end
  5681.  
  5682.  
  5683. function THE_TRUE_POWER_OF_VIOLENCE()
  5684. attack = true
  5685. hum.WalkSpeed = 0
  5686. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  5687. for i = 0, 10, 0.1 do
  5688. swait()
  5689. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5690. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  5691. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  5692. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  5693. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  5694. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5695. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  5696. end
  5697. local orb = Instance.new("Part", char)
  5698. orb.BrickColor = MAINRUINCOLOR
  5699. orb.CanCollide = false
  5700. orb.FormFactor = 3
  5701. orb.Name = "Ring"
  5702. orb.Material = "Neon"
  5703. orb.Size = Vector3.new(1, 1, 1)
  5704. orb.Transparency = 0
  5705. orb.TopSurface = 0
  5706. orb.BottomSurface = 0
  5707. orb.CFrame = sorb.CFrame
  5708. local orbm = Instance.new("SpecialMesh", orb)
  5709. orbm.MeshType = "Sphere"
  5710. orbm.Name = "SizeMesh"
  5711. orbm.Scale = vt(0,0,0)
  5712. local sbs = Instance.new("BodyPosition", orb)
  5713. sbs.P = 3000
  5714. sbs.D = 1000
  5715. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  5716. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  5717. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  5718. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5719. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5720. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5721. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5722. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  5723. for i = 0, 10, 0.1 do
  5724. swait()
  5725. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  5726. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5727. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5728. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  5729. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  5730. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5731. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5732. end
  5733. orb.Anchored = true
  5734. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5735. elocacenter.Anchored = true
  5736. elocacenter.CFrame = orb.CFrame
  5737. elocacenter.Orientation = vt(0,0,0)
  5738. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5739. eloca1.Anchored = true
  5740. eloca1.CFrame = elocacenter.CFrame
  5741. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5742. eloca2.Anchored = true
  5743. eloca2.CFrame = elocacenter.CFrame
  5744. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5745. eloca3.Anchored = true
  5746. eloca3.CFrame = elocacenter.CFrame
  5747. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  5748. eloca4.Anchored = true
  5749. eloca4.CFrame = elocacenter.CFrame
  5750. local lookavec = 0
  5751. local speeds = 0
  5752. CameraEnshaking(1,1)
  5753. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  5754. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  5755. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  5756. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  5757. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5758. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5759. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5760. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5761. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5762. for i = 0, 99 do
  5763. swait()
  5764. lookavec = lookavec + 2.5
  5765. speeds = speeds + 0.25
  5766. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5767. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5768. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5769.  
  5770. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5771. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5772.  
  5773. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5774. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5775.  
  5776. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5777. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5778. end
  5779.  
  5780. for i = 0, 149 do
  5781. swait()
  5782. speeds = speeds + 0.25
  5783. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5784. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5785. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5786.  
  5787. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5788. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5789.  
  5790. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5791. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5792.  
  5793. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5794. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5795. end
  5796. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  5797. for i = 0, 99 do
  5798. swait()
  5799. lookavec = lookavec - 2.5
  5800. speeds = speeds + 0.25
  5801. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  5802. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  5803. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5804.  
  5805. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  5806. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5807.  
  5808. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  5809. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5810.  
  5811. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  5812. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  5813. end
  5814. local scaled = 0.1*75
  5815. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  5816. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  5817. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  5818. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  5819. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  5820. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  5821. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5822. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5823. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5824. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5825. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5826. for i = 0, 10, 0.1 do
  5827. swait()
  5828. scaled = scaled - 0.001*75
  5829. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5830. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5833. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  5834. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  5835. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  5836. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5837. end
  5838. for x = 0, 4 do
  5839. for i = 0, 9 do
  5840. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  5841. end
  5842. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  5843. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  5844. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5845. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5846. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5847. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5848. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5849. for i = 0, 5, 0.1 do
  5850. swait()
  5851. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5852. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5853. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  5854. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  5855. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5856. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  5857. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  5858. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  5859. end
  5860. end
  5861. local speedearn = 0
  5862. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  5863. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  5864. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  5865. for i = 0, 30, 0.1 do
  5866. swait()
  5867. scaled = scaled - 0.001*75/10
  5868. speedearn = speedearn + 0.5
  5869. for i = 0, 4 do
  5870. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  5871. end
  5872. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  5873. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  5874. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5875. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  5876. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5877. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  5880. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  5881. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  5882. end
  5883. orb.Transparency = 1
  5884. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  5885. if v:FindFirstChild('Head') then
  5886. dmg(v)
  5887. end
  5888. end
  5889. CameraEnshaking(7,30)
  5890. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  5891. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  5892. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  5893. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  5894. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  5895. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  5896. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  5897. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  5898. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  5899. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  5900. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  5901. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  5902. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  5903. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  5904. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5905. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5906. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5907. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5908. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5909. for i = 0, 99 do
  5910. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  5911. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  5912. end
  5913. for i = 0, 24 do
  5914. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  5915. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  5916. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  5917. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  5918. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  5919. end
  5920. game:GetService("Debris"):AddItem(orb, 10)
  5921. hum.WalkSpeed = storehumanoidWS
  5922. attack = false
  5923. end
  5924.  
  5925.  
  5926. function ViolentRing()
  5927. attack = true
  5928. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  5929. for i = 0, 2, 0.1 do
  5930. swait()
  5931. local snap = math.random(1,10)
  5932. if snap == 1 then
  5933. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  5934. end
  5935. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  5936. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  5937. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  5938. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  5939. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  5940. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  5941. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  5942. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  5943. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  5944. RootPart.CFrame = FaceMouse()[1]
  5945. end
  5946. local orb = Instance.new("Part", char)
  5947. orb.BrickColor = MAINRUINCOLOR
  5948. orb.CanCollide = false
  5949. orb.FormFactor = 3
  5950. orb.Name = "Ring"
  5951. orb.Material = "Neon"
  5952. orb.Size = Vector3.new(1, 1, 1)
  5953. orb.Transparency = 0
  5954. orb.TopSurface = 0
  5955. orb.BottomSurface = 0
  5956. local orbm = Instance.new("SpecialMesh", orb)
  5957. orbm.MeshType = "Sphere"
  5958. orbm.Name = "SizeMesh"
  5959. orbm.Scale = vt(2,2,2)
  5960. orb.CFrame = mouse.Hit
  5961. local bv = Instance.new("BodyVelocity")
  5962. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5963. bv.velocity = orb.CFrame.lookVector*100
  5964. bv.Parent = orb
  5965. local hitted = false
  5966. coroutine.resume(coroutine.create(function()
  5967. game:GetService("Debris"):AddItem(orb, 5)
  5968. orb.Transparency = 1
  5969. orb.Anchored = true
  5970. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5971. elocacenter.Anchored = true
  5972. elocacenter.CFrame = orb.CFrame
  5973. elocacenter.Orientation = vt(0,0,0)
  5974. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5975. eloca1.Anchored = true
  5976. eloca1.CFrame = elocacenter.CFrame
  5977. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5978. eloca2.Anchored = true
  5979. eloca2.CFrame = elocacenter.CFrame
  5980. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5981. eloca3.Anchored = true
  5982. eloca3.CFrame = elocacenter.CFrame
  5983. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  5984. eloca4.Anchored = true
  5985. eloca4.CFrame = elocacenter.CFrame
  5986. local lookavec = 0
  5987. local speeds = 0
  5988. CameraEnshaking(1,1)
  5989. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  5990. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5991. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5992. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5993. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5994. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5995. for i = 0, 24 do
  5996. swait()
  5997. lookavec = lookavec + 3.5
  5998. speeds = speeds + 1
  5999. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  6000. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  6001. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6002.  
  6003. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  6004. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6005.  
  6006. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  6007. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6008.  
  6009. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  6010. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6011. end
  6012.  
  6013. local risen = 0
  6014. for i = 0, 49 do
  6015. swait()
  6016. risen = risen + 0.05
  6017. speeds = speeds + 0.1
  6018. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  6019. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  6020. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6021.  
  6022. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  6023. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6024.  
  6025. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  6026. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6027.  
  6028. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  6029. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  6030. end
  6031. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  6032. if v:FindFirstChild('Head') then
  6033. dmg(v)
  6034. end
  6035. end
  6036. CameraEnshaking(4,10)
  6037. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  6038. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  6039. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  6040. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  6041. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  6042. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  6043. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  6044. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  6045. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6046. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6047. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6048. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6049. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6050. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  6051. for i = 0, 24 do
  6052. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  6053. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  6054. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  6055. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  6056. end
  6057. coroutine.resume(coroutine.create(function()
  6058. wait(10)
  6059. elocacenter:Destroy()
  6060. eloca1:Destroy()
  6061. eloca2:Destroy()
  6062. eloca3:Destroy()
  6063. eloca4:Destroy()
  6064. end))
  6065. end))
  6066. attack = false
  6067. end
  6068.  
  6069. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  6070. attack = true
  6071. hum.WalkSpeed = 0
  6072. storehumanoidWS = 75
  6073. hum.JumpPower = 0
  6074. newThemeCust("rbxassetid://1420353940",0,1,1)
  6075. kan.TimePosition = 0
  6076. ModeOfGlitch = 103
  6077. repeat swait() until kan.IsLoaded
  6078. bosschatfunc("Riddle me this..",MAINRUINCOLOR.Color,1)
  6079. for i = 0, 14, .1 do
  6080. swait()
  6081. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6082. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6083. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6084. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  6085. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6086. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6087. end
  6088. bosschatfunc("Riddle me that..",MAINRUINCOLOR.Color,1)
  6089. for i = 0, 12, .1 do
  6090. swait()
  6091. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6092. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6093. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6094. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  6095. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6096. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6097. end
  6098. bosschatfunc("Who's afraid of Big black - X",MAINRUINCOLOR.Color,1)
  6099. for i = 0, 16, .1 do
  6100. swait()
  6101. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6102. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6103. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6104. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  6105. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6106. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6107. end
  6108. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  6109. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  6110. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  6111. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  6112. RecolorTextAndRename("Big Black - X",Color3.new(0,0,0),Color3.new(0,0,0),"Antique")
  6113. CameraEnshaking(5,2.5)
  6114. MAINRUINCOLOR = BrickColor.new("Really black")
  6115. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6116. tl1.Enabled = true
  6117. tl2.Enabled = true
  6118. tl3.Enabled = true
  6119. for i, v in pairs(mw2:GetChildren()) do
  6120. if v:IsA("Part") then
  6121. v.BrickColor = BrickColor.new("Really black")
  6122. v.Material = "Glass"
  6123. end
  6124. end
  6125. for i, v in pairs(mw1:GetChildren()) do
  6126. if v:IsA("Part") then
  6127. v.Transparency = 0
  6128. v.BrickColor = BrickColor.new("Really black")
  6129. v.Material = "Glass"
  6130. end
  6131. end
  6132. for i, v in pairs(m:GetChildren()) do
  6133. if v:IsA("Part") then
  6134. v.BrickColor = BrickColor.new("Really black")
  6135. v.Material = "Glass"
  6136. end
  6137. end
  6138. for i, v in pairs(m2:GetChildren()) do
  6139. if v:IsA("Part") then
  6140. v.BrickColor = BrickColor.new("Dark stone grey")
  6141. v.Material = "Granite"
  6142. end
  6143. end
  6144. for i, v in pairs(m3:GetChildren()) do
  6145. if v:IsA("Part") then
  6146. v.BrickColor = BrickColor.new("Really black")
  6147. v.Material = "Glass"
  6148. end
  6149. end
  6150. for i, v in pairs(extrawingmod1:GetChildren()) do
  6151. if v:IsA("Part") then
  6152. v.Transparency = 0
  6153. v.BrickColor = BrickColor.new("Dark stone grey")
  6154. v.Material = "Glass"
  6155. end
  6156. end
  6157. for i, v in pairs(extrawingmod2:GetChildren()) do
  6158. if v:IsA("Part") then
  6159. v.Transparency = 0
  6160. v.BrickColor = BrickColor.new("Dark stone grey")
  6161. v.Material = "Glass"
  6162. end
  6163. end
  6164. for i = 0,2,0.1 do
  6165. swait()
  6166. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  6167. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  6168. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  6169. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  6170. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  6171. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  6172. end
  6173. hum.JumpPower = 50
  6174. hum.WalkSpeed = storehumanoidWS
  6175. attack = false
  6176. end
  6177.  
  6178. function UniversalCollapse()
  6179. attack = true
  6180. local speedearn = 0
  6181. hum.WalkSpeed = 0
  6182. local sbs = Instance.new("BodyPosition", root)
  6183. sbs.P = 3000
  6184. sbs.D = 1000
  6185. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6186. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  6187. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  6188. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  6189. for i = 0, 110, 0.1 do
  6190. swait()
  6191. speedearn = speedearn + 0.1
  6192. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6193. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6194. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6195. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6196. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  6197. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  6198. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6199. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6200. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6201. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6202. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6203. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6204. end
  6205. CameraEnshaking(5,50)
  6206. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  6207. for i = 0, 2 do
  6208. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  6209. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  6210. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  6211. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  6212. end
  6213. for i = 0, 49 do
  6214. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6215. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6216. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6217. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6218. end
  6219. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6220. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6221. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6222. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6223. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6224. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  6225. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6226. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6227. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6228. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6229. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6230. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6231. for i = 0, 99 do
  6232. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  6233. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  6234. end
  6235. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  6236. if v:FindFirstChild('Head') then
  6237. dmg(v)
  6238. end
  6239. end
  6240. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  6241. sbs:Destroy()
  6242. hum.WalkSpeed = storehumanoidWS
  6243. attack = false
  6244. end
  6245.  
  6246. function ITSNOTOVER()
  6247. attack = true
  6248. newThemeCust("rbxassetid://1180273873",0,1,1.25)
  6249. kan.TimePosition = 44
  6250. repeat swait() until kan.IsLoaded
  6251. wait(8)
  6252. bosschatfunc("We dont care what they say",MAINRUINCOLOR.Color,1)
  6253. for i = 0, 16, .1 do
  6254. swait()
  6255. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6256. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6257. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6258. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  6259. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6260. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6261. end
  6262. bosschatfunc("We be here all day",MAINRUINCOLOR.Color,1)
  6263. for i = 0, 16, .1 do
  6264. swait()
  6265. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6266. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6267. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6268. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  6269. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6270. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6271. end
  6272. bosschatfunc("We stay till its over",MAINRUINCOLOR.Color,1)
  6273. for i = 0, 14, .1 do
  6274. swait()
  6275. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6276. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  6279. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6280. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6281. end
  6282. wait(1)
  6283. bosschatfunc("Till world out sight",MAINRUINCOLOR.Color,1)
  6284. for i = 0, 16, .1 do
  6285. swait()
  6286. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6287. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6288. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6289. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  6290. LW.C0 = aclerp(LW.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  6291. RW.C0 = aclerp(RW.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  6292. end
  6293. bosschatfunc("We will stand,we will fight...",MAINRUINCOLOR.Color,1)
  6294. for i = 0, 16, .1 do
  6295. swait()
  6296. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6297. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6298. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6299. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0),.1)
  6300. LW.C0 = aclerp(LW.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  6301. RW.C0 = aclerp(RW.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  6302. end
  6303. bosschatfunc("TILL ITS NOT OVER...",Color3.new(0.5,0,0),1)
  6304. for i = 0, 16, .1 do
  6305. swait()
  6306. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6307. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6308. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6309. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  6310. LW.C0 = aclerp(LW.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  6311. RW.C0 = aclerp(RW.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  6312. end
  6313. wait(1)
  6314. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  6315. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  6316. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  6317. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  6318. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  6319. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  6320. sphere(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Maroon"))
  6321. sphere(1,"Add",root.CFrame,vt(1,1,1),0.8,BrickColor.new("Really red"))
  6322. for i = 0, 49 do
  6323. PixelBlockX(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("Maroon"),0)
  6324. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Really red"),0)
  6325. slash(math.random(10,20)/10,5,true,"Round","Add","Out",Torso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-30, 30)), math.rad(math.random(-30, 30)), math.rad(math.random(-40, 40))),vt(0.05,0.01,0.05),math.random(50,60)/250,BrickColor.new("Really red"))
  6326. end
  6327. CFuncs["Sound"].Create("rbxassetid://239000203", root, 4, 1)
  6328. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 1)
  6329. CFuncs["Sound"].Create("rbxassetid://847061203", root, 3, 1)
  6330. attack = false
  6331. ModeOfGlitch = 999999999
  6332. storehumanoidWS = 100
  6333. hum.WalkSpeed = 100
  6334. rainbowmode = false
  6335. chaosmode = false
  6336. RecolorTextAndRename("DETERMINED MICHEAL",Color3.new(0.5,0,0),BrickColor.new("Really red").Color,"Arcade")
  6337. MAINRUINCOLOR = BrickColor.new("Really red")
  6338. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Really red"),MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6339. end
  6340.  
  6341. function hugg()
  6342. attack = true
  6343. hum.WalkSpeed = 5
  6344. local rsiz = math.random(5,15)
  6345. for i = 0, 2, 0.1 do
  6346. swait()
  6347. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6348. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6349. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6350. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3)
  6351. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(40)),.3)
  6352. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),math.rad(0),math.rad(-40)),.3)
  6353. end
  6354. CFuncs["Sound"].Create("rbxassetid://444895479", root, 0.5,1)
  6355. local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6356. hb.Anchored = true
  6357. hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2
  6358. local huggedperson = nil
  6359. local act = false
  6360. local alreadydid = false
  6361. for i = 0, 3, 0.1 do
  6362. swait()
  6363. if act == false then
  6364. for i, v in pairs(FindNearestHead(hb.CFrame.p, 1.25)) do
  6365. if v:FindFirstChild('Head') then
  6366. if alreadydid == false then
  6367. huggedperson = v
  6368. hum.WalkSpeed = 0
  6369. CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1)
  6370. CFuncs["Sound"].Create("rbxassetid://200632821", root, 1,1.15)
  6371. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 1.5,1)
  6372. CFuncs["Sound"].Create("rbxassetid://884155627", root, 2,1)
  6373. local radm = math.random(1,3)
  6374. if radm == 1 then
  6375. bosschatfunc2("I'm sorry.. if I hurt you..",MAINRUINCOLOR.Color,1)
  6376. elseif radm == 2 then
  6377. bosschatfunc2("I..I'm interested in you..",MAINRUINCOLOR.Color,1)
  6378. elseif radm == 3 then
  6379. bosschatfunc2("Don't worry.. I'm with you..",MAINRUINCOLOR.Color,1)
  6380. end
  6381. root.Anchored = true
  6382. coroutine.resume(coroutine.create(function()
  6383. huggedperson:FindFirstChildOfClass("Humanoid").WalkSpeed = 0
  6384. huggedperson:WaitForChild("HumanoidRootPart").Anchored = true
  6385. end))
  6386. chatfunc(string.lower(huggedperson.Name).. "~~",BrickColor.new("Pink").Color,"Normal","SourceSansBold",1)
  6387. alreadydid = true
  6388. act = true
  6389. print(huggedperson.Name)
  6390. end
  6391. end
  6392. end
  6393. hb.CFrame = root.CFrame*CFrame.new(0,1,0) + root.CFrame.lookVector*2
  6394. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(0)),.3)
  6395. elseif act == true then
  6396. coroutine.resume(coroutine.create(function()
  6397. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6398. end))
  6399. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(40)),.1)
  6400. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6401. end
  6402. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6403. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6404. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6405. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6406. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6407. end
  6408. hb:Destroy()
  6409. if act == true then
  6410. for x = 0, 2 do
  6411. for i = 0, 2, 0.1 do
  6412. swait()
  6413. coroutine.resume(coroutine.create(function()
  6414. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6415. end))
  6416. rsiz = math.random(5,15)
  6417. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(45)),.1)
  6418. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6419. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6420. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6421. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6422. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6423. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6424. end
  6425. for i = 0, 2, 0.1 do
  6426. swait()
  6427. coroutine.resume(coroutine.create(function()
  6428. huggedperson:FindFirstChildOfClass("Humanoid").Health = huggedperson:FindFirstChildOfClass("Humanoid").Health + 0.2
  6429. end))
  6430. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(10),math.rad(35)),.1)
  6431. huggedperson.Head.CFrame = root.CFrame*CFrame.new(0,1.25,-1.25)*CFrame.Angles(0,math.rad(180),0)
  6432. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7.5),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.3)
  6433. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.3)
  6434. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6435. RW.C0=clerp(RW.C0,cf(1,0.7,-1)*angles(math.rad(120),math.rad(0),math.rad(-50)),.3)
  6436. LW.C0=clerp(LW.C0,cf(-1,0.7,-1)*angles(math.rad(100),math.rad(0),math.rad(50)),.3)
  6437. end
  6438. end
  6439. end
  6440. hum.WalkSpeed = storehumanoidWS
  6441. root.Anchored = false
  6442. if act == true then
  6443. coroutine.resume(coroutine.create(function()
  6444. huggedperson:FindFirstChildOfClass("Humanoid").WalkSpeed = 16
  6445. huggedperson:WaitForChild("HumanoidRootPart").Anchored = false
  6446. end))
  6447. end
  6448. hum.WalkSpeed = storehumanoidWS
  6449. attack = false
  6450. end
  6451.  
  6452. function lovesqueal()
  6453. attack = true
  6454. hum.WalkSpeed = 0
  6455. CFuncs["Sound"].Create("rbxassetid://2500548008", root, 1, 1)
  6456. local blush = Instance.new("Decal",hed)
  6457. blush.Texture = "rbxassetid://898404027"
  6458. blush.Face = "Front"
  6459. for i = 0, 11, 0.1 do
  6460. swait()
  6461. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(20 - 2 * math.cos(sine / 32))),.1)
  6462. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 32))),.1)
  6463. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6464. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6465. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6466. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6467. end
  6468. for x = 0, 1 do
  6469. for i = 0, 1, 0.2 do
  6470. swait()
  6471. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  6472. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  6473. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  6474. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6475. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6476. LW.C0=clerp(LW.C0,cf(-1,0.75 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  6477. end
  6478. for i = 0, 1, 0.2 do
  6479. swait()
  6480. RH.C0=clerp(RH.C0,cf(1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  6481. LH.C0=clerp(LH.C0,cf(-1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  6482. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0.025 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  6483. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  6484. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  6485. LW.C0=clerp(LW.C0,cf(-1,0.8 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  6486. end
  6487. end
  6488. coroutine.resume(coroutine.create(function()
  6489. for i = 0, 49 do
  6490. swait()
  6491. blush.Transparency = blush.Transparency + 0.02
  6492. end
  6493. blush:Destroy()
  6494. end))
  6495. attack = false
  6496. hum.WalkSpeed = storehumanoidWS
  6497. end
  6498.  
  6499. function cutesigh()
  6500. attack = true
  6501. hum.WalkSpeed = 0
  6502. hum.JumpPower = 0
  6503. bosschatfunc2("sigh~~",MAINRUINCOLOR.Color,1)
  6504. local blush = Instance.new("Decal",hed)
  6505. blush.Texture = "rbxassetid://898404027"
  6506. blush.Face = "Front"
  6507. CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1)
  6508. for i = 0, 9, 0.1 do
  6509. swait()
  6510. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  6511. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  6512. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.35,-0.175 + 0.05 * math.cos(sine / 28))*angles(math.rad(35),math.rad(0),math.rad(0)),.2)
  6513. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  6514. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  6515. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  6516. end
  6517. coroutine.resume(coroutine.create(function()
  6518. for i = 0, 49 do
  6519. swait()
  6520. blush.Transparency = blush.Transparency + 0.02
  6521. end
  6522. blush:Destroy()
  6523. end))
  6524. hum.WalkSpeed = storehumanoidWS
  6525. hum.JumpPower = 50
  6526. attack = false
  6527. end
  6528.  
  6529.  
  6530. function Wip()
  6531. attack = true
  6532. local rngb = Instance.new("Part", char)
  6533. rngb.Anchored = true
  6534. rngb.BrickColor = origcolor
  6535. rngb.CanCollide = false
  6536. rngb.FormFactor = 3
  6537. rngb.Name = "Ring"
  6538. rngb.Material = "Neon"
  6539. rngb.Size = Vector3.new(1, 0.05, 1)
  6540. rngb.Transparency = 1
  6541. rngb.TopSurface = 0
  6542. rngb.BottomSurface = 0
  6543. local rngmb = Instance.new("SpecialMesh", rngb)
  6544. rngmb.MeshType = "Brick"
  6545. rngmb.Name = "SizeMesh"
  6546. rngmb.Scale = vt(0, 1, 0)
  6547. local orb = rngb:Clone()
  6548. orb.Parent = char
  6549. orb.Transparency = 0
  6550. orb.BrickColor = BrickColor.new("White")
  6551. orb.Size = vt(1, 1, 1)
  6552. local orbmish = orb.SizeMesh
  6553. orbmish.Scale = vt(0, 0, 0)
  6554. orbmish.MeshType = "Sphere"
  6555. local orbe = rngb:Clone()
  6556. orbe.Parent = char
  6557. orbe.Transparency = 0.5
  6558. orbe.BrickColor = BrickColor.new("New Yeller")
  6559. orbe.Size = vt(1, 1, 1)
  6560. local orbmish2 = orbe.SizeMesh
  6561. orbmish2.Scale = vt(0, 0, 0)
  6562. orbmish2.MeshType = "Sphere"
  6563. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  6564. rngb:Destroy()
  6565. for i = 0, 5, 0.1 do
  6566. swait()
  6567. if rainbowmode == true then
  6568. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  6569. end
  6570. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  6571. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  6572. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  6573. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  6574. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  6575. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  6576. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3)
  6577. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3)
  6578. RootPart.CFrame = FaceMouse()[1]
  6579. end
  6580. orbe.Transparency = 1
  6581. orb.Transparency = 1
  6582. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5
  6583. CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1)
  6584. local a = Instance.new("Part", Character)
  6585. a.Name = "Direction"
  6586. a.Anchored = true
  6587. a.BrickColor = bc("White")
  6588. a.Material = "Neon"
  6589. a.Transparency = 0
  6590. a.Shape = "Cylinder"
  6591. a.CanCollide = false
  6592. local a2 = Instance.new("Part", Character)
  6593. a2.Name = "Direction"
  6594. a2.Anchored = true
  6595. a2.BrickColor = bc("New Yeller")
  6596. a2.Color = Color3.new(r / 255, g / 255, b / 255)
  6597. a2.Material = "Neon"
  6598. a2.Transparency = 0.5
  6599. a2.Shape = "Cylinder"
  6600. a2.CanCollide = false
  6601. local ba = Instance.new("Part", Character)
  6602. ba.Name = "HitDirect"
  6603. ba.Anchored = true
  6604. ba.BrickColor = bc("Really black")
  6605. ba.Material = "Neon"
  6606. ba.Transparency = 1
  6607. ba.CanCollide = false
  6608. local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  6609. local ignore = Character
  6610. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6611. a.BottomSurface = 10
  6612. a.TopSurface = 10
  6613. a2.BottomSurface = 10
  6614. a2.TopSurface = 10
  6615. local distance = (orb.CFrame.p - position).magnitude
  6616. a.Size = Vector3.new(distance, 1, 1)
  6617. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  6618. a2.Size = Vector3.new(distance, 1, 1)
  6619. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  6620. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  6621. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  6622. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  6623. game:GetService("Debris"):AddItem(a, 20)
  6624. game:GetService("Debris"):AddItem(a2, 20)
  6625. game:GetService("Debris"):AddItem(ba, 20)
  6626. local msh = Instance.new("SpecialMesh", a)
  6627. msh.MeshType = "Cylinder"
  6628. msh.Scale = vt(1, 25, 25)
  6629. local msh2 = Instance.new("SpecialMesh", a2)
  6630. msh2.MeshType = "Cylinder"
  6631. msh2.Scale = vt(1, 30, 30)
  6632. for i = 0, 10, 0.1 do
  6633. swait()
  6634. CameraEnshaking(1, 5)
  6635. a2.Color = Color3.new(r / 255, g / 255, b / 255)
  6636. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  6637. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  6638. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  6639. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6640. distance = (orb.CFrame.p - position).magnitude
  6641. if typrot == 1 then
  6642. rotation = rotation + 2.5
  6643. elseif typrot == 2 then
  6644. rotation = rotation - 2.5
  6645. end
  6646. RootPart.CFrame = FaceMouse()[1]
  6647. a.Size = Vector3.new(distance, 1, 1)
  6648. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  6649. a2.Size = Vector3.new(distance, 1, 1)
  6650. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  6651. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  6652. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  6653. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  6654. msh.Scale = msh.Scale - vt(0, 0.25, 0.25)
  6655. msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3)
  6656. sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0)
  6657. sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0)
  6658. MagniDamage(ba, 30, 500, 60000, 0, "Normal")
  6659. end
  6660. a:Destroy()
  6661. a2:Destroy()
  6662. ba:Destroy()
  6663. orb:Destroy()
  6664. orbe:Destroy()
  6665. attack = false
  6666. end
  6667.  
  6668. function ChaosEND()
  6669. attack = true
  6670. local speedearn = 0
  6671. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  6672. for i = 0, 15, 0.1 do
  6673. swait()
  6674. speedearn = speedearn + 0.25
  6675. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6676. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6677. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6678. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6679. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  6680. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6681. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  6682. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6683. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6684. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  6685. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  6686. end
  6687. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  6688. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  6689. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  6690. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  6691. CameraEnshaking(5,25)
  6692. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  6693. if v:FindFirstChild('Head') then
  6694. dmg(v)
  6695. end
  6696. end
  6697. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  6698. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  6699. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  6700. for i = 0, 3, 0.1 do
  6701. swait()
  6702. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6703. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6704. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6705. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  6706. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6707. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  6708. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6709. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  6710. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  6711. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  6712. end
  6713. attack = false
  6714. end
  6715.  
  6716. function createBGCircle(size,parent,color)
  6717. local bgui = Instance.new("BillboardGui",parent)
  6718. bgui.Size = UDim2.new(size, 0, size, 0)
  6719. local imgc = Instance.new("ImageLabel",bgui)
  6720. imgc.BackgroundTransparency = 1
  6721. imgc.ImageTransparency = 0
  6722. imgc.Size = UDim2.new(1,0,1,0)
  6723. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  6724. imgc.ImageColor3 = color
  6725. return bgui,imgc
  6726. end
  6727.  
  6728.  
  6729. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  6730. local bgui,imgc = createBGCircle(size,guipar,color)
  6731. bgui.AlwaysOnTop = true
  6732. imgc.Image = "rbxassetid://" ..img
  6733. local rrot = math.random(1,2)
  6734. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  6735. coroutine.resume(coroutine.create(function()
  6736. for i = 0, 24*delay do
  6737. swait()
  6738. if rotationenabled == true then
  6739. if rrot == 1 then
  6740. imgc.Rotation = imgc.Rotation + rotsp
  6741. elseif rrot == 2 then
  6742. imgc.Rotation = imgc.Rotation - rotsp
  6743. end
  6744. end
  6745. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  6746. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  6747. end
  6748. bgui:Destroy()
  6749. end))
  6750. end
  6751. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  6752. for i, v in pairs(mw2:GetChildren()) do
  6753. if v:IsA("Part") then
  6754. v.BrickColor = one
  6755. v.Material = "Neon"
  6756. end
  6757. end
  6758. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  6759. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  6760. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  6761. tr1.Color = ColorSequence.new(one.Color)
  6762. tr2.Color = ColorSequence.new(one.Color)
  6763. tr3.Color = ColorSequence.new(one.Color)
  6764. for i, v in pairs(mw1:GetChildren()) do
  6765. if v:IsA("Part") then
  6766. if secondaryenabled == false then
  6767. v.Transparency = 1
  6768. elseif secondaryenabled == true then
  6769. v.Transparency = 0
  6770. end
  6771. v.BrickColor = two
  6772. v.Material = "Neon"
  6773. end
  6774. end
  6775. if secondaryenabled == false then
  6776. tl1.Enabled = false
  6777. tl2.Enabled = false
  6778. tl3.Enabled = false
  6779. elseif secondaryenabled == true then
  6780. tl1.Enabled = true
  6781. tl2.Enabled = true
  6782. tl3.Enabled = true
  6783. end
  6784. tl1.Color = ColorSequence.new(two.Color)
  6785. tl2.Color = ColorSequence.new(two.Color)
  6786. tl3.Color = ColorSequence.new(two.Color)
  6787. for i, v in pairs(m:GetChildren()) do
  6788. if v:IsA("Part") then
  6789. v.BrickColor = three
  6790. v.Material = "Ice"
  6791. end
  6792. end
  6793. for i, v in pairs(m2:GetChildren()) do
  6794. if v:IsA("Part") then
  6795. v.BrickColor = four
  6796. v.Material = "Ice"
  6797. end
  6798. end
  6799. for i, v in pairs(m3:GetChildren()) do
  6800. if v:IsA("Part") then
  6801. v.BrickColor = five
  6802. v.Material = "Neon"
  6803. end
  6804. end
  6805. for i, v in pairs(extrawingmod1:GetChildren()) do
  6806. if v:IsA("Part") then
  6807. v.Transparency = exonetran
  6808. v.BrickColor = exone
  6809. v.Material = "Neon"
  6810. end
  6811. end
  6812. for i, v in pairs(extrawingmod2:GetChildren()) do
  6813. if v:IsA("Part") then
  6814. v.Transparency = extwotran
  6815. v.BrickColor = extwo
  6816. v.Material = "Neon"
  6817. end
  6818. end
  6819. end
  6820.  
  6821.  
  6822. function normalmog()
  6823. attack = true
  6824. hum.WalkSpeed = 0
  6825. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  6826. for i = 0,6,0.1 do
  6827. swait()
  6828. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  6829. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  6830. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  6831. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  6832. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  6833. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  6834. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  6835. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  6836. end
  6837. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  6838. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  6839. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  6840. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  6841. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  6842. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  6843. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  6844. rainbowmode = false
  6845. chaosmode = false
  6846. ModeOfGlitch = 1
  6847. storehumanoidWS = 16
  6848. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6849. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6850. CameraEnshaking(5,2.5)
  6851. MAINRUINCOLOR = BrickColor.new("Really red")
  6852. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  6853. for i = 0, 49 do
  6854. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  6855. end
  6856. for i = 0, 24 do
  6857. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  6858. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  6859. end
  6860. for i = 0,3,0.1 do
  6861. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  6862. end
  6863. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6864. for i = 0,2,0.1 do
  6865. swait()
  6866. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  6867. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  6868. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  6869. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  6870. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  6871. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  6872. end
  6873. hum.WalkSpeed = storehumanoidWS
  6874. attack = false
  6875. end
  6876.  
  6877. function attackone()
  6878. attack = true
  6879. for i = 0,1,0.1 do
  6880. swait()
  6881. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  6882. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  6883. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6884. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6885. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6886. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6887. end
  6888. CFuncs["Sound"].Create("rbxassetid://1448033299", root, 1, 1)
  6889.  
  6890. local hitb = Instance.new("Part", char)
  6891. hitb.Anchored = true
  6892. hitb.CanCollide = false
  6893. hitb.FormFactor = 3
  6894. hitb.Name = "Ring"
  6895. hitb.Material = "Neon"
  6896. hitb.Size = Vector3.new(1, 1, 1)
  6897. hitb.Transparency = 1
  6898. hitb.TopSurface = 0
  6899. hitb.BottomSurface = 0
  6900. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6901. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6902. hitb:Destroy()
  6903. for i = 0,1,0.1 do
  6904. swait()
  6905. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  6906. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  6907. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  6908. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  6909. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6910. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6911. end
  6912.  
  6913. attack = false
  6914. end
  6915.  
  6916. function attacktwo()
  6917. attack = true
  6918. for i = 0,1,0.1 do
  6919. swait()
  6920. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  6921. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  6922. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  6923. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  6924. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6925. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6926. end
  6927. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  6928. local hitb = Instance.new("Part", char)
  6929. hitb.Anchored = true
  6930. hitb.CanCollide = false
  6931. hitb.FormFactor = 3
  6932. hitb.Name = "Ring"
  6933. hitb.Material = "Neon"
  6934. hitb.Size = Vector3.new(1, 1, 1)
  6935. hitb.Transparency = 1
  6936. hitb.TopSurface = 0
  6937. hitb.BottomSurface = 0
  6938. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6939. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6940. hitb:Destroy()
  6941. for i = 0,1,0.1 do
  6942. swait()
  6943. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  6944. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  6945. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  6946. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  6947. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6948. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6949. end
  6950. attack = false
  6951. end
  6952.  
  6953. function attackthree()
  6954. attack = true
  6955. for i = 0,1,0.1 do
  6956. swait()
  6957. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  6958. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  6959. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6960. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  6961. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  6962. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  6963. end
  6964. CFuncs["Sound"].Create("rbxassetid://1690476035", root, 1, 1)
  6965.  
  6966. local hitb = Instance.new("Part", char)
  6967. hitb.Anchored = true
  6968. hitb.CanCollide = false
  6969. hitb.FormFactor = 3
  6970. hitb.Name = "Ring"
  6971. hitb.Material = "Neon"
  6972. hitb.Size = Vector3.new(1, 1, 1)
  6973. hitb.Transparency = 1
  6974. hitb.TopSurface = 0
  6975. hitb.BottomSurface = 0
  6976. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  6977. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  6978. hitb:Destroy()
  6979. for i = 0,1,0.1 do
  6980. swait()
  6981. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  6982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  6983. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  6984. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  6985. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  6986. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  6987. end
  6988. attack = false
  6989. end
  6990. ----------------------------------- Abilities
  6991.  
  6992. function JusticeBeam()
  6993. attack = true
  6994. bosschatfunc("TIME TO BE DEAD RIGHT.....",MAINRUINCOLOR.Color,1)
  6995. CFuncs["EchoSound"].Create("rbxassetid://1436242685", char, 4, 1,0,10,0.15,0.5,1)
  6996. CFuncs["EchoSound"].Create("rbxassetid://1436242685", root, 7, 1,0,10,0.15,0.5,1)
  6997. local rngb = Instance.new("Part", char)
  6998. rngb.Anchored = true
  6999. rngb.BrickColor = origcolor
  7000. rngb.CanCollide = false
  7001. rngb.FormFactor = 3
  7002. rngb.Name = "Ring"
  7003. rngb.Material = "Neon"
  7004. rngb.Size = Vector3.new(1, 0.05, 1)
  7005. rngb.Transparency = 1
  7006. rngb.TopSurface = 0
  7007. rngb.BottomSurface = 0
  7008. local rngmb = Instance.new("SpecialMesh", rngb)
  7009. rngmb.MeshType = "Brick"
  7010. rngmb.Name = "SizeMesh"
  7011. rngmb.Scale = vt(0,1,0)
  7012.  
  7013. local orb = rngb:Clone()
  7014. orb.Parent = char
  7015. orb.Transparency = 0
  7016. orb.BrickColor = BrickColor.new("White")
  7017. orb.Size = vt(1,1,1)
  7018. local orbmish = orb.SizeMesh
  7019. orbmish.Scale = vt(0,0,0)
  7020. orbmish.MeshType = "Sphere"
  7021.  
  7022. local orbe = rngb:Clone()
  7023. orbe.Parent = char
  7024. orbe.Transparency = 0.5
  7025. orbe.BrickColor = BrickColor.new("New Yeller")
  7026. orbe.Size = vt(1,1,1)
  7027. local orbmish2 = orbe.SizeMesh
  7028. orbmish2.Scale = vt(0,0,0)
  7029. orbmish2.MeshType = "Sphere"
  7030. orbe.Color = Color3.new(1,1,1)
  7031.  
  7032. rngb:Destroy()
  7033. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  7034. bosschatfunc("NOW!",MAINRUINCOLOR.Color,1)
  7035. local scaled = 1
  7036. for i = 0,5,0.1 do
  7037. swait()
  7038. scaled = scaled - 0.02
  7039. if rainbowmode == true then
  7040. orbe.Color = Color3.new(r/255,g/255,b/255)
  7041. end
  7042. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  7043. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  7044. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  7045. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  7046. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  7047. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  7048. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7049. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  7050. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  7051. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7052. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  7053. RootPart.CFrame = FaceMouse()[1]
  7054. end]]--
  7055. for i = 0,5,0.1 do
  7056. swait()
  7057. if rainbowmode == true then
  7058. orbe.Color = Color3.new(r/255,g/255,b/255)
  7059. end
  7060. if glitching then
  7061. local val = math.random(1,255)
  7062. local color = Color3.fromRGB(val,val,val)
  7063. orbe.Color = color
  7064. end
  7065. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  7066. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  7067. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(-25),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  7068. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-25),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  7069. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.2 * math.cos(sine / 28))*angles(math.rad(-25 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  7070. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  7071. RW.C0=clerp(RW.C0,cf(1.2,0.5,-0.3)*angles(math.rad(90),0,math.rad(-30 + 5.5 * math.cos(sine / 28))),.1)
  7072. LW.C0=clerp(LW.C0,cf(-1.2,0.5,-0.3)*angles(math.rad(90),0,math.rad(30 - 5.5 * math.cos(sine / 28))),.1)
  7073. end
  7074. orbe.Transparency = 1
  7075. orb.Transparency = 1
  7076. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  7077. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  7078. local a2 = Instance.new("Part",Character)
  7079. a2.Name = "Direction"
  7080. a2.Anchored = true
  7081. a2.BrickColor = bc("New Yeller")
  7082. a2.Color = Color3.new(1,1,1)
  7083. a2.Material = "Neon"
  7084. a2.Transparency = 0.5
  7085. a2.Shape = "Cylinder"
  7086. a2.CanCollide = false
  7087. local ba = Instance.new("Part",Character)
  7088. ba.Name = "HitDirect"
  7089. ba.Anchored = true
  7090. ba.BrickColor = bc("Cool yellow")
  7091. ba.Material = "Neon"
  7092. ba.Transparency = 1
  7093. ba.CanCollide = false
  7094. local ray = Ray.new(
  7095. orb.CFrame.p, -- origin
  7096. root.CFrame.lookVector.unit * 1000 -- direction
  7097. )
  7098. local ignore = Character
  7099. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7100. a2.Transparency = .75
  7101. a2.BottomSurface = 10
  7102. a2.TopSurface = 10
  7103. local distance = (orb.CFrame.p - position).magnitude
  7104. a2.Size = Vector3.new(distance, 1, 1)
  7105. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7106. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7107. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7108. game:GetService("Debris"):AddItem(a2, 20)
  7109. game:GetService("Debris"):AddItem(ba, 20)
  7110. local msh2 = Instance.new("SpecialMesh",a2)
  7111. msh2.MeshType = "Cylinder"
  7112. msh2.Scale = vt(1,6*5,6*5)
  7113.  
  7114. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  7115. for i = 1, 80*2 do
  7116. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  7117. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  7118. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  7119. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
  7120. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  7121. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  7122. swait()
  7123. CameraEnshaking(1,5)
  7124. a2.Color = Color3.new(1,1,1)
  7125. a2.Transparency = .25
  7126. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  7127. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  7128. ray = Ray.new(
  7129. orb.CFrame.p, -- origin
  7130. root.CFrame.lookVector.unit * 1000 -- direction
  7131. )
  7132. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7133. distance = (orb.CFrame.p - position).magnitude
  7134. if typrot == 1 then
  7135. rotation = rotation + 2.5
  7136. elseif typrot == 2 then
  7137. rotation = rotation - 2.5
  7138. end
  7139. a2.Size = Vector3.new(distance, 1, 1)
  7140. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7141. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7142. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7143. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  7144. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  7145. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  7146. MagniDamage(ba, 30, 5,25, 0, "Normal")
  7147. end
  7148. a2:Destroy()
  7149. ba:Destroy()
  7150. orb:Destroy()
  7151. orbe:Destroy()
  7152. attack = false
  7153. end
  7154.  
  7155. function ExtinctiveHeartbreak()
  7156. local targetted = nil
  7157. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  7158. targetted = mouse.Target.Parent
  7159. end
  7160. if targetted ~= nil then
  7161. attack = true
  7162. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  7163. for i = 0, 9 do
  7164. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7165. end
  7166. for i = 0, 24 do
  7167. --
  7168. end
  7169. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7170. local originalpos = root.CFrame
  7171. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  7172. for i = 0, 9 do
  7173. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7174. end
  7175. for i = 0, 24 do
  7176. end
  7177. hum.WalkSpeed = 0
  7178. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7179. local radm = math.random(1,3)
  7180. if radm == 1 then
  7181. bosschatfunc("👎□ ⍓□◆ ⧫♒♓■& ⍓□◆ ♍♋■ ♏⬧♍♋◻♏✍",MAINRUINCOLOR.Color,2)
  7182. elseif radm == 2 then
  7183. BigBlack("GOTCHA!",MAINRUINCOLOR.Color,2)
  7184. elseif radm == 3 then
  7185. bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  7186. end
  7187. for i = 0,2,0.1 do
  7188. swait()
  7189. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  7190. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  7191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  7192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  7193. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  7194. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  7195. end
  7196. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  7197. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  7198. for i = 0,2,0.1 do
  7199. swait()
  7200. coroutine.resume(coroutine.create(function()
  7201. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  7202. for i,v in pairs(targetted:GetChildren()) do
  7203. if v:IsA("Part") or v:IsA("MeshPart") then
  7204. v.Velocity = vt(0,0,0)
  7205. end
  7206. end
  7207. end))
  7208. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  7209. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  7210. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  7211. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  7212. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  7213. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  7214. end
  7215. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  7216. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  7217. for i = 0, 1 do
  7218. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  7219. end
  7220. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  7221. chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  7222. for i = 0,4,0.1 do
  7223. swait()
  7224. coroutine.resume(coroutine.create(function()
  7225. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7226. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7227. local at1 = Instance.new("Attachment",dis)
  7228. at1.Position = vt(-25000,0,0)
  7229. local at2 = Instance.new("Attachment",dis)
  7230. at2.Position = vt(25000,0,0)
  7231. local trl = Instance.new('Trail',dis)
  7232. trl.Attachment0 = at1
  7233. trl.FaceCamera = true
  7234. trl.Attachment1 = at2
  7235. trl.Texture = "rbxassetid://1049219073"
  7236. trl.LightEmission = 1
  7237. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7238. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  7239. trl.Lifetime = 5
  7240. local bv = Instance.new("BodyVelocity")
  7241. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7242. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7243. bv.Parent = dis
  7244. game:GetService("Debris"):AddItem(dis, 5)
  7245. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  7246. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  7247. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  7248. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  7249. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  7250. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  7251. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  7252. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  7253. for i = 0, 2 do
  7254. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  7255. end
  7256. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  7257. for i,v in pairs(targetted:GetChildren()) do
  7258. if v:IsA("Part") or v:IsA("MeshPart") then
  7259. v.Velocity = vt(0,0,0)
  7260. end
  7261. end
  7262. end))
  7263. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7264. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  7265. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  7266. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  7267. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  7268. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  7269. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  7270. end
  7271. hum.CameraOffset = vt(0,0,0)
  7272. for i = 0, 49 do
  7273. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7274. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7275. local at1 = Instance.new("Attachment",dis)
  7276. at1.Position = vt(-50000,0,0)
  7277. local at2 = Instance.new("Attachment",dis)
  7278. at2.Position = vt(50000,0,0)
  7279. local trl = Instance.new('Trail',dis)
  7280. trl.Attachment0 = at1
  7281. trl.FaceCamera = true
  7282. trl.Attachment1 = at2
  7283. trl.Texture = "rbxassetid://1049219073"
  7284. trl.LightEmission = 1
  7285. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7286. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  7287. trl.Lifetime = 5
  7288. local bv = Instance.new("BodyVelocity")
  7289. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7290. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7291. bv.Parent = dis
  7292. game:GetService("Debris"):AddItem(dis, 5)
  7293. end
  7294. for i = 0, 49 do
  7295. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  7296. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  7297. end
  7298. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  7299. for i = 0, 1 do
  7300. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  7301. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  7302. end
  7303. for i = 0, 4 do
  7304. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  7305. end
  7306. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  7307. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  7308. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  7309. dmg(targetted)
  7310. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  7311. for i = 0, 9 do
  7312. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7313. end
  7314. for i = 0, 24 do
  7315. end
  7316. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7317. root.CFrame = originalpos
  7318. for i = 0, 9 do
  7319. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  7320. end
  7321. for i = 0, 24 do
  7322. end
  7323. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  7324. attack = false
  7325. hum.WalkSpeed = storehumanoidWS
  7326. end
  7327. end
  7328.  
  7329.  
  7330. function CorruptionEvent()
  7331. attack = true
  7332. hum.WalkSpeed = 0
  7333. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  7334. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  7335. local keptcolor = MAINRUINCOLOR
  7336. for i = 0,4,0.1 do
  7337. swait()
  7338. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7339. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7340. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  7341. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  7342. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  7343. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  7344. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  7345. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  7346. end
  7347. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  7348. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  7349. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  7350. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  7351. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  7352. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  7353. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  7354. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  7355. hum.CameraOffset = vt(0,0,0)
  7356. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7357. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7358. for i = 0, 24 do
  7359. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  7360. end
  7361. local rrot = 0
  7362. coroutine.resume(coroutine.create(function()
  7363. for i = 0, 4 do
  7364. rrot = rrot + 45
  7365. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7366. xa.Anchored = true
  7367. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7368. xb.Anchored = true
  7369. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7370. xc.Anchored = true
  7371. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7372. xd.Anchored = true
  7373. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  7374. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  7375. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  7376. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  7377. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  7378. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  7379. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  7380. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  7381. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  7382. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  7383. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  7384. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  7385. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  7386. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  7387. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  7388. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  7389. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7390. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7391. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7392. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  7393. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7394. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7395. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7396. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7397. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7398. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7399. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7400. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  7401. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7402. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7403. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7404. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  7405. game:GetService("Debris"):AddItem(xa, 5)
  7406. game:GetService("Debris"):AddItem(xb, 5)
  7407. game:GetService("Debris"):AddItem(xc, 5)
  7408. game:GetService("Debris"):AddItem(xd, 5)
  7409. coroutine.resume(coroutine.create(function()
  7410. for i = 0, 19 do
  7411. swait()
  7412. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7413. end
  7414. hum.CameraOffset = vt(0,0,0)
  7415. end))
  7416. swait(9)
  7417. end
  7418. end))
  7419. for i = 0,2,0.1 do
  7420. swait()
  7421. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  7422. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  7423. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  7424. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  7425. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  7426. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  7427. end
  7428. attack = false
  7429. hum.WalkSpeed = storehumanoidWS
  7430. end
  7431.  
  7432. function WarpedDash()
  7433. attack = true
  7434. hum.WalkSpeed = 0
  7435. hum.JumpPower = 0
  7436. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  7437. local poste = 3
  7438. local rotation = 0
  7439. local rate = 0
  7440. for i = 0, 124 do
  7441. swait()
  7442. rotation = rotation + rate
  7443. poste = poste + 0.1
  7444. rate = rate + 0.1
  7445. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  7446. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  7447. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  7448. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  7449. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  7450. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  7451. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  7452. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  7453. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  7454. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  7455. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  7456. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  7457. end
  7458. CameraEnshaking(3,7)
  7459. local loc = Instance.new("Part", char)
  7460. loc.BrickColor = MAINRUINCOLOR
  7461. loc.CanCollide = false
  7462. loc.FormFactor = 3
  7463. loc.Name = "Ring"
  7464. loc.Material = "Neon"
  7465. loc.Size = Vector3.new(1, 1, 1)
  7466. loc.Transparency = 1
  7467. loc.TopSurface = 0
  7468. loc.BottomSurface = 0
  7469. loc.Anchored = true
  7470. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  7471. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  7472. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  7473. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  7474. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  7475. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  7476. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  7477. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  7478. coroutine.resume(coroutine.create(function()
  7479. local eff = Instance.new("ParticleEmitter",loc)
  7480. eff.Texture = "rbxassetid://363275192"
  7481. eff.LightEmission = 0.95
  7482. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  7483. eff.Rate = 10000
  7484. eff.Lifetime = NumberRange.new(1)
  7485. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)})
  7486. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  7487. eff.Speed = NumberRange.new(100,500)
  7488. eff.Drag = 5
  7489. eff.Rotation = NumberRange.new(-500,500)
  7490. eff.VelocitySpread = 9000
  7491. eff.RotSpeed = NumberRange.new(-50,50)
  7492. wait(0.5)
  7493. eff.Enabled = false
  7494. end))
  7495. for i = 0, 49 do
  7496. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  7497. end
  7498. for i = 0, 9 do
  7499. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  7500. end
  7501. game:GetService("Debris"):AddItem(loc, 5)
  7502. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  7503. hum.WalkSpeed = storehumanoidWS
  7504. hum.JumpPower = 50
  7505. attack = false
  7506. end
  7507.  
  7508. function EndGROUND()
  7509. attack = true
  7510. hum.WalkSpeed = 0
  7511. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  7512. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  7513. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  7514. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  7515. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  7516. local keptcolor = MAINRUINCOLOR
  7517. for i = 0,4,0.1 do
  7518. swait()
  7519. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7520. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7521. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  7522. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  7523. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  7524. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  7525. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  7526. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  7527. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  7528. end
  7529. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  7530. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  7531. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  7532. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  7533. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  7534. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  7535. coroutine.resume(coroutine.create(function()
  7536. local shval = 10
  7537. for i = 0, 99 do
  7538. swait()
  7539. shval = shval - 0.1
  7540. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  7541. end
  7542. hum.CameraOffset = vt(0,0,0)
  7543. end))
  7544. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7545. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  7546. for i = 0, 24 do
  7547. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  7548. end
  7549. local rrot = 0
  7550. local xam = 1
  7551. coroutine.resume(coroutine.create(function()
  7552. for i = 0, 14 do
  7553. --swait()
  7554. rrot = rrot + 40*xam
  7555. xam = xam + 0.25
  7556. local bonus = xam
  7557. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  7558. xa.Anchored = true
  7559. xa.Color = Color3.new(0,0,0)
  7560. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  7561. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  7562. local xc = 0
  7563. coroutine.resume(coroutine.create(function()
  7564. for i = 0, 99 do
  7565. swait()
  7566. xc = xc + 0.01
  7567. xa.Color = Color3.new(xc,0,0)
  7568. end
  7569. xa.Transparency = 1
  7570. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  7571. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  7572. for i = 0, 9 do
  7573. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  7574. end
  7575. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  7576. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  7577. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  7578. game:GetService("Debris"):AddItem(xa, 5)
  7579. coroutine.resume(coroutine.create(function()
  7580. for i = 0, 19 do
  7581. swait()
  7582. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7583. end
  7584. hum.CameraOffset = vt(0,0,0)
  7585. end))
  7586. end))
  7587. end
  7588. end))
  7589. for i = 0,2,0.1 do
  7590. swait()
  7591. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  7592. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  7593. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  7594. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  7595. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  7596. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  7597. end
  7598. attack = false
  7599. hum.WalkSpeed = storehumanoidWS
  7600. end
  7601.  
  7602. function HeavenlyDisk()
  7603. attack = true
  7604. hum.WalkSpeed = 2
  7605. local keptcolor = MAINRUINCOLOR
  7606. local radm = math.random(1,3)
  7607. if radm == 1 then
  7608. bosschatfunc("DONT COME TO ME CLOSER!",MAINRUINCOLOR.Color,1)
  7609. elseif radm == 2 then
  7610. bosschatfunc("LEAVE ME ALONE!",MAINRUINCOLOR.Color,1)
  7611. elseif radm == 3 then
  7612. bosschatfunc("WHY YOU REDUSE?!",MAINRUINCOLOR.Color,1)
  7613. end
  7614. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  7615. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  7616. for i = 0, 14 do
  7617. --
  7618. end
  7619. for i = 0,2,0.1 do
  7620. swait()
  7621. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7622. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  7623. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  7624. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7625. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  7626. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7627. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  7628. end
  7629. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  7630. for i = 0,1,0.6 do
  7631. swait()
  7632. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7633. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7634. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7635. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7636. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  7637. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7638. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7639. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7640. end
  7641. for i = 0,1,0.6 do
  7642. swait()
  7643. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7644. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7645. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7646. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7647. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  7648. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7649. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7650. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7651. end
  7652. for i = 0,1,0.6 do
  7653. swait()
  7654. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7655. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7656. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7657. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7658. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  7659. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7660. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7661. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7662. end
  7663. for i = 0,1,0.6 do
  7664. swait()
  7665. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  7666. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  7667. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  7668. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  7669. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  7670. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  7671. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  7672. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  7673. end
  7674. local rot = 15
  7675. for i = 0, 2 do
  7676. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Really black"))
  7677. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  7678. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  7679. CreateMesh(dis,"Sphere",10,1,10)
  7680. local at1 = Instance.new("Attachment",dis)
  7681. at1.Position = vt(-5,0,0)
  7682. local at2 = Instance.new("Attachment",dis)
  7683. at2.Position = vt(5,0,0)
  7684. local trl = Instance.new('Trail',wed)
  7685. trl.Attachment0 = at1
  7686. trl.Attachment1 = at2
  7687. trl.Texture = "rbxassetid://1049219073"
  7688. trl.LightEmission = 1
  7689. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7690. trl.Color = ColorSequence.new(dis.Color)
  7691. trl.Lifetime = 0.6
  7692. local a = Instance.new("Part",workspace)
  7693. a.Name = "Direction"
  7694. a.Anchored = true
  7695. a.BrickColor = bc("Bright red")
  7696. a.Material = "Neon"
  7697. a.Transparency = 1
  7698. a.CanCollide = false
  7699. local ray = Ray.new(
  7700. dis.CFrame.p, -- origin
  7701. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7702. )
  7703. local ignore = dis
  7704. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7705. a.BottomSurface = 10
  7706. a.TopSurface = 10
  7707. local distance = (dis.CFrame.p - position).magnitude
  7708. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7709. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7710. dis.CFrame = a.CFrame
  7711. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  7712. a:Destroy()
  7713. local bv = Instance.new("BodyVelocity")
  7714. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7715. bv.velocity = dis.CFrame.lookVector*250
  7716. bv.Parent = dis
  7717. game:GetService("Debris"):AddItem(dis, 5)
  7718. local hitted = false
  7719. coroutine.resume(coroutine.create(function()
  7720. dis.Touched:connect(function(hit)
  7721. if hitted == false and hit.Parent ~= char then
  7722. hitted = true
  7723. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  7724. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  7725. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  7726. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  7727. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  7728. coroutine.resume(coroutine.create(function()
  7729. for i = 0, 9 do
  7730. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7731. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7732. local at1 = Instance.new("Attachment",disr)
  7733. at1.Position = vt(-2,0,0)
  7734. local at2 = Instance.new("Attachment",disr)
  7735. at2.Position = vt(2,0,0)
  7736. local trl = Instance.new('Trail',disr)
  7737. trl.Attachment0 = at1
  7738. trl.FaceCamera = true
  7739. trl.Attachment1 = at2
  7740. trl.Texture = "rbxassetid://2342682798"
  7741. trl.LightEmission = 1
  7742. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7743. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7744. trl.Lifetime = 0.5
  7745. local bv = Instance.new("BodyVelocity")
  7746. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7747. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  7748. bv.Parent = disr
  7749. local val = 0
  7750. coroutine.resume(coroutine.create(function()
  7751. swait(30)
  7752. for i = 0, 9 do
  7753. swait()
  7754. val = val + 0.1
  7755. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  7756. end
  7757. game:GetService("Debris"):AddItem(disr, 3)
  7758. end))
  7759. end
  7760. local eff = Instance.new("ParticleEmitter",dis)
  7761. eff.Texture = "rbxassetid://2273224484"
  7762. eff.LightEmission = 1
  7763. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  7764. eff.Rate = 500000
  7765. eff.Lifetime = NumberRange.new(0.5,2)
  7766. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  7767. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7768. eff.Speed = NumberRange.new(20,250)
  7769. eff.Drag = 5
  7770. eff.Rotation = NumberRange.new(-500,500)
  7771. eff.VelocitySpread = 9000
  7772. eff.RotSpeed = NumberRange.new(-50,50)
  7773. wait(0.25)
  7774. eff.Enabled = false
  7775. end))
  7776. for i = 0, 9 do
  7777. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  7778. end
  7779. for i = 0, 19 do
  7780. --
  7781. end
  7782. coroutine.resume(coroutine.create(function()
  7783. for i = 0, 19 do
  7784. swait()
  7785. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  7786. end
  7787. hum.CameraOffset = vt(0,0,0)
  7788. end))
  7789. dis.Anchored = true
  7790. dis.Transparency = 1
  7791. wait(8)
  7792. dis:Destroy()
  7793. end
  7794. end)
  7795. end))
  7796. rot = rot - 15
  7797. end
  7798. for i = 0,2,0.1 do
  7799. swait()
  7800. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  7801. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  7802. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  7803. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7804. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  7805. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7806. end
  7807. attack = false
  7808. hum.WalkSpeed = storehumanoidWS
  7809. end
  7810.  
  7811. function RapidBurst()
  7812. attack = true
  7813. hum.WalkSpeed = 0
  7814. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  7815. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  7816. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  7817. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  7818. local keptcolor = MAINRUINCOLOR
  7819. for i = 0,8,0.1 do
  7820. swait()
  7821. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7822. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  7823. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  7824. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  7825. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  7826. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7827. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7828. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  7829. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  7830. end
  7831. for i = 0, 99 do
  7832. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  7833. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7834. local at1 = Instance.new("Attachment",dis)
  7835. at1.Position = vt(-25000,0,0)
  7836. local at2 = Instance.new("Attachment",dis)
  7837. at2.Position = vt(25000,0,0)
  7838. local trl = Instance.new('Trail',dis)
  7839. trl.Attachment0 = at1
  7840. trl.FaceCamera = true
  7841. trl.Attachment1 = at2
  7842. trl.Texture = "rbxassetid://1049219073"
  7843. trl.LightEmission = 1
  7844. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7845. trl.Color = ColorSequence.new(BrickColor.random().Color)
  7846. trl.Lifetime = 5
  7847. local bv = Instance.new("BodyVelocity")
  7848. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7849. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  7850. bv.Parent = dis
  7851. game:GetService("Debris"):AddItem(dis, 5)
  7852. end
  7853. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  7854. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  7855. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  7856. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7857. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7858. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  7859. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  7860. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  7861. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  7862. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  7863. hum.CameraOffset = vt(0,0,0)
  7864. for i = 0, 24 do
  7865. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  7866. end
  7867. local distam = 0
  7868. coroutine.resume(coroutine.create(function()
  7869. for i = 0, 99 do
  7870. wait()
  7871. distam = distam + 1
  7872. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  7873. xa.Anchored = true
  7874. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  7875. game:GetService("Debris"):AddItem(xa, 5)
  7876. for i = 0, 4 do
  7877. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  7878. end
  7879. coroutine.resume(coroutine.create(function()
  7880. local eff = Instance.new("ParticleEmitter",xa)
  7881. eff.Texture = "rbxassetid://2273224484"
  7882. eff.LightEmission = 1
  7883. eff.Color = ColorSequence.new(BrickColor.random().Color)
  7884. eff.Rate = 500000
  7885. eff.Lifetime = NumberRange.new(1,3)
  7886. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  7887. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7888. eff.Speed = NumberRange.new(50,500)
  7889. eff.Drag = 5
  7890. eff.Rotation = NumberRange.new(-500,500)
  7891. eff.VelocitySpread = 9000
  7892. eff.RotSpeed = NumberRange.new(-50,50)
  7893. wait(0.25)
  7894. eff.Enabled = false
  7895. end))
  7896. coroutine.resume(coroutine.create(function()
  7897. for i = 0, 19 do
  7898. swait()
  7899. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  7900. end
  7901. hum.CameraOffset = vt(0,0,0)
  7902. end))
  7903. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  7904. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  7905. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  7906. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  7907. end
  7908. end))
  7909. attack = false
  7910. hum.WalkSpeed = storehumanoidWS
  7911. end
  7912.  
  7913. function FallenOrbs()
  7914. attack = true
  7915. hum.WalkSpeed = 2
  7916. local keptcolor = MAINRUINCOLOR
  7917. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  7918. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  7919. local radm = math.random(1,3)
  7920. if radm == 1 then
  7921. bosschatfunc("IM DESTORY YOU!",MAINRUINCOLOR.Color,1)
  7922. elseif radm == 2 then
  7923. bosschatfunc("🕈♒♋⧫ ⍓□◆ ♎□ ♋⧫ ❍⍓ ⬧♓⬧⧫♏❒✍",MAINRUINCOLOR.Color,1)
  7924. elseif radm == 3 then
  7925. bosschatfunc("RAAAAAGGGGGGHHHHHH!!!!!",MAINRUINCOLOR.Color,1)
  7926. end
  7927. coroutine.resume(coroutine.create(function()
  7928. for i = 0, 29 do
  7929. swait(2)
  7930. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  7931. dis.Anchored = true
  7932. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  7933. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  7934. CreateMesh(dis,"Sphere",2,2,2)
  7935. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  7936. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  7937. coroutine.resume(coroutine.create(function()
  7938. wait(0.5)
  7939. dis.Anchored = false
  7940. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  7941. local at1 = Instance.new("Attachment",dis)
  7942. at1.Position = vt(-1,0,0)
  7943. local at2 = Instance.new("Attachment",dis)
  7944. at2.Position = vt(1,0,0)
  7945. local trl = Instance.new('Trail',dis)
  7946. trl.Attachment0 = at1
  7947. trl.FaceCamera = true
  7948. trl.Attachment1 = at2
  7949. trl.Texture = "rbxassetid://1049219073"
  7950. trl.LightEmission = 1
  7951. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7952. trl.Color = ColorSequence.new(dis.Color)
  7953. trl.Lifetime = 0.6
  7954. local a = Instance.new("Part",workspace)
  7955. a.Name = "Direction"
  7956. a.Anchored = true
  7957. a.BrickColor = bc("Bright red")
  7958. a.Material = "Neon"
  7959. a.Transparency = 1
  7960. a.CanCollide = false
  7961. local ray = Ray.new(
  7962. dis.CFrame.p, -- origin
  7963. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  7964. )
  7965. local ignore = dis
  7966. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7967. a.BottomSurface = 10
  7968. a.TopSurface = 10
  7969. local distance = (dis.CFrame.p - position).magnitude
  7970. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7971. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  7972. dis.CFrame = a.CFrame
  7973. a:Destroy()
  7974. local bv = Instance.new("BodyVelocity")
  7975. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7976. bv.velocity = dis.CFrame.lookVector*500
  7977. bv.Parent = dis
  7978. game:GetService("Debris"):AddItem(dis, 5)
  7979. local hitted = false
  7980. coroutine.resume(coroutine.create(function()
  7981. dis.Touched:connect(function(hit)
  7982. if hitted == false and hit.Parent ~= char then
  7983. hitted = true
  7984. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  7985. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  7986. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  7987. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  7988. coroutine.resume(coroutine.create(function()
  7989. for i = 0, 4 do
  7990. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  7991. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7992. local at1 = Instance.new("Attachment",disr)
  7993. at1.Position = vt(-10,0,0)
  7994. local at2 = Instance.new("Attachment",disr)
  7995. at2.Position = vt(10,0,0)
  7996. local trl = Instance.new('Trail',disr)
  7997. trl.Attachment0 = at1
  7998. trl.FaceCamera = true
  7999. trl.Attachment1 = at2
  8000. trl.Texture = "rbxassetid://2342682798"
  8001. trl.LightEmission = 1
  8002. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8003. trl.Color = ColorSequence.new(disr.Color)
  8004. trl.Lifetime = 0.5
  8005. local bv = Instance.new("BodyVelocity")
  8006. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8007. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  8008. bv.Parent = disr
  8009. local val = 0
  8010. coroutine.resume(coroutine.create(function()
  8011. swait(30)
  8012. for i = 0, 9 do
  8013. swait()
  8014. val = val + 0.1
  8015. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  8016. end
  8017. game:GetService("Debris"):AddItem(disr, 3)
  8018. end))
  8019. end
  8020. local eff = Instance.new("ParticleEmitter",dis)
  8021. eff.Texture = "rbxassetid://2273224484"
  8022. eff.LightEmission = 1
  8023. eff.Color = ColorSequence.new(dis.Color)
  8024. eff.Rate = 500000
  8025. eff.Lifetime = NumberRange.new(0.5,2)
  8026. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  8027. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8028. eff.Speed = NumberRange.new(20,250)
  8029. eff.Drag = 5
  8030. eff.Rotation = NumberRange.new(-500,500)
  8031. eff.VelocitySpread = 9000
  8032. eff.RotSpeed = NumberRange.new(-50,50)
  8033. wait(0.5)
  8034. eff.Enabled = false
  8035. end))
  8036. for i = 0, 4 do
  8037. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  8038. end
  8039. coroutine.resume(coroutine.create(function()
  8040. for i = 0, 19 do
  8041. swait()
  8042. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  8043. end
  8044. hum.CameraOffset = vt(0,0,0)
  8045. end))
  8046. dis.Anchored = true
  8047. dis.Transparency = 1
  8048. wait(8)
  8049. dis:Destroy()
  8050. end
  8051. end)
  8052. end))
  8053. end))
  8054. end
  8055. end))
  8056. for i = 0,9,0.1 do
  8057. swait()
  8058. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  8059. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  8060. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  8061. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  8062. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  8063. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  8064. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  8065. end
  8066. attack = false
  8067. hum.WalkSpeed = storehumanoidWS
  8068. end
  8069.  
  8070. function EquinoxOrbs()
  8071. hum.WalkSpeed = 0
  8072. attack = true
  8073. for i = 0,1,0.1 do
  8074. swait()
  8075. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  8076. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  8077. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  8078. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  8079. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  8080. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  8081. end
  8082. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  8083. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  8084. for i = 0, 24 do
  8085. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  8086. end
  8087. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  8088. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  8089. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  8090. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  8091. for i = 0,4,0.1 do
  8092. swait()
  8093. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  8094. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  8095. CreateMesh(dis,"Sphere",1,1,1)
  8096. dis.Anchored = true
  8097. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  8098. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  8099. CreateMesh(dis2,"Sphere",1,1,1)
  8100. dis2.Anchored = true
  8101. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  8102. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  8103. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  8104. coroutine.resume(coroutine.create(function()
  8105. swait(60)
  8106. dis.Transparency = 1
  8107. dis2.Transparency = 1
  8108. coroutine.resume(coroutine.create(function()
  8109. for i = 0, 19 do
  8110. swait()
  8111. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  8112. end
  8113. hum.CameraOffset = vt(0,0,0)
  8114. end))
  8115. coroutine.resume(coroutine.create(function()
  8116. local eff = Instance.new("ParticleEmitter",dis)
  8117. eff.Texture = "rbxassetid://2273224484"
  8118. eff.LightEmission = 1
  8119. eff.Color = ColorSequence.new(dis.Color)
  8120. eff.Rate = 500000
  8121. eff.Lifetime = NumberRange.new(0.5,2)
  8122. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  8123. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8124. eff.Speed = NumberRange.new(50,450)
  8125. eff.Drag = 5
  8126. eff.Rotation = NumberRange.new(-500,500)
  8127. eff.VelocitySpread = 9000
  8128. eff.RotSpeed = NumberRange.new(-50,50)
  8129. local eff2 = eff:Clone()
  8130. eff2.Parent = dis2
  8131. eff2.LightEmission = 0
  8132. eff2.Color = ColorSequence.new(dis2.Color)
  8133. wait(0.25)
  8134. eff.Enabled = false
  8135. eff2.Enabled = false
  8136. end))
  8137. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  8138. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  8139. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  8140. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  8141. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  8142. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  8143. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  8144. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  8145. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  8146. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  8147. end))
  8148. game:GetService("Debris"):AddItem(dis, 5)
  8149. game:GetService("Debris"):AddItem(dis2, 5)
  8150. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  8151. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  8152. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  8153. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  8154. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  8155. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  8156. end
  8157. attack = false
  8158. hum.WalkSpeed = storehumanoidWS
  8159. end
  8160. function FallenDEMISE()
  8161. attack = true
  8162. hum.WalkSpeed = 0
  8163. local keptcolor = MAINRUINCOLOR
  8164. --bosschatfunc("LEAVE THE DEATH WHERE THEY FALL!!!",MAINRUINCOLOR.Color,3)
  8165. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  8166. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  8167. for i = 0, 15, 0.1 do
  8168. swait()
  8169. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  8170. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  8171. local at1 = Instance.new("Attachment",dis)
  8172. at1.Position = vt(-25000,0,0)
  8173. local at2 = Instance.new("Attachment",dis)
  8174. at2.Position = vt(25000,0,0)
  8175. local trl = Instance.new('Trail',dis)
  8176. trl.Attachment0 = at1
  8177. trl.FaceCamera = true
  8178. trl.Attachment1 = at2
  8179. trl.Texture = "rbxassetid://1049219073"
  8180. trl.LightEmission = 1
  8181. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8182. trl.Color = ColorSequence.new(dis.Color)
  8183. trl.Lifetime = 5
  8184. local bv = Instance.new("BodyVelocity")
  8185. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8186. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  8187. bv.Parent = dis
  8188. game:GetService("Debris"):AddItem(dis, 1)
  8189. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  8190. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  8191. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  8192. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  8193. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  8194. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  8195. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  8196. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  8197. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  8198. end
  8199. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  8200. for i = 0, 30, 0.1 do
  8201. swait()
  8202. coroutine.resume(coroutine.create(function()
  8203. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  8204. if v:FindFirstChild('Head') then
  8205. dmg(v)
  8206. end
  8207. end
  8208. end))
  8209. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  8210. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  8211. local at1 = Instance.new("Attachment",dis)
  8212. at1.Position = vt(-50000,0,0)
  8213. local at2 = Instance.new("Attachment",dis)
  8214. at2.Position = vt(50000,0,0)
  8215. local trl = Instance.new('Trail',dis)
  8216. trl.Attachment0 = at1
  8217. trl.FaceCamera = true
  8218. trl.Attachment1 = at2
  8219. trl.Texture = "rbxassetid://1049219073"
  8220. trl.LightEmission = 1
  8221. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8222. trl.Color = ColorSequence.new(dis.Color)
  8223. trl.Lifetime = 10
  8224. local bv = Instance.new("BodyVelocity")
  8225. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8226. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  8227. bv.Parent = dis
  8228. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  8229. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  8230. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  8231. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  8232. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  8233. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  8234. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  8235. for i = 0, 2 do
  8236. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  8237. end
  8238. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  8239. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  8240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  8241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  8242. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  8243. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  8244. end
  8245. attack = false
  8246. hum.WalkSpeed = storehumanoidWS
  8247. end
  8248. -------------------------------------
  8249.  
  8250. Humanoid.Animator.Parent = nil
  8251.  
  8252. -------------------------------------
  8253.  
  8254. local attacktype = 1
  8255. mouse.Button1Down:connect(function()
  8256. if attack == false and attacktype == 1 then
  8257. attacktype = 2
  8258. attackone()
  8259. elseif attack == false and attacktype == 2 then
  8260. attacktype = 3
  8261. attacktwo()
  8262. elseif attack == false and attacktype == 3 then
  8263. attacktype = 1
  8264. attackthree()
  8265. elseif attack == false and attacktype == 4 then
  8266. attacktype = 1
  8267. --attackfour()
  8268. end
  8269. end)
  8270. mouse.KeyDown:connect(function(k)
  8271. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  8272. --normalmog() ---Disabled due to crashing... only in VSB
  8273. ModeOfGlitch = 1
  8274. storehumanoidWS = 16
  8275. hum.WalkSpeed = 16
  8276. rainbowmode = false
  8277. chaosmode = false
  8278. newTheme("rbxassetid://285768873",0,1,1)
  8279. RecolorTextAndRename("MICHEAL",Color3.new(0,0,0),Color3.new(0,0,0),"Antique")
  8280. MAINRUINCOLOR = BrickColor.new("Really black")
  8281. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8282. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8283. Head.face.Texture = "rbxassetid://155195214"
  8284. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8285. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8286. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  8287. end
  8288. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  8289. ModeOfGlitch = 2
  8290. storehumanoidWS = 16
  8291. hum.WalkSpeed = 16
  8292. rainbowmode = false
  8293. chaosmode = false
  8294. RecolorTextAndRename("MONSTER",Color3.new(0,0,0),Color3.new(1,1,1),"Code")
  8295. newTheme("rbxassetid://2537622875",0,1,1.25)
  8296. MAINRUINCOLOR = BrickColor.new("Really black")
  8297. Head.face.Texture = "rbxassetid://120463437"
  8298. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8299. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8300. Head.face.Texture = "rbxassetid://155195214"
  8301. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8302. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8303. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8304. end
  8305. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 11111 then
  8306. ModeOfGlitch = 11111
  8307. storehumanoidWS = 16
  8308. hum.WalkSpeed = 16
  8309. rainbowmode = false
  8310. chaosmode = false
  8311. RecolorTextAndRename("CRYSTAL",Color3.new(0,0,0),Color3.new(0,0.5,0),"Code")
  8312. newTheme("rbxassetid://1861780345",0,1,1)
  8313. MAINRUINCOLOR = BrickColor.new("Pastel light blue")
  8314. RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  8315. end
  8316. if k == "b" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 242424 then
  8317. ModeOfGlitch = 242424
  8318. storehumanoidWS = 16
  8319. hum.WalkSpeed = 16
  8320. rainbowmode = false
  8321. chaosmode = false
  8322. RecolorTextAndRename("HACKER",Color3.new(0,0,0),Color3.new(0,0.5,0),"Code")
  8323. newTheme("rbxassetid://2650791818",0,0.97,0.97)
  8324. MAINRUINCOLOR = BrickColor.new("Black")
  8325. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  8326. end
  8327. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  8328. ModeOfGlitch = 3
  8329. storehumanoidWS = 16
  8330. hum.WalkSpeed = 16
  8331. rainbowmode = false
  8332. chaosmode = false
  8333. RecolorTextAndRename("Dust sans",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  8334. newTheme("rbxassetid://519341881",1,1,1)
  8335. M2.MeshId = "http://www.roblox.com/asset/?id=0"
  8336. M2.TextureId = "http://www.roblox.com/asset/?id=0"
  8337. Head.face.Texture = "rbxassetid://871052201"
  8338. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8339. char.Pants.PantsTemplate = "rbxassetid://343128365"
  8340. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  8341. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  8342. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  8343. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  8344. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  8345. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  8346. MAINRUINCOLOR = BrickColor.new("Royal purple")
  8347. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8348. end
  8349. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  8350. ModeOfGlitch = 4
  8351. storehumanoidWS = 50
  8352. hum.WalkSpeed = 50
  8353. rainbowmode = false
  8354. chaosmode = false
  8355. RecolorTextAndRename(plr.Name.." The Destroyer",Color3.new(0,0,0),Color3.new(255,0,0),"Antique")
  8356. newTheme("rbxassetid://165704299",0,1,1.5)
  8357. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8358. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8359. Head.face.Texture = "rbxassetid://155195214"
  8360. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8361. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8362. MAINRUINCOLOR = BrickColor.new("Really red")
  8363. Head.face.Texture = "rbxassetid://404306534"
  8364. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8365. end
  8366. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  8367. ModeOfGlitch = 5
  8368. storehumanoidWS = 16
  8369. hum.WalkSpeed = 16
  8370. rainbowmode = false
  8371. chaosmode = false
  8372. RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  8373. newTheme("rbxassetid://1001164089",0,1,1)
  8374. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8375. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8376. Head.face.Texture = "rbxassetid://155195214"
  8377. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8378. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8379. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  8380. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8381. end
  8382. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  8383. ModeOfGlitch = 6
  8384. storehumanoidWS = 100
  8385. hum.WalkSpeed = 100
  8386. rainbowmode = false
  8387. chaosmode = false
  8388. RecolorTextAndRename("EQUINOX",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  8389. newTheme("rbxassetid://1347011178",0,1.01,1.25)
  8390. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8391. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8392. Head.face.Texture = "rbxassetid://155195214"
  8393. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8394. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8395. MAINRUINCOLOR = BrickColor.new("White")
  8396. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8397. end
  8398. if k == "v" and attack == false and ModeOfGlitch == 8 then
  8399. ModeOfGlitch = -666666
  8400. storehumanoidWS = 85
  8401. hum.WalkSpeed = 85
  8402. rainbowmode = false
  8403. chaosmode = false
  8404. CRAZED = false
  8405. RecolorTextAndRename("FATAL KILLER",BrickColor.new("Crimson").Color,BrickColor.Black().Color,"Arcade")
  8406. MAINRUINCOLOR = BrickColor.new("Crimson")
  8407. bosschatfunc("I'M KILL YOU",MAINRUINCOLOR.Color,3)
  8408. newTheme("rbxassetid://605973054",0,1,10)
  8409. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Crimson"),0,BrickColor.new("Crimson"),true)
  8410. end
  8411. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  8412. ModeOfGlitch = 8
  8413. storehumanoidWS = 140
  8414. hum.WalkSpeed = 140
  8415. rainbowmode = false
  8416. chaosmode = false
  8417. RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  8418. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  8419. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8420. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8421. Head.face.Texture = "rbxassetid://155195214"
  8422. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8423. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8424. MAINRUINCOLOR = BrickColor.new("Alder")
  8425. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8426. end
  8427. if k == "h" and attack == false and ModeOfGlitch ~= 66666666 then
  8428. ModeOfGlitch = 666666666
  8429. newTheme("rbxassetid://733456981",115.2,1.01,1.25)
  8430. chatfunc("I'm ....",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8431. wait(5)
  8432. chatfunc("Cant hold it in self....",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8433. wait(2)
  8434. chatfunc("Because.....",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8435. wait(2)
  8436. chatfunc("Everyone...,",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8437. wait(2)
  8438. chatfunc("What im say....just stupid words...",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8439. wait(1.25)
  8440. chatfunc("BUT IT BE MY FINAL PATIENT!",MAINRUINCOLOR.Color,"Inverted","Arcade",2)
  8441. wait(1.5)
  8442. warnedpeople("K A R M A","Arcade",MAINRUINCOLOR.Color,MAINRUINCOLOR.Color)
  8443. wait(1.5)
  8444. ModeOfGlitch = 666666666
  8445. attack = false
  8446. storehumanoidWS = 16
  8447. hum.WalkSpeed = 16
  8448. rainbowmode = false
  8449. chaosmode = true
  8450. RecolorTextAndRename("K A R M A",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  8451. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8452. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8453. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8454. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8455. MAINRUINCOLOR = BrickColor.new("Black")
  8456. Head.face.Texture = "rbxassetid://176217464"
  8457. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,MAINRUINCOLOR,true)
  8458. end
  8459. if k == "j" and attack == false and ModeOfGlitch ~= 67966 then
  8460. ModeOfGlitch = 67966
  8461. storehumanoidWS = 16
  8462. hum.WalkSpeed = 16
  8463. rainbowmode = false
  8464. chaosmode = false
  8465. RecolorTextAndRename("LOVE",Color3.new(1,0,1),Color3.new(1,0.5,1),"Highway")
  8466. newTheme("rbxassetid://736003449",0,1,1.75)
  8467. MAINRUINCOLOR = BrickColor.new("Hot pink")
  8468. disably = false
  8469. warnedpeople("Love <3","Antique",BrickColor.new("White").Color,BrickColor.new("Pink").Color)
  8470. disably = true
  8471. Head.face.Texture = "rbxassetid://632698682"
  8472. M2.MeshId = "http://www.roblox.com/asset/?id=13640868"
  8473. char.Shirt.ShirtTemplate = "rbxassetid://343876971"
  8474. char.Pants.PantsTemplate = "rbxassetid://296856801"
  8475. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  8476. end
  8477. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  8478. ModeOfGlitch = 9
  8479. storehumanoidWS = 150
  8480. hum.WalkSpeed = 150
  8481. rainbowmode = false
  8482. chaosmode = false
  8483. RecolorTextAndRename("BLUE INFESTATION",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  8484. newTheme("rbxassetid://2573921783",0,1.01,1.25)
  8485. MAINRUINCOLOR = BrickColor.new("Really blue")
  8486. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8487. end
  8488. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  8489. ModeOfGlitch = 8889
  8490. storehumanoidWS = 180
  8491. hum.WalkSpeed = 180
  8492. rainbowmode = false
  8493. chaosmode = false
  8494. RecolorTextAndRename("CALAMITY",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  8495. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  8496. MAINRUINCOLOR = BrickColor.new("Lilac")
  8497. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8498. end
  8499. if k == "n" and attack == false and ModeOfGlitch == 8889 then
  8500. ModeOfGlitch = 88893333388
  8501. storehumanoidWS = 200
  8502. hum.WalkSpeed = 200
  8503. rainbowmode = false
  8504. chaosmode = false
  8505. CRAZED = false
  8506. RecolorTextAndRename("CATASTROPHE",BrickColor.new("Royal purple").Color,BrickColor.new("Really blue").Color,"Bodoni")
  8507. newTheme("rbxassetid://1504604335",0,1,1.5)
  8508. MAINRUINCOLOR = BrickColor.new("Royal purple")
  8509. bosschatfunc("I suggest you stop now.",MAINRUINCOLOR.Color,1)
  8510. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  8511. end
  8512. if k == "m" and attack == false and ModeOfGlitch == 3 then
  8513. attack = true
  8514. ModeOfGlitch = 3
  8515. hum.WalkSpeed = 0
  8516. newTheme("rbxassetid://2368327428",9,1,1.25)
  8517. wait(2)
  8518. for i = 0, 15, 0.1 do
  8519. swait()
  8520. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8521. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  8523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  8524. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  8525. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  8526. end
  8527. sphere(2,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  8528. sphere(3,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  8529. sphere(1,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  8530. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  8531. sphere(3,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  8532. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  8533. ModeOfGlitch = 146536
  8534. storehumanoidWS = 12
  8535. hum.WalkSpeed = 12
  8536. rainbowmode = false
  8537. chaosmode = false
  8538. CRAZED = false
  8539. RecolorTextAndRename("MATTER-V",Color3.new(0.15,0.15,0.15),Color3.new(0.35,0,1),"Fantasy")
  8540. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8541. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8542. Head.face.Texture = "rbxassetid://155195214"
  8543. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8544. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8545. MAINRUINCOLOR = BrickColor.new("Gold")
  8546. RecolorThing(MAINRUINCOLOR,BrickColor.new("Gold"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  8547. attack = false
  8548. end
  8549. if k == "b" and attack == false and ModeOfGlitch == 3 then
  8550. ModeOfGlitch = -5
  8551. storehumanoidWS = 16
  8552. hum.WalkSpeed = 16
  8553. rainbowmode = false
  8554. chaosmode = false
  8555. Error = false
  8556. CRAZED = false
  8557. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new("Pink").Color,"Antique")
  8558. newTheme("rbxassetid://685323634",0,1,1.25)
  8559. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8560. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8561. Head.face.Texture = "rbxassetid://155195214"
  8562. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8563. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8564. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  8565. end
  8566. if k == "b" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 676767 then
  8567. ModeOfGlitch = 676767
  8568. storehumanoidWS = 16
  8569. hum.WalkSpeed = 16
  8570. rainbowmode = false
  8571. chaosmode = false
  8572. ASTRA = false
  8573. dragon = false
  8574. vis = false
  8575. RecolorTextAndRename("OMEGA MICHEAL",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  8576. newTheme("rbxassetid://357906328",0,1,1.25)
  8577. MAINRUINCOLOR = BrickColor.new("Really black")
  8578. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8579. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8580. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8581. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8582. RecolorThing(BrickColor.new("Crimson"),BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Really black"),0,BrickColor.new("White"),true,false)
  8583. warnedpeople("IM YOU'RE BEST NIGHTMARE!","Antique",MAINRUINCOLOR.Color,BrickColor.new("Crimson").Color)
  8584. end
  8585. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 61 then
  8586. ModeOfGlitch = 61
  8587. storehumanoidWS = 16
  8588. hum.WalkSpeed = 16
  8589. rainbowmode = false
  8590. chaosmode = false
  8591. RecolorTextAndRename("LUNAR MICHEAL",Color3.new(0,0,0),Color3.new(1,1,1),"Bodoni")
  8592. MAINRUINCOLOR = BrickColor.new("Navy blue")
  8593. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  8594. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  8595. Head.face.Texture = "rbxassetid://155195214"
  8596. char.Shirt.ShirtTemplate = "rbxassetid://36192003"
  8597. char.Pants.PantsTemplate = "rbxassetid://770508500"
  8598. newTheme("rbxassetid://561833161",0,1,1.25)
  8599. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,MAINRUINCOLOR,true,true)
  8600. end
  8601. if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 911 then
  8602. ModeOfGlitch = 911
  8603. storehumanoidWS = 100
  8604. hum.WalkSpeed = 100
  8605. rainbowmode = false
  8606. chaosmode = false
  8607. RecolorTextAndRename("MUSICAL RELAX",Color3.new(1,1,0.5),BrickColor.new("Really red").Color,"Antique")
  8608. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8609. Head.face.Texture = "rbxassetid://21635489"
  8610. MAINRUINCOLOR = BrickColor.new("Deep blue")
  8611. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8612. end
  8613. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  8614. ModeOfGlitch = 55469696922
  8615. storehumanoidWS = 12
  8616. hum.WalkSpeed = 12
  8617. rainbowmode = false
  8618. chaosmode = false
  8619. RecolorTextAndRename("PLAGUES",Color3.new(0,0.3,0),BrickColor.new("Lime green").Color,"Code")
  8620. newTheme("rbxassetid://577543579",0,1.005,1.25)
  8621. MAINRUINCOLOR = BrickColor.new("Lime green")
  8622. chatfunc("The plague is already inside..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.7)
  8623. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8624. end
  8625. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  8626. ModeOfGlitch = 4367677813
  8627. storehumanoidWS = 225
  8628. hum.WalkSpeed = 225
  8629. rainbowmode = false
  8630. chaosmode = false
  8631. RecolorTextAndRename("RAGE",Color3.new(1,0,0),BrickColor.new("Lime green").Color,"Arcade")
  8632. newTheme("rbxassetid://146364977",0,1.01,1.25)
  8633. MAINRUINCOLOR = BrickColor.new("Really red")
  8634. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8635. end
  8636. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  8637. ModeOfGlitch = 999999999556
  8638. storehumanoidWS = 500
  8639. hum.WalkSpeed = 500
  8640. rainbowmode = false
  8641. chaosmode = false
  8642. RecolorTextAndRename("MICHEAL.EXE",BrickColor.new("Really black").Color,BrickColor.new("Really black").Color,"Code")
  8643. newTheme("rbxassetid://902450130",0,1.02,1.25)
  8644. MAINRUINCOLOR = BrickColor.new("Really black")
  8645. warnedpeople("I'M BACK!","Arcade",BrickColor.new("White").Color,BrickColor.new("Really black").Color)
  8646. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8647. end
  8648. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  8649. ModeOfGlitch = 1264532489
  8650. storehumanoidWS = 250
  8651. hum.WalkSpeed = 250
  8652. rainbowmode = false
  8653. chaosmode = false
  8654. RecolorTextAndRename("FALLEN",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  8655. newTheme("rbxassetid://1505487022",0,1.01,1.25)
  8656. MAINRUINCOLOR = BrickColor.new("Pastel green")
  8657. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  8658. end
  8659. if k == "l" and mutedtog == false then
  8660. mutedtog = true
  8661. kan.Volume = 0
  8662. elseif k == "l" and mutedtog == true then
  8663. mutedtog = false
  8664. kan.Volume = 1.25
  8665. end
  8666. if k == "p" and toggleTag == false then
  8667. toggleTag = true
  8668. modet.TextTransparency = 0
  8669. modet.TextStrokeTransparency = 0
  8670. elseif k == "p" and toggleTag == true then
  8671. toggleTag = false
  8672. modet.TextTransparency = 1
  8673. modet.TextStrokeTransparency = 1
  8674. end
  8675. if k == "z" and attack == false and ModeOfGlitch == 1 then
  8676. ExtinctiveHeartbreak()
  8677. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  8678. HeavenlyDisk()
  8679. elseif k == "x" and attack == false and ModeOfGlitch == 2 then
  8680. Fireball()
  8681. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  8682. CorruptionEvent()
  8683. elseif k == "x" and attack == false and ModeOfGlitch == 3 then
  8684. CorruptBlink()
  8685. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  8686. RapidBurst()
  8687. elseif k == "z" and attack == false and ModeOfGlitch == 146536 then
  8688. HeavenlyDisk()
  8689. elseif k == "x" and attack == false and ModeOfGlitch == 146536 then
  8690. CorruptBlink()
  8691. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  8692. --DivineLights()
  8693. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  8694. EquinoxOrbs()
  8695. elseif k == "z" and attack == false and ModeOfGlitch == 67966 then
  8696. cutesigh()
  8697. elseif k == "z" and attack == false and ModeOfGlitch == 420 then
  8698. EquinoxOrbs()
  8699. elseif k == "x" and attack == false and ModeOfGlitch == 67966 then
  8700. hugg()
  8701. elseif k == "c" and attack == false and ModeOfGlitch == 67966 then
  8702. lovesqueal()
  8703. elseif k == "x" and attack == false and ModeOfGlitch == 420 then
  8704. FallenOrbs()
  8705. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  8706. FallenOrbs()
  8707. end
  8708. if k == "z" and attack == false and ModeOfGlitch == 103 then
  8709. EndGROUND()
  8710. end
  8711. if k == "c" and attack == false and ModeOfGlitch == 420 then
  8712. smiter()
  8713. end
  8714. if k == "x" and attack == false and ModeOfGlitch == 242424 then
  8715. BinaryE()
  8716. end
  8717. if k == "z" and attack == false and ModeOfGlitch == 242424 then
  8718. BinaryBLINK()
  8719. end
  8720. if k == "c" and attack == false and ModeOfGlitch == 1 then
  8721. JusticeBeam()
  8722. end
  8723. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  8724. FallenDEMISE()
  8725. end
  8726. if k == "x" and attack == false and ModeOfGlitch == 4 then
  8727. ChaosGroundStrike()
  8728. end
  8729. if k == "x" and attack == false and ModeOfGlitch == 666666666 then
  8730. Wip()
  8731. end
  8732. if k == "c" and attack == false and ModeOfGlitch == 4 then
  8733. ChaosEND()
  8734. end
  8735. if k == "n" and attack == false and ModeOfGlitch == 6 then
  8736. ITSNOTOVER()
  8737. end
  8738. if k == "v" and attack == false and ModeOfGlitch == 420 then
  8739. EndGROUND()
  8740. end
  8741. if k == "z" and attack == false and ModeOfGlitch == 666666666 then
  8742. WarpedDash()
  8743. end
  8744. if k == "v" and attack == false and ModeOfGlitch == 1 then
  8745. RiddleMeThisRiddleMeThat()
  8746. end
  8747. if k == "x" and attack == false and ModeOfGlitch == 1 then
  8748. EndGROUND()
  8749. end
  8750. end)
  8751.  
  8752. plr.Chatted:connect(function(message)
  8753. if ModeOfGlitch == 911 then
  8754. if message:sub(1,5) == "play/" then
  8755. OVMID = message:sub(6)
  8756. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8757. elseif message:sub(1,6) == "pitch/" then
  8758. OVMPIT = message:sub(7)
  8759. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8760. elseif message:sub(1,4) == "vol/" then
  8761. OVMVOL = message:sub(5)
  8762. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  8763. elseif message:sub(1,7) == "skipto/" then
  8764. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  8765. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  8766. elseif message:sub(1,9) == "telltime/" then
  8767. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  8768. end
  8769. end
  8770. end)
  8771.  
  8772. --[[coroutine.resume(coroutine.create(function()
  8773. while true do
  8774. swait(2)
  8775. if chaosmode == true then
  8776. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8777. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8778. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8779. RecolorTextAndRename("HATEFUL MICHEAL",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  8780. for i, v in pairs(mw1:GetChildren()) do
  8781. if v:IsA("Part") then
  8782. v.Transparency = 0.75
  8783. v.BrickColor = BrickColor.random()
  8784. v.Material = "Neon"
  8785. end
  8786. end
  8787. for i, v in pairs(m2:GetChildren()) do
  8788. if v:IsA("Part") then
  8789. v.BrickColor = BrickColor.random()
  8790. v.Material = "Neon"
  8791. end
  8792. end
  8793. end
  8794. end
  8795. end))]]--
  8796. Humanoid.Name = "STARGLITCHER"
  8797. Humanoid.MaxHealth = math.huge
  8798. Humanoid.Health = math.huge
  8799. Instance.new("ForceField",char).Visible = false
  8800.  
  8801. local bguis = Instance.new("BillboardGui",tors)
  8802. bguis.Size = UDim2.new(25, 0, 25, 0)
  8803. local imgca = Instance.new("ImageLabel",bguis)
  8804. imgca.BackgroundTransparency = 1
  8805. imgca.ImageTransparency = 1
  8806. imgca.Size = UDim2.new(1,0,1,0)
  8807. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  8808. imgca.ImageColor3 = Color3.new(0,0,0)
  8809.  
  8810. idleanim=.4
  8811. while true do
  8812. if mutedtog == false then
  8813. kan.Volume = currentVol
  8814. elseif mutedtog == true then
  8815. kan.Volume = 0
  8816. end
  8817. kan.PlaybackSpeed = currentPitch
  8818. kan.Pitch = currentPitch
  8819. kan.SoundId = currentThemePlaying
  8820. kan.Looped = true
  8821. kan.Parent = char
  8822. kan:Resume()
  8823. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  8824. imgca.ImageTransparency = 1
  8825. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  8826. imgca.ImageColor3 = MAINRUINCOLOR.Color
  8827. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  8828. end
  8829. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  8830. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  8831. coroutine.resume(coroutine.create(function()
  8832. if chaosmode == true then
  8833. for i, v in pairs(mw1:GetChildren()) do
  8834. if v:IsA("Part") then
  8835. v.Transparency = 0
  8836. v.BrickColor = BrickColor.random()
  8837. v.Material = "Neon"
  8838. end
  8839. end
  8840. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  8841. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  8842. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  8843. RecolorTextAndRename("HATEFUL MICHEAL",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  8844. end
  8845. end))
  8846. if chaosmode == false then
  8847. modet.Position = UDim2.new(0,0,0,0)
  8848. modet.Rotation = -5 * math.cos(sine / 32)
  8849. techc.Rotation = techc.Rotation + 1
  8850. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  8851. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  8852. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  8853. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  8854. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  8855. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  8856. else
  8857. techc.Rotation = techc.Rotation + 1
  8858. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  8859. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  8860. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  8861. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  8862. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  8863. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  8864. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  8865. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  8866. end
  8867. CameraManager()
  8868. swait()
  8869. if ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= -666666 and ModeOfGlitch ~= 666666666 and ModeOfGlitch ~= 112 and glitchermode ~= "universal" and ModeOfGlitch ~= 246758 and ModeOfGlitch ~= 46874 and ModeOfGlitch ~= 738 and ModeOfGlitch ~= 55846 and ModeOfGlitch ~= 74532 and ModeOfGlitch ~= 18273 and ModeOfGlitch ~= 404 and ModeOfGlitch ~= 146536 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 101010 and ModeOfGlitch ~= 124 and ModeOfGlitch ~= 81 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 7888 and ModeOfGlitch ~= 555 and ModeOfGlitch ~= 6868 and ModeOfGlitch ~= 412 and ModeOfGlitch ~= 2335 and ModeOfGlitch ~= 727 and ModeOfGlitch ~= 2019 and ModeOfGlitch ~= 841 and ModeOfGlitch ~= 728 and ModeOfGlitch ~= 8799 and ModeOfGlitch ~= 2102 and ModeOfGlitch ~= 906 and ModeOfGlitch ~= 2000 and ModeOfGlitch ~= 2222222 and ModeOfGlitch ~= 911 and ModeOfGlitch ~= -5 and ModeOfGlitch ~= 2304 and ModeOfGlitch ~= 102 and ModeOfGlitch ~= 4434 and ModeOfGlitch ~= -99 and ModeOfGlitch ~= -999 and ModeOfGlitch ~= 78213 and ModeOfGlitch ~= 3141 and ModeOfGlitch ~= 763 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 147 and ModeOfGlitch ~= 888 then
  8870. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8871. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8872. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8873. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8874. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8875. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8876. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8877. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8878. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8879. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8880. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8881. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8882. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8883. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8884. sine = sine + change
  8885. elseif ModeOfGlitch == 3444 then
  8886. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8887. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8888. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8889. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8890. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8891. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8892. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8893. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8894. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8895. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8896. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8897. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8898. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8899. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos((sine+math.random(-100,100)) / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8900. sine = sine + change
  8901. elseif ModeOfGlitch == 3 then
  8902. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8903. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8904. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  8905. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  8906. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  8907. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  8908. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  8909. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  8910. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  8911. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  8912. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  8913. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  8914. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  8915. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  8916. sine = sine + change
  8917.  
  8918. elseif ModeOfGlitch == -666666 then
  8919. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8920. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8921. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(45 * sine/36)),.3)
  8922. lwing2weld.C1=clerp(lwing2weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(180 * sine/36)),.3)
  8923. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8924. lwing4weld.C1=clerp(lwing4weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(22.5 * sine/36)),.3)
  8925. lwing5weld.C1=clerp(lwing5weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8926. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(65 * sine/36)),.3)
  8927. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-45 * sine/36)),.3)
  8928. rwing2weld.C1=clerp(rwing2weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180 * sine/36)),.3)
  8929. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8930. rwing4weld.C1=clerp(rwing4weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-22.5 * sine/36)),.3)
  8931. rwing5weld.C1=clerp(rwing5weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8932. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(-65 * sine/36)),.3)
  8933. sine = sine + change
  8934.  
  8935. elseif ModeOfGlitch == 112 then
  8936. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8937. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8938. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(45 * sine/36)),.3)
  8939. lwing2weld.C1=clerp(lwing2weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(180 * sine/36)),.3)
  8940. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8941. lwing4weld.C1=clerp(lwing4weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(22.5 * sine/36)),.3)
  8942. lwing5weld.C1=clerp(lwing5weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(90 * sine/36)),.3)
  8943. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(65 * sine/36)),.3)
  8944. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-45 * sine/36)),.3)
  8945. rwing2weld.C1=clerp(rwing2weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180 * sine/36)),.3)
  8946. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,2,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8947. rwing4weld.C1=clerp(rwing4weld.C1,cf(-5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-22.5 * sine/36)),.3)
  8948. rwing5weld.C1=clerp(rwing5weld.C1,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90 * sine/36)),.3)
  8949. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,5,0)*angles(math.rad(0),math.rad(0),math.rad(-65 * sine/36)),.3)
  8950. sine = sine + change
  8951.  
  8952. elseif ModeOfGlitch == 46874 then
  8953. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8954. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8955. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,math.sin(sine/15)-1,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8956. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,math.sin(sine/15)-2,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8957. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,math.sin(sine/15)-3,0)*angles(math.rad(0),math.rad(180),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8958. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,math.sin(sine/15)+2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8959. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,math.sin(sine/15)+1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8960. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,math.sin(sine/15)+0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8961. sine = sine + change
  8962. elseif ModeOfGlitch == 146536 then
  8963. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8964. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8965. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  8966. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  8967. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  8968. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  8969. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  8970. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  8971. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 27),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 7),1 + 7),.3)
  8972. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 28),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 8),1 + 8),.3)
  8973. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 29),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 9),1 + 9),.3)
  8974. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 30),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 10),1 + 10),.3)
  8975. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 31),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 11),1 + 11),.3)
  8976. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 32),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 12),1 + 12),.3)
  8977. sine = sine + change
  8978. elseif ModeOfGlitch == 124 then
  8979. handleweld.C0=clerp(handleweld.C0,cf(-2,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8980. handlexweld.C0=clerp(handleweld.C0,cf(-2,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8981. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8982. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8983. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8984. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8985. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  8986. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  8987. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  8988. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  8989. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  8990. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  8991. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  8992. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  8993. sine = sine + change
  8994. elseif ModeOfGlitch == 7888 then
  8995. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  8996. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  8997. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  8998. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  8999. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  9000. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  9001. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9002. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9003. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9004. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9005. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9006. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9007. sine = sine + change
  9008. elseif ModeOfGlitch == 666666666 then
  9009. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  9010. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  9011. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  9012. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  9013. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  9014. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  9015. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9016. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9017. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9018. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9019. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9020. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9021. sine = sine + change
  9022. elseif ModeOfGlitch == 78213 then
  9023. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9024. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9025. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  9026. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  9027. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  9028. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9029. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9030. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9031. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9032. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9033. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9034. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  9035. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  9036. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  9037. sine = sine + change
  9038. elseif ModeOfGlitch == -99 then
  9039. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  9040. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  9041. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  9042. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  9043. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  9044. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  9045. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  9046. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  9047. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  9048. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  9049. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  9050. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  9051. sine = sine + change
  9052. elseif ModeOfGlitch == 102 or ModeOfGlitch == 4434 then
  9053. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  9054. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 16))),.5)
  9055. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 8))),.7)
  9056. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9057. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9058. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9059. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  9060. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 16))),.5)
  9061. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 8))),.7)
  9062. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9063. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9064. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9065. sine = sine + change
  9066. elseif ModeOfGlitch == 906 or glitchermode == "universal" then
  9067. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9068. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  9069. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  9070. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  9071. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  9072. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  9073. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  9074. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  9075. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9076. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9077. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9078. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9079. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9080. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9081. sine = sine + change
  9082. elseif ModeOfGlitch == -5 or ModeOfGlitch == 665 then
  9083. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9084. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  9085. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  9086. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  9087. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  9088. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  9089. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  9090. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  9091. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9092. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9093. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9094. sine = sine + change
  9095. elseif ModeOfGlitch == 2102 then
  9096. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9097. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9098. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9099. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9100. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9101. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  9102. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  9103. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  9104. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9105. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9106. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9107. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9108. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9109. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9110. sine = sine + change
  9111. elseif ModeOfGlitch == 555 or ModeOfGlitch == 7621 or ModeOfGlitch == 3141 or ModeOfGlitch == 101010 or ModeOfGlitch == 44444 or ModeOfGlitch == 404 or ModeOfGlitch == 55846 then
  9112. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9113. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9114. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9115. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9116. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9117. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  9118. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  9119. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  9120. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  9121. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  9122. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  9123. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  9124. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  9125. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  9126. sine = sine + change
  9127. elseif ModeOfGlitch == 2019 then
  9128. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  9129. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  9130. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  9131. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  9132. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  9133. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  9134. lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3)
  9135. lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3)
  9136. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3)
  9137. rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3)
  9138. rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3)
  9139. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3)
  9140. sine = sine + change
  9141. elseif ModeOfGlitch == 81 then
  9142. handleweld.C0=clerp(handleweld.C0,cf(0,-6.5,-1.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  9143. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  9144. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  9145. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  9146. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  9147. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  9148. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  9149. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9150. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9151. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9152. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9153. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9154. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9155. sine = sine + change
  9156. elseif ModeOfGlitch == 841 or ModeOfGlitch == 2222222 or ModeOfGlitch == -3 or ModeOfGlitch == -4 then
  9157. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9158. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9159. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  9160. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  9161. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  9162. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  9163. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  9164. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  9165. lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3)
  9166. lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3)
  9167. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3)
  9168. rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3)
  9169. rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3)
  9170. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3)
  9171. sine = sine + change
  9172. elseif ModeOfGlitch == 412 or ModeOfGlitch == 738 then
  9173. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9174. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9175. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  9176. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  9177. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  9178. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9179. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9180. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 - 7 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-0.75)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9181. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  9182. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  9183. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  9184. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 1800))),.3)
  9185. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 1800))),.3)
  9186. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 1800))),.3)
  9187. sine = sine + change
  9188. elseif ModeOfGlitch == 2304 or ModeOfGlitch == 765688533321 then
  9189. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9190. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9191. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 45),4 + 2.75 * math.cos(sine / 6.25),0)*angles(math.rad(0 + 1 * math.cos(sine / 12.5)),math.rad(0 + 2 * math.cos(sine / 9)),math.rad(90 + 3600 * math.cos(sine / 90))),.3)
  9192. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  9193. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  9194. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  9195. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  9196. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  9197. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 45),4 + 2.75 * math.cos(sine / 6.25),0)*angles(math.rad(0 + 1 * math.cos(sine / 12.5)),math.rad(0 - 2 * math.cos(sine / 9)),math.rad(-90 + 3600 * math.cos(sine / 90))),.3)
  9198. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  9199. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  9200. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  9201. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  9202. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  9203. sine = sine + change
  9204. else
  9205. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9206. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  9207. lwing1weld.C1=clerp(lwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  9208. lwing2weld.C1=clerp(lwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  9209. lwing3weld.C1=clerp(lwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  9210. rwing1weld.C1=clerp(rwing1weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  9211. rwing2weld.C1=clerp(rwing2weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  9212. rwing3weld.C1=clerp(rwing3weld.C1,cf(1 + 5 * math.cos(sine / 180),4 + 2.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  9213. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  9214. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  9215. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  9216. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  9217. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  9218. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  9219. sine = sine + change
  9220. end
  9221. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  9222. local velderp=RootPart.Velocity.y
  9223. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  9224. if equipped==true or equipped==false then
  9225. if attack==false then
  9226. idle=idle+1
  9227. else
  9228. idle=0
  9229. end
  9230. if idle>=500 then
  9231. if attack==false then
  9232. --Sheath()
  9233. end
  9234. end
  9235. if RootPart.Velocity.y > 1 and hitfloor==nil then
  9236. Anim="Jump"
  9237. if attack==false then
  9238. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  9239. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  9240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  9241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  9242. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  9243. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  9244. end
  9245. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  9246. Anim="Fall"
  9247. if attack==false then
  9248. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  9249. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  9250. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  9251. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  9252. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  9253. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  9254. end
  9255. elseif torvel<1 and hitfloor~=nil then
  9256. Anim="Idle"
  9257. if attack==false then
  9258. if ModeOfGlitch == 1 then
  9259. local Alpha = .1
  9260. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0 + 0.3 * math.cos(sine/10),0)*angles(math.rad(-5),math.rad(0),math.rad(0))*RootCF,Alpha)
  9261. LH.C0 = LH.C0:lerp(cf(-1,-1-.3 * math.cos(sine/10),-0.1)*angles(math.rad(5),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(-90),math.rad(0)),Alpha)
  9262. RH.C0 = RH.C0:lerp(cf(1,-1-.3 * math.cos(sine/10),0.1)*angles(math.rad(5),math.rad(-20),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(0)),Alpha)
  9263. LW.C0 = LW.C0:lerp(cf(-1,0.5+ 0.2 * math.cos(sine/10),-0.6)*angles(math.rad(-22.6),math.rad(7.8),math.rad(118.7)),Alpha)
  9264. RW.C0 = RW.C0:lerp(cf(1.2,0.2+ 0.2 * math.cos(sine/10),0.4)*angles(math.rad(-35),math.rad(0),math.rad(-30)),Alpha)
  9265. Torso.Neck.C0 = Torso.Neck.C0:lerp(cf(0,0.2,0.2)*angles(math.rad(-15),math.rad(0),math.rad(0))*necko,Alpha)
  9266. elseif ModeOfGlitch == -5 or ModeOfGlitch == 665 then
  9267. LH.C0 = clerp(LH.C0,cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  9268. RH.C0 = clerp(RH.C0,cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  9269. RootJoint.C0 = clerp(RootJoint.C0,cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  9270. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  9271. LW.C0 = clerp(LW.C0,cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  9272. RW.C0 = clerp(RW.C0,cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  9273. elseif ModeOfGlitch == 5 or ModeOfGlitch == 738 then
  9274. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  9275. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  9276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  9277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  9278. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  9279. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  9280. elseif ModeOfGlitch == 666666666 then
  9281. local snap = math.random(1,5)
  9282. if snap == 1 then
  9283. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  9284. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  9285. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  9286. end
  9287. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  9288. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  9289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9291. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  9292. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  9293. elseif ModeOfGlitch == 67966 then
  9294. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  9295. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.1)
  9296. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 6 * math.cos(sine / 56))),.1)
  9297. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-3 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0 + 3 * math.cos(sine / 53))),.1)
  9298. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  9299. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  9300. elseif ModeOfGlitch == 11 then
  9301. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  9302. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  9303. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  9304. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  9305. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  9306. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  9307. elseif ModeOfGlitch == -666666 then
  9308. local snap = math.random(1,30)
  9309. if snap == 1 then
  9310. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1)
  9311. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.4 * math.cos(sine / 30),0 + 0.4 * math.cos(sine / 32),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(math.random(-5,5))),1)
  9312. RW.C0=clerp(RW.C0,cf(1.35,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,185) + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(math.random(-35,-7) + 1 * math.cos(sine / 45))),1)
  9313. LW.C0=clerp(LW.C0,cf(-1.35,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(math.random(40,187) - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(math.random(9,31) - 3 * math.cos(sine / 45))),1)
  9314. end
  9315. elseif ModeOfGlitch == 420 then
  9316. local snap = math.random(1,5)
  9317. if snap == 1 then
  9318. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-10,10)),math.rad(math.random(10,-10)),math.rad(math.random(12,13))),0.6)
  9319. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-3,5)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-5,1))),.6)
  9320. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,0)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  9321. end
  9322. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(20)), 0.1)
  9323. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(-20)), 0.1)
  9324. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(20 - 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1)
  9325. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1)
  9326. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1)
  9327. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1)
  9328. elseif ModeOfGlitch == 676767 then
  9329. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9330. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9331. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),20 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9332. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9333. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  9334. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9335. elseif ModeOfGlitch == 11111 then
  9336. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 39))),.2)
  9337. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 5 * math.cos(sine / 51))),.2)
  9338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),1 + 0.25 * math.cos(sine / 32))*angles(math.rad(3 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(22)),.2)
  9339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-22)),.2)
  9340. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 + 3 * math.cos(sine / 53)),math.rad(0 - 4 * math.cos(sine / 60)),math.rad(-5 + 4 * math.cos(sine / 45))),.2)
  9341. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-5 - 7 * math.cos(sine / 58)),math.rad(1 - 5 * math.cos(sine / 55)),math.rad(-12 - 9 * math.cos(sine / 45))),.2)
  9342. elseif ModeOfGlitch == 242424 then
  9343. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  9344. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  9345. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  9346. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  9347. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  9348. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  9349. elseif ModeOfGlitch == 88893333388 then
  9350. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  9351. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  9352. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1.5 + 0.25 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  9353. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(24 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-13 + 2 * math.cos(sine / 53))),.1)
  9354. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(68 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9355. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(82 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9356. elseif ModeOfGlitch == 103 then
  9357. local Alpha = .1
  9358. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0+ 0.02 * math.cos(sine / 32),0)*angles(math.rad(-29.2-1 * math.cos(sine / 54)),math.rad(0),math.rad(0))*RootCF,Alpha)
  9359. LH.C0 = LH.C0:lerp(cf(-1,-1.1- 0.02 * math.cos(sine / 32),-0.1)*angles(math.rad(29.2+1 * math.cos(sine / 54)),math.rad(0),math.rad(-5))*angles(math.rad(0),math.rad(-90),math.rad(0)),Alpha)
  9360. RH.C0 = RH.C0:lerp(cf(1,-1.1- 0.02 * math.cos(sine / 32),-0.1)*angles(math.rad(29.2+1 * math.cos(sine / 54)),math.rad(0),math.rad(5))*angles(math.rad(0),math.rad(90),math.rad(0)),Alpha)
  9361. LW.C0 = LW.C0:lerp(cf(-1.4,1+ 0.05 * math.sin(sine / 32),-0.1)*angles(math.rad(180),math.rad(0),math.rad(50)),Alpha)
  9362. RW.C0 = RW.C0:lerp(cf(1.4,1+ 0.05 * math.sin(sine / 32),-0.1)*angles(math.rad(180),math.rad(0),math.rad(-50)),Alpha)
  9363. if math.random(1,32) == 1 then
  9364. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(math.random(-15,15)),0),1)
  9365. else
  9366. Torso.Neck.C0 = Torso.Neck.C0:lerp(cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*necko,Alpha)
  9367. end
  9368. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  9369. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9370. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),20 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9373. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  9374. elseif ModeOfGlitch == 2 then
  9375. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  9376. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  9377. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  9378. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  9379. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  9380. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  9381. elseif ModeOfGlitch == 3 then
  9382. local Alpha = .1
  9383. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0+ 0.1 * math.cos(sine/24),0)*angles(math.rad(0),math.rad(47.9),math.rad(0))*RootCF,Alpha)
  9384. LH.C0 = LH.C0:lerp(cf(-1,-1-0.1 * math.cos(sine/24),0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(-90),math.rad(0)),Alpha)
  9385. RH.C0 = RH.C0:lerp(cf(0.8,-1-0.1 * math.cos(sine/24),0.4)*angles(math.rad(0),math.rad(-47.9),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(0)),Alpha)
  9386. LW.C0 = LW.C0:lerp(cf(-0.9,0.2+ 0.1 * math.sin(sine/24),0.3)*angles(math.rad(-23.4),math.rad(0),math.rad(48-5*math.cos(sine/32))),Alpha)
  9387. RW.C0 = RW.C0:lerp(cf(1.5,0.5+ 0.1 * math.sin(sine/24),-0.1)*angles(math.rad(15.5),math.rad(0),math.rad(12.5+10*math.cos(sine/32))),Alpha)
  9388. Torso.Neck.C0 = Torso.Neck.C0:lerp(cf(0,0,0)*angles(math.rad(0+1*math.sin(sine/24)),math.rad(-47.9),math.rad(0))*necko,Alpha)
  9389. elseif ModeOfGlitch == 453453484635345 then
  9390. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Institutional white"),BrickColor.new("Dark stone grey").Color)
  9391. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  9392. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  9393. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  9394. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  9395. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  9396. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1)
  9397. elseif ModeOfGlitch == 4 then
  9398. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  9399. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  9400. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  9401. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  9402. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9403. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9404. elseif ModeOfGlitch == 765688533321 then
  9405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  9406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  9407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  9408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  9409. RW.C0=clerp(RW.C0,CFrame.new(1.5,0.55+0.05*math.cos(sine/25)+ -math.sin(sine/25)/40,0)*angles(math.rad(5-2.5*math.cos(sine/25)),math.rad(0),math.rad(10+5*math.cos(sine/25))+ math.sin(sine/25)/20),0.15)
  9410. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.55+0.05*math.cos(sine/25)+ -math.sin(sine/25)/40,0)*angles(math.rad(5-2.5*math.cos(sine/25)),math.rad(0),math.rad(-10-5*math.cos(sine/25))+ -math.sin(sine/25)/20),0.15)
  9411. elseif ModeOfGlitch == 146536 then
  9412. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  9413. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  9414. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  9415. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  9416. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9417. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9418. elseif ModeOfGlitch == 2339 then
  9419. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  9420. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  9421. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9422. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9423. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  9424. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  9425. elseif ModeOfGlitch == 5 then
  9426. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  9427. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  9428. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  9429. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  9430. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  9431. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  9432. elseif ModeOfGlitch == 6 then
  9433. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  9434. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  9435. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9436. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9437. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  9438. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  9439. elseif ModeOfGlitch == 8 then
  9440. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  9441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  9442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  9443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  9444. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9445. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9446. elseif ModeOfGlitch == 9 then
  9447. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  9448. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  9449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  9450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9451. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  9452. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  9453. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  9454. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9455. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9456. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,20.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  9457. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9458. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9459. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9460. elseif ModeOfGlitch == 999999999 then
  9461. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  9462. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  9463. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  9464. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  9465. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9466. LW.C0=clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  9467. elseif ModeOfGlitch == 8889 then
  9468. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  9469. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  9470. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  9471. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  9472. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  9473. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  9474. elseif ModeOfGlitch == 1264532489 then
  9475. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9476. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9477. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9478. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  9479. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  9480. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9481. elseif ModeOfGlitch == 9999999921111 then
  9482. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  9483. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  9484. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(27 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  9485. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  9486. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  9487. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  9488. elseif ModeOfGlitch == 4367677813 then
  9489. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  9490. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  9491. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  9492. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  9493. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  9494. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  9495. elseif ModeOfGlitch == 61 then
  9496. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  9497. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  9498. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  9499. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  9500. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  9501. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  9502. elseif ModeOfGlitch == 911 then
  9503. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9504. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9505. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(-90 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 1 * math.cos(sine / 0.5265)),math.rad(0 - 1 * math.cos(sine / 0.25)),math.rad(0 - 1 * math.cos(sine / 0.465))),.1)
  9507. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(-147 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  9508. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(-157 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  9509. elseif ModeOfGlitch == 55469696922 then
  9510. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  9511. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  9512. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  9513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(18)),.1)
  9514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(-18)),.1)
  9515. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 7 * math.cos(sine / 34)),math.rad(0 - 6 * math.cos(sine / 45)),math.rad(-80 + 2 * math.cos(sine / 28))),.1)
  9516. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 3 * math.cos(sine / 49)),math.rad(10 + 2 * math.cos(sine / 52)),math.rad(-5 - 3 * math.cos(sine / 39))),.1)
  9517. elseif ModeOfGlitch == 999999999556 then
  9518. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  9519. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  9520. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  9521. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  9522. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  9523. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  9524. end
  9525. end
  9526. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  9527. Anim="Walk"
  9528. if attack==false then
  9529. if ModeOfGlitch ~= 102 and ModeOfGlitch ~= 2334 then
  9530. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9531. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9532. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  9533. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  9534. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9535. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9536. if ModeOfGlitch == 71 then
  9537. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  9538. end
  9539. elseif ModeOfGlitch == 2334 then
  9540. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15)
  9541. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  9542. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  9543. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  9544. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1)
  9545. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1)
  9546. elseif ModeOfGlitch == 102 then
  9547. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9548. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  9549. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  9550. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  9551. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  9552. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  9553. end
  9554. end
  9555. elseif torvel>=22 and hitfloor~=nil then
  9556. Anim="Run"
  9557. if attack==false then
  9558. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 43433434 and ModeOfGlitch ~= 8686 and ModeOfGlitch ~= 74532 and ModeOfGlitch ~= -666666 and ModeOfGlitch ~= 45743 and ModeOfGlitch ~= 246758 and ModeOfGlitch ~= 18273 and ModeOfGlitch ~= 116 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 911 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 11 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 7652 and ModeOfGlitch ~= 8008135 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 2019 and ModeOfGlitch ~= 6868 and ModeOfGlitch ~= 3444 and ModeOfGlitch ~= 1999 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 55846 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 6518594185 and ModeOfGlitch ~= 2000 and ModeOfGlitch ~= 906 and ModeOfGlitch ~= 841 and ModeOfGlitch ~= 8799 and ModeOfGlitch ~= 61 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 727 and ModeOfGlitch ~= 2102 and ModeOfGlitch ~= 2222222 and ModeOfGlitch ~= -3 and ModeOfGlitch ~= -4 and ModeOfGlitch ~= 2304 and ModeOfGlitch ~= 4434 and ModeOfGlitch ~= 78213 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 763 and ModeOfGlitch ~= 7888 and ModeOfGlitch ~= 147 and ModeOfGlitch ~= 888 and ModeOfGlitch ~= 1055 and ModeOfGlitch ~= 81 and ModeOfGlitch ~= 404 then
  9559. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9560. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9561. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  9562. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  9563. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  9564. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  9565. if ModeOfGlitch == 9 then
  9566. --
  9567. end
  9568. elseif ModeOfGlitch == -666666 then
  9569. local snap = math.random(1,30)
  9570. if snap == 1 then
  9571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-45,0)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),1)
  9572. end
  9573. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(-15 - 5 * math.cos(sine / 32)),math.rad(100- 5 * math.cos(sine / 32)),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  9574. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15 - 2.5 * math.cos(sine / 32)),math.rad(-95),math.rad(0))*angles(math.rad(-3 + math.random(-5,5)),math.rad(0 - 1 * math.cos(sine / 56)+ math.random(-5,5)),math.rad(10 + 6 * math.cos(sine / 31) + math.random(-5,5))),.1)
  9575. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.2 * math.cos(sine / 30),0 + 0.2 * math.cos(sine / 34),5.2 + 0.4 * math.cos(sine / 26))*angles(math.rad(50 - 2 * math.cos(sine / 32) + math.random(-5,5)),math.rad(0 + math.random(-5,5)),math.rad(math.random(-5,5))),.1)
  9576. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37) + math.random(-5,5)),math.rad(0 + 1 * math.cos(sine / 58) + math.random(-5,5)),math.rad(0 + 2 * math.cos(sine / 53) + math.random(-5,5))),.1)
  9577. RW.C0=clerp(RW.C0,cf(0.9,0.5 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(-20 - 7.5 * math.cos(sine / 26) + math.random(-5,5)),math.rad(-90 - 5 * math.cos(sine / 34) + math.random(-5,5))),.3)
  9578. LW.C0=clerp(LW.C0,cf(-0.9,0.4 + 0.1 * math.cos(sine / 34),-0.5)*angles(math.rad(0 + math.random(-5,5)),math.rad(20 + 7.5 * math.cos(sine / 32) + math.random(-5,5)),math.rad(87.5 + 5 * math.cos(sine / 34) + math.random(-5,5))),.3)
  9579. elseif ModeOfGlitch == 404 or ModeOfGlitch == 246758 then
  9580. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9581. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  9582. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  9583. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  9584. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -0.5) * angles(math.rad(90), math.rad(-80), math.rad(-40)),.2)
  9585. LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.5, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2)
  9586. elseif ModeOfGlitch == 911 then
  9587. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  9588. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  9589. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(-90 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  9590. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 1 * math.cos(sine / 0.5265)),math.rad(0 - 1 * math.cos(sine / 0.25)),math.rad(0 - 1 * math.cos(sine / 0.465))),.1)
  9591. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(-147 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  9592. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.25)*angles(math.rad(-157 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  9593. elseif ModeOfGlitch == 8686 then
  9594. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9595. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9596. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(math.sin(sine/23),math.cos(sine/31)*0.5,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  9597. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9598. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9599. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9600. elseif ModeOfGlitch == 676767 or ModeOfGlitch == 55846 or ModeOfGlitch == 18273 or ModeOfGlitch == 74532 or ModeOfGlitch == 116 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 147 or ModeOfGlitch == 78213 or ModeOfGlitch == 2102 or ModeOfGlitch == 8799 or ModeOfGlitch == 841 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 61 or ModeOfGlitch == 727 or ModeOfGlitch == 420 or ModeOfGlitch == 906 or ModeOfGlitch == 2000 or ModeOfGlitch == 2222222 or ModeOfGlitch == 2304 or ModeOfGlitch == -3 or ModeOfGlitch == -4 or ModeOfGlitch == 7888 or ModeOfGlitch == 763 or ModeOfGlitch == 888 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 6518594185 then
  9601. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9602. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9603. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9604. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9605. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9606. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 81 then
  9607. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9608. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9609. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,20.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  9610. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9611. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9612. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9613. elseif ModeOfGlitch == 6 or ModeOfGlitch == 43433434 or ModeOfGlitch == 45743 or ModeOfGlitch == 3444 or ModeOfGlitch == 412 or ModeOfGlitch == 69 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 1055 or ModeOfGlitch == 11 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 7652 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 2019 or ModeOfGlitch == 1999 or ModeOfGlitch == 8889 or ModeOfGlitch == 74 or ModeOfGlitch == 8008135 or ModeOfGlitch == 4434 then
  9614. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  9615. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  9616. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  9617. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  9618. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  9619. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  9620. end
  9621. end
  9622. end
  9623. end
  9624. end
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