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Dec 8th, 2018
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  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9. player = game:GetService("Players").LocalPlayer
  10. chara = player.Character
  11. chara.Humanoid.MaxHealth = 10000000000
  12. chara.Humanoid.Health = 10000000000
  13. mouse = nil
  14. debby = game:GetService("Debris")
  15.  
  16. --Build Function--
  17.  
  18. New = function(Object, Parent, Name, Data)
  19. local Object = Instance.new(Object)
  20. for Index, Value in pairs(Data or {}) do
  21. Object[Index] = Value
  22. end
  23. Object.Parent = Parent
  24. Object.Name = Name
  25. return Object
  26. end
  27.  
  28. --Tools and Values--
  29. tool = Instance.new("Tool", player.Backpack)
  30. tool.Name = "Sanctus Tempus"
  31. tool.RequiresHandle = false
  32. tool.CanBeDropped = false
  33. bladeactive = false
  34. shieldactive = false
  35. landactive = false
  36. gunmode = false
  37. activegrab = false
  38. didgrab = false
  39. worldshield = nil
  40. musicp = false
  41. combocount = 0
  42.  
  43. --Sword Building--
  44.  
  45. Swordu = New("Model",chara,"Swordu",{})
  46. Handle = New("Part",Swordu,"Handle",{Size = Vector3.new(0.200000003, 1.39999998, 0.200000003),CFrame = CFrame.new(111.900002, 1.5, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  47. HandleWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(-7.62939453e-006, -0.999984741, -0.0999999046, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  48. Part19 = New("Part",Swordu,"Part19",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900009, 5.0000186, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  49. Mesh = New("BlockMesh",Part19,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  50. Weld = New("ManualWeld",Part19,"Weld",{Part0 = Part19,Part1 = Handle,C1 = CFrame.new(7.62939453e-006, 3.5000186, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  51. Part1 = New("Part",Swordu,"Part1",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.899999022, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  52. Mesh = New("SpecialMesh",Part1,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  53. Weld = New("ManualWeld",Part1,"Weld",{Part0 = Part1,Part1 = Handle,C1 = CFrame.new(0, -0.600000978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  54. Part2 = New("Part",Swordu,"Part2",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.09999907, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  55. Mesh = New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  56. Weld = New("ManualWeld",Part2,"Weld",{Part0 = Part2,Part1 = Handle,C1 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  57. Part3 = New("Part",Swordu,"Part3",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.30001104, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  58. Mesh = New("SpecialMesh",Part3,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  59. Weld = New("ManualWeld",Part3,"Weld",{Part0 = Part3,Part1 = Handle,C1 = CFrame.new(0, -0.199988961, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  60. Part4 = New("Part",Swordu,"Part4",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.90001619, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  61. Mesh = New("SpecialMesh",Part4,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  62. Weld = New("ManualWeld",Part4,"Weld",{Part0 = Part4,Part1 = Handle,C1 = CFrame.new(0, 0.400016189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  63. Part5 = New("Part",Swordu,"Part5",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.50001109, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  64. Mesh = New("SpecialMesh",Part5,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  65. Weld = New("ManualWeld",Part5,"Weld",{Part0 = Part5,Part1 = Handle,C1 = CFrame.new(0, 1.10864639e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  66. Part6 = New("Part",Swordu,"Part6",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.70001614, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  67. Mesh = New("SpecialMesh",Part6,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  68. Weld = New("ManualWeld",Part6,"Weld",{Part0 = Part6,Part1 = Handle,C1 = CFrame.new(0, 0.200016141, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  69. Part7 = New("Part",Swordu,"Part7",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.10000205, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  70. Mesh = New("SpecialMesh",Part7,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  71. Weld = New("ManualWeld",Part7,"Weld",{Part0 = Part7,Part1 = Handle,C1 = CFrame.new(0, 0.60000205, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  72. Part8 = New("Part",Swordu,"Part8",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.29999995, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  73. Mesh = New("BlockMesh",Part8,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  74. Weld = New("ManualWeld",Part8,"Weld",{Part0 = Part8,Part1 = Handle,C1 = CFrame.new(0, 0.799999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  75. Part9 = New("Part",Swordu,"Part9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.50000119, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  76. Mesh = New("BlockMesh",Part9,"Mesh",{Scale = Vector3.new(1.5, 1, 2),})
  77. Weld = New("ManualWeld",Part9,"Weld",{Part0 = Part9,Part1 = Handle,C1 = CFrame.new(0, 1.00000119, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  78. Part10 = New("Part",Swordu,"Part10",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 2.30002356, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  79. Mesh = New("SpecialMesh",Part10,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  80. Weld = New("ManualWeld",Part10,"Weld",{Part0 = Part10,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.199996948, 0.800023556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  81. Part11 = New("Part",Swordu,"Part11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 2.30001736, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  82. Mesh = New("SpecialMesh",Part11,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  83. Weld = New("ManualWeld",Part11,"Weld",{Part0 = Part11,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.199996948, 0.800017357, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  84. Part12 = New("Part",Swordu,"Part12",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.500008, 2.60000062, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  85. Mesh = New("BlockMesh",Part12,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  86. Weld = New("ManualWeld",Part12,"Weld",{Part0 = Part12,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.399993896, 1.10000062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  87. Part13 = New("Part",Swordu,"Part13",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(112.300011, 2.60001302, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  88. Mesh = New("BlockMesh",Part13,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  89. Weld = New("ManualWeld",Part13,"Weld",{Part0 = Part13,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.400009155, 1.10001302, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  90. Part14 = New("Part",Swordu,"Part14",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900002, 5.00002432, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  91. Mesh = New("BlockMesh",Part14,"Mesh",{})
  92. Weld = New("ManualWeld",Part14,"Weld",{Part0 = Part14,Part1 = Handle,C1 = CFrame.new(0, 3.50002432, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  93. Part15 = New("Part",Swordu,"Part15",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(112.099998, 7.70002365, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  94. Mesh = New("SpecialMesh",Part15,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  95. Weld = New("ManualWeld",Part15,"Weld",{Part0 = Part15,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.199996948, 6.20002365, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  96. Part16 = New("Part",Swordu,"Part16",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.699997, 7.70002556, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  97. Mesh = New("SpecialMesh",Part16,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  98. Weld = New("ManualWeld",Part16,"Weld",{Part0 = Part16,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200004578, 6.20002556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  99. Part17 = New("Part",Swordu,"Part17",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(112.199997, 7.90001392, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  100. Mesh = New("SpecialMesh",Part17,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  101. Weld = New("ManualWeld",Part17,"Weld",{Part0 = Part17,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.299995422, 6.40001392, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  102. Part18 = New("Part",Swordu,"Part18",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(111.599998, 7.90001488, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  103. Mesh = New("SpecialMesh",Part18,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  104. Weld = New("ManualWeld",Part18,"Weld",{Part0 = Part18,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.300003052, 6.40001488, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  105. Part20 = New("Part",Swordu,"Part20",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90002894, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  106. Mesh = New("BlockMesh",Part20,"Mesh",{Scale = Vector3.new(1, 1, 1.10000002),})
  107. Weld = New("ManualWeld",Part20,"Weld",{Part0 = Part20,Part1 = Handle,C1 = CFrame.new(0, 1.40002894, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  108. Part21 = New("Part",Swordu,"Part21",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80002189, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  109. Mesh = New("BlockMesh",Part21,"Mesh",{Scale = Vector3.new(1.39999998, 1, 1.10000002),})
  110. Weld = New("ManualWeld",Part21,"Weld",{Part0 = Part21,Part1 = Handle,C1 = CFrame.new(0, 1.30002189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  111. Part22 = New("Part",Swordu,"Part22",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80001998, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  112. Mesh = New("BlockMesh",Part22,"Mesh",{Scale = Vector3.new(1.79999995, 0.5, 1.10000002),})
  113. Weld = New("ManualWeld",Part22,"Weld",{Part0 = Part22,Part1 = Handle,C1 = CFrame.new(0, 1.30001998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  114. Part23 = New("Part",Swordu,"Part23",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90001416, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  115. Mesh = New("BlockMesh",Part23,"Mesh",{Scale = Vector3.new(0.5, 1.5, 1.10000002),})
  116. Weld = New("ManualWeld",Part23,"Weld",{Part0 = Part23,Part1 = Handle,C1 = CFrame.new(0, 1.40001416, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  117. Part24 = New("Part",Swordu,"Part24",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.10000563, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  118. Mesh = New("BlockMesh",Part24,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  119. Weld = New("ManualWeld",Part24,"Weld",{Part0 = Part24,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 5.60000563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  120. Part25 = New("Part",Swordu,"Part25",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.08869791, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  121. Mesh = New("BlockMesh",Part25,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  122. Weld = New("ManualWeld",Part25,"Weld",{Part0 = Part25,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 5.58869791, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  123. Part26 = New("Part",Swordu,"Part26",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 7.30000067, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  124. Mesh = New("BlockMesh",Part26,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  125. Weld = New("ManualWeld",Part26,"Weld",{Part0 = Part26,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.80000067, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  126. Part27 = New("Part",Swordu,"Part27",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.9000144, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  127. Mesh = New("BlockMesh",Part27,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  128. Weld = New("ManualWeld",Part27,"Weld",{Part0 = Part27,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 5.4000144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  129. Part28 = New("Part",Swordu,"Part28",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 7.30001879, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  130. Mesh = New("BlockMesh",Part28,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  131. Weld = New("ManualWeld",Part28,"Weld",{Part0 = Part28,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.80001879, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  132. Part29 = New("Part",Swordu,"Part29",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.9000268, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  133. Mesh = New("BlockMesh",Part29,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  134. Weld = New("ManualWeld",Part29,"Weld",{Part0 = Part29,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 5.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  135. Part30 = New("Part",Swordu,"Part30",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.50001907, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  136. Mesh = New("BlockMesh",Part30,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  137. Weld = New("ManualWeld",Part30,"Weld",{Part0 = Part30,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  138. Part31 = New("Part",Swordu,"Part31",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.10002756, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  139. Mesh = New("BlockMesh",Part31,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  140. Weld = New("ManualWeld",Part31,"Weld",{Part0 = Part31,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 4.60002756, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  141. Part32 = New("Part",Swordu,"Part32",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.50000572, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  142. Mesh = New("BlockMesh",Part32,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  143. Weld = New("ManualWeld",Part32,"Weld",{Part0 = Part32,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.00000572, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. Part33 = New("Part",Swordu,"Part33",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.10001612, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  145. Mesh = New("BlockMesh",Part33,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  146. Weld = New("ManualWeld",Part33,"Weld",{Part0 = Part33,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 4.60001612, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part34 = New("Part",Swordu,"Part34",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.30000973, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  148. Mesh = New("BlockMesh",Part34,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  149. Weld = New("ManualWeld",Part34,"Weld",{Part0 = Part34,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 4.80000973, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part35 = New("Part",Swordu,"Part35",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.28870106, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  151. Mesh = New("BlockMesh",Part35,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  152. Weld = New("ManualWeld",Part35,"Weld",{Part0 = Part35,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 4.78870106, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part36 = New("Part",Swordu,"Part36",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 5.30003929, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  154. Mesh = New("BlockMesh",Part36,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  155. Weld = New("ManualWeld",Part36,"Weld",{Part0 = Part36,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.80003929, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part37 = New("Part",Swordu,"Part37",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 5.70003128, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  157. Mesh = New("BlockMesh",Part37,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  158. Weld = New("ManualWeld",Part37,"Weld",{Part0 = Part37,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 4.20003128, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part38 = New("Part",Swordu,"Part38",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 5.70001316, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  160. Mesh = New("BlockMesh",Part38,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  161. Weld = New("ManualWeld",Part38,"Weld",{Part0 = Part38,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 4.20001316, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part39 = New("Part",Swordu,"Part39",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001335, -81.9000015, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  163. Mesh = New("BlockMesh",Part39,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  164. Weld = New("ManualWeld",Part39,"Weld",{Part0 = Part39,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0, 4.00001335, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part40 = New("Part",Swordu,"Part40",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001431, -81.9000015, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  166. Mesh = New("BlockMesh",Part40,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  167. Weld = New("ManualWeld",Part40,"Weld",{Part0 = Part40,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),C1 = CFrame.new(0, 4.00001431, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part41 = New("Part",Swordu,"Part41",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.90002155, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  169. Mesh = New("BlockMesh",Part41,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  170. Weld = New("ManualWeld",Part41,"Weld",{Part0 = Part41,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.40002155, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part42 = New("Part",Swordu,"Part42",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.50003004, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  172. Mesh = New("BlockMesh",Part42,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  173. Weld = New("ManualWeld",Part42,"Weld",{Part0 = Part42,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.00003004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part43 = New("Part",Swordu,"Part43",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.70002413, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  175. Mesh = New("BlockMesh",Part43,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  176. Weld = New("ManualWeld",Part43,"Weld",{Part0 = Part43,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.20002413, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part44 = New("Part",Swordu,"Part44",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.9000268, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  178. Mesh = New("BlockMesh",Part44,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  179. Weld = New("ManualWeld",Part44,"Weld",{Part0 = Part44,Part1 = Handle,C1 = CFrame.new(-0.199996948, 3.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part45 = New("Part",Swordu,"Part45",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.90002632, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  181. Mesh = New("BlockMesh",Part45,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  182. Weld = New("ManualWeld",Part45,"Weld",{Part0 = Part45,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 3.40002632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part46 = New("Part",Swordu,"Part46",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.50002861, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  184. Mesh = New("BlockMesh",Part46,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  185. Weld = New("ManualWeld",Part46,"Weld",{Part0 = Part46,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part47 = New("Part",Swordu,"Part47",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.50002861, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  187. Mesh = New("BlockMesh",Part47,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  188. Weld = New("ManualWeld",Part47,"Weld",{Part0 = Part47,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part48 = New("Part",Swordu,"Part48",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.90002418, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  190. Mesh = New("BlockMesh",Part48,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  191. Weld = New("ManualWeld",Part48,"Weld",{Part0 = Part48,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.40002418, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part49 = New("Part",Swordu,"Part49",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.10003281, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  193. Mesh = New("BlockMesh",Part49,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  194. Weld = New("ManualWeld",Part49,"Weld",{Part0 = Part49,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Part50 = New("Part",Swordu,"Part50",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 3.70002794, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  196. Mesh = New("BlockMesh",Part50,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  197. Weld = New("ManualWeld",Part50,"Weld",{Part0 = Part50,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Part51 = New("Part",Swordu,"Part51",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.10003281, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  199. Mesh = New("BlockMesh",Part51,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  200. Weld = New("ManualWeld",Part51,"Weld",{Part0 = Part51,Part1 = Handle,C1 = CFrame.new(-0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Part52 = New("Part",Swordu,"Part52",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 3.70002794, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  202. Mesh = New("BlockMesh",Part52,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  203. Weld = New("ManualWeld",Part52,"Weld",{Part0 = Part52,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204. Part53 = New("Part",Swordu,"Part53",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.10002899, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  205. Mesh = New("BlockMesh",Part53,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  206. Weld = New("ManualWeld",Part53,"Weld",{Part0 = Part53,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.60002899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  207. Part54 = New("Part",Swordu,"Part54",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.70003653, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  208. Mesh = New("BlockMesh",Part54,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  209. Weld = New("ManualWeld",Part54,"Weld",{Part0 = Part54,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.20003653, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  210. Part55 = New("Part",Swordu,"Part55",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(111.200012, 2.60003734, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  211. Mesh = New("SpecialMesh",Part55,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  212. Weld = New("ManualWeld",Part55,"Weld",{Part0 = Part55,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.699989319, 1.10003734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  213. Part56 = New("Part",Swordu,"Part56",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(112.599983, 2.60000014, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  214. Mesh = New("SpecialMesh",Part56,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  215. Weld = New("ManualWeld",Part56,"Weld",{Part0 = Part56,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.699981689, 1.10000014, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  216. Part57 = New("Part",Swordu,"Part57",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.90000606, -81.9000015, 0, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  217. Mesh = New("SpecialMesh",Part57,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  218. Weld = New("ManualWeld",Part57,"Weld",{Part0 = Part57,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, 0),C1 = CFrame.new(0.800010681, 1.40000606, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  219. Part58 = New("Part",Swordu,"Part58",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.30002904, -81.9000015, 0, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  220. Mesh = New("SpecialMesh",Part58,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  221. Weld = New("ManualWeld",Part58,"Weld",{Part0 = Part58,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, 0),C1 = CFrame.new(0.800010681, 0.800029039, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  222. Part59 = New("Part",Swordu,"Part59",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100014, 2.90003705, -81.9000015, 0, -0.707106769, 0.707107067, 0, -0.707107067, -0.707106769, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  223. Mesh = New("SpecialMesh",Part59,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  224. Weld = New("ManualWeld",Part59,"Weld",{Part0 = Part59,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707106769, -0.707107067, 0, 0.707107067, -0.707106769, 0),C1 = CFrame.new(-0.799987793, 1.40003705, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  225. Part60 = New("Part",Swordu,"Part60",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100006, 2.30003691, -81.9000015, 0, 0.707106531, 0.707106888, 0, -0.707106769, 0.70710659, 0.999999821, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  226. Mesh = New("SpecialMesh",Part60,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  227. Weld = New("ManualWeld",Part60,"Weld",{Part0 = Part60,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 0.999999821, 0.707106531, -0.707106769, 0, 0.707106888, 0.70710659, 0),C1 = CFrame.new(-0.799995422, 0.800036907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  228. Part61 = New("Part",Swordu,"Part61",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.599993944, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  229. Mesh = New("BlockMesh",Part61,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  230. Weld = New("ManualWeld",Part61,"Weld",{Part0 = Part61,Part1 = Handle,C1 = CFrame.new(0, -0.900006056, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  231. Part62 = New("Part",Swordu,"Part62",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.699994028, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  232. Mesh = New("CylinderMesh",Part62,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  233. Weld = New("ManualWeld",Part62,"Weld",{Part0 = Part62,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.800005972, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  234. Part63 = New("Part",Swordu,"Part63",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.5, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  235. Mesh = New("CylinderMesh",Part63,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  236. Weld = New("ManualWeld",Part63,"Weld",{Part0 = Part63,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  237. Part64 = New("Part",Swordu,"Part64",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 2.40001225, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  238. Mesh = New("SpecialMesh",Part64,"Mesh",{Scale = Vector3.new(3, 1, 3),})
  239. Weld = New("ManualWeld",Part64,"Weld",{Part0 = Part64,Part1 = Handle,C1 = CFrame.new(0, 0.900012255, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  240. Part65 = New("Part",Swordu,"Part65",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.600007892, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  241. Mesh = New("SpecialMesh",Part65,"Mesh",{Scale = Vector3.new(2, 1.20000005, 3),MeshType = Enum.MeshType.Sphere,})
  242. Weld = New("ManualWeld",Part65,"Weld",{Part0 = Part65,Part1 = Handle,C1 = CFrame.new(0, -0.899992108, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  243.  
  244. Gunu = New("Model",chara,"Gunu",{})
  245. Handle2 = New("Part",Gunu,"Handle2",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 1, 0.200000003),CFrame = CFrame.new(107.600006, 0.700003505, -77.0999985, 0.866025925, -0.500000894, -2.65846173e-028, 0.500000894, 0.866025925, -7.99359561e-015, 3.99679738e-015, 6.92264866e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  246. Handle2Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara:FindFirstChild("Left Arm"),C0 = CFrame.new(0, 0, 0, 0.866025567, 0.500000656, 3.99679738e-015, -0.500000656, 0.866025567, 6.92264866e-015, -2.65846029e-028, -7.99359222e-015, 1),C1 = CFrame.new(-7.62939453e-006, -0.800018311, -0.199998438, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  247. GPart1 = New("Part",Gunu,"GPart1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899992287, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  248. Mesh = New("CylinderMesh",GPart1,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  249. Weld = New("ManualWeld",GPart1,"Weld",{Part0 = GPart1,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248016, 0.873218536, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  250. GPart2 = New("Part",Gunu,"GPart2",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899978578, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  251. Mesh = New("CylinderMesh",GPart2,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  252. Weld = New("ManualWeld",GPart2,"Weld",{Part0 = GPart2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248779, 0.873207092, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  253. GPart3 = New("Part",Gunu,"GPart3",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(107.099976, 0.79998076, -77.0999985, 1.00000668, -1.49011612e-007, -8.4703325e-022, 1.1920929e-007, 1.00000739, 1.59873674e-014, -7.94101264e-022, -7.9936693e-015, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  254. Mesh = New("BlockMesh",GPart3,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  255. Weld = New("ManualWeld",GPart3,"Weld",{Part0 = GPart3,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000572, 8.94074788e-008, -7.14689148e-022, -8.94074148e-008, 1.00000644, -7.99366846e-015, -2.01948392e-028, 1.59873539e-014, 1.00000215),C1 = CFrame.new(-0.383049011, 0.336597443, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  256. GPart4 = New("Part",Gunu,"GPart4",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099968, 0.899980783, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  257. Mesh = New("CylinderMesh",GPart4,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  258. Weld = New("ManualWeld",GPart4,"Weld",{Part0 = GPart4,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-0.333053589, 0.423202515, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  259. GPart5 = New("Part",Gunu,"GPart5",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49998426, -77.0999985, -8.94073722e-008, -1.00000095, -5.96046448e-008, -2.04281138e-014, -5.96046448e-008, 1.00000095, -1, 8.94072869e-008, -1.59873183e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  260. Mesh = New("CylinderMesh",GPart5,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  261. Weld = New("ManualWeld",GPart5,"Weld",{Part0 = GPart5,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94072869e-008, -1.59873183e-014, -1, -1, -7.99361086e-015, 8.94072869e-008, -7.99361255e-015, 1, -1.59873183e-014),C1 = CFrame.new(-0.899078369, 1.4428215, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  262. GPart6 = New("Part",Gunu,"GPart6",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000036, 0.200000003, 0.200000003),CFrame = CFrame.new(107.613373, 1.4499948, -77.0999985, 0.866030395, -0.500003517, -1.6940661e-021, 0.500003874, 0.866030872, 7.99372097e-015, -2.45639555e-020, -4.27751638e-020, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  263. Mesh = New("BlockMesh",GPart6,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  264. Weld = New("ManualWeld",GPart6,"Weld",{Part0 = GPart6,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.866029561, 0.500003338, -2.49874719e-020, -0.50000298, 0.866030097, -4.27751638e-020, -4.23517029e-022, 7.9937125e-015, 1.00000215),C1 = CFrame.new(0.386573792, 0.64282608, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  265. GPart7 = New("Part",Gunu,"GPart7",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099983, 1.49999702, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  266. Mesh = New("CylinderMesh",GPart7,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  267. Weld = New("ManualWeld",GPart7,"Weld",{Part0 = GPart7,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.0330352783, 0.942825317, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  268. GPart8 = New("Part",Gunu,"GPart8",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49999475, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  269. Mesh = New("CylinderMesh",GPart8,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  270. Weld = New("ManualWeld",GPart8,"Weld",{Part0 = GPart8,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.89907074, 1.44282913, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  271. GPart9 = New("Part",Gunu,"GPart9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(105.799965, 1.50000405, -77.0999985, 5.96046448e-008, 4.15353694e-023, -1.00000095, -1.00000095, -7.99359307e-015, -5.96046448e-008, -7.9935863e-015, 1, -7.22223729e-035),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  272. Mesh = New("BlockMesh",GPart9,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.5),})
  273. Weld = New("ManualWeld",GPart9,"Weld",{Part0 = GPart9,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -3.38811483e-021, -1, -7.9935863e-015, -2.65845932e-028, -7.99358545e-015, 1, -1, 3.38811483e-021, -2.65845932e-028),C1 = CFrame.new(-1.15888214, 1.5928421, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  274. GPart10 = New("Part",Gunu,"GPart10",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(107.099991, 1.19999981, -77.0999985, 8.4703325e-022, -1.00000095, -5.96046448e-008, -7.99365152e-015, -5.96046448e-008, 1.00000095, -1, -7.22223729e-035, -7.99364305e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  275. Mesh = New("CylinderMesh",GPart10,"Mesh",{Scale = Vector3.new(1.79999995, 1, 1.79999995),})
  276. Weld = New("ManualWeld",GPart10,"Weld",{Part0 = GPart10,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 2.65845884e-028, -7.99364474e-015, -1, -1, 1.69406105e-021, -2.65845932e-028, 1.69406105e-021, 1, -7.99364389e-015),C1 = CFrame.new(-0.183029175, 0.683017731, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  277. GPart11 = New("Part",Gunu,"GPart11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(107.29998, 0.699997902, -77.0999985, 1.00000095, -1.49011612e-007, -5.67412503e-023, 1.49011612e-007, 1.00000095, -7.99359477e-015, 6.35274105e-022, 7.99358799e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  278. Mesh = New("BlockMesh",GPart11,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  279. Weld = New("ManualWeld",GPart11,"Weld",{Part0 = GPart11,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 8.94070311e-008, 7.14682686e-022, -8.94070311e-008, 1, 7.99358799e-015, 2.39022928e-028, -7.99358714e-015, 1),C1 = CFrame.new(-0.25983429, 0.150009155, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  280. GPart = New("Part",Gunu,"GPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.400000036, 0.200000003),CFrame = CFrame.new(107.099991, 1.20000696, -77.0999985, 1.00000167, -1.1920929e-007, -4.23516726e-022, 1.1920929e-007, 1.00000167, 0, -7.94080766e-023, -8.47032947e-022, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  281. Mesh = New("BlockMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 1.5),})
  282. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000072, 8.94069672e-008, 0, -8.94069672e-008, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.183021545, 0.683021545, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  283.  
  284. --Animations--
  285. IdleA = New("Animation",tool,"Idle",{AnimationId = "http://www.roblox.com/Asset?ID=94108418",})
  286. SlashLeftA = New("Animation",tool,"SlashL",{AnimationId = "http://www.roblox.com/asset/?id=74909537",})
  287. SlashRightA = New("Animation",tool,"SlashR",{AnimationId = "http://www.roblox.com/asset/?id=74909551",})
  288. AimA = New("Animation",tool,"Aim",{AnimationId = "http://www.roblox.com/Asset?ID=71526265",})
  289. ChargeSwordA = New("Animation",tool,"ChargeS",{AnimationId = "http://www.roblox.com/asset/?id=74909500",})
  290. ChargeUpA = New("Animation",tool,"ChargeU",{AnimationId = "http://www.roblox.com/asset/?id=69803963",})
  291. BlockA = New("Animation",tool,"Block",{AnimationId = "http://www.roblox.com/asset/?id=79155126",})
  292. JumpUpA = New("Animation",tool,"JumpU",{AnimationId = "http://www.roblox.com/asset/?id=66703957",})
  293. JumpDownA = New("Animation",tool,"JumpD",{AnimationId = "http://www.roblox.com/asset/?id=66703954",})
  294. IdleAnim = chara.Humanoid:LoadAnimation(IdleA)
  295. SLAnim = chara.Humanoid:LoadAnimation(SlashLeftA)
  296. SRAnim = chara.Humanoid:LoadAnimation(SlashRightA)
  297. AimAnim = chara.Humanoid:LoadAnimation(AimA)
  298. ChargeSAnim = chara.Humanoid:LoadAnimation(ChargeSwordA)
  299. ChargeUAnim = chara.Humanoid:LoadAnimation(ChargeUpA)
  300. BlockAnim = chara.Humanoid:LoadAnimation(BlockA)
  301. JumpUAnim = chara.Humanoid:LoadAnimation(JumpUpA)
  302. JumpDAnim = chara.Humanoid:LoadAnimation(JumpDownA)
  303.  
  304. IdleAnim:Play()
  305.  
  306. --Sounds--
  307. SlashSnd = New("Sound",tool,"SlashSnd",{SoundId = "http://www.roblox.com/asset/?id=45885030", Volume = 1})
  308. HitSnd = New("Sound",tool,"HitSnd",{SoundId = "http://www.roblox.com/asset/?id=154965973", Volume = 1})
  309. AimSnd = New("Sound",tool,"AimSnd",{SoundId = "http://www.roblox.com/asset/?id=300915902", Volume = 1})
  310. ShootSnd = New("Sound",tool,"ShootSnd",{SoundId = "http://www.roblox.com/asset/?id=200633327", Volume = 1})
  311. TeleSnd = New("Sound",tool,"TeleSnd",{SoundId = "http://www.roblox.com/asset/?id=153613030", Volume = 1})
  312. SJumpSnd = New("Sound",tool,"SJumpSnd",{SoundId = "http://www.roblox.com/asset/?id=169445602", Volume = 1})
  313. ExplSnd = New("Sound",tool,"ExplSnd",{SoundId = "http://www.roblox.com/asset/?id=142070127", Volume = 1})
  314. ShieldSnd = New("Sound",tool,"ShieldSnd",{SoundId = "http://www.roblox.com/asset/?id=187933025", Volume = 1})
  315. GongSnd = New("Sound",tool,"GongSnd",{SoundId = "http://www.roblox.com/asset/?id=96098241", Volume = 1})
  316. Snd = New("Sound",tool,"Snd",{SoundId = "http://www.roblox.com/asset/?id=", Volume = 1})
  317.  
  318. Music = New("Sound",game.Workspace,"Music",{SoundId = "http://www.roblox.com/asset/?id=161471096", Volume = 1, Looped = true})
  319.  
  320. --Name Tag--
  321. local naeeym = Instance.new("BillboardGui",chara)
  322. naeeym.Size = UDim2.new(0,100,0,40)
  323. naeeym.StudsOffset = Vector3.new(0,2,0)
  324. naeeym.Adornee = chara.Head
  325. local tecks = Instance.new("TextLabel",naeeym)
  326. tecks.BackgroundTransparency = 1
  327. tecks.BorderSizePixel = 0
  328. tecks.Text = "Sanctus Tempus"
  329. tecks.Font = "Fantasy"
  330. tecks.FontSize = "Size24"
  331. tecks.TextStrokeTransparency = 0
  332. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  333. tecks.TextColor3 = BrickColor.new("Bright yellow").Color
  334. tecks.Size = UDim2.new(1,0,0.5,0)
  335. local htecks = Instance.new("TextLabel",naeeym)
  336. htecks.BackgroundTransparency = 1
  337. htecks.BorderSizePixel = 0
  338. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  339. htecks.Font = "Fantasy"
  340. htecks.FontSize = "Size24"
  341. htecks.TextStrokeTransparency = 0
  342. htecks.TextStrokeColor3 = Color3.new(0,0,0)
  343. htecks.TextColor3 = BrickColor.new("Bright yellow").Color
  344. htecks.Size = UDim2.new(1,0,0.5,0)
  345. htecks.Position = UDim2.new(0,0,.5,0)
  346.  
  347. --Chat Function--
  348. function chatfunc(text)
  349. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  350. chara:FindFirstChild("TalkingBillBoard"):destroy()
  351. end
  352. local naeeym2 = Instance.new("BillboardGui",chara)
  353. naeeym2.Size = UDim2.new(0,100,0,40)
  354. naeeym2.StudsOffset = Vector3.new(0,3,0)
  355. naeeym2.Adornee = chara.Head
  356. naeeym2.Name = "TalkingBillBoard"
  357. local tecks2 = Instance.new("TextLabel",naeeym2)
  358. tecks2.BackgroundTransparency = 1
  359. tecks2.BorderSizePixel = 0
  360. tecks2.Text = text
  361. tecks2.Font = "Fantasy"
  362. tecks2.FontSize = "Size24"
  363. tecks2.TextStrokeTransparency = 0
  364. tecks2.TextColor3 = Color3.new(1,1,1)
  365. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  366. tecks2.Size = UDim2.new(1,0,0.5,0)
  367. wait(1)
  368. for i = 1, 5 do
  369. wait(.01)
  370. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  371. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  372. tecks2.TextTransparency = tecks2.TextTransparency + .2
  373. end
  374. naeeym2:Destroy()
  375. end
  376.  
  377. --Damage Function--
  378. function hurtfunc(dude,damage,env,toim)
  379. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  380. finaldmg = damage + math.random(-env,env)
  381. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  382. local vall = Instance.new("ObjectValue",dude)
  383. vall.Name = "IsHit"
  384. debby:AddItem(vall,toim)
  385. local naeeym2 = Instance.new("BillboardGui",dude)
  386. naeeym2.Size = UDim2.new(0,100,0,40)
  387. naeeym2.StudsOffset = Vector3.new(0,3,0)
  388. naeeym2.Adornee = dude.Head
  389. naeeym2.Name = "TalkingBillBoard"
  390. local tecks2 = Instance.new("TextLabel",naeeym2)
  391. tecks2.BackgroundTransparency = 1
  392. tecks2.BorderSizePixel = 0
  393. tecks2.Text = "-"..finaldmg
  394. tecks2.Font = "Fantasy"
  395. tecks2.FontSize = "Size24"
  396. tecks2.TextStrokeTransparency = 0
  397. tecks2.TextColor3 = Color3.new(1,0.6,0)
  398. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  399. tecks2.Size = UDim2.new(1,0,0.5,0)
  400. for i = 1, 5 do
  401. wait(.1)
  402. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  403. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  404. tecks2.TextTransparency = tecks2.TextTransparency + .2
  405. end
  406. naeeym2:Destroy()
  407. end
  408. end
  409.  
  410. --Blade Touch--
  411. function bladehit(hit)
  412. if bladeactive == true then
  413. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  414. hurtfunc(hit.Parent,17,2,.1)
  415. HitSnd:Play()
  416. end
  417. end
  418. end
  419. Part19.Touched:connect(bladehit)
  420.  
  421. --Fire Gun--
  422. function fire(v)
  423. local vCharacter = chara
  424. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  425. local missile = Instance.new("Part",game.Workspace)
  426. missile.Position = GPart9.Position
  427. missile.Material = "Neon"
  428. missile.Size = Vector3.new(1,1,1)
  429. missile.BrickColor = BrickColor.new("Bright yellow")
  430. missile.Shape = 1
  431. missile.Name = "Blast"
  432. missile.CanCollide = false
  433. missile.CFrame = GPart9.CFrame
  434. missile.Velocity = v * 100
  435. local mesh1 = Instance.new("SpecialMesh",missile)
  436. mesh1.MeshType = "Sphere"
  437. local force = Instance.new("BodyForce")
  438. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  439. force.Parent = missile
  440. missile.Touched:connect(function (hit)
  441. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  442. missile.Anchored = true
  443. local E = Instance.new("Explosion")
  444. E.Position = missile.Position
  445. E.Parent = game.Workspace
  446. E.BlastPressure = 0
  447. E.Visible = false
  448. E.Hit:connect(explodtouch)
  449. wait(0.1)
  450. missile.Transparency = .25
  451. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  452. wait(0.1)
  453. missile.Transparency = .5
  454. missile.Mesh.Scale = Vector3.new(2,2,2)
  455. wait(0.1)
  456. missile.Transparency = .75
  457. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  458. wait(0.1)
  459. missile:Destroy()
  460. end
  461. end)
  462. debby:AddItem(missile,10)
  463. end
  464. function explodtouch(hit)
  465. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  466. hurt = coroutine.wrap(hurtfunc)
  467. hurt(hit.Parent,10,5,.3)
  468. end
  469. end
  470.  
  471. --Teleport--
  472. function Teleport(dist)
  473. TeleSnd:Play()
  474. local ch = chara:GetChildren()
  475. for i = 1, #ch do
  476. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  477. local trace = Instance.new("Part",game.Workspace)
  478. trace.Size = ch[i].Size
  479. trace.Material = "Neon"
  480. trace.BrickColor = BrickColor.new("Bright yellow")
  481. trace.Transparency = .3
  482. trace.CanCollide = false
  483. trace.Anchored = true
  484. trace.CFrame = ch[i].CFrame
  485. if ch[i].Name == "Head" then
  486. mehs = Instance.new("CylinderMesh",trace)
  487. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  488. end
  489. tracedisappear = coroutine.wrap(function()
  490. wait(1)
  491. for i = 1, 7 do
  492. wait(.1)
  493. trace.Transparency = trace.Transparency + .1
  494. end
  495. trace:Destroy()
  496. end)
  497. tracedisappear()
  498. end
  499. end
  500. chara.Torso.CFrame = chara.Torso.CFrame + (chara.Torso.CFrame.lookVector*dist)
  501. end
  502.  
  503. --Shield Up/Down/Touched--
  504. function Shield()
  505. gunmode = false
  506. tool.Enabled = false
  507. AimAnim:Stop()
  508. BlockAnim:Play()
  509. ShieldSnd:Play()
  510. wait(1)
  511. ff = Instance.new("ForceField",chara)
  512. ff.Name = "ShieldForceField"
  513. ch1 = chara:GetChildren()
  514. for i = 1, #ch1 do
  515. if ch1[i].ClassName == "Part" then
  516. ch1[i].Anchored = true
  517. elseif ch1[i].ClassName == "Attachment" then
  518. ch1[i].Handle.Anchored = true
  519. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  520. ch2 = ch1[i]:GetChildren()
  521. for i = 1, #ch2 do
  522. ch2[i].Anchored = true
  523. end
  524. end
  525. end
  526. shield = Instance.new("Part",game.Workspace)
  527. shield.Size = Vector3.new(30,30,30)
  528. shield.Anchored = true
  529. shield.Material = "Neon"
  530. shield.BrickColor = BrickColor.new("Bright yellow")
  531. shield.Shape = "Ball"
  532. shield.Transparency = 1
  533. shield.CFrame = chara.Torso.CFrame
  534. for i = 1, 7 do
  535. wait(.1)
  536. shield.Transparency = shield.Transparency - .1
  537. end
  538. shield.Touched:connect(function(hit)
  539. local faws = Instance.new("BodyVelocity",hit)
  540. faws.Velocity = -hit.Velocity*100
  541. debby:AddItem(faws,.1)
  542. chat = coroutine.wrap(chatfunc)
  543. chat("Such half-hearted attacks!")
  544. shield.BrickColor = BrickColor.new("Pastel yellow")
  545. wait(.1)
  546. shield.BrickColor = BrickColor.new("Bright yellow")
  547. end)
  548. worldshield = shield
  549. tool.Enabled = true
  550. shieldactive = true
  551. end
  552.  
  553. function ShieldDown()
  554. tool.Enabled = false
  555. for i = 1, 7 do
  556. wait(.1)
  557. worldshield.Transparency = worldshield.Transparency + .1
  558. end
  559. worldshield:Destroy()
  560. worldshield = nil
  561. if chara:FindFirstChild("ShieldForceField")~=nil then
  562. chara:FindFirstChild("ShieldForceField"):Destroy()
  563. end
  564. ch1 = chara:GetChildren()
  565. for i = 1, #ch1 do
  566. if ch1[i].ClassName == "Part" then
  567. ch1[i].Anchored = false
  568. elseif ch1[i].ClassName == "Attachment" then
  569. ch1[i].Handle.Anchored = false
  570. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  571. ch2 = ch1[i]:GetChildren()
  572. for i = 1, #ch2 do
  573. ch2[i].Anchored = false
  574. end
  575. end
  576. end
  577. BlockAnim:Stop()
  578. tool.Enabled = true
  579. shieldactive = false
  580. end
  581.  
  582. --Super Jump and Land--
  583. function SuperJump()
  584. tool.Enabled = false
  585. SJumpSnd:Play()
  586. JumpDAnim:Play()
  587. local faws = Instance.new("BodyVelocity",chara.Torso)
  588. faws.MaxForce = Vector3.new(10000,10000,10000)
  589. faws.Velocity = Vector3.new(0,50,0)
  590. faws.P = 1000000
  591. local jtrace = Instance.new("Part",game.Workspace)
  592. jtrace.Size = Vector3.new(0,0,0)
  593. jtrace.Position = chara.Torso.Position
  594. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  595. jtrace.Anchored = true
  596. jtrace.BrickColor = BrickColor.new("New Yeller")
  597. jtrace.Transparency = .3
  598. local tmesh = Instance.new("SpecialMesh",jtrace)
  599. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  600. tmesh.Scale = Vector3.new(5,0,5)
  601. tracegrow = coroutine.wrap(function()
  602. for i = 1, 7 do
  603. wait(.01)
  604. jtrace.Transparency = jtrace.Transparency + .1
  605. tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
  606. end
  607. jtrace:Destroy()
  608. end)
  609. tracegrow()
  610. wait(1)
  611. chat = coroutine.wrap(chatfunc)
  612. chat("Chrono Rupture!")
  613. landactive = true
  614. faws:Destroy()
  615. end
  616. function Land(hit)
  617. if landactive == true then
  618. landactive = false
  619. tool.Enabled = true
  620. ExplSnd:Play()
  621. JumpDAnim:Stop()
  622. local E = Instance.new("Explosion")
  623. E.Position = chara.Torso.Position
  624. E.Parent = game.Workspace
  625. E.BlastRadius = 10
  626. E.BlastPressure = 0
  627. E.Visible = false
  628. E.Hit:connect(function(hit)
  629. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  630. hurt = coroutine.wrap(hurtfunc)
  631. hurt(hit.Parent,50,5,1)
  632. end
  633. end)
  634. local jtrace = Instance.new("Part",game.Workspace)
  635. jtrace.Size = Vector3.new(1,1,1)
  636. jtrace.Position = chara.Torso.Position
  637. jtrace.CFrame = chara.Torso.CFrame
  638. jtrace.Anchored = true
  639. jtrace.CanCollide = false
  640. jtrace.Material = "Neon"
  641. jtrace.BrickColor = BrickColor.new("New Yeller")
  642. jtrace.Transparency = .3
  643. local tmesh = Instance.new("SpecialMesh",jtrace)
  644. tmesh.MeshType = "Sphere"
  645. tmesh.Scale = Vector3.new(3,3,3)
  646. local jtrace2 = Instance.new("Part",game.Workspace)
  647. jtrace2.Size = Vector3.new(0,0,0)
  648. jtrace2.Position = chara.Torso.Position
  649. jtrace2.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  650. jtrace2.Anchored = true
  651. jtrace2.Transparency = .3
  652. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  653. tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  654. tmesh2.Scale = Vector3.new(5,1,5)
  655. tmesh2.Offset = Vector3.new(0,0,-.125)
  656. tracegrow = coroutine.wrap(function()
  657. for i = 1, 7 do
  658. wait(.01)
  659. jtrace.Transparency = jtrace.Transparency + .1
  660. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  661. jtrace2.Transparency = jtrace2.Transparency + .1
  662. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  663. end
  664. jtrace:Destroy()
  665. jtrace2:Destroy()
  666. end)
  667. tracegrow()
  668. end
  669. end
  670. chara["Left Leg"].Touched:connect(Land)
  671.  
  672. --Time Freeze--
  673. function TimeFreeze()
  674. tool.Enabled = false
  675. ChargeUAnim:Play()
  676. chara.Humanoid.WalkSpeed = 0
  677. wait(1)
  678. GongSnd:Play()
  679. local jtrace = Instance.new("Part",game.Workspace)
  680. jtrace.Size = Vector3.new(0,0,0)
  681. jtrace.Position = chara.Torso.Position
  682. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  683. jtrace.Anchored = true
  684. jtrace.BrickColor = BrickColor.new("New Yeller")
  685. local tmesh = Instance.new("SpecialMesh",jtrace)
  686. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  687. tmesh.Scale = Vector3.new(0,0,0)
  688. for i = 1, 10 do
  689. wait(.01)
  690. jtrace.Transparency = jtrace.Transparency + .1
  691. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  692. end
  693. jtrace:Destroy()
  694. wait(1)
  695. chat = coroutine.wrap(chatfunc)
  696. chat("THE WORLD!")
  697. ChargeUAnim:Stop()
  698. ChargeSAnim:Play()
  699. local tball = Instance.new("Part",game.Workspace)
  700. tball.Position = Part19.Position
  701. tball.Size = Vector3.new(1,1,1)
  702. tball.CFrame = Part19.CFrame
  703. tball.Anchored = true
  704. tball.CanCollide = false
  705. tball.Shape = "Ball"
  706. tball.BrickColor = BrickColor.new("New Yeller")
  707. tball.Material = "Neon"
  708. tball.Touched:connect(function(hit)
  709. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Anchored == false then
  710. hit.Anchored = true
  711. wait(10)
  712. hit.Anchored = false
  713. end
  714. end)
  715. for i = 1, 5 do
  716. for j = 1, 10 do
  717. wait(.1)
  718. tball.Size = tball.Size + Vector3.new(4,4,4)
  719. tball.CFrame = Part19.CFrame
  720. tball.Transparency = tball.Transparency + 0.02
  721. end
  722. GongSnd:Play()
  723. end
  724. tball:Destroy()
  725. chara.Humanoid.WalkSpeed = 16
  726. tool.Enabled = true
  727. ChargeSAnim:Stop()
  728. end
  729.  
  730. --Surround--
  731. function SurroundGrab(hit)
  732. if activegrab == true then
  733. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  734. activegrab = false
  735. didgrab = true
  736. hitdude = hit.Parent
  737. if hitdude:FindFirstChild("Torso") ~= nil then
  738. holdit = Instance.new("BodyPosition",hitdude.Torso)
  739. holdit.Position = hitdude.Torso.Position
  740. holdit.MaxForce = Vector3.new(10000,10000,10000)
  741. end
  742. chat = coroutine.wrap(chatfunc)
  743. chat("Too foolish!")
  744. Teleport(50)
  745. local swords = {}
  746. v = hitdude.Torso.Position
  747. torsoNormal = hitdude.Torso.CFrame.lookVector
  748. denom = math.abs(torsoNormal.x) + math.abs(torsoNormal.z)
  749. posX = 30 * (torsoNormal.x/denom)
  750. posZ = 30 * (torsoNormal.z/denom)
  751. local pos = Vector3.new(v.x + posX,v.y, v.z + posZ)
  752. for i = 1, 16 do
  753. local angle = ((math.pi * 2)/16) * i
  754. local missile = Instance.new("Part",game.Workspace)
  755. missile.Position = pos
  756. missile.Material = "Neon"
  757. missile.Size = Vector3.new(2,2,2)
  758. missile.BrickColor = BrickColor.new("Bright yellow")
  759. missile.Shape = 1
  760. missile.Name = "Blast"
  761. local mesh1 = Instance.new("SpecialMesh",missile)
  762. mesh1.MeshType = "Sphere"
  763. local force = Instance.new("BodyForce")
  764. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  765. force.Parent = missile
  766. table.insert(swords,missile)
  767. missile.Touched:connect(function(hit)
  768. if hit.Parent == hitdude then
  769. missile.Anchored = true
  770. missile.CanCollide = false
  771. local E = Instance.new("Explosion")
  772. E.Position = missile.Position
  773. E.Parent = game.Workspace
  774. E.BlastPressure = 0
  775. E.Visible = false
  776. E.Hit:connect(function(hit)
  777. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  778. hurt = coroutine.wrap(hurtfunc)
  779. hurt(hit.Parent,666,0,0)
  780. end
  781. end)
  782. exps = ExplSnd:Clone()
  783. exps.Parent = missile
  784. exps.PlayOnRemove = true
  785. exps:Destroy()
  786. wait(0.1)
  787. missile.Transparency = .25
  788. missile.Mesh.Scale = Vector3.new(2,2,2)
  789. wait(0.1)
  790. missile.Transparency = .5
  791. missile.Mesh.Scale = Vector3.new(3,3,3)
  792. wait(0.1)
  793. missile.Transparency = .75
  794. missile.Mesh.Scale = Vector3.new(4,4,4)
  795. wait(0.1)
  796. missile:Destroy()
  797. end
  798. end)
  799. pos = Vector3.new(((pos.x - v.x) * math.cos(angle)) - ((pos.z - v.z) * math.sin(angle)) + v.x, pos.y,((pos.x - v.x) * math.sin(angle)) + ((pos.z - v.z) * math.cos(angle)) + v.z)
  800. end
  801. wait(1)
  802. chat = coroutine.wrap(chatfunc)
  803. chat("Now die!")
  804. for i = 1, #swords do
  805. local fos = Instance.new("BodyPosition",swords[i])
  806. fos.Position = hitdude.Torso.Position
  807. fos.D = 0
  808. end
  809. wait(1)
  810. chat = coroutine.wrap(chatfunc)
  811. chat("Pathetic scum.")
  812. ChargeUAnim:Stop()
  813. chara.Humanoid.WalkSpeed = 16
  814. tool.Enabled = true
  815. didgrab = false
  816. end
  817. end
  818. end
  819. Part14.Touched:connect(SurroundGrab)
  820.  
  821. --Mega Blast--
  822. function megablast(v)
  823. local vCharacter = chara
  824. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  825. local missile = Instance.new("Part",game.Workspace)
  826. local spawnPos = GPart9.CFrame
  827. missile.Position = GPart9.Position
  828. missile.Material = "Neon"
  829. missile.Size = Vector3.new(4,4,4)
  830. missile.BrickColor = BrickColor.new("Bright yellow")
  831. missile.Shape = 1
  832. missile.Name = "Blast"
  833. missile.CanCollide = false
  834. missile.CFrame = spawnPos
  835. missile.Velocity = v * 25
  836. local mesh1 = Instance.new("SpecialMesh",missile)
  837. mesh1.MeshType = "Sphere"
  838. local force = Instance.new("BodyForce")
  839. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  840. force.Parent = missile
  841. missile.Touched:connect(function (hit)
  842. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  843. missile.Anchored = true
  844. local E = Instance.new("Explosion")
  845. E.Position = missile.Position
  846. E.Parent = game.Workspace
  847. E.BlastPressure = 0
  848. E.Visible = false
  849. E.BlastRadius = 8
  850. E.Hit:connect(function(hit)
  851. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  852. hurt = coroutine.wrap(hurtfunc)
  853. hurt(hit.Parent,40,5,.3)
  854. end
  855. end)
  856. wait(0.1)
  857. missile.Transparency = .25
  858. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  859. wait(0.1)
  860. missile.Transparency = .5
  861. missile.Mesh.Scale = Vector3.new(2,2,2)
  862. wait(0.1)
  863. missile.Transparency = .75
  864. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  865. wait(0.1)
  866. missile:Destroy()
  867. end
  868. end)
  869. debby:AddItem(missile,10)
  870. end
  871. function explodtouch(hit)
  872. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  873. hurt = coroutine.wrap(hurtfunc)
  874. hurt(hit.Parent,10,5,.3)
  875. end
  876. end
  877.  
  878. --Beam--
  879. function Click()
  880. local EffectPart = Instance.new("Part",game.Workspace)
  881. EffectPart.Size = Vector3.new(1,1,1)
  882. EffectPart.Anchored = true
  883. EffectPart.BrickColor = BrickColor.new("Bright yellow")
  884. EffectPart.Material = "Neon"
  885. EffectPart.Position = chara.Humanoid.TargetPoint
  886. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  887. mehs1.MeshType = "Sphere"
  888. mehs1.Scale = Vector3.new(2,2,2)
  889. local P = Instance.new("Part")
  890. local Place0 = CFrame.new(GPart9.CFrame.x,GPart9.CFrame.y,GPart9.CFrame.z)
  891. local Place1 = EffectPart.CFrame
  892. local meshla = Instance.new("BlockMesh", P)
  893. meshla.Scale = Vector3.new(1,1,1)
  894. P.formFactor = 0
  895. P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude)
  896. P.Name = "Laser"
  897. P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p)
  898. P.Parent = game.Workspace
  899. P.BrickColor = BrickColor.new("Bright yellow")
  900. P.Material = "Neon"
  901. P.Anchored = true
  902. P.CanCollide = false
  903. P.Locked = true
  904. P.BottomSurface = "Smooth"
  905. P.TopSurface = "Smooth"
  906. local E = Instance.new("Explosion")
  907. E.Position = Place1.p
  908. E.Parent = game.Workspace
  909. E.BlastPressure = 0
  910. E.BlastRadius = 10
  911. E.Visible = false
  912. E.Hit:connect(function(hit)
  913. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  914. hurt = coroutine.wrap(hurtfunc)
  915. hurt(hit.Parent,30,5,.3)
  916. end
  917. end)
  918. for i = 1, 10 do
  919. wait(.01)
  920. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  921. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  922. EffectPart.Transparency = EffectPart.Transparency + .1
  923. P.Transparency = P.Transparency + .1
  924. end
  925. ----
  926. P:Destroy()
  927. EffectPart:Destroy()
  928. end
  929.  
  930. --Click Attacks--
  931. function onActivated()
  932. if tool.Enabled == true and shieldactive == false then
  933. if gunmode == false then
  934. if combocount == 0 then
  935. tool.Enabled = false
  936. SLAnim:Play()
  937. SlashSnd:Play()
  938. bladeactive = true
  939. wait(.3)
  940. tool.Enabled = true
  941. bladeactive = false
  942. SLAnim:Stop()
  943. combocount = 1
  944. elseif combocount == 1 then
  945. tool.Enabled = false
  946. SRAnim:Play()
  947. SlashSnd:Play()
  948. bladeactive = true
  949. wait(.3)
  950. tool.Enabled = true
  951. bladeactive = false
  952. SRAnim:Stop()
  953. combocount = 0
  954. end
  955. elseif gunmode == true then
  956. tool.Enabled = false
  957. ShootSnd:Play()
  958. local targetPos = chara.Humanoid.TargetPoint
  959. local lookAt = (targetPos - GPart9.Position).unit
  960. fire(lookAt)
  961. wait(.5)
  962. tool.Enabled = true
  963. gunmode = false
  964. AimAnim:Stop()
  965. end
  966. end
  967. end
  968. tool.Activated:connect(onActivated)
  969.  
  970. --KeyDowns--
  971. function KeyDown(key)
  972. if tool.Enabled == true then
  973. if key == "z" and shieldactive == false then --Switch Modes
  974. if gunmode == false then
  975. chat = coroutine.wrap(chatfunc)
  976. chat("You can't get away from me..")
  977. AimSnd:Play()
  978. AimAnim:Play()
  979. gunmode = true
  980. elseif gunmode == true then
  981. chat = coroutine.wrap(chatfunc)
  982. chat("Too close!")
  983. AimAnim:Stop()
  984. gunmode = false
  985. end
  986. end
  987. --Sword Mode keys--
  988. if gunmode == false and tool.Enabled == true then
  989. if key == "x" and shieldactive == false then --Teleport
  990. chat = coroutine.wrap(chatfunc)
  991. chat("Missed me.")
  992. Teleport(20)
  993. elseif key == "c" then --Shield
  994. if shieldactive == false then
  995. chat = coroutine.wrap(chatfunc)
  996. chat("Aegis of Time!")
  997. Shield()
  998. elseif shieldactive == true then
  999. ShieldDown()
  1000. end
  1001. elseif key == "v" and shieldactive == false then --Super Jump
  1002. chat = coroutine.wrap(chatfunc)
  1003. chat("Ha!")
  1004. SuperJump()
  1005. elseif key == "b" and shieldactive == false then --Time Freeze
  1006. chat = coroutine.wrap(chatfunc)
  1007. chat("Allow me to demonstrate the finest of chronokinesis...")
  1008. TimeFreeze()
  1009. elseif key == "n" and shieldactive == false then --Surround
  1010. activegrab = true
  1011. chara.Humanoid.WalkSpeed = 0
  1012. tool.Enabled = false
  1013. ChargeUAnim:Play()
  1014. wait(5)
  1015. if didgrab == false then
  1016. ChargeUAnim:Stop()
  1017. activegrab = false
  1018. chara.Humanoid.WalkSpeed = 16
  1019. tool.Enabled = true
  1020. elseif didgrab == true then
  1021. end
  1022. end
  1023. end
  1024. end
  1025. --Gun Mode keys--
  1026. if gunmode == true and tool.Enabled == true then
  1027. if key == "x" then --Five Quick Shots
  1028. chat = coroutine.wrap(chatfunc)
  1029. chat("Type I Alpha Blast!")
  1030. tool.Enabled = false
  1031. for i = 1, 5 do
  1032. wait(.1)
  1033. shsn = ShootSnd:clone()
  1034. shsn.Parent = tool
  1035. shsn.PlayOnRemove = true
  1036. shsn:Destroy()
  1037. local targetPos = chara.Humanoid.TargetPoint
  1038. local lookAt = (targetPos - GPart9.Position).unit
  1039. fire(lookAt)
  1040. end
  1041. wait(.5)
  1042. tool.Enabled = true
  1043. gunmode = false
  1044. AimAnim:Stop()
  1045. elseif key == "c" then --Shotgun Burst
  1046. chat = coroutine.wrap(chatfunc)
  1047. chat("Type II Beta Burst!")
  1048. tool.Enabled = false
  1049. ShootSnd:Play()
  1050. for i = 1, 6 do
  1051. local targetPos = chara.Humanoid.TargetPoint + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1052. local lookAt = (targetPos - GPart9.Position).unit
  1053. fire(lookAt)
  1054. end
  1055. wait(.5)
  1056. tool.Enabled = true
  1057. gunmode = false
  1058. AimAnim:Stop()
  1059. elseif key == "v" then --Close Range Explosion
  1060. chat = coroutine.wrap(chatfunc)
  1061. chat("You got too close..")
  1062. tool.Enabled = false
  1063. AimSnd:Play()
  1064. wait(1)
  1065. chat = coroutine.wrap(chatfunc)
  1066. chat("Type III Epsilon Overdrive!")
  1067. ExplSnd:Play()
  1068. local E = Instance.new("Explosion")
  1069. E.Position = GPart9.Position
  1070. E.Parent = game.Workspace
  1071. E.BlastRadius = 10
  1072. E.BlastPressure = 0
  1073. E.Visible = false
  1074. E.Hit:connect(function(hit)
  1075. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  1076. hurt = coroutine.wrap(hurtfunc)
  1077. hurt(hit.Parent,20,5,1)
  1078. end
  1079. end)
  1080. local jtrace = Instance.new("Part",game.Workspace)
  1081. jtrace.Size = Vector3.new(1,1,1)
  1082. jtrace.Position = GPart9.Position
  1083. jtrace.CFrame = GPart9.CFrame
  1084. jtrace.Anchored = true
  1085. jtrace.CanCollide = false
  1086. jtrace.Material = "Neon"
  1087. jtrace.BrickColor = BrickColor.new("New Yeller")
  1088. jtrace.Transparency = .3
  1089. local tmesh = Instance.new("SpecialMesh",jtrace)
  1090. tmesh.MeshType = "Sphere"
  1091. tmesh.Scale = Vector3.new(3,3,3)
  1092. local jtrace2 = Instance.new("Part",game.Workspace)
  1093. jtrace2.Size = Vector3.new(0,0,0)
  1094. jtrace2.Position = GPart9.Position
  1095. jtrace2.CFrame = GPart9.CFrame
  1096. jtrace2.Anchored = true
  1097. jtrace2.Transparency = .3
  1098. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  1099. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
  1100. tmesh2.Scale = Vector3.new(5,0,5)
  1101. tracegrow = coroutine.wrap(function()
  1102. for i = 1, 7 do
  1103. wait(.01)
  1104. jtrace.Transparency = jtrace.Transparency + .1
  1105. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  1106. jtrace2.Transparency = jtrace2.Transparency + .1
  1107. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  1108. end
  1109. jtrace:Destroy()
  1110. jtrace2:Destroy()
  1111. end)
  1112. tracegrow()
  1113. local faws = Instance.new("BodyVelocity",chara.Torso)
  1114. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1115. debby:AddItem(faws,.1)
  1116. wait(.5)
  1117. tool.Enabled = true
  1118. gunmode = false
  1119. AimAnim:Stop()
  1120. elseif key == "b" then --Mega Blast
  1121. chat = coroutine.wrap(chatfunc)
  1122. chat("Dodge this!")
  1123. tool.Enabled = false
  1124. AimSnd:Play()
  1125. wait(1)
  1126. chat = coroutine.wrap(chatfunc)
  1127. chat("Type IV Gamma Bomb!")
  1128. ShootSnd:Play()
  1129. local targetPos = chara.Humanoid.TargetPoint
  1130. local lookAt = (targetPos - GPart9.Position).unit
  1131. megablast(lookAt)
  1132. local faws = Instance.new("BodyVelocity",chara.Torso)
  1133. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1134. debby:AddItem(faws,.1)
  1135. wait(.5)
  1136. tool.Enabled = true
  1137. gunmode = false
  1138. AimAnim:Stop()
  1139. elseif key == "n" then --AoE Laser
  1140. chat = coroutine.wrap(chatfunc)
  1141. chat("At the speed of light...")
  1142. tool.Enabled = false
  1143. AimSnd:Play()
  1144. wait(1)
  1145. SJumpSnd:Play()
  1146. chat = coroutine.wrap(chatfunc)
  1147. chat("Type V Omega Ray!")
  1148. Click()
  1149. tool.Enabled = true
  1150. AimAnim:Stop()
  1151. gunmode = false
  1152. end
  1153. end
  1154. --Music key--
  1155. if key == "m" then
  1156. if musicp == true then
  1157. Music:Stop()
  1158. musicp = false
  1159. elseif musicp == false then
  1160. Music:Play()
  1161. musicp = true
  1162. end
  1163. end
  1164. end
  1165.  
  1166. --Equip Function--
  1167. function onEquipped(mouse)
  1168. mouse = player:GetMouse()
  1169. if not mouse then return end
  1170. if mouse then
  1171. mouse.KeyDown:connect(KeyDown)
  1172. end
  1173. end
  1174.  
  1175. function onUnequipped()
  1176. mouse = nil
  1177. end
  1178.  
  1179. tool.Equipped:connect(onEquipped)
  1180. tool.Unequipped:connect(onUnequipped)
  1181.  
  1182. --Death--
  1183. function onDeath()
  1184. Music:Destroy()
  1185. gunparts = Gunu:GetChildren()
  1186. for i = 1, #gunparts do
  1187. gunparts.CanCollide = true
  1188. end
  1189. Gunu.Parent = game.Workspace
  1190. swordparts = Swordu:GetChildren()
  1191. for i = 1, #swordparts do
  1192. swordparts.CanCollide = true
  1193. end
  1194. Swordu.Parent = game.Workspace
  1195. chat = coroutine.wrap(chatfunc)
  1196. chat("To be defeated by a weakling like you...")
  1197. end
  1198.  
  1199. chara.Humanoid.Died:connect(onDeath)
  1200.  
  1201. --Looping Function--
  1202. while true do
  1203. wait(.1)
  1204. if chara.Humanoid.Health ~= chara.Humanoid.MaxHealth and chara.Humanoid.Health > 1 then
  1205. chara.Humanoid.Health = chara.Humanoid.Health + 5
  1206. end
  1207. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  1208. end
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