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Mario v1 fixed

Feb 21st, 2018
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  1. wait(1 / 60)
  2. Effects = { }
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = game.Workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. Humanoid.WalkSpeed = 8
  29. local m = Create("Model"){
  30. Parent = Character,
  31. Name = "WeaponModel",
  32. }
  33. local Orin = "rbxassetid://138144581"
  34. Head.face.Texture = Orin
  35. spawn(function()
  36. while wait() do
  37. Head.BrickColor = BrickColor.new("Pastel brown")
  38. RightArm.BrickColor = BrickColor.new("Pastel brown")
  39. LeftArm.BrickColor = BrickColor.new("Pastel brown")
  40. Torso.BrickColor = BrickColor.new("Really red")
  41. RightLeg.BrickColor = BrickColor.new("Really blue")
  42. LeftLeg.BrickColor = BrickColor.new("Really blue")
  43. end
  44. end)
  45. for i,v in pairs(Character:children()) do
  46. if v:IsA("Hat") then
  47. v:Destroy()
  48. end
  49. end
  50. for i,v in pairs(Character:children()) do
  51. if v:IsA("Accessory") then
  52. v:Destroy()
  53. end
  54. end
  55. for i,v in pairs(Character:children()) do
  56. if v:IsA("Hair") then
  57. v:Destroy()
  58. end
  59. end
  60. for i,v in pairs(Character:children()) do
  61. if v:IsA("Shirt") then
  62. v:Destroy()
  63. end
  64. end
  65. for i,v in pairs(Character:children()) do
  66. if v:IsA("Pants") then
  67. v:Destroy()
  68. end
  69. end
  70. for i,v in pairs(Character:children()) do
  71. if v:IsA("Graphic Shirt") then
  72. v:Destroy()
  73. end
  74. end
  75. Humanoid.Animator.Parent = nil
  76. Character.Animate.Parent = nil
  77.  
  78. local newMotor = function(part0, part1, c0, c1)
  79. local w = Create('Motor'){
  80. Parent = part0,
  81. Part0 = part0,
  82. Part1 = part1,
  83. C0 = c0,
  84. C1 = c1,
  85. }
  86. return w
  87. end
  88.  
  89. function clerp(a, b, t)
  90. return a:lerp(b, t)
  91. end
  92.  
  93. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  94. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  95.  
  96. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  97. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  98. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  99. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  100. RootJoint.C1 = CFrame.new(0, 0, 0)
  101. RootJoint.C0 = CFrame.new(0, 0, 0)
  102. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  103. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  104.  
  105. local rarmc1 = RW.C1
  106. local larmc1 = LW.C1
  107. local rlegc1 = RH.C1
  108. local llegc1 = LH.C1
  109.  
  110. local resetc1 = false
  111.  
  112. function PlayAnimationFromTable(table, speed, bool)
  113. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  114. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  115. RW.C0 = clerp(RW.C0, table[3], speed)
  116. LW.C0 = clerp(LW.C0, table[4], speed)
  117. RH.C0 = clerp(RH.C0, table[5], speed)
  118. LH.C0 = clerp(LH.C0, table[6], speed)
  119. if bool == true then
  120. if resetc1 == false then
  121. resetc1 = true
  122. RootJoint.C1 = RootJoint.C1
  123. Torso.Neck.C1 = Torso.Neck.C1
  124. RW.C1 = rarmc1
  125. LW.C1 = larmc1
  126. RH.C1 = rlegc1
  127. LH.C1 = llegc1
  128. end
  129. end
  130. end
  131.  
  132. ArtificialHB = Create("BindableEvent", script){
  133. Parent = script,
  134. Name = "Heartbeat",
  135. }
  136.  
  137. script:WaitForChild("Heartbeat")
  138.  
  139. frame = 1 / 30
  140. tf = 0
  141. allowframeloss = false
  142. tossremainder = false
  143. lastframe = tick()
  144. script.Heartbeat:Fire()
  145.  
  146. game:GetService("RunService").Heartbeat:connect(function(s, p)
  147. tf = tf + s
  148. if tf >= frame then
  149. if allowframeloss then
  150. script.Heartbeat:Fire()
  151. lastframe = tick()
  152. else
  153. for i = 1, math.floor(tf / frame) do
  154. script.Heartbeat:Fire()
  155. end
  156. lastframe = tick()
  157. end
  158. if tossremainder then
  159. tf = 0
  160. else
  161. tf = tf - frame * math.floor(tf / frame)
  162. end
  163. end
  164. end)
  165.  
  166. function swait(num)
  167. if num == 0 or num == nil then
  168. ArtificialHB.Event:wait()
  169. else
  170. for i = 0, num do
  171. ArtificialHB.Event:wait()
  172. end
  173. end
  174. end
  175.  
  176. function RemoveOutlines(part)
  177. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  178. end
  179.  
  180. CFuncs = {
  181. ["Part"] = {
  182. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  183. local Part = Create("Part"){
  184. Parent = Parent,
  185. Reflectance = Reflectance,
  186. Transparency = Transparency,
  187. CanCollide = false,
  188. Locked = true,
  189. BrickColor = BrickColor.new(tostring(BColor)),
  190. Name = Name,
  191. Size = Size,
  192. Material = Material,
  193. }
  194. RemoveOutlines(Part)
  195. return Part
  196. end;
  197. };
  198.  
  199. ["Mesh"] = {
  200. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  201. local Msh = Create(Mesh){
  202. Parent = Part,
  203. Offset = OffSet,
  204. Scale = Scale,
  205. }
  206. if Mesh == "SpecialMesh" then
  207. Msh.MeshType = MeshType
  208. Msh.MeshId = MeshId
  209. end
  210. return Msh
  211. end;
  212. };
  213.  
  214. ["Mesh"] = {
  215. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  216. local Msh = Create(Mesh){
  217. Parent = Part,
  218. Offset = OffSet,
  219. Scale = Scale,
  220. }
  221. if Mesh == "SpecialMesh" then
  222. Msh.MeshType = MeshType
  223. Msh.MeshId = MeshId
  224. end
  225. return Msh
  226. end;
  227. };
  228.  
  229. ["Weld"] = {
  230. Create = function(Parent, Part0, Part1, C0, C1)
  231. local Weld = Create("Weld"){
  232. Parent = Parent,
  233. Part0 = Part0,
  234. Part1 = Part1,
  235. C0 = C0,
  236. C1 = C1,
  237. }
  238. return Weld
  239. end;
  240. };
  241.  
  242. ["Sound"] = {
  243. Create = function(id, par, vol, pit)
  244. coroutine.resume(coroutine.create(function()
  245. local S = Create("Sound"){
  246. Volume = vol,
  247. Pitch = pit or 1,
  248. SoundId = id,
  249. Parent = par or workspace,
  250. }
  251. wait()
  252. S:play()
  253. game:GetService("Debris"):AddItem(S, 6)
  254. end))
  255. end;
  256. };
  257.  
  258. ["ParticleEmitter"] = {
  259. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  260. local fp = Create("ParticleEmitter"){
  261. Parent = Parent,
  262. Color = ColorSequence.new(Color1, Color2),
  263. LightEmission = LightEmission,
  264. Size = Size,
  265. Texture = Texture,
  266. Transparency = Transparency,
  267. ZOffset = ZOffset,
  268. Acceleration = Accel,
  269. Drag = Drag,
  270. LockedToPart = LockedToPart,
  271. VelocityInheritance = VelocityInheritance,
  272. EmissionDirection = EmissionDirection,
  273. Enabled = Enabled,
  274. Lifetime = LifeTime,
  275. Rate = Rate,
  276. Rotation = Rotation,
  277. RotSpeed = RotSpeed,
  278. Speed = Speed,
  279. VelocitySpread = VelocitySpread,
  280. }
  281. return fp
  282. end;
  283. };
  284.  
  285. CreateTemplate = {
  286.  
  287. };
  288. }
  289.  
  290.  
  291.  
  292. New = function(Object, Parent, Name, Data)
  293. local Object = Instance.new(Object)
  294. for Index, Value in pairs(Data or {}) do
  295. Object[Index] = Value
  296. end
  297. Object.Parent = Parent
  298. Object.Name = Name
  299. return Object
  300. end
  301.  
  302. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  304. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  306. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  307. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  309. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  310. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  315. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  326. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  327. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  335. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  336. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  337. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  338. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  339. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  340. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  341. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  342. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  343. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  344. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  346. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365.  
  366. for _,v in pairs(m:children()) do
  367. if v:IsA("Part") then
  368. v.CanCollide = false
  369. end
  370. end
  371. for _,v in pairs(m:children()) do
  372. if v:IsA("Part") then
  373. v.Material = "Plastic"
  374. end
  375. end
  376. spawn(function()
  377. while wait() do
  378. for _,v in pairs(m:children()) do
  379. if v:IsA("Part") then
  380. v.BrickColor=BrickColor.random()
  381. end
  382. end
  383. end
  384. end)
  385.  
  386.  
  387. function rayCast(Position, Direction, Range, Ignore)
  388. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  389. end
  390.  
  391. --[[FindNearestTorso = function(pos)
  392. local list = (game.Workspace:children())
  393. local torso = nil
  394. local dist = 1000
  395. local temp, human, temp2 = nil, nil, nil
  396. for x = 1, #list do
  397. temp2 = list[x]
  398. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  399. temp = temp2:findFirstChild("Torso")
  400. human = temp2:findFirstChild("Humanoid")
  401. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  402. local dohit = true
  403. if dohit == true then
  404. torso = temp
  405. dist = (temp.Position - pos).magnitude
  406. end
  407. end
  408. end
  409. end
  410. return torso, dist
  411. end]]
  412. function FindNearestTorso(Position, Distance, SinglePlayer)
  413. if SinglePlayer then
  414. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  415. end
  416. local List = {}
  417. for i, v in pairs(workspace:GetChildren()) do
  418. if v:IsA("Model") then
  419. if v:findFirstChild("Torso") then
  420. if v ~= Character then
  421. if (v.Torso.Position - Position).magnitude <= Distance then
  422. table.insert(List, v)
  423. end
  424. end
  425. end
  426. end
  427. end
  428. return List
  429. end
  430. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  431. if hit.Parent == nil then
  432. return
  433. end
  434. local h = hit.Parent:FindFirstChild("Humanoid")
  435. for _, v in pairs(hit.Parent:children()) do
  436. if v:IsA("Humanoid") then
  437. h = v
  438. end
  439. end
  440. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  441. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  442. if hit.Parent.DebounceHit.Value == true then
  443. return
  444. end
  445. end
  446. local c = Create("ObjectValue"){
  447. Name = "creator",
  448. Value = game:service("Players").LocalPlayer,
  449. Parent = h,
  450. }
  451. game:GetService("Debris"):AddItem(c, .5)
  452. if HitSound ~= nil and HitPitch ~= nil then
  453. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  454. end
  455. local Damage = math.random(minim, maxim)
  456. local blocked = false
  457. local block = hit.Parent:findFirstChild("Block")
  458. if block ~= nil then
  459. if block.className == "IntValue" then
  460. if block.Value > 0 then
  461. blocked = true
  462. block.Value = block.Value - 1
  463. print(block.Value)
  464. end
  465. end
  466. end
  467. if blocked == false then
  468. h.Health = h.Health - Damage
  469. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  470. else
  471. h.Health = h.Health - (Damage / 2)
  472. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  473. end
  474. if Type == "Knockdown" then
  475. local hum = hit.Parent.Humanoid
  476. hum.PlatformStand = true
  477. coroutine.resume(coroutine.create(function(HHumanoid)
  478. swait(1)
  479. HHumanoid.PlatformStand = false
  480. end), hum)
  481. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  482. local bodvol = Create("BodyVelocity"){
  483. velocity = angle * knockback,
  484. P = 5000,
  485. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  486. Parent = hit,
  487. }
  488. local rl = Create("BodyAngularVelocity"){
  489. P = 3000,
  490. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  491. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  492. Parent = hit,
  493. }
  494. game:GetService("Debris"):AddItem(bodvol, .5)
  495. game:GetService("Debris"):AddItem(rl, .5)
  496. elseif Type == "Normal" then
  497. local vp = Create("BodyVelocity"){
  498. P = 500,
  499. maxForce = Vector3.new(math.huge, 0, math.huge),
  500. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  501. }
  502. if knockback > 0 then
  503. vp.Parent = hit.Parent.Torso
  504. end
  505. game:GetService("Debris"):AddItem(vp, .5)
  506. elseif Type == "Up" then
  507. local bodyVelocity = Create("BodyVelocity"){
  508. velocity = Vector3.new(0, 20, 0),
  509. P = 5000,
  510. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  511. Parent = hit,
  512. }
  513. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  514. elseif Type == "DarkUp" then
  515. coroutine.resume(coroutine.create(function()
  516. for i = 0, 1, 0.1 do
  517. swait()
  518. Effects.Block.Create(BrickColor.new("Yellow"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  519. end
  520. end))
  521. local bodyVelocity = Create("BodyVelocity"){
  522. velocity = Vector3.new(0, 20, 0),
  523. P = 5000,
  524. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  525. Parent = hit,
  526. }
  527. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  528. elseif Type == "Snare" then
  529. local bp = Create("BodyPosition"){
  530. P = 2000,
  531. D = 100,
  532. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  533. position = hit.Parent.Torso.Position,
  534. Parent = hit.Parent.Torso,
  535. }
  536. game:GetService("Debris"):AddItem(bp, 1)
  537. elseif Type == "Freeze" then
  538. local BodPos = Create("BodyPosition"){
  539. P = 50000,
  540. D = 1000,
  541. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  542. position = hit.Parent.Torso.Position,
  543. Parent = hit.Parent.Torso,
  544. }
  545. local BodGy = Create("BodyGyro") {
  546. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  547. P = 20e+003,
  548. Parent = hit.Parent.Torso,
  549. cframe = hit.Parent.Torso.CFrame,
  550. }
  551. hit.Parent.Torso.Anchored = true
  552. coroutine.resume(coroutine.create(function(Part)
  553. swait(1.5)
  554. Part.Anchored = false
  555. end), hit.Parent.Torso)
  556. game:GetService("Debris"):AddItem(BodPos, 3)
  557. game:GetService("Debris"):AddItem(BodGy, 3)
  558. end
  559. local debounce = Create("BoolValue"){
  560. Name = "DebounceHit",
  561. Parent = hit.Parent,
  562. Value = true,
  563. }
  564. game:GetService("Debris"):AddItem(debounce, Delay)
  565. c = Create("ObjectValue"){
  566. Name = "creator",
  567. Value = Player,
  568. Parent = h,
  569. }
  570. game:GetService("Debris"):AddItem(c, .5)
  571. end
  572. end
  573.  
  574. function ShowDamage(Pos, Text, Time, Color)
  575. local Rate = (1 / 30)
  576. local Pos = (Pos or Vector3.new(0, 0, 0))
  577. local Text = (Text or "")
  578. local Time = (Time or 2)
  579. local Color = (Color or Color3.new(1, 0, 1))
  580. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  581. EffectPart.Anchored = true
  582. local BillboardGui = Create("BillboardGui"){
  583. Size = UDim2.new(3, 0, 3, 0),
  584. Adornee = EffectPart,
  585. Parent = EffectPart,
  586. }
  587. local TextLabel = Create("TextLabel"){
  588. BackgroundTransparency = 1,
  589. Size = UDim2.new(1, 0, 1, 0),
  590. Text = Text,
  591. Font = "SciFi",
  592. TextColor3 = Color,
  593. TextScaled = true,
  594. Parent = BillboardGui,
  595. }
  596. game.Debris:AddItem(EffectPart, (Time))
  597. EffectPart.Parent = game:GetService("Workspace")
  598. delay(0, function()
  599. local Frames = (Time / Rate)
  600. for Frame = 1, Frames do
  601. wait(Rate)
  602. local Percent = (Frame / Frames)
  603. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  604. TextLabel.TextTransparency = Percent
  605. end
  606. if EffectPart and EffectPart.Parent then
  607. EffectPart:Destroy()
  608. end
  609. end)
  610. end
  611.  
  612. function dmg(dude)
  613. if dude.Name ~= Character then
  614. dude.Humanoid.PlatformStand = true
  615. local bgf = Instance.new("BodyGyro",dude.Head)
  616. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  617. local val = Instance.new("BoolValue",dude)
  618. val.Name = "IsHit"
  619. for i = 1, 6 do
  620. local blo = Instance.new("Part",game.Workspace)
  621. blo.Size = Vector3.new(.6,.2,.6)
  622. blo.Material = "SmoothPlastic"
  623. blo.BrickColor = BrickColor.new("Crimson")
  624. --blo.Position = dude.Head.Position
  625. blo.CFrame = dude.Head.CFrame
  626. game:GetService("Debris"):AddItem(blo,30)
  627. end
  628. local ds = coroutine.wrap(function()
  629. wait(.2)
  630. dude.Torso:BreakJoints()
  631. end)
  632. ds()
  633. end
  634. end
  635.  
  636. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  637. --local buddy
  638. for _, c in pairs(workspace:children()) do
  639. local hum = c:findFirstChild("Humanoid")
  640. if hum ~= nil then
  641. local head = c:findFirstChild("Torso")
  642. if head ~= nil then
  643. local targ = head.Position - Part.Position
  644. local mag = targ.magnitude
  645. if mag <= Magnitude and c.Name ~= Player.Name then
  646. if c.Name ~= Character then
  647. if c.Name ~= "CKbackup" then
  648. local asd = Instance.new("ParticleEmitter",c.Torso)
  649. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  650. asd.LightEmission = .1
  651. asd.Size = NumberSequence.new(0.2)
  652. asd.Texture = "http://www.roblox.com/asset/?ID=38150501"
  653. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  654. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  655. asd.Transparency = bbb
  656. asd.Size = aaa
  657. asd.ZOffset = .9
  658. asd.Acceleration = Vector3.new(0, -5, 0)
  659. asd.LockedToPart = false
  660. asd.EmissionDirection = "Back"
  661. asd.Lifetime = NumberRange.new(1, 2)
  662. asd.Rate = 1000
  663. asd.Rotation = NumberRange.new(-100, 100)
  664. asd.RotSpeed = NumberRange.new(-100, 100)
  665. asd.Speed = NumberRange.new(6)
  666. asd.VelocitySpread = 10000
  667. asd.Enabled=true
  668. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  669. dmg(c)
  670. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130924241", c.Torso, 1.2, 1)
  671. coroutine.wrap(function()
  672. wait(.2)
  673. asd.Enabled = false
  674. wait(2)
  675. asd:Remove()
  676. end)()
  677. else
  678. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130924241", c.Torso, 1.5, 1)
  679. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  680.  
  681. end
  682. end
  683. end
  684. end
  685. end
  686. end
  687. end
  688. EffectModel = Create("Model"){
  689. Parent = Character,
  690. Name = "Effects",
  691. }
  692.  
  693. Effects = {
  694. Block = {
  695. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  696. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  697. prt.Anchored = true
  698. prt.CFrame = cframe
  699. prt.Material = "SmoothPlastic"
  700. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701. game:GetService("Debris"):AddItem(prt, 10)
  702. if Type == 1 or Type == nil then
  703. table.insert(Effects, {
  704. prt,
  705. "Block1",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. elseif Type == 2 then
  713. table.insert(Effects, {
  714. prt,
  715. "Block2",
  716. delay,
  717. x3,
  718. y3,
  719. z3,
  720. msh
  721. })
  722. end
  723. end;
  724. };
  725.  
  726. Cylinder = {
  727. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  728. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  729. prt.Anchored = true
  730. prt.Material = "SmoothPlastic"
  731. prt.CFrame = cframe
  732. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  733. game:GetService("Debris"):AddItem(prt, 10)
  734. table.insert(Effects, {
  735. prt,
  736. "Cylinder",
  737. delay,
  738. x3,
  739. y3,
  740. z3,
  741. msh
  742. })
  743. end;
  744. };
  745. Head = {
  746. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  748. prt.Anchored = true
  749. prt.Material = "SmoothPlastic"
  750. prt.CFrame = cframe
  751. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752. game:GetService("Debris"):AddItem(prt, 10)
  753. table.insert(Effects, {
  754. prt,
  755. "Cylinder",
  756. delay,
  757. x3,
  758. y3,
  759. z3,
  760. msh
  761. })
  762. end;
  763. };
  764.  
  765. Sphere = {
  766. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  767. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  768. prt.Anchored = true
  769. prt.Material = "SmoothPLastic"
  770. prt.CFrame = cframe
  771. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  772. game:GetService("Debris"):AddItem(prt, 10)
  773. table.insert(Effects, {
  774. prt,
  775. "Cylinder",
  776. delay,
  777. x3,
  778. y3,
  779. z3,
  780. msh
  781. })
  782. end;
  783. };
  784.  
  785. Elect = {
  786. Create = function(cff, x, y, z)
  787. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  788. prt.Anchored = true
  789. prt.Material = "SmoothPlastic"
  790. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  791. prt.CFrame = CFrame.new(prt.Position)
  792. game:GetService("Debris"):AddItem(prt, 2)
  793. local xval = math.random() / 2
  794. local yval = math.random() / 2
  795. local zval = math.random() / 2
  796. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  797. table.insert(Effects, {
  798. prt,
  799. "Elec",
  800. 0.1,
  801. x,
  802. y,
  803. z,
  804. xval,
  805. yval,
  806. zval
  807. })
  808. end;
  809.  
  810. };
  811.  
  812. Ring = {
  813. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  815. prt.Anchored = true
  816. prt.CFrame = cframe
  817. prt.Material = "SmoothPlastic"
  818. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819. game:GetService("Debris"):AddItem(prt, 10)
  820. table.insert(Effects, {
  821. prt,
  822. "Cylinder",
  823. delay,
  824. x3,
  825. y3,
  826. z3,
  827. msh
  828. })
  829. end;
  830. };
  831.  
  832.  
  833. Wave = {
  834. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic" 0, 0, brickcolor, "Effect", Vector3.new())
  836. prt.Anchored = true
  837. prt.CFrame = cframe
  838. prt.Material = "SmoothPlastic"
  839. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431019394", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  840. game:GetService("Debris"):AddItem(prt, 10)
  841. table.insert(Effects, {
  842. prt,
  843. "Cylinder",
  844. delay,
  845. x3,
  846. y3,
  847. z3,
  848. msh
  849. })
  850. end;
  851. };
  852.  
  853. Break = {
  854. Create = function(brickcolor, cframe, x1, y1, z1)
  855. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  856. prt.Anchored = true
  857. prt.Material = "SmoothPlastic"
  858. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  859. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  860. local num = math.random(10, 50) / 1000
  861. game:GetService("Debris"):AddItem(prt, 10)
  862. table.insert(Effects, {
  863. prt,
  864. "Shatter",
  865. num,
  866. prt.CFrame,
  867. math.random() - math.random(),
  868. 0,
  869. math.random(50, 100) / 100
  870. })
  871. end;
  872. };
  873.  
  874. Fire = {
  875. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  876. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  877. prt.Anchored = true
  878. prt.Material = "SmoothPlastic"
  879. prt.CFrame = cframe
  880. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  881. game:GetService("Debris"):AddItem(prt, 10)
  882. table.insert(Effects, {
  883. prt,
  884. "Fire",
  885. delay,
  886. 1,
  887. 1,
  888. 1,
  889. msh
  890. })
  891. end;
  892. };
  893.  
  894. FireWave = {
  895. Create = function(brickcolor, cframe, x1, y1, z1)
  896. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  897. prt.Anchored = true
  898. prt.CFrame = cframe
  899. prt.Material = "SmoothPlastic"
  900. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901. local d = Create("Decal"){
  902. Parent = prt,
  903. Texture = "rbxassetid://84758789",
  904. Face = "Top",
  905. }
  906. local d = Create("Decal"){
  907. Parent = prt,
  908. Texture = "rbxassetid://84758789",
  909. Face = "Bottom",
  910. }
  911. game:GetService("Debris"):AddItem(prt, 10)
  912. table.insert(Effects, {
  913. prt,
  914. "FireWave",
  915. 1,
  916. 30,
  917. math.random(400, 600) / 100,
  918. msh
  919. })
  920. end;
  921. };
  922.  
  923. Lightning = {
  924. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  925. local magz = (p0 - p1).magnitude
  926. local curpos = p0
  927. local trz = {
  928. -ofs,
  929. ofs
  930. }
  931. for i = 1, tym do
  932. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  933. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  934. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  935. li.Material = "SmoothPlastic"
  936. if tym == i then
  937. local magz2 = (curpos - p1).magnitude
  938. li.Size = Vector3.new(th, th, magz2)
  939. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  940. table.insert(Effects, {
  941. li,
  942. "Disappear",
  943. last
  944. })
  945. else
  946. do
  947. do
  948. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  949. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  950. game.Debris:AddItem(li, 10)
  951. table.insert(Effects, {
  952. li,
  953. "Disappear",
  954. last
  955. })
  956. end
  957. end
  958. end
  959. end
  960. end
  961. };
  962.  
  963. EffectTemplate = {
  964.  
  965. };
  966. }
  967.  
  968. function chatfunc(text)
  969. local chat = coroutine.wrap(function()
  970. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  971. Character:FindFirstChild("TalkingBillBoard"):destroy()
  972. end
  973. local naeeym2 = Instance.new("BillboardGui",Character)
  974. naeeym2.Size = UDim2.new(0,100,0,40)
  975. naeeym2.StudsOffset = Vector3.new(0,3,0)
  976. naeeym2.Adornee = Character.Head
  977. naeeym2.Name = "TalkingBillBoard"
  978. local tecks2 = Instance.new("TextLabel",naeeym2)
  979. tecks2.BackgroundTransparency = 1
  980. tecks2.BorderSizePixel = 0
  981. tecks2.Text = ""
  982. tecks2.Font = "Cartoon"
  983. tecks2.TextSize = 30
  984. tecks2.TextStrokeTransparency = 0
  985. tecks2.TextColor3 = Color3.new(.6,0,0)
  986. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  987. tecks2.Size = UDim2.new(1,0,0.5,0)
  988. local tecks3 = Instance.new("TextLabel",naeeym2)
  989. tecks3.BackgroundTransparency = 1
  990. tecks3.BorderSizePixel = 0
  991. tecks3.Text = ""
  992. tecks3.Font = "Cartoon"
  993. tecks3.TextSize = 30
  994. tecks3.TextStrokeTransparency = 0
  995. tecks3.TextColor3 = BrickColor.new("Really yellow").Color
  996. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  997. tecks3.Size = UDim2.new(1,0,0.5,0)
  998. spawn(function()
  999. while wait() do
  1000. tecks3.TextColor3 = BrickColor.random().Color
  1001. tecks2.TextColor3 = BrickColor.random().Color
  1002. end
  1003. end)
  1004. for i = 1,string.len(text),1 do
  1005. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1006. tecks2.Text = string.sub(text,1,i)
  1007. tecks3.Text = string.sub(text,1,i)
  1008. wait(0.01)
  1009. end
  1010. wait(2)
  1011. for i = 1, 50 do
  1012. swait()
  1013. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1014. tecks2.Rotation = tecks2.Rotation - .8
  1015. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1016. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1017. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1018. tecks3.Rotation = tecks2.Rotation + .8
  1019. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1020. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1021. end
  1022. naeeym2:Destroy()
  1023. end)
  1024. chat()
  1025. end
  1026. function onChatted(msg)
  1027. chatfunc(msg)
  1028. end
  1029. Player.Chatted:connect(onChatted)
  1030.  
  1031. abss = Instance.new("BillboardGui",Character)
  1032. abss.Size = UDim2.new(10,0,10,0)
  1033. abss.Enabled = false
  1034. imgl = Instance.new("ImageLabel",abss)
  1035. imgl.Position = UDim2.new(0,0,0,0)
  1036. imgl.Size = UDim2.new(1,0,1,0)
  1037. imgl.Image = "rbxassetid://84758789"
  1038. imgl.BackgroundTransparency = 1
  1039. imgl.ImageColor3 = Color3.new(.9,0,0)
  1040. img2 = Instance.new("ImageLabel",abss)
  1041. img2.Position = UDim2.new(0,0,0,0)
  1042. img2.Size = UDim2.new(1,0,1,0)
  1043. img2.Image = "rbxassetid://84758789"
  1044. img2.BackgroundTransparency = 1
  1045. img2.ImageColor3 = Color3.new(.9,0,0)
  1046. spawn(function()
  1047. while wait() do
  1048. imgl.ImageColor3 = BrickColor.random().Color
  1049. img2.ImageColor3 = BrickColor.random().Color
  1050. end
  1051. end)
  1052.  
  1053. spawn(function()
  1054. chatfunc("Mario by Refrop")
  1055. wait(3)
  1056. chatfunc("Edited Date: 21/02/2018")
  1057. wait(3)
  1058. chatfunc("Mario is mad :V")
  1059. wait(3)
  1060. chatfunc("Lets go :3")
  1061. end)
  1062.  
  1063. spawn(function()
  1064. while wait(1) do
  1065. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1066. end
  1067. end)
  1068. function attackone()
  1069. attack = true
  1070. Humanoid.WalkSpeed = 2
  1071. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1072. if targetted.Name ~= "Skrubl0rdzI" then
  1073. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1074. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1075. partasdeff.LightEmission = .1
  1076. partasdeff.Size = NumberSequence.new(0.2)
  1077. partasdeff.Texture = "http://www.roblox.com/asset/?ID=84758789"
  1078. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1079. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1080. partasdeff.Transparency = bbb
  1081. partasdeff.Size = aaa
  1082. partasdeff.ZOffset = .9
  1083. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1084. partasdeff.LockedToPart = false
  1085. partasdeff.EmissionDirection = "Back"
  1086. partasdeff.Lifetime = NumberRange.new(1, 2)
  1087. partasdeff.Rate = 1000
  1088. partasdeff.Rotation = NumberRange.new(-100, 100)
  1089. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1090. partasdeff.Speed = NumberRange.new(6)
  1091. partasdeff.VelocitySpread = 10000
  1092. partasdeff.Enabled=false
  1093. for i = 0, 3, 0.1 do
  1094. swait()
  1095. PlayAnimationFromTable({
  1096. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1102. }, .1, false)
  1103. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1104. end
  1105. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1106. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1107. dmg(targetted)
  1108. local ex = Instance.new("Explosion",workspace)
  1109. ex.Position = Partss.Position
  1110. ex.BlastRadius = 0
  1111. partasdeff.Enabled=true
  1112. for i = 0, 1, 0.1 do
  1113. swait()
  1114. PlayAnimationFromTable({
  1115. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1116. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1117. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. }, .3, false)
  1122. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1123. end
  1124. partasdeff.Enabled=false
  1125. for i = 0, 2, 0.1 do
  1126. swait()
  1127. PlayAnimationFromTable({
  1128. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. }, .3, false)
  1135. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136. end
  1137. coroutine.wrap(function()
  1138. wait(2)
  1139. partasdeff:Remove()
  1140. end)()
  1141. else
  1142. sel = math.random(1,3)
  1143. if sel == 1 then
  1144. chatfunc("?")
  1145. elseif sel == 2 then
  1146. chatfunc("Thats not a...")
  1147. elseif sel == 3 then
  1148. chatfunc("Question block...")
  1149. end
  1150. for i = 0, 5, 0.1 do
  1151. swait()
  1152. PlayAnimationFromTable({
  1153. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1155. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. }, .3, false)
  1160. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1161. end
  1162. end
  1163. Humanoid.WalkSpeed = 8
  1164. attack = false
  1165. end
  1166. local Grabbed = false
  1167.  
  1168. function shoot()
  1169. attack = true
  1170. for i = 0, 3, 0.1 do
  1171. swait()
  1172. PlayAnimationFromTable({
  1173. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1178. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179. }, .1, false)
  1180. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1181. end
  1182. for i = 1,10 do
  1183. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1184. wait(0.01)
  1185. end
  1186. wait(0.5)
  1187. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1188. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1189. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1190. for i = 1,10 do
  1191. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1192. end
  1193. wait(0.75)
  1194. ref1:Destroy()
  1195. attack = false
  1196. end
  1197.  
  1198. function hedshoot()
  1199. attack = true
  1200.  
  1201. --local GGyro = Instance.new("BodyPosition")
  1202. local grab = nil
  1203. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1204. if v:FindFirstChild('Torso') then
  1205. Grabbed = true
  1206. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", v.Torso, 1, .8)
  1207. grab = v
  1208. end
  1209. end
  1210. spawn(function()
  1211. for i = 1,10 do
  1212. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1213. wait(0.03)
  1214. end
  1215. end)
  1216. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", RootPart, 0, .5)
  1217. for i = 0, 1, 0.1 do
  1218. swait()
  1219. if Grabbed == true then
  1220. grab.Humanoid.PlatformStand = true
  1221. --GGyro.position = Partss.Position
  1222. --GGyro.Parent = grab.Head
  1223. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1224. end
  1225. PlayAnimationFromTable({
  1226. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. }, .3, false)
  1233. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1234. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1235. end
  1236. if Grabbed == true then
  1237. Humanoid.WalkSpeed = 0
  1238. for i = 0, 2, 0.1 do
  1239. swait()
  1240. if Grabbed == true then
  1241. grab.Humanoid.PlatformStand = true
  1242. --GGyro.position = Partss.Position
  1243. --GGyro.Parent = grab.Head
  1244. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1245. end
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .3, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. if grab.Name ~= "CKbackup" then
  1257. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1258. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1259. partasdeff.LightEmission = .1
  1260. partasdeff.Size = NumberSequence.new(0.2)
  1261. partasdeff.Texture = "http://www.roblox.com/asset/?ID=84758789"
  1262. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1263. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1264. partasdeff.Transparency = bbb
  1265. partasdeff.Size = aaa
  1266. partasdeff.ZOffset = .9
  1267. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1268. partasdeff.LockedToPart = false
  1269. partasdeff.EmissionDirection = "Back"
  1270. partasdeff.Lifetime = NumberRange.new(1, 2)
  1271. partasdeff.Rate = 1000
  1272. partasdeff.Rotation = NumberRange.new(-100, 100)
  1273. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1274. partasdeff.Speed = NumberRange.new(10)
  1275. partasdeff.VelocitySpread = 20
  1276. partasdeff.Enabled=false
  1277. sel = math.random(1,3)
  1278. if sel == 1 then
  1279. chatfunc("im teting sori")
  1280. end
  1281. for i = 0, 2, 0.1 do
  1282. swait()
  1283. if Grabbed == true then
  1284. grab.Humanoid.PlatformStand = true
  1285. --GGyro.position = Partss.Position
  1286. --GGyro.Parent = grab.Head
  1287. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1288. end
  1289. PlayAnimationFromTable({
  1290. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. }, .1, false)
  1297. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1298. end
  1299. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1300. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1301. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1302. dmg(grab)
  1303. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1304. partasdeff.Enabled=true
  1305. for i = 0, 1, 0.1 do
  1306. swait()
  1307. PlayAnimationFromTable({
  1308. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. }, .3, false)
  1315. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1316. end
  1317. partasdeff.Enabled=false
  1318. for i = 0, 2.5, 0.1 do
  1319. swait()
  1320. PlayAnimationFromTable({
  1321. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. }, .2, false)
  1328. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1329. end
  1330. coroutine.wrap(function()
  1331. wait(2)
  1332. partasdeff:Remove()
  1333. end)()
  1334. else
  1335. grab.Humanoid.PlatformStand = false
  1336. for i = 0, 3, 0.1 do
  1337. swait()
  1338. PlayAnimationFromTable({
  1339. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. }, .1, false)
  1346. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1347. end
  1348. sel = math.random(1,3)
  1349. if sel == 1 then
  1350. chatfunc("Its a go!")
  1351. end
  1352. for i = 0, 5, 0.1 do
  1353. swait()
  1354. PlayAnimationFromTable({
  1355. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1357. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. }, .3, false)
  1362. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1363. end
  1364. end
  1365. end
  1366. --GGyro.Parent = nil
  1367. attack = false
  1368. Grabbed = false
  1369. Humanoid.WalkSpeed = 20
  1370.  
  1371. end
  1372. function moarblood()
  1373. attack = true
  1374. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .8)
  1375. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1376. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1377. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1378. wait(.5)
  1379. for i = 0, 1.2, 0.1 do
  1380. swait()
  1381. PlayAnimationFromTable({
  1382. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. }, .2, false)
  1389. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1390. end
  1391. if targetted.Name ~= "CKbackup" then
  1392. local grab = nil
  1393. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1394. if v:FindFirstChild('Head') then
  1395. Grabbed = true
  1396. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", v.Head, 1, .8)
  1397. grab = v
  1398. end
  1399. end
  1400. Humanoid.WalkSpeed = 0
  1401. for i = 0, 2, 0.1 do
  1402. swait()
  1403. if Grabbed == true then
  1404. grab.Humanoid.PlatformStand = true
  1405. --GGyro.position = Partss.Position
  1406. --GGyro.Parent = grab.Head
  1407. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1408. end
  1409. PlayAnimationFromTable({
  1410. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. }, .25, false)
  1417. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1418. end
  1419. if Grabbed == true then
  1420. sel = math.random(1,3)
  1421. if sel == 1 then
  1422. chatfunc("im testing sori")
  1423. end
  1424. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1425. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1426. partasdeff.LightEmission = .1
  1427. partasdeff.Size = NumberSequence.new(0.2)
  1428. partasdeff.Texture = "http://www.roblox.com/asset/?ID=84758789"
  1429. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1430. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1431. partasdeff.Transparency = bbb
  1432. partasdeff.Size = aaa
  1433. partasdeff.ZOffset = .9
  1434. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1435. partasdeff.LockedToPart = false
  1436. partasdeff.EmissionDirection = "Back"
  1437. partasdeff.Lifetime = NumberRange.new(1, 2)
  1438. partasdeff.Rate = 1000
  1439. partasdeff.Rotation = NumberRange.new(-100, 100)
  1440. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1441. partasdeff.Speed = NumberRange.new(6)
  1442. partasdeff.VelocitySpread = 10000
  1443. partasdeff.Enabled=false
  1444. for i = 0, 3, 0.1 do
  1445. swait()
  1446. if Grabbed == true then
  1447. grab.Humanoid.PlatformStand = true
  1448. --GGyro.position = Partss.Position
  1449. --GGyro.Parent = grab.Head
  1450. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1451. end
  1452. PlayAnimationFromTable({
  1453. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. }, .1, false)
  1460. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1461. end
  1462. partasdeff.Enabled=true
  1463. grab.Torso.Transparency = 1
  1464. dmg(grab)
  1465. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", grab.Head, .8, .8)
  1466. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", grab.Head, 1, .7)
  1467.  
  1468. coroutine.wrap(function()
  1469. wait(.4)
  1470. partasdeff.Enabled=false
  1471. end)()
  1472. for i = 0, 3.5, 0.1 do
  1473. swait()
  1474. PlayAnimationFromTable({
  1475. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. }, .3, false)
  1482. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1483. end
  1484. end
  1485. else
  1486. Humanoid.WalkSpeed = 0
  1487. for i = 0, 3, 0.1 do
  1488. swait()
  1489. PlayAnimationFromTable({
  1490. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. }, .2, false)
  1497. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1498. end
  1499. sel = math.random(1,3)
  1500. if sel == 1 then
  1501. chatfunc("Where...")
  1502. elseif sel == 2 then
  1503. chatfunc("is...")
  1504. elseif sel == 3 then
  1505. chatfunc("the pricess?!")
  1506. end
  1507. for i = 0, 5, 0.1 do
  1508. swait()
  1509. PlayAnimationFromTable({
  1510. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1512. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. }, .3, false)
  1517. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518. end
  1519. end
  1520. attack = false
  1521. Grabbed = false
  1522. k:Remove()
  1523. Humanoid.WalkSpeed = 8
  1524. end
  1525.  
  1526. function painlessrain2()
  1527. attack = true
  1528. Humanoid.WalkSpeed = 0
  1529. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1530.  
  1531. coroutine.wrap(function()
  1532. for i = 0, 4 do
  1533. wait(.2)
  1534. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", RootPart, 1, 1)
  1535. end
  1536. end)()
  1537. for i = 0, 4, 0.1 do
  1538. swait()
  1539. PlayAnimationFromTable({
  1540. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. }, .07, false)
  1547. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1548. end
  1549. for i = 0, 1.5, 0.1 do
  1550. swait()
  1551. PlayAnimationFromTable({
  1552. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. }, .2, false)
  1559. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1560. end
  1561. for i = 0, 0 do
  1562. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1563. wait(2)
  1564. end
  1565. attack = false
  1566. Humanoid.WalkSpeed = 8
  1567. for i = 0, 99 do
  1568. wait(0.01)
  1569. mdmg(ref1, 3)
  1570. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=145879889", Character, 1.5, 1)
  1571. ref1.Position = Mouse.hit.p
  1572. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1573. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1574. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1575. end
  1576. ref1:Remove()
  1577. end
  1578.  
  1579. function painlessrain()
  1580. attack = true
  1581. Humanoid.WalkSpeed = 0
  1582. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1583.  
  1584. coroutine.wrap(function()
  1585. for i = 0, 4 do
  1586. wait(.2)
  1587. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=145879889", RootPart, 1, 1)
  1588. end
  1589. end)()
  1590. for i = 0, 4, 0.1 do
  1591. swait()
  1592. PlayAnimationFromTable({
  1593. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. }, .07, false)
  1600. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1601. end
  1602. for i = 0, 1.5, 0.1 do
  1603. swait()
  1604. PlayAnimationFromTable({
  1605. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. }, .2, false)
  1612. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1613. end
  1614. for i = 0, 2 do
  1615. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1616. wait(1)
  1617. end
  1618. attack = false
  1619. Humanoid.WalkSpeed = 8
  1620. for i = 0, 1 do
  1621. wait(0.01)
  1622. mdmg(ref1, 50)
  1623. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=145879889", Character, 1.5, 1)
  1624. ref1.Position = Mouse.hit.p
  1625. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1626. for i = 1,10 do
  1627. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1628. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1629. end
  1630. end
  1631. ref1:Remove()
  1632. end
  1633.  
  1634. function TargetSelect(person)
  1635. local dd=coroutine.wrap(function()
  1636. if targetted ~= person then
  1637. targetted = person
  1638. img2.Size = UDim2.new(1,0,1,0)
  1639. img2.ImageTransparency = 0
  1640. img2.Position = UDim2.new(0,0,0,0)
  1641. for i = 0, 2, 0.1 do
  1642. swait()
  1643. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1644. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1645. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1646. end
  1647. end
  1648. end)
  1649. dd()
  1650. end
  1651.  
  1652. function LockOn()
  1653. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1654. TargetSelect(Mouse.Target.Parent)
  1655. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=145879889", Character, 1, 1)
  1656. end
  1657. end
  1658.  
  1659.  
  1660. function ofmoosic() -- 2 lazi hoh
  1661. delays = true
  1662. while wait() and kkk and kkk.Volume >= 0.02 do
  1663. kkk.Volume = kkk.Volume - 0.05
  1664. end
  1665. wait(0.1)
  1666. kkk.Pitch = 0
  1667. kkk.PlaybackSpeed = 0
  1668. play = false
  1669. delays = false
  1670. end
  1671. function onmoosic()
  1672. delays = true
  1673. kkk.Pitch = 1
  1674. kkk.PlaybackSpeed = 1
  1675. while wait() and kkk and kkk.Volume <= 1.5 do
  1676. kkk.Volume = kkk.Volume + 0.05
  1677. end
  1678. wait(0.1)
  1679. play = true
  1680. delays = false
  1681. end
  1682. Mouse.Button1Down:connect(function()
  1683. if attack == false and targetted ~= nil then
  1684. attackone()
  1685. end
  1686. end)
  1687.  
  1688. Mouse.KeyDown:connect(function(k)
  1689. k = k:lower()
  1690. if attack == false and k == 'q' then
  1691. LockOn()
  1692. end
  1693. if k == 'z' and attack == false then
  1694. spawn(function()
  1695. Head.face.Texture = "http://www.roblox.com/asset/?id=86157358"
  1696. wait(2)
  1697. Head.face.Texture = Orin
  1698. end)
  1699. hedshoot()
  1700. elseif k == 'x' and attack == false and targetted ~= nil then
  1701. spawn(function()
  1702. Head.face.Texture = "http://www.roblox.com/asset/?id=86157358"
  1703. wait(2)
  1704. Head.face.Texture = Orin
  1705. end)
  1706. moarblood()
  1707. elseif k == 'c' and attack == false then
  1708. spawn(function()
  1709. Head.face.Texture = "http://www.roblox.com/asset/?id=86157358"
  1710. wait(2)
  1711. Head.face.Texture = Orin
  1712. end)
  1713. painlessrain()
  1714. chatfunc("Boom.")
  1715. elseif k == 'v' and attack == false then
  1716. spawn(function()
  1717. Head.face.Texture = "http://www.roblox.com/asset/?id=86157358"
  1718. wait(2)
  1719. Head.face.Texture = Orin
  1720. end)
  1721. painlessrain2()
  1722. wait(6)
  1723. chatfunc("Ded!")
  1724. elseif k == 'e' and attack == false then
  1725. shoot()
  1726. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1727. delays = true
  1728. chatfunc("Lets do...")
  1729. wait(3)
  1730. chatfunc("i pay 999 tix for dis gun.the...")
  1731. wait(4)
  1732. chatfunc("ODDYSSEY!!!")
  1733. delays = false
  1734. elseif k == 'm' and play == true and delays == false then
  1735. ofmoosic()
  1736. elseif k == 'm' and play == false and delays == false then
  1737. onmoosic()
  1738. end
  1739. end)
  1740.  
  1741. kkk = Instance.new("Sound",Character)
  1742. kkk.Volume = 10
  1743. kkk.Pitch = 1
  1744. kkk.SoundId = "rbxassetid://198266386"
  1745. kkk:Play()
  1746. kkk.Name = "a"
  1747. kkk.Looped = true
  1748.  
  1749.  
  1750. coroutine.wrap(function()
  1751. while true do
  1752. swait()
  1753. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1754. if v:IsA("Part") then
  1755. v.Anchored = false
  1756. end
  1757. end
  1758. for i, v in pairs(Character:GetChildren()) do
  1759. if v:IsA("Part") then
  1760. v.Anchored = false
  1761. elseif v:IsA("Accessory") then
  1762. v.Handle.Anchored = false
  1763. end
  1764. end
  1765. end
  1766. end)()
  1767. coroutine.wrap(function()
  1768. while 1 do
  1769. swait()
  1770. if doe <= 360 then
  1771. doe = doe + 2
  1772. else
  1773. doe = 0
  1774. end
  1775. end
  1776. end)()
  1777. while true do
  1778. swait()
  1779. for i, v in pairs(Character:GetChildren()) do
  1780. if v:IsA("Part") then
  1781. v.Material = "SmoothPlastic"
  1782. elseif v:IsA("Accessory") then
  1783. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1784. end
  1785. end
  1786. while true do
  1787. swait()
  1788. Character.Humanoid.MaxHealth = math.huge
  1789. Character.Humanoid.Health = math.huge
  1790. imgl.Rotation = imgl.Rotation + 3
  1791. img2.Rotation = img2.Rotation + 3
  1792. if targetted ~= nil then
  1793. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1794. abss.Enabled = true
  1795. elseif targetted == nil then
  1796. abss.Adornee = nil
  1797. abss.Enabled = false
  1798. end
  1799.  
  1800. P=Instance.new("ForceField",Character)
  1801. P.Visible = false
  1802.  
  1803. while true and imgl.Rotation >= 360 do
  1804. imgl.Rotation = 0
  1805. img2.Rotation = 0
  1806. end
  1807. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1808. velocity = RootPart.Velocity.y
  1809. sine = sine + change
  1810. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1811. if RootPart.Velocity.y > 1 and hit == nil then
  1812. Anim = "Jump"
  1813. if attack == false then
  1814. PlayAnimationFromTable({
  1815. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. }, .3, false)
  1822. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1823. end
  1824. elseif RootPart.Velocity.y < -1 and hit == nil then
  1825. Anim = "Fall"
  1826. if attack == false then
  1827. PlayAnimationFromTable({
  1828. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. }, .3, false)
  1835. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1836. end
  1837. elseif Torsovelocity < 1 and hit ~= nil then
  1838. Anim = "Idle"
  1839. if attack == false then
  1840. change = 1
  1841. PlayAnimationFromTable({
  1842. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1845. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1846. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. }, .3, false)
  1849. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1850. end
  1851. elseif Torsovelocity > 2 and hit ~= nil then
  1852. Anim = "Walk"
  1853. if attack == false then
  1854. PlayAnimationFromTable({
  1855. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1856. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1858. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1859. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1860. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1861. }, .3, false)
  1862. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1863. end
  1864. end
  1865. if 0 < #Effects then
  1866. for e = 1, #Effects do
  1867. if Effects[e] ~= nil then
  1868. local Thing = Effects[e]
  1869. if Thing ~= nil then
  1870. local Part = Thing[1]
  1871. local Mode = Thing[2]
  1872. local Delay = Thing[3]
  1873. local IncX = Thing[4]
  1874. local IncY = Thing[5]
  1875. local IncZ = Thing[6]
  1876. if Thing[2] == "Shoot" then
  1877. local Look = Thing[1]
  1878. local move = 30
  1879. if Thing[8] == 3 then
  1880. move = 10
  1881. end
  1882. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1883. if Thing[10] ~= nil then
  1884. da = pos
  1885. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1886. cfa = CFrame.new(Thing[4], pos)
  1887. tehCF = cfa:lerp(cf2, 0.2)
  1888. Thing[1] = tehCF.lookVector
  1889. end
  1890. local mag = (Thing[4] - pos).magnitude
  1891. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1892. if Thing[8] == 2 then
  1893. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1894. end
  1895. Thing[4] = Thing[4] + Look * move
  1896. Thing[3] = Thing[3] - 1
  1897. if 2 < Thing[5] then
  1898. Thing[5] = Thing[5] - 0.3
  1899. Thing[6] = Thing[6] - 0.3
  1900. end
  1901. if hit ~= nil then
  1902. Thing[3] = 0
  1903. if Thing[8] == 1 or Thing[8] == 3 then
  1904. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1905. else
  1906. if Thing[8] == 2 then
  1907. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1908. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1909. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1910. ref.Anchored = true
  1911. ref.CFrame = CFrame.new(pos)
  1912. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1913. game:GetService("Debris"):AddItem(ref, 0.2)
  1914. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1915. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1916. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1917. end
  1918. end
  1919. end
  1920. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1921. ref.Anchored = true
  1922. ref.CFrame = CFrame.new(pos)
  1923. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1924. game:GetService("Debris"):AddItem(ref, 1)
  1925. end
  1926. if Thing[3] <= 0 then
  1927. table.remove(Effects, e)
  1928. end
  1929. end
  1930. do
  1931. do
  1932. if Thing[2] == "FireWave" then
  1933. if Thing[3] <= Thing[4] then
  1934. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1935. Thing[3] = Thing[3] + 1
  1936. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1937. else
  1938. Part.Parent = nil
  1939. table.remove(Effects, e)
  1940. end
  1941. end
  1942. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1943. if Thing[1].Transparency <= 1 then
  1944. if Thing[2] == "Block1" then
  1945. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1946. Mesh = Thing[7]
  1947. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1948. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1949. else
  1950. if Thing[2] == "Block2" then
  1951. Thing[1].CFrame = Thing[1].CFrame
  1952. Mesh = Thing[7]
  1953. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1954. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1955. else
  1956. if Thing[2] == "Fire" then
  1957. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1958. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1959. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1960. else
  1961. if Thing[2] == "Cylinder" then
  1962. Mesh = Thing[7]
  1963. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1964. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1965. else
  1966. if Thing[2] == "Blood" then
  1967. Mesh = Thing[7]
  1968. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1969. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1970. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1971. else
  1972. if Thing[2] == "Elec" then
  1973. Mesh = Thing[10]
  1974. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1975. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1976. else
  1977. if Thing[2] == "Disappear" then
  1978. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1979. else
  1980. if Thing[2] == "Shatter" then
  1981. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1982. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1983. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1984. Thing[6] = Thing[6] + Thing[5]
  1985. end
  1986. end
  1987. end
  1988. end
  1989. end
  1990. end
  1991. end
  1992. end
  1993. else
  1994. Part.Parent = nil
  1995. table.remove(Effects, e)
  1996. end
  1997. end
  1998. end
  1999. end
  2000. end
  2001. end
  2002. end
  2003. end
  2004. end
  2005. end
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