Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Vibrava morph made by Lukaslun17--
- warn("Made by Lukaslun17")
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == 'Hat' then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == 'Accessory' then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- game.Players.LocalPlayer.Character.Head.face:Destroy()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 21.5
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 75
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 1200
- game.Players.LocalPlayer.Character.Humanoid.Health = 1200
- game.Players.LocalPlayer.Character.Humanoid.Name = "Vibrava"
- Mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local crack = Instance.new("Sound")
- crack.Name = "Crack"
- crack.Volume = 2.2
- crack.SoundId = "rbxassetid://134854740"
- crack.Parent = game.Players.LocalPlayer.Character.Torso
- crack.EmitterSize = 100
- Mouse.KeyDown:connect(function(key)
- if key == "e" then
- crack:Play()
- local sand1 = Instance.new("Part")
- local mesh1 = Instance.new("SpecialMesh")
- sand1.Anchored = true
- sand1.Size = Vector3.new(31.75, 1, 29.85)
- sand1.BottomSurface = Enum.SurfaceType.Smooth
- sand1.Material = Enum.Material.Sand
- sand1.Color = Color3.new(0.552941, 0.27451, 0)
- sand1.Name = "Sand1"
- sand1.TopSurface = Enum.SurfaceType.Smooth
- sand1.BrickColor = BrickColor.new("CGA brown")
- sand1.Parent = game.Workspace
- sand1.CFrame = CFrame.new(-81.475, 2, -13.475)
- mesh1.Scale = Vector3.new(1, 0.005, 1)
- mesh1.MeshType = Enum.MeshType.FileMesh
- mesh1.MeshId = "rbxassetid://465435723"
- mesh1.Parent = sand1
- mesh1.Offset = Vector3.new(0,-3,0)
- sand1.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position) * CFrame.Angles(0, 0, 0)
- sand1.CanCollide = false
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -15
- end
- end
- sand1.Touched:connect(onTouched)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- local txt = Instance.new("BillboardGui", Character)
- txt.Adornee = Character.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = false
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Highway"
- text.TextStrokeColor3 = Color3.new(0, 0, 0)
- text.Text = "Earthquake!"
- text.TextColor3 = Color3.new(236, 197, 39)
- wait(7)
- text.Text = ""
- sand1:Destroy()
- end
- end)
- local chest = Instance.new("Model")
- local bottom_of_right_back_wing = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local right_back_wing = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- local tail_part = Instance.new("Part")
- local mesh_3 = Instance.new("SpecialMesh")
- local right_top_wing = Instance.new("Part")
- local mesh_4 = Instance.new("SpecialMesh")
- local bottom_of_right_bottom_wing = Instance.new("Part")
- local mesh_5 = Instance.new("SpecialMesh")
- local left_back_wing = Instance.new("Part")
- local mesh_6 = Instance.new("SpecialMesh")
- local bottom_of_left_back_wing = Instance.new("Part")
- local mesh_7 = Instance.new("SpecialMesh")
- local right_bottom_wing = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- local bottom_of_right_top_wing = Instance.new("Part")
- local mesh_9 = Instance.new("SpecialMesh")
- local tail_part_2 = Instance.new("Part")
- local mesh_10 = Instance.new("SpecialMesh")
- local left_top_wing = Instance.new("Part")
- local mesh_11 = Instance.new("SpecialMesh")
- local right_eye_reflection = Instance.new("Part")
- local mesh_12 = Instance.new("SpecialMesh")
- local N2nd_body_part = Instance.new("Part")
- local mesh_13 = Instance.new("SpecialMesh")
- local N4th_body_part = Instance.new("Part")
- local mesh_14 = Instance.new("SpecialMesh")
- local N3rd_body_part = Instance.new("Part")
- local mesh_15 = Instance.new("SpecialMesh")
- local right_wing_attachment = Instance.new("Part")
- local mesh_16 = Instance.new("SpecialMesh")
- local bottom_of_left_top_wing = Instance.new("Part")
- local mesh_17 = Instance.new("SpecialMesh")
- local left_front_thigh = Instance.new("Part")
- local mesh_18 = Instance.new("SpecialMesh")
- local left_front_leg = Instance.new("Part")
- local mesh_19 = Instance.new("SpecialMesh")
- local left_back_leg = Instance.new("Part")
- local mesh_20 = Instance.new("SpecialMesh")
- local right_front_leg = Instance.new("Part")
- local mesh_21 = Instance.new("SpecialMesh")
- local left_back_foot = Instance.new("Part")
- local mesh_22 = Instance.new("SpecialMesh")
- local right_back_foot = Instance.new("Part")
- local mesh_23 = Instance.new("SpecialMesh")
- local right_back_leg = Instance.new("Part")
- local mesh_24 = Instance.new("SpecialMesh")
- local right_front_foot = Instance.new("Part")
- local mesh_25 = Instance.new("SpecialMesh")
- local right_back_thigh = Instance.new("Part")
- local mesh_26 = Instance.new("SpecialMesh")
- local left_back_thigh = Instance.new("Part")
- local mesh_27 = Instance.new("SpecialMesh")
- local right_front_thigh = Instance.new("Part")
- local mesh_28 = Instance.new("SpecialMesh")
- local bottom_of_left_bottom_wing = Instance.new("Part")
- local mesh_29 = Instance.new("SpecialMesh")
- local left_bottom_wing = Instance.new("Part")
- local mesh_30 = Instance.new("SpecialMesh")
- local left_wing_attachment = Instance.new("Part")
- local mesh_31 = Instance.new("SpecialMesh")
- local head = Instance.new("Part")
- local mesh_32 = Instance.new("SpecialMesh")
- local left_eye = Instance.new("Part")
- local mesh_33 = Instance.new("SpecialMesh")
- local right_eye = Instance.new("Part")
- local mesh_34 = Instance.new("SpecialMesh")
- local right_pupil = Instance.new("Part")
- local mesh_35 = Instance.new("SpecialMesh")
- local left_pupil = Instance.new("Part")
- local mesh_36 = Instance.new("SpecialMesh")
- local left_antena = Instance.new("Part")
- local mesh_37 = Instance.new("SpecialMesh")
- local right_antena = Instance.new("Part")
- local mesh_38 = Instance.new("SpecialMesh")
- local left_eye_reflection = Instance.new("Part")
- local mesh_39 = Instance.new("SpecialMesh")
- local left_front_foot = Instance.new("Part")
- local mesh_40 = Instance.new("SpecialMesh")
- local middle = Instance.new("Seat")
- local sound = Instance.new("Sound")
- chest.Name = "Chest"
- chest.Parent = game.Workspace
- bottom_of_right_back_wing.Anchored = true
- bottom_of_right_back_wing.Size = Vector3.new(1, 1.2, 1)
- bottom_of_right_back_wing.Name = "Bottom of Right Back Wing"
- bottom_of_right_back_wing.Orientation = Vector3.new(0, 139, 14)
- bottom_of_right_back_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_right_back_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_right_back_wing.Parent = chest
- bottom_of_right_back_wing.CFrame = CFrame.new(5.4, 2.05, -7.65) * CFrame.Angles(-3.142, 0.716, -2.897)
- mesh.Scale = Vector3.new(1.5, 0, 0.8)
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh.Parent = bottom_of_right_back_wing
- right_back_wing.Anchored = true
- right_back_wing.Size = Vector3.new(1, 1.2, 1)
- right_back_wing.Name = "Right Back Wing"
- right_back_wing.Orientation = Vector3.new(0, 139, 14)
- right_back_wing.BrickColor = BrickColor.new("Camo")
- right_back_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- right_back_wing.Parent = chest
- right_back_wing.CFrame = CFrame.new(5.4, 2.06, -7.65) * CFrame.Angles(-3.142, 0.716, -2.897)
- mesh_2.Scale = Vector3.new(1.17, 0, 0.6)
- mesh_2.MeshType = Enum.MeshType.FileMesh
- mesh_2.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_2.Parent = right_back_wing
- tail_part.Anchored = true
- tail_part.Size = Vector3.new(1, 1, 1)
- tail_part.BottomSurface = Enum.SurfaceType.Smooth
- tail_part.Orientation = Vector3.new(29.72, 8.65, 94.31)
- tail_part.Color = Color3.new(0.992157, 0.917647, 0.552941)
- tail_part.Name = "Tail Part"
- tail_part.TopSurface = Enum.SurfaceType.Smooth
- tail_part.BrickColor = BrickColor.new("Cool yellow")
- tail_part.Parent = chest
- tail_part.CFrame = CFrame.new(6.3, 1.39, -6.85) * CFrame.Angles(0.524, 0.131, 1.571)
- mesh_3.Scale = Vector3.new(0.6, 0.7, 1.5)
- mesh_3.MeshType = Enum.MeshType.Sphere
- mesh_3.Parent = tail_part
- right_top_wing.Anchored = true
- right_top_wing.Size = Vector3.new(3, 1.2, 2)
- right_top_wing.Name = "Right Top Wing"
- right_top_wing.Orientation = Vector3.new(0, -27.3, -8.5)
- right_top_wing.BrickColor = BrickColor.new("Camo")
- right_top_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- right_top_wing.Parent = chest
- right_top_wing.CFrame = CFrame.new(3.7, 2.1, -5.78) * CFrame.Angles(0, -0.476, -0.148)
- mesh_4.Scale = Vector3.new(2.97, 0, 1.18)
- mesh_4.MeshType = Enum.MeshType.FileMesh
- mesh_4.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_4.Parent = right_top_wing
- bottom_of_right_bottom_wing.Anchored = true
- bottom_of_right_bottom_wing.Size = Vector3.new(3, 1.2, 2)
- bottom_of_right_bottom_wing.Name = "Bottom of Right Bottom Wing"
- bottom_of_right_bottom_wing.Orientation = Vector3.new(0, -27.3, -0.4)
- bottom_of_right_bottom_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_right_bottom_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_right_bottom_wing.Parent = chest
- bottom_of_right_bottom_wing.CFrame = CFrame.new(3.7, 1.69, -5.79) * CFrame.Angles(0, -0.476, -0.007)
- mesh_5.Scale = Vector3.new(3.75, 0, 1.5)
- mesh_5.MeshType = Enum.MeshType.FileMesh
- mesh_5.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_5.Parent = bottom_of_right_bottom_wing
- left_back_wing.Anchored = true
- left_back_wing.Size = Vector3.new(1, 1.2, 1)
- left_back_wing.Name = "Left Back Wing"
- left_back_wing.Orientation = Vector3.new(0, 49, 15)
- left_back_wing.BrickColor = BrickColor.new("Camo")
- left_back_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- left_back_wing.Parent = chest
- left_back_wing.CFrame = CFrame.new(6.91, 2.08, -7.75) * CFrame.Angles(0, 0.855, 0.262)
- mesh_6.Scale = Vector3.new(1.17, 0, 0.6)
- mesh_6.MeshType = Enum.MeshType.FileMesh
- mesh_6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_6.Parent = left_back_wing
- bottom_of_left_back_wing.Anchored = true
- bottom_of_left_back_wing.Size = Vector3.new(1, 1.2, 1)
- bottom_of_left_back_wing.Name = "Bottom of Left Back Wing"
- bottom_of_left_back_wing.Orientation = Vector3.new(0, 49, 15)
- bottom_of_left_back_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_left_back_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_left_back_wing.Parent = chest
- bottom_of_left_back_wing.CFrame = CFrame.new(6.9, 2.07, -7.75) * CFrame.Angles(0, 0.855, 0.262)
- mesh_7.Scale = Vector3.new(1.5, 0, 0.8)
- mesh_7.MeshType = Enum.MeshType.FileMesh
- mesh_7.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_7.Parent = bottom_of_left_back_wing
- right_bottom_wing.Anchored = true
- right_bottom_wing.Size = Vector3.new(3, 1.2, 2)
- right_bottom_wing.Name = "Right Bottom Wing"
- right_bottom_wing.Orientation = Vector3.new(0.36, -27.3, -0.48)
- right_bottom_wing.BrickColor = BrickColor.new("Camo")
- right_bottom_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- right_bottom_wing.Parent = chest
- right_bottom_wing.CFrame = CFrame.new(3.7, 1.7, -5.78) * CFrame.Angles(0.007, -0.476, -0.005)
- mesh_8.Scale = Vector3.new(2.97, 0, 1.18)
- mesh_8.MeshType = Enum.MeshType.FileMesh
- mesh_8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_8.Parent = right_bottom_wing
- bottom_of_right_top_wing.Anchored = true
- bottom_of_right_top_wing.Size = Vector3.new(3, 1.2, 2)
- bottom_of_right_top_wing.Name = "Bottom of Right Top Wing"
- bottom_of_right_top_wing.Orientation = Vector3.new(0, -27.3, -8.5)
- bottom_of_right_top_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_right_top_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_right_top_wing.Parent = chest
- bottom_of_right_top_wing.CFrame = CFrame.new(3.7, 2.09, -5.79) * CFrame.Angles(0, -0.476, -0.148)
- mesh_9.Scale = Vector3.new(3.75, 0, 1.5)
- mesh_9.MeshType = Enum.MeshType.FileMesh
- mesh_9.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_9.Parent = bottom_of_right_top_wing
- tail_part_2.Anchored = true
- tail_part_2.Size = Vector3.new(1, 1, 1)
- tail_part_2.BottomSurface = Enum.SurfaceType.Smooth
- tail_part_2.Orientation = Vector3.new(29.59, -10.36, 69.84)
- tail_part_2.Color = Color3.new(0.992157, 0.917647, 0.552941)
- tail_part_2.Name = "Tail Part"
- tail_part_2.TopSurface = Enum.SurfaceType.Smooth
- tail_part_2.BrickColor = BrickColor.new("Cool yellow")
- tail_part_2.Parent = chest
- tail_part_2.CFrame = CFrame.new(6.1, 1.39, -6.85) * CFrame.Angles(0.524, -0.157, 1.309)
- mesh_10.Scale = Vector3.new(0.6, 0.7, 1.5)
- mesh_10.MeshType = Enum.MeshType.Sphere
- mesh_10.Parent = tail_part_2
- left_top_wing.Anchored = true
- left_top_wing.Size = Vector3.new(3, 1.2, 2)
- left_top_wing.Name = "Left Top Wing"
- left_top_wing.Orientation = Vector3.new(0, 27.3, 8.5)
- left_top_wing.BrickColor = BrickColor.new("Camo")
- left_top_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- left_top_wing.Parent = chest
- left_top_wing.CFrame = CFrame.new(8.57, 2.13, -5.8) * CFrame.Angles(0, 0.477, 0.148)
- mesh_11.Scale = Vector3.new(2.97, 0, 1.18)
- mesh_11.MeshType = Enum.MeshType.FileMesh
- mesh_11.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_11.Parent = left_top_wing
- right_eye_reflection.Anchored = true
- right_eye_reflection.CanCollide = false
- right_eye_reflection.Size = Vector3.new(1, 0.4, 1)
- right_eye_reflection.Orientation = Vector3.new(0, 0, -9)
- right_eye_reflection.BottomSurface = Enum.SurfaceType.Smooth
- right_eye_reflection.Color = Color3.new(0.972549, 0.972549, 0.972549)
- right_eye_reflection.Name = "Right Eye Reflection"
- right_eye_reflection.TopSurface = Enum.SurfaceType.Smooth
- right_eye_reflection.BrickColor = BrickColor.new("Institutional white")
- right_eye_reflection.Parent = chest
- right_eye_reflection.CFrame = CFrame.new(5.46, 1.4, -3.65) * CFrame.Angles(0, 0, -0.157)
- mesh_12.Scale = Vector3.new(0.1, 0.6, 0.2)
- mesh_12.MeshType = Enum.MeshType.Sphere
- mesh_12.Parent = right_eye_reflection
- N2nd_body_part.Anchored = true
- N2nd_body_part.Size = Vector3.new(1, 1, 1)
- N2nd_body_part.BottomSurface = Enum.SurfaceType.Smooth
- N2nd_body_part.Orientation = Vector3.new(-0.01, 0, 90)
- N2nd_body_part.Color = Color3.new(0.992157, 0.917647, 0.552941)
- N2nd_body_part.Name = "2nd Body Part"
- N2nd_body_part.TopSurface = Enum.SurfaceType.Smooth
- N2nd_body_part.BrickColor = BrickColor.new("Cool yellow")
- N2nd_body_part.Parent = chest
- N2nd_body_part.CFrame = CFrame.new(6.2, 1.19, -4.65) * CFrame.Angles(0, 0, 1.571)
- mesh_13.Scale = Vector3.new(1.1, 1.25, 1)
- mesh_13.MeshType = Enum.MeshType.Sphere
- mesh_13.Parent = N2nd_body_part
- N4th_body_part.Anchored = true
- N4th_body_part.Size = Vector3.new(1, 1, 1)
- N4th_body_part.BottomSurface = Enum.SurfaceType.Smooth
- N4th_body_part.Orientation = Vector3.new(0, 0, 90)
- N4th_body_part.Color = Color3.new(0.992157, 0.917647, 0.552941)
- N4th_body_part.Name = "4th Body Part"
- N4th_body_part.TopSurface = Enum.SurfaceType.Smooth
- N4th_body_part.BrickColor = BrickColor.new("Cool yellow")
- N4th_body_part.Parent = chest
- N4th_body_part.CFrame = CFrame.new(6.2, 1.19, -6.05) * CFrame.Angles(0, 0, 1.571)
- mesh_14.Scale = Vector3.new(1.1, 1.25, 1)
- mesh_14.MeshType = Enum.MeshType.Sphere
- mesh_14.Parent = N4th_body_part
- N3rd_body_part.Anchored = true
- N3rd_body_part.Size = Vector3.new(1, 1, 1)
- N3rd_body_part.BottomSurface = Enum.SurfaceType.Smooth
- N3rd_body_part.Orientation = Vector3.new(0, 0, 90)
- N3rd_body_part.Color = Color3.new(0.992157, 0.917647, 0.552941)
- N3rd_body_part.Name = "3rd Body Part"
- N3rd_body_part.TopSurface = Enum.SurfaceType.Smooth
- N3rd_body_part.BrickColor = BrickColor.new("Cool yellow")
- N3rd_body_part.Parent = chest
- N3rd_body_part.CFrame = CFrame.new(6.2, 1.19, -5.35) * CFrame.Angles(0, 0, 1.571)
- mesh_15.Scale = Vector3.new(1.28, 1.4, 1)
- mesh_15.MeshType = Enum.MeshType.Sphere
- mesh_15.Parent = N3rd_body_part
- right_wing_attachment.Anchored = true
- right_wing_attachment.CanCollide = false
- right_wing_attachment.Size = Vector3.new(1, 0.4, 1)
- right_wing_attachment.Orientation = Vector3.new(-70.24, -130.04, -30.24)
- right_wing_attachment.BottomSurface = Enum.SurfaceType.Smooth
- right_wing_attachment.Color = Color3.new(0.972549, 0.972549, 0.972549)
- right_wing_attachment.Name = "Right Wing Attachment"
- right_wing_attachment.TopSurface = Enum.SurfaceType.Smooth
- right_wing_attachment.BrickColor = BrickColor.new("Institutional white")
- right_wing_attachment.Parent = chest
- right_wing_attachment.CFrame = CFrame.new(6, 1.61, -4.74) * CFrame.Angles(-1.798, -0.262, -2.827)
- mesh_16.Scale = Vector3.new(0.32, 1.7, 0.2)
- mesh_16.MeshType = Enum.MeshType.Sphere
- mesh_16.Parent = right_wing_attachment
- bottom_of_left_top_wing.Anchored = true
- bottom_of_left_top_wing.Size = Vector3.new(3, 1.2, 2)
- bottom_of_left_top_wing.Name = "Bottom of Left Top Wing"
- bottom_of_left_top_wing.Orientation = Vector3.new(0, 27.27, 8.53)
- bottom_of_left_top_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_left_top_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_left_top_wing.Parent = chest
- bottom_of_left_top_wing.CFrame = CFrame.new(8.553, 2.099, -5.788) * CFrame.Angles(0, 0.476, 0.149)
- mesh_17.Scale = Vector3.new(3.75, 0, 1.5)
- mesh_17.MeshType = Enum.MeshType.FileMesh
- mesh_17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_17.Parent = bottom_of_left_top_wing
- left_front_thigh.Anchored = true
- left_front_thigh.CanCollide = false
- left_front_thigh.Size = Vector3.new(1, 0.4, 1)
- left_front_thigh.Orientation = Vector3.new(0, -180, 180)
- left_front_thigh.BottomSurface = Enum.SurfaceType.Smooth
- left_front_thigh.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_front_thigh.Name = "Left Front Thigh"
- left_front_thigh.TopSurface = Enum.SurfaceType.Smooth
- left_front_thigh.BrickColor = BrickColor.new("Really black")
- left_front_thigh.Parent = chest
- left_front_thigh.CFrame = CFrame.new(7.2, 1.19, -4.55) * CFrame.Angles(3.142, 0, 0)
- mesh_18.Scale = Vector3.new(1, 0.4, 0.13)
- mesh_18.MeshType = Enum.MeshType.Sphere
- mesh_18.Parent = left_front_thigh
- left_front_leg.Anchored = true
- left_front_leg.CanCollide = false
- left_front_leg.Size = Vector3.new(1, 0.4, 1)
- left_front_leg.Orientation = Vector3.new(0, -180, -118.2)
- left_front_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_front_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_front_leg.Name = "Left Front Leg"
- left_front_leg.TopSurface = Enum.SurfaceType.Smooth
- left_front_leg.BrickColor = BrickColor.new("Really black")
- left_front_leg.Parent = chest
- left_front_leg.CFrame = CFrame.new(7.81, 0.88, -4.55) * CFrame.Angles(3.142, 0, 1.079)
- mesh_19.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_19.MeshType = Enum.MeshType.Sphere
- mesh_19.Parent = left_front_leg
- left_back_leg.Anchored = true
- left_back_leg.CanCollide = false
- left_back_leg.Size = Vector3.new(1, 0.4, 1)
- left_back_leg.Orientation = Vector3.new(0, -180, -118.2)
- left_back_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_back_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_back_leg.Name = "Left Back Leg"
- left_back_leg.TopSurface = Enum.SurfaceType.Smooth
- left_back_leg.BrickColor = BrickColor.new("Really black")
- left_back_leg.Parent = chest
- left_back_leg.CFrame = CFrame.new(7.81, 0.88, -5.25) * CFrame.Angles(3.142, 0, 1.079)
- mesh_20.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_20.MeshType = Enum.MeshType.Sphere
- mesh_20.Parent = left_back_leg
- right_front_leg.Anchored = true
- right_front_leg.CanCollide = false
- right_front_leg.Size = Vector3.new(1, 0.4, 1)
- right_front_leg.Orientation = Vector3.new(0, -180, 118.2)
- right_front_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_front_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_front_leg.Name = "Right Front Leg"
- right_front_leg.TopSurface = Enum.SurfaceType.Smooth
- right_front_leg.BrickColor = BrickColor.new("Really black")
- right_front_leg.Parent = chest
- right_front_leg.CFrame = CFrame.new(4.58, 0.88, -4.55) * CFrame.Angles(3.142, 0, -1.079)
- mesh_21.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_21.MeshType = Enum.MeshType.Sphere
- mesh_21.Parent = right_front_leg
- left_back_foot.Anchored = true
- left_back_foot.CanCollide = false
- left_back_foot.Size = Vector3.new(1, 0.4, 1)
- left_back_foot.Orientation = Vector3.new(89.93, 61.28, 121.28)
- left_back_foot.BottomSurface = Enum.SurfaceType.Smooth
- left_back_foot.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_back_foot.Name = "Left Back Foot"
- left_back_foot.TopSurface = Enum.SurfaceType.Smooth
- left_back_foot.BrickColor = BrickColor.new("Really black")
- left_back_foot.Parent = chest
- left_back_foot.CFrame = CFrame.new(7.98, 0.5, -5.25) * CFrame.Angles(1.571, 0, 1.047)
- mesh_22.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_22.MeshType = Enum.MeshType.Sphere
- mesh_22.Parent = left_back_foot
- right_back_foot.Anchored = true
- right_back_foot.CanCollide = false
- right_back_foot.Size = Vector3.new(1, 0.4, 1)
- right_back_foot.Orientation = Vector3.new(89.93, 61.28, -178.73)
- right_back_foot.BottomSurface = Enum.SurfaceType.Smooth
- right_back_foot.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_back_foot.Name = "Right Back Foot"
- right_back_foot.TopSurface = Enum.SurfaceType.Smooth
- right_back_foot.BrickColor = BrickColor.new("Really black")
- right_back_foot.Parent = chest
- right_back_foot.CFrame = CFrame.new(4.39, 0.5, -5.25) * CFrame.Angles(1.571, 0, 2.094)
- mesh_23.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_23.MeshType = Enum.MeshType.Sphere
- mesh_23.Parent = right_back_foot
- right_back_leg.Anchored = true
- right_back_leg.CanCollide = false
- right_back_leg.Size = Vector3.new(1, 0.4, 1)
- right_back_leg.Orientation = Vector3.new(0, -180, 118.2)
- right_back_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_back_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_back_leg.Name = "Right Back Leg"
- right_back_leg.TopSurface = Enum.SurfaceType.Smooth
- right_back_leg.BrickColor = BrickColor.new("Really black")
- right_back_leg.Parent = chest
- right_back_leg.CFrame = CFrame.new(4.58, 0.88, -5.25) * CFrame.Angles(3.142, 0, -1.079)
- mesh_24.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_24.MeshType = Enum.MeshType.Sphere
- mesh_24.Parent = right_back_leg
- right_front_foot.Anchored = true
- right_front_foot.CanCollide = false
- right_front_foot.Size = Vector3.new(1, 0.4, 1)
- right_front_foot.Orientation = Vector3.new(89.93, 61.28, -178.73)
- right_front_foot.BottomSurface = Enum.SurfaceType.Smooth
- right_front_foot.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_front_foot.Name = "Right Front Foot"
- right_front_foot.TopSurface = Enum.SurfaceType.Smooth
- right_front_foot.BrickColor = BrickColor.new("Really black")
- right_front_foot.Parent = chest
- right_front_foot.CFrame = CFrame.new(4.39, 0.5, -4.55) * CFrame.Angles(1.571, 0, 2.094)
- mesh_25.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_25.MeshType = Enum.MeshType.Sphere
- mesh_25.Parent = right_front_foot
- right_back_thigh.Anchored = true
- right_back_thigh.CanCollide = false
- right_back_thigh.Size = Vector3.new(1, 0.4, 1)
- right_back_thigh.Orientation = Vector3.new(0, -180, 180)
- right_back_thigh.BottomSurface = Enum.SurfaceType.Smooth
- right_back_thigh.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_back_thigh.Name = "Right Back Thigh"
- right_back_thigh.TopSurface = Enum.SurfaceType.Smooth
- right_back_thigh.BrickColor = BrickColor.new("Really black")
- right_back_thigh.Parent = chest
- right_back_thigh.CFrame = CFrame.new(5.2, 1.19, -5.25) * CFrame.Angles(3.142, 0, 0)
- mesh_26.Scale = Vector3.new(1, 0.4, 0.13)
- mesh_26.MeshType = Enum.MeshType.Sphere
- mesh_26.Parent = right_back_thigh
- left_back_thigh.Anchored = true
- left_back_thigh.CanCollide = false
- left_back_thigh.Size = Vector3.new(1, 0.4, 1)
- left_back_thigh.Orientation = Vector3.new(0, -180, 180)
- left_back_thigh.BottomSurface = Enum.SurfaceType.Smooth
- left_back_thigh.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_back_thigh.Name = "Left Back Thigh"
- left_back_thigh.TopSurface = Enum.SurfaceType.Smooth
- left_back_thigh.BrickColor = BrickColor.new("Really black")
- left_back_thigh.Parent = chest
- left_back_thigh.CFrame = CFrame.new(7.2, 1.19, -5.25) * CFrame.Angles(3.142, 0, 0)
- mesh_27.Scale = Vector3.new(1, 0.4, 0.13)
- mesh_27.MeshType = Enum.MeshType.Sphere
- mesh_27.Parent = left_back_thigh
- right_front_thigh.Anchored = true
- right_front_thigh.CanCollide = false
- right_front_thigh.Size = Vector3.new(1, 0.4, 1)
- right_front_thigh.Orientation = Vector3.new(0, -180, 180)
- right_front_thigh.BottomSurface = Enum.SurfaceType.Smooth
- right_front_thigh.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_front_thigh.Name = "Right Front Thigh"
- right_front_thigh.TopSurface = Enum.SurfaceType.Smooth
- right_front_thigh.BrickColor = BrickColor.new("Really black")
- right_front_thigh.Parent = chest
- right_front_thigh.CFrame = CFrame.new(5.2, 1.19, -4.55) * CFrame.Angles(3.142, 0, 0)
- mesh_28.Scale = Vector3.new(1, 0.4, 0.13)
- mesh_28.MeshType = Enum.MeshType.Sphere
- mesh_28.Parent = right_front_thigh
- bottom_of_left_bottom_wing.Anchored = true
- bottom_of_left_bottom_wing.Size = Vector3.new(3, 1.2, 2)
- bottom_of_left_bottom_wing.Name = "Bottom of Left Bottom Wing"
- bottom_of_left_bottom_wing.Orientation = Vector3.new(0, 27.27, -0.47)
- bottom_of_left_bottom_wing.BrickColor = BrickColor.new("Really black")
- bottom_of_left_bottom_wing.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- bottom_of_left_bottom_wing.Parent = chest
- bottom_of_left_bottom_wing.CFrame = CFrame.new(8.553, 1.699, -5.788) * CFrame.Angles(0, 0.476, -0.008)
- mesh_29.Scale = Vector3.new(3.75, 0, 1.5)
- mesh_29.MeshType = Enum.MeshType.FileMesh
- mesh_29.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_29.Parent = bottom_of_left_bottom_wing
- left_bottom_wing.Anchored = true
- left_bottom_wing.Size = Vector3.new(3, 1.2, 2)
- left_bottom_wing.Name = "Left Bottom Wing"
- left_bottom_wing.Orientation = Vector3.new(0, 27.3, -0.5)
- left_bottom_wing.BrickColor = BrickColor.new("Camo")
- left_bottom_wing.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- left_bottom_wing.Parent = chest
- left_bottom_wing.CFrame = CFrame.new(8.57, 1.7, -5.8) * CFrame.Angles(0, 0.477, -0.009)
- mesh_30.Scale = Vector3.new(2.97, 0, 1.18)
- mesh_30.MeshType = Enum.MeshType.FileMesh
- mesh_30.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh_30.Parent = left_bottom_wing
- left_wing_attachment.Anchored = true
- left_wing_attachment.CanCollide = false
- left_wing_attachment.Size = Vector3.new(1, 0.4, 1)
- left_wing_attachment.Orientation = Vector3.new(59.27, -78.07, -56.2)
- left_wing_attachment.BottomSurface = Enum.SurfaceType.Smooth
- left_wing_attachment.Color = Color3.new(0.972549, 0.972549, 0.972549)
- left_wing_attachment.Name = "Left Wing Attachment"
- left_wing_attachment.TopSurface = Enum.SurfaceType.Smooth
- left_wing_attachment.BrickColor = BrickColor.new("Institutional white")
- left_wing_attachment.Parent = chest
- left_wing_attachment.CFrame = CFrame.new(6.41, 1.61, -4.75) * CFrame.Angles(1.449, -0.524, 0.349)
- mesh_31.Scale = Vector3.new(0.32, 1.7, 0.2)
- mesh_31.MeshType = Enum.MeshType.Sphere
- mesh_31.Parent = left_wing_attachment
- head.Anchored = true
- head.Size = Vector3.new(1, 1, 1)
- head.BottomSurface = Enum.SurfaceType.Smooth
- head.Orientation = Vector3.new(0, 0, 90)
- head.Color = Color3.new(0.992157, 0.917647, 0.552941)
- head.Name = "Head"
- head.TopSurface = Enum.SurfaceType.Smooth
- head.BrickColor = BrickColor.new("Cool yellow")
- head.Parent = chest
- head.CFrame = CFrame.new(6.2, 1.19, -3.75) * CFrame.Angles(0, 0, 1.571)
- mesh_32.Scale = Vector3.new(1.5, 1.5, 1.5)
- mesh_32.MeshType = Enum.MeshType.Sphere
- mesh_32.Parent = head
- left_eye.Anchored = true
- left_eye.CanCollide = false
- left_eye.Size = Vector3.new(1, 1, 1)
- left_eye.Orientation = Vector3.new(0, 0, 97)
- left_eye.BottomSurface = Enum.SurfaceType.Smooth
- left_eye.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- left_eye.Name = "Left Eye"
- left_eye.TopSurface = Enum.SurfaceType.Smooth
- left_eye.BrickColor = BrickColor.new("Camo")
- left_eye.Parent = chest
- left_eye.CFrame = CFrame.new(6.86, 1.29, -3.69) * CFrame.Angles(0, 0, 1.693)
- mesh_33.Scale = Vector3.new(0.7, 0.2, 0.7)
- mesh_33.MeshType = Enum.MeshType.Sphere
- mesh_33.Parent = left_eye
- right_eye.Anchored = true
- right_eye.CanCollide = false
- right_eye.Size = Vector3.new(1, 1, 1)
- right_eye.Orientation = Vector3.new(0, 0, 80)
- right_eye.BottomSurface = Enum.SurfaceType.Smooth
- right_eye.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- right_eye.Name = "Right Eye"
- right_eye.TopSurface = Enum.SurfaceType.Smooth
- right_eye.BrickColor = BrickColor.new("Camo")
- right_eye.Parent = chest
- right_eye.CFrame = CFrame.new(5.54, 1.29, -3.69) * CFrame.Angles(0, 0, 1.396)
- mesh_34.Scale = Vector3.new(0.7, 0.2, 0.7)
- mesh_34.MeshType = Enum.MeshType.Sphere
- mesh_34.Parent = right_eye
- right_pupil.Anchored = true
- right_pupil.CanCollide = false
- right_pupil.Size = Vector3.new(1, 0.4, 1)
- right_pupil.Orientation = Vector3.new(0, 0, -10.1)
- right_pupil.BottomSurface = Enum.SurfaceType.Smooth
- right_pupil.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_pupil.Name = "Right Pupil"
- right_pupil.TopSurface = Enum.SurfaceType.Smooth
- right_pupil.BrickColor = BrickColor.new("Really black")
- right_pupil.Parent = chest
- right_pupil.CFrame = CFrame.new(5.51, 1.31, -3.69) * CFrame.Angles(0, 0, -0.176)
- mesh_35.Scale = Vector3.new(0.2, 1.3, 0.4)
- mesh_35.MeshType = Enum.MeshType.Sphere
- mesh_35.Parent = right_pupil
- left_pupil.Anchored = true
- left_pupil.CanCollide = false
- left_pupil.Size = Vector3.new(1, 0.4, 1)
- left_pupil.Orientation = Vector3.new(0, 0, 8)
- left_pupil.BottomSurface = Enum.SurfaceType.Smooth
- left_pupil.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_pupil.Name = "Left Pupil"
- left_pupil.TopSurface = Enum.SurfaceType.Smooth
- left_pupil.BrickColor = BrickColor.new("Really black")
- left_pupil.Parent = chest
- left_pupil.CFrame = CFrame.new(6.89, 1.31, -3.68) * CFrame.Angles(0, 0, 0.14)
- mesh_36.Scale = Vector3.new(0.2, 1.3, 0.4)
- mesh_36.MeshType = Enum.MeshType.Sphere
- mesh_36.Parent = left_pupil
- left_antena.Anchored = true
- left_antena.Size = Vector3.new(1, 0.4, 1)
- left_antena.BottomSurface = Enum.SurfaceType.Smooth
- left_antena.Orientation = Vector3.new(45, 0.01, -15)
- left_antena.Color = Color3.new(0.992157, 0.917647, 0.552941)
- left_antena.Name = "Left Antena"
- left_antena.TopSurface = Enum.SurfaceType.Smooth
- left_antena.BrickColor = BrickColor.new("Cool yellow")
- left_antena.Parent = chest
- left_antena.CFrame = CFrame.new(6.59, 1.97, -2.85) * CFrame.Angles(0.785, 0, -0.262)
- mesh_37.Scale = Vector3.new(0.2, 3, 0.2)
- mesh_37.MeshType = Enum.MeshType.Sphere
- mesh_37.Parent = left_antena
- right_antena.Anchored = true
- right_antena.Size = Vector3.new(1, 0.4, 1)
- right_antena.BottomSurface = Enum.SurfaceType.Smooth
- right_antena.Orientation = Vector3.new(45, 0.01, 15)
- right_antena.Color = Color3.new(0.992157, 0.917647, 0.552941)
- right_antena.Name = "Right Antena"
- right_antena.TopSurface = Enum.SurfaceType.Smooth
- right_antena.BrickColor = BrickColor.new("Cool yellow")
- right_antena.Parent = chest
- right_antena.CFrame = CFrame.new(5.9, 1.96, -2.85) * CFrame.Angles(0.785, 0, 0.262)
- mesh_38.Scale = Vector3.new(0.2, 3, 0.2)
- mesh_38.MeshType = Enum.MeshType.Sphere
- mesh_38.Parent = right_antena
- left_eye_reflection.Anchored = true
- left_eye_reflection.CanCollide = false
- left_eye_reflection.Size = Vector3.new(1, 0.4, 1)
- left_eye_reflection.Orientation = Vector3.new(0, 0, 15)
- left_eye_reflection.BottomSurface = Enum.SurfaceType.Smooth
- left_eye_reflection.Color = Color3.new(0.972549, 0.972549, 0.972549)
- left_eye_reflection.Name = "Left Eye Reflection"
- left_eye_reflection.TopSurface = Enum.SurfaceType.Smooth
- left_eye_reflection.BrickColor = BrickColor.new("Institutional white")
- left_eye_reflection.Parent = chest
- left_eye_reflection.CFrame = CFrame.new(6.93, 1.4, -3.64) * CFrame.Angles(0, 0, 0.262)
- mesh_39.Scale = Vector3.new(0.1, 0.6, 0.2)
- mesh_39.MeshType = Enum.MeshType.Sphere
- mesh_39.Parent = left_eye_reflection
- left_front_foot.Anchored = true
- left_front_foot.CanCollide = false
- left_front_foot.Size = Vector3.new(1, 0.4, 1)
- left_front_foot.Orientation = Vector3.new(89.93, 61.28, 121.28)
- left_front_foot.BottomSurface = Enum.SurfaceType.Smooth
- left_front_foot.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_front_foot.Name = "Left Front Foot"
- left_front_foot.TopSurface = Enum.SurfaceType.Smooth
- left_front_foot.BrickColor = BrickColor.new("Really black")
- left_front_foot.Parent = chest
- left_front_foot.CFrame = CFrame.new(7.98, 0.5, -4.55) * CFrame.Angles(1.571, 0, 1.047)
- mesh_40.Scale = Vector3.new(0.8, 0.32, 0.13)
- mesh_40.MeshType = Enum.MeshType.Sphere
- mesh_40.Parent = left_front_foot
- middle.Size = Vector3.new(1, 1, 1)
- middle.Name = "Middle"
- middle.Transparency = 1
- middle.RightParamA = 0
- middle.LeftParamA = 0
- middle.Orientation = Vector3.new(0, -179.05, 0)
- middle.Color = Color3.new(1, 1, 1)
- middle.RightSurface = Enum.SurfaceType.Weld
- middle.BrickColor = BrickColor.new("Institutional white")
- middle.LeftParamB = 0
- middle.LeftSurface = Enum.SurfaceType.Weld
- middle.RightParamB = 0
- middle.Parent = chest
- middle.CFrame = CFrame.new(6.166, 3, -5.45) * CFrame.Angles(-3.142, -0.017, 3.142)
- sound.SoundId = "rbxassetid://440218948"
- sound.Volume = 10
- sound.Looped = true
- sound.MaxDistance = 220
- sound.Parent = game.Players.LocalPlayer.Character.Torso
- local g = game.Workspace.Chest
- g.Parent = game.Players.LocalPlayer.Character
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" or "Union" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = game.Players.LocalPlayer.Character.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement