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Solider

Jul 8th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local hed = char.Head
  4. local LocalPlayer = p
  5.  
  6. local naeeym = Instance.new("BillboardGui",char)
  7. naeeym.Size = UDim2.new(0,100,0,40)
  8. naeeym.StudsOffset = Vector3.new(0,5,0)
  9. naeeym.Adornee = char.Head
  10. local tecks = Instance.new("TextLabel",naeeym)
  11. tecks.BackgroundTransparency = 1
  12. tecks.BorderSizePixel = 0
  13. tecks.Text = "Solider"
  14. tecks.Font = "ArialBold"
  15. tecks.FontSize = "Size36"
  16. tecks.TextStrokeTransparency = 0
  17. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  18. tecks.TextColor3 = Color3.new(255,0,0)
  19. tecks.Size = UDim2.new(1,0,0.5,0)
  20.  
  21. p = game.Players.LocalPlayer
  22. char = p.Character
  23. torso = char.Torso
  24. hed = char.Head
  25. neck = char.Torso.Neck
  26. hum = char.Humanoid
  27. hum.MaxHealth = math.huge
  28. local msg = game:GetService("Chat")
  29. torso.BrickColor = BrickColor.new("Pastel brown")
  30. hed.BrickColor = BrickColor.new("Pastel brown")
  31. char["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  32. char["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  33. char["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  34. char["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  35. ypcall(function()
  36. shirt = Instance.new("Shirt", char)
  37. shirt.Name = "Shirt"
  38. pants = Instance.new("Pants", char)
  39. pants.Name = "Pants"
  40. char.Shirt.ShirtTemplate = "rbxassetid://755945609"
  41. char.Pants.PantsTemplate = "rbxassetid://173108635"
  42. end)
  43. wait(1)
  44. Player = game:GetService("Players").LocalPlayer-------by raulib fellas, made in less of 24 hours and the first rpg in a script of --entire roblox.--
  45. Character = Player.Character
  46. PlayerGui = Player.PlayerGui
  47. Backpack = Player.Backpack
  48. Torso = Character.Torso
  49. Head = Character.Head
  50. Humanoid = Character.Humanoid
  51. RootPart = Character.HumanoidRootPart
  52. RootJoint = RootPart.RootJoint
  53. LeftArm = Character["Left Arm"]
  54. LeftLeg = Character["Left Leg"]
  55. RightArm = Character["Right Arm"]
  56. RightLeg = Character["Right Leg"]
  57. LS = Torso["Left Shoulder"]
  58. LH = Torso["Left Hip"]
  59. RS = Torso["Right Shoulder"]
  60. RH = Torso["Right Hip"]
  61.  
  62. local DANSE = coroutine.create(function()
  63. sound = Instance.new("Sound", Character)
  64. sound.SoundId = "rbxassetid://756404718"
  65. sound.Volume = 100000000
  66. sound.EmitterSize = 25
  67. sound:Play()
  68. sound.Looped = true
  69. Face = Head.face
  70. Neck = Torso.Neck
  71. it = Instance.new
  72. vt = Vector3.new
  73. cf = CFrame.new
  74. rad = math.rad
  75. euler = CFrame.fromEulerAnglesXYZ
  76. angles = CFrame.Angles
  77. Mouse = Player:GetMouse()
  78. coroutine.resume(coroutine.create(function()
  79. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  80. Text = "Fixed by PixelFir3 / Cortana#8155";
  81. Color = Color3.new(0, 1, 1);
  82. Font = Enum.Font.Code;
  83. FontSize = Enum.FontSize.Size24;
  84. })
  85. end))
  86. ArtificialHB = Instance.new("BindableEvent", script)
  87. ArtificialHB.Name = "ArtificialHB"
  88. script:WaitForChild("ArtificialHB")
  89. frame = 0.016666666666667
  90. tf = 0
  91. allowframeloss = false
  92. tossremainder = false
  93. lastframe = tick()
  94. script.ArtificialHB:Fire()
  95. game:GetService("RunService").Heartbeat:connect(function(s, p)
  96.  
  97. tf = tf + s
  98. if frame <= tf then
  99. if allowframeloss then
  100. script.ArtificialHB:Fire()
  101. lastframe = tick()
  102. else
  103. for i = 1, math.floor(tf / frame) do
  104. script.ArtificialHB:Fire()
  105. end
  106. lastframe = tick()
  107. end
  108. if tossremainder then
  109. tf = 0
  110. else
  111. tf = tf - frame * math.floor(tf / frame)
  112. end
  113. end
  114. end
  115. )
  116. local animationspeed = 2
  117. hbwait = function(number)
  118.  
  119. if number == 0 or number == nil then
  120. ArtificialHB.Event:wait()
  121. else
  122. for i = 0, number do
  123. ArtificialHB.Event:wait()
  124. end
  125. end
  126. end
  127.  
  128. local Stats = Instance.new("Folder", Character)
  129. Stats.Name = "Stats"
  130. local Defense = Instance.new("NumberValue", Stats)
  131. Defense.Name = "Defense"
  132. Defense.Value = 0.1
  133. local Movement = Instance.new("NumberValue", Stats)
  134. Movement.Name = "Movement"
  135. Movement.Value = 0.35
  136. local Damage = Instance.new("NumberValue", Stats)
  137. Damage.Name = "Damage"
  138. Damage.Value = 0
  139. local Mana = Instance.new("NumberValue", Stats)
  140. Mana.Name = "Mana"
  141. Mana.Value = 0
  142. local Rooted = Instance.new("BoolValue", Stats)
  143. Rooted.Name = "Rooted"
  144. Rooted.Value = false
  145. local BlockValue = Instance.new("BoolValue", Stats)
  146. BlockValue.Name = "BlockValue"
  147. BlockValue.Value = false
  148. local StaggerHitAnim = Instance.new("BoolValue", Stats)
  149. StaggerHitAnim.Name = "StaggerHitAnim"
  150. StaggerHitAnim.Value = false
  151. local StaggerAnim = Instance.new("BoolValue", Stats)
  152. StaggerAnim.Name = "StaggerAnim"
  153. StaggerAnim.Value = false
  154. local StunAnim = Instance.new("BoolValue", Stats)
  155. StunAnim.Name = "StunAnim"
  156. StunAnim.Value = false
  157. local StunValue = Instance.new("NumberValue", Stats)
  158. StunValue.Name = "StunValue"
  159. StunValue.Value = 0
  160. local CanCrit = Instance.new("BoolValue", Stats)
  161. CanCrit.Name = "CanCrit"
  162. CanCrit.Value = false
  163. local CritChance = Instance.new("NumberValue", Stats)
  164. CritChance.Name = "CritChance"
  165. CritChance.Value = 20
  166. local CanPenetrateArmor = Instance.new("BoolValue", Stats)
  167. CanPenetrateArmor.Name = "CanPenetrateArmor"
  168. CanPenetrateArmor.Value = false
  169. local AntiTeamKill = Instance.new("BoolValue", Stats)
  170. AntiTeamKill.Name = "AntiTeamKill"
  171. AntiTeamKill.Value = false
  172. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  173. RootCF = angles(rad(-90), 0, rad(180))
  174. local idle = 0
  175. local Anim = "Idle"
  176. local animtype = math.floor(math.random(1, 3))
  177. local attacktype = 1
  178. local attack = false
  179. local equipped = false
  180. local LastPoint = nil
  181. local staggerhitanim = false
  182. local staggeranim = false
  183. local stunanim = false
  184. local CritChanceNumber = 0
  185. local idlen = 0
  186. local donum = 0
  187. local sine = 0
  188. local change = 2 / animationspeed
  189. local walkinganim = false
  190. local handidle = false
  191. local walk = 0
  192. local stundelay = 0
  193. local manadelay = 0
  194. local robloxidleanimation = Instance.new("Animation", Torso)
  195. robloxidleanimation.Name = "robloxidleanimation"
  196. robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  197. local Animator = Humanoid:FindFirstChild("Animator")
  198. local Animate = Character:FindFirstChild("Animate")
  199. local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
  200. local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
  201. local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
  202. local HitBlockSounds = {199148933, 199148947}
  203. local cooldown1 = 0
  204. local cooldown2 = 0
  205. local cooldown3 = 0
  206. local cooldown4 = 0
  207. local scrn = Instance.new("ScreenGui", PlayerGui)
  208. local ud = UDim2.new
  209. local c3 = Color3.new
  210. local skillcolorscheme = c3(1, 1, 1)
  211. subtractmana = function(k)
  212.  
  213. if k <= Mana.Value then
  214. Mana.Value = Mana.Value - k
  215. end
  216. end
  217.  
  218. local co1 = 0
  219. local co2 = 0
  220. local co3 = 0
  221. local co4 = 0
  222. local maxmana = 0
  223. local maxstun = 1
  224. local recovermana = 0
  225. local losestun = 0
  226. local stunwait = 0
  227. local manawait = 0
  228. local skill1mana = 0
  229. local skill2mana = 0
  230. local skill3mana = 0
  231. local skill4mana = 0
  232. local menuupdatespeed = 0
  233. local constantupdate = false
  234. local showstats = false
  235. local allowstunbar = false
  236. local CustomColor = Torso.BrickColor
  237. local Colorpart1 = CustomColor.r
  238. local Colorpart2 = CustomColor.g
  239. local Colorpart3 = CustomColor.b
  240. local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3))
  241. makeframe = function(par, trans, pos, size, color, name)
  242.  
  243. local frame = Instance.new("Frame")
  244. frame.Parent = par
  245. frame.BackgroundTransparency = trans
  246. frame.BorderSizePixel = 2
  247. frame.Position = pos
  248. frame.Size = size
  249. frame.BackgroundColor3 = color
  250. frame.Name = name
  251. return frame
  252. end
  253.  
  254. makelabel = function(par, text, trans, stroketrans, name)
  255.  
  256. local label = Instance.new("TextLabel")
  257. label.Parent = par
  258. label.BackgroundTransparency = 1
  259. label.Size = ud(1, 0, 1, 0)
  260. label.Position = ud(0, 0, 0, 0)
  261. label.TextColor3 = c3(255, 255, 255)
  262. label.TextStrokeTransparency = stroketrans
  263. label.TextTransparency = trans
  264. label.FontSize = Enum.FontSize.Size32
  265. label.Font = Enum.Font.Legacy
  266. label.BorderSizePixel = 0
  267. label.TextScaled = true
  268. label.Text = text
  269. label.Name = name
  270. return label
  271. end
  272.  
  273. framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1")
  274. framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2")
  275. framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3")
  276. framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4")
  277. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1")
  278. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2")
  279. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3")
  280. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4")
  281. text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1")
  282. text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2")
  283. text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3")
  284. text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4")
  285. manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar")
  286. manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover")
  287. manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text")
  288. healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar")
  289. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover")
  290. healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text")
  291. if allowstunbar == true then
  292. stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame")
  293. stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar")
  294. stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text")
  295. end
  296. if showstats == true then
  297. defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame")
  298. damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame")
  299. movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame")
  300. defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text")
  301. damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text")
  302. movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text")
  303. end
  304. NoOutline = function(Part)
  305.  
  306. Part.TopSurface = 10
  307. end
  308.  
  309. local weldBetween = function(a, b)
  310.  
  311. local weldd = Instance.new("ManualWeld")
  312. weldd.Part0 = a
  313. weldd.Part1 = b
  314. weldd.C0 = CFrame.new()
  315. weldd.C1 = b.CFrame:inverse() * a.CFrame
  316. weldd.Parent = a
  317. return weldd
  318. end
  319.  
  320. nooutline = function(part)
  321.  
  322. part.TopSurface = 10
  323. end
  324.  
  325. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  326.  
  327. local fp = it("Part")
  328. fp.formFactor = formfactor
  329. fp.Parent = parent
  330. fp.Reflectance = reflectance
  331. fp.Transparency = transparency
  332. fp.CanCollide = false
  333. fp.Locked = true
  334. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  335. fp.Name = name
  336. fp.Size = size
  337. fp.Position = Character.Torso.Position
  338. nooutline(fp)
  339. fp.Material = material
  340. fp:BreakJoints()
  341. return fp
  342. end
  343.  
  344. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  345.  
  346. local mesh = it(Mesh)
  347. mesh.Parent = part
  348. if Mesh == "SpecialMesh" then
  349. mesh.MeshType = meshtype
  350. mesh.MeshId = meshid
  351. end
  352. mesh.Offset = offset
  353. mesh.Scale = scale
  354. return mesh
  355. end
  356.  
  357. weld = function(parent, part0, part1, c0, c1)
  358.  
  359. local weld = it("Motor")
  360. weld.Parent = parent
  361. weld.Part0 = part0
  362. weld.Part1 = part1
  363. weld.C0 = c0
  364. weld.C1 = c1
  365. return weld
  366. end
  367.  
  368. local WeaponName = "Russian Kick"
  369. local ClassName = "Russian Kick"
  370. local PlayerSize = 1
  371. local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  372. local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  373. if PlayerSize ~= 1 then
  374. RootPart.Size = RootPart.Size * PlayerSize
  375. Torso.Size = Torso.Size * PlayerSize
  376. Head.Size = Head.Size * PlayerSize
  377. RightArm.Size = RightArm.Size * PlayerSize
  378. LeftArm.Size = LeftArm.Size * PlayerSize
  379. RightLeg.Size = RightLeg.Size * PlayerSize
  380. LeftLeg.Size = LeftLeg.Size * PlayerSize
  381. RootJoint.Parent = RootPart
  382. Neck.Parent = Torso
  383. LS.Parent = Torso
  384. RS.Parent = Torso
  385. LH.Parent = Torso
  386. RH.Parent = Torso
  387. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  388. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  389. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  390. RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  391. LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  392. RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  393. LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  394. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  395. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  396. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  397. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  398. for _,v in pairs(Character:GetChildren()) do
  399. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  400. v.Parent = nil
  401. v.Parent = Character
  402. v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize
  403. for _,b in pairs(v.Handle:GetChildren()) do
  404. if b.ClassName == "Weld" or b.ClassName == "Motor" then
  405. local p1 = b.Part1
  406. b.Part1 = nil
  407. local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components()
  408. local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components()
  409. b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012)
  410. b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112)
  411. b.Part1 = p1
  412. end
  413. end
  414. end
  415. end
  416. end
  417. m = Instance.new("Model", Character)
  418. m.Name = WeaponName
  419. Effects = Instance.new("Folder", m)
  420. Effects.Name = "Effects"
  421. Humanoid.Died:connect(function()
  422.  
  423. attack = true
  424. for _,v in pairs(Character:GetChildren()) do
  425. if v.ClassName == "Model" then
  426. v:Destroy()
  427. end
  428. end
  429. end
  430. )
  431. for i,v in pairs(Character:GetChildren()) do
  432. if v.ClassName == "Model" then
  433. for _,c in pairs(v:GetChildren()) do
  434. if c.ClassName == "Part" then
  435. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  436. end
  437. end
  438. end
  439. end
  440. print(ClassName .. " loaded.")
  441. clerp = function(a, b, t)
  442. return a:lerp(b, t)
  443. end
  444.  
  445. positiveangle = function(number)
  446.  
  447. if number > 0 then
  448. number = 0
  449. end
  450. return number
  451. end
  452.  
  453. negativeangle = function(number)
  454.  
  455. if number < 0 then
  456. number = 0
  457. end
  458. return number
  459. end
  460.  
  461. so = function(id, par, vol, pit)
  462.  
  463. coroutine.resume(coroutine.create(function()
  464.  
  465. local sou = Instance.new("Sound", par or workspace)
  466. sou.Volume = vol
  467. sou.Pitch = pit or 1
  468. sou.SoundId = "http://roblox.com/asset/?id=" .. id
  469. hbwait()
  470. sou:play()
  471. game:GetService("Debris"):AddItem(sou, 10)
  472. end
  473. ))
  474. end
  475.  
  476. GetDistance = function(Part1, Part2, magnitude)
  477.  
  478. local target = Part1.Position - Part2.Position
  479. local mag = target.magnitude
  480. if mag <= magnitude then
  481. return true
  482. else
  483. return false
  484. end
  485. end
  486.  
  487. rayCast = function(Pos, Dir, Max, Ignore)
  488.  
  489. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  490. end
  491.  
  492. DamageStatLabel = function(labeltype, cframe, text, color)
  493.  
  494. local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0))
  495. c.CFrame = cf(cframe.p + vt(0, 1.5, 0))
  496. game:GetService("Debris"):AddItem(c, 5)
  497. Instance.new("BodyGyro", c)
  498. local f = Instance.new("BodyPosition", c)
  499. f.P = 2000
  500. f.D = 100
  501. f.maxForce = vt(math.huge, math.huge, math.huge)
  502. if labeltype == "Normal" then
  503. f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2))
  504. else
  505. if labeltype == "Debuff" then
  506. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  507. else
  508. if labeltype == "Interruption" then
  509. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  510. end
  511. end
  512. end
  513. game:GetService("Debris"):AddItem(c, 5)
  514. local bg = Instance.new("BillboardGui", c)
  515. bg.Adornee = c
  516. bg.Size = UDim2.new(2.5, 0, 2.5, 0)
  517. bg.StudsOffset = vt(-2, 2, 0)
  518. bg.AlwaysOnTop = false
  519. local tl = Instance.new("TextLabel", bg)
  520. tl.BackgroundTransparency = 1
  521. tl.Size = UDim2.new(2.5, 0, 2.5, 0)
  522. tl.Text = text
  523. tl.Font = Enum.Font.SourceSans
  524. tl.FontSize = Enum.FontSize.Size42
  525. tl.TextColor3 = color
  526. tl.TextScaled = false
  527. tl.TextStrokeTransparency = 0
  528. tl.TextScaled = true
  529. tl.TextWrapped = true
  530. f.Parent = c
  531. coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel)
  532.  
  533. wait(0.25)
  534. for i = 1, 5 do
  535. wait()
  536. BodyPosition.position = Part.Position - vt(0, 0.5, 0)
  537. end
  538. wait(1.25)
  539. for i = 1, 5 do
  540. wait()
  541. TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2
  542. TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2
  543. BodyPosition.position = Part.Position + vt(0, 0.5, 0)
  544. end
  545. Part.Parent = nil
  546. end
  547. ), c, f, tl)
  548. end
  549.  
  550. IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  551.  
  552. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  553.  
  554. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  555.  
  556. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  557. Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount
  558. if ShowTheStat == true then
  559. if Stat == "Defense" then
  560. DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
  561. else
  562. if Stat == "Damage" then
  563. DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
  564. else
  565. if Stat == "Movement" then
  566. DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
  567. end
  568. end
  569. end
  570. end
  571. coroutine.resume(coroutine.create(function(CurrentDecrease)
  572.  
  573. wait(Duration)
  574. CurrentDecrease.Value = CurrentDecrease.Value - Amount
  575. end
  576. ), Location.Stats[Stat])
  577. end
  578. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  579. end
  580.  
  581. DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  582.  
  583. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  584.  
  585. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  586.  
  587. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  588. Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount
  589. if ShowTheStat == true then
  590. if Stat == "Defense" then
  591. DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
  592. else
  593. if Stat == "Damage" then
  594. DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
  595. else
  596. if Stat == "Movement" then
  597. DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
  598. end
  599. end
  600. end
  601. end
  602. coroutine.resume(coroutine.create(function(CurrentDecrease)
  603.  
  604. wait(Duration)
  605. CurrentDecrease.Value = CurrentDecrease.Value + Amount
  606. end
  607. ), Location.Stats[Stat])
  608. end
  609. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  610. end
  611.  
  612. Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  613.  
  614. if hit.Parent == nil then
  615. return
  616. end
  617. h = hit.Parent:FindFirstChild("Humanoid")
  618. for _,v in pairs(hit.Parent:GetChildren()) do
  619. if v:IsA("Humanoid") then
  620. h = v
  621. end
  622. end
  623. if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then
  624. StaggerHitAnim.Value = true
  625. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1)
  626. return
  627. end
  628. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  629. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  630. end
  631. if hit.Parent.className == "Hat" then
  632. hit = hit.Parent.Parent:FindFirstChild("Head")
  633. end
  634. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  635. if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  636. return
  637. end
  638. if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
  639. return
  640. end
  641. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
  642. return
  643. end
  644. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
  645. hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
  646. end
  647. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
  648. hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
  649. end
  650. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
  651. if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
  652. DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  653. local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
  654. BlockDebounce.Name = "BlockDebounce"
  655. BlockDebounce.Value = true
  656. game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
  657. end
  658. do
  659. if ranged ~= true then
  660. do
  661. if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
  662. local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
  663. BlockDebounce2.Name = "BlockDebounce2"
  664. BlockDebounce2.Value = true
  665. game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
  666. so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1)
  667. end
  668. hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
  669. StaggerAnim.Value = true
  670. do return end
  671. if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
  672. if DecreaseTheStat == "Defense" then
  673. DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  674. else
  675. if DecreaseTheStat == "Damage" then
  676. DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  677. else
  678. if DecreaseTheStat == "Movement" then
  679. DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  680. end
  681. end
  682. end
  683. end
  684. local D = math.random(minim, maxim) * Damage.Value
  685. if hit.Parent:FindFirstChild("Stats") ~= nil then
  686. if hit.Parent.Stats:FindFirstChild("Defense") then
  687. if CanPenetrateArmor.Value == true then
  688. D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
  689. -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1
  690.  
  691. if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
  692. CritChanceNumber = math.random(1, CritChance.Value)
  693. if CritChanceNumber == CritChance.Value then
  694. D = D * 2
  695. end
  696. end
  697. D = math.floor(D)
  698. h.Health = h.Health - D
  699. if D <= 3 and staggerhit == true then
  700. if ranged ~= true then
  701. StaggerHitAnim.Value = true
  702. end
  703. if ranged ~= true then
  704. so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1)
  705. end
  706. else
  707. if D > 3 and ranged ~= true then
  708. so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1)
  709. end
  710. end
  711. if D > 3 and D < 20 then
  712. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  713. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  714. so("296102734", hit, 1, 1)
  715. else
  716. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
  717. end
  718. else
  719. if D >= 20 then
  720. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  721. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  722. so("296102734", hit, 1, 1)
  723. else
  724. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
  725. end
  726. else
  727. if D <= 3 then
  728. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  729. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  730. so("296102734", hit, 1, 1)
  731. else
  732. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
  733. end
  734. end
  735. end
  736. end
  737. do
  738. if Type == "Normal" then
  739. local vp = Instance.new("BodyVelocity")
  740. vp.P = 500
  741. vp.maxForce = vt(math.huge, 0, math.huge)
  742. if KnockbackType == 1 then
  743. vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  744. else
  745. if KnockbackType == 2 then
  746. vp.Velocity = Property.CFrame.lookVector * knockback
  747. end
  748. end
  749. if knockback > 0 then
  750. vp.Parent = hit.Parent.Torso
  751. end
  752. game:GetService("Debris"):AddItem(vp, 0.5)
  753. end
  754. local DebounceHit = Instance.new("BoolValue", hit.Parent)
  755. DebounceHit.Name = "DebounceHit"
  756. DebounceHit.Value = true
  757. game:GetService("Debris"):AddItem(DebounceHit, Delay)
  758. end
  759. end
  760. end
  761. end
  762. end
  763. end
  764. end
  765. end
  766. end
  767. end
  768.  
  769. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  770.  
  771. for _,c in pairs(workspace:GetChildren()) do
  772. local hum = (c:FindFirstChild("Humanoid"))
  773. local head = nil
  774. if hum ~= nil then
  775. head = c:FindFirstChild("Torso")
  776. if head ~= nil then
  777. local targ = head.Position - Part.Position
  778. local mag = targ.magnitude
  779. if mag <= magni and c.Name ~= Player.Name then
  780. Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  781. end
  782. end
  783. do
  784. for _,d in pairs(c:GetChildren()) do
  785. if d.ClassName == "Model" and ranged ~= true then
  786. head = d:FindFirstChild("Hitbox")
  787. if head ~= nil then
  788. local targ = head.Position - Part.Position
  789. local mag = targ.magnitude
  790. if mag <= magni and c.Name ~= Player.Name then
  791. local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt())
  792. hitrefpart.Anchored = true
  793. hitrefpart.CFrame = cf(head.Position)
  794. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1)
  795. StaggerHitAnim.Value = true
  796. end
  797. end
  798. end
  799. end
  800. do
  801. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT
  802.  
  803. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT
  804.  
  805. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT
  806.  
  807. end
  808. end
  809. end
  810. end
  811. end
  812.  
  813. MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead)
  814.  
  815. if Player.Neutral == true then
  816. if Type == "Buff" then
  817. IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  818. else
  819. if Type == "Debuff" then
  820. DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  821. end
  822. end
  823. end
  824. for _,c in pairs(workspace:GetChildren()) do
  825. local hum = (c:FindFirstChild("Humanoid"))
  826. local head = nil
  827. if hum ~= nil then
  828. head = c:FindFirstChild("Torso")
  829. if head ~= nil then
  830. local targ = head.Position - Part.Position
  831. local mag = targ.magnitude
  832. -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1
  833.  
  834. if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  835. if Type == "Buff" then
  836. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  837. else
  838. if Type == "Debuff" then
  839. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  840. end
  841. end
  842. end
  843. end
  844. end
  845. if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  846. if Type == "Buff" then
  847. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  848. else
  849. if Type == "Debuff" then
  850. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  851. end
  852. end
  853. end
  854. end
  855. end
  856.  
  857. Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last)
  858.  
  859. local magz = p0 - p1.magnitude
  860. local curpos = p0
  861. local trz = {-ofs, ofs}
  862. for i = 1, tym do
  863. local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym))
  864. do
  865. li.Anchored = true
  866. local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  867. local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz
  868. if tym == i then
  869. local magz2 = curpos - p1.magnitude
  870. li.Size = vt(th, th, magz2)
  871. li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2)
  872. else
  873. do
  874. do
  875. li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2)
  876. curpos = li.CFrame * cf(0, 0, magz / tym / 2).p
  877. game.Debris:AddItem(li, last)
  878. coroutine.resume(coroutine.create(function()
  879.  
  880. while li.Transparency ~= 1 do
  881. for i = 0, 1, last do
  882. hbwait()
  883. li.Transparency = li.Transparency + 0.1 / last
  884. end
  885. end
  886. end
  887. ))
  888. end
  889. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  890.  
  891. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT
  892.  
  893. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT
  894.  
  895. end
  896. end
  897. end
  898. end
  899. end
  900.  
  901. MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  902.  
  903. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  904. prt.Anchored = true
  905. prt.CFrame = cframe
  906. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  907. game:GetService("Debris"):AddItem(prt, 10)
  908. coroutine.resume(coroutine.create(function(Part, Mesh)
  909.  
  910. for i = 0, 1, delay do
  911. hbwait()
  912. Part.CFrame = Part.CFrame
  913. Part.Transparency = i
  914. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  915. end
  916. Part.Parent = nil
  917. end
  918. ), prt, msh)
  919. end
  920.  
  921. MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  922.  
  923. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  924. prt.Anchored = true
  925. prt.CFrame = cframe
  926. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
  927. game:GetService("Debris"):AddItem(prt, 10)
  928. coroutine.resume(coroutine.create(function(Part, Mesh)
  929.  
  930. for i = 0, 1, delay do
  931. hbwait()
  932. Part.CFrame = Part.CFrame
  933. Part.Transparency = i
  934. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  935. end
  936. Part.Parent = nil
  937. end
  938. ), prt, msh)
  939. end
  940.  
  941. MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  942.  
  943. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  944. prt.Anchored = true
  945. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  946. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  947. game:GetService("Debris"):AddItem(prt, 10)
  948. coroutine.resume(coroutine.create(function(Part, Mesh)
  949.  
  950. for i = 0, 1, delay do
  951. hbwait()
  952. if rotate == true then
  953. Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  954. end
  955. Part.Transparency = i
  956. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  957. end
  958. Part.Parent = nil
  959. end
  960. ), prt, msh)
  961. end
  962.  
  963. MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  964.  
  965. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  966. prt.Anchored = true
  967. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  968. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  969. game:GetService("Debris"):AddItem(prt, 10)
  970. CF = prt.CFrame
  971. num = math.random(5, 20)
  972. coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num)
  973.  
  974. for i = 0, 1, delay do
  975. hbwait()
  976. if rotate == true then
  977. Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  978. else
  979. Part.CFrame = CF2 * cf(0, i * Num, 0)
  980. end
  981. Part.Transparency = i
  982. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  983. end
  984. Part.Parent = nil
  985. end
  986. ), prt, msh, CF, num)
  987. end
  988.  
  989. MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  990.  
  991. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  992. prt.Anchored = true
  993. prt.CFrame = cframe
  994. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  995. game:GetService("Debris"):AddItem(prt, 10)
  996. coroutine.resume(coroutine.create(function(Part, Mesh)
  997.  
  998. for i = 0, 1, delay do
  999. hbwait()
  1000. Part.Transparency = i
  1001. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1002. end
  1003. Part.Parent = nil
  1004. end
  1005. ), prt, msh)
  1006. end
  1007.  
  1008. MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1009.  
  1010. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1011. prt.Anchored = true
  1012. prt.CFrame = cframe
  1013. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1014. game:GetService("Debris"):AddItem(prt, 10)
  1015. coroutine.resume(coroutine.create(function(Part, Mesh)
  1016.  
  1017. for i = 0, 1, delay do
  1018. hbwait()
  1019. Part.Transparency = i
  1020. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1021. end
  1022. Part.Parent = nil
  1023. end
  1024. ), prt, msh)
  1025. end
  1026.  
  1027. MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1028.  
  1029. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1030. prt.Anchored = true
  1031. prt.CFrame = cframe
  1032. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  1033. game:GetService("Debris"):AddItem(prt, 10)
  1034. coroutine.resume(coroutine.create(function(Part, Mesh)
  1035.  
  1036. for i = 0, 1, delay do
  1037. hbwait()
  1038. Part.Transparency = i
  1039. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1040. end
  1041. Part.Parent = nil
  1042. end
  1043. ), prt, msh)
  1044. end
  1045.  
  1046. BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay)
  1047.  
  1048. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1049. prt.Anchored = true
  1050. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1051. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1052. game:GetService("Debris"):AddItem(prt, 10)
  1053. coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb)
  1054.  
  1055. CF = Part.CFrame
  1056. Numbb = 0
  1057. randnumb = math.random() - math.random()
  1058. for i = 0, 1, delay do
  1059. hbwait()
  1060. CF = CF * cf(0, 1, 0)
  1061. if rotate == true then
  1062. Part.CFrame = CF * angles(Numbb, 0, 0)
  1063. else
  1064. if rotate == false then
  1065. Part.CFrame = CF
  1066. end
  1067. end
  1068. Part.Transparency = i
  1069. Numbb = Numbb + (randnumb)
  1070. end
  1071. Part.Parent = nil
  1072. end
  1073. ), prt, CF, Numbb, randnumb)
  1074. end
  1075.  
  1076. ElecEffect = function(brickcolor, material, cf, x, y, z, delay)
  1077.  
  1078. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1079. prt.Anchored = true
  1080. prt.CFrame = cf
  1081. xval = math.random()
  1082. yval = math.random()
  1083. zval = math.random()
  1084. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
  1085. game:GetService("Debris"):AddItem(prt, 10)
  1086. coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal)
  1087.  
  1088. for i = 0, 1, delay do
  1089. hbwait()
  1090. Part.CFrame = Part.CFrame
  1091. xvaal = xvaal - 0.1 * (delay * 10)
  1092. yvaal = yvaal - 0.1 * (delay * 10)
  1093. zvaal = zvaal - 0.1 * (delay * 10)
  1094. Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal)
  1095. Part.Transparency = i
  1096. end
  1097. Part.Parent = nil
  1098. end
  1099. ), prt, msh, xval, yval, zval)
  1100. end
  1101.  
  1102. TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay)
  1103.  
  1104. local magnitudecframe = currentcf.p - oldcf.p.magnitude
  1105. if magnitudecframe > 0.01 then
  1106. local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1))
  1107. prt.Anchored = true
  1108. prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0)
  1109. local TheMeshType = "BlockMesh"
  1110. if meshtype == "Cylinder" then
  1111. TheMeshType = "CylinderMesh"
  1112. end
  1113. local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size))
  1114. game:GetService("Debris"):AddItem(prt, 10)
  1115. coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame)
  1116.  
  1117. for i = 0, 1, delay do
  1118. hbwait()
  1119. Part.Transparency = i
  1120. Mesh.Scale = Mesh.Scale + vt(x, y, z)
  1121. end
  1122. Part.Parent = nil
  1123. end
  1124. ), prt, msh, currentcf, oldcf)
  1125. end
  1126. end
  1127.  
  1128. ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay)
  1129.  
  1130. local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt())
  1131. prt.Anchored = true
  1132. prt.CFrame = cframe
  1133. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
  1134. game:GetService("Debris"):AddItem(prt, 10)
  1135. local TheLastPoint = cframe
  1136. coroutine.resume(coroutine.create(function(Part)
  1137.  
  1138. for i = 1, duration do
  1139. hbwait()
  1140. Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0)
  1141. TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay)
  1142. TheLastPoint = Part.CFrame
  1143. end
  1144. Part.Parent = nil
  1145. end
  1146. ), prt)
  1147. end
  1148.  
  1149. MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1150.  
  1151. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1152. prt.Anchored = true
  1153. prt.CFrame = cframe
  1154. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
  1155. game:GetService("Debris"):AddItem(prt, 10)
  1156. coroutine.resume(coroutine.create(function(Part, Mesh)
  1157.  
  1158. for i = 0, 1, delay do
  1159. hbwait()
  1160. Part.Transparency = i
  1161. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1162. end
  1163. Part.Parent = nil
  1164. end
  1165. ), prt, msh)
  1166. end
  1167.  
  1168. MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1169.  
  1170. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1171. prt.Anchored = true
  1172. prt.CFrame = cframe
  1173. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
  1174. game:GetService("Debris"):AddItem(prt, 10)
  1175. coroutine.resume(coroutine.create(function(Part, Mesh)
  1176.  
  1177. for i = 0, 1, delay do
  1178. hbwait()
  1179. Part.Transparency = i
  1180. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1181. end
  1182. Part.Parent = nil
  1183. end
  1184. ), prt, msh)
  1185. end
  1186.  
  1187. MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1188.  
  1189. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1190. prt.Anchored = true
  1191. prt.CFrame = cframe
  1192. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
  1193. game:GetService("Debris"):AddItem(prt, 10)
  1194. coroutine.resume(coroutine.create(function(Part, Mesh)
  1195.  
  1196. for i = 0, 1, delay do
  1197. hbwait()
  1198. Part.Transparency = i
  1199. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1200. end
  1201. Part.Parent = nil
  1202. end
  1203. ), prt, msh)
  1204. end
  1205.  
  1206. MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1207.  
  1208. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1209. prt.Anchored = true
  1210. prt.CFrame = cframe
  1211. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
  1212. game:GetService("Debris"):AddItem(prt, 10)
  1213. coroutine.resume(coroutine.create(function(Part, Mesh)
  1214.  
  1215. for i = 0, 1, delay do
  1216. hbwait()
  1217. Part.Transparency = i
  1218. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1219. end
  1220. Part.Parent = nil
  1221. end
  1222. ), prt, msh)
  1223. end
  1224.  
  1225. MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1226.  
  1227. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1228. prt.Anchored = true
  1229. prt.CFrame = cframe
  1230. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
  1231. game:GetService("Debris"):AddItem(prt, 10)
  1232. coroutine.resume(coroutine.create(function(Part, Mesh)
  1233.  
  1234. for i = 0, 1, delay do
  1235. hbwait()
  1236. Part.Transparency = i
  1237. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1238. end
  1239. Part.Parent = nil
  1240. end
  1241. ), prt, msh)
  1242. end
  1243.  
  1244. local startequipped = true
  1245. local startequippedwithequipanimation = false
  1246. local disableanimator = true
  1247. local disableanimate = true
  1248. local alternatewalk = false
  1249. local hidemenu = false
  1250. local allowmenutofunction = false
  1251. local allowabilitiestofunction = false
  1252. local canunequiporequip = false
  1253. local allowwalking = false
  1254. local disablemovingarms = false
  1255. local usemotorsinsteadofwelds = false
  1256. local leftarm = false
  1257. local rightarm = false
  1258. local allowhopperbin = false
  1259. local showstunbar = false
  1260. local walkspeeddependsonmovementvalue = true
  1261. local alternatemanaregensystem = false
  1262. local showhealthmanaandstunnumbers = false
  1263. local changebarcolorsifnotenoughmana = false
  1264. local disablejump = false
  1265. if hidemenu == true or allowmenutofunction == false then
  1266. for _,v in pairs(scrn:GetChildren()) do
  1267. if v.ClassName == "Frame" or v.ClassName == "TextLabel" then
  1268. v.Visible = false
  1269. v.BorderSizePixel = 0
  1270. end
  1271. end
  1272. end
  1273. do
  1274. Humanoid.Changed:connect(function(Jump)
  1275.  
  1276. if Jump == "Jump" and disablejump == true then
  1277. Humanoid.Jump = false
  1278. end
  1279. end
  1280. )
  1281. if allowmenutofunction == true then
  1282. for _,v in pairs(scrn:GetChildren()) do
  1283. if v.ClassName == "Frame" then
  1284. for _,b in pairs(v:GetChildren()) do
  1285. if b.ClassName == "TextLabel" then
  1286. coroutine.resume(coroutine.create(function(TheTextLabel)
  1287.  
  1288. wait(menuupdatespeed)
  1289. for i = 1, 0, -0.1 do
  1290. hbwait()
  1291. TheTextLabel.TextTransparency = i
  1292. TheTextLabel.TextStrokeTransparency = i
  1293. end
  1294. TheTextLabel.TextTransparency = 0
  1295. TheTextLabel.TextStrokeTransparency = 0
  1296. end
  1297. ), b)
  1298. if showstats == true then
  1299. coroutine.resume(coroutine.create(function(TheTextLabel)
  1300.  
  1301. wait(menuupdatespeed)
  1302. for i = 1, 0, -0.1 do
  1303. hbwait()
  1304. TheTextLabel.TextTransparency = i
  1305. TheTextLabel.TextStrokeTransparency = i
  1306. end
  1307. TheTextLabel.TextTransparency = 0
  1308. TheTextLabel.TextStrokeTransparency = 0
  1309. end
  1310. ), b)
  1311. end
  1312. if showstunbar == true then
  1313. coroutine.resume(coroutine.create(function(TheTextLabel)
  1314.  
  1315. wait(menuupdatespeed)
  1316. for i = 1, 0, -0.1 do
  1317. hbwait()
  1318. TheTextLabel.TextTransparency = i
  1319. TheTextLabel.TextStrokeTransparency = i
  1320. end
  1321. TheTextLabel.TextTransparency = 0
  1322. TheTextLabel.TextStrokeTransparency = 0
  1323. end
  1324. ), b)
  1325. end
  1326. if allowabilitiestofunction == true then
  1327. coroutine.resume(coroutine.create(function(TheTextLabel)
  1328.  
  1329. wait(menuupdatespeed)
  1330. for i = 1, 0, -0.1 do
  1331. hbwait()
  1332. TheTextLabel.TextTransparency = i
  1333. TheTextLabel.TextStrokeTransparency = i
  1334. end
  1335. TheTextLabel.TextTransparency = 0
  1336. TheTextLabel.TextStrokeTransparency = 0
  1337. end
  1338. ), b)
  1339. end
  1340. end
  1341. end
  1342. end
  1343. end
  1344. end
  1345. do
  1346. if allowhopperbin == true then
  1347. if script.Parent.className ~= "HopperBin" then
  1348. Tool = Instance.new("HopperBin")
  1349. Tool.Parent = Backpack
  1350. Tool.Name = WeaponName
  1351. script.Parent = Tool
  1352. end
  1353. Bin = script.Parent
  1354. end
  1355. if disablemovingarms == true then
  1356. RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1357. LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1358. RSH = nil
  1359. if usemotorsinsteadofwelds == true then
  1360. RW = Instance.new("Motor")
  1361. LW = Instance.new("Motor")
  1362. else
  1363. RW = Instance.new("Weld")
  1364. LW = Instance.new("Weld")
  1365. end
  1366. RW.Name = "Right Shoulder"
  1367. LW.Name = "Left Shoulder"
  1368. RSH = Torso["Right Shoulder"]
  1369. LSH = Torso["Left Shoulder"]
  1370. RSH.Parent = Torso
  1371. LSH.Parent = Torso
  1372. RW.Name = "Right Shoulder"
  1373. RW.Part0 = Torso
  1374. RW.C0 = cf(1.5, 0.5, 0)
  1375. RW.C1 = cf(0, 0.5, 0)
  1376. RW.Part1 = Character["Right Arm"]
  1377. RW.Parent = nil
  1378. LW.Name = "Left Shoulder"
  1379. LW.Part0 = Torso
  1380. LW.C0 = cf(-1.5, 0.5, 0)
  1381. LW.C1 = cf(0, 0.5, 0)
  1382. LW.Part1 = Character["Left Arm"]
  1383. LW.Parent = nil
  1384. else
  1385. RW = Torso["Right Shoulder"]
  1386. LW = Torso["Left Shoulder"]
  1387. RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  1388. LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  1389. end
  1390. equipanim = function()
  1391.  
  1392. attack = true
  1393. Movement.Value = Movement.Value - 0.1
  1394. Defense.Value = Defense.Value + 0.4
  1395. for i = 0, 1, 0.08 / animationspeed do
  1396. hbwait()
  1397. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1398. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1399. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1400. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1401. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1402. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1403. end
  1404. attack = false
  1405. end
  1406.  
  1407. unequipanim = function()
  1408.  
  1409. attack = true
  1410. for i = 0, 1, 0.08 / animationspeed do
  1411. hbwait()
  1412. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1413. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed)
  1414. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1415. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1416. if disablemovingarms == false then
  1417. RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1418. LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1419. end
  1420. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1421. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1422. RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1423. LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1424. end
  1425. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  1426. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  1427. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  1428. RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  1429. LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  1430. if disablemovingarms == false then
  1431. RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1432. LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1433. end
  1434. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1435. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1436. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1437. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1438. Movement.Value = Movement.Value + 0.1
  1439. Defense.Value = Defense.Value - 0.4
  1440. attack = false
  1441. end
  1442.  
  1443. if startequipped == true then
  1444. equipped = true
  1445. if disableanimate == true then
  1446. Animate.Disabled = true
  1447. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1448. idleanimation:Play()
  1449. end
  1450. if disableanimator == true then
  1451. Animator.Parent = nil
  1452. end
  1453. if disablemovingarms == true then
  1454. RW.Parent = Torso
  1455. LW.Parent = Torso
  1456. RSH.Parent = nil
  1457. LSH.Parent = nil
  1458. end
  1459. Movement.Value = Movement.Value - 0.1
  1460. Defense.Value = Defense.Value + 0.4
  1461. end
  1462. if startequippedwithequipanimation == true then
  1463. equipped = true
  1464. if disableanimate == true then
  1465. Animate.Disabled = true
  1466. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1467. idleanimation:Play()
  1468. end
  1469. if disableanimator == true then
  1470. Animator.Parent = nil
  1471. end
  1472. if disablemovingarms == true then
  1473. RW.Parent = Torso
  1474. LW.Parent = Torso
  1475. RSH.Parent = nil
  1476. LSH.Parent = nil
  1477. end
  1478. coroutine.resume(coroutine.create(function()
  1479.  
  1480. hbwait()
  1481. equipanim()
  1482. end
  1483. ))
  1484. end
  1485.  
  1486. StaggerHit = function()
  1487.  
  1488. attack = true
  1489. if Hitbox ~= nil then
  1490. for i = 1, math.random(2, 4) do
  1491. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1492. end
  1493. end
  1494. do
  1495. for i = 0, 1, 0.1 / animationspeed do
  1496. hbwait()
  1497. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed)
  1498. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed)
  1499. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed)
  1500. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1501. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed)
  1502. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1503. if StaggerAnim.Value ~= true then
  1504. do
  1505. if StunAnim.Value == true then
  1506. break
  1507. end
  1508. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1509.  
  1510. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT
  1511.  
  1512. end
  1513. end
  1514. end
  1515. attack = false
  1516. end
  1517. end
  1518.  
  1519. Stagger = function()
  1520.  
  1521. attack = true
  1522. disablejump = true
  1523. if Hitbox ~= nil then
  1524. for i = 1, math.random(2, 4) do
  1525. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1526. end
  1527. end
  1528. do
  1529. attacktype = 1
  1530. DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
  1531. local staggervelocity = Instance.new("BodyVelocity", Torso)
  1532. staggervelocity.P = 500
  1533. staggervelocity.maxForce = vt(math.huge, 0, math.huge)
  1534. if Rooted.Value == false then
  1535. staggervelocity.Velocity = RootPart.CFrame.lookVector * -25
  1536. end
  1537. for i = 0, 1, 0.35 / animationspeed do
  1538. hbwait()
  1539. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed)
  1540. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1541. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1542. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1543. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1544. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1545. end
  1546. for i = 0, 1, 0.2 / animationspeed do
  1547. hbwait()
  1548. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed)
  1549. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1550. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1551. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1552. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1553. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed)
  1554. end
  1555. staggervelocity:Destroy()
  1556. for i = 0, 1, 0.015 / animationspeed do
  1557. hbwait()
  1558. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed)
  1559. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed)
  1560. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed)
  1561. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1562. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed)
  1563. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed)
  1564. if StunAnim.Value == true then
  1565. break
  1566. end
  1567. end
  1568. do
  1569. attacktype = 1
  1570. disablejump = false
  1571. attack = false
  1572. end
  1573. end
  1574. end
  1575.  
  1576. Stun = function()
  1577.  
  1578. attack = true
  1579. disablejump = true
  1580. attacktype = 1
  1581. DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
  1582. for i = 0, 1, 0.4 / animationspeed do
  1583. hbwait()
  1584. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed)
  1585. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1586. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed)
  1587. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed)
  1588. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1589. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1590. end
  1591. for i = 0, 1, 0.4 / animationspeed do
  1592. hbwait()
  1593. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed)
  1594. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1595. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed)
  1596. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed)
  1597. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1598. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1599. end
  1600. for i = 0, 1, 0.4 / animationspeed do
  1601. hbwait()
  1602. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed)
  1603. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1604. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed)
  1605. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed)
  1606. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1607. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed)
  1608. end
  1609. Humanoid.AutoRotate = false
  1610. for i = 1, 70 * animationspeed do
  1611. hbwait()
  1612. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed)
  1613. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1614. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed)
  1615. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed)
  1616. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1617. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1618. end
  1619. for i = 0, 1, 0.15 / animationspeed do
  1620. hbwait()
  1621. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed)
  1622. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1623. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed)
  1624. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed)
  1625. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed)
  1626. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed)
  1627. end
  1628. Humanoid.AutoRotate = true
  1629. attacktype = 1
  1630. disablejump = false
  1631. attack = false
  1632. end
  1633.  
  1634. EAbility = function()
  1635.  
  1636. attack = true
  1637. attack = false
  1638. end
  1639.  
  1640. Attack1 = function()
  1641.  
  1642. attack = true
  1643. attack = false
  1644. end
  1645.  
  1646. Attack2 = function()
  1647.  
  1648. attack = true
  1649. attack = false
  1650. end
  1651.  
  1652. Attack3 = function()
  1653.  
  1654. attack = true
  1655. attack = false
  1656. end
  1657.  
  1658. Attack4 = function()
  1659.  
  1660. attack = true
  1661. attack = false
  1662. end
  1663.  
  1664. Move1 = function()
  1665.  
  1666. attack = true
  1667. attack = false
  1668. end
  1669.  
  1670. Move2 = function()
  1671.  
  1672. attack = true
  1673. attack = false
  1674. end
  1675.  
  1676. Move3 = function()
  1677.  
  1678. attack = true
  1679. attack = false
  1680. end
  1681.  
  1682. Move4 = function()
  1683.  
  1684. attack = true
  1685. attack = false
  1686. end
  1687.  
  1688. hold = false
  1689. Mouse.Button1Down:connect(function()
  1690.  
  1691. if attack == true or equipped == false then
  1692. return
  1693. end
  1694. hold = true
  1695. if attacktype == 1 then
  1696. attacktype = 2
  1697. Attack1()
  1698. else
  1699. if attacktype == 2 then
  1700. attacktype = 3
  1701. Attack2()
  1702. else
  1703. if attacktype == 3 then
  1704. attacktype = 4
  1705. Attack3()
  1706. else
  1707. if attacktype == 4 then
  1708. attacktype = 1
  1709. Attack4()
  1710. end
  1711. end
  1712. end
  1713. end
  1714. coroutine.resume(coroutine.create(function()
  1715.  
  1716. for i = 1, 50 do
  1717. if attack == false then
  1718. hbwait()
  1719. end
  1720. end
  1721. if attack == false then
  1722. attacktype = 1
  1723. end
  1724. end
  1725. ))
  1726. end
  1727. )
  1728. if allowhopperbin == true then
  1729. ob1u = function(Mouse)
  1730.  
  1731. hold = false
  1732. end
  1733.  
  1734. end
  1735. Mouse.KeyDown:connect(function(key)
  1736.  
  1737. if key == "f" and canunequiporequip == true and attack == false then
  1738. if equipped == false then
  1739. equipped = true
  1740. if disableanimate == true then
  1741. Animate.Disabled = true
  1742. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1743. idleanimation:Play()
  1744. end
  1745. if disableanimator == true then
  1746. Animator.Parent = nil
  1747. end
  1748. if disablemovingarms == true then
  1749. RW.Parent = Torso
  1750. LW.Parent = Torso
  1751. RSH.Parent = nil
  1752. LSH.Parent = nil
  1753. end
  1754. equipanim()
  1755. elseif equipped == true then
  1756. equipped = false
  1757. unequipanim()
  1758. hbwait()
  1759. if disablemovingarms == true then
  1760. RW.Parent = nil
  1761. LW.Parent = nil
  1762. RSH.Parent = Torso
  1763. LSH.Parent = Torso
  1764. end
  1765. if disableanimator == true then
  1766. Animator.Parent = Humanoid
  1767. end
  1768. if disableanimate == true then
  1769. Animate.Disabled = false
  1770. end
  1771. end
  1772. end
  1773. if key == "e" and attack == false and equipped == true then
  1774. if animtype < 3 then
  1775. animtype = animtype + 1
  1776. elseif animtype >= 3 then
  1777. animtype = 1
  1778. end
  1779. end
  1780. if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then
  1781. subtractmana(skill1mana)
  1782. cooldown1 = 0
  1783. Move1()
  1784. end
  1785. if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then
  1786. subtractmana(skill2mana)
  1787. cooldown2 = 0
  1788. Move2()
  1789. end
  1790. if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then
  1791. subtractmana(skill3mana)
  1792. cooldown3 = 0
  1793. Move3()
  1794. end
  1795. if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then
  1796. subtractmana(skill4mana)
  1797. cooldown4 = 0
  1798. Move4()
  1799. end
  1800. if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then
  1801. if key == "q" then
  1802. Mana.Value = 100
  1803. cooldown1 = co1
  1804. cooldown2 = co2
  1805. cooldown3 = co3
  1806. cooldown4 = co4
  1807. end
  1808. if key == "p" then
  1809. StaggerHitAnim.Value = true
  1810. end
  1811. if key == "[" then
  1812. StaggerAnim.Value = true
  1813. end
  1814. if key == "]" then
  1815. StunAnim.Value = true
  1816. end
  1817. end
  1818. end
  1819. )
  1820. Mouse.KeyUp:connect(function(key2)
  1821.  
  1822. end
  1823. )
  1824. if allowhopperbin == true then
  1825. s = function(Mouse)
  1826.  
  1827. Mouse.Button1Down:connect(function()
  1828.  
  1829. ob1d(Mouse)
  1830. end
  1831. )
  1832. Mouse.Button1Up:connect(function()
  1833.  
  1834. ob1u(Mouse)
  1835. end
  1836. )
  1837. Mouse.KeyDown:connect(key)
  1838. Mouse.KeyUp:connect(key2)
  1839. end
  1840.  
  1841. end
  1842. if allowhopperbin == true then
  1843. ds = function(Mouse)
  1844.  
  1845. end
  1846.  
  1847. end
  1848. if allowhopperbin == true then
  1849. Bin.Selected:connect(s)
  1850. Bin.Deselected:connect(ds)
  1851. end
  1852. updateskills = function()
  1853.  
  1854. if allowabilitiestofunction == true then
  1855. if cooldown1 <= co1 then
  1856. cooldown1 = cooldown1 + 0.033333333333333
  1857. if co1 <= cooldown1 then
  1858. cooldown1 = co1
  1859. end
  1860. end
  1861. if cooldown2 <= co2 then
  1862. cooldown2 = cooldown2 + 0.033333333333333
  1863. if co2 <= cooldown2 then
  1864. cooldown2 = co2
  1865. end
  1866. end
  1867. if cooldown3 <= co3 then
  1868. cooldown3 = cooldown3 + 0.033333333333333
  1869. if co3 <= cooldown3 then
  1870. cooldown3 = co3
  1871. end
  1872. end
  1873. if cooldown4 <= co4 then
  1874. cooldown4 = cooldown4 + 0.033333333333333
  1875. if co4 <= cooldown4 then
  1876. cooldown4 = co4
  1877. end
  1878. end
  1879. if changebarcolorsifnotenoughmana == true then
  1880. if Mana.Value <= skill1mana then
  1881. bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1882. else
  1883. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1884. end
  1885. if Mana.Value <= skill2mana then
  1886. bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1887. else
  1888. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1889. end
  1890. if Mana.Value <= skill3mana then
  1891. bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1892. else
  1893. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1894. end
  1895. if Mana.Value <= skill4mana then
  1896. bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  1897. else
  1898. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1899. end
  1900. else
  1901. if changebarcolorsifnotenoughmana == false then
  1902. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1903. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1904. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1905. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  1906. end
  1907. end
  1908. end
  1909. if alternatemanaregensystem == false then
  1910. if Mana.Value <= maxmana then
  1911. Mana.Value = Mana.Value + recovermana / 30
  1912. else
  1913. if maxmana <= Mana.Value then
  1914. Mana.Value = maxmana
  1915. end
  1916. end
  1917. else
  1918. if alternatemanaregensystem == true then
  1919. if maxmana <= Mana.Value then
  1920. Mana.Value = maxmana
  1921. else
  1922. if manadelay <= manawait then
  1923. manadelay = manadelay + 1
  1924. else
  1925. manadelay = 0
  1926. Mana.Value = Mana.Value + 1
  1927. end
  1928. end
  1929. end
  1930. end
  1931. if allowstunbar == true then
  1932. if StunValue.Value <= 0 then
  1933. StunValue.Value = 0
  1934. else
  1935. if stundelay <= stunwait then
  1936. stundelay = stundelay + 1
  1937. else
  1938. stundelay = 0
  1939. StunValue.Value = StunValue.Value - 1
  1940. end
  1941. end
  1942. else
  1943. if allowstunbar == false then
  1944. StunValue.Value = 0
  1945. end
  1946. end
  1947. end
  1948.  
  1949. if allowmenutofunction == true then
  1950. ArtificialHB.Event:connect(function()
  1951.  
  1952. updateskills()
  1953. if allowabilitiestofunction == true then
  1954. framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1955. framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1956. framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1957. framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1958. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1959. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1960. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1961. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1962. end
  1963. manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1964. manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1965. healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1966. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1967. if allowstunbar == true and showstunbar == true and stunframe ~= nil then
  1968. stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1969. stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1970. end
  1971. if showhealthmanaandstunnumbers == true then
  1972. manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]"
  1973. healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]"
  1974. if allowstunbar == true and showstunbar == true then
  1975. stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]"
  1976. end
  1977. end
  1978. if showstats == true then
  1979. defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1980. damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1981. movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  1982. defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%"
  1983. damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%"
  1984. if Rooted.Value == false then
  1985. movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%"
  1986. else
  1987. if Rooted.Value == true or Movement.Value <= 0 then
  1988. movementtext.Text = "Movement: 0%"
  1989. end
  1990. end
  1991. end
  1992. end
  1993. )
  1994. end
  1995. while 1 do
  1996. hbwait()
  1997. if Hitbox ~= nil then
  1998. if attack == true then
  1999. Hitbox.Name = "Hitbox"
  2000. else
  2001. if attack == false then
  2002. Hitbox.Name = "NilHitbox"
  2003. end
  2004. end
  2005. end
  2006. if 0 < Humanoid.Health then
  2007. if walkspeeddependsonmovementvalue == true then
  2008. if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then
  2009. Humanoid.WalkSpeed = 0
  2010. else
  2011. Humanoid.WalkSpeed = 16 * Movement.Value
  2012. end
  2013. end
  2014. if maxstun <= StunValue.Value then
  2015. StunValue.Value = 0
  2016. StunAnim.Value = true
  2017. end
  2018. if StaggerAnim.Value == true and staggeranim == false then
  2019. coroutine.resume(coroutine.create(function()
  2020.  
  2021. staggeranim = true
  2022. while attack == true do
  2023. hbwait()
  2024. end
  2025. Stagger()
  2026. StaggerAnim.Value = false
  2027. staggeranim = false
  2028. end
  2029. ))
  2030. end
  2031. if StaggerHitAnim.Value == true and staggerhitanim == false then
  2032. coroutine.resume(coroutine.create(function()
  2033.  
  2034. staggerhitanim = true
  2035. while attack == true do
  2036. hbwait()
  2037. end
  2038. StaggerHit()
  2039. StaggerHitAnim.Value = false
  2040. staggerhitanim = false
  2041. end
  2042. ))
  2043. end
  2044. if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then
  2045. coroutine.resume(coroutine.create(function()
  2046.  
  2047. StunValue.Value = 0
  2048. stunanim = true
  2049. while attack == true do
  2050. hbwait()
  2051. end
  2052. Stun()
  2053. StunAnim.Value = false
  2054. stunanim = false
  2055. end
  2056. ))
  2057. end
  2058. sine = sine + change
  2059. local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude
  2060. local velderp = RootPart.Velocity.y
  2061. local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position)
  2062. hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character)
  2063. if 0.5 <= donum then
  2064. handidle = true
  2065. else
  2066. if donum <= 0 then
  2067. handidle = false
  2068. end
  2069. end
  2070. if handidle == false then
  2071. donum = donum + 0.003 / animationspeed
  2072. else
  2073. donum = donum - 0.003 / animationspeed
  2074. end
  2075. if equipped == true or equipped == false then
  2076. if attack == false then
  2077. idle = idle + 1
  2078. else
  2079. idle = 0
  2080. end
  2081. if leftarm == true then
  2082. if Anim == "Walk" and equipped == true and attack == false then
  2083. if alternatewalk == false then
  2084. if walkinganim == true then
  2085. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2086. else
  2087. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2088. end
  2089. else
  2090. if walkinganim == true then
  2091. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2092. else
  2093. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2094. end
  2095. end
  2096. else
  2097. -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3
  2098.  
  2099. if (Anim ~= "Walk" and equipped == true) or leftarm == false then
  2100. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2101. end
  2102. end
  2103. end
  2104. if rightarm == true then
  2105. if Anim == "Walk" and equipped == true and attack == false then
  2106. if alternatewalk == false then
  2107. if walkinganim == true then
  2108. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2109. else
  2110. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2111. end
  2112. else
  2113. if walkinganim == true then
  2114. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2115. else
  2116. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2117. end
  2118. end
  2119. else
  2120. -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3
  2121.  
  2122. if (Anim ~= "Walk" and equipped == true) or rightarm == false then
  2123. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2124. end
  2125. end
  2126. end
  2127. if allowwalking == true then
  2128. if Anim == "Walk" and equipped == true then
  2129. if alternatewalk == false then
  2130. if walkinganim == true then
  2131. RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2132. LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2133. else
  2134. RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2135. LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2136. end
  2137. else
  2138. if walkinganim == true then
  2139. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2140. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2141. else
  2142. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2143. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2144. end
  2145. end
  2146. else
  2147. if Anim ~= "Walk" and equipped == true then
  2148. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2149. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2150. end
  2151. end
  2152. end
  2153. Anim = "Idle"
  2154. if attack == false then
  2155. if equipped == true then
  2156. if animtype == 1 then
  2157. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2158. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2159. RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed)
  2160. LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed)
  2161. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2162. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2163. end
  2164. if animtype == 2 then
  2165. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2166. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2167. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed)
  2168. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed)
  2169. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2170. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2171. end
  2172. end
  2173. if animtype == 3 then
  2174. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2175. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2176. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed)
  2177. LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed)
  2178. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2179. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end)
  2188.  
  2189. Player = game.Players.LocalPlayer
  2190. Jihad = Player.Character
  2191. Mouse = Player:GetMouse()
  2192. ----------------------------------------By raulib Fellas---------------------------------------------------- Thank you TurboFusion for your RPG Body thing
  2193. -----------------------------------------Fake RPG-----------------------------------------------------------
  2194. o1 = Instance.new("Model")
  2195. o2 = Instance.new("Part")
  2196. o3 = Instance.new("SpecialMesh")
  2197. o4 = Instance.new("Part")
  2198. o5 = Instance.new("SpecialMesh")
  2199. o6 = Instance.new("Weld")
  2200. o7 = Instance.new("CFrameValue")
  2201. o8 = Instance.new("Part")
  2202. o9 = Instance.new("SpecialMesh")
  2203. o10 = Instance.new("Weld")
  2204. o11 = Instance.new("CFrameValue")
  2205. o12 = Instance.new("Part")
  2206. o13 = Instance.new("SpecialMesh")
  2207. o14 = Instance.new("Weld")
  2208. o15 = Instance.new("CFrameValue")
  2209. o16 = Instance.new("Part")
  2210. o17 = Instance.new("SpecialMesh")
  2211. o18 = Instance.new("Weld")
  2212. o19 = Instance.new("CFrameValue")
  2213. o20 = Instance.new("Part")
  2214. o21 = Instance.new("SpecialMesh")
  2215. o22 = Instance.new("Weld")
  2216. o23 = Instance.new("CFrameValue")
  2217. o24 = Instance.new("Part")
  2218. o25 = Instance.new("SpecialMesh")
  2219. o26 = Instance.new("Weld")
  2220. o27 = Instance.new("CFrameValue")
  2221. o28 = Instance.new("Part")
  2222. o29 = Instance.new("SpecialMesh")
  2223. o30 = Instance.new("Weld")
  2224. o31 = Instance.new("CFrameValue")
  2225. o32 = Instance.new("Part")
  2226. o33 = Instance.new("SpecialMesh")
  2227. o34 = Instance.new("Weld")
  2228. o35 = Instance.new("CFrameValue")
  2229. o36 = Instance.new("Part")
  2230. o37 = Instance.new("SpecialMesh")
  2231. o38 = Instance.new("Weld")
  2232. o39 = Instance.new("CFrameValue")
  2233. o40 = Instance.new("Part")
  2234. o41 = Instance.new("SpecialMesh")
  2235. o42 = Instance.new("Weld")
  2236. o43 = Instance.new("CFrameValue")
  2237. o44 = Instance.new("Part")
  2238. o45 = Instance.new("SpecialMesh")
  2239. o46 = Instance.new("Weld")
  2240. o47 = Instance.new("CFrameValue")
  2241. o48 = Instance.new("Part")
  2242. o49 = Instance.new("SpecialMesh")
  2243. o50 = Instance.new("Weld")
  2244. o51 = Instance.new("CFrameValue")
  2245. o52 = Instance.new("Part")
  2246. o53 = Instance.new("SpecialMesh")
  2247. o54 = Instance.new("Weld")
  2248. o55 = Instance.new("CFrameValue")
  2249. o56 = Instance.new("Part")
  2250. o57 = Instance.new("Weld")
  2251. o58 = Instance.new("CFrameValue")
  2252. o1.Name = "FakeRPG"
  2253. o1.Parent = Jihad
  2254. o2.Name = "Metal1"
  2255. o2.Parent = o1
  2256. o2.Material = Enum.Material.Metal
  2257. o2.BrickColor = BrickColor.new("Fossil")
  2258. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2259. o2.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2260. o2.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2261. o2.CFrame = CFrame.new(-41.2860374, 2.1168952, -15.5143509, 0.918073952, 0.39601633, -0.017805526, -0.39593938, 0.918247759, 0.0079295421, 0.0194900092, -0.000229949132, 0.999814689)
  2262. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2263. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2264. o2.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2265. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2266. o3.Parent = o2
  2267. o3.MeshId = "rbxassetid://895844710"
  2268. o3.MeshType = Enum.MeshType.FileMesh
  2269. o4.Name = "Metal2"
  2270. o4.Parent = o1
  2271. o4.Material = Enum.Material.Metal
  2272. o4.BrickColor = BrickColor.new("Fossil")
  2273. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2274. o4.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2275. o4.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2276. o4.CFrame = CFrame.new(-42.4355278, 2.60990143, -15.5402012, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2277. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2278. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2279. o4.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2280. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2281. o5.Parent = o4
  2282. o5.MeshId = "rbxassetid://895839083"
  2283. o5.MeshType = Enum.MeshType.FileMesh
  2284. o6.Name = "qCFrameWeldThingy"
  2285. o6.Parent = o4
  2286. o6.C1 = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2287. o6.Part0 = o2
  2288. o6.Part1 = o4
  2289. o7.Name = "qRelativeCFrameWeldValue"
  2290. o7.Parent = o4
  2291. o7.Value = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2292. o8.Name = "Metal3"
  2293. o8.Parent = o1
  2294. o8.Material = Enum.Material.Metal
  2295. o8.BrickColor = BrickColor.new("Fossil")
  2296. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2297. o8.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2298. o8.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2299. o8.CFrame = CFrame.new(-41.7581062, 2.13098216, -15.5168371, -0.918074071, 0.396016359, 0.017805526, 0.395939469, 0.918247879, -0.0079295449, -0.019490011, -0.000229947793, -0.999814808)
  2300. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2301. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2302. o8.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2303. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2304. o9.Parent = o8
  2305. o9.MeshId = "rbxassetid://895859769"
  2306. o9.MeshType = Enum.MeshType.FileMesh
  2307. o10.Name = "qCFrameWeldThingy"
  2308. o10.Parent = o8
  2309. o10.C1 = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2310. o10.Part0 = o2
  2311. o10.Part1 = o8
  2312. o11.Name = "qRelativeCFrameWeldValue"
  2313. o11.Parent = o8
  2314. o11.Value = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2315. o12.Name = "Metal4"
  2316. o12.Parent = o1
  2317. o12.Material = Enum.Material.Metal
  2318. o12.BrickColor = BrickColor.new("Fossil")
  2319. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2320. o12.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2321. o12.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2322. o12.CFrame = CFrame.new(-40.8392029, 1.91714776, -15.3002386, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2323. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2324. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2325. o12.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2326. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2327. o13.Parent = o12
  2328. o13.MeshId = "rbxassetid://895840568"
  2329. o13.MeshType = Enum.MeshType.FileMesh
  2330. o14.Name = "qCFrameWeldThingy"
  2331. o14.Parent = o12
  2332. o14.C1 = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2333. o14.Part0 = o2
  2334. o14.Part1 = o12
  2335. o15.Name = "qRelativeCFrameWeldValue"
  2336. o15.Parent = o12
  2337. o15.Value = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2338. o16.Name = "Metal5"
  2339. o16.Parent = o1
  2340. o16.Material = Enum.Material.Metal
  2341. o16.BrickColor = BrickColor.new("Fossil")
  2342. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2343. o16.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2344. o16.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2345. o16.CFrame = CFrame.new(-40.7302208, 2.21318436, -15.3436546, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2346. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2347. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2348. o16.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2349. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2350. o17.Parent = o16
  2351. o17.MeshId = "rbxassetid://895854002"
  2352. o17.MeshType = Enum.MeshType.FileMesh
  2353. o18.Name = "qCFrameWeldThingy"
  2354. o18.Parent = o16
  2355. o18.C1 = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2356. o18.Part0 = o2
  2357. o18.Part1 = o16
  2358. o19.Name = "qRelativeCFrameWeldValue"
  2359. o19.Parent = o16
  2360. o19.Value = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2361. o20.Name = "Metal6"
  2362. o20.Parent = o1
  2363. o20.Material = Enum.Material.Metal
  2364. o20.BrickColor = BrickColor.new("Fossil")
  2365. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2366. o20.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2367. o20.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2368. o20.CFrame = CFrame.new(-42.3173676, 2.84703016, -15.3914499, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2369. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2370. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2371. o20.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2372. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2373. o21.Parent = o20
  2374. o21.MeshId = "rbxassetid://895857014"
  2375. o21.MeshType = Enum.MeshType.FileMesh
  2376. o22.Name = "qCFrameWeldThingy"
  2377. o22.Parent = o20
  2378. o22.C1 = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2379. o22.Part0 = o2
  2380. o22.Part1 = o20
  2381. o23.Name = "qRelativeCFrameWeldValue"
  2382. o23.Parent = o20
  2383. o23.Value = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2384. o24.Name = "Metal7"
  2385. o24.Parent = o1
  2386. o24.Material = Enum.Material.Metal
  2387. o24.BrickColor = BrickColor.new("Fossil")
  2388. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2389. o24.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2390. o24.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2391. o24.CFrame = CFrame.new(-41.8051186, 1.96285367, -15.5118408, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2392. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2393. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2394. o24.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2395. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2396. o25.Parent = o24
  2397. o25.MeshId = "rbxassetid://895861020"
  2398. o25.MeshType = Enum.MeshType.FileMesh
  2399. o26.Name = "qCFrameWeldThingy"
  2400. o26.Parent = o24
  2401. o26.C1 = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2402. o26.Part0 = o2
  2403. o26.Part1 = o24
  2404. o27.Name = "qRelativeCFrameWeldValue"
  2405. o27.Parent = o24
  2406. o27.Value = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2407. o28.Name = "Rocket1"
  2408. o28.Parent = o1
  2409. o28.Material = Enum.Material.Metal
  2410. o28.BrickColor = BrickColor.new("Sand green")
  2411. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2412. o28.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2413. o28.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2414. o28.CFrame = CFrame.new(-43.0272102, 2.86127996, -15.5532627, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2415. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2416. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2417. o28.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2418. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2419. o29.Parent = o28
  2420. o29.MeshId = "rbxassetid://895848972"
  2421. o29.MeshType = Enum.MeshType.FileMesh
  2422. o30.Name = "qCFrameWeldThingy"
  2423. o30.Parent = o28
  2424. o30.C1 = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2425. o30.Part0 = o2
  2426. o30.Part1 = o28
  2427. o31.Name = "qRelativeCFrameWeldValue"
  2428. o31.Parent = o28
  2429. o31.Value = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2430. o32.Name = "Rocket2"
  2431. o32.Parent = o1
  2432. o32.Material = Enum.Material.Metal
  2433. o32.BrickColor = BrickColor.new("Sand green")
  2434. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2435. o32.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2436. o32.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  2437. o32.CFrame = CFrame.new(-43.3324127, 2.99072981, -15.5562248, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2438. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2439. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2440. o32.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2441. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2442. o33.Parent = o32
  2443. o33.MeshId = "rbxassetid://895849928"
  2444. o33.MeshType = Enum.MeshType.FileMesh
  2445. o34.Name = "qCFrameWeldThingy"
  2446. o34.Parent = o32
  2447. o34.C1 = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2448. o34.Part0 = o2
  2449. o34.Part1 = o32
  2450. o35.Name = "qRelativeCFrameWeldValue"
  2451. o35.Parent = o32
  2452. o35.Value = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2453. o36.Name = "Tail1"
  2454. o36.Parent = o1
  2455. o36.Material = Enum.Material.Metal
  2456. o36.BrickColor = BrickColor.new("Smoky grey")
  2457. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2458. o36.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2459. o36.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  2460. o36.CFrame = CFrame.new(-37.6536446, 0.541621327, -15.4376383, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2461. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2462. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2463. o36.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2464. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2465. o37.Parent = o36
  2466. o37.MeshId = "rbxassetid://895836915"
  2467. o37.MeshType = Enum.MeshType.FileMesh
  2468. o38.Name = "qCFrameWeldThingy"
  2469. o38.Parent = o36
  2470. o38.C1 = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2471. o38.Part0 = o2
  2472. o38.Part1 = o36
  2473. o39.Name = "qRelativeCFrameWeldValue"
  2474. o39.Parent = o36
  2475. o39.Value = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2476. o40.Name = "Tail2"
  2477. o40.Parent = o1
  2478. o40.Material = Enum.Material.Metal
  2479. o40.BrickColor = BrickColor.new("Smoky grey")
  2480. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2481. o40.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2482. o40.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  2483. o40.CFrame = CFrame.new(-38.1827202, 0.771430492, -15.4518843, 0.918074131, 0.396016389, -0.0178040713, -0.395939559, 0.918247998, 0.00792891718, 0.0194884259, -0.000229945959, 0.999814987)
  2484. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2485. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2486. o40.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2487. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2488. o41.Parent = o40
  2489. o41.MeshId = "rbxassetid://895843622"
  2490. o41.MeshType = Enum.MeshType.FileMesh
  2491. o42.Name = "qCFrameWeldThingy"
  2492. o42.Parent = o40
  2493. o42.C1 = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2494. o42.Part0 = o2
  2495. o42.Part1 = o40
  2496. o43.Name = "qRelativeCFrameWeldValue"
  2497. o43.Parent = o40
  2498. o43.Value = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2499. o44.Name = "Wood"
  2500. o44.Parent = o1
  2501. o44.Material = Enum.Material.Wood
  2502. o44.BrickColor = BrickColor.new("Reddish brown")
  2503. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2504. o44.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2505. o44.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  2506. o44.CFrame = CFrame.new(-39.2893181, 1.25412059, -15.475419, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2507. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2508. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2509. o44.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2510. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2511. o45.Parent = o44
  2512. o45.MeshId = "rbxassetid://895842255"
  2513. o45.MeshType = Enum.MeshType.FileMesh
  2514. o46.Name = "qCFrameWeldThingy"
  2515. o46.Parent = o44
  2516. o46.C1 = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2517. o46.Part0 = o2
  2518. o46.Part1 = o44
  2519. o47.Name = "qRelativeCFrameWeldValue"
  2520. o47.Parent = o44
  2521. o47.Value = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2522. o48.Name = "Wood2"
  2523. o48.Parent = o1
  2524. o48.Material = Enum.Material.WoodPlanks
  2525. o48.BrickColor = BrickColor.new("Reddish brown")
  2526. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2527. o48.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2528. o48.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  2529. o48.CFrame = CFrame.new(-41.0325165, 1.46520686, -15.5036364, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2530. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2531. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2532. o48.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2533. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2534. o49.Parent = o48
  2535. o49.MeshId = "rbxassetid://895846898"
  2536. o49.MeshType = Enum.MeshType.FileMesh
  2537. o50.Name = "qCFrameWeldThingy"
  2538. o50.Parent = o48
  2539. o50.C1 = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2540. o50.Part0 = o2
  2541. o50.Part1 = o48
  2542. o51.Name = "qRelativeCFrameWeldValue"
  2543. o51.Parent = o48
  2544. o51.Value = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2545. o52.Name = "Wood3"
  2546. o52.Parent = o1
  2547. o52.Material = Enum.Material.Wood
  2548. o52.BrickColor = BrickColor.new("Reddish brown")
  2549. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2550. o52.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2551. o52.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  2552. o52.CFrame = CFrame.new(-41.8984833, 1.54351878, -15.5099411, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2553. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2554. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2555. o52.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2556. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2557. o53.Parent = o52
  2558. o53.MeshId = "rbxassetid://895861866"
  2559. o53.MeshType = Enum.MeshType.FileMesh
  2560. o54.Name = "qCFrameWeldThingy"
  2561. o54.Parent = o52
  2562. o54.C1 = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2563. o54.Part0 = o2
  2564. o54.Part1 = o52
  2565. o55.Name = "qRelativeCFrameWeldValue"
  2566. o55.Parent = o52
  2567. o55.Value = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2568. o56.Name = "Fake Torso"
  2569. o56.Parent = o1
  2570. o56.Transparency = 1
  2571. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2572. o56.Rotation = Vector3.new(0.319999993, -1.67999995, -2.99000001)
  2573. o56.CanCollide = false
  2574. o56.Size = Vector3.new(2, 2, 1)
  2575. o56.CFrame = CFrame.new(-40.9501038, 1.95513773, -16.2185173, 0.998210609, 0.052119676, -0.0294037778, -0.0523085073, 0.998619795, -0.00562939048, 0.0290696826, 0.00715741981, 0.999556243)
  2576. o56.BottomSurface = Enum.SurfaceType.Smooth
  2577. o56.TopSurface = Enum.SurfaceType.Smooth
  2578. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2579. o56.Orientation = Vector3.new(0.319999993, -1.67999995, -3)
  2580. o57.Name = "qCFrameWeldThingy"
  2581. o57.Parent = o56
  2582. o57.C1 = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2583. o57.Part0 = o2
  2584. o57.Part1 = o56
  2585. o58.Name = "qRelativeCFrameWeldValue"
  2586. o58.Parent = o56
  2587. o58.Value = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2588. WELD = Instance.new("Weld")
  2589. WELD.Part0 = o56
  2590. WELD.Part1 = Jihad.Torso
  2591. WELD.Parent = o56
  2592. ------------------------------------------------------------------------------------------------------------
  2593. -------------------------------------------Declaration------------------------------------------------------
  2594. Shot = false
  2595. EQUIP = false
  2596. Run = false
  2597. Recharging = false
  2598. DANS = false
  2599. TUANT = false
  2600. JUTPAC = false
  2601. -------------------------------------------Rpg Make---------------------------------------------------------
  2602. o1 = Instance.new("Tool")
  2603. o2 = Instance.new("Part")
  2604. o3 = Instance.new("Weld")
  2605. o4 = Instance.new("CFrameValue")
  2606. o5 = Instance.new("Part")
  2607. o6 = Instance.new("SpecialMesh")
  2608. o7 = Instance.new("Weld")
  2609. o8 = Instance.new("CFrameValue")
  2610. o9 = Instance.new("Part")
  2611. o10 = Instance.new("SpecialMesh")
  2612. o11 = Instance.new("Weld")
  2613. o12 = Instance.new("CFrameValue")
  2614. o13 = Instance.new("Part")
  2615. o14 = Instance.new("SpecialMesh")
  2616. o15 = Instance.new("Part")
  2617. o16 = Instance.new("SpecialMesh")
  2618. o17 = Instance.new("Weld")
  2619. o18 = Instance.new("CFrameValue")
  2620. o19 = Instance.new("Part")
  2621. o20 = Instance.new("SpecialMesh")
  2622. o21 = Instance.new("Weld")
  2623. o22 = Instance.new("CFrameValue")
  2624. o23 = Instance.new("Part")
  2625. o24 = Instance.new("SpecialMesh")
  2626. o25 = Instance.new("Weld")
  2627. o26 = Instance.new("CFrameValue")
  2628. o27 = Instance.new("Part")
  2629. o28 = Instance.new("SpecialMesh")
  2630. o29 = Instance.new("Weld")
  2631. o30 = Instance.new("CFrameValue")
  2632. o31 = Instance.new("Part")
  2633. o32 = Instance.new("SpecialMesh")
  2634. o33 = Instance.new("Weld")
  2635. o34 = Instance.new("CFrameValue")
  2636. o35 = Instance.new("Part")
  2637. o36 = Instance.new("SpecialMesh")
  2638. o37 = Instance.new("Weld")
  2639. o38 = Instance.new("CFrameValue")
  2640. o39 = Instance.new("Part")
  2641. o40 = Instance.new("SpecialMesh")
  2642. o41 = Instance.new("Weld")
  2643. o42 = Instance.new("CFrameValue")
  2644. o43 = Instance.new("Part")
  2645. o44 = Instance.new("SpecialMesh")
  2646. o45 = Instance.new("Weld")
  2647. o46 = Instance.new("CFrameValue")
  2648. o47 = Instance.new("Part")
  2649. o48 = Instance.new("SpecialMesh")
  2650. o49 = Instance.new("Weld")
  2651. o50 = Instance.new("CFrameValue")
  2652. o51 = Instance.new("Part")
  2653. o52 = Instance.new("SpecialMesh")
  2654. o53 = Instance.new("Weld")
  2655. o54 = Instance.new("CFrameValue")
  2656. o55 = Instance.new("Part")
  2657. o56 = Instance.new("SpecialMesh")
  2658. o57 = Instance.new("Weld")
  2659. o58 = Instance.new("CFrameValue")
  2660. o1.Name = "RPG-7"
  2661. o1.Parent = Player.Backpack
  2662. o1.GripForward = Vector3.new(0.0267404374, -0, 0.999642491)
  2663. o1.GripRight = Vector3.new(-0.999642372, 0, 0.0267404336)
  2664. o1.ToolTip = "A Great rocket launcher by raulib"
  2665. o1.CanBeDropped = false
  2666. o2.Name = "Handle"
  2667. o2.Parent = o1
  2668. o2.Transparency = 1
  2669. TRGT = Instance.new("ObjectValue")
  2670. TRGT.Name = "Target"
  2671. TRGT.Parent = o2
  2672. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2673. o2.Rotation = Vector3.new(-71.7399979, 82.0400009, 71.6600037)
  2674. o2.Size = Vector3.new(0.570000172, 0.600000024, 0.530000091)
  2675. o2.CFrame = CFrame.new(-24.1333675, 2.76798773, -0.940837502, 0.0435764529, -0.131428212, 0.990367472, 0.00133668713, 0.991315901, 0.131495267, -0.999049187, -0.00440628594, 0.0433737114)
  2676. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2677. o2.Orientation = Vector3.new(-7.55999994, 87.4899979, 0.0799999982)
  2678. o3.Name = "qCFrameWeldThingy"
  2679. o3.Parent = o2
  2680. o3.C1 = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2681. o3.Part0 = o13
  2682. o3.Part1 = o2
  2683. o4.Name = "qRelativeCFrameWeldValue"
  2684. o4.Parent = o2
  2685. o4.Value = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2686. o5.Name = "Metal1"
  2687. o5.Parent = o1
  2688. o5.Material = Enum.Material.Metal
  2689. o5.BrickColor = BrickColor.new("Fossil")
  2690. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2691. o5.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2692. o5.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2693. o5.CFrame = CFrame.new(-23.7612419, 3.32878733, -0.935867488, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2694. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2695. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2696. o5.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2697. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2698. o6.Parent = o5
  2699. o6.MeshId = "rbxassetid://895844710"
  2700. o6.MeshType = Enum.MeshType.FileMesh
  2701. o7.Name = "qCFrameWeldThingy"
  2702. o7.Parent = o5
  2703. o7.C1 = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2704. o7.Part0 = o13
  2705. o7.Part1 = o5
  2706. o8.Name = "qRelativeCFrameWeldValue"
  2707. o8.Parent = o5
  2708. o8.Value = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2709. o9.Name = "Metal2"
  2710. o9.Parent = o1
  2711. o9.Material = Enum.Material.Metal
  2712. o9.BrickColor = BrickColor.new("Fossil")
  2713. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2714. o9.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2715. o9.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2716. o9.CFrame = CFrame.new(-22.5220146, 3.49079704, -0.880126894, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2717. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2718. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2719. o9.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2720. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2721. o10.Parent = o9
  2722. o10.MeshId = "rbxassetid://895839083"
  2723. o10.MeshType = Enum.MeshType.FileMesh
  2724. o11.Name = "qCFrameWeldThingy"
  2725. o11.Parent = o9
  2726. o11.C1 = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2727. o11.Part0 = o13
  2728. o11.Part1 = o9
  2729. o12.Name = "qRelativeCFrameWeldValue"
  2730. o12.Parent = o9
  2731. o12.Value = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2732. o13.Name = "Metal3"
  2733. o13.Parent = o1
  2734. o13.Material = Enum.Material.Metal
  2735. o13.BrickColor = BrickColor.new("Fossil")
  2736. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2737. o13.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2738. o13.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2739. o13.CFrame = CFrame.new(-23.3033237, 3.21402216, -0.922083378, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2740. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2741. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2742. o13.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2743. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2744. o14.Parent = o13
  2745. o14.MeshId = "rbxassetid://895859769"
  2746. o14.MeshType = Enum.MeshType.FileMesh
  2747. o15.Name = "Metal4"
  2748. o15.Parent = o1
  2749. o15.Material = Enum.Material.Metal
  2750. o15.BrickColor = BrickColor.new("Fossil")
  2751. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2752. o15.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2753. o15.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2754. o15.CFrame = CFrame.new(-24.2402058, 3.25771356, -1.16157889, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2755. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2756. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2757. o15.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2758. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2759. o16.Parent = o15
  2760. o16.MeshId = "rbxassetid://895840568"
  2761. o16.MeshType = Enum.MeshType.FileMesh
  2762. o17.Name = "qCFrameWeldThingy"
  2763. o17.Parent = o15
  2764. o17.C1 = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2765. o17.Part0 = o13
  2766. o17.Part1 = o15
  2767. o18.Name = "qRelativeCFrameWeldValue"
  2768. o18.Parent = o15
  2769. o18.Value = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2770. o19.Name = "Metal5"
  2771. o19.Parent = o1
  2772. o19.Material = Enum.Material.Metal
  2773. o19.BrickColor = BrickColor.new("Fossil")
  2774. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2775. o19.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2776. o19.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2777. o19.CFrame = CFrame.new(-24.2656479, 3.57228851, -1.11922657, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2778. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2779. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2780. o19.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2781. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2782. o20.Parent = o19
  2783. o20.MeshId = "rbxassetid://895854002"
  2784. o20.MeshType = Enum.MeshType.FileMesh
  2785. o21.Name = "qCFrameWeldThingy"
  2786. o21.Parent = o19
  2787. o21.C1 = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2788. o21.Part0 = o13
  2789. o21.Part1 = o19
  2790. o22.Name = "qRelativeCFrameWeldValue"
  2791. o22.Parent = o19
  2792. o22.Value = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2793. o23.Name = "Metal6"
  2794. o23.Parent = o1
  2795. o23.Material = Enum.Material.Metal
  2796. o23.BrickColor = BrickColor.new("Fossil")
  2797. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2798. o23.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2799. o23.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2800. o23.CFrame = CFrame.new(-22.5676346, 3.75089788, -1.03041005, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2801. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2802. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2803. o23.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2804. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2805. o24.Parent = o23
  2806. o24.MeshId = "rbxassetid://895857014"
  2807. o24.MeshType = Enum.MeshType.FileMesh
  2808. o25.Name = "qCFrameWeldThingy"
  2809. o25.Parent = o23
  2810. o25.C1 = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2811. o25.Part0 = o13
  2812. o25.Part1 = o23
  2813. o26.Name = "qRelativeCFrameWeldValue"
  2814. o26.Parent = o23
  2815. o26.Value = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2816. o27.Name = "Metal7"
  2817. o27.Parent = o1
  2818. o27.Material = Enum.Material.Metal
  2819. o27.BrickColor = BrickColor.new("Fossil")
  2820. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2821. o27.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2822. o27.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2823. o27.CFrame = CFrame.new(-23.3036652, 3.03944039, -0.926836014, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2824. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2825. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2826. o27.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2827. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2828. o28.Parent = o27
  2829. o28.MeshId = "rbxassetid://895861020"
  2830. o28.MeshType = Enum.MeshType.FileMesh
  2831. o29.Name = "qCFrameWeldThingy"
  2832. o29.Parent = o27
  2833. o29.C1 = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2834. o29.Part0 = o13
  2835. o29.Part1 = o27
  2836. o30.Name = "qRelativeCFrameWeldValue"
  2837. o30.Parent = o27
  2838. o30.Value = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2839. o31.Name = "Rocket1"
  2840. o31.Parent = o1
  2841. o31.Material = Enum.Material.Metal
  2842. o31.BrickColor = BrickColor.new("Sand green")
  2843. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  2844. o31.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2845. o31.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2846. o31.CFrame = CFrame.new(-21.8847847, 3.57188892, -0.851692975, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2847. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2848. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  2849. o31.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2850. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2851. o32.Parent = o31
  2852. o32.MeshId = "rbxassetid://895848972"
  2853. o32.MeshType = Enum.MeshType.FileMesh
  2854. o33.Name = "qCFrameWeldThingy"
  2855. o33.Parent = o31
  2856. o33.C1 = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2857. o33.Part0 = o13
  2858. o33.Part1 = o31
  2859. o34.Name = "qRelativeCFrameWeldValue"
  2860. o34.Parent = o31
  2861. o34.Value = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2862. o35.Name = "Rocket2"
  2863. o35.Parent = o1
  2864. o35.Material = Enum.Material.Metal
  2865. o35.BrickColor = BrickColor.new("Sand green")
  2866. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  2867. o35.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2868. o35.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  2869. o35.CFrame = CFrame.new(-21.5560589, 3.61350226, -0.840802312, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2870. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2871. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  2872. o35.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2873. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  2874. o36.Parent = o35
  2875. o36.MeshId = "rbxassetid://895849928"
  2876. o36.MeshType = Enum.MeshType.FileMesh
  2877. o37.Name = "qCFrameWeldThingy"
  2878. o37.Parent = o35
  2879. o37.C1 = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2880. o37.Part0 = o13
  2881. o37.Part1 = o35
  2882. o38.Name = "qRelativeCFrameWeldValue"
  2883. o38.Parent = o35
  2884. o38.Value = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2885. o39.Name = "Tail1"
  2886. o39.Parent = o1
  2887. o39.Material = Enum.Material.Metal
  2888. o39.BrickColor = BrickColor.new("Smoky grey")
  2889. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  2890. o39.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2891. o39.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  2892. o39.CFrame = CFrame.new(-27.6820507, 2.80012441, -1.10712194, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2893. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2894. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  2895. o39.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2896. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2897. o40.Parent = o39
  2898. o40.MeshId = "rbxassetid://895836915"
  2899. o40.MeshType = Enum.MeshType.FileMesh
  2900. o41.Name = "qCFrameWeldThingy"
  2901. o41.Parent = o39
  2902. o41.C1 = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2903. o41.Part0 = o13
  2904. o41.Part1 = o39
  2905. o42.Name = "qRelativeCFrameWeldValue"
  2906. o42.Parent = o39
  2907. o42.Value = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2908. o43.Name = "Tail2"
  2909. o43.Parent = o1
  2910. o43.Material = Enum.Material.Metal
  2911. o43.BrickColor = BrickColor.new("Smoky grey")
  2912. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  2913. o43.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2914. o43.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  2915. o43.CFrame = CFrame.new(-27.1109352, 2.87748051, -1.0791049, -0.990367532, -0.131428212, 0.0435748808, -0.131495267, 0.991315901, 0.00133647851, -0.0433721244, -0.00440628594, -0.999049246)
  2916. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2917. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  2918. o43.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2919. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2920. o44.Parent = o43
  2921. o44.MeshId = "rbxassetid://895843622"
  2922. o44.MeshType = Enum.MeshType.FileMesh
  2923. o45.Name = "qCFrameWeldThingy"
  2924. o45.Parent = o43
  2925. o45.C1 = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  2926. o45.Part0 = o13
  2927. o45.Part1 = o43
  2928. o46.Name = "qRelativeCFrameWeldValue"
  2929. o46.Parent = o43
  2930. o46.Value = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  2931. o47.Name = "Wood"
  2932. o47.Parent = o1
  2933. o47.Material = Enum.Material.Wood
  2934. o47.BrickColor = BrickColor.new("Reddish brown")
  2935. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  2936. o47.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2937. o47.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  2938. o47.CFrame = CFrame.new(-25.9157257, 3.04121733, -1.02675307, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2939. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2940. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  2941. o47.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2942. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2943. o48.Parent = o47
  2944. o48.MeshId = "rbxassetid://895842255"
  2945. o48.MeshType = Enum.MeshType.FileMesh
  2946. o49.Name = "qCFrameWeldThingy"
  2947. o49.Parent = o47
  2948. o49.C1 = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2949. o49.Part0 = o13
  2950. o49.Part1 = o47
  2951. o50.Name = "qRelativeCFrameWeldValue"
  2952. o50.Parent = o47
  2953. o50.Value = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2954. o51.Name = "Wood2"
  2955. o51.Parent = o1
  2956. o51.Material = Enum.Material.WoodPlanks
  2957. o51.BrickColor = BrickColor.new("Reddish brown")
  2958. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  2959. o51.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2960. o51.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  2961. o51.CFrame = CFrame.new(-24.1820011, 2.77053857, -0.955997944, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2962. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2963. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  2964. o51.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2965. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2966. o52.Parent = o51
  2967. o52.MeshId = "rbxassetid://895846898"
  2968. o52.MeshType = Enum.MeshType.FileMesh
  2969. o53.Name = "qCFrameWeldThingy"
  2970. o53.Parent = o51
  2971. o53.C1 = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2972. o53.Part0 = o13
  2973. o53.Part1 = o51
  2974. o54.Name = "qRelativeCFrameWeldValue"
  2975. o54.Parent = o51
  2976. o54.Value = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2977. o55.Name = "Wood3"
  2978. o55.Parent = o1
  2979. o55.Material = Enum.Material.Wood
  2980. o55.BrickColor = BrickColor.new("Reddish brown")
  2981. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  2982. o55.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2983. o55.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  2984. o55.CFrame = CFrame.new(-23.3277702, 2.61051416, -0.928698599, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2985. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2986. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  2987. o55.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2988. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2989. o56.Parent = o55
  2990. o56.MeshId = "rbxassetid://895861866"
  2991. o56.MeshType = Enum.MeshType.FileMesh
  2992. o57.Name = "qCFrameWeldThingy"
  2993. o57.Parent = o55
  2994. o57.C1 = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2995. o57.Part0 = o13
  2996. o57.Part1 = o55
  2997. o58.Name = "qRelativeCFrameWeldValue"
  2998. o58.Parent = o55
  2999. o58.Value = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3000.  
  3001. script.Parent = o1
  3002. script.Name = "RPGSCRIPT"
  3003. Tool = script.Parent
  3004. -------------------------------------------Rpg Make End-----------------------------------------------------
  3005. -------------------------------------------Sounds-----------------------------------------------------------
  3006. SoundFolder = Instance.new("Backpack")
  3007. SoundFolder.Name = "MLGRPGSOUNDSJIHADALLAHUAKBAR"
  3008. SoundFolder.Parent = Player
  3009.  
  3010. SoundPlayer = Instance.new("Sound")
  3011. SoundPlayer.Parent = o2
  3012. SoundPlayer.Name ="Sound Player for your boi Rpg-7 by my dad raulib"
  3013. SoundPlayer.Volume = 2.5
  3014.  
  3015. DRAW = Instance.new("Sound")
  3016. DRAW.Name = "Draw"
  3017. DRAW.SoundId = "rbxassetid://169799883"
  3018. DRAW.Parent = o2
  3019.  
  3020. Sound1 = Instance.new("Sound")
  3021. Sound1.Parent = SoundFolder
  3022. Sound1.Name = "RUUUCKET LUUUNCH"
  3023. Sound1.SoundId = "rbxassetid://153230666"
  3024. -------------------------------------------------------------------------------------------------------------
  3025. function equip()
  3026. Jihad.Humanoid.WalkSpeed = 8
  3027. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3028. if veee:IsA("Part") then
  3029. veee.Transparency = 1
  3030. end
  3031. end
  3032. LWe = Instance.new("Weld")
  3033. LCFRAME = Instance.new("CFrameValue")
  3034. LWe.Name = "qCFrameWeldThingy"
  3035. LWe.Parent = Jihad["Left Arm"]
  3036. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3037. LWe.Part0 = Jihad.Torso
  3038. LWe.Part1 = Jihad["Left Arm"]
  3039. LCFRAME.Name = "qRelativeCFrameWeldValue"
  3040. LCFRAME.Parent = Jihad["Left Arm"]
  3041. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3042. EQUIP = true
  3043. DRAW:Play()
  3044.  
  3045. RWe = Instance.new("Weld")
  3046. RCFRAME = Instance.new("CFrameValue")
  3047. RWe.Name = "qCFrameWeldThingy"
  3048. RWe.Parent = Jihad["Right Arm"]
  3049. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3050. RWe.Part0 = Jihad.Torso
  3051. RWe.Part1 = Jihad["Right Arm"]
  3052. RCFRAME.Name = "qRelativeCFrameWeldValue"
  3053. RCFRAME.Parent = Jihad["Right Arm"]
  3054. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3055.  
  3056. local VIWMODL = Instance.new("Model")
  3057. VIWMODL.Parent = workspace.CurrentCamera
  3058. VIWMODL.Name = "ViewModel"
  3059. local FRARM = Instance.new("Part")
  3060. local FLARM = Instance.new("Part")
  3061. FRARM.Name = "Right Arm"
  3062. FLARM.Name = "Left Arm"
  3063. FRARM.Parent = VIWMODL
  3064. FLARM.Parent = VIWMODL
  3065. FRARM.Size = Jihad["Right Arm"].Size
  3066. FLARM.Size = Jihad["Left Arm"].Size
  3067. FLARM:BreakJoints()
  3068. FRARM:BreakJoints()
  3069. local FakeHumanoid = Instance.new("Humanoid")
  3070. FakeHumanoid.Parent = VIWMODL
  3071. local LW = Instance.new("Weld")
  3072. local RW = Instance.new("Weld")
  3073. RW.Parent = FRARM
  3074. LW.Parent = FLARM
  3075. RW.Part0 = FRARM
  3076. RW.Part1 = Jihad["Right Arm"]
  3077. LW.Part0 = FLARM
  3078. LW.Part1 = Jihad["Left Arm"]
  3079. local BDYCULURS = Jihad["Body Colors"]:Clone()
  3080. BDYCULURS.Parent = VIWMODL
  3081. local SHERT = Jihad.Shirt:Clone()
  3082. SHERT.Parent = VIWMODL
  3083. FLARM.CanCollide = false
  3084. FRARM.CanCollide = false
  3085.  
  3086. local cam = game.Workspace.CurrentCamera
  3087. local rs = game:GetService('RunService')
  3088.  
  3089. rs.RenderStepped:connect(function()
  3090. if (cam.Focus.p-cam.CoordinateFrame.p).magnitude <= 1 then -- 0.5 is the as far as it can zoom in)
  3091. FLARM.Transparency = 0
  3092. FRARM.Transparency = 0
  3093. else
  3094. FLARM.Transparency = 1
  3095. FRARM.Transparency = 1
  3096.  
  3097. end
  3098. end)
  3099.  
  3100. end
  3101.  
  3102. function unequip()
  3103. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3104. if veee:IsA("Part") then
  3105. veee.Transparency = 0
  3106. Jihad.FakeRPG["Fake Torso"].Transparency = 1
  3107. end
  3108. end
  3109. for i, v in pairs(Jihad["Right Arm"]:GetChildren()) do
  3110. if v:IsA("CFrameValue") then
  3111. v:Destroy()
  3112. end
  3113. end
  3114. for i, ev in pairs(Jihad["Right Arm"]:GetChildren()) do
  3115. if ev:IsA("Weld") then
  3116. ev:Destroy()
  3117. end
  3118. end
  3119. for i, eev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3120. if eev:IsA("CFrameValue") then
  3121. eev:Destroy()
  3122. end
  3123. end
  3124. for i, eeev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3125. if eeev:IsA("Weld") then
  3126. eeev:Destroy()
  3127. end
  3128. end
  3129. for i, eeeve in pairs(Jihad.Torso:GetChildren()) do
  3130. if eeeve:IsA("BodyThrust") then
  3131. eeeve:Destroy()
  3132. end
  3133. end
  3134. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3135. Tool.GripPos = Vector3.new(0, 0, 0)
  3136. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3137. Tool.GripUp = Vector3.new(0, 1, 0)
  3138. DRAW:Play()
  3139. workspace.CurrentCamera.ViewModel:Destroy()
  3140. local LEFTARM = Instance.new("Motor6D")
  3141. local RIGHTARM = Instance.new("Motor6D")
  3142. LEFTARM.Parent = Jihad.Torso
  3143. RIGHTARM.Parent = Jihad.Torso
  3144.  
  3145. LEFTARM.Name = "Left Shoulder"
  3146. RIGHTARM.Name = "Right Shoulder"
  3147. EQUIP = false
  3148. LEFTARM.Part0 = Jihad.Torso
  3149. LEFTARM.Part1 = Jihad["Left Arm"]
  3150. LEFTARM.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3151. LEFTARM.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3152.  
  3153. RIGHTARM.Part0 = Jihad.Torso
  3154. RIGHTARM.Part1 = Jihad["Right Arm"]
  3155. RIGHTARM.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3156. RIGHTARM.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3157. Jihad.Humanoid.WalkSpeed = 16
  3158. TUANT = false
  3159. Recharging = false
  3160. JUTPAC = false
  3161. o4:Stop()
  3162. o9.Enabled = false
  3163. o13.Enabled = false
  3164.  
  3165. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3166. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3167. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3168. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3169. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3170. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3171. if Shot == true
  3172. then
  3173. Jihad.FakeRPG.Rocket1.Transparency = 1
  3174. Jihad.FakeRPG.Rocket2.Transparency = 1
  3175. end
  3176. end
  3177.  
  3178.  
  3179.  
  3180.  
  3181.  
  3182.  
  3183.  
  3184.  
  3185.  
  3186.  
  3187.  
  3188.  
  3189.  
  3190.  
  3191.  
  3192.  
  3193.  
  3194.  
  3195. Mouse.Button1Down:connect(function()
  3196. for i, v in pairs(Mouse.Target.Parent:GetChildren()) do
  3197. if v:IsA("Humanoid") then
  3198. if EQUIP == true and Shot == false and Run == false and TUANT == false
  3199. then
  3200. if
  3201. Mouse.Target.Parent == Jihad or Mouse.Target.Parent.Name == "RPG-7" == false
  3202. then
  3203. TRGT.Value = Mouse.Target
  3204. Shot = true
  3205. print("Click")
  3206. SoundPlayer.SoundId = Sound1.SoundId
  3207. SoundPlayer:Play()
  3208. o31.Transparency = 1
  3209. o35.Transparency = 1
  3210. Calculate = (TRGT.Value.Position - o2.Position).magnitude------------------------Calculate Distance from RPG to target------------------
  3211. wait(Calculate/1000 +.1)
  3212. KABUM = Instance.new("Explosion")
  3213. KABUM.Parent = Mouse.Target
  3214. KABUM.Name = "KABOOOOOM"
  3215. KABUM.BlastRadius = 2.5
  3216. KABUM.BlastPressure = 5000
  3217. KABUM.Position = TRGT.Value.Position
  3218. local Effact = Instance.new("Sound")
  3219. Effact.Parent = TRGT.Value
  3220. Effact.SoundId = "rbxassetid://163064102"
  3221. Effact.Name = "Ded not big soup rice"
  3222. Effact:Play()
  3223. Effact.Volume = 100
  3224. wait(.1)
  3225. for i, v in pairs(TRGT.Value.Parent:GetChildren()) do
  3226. if v:IsA("Part") then
  3227. v.Position = v.Position + Vector3.new(0,50,0)
  3228. end
  3229. end
  3230.  
  3231.  
  3232. local Victimm = TRGT.Value.Parent
  3233. Victimm.Humanoid.PlatformStand = true
  3234. guigroup=Instance.new("BillboardGui")
  3235. guigroup.Parent=Victimm.Head
  3236. guigroup.Adornee=Victimm.Head
  3237. guigroup.Size = UDim2.new(1,0,1,0)
  3238. guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
  3239. owooo1 = Instance.new("ImageLabel")
  3240. owooo1.Size = UDim2.new(0,100,0,100)
  3241. owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  3242. owooo1.BackgroundTransparency = 1
  3243. owooo1.Image = "rbxassetid://20016320"
  3244. owooo1.Parent = guigroup
  3245. owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  3246. owooo1.Size = UDim2.new(1.5,0,1.5,0)
  3247. local player = Victimm
  3248. local char = Victimm
  3249. local OMGCREEPYw = Instance.new("Sound")
  3250. OMGCREEPYw.Volume = 5
  3251. OMGCREEPYw.SoundId = "rbxassetid://605536910"
  3252. char.Archivable = true
  3253. local rg = char:Clone()
  3254. rg.HumanoidRootPart:Destroy()
  3255. rg.Name = ""
  3256. rg.Humanoid.MaxHealth = 0
  3257. rg.Humanoid.PlatformStand = true
  3258. for i, v in pairs(rg.Torso:GetChildren()) do
  3259. if v:IsA("Motor6D") then
  3260. v:Destroy()
  3261. end
  3262. end
  3263. for i, v in pairs(rg:GetChildren()) do
  3264. if v:IsA("BodyColors") then
  3265. v:Destroy()
  3266. end
  3267. end
  3268. for i, v in pairs(rg:GetChildren()) do
  3269. if v:IsA("Shirt") then
  3270. v:Destroy()
  3271. end
  3272. end
  3273. for i, v in pairs(rg:GetChildren()) do
  3274. if v:IsA("Pants") then
  3275. v:Destroy()
  3276. end
  3277. end
  3278. for i, v in pairs(rg:GetChildren()) do
  3279. if v:IsA("ShirtGraphic") then
  3280. v:Destroy()
  3281. end
  3282. end
  3283. for i, v in pairs(rg:GetChildren()) do
  3284. if v:IsA("Part") then
  3285. v.BrickColor = BrickColor.new("Really black")
  3286. v.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3287. end
  3288. end
  3289. local TorsoPointNeckAttachment = Instance.new("Attachment")
  3290. TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
  3291. TorsoPointNeckAttachment.Parent = rg.Torso
  3292. TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
  3293. TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3294. TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3295. local HeadPointNeckAttachment= Instance.new("Attachment")
  3296. HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
  3297. HeadPointNeckAttachment.Parent = rg.Head
  3298. HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
  3299. HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3300. HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3301. local LeftArmPointAttachment = Instance.new("Attachment")
  3302. LeftArmPointAttachment.Name = "LeftArmPointAttachment"
  3303. LeftArmPointAttachment.Parent = rg["Left Arm"]
  3304. LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3305. LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
  3306. LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3307. local RightArmPointAttachment = Instance.new("Attachment")
  3308. RightArmPointAttachment.Name = "RightArmPointAttachment"
  3309. RightArmPointAttachment.Parent = rg["Right Arm"]
  3310. RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3311. RightArmPointAttachment.Axis = Vector3.new(1,0,0)
  3312. RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3313. local LeftLegPointAttachment = Instance.new("Attachment")
  3314. LeftLegPointAttachment.Name = "LeftLegPointAttachment"
  3315. LeftLegPointAttachment.Parent = rg["Left Leg"]
  3316. LeftLegPointAttachment.Position = Vector3.new(0,1,0)
  3317. LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
  3318. LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3319. local RightLegPointAttachment = Instance.new("Attachment")
  3320. RightLegPointAttachment.Name = "RightLegPointAttachment"
  3321. RightLegPointAttachment.Parent = rg["Right Leg"]
  3322. RightLegPointAttachment.Position = Vector3.new(0,1,0)
  3323. RightLegPointAttachment.Axis = Vector3.new(1,0,0)
  3324. RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3325. local LeftHipPointAttachment = Instance.new("Attachment")
  3326. LeftHipPointAttachment.Name = "LeftHipPointAttachment"
  3327. LeftHipPointAttachment.Parent = rg.Torso
  3328. LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
  3329. LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
  3330. LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3331. local RightHipPointAttachment = Instance.new("Attachment")
  3332. RightHipPointAttachment.Name = "RightHipPointAttachment"
  3333. RightHipPointAttachment.Parent = rg.Torso
  3334. RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
  3335. RightHipPointAttachment.Axis = Vector3.new(1,0,0)
  3336. RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3337. local LeftShoulderPointAttachment = Instance.new("Attachment")
  3338. LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
  3339. LeftShoulderPointAttachment.Parent = rg.Torso
  3340. LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
  3341. LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3342. LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3343. local RightShoulderPointAttachment = Instance.new("Attachment")
  3344. RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
  3345. RightShoulderPointAttachment.Parent = rg.Torso
  3346. RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
  3347. RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3348. RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3349.  
  3350.  
  3351.  
  3352.  
  3353.  
  3354.  
  3355. local n = Instance.new("BallSocketConstraint", rg.Torso)
  3356. n.Name = "BallSocketNeck"
  3357. n.Attachment0 = TorsoPointNeckAttachment
  3358. n.Attachment1 = HeadPointNeckAttachment
  3359. n.Restitution = 0
  3360. n.UpperAngle = 90
  3361. n.Enabled = true
  3362. n.LimitsEnabled = true
  3363.  
  3364. local rs = Instance.new("BallSocketConstraint", rg.Torso)
  3365. rs.Name = "BallSocketRightShoulder"
  3366. rs.Attachment0 = RightShoulderPointAttachment
  3367. rs.Attachment1 = RightArmPointAttachment
  3368. rs.Restitution = 0
  3369. rs.UpperAngle = 90
  3370. rs.Enabled = true
  3371. rs.LimitsEnabled = true
  3372. local ls = Instance.new("BallSocketConstraint", rg.Torso)
  3373. ls.Name = "BallSocketLeftShoulder"
  3374. ls.Attachment0 = LeftShoulderPointAttachment
  3375. ls.Attachment1 = LeftArmPointAttachment
  3376. ls.Restitution = 0
  3377. ls.UpperAngle = 90
  3378. ls.Enabled = true
  3379. ls.LimitsEnabled = true
  3380.  
  3381. local rh = Instance.new("BallSocketConstraint", rg.Torso)
  3382. rh.Name = "BallSocketRightHip"
  3383. rh.Attachment0 = RightHipPointAttachment
  3384. rh.Attachment1 = RightLegPointAttachment
  3385. rh.Restitution = 0
  3386. rh.UpperAngle = 90
  3387. rh.Enabled = true
  3388. rh.LimitsEnabled = true
  3389. local lh = Instance.new("BallSocketConstraint", rg.Torso)
  3390. lh.Name = "BallSocketLeftHip"
  3391. lh.Attachment0 = LeftHipPointAttachment
  3392. lh.Attachment1 = LeftLegPointAttachment
  3393. lh.Restitution = 0
  3394. lh.UpperAngle = 90
  3395. lh.Enabled = true
  3396. lh.LimitsEnabled = true
  3397.  
  3398.  
  3399. char.Torso:Destroy()
  3400. char.Head:Destroy()
  3401. char["Left Leg"]:Destroy()
  3402. char["Left Arm"]:Destroy()
  3403. char["Right Leg"]:Destroy()
  3404. char["Right Arm"]:Destroy()
  3405. char["HumanoidRootPart"]:Destroy()
  3406. char.Humanoid.PlatformStand = true
  3407. rg.Parent = game.Workspace
  3408. rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  3409. Victimm.Humanoid.Name = "Humanoid2"
  3410. local runDummyScript = function(f,scri)
  3411. local oldenv = getfenv(f)
  3412. local newenv = setmetatable({}, {
  3413. __index = function(_, k)
  3414. if k:lower() == 'script' then
  3415. return scri
  3416. else
  3417. return oldenv[k]
  3418. end
  3419. end
  3420. })
  3421. setfenv(f, newenv)
  3422. ypcall(function() f() end)
  3423. end
  3424. local cors = {}
  3425. local mas = Instance.new("Model",game:GetService("Lighting"))
  3426. mas.Name = "Collidable Limbs"
  3427. local oo1 = Instance.new("Part")
  3428. local oo2 = Instance.new("Part")
  3429. local oo3 = Instance.new("Part")
  3430. local oo4 = Instance.new("Part")
  3431. local oo5 = Instance.new("Part")
  3432. local oo6 = Instance.new("Part")
  3433. local w1 = Instance.new("Weld")
  3434. local w2 = Instance.new("Weld")
  3435. local w3 = Instance.new("Weld")
  3436. local w4 = Instance.new("Weld")
  3437. local w5 = Instance.new("Weld")
  3438. local w6 = Instance.new("Weld")
  3439. oo1.Name = "CHead"
  3440. w1.Parent = oo1
  3441. w1.Part0 = w1.Parent
  3442. w1.Part1 = rg["Head"]
  3443. oo1.Parent = mas
  3444. oo1.Material = Enum.Material.SmoothPlastic
  3445. oo1.BrickColor = BrickColor.new("Institutional white")
  3446. oo1.Transparency = 1
  3447. oo1.Position = rg.Head.Position
  3448. oo1.Velocity = Vector3.new(0, -9.19685173, 0)
  3449. oo1.Locked = true
  3450. oo1.FormFactor = Enum.FormFactor.Symmetric
  3451. oo1.Size = Vector3.new(2, 1, 1)
  3452. oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3453. oo1.BottomSurface = Enum.SurfaceType.Smooth
  3454. oo1.TopSurface = Enum.SurfaceType.Smooth
  3455. oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3456. oo1.Position = Vector3.new(0, 4.50001812, 0)
  3457. oo1.CanCollide = false
  3458.  
  3459. oo2.Name = "CT"
  3460. w2.Parent = oo2
  3461. w2.Part0 = w2.Parent
  3462. w2.Part1 = rg["Torso"]
  3463. oo2.Parent = mas
  3464. oo2.CanCollide = true
  3465. oo2.Material = Enum.Material.SmoothPlastic
  3466. oo2.BrickColor = BrickColor.new("Institutional white")
  3467. oo2.Transparency = 1
  3468. oo2.Position = rg.Torso.Position
  3469. oo2.Velocity = Vector3.new(0, -9.19685173, 0)
  3470. oo2.Locked = true
  3471. oo2.Anchored = false
  3472. oo2.FormFactor = Enum.FormFactor.Symmetric
  3473. oo2.Size = Vector3.new(2, 2, 1)
  3474. oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3475. oo2.BottomSurface = Enum.SurfaceType.Smooth
  3476. oo2.TopSurface = Enum.SurfaceType.Smooth
  3477. oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3478. oo2.Position = Vector3.new(0, 3.00001788, 0)
  3479. oo3.Name = "CLA"
  3480. oo3.CanCollide = true
  3481. w3.Parent = oo3
  3482. w3.Part0 = w3.Parent
  3483. w3.Part1 = rg["Left Arm"]
  3484. w3.C0 = CFrame.new(0, 0, 0)
  3485. w3.C1 = CFrame.new(0, -0.2, 0)
  3486. oo3.Parent = mas
  3487. oo3.Material = Enum.Material.SmoothPlastic
  3488. oo3.BrickColor = BrickColor.new("Institutional white")
  3489. oo3.Transparency = 1
  3490. oo3.Position = rg["Left Arm"].Position
  3491. oo3.Velocity = Vector3.new(0, -9.19685173, 0)
  3492. oo3.CanCollide = true
  3493. oo3.Locked = true
  3494. oo3.FormFactor = Enum.FormFactor.Symmetric
  3495. oo3.Size = Vector3.new(1, 1.40, 1)
  3496. oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3497. oo3.BottomSurface = Enum.SurfaceType.Smooth
  3498. oo3.TopSurface = Enum.SurfaceType.Smooth
  3499. oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3500. oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
  3501. oo4.Name = "CRA"
  3502. w4.Parent = oo4
  3503. w4.Part0 = w4.Parent
  3504. w4.Part1 = rg["Right Arm"]
  3505. w4.C0 = CFrame.new(0, 0, 0)
  3506. w4.C1 = CFrame.new(0, -0.2, 0)
  3507. oo4.Parent = mas
  3508. oo4.CanCollide = true
  3509. oo4.Material = Enum.Material.SmoothPlastic
  3510. oo4.BrickColor = BrickColor.new("Institutional white")
  3511. oo4.Transparency = 1
  3512. oo4.Position = Vector3.new(1.5, 3.00001788, 0)
  3513. oo4.Velocity = Vector3.new(0, -9.19685173, 0)
  3514. oo4.CanCollide = true
  3515. oo4.Locked = true
  3516. oo4.FormFactor = Enum.FormFactor.Symmetric
  3517. oo4.Size = Vector3.new(1, 1.40, 1)
  3518. oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3519. oo4.BottomSurface = Enum.SurfaceType.Smooth
  3520. oo4.TopSurface = Enum.SurfaceType.Smooth
  3521. oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3522. oo4.Position = rg["Right Arm"].Position
  3523. oo5.Name = "CLL"
  3524. oo5.Parent = mas
  3525. w5.Parent = oo5
  3526. w5.Part0 = w5.Parent
  3527. w5.Part1 = rg["Left Leg"]
  3528. w5.C0 = CFrame.new(0, 0, 0)
  3529. w5.C1 = CFrame.new(0, -0.2, 0)
  3530. oo5.Material = Enum.Material.SmoothPlastic
  3531. oo5.BrickColor = BrickColor.new("Institutional white")
  3532. oo5.Transparency = 1
  3533. oo5.CanCollide = true
  3534. oo5.Position = rg["Left Leg"].Position
  3535. oo5.Velocity = Vector3.new(0, -9.19685173, 0)
  3536. oo5.CanCollide = true
  3537. oo5.Locked = true
  3538. oo5.FormFactor = Enum.FormFactor.Symmetric
  3539. oo5.Size = Vector3.new(1, 1.65, 1)
  3540. oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3541. oo5.BottomSurface = Enum.SurfaceType.Smooth
  3542. oo5.TopSurface = Enum.SurfaceType.Smooth
  3543. oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3544. oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
  3545. oo6.Name = "CRL"
  3546. oo6.Parent = mas
  3547. oo6.Material = Enum.Material.SmoothPlastic
  3548. oo6.BrickColor = BrickColor.new("Institutional white")
  3549. oo6.Transparency = 1
  3550. oo6.Position = rg["Right Leg"].Position
  3551. oo6.Velocity = Vector3.new(0, -9.19685173, 0)
  3552. oo6.CanCollide = true
  3553. oo6.Locked = true
  3554. oo6.FormFactor = Enum.FormFactor.Symmetric
  3555. oo6.Size = Vector3.new(1, 1.65, 1)
  3556. oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3557. oo6.BottomSurface = Enum.SurfaceType.Smooth
  3558. oo6.TopSurface = Enum.SurfaceType.Smooth
  3559. oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3560. oo6.Position = Vector3.new(0.5, 1.00001788, 0)
  3561. oo6.CanCollide = true
  3562. w6.Parent = oo6
  3563. w6.Part0 = w6.Parent
  3564. w6.Part1 = rg["Right Leg"]
  3565. w6.C0 = CFrame.new(0, 0, 0)
  3566. w6.C1 = CFrame.new(0, -0.2, 0)
  3567. mas.Parent = rg
  3568. mas:MakeJoints()
  3569. local NAEM = rg.Name
  3570. local raggeeh = rg:Clone()
  3571. raggeeh.Head.Anchored = true
  3572. raggeeh.Name = Victimm.Name
  3573. raggeeh.Humanoid.PlatformStand = true
  3574. local FORS = Instance.new("BodyThrust")
  3575. FORS.Force = Vector3.new(0,100,0)
  3576. FORS.Location = Vector3.new(0,1,0)
  3577. FORS.Parent = raggeeh.Head
  3578. local TUURS = raggeeh.Torso
  3579. local CPU = Instance.new("Model")
  3580. CPU.Parent = raggeeh
  3581. raggeeh.Parent = game:GetService("Workspace")
  3582. CPU.Name = NAEM.."'s generated CameraPart"
  3583.  
  3584. local FORCEo1 = Instance.new("BodyThrust")
  3585. FORCEo1.Parent = raggeeh.Torso
  3586. FORCEo1.force = Vector3.new(0, 1000, 0)
  3587. FORCEo1.location = Vector3.new(0, 0, 1)
  3588.  
  3589. raggeeh.Parent = game:GetService("Workspace")
  3590. rg:destroy()
  3591. raggeeh.Head.Anchored = false
  3592.  
  3593. raggeeh.Parent = game:GetService("Workspace")
  3594. wait()
  3595. local FOLDARR = Instance.new("Model")
  3596. FOLDARR.Parent = raggeeh
  3597. FOLDARR.Name = "BLUDDDDDDDDDDD"
  3598. local FLUIDS = Instance.new("Model")
  3599. FLUIDS.Name = NAEM.."'s fluids"
  3600. FLUIDS.Parent = FOLDARR
  3601. raggeeh.Head.Anchored = false
  3602. OMGCREEPYw.Parent = raggeeh
  3603. OMGCREEPYw:Play()
  3604. local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","I hate bannannaaaaaassssssssssssssss lik u","Why","Fuck you","AFWR·$%H"}
  3605. game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
  3606. game:GetService("RunService").Stepped:wait()
  3607. FORCEo1:Destroy()
  3608. raggeeh.Humanoid.Name = "Humanoid2"
  3609. for i, veee in pairs(raggeeh:GetChildren()) do
  3610. if veee:IsA("Part") then
  3611. local firo1 = Instance.new("ParticleEmitter")
  3612. firo2 = Instance.new("Sound")
  3613. firo1.Name = "Fire"
  3614. firo1.Parent = veee
  3615. firo1.Transparency = NumberSequence.new(0,0.54374998807907,0.73749995231628,0,0.72500002384186,0.45625001192093,0.63749998807907,0,0.52499997615814,0)
  3616. firo1.Rotation = NumberRange.new(4,9)
  3617. firo1.Size = NumberSequence.new(1)
  3618. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3619. firo1.LightEmission = 0.86000001430511
  3620. firo1.Texture = "http://www.roblox.com/asset/?id=248625108"
  3621. firo1.Lifetime = NumberRange.new(0,1)
  3622. firo1.Rate = 2.222222306653e+16
  3623. firo1.RotSpeed = NumberRange.new(5,9)
  3624. firo1.Acceleration = Vector3.new(0, 20, 0)
  3625. firo1.Speed = NumberRange.new(0)
  3626. firo1.VelocitySpread = 28
  3627. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3628.  
  3629. lio1 = Instance.new("PointLight")
  3630. lio1.Name = "FireLight"
  3631. lio1.Parent = veee
  3632. lio1.Color = Color3.new(1, 0.333333, 0)
  3633. lio1.Range = 14
  3634. lio1.Shadows = true
  3635. lio1.Color = Color3.new(1, 0.333333, 0)
  3636.  
  3637. end
  3638. end
  3639. firo2.Name = "FireSound"
  3640. firo2.Parent = raggeeh.Head
  3641. firo2.Pitch = 1.0800000429153
  3642. firo2.SoundId = "rbxassetid://172154904"
  3643. firo2.Volume = 5
  3644. firo2.Looped = true
  3645. firo2:Play()
  3646. print(raggeeh.Name.." lived a good life.")
  3647. end
  3648. end
  3649. end
  3650. end
  3651. end)
  3652.  
  3653. Mouse.KeyDown:connect(function(key)
  3654. if (key == "r") and Run == false and Shot == true and EQUIP == true and Recharging == false and TUANT == false and JUTPAC == false
  3655. then
  3656. Recharging = true
  3657. local Effact = Instance.new("Sound")
  3658. Effact.Parent = o2
  3659. Effact.SoundId = "rbxassetid://896792661"
  3660. Effact.Name = "recharge"
  3661. Effact.Volume = 5
  3662. Effact.TimePosition = 0
  3663. Effact:Play()
  3664. wait(3)
  3665. print("Recharg")
  3666. LWe.C1 = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3667. LCFRAME.Value = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3668. RWe.C1 = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3669. RCFRAME.Value = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3670. o31.Transparency = 0
  3671. o35.Transparency = 0
  3672. wait(1)
  3673. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3674. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3675. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3676. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3677. Shot = false
  3678. Recharging = false
  3679. end
  3680. end)
  3681.  
  3682. Mouse.KeyDown:connect(function(key)
  3683. if string.byte(key) == 50 and EQUIP == true and Run == false and TUANT == false and Recharging == false and JUTPAC == false
  3684. then
  3685. Run = true
  3686. Jihad.Humanoid.WalkSpeed = 20
  3687. o13.Name = "qCFrameWeldThingy"
  3688. LWe.C1 = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3689. LCFRAME.Value = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3690.  
  3691. RWe.C1 = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3692. RCFRAME.Value = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3693. end
  3694. end)
  3695.  
  3696. Mouse.KeyUp:connect(function(key)
  3697. if string.byte(key) == 50 and EQUIP == true and Run == true and JUTPAC == false
  3698. then
  3699. Run = false
  3700. Jihad.Humanoid.WalkSpeed = 8
  3701. o13.Name = "qCFrameWeldThingy"
  3702. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3703. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3704.  
  3705. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3706. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3707. end
  3708. end)
  3709.  
  3710. Mouse.KeyDown:connect(function(key)
  3711. if (key == "p") and TUANT == false and Run == false and Recharging == false and JUTPAC == false
  3712. then
  3713. RWe.C1 = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3714. RCFRAME.Value = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3715. LWe.C1 = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3716. LCFRAME.Value = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3717. Tool.GripForward = Vector3.new(0, 1, 0.005)
  3718. Tool.GripPos = Vector3.new(0, 0.5, -0.5)
  3719. Tool.GripRight = Vector3.new(1, -0, -0)
  3720. Tool.GripUp = Vector3.new(0, -0.005, 1)
  3721. TUANT = true
  3722. Jihad.Humanoid.WalkSpeed = 0
  3723. Jihad.Humanoid.JumpPower = 0
  3724. TUANT = true
  3725. end
  3726. end)
  3727.  
  3728. Mouse.KeyDown:connect(function(key)
  3729. if (key == "l") and TUANT == true and Run == false and JUTPAC == false
  3730. then
  3731.  
  3732. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3733. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3734. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3735. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3736. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3737. Tool.GripPos = Vector3.new(0, 0, 0)
  3738. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3739. Tool.GripUp = Vector3.new(0, 1, 0)
  3740. Jihad.Humanoid.WalkSpeed = 8
  3741. Jihad.Humanoid.JumpPower = 50
  3742. TUANT = false
  3743. end
  3744. end)
  3745.  
  3746. o1 = Instance.new("Model")
  3747. o2 = Instance.new("Part")
  3748. o3 = Instance.new("SpecialMesh")
  3749. o4 = Instance.new("Sound")
  3750. o8 = Instance.new("Part")
  3751. o9 = Instance.new("ParticleEmitter")
  3752. o10 = Instance.new("Weld")
  3753. o11 = Instance.new("CFrameValue")
  3754. o12 = Instance.new("Part")
  3755. o13 = Instance.new("ParticleEmitter")
  3756. o14 = Instance.new("Weld")
  3757. o15 = Instance.new("CFrameValue")
  3758. o16 = Instance.new("Part")
  3759. o17 = Instance.new("Weld")
  3760. o18 = Instance.new("CFrameValue")
  3761. o1.Name = "Jet pac"
  3762. o1.Parent = Jihad
  3763. o2.Name = "Handle"
  3764. o2.Parent = o1
  3765. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3766. o2.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3767. o2.FormFactor = Enum.FormFactor.Symmetric
  3768. o2.Size = Vector3.new(5, 3, 1)
  3769. o2.CFrame = CFrame.new(-10.3698969, 7.79880476, -31.5854397, 0.999986887, 0.000177491413, -0.00512228627, -0.000123886552, 0.999945283, 0.0104634464, 0.005123863, -0.0104626743, 0.99993217)
  3770. o2.BottomSurface = Enum.SurfaceType.Weld
  3771. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3772. o2.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3773. o3.Parent = o2
  3774. o3.MeshId = "http://www.roblox.com/asset/?id=30643517"
  3775. o3.TextureId = "http://www.roblox.com/asset/?id=31322728"
  3776. o3.MeshType = Enum.MeshType.FileMesh
  3777. o4.Parent = o2
  3778. o4.Pitch = 0.5
  3779. o4.SoundId = "rbxassetid://558246436"
  3780. o8.Name = "1"
  3781. o8.Parent = o1
  3782. o8.Transparency = 1
  3783. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3784. o8.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3785. o8.FormFactor = Enum.FormFactor.Symmetric
  3786. o8.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3787. o8.CFrame = CFrame.new(-10.8659163, 6.27540779, -31.4270248, 0.999987304, 7.41409749e-05, 0.00505591277, 0.000127067455, -0.999945283, -0.0104687158, 0.00505485991, 0.0104692252, -0.999932468)
  3788. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3789. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3790. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3791. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3792. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3793. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3794. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3795. o8.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3796. o9.Parent = o8
  3797. o9.Size = NumberSequence.new(0.5,0.5)
  3798. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3799. o9.Enabled = false
  3800. o9.LightEmission = 1
  3801. o9.Texture = "http://www.roblox.com/asset/?id=189845859"
  3802. o9.Lifetime = NumberRange.new(0.5,0.5)
  3803. o9.Rate = 3.3333331781222e+14
  3804. o9.RotSpeed = NumberRange.new(20,20)
  3805. o9.Speed = NumberRange.new(7,7)
  3806. o9.VelocitySpread = 15
  3807. o9.LockedToPart = true
  3808. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3809. o10.Name = "qCFrameWeldThingy"
  3810. o10.Parent = o8
  3811. o10.C1 = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3812. o10.Part0 = o2
  3813. o10.Part1 = o8
  3814. o11.Name = "qRelativeCFrameWeldValue"
  3815. o11.Parent = o8
  3816. o11.Value = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3817. o12.Name = "2"
  3818. o12.Parent = o1
  3819. o12.Transparency = 1
  3820. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3821. o12.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3822. o12.FormFactor = Enum.FormFactor.Symmetric
  3823. o12.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3824. o12.CFrame = CFrame.new(-9.85590458, 6.27527666, -31.4218502, 0.999987304, 7.41420226e-05, 0.00505588297, 0.000127068182, -0.999945283, -0.0104687167, 0.00505483011, 0.0104692252, -0.999932468)
  3825. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3829. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3831. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3832. o12.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3833. o13.Parent = o12
  3834. o13.Size = NumberSequence.new(0.5,0.5)
  3835. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3836. o13.Enabled = false
  3837. o13.LightEmission = 1
  3838. o13.Texture = "http://www.roblox.com/asset/?id=189845859"
  3839. o13.Lifetime = NumberRange.new(0.5,0.5)
  3840. o13.Rate = 3.3333331781222e+14
  3841. o13.RotSpeed = NumberRange.new(20,20)
  3842. o13.Speed = NumberRange.new(7,7)
  3843. o13.VelocitySpread = 15
  3844. o13.LockedToPart = true
  3845. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3846. o14.Name = "qCFrameWeldThingy"
  3847. o14.Parent = o12
  3848. o14.C1 = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  3849. o14.Part0 = o2
  3850. o14.Part1 = o12
  3851. o15.Name = "qRelativeCFrameWeldValue"
  3852. o15.Parent = o12
  3853. o15.Value = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  3854. o16.Name = "FAik torso"
  3855. o16.Parent = o1
  3856. o16.BrickColor = BrickColor.new("Bright red")
  3857. o16.Transparency = 1
  3858. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  3859. o16.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3860. o16.FormFactor = Enum.FormFactor.Symmetric
  3861. o16.Size = Vector3.new(2, 2, 1)
  3862. o16.CFrame = CFrame.new(-10.3353624, 7.66948891, -32.4739723, 0.999989867, 0.000177492228, -0.0051222844, -0.00012388725, 0.999949574, 0.0104634725, 0.00512384856, -0.010462719, 0.999934673)
  3863. o16.BottomSurface = Enum.SurfaceType.Smooth
  3864. o16.TopSurface = Enum.SurfaceType.Smooth
  3865. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3866. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  3867. o16.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3868. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3869. o17.Name = "qCFrameWeldThingy"
  3870. o17.Parent = o16
  3871. o17.C1 = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  3872. o17.Part0 = o2
  3873. o17.Part1 = o16
  3874. o18.Name = "qRelativeCFrameWeldValue"
  3875. o18.Parent = o16
  3876. o18.Value = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  3877. WUELD = Instance.new("Weld")
  3878. WUELD.Part0 = o16
  3879. WUELD.Part1 = Jihad.Torso
  3880. WUELD.Parent = o16
  3881.  
  3882. Mouse.KeyDown:connect(function(key)
  3883. if (key == "j") and Recharging == false and JUTPAC == false and Run == false and DANS == false and TUANT == false and EQUIP == true
  3884. then
  3885. JUTPAC = true
  3886. local DEPLOI = Instance.new("Sound")
  3887. DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
  3888. DEPLOI.SoundId = "rbxassetid://417575434"
  3889. DEPLOI.Volume = 1
  3890. DEPLOI:Play()
  3891. wait(1)
  3892. Jihad.Humanoid.Jump = true
  3893. FUORS = Instance.new("BodyThrust")
  3894. FUORS.Force = Vector3.new(0, 20000, 0)
  3895. FUORS.Parent = Jihad.Torso
  3896. o4:Play()
  3897. o9.Enabled = true
  3898. o13.Enabled = true
  3899. o4.Looped = true
  3900. DEPLOI:Destroy()
  3901. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3902. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, -0.0439841747, 0.228667736, -4.37113883e-08, 0, -1, -0.732189834, 0.681100607, 3.20050333e-08, 0.681100607, 0.732189834, -2.97718525e-08)
  3903. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3904. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, -0.0041782856, 0.479911029, -4.37113883e-08, 0, 1, 0.669510365, 0.742802739, 2.92652267e-08, -0.742802739, 0.669510365, -3.24689395e-08)
  3905. Jihad.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3906. Jihad.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.179892376, 0.983686328, 0, 0.983686328, -0.179892376)
  3907. JUTPAC = true
  3908. end
  3909. end)
  3910.  
  3911. Mouse.KeyUp:connect(function(key)
  3912. if (key == "j") and Recharging == false and JUTPAC == true and Run == false and DANS == false and TUANT == false and EQUIP == true
  3913. then
  3914. JUTPAC = false
  3915. FUORS:Destroy()
  3916. o4:Stop()
  3917. o9.Enabled = false
  3918. o13.Enabled = false
  3919. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3920. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3921. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3922. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3923. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3924. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3925. end
  3926. end)
  3927.  
  3928.  
  3929.  
  3930.  
  3931.  
  3932. Tool.Equipped:connect(equip)
  3933. Tool.Unequipped:connect(unequip)
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