coolgoldboy166

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Dec 4th, 2017
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  1. --dasdasdasdreqw3e412312rasdf--
  2. --71023gggggs236021305023asdgh89aGYASDG--
  3. --9a1231231235asfdzxvct9wqeutgqwerignjasdig--
  4.  
  5. --[[Credits to Ace_Alteriano for his Template]]--
  6. --[[By When_kun]]--
  7. --[[The model took time to make but it was worth it.]]--
  8. --[[x is cringey]]--
  9. wait(1 / 60)
  10. Effects = { }
  11. local Player = game.Players.localPlayer
  12. local Character = Player.Character
  13. local Humanoid = Character.Humanoid
  14. local Mouse = Player:GetMouse()
  15. local mouse, Mouse = Player:GetMouse(), Player:GetMouse()
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local Head = Character.Head
  21. local Torso = Character.Torso
  22. local Camera = game.Workspace.CurrentCamera
  23. local RootPart = Character.HumanoidRootPart
  24. local RootJoint = RootPart.RootJoint
  25. local attack = false
  26. local Anim = 'Idle'
  27. local attacktype = 1
  28. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  29. local velocity = RootPart.Velocity.y
  30. local sine = 0
  31. local change = 1
  32. local Create = LoadLibrary("RbxUtility").Create
  33.  
  34. renderstepped = game:GetService('RunService').RenderStepped
  35. userinput = game:GetService('UserInputService')
  36. mainmodel = Instance.new('Model',Character)
  37. mainchord = 5
  38.  
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. local Orin = "rbxassetid://8056256"
  45. Head.face.Texture = Orin
  46. spawn(function()
  47. while wait() do
  48. Head.BrickColor = BrickColor.new("White")
  49. RightArm.BrickColor = BrickColor.new("White")
  50. LeftArm.BrickColor = BrickColor.new("White")
  51. Torso.BrickColor = BrickColor.new("Really black")
  52. RightLeg.BrickColor = BrickColor.new("Really black")
  53. LeftLeg.BrickColor = BrickColor.new("Really black")
  54. end
  55. end)
  56. for i,v in pairs(Character:children()) do
  57. if v:IsA("Shirt") then
  58. v:Destroy()
  59. end
  60. end
  61. for i,v in pairs(Character:children()) do
  62. if v:IsA("Pants") then
  63. v:Destroy()
  64. end
  65. end
  66.  
  67.  
  68. for i,v in pairs(Character:children()) do
  69. if v:IsA("Accessory") then
  70. v:Destroy()
  71. end
  72. end
  73. for i,v in pairs(Character:children()) do
  74. if v:IsA("Hair") then
  75. v:Destroy()
  76. end
  77. end
  78.  
  79. shirt = Instance.new("Shirt", Character)
  80. shirt.Name = "Shirt"
  81. pants = Instance.new("Pants", Character)
  82. pants.Name = "Pants"
  83. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  84. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=752480227"
  85. Humanoid.Animator.Parent = nil
  86. Character.Animate.Parent = nil
  87. hat = Instance.new("Hat", game.ReplicatedStorage)
  88. hat.Name = "Guestium Hat"
  89. hat.AttachmentForward = Vector3.new(0,0,-1)
  90. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  91. hat.AttachmentRight = Vector3.new(1,0,0)
  92. hat.AttachmentUp = Vector3.new(0,1,0)
  93. local handle = Instance.new("Part",hat)
  94. handle.Rotation = Vector3.new(0, 90, 0)
  95. handle.Name = "Handle"
  96. handle.TopSurface = "Smooth"
  97. handle.BottomSurface = "Smooth"
  98. handle.Size = Vector3.new(1,1,2)
  99. local mesh = Instance.new("SpecialMesh",handle)
  100. mesh.MeshType = "FileMesh"
  101. mesh.MeshId = "http://www.roblox.com/asset/?id=46834172"
  102. mesh.TextureId = "rbxassetid://47991609"
  103. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  104. hat.Parent = Character
  105.  
  106. children = mainmodel:GetChildren()
  107. my = 0
  108. function rot()
  109. for i,v in pairs(children) do
  110. -- v.Size = Vector3.new(mainchord/5,mainchord/5,mainchord/5)
  111. v.CFrame = v.CFrame*CFrame.Angles(math.rad(1),math.rad(1),math.rad(2))
  112. end
  113. end
  114. function rotA()
  115. while renderstepped:wait() do
  116. spawn(rot)
  117. my = my + 1.5
  118. if my > 360 then
  119. my = 0
  120. end
  121. end
  122. end
  123. spawn(rotA)
  124.  
  125. function lerp(dist,inc)
  126. for i = 0,10 do
  127. renderstepped:wait()
  128. for x,v in pairs(children) do
  129. --lookvector
  130. --( centerPoint.Y + distance * Math.Sin( angle ) )
  131. --diff rot is 90
  132. v.Size = v.Size + Vector3.new(.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)),.1/(dist/math.abs(dist)))
  133. v.Transparency = v.Transparency - .1/(dist/math.abs(dist))
  134. v.CFrame = CFrame.new(v.Position)*CFrame.Angles(0,math.rad(90*x+my),0)*CFrame.new(dist/10,0,0)
  135. end
  136. end
  137. end
  138.  
  139. local newMotor = function(part0, part1, c0, c1)
  140. local w = Create('Motor'){
  141. Parent = part0,
  142. Part0 = part0,
  143. Part1 = part1,
  144. C0 = c0,
  145. C1 = c1,
  146. }
  147. return w
  148. end
  149.  
  150. function clerp(a, b, t)
  151. return a:lerp(b, t)
  152. end
  153.  
  154. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  155. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  156.  
  157. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  158. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  159. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  160. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  161. RootJoint.C1 = CFrame.new(0, 0, 0)
  162. RootJoint.C0 = CFrame.new(0, 0, 0)
  163. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  164. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  165.  
  166. local rarmc1 = RW.C1
  167. local larmc1 = LW.C1
  168. local rlegc1 = RH.C1
  169. local llegc1 = LH.C1
  170.  
  171. local resetc1 = false
  172.  
  173. function PlayAnimationFromTable(table, speed, bool)
  174. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  175. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  176. RW.C0 = clerp(RW.C0, table[3], speed)
  177. LW.C0 = clerp(LW.C0, table[4], speed)
  178. RH.C0 = clerp(RH.C0, table[5], speed)
  179. LH.C0 = clerp(LH.C0, table[6], speed)
  180. if bool == true then
  181. if resetc1 == false then
  182. resetc1 = true
  183. RootJoint.C1 = RootJoint.C1
  184. Torso.Neck.C1 = Torso.Neck.C1
  185. RW.C1 = rarmc1
  186. LW.C1 = larmc1
  187. RH.C1 = rlegc1
  188. LH.C1 = llegc1
  189. end
  190. end
  191. end
  192.  
  193. local co1 = 15
  194. local co2 = 8
  195. local co3 = 20
  196. local co5 = 30
  197. local co4 = 32
  198. local cooldown1 = 5
  199. local cooldown2 = 7
  200. local cooldown3 = 3
  201. local cooldown4 = 2
  202. local cooldown5 = 0
  203. local skillcolorscheme = BrickColor.new("White").Color
  204. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  205. makeframe = function(par, trans, pos, size, color)
  206.  
  207. local frame = Instance.new("Frame", par)
  208. frame.BackgroundTransparency = trans
  209. frame.BorderSizePixel = 0
  210. frame.Position = pos
  211. frame.Size = size
  212. frame.BackgroundColor3 = color
  213. return frame
  214. end
  215.  
  216. makelabel = function(par, text)
  217.  
  218. local label = Instance.new("TextLabel", par)
  219. label.BackgroundTransparency = 1
  220. label.Size = UDim2.new(1, 0, 1, 0)
  221. label.Position = UDim2.new(0, 0, 0, 0)
  222. label.TextColor3 = Color3.new(255, 250, 190)
  223. label.TextStrokeTransparency = 0
  224. label.FontSize = Enum.FontSize.Size32
  225. label.Font = Enum.Font.SourceSansLight
  226. label.BorderSizePixel = 0
  227. label.TextScaled = true
  228. label.Text = text
  229. end
  230.  
  231. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  232. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  233. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  234. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  235. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  236. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  237. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  238. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  239. text1 = Instance.new("TextLabel", framesk1)
  240. text1.BackgroundTransparency = 1
  241. text1.Size = UDim2.new(1, 0, 1, 0)
  242. text1.Position = UDim2.new(0, 0, 0, 0)
  243. text1.TextColor3 = Color3.new(255, 250, 190)
  244. text1.TextStrokeTransparency = 0
  245. text1.FontSize = Enum.FontSize.Size18
  246. text1.Font = Enum.Font.SourceSansLight
  247. text1.BorderSizePixel = 0
  248. text1.TextScaled = true
  249. text1.Text = "[Z]\n Persona Reference ok"
  250. text2 = Instance.new("TextLabel", framesk2)
  251. text2.BackgroundTransparency = 1
  252. text2.Size = UDim2.new(1, 0, 1, 0)
  253. text2.Position = UDim2.new(0, 0, 0, 0)
  254. text2.TextColor3 = Color3.new(255, 250, 190)
  255. text2.TextStrokeTransparency = 0
  256. text2.FontSize = Enum.FontSize.Size18
  257. text2.Font = Enum.Font.SourceSansLight
  258. text2.BorderSizePixel = 0
  259. text2.TextScaled = true
  260. text2.Text = "[E]\n Shoot yourself."
  261. text3 = Instance.new("TextLabel", framesk3)
  262. text3.BackgroundTransparency = 1
  263. text3.Size = UDim2.new(1, 0, 1, 0)
  264. text3.Position = UDim2.new(0, 0, 0, 0)
  265. text3.TextColor3 = Color3.new(255, 250, 190)
  266. text3.TextStrokeTransparency = 0
  267. text3.FontSize = Enum.FontSize.Size18
  268. text3.Font = Enum.Font.SourceSansLight
  269. text3.BorderSizePixel = 0
  270. text3.TextScaled = false
  271. text3.Text = "[C]\n Slide"
  272. text4 = Instance.new("TextLabel", framesk4)
  273. text4.BackgroundTransparency = 1
  274. text4.Size = UDim2.new(1, 0, 1, 0)
  275. text4.Position = UDim2.new(0, 0, 0, 0)
  276. text4.TextColor3 = Color3.new(255, 250, 190)
  277. text4.TextStrokeTransparency = 0
  278. text4.FontSize = Enum.FontSize.Size18
  279. text4.Font = Enum.Font.SourceSansLight
  280. text4.BorderSizePixel = 0
  281. text4.TextScaled = true
  282. text4.Text = "[V]\n slap"
  283.  
  284. ArtificialHB = Create("BindableEvent", script){
  285. Parent = script,
  286. Name = "Heartbeat",
  287. }
  288.  
  289. script:WaitForChild("Heartbeat")
  290.  
  291. frame = 1 / 30
  292. tf = 0
  293. allowframeloss = false
  294. tossremainder = false
  295. lastframe = tick()
  296. script.Heartbeat:Fire()
  297.  
  298. game:GetService("RunService").Heartbeat:connect(function(s, p)
  299. tf = tf + s
  300. if tf >= frame then
  301. if allowframeloss then
  302. script.Heartbeat:Fire()
  303. lastframe = tick()
  304. else
  305. for i = 1, math.floor(tf / frame) do
  306. script.Heartbeat:Fire()
  307. end
  308. lastframe = tick()
  309. end
  310. if tossremainder then
  311. tf = 0
  312. else
  313. tf = tf - frame * math.floor(tf / frame)
  314. end
  315. end
  316. end)
  317.  
  318. function swait(num)
  319. if num == 0 or num == nil then
  320. ArtificialHB.Event:wait()
  321. else
  322. for i = 0, num do
  323. ArtificialHB.Event:wait()
  324. end
  325. end
  326. end
  327.  
  328. function RemoveOutlines(part)
  329. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  330. end
  331.  
  332. CFuncs = {
  333. Part = {
  334. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  335. local Part = Create("Part"){
  336. Parent = Parent,
  337. Reflectance = Reflectance,
  338. Transparency = Transparency,
  339. CanCollide = false,
  340. Locked = true,
  341. BrickColor = BrickColor.new(tostring(BColor)),
  342. Name = Name,
  343. Size = Size,
  344. Material = Material,
  345. }
  346. RemoveOutlines(Part)
  347. return Part
  348. end;
  349. };
  350.  
  351. Mesh = {
  352. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  353. local Msh = Create(Mesh){
  354. Parent = Part,
  355. Offset = OffSet,
  356. Scale = Scale,
  357. }
  358. if Mesh == "SpecialMesh" then
  359. Msh.MeshType = MeshType
  360. Msh.MeshId = MeshId
  361. end
  362. return Msh
  363. end;
  364. };
  365.  
  366. Weld = {
  367. Create = function(Parent, Part0, Part1, C0, C1)
  368. local Weld = Create("Weld"){
  369. Parent = Parent,
  370. Part0 = Part0,
  371. Part1 = Part1,
  372. C0 = C0,
  373. C1 = C1,
  374. }
  375. return Weld
  376. end;
  377. };
  378.  
  379. Sound = {
  380. Create = function(id, par, vol, pit)
  381. coroutine.resume(coroutine.create(function()
  382. local Sound = Create("Sound"){
  383. Volume = vol,
  384. Pitch = pit or 1,
  385. SoundId = "rbxassetid://" .. id,
  386. Parent = par or workspace,
  387. }
  388. Sound:play()
  389. game:GetService("Debris"):AddItem(Sound, 10)
  390. end))
  391. end;
  392. };
  393.  
  394. Decal = {
  395. Create = function(Color, Texture, Transparency, Name, Parent)
  396. local Decal = Create("Decal"){
  397. Color3 = Color,
  398. Texture = "rbxassetid://" .. Texture,
  399. Transparency = Transparency,
  400. Name = Name,
  401. Parent = Parent,
  402. }
  403. return Decal
  404. end;
  405. };
  406.  
  407. BillboardGui = {
  408. Create = function(Parent, Image, Position, Size)
  409. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  410. BillPar.CFrame = CFrame.new(Position)
  411. local Bill = Create("BillboardGui"){
  412. Parent = BillPar,
  413. Adornee = BillPar,
  414. Size = UDim2.new(1, 0, 1, 0),
  415. SizeOffset = Vector2.new(Size, Size),
  416. }
  417. local d = Create("ImageLabel", Bill){
  418. Parent = Bill,
  419. BackgroundTransparency = 1,
  420. Size = UDim2.new(1, 0, 1, 0),
  421. Image = "rbxassetid://" .. Image,
  422. }
  423. return BillPar
  424. end
  425. };
  426.  
  427. ParticleEmitter = {
  428. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  429. local Particle = Create("ParticleEmitter"){
  430. Parent = Parent,
  431. Color = ColorSequence.new(Color1, Color2),
  432. LightEmission = LightEmission,
  433. Size = Size,
  434. Texture = Texture,
  435. Transparency = Transparency,
  436. ZOffset = ZOffset,
  437. Acceleration = Accel,
  438. Drag = Drag,
  439. LockedToPart = LockedToPart,
  440. VelocityInheritance = VelocityInheritance,
  441. EmissionDirection = EmissionDirection,
  442. Enabled = Enabled,
  443. Lifetime = LifeTime,
  444. Rate = Rate,
  445. Rotation = Rotation,
  446. RotSpeed = RotSpeed,
  447. Speed = Speed,
  448. VelocitySpread = VelocitySpread,
  449. }
  450. return Particle
  451. end;
  452. };
  453.  
  454. CreateTemplate = {
  455.  
  456. };
  457. }
  458.  
  459. function rayCast(Position, Direction, Range, Ignore)
  460. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  461. end
  462.  
  463. function FindNearestTorso(pos)
  464. local list = (game.Workspace:children())
  465. local torso = nil
  466. local dist = 1000
  467. local temp, human, temp2 = nil, nil, nil
  468. for x = 1, #list do
  469. temp2 = list[x]
  470. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  471. temp = temp2:findFirstChild("Torso")
  472. human = temp2:findFirstChild("Humanoid")
  473. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  474. local dohit = true
  475. if dohit == true then
  476. torso = temp
  477. dist = (temp.Position - pos).magnitude
  478. end
  479. end
  480. end
  481. end
  482. return torso, dist
  483. end
  484.  
  485. --[[
  486. Thanks for using Build-To-Lua by jarredbcv.
  487. ]]--
  488.  
  489. New = function(Object, Parent, Name, Data)
  490. local Object = Instance.new(Object)
  491. for Index, Value in pairs(Data or {}) do
  492. Object[Index] = Value
  493. end
  494. Object.Parent = Parent
  495. Object.Name = Name
  496. return Object
  497. end
  498.  
  499. Revolver = New("Model",Character,"Revolver",{})
  500. Handle = New("Part",Revolver,"Handle",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147318),CFrame = CFrame.new(-38.3728828, 3.70457292, 25.9037609, -0.0267938077, 0.00274490844, -0.999638677, -0.778030157, -0.62793833, 0.0191296302, -0.627656579, 0.778258383, 0.0189604424),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  501. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.362484, 3.83855653, 26.3172855, 0.999638855, -0.0240355674, -0.0121608162, -0.0191355199, -0.951385379, 0.307414979, -0.0189584699, -0.307070196, -0.951497018),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  502. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
  503. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.019135505, -0.0189584643, -0.0240355078, -0.951383531, -0.307070255, -0.012160819, 0.307414532, -0.951497853),C1 = CFrame.new(-0.3640728, 0.237724304, 7.62939453e-06, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
  504. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201684, 0.523788631),CFrame = CFrame.new(-38.358242, 3.88810968, 26.5481853, 0.999638915, 0.0191061404, 0.0189892221, -0.0191405267, 0.99981761, 0.00163295248, -0.0189545136, -0.00199547224, 0.999817371),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  505. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.54766655, 0.386320114, 0.00109481812, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),})
  506. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.318014473, 0.0500000007),CFrame = CFrame.new(-38.35009, 4.07556772, 26.7909775, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  507. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748272181),})
  508. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.846122742, 0.457586288, 0.00113296509, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  509. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3649025, 3.73728037, 26.2916756, 0.999639153, 0.0123028848, 0.0239647776, -0.0191405062, 0.950381041, 0.31050685, -0.0189554915, -0.310851365, 0.950268209),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  510. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.269138336, 0.281381607, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  511. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.112240277, 0.467668325),CFrame = CFrame.new(-38.3500748, 4.29035711, 26.5754204, 0.999639273, 0.0191061497, 0.0189892203, -0.0191405285, 0.999818027, 0.00163298217, -0.0189545136, -0.00199544244, 0.999817133),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  512. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.877939224, 0.154953003, 0.00114059448, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  513. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3610039, 3.80826855, 26.4241943, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  514. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.407649994, 0.339950562, -2.28881836e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  515. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3620377, 3.78318405, 26.3964386, 0.999639332, 0.00149332604, 0.0268912073, -0.0191375222, 0.741928697, 0.670209289, -0.0189504661, -0.670477986, 0.741685748),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  516. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.370685577, 0.334098816, 3.81469727e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  517. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.0945501924, 0.0696684495, 0.179147348),CFrame = CFrame.new(-38.3761673, 3.52345395, 25.9137459, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  518. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.134737015, 0.121492386, 7.62939453e-06, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  519. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.393857986, 0.312856048, 0.179147348),CFrame = CFrame.new(-38.3805237, 3.48336768, 25.7251568, -0.0267938264, 0.00274489797, -0.999639273, -0.778030872, -0.627938807, 0.0191296358, -0.62765646, 0.778258145, 0.0189604443),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  520. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937686, -0.778028965, -0.627657056, 0.00274492614, -0.627937436, 0.778259039, -0.999637365, 0.0191296153, 0.0189604387),C1 = CFrame.new(0.284410477, -0.000118255615, 1.90734863e-05, -0.0267937779, -0.778029323, -0.627656877, 0.00274492148, -0.627937675, 0.778258801, -0.999637723, 0.0191296227, 0.0189604405),})
  521. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.390549749, 0.324007213, 0.305300444),CFrame = CFrame.new(-38.3595772, 4.07825518, 26.5373688, -0.0189993083, 0.0190935526, 0.999639571, -0.00162295077, 0.999818623, -0.0191277508, -0.999817073, -0.00198539486, -0.0189648122),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  522. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.688779831, 0.258499146, 0.005859375, -0.026793791, -0.77802968, -0.627656937, 0.00274491566, -0.627937913, 0.778258801, -0.999637961, 0.0191296227, 0.0189604424),})
  523. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.368103, 3.84367514, 26.0160179, -0.0267938599, 0.00274484348, -0.999639988, -0.778030753, -0.62793988, 0.0191296656, -0.627656996, 0.77825743, 0.0189604368),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  524. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0267937854, -0.778028429, -0.627657712, 0.00274487957, -0.627938151, 0.778258562, -0.999637365, 0.0191296414, 0.0189604294),C1 = CFrame.new(-0.178812027, 3.05175781e-05, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  525. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2891121, 4.1708045, 26.704916, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  526. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867835999, 0.330972672, -0.0596313477, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  527. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4236259, 3.98625422, 26.7077866, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  528. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448722839, 0.0713577271, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  529. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4592514, 4.08050108, 26.7083035, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  530. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795145035, 0.389846802, 0.108783722, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  531. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.4200134, 4.17331219, 26.7074127, -0.0189993102, 0.0190935601, 0.999639928, -0.00162292086, 0.999818861, -0.0191277526, -0.999816775, -0.0019854845, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  532. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.867847443, 0.330982208, 0.0713195801, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  533. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3551369, 4.17849255, 26.2829323, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  534. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.607187271, -0.00244903564, -0.00148391724, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  535. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3680191, 4.2568469, 26.0246201, 0.0517081767, 0.00700577348, -0.998640478, 0.108116172, 0.994061887, 0.0125716822, 0.992791355, -0.108618066, 0.0506433994),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  536. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
  537. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.051708065, 0.108115688, 0.992792606, 0.00700571574, 0.994058967, -0.108618438, -0.998637855, 0.0125716729, 0.0506434292),C1 = CFrame.new(-0.505672455, -0.252719879, 0.00799560547, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  538. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0935342535, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.365242, 4.2511735, 26.0803947, 0.0491153523, 0.0176038202, -0.998640776, -0.100927047, 0.994817436, 0.0125725428, 0.993679285, 0.100171953, 0.0506372154),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  539. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
  540. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0491152555, -0.100926913, 0.993680656, 0.0176037438, 0.994814515, 0.100171924, -0.998638153, 0.0125725307, 0.0506372526),C1 = CFrame.new(-0.536340714, -0.205741882, 0.00616836548, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  541. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3627815, 4.09111834, 26.1063156, 0.999639869, 0.0170166213, 0.0208822936, -0.0191405229, 0.994171083, 0.106131464, -0.0189544987, -0.106491901, 0.994131565),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  542. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191404987, -0.0189544931, 0.0170165412, 0.994168162, -0.106492177, 0.0208822638, 0.106130987, 0.994132876),C1 = CFrame.new(-0.42814827, -0.0850582123, 0.00113677979, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  543. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3591576, 4.14161539, 26.2474594, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  544. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.556123734, -0.0069103241, 0.00115585327, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  545. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3568039, 4.20870543, 26.3017883, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  546. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.642484665, -0.00675010681, 0.0011177063, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  547. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3635483, 3.75471187, 26.3450241, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  548. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.316221237, 0.311958313, -3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  549. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.359478, 3.85654569, 26.4577274, 0.999639928, -0.00957353693, 0.0251729488, -0.0191365071, 0.405198783, 0.914031863, -0.0189504921, -0.914177597, 0.404867083),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  550. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.00957354996, 0.40519774, -0.914178908, 0.0251728632, 0.914029002, 0.40486744),C1 = CFrame.new(-0.466299057, 0.335737228, 1.14440918e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  551. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.3615456, 3.79572582, 26.4103088, 0.999639928, 0.00149333652, 0.0268912259, -0.0191375241, 0.741929173, 0.670209706, -0.0189504642, -0.670477867, 0.741685629),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  552. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191374999, -0.0189504586, 0.00149328914, 0.741927147, -0.67047888, 0.0268911533, 0.67020756, 0.741686463),C1 = CFrame.new(-0.389162064, 0.337018967, 1.52587891e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  553. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.130947158),CFrame = CFrame.new(-38.3547707, 4.29184151, 26.3247204, 0.999639928, -0.0179588627, 0.0200701095, -0.0191365071, 0.0507248156, 0.998532534, -0.0189504921, -0.998549879, 0.0503627956),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  554. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019136481, -0.0189504847, -0.0179588459, 0.0507248193, -0.99855119, 0.0200700238, 0.998529553, 0.0503627472),C1 = CFrame.new(-0.721614838, -0.0411014557, 0.0011100769, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  555. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201498, 0.0748269483),CFrame = CFrame.new(-38.360939, 4.10686398, 26.1891041, 0.99963975, 0.0123029007, 0.0239647925, -0.019140508, 0.950381637, 0.310507029, -0.0189554933, -0.310851365, 0.95026803),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  556. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637187, -0.0191404838, -0.0189554859, 0.012302829, 0.950378895, -0.310851872, 0.0239647459, 0.310505927, 0.950269282),C1 = CFrame.new(-0.49241066, -0.0305099487, 0.00116729736, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  557. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3670616, 3.78774142, 26.1283646, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  558. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(-0.20583725, 0.122591019, 3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  559. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3809319, 3.43171239, 25.7549477, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  560. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.305912018, 0.0555019379, 3.81469727e-06, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  561. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.312856019, 0.179147348),CFrame = CFrame.new(-38.3741188, 3.63771868, 25.904192, -0.0190952383, 0.0189964436, -0.999639988, -0.999818921, 0.00162947504, 0.0191295464, 0.0019919856, 0.999816895, 0.0189618152),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  562. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0190951545, -0.999815941, 0.00199208409, 0.0189964212, 0.00162928551, 0.999818146, -0.999637365, 0.0191295221, 0.0189618096),C1 = CFrame.new(0.051776886, 0.0423126221, -3.43322754e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  563. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.179147512, 0.275442541, 0.179147348),CFrame = CFrame.new(-38.3673401, 3.93712115, 25.9597282, -0.018991746, -0.0190976169, -0.999639869, -0.00159495184, -0.999818861, 0.0191312619, -0.999817133, 0.00195741793, 0.0189577676),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  564. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189917199, -0.00159476697, -0.999818385, -0.0190975331, -0.999815822, 0.00195753202, -0.999637306, 0.0191312376, 0.018957762),C1 = CFrame.new(-0.216205597, -0.102453232, -3.05175781e-05, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  565. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3258743, 4.31370211, 27.823822, 0.999639869, 0.0123032499, 0.0239638593, -0.0191405416, 0.950381875, 0.310506582, -0.018954508, -0.310850888, 0.950268328),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  566. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191405173, -0.0189545024, 0.0123031754, 0.950379074, -0.310851455, 0.0239638127, 0.310505509, 0.950269461),C1 = CFrame.new(-1.68031883, 1.11194038, 0.00106430054, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  567. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0500000007, 0.130947366),CFrame = CFrame.new(-38.3609924, 4.22642231, 26.1701736, 0.0443816409, 0.0274274386, -0.998640835, -0.305555671, 0.952094495, 0.0125694564, 0.951138258, 0.304580629, 0.0506358296),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  568. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.748267233, 1),})
  569. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0443815626, -0.305554956, 0.95113951, 0.0274273418, 0.952091634, 0.304580897, -0.998638272, 0.012569447, 0.0506358668),C1 = CFrame.new(-0.573547363, -0.120317459, 0.00314712524, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  570. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.224480718, 1.08499062),CFrame = CFrame.new(-38.3363838, 4.23546743, 27.3518353, 0.999637306, 0.0191060845, 0.0189892054, -0.019140508, 0.999815702, 0.00163278729, -0.0189545061, -0.00199565664, 0.999818206),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  571. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.32292366, 0.793710709, 0.00112533569, -0.0267937984, -0.778029799, -0.627656758, 0.0027449138, -0.627938092, 0.778258622, -0.999638379, 0.0191296265, 0.0189604424),})
  572. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.130947024, 0.130947366),CFrame = CFrame.new(-38.3523636, 4.34570503, 26.3805065, -0.00542384386, 0.0113785323, -0.999923527, -0.304601461, 0.952401936, 0.0124899168, 0.95246321, 0.304643661, -0.00169967301),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  573. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00542378426, -0.304600567, 0.952464759, 0.0113784745, 0.952398598, 0.304644048, -0.999920666, 0.0124899149, -0.00169971026),C1 = CFrame.new(-0.798601151, -0.03150177, 0.000793457031, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  574. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0561201051, 0.093533583),CFrame = CFrame.new(-38.3584099, 4.13089132, 26.2951355, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  575. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.577724457, 0.0369300842, 0.0011100769, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  576. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0935335755, 0.0500000007),CFrame = CFrame.new(-38.3564758, 4.20576382, 26.3230495, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  577. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.748267591),})
  578. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.653549194, 0.0116443634, 0.00113677979, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  579. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.243187517, 0.243187711),CFrame = CFrame.new(-38.3637924, 3.98103428, 26.1644993, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  580. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.378992081, 0.0293464661, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  581. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2534904, 4.07655191, 26.7043953, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  582. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.795133591, 0.389850616, -0.0970535278, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  583. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0538285114, 0.136939868, 0.0621128492),CFrame = CFrame.new(-38.2926674, 3.98374462, 26.705307, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  584. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.722448349, 0.448728561, -0.0596466064, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  585. Part = New("Part",Revolver,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.0748268217, 0.130947158),CFrame = CFrame.new(-38.3472214, 4.17853594, 26.8375359, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  586. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-0.955533981, 0.429170609, 0.0011177063, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  587. Part = New("Part",Revolver,"Part",{Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.558910429, 0.0621129386, 0.0500000007),CFrame = CFrame.new(-38.3611488, 4.07811308, 26.4538155, -0.0189993102, 0.0190935712, 0.999640286, -0.00162292074, 0.999819279, -0.0191277582, -0.999816477, -0.0019854249, -0.0189648084),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  588. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.868122339),MeshType = Enum.MeshType.Cylinder,})
  589. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0189992897, -0.00162276253, -0.999818087, 0.0190934762, 0.999815822, -0.0019855909, 0.999637365, -0.0191277284, -0.0189648028),C1 = CFrame.new(-0.636184692, 0.193557739, 0.00584411621, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  590. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3621101, 3.82861376, 26.3480301, 0.999640226, -0.0218390953, -0.0157698654, -0.0191375352, -0.987764359, 0.154798254, -0.0189574938, -0.154439881, -0.987818539),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  591. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
  592. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191375054, -0.0189574864, -0.0218389966, -0.987760961, -0.154439867, -0.0157698598, 0.154797867, -0.987820148),C1 = CFrame.new(-0.375644684, 0.267896652, 2.67028809e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  593. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361202, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-38.3626404, 3.85922289, 26.2887363, 0.999640226, -0.0266199727, -0.00413384894, -0.0191405304, -0.809829473, 0.586359143, -0.0189565029, -0.586064339, -0.810040593),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  594. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.523787498, 0.823096395),})
  595. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637246, -0.0191404987, -0.0189564954, -0.0266198851, -0.809826612, -0.586065173, -0.00413388759, 0.586357296, -0.810042024),C1 = CFrame.new(-0.362228394, 0.202528, 1.90734863e-05, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  596. Wedge = New("WedgePart",Revolver,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(0.187067494, 0.0500000007, 0.168360502),CFrame = CFrame.new(-38.3605042, 4.09345627, 25.9539185, 0.999640286, 0.0191050563, 0.0189823508, -0.0191395301, 0.9998191, 0.00164000038, -0.0189475045, -0.00200233795, 0.999816775),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  597. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.748268664, 1),MeshType = Enum.MeshType.Wedge,})
  598. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.0191395003, -0.018947497, 0.0191049613, 0.999815702, -0.0020025298, 0.0189823266, 0.00163980573, 0.999818385),C1 = CFrame.new(-0.334375381, -0.205123901, -0.00398254395, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  599. Shootpart = New("Part",Revolver,"Shootpart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.130947724, 0.18706724, 0.29930833),CFrame = CFrame.new(-38.3281364, 4.23616076, 27.7820606, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  600. mot = New("Motor",Shootpart,"mot",{Part0 = Shootpart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59371758, 1.12812424, 0.00105285645, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  601. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.3278847, 4.13346672, 27.9038849, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  602. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
  603. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.59029007, 1.28742218, 0.00114440918, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  604. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.168361187, 0.0500000007, 0.0561201721),CFrame = CFrame.new(-38.323967, 4.33924246, 27.9034653, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  605. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.37413469, 1),})
  606. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.75023079, 1.15789223, 0.00115966797, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  607. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.4007149, 4.23778868, 27.9050961, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  608. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.374134958, 1, 1),})
  609. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026329, 1.22265625, 0.075969696, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  610. Part = New("Part",Revolver,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.0500000007, 0.224480838, 0.0561201721),CFrame = CFrame.new(-38.2510986, 4.23492861, 27.9022503, 0.999640226, 0.0191061813, 0.0189892277, -0.0191405378, 0.99981904, 0.00163298182, -0.0189545136, -0.00199544267, 0.999816656),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  611. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.37413469, 1, 1),})
  612. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999637306, -0.019140508, -0.0189545061, 0.0191060845, 0.999815702, -0.00199565664, 0.0189892054, 0.00163278729, 0.999818206),C1 = CFrame.new(-1.67026138, 1.22264862, -0.0737037659, -0.0267938077, -0.778030157, -0.627656579, 0.00274490844, -0.62793833, 0.778258383, -0.999638677, 0.0191296302, 0.0189604424),})
  613.  
  614. moter = New("Motor",Handle,"mot",{Part0 =RightArm, Part1 = Handle,})
  615.  
  616. Partasd = Shootpart
  617.  
  618. game.ContentProvider:Preload("rbxassetid://642849721")
  619. game.ContentProvider:Preload("rbxassetid://931130559")
  620.  
  621. local hello = Instance.new("Sound")
  622. hello.SoundId = "rbxassetid://642849721"
  623. hello.PlaybackSpeed = 1
  624. hello.Volume = 5.5
  625. hello.Parent = Head
  626. hello.Looped = true
  627. hello:Play()
  628.  
  629. local BladeHitSounds = {
  630. "199149137",
  631. "199149186",
  632. "199149221",
  633. "199149235",
  634. "199149269",
  635. "199149297"
  636. }
  637.  
  638. local FistHitSounds = {
  639. "199149137",
  640. "199149186",
  641. "199149221",
  642. "199149235",
  643. "199149269",
  644. "199149297"
  645. }
  646.  
  647. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  648. if hit.Parent == nil then
  649. return
  650. end
  651. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  652. for _, v in pairs(hit.Parent:children()) do
  653. if v:IsA("Humanoid") then
  654. h = v
  655. end
  656. end
  657. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  658. warn'No R15 allowed'
  659. hit.Parent:FindFirstChild("Head"):BreakJoints()
  660. end
  661. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  662. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  663. if hit.Parent.DebounceHit.Value == true then
  664. return
  665. end
  666. end
  667. local c = Create("ObjectValue"){
  668. Name = "creator",
  669. Value = game:service("Players").LocalPlayer,
  670. Parent = h,
  671. }
  672. game:GetService("Debris"):AddItem(c, .5)
  673. if HitSound ~= nil and HitPitch ~= nil then
  674. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  675. end
  676. local Damage = math.random(minim, maxim)
  677. local blocked = false
  678. local block = hit.Parent:findFirstChild("Block")
  679. if block ~= nil then
  680. if block.className == "IntValue" then
  681. if block.Value > 0 then
  682. blocked = true
  683. block.Value = block.Value - 1
  684. print(block.Value)
  685. end
  686. end
  687. end
  688. if blocked == false then
  689. h.Health = h.Health - Damage
  690. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Toothpaste").Color)
  691. else
  692. h.Health = h.Health - (Damage / 2)
  693. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  694. end
  695. if Type == "Knockdown" then
  696. local hum = hit.Parent.Humanoid
  697. hum.PlatformStand = true
  698. coroutine.resume(coroutine.create(function(HHumanoid)
  699. swait(1)
  700. HHumanoid.PlatformStand = false
  701. end), hum)
  702. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  703. local bodvol = Create("BodyVelocity"){
  704. velocity = angle * knockback,
  705. P = 5000,
  706. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  707. Parent = hit,
  708. }
  709. local rl = Create("BodyAngularVelocity"){
  710. P = 3000,
  711. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  712. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  713. Parent = hit,
  714. }
  715. game:GetService("Debris"):AddItem(bodvol, .5)
  716. game:GetService("Debris"):AddItem(rl, .5)
  717. elseif Type == "Normal" then
  718. local vp = Create("BodyVelocity"){
  719. P = 500,
  720. maxForce = Vector3.new(math.huge, 0, math.huge),
  721. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  722. }
  723. if knockback > 0 then
  724. vp.Parent = hit.Parent.Torso
  725. end
  726. game:GetService("Debris"):AddItem(vp, .5)
  727. elseif Type == "Up" then
  728. local bodyVelocity = Create("BodyVelocity"){
  729. velocity = Vector3.new(0, 20, 0),
  730. P = 5000,
  731. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  732. Parent = hit,
  733. }
  734. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  735. elseif Type == "DarkUp" then
  736. coroutine.resume(coroutine.create(function()
  737. for i = 0, 1, 0.1 do
  738. swait()
  739. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  740. end
  741. end))
  742. local bodyVelocity = Create("BodyVelocity"){
  743. velocity = Vector3.new(0, 20, 0),
  744. P = 5000,
  745. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  746. Parent = hit,
  747. }
  748. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  749. elseif Type == "Snare" then
  750. local bp = Create("BodyPosition"){
  751. P = 2000,
  752. D = 100,
  753. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  754. position = hit.Parent.Torso.Position,
  755. Parent = hit.Parent.Torso,
  756. }
  757. game:GetService("Debris"):AddItem(bp, 1)
  758. elseif Type == "Freeze" then
  759. local BodPos = Create("BodyPosition"){
  760. P = 50000,
  761. D = 1000,
  762. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  763. position = hit.Parent.Torso.Position,
  764. Parent = hit.Parent.Torso,
  765. }
  766. local BodGy = Create("BodyGyro") {
  767. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  768. P = 20e+003,
  769. Parent = hit.Parent.Torso,
  770. cframe = hit.Parent.Torso.CFrame,
  771. }
  772. hit.Parent.Torso.Anchored = true
  773. coroutine.resume(coroutine.create(function(Part)
  774. swait(1.5)
  775. Part.Anchored = false
  776. end), hit.Parent.Torso)
  777. game:GetService("Debris"):AddItem(BodPos, 3)
  778. game:GetService("Debris"):AddItem(BodGy, 3)
  779. end
  780. local debounce = Create("BoolValue"){
  781. Name = "DebounceHit",
  782. Parent = hit.Parent,
  783. Value = true,
  784. }
  785. game:GetService("Debris"):AddItem(debounce, Delay)
  786. c = Create("ObjectValue"){
  787. Name = "creator",
  788. Value = Player,
  789. Parent = h,
  790. }
  791. game:GetService("Debris"):AddItem(c, .5)
  792. end
  793. end
  794.  
  795. function ShowDamage(Pos, Text, Time, Color)
  796. local Rate = (1 / 30)
  797. local Pos = (Pos or Vector3.new(0, 0, 0))
  798. local Text = (Text or "")
  799. local Time = (Time or 2)
  800. local Color = (Color or Color3.new(1, 0, 1))
  801. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  802. EffectPart.Anchored = true
  803. local BillboardGui = Create("BillboardGui"){
  804. Size = UDim2.new(3, 0, 3, 0),
  805. Adornee = EffectPart,
  806. Parent = EffectPart,
  807. }
  808. local TextLabel = Create("TextLabel"){
  809. BackgroundTransparency = 1,
  810. Size = UDim2.new(1, 0, 1, 0),
  811. Text = Text,
  812. Font = "SciFi",
  813. TextColor3 = Color,
  814. TextScaled = true,
  815. Parent = BillboardGui,
  816. }
  817. game.Debris:AddItem(EffectPart, (Time))
  818. EffectPart.Parent = game:GetService("Workspace")
  819. delay(0, function()
  820. local Frames = (Time / Rate)
  821. for Frame = 1, Frames do
  822. wait(Rate)
  823. local Percent = (Frame / Frames)
  824. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  825. TextLabel.TextTransparency = Percent
  826. end
  827. if EffectPart and EffectPart.Parent then
  828. EffectPart:Destroy()
  829. end
  830. end)
  831. end
  832.  
  833. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  834. for _, c in pairs(workspace:children()) do
  835. local hum = c:findFirstChild("Humanoid")
  836. if hum ~= nil then
  837. local head = c:findFirstChild("Torso")
  838. if head ~= nil then
  839. local targ = head.Position - Part.Position
  840. local mag = targ.magnitude
  841. if mag <= Magnitude and c.Name ~= Player.Name then
  842. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  843. end
  844. end
  845. end
  846. end
  847. end
  848.  
  849. EffectModel = Create("Model"){
  850. Parent = Character,
  851. Name = "Effects",
  852. }
  853.  
  854. Effects = {
  855.  
  856. Block = {
  857. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part)
  858. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  859. prt.Anchored = true
  860. prt.CFrame = cframe
  861. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  862. game:GetService("Debris"):AddItem(prt, 10)
  863. if Type == 1 or Type == nil then
  864. table.insert(Effects, {
  865. prt,
  866. "Block1",
  867. delay,
  868. x3,
  869. y3,
  870. z3,
  871. msh
  872. })
  873. elseif Type == 2 then
  874. table.insert(Effects, {
  875. prt,
  876. "Block2",
  877. delay,
  878. x3,
  879. y3,
  880. z3,
  881. msh
  882. })
  883. elseif Type == 3 then
  884. table.insert(Effects, {
  885. prt,
  886. "Block3",
  887. delay,
  888. x3,
  889. y3,
  890. z3,
  891. msh,
  892. Part
  893. })
  894. elseif Type == 4 then
  895. table.insert(Effects, {
  896. prt,
  897. "Block2Fire",
  898. delay,
  899. x3,
  900. y3,
  901. z3,
  902. msh
  903. })
  904. end
  905. end
  906.  
  907. },
  908.  
  909. Cylinder = {
  910. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  911. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  912. prt.Anchored = true
  913. prt.CFrame = cframe
  914. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  915. game:GetService("Debris"):AddItem(prt, 10)
  916. table.insert(Effects, {
  917. prt,
  918. "Cylinder",
  919. delay,
  920. x3,
  921. y3,
  922. z3,
  923. msh
  924. })
  925. end
  926.  
  927. },
  928.  
  929. Sphere = {
  930. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, parent)
  931. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  932. prt.Anchored = true
  933. prt.CFrame = cframe
  934. if parent == nil then
  935. prt.Parent = workspace
  936. else
  937. prt.Parent = parent
  938. end
  939. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  940. game:GetService("Debris"):AddItem(prt, 10)
  941. table.insert(Effects, {
  942. prt,
  943. "Cylinder",
  944. delay,
  945. x3,
  946. y3,
  947. z3,
  948. msh
  949. })
  950. end
  951. },
  952.  
  953. Blood = {
  954. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  955. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  956. prt.Anchored = true
  957. prt.CFrame = cframe
  958. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959. game:GetService("Debris"):AddItem(prt, 10)
  960. table.insert(Effects, {
  961. prt,
  962. "Blood",
  963. delay,
  964. x3,
  965. y3,
  966. z3,
  967. msh
  968. })
  969. end
  970. },
  971.  
  972. Head = {
  973. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  974. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  975. prt.Anchored = true
  976. prt.CFrame = cframe
  977. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  978. game:GetService("Debris"):AddItem(prt, 10)
  979. table.insert(Effects, {
  980. prt,
  981. "Cylinder",
  982. delay,
  983. x3,
  984. y3,
  985. z3,
  986. msh
  987. })
  988. end
  989. },
  990.  
  991. Fire = {
  992. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  993. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  994. prt.Anchored = true
  995. prt.CFrame = cframe
  996. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  997. game:GetService("Debris"):AddItem(prt, 10)
  998. table.insert(Effects, {
  999. prt,
  1000. "Fire",
  1001. delay,
  1002. 1,
  1003. 1,
  1004. 1,
  1005. msh
  1006. })
  1007. end;
  1008. };
  1009.  
  1010. Ring = {
  1011. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, par)
  1012. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1013. prt.Anchored = true
  1014. if par ~= nil then
  1015. prt.Parent = par
  1016. end
  1017. prt.CFrame = cframe * CFrame.new(x3, y3, z3)
  1018. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1019. game:GetService("Debris"):AddItem(prt, 10)
  1020. table.insert(Effects, {
  1021. prt,
  1022. "Cylinder",
  1023. delay,
  1024. x3,
  1025. y3,
  1026. z3,
  1027. msh
  1028. })
  1029. end
  1030. },
  1031.  
  1032. Blast = {
  1033. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Part)
  1034. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1035. prt.Anchored = true
  1036. prt.CFrame = cframe
  1037. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1323306", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1038. game:GetService("Debris"):AddItem(prt, 10)
  1039. table.insert(Effects, {
  1040. prt,
  1041. "Block4",
  1042. delay,
  1043. x3,
  1044. y3,
  1045. z3,
  1046. msh,
  1047. Part
  1048. })
  1049. end
  1050. },
  1051.  
  1052. Wave = {
  1053. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1054. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1055. prt.Anchored = true
  1056. prt.CFrame = cframe
  1057. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1058. game:GetService("Debris"):AddItem(prt, 10)
  1059. table.insert(Effects, {
  1060. prt,
  1061. "Cylinder",
  1062. delay,
  1063. x3,
  1064. y3,
  1065. z3,
  1066. msh
  1067. })
  1068. end
  1069. },
  1070.  
  1071. Elec = {
  1072. Create = function(cff, x, y, z)
  1073. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Medium blue"), "Part", Vector3.new(1, 1, 1))
  1074. prt.Anchored = true
  1075. prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100)
  1076. prt.CFrame = CFrame.new(prt.Position)
  1077. game:GetService("Debris"):AddItem(prt, 10)
  1078. local xval = math.random() / 9
  1079. local yval = math.random() / 9
  1080. local zval = math.random() / 9
  1081. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1082. local eul1 = math.random(-50, 50)
  1083. local eul2 = math.random(-50, 50)
  1084. local eul3 = math.random(-50, 50)
  1085. local euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3)
  1086. local euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3)
  1087. Effects[#Effects + 1] = {
  1088. prt,
  1089. "Elec",
  1090. .05,
  1091. x,
  1092. y,
  1093. z,
  1094. xval,
  1095. yval,
  1096. zval,
  1097. msh,
  1098. euld,
  1099. euld2
  1100. }
  1101. end
  1102. },
  1103.  
  1104. Break = {
  1105. Create = function(brickcolor, cframe, x1, y1, z1)
  1106. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1107. prt.Anchored = true
  1108. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1109. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1110. local num = math.random(10, 50) / 1000
  1111. game:GetService("Debris"):AddItem(prt, 10)
  1112. table.insert(Effects, {
  1113. prt,
  1114. "Shatter",
  1115. num,
  1116. prt.CFrame,
  1117. math.random() - math.random(),
  1118. 0,
  1119. math.random(50, 100) / 100
  1120. })
  1121. end;
  1122. };
  1123.  
  1124. Ice = {
  1125. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1126. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1127. prt.Anchored = true
  1128. prt.CFrame = cframe
  1129. msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1778999", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1130. game:GetService("Debris"):AddItem(prt, 10)
  1131. for i = 1, 5 do
  1132. Effects.Break.Create(BrickColor.new("White"), Torso.CFrame, 10, 1, 2.6)
  1133. end
  1134. for i = 1, 15 do
  1135. local freezepart = CFuncs.Part.Create(EffectModel, "Neon", 1, 1, BrickColor.new("Bright blue"), "Ice Part", Vector3.new(math.random(1, 2) + math.random(), math.random(1, 2) + math.random(), math.random(1, 2) + math.random()))
  1136. freezepart.Anchored = true
  1137. freezepart.CanCollide = true
  1138. freezepart.CFrame = cframe * CFrame.new(math.random(-300, 300) / 100, 4, math.random(-300, 300) / 100) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1139. game:GetService("Debris"):AddItem(freezepart, 10)
  1140. end
  1141. table.insert(Effects, {
  1142. prt,
  1143. "Ice",
  1144. delay,
  1145. msh,
  1146. 1,
  1147. .2
  1148. })
  1149. end
  1150. },
  1151.  
  1152. Lightning = {
  1153. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1154. local magz = (p0 - p1).magnitude
  1155. local curpos = p0
  1156. local trz = {
  1157. -ofs,
  1158. ofs
  1159. }
  1160. for i = 1, tym do
  1161. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1162. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1163. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1164. li.Material = "Neon"
  1165. if tym == i then
  1166. local magz2 = (curpos - p1).magnitude
  1167. li.Size = Vector3.new(th, th, magz2)
  1168. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1169. table.insert(Effects, {
  1170. li,
  1171. "Disappear",
  1172. last
  1173. })
  1174. else
  1175. do
  1176. do
  1177. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1178. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1179. game.Debris:AddItem(li, 10)
  1180. table.insert(Effects, {
  1181. li,
  1182. "Disappear",
  1183. last
  1184. })
  1185. end
  1186. end
  1187. end
  1188. end
  1189. end
  1190. };
  1191.  
  1192. EffectTemplate = {
  1193.  
  1194. };
  1195.  
  1196. }
  1197.  
  1198. function Shoot7(Part)
  1199. sp = Part.Position
  1200. dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  1201. local hit, pos = rayCast(sp, dirr.lookVector, 1000, Character)
  1202. local las = Instance.new("Part", Character)
  1203. las.Anchored = true
  1204. las.Locked = true
  1205. las.CanCollide = false
  1206. las.TopSurface = 0
  1207. las.BottomSurface = 0
  1208. las.BrickColor = BrickColor.new("White")
  1209. las.Size = Vector3.new(10, 1, 10)
  1210. las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0)
  1211. local msh = Instance.new("SpecialMesh", las)
  1212. mag = (Part.Position - pos).magnitude
  1213. msh.Scale = Vector3.new(0.001, mag, 0.001)
  1214. coroutine.resume(coroutine.create(function(Part, Mesh)
  1215. for i = 0, 0.8, 0.1 do
  1216. swait()
  1217. Part.Transparency = Part.Transparency + 0.1
  1218. Mesh.Scale = Mesh.Scale + Vector3.new(1, 0.02, 1)
  1219. end
  1220. Part.Parent = nil
  1221. end), las, msh)
  1222. if pos ~= nil then
  1223. local las2 = Instance.new("Part", Character)
  1224. las2.Anchored = true
  1225. las2.Locked = true
  1226. las2.CanCollide = false
  1227. las2.TopSurface = 0
  1228. las2.BottomSurface = 0
  1229. las2.Transparency = 1
  1230. las2.BrickColor = BrickColor.new("White")
  1231. las2.Size = Vector3.new(1, 1, 1)
  1232. las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0)
  1233. local msh = Instance.new("SpecialMesh", las2)
  1234. msh.MeshType = "Sphere"
  1235. mag = (Part.Position - pos).magnitude
  1236. msh.Scale = Vector3.new(0.1, 0.1, 0.1)
  1237. Effects.Ring.Create(BrickColor.new("White"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 25, 25, 2, 15, 15, 7, 0.07)
  1238. Effects.Sphere.Create(BrickColor.new("White"), las2.CFrame, 12, 12, 12, 80, 80, 80, 0.07)
  1239. MagnitudeDamage(las2, 40, 20, 20, 1, "Snare", "0", 1)
  1240. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.7)
  1241.  
  1242. coroutine.resume(coroutine.create(function(Part, Mesh)
  1243. for i = 0, 0.8, 0.1 do
  1244. swait()
  1245. Part.Transparency = Part.Transparency + 1
  1246. Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0)
  1247. end
  1248. Part.Parent = nil
  1249. end), las2, msh)
  1250. end
  1251. if hit ~= nil and pos ~= nil then
  1252. if hit.Parent.className == "Accessory" then
  1253. hit:BreakJoints()
  1254. hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5))
  1255. end
  1256.  
  1257. end
  1258. end
  1259.  
  1260.  
  1261. function attackone()
  1262. attack = true
  1263. for i = 0, 1, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(1.50379586, 0.437886596, -0.654326677, 0.999822855, -0.0187563021, -0.00347148441, -0.00348084164, -0.000465080549, -0.999995351, 0.0187545996, 0.99982357, -0.000530224817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-1.51647484, 0.0492154807, 0.182783186, 0.998442948, 0.0524127446, -0.0190898348, -0.0487618595, 0.98629868, 0.15760535, 0.0270887911, -0.156429097, 0.987318754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(0.557841063, -2.01711893, -0.0416967012, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. }, .3, false)
  1273. moter.C0 = clerp(moter.C0, CFrame.new(-0.0731695592, -0.672584653, -0.223004475, 0.0412685275, -0.0151544847, 0.999039233, 0.627405107, -0.777776599, -0.0377153233, 0.777599573, 0.62835741, -0.0225896034) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1274. end
  1275. for i = 0, 5 do
  1276. shootmain(Mouse, Shootpart,1, 1)
  1277. for i = 0, 1, 0.1 do
  1278. swait()
  1279. RootPart.Velocity = RootPart.CFrame.lookVector * -10
  1280. PlayAnimationFromTable({
  1281. CFrame.new(0, -0, 0, 0.994521797, 0.00547062745, -0.104386218, 3.04088061e-08, 0.998630583, 0.0523360781, 0.104529567, -0.0520493761, 0.993159771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-0.0156579614, 1.49789202, -0.0706776828, 0.994521797, -0.00547064235, 0.104386516, 0.00547062745, 0.99998796, 0.000286314636, -0.104386218, 0.000286318362, 0.994539678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(1.43615687, 0.554609299, -0.6940853, 0.996182859, 0.0835634172, -0.0252404269, -0.00274252123, -0.259045154, -0.96586144, -0.0872491002, 0.962243617, -0.257827133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-1.49062657, -0.0179859884, 0.350454509, 0.995804667, 0.0313175321, 0.0859754384, -0.0446428284, 0.986471772, 0.157739788, -0.0798722282, -0.160916194, 0.983731329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(0.550415456, -2.00912833, -0.205209821, 0.993926883, -0.030214902, 0.10581328, 0.0415640511, 0.993417323, -0.106751151, -0.101891175, 0.110500939, 0.988639593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.54952234, -1.99758744, -0.0468520671, 0.994521797, 9.35956507e-07, 0.104529269, 0.0054697087, 0.998627245, -0.0520490929, -0.104386307, 0.0523356982, 0.993156433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. }, .3, false)
  1288. moter.C0 = clerp(moter.C0, CFrame.new(-0.0731737167, -0.672586501, -0.223005846, 0.0412693992, -0.0151543571, 0.999034524, 0.627405703, -0.777777851, -0.0377158932, 0.777599216, 0.628356814, -0.022590477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1289. end
  1290. end
  1291. attack = false
  1292. end
  1293.  
  1294. function skill1()
  1295. attack = true
  1296. Humanoid.WalkSpeed = 0
  1297. for i = 0, 1, 0.1 do
  1298. swait()
  1299. PlayAnimationFromTable({
  1300. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(1.92435527, 0.919791996, 0.0265611447, -0.0116076013, -0.891222477, 0.453427076, 0.0151377954, -0.453558594, -0.891102493, 0.999818981, -0.00347974291, 0.0187559333) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(-1.57055521, 0.100203805, 0.122959681, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(0.557826519, -2.01724768, 0.00830234401, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(-0.55255121, -1.99732482, 2.08271498e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1306. }, .3, false)
  1307. moter.C0 = clerp(moter.C0, CFrame.new(0.0230328515, -0.787980795, -0.0187070873, -0.0398879573, -0.0184677243, -0.999042511, -0.257566422, 0.966233969, -0.00757749146, 0.965449393, 0.257022798, -0.0432975888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1308. end
  1309. badabing = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "Reference", Vector3.new())
  1310. badabing.Anchored=true
  1311. badabing.CFrame = RootPart.CFrame * CFrame.new(0, 150, 0)
  1312. randomizer = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "White", "groundref", Vector3.new())
  1313. randomizer.Anchored=true
  1314. randomizer.CFrame = RootPart.CFrame * CFrame.new(0, -1, 0)
  1315.  
  1316. CFuncs.Sound.Create("rbxassetid://231917975", Torso, 3, 1)
  1317. for i = 1, 100 do
  1318. swait(.0001)
  1319. randomizer.CFrame = RootPart.CFrame * CFrame.new(math.random(-0, 0), -1.3, math.random(-0, 0))
  1320. Effects.Sphere.Create(BrickColor.new('White'), randomizer.CFrame, 50, 50, 50, 1, 1, 1, .1)
  1321. end
  1322. CFuncs.Sound.Create("rbxassetid://231917833", Torso, 4, 1)
  1323. for i = 0, 1, 0.1 do
  1324. swait()
  1325. hail(badabing, badabing, 10, 1.5)
  1326. Effects.Break.Create(BrickColor.new("Light blue"), Shootpart.CFrame * CFrame.new(0, 0, 0))
  1327. hail(badabing, badabing, 10, 1.5)
  1328. hail(badabing, badabing, 10, 1.5)
  1329. hail(badabing, badabing, 10, 1.5)
  1330. hail(badabing, badabing, 10, 1.5)
  1331. PlayAnimationFromTable({
  1332. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-0.0572109967, 1.54154742, 1.16861089e-12, 0.987688065, -0.156435952, -1.17458057e-11, 0.156436101, 0.987689018, -1.23634436e-12, 1.2693846e-11, -7.67386155e-13, 1.00000095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(1.86167085, 0.750771523, 0.028392395, -0.0116075892, -0.809319139, 0.587254465, 0.0151378037, -0.587369561, -0.809178472, 0.999818981, -0.000502867741, 0.0190692581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-1.57055497, 0.100203834, 0.122953884, 0.994331479, 0.104597613, -0.0190892573, -0.100316271, 0.982395411, 0.15760392, 0.035238184, -0.154795647, 0.987318873) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.55781889, -2.01724815, 0.00830043294, 0.99935025, -0.03617635, -0.000444640638, 0.0361750089, 0.999344468, -0.00256539602, 0.000537161017, 0.00254765828, 0.999996126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-0.55255121, -1.99732471, 2.0827148e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. }, .3, false)
  1339. moter.C0 = clerp(moter.C0, CFrame.new(0.0240847785, -1.15937495, 0.0576619059, -0.0439543091, -0.000644756015, -0.999034703, 0.310074389, 0.950606227, -0.0142557155, 0.949696422, -0.310399175, -0.0415832885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340. end
  1341. badabing:Remove()
  1342. randomizer:Remove()
  1343. Humanoid.WalkSpeed = 16
  1344. attack = false
  1345. end
  1346.  
  1347. Laser = function(brickcolor, reflect, cframe, x1, y1, z1, x3, y3, z3, delay)
  1348.  
  1349. local prt = CFuncs.Part.Create(EffectModel, "Neon", reflect, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1350. prt.Anchored = true
  1351. prt.CFrame = cframe
  1352. prt.Material = "Neon"
  1353. prt.BrickColor = BrickColor.new("Toothpaste")
  1354. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1355. game:GetService("Debris"):AddItem(prt, 10)
  1356. coroutine.resume(coroutine.create(function(Part, Mesh)
  1357.  
  1358. for i = 0, 1, delay do
  1359. swait()
  1360. Part.Transparency = i
  1361. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1362. end
  1363. Part.Parent = nil
  1364. end
  1365. ), prt, msh)
  1366. end
  1367.  
  1368. hail = function(mouse, partt, SpreadAmount, multiply)
  1369.  
  1370. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1371. local MainPos = badabing.Position
  1372. local MainPos2 = randomizer.Position + SpreadVectors
  1373. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1374. local speed = 9001
  1375. local num = 70
  1376. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=341336307", partt, 1, 1)
  1377. coroutine.resume(coroutine.create(function()
  1378.  
  1379. repeat
  1380. swait()
  1381. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1382. local mag = (MainPos - pos).magnitude
  1383. Laser(BrickColor.new("Toothpaste"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
  1384. MainPos = MainPos + MouseLook.lookVector * speed
  1385. num = num - 1
  1386. MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
  1387. if hit ~= nil then
  1388. num = 0
  1389. local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Toothpaste", "Effect", Vector3.new())
  1390. refpart.Anchored = true
  1391. refpart.CFrame = CFrame.new(pos)
  1392. game:GetService("Debris"):AddItem(refpart, 2)
  1393. end
  1394. do
  1395. if num <= 0 then
  1396. local refpart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
  1397. refpart.Anchored = true
  1398. refpart.CFrame = CFrame.new(pos)
  1399. Effects.Block.Create(BrickColor.new('Toothpaste'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
  1400. if hit ~= nil then
  1401. MagnitudeDamage(refpart, 10, 10 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
  1402. end
  1403. game:GetService("Debris"):AddItem(refpart, 0)
  1404. end
  1405. end
  1406. until num <= 0
  1407. end
  1408. ))
  1409. end
  1410.  
  1411. function skill2()
  1412. attack = true
  1413. Humanoid.Health = Humanoid.Health + 100
  1414. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=165487479", Head, 1, 1)
  1415. for i = 0, 1.05, 0.1 do
  1416. swait()
  1417. PlayAnimationFromTable({
  1418. CFrame.new(0.00284654042, -0.0491668843, 0.00863608345, 0.838672996, -0.0569300465, -0.541652262, 0.140960127, 0.983324528, 0.114905387, 0.526078105, -0.172719359, 0.832712352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.0145828724, 1.48915434, -0.128683239, 0.838672996, -0.168303922, 0.517978549, -0.0569300465, 0.918754935, 0.390702903, -0.541652262, -0.357160389, 0.760953188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(1.55723238, 0.65414232, 0.029801771, -0.213925928, -0.975853086, -0.0441304147, 0.148771867, 0.0121005028, -0.988797545, 0.965461969, -0.218095422, 0.142589137) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(-0.057764601, 0.722776413, -0.949312329, 0.16808024, -0.98407197, -0.058079645, 0.0720412284, 0.0710230991, -0.994879901, 0.983141303, 0.163027585, 0.0828276128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(0.414857537, -1.9400022, -0.61491102, 0.997200131, 0.0709253401, -0.0237311423, -0.0736553296, 0.986384571, -0.147044465, 0.0129787624, 0.148380652, 0.988845468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(-0.808947563, -1.86046076, 0.288144022, -0.0925388932, 0.276828229, 0.956453383, -0.236146197, 0.927068114, -0.291170657, -0.967301607, -0.252807379, -0.0204179883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. }, .3, false)
  1425. moter.C0 = clerp(moter.C0, CFrame.new(-0.0806410164, -0.697505772, -0.186267465, -0.119340986, -0.0858065486, 0.989145815, 0.611814439, -0.790986776, 0.00519710779, 0.781952024, 0.605788291, 0.14689292) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1426. end
  1427. attack = false
  1428. end
  1429.  
  1430. Shoota = function(orgpos)
  1431.  
  1432. local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p)
  1433. Effects.Block.Create(BrickColor.new("Toothpaste"), CFrame.new(orgpos), 30, 30, 30, 6, 6, 6, 0.09)
  1434. Effects.Block.Create(BrickColor.new("Toothpaste"), CFrame.new(orgpos), 32, 32, 32, 7, 7, 7, 0.09)
  1435. table.insert(Effects, {MouseLook.lookVector, "Shoot2", 50, orgpos, 5, 7, 0, 1, 1})
  1436. end
  1437.  
  1438. shootmain = function(Mouse, partt, SpreadAmount, multiply)
  1439.  
  1440. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1441. local MainPos = partt.Position
  1442. local MainPos2 = Mouse.Hit.p + SpreadVectors
  1443. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1444. local speed = 666
  1445. local num = 20
  1446. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
  1447. coroutine.resume(coroutine.create(function()
  1448.  
  1449. repeat
  1450. swait()
  1451. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1452. local mag = (MainPos - pos).magnitude
  1453. Laser(BrickColor.new("Toothpaste"), 0.35, CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, 0.15)
  1454. MainPos = MainPos + MouseLook.lookVector * speed
  1455. num = num - 1
  1456. MouseLook = MouseLook * CFrame.Angles(math.rad(-1), 0, 0)
  1457. if hit ~= nil then
  1458. num = 0
  1459. local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
  1460. refpart.Anchored = true
  1461. refpart.CFrame = CFrame.new(pos)
  1462. game:GetService("Debris"):AddItem(refpart, 2)
  1463. end
  1464. do
  1465. if num <= 0 then
  1466. local refpart = CFuncs.Part.Create(effect, "SmoothPlastic", 0, 1, "Really black", "Effect", Vector3.new())
  1467. refpart.Anchored = true
  1468. refpart.CFrame = CFrame.new(pos)
  1469. Effects.Block.Create(BrickColor.new('Toothpaste'), refpart.CFrame, 10, 10, 10, 5, 5, 5, .1)
  1470. if hit ~= nil then
  1471. MagnitudeDamage(refpart, 10, 10 * multiply, 15 * multiply, 0, "Normal", "231917784", 1)
  1472. end
  1473. game:GetService("Debris"):AddItem(refpart, 0)
  1474. end
  1475. end
  1476. until num <= 0
  1477. end
  1478. ))
  1479. end
  1480.  
  1481. function skill3()
  1482. attack = true
  1483. local con = RightLeg.Touched:connect(function(hit)
  1484. Damage(RightLeg, hit, 10, 18, math.random(2, 10), "Normal", RootPart, 3, "rbxassetid://165586617", 1)
  1485. end)
  1486. Humanoid.WalkSpeed = 0
  1487. for i = 0, 5, 0.1 do
  1488. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=330640599", Torso, 1, 1)
  1489. swait()
  1490. RootPart.Velocity = RootPart.CFrame.lookVector * 53
  1491. PlayAnimationFromTable({
  1492. CFrame.new(1.71332783e-12, -2.26551628, 0.615328074, 1, 1.85033898e-11, -1.27442328e-12, -4.60431693e-12, 0.156436995, -0.987688959, -1.71667125e-11, 0.987688959, 0.156436995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(0, 1.50546706, -0.390476882, 1, 0, -0, 0, 0.777146339, 0.629320085, -0, -0.629320085, 0.777146339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(1.77975953, 0.93702805, 0.253049374, -0.326832205, -0.705536187, 0.628808498, -0.241977498, -0.580698967, -0.777326286, 0.91358, -0.406212986, 0.019066669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-1.7600888, 1.28007531, 0.206534833, -0.0799038038, 0.386386573, -0.918869376, 0.19666867, -0.897585988, -0.394539028, -0.977208793, -0.212237969, -0.00426960364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(0.557647705, -2.01188278, -0.0414109826, 0.999345243, -0.0360278934, 0.00333665079, 0.0361780189, 0.993599296, -0.107014418, 0.000540209468, 0.107065089, 0.994251966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(-0.55255127, -1.53768849, -0.106071234, 1, 0, -0, 0, 0.777147412, 0.629318774, -0, -0.629318774, 0.777147412) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. }, .3, false)
  1499. moter.C0 = clerp(moter.C0, CFrame.new(-0.317896128, -0.787691295, -0.0618839338, 0.509285808, -0.4087767, 0.757320583, -0.240071535, -0.912541389, -0.331116319, 0.826435924, -0.0131779611, -0.562879264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1500. end
  1501. Humanoid.WalkSpeed = 16
  1502. attack = false
  1503. con:disconnect()
  1504. end
  1505.  
  1506. function cringe()
  1507. attack = true
  1508. for i = 0, .99, 0.1 do
  1509. swait()
  1510. PlayAnimationFromTable({
  1511. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. }, .3, false)
  1518. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1519. end
  1520. for i = 0, .99, 0.1 do
  1521. swait()
  1522. PlayAnimationFromTable({
  1523. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. }, .3, false)
  1530. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1531. end
  1532. for i = 0, .99, 0.1 do
  1533. swait()
  1534. PlayAnimationFromTable({
  1535. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. }, .3, false)
  1542. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1543. end
  1544. for i = 0, .99, 0.1 do
  1545. swait()
  1546. PlayAnimationFromTable({
  1547. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. }, .3, false)
  1554. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1555. end
  1556. for i = 0, .99, 0.1 do
  1557. swait()
  1558. PlayAnimationFromTable({
  1559. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. }, .3, false)
  1566. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1567. end
  1568. for i = 0, .99, 0.1 do
  1569. swait()
  1570. PlayAnimationFromTable({
  1571. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. }, .3, false)
  1578. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1579. end
  1580. for i = 0, .99, 0.1 do
  1581. swait()
  1582. PlayAnimationFromTable({
  1583. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-3.08454037e-06, 1.42273104, -0.237763405, 0.933578968, -7.29779856e-07, -0.358372718, 0.110745594, 0.95105648, 0.288496614, 0.340831995, -0.309022427, 0.887886167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. }, .3, false)
  1590. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1591. end
  1592. for i = 0, .99, 0.1 do
  1593. swait()
  1594. PlayAnimationFromTable({
  1595. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-1.75088644e-06, 1.42272985, -0.237760231, 0.987695217, 5.65201958e-07, 0.156433403, -0.0483417809, 0.951056182, 0.305218697, -0.148776859, -0.309021235, 0.939353645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(0.449923962, 0.786167085, -0.90794456, -0.536167026, 0.797128797, -0.277688891, -0.788489461, -0.590402842, -0.172369942, -0.301349431, 0.126535565, 0.945081651) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.188093781, 0.204599813, -0.129760623, 0.255312055, -0.966483116, -0.0270544682, 0.966844141, 0.255369753, 0.00137344899, 0.00558146322, -0.0265081059, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. }, .3, false)
  1602. moter.C0 = clerp(moter.C0, CFrame.new(-0.389656603, -0.780816793, -0.166751757, 0.484147668, 0.874765575, 0.0196704566, 0.847416103, -0.46317485, -0.259529293, -0.217916355, 0.1423195, -0.965534925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1603. end
  1604. attack = false
  1605. end
  1606.  
  1607. function skill4()
  1608. attack = true
  1609. Humanoid.WalkSpeed = 0
  1610. local con = Shootpart.Touched:connect(function(hit)
  1611. Damage(Shootpart, hit, 9999, 9999, math.random(1, 5), "Normal", RootPart, 3, "rbxassetid://146163534", 1)
  1612. end)
  1613. for i = 0, 1, 0.1 do
  1614. swait()
  1615. PlayAnimationFromTable({
  1616. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(-6.76445716e-13, 1.49998641, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(1.63378763, 0.784575403, 0.626388669, -0.638396323, -0.621981561, 0.453420788, -0.310008496, -0.331417471, -0.891100585, 0.704519272, -0.709439039, 0.0187563747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(-1.45747352, -0.000428291678, -0.0169889182, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(0.557813585, -2.01724243, 0.00830213353, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.502551973, -1.99732482, 2.09503046e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. }, .3, false)
  1623. moter.C0 = clerp(moter.C0, CFrame.new(-0.307827055, -0.945138454, -0.233602539, 0.111289024, 0.272969961, 0.955566287, 0.843120337, -0.53494525, 0.0546218455, 0.526086509, 0.799577296, -0.289679378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1624. end
  1625. for i = 0, 1, 0.1 do
  1626. swait()
  1627. PlayAnimationFromTable({
  1628. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(-6.76446041e-13, 1.49998713, 0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(0.784057915, 0.530719638, -1.11145675, 0.760513663, 0.639931142, 0.11003381, 0.025037935, 0.140432268, -0.989774764, -0.64884001, 0.755491972, 0.0907780901) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-1.45747733, -0.000428082305, -0.0169907622, 0.999841452, -0.00383195048, 0.0174011104, 0.00369932642, 0.999964893, 0.00764765125, -0.0174298119, -0.00758206472, 0.999820352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(0.5578174, -2.01724195, 0.00830193795, 0.997999072, -0.0361758024, 0.0518574007, 0.0362592675, 0.999343157, -0.000668675581, -0.0517991446, 0.00254764897, 0.998655319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-0.502548158, -1.99732447, 2.09503099e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. }, .3, false)
  1635. moter.C0 = clerp(moter.C0, CFrame.new(-0.289447755, -1.04616499, -0.37953198, 0.171506032, -0.162732333, 0.971654594, 0.507644057, -0.830653429, -0.228722811, 0.844327986, 0.532482445, -0.059851855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1636. end
  1637. Humanoid.WalkSpeed = 16
  1638. con:Disconnect()
  1639. attack = false
  1640. end
  1641.  
  1642. function cringe2()
  1643. attack = true
  1644. Humanoid.WalkSpeed = 0
  1645. for i = 0, 3, 0.1 do
  1646. swait()
  1647. PlayAnimationFromTable({
  1648. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-0.0140685402, 1.52261281, 0.0118884463, 0.998629749, -0.0161746982, -0.0497796386, 0.0161741246, 0.999870241, -0.000414520735, 0.0497798659, -0.000391189416, 0.998761475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(1.87475526, 0.930106044, -0.0220574737, -0.350332558, -0.935963094, 0.0352388807, 0.936572134, -0.349651694, 0.0241183322, -0.0102524795, 0.0414531939, 0.999087989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-1.55593383, 0.0922081023, -0.166624919, 0.994520426, 0.100986823, -0.0270543899, -0.100987062, 0.994891644, 0.00137344981, 0.0270547755, 0.00136621902, 0.999635577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(0.554502606, -1.95276523, 0.0122203752, 0.999346077, -0.0361736231, 0.000402636273, 0.0361087658, 0.998108387, 0.0497808196, -0.00220262865, -0.0497337207, 0.99876076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-0.499935061, -1.99739313, 0.0500004031, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. }, .3, false)
  1655. moter.C0 = clerp(moter.C0, CFrame.new(0.115644276, -1.00993621, 0.116102532, -0.942083418, -0.335367292, -0.00362925045, -0.333913654, 0.938904047, -0.0834463611, 0.03139247, -0.0774012506, -0.996505558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1656. end
  1657. Humanoid.Health = 0.001
  1658. Effects.Block.Create(BrickColor.new("Toothpaste"), Shootpart.CFrame * CFrame.new(0, 0, 0), 4, 4, 4, 2, 2, 2, .07)
  1659. Effects.Break.Create(BrickColor.new("Toothpaste"), Shootpart.CFrame, 5, .7, .7)
  1660. Effects.Break.Create(BrickColor.new("Toothpaste"), Shootpart.CFrame, 5, .7, .7)
  1661. Effects.Break.Create(BrickColor.new("Toothpaste"), Shootpart.CFrame, 5, .7, .7)
  1662. Effects.Break.Create(BrickColor.new("Toothpaste"), Shootpart.CFrame, 5, .7, .7)
  1663. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=846233576", Shootpart, 1, 1)
  1664. for i = 0, 1, 0.1 do
  1665. swait()
  1666. PlayAnimationFromTable({
  1667. CFrame.new(0, -0, 0, 0.99862957, -0.0523361303, 1.81777857e-12, 0.0523361266, 0.998633385, 4.26325641e-14, 1.81721305e-12, -5.68434189e-14, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-0.0428714976, 1.54762077, 0.00642733369, 0.973466635, -0.223384321, -0.0497329459, 0.223770037, 0.974642634, 0.00219128886, 0.0479824543, -0.0132617969, 0.998763025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(1.94307065, 0.6823892, -0.0195657909, -0.148052812, -0.988307476, 0.0364530459, 0.988842845, -0.147312805, 0.0222407151, -0.0166106671, 0.0393391177, 0.999090731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-1.54897189, 0.173511803, -0.166624963, 0.978514552, 0.204409495, -0.0269454382, -0.204409882, 0.978884399, 0.00278747012, 0.0269462466, 0.00278033293, 0.999635935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(0.549670219, -1.92560482, 0.00926275551, 0.999340713, -0.0362381749, 0.00300741219, 0.036044348, 0.998117626, 0.0496915914, -0.00480249058, -0.0495504066, 0.998762131) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.603785574, -1.96849489, 0.0500004999, 0.998629808, 0.052336134, 1.08793152e-09, -0.0523362458, 0.998635411, -5.58679858e-09, 2.46404186e-09, -1.1108952e-08, 1.00000572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. }, .3, false)
  1674. moter.C0 = clerp(moter.C0, CFrame.new(0.232984588, -0.884218752, 0.106375366, -0.972069085, -0.234514013, 0.00946775824, -0.234478518, 0.968574286, -0.0829868019, 0.0102912504, -0.0828888416, -0.99650526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1675. end
  1676. Humanoid.WalkSpeed = 16
  1677. attack = false
  1678. end
  1679.  
  1680. Mouse.Button1Down:connect(function()
  1681. if attack == false then
  1682. attackone()
  1683. end
  1684. end)
  1685.  
  1686. Mouse.KeyDown:connect(function(k)
  1687. k = k:lower()
  1688. if attack == false and k == 'z' then
  1689. skill1()
  1690. elseif attack == false and k == 'x' then
  1691. skill2()
  1692. elseif attack == false and k == 'c' and Anim == 'Walk' then
  1693. skill3()
  1694. elseif attack == false and k == 'v' then
  1695. skill4()
  1696. elseif attack == false and k == 'q' then
  1697. cringe()
  1698. elseif attack == false and k == 'e' then
  1699. cringe2()
  1700. end
  1701. end)
  1702.  
  1703. while true do
  1704. swait()
  1705. for i, v in pairs(Character:GetChildren()) do
  1706. if v:IsA("Part") then
  1707. v.Material = "SmoothPlastic"
  1708. elseif v:IsA("Accessory") then
  1709. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1710. end
  1711. end
  1712. for i, v in pairs(Character:GetChildren()) do
  1713. if v:IsA'Model' then
  1714. for _, c in pairs(v:GetChildren()) do
  1715. if c:IsA'BasePart' then
  1716. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1717. end
  1718. end
  1719. end
  1720. end
  1721. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1722. velocity = RootPart.Velocity.y
  1723. sine = sine + change
  1724. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1725. if RootPart.Velocity.y > 1 and hit == nil then
  1726. Anim = "Jump"
  1727. if attack == false then
  1728. PlayAnimationFromTable({
  1729. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 0.999996185, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(0, 1.49129772, -0.0492396951, 1, 0, 0, 0, 0.766038835, -0.64278394, 0, 0.642785192, 0.766040325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(1.46843624, 0.180933714, 0.0372858047, 0.951248944, -0.254887462, -0.173648328, 0.258818775, 0.965923786, -1.14036114e-09, 0.16773127, -0.044943653, 0.984805882) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(-1.63477135, 0.28501603, 0.158970028, 0.961526453, 0.242340595, 0.129411325, -0.266435593, 0.93742609, 0.224140555, -0.0669952482, -0.249995694, 0.96592623) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(0.54962939, -1.9957037, 0.00430911779, 0.99257493, -0.0290100258, -0.118124813, 0.0858313814, 0.855161488, 0.511204004, 0.0861857831, -0.517548025, 0.851303339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-0.599646151, -1.99157369, -9.50545073e-05, 0.996449828, 0.0841852501, 0.000950440764, -0.0841850936, 0.996192873, 0.0225575492, 0.000952169299, -0.0225575212, 0.99974525) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. }, .3, false)
  1736.  
  1737. end
  1738. elseif RootPart.Velocity.y < -1 and hit == nil then
  1739. Anim = "Fall"
  1740. if attack == false then
  1741. PlayAnimationFromTable({
  1742. CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. }, .3, false)
  1749. end
  1750. elseif Torsovelocity < 1 and hit ~= nil then
  1751. Anim = "Idle"
  1752. if attack == false then
  1753. change = 1
  1754. for i = 0, .3, 0.1 do
  1755. swait()
  1756. PlayAnimationFromTable({
  1757. CFrame.new(0, 0, -0, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(-6.76443873e-13, 1.49998617, 1.90735227e-06, 1, -4.50968771e-13, 9.09512049e-13, -4.50968771e-13, 1.00000191, 0, 9.09512049e-13, 0, 1.00000191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(1.48908567, -0.0124374451, 0.0453222468, 0.999818146, 0.00347117707, -0.0187555403, -0.00348036597, 0.999994814, -0.000455890113, 0.0187539104, 0.000521083595, 0.999825656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(-1.51361406, 0.0255744811, 0.0346868746, 0.998444676, 0.0487802438, -0.0270542186, -0.0487612896, 0.998809218, 0.00137296692, 0.0270890035, -5.16980544e-05, 0.999633908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(0.558128655, -2.00257516, -0.0328065082, 0.996082902, -0.0884258077, 0.000402636797, 0.0882963017, 0.994850576, 0.049780827, -0.00480247475, -0.04955028, 0.998760939) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.549934328, -1.99739313, 2.08343547e-08, 1.00000024, -1.00578681e-07, 1.377922e-09, -1.04312832e-07, 1.00000393, -5.52222446e-09, 2.46312903e-09, -1.11089804e-08, 1.00000381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. }, .3, false)
  1764. moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1765. end
  1766. end
  1767. elseif Torsovelocity > 2 and hit ~= nil then
  1768. Anim = "Walk"
  1769. if attack == false then
  1770. PlayAnimationFromTable({
  1771. CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.996187985, 0.0871556774, 0, -0.0871556699, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. CFrame.new(0, 1.49999499, 1.11760201e-08, 1, 0, 0, 0, 0.999998331, -7.45067918e-09, 0, 7.45069251e-09, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1773. CFrame.new(1.51048923, 0.0486144125, 0.213053972, 0.150388524, 0.08681795, 0.984807611, -0.423753828, 0.905649245, -0.015128728, -0.893205106, -0.415041506, 0.172988981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1774. CFrame.new(-1.46577644, 0.0133882836, 0.266453117, 0.978753924, 0.0149079002, 0.204495385, -0.0694269463, 0.96253264, 0.26212123, -0.192926094, -0.270750105, 0.943119466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1775. CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1776. CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .3 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1777. }, .3, false)
  1778. moter.C0 = clerp(moter.C0, CFrame.new(-0.00357525377, -0.669875801, -0.33632654, 0.0129701542, 0.04199332, 0.99903512, 0.668174207, -0.743665218, 0.0225844048, 0.7438941, 0.667235076, -0.0377042405) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1779. end
  1780. end
  1781. if #Effects > 0 then
  1782. for e = 1, #Effects do
  1783. if Effects[e] ~= nil then
  1784. local Thing = Effects[e]
  1785. if Thing ~= nil then
  1786. Part = Thing[1]
  1787. Mode = Thing[2]
  1788. Delay = Thing[3]
  1789. IncX = Thing[4]
  1790. IncY = Thing[5]
  1791. IncZ = Thing[6]
  1792. if Thing[2] == "Shoot" then
  1793. Look = Thing[1]
  1794. hit, pos = rayCast(Thing[4], Look, 5, Character)
  1795. mag = (Thing[4] - pos).magnitude
  1796. Thing[9].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(-1.57, 0, 0)
  1797. Thing[4] = Thing[4] + (Look * 5)
  1798. Thing[3] = Thing[3] - 1
  1799. if hit ~= nil then
  1800. print(hit.Parent)
  1801. Thing[3] = 0
  1802. --Damagefunc(hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
  1803. --MagniDamage(Thing[9], 5, Thing[5], Thing[6], Thing[7], "Normal", RootPart, .2, 2, math.random(1, 5), nil, nil, true, "Movement", .02, 500)
  1804. end
  1805. if Thing[3] <= 0 then
  1806. if hit == nil then
  1807. Effects.Sphere.Create(BrickColor.new("Crimson"), Thing[9].CFrame, 1, 1, 1, 2, 2, 2, .1)
  1808. CFuncs.Sound.Create("285370517", Thing[9], 1, 1)
  1809. else
  1810. Effects.Wave.Create(BrickColor.new("Crimson"), Thing[9].CFrame * CFrame.fromEulerAnglesXYZ(3.2, 0, 0), .2, .2, .2, .6, .8, .6, .1)
  1811. CFuncs.Sound.Create("285370517", Thing[9], .6, 1)
  1812. CFuncs.Sound.Create("285370545", Thing[9], 1, 1)
  1813. end
  1814. for i = 1, math.random(2, 4) do
  1815. Effects.Break.Create(BrickColor.new("Crimson"), Thing[9].CFrame, math.random(20, 40) / 100, math.random(100, 600) / 100, math.random(20, 40) / 100)
  1816. end
  1817. Thing[9].Transparency = 1
  1818. game:GetService("Debris"):AddItem(Thing[9], 1)
  1819. table.remove(Effects, e)
  1820. end
  1821. end
  1822. if Thing[2] ~= "Shoot" then
  1823. if Thing[1].Transparency <= 1 then
  1824. if Thing[2] == "Block1" then
  1825. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1826. Mesh = Thing[7]
  1827. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1828. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1829. elseif Thing[2] == "Block2" then
  1830. Thing[1].CFrame = Thing[1].CFrame
  1831. Mesh = Thing[7]
  1832. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1833. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1834. elseif Thing[2] == "Block3" then
  1835. Thing[1].CFrame = Thing[8].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1836. Mesh = Thing[7]
  1837. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1838. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1839. elseif Thing[2] == "Block4" then
  1840. Thing[1].CFrame = Thing[8].CFrame * CFrame.new(0, -Thing[7].Scale.Y, 0) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1841. Mesh = Thing[7]
  1842. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1843. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1844. elseif Thing[2] == "Block2Fire" then
  1845. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1846. Mesh = Thing[7]
  1847. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1848. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1849. if Thing[1].Transparency >= .3 then
  1850. Thing[1].BrickColor = BrickColor.new("Bright red")
  1851. else
  1852. Thing[1].BrickColor = BrickColor.new("Bright yellow")
  1853. end
  1854. elseif Thing[2] == "Ice" then
  1855. if Thing[6] <= Thing[5] then
  1856. Thing[6] = Thing[6] + .3
  1857. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 1, 0)
  1858. else
  1859. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1860. end
  1861. elseif Thing[2] == "Shatter" then
  1862. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1863. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1864. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1865. Thing[6] = Thing[6] + Thing[5]
  1866. elseif Thing[2] == "Fire" then
  1867. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1868. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1869. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1870. elseif Thing[2] == "Cylinder" then
  1871. Mesh = Thing[7]
  1872. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1873. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1874. elseif Thing[2] == "Cylinder2" then
  1875. Mesh = Thing[7]
  1876. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1877. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, Thing[8], 0)
  1878. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1879. elseif Thing[2] == "Blood" then
  1880. Mesh = Thing[7]
  1881. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
  1882. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1883. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1884. elseif Thing[2] == "Elec" then
  1885. Mesh = Thing[7]
  1886. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1887. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1888. elseif Thing[2] == "Disappear" then
  1889. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1890. end
  1891. else
  1892. Part.Parent = nil
  1893. table.remove(Effects, e)
  1894. end
  1895. end
  1896. end
  1897. end
  1898. end
  1899. end
  1900. end
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