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- function pa(pos,size)
- p = Instance.new("Part")
- p.Size = size
- p.Position = pos
- p.Anchored = true
- p.Name = "Part"
- p.Parent = game.Workspace
- end
- pa(Vector3.new(-2,1.8,-5),Vector3.new(96,1.2,90))
- pa(Vector3.new(-48,17.4,-7),Vector3.new(4,30,86))
- pa(Vector3.new(0,17.4,-48),Vector3.new(92,30,4))
- pa(Vector3.new(-35,17.4,38),Vector3.new(30,30,4))
- pa(Vector3.new(44,17.4,-3),Vector3.new(4,30,86))
- pa(Vector3.new(27,17.4,38),Vector3.new(30,30,4))
- pa(Vector3.new(-4,25.8,38),Vector3.new(32,13.2,4))
- pa(Vector3.new(-2,33,-5),Vector3.new(96,1.2,90))
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