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metilol

Untitled

Jun 20th, 2018
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  1. function e(p,y)
  2.     local gui = Instance.new("ScreenGui")
  3.     gui.DisplayOrder = 0
  4.     gui.ResetOnSpawn = false
  5.     local sound = Instance.new("Sound",gui)
  6.     sound.SoundId = "rbxassetid://165224484"
  7.     sound.Volume = 0
  8.     sound.Looped = true
  9.     local image = Instance.new("ImageLabel",gui)
  10.     image.Image = "rbxassetid://211463112"
  11.     image.Size = UDim2.new(0,0,0,0)
  12.     image.Position = UDim2.new(0.5,0,0.5,0)
  13.     image.BackgroundTransparency = 1
  14.     image.ImageColor3 = Color3.new(0,0,0)
  15.     image.ZIndex = 100
  16.     local background = Instance.new("Frame",gui)
  17.     background.Size = UDim2.new(1,0,1,0)
  18.     background.BackgroundColor3 = Color3.new()
  19.     for _,v in pairs(game.Players:GetChildren()) do
  20.         local gui2 = gui:Clone()
  21.         local intense = 0
  22.         local intense2 = 10
  23.         gui2.Parent = v.PlayerGui
  24.         gui2.Sound:Play()
  25.         spawn(function()
  26.             while wait(math.random() / 5) do
  27.                 gui2.Sound.Pitch = (math.random() * intense2) + 1.5
  28.                 gui2.Sound.Volume = intense * 6
  29.             end
  30.         end)
  31.         spawn(function()
  32.             while wait() do
  33.                 gui2.ImageLabel.ImageColor3 = Color3.fromHSV(math.random(),1,intense * (math.random() / 2))
  34.                 gui2.ImageLabel.Size = UDim2.new(0,intense * 800,0,intense * 800)
  35.                 gui2.ImageLabel.Position = UDim2.new(0.5,intense * -400,0.5,intense * -400)
  36.             end
  37.         end)
  38.         spawn(function()
  39.             intense = 1
  40.             wait(0.2)
  41.             --for i=1,30 do
  42.             --  wait()
  43.                 --  intense = 1 - (i/30)
  44.             --end
  45.             --v:Kick("9840285")
  46.         end)
  47.         spawn(function()
  48.             for i=0,300 do
  49.                 wait()
  50.                 intense2 = 10 - ((i/300) * 5.5)
  51.             end
  52.         end)
  53.         if not y then
  54.             spawn(function()
  55.                 wait(0.2)
  56.                 gui2:Destroy()
  57.             end)
  58.         else
  59.             game.Debris:AddItem(gui2,20)
  60.         end
  61.     end
  62. end
  63. e(nil,true)
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