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JRKPastesBins

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Aug 20th, 2017
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  1. ---
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local ASD = BrickColor.new("Maroon")
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local DD = false
  17. local FA = false
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 7
  25. char.Health:Destroy()
  26. hum.MaxHealth = 5000000
  27. wait(0.1)
  28. hum.Health = 5000000
  29. z = Instance.new("Sound", char.Torso)
  30. z.SoundId = "rbxassetid://854228700"
  31. z.Looped = true
  32. z.Pitch = 1
  33. z.Volume = 3
  34. ----------------------------------------------------
  35. local SM = Instance.new("Smoke",torso)
  36. SM.Size = 15
  37. local S = Instance.new("Part",char)
  38. S.Size = Vector3.new(5,5,5)
  39. S.Material = "Neon"
  40. S.BrickColor = BrickColor.new("Deep orange")
  41. S.Transparency = 0
  42. S.Anchored = true
  43. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  44. local Ring = Instance.new("Part",S)
  45. Ring.Size = Vector3.new(15,15,15)
  46. Ring.BrickColor = BrickColor.new("Deep orange")
  47. Ring.Anchored = true
  48. Ring.CanCollide = false
  49. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  50. local Ring2 = Instance.new("SpecialMesh",Ring)
  51. Ring2.MeshId = "rbxassetid://3270017"
  52. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  53. local S2 = Instance.new("SpecialMesh",S)
  54. S2.MeshType = "Sphere"
  55. S2.Scale = Vector3.new(1,1,1)
  56. v = Instance.new("Sound")
  57. v.SoundId = "rbxassetid://821439273"
  58. v.Parent = char.Torso
  59. v.Looped = false
  60. v.Pitch = 1
  61. v.Volume = math.huge
  62. wait(.01)
  63. v:Play()
  64. local partasdeff = Instance.new("ParticleEmitter",S)
  65. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  66. partasdeff.LightEmission = .1
  67. partasdeff.Size = NumberSequence.new(0.2)
  68. partasdeff.Texture = "rbxassetid://300899454"
  69. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  70. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  71. partasdeff.Transparency = bbb
  72. partasdeff.Size = aaa
  73. partasdeff.ZOffset = .9
  74. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  75. partasdeff.LockedToPart = false
  76. partasdeff.EmissionDirection = "Top"
  77. partasdeff.Lifetime = NumberRange.new(1, 2)
  78. partasdeff.Rate = 1000
  79. partasdeff.Rotation = NumberRange.new(-100, 100)
  80. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  81. partasdeff.Speed = NumberRange.new(10)
  82. partasdeff.VelocitySpread = 300
  83. partasdeff.Enabled = true
  84. for i = 1,100 do
  85. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  86. Ring.Transparency = Ring.Transparency + 0.01
  87. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  88. S.Transparency = S.Transparency + 0.01
  89. game:GetService("RunService").RenderStepped:wait()
  90. end
  91. S:remove()
  92. wait(1)
  93. SM:remove()
  94. hed.face:remove()
  95. char.Shirt:remove()
  96. char.Pants:remove()
  97. v = Instance.new("Sound")
  98. v.SoundId = "rbxassetid://168586586"
  99. v.Parent = torso
  100. v.Looped = false
  101. v.Pitch = 0.8
  102. v.Volume = math.huge
  103. wait(.01)
  104. v:Play()
  105. z:Play()
  106. ----------------------------------------------------
  107. local Glowz = Instance.new("Smoke",torso, rarm, larm, rleg, lleg)
  108. Glowz.Size = 25
  109. local Effect = Instance.new ("ParticleEmitter", torso, rarm, larm, rleg, lleg)
  110. Effect.Size = 25
  111. Effect.Texture = "rbxassetid://300899454"
  112. ----------------------------------------------------
  113. Debounces = {
  114. on = false;
  115. ks = false;
  116. CanAttack = true;
  117. CanJoke = true;
  118. NoIdl = false;
  119. Slashing = false;
  120. Slashed = false;
  121. Grabbing = false;
  122. Grabbed = false;
  123. }
  124. local Touche = {char.Name, }
  125. ----------------------------------------------------
  126. function lerp(a, b, t) -- Linear interpolation
  127. return a + (b - a)*t
  128. end
  129.  
  130. function slerp(a, b, t) --Spherical interpolation
  131. dot = a:Dot(b)
  132. if dot > 0.99999 or dot < -0.99999 then
  133. return t <= 0.5 and a or b
  134. else
  135. r = math.acos(dot)
  136. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  137. end
  138. end
  139.  
  140. function matrixInterpolate(a, b, t)
  141. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  142. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  143. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  144. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  145. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  146. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  147. local t = v1:Dot(v2)
  148. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  149. return CFrame.new()
  150. end
  151. return CFrame.new(
  152. v0.x, v0.y, v0.z,
  153. v1.x, v1.y, v1.z,
  154. v2.x, v2.y, v2.z,
  155. v3.x, v3.y, v3.z)
  156. end
  157. ----------------------------------------------------
  158. function genWeld(a,b)
  159. local w = Instance.new("Weld",a)
  160. w.Part0 = a
  161. w.Part1 = b
  162. return w
  163. end
  164. function weld(a, b)
  165. local weld = Instance.new("Weld")
  166. weld.Name = "W"
  167. weld.Part0 = a
  168. weld.Part1 = b
  169. weld.C0 = a.CFrame:inverse() * b.CFrame
  170. weld.Parent = a
  171. return weld;
  172. end
  173. ----------------------------------------------------
  174. function Lerp(c1,c2,al)
  175. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  176. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  177. for i,v in pairs(com1) do
  178. com1[i] = v+(com2[i]-v)*al
  179. end
  180. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  181. end
  182. ----------------------------------------------------
  183. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  184. local wld = Instance.new("Weld", wp1)
  185. wld.Part0 = wp0
  186. wld.Part1 = wp1
  187. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  188. end
  189. ----------------------------------------------------
  190. for i,v in pairs(char:children()) do
  191. if v:IsA("Hat") then
  192. v:Destroy()
  193. end
  194. end
  195. for i,v in pairs(hed:children()) do
  196. if v:IsA("Sound") then
  197. v:Destroy()
  198. end
  199. end
  200. ----------------------------------------------------
  201. function HasntTouched(plrname)
  202. local ret = true
  203. for _, v in pairs(Touche) do
  204. if v == plrname then
  205. ret = false
  206. end
  207. end
  208. return ret
  209. end
  210. ----------------------------------------------------
  211. larm.Size = larm.Size * 5
  212. rarm.Size = rarm.Size * 5
  213. lleg.Size = lleg.Size * 5
  214. rleg.Size = rleg.Size * 5
  215. torso.Size = torso.Size * 5
  216. hed.Size = hed.Size * 5
  217. root.Size = root.Size * 5
  218. ----------------------------------------------------
  219. newWeld(torso, larm, -1.5, 0.5, 0)
  220. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  221. newWeld(torso, rarm, 1.5, 0.5, 0)
  222. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  223. newWeld(torso, hed, 0, 1.5, 0)
  224. newWeld(torso, lleg, -0.5, -1, 0)
  225. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  226. newWeld(torso, rleg, 0.5, -1, 0)
  227. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  228. newWeld(root, torso, 0, -1, 0)
  229. torso.Weld.C1 = CFrame.new(0, -1, 0)
  230. ----------------------------------------------------
  231. local Part = Instance.new("Part",hed)
  232. Part.BrickColor = BrickColor.new("Really black")
  233. Part.Size = Vector3.new(1,1,1)
  234. Part.CanCollide = false
  235. Part.Material = "Neon"
  236. local M = Instance.new("SpecialMesh",Part)
  237. M.MeshId = "rbxassetid://62246019"
  238. M.Scale = Vector3.new(5,5,5)
  239. local Part2 = Instance.new("Weld",Part)
  240. Part2.Part0 = hed
  241. Part2.Part1 = Part
  242. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  243. ----------------------------------------------------
  244. -----Armored titan parts nibs
  245. local Arm = Instance.new("Part",char)
  246. Arm.Size = Vector3.new(1,1,1)
  247. Arm.BrickColor = BrickColor.new("Dark red")
  248. Arm.TopSurface = 0
  249. Arm.BottomSurface = 0
  250. Arm.CanCollide = false
  251. local Arm2 = Instance.new("SpecialMesh",Arm)
  252. Arm2.MeshType = "Brick"
  253. Arm2.Scale = Vector3.new(5,8.5,0.3)
  254. local Arm3 = Instance.new("Weld",Arm)
  255. Arm3.Part0 = rarm
  256. Arm3.Part1 = Arm
  257. Arm3.C0 = CFrame.new(0,0,2.5)
  258. local ArmR = Instance.new("Part",char)
  259. ArmR.Size = Vector3.new(1,1,1)
  260. ArmR.BrickColor = BrickColor.new("Dark red")
  261. ArmR.TopSurface = 0
  262. ArmR.BottomSurface = 0
  263. ArmR.CanCollide = false
  264. local Arm2R = Instance.new("SpecialMesh",ArmR)
  265. Arm2R.MeshType = "Brick"
  266. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  267. local Arm3R = Instance.new("Weld",ArmR)
  268. Arm3R.Part0 = rarm
  269. Arm3R.Part1 = ArmR
  270. Arm3R.C0 = CFrame.new(0,0,-2.5)
  271. local ArmRS = Instance.new("Part",char)
  272. ArmRS.Size = Vector3.new(1,1,1)
  273. ArmRS.BrickColor = BrickColor.new("Dark red")
  274. ArmRS.TopSurface = 0
  275. ArmRS.BottomSurface = 0
  276. ArmRS.CanCollide = false
  277. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  278. Arm2RS.MeshType = "Brick"
  279. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  280. local Arm3RS = Instance.new("Weld",ArmRS)
  281. Arm3RS.Part0 = rarm
  282. Arm3RS.Part1 = ArmRS
  283. Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  284. local TopRS = Instance.new("Part",char)
  285. TopRS.Size = Vector3.new(1,1,1)
  286. TopRS.BrickColor = BrickColor.new("Dark red")
  287. TopRS.TopSurface = 0
  288. TopRS.BottomSurface = 0
  289. TopRS.CanCollide = false
  290. local Top2RS = Instance.new("SpecialMesh",TopRS)
  291. Top2RS.MeshType = "Brick"
  292. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  293. local Top3RS = Instance.new("Weld",TopRS)
  294. Top3RS.Part0 = rarm
  295. Top3RS.Part1 = TopRS
  296. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  297. local BotRS = Instance.new("Part",char)
  298. BotRS.Size = Vector3.new(1,1,1)
  299. BotRS.BrickColor = BrickColor.new("Dark red")
  300. BotRS.BottomSurface = 0
  301. BotRS.TopSurface = 0
  302. BotRS.CanCollide = false
  303. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  304. Bot2RS.MeshType = "Brick"
  305. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  306. local Bot3RS = Instance.new("Weld",BotRS)
  307. Bot3RS.Part0 = rarm
  308. Bot3RS.Part1 = BotRS
  309. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  310. ----------------------------------------------------
  311.  
  312. local Arm = Instance.new("Part",char)
  313. Arm.Size = Vector3.new(1,1,1)
  314. Arm.BrickColor = BrickColor.new("Dark red")
  315. Arm.TopSurface = 0
  316. Arm.BottomSurface = 0
  317. Arm.CanCollide = false
  318. local Arm2 = Instance.new("SpecialMesh",Arm)
  319. Arm2.MeshType = "Brick"
  320. Arm2.Scale = Vector3.new(5,8.5,0.3)
  321. local Arm3 = Instance.new("Weld",Arm)
  322. Arm3.Part0 = larm
  323. Arm3.Part1 = Arm
  324. Arm3.C0 = CFrame.new(0,0,2.5)
  325. local ArmR = Instance.new("Part",char)
  326. ArmR.Size = Vector3.new(1,1,1)
  327. ArmR.BrickColor = BrickColor.new("Dark red")
  328. ArmR.TopSurface = 0
  329. ArmR.BottomSurface = 0
  330. ArmR.CanCollide = false
  331. local Arm2R = Instance.new("SpecialMesh",ArmR)
  332. Arm2R.MeshType = "Brick"
  333. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  334. local Arm3R = Instance.new("Weld",ArmR)
  335. Arm3R.Part0 = larm
  336. Arm3R.Part1 = ArmR
  337. Arm3R.C0 = CFrame.new(0,0,-2.5)
  338. local ArmRS = Instance.new("Part",char)
  339. ArmRS.Size = Vector3.new(1,1,1)
  340. ArmRS.BrickColor = BrickColor.new("Dark red")
  341. ArmRS.TopSurface = 0
  342. ArmRS.BottomSurface = 0
  343. ArmRS.CanCollide = false
  344. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  345. Arm2RS.MeshType = "Brick"
  346. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  347. local Arm3RS = Instance.new("Weld",ArmRS)
  348. Arm3RS.Part0 = larm
  349. Arm3RS.Part1 = ArmRS
  350. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  351. local TopRS = Instance.new("Part",char)
  352. TopRS.Size = Vector3.new(1,1,1)
  353. TopRS.BrickColor = BrickColor.new("Dark red")
  354. TopRS.TopSurface = 0
  355. TopRS.BottomSurface = 0
  356. TopRS.CanCollide = false
  357. local Top2RS = Instance.new("SpecialMesh",TopRS)
  358. Top2RS.MeshType = "Brick"
  359. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  360. local Top3RS = Instance.new("Weld",TopRS)
  361. Top3RS.Part0 = larm
  362. Top3RS.Part1 = TopRS
  363. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  364. local BotRS = Instance.new("Part",char)
  365. BotRS.Size = Vector3.new(1,1,1)
  366. BotRS.BrickColor = BrickColor.new("Dark red")
  367. BotRS.BottomSurface = 0
  368. BotRS.TopSurface = 0
  369. BotRS.CanCollide = false
  370. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  371. Bot2RS.MeshType = "Brick"
  372. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  373. local Bot3RS = Instance.new("Weld",BotRS)
  374. Bot3RS.Part0 = larm
  375. Bot3RS.Part1 = BotRS
  376. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  377. ----------------------------------------------------
  378. local Long = Instance.new("Part",char)
  379. Long.Size = Vector3.new(1,1,1)
  380. Long.CanCollide = false
  381. Long.BrickColor = BrickColor.new("Dark red")
  382. Long.TopSurface = 0
  383. Long.BottomSurface = 0
  384. local Long2 = Instance.new("SpecialMesh",Long)
  385. Long2.MeshType = "Brick"
  386. Long2.Scale = Vector3.new(9.5,0.3,4.5)
  387. local Long3 = Instance.new("Weld",Long)
  388. Long3.Part0 = torso
  389. Long3.Part1 = Long
  390. Long3.C0 = CFrame.new(0,4.95,0)
  391. ----------------------------------------------------
  392. local Back = Instance.new("Part",char)
  393. Back.Size = Vector3.new(1,1,1)
  394. Back.CanCollide = false
  395. Back.BrickColor = BrickColor.new("Dark red")
  396. Back.TopSurface = 0
  397. Back.BottomSurface = 0
  398. local Back2 = Instance.new("SpecialMesh",Back)
  399. Back2.MeshType = "Brick"
  400. Back2.Scale = Vector3.new(9.5,9.3,0.3)
  401. local Back3 = Instance.new("Weld",Back)
  402. Back3.Part0 = torso
  403. Back3.Part1 = Back
  404. Back3.C0 = CFrame.new(0,0,2.5)
  405. ----------------------------------------------------
  406. ----------------------------------------------------
  407. local Leg = Instance.new("Part",char)
  408. Leg.Size = Vector3.new(1,1,1)
  409. Leg.BrickColor = BrickColor.new("Dark red")
  410. Leg.TopSurface = 0
  411. Leg.BottomSurface = 0
  412. Leg.CanCollide = false
  413. local Leg2 = Instance.new("SpecialMesh",Leg)
  414. Leg2.MeshType = "Brick"
  415. Leg2.Scale = Vector3.new(5,8.5,0.3)
  416. local Leg3 = Instance.new("Weld",Leg)
  417. Leg3.Part0 = rleg
  418. Leg3.Part1 = Leg
  419. Leg3.C0 = CFrame.new(0,0,2.5)
  420. local LegR = Instance.new("Part",char)
  421. LegR.Size = Vector3.new(1,1,1)
  422. LegR.BrickColor = BrickColor.new("Dark red")
  423. LegR.TopSurface = 0
  424. LegR.BottomSurface = 0
  425. LegR.CanCollide = false
  426. local Leg2R = Instance.new("SpecialMesh",LegR)
  427. Leg2R.MeshType = "Brick"
  428. Leg2R.Scale = Vector3.new(5,8.5,0.3)
  429. local Leg3R = Instance.new("Weld",LegR)
  430. Leg3R.Part0 = rleg
  431. Leg3R.Part1 = LegR
  432. Leg3R.C0 = CFrame.new(0,0,-2.5)
  433. local LegRS = Instance.new("Part",char)
  434. LegRS.Size = Vector3.new(1,1,1)
  435. LegRS.BrickColor = BrickColor.new("Dark red")
  436. LegRS.TopSurface = 0
  437. LegRS.BottomSurface = 0
  438. LegRS.CanCollide = false
  439. local Leg2RS = Instance.new("SpecialMesh",LegRS)
  440. Leg2RS.MeshType = "Brick"
  441. Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
  442. local Leg3RS = Instance.new("Weld",LegRS)
  443. Leg3RS.Part0 = rleg
  444. Leg3RS.Part1 = LegRS
  445. Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  446. local TopRS = Instance.new("Part",char)
  447. TopRS.Size = Vector3.new(1,1,1)
  448. TopRS.BrickColor = BrickColor.new("Dark red")
  449. TopRS.TopSurface = 0
  450. TopRS.BottomSurface = 0
  451. TopRS.CanCollide = false
  452. local BotRS = Instance.new("Part",char)
  453. BotRS.Size = Vector3.new(1,1,1)
  454. BotRS.BrickColor = BrickColor.new("Dark red")
  455. BotRS.BottomSurface = 0
  456. BotRS.TopSurface = 0
  457. BotRS.CanCollide = false
  458. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  459. Bot2RS.MeshType = "Brick"
  460. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  461. local Bot3RS = Instance.new("Weld",BotRS)
  462. Bot3RS.Part0 = rleg
  463. Bot3RS.Part1 = BotRS
  464. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  465. -----------------------------------------------------------
  466. local Arm = Instance.new("Part",char)
  467. Arm.Size = Vector3.new(1,1,1)
  468. Arm.BrickColor = BrickColor.new("Dark red")
  469. Arm.TopSurface = 0
  470. Arm.BottomSurface = 0
  471. Arm.CanCollide = false
  472. local Arm2 = Instance.new("SpecialMesh",Arm)
  473. Arm2.MeshType = "Brick"
  474. Arm2.Scale = Vector3.new(5,8.5,0.3)
  475. local Arm3 = Instance.new("Weld",Arm)
  476. Arm3.Part0 = lleg
  477. Arm3.Part1 = Arm
  478. Arm3.C0 = CFrame.new(0,0,2.5)
  479. local ArmR = Instance.new("Part",char)
  480. ArmR.Size = Vector3.new(1,1,1)
  481. ArmR.BrickColor = BrickColor.new("Dark red")
  482. ArmR.TopSurface = 0
  483. ArmR.BottomSurface = 0
  484. ArmR.CanCollide = false
  485. local Arm2R = Instance.new("SpecialMesh",ArmR)
  486. Arm2R.MeshType = "Brick"
  487. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  488. local Arm3R = Instance.new("Weld",ArmR)
  489. Arm3R.Part0 = lleg
  490. Arm3R.Part1 = ArmR
  491. Arm3R.C0 = CFrame.new(0,0,-2.5)
  492. local ArmRS = Instance.new("Part",char)
  493. ArmRS.Size = Vector3.new(1,1,1)
  494. ArmRS.BrickColor = BrickColor.new("Dark red")
  495. ArmRS.TopSurface = 0
  496. ArmRS.BottomSurface = 0
  497. ArmRS.CanCollide = false
  498. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  499. Arm2RS.MeshType = "Brick"
  500. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  501. local Arm3RS = Instance.new("Weld",ArmRS)
  502. Arm3RS.Part0 = lleg
  503. Arm3RS.Part1 = ArmRS
  504. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  505. local BotRS = Instance.new("Part",char)
  506. BotRS.Size = Vector3.new(1,1,1)
  507. BotRS.BrickColor = BrickColor.new("Dark red")
  508. BotRS.BottomSurface = 0
  509. BotRS.TopSurface = 0
  510. BotRS.CanCollide = false
  511. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  512. Bot2RS.MeshType = "Brick"
  513. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  514. local Bot3RS = Instance.new("Weld",BotRS)
  515. Bot3RS.Part0 = lleg
  516. Bot3RS.Part1 = BotRS
  517. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  518. ----------------------------------------------------
  519. local Pec = Instance.new("Part",char)
  520. Pec.Size = Vector3.new(1,1,1)
  521. Pec.BrickColor = BrickColor.new("Dark red")
  522. Pec.CanCollide = false
  523. Pec.TopSurface = 0
  524. Pec.BottomSurface = 0
  525. local Pec2 = Instance.new("SpecialMesh",Pec)
  526. Pec2.MeshType = "Brick"
  527. Pec2.Scale = Vector3.new(5,3,0.3)
  528. local Pec3 = Instance.new("Weld",Pec)
  529. Pec3.Part0 = torso
  530. Pec3.Part1 = Pec
  531. Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
  532. local PecA = Instance.new("Part",char)
  533. PecA.Size = Vector3.new(1,1,1)
  534. PecA.BrickColor = BrickColor.new("Dark red")
  535. PecA.CanCollide = false
  536. PecA.TopSurface = 0
  537. PecA.BottomSurface = 0
  538. local Pec2A = Instance.new("SpecialMesh",PecA)
  539. Pec2A.MeshType = "Brick"
  540. Pec2A.Scale = Vector3.new(5,3,0.3)
  541. local Pec3A = Instance.new("Weld",PecA)
  542. Pec3A.Part0 = torso
  543. Pec3A.Part1 = PecA
  544. Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
  545. ---------------------------------------------------
  546. local Abs = Instance.new("Part",char)
  547. Abs.Size = Vector3.new(1,1,1)
  548. Abs.BrickColor = BrickColor.new("Dark red")
  549. Abs.CanCollide = false
  550. Abs.TopSurface = 0
  551. Abs.BottomSurface = 0
  552. local Abs2 = Instance.new("SpecialMesh",Abs)
  553. Abs2.MeshType = "Brick"
  554. Abs2.Scale = Vector3.new(2,2,0.3)
  555. local Abs3 = Instance.new("Weld",Abs)
  556. Abs3.Part0 = torso
  557. Abs3.Part1 = Abs
  558. Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
  559. local Abs = Instance.new("Part",char)
  560. Abs.Size = Vector3.new(1,1,1)
  561. Abs.BrickColor = BrickColor.new("Dark red")
  562. Abs.CanCollide = false
  563. Abs.TopSurface = 0
  564. Abs.BottomSurface = 0
  565. local Abs2 = Instance.new("SpecialMesh",Abs)
  566. Abs2.MeshType = "Brick"
  567. Abs2.Scale = Vector3.new(2,2,0.3)
  568. local Abs3 = Instance.new("Weld",Abs)
  569. Abs3.Part0 = torso
  570. Abs3.Part1 = Abs
  571. Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
  572.  
  573. local Abs = Instance.new("Part",char)
  574. Abs.Size = Vector3.new(1,1,1)
  575. Abs.BrickColor = BrickColor.new("Dark red")
  576. Abs.CanCollide = false
  577. Abs.TopSurface = 0
  578. Abs.BottomSurface = 0
  579. local Abs2 = Instance.new("SpecialMesh",Abs)
  580. Abs2.MeshType = "Brick"
  581. Abs2.Scale = Vector3.new(2,2,0.3)
  582. local Abs3 = Instance.new("Weld",Abs)
  583. Abs3.Part0 = torso
  584. Abs3.Part1 = Abs
  585. Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
  586. local Abs = Instance.new("Part",char)
  587. Abs.Size = Vector3.new(1,1,1)
  588. Abs.BrickColor = BrickColor.new("Dark red")
  589. Abs.CanCollide = false
  590. Abs.TopSurface = 0
  591. Abs.BottomSurface = 0
  592. local Abs2 = Instance.new("SpecialMesh",Abs)
  593. Abs2.MeshType = "Brick"
  594. Abs2.Scale = Vector3.new(2,2,0.3)
  595. local Abs3 = Instance.new("Weld",Abs)
  596. Abs3.Part0 = torso
  597. Abs3.Part1 = Abs
  598. Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
  599.  
  600. local Abs = Instance.new("Part",char)
  601. Abs.Size = Vector3.new(1,1,1)
  602. Abs.BrickColor = BrickColor.new("Dark red")
  603. Abs.CanCollide = false
  604. Abs.TopSurface = 0
  605. Abs.BottomSurface = 0
  606. local Abs2 = Instance.new("SpecialMesh",Abs)
  607. Abs2.MeshType = "Brick"
  608. Abs2.Scale = Vector3.new(2,2,0.3)
  609. local Abs3 = Instance.new("Weld",Abs)
  610. Abs3.Part0 = torso
  611. Abs3.Part1 = Abs
  612. Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
  613. local Abs = Instance.new("Part",char)
  614. Abs.Size = Vector3.new(1,1,1)
  615. Abs.BrickColor = BrickColor.new("Dark red")
  616. Abs.CanCollide = false
  617. Abs.TopSurface = 0
  618. Abs.BottomSurface = 0
  619. local Abs2 = Instance.new("SpecialMesh",Abs)
  620. Abs2.MeshType = "Brick"
  621. Abs2.Scale = Vector3.new(2,2,0.3)
  622. local Abs3 = Instance.new("Weld",Abs)
  623. Abs3.Part0 = torso
  624. Abs3.Part1 = Abs
  625. Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
  626. -----------------------------------------------------
  627. local Head = Instance.new("Part",char)
  628. Head.Size = Vector3.new(1,1,1)
  629. Head.BrickColor = BrickColor.new("Maroon")
  630. Head.CanCollide = false
  631. Head.TopSurface = 0
  632. Head.BottomSurface = 0
  633. local Head2 = Instance.new("SpecialMesh",Head)
  634. Head2.MeshType = "Head"
  635. Head2.Scale = Vector3.new(11.5,6.5,6.5)
  636. local Head3 = Instance.new("Weld",Head)
  637. Head3.Part0 = hed
  638. Head3.Part1 = Head
  639. Head3.C0 = CFrame.new(0,0,0)
  640. -----------------------------------------------------
  641. local Eye2 = Instance.new("Part",char)
  642. Eye2.Size = Vector3.new(1,1,1)
  643. Eye2.BrickColor = BrickColor.new("Really red")
  644. Eye2.CanCollide = false
  645. Eye2.TopSurface = 0
  646. Eye2.Material = "Neon"
  647. Eye2.BottomSurface = 0
  648. local Eye22 = Instance.new("SpecialMesh",Eye2)
  649. Eye22.MeshType = "Sphere"
  650. Eye22.Scale = Vector3.new(1.2,0.6,0.1)
  651. local Eye32 = Instance.new("Weld",Eye2)
  652. Eye32.Part0 = hed
  653. Eye32.Part1 = Eye2
  654. Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
  655. local Eye = Instance.new("Part",char)
  656. Eye.Size = Vector3.new(1,1,1)
  657. Eye.BrickColor = BrickColor.new("Really red")
  658. Eye.CanCollide = false
  659. Eye.TopSurface = 0
  660. Eye.Material = "Neon"
  661. Eye.BottomSurface = 0
  662. local Eye212 = Instance.new("SpecialMesh",Eye)
  663. Eye212.MeshType = "Sphere"
  664. Eye212.Scale = Vector3.new(1.2,0.6,0.1)
  665. local Eye3 = Instance.new("Weld",Eye)
  666. Eye3.Part0 = hed
  667. Eye3.Part1 = Eye
  668. Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
  669.  
  670. -----------------------------------------------------
  671.  
  672. function weld5(part0, part1, c0, c1)
  673. weeld=Instance.new("Weld", part0)
  674. weeld.Part0=part0
  675. weeld.Part1=part1
  676. weeld.C0=c0
  677. weeld.C1=c1
  678. return weeld
  679. end
  680. ----------------------------------------------------
  681. function newRay(start,face,range,wat)
  682. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  683. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  684. return rey,hit,pos
  685. end
  686. ----------------------------------------------------
  687. mod5 = Instance.new("Model",char)
  688.  
  689. function FindNearestTorso(Position,Distance,SinglePlayer)
  690. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  691. local List = {}
  692. for i,v in pairs(workspace:GetChildren())do
  693. if v:IsA("Model")then
  694. if v:findFirstChild("Torso")then
  695. if v ~= char then
  696. if(v.Torso.Position -Position).magnitude <= Distance then
  697. table.insert(List,v)
  698. end
  699. end
  700. end
  701. end
  702. end
  703. return List
  704. end
  705.  
  706. function Landing()
  707. part=Instance.new('Part',mod5)
  708. part.Anchored=true
  709. part.CanCollide=false
  710. part.FormFactor='Custom'
  711. part.Size=Vector3.new(.2,.2,.2)
  712. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  713. part.Transparency=.7
  714. part.BrickColor=BrickColor.new('Really black')
  715. mesh=Instance.new('SpecialMesh',part)
  716. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  717. mesh.Scale=Vector3.new(10,5,10)
  718.  
  719. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  720. if v:FindFirstChild('Humanoid') then
  721. v.Humanoid:TakeDamage(math.random(20,30))
  722. v.Humanoid.PlatformStand = true
  723. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  724. end
  725. end
  726.  
  727. coroutine.resume(coroutine.create(function()
  728. for i=0,3.8,0.05 do
  729. wait()
  730. part.CFrame=part.CFrame
  731. part.Transparency=i
  732. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  733. end
  734. part.Parent = nil
  735. end))
  736. end
  737. ----------------------------------------------------
  738. mod4 = Instance.new("Model",char)
  739.  
  740. ptez = {0.7, 0.8, 0.9, 1}
  741.  
  742. function FindNearestTorso(Position,Distance,SinglePlayer)
  743. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  744. local List = {}
  745. for i,v in pairs(workspace:GetChildren())do
  746. if v:IsA("Model")then
  747. if v:findFirstChild("Torso")then
  748. if v ~= char then
  749. if(v.Torso.Position -Position).magnitude <= Distance then
  750. table.insert(List,v)
  751. end
  752. end
  753. end
  754. end
  755. end
  756. return List
  757. end
  758.  
  759. ----------------------------------------------------
  760.  
  761. local acos = math.acos
  762. local sqrt = math.sqrt
  763. local Vec3 = Vector3.new
  764. local fromAxisAngle = CFrame.fromAxisAngle
  765.  
  766. local function toAxisAngle(CFr)
  767. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  768. local Angle = math.acos((R00+R11+R22-1)/2)
  769. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  770. A = A == 0 and 0.00001 or A
  771. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  772. B = B == 0 and 0.00001 or B
  773. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  774. C = C == 0 and 0.00001 or C
  775. local x = (R21-R12)/sqrt(A)
  776. local y = (R02-R20)/sqrt(B)
  777. local z = (R10-R01)/sqrt(C)
  778. return Vec3(x,y,z),Angle
  779. end
  780.  
  781. function ApplyTrig(Num,Func)
  782. local Min,Max = Func(0),Func(1)
  783. local i = Func(Num)
  784. return (i-Min)/(Max-Min)
  785. --[[if Func == "sin" then
  786. return (math.sin((1-Num)*math.pi)+1)/2
  787. elseif Func == "cos" then
  788. return (math.cos((1-Num)*math.pi)+1)/2
  789. end]]
  790. end
  791.  
  792. function LerpCFrame(CFrame1,CFrame2,Num)
  793. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  794. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  795. end
  796. mouse.KeyDown:connect(function(key)
  797. if key == "b" then
  798. if Debounces.CanAttack == true then
  799. Debounces.CanAttack = false
  800. Debounces.on = true
  801. Debounces.NoIdl = true
  802. for i = 1,20 do
  803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
  804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
  805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
  806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
  807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
  808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
  809. if Debounces.on == false then break end
  810. wait()
  811. end
  812. v = Instance.new("Sound")
  813. v.SoundId = "rbxassetid://785301837"
  814. v.Parent = torso
  815. v.Looped = false
  816. v.Pitch = 0.8
  817. v.Volume = math.huge
  818. wait(.01)
  819. v:Play()
  820. coroutine.resume(coroutine.create(function()
  821. for i = 1,80 do
  822. local H = Instance.new("Part",torso)
  823. H.Size = Vector3.new(1,1,1)
  824. H.BrickColor = BrickColor.new("White")
  825. H.CanCollide = false
  826. H.Anchored = true
  827. H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
  828. local H2 = Instance.new("SpecialMesh",H)
  829. H2.MeshId = "rbxassetid://3270017"
  830. coroutine.resume(coroutine.create(function()
  831. for i = 1,200 do
  832. H2.Scale = H2.Scale + Vector3.new(5,5,5)
  833. H.Transparency = H.Transparency + 0.05
  834. wait(0.05)
  835. end
  836. H:remove()
  837. end))
  838. wait(0.005)
  839. end
  840. if Debounces.CanAttack == false then
  841. Debounces.CanAttack = true
  842. Debounces.on = false
  843. Debounces.NoIdl = false
  844. end
  845. end))
  846. end
  847. end
  848. end)
  849. mouse.KeyDown:connect(function(key)
  850. if key == "z" then
  851. if Debounces.CanAttack == true then
  852. Debounces.CanAttack = false
  853. Debounces.on = true
  854. Debounces.NoIdl = true
  855. for i = 1,20 do
  856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
  860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
  861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
  862. if Debounces.on == false then break end
  863. wait()
  864. end
  865. local Rock = Instance.new("Part",char)
  866. Rock.Size = Vector3.new(1,1,1)
  867. local Rock22 = Instance.new("SpecialMesh",Rock)
  868. Rock22.MeshId = "rbxassetid://433651599"
  869. Rock22.Scale = Vector3.new(0.5,0.5,0.5)
  870. local Rock2 = Instance.new("Weld",Rock)
  871. Rock2.Part0 = hed
  872. Rock2.Part1 = Rock
  873. Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
  874. local PPA = Instance.new("Part",Rock)
  875. PPA.Size = Vector3.new(30,30,30)
  876. PPA.CanCollide = false
  877. local PPA2 = Instance.new("Weld",PPA)
  878. PPA2.Part0 = Rock
  879. PPA2.Part1 = PPA
  880. PPA2.C0 = CFrame.new(0,0,0)
  881. PPA.Touched:connect(function(hit)
  882. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  883. if not FA then FA = true
  884. hit.Parent.Humanoid.PlatformStand = true
  885. hit.Parent.Humanoid:TakeDamage(30)
  886. local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
  887. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  888. Fly.velocity = mouse.hit.lookVector*560
  889. wait(0.1)
  890. Fly:remove()
  891. wait(3)
  892. FA = false
  893. end
  894. end
  895. end)
  896. wait(0.5)
  897. for i = 1,20 do
  898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
  902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
  904. if Debounces.on == false then break end
  905. wait()
  906. end
  907. Rock2:remove()
  908. local Fly = Instance.new("BodyVelocity",Rock)
  909. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  910. Fly.velocity = mouse.hit.lookVector*200
  911. for i = 1,20 do
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
  915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
  916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
  918. if Debounces.on == false then break end
  919. wait()
  920. end
  921. if Debounces.CanAttack == false then
  922. Debounces.CanAttack = true
  923. Debounces.on = false
  924. Debounces.NoIdl = false
  925. end
  926. wait(2)
  927. Fly:remove()
  928. local SFXZ = Instance.new("Sound",Rock)
  929. SFXZ.SoundId = "rbxassetid://134854740"
  930. SFXZ.Volume = math.huge
  931. SFXZ.Pitch = 1
  932. SFXZ.Looped = false
  933. wait(0.01)
  934. SFXZ:Play()
  935. wait(3)
  936. Rock:remove()
  937. end
  938. end
  939. end)
  940. mouse.KeyDown:connect(function(key)
  941. if key == "e" then
  942. if Debounces.CanAttack == true then
  943. Debounces.CanAttack = false
  944. Debounces.on = true
  945. Debounces.NoIdl = true
  946. for i = 1,20 do
  947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  953. if Debounces.on == false then break end
  954. wait()
  955. end
  956. local HitBox = Instance.new("Part",char)
  957. HitBox.Size = Vector3.new(5,5,5)
  958. HitBox.CanCollide = false
  959. HitBox.Transparency = math.huge
  960. local HitBox2 = Instance.new("Weld",HitBox)
  961. HitBox2.Part0 = rarm
  962. HitBox2.Part1 = HitBox
  963. HitBox2.C0 = CFrame.new(0,-4.5,0)
  964. HitBox.Touched:connect(function(hit)
  965. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  966. if not DD then DD = true
  967. HitBox:remove()
  968. hit.Parent.Humanoid.PlatformStand = true
  969. local We = Instance.new("Weld",hit.Parent.Torso)
  970. We.Part0 = rarm
  971. We.Part1 = hit.Parent.Torso
  972. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  973. wait(1)
  974. for i = 1,20 do
  975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  981. if Debounces.on == false then break end
  982. wait()
  983. end
  984. hit.Parent.Humanoid:TakeDamage(20)
  985. for i = 1,20 do
  986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  992. if Debounces.on == false then break end
  993. wait()
  994. end
  995. for i = 1,20 do
  996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1002. if Debounces.on == false then break end
  1003. wait()
  1004. end
  1005. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1006. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  1007. partasdeff.LightEmission = .1
  1008. partasdeff.Size = NumberSequence.new(0.2)
  1009. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  1010. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1011. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1012. partasdeff.Transparency = bbb
  1013. partasdeff.Size = aaa
  1014. partasdeff.ZOffset = .9
  1015. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1016. partasdeff.LockedToPart = false
  1017. partasdeff.EmissionDirection = "Top"
  1018. partasdeff.Lifetime = NumberRange.new(1, 2)
  1019. partasdeff.Rate = 1000
  1020. partasdeff.Rotation = NumberRange.new(-100, 100)
  1021. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1022. partasdeff.Speed = NumberRange.new(10)
  1023. partasdeff.VelocitySpread = 300
  1024. partasdeff.Enabled = true
  1025. wait(1.5)
  1026. hit.Parent:BreakJoints()
  1027. We:remove()
  1028. partasdeff.Enabled = false
  1029. if Debounces.CanAttack == false then
  1030. Debounces.CanAttack = true
  1031. Debounces.on = false
  1032. Debounces.NoIdl = false
  1033. end
  1034. wait(3)
  1035. DD = false
  1036. end
  1037. end
  1038. end)
  1039. wait(5)
  1040. if Debounces.CanAttack == false then
  1041. Debounces.CanAttack = true
  1042. Debounces.on = false
  1043. Debounces.NoIdl = false
  1044. end
  1045. end
  1046. end
  1047. end)
  1048. mouse.KeyDown:connect(function(key)
  1049. if key == "r" then
  1050. if Debounces.CanAttack == true then
  1051. Debounces.CanAttack = false
  1052. Debounces.on = true
  1053. Debounces.NoIdl = true
  1054. for i = 1,20 do
  1055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  1059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  1060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  1061. if Debounces.on == false then break end
  1062. wait()
  1063. end
  1064. local HitBox = Instance.new("Part",char)
  1065. HitBox.Size = Vector3.new(5,5,5)
  1066. HitBox.CanCollide = false
  1067. HitBox.Transparency = math.huge
  1068. local HitBox2 = Instance.new("Weld",HitBox)
  1069. HitBox2.Part0 = rleg
  1070. HitBox2.Part1 = HitBox
  1071. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1072. local SFXZ = Instance.new("Sound",torso)
  1073. SFXZ.SoundId = "rbxassetid://134012322"
  1074. SFXZ.Volume = math.huge
  1075. SFXZ.Pitch = 0.5
  1076. SFXZ.Looped = false
  1077. wait(0.01)
  1078. SFXZ:Play()
  1079. HitBox.Touched:connect(function(hit)
  1080. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1081. local SFXZ = Instance.new("Sound",torso)
  1082. SFXZ.SoundId = "rbxassetid://220025719"
  1083. SFXZ.Volume = 1
  1084. SFXZ.Pitch = 0.5
  1085. SFXZ.Looped = false
  1086. SFXZ:Play()
  1087. HitBox:remove()
  1088. hit.Parent.Humanoid:TakeDamage(44)
  1089. hit.Parent.Humanoid.PlatformStand = true
  1090. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1091. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1092. Fl.velocity = rleg.CFrame.lookVector*350
  1093. wait(0.1)
  1094. Fl:remove()
  1095. end
  1096. end)
  1097. for i = 1,20 do
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  1102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  1103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  1104. if Debounces.on == false then break end
  1105. wait()
  1106. end
  1107. if Debounces.CanAttack == false then
  1108. Debounces.CanAttack = true
  1109. Debounces.on = false
  1110. Debounces.NoIdl = false
  1111. HitBox:remove()
  1112. end
  1113. end
  1114. end
  1115. end)
  1116. ----------------------------------------------------
  1117. mouse.KeyDown:connect(function(key)
  1118. if string.byte(key) == 48 then
  1119. char.Humanoid.WalkSpeed = 70
  1120. end
  1121. end)
  1122. mouse.KeyUp:connect(function(key)
  1123. if string.byte(key) == 48 then
  1124. char.Humanoid.WalkSpeed = 10
  1125. end
  1126. end)
  1127. ----------------------------------------------------
  1128. local animpose = "Idle"
  1129. local lastanimpose = "Idle"
  1130. local sine = 0
  1131. local change = 1
  1132. local val = 0
  1133. local ffing = false
  1134. ----------------------------------------------------
  1135. local x = Instance.new("Sound", char.Torso)
  1136. x.SoundId = "http://www.roblox.com/asset/?id=198360408"
  1137. x.Looped = true
  1138. x.Volume = 7
  1139. x.Pitch = 1
  1140. local footsteps = false
  1141. -------------------------------
  1142. game:GetService("RunService").RenderStepped:connect(function()
  1143. rarm.BrickColor = ASD
  1144. larm.BrickColor = ASD
  1145. rleg.BrickColor = ASD
  1146. lleg.BrickColor = ASD
  1147. hed.BrickColor = ASD
  1148. torso.BrickColor = ASD
  1149. --[[if char.Humanoid.Jump == true then
  1150. jump = true
  1151. else
  1152. jump = false
  1153. end]]
  1154. char.Humanoid.FreeFalling:connect(function(f)
  1155. if f then
  1156. ffing = true
  1157. else
  1158. ffing = false
  1159. end
  1160. end)
  1161. sine = sine + change
  1162. if jumpn == true then
  1163. animpose = "Jumping"
  1164. elseif ffing == true then
  1165. animpose = "Freefalling"
  1166. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1167. animpose = "Idle"
  1168. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1169. animpose = "Walking"
  1170. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1171. animpose = "Running"
  1172. end
  1173. if animpose ~= lastanimpose then
  1174. sine = 0
  1175. if Debounces.NoIdl == false then
  1176. if animpose == "Idle" then
  1177. for i = 1, 2 do
  1178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  1179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  1181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1184. end
  1185. elseif animpose == "Walking" then
  1186. for i = 1, 2 do
  1187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  1188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  1189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  1190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  1191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1193. end
  1194. elseif animpose == "Running" then
  1195. for i = 1, 2 do
  1196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  1197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  1198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  1202. end
  1203. wait()
  1204. end
  1205. else
  1206. end
  1207. end
  1208. lastanimpose = animpose
  1209. if Debounces.NoIdl == false then
  1210. if animpose == "Idle" then
  1211. if stanceToggle == "Normal" then
  1212. change = 0.5
  1213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
  1214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
  1215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
  1216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  1217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1219. elseif stanceToggle == "Sitting" then
  1220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  1221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  1222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  1223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  1224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  1225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  1226. end
  1227. elseif animpose == "Walking" then
  1228. if stanceToggle == "Normal" then
  1229. change = 1
  1230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
  1231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
  1232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  1233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  1234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  1235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  1236. end
  1237. elseif animpose == "Running" then
  1238. change = 1
  1239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  1240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  1241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  1244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  1245. end
  1246. end
  1247. if animpose == "Walking" then
  1248. if footsteps == false then
  1249. x:Play()
  1250. footsteps = true
  1251. end
  1252. x.Pitch = 1.1
  1253. elseif animpose == "Idle" then
  1254. x:Stop()
  1255. footsteps = false
  1256. elseif animpose == "Running" then
  1257. x.Pitch = 1.2
  1258. if footsteps == false then
  1259. x:Play()
  1260. footsteps = true
  1261. end
  1262. end
  1263. end)
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