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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Weld2 = Instance.new("Weld")
- Model3 = Instance.new("Model")
- Model4 = Instance.new("Model")
- Model5 = Instance.new("Model")
- Model6 = Instance.new("Model")
- Model7 = Instance.new("Model")
- Model8 = Instance.new("Model")
- Model9 = Instance.new("Model")
- Model10 = Instance.new("Model")
- Model11 = Instance.new("Model")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- WedgePart15 = Instance.new("WedgePart")
- WedgePart16 = Instance.new("WedgePart")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Model90 = Instance.new("Model")
- Model91 = Instance.new("Model")
- Model92 = Instance.new("Model")
- Model93 = Instance.new("Model")
- Model94 = Instance.new("Model")
- Model95 = Instance.new("Model")
- Model96 = Instance.new("Model")
- Model97 = Instance.new("Model")
- Model98 = Instance.new("Model")
- Model99 = Instance.new("Model")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Model145 = Instance.new("Model")
- Model146 = Instance.new("Model")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Model218 = Instance.new("Model")
- Part219 = Instance.new("Part")
- SpecialMesh220 = Instance.new("SpecialMesh")
- Sound221 = Instance.new("Sound")
- Sound222 = Instance.new("Sound")
- Decal223 = Instance.new("Decal")
- Part224 = Instance.new("Part")
- Motor6D225 = Instance.new("Motor6D")
- Motor6D226 = Instance.new("Motor6D")
- Motor6D227 = Instance.new("Motor6D")
- Motor6D228 = Instance.new("Motor6D")
- Motor6D229 = Instance.new("Motor6D")
- NumberValue230 = Instance.new("NumberValue")
- BrickColorValue231 = Instance.new("BrickColorValue")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Weld234 = Instance.new("Weld")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Humanoid237 = Instance.new("Humanoid")
- Model238 = Instance.new("Model")
- Model239 = Instance.new("Model")
- Part240 = Instance.new("Part")
- Motor6D241 = Instance.new("Motor6D")
- NumberValue242 = Instance.new("NumberValue")
- BrickColorValue243 = Instance.new("BrickColorValue")
- Script244 = Instance.new("Script")
- Script245 = Instance.new("Script")
- StringValue246 = Instance.new("StringValue")
- Animation247 = Instance.new("Animation")
- StringValue248 = Instance.new("StringValue")
- Animation249 = Instance.new("Animation")
- StringValue250 = Instance.new("StringValue")
- Animation251 = Instance.new("Animation")
- NumberValue252 = Instance.new("NumberValue")
- Animation253 = Instance.new("Animation")
- NumberValue254 = Instance.new("NumberValue")
- StringValue255 = Instance.new("StringValue")
- Animation256 = Instance.new("Animation")
- StringValue257 = Instance.new("StringValue")
- Animation258 = Instance.new("Animation")
- StringValue259 = Instance.new("StringValue")
- Animation260 = Instance.new("Animation")
- StringValue261 = Instance.new("StringValue")
- Animation262 = Instance.new("Animation")
- StringValue263 = Instance.new("StringValue")
- Animation264 = Instance.new("Animation")
- Animation265 = Instance.new("Animation")
- Script266 = Instance.new("Script")
- CharacterMesh267 = Instance.new("CharacterMesh")
- CharacterMesh268 = Instance.new("CharacterMesh")
- Script269 = Instance.new("Script")
- Part270 = Instance.new("Part")
- SpecialMesh271 = Instance.new("SpecialMesh")
- Sound272 = Instance.new("Sound")
- Sound273 = Instance.new("Sound")
- Sound274 = Instance.new("Sound")
- NumberValue275 = Instance.new("NumberValue")
- BrickColorValue276 = Instance.new("BrickColorValue")
- CharacterMesh277 = Instance.new("CharacterMesh")
- CharacterMesh278 = Instance.new("CharacterMesh")
- CharacterMesh279 = Instance.new("CharacterMesh")
- Shirt280 = Instance.new("Shirt")
- Pants281 = Instance.new("Pants")
- Tool282 = Instance.new("Tool")
- Script283 = Instance.new("Script")
- Model0.Parent = mas
- Model1.Name = "Axe"
- Model1.Parent = Model0
- Model1.PrimaryPart = nil
- Weld2.Parent = mas
- Weld2.C0 = CFrame.new(10.2874489, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld2.Part0 = nil
- Weld2.Part1 = nil
- Model3.Parent = Model0
- Model4.Parent = Model3
- Model5.Parent = Model3
- Model6.Parent = Model3
- Model7.Parent = Model3
- Model8.Parent = Model3
- Model9.Parent = Model3
- Model10.Parent = Model3
- Model11.Parent = Model0
- Model12.Parent = Model11
- Part13.Name = "Grip"
- Part13.Parent = Model12
- Part13.Material = Enum.Material.Wood
- Part13.BrickColor = BrickColor.new("Brown")
- Part13.Rotation = Vector3.new(90, -73.8399963, 180)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(0.482161701, 0.48216176, 9.16107559)
- Part13.CFrame = CFrame.new(-225.785889, 10.734066, -93.6666565, -0.278307974, -2.60230184e-08, -0.960491717, 0.960491717, 9.91739597e-08, -0.278307974, 1.02498213e-07, -1, -2.60601651e-09)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part13.Position = Vector3.new(-225.785889, 10.734066, -93.6666565)
- Part13.Orientation = Vector3.new(16.1599998, -90, 90)
- Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part14.Name = "Handle"
- Part14.Parent = Model12
- Part14.Material = Enum.Material.Marble
- Part14.Rotation = Vector3.new(90, -73.8399963, -180)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.Size = Vector3.new(1.95275486, 1.01253974, 2.4108088)
- Part14.CFrame = CFrame.new(-228.890778, 9.49555588, -93.6666565, -0.278307378, 1.64063309e-07, -0.960491836, 0.960491836, 1.19650011e-07, -0.278307378, 6.92628817e-08, -1, -1.90881011e-07)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Position = Vector3.new(-228.890778, 9.49555588, -93.6666565)
- Part14.Orientation = Vector3.new(16.1599998, -90, 90)
- WedgePart15.Name = "Edge"
- WedgePart15.Parent = Model12
- WedgePart15.Material = Enum.Material.Marble
- WedgePart15.Rotation = Vector3.new(0, 0, -163.839996)
- WedgePart15.Anchored = true
- WedgePart15.CanCollide = false
- WedgePart15.FormFactor = Enum.FormFactor.Custom
- WedgePart15.Size = Vector3.new(2.41080856, 1.92864704, 0.48216185)
- WedgePart15.CFrame = CFrame.new(-228.350769, 7.63183975, -93.9078293, -0.960490048, 0.278308123, 2.78026369e-06, -0.278308123, -0.960490048, -4.39883479e-06, 1.44619139e-06, -4.99881662e-06, 1)
- WedgePart15.BackSurface = Enum.SurfaceType.Weld
- WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart15.Position = Vector3.new(-228.350769, 7.63183975, -93.9078293)
- WedgePart15.Orientation = Vector3.new(0, 0, -163.839996)
- WedgePart16.Name = "Edge"
- WedgePart16.Parent = Model12
- WedgePart16.Material = Enum.Material.Marble
- WedgePart16.Rotation = Vector3.new(-180, 0, -16.1599998)
- WedgePart16.Anchored = true
- WedgePart16.CanCollide = false
- WedgePart16.FormFactor = Enum.FormFactor.Custom
- WedgePart16.Size = Vector3.new(2.41080856, 1.92864704, 0.48216185)
- WedgePart16.CFrame = CFrame.new(-228.350769, 7.63183975, -93.42556, 0.960491717, 0.278307647, -2.46197942e-06, 0.278307647, -0.960491717, 4.94545657e-06, -9.88353236e-07, -5.43525948e-06, -1)
- WedgePart16.BackSurface = Enum.SurfaceType.Weld
- WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart16.Position = Vector3.new(-228.350769, 7.63183975, -93.42556)
- WedgePart16.Orientation = Vector3.new(0, -180, 163.839996)
- Model17.Parent = Model11
- Part18.Parent = Model17
- Part18.Material = Enum.Material.Wood
- Part18.BrickColor = BrickColor.new("Brown")
- Part18.Rotation = Vector3.new(4.21000004, 60.6699982, -91.0099945)
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part18.CFrame = CFrame.new(-229.246582, 6.07225418, -97.3334808, -0.00865168869, 0.489723682, 0.871834576, -0.998277128, 0.0463659093, -0.0359509587, -0.0580291897, -0.870643616, 0.488479137)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part18.Position = Vector3.new(-229.246582, 6.07225418, -97.3334808)
- Part18.Orientation = Vector3.new(2.05999994, 60.7399979, -87.3399963)
- Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part19.Parent = Model17
- Part19.Material = Enum.Material.Wood
- Part19.BrickColor = BrickColor.new("Pastel brown")
- Part19.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(3.61621308, 5.54485989, 1.2054019)
- Part19.CFrame = CFrame.new(-231.353638, 5.91789627, -96.4583511, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(1, 0.8, 0.6)
- Part19.Position = Vector3.new(-231.353638, 5.91789627, -96.4583511)
- Part19.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part19.Color = Color3.new(1, 0.8, 0.6)
- Part20.Parent = Model17
- Part20.Material = Enum.Material.Wood
- Part20.BrickColor = BrickColor.new("Brown")
- Part20.Rotation = Vector3.new(3.55999994, 25.6800003, -90.5499954)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(3.85729408, 0.48216176, 1.44648266)
- Part20.CFrame = CFrame.new(-227.645782, 5.9058342, -94.7032928, -0.00866261125, 0.901219606, 0.433272898, -0.998275757, 0.0173437148, -0.0560345016, -0.0580136925, -0.433012098, 0.899517953)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part20.Position = Vector3.new(-227.645782, 5.9058342, -94.7032928)
- Part20.Orientation = Vector3.new(3.21000004, 25.7199993, -89)
- Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.Parent = Model17
- Part21.Material = Enum.Material.Wood
- Part21.BrickColor = BrickColor.new("Brown")
- Part21.Rotation = Vector3.new(3.55999994, 25.6800003, -60.5499992)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part21.CFrame = CFrame.new(-227.433685, 4.74618912, -95.4169769, 0.443107784, 0.784810364, 0.433272898, -0.855860054, 0.51415801, -0.0560345016, -0.266747355, -0.345992655, 0.899517953)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.Position = Vector3.new(-227.433685, 4.74618912, -95.4169769)
- Part21.Orientation = Vector3.new(3.21000004, 25.7199993, -59)
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part22.Parent = Model17
- Part22.Material = Enum.Material.Wood
- Part22.BrickColor = BrickColor.new("Brown")
- Part22.Rotation = Vector3.new(-50.9799995, 55.2700005, -30.1899986)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part22.CFrame = CFrame.new(-228.412415, 4.37257767, -97.2105637, 0.492452979, 0.286551356, 0.821810663, -0.868508458, 0.222984523, 0.442683429, -0.0563981086, -0.931751788, 0.358681142)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part22.Position = Vector3.new(-228.412415, 4.37257767, -97.2105637)
- Part22.Orientation = Vector3.new(-26.2799988, 66.4199982, -75.5999985)
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Parent = Model17
- Part23.Material = Enum.Material.Wood
- Part23.BrickColor = BrickColor.new("Brown")
- Part23.Rotation = Vector3.new(4.73999977, 70.6699982, -61.5)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part23.CFrame = CFrame.new(-228.85849, 4.88847733, -97.6300583, 0.157951877, 0.290884137, 0.943626761, -0.838581204, 0.54408884, -0.027353242, -0.521373749, -0.786987484, 0.329869419)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Position = Vector3.new(-228.85849, 4.88847733, -97.6300583)
- Part23.Orientation = Vector3.new(1.56999993, 70.7299957, -57.0200005)
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part24.Parent = Model17
- Part24.Material = Enum.Material.Wood
- Part24.BrickColor = BrickColor.new("Brown")
- Part24.Rotation = Vector3.new(3.32999992, 0.680000007, -60.5)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part24.CFrame = CFrame.new(-227.549347, 4.77032089, -95.8050232, 0.492453635, 0.870258152, 0.0118056191, -0.868508995, 0.492252409, -0.0581296124, -0.0563988686, 0.0183726996, 0.998238742)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part24.Position = Vector3.new(-227.549347, 4.77032089, -95.8050232)
- Part24.Orientation = Vector3.new(3.32999992, 0.680000007, -60.4599991)
- Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part25.Parent = Model17
- Part25.Material = Enum.Material.Wood
- Part25.BrickColor = BrickColor.new("Pastel brown")
- Part25.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(3.61621308, 0.48216176, 0.723240018)
- Part25.CFrame = CFrame.new(-228.337738, 5.88419724, -96.2558746, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(1, 0.8, 0.6)
- Part25.Position = Vector3.new(-228.337738, 5.88419724, -96.2558746)
- Part25.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part25.Color = Color3.new(1, 0.8, 0.6)
- Part26.Parent = Model17
- Part26.Material = Enum.Material.Wood
- Part26.BrickColor = BrickColor.new("Brown")
- Part26.Rotation = Vector3.new(3.32999992, 0.680000007, -90.5)
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part26.CFrame = CFrame.new(-228.019562, 5.9685173, -95.7302856, -0.00865168869, 0.999892533, 0.0118056191, -0.998277128, -0.00795137882, -0.0581296124, -0.0580291897, -0.0122881643, 0.998238742)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part26.Position = Vector3.new(-228.019562, 5.9685173, -95.7302856)
- Part26.Orientation = Vector3.new(3.32999992, 0.680000007, -90.4599991)
- Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part27.Parent = Model17
- Part27.Material = Enum.Material.Wood
- Part27.BrickColor = BrickColor.new("Brown")
- Part27.Rotation = Vector3.new(32.2099991, -2.1099999, -80.909996)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part27.CFrame = CFrame.new(-227.935089, 4.3171196, -96.4294357, 0.157947108, 0.986763477, -0.0367444009, -0.838582575, 0.114394769, -0.532628059, -0.521374404, 0.114940129, 0.845551431)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part27.Position = Vector3.new(-227.935089, 4.3171196, -96.4294357)
- Part27.Orientation = Vector3.new(32.1800003, -2.49000001, -82.2299957)
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part28.Parent = Model17
- Part28.Material = Enum.Material.Wood
- Part28.BrickColor = BrickColor.new("Brown")
- Part28.Rotation = Vector3.new(43.2999992, 52.6399994, -103.589996)
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part28.CFrame = CFrame.new(-231.165558, 4.49309921, -97.6878891, -0.142589062, 0.589894295, 0.794788897, -0.835429847, 0.358883858, -0.416243255, -0.530776501, -0.723342717, 0.441642582)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part28.Position = Vector3.new(-231.165558, 4.49309921, -97.6878891)
- Part28.Orientation = Vector3.new(24.6000004, 60.9399986, -66.75)
- Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part29.Parent = Model17
- Part29.Material = Enum.Material.Wood
- Part29.BrickColor = BrickColor.new("Brown")
- Part29.Rotation = Vector3.new(4.21000004, 60.6699982, -61.0099983)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part29.CFrame = CFrame.new(-229.02005, 4.90055466, -97.8228836, 0.237369254, 0.428438991, 0.871834576, -0.841350317, 0.539292634, -0.0359509587, -0.48557657, -0.724984825, 0.488479137)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part29.Position = Vector3.new(-229.02005, 4.90055466, -97.8228836)
- Part29.Orientation = Vector3.new(2.05999994, 60.7399979, -57.3400002)
- Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part30.Parent = Model17
- Part30.Material = Enum.Material.Wood
- Part30.BrickColor = BrickColor.new("Brown")
- Part30.Rotation = Vector3.new(-178.440002, 74.3199997, 91.8299942)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part30.CFrame = CFrame.new(-232.944763, 6.10594559, -97.3431396, -0.00865168869, -0.270192474, 0.962767065, -0.998277128, 0.0582068488, 0.00736451149, -0.0580291897, -0.961044967, -0.270230711)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part30.Position = Vector3.new(-232.944763, 6.10594559, -97.3431396)
- Part30.Orientation = Vector3.new(-0.419999987, 105.68, -86.659996)
- Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part31.Parent = Model17
- Part31.Material = Enum.Material.Wood
- Part31.BrickColor = BrickColor.new("Brown")
- Part31.Rotation = Vector3.new(37.5599976, 38.7900009, -97.3799973)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part31.CFrame = CFrame.new(-229.70459, 4.44013596, -97.7529984, -0.100120433, 0.77294594, 0.626518965, -0.835219264, 0.276916385, -0.475104749, -0.540724576, -0.570848823, 0.617856979)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part31.Position = Vector3.new(-229.70459, 4.44013596, -97.7529984)
- Part31.Orientation = Vector3.new(28.3699989, 45.3999977, -71.659996)
- Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part32.Parent = Model17
- Part32.Material = Enum.Material.Wood
- Part32.BrickColor = BrickColor.new("Brown")
- Part32.Rotation = Vector3.new(-177.509995, 59.3199997, 90.9700012)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part32.CFrame = CFrame.new(-233.005035, 6.10359192, -97.3166428, -0.00865168869, -0.510168314, 0.860030711, -0.998277128, 0.0543173999, 0.0221785754, -0.0580291897, -0.858357251, -0.509759545)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part32.Position = Vector3.new(-233.005035, 6.10359192, -97.3166428)
- Part32.Orientation = Vector3.new(-1.26999998, 120.659996, -86.8899994)
- Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part33.Parent = Model17
- Part33.Material = Enum.Material.Wood
- Part33.BrickColor = BrickColor.new("Pastel brown")
- Part33.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(3.61621308, 3.61621308, 0.48216185)
- Part33.CFrame = CFrame.new(-231.365753, 5.9685173, -97.3021469, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(1, 0.8, 0.6)
- Part33.Position = Vector3.new(-231.365753, 5.9685173, -97.3021469)
- Part33.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part33.Color = Color3.new(1, 0.8, 0.6)
- Part34.Parent = Model17
- Part34.Material = Enum.Material.Wood
- Part34.BrickColor = BrickColor.new("Brown")
- Part34.Rotation = Vector3.new(5.26999998, 75.6699982, -92)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part34.CFrame = CFrame.new(-230.982361, 6.10359192, -97.6083527, -0.00865168869, 0.247390553, 0.968876779, -0.998277128, 0.0540907942, -0.0227256268, -0.0580291897, -0.967404604, 0.246496558)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part34.Position = Vector3.new(-230.982361, 6.10359192, -97.6083527)
- Part34.Orientation = Vector3.new(1.29999995, 75.7299957, -86.9000015)
- Part34.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part35.Parent = Model17
- Part35.Material = Enum.Material.Wood
- Part35.BrickColor = BrickColor.new("Brown")
- Part35.Rotation = Vector3.new(-179.300003, 79.3099976, 92.6699982)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part35.CFrame = CFrame.new(-231.319855, 6.11080551, -97.6733856, -0.00865168869, -0.185254008, 0.982652307, -0.998277128, 0.0586271882, 0.00226345658, -0.0580291897, -0.980940044, -0.185441747)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part35.Position = Vector3.new(-231.319855, 6.11080551, -97.6733856)
- Part35.Orientation = Vector3.new(-0.129999995, 100.689995, -86.6399994)
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part36.Parent = Model17
- Part36.Material = Enum.Material.Wood
- Part36.BrickColor = BrickColor.new("Brown")
- Part36.Rotation = Vector3.new(-178.440002, 74.3199997, 121.829994)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part36.CFrame = CFrame.new(-233.086975, 4.93910217, -97.8759384, -0.142588854, -0.229667693, 0.962767065, -0.835429966, 0.549547195, 0.00736451149, -0.530777216, -0.803274691, -0.270230711)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part36.Position = Vector3.new(-233.086975, 4.93910217, -97.8759384)
- Part36.Orientation = Vector3.new(-0.419999987, 105.68, -56.6599998)
- Part36.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part37.Parent = Model17
- Part37.Material = Enum.Material.Wood
- Part37.BrickColor = BrickColor.new("Brown")
- Part37.Rotation = Vector3.new(-106.049995, 70.6100006, 44.3699989)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part37.CFrame = CFrame.new(-231.049866, 4.58227158, -98.266449, 0.237369031, -0.232201114, 0.943259001, -0.841350198, 0.436230838, 0.319110602, -0.485575199, -0.869356573, -0.0918142349)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part37.Position = Vector3.new(-231.049866, 4.58227158, -98.266449)
- Part37.Orientation = Vector3.new(-18.6099987, 95.5599976, -62.5900002)
- Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part38.Parent = Model17
- Part38.Material = Enum.Material.Wood
- Part38.BrickColor = BrickColor.new("Brown")
- Part38.Rotation = Vector3.new(-179.300003, 79.3099976, 122.669998)
- Part38.Anchored = true
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part38.CFrame = CFrame.new(-231.418701, 4.94394302, -98.2134171, -0.100119598, -0.156108886, 0.982652307, -0.835219622, 0.549911141, 0.00226345658, -0.540724814, -0.820504427, -0.185441747)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part38.Position = Vector3.new(-231.418701, 4.94394302, -98.2134171)
- Part38.Orientation = Vector3.new(-0.129999995, 100.689995, -56.6399994)
- Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part39.Parent = Model17
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("Brown")
- Part39.Rotation = Vector3.new(4.73999977, 70.6699982, -91.5)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part39.CFrame = CFrame.new(-229.010315, 6.05768967, -97.1068878, -0.00865168869, 0.330889016, 0.943626761, -0.998277128, 0.0519042313, -0.027353242, -0.0580291897, -0.942237973, 0.329869419)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part39.Position = Vector3.new(-229.010315, 6.05768967, -97.1068878)
- Part39.Orientation = Vector3.new(1.56999993, 70.7299957, -87.0199966)
- Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part40.Parent = Model17
- Part40.Material = Enum.Material.Wood
- Part40.BrickColor = BrickColor.new("Brown")
- Part40.Rotation = Vector3.new(3.75, 40.6699982, -90.6500015)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(3.85729408, 0.48216176, 1.92864466)
- Part40.CFrame = CFrame.new(-227.4216, 5.87699509, -94.2621689, -0.00865168869, 0.758373797, 0.651762247, -0.998277128, 0.0312738419, -0.0496408418, -0.0580291897, -0.651069045, 0.756796718)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part40.Position = Vector3.new(-227.4216, 5.87699509, -94.2621689)
- Part40.Orientation = Vector3.new(2.8499999, 40.7399979, -88.2099991)
- Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part41.Parent = Model17
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("Brown")
- Part41.Rotation = Vector3.new(3.75, 40.6699982, -60.6499977)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part41.CFrame = CFrame.new(-227.223938, 4.71014786, -94.8286591, 0.371694326, 0.661096811, 0.651762247, -0.848896623, 0.526222467, -0.0496408418, -0.375789225, -0.534827769, 0.756796718)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part41.Position = Vector3.new(-227.223938, 4.71014786, -94.8286591)
- Part41.Orientation = Vector3.new(2.8499999, 40.7399979, -58.2099991)
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part42.Parent = Model17
- Part42.Material = Enum.Material.Wood
- Part42.BrickColor = BrickColor.new("Brown")
- Part42.Rotation = Vector3.new(-156.139999, 45.9699974, 101.839996)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(2.89297056, 0.48216176, 2.41080666)
- Part42.CFrame = CFrame.new(-234.952911, 4.91025162, -96.6512527, -0.142588362, -0.680281043, 0.718945444, -0.835429907, 0.472239763, 0.281151205, -0.530776501, -0.56054008, -0.635663033)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part42.Position = Vector3.new(-234.952911, 4.91025162, -96.6512527)
- Part42.Orientation = Vector3.new(-16.3299999, 131.479996, -60.5200005)
- Part42.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part43.Parent = Model17
- Part43.Material = Enum.Material.Wood
- Part43.BrickColor = BrickColor.new("Brown")
- Part43.Rotation = Vector3.new(-177.709991, 64.3199997, 91.1500015)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part43.CFrame = CFrame.new(-234.613007, 6.04812241, -96.1016006, -0.00866661966, -0.433271766, 0.901217282, -0.998271167, 0.0560306758, 0.0173374563, -0.0580074936, -0.899516344, -0.433011562)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part43.Position = Vector3.new(-234.613007, 6.04812241, -96.1016006)
- Part43.Orientation = Vector3.new(-0.98999995, 115.659996, -86.7900009)
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part44.Parent = Model17
- Part44.Material = Enum.Material.Wood
- Part44.BrickColor = BrickColor.new("Brown")
- Part44.Rotation = Vector3.new(-177.009995, 34.3199997, 90.5999985)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part44.CFrame = CFrame.new(-234.651611, 6.04812241, -96.1184464, -0.00865168869, -0.825832605, 0.563844919, -0.998277128, 0.0398551375, 0.0430561006, -0.0580291897, -0.562501013, -0.824754894)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part44.Position = Vector3.new(-234.651611, 6.04812241, -96.1184464)
- Part44.Orientation = Vector3.new(-2.47000003, 145.639999, -87.7099991)
- Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part45.Parent = Model17
- Part45.Material = Enum.Material.Wood
- Part45.BrickColor = BrickColor.new("Brown")
- Part45.Rotation = Vector3.new(-177.709991, 64.3199997, 121.149994)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part45.CFrame = CFrame.new(-234.834824, 4.87891769, -96.6029892, -0.224141434, -0.370890915, 0.901217282, -0.836512864, 0.547659516, 0.0173374563, -0.499994159, -0.750000119, -0.433011562)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part45.Position = Vector3.new(-234.834824, 4.87891769, -96.6029892)
- Part45.Orientation = Vector3.new(-0.98999995, 115.659996, -56.7899971)
- Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part46.Parent = Model17
- Part46.Material = Enum.Material.Wood
- Part46.BrickColor = BrickColor.new("Pastel brown")
- Part46.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(0.482161701, 1.71167588, 1.2054019)
- Part46.CFrame = CFrame.new(-229.064819, 7.61594772, -93.7762833, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(1, 0.8, 0.6)
- Part46.Position = Vector3.new(-229.064819, 7.61594772, -93.7762833)
- Part46.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part46.Color = Color3.new(1, 0.8, 0.6)
- Part47.Parent = Model17
- Part47.Material = Enum.Material.Wood
- Part47.BrickColor = BrickColor.new("Brown")
- Part47.Rotation = Vector3.new(-176.25, -40.6699982, 120.659996)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part47.CFrame = CFrame.new(-235.483307, 4.64980316, -92.5528488, -0.386695564, -0.652433038, -0.651760936, -0.880148828, 0.472085953, 0.0496274009, 0.275310397, 0.592839837, -0.7567963)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part47.Position = Vector3.new(-235.483307, 4.64980316, -92.5528488)
- Part47.Orientation = Vector3.new(-2.83999991, -139.259995, -61.7899971)
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part48.Parent = Model17
- Part48.Material = Enum.Material.Wood
- Part48.BrickColor = BrickColor.new("Brown")
- Part48.Rotation = Vector3.new(0.689999998, -79.3099976, -92.6800003)
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part48.CFrame = CFrame.new(-231.365753, 5.63832092, -89.5682526, -0.00867173076, 0.185254797, -0.982652128, -0.998278916, -0.05859676, -0.00223737955, -0.0579944402, 0.980941832, 0.185444176)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part48.Position = Vector3.new(-231.365753, 5.63832092, -89.5682526)
- Part48.Orientation = Vector3.new(0.129999995, -79.3099976, -93.3600006)
- Part48.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part49.Parent = Model17
- Part49.Material = Enum.Material.Wood
- Part49.BrickColor = BrickColor.new("Pastel brown")
- Part49.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(3.61621308, 1.20540488, 3.13404965)
- Part49.CFrame = CFrame.new(-227.937531, 5.68408585, -92.8927536, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(1, 0.8, 0.6)
- Part49.Position = Vector3.new(-227.937531, 5.68408585, -92.8927536)
- Part49.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part49.Color = Color3.new(1, 0.8, 0.6)
- Part50.Parent = Model17
- Part50.Material = Enum.Material.Wood
- Part50.BrickColor = BrickColor.new("Brown")
- Part50.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part50.CFrame = CFrame.new(-234.666046, 5.78046799, -91.5137939, -0.00867165625, -0.999889731, -0.011806149, -0.998274148, 0.00797168911, 0.0580948554, -0.0579940826, 0.012288861, -0.998238564)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part50.Position = Vector3.new(-234.666046, 5.78046799, -91.5137939)
- Part50.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part50.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part51.Parent = Model17
- Part51.Material = Enum.Material.Wood
- Part51.BrickColor = BrickColor.new("Brown")
- Part51.Rotation = Vector3.new(-20.4200001, -16.7700005, -42.3799973)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
- Part51.CFrame = CFrame.new(-227.631378, 5.87932968, -93.220665, 0.707239449, 0.64541316, -0.288538873, -0.557370842, 0.760100842, 0.334038228, 0.434911549, -0.0754211843, 0.897307932)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part51.Position = Vector3.new(-227.631378, 5.87932968, -93.220665)
- Part51.Orientation = Vector3.new(-19.5100002, -17.8299999, -36.25)
- Part51.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part52.Parent = Model17
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("Brown")
- Part52.Rotation = Vector3.new(2.91999984, -39.3199997, -90.6399994)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part52.CFrame = CFrame.new(-227.937531, 5.6985054, -91.0750046, -0.00867167115, 0.773546219, -0.633672237, -0.998269558, -0.0434493721, -0.0393788815, -0.0579938143, 0.632241368, 0.772591114)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part52.Position = Vector3.new(-227.937531, 5.6985054, -91.0750046)
- Part52.Orientation = Vector3.new(2.25999999, -39.3600006, -92.4899979)
- Part52.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part53.Parent = Model17
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("Brown")
- Part53.Rotation = Vector3.new(24.0299988, -0.379999995, -68.1800003)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part53.CFrame = CFrame.new(-226.510361, 4.20616531, -92.9819946, 0.371694058, 0.928330779, -0.00660032779, -0.848895729, 0.336993515, -0.407196999, -0.375788748, 0.156956226, 0.913316429)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part53.Position = Vector3.new(-226.510361, 4.20616531, -92.9819946)
- Part53.Orientation = Vector3.new(24.0299988, -0.409999996, -68.3499985)
- Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part54.Parent = Model17
- Part54.Material = Enum.Material.Wood
- Part54.BrickColor = BrickColor.new("Brown")
- Part54.Rotation = Vector3.new(2.28999996, -64.3199997, -91.1399994)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part54.CFrame = CFrame.new(-228.07019, 5.70336533, -91.1401215, -0.00865660608, 0.4332726, -0.901219726, -0.998275518, -0.056033574, -0.0173499733, -0.0580155253, 0.899517834, 0.433012098)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part54.Position = Vector3.new(-228.07019, 5.70336533, -91.1401215)
- Part54.Orientation = Vector3.new(0.98999995, -64.3399963, -93.2099991)
- Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Parent = Model17
- Part55.Material = Enum.Material.Wood
- Part55.BrickColor = BrickColor.new("Brown")
- Part55.Rotation = Vector3.new(3.19999981, -14.3199997, -90.5099945)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part55.CFrame = CFrame.new(-227.141998, 5.77810669, -92.5841904, -0.0086517483, 0.968874395, -0.247385964, -0.998269975, -0.0227255374, -0.0540908501, -0.0580287874, 0.246492252, 0.967402577)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Position = Vector3.new(-227.141998, 5.77810669, -92.5841904)
- Part55.Orientation = Vector3.new(3.0999999, -14.3400002, -91.2999954)
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part56.Parent = Model17
- Part56.Material = Enum.Material.Wood
- Part56.BrickColor = BrickColor.new("Brown")
- Part56.Rotation = Vector3.new(-20.4200001, -16.7700005, -77.3799973)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
- Part56.CFrame = CFrame.new(-226.597107, 4.24235916, -92.2780609, 0.209143266, 0.934346795, -0.288539171, -0.89254868, 0.302943051, 0.334038526, 0.399518996, 0.18767339, 0.897308826)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part56.Position = Vector3.new(-226.597107, 4.24235916, -92.2780609)
- Part56.Orientation = Vector3.new(-19.5100002, -17.8299999, -71.25)
- Part56.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part57.Parent = Model17
- Part57.Material = Enum.Material.Wood
- Part57.BrickColor = BrickColor.new("Brown")
- Part57.Rotation = Vector3.new(3.32999992, 0.680000007, -90.5)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part57.CFrame = CFrame.new(-227.134766, 5.7829628, -92.6444397, -0.00865657628, 0.999889016, 0.0118067646, -0.99827081, -0.00795643032, -0.0581160784, -0.0580152273, -0.0122891515, 0.998236775)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part57.Position = Vector3.new(-227.134766, 5.7829628, -92.6444397)
- Part57.Orientation = Vector3.new(3.32999992, 0.680000007, -90.4599991)
- Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part58.Parent = Model17
- Part58.Material = Enum.Material.Wood
- Part58.BrickColor = BrickColor.new("Brown")
- Part58.Rotation = Vector3.new(-12.2399998, -36.2199974, -72.1299973)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
- Part58.CFrame = CFrame.new(-227.751892, 4.6425972, -91.4463196, 0.247575819, 0.767817378, -0.590899527, -0.891682386, 0.419117838, 0.171004921, 0.37895757, 0.484558314, 0.78841275)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part58.Position = Vector3.new(-227.751892, 4.6425972, -91.4463196)
- Part58.Orientation = Vector3.new(-9.84999943, -36.8499985, -64.8300018)
- Part58.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part59.Parent = Model17
- Part59.Material = Enum.Material.Wood
- Part59.BrickColor = BrickColor.new("Brown")
- Part59.Rotation = Vector3.new(2.49000001, -59.3199997, -60.9699974)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
- Part59.CFrame = CFrame.new(-229.774567, 4.84992599, -89.6357956, 0.247573838, 0.44615382, -0.860028028, -0.891679585, 0.452113986, -0.0221435726, 0.378953993, 0.772356033, 0.509760082)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part59.Position = Vector3.new(-229.774567, 4.84992599, -89.6357956)
- Part59.Orientation = Vector3.new(1.26999998, -59.3400002, -63.1099968)
- Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part60.Parent = Model17
- Part60.Material = Enum.Material.Wood
- Part60.BrickColor = BrickColor.new("Brown")
- Part60.Rotation = Vector3.new(-175.259995, -70.6699982, 91.5)
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part60.CFrame = CFrame.new(-233.675171, 5.69364548, -90.1372604, -0.00867165625, -0.330887616, -0.943624318, -0.998274148, -0.0518646687, 0.0273604691, -0.0579940826, 0.942238152, -0.329868555)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part60.Position = Vector3.new(-233.675171, 5.69364548, -90.1372604)
- Part60.Orientation = Vector3.new(-1.56999993, -109.269997, -92.9700012)
- Part60.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part61.Parent = Model17
- Part61.Material = Enum.Material.Wood
- Part61.BrickColor = BrickColor.new("Brown")
- Part61.Rotation = Vector3.new(2.49000001, -59.3199997, -90.9700012)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part61.CFrame = CFrame.new(-229.682953, 5.647892, -89.9226456, -0.00867165625, 0.51016748, -0.860028028, -0.998274148, -0.0542975515, -0.0221435726, -0.0579940826, 0.858356893, 0.509760082)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part61.Position = Vector3.new(-229.682953, 5.647892, -89.9226456)
- Part61.Orientation = Vector3.new(1.26999998, -59.3400002, -93.1100006)
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part62.Parent = Model17
- Part62.Material = Enum.Material.Wood
- Part62.BrickColor = BrickColor.new("Brown")
- Part62.Rotation = Vector3.new(2.28999996, -64.3199997, -61.1399994)
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Custom
- Part62.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part62.CFrame = CFrame.new(-227.870026, 4.48103714, -90.7736588, 0.209139422, 0.379553378, -0.901219726, -0.892548919, 0.450611144, -0.0173499733, 0.399515986, 0.808013082, 0.433012098)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part62.Position = Vector3.new(-227.870026, 4.48103714, -90.7736588)
- Part62.Orientation = Vector3.new(0.98999995, -64.3399963, -63.2099991)
- Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part63.Parent = Model17
- Part63.Material = Enum.Material.Wood
- Part63.BrickColor = BrickColor.new("Pastel brown")
- Part63.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(3.61621308, 4.33945465, 1.2054019)
- Part63.CFrame = CFrame.new(-231.163116, 5.57078171, -90.445816, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(1, 0.8, 0.6)
- Part63.Position = Vector3.new(-231.163116, 5.57078171, -90.445816)
- Part63.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part63.Color = Color3.new(1, 0.8, 0.6)
- Part64.Parent = Model17
- Part64.Material = Enum.Material.Wood
- Part64.BrickColor = BrickColor.new("Pastel brown")
- Part64.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.Size = Vector3.new(3.61621308, 0.723242462, 2.65188766)
- Part64.CFrame = CFrame.new(-235.189148, 5.83829117, -94.4863281, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(1, 0.8, 0.6)
- Part64.Position = Vector3.new(-235.189148, 5.83829117, -94.4863281)
- Part64.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part64.Color = Color3.new(1, 0.8, 0.6)
- Part65.Parent = Model17
- Part65.Material = Enum.Material.Wood
- Part65.BrickColor = BrickColor.new("Brown")
- Part65.Rotation = Vector3.new(-174.729996, -75.6699982, 92.0099945)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part65.CFrame = CFrame.new(-231.703125, 5.64552689, -89.6309357, -0.00867173076, -0.247388572, -0.968877494, -0.998278916, -0.0540523194, 0.022736311, -0.0579944402, 0.967407465, -0.246494085)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part65.Position = Vector3.new(-231.703125, 5.64552689, -89.6309357)
- Part65.Orientation = Vector3.new(-1.29999995, -104.269997, -93.0999985)
- Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part66.Parent = Model17
- Part66.Material = Enum.Material.Wood
- Part66.BrickColor = BrickColor.new("Pastel brown")
- Part66.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.Size = Vector3.new(3.61621308, 4.33945465, 1.2054019)
- Part66.CFrame = CFrame.new(-231.163116, 5.57078171, -90.445816, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(1, 0.8, 0.6)
- Part66.Position = Vector3.new(-231.163116, 5.57078171, -90.445816)
- Part66.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part66.Color = Color3.new(1, 0.8, 0.6)
- Part67.Parent = Model17
- Part67.Material = Enum.Material.Wood
- Part67.BrickColor = BrickColor.new("Brown")
- Part67.Rotation = Vector3.new(3.19999981, -14.3199997, -60.5099983)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part67.CFrame = CFrame.new(-226.68634, 4.57271194, -92.533577, 0.476944625, 0.84339571, -0.247385964, -0.875889897, 0.479454041, -0.0540908501, 0.0729916394, 0.24248302, 0.967402577)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part67.Position = Vector3.new(-226.68634, 4.57271194, -92.533577)
- Part67.Orientation = Vector3.new(3.0999999, -14.3400002, -61.2999992)
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Parent = Model17
- Part68.Material = Enum.Material.Wood
- Part68.BrickColor = BrickColor.new("Brown")
- Part68.Rotation = Vector3.new(-175.789993, -60.6699982, 91.0099945)
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part68.CFrame = CFrame.new(-233.438934, 5.6768837, -89.9081497, -0.00867162645, -0.489719182, -0.871831179, -0.998269558, -0.0463256687, 0.0359510928, -0.0579938143, 0.870643139, -0.488476485)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Position = Vector3.new(-233.438934, 5.6768837, -89.9081497)
- Part68.Orientation = Vector3.new(-2.05999994, -119.259995, -92.659996)
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Parent = Model17
- Part69.Material = Enum.Material.Wood
- Part69.BrickColor = BrickColor.new("Brown")
- Part69.Rotation = Vector3.new(-176.669998, -0.680000007, 120.5)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part69.CFrame = CFrame.new(-235.157867, 4.5919838, -91.5764771, -0.507454693, -0.861594021, -0.011806149, -0.86054498, 0.506040752, 0.0580948554, -0.04407987, 0.0396395847, -0.998238564)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Position = Vector3.new(-235.157867, 4.5919838, -91.5764771)
- Part69.Orientation = Vector3.new(-3.32999992, -179.319992, -59.5399971)
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Parent = Model17
- Part70.Material = Enum.Material.Wood
- Part70.BrickColor = BrickColor.new("Brown")
- Part70.Rotation = Vector3.new(-176.440002, -25.6800003, 90.5499954)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Custom
- Part70.Size = Vector3.new(3.85729408, 0.48216176, 1.4464829)
- Part70.CFrame = CFrame.new(-235.037262, 5.84315109, -92.5360031, -0.0086606741, -0.901217103, -0.433272034, -0.998270988, -0.0173436403, 0.0560298562, -0.0580092967, 0.433010846, -0.899516582)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Position = Vector3.new(-235.037262, 5.84315109, -92.5360031)
- Part70.Orientation = Vector3.new(-3.21000004, -154.279999, -91)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Parent = Model17
- Part71.Material = Enum.Material.Wood
- Part71.BrickColor = BrickColor.new("Brown")
- Part71.Rotation = Vector3.new(-176.669998, -0.680000007, 120.5)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(2.16972804, 0.48216176, 2.65188718)
- Part71.CFrame = CFrame.new(-236.042572, 4.77032089, -94.5393677, -0.507451892, -0.861599088, -0.0118060913, -0.860551059, 0.506038427, 0.0581084341, -0.0440916568, 0.0396468639, -0.998240352)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Position = Vector3.new(-236.042572, 4.77032089, -94.5393677)
- Part71.Orientation = Vector3.new(-3.32999992, -179.319992, -59.5399971)
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part72.Parent = Model17
- Part72.Material = Enum.Material.Wood
- Part72.BrickColor = BrickColor.new("Brown")
- Part72.Rotation = Vector3.new(-176.25, -40.6699982, 90.659996)
- Part72.Anchored = true
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.Size = Vector3.new(3.85729408, 0.48216176, 1.92864466)
- Part72.CFrame = CFrame.new(-235.261536, 5.87213516, -92.9795685, -0.00867165625, -0.758371413, -0.651760936, -0.998274148, -0.0312359631, 0.0496274009, -0.0579940826, 0.651069701, -0.7567963)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part72.Position = Vector3.new(-235.261536, 5.87213516, -92.9795685)
- Part72.Orientation = Vector3.new(-2.83999991, -139.259995, -91.7900009)
- Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part73.Parent = Model17
- Part73.Material = Enum.Material.Wood
- Part73.BrickColor = BrickColor.new("Pastel brown")
- Part73.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(3.61621308, 0.48216176, 0.482161969)
- Part73.CFrame = CFrame.new(-235.049347, 5.74676895, -92.9240952, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(1, 0.8, 0.6)
- Part73.Position = Vector3.new(-235.049347, 5.74676895, -92.9240952)
- Part73.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part73.Color = Color3.new(1, 0.8, 0.6)
- Part74.Parent = Model17
- Part74.Material = Enum.Material.Wood
- Part74.BrickColor = BrickColor.new("Brown")
- Part74.Rotation = Vector3.new(1.54999995, -74.3199997, -91.8399963)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part74.CFrame = CFrame.new(-229.740753, 5.64552689, -89.8985977, -0.00867165625, 0.270192266, -0.962764323, -0.998274148, -0.0581785291, -0.00733582675, -0.0579940826, 0.961044669, 0.270231366)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part74.Position = Vector3.new(-229.740753, 5.64552689, -89.8985977)
- Part74.Orientation = Vector3.new(0.419999987, -74.3199997, -93.3399963)
- Part74.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part75.Parent = Model17
- Part75.Material = Enum.Material.Wood
- Part75.BrickColor = BrickColor.new("Brown")
- Part75.Rotation = Vector3.new(-176.440002, -25.6800003, 120.549995)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part75.CFrame = CFrame.new(-235.27597, 4.61361313, -91.9622116, -0.458108962, -0.77614665, -0.433272034, -0.87319994, 0.484115541, 0.0560298562, 0.166267842, 0.404003054, -0.899516582)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part75.Position = Vector3.new(-235.27597, 4.61361313, -91.9622116)
- Part75.Orientation = Vector3.new(-3.21000004, -154.279999, -61)
- Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part76.Parent = Model17
- Part76.Material = Enum.Material.Wood
- Part76.BrickColor = BrickColor.new("Pastel brown")
- Part76.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.Size = Vector3.new(3.61621308, 6.50918341, 5.54485846)
- Part76.CFrame = CFrame.new(-231.556091, 5.72499466, -93.088089, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(1, 0.8, 0.6)
- Part76.Position = Vector3.new(-231.556091, 5.72499466, -93.088089)
- Part76.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part76.Color = Color3.new(1, 0.8, 0.6)
- Part77.Parent = Model17
- Part77.Material = Enum.Material.Wood
- Part77.BrickColor = BrickColor.new("Brown")
- Part77.Rotation = Vector3.new(-150.849991, 7.44000006, 103.059998)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part77.CFrame = CFrame.new(-235.905121, 4.4473381, -95.1589203, -0.224143863, -0.965925813, 0.129409522, -0.836516261, 0.258819044, 0.482962906, -0.5, 0, -0.866025388)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part77.Position = Vector3.new(-235.905121, 4.4473381, -95.1589203)
- Part77.Orientation = Vector3.new(-28.8799992, 171.5, -72.8099976)
- Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part78.Parent = Model17
- Part78.Material = Enum.Material.Wood
- Part78.BrickColor = BrickColor.new("Brown")
- Part78.Rotation = Vector3.new(-176.800003, 14.3199997, 90.5099945)
- Part78.Anchored = true
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part78.CFrame = CFrame.new(-235.543655, 5.97101593, -94.6598816, -0.00867155194, -0.968877673, 0.247387603, -0.998278916, 0.0227360576, 0.0540522486, -0.0579943508, -0.246493071, -0.967407703)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part78.Position = Vector3.new(-235.543655, 5.97101593, -94.6598816)
- Part78.Orientation = Vector3.new(-3.0999999, 165.660004, -88.6999969)
- Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part79.Parent = Model17
- Part79.Material = Enum.Material.Wood
- Part79.BrickColor = BrickColor.new("Brown")
- Part79.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
- Part79.CFrame = CFrame.new(-235.550812, 5.9685173, -94.5948486, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part79.Position = Vector3.new(-235.550812, 5.9685173, -94.5948486)
- Part79.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
- Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part80.Parent = Model17
- Part80.Material = Enum.Material.Wood
- Part80.BrickColor = BrickColor.new("Brown")
- Part80.Rotation = Vector3.new(158.720001, 9.23999977, 113.07)
- Part80.Anchored = true
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
- Part80.CFrame = CFrame.new(-235.965454, 4.42321396, -94.3971329, -0.386698216, -0.908113301, 0.160606474, -0.880151868, 0.311432749, -0.3582488, 0.275312811, -0.279892296, -0.919708014)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part80.Position = Vector3.new(-235.965454, 4.42321396, -94.3971329)
- Part80.Orientation = Vector3.new(20.9899998, 170.089996, -70.5100021)
- Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part81.Parent = Model17
- Part81.Material = Enum.Material.Wood
- Part81.BrickColor = BrickColor.new("Brown")
- Part81.Rotation = Vector3.new(154.419998, 1.63, 99.9599991)
- Part81.Anchored = true
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part81.CFrame = CFrame.new(-234.779358, 4.06152344, -91.0075378, -0.172954232, -0.984520793, 0.0283766463, -0.890467703, 0.143989772, -0.43166393, 0.420896471, -0.0999265909, -0.901587844)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part81.Position = Vector3.new(-234.779358, 4.06152344, -91.0075378)
- Part81.Orientation = Vector3.new(25.5699997, 178.199997, -80.8099976)
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part82.Parent = Model17
- Part82.Material = Enum.Material.Wood
- Part82.BrickColor = BrickColor.new("Brown")
- Part82.Rotation = Vector3.new(-175.789993, -60.6699982, 121.009995)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part82.CFrame = CFrame.new(-233.684814, 4.45940781, -89.5561829, -0.252369434, -0.419773459, -0.871831179, -0.887689531, 0.459015518, 0.0359510928, 0.385097325, 0.78299588, -0.488476485)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part82.Position = Vector3.new(-233.684814, 4.45940781, -89.5561829)
- Part82.Orientation = Vector3.new(-2.05999994, -119.259995, -62.6599998)
- Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part83.Parent = Model17
- Part83.Material = Enum.Material.Wood
- Part83.BrickColor = BrickColor.new("Brown")
- Part83.Rotation = Vector3.new(-134.849991, -48.7700005, 140.349991)
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part83.CFrame = CFrame.new(-234.342957, 4.0301857, -90.0166779, -0.50745815, -0.420574516, -0.752065718, -0.860547364, 0.202710748, 0.467295527, -0.0440803468, 0.884321928, -0.464791864)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part83.Position = Vector3.new(-234.342957, 4.0301857, -90.0166779)
- Part83.Orientation = Vector3.new(-27.8599987, -121.719994, -76.75)
- Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part84.Parent = Model17
- Part84.Material = Enum.Material.Wood
- Part84.BrickColor = BrickColor.new("Brown")
- Part84.Rotation = Vector3.new(0.689999998, -79.3099976, -62.6800003)
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part84.CFrame = CFrame.new(-231.286057, 4.41836166, -89.1656647, 0.0851174444, 0.164771259, -0.982652128, -0.893833339, 0.448393285, -0.00223737955, 0.440246224, 0.878517866, 0.185444176)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part84.Position = Vector3.new(-231.286057, 4.41836166, -89.1656647)
- Part84.Orientation = Vector3.new(0.129999995, -79.3099976, -63.3599968)
- Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part85.Parent = Model17
- Part85.Material = Enum.Material.Wood
- Part85.BrickColor = BrickColor.new("Brown")
- Part85.Rotation = Vector3.new(149.759995, -39.3499985, 83.6800003)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part85.CFrame = CFrame.new(-233.012207, 3.99884415, -89.6791992, 0.0851174742, -0.768616259, -0.634021997, -0.893833399, 0.222258985, -0.38943854, 0.440246224, 0.599858046, -0.668096602)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part85.Position = Vector3.new(-233.012207, 3.99884415, -89.6791992)
- Part85.Orientation = Vector3.new(22.9200001, -136.5, -76.0400009)
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part86.Parent = Model17
- Part86.Material = Enum.Material.Wood
- Part86.BrickColor = BrickColor.new("Brown")
- Part86.Rotation = Vector3.new(-174.729996, -75.6699982, 122.009995)
- Part86.Anchored = true
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part86.CFrame = CFrame.new(-231.833313, 4.42556381, -89.2355576, -0.131204173, -0.209908888, -0.968877494, -0.891560972, 0.452328801, 0.022736311, 0.43347913, 0.866796732, -0.246494085)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part86.Position = Vector3.new(-231.833313, 4.42556381, -89.2355576)
- Part86.Orientation = Vector3.new(-1.29999995, -104.269997, -63.0999985)
- Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part87.Parent = Model17
- Part87.Material = Enum.Material.Wood
- Part87.BrickColor = BrickColor.new("Brown")
- Part87.Rotation = Vector3.new(126.209999, -63.4599991, 56.3600006)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
- Part87.CFrame = CFrame.new(-232.113007, 4.33889389, -89.310318, 0.247571021, -0.372037321, -0.894586325, -0.891674817, 0.27365163, -0.36057204, 0.378956527, 0.886956394, -0.263990551)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part87.Position = Vector3.new(-232.113007, 4.33889389, -89.310318)
- Part87.Orientation = Vector3.new(21.1399994, -106.439995, -72.9399948)
- Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part88.Parent = Model17
- Part88.Material = Enum.Material.Wood
- Part88.BrickColor = BrickColor.new("Brown")
- Part88.Rotation = Vector3.new(-68.1899948, -69.6699982, -136.580002)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part88.CFrame = CFrame.new(-231.66214, 4.05916977, -89.1536789, -0.252372593, 0.238841161, -0.93769002, -0.887695014, 0.328524917, 0.322596133, 0.38510409, 0.913797379, 0.129107386)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part88.Position = Vector3.new(-231.66214, 4.05916977, -89.1536789)
- Part88.Orientation = Vector3.new(-18.8199997, -82.159996, -69.6899948)
- Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part89.Parent = Model17
- Part89.Material = Enum.Material.Wood
- Part89.BrickColor = BrickColor.new("Brown")
- Part89.Rotation = Vector3.new(-175.259995, -70.6699982, 121.5)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
- Part89.CFrame = CFrame.new(-233.846283, 4.47383118, -89.7515182, -0.172954232, -0.282222509, -0.943629682, -0.890467703, 0.454222679, 0.0273606479, 0.420896471, 0.845003963, -0.329869777)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part89.Position = Vector3.new(-233.846283, 4.47383118, -89.7515182)
- Part89.Orientation = Vector3.new(-1.56999993, -109.269997, -62.9699974)
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Model90.Parent = Model0
- Model91.Parent = Model90
- Model92.Parent = Model90
- Model93.Parent = Model90
- Model94.Parent = Model90
- Model95.Parent = Model90
- Model96.Parent = Model90
- Model97.Parent = Model90
- Model98.Parent = Model0
- Model99.Parent = Model98
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model99
- Part100.Material = Enum.Material.Wood
- Part100.BrickColor = BrickColor.new("Cool yellow")
- Part100.Anchored = true
- Part100.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
- Part100.CFrame = CFrame.new(-211.373505, 15.7467461, -237.395142, 0.999999583, 1.95175218e-08, -2.78651714e-06, -1.95174774e-08, 1, 1.85012272e-08, 2.78651714e-06, -1.85011686e-08, 0.999999583)
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part100.Position = Vector3.new(-211.373505, 15.7467461, -237.395142)
- Part100.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model99
- Part101.Material = Enum.Material.Wood
- Part101.BrickColor = BrickColor.new("Cool yellow")
- Part101.Anchored = true
- Part101.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part101.CFrame = CFrame.new(-211.373383, 26.35429, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part101.Position = Vector3.new(-211.373383, 26.35429, -230.162964)
- Part101.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model99
- Part102.Material = Enum.Material.Wood
- Part102.BrickColor = BrickColor.new("Cool yellow")
- Part102.Anchored = true
- Part102.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part102.CFrame = CFrame.new(-211.373383, 20.5683556, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part102.Position = Vector3.new(-211.373383, 20.5683556, -230.162964)
- Part102.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model99
- Part103.Material = Enum.Material.Wood
- Part103.BrickColor = BrickColor.new("Cool yellow")
- Part103.Anchored = true
- Part103.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part103.CFrame = CFrame.new(-211.373383, 14.7824059, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part103.Position = Vector3.new(-211.373383, 14.7824059, -230.162964)
- Part103.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model99
- Part104.Material = Enum.Material.Wood
- Part104.BrickColor = BrickColor.new("Cool yellow")
- Part104.Anchored = true
- Part104.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part104.CFrame = CFrame.new(-211.373383, 8.99646378, -230.162964, 0.999999583, 2.67036115e-10, -2.78651714e-06, -2.67035505e-10, 1, 2.52739635e-10, 2.78651714e-06, -2.5273883e-10, 0.999999583)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part104.Position = Vector3.new(-211.373383, 8.99646378, -230.162964)
- Part104.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model99
- Part105.Material = Enum.Material.Wood
- Part105.BrickColor = BrickColor.new("Cool yellow")
- Part105.Anchored = true
- Part105.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
- Part105.CFrame = CFrame.new(-211.373383, 15.7467461, -222.930634, 0.999999583, 1.95175218e-08, -2.78651714e-06, -1.95174774e-08, 1, 1.85012272e-08, 2.78651714e-06, -1.85011686e-08, 0.999999583)
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part105.Position = Vector3.new(-211.373383, 15.7467461, -222.930634)
- Part105.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part106.Parent = Model98
- Part106.Material = Enum.Material.Wood
- Part106.BrickColor = BrickColor.new("Cool yellow")
- Part106.Rotation = Vector3.new(-180, 0, -180)
- Part106.Anchored = true
- Part106.Size = Vector3.new(2.41080856, 21.697279, 60.2702293)
- Part106.CFrame = CFrame.new(-164.461792, 14.3185921, -228.891876, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part106.Position = Vector3.new(-164.461792, 14.3185921, -228.891876)
- Part106.Orientation = Vector3.new(0, 180, 0)
- Part106.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part107.Parent = Model98
- Part107.Material = Enum.Material.Wood
- Part107.BrickColor = BrickColor.new("Cool yellow")
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Anchored = true
- Part107.Size = Vector3.new(72.3242569, 2.41080856, 12.0540466)
- Part107.CFrame = CFrame.new(-199.417542, 26.3726158, -195.141861, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part107.Position = Vector3.new(-199.417542, 26.3726158, -195.141861)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part108.Parent = Model98
- Part108.Material = Enum.Material.Wood
- Part108.BrickColor = BrickColor.new("Cool yellow")
- Part108.Rotation = Vector3.new(0, -0.349999994, 0)
- Part108.Anchored = true
- Part108.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
- Part108.CFrame = CFrame.new(-164.462219, 15.523983, -190.284058, 0.999981284, 0, -0.00607918203, 0, 1, 0, 0.00607916713, 0, 0.999981284)
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part108.Position = Vector3.new(-164.462219, 15.523983, -190.284058)
- Part108.Orientation = Vector3.new(0, -0.349999994, 0)
- Part108.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part109.Parent = Model98
- Part109.Material = Enum.Material.Wood
- Part109.BrickColor = BrickColor.new("Cool yellow")
- Part109.Rotation = Vector3.new(-180, 0, -180)
- Part109.Anchored = true
- Part109.Size = Vector3.new(28.9297028, 21.697279, 2.41080928)
- Part109.CFrame = CFrame.new(-221.113831, 14.3185921, -199.963196, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part109.Position = Vector3.new(-221.113831, 14.3185921, -199.963196)
- Part109.Orientation = Vector3.new(0, 180, 0)
- Part109.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part110.Parent = Model98
- Part110.Material = Enum.Material.Wood
- Part110.BrickColor = BrickColor.new("Cool yellow")
- Part110.Rotation = Vector3.new(0, -0.349999994, 0)
- Part110.Anchored = true
- Part110.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
- Part110.CFrame = CFrame.new(-170.488708, 7.08615494, -190.320313, 0.999981284, 0, -0.00607918203, 0, 1, 0, 0.00607916713, 0, 0.999981284)
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part110.Position = Vector3.new(-170.488708, 7.08615494, -190.320313)
- Part110.Orientation = Vector3.new(0, -0.349999994, 0)
- Part110.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part111.Parent = Model98
- Part111.Material = Enum.Material.Wood
- Part111.BrickColor = BrickColor.new("Cool yellow")
- Part111.Rotation = Vector3.new(-180, 0, -180)
- Part111.Anchored = true
- Part111.Size = Vector3.new(31.3405094, 21.697279, 2.41080928)
- Part111.CFrame = CFrame.new(-178.926483, 14.3185921, -199.963196, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part111.Position = Vector3.new(-178.926483, 14.3185921, -199.963196)
- Part111.Orientation = Vector3.new(0, 180, 0)
- Part111.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part112.Parent = Model98
- Part112.Material = Enum.Material.Wood
- Part112.BrickColor = BrickColor.new("Cool yellow")
- Part112.Rotation = Vector3.new(-180, 0, -180)
- Part112.Anchored = true
- Part112.Size = Vector3.new(2.41080856, 45.8053665, 60.2702293)
- Part112.CFrame = CFrame.new(-234.372864, 26.3726158, -228.891937, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part112.Position = Vector3.new(-234.372864, 26.3726158, -228.891937)
- Part112.Orientation = Vector3.new(0, 180, 0)
- Part112.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part113.Parent = Model98
- Part113.Material = Enum.Material.Wood
- Part113.BrickColor = BrickColor.new("Cool yellow")
- Part113.Rotation = Vector3.new(-180, 0, -180)
- Part113.Anchored = true
- Part113.Size = Vector3.new(72.3242569, 45.8053665, 2.41080928)
- Part113.CFrame = CFrame.new(-199.417114, 26.3726158, -257.820709, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part113.Position = Vector3.new(-199.417114, 26.3726158, -257.820709)
- Part113.Orientation = Vector3.new(0, 180, 0)
- Part113.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part114.Parent = Model98
- Part114.Material = Enum.Material.Wood
- Part114.BrickColor = BrickColor.new("Cool yellow")
- Part114.Rotation = Vector3.new(-180, 0, -180)
- Part114.Anchored = true
- Part114.Size = Vector3.new(62.6810188, 2.41080856, 60.2702293)
- Part114.CFrame = CFrame.new(-177.720795, 26.3726158, -228.891876, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part114.Position = Vector3.new(-177.720795, 26.3726158, -228.891876)
- Part114.Orientation = Vector3.new(0, 180, 0)
- Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part115.Parent = Model98
- Part115.Material = Enum.Material.Wood
- Part115.BrickColor = BrickColor.new("Cool yellow")
- Part115.Rotation = Vector3.new(-180, 0, -180)
- Part115.Anchored = true
- Part115.Size = Vector3.new(72.3242569, 21.697279, 2.41080928)
- Part115.CFrame = CFrame.new(-199.417297, 38.4266472, -199.963409, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part115.Position = Vector3.new(-199.417297, 38.4266472, -199.963409)
- Part115.Orientation = Vector3.new(0, 180, 0)
- Part115.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part116.Parent = Model98
- Part116.Material = Enum.Material.Wood
- Part116.BrickColor = BrickColor.new("Cool yellow")
- Part116.Rotation = Vector3.new(-180, 0, -180)
- Part116.Anchored = true
- Part116.Size = Vector3.new(72.3242569, 2.41080856, 69.9134674)
- Part116.CFrame = CFrame.new(-199.417297, 4.67535782, -224.070679, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part116.Position = Vector3.new(-199.417297, 4.67535782, -224.070679)
- Part116.Orientation = Vector3.new(0, 180, 0)
- Part116.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part117.Parent = Model98
- Part117.Material = Enum.Material.Wood
- Part117.BrickColor = BrickColor.new("Cool yellow")
- Part117.Rotation = Vector3.new(-180, 0, -180)
- Part117.Anchored = true
- Part117.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
- Part117.CFrame = CFrame.new(-234.373077, 15.523983, -190.320496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part117.Position = Vector3.new(-234.373077, 15.523983, -190.320496)
- Part117.Orientation = Vector3.new(0, 180, 0)
- Part117.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part118.Parent = Model98
- Part118.Material = Enum.Material.Wood
- Part118.BrickColor = BrickColor.new("Cool yellow")
- Part118.Rotation = Vector3.new(-180, 0, -180)
- Part118.Anchored = true
- Part118.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part118.CFrame = CFrame.new(-147.586868, 29.9888248, -204.784668, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part118.Position = Vector3.new(-147.586868, 29.9888248, -204.784668)
- Part118.Orientation = Vector3.new(0, 180, 0)
- Part118.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part119.Parent = Model98
- Part119.Material = Enum.Material.Wood
- Part119.BrickColor = BrickColor.new("Cool yellow")
- Part119.Rotation = Vector3.new(-180, 0, -180)
- Part119.Anchored = true
- Part119.Size = Vector3.new(2.41080856, 43.394558, 21.6972828)
- Part119.CFrame = CFrame.new(-164.461639, 25.1672096, -248.177856, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part119.Position = Vector3.new(-164.461639, 25.1672096, -248.177856)
- Part119.Orientation = Vector3.new(0, 180, 0)
- Part119.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part120.Parent = Model98
- Part120.Material = Enum.Material.Wood
- Part120.BrickColor = BrickColor.new("Cool yellow")
- Part120.Rotation = Vector3.new(-180, 0, -180)
- Part120.Anchored = true
- Part120.Size = Vector3.new(89.199913, 2.41080856, 60.2702293)
- Part120.CFrame = CFrame.new(-190.979645, 48.0698891, -228.892242, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part120.Position = Vector3.new(-190.979645, 48.0698891, -228.892242)
- Part120.Orientation = Vector3.new(0, 180, 0)
- Part120.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part121.Parent = Model98
- Part121.Material = Enum.Material.Wood
- Part121.BrickColor = BrickColor.new("Cool yellow")
- Part121.Rotation = Vector3.new(-180, 0, -180)
- Part121.Anchored = true
- Part121.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
- Part121.CFrame = CFrame.new(-154.818665, 33.6050453, -257.820648, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part121.Position = Vector3.new(-154.818665, 33.6050453, -257.820648)
- Part121.Orientation = Vector3.new(0, 180, 0)
- Part121.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part122.Parent = Model98
- Part122.Material = Enum.Material.Wood
- Part122.BrickColor = BrickColor.new("Cool yellow")
- Part122.Rotation = Vector3.new(-180, 0, -180)
- Part122.Anchored = true
- Part122.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part122.CFrame = CFrame.new(-147.586868, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part122.Position = Vector3.new(-147.586868, 29.9888248, -199.963135)
- Part122.Orientation = Vector3.new(0, 180, 0)
- Part122.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part123.Parent = Model98
- Part123.Material = Enum.Material.Wood
- Part123.BrickColor = BrickColor.new("Cool yellow")
- Part123.Rotation = Vector3.new(-180, 0, -180)
- Part123.Anchored = true
- Part123.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
- Part123.CFrame = CFrame.new(-154.819016, 33.6050453, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part123.Position = Vector3.new(-154.819016, 33.6050453, -199.963135)
- Part123.Orientation = Vector3.new(0, 180, 0)
- Part123.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part124.Parent = Model98
- Part124.Material = Enum.Material.Wood
- Part124.BrickColor = BrickColor.new("Cool yellow")
- Part124.Rotation = Vector3.new(-180, 0, -180)
- Part124.Anchored = true
- Part124.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part124.CFrame = CFrame.new(-147.586777, 29.9888248, -219.249023, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part124.Position = Vector3.new(-147.586777, 29.9888248, -219.249023)
- Part124.Orientation = Vector3.new(0, 180, 0)
- Part124.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part125.Parent = Model98
- Part125.Material = Enum.Material.Wood
- Part125.BrickColor = BrickColor.new("Cool yellow")
- Part125.Rotation = Vector3.new(-180, 0, -180)
- Part125.Anchored = true
- Part125.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part125.CFrame = CFrame.new(-147.5867, 29.9888248, -209.605927, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part125.Position = Vector3.new(-147.5867, 29.9888248, -209.605927)
- Part125.Orientation = Vector3.new(0, 180, 0)
- Part125.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part126.Parent = Model98
- Part126.Material = Enum.Material.Wood
- Part126.BrickColor = BrickColor.new("Cool yellow")
- Part126.Rotation = Vector3.new(-180, 0, -180)
- Part126.Anchored = true
- Part126.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part126.CFrame = CFrame.new(-147.586548, 29.9888248, -214.427521, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part126.Position = Vector3.new(-147.586548, 29.9888248, -214.427521)
- Part126.Orientation = Vector3.new(0, 180, 0)
- Part126.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part127.Parent = Model98
- Part127.Material = Enum.Material.Wood
- Part127.BrickColor = BrickColor.new("Cool yellow")
- Part127.Rotation = Vector3.new(-180, 0, -180)
- Part127.Anchored = true
- Part127.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part127.CFrame = CFrame.new(-147.586472, 29.9888248, -224.070679, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part127.Position = Vector3.new(-147.586472, 29.9888248, -224.070679)
- Part127.Orientation = Vector3.new(0, 180, 0)
- Part127.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part128.Parent = Model98
- Part128.Material = Enum.Material.Wood
- Part128.BrickColor = BrickColor.new("Cool yellow")
- Part128.Rotation = Vector3.new(-180, 0, -180)
- Part128.Anchored = true
- Part128.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part128.CFrame = CFrame.new(-147.586411, 29.9888248, -238.534607, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part128.Position = Vector3.new(-147.586411, 29.9888248, -238.534607)
- Part128.Orientation = Vector3.new(0, 180, 0)
- Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part129.Parent = Model98
- Part129.Material = Enum.Material.Wood
- Part129.BrickColor = BrickColor.new("Cool yellow")
- Part129.Rotation = Vector3.new(-180, 0, -180)
- Part129.Anchored = true
- Part129.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part129.CFrame = CFrame.new(-147.586472, 29.9888248, -233.713379, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part129.Position = Vector3.new(-147.586472, 29.9888248, -233.713379)
- Part129.Orientation = Vector3.new(0, 180, 0)
- Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part130.Parent = Model98
- Part130.Material = Enum.Material.Wood
- Part130.BrickColor = BrickColor.new("Cool yellow")
- Part130.Rotation = Vector3.new(-180, 0, -180)
- Part130.Anchored = true
- Part130.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part130.CFrame = CFrame.new(-147.586411, 29.9888248, -243.356079, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part130.Position = Vector3.new(-147.586411, 29.9888248, -243.356079)
- Part130.Orientation = Vector3.new(0, 180, 0)
- Part130.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part131.Parent = Model98
- Part131.Material = Enum.Material.Wood
- Part131.BrickColor = BrickColor.new("Cool yellow")
- Part131.Rotation = Vector3.new(-180, 0, -180)
- Part131.Anchored = true
- Part131.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part131.CFrame = CFrame.new(-147.586411, 29.9888248, -248.177612, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part131.Position = Vector3.new(-147.586411, 29.9888248, -248.177612)
- Part131.Orientation = Vector3.new(0, 180, 0)
- Part131.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part132.Parent = Model98
- Part132.Material = Enum.Material.Wood
- Part132.BrickColor = BrickColor.new("Cool yellow")
- Part132.Rotation = Vector3.new(-180, 0, -180)
- Part132.Anchored = true
- Part132.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part132.CFrame = CFrame.new(-147.586472, 29.9888248, -252.999023, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part132.Position = Vector3.new(-147.586472, 29.9888248, -252.999023)
- Part132.Orientation = Vector3.new(0, 180, 0)
- Part132.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part133.Parent = Model98
- Part133.Material = Enum.Material.Wood
- Part133.BrickColor = BrickColor.new("Cool yellow")
- Part133.Rotation = Vector3.new(-180, 0, -180)
- Part133.Anchored = true
- Part133.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part133.CFrame = CFrame.new(-157.22934, 29.9888248, -257.820557, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part133.Position = Vector3.new(-157.22934, 29.9888248, -257.820557)
- Part133.Orientation = Vector3.new(0, 180, 0)
- Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part134.Parent = Model98
- Part134.Material = Enum.Material.Wood
- Part134.BrickColor = BrickColor.new("Cool yellow")
- Part134.Rotation = Vector3.new(-180, 0, -180)
- Part134.Anchored = true
- Part134.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
- Part134.CFrame = CFrame.new(-147.586182, 36.0158577, -257.820496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part134.Position = Vector3.new(-147.586182, 36.0158577, -257.820496)
- Part134.Orientation = Vector3.new(0, 180, 0)
- Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part135.Parent = Model98
- Part135.Material = Enum.Material.Wood
- Part135.BrickColor = BrickColor.new("Cool yellow")
- Part135.Rotation = Vector3.new(-180, 0, -180)
- Part135.Anchored = true
- Part135.Size = Vector3.new(2.41080856, 2.41080856, 60.2702293)
- Part135.CFrame = CFrame.new(-147.586472, 33.6050453, -228.891815, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part135.Position = Vector3.new(-147.586472, 33.6050453, -228.891815)
- Part135.Orientation = Vector3.new(0, 180, 0)
- Part135.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part136.Parent = Model98
- Part136.Material = Enum.Material.Wood
- Part136.BrickColor = BrickColor.new("Cool yellow")
- Part136.Rotation = Vector3.new(-180, 0, -180)
- Part136.Anchored = true
- Part136.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part136.CFrame = CFrame.new(-152.407959, 29.9888248, -257.820831, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part136.Position = Vector3.new(-152.407959, 29.9888248, -257.820831)
- Part136.Orientation = Vector3.new(0, 180, 0)
- Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part137.Parent = Model98
- Part137.Material = Enum.Material.Wood
- Part137.BrickColor = BrickColor.new("Cool yellow")
- Part137.Rotation = Vector3.new(-180, 0, -180)
- Part137.Anchored = true
- Part137.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part137.CFrame = CFrame.new(-162.05127, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part137.Position = Vector3.new(-162.05127, 29.9888248, -199.963135)
- Part137.Orientation = Vector3.new(0, 180, 0)
- Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part138.Parent = Model98
- Part138.Material = Enum.Material.Wood
- Part138.BrickColor = BrickColor.new("Cool yellow")
- Part138.Rotation = Vector3.new(-180, 0, -180)
- Part138.Anchored = true
- Part138.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part138.CFrame = CFrame.new(-162.050812, 29.9888248, -257.820496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part138.Position = Vector3.new(-162.050812, 29.9888248, -257.820496)
- Part138.Orientation = Vector3.new(0, 180, 0)
- Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part139.Parent = Model98
- Part139.Material = Enum.Material.Wood
- Part139.BrickColor = BrickColor.new("Cool yellow")
- Part139.Rotation = Vector3.new(-180, 0, -180)
- Part139.Anchored = true
- Part139.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part139.CFrame = CFrame.new(-157.22995, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part139.Position = Vector3.new(-157.22995, 29.9888248, -199.963135)
- Part139.Orientation = Vector3.new(0, 180, 0)
- Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part140.Parent = Model98
- Part140.Material = Enum.Material.Wood
- Part140.BrickColor = BrickColor.new("Cool yellow")
- Part140.Rotation = Vector3.new(-180, 0, -180)
- Part140.Anchored = true
- Part140.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part140.CFrame = CFrame.new(-152.408401, 29.9888248, -199.963409, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part140.Position = Vector3.new(-152.408401, 29.9888248, -199.963409)
- Part140.Orientation = Vector3.new(0, 180, 0)
- Part140.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part141.Parent = Model98
- Part141.Material = Enum.Material.Wood
- Part141.BrickColor = BrickColor.new("Cool yellow")
- Part141.Rotation = Vector3.new(-180, 0, -180)
- Part141.Anchored = true
- Part141.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
- Part141.CFrame = CFrame.new(-147.586868, 36.0158577, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part141.Position = Vector3.new(-147.586868, 36.0158577, -199.963135)
- Part141.Orientation = Vector3.new(0, 180, 0)
- Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part142.Parent = Model98
- Part142.Material = Enum.Material.Wood
- Part142.BrickColor = BrickColor.new("Cool yellow")
- Part142.Rotation = Vector3.new(-180, 0, -180)
- Part142.Anchored = true
- Part142.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part142.CFrame = CFrame.new(-147.586472, 29.9888248, -228.891815, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part142.Position = Vector3.new(-147.586472, 29.9888248, -228.891815)
- Part142.Orientation = Vector3.new(0, 180, 0)
- Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part143.Parent = Model98
- Part143.Material = Enum.Material.Wood
- Part143.BrickColor = BrickColor.new("Cool yellow")
- Part143.Rotation = Vector3.new(-180, 0, -180)
- Part143.Anchored = true
- Part143.Size = Vector3.new(2.41080856, 43.394558, 19.2864742)
- Part143.CFrame = CFrame.new(-164.461914, 25.1672096, -208.400818, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part143.Position = Vector3.new(-164.461914, 25.1672096, -208.400818)
- Part143.Orientation = Vector3.new(0, 180, 0)
- Part143.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part144.Parent = Model98
- Part144.Material = Enum.Material.Wood
- Part144.BrickColor = BrickColor.new("Cool yellow")
- Part144.Rotation = Vector3.new(-180, 0, -180)
- Part144.Anchored = true
- Part144.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
- Part144.CFrame = CFrame.new(-228.346283, 7.08615494, -190.320557, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part144.Position = Vector3.new(-228.346283, 7.08615494, -190.320557)
- Part144.Orientation = Vector3.new(0, 180, 0)
- Part144.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Model145.Parent = Model0
- Model146.Parent = Model145
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model146
- Part147.Material = Enum.Material.Wood
- Part147.BrickColor = BrickColor.new("Cool yellow")
- Part147.Rotation = Vector3.new(-180, 0, 180)
- Part147.Anchored = true
- Part147.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
- Part147.CFrame = CFrame.new(-211.568756, 15.7467461, 25.5576935, -1.00000012, -1.95168042e-08, 7.00354576e-07, -1.95167917e-08, 1, 1.85018827e-08, -7.00354576e-07, 1.85018703e-08, -1.00000012)
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part147.Position = Vector3.new(-211.568756, 15.7467461, 25.5576935)
- Part147.Orientation = Vector3.new(0, 180, 0)
- Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model146
- Part148.Material = Enum.Material.Wood
- Part148.BrickColor = BrickColor.new("Cool yellow")
- Part148.Rotation = Vector3.new(-180, 0, -180)
- Part148.Anchored = true
- Part148.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part148.CFrame = CFrame.new(-211.568909, 26.35429, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part148.Position = Vector3.new(-211.568909, 26.35429, 18.3253937)
- Part148.Orientation = Vector3.new(0, 180, 0)
- Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model146
- Part149.Material = Enum.Material.Wood
- Part149.BrickColor = BrickColor.new("Cool yellow")
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Anchored = true
- Part149.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part149.CFrame = CFrame.new(-211.568909, 20.5683556, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part149.Position = Vector3.new(-211.568909, 20.5683556, 18.3253937)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model146
- Part150.Material = Enum.Material.Wood
- Part150.BrickColor = BrickColor.new("Cool yellow")
- Part150.Rotation = Vector3.new(-180, 0, -180)
- Part150.Anchored = true
- Part150.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part150.CFrame = CFrame.new(-211.568909, 14.7824059, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part150.Position = Vector3.new(-211.568909, 14.7824059, 18.3253937)
- Part150.Orientation = Vector3.new(0, 180, 0)
- Part150.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model146
- Part151.Material = Enum.Material.Wood
- Part151.BrickColor = BrickColor.new("Cool yellow")
- Part151.Rotation = Vector3.new(-180, 0, 180)
- Part151.Anchored = true
- Part151.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
- Part151.CFrame = CFrame.new(-211.568909, 8.99646378, 18.3253937, -1.00000012, -2.67026318e-10, 7.00354576e-07, -2.67026096e-10, 1, 2.52748711e-10, -7.00354576e-07, 2.52748544e-10, -1.00000012)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part151.Position = Vector3.new(-211.568909, 8.99646378, 18.3253937)
- Part151.Orientation = Vector3.new(0, 180, 0)
- Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model146
- Part152.Material = Enum.Material.Wood
- Part152.BrickColor = BrickColor.new("Cool yellow")
- Part152.Rotation = Vector3.new(-180, 0, 180)
- Part152.Anchored = true
- Part152.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
- Part152.CFrame = CFrame.new(-211.568756, 15.7467461, 11.0928345, -1.00000012, -1.95168042e-08, 7.00354576e-07, -1.95167917e-08, 1, 1.85018827e-08, -7.00354576e-07, 1.85018703e-08, -1.00000012)
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part152.Position = Vector3.new(-211.568756, 15.7467461, 11.0928345)
- Part152.Orientation = Vector3.new(0, 180, 0)
- Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part153.Parent = Model145
- Part153.Material = Enum.Material.Wood
- Part153.BrickColor = BrickColor.new("Cool yellow")
- Part153.Anchored = true
- Part153.Size = Vector3.new(2.41080856, 21.697279, 60.2702293)
- Part153.CFrame = CFrame.new(-258.482117, 14.3185921, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part153.Position = Vector3.new(-258.482117, 14.3185921, 17.0542908)
- Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part154.Parent = Model145
- Part154.Material = Enum.Material.Wood
- Part154.BrickColor = BrickColor.new("Cool yellow")
- Part154.Anchored = true
- Part154.Size = Vector3.new(72.3242569, 2.41080856, 12.0540466)
- Part154.CFrame = CFrame.new(-223.525391, 26.3726158, -16.6970406, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part154.Position = Vector3.new(-223.525391, 26.3726158, -16.6970406)
- Part154.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part155.Parent = Model145
- Part155.Material = Enum.Material.Wood
- Part155.BrickColor = BrickColor.new("Cool yellow")
- Part155.Rotation = Vector3.new(-180, 0.349999994, -180)
- Part155.Anchored = true
- Part155.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
- Part155.CFrame = CFrame.new(-258.482117, 15.523983, -21.5551491, -0.999981582, 0, 0.00607700367, 0, 1, 0, -0.00607700367, 0, -0.999981582)
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part155.Position = Vector3.new(-258.482117, 15.523983, -21.5551491)
- Part155.Orientation = Vector3.new(0, 179.649994, 0)
- Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part156.Parent = Model145
- Part156.Material = Enum.Material.Wood
- Part156.BrickColor = BrickColor.new("Cool yellow")
- Part156.Anchored = true
- Part156.Size = Vector3.new(28.9297028, 21.697279, 2.41080928)
- Part156.CFrame = CFrame.new(-201.828125, 14.3185921, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part156.Position = Vector3.new(-201.828125, 14.3185921, -11.875412)
- Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part157.Parent = Model145
- Part157.Material = Enum.Material.Wood
- Part157.BrickColor = BrickColor.new("Cool yellow")
- Part157.Rotation = Vector3.new(-180, 0.349999994, -180)
- Part157.Anchored = true
- Part157.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
- Part157.CFrame = CFrame.new(-252.45517, 7.08615494, -21.5186234, -0.999981582, 0, 0.00607700367, 0, 1, 0, -0.00607700367, 0, -0.999981582)
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part157.Position = Vector3.new(-252.45517, 7.08615494, -21.5186234)
- Part157.Orientation = Vector3.new(0, 179.649994, 0)
- Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part158.Parent = Model145
- Part158.Material = Enum.Material.Wood
- Part158.BrickColor = BrickColor.new("Cool yellow")
- Part158.Anchored = true
- Part158.Size = Vector3.new(31.3405094, 21.697279, 2.41080928)
- Part158.CFrame = CFrame.new(-244.017273, 14.3185921, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part158.Position = Vector3.new(-244.017273, 14.3185921, -11.875412)
- Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part159.Parent = Model145
- Part159.Material = Enum.Material.Wood
- Part159.BrickColor = BrickColor.new("Cool yellow")
- Part159.Anchored = true
- Part159.Size = Vector3.new(2.41080856, 45.8053665, 60.2702293)
- Part159.CFrame = CFrame.new(-188.568665, 26.3726158, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part159.Position = Vector3.new(-188.568665, 26.3726158, 17.0542908)
- Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part160.Parent = Model145
- Part160.Material = Enum.Material.Wood
- Part160.BrickColor = BrickColor.new("Cool yellow")
- Part160.Anchored = true
- Part160.Size = Vector3.new(72.3242569, 45.8053665, 2.41080928)
- Part160.CFrame = CFrame.new(-223.525391, 26.3726158, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part160.Position = Vector3.new(-223.525391, 26.3726158, 45.9839935)
- Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part161.Parent = Model145
- Part161.Material = Enum.Material.Wood
- Part161.BrickColor = BrickColor.new("Cool yellow")
- Part161.Anchored = true
- Part161.Size = Vector3.new(62.6810188, 2.41080856, 60.2702293)
- Part161.CFrame = CFrame.new(-245.222687, 26.3726158, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part161.Position = Vector3.new(-245.222687, 26.3726158, 17.0542908)
- Part161.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part162.Parent = Model145
- Part162.Material = Enum.Material.Wood
- Part162.BrickColor = BrickColor.new("Cool yellow")
- Part162.Anchored = true
- Part162.Size = Vector3.new(72.3242569, 21.697279, 2.41080928)
- Part162.CFrame = CFrame.new(-223.525391, 38.4266472, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part162.Position = Vector3.new(-223.525391, 38.4266472, -11.875412)
- Part162.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part163.Parent = Model145
- Part163.Material = Enum.Material.Wood
- Part163.BrickColor = BrickColor.new("Cool yellow")
- Part163.Anchored = true
- Part163.Size = Vector3.new(72.3242569, 2.41080856, 69.9134674)
- Part163.CFrame = CFrame.new(-223.525391, 4.67535782, 12.2326803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part163.Position = Vector3.new(-223.525391, 4.67535782, 12.2326803)
- Part163.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part164.Parent = Model145
- Part164.Material = Enum.Material.Wood
- Part164.BrickColor = BrickColor.new("Cool yellow")
- Part164.Anchored = true
- Part164.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
- Part164.CFrame = CFrame.new(-188.568665, 15.523983, -21.5186615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part164.Position = Vector3.new(-188.568665, 15.523983, -21.5186615)
- Part164.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part165.Parent = Model145
- Part165.Material = Enum.Material.Wood
- Part165.BrickColor = BrickColor.new("Cool yellow")
- Part165.Anchored = true
- Part165.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part165.CFrame = CFrame.new(-275.357849, 29.9888248, -7.05379486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part165.Position = Vector3.new(-275.357849, 29.9888248, -7.05379486)
- Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part166.Parent = Model145
- Part166.Material = Enum.Material.Wood
- Part166.BrickColor = BrickColor.new("Cool yellow")
- Part166.Anchored = true
- Part166.Size = Vector3.new(2.41080856, 43.394558, 21.6972828)
- Part166.CFrame = CFrame.new(-258.482117, 25.1672096, 36.3407593, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part166.Position = Vector3.new(-258.482117, 25.1672096, 36.3407593)
- Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part167.Parent = Model145
- Part167.Material = Enum.Material.Wood
- Part167.BrickColor = BrickColor.new("Cool yellow")
- Part167.Anchored = true
- Part167.Size = Vector3.new(89.199913, 2.41080856, 60.2702293)
- Part167.CFrame = CFrame.new(-231.963257, 48.0698891, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part167.Position = Vector3.new(-231.963257, 48.0698891, 17.0542908)
- Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part168.Parent = Model145
- Part168.Material = Enum.Material.Wood
- Part168.BrickColor = BrickColor.new("Cool yellow")
- Part168.Anchored = true
- Part168.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
- Part168.CFrame = CFrame.new(-268.125366, 33.6050453, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part168.Position = Vector3.new(-268.125366, 33.6050453, 45.9839935)
- Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part169.Parent = Model145
- Part169.Material = Enum.Material.Wood
- Part169.BrickColor = BrickColor.new("Cool yellow")
- Part169.Anchored = true
- Part169.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part169.CFrame = CFrame.new(-275.357849, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part169.Position = Vector3.new(-275.357849, 29.9888248, -11.875412)
- Part169.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part170.Parent = Model145
- Part170.Material = Enum.Material.Wood
- Part170.BrickColor = BrickColor.new("Cool yellow")
- Part170.Anchored = true
- Part170.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
- Part170.CFrame = CFrame.new(-268.125366, 33.6050453, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part170.Position = Vector3.new(-268.125366, 33.6050453, -11.875412)
- Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part171.Parent = Model145
- Part171.Material = Enum.Material.Wood
- Part171.BrickColor = BrickColor.new("Cool yellow")
- Part171.Anchored = true
- Part171.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part171.CFrame = CFrame.new(-275.357849, 29.9888248, 7.41105556, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part171.Position = Vector3.new(-275.357849, 29.9888248, 7.41105556)
- Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part172.Parent = Model145
- Part172.Material = Enum.Material.Wood
- Part172.BrickColor = BrickColor.new("Cool yellow")
- Part172.Anchored = true
- Part172.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part172.CFrame = CFrame.new(-275.357849, 29.9888248, -2.23217773, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part172.Position = Vector3.new(-275.357849, 29.9888248, -2.23217773)
- Part172.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part173.Parent = Model145
- Part173.Material = Enum.Material.Wood
- Part173.BrickColor = BrickColor.new("Cool yellow")
- Part173.Anchored = true
- Part173.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part173.CFrame = CFrame.new(-275.357849, 29.9888248, 2.58943939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part173.Position = Vector3.new(-275.357849, 29.9888248, 2.58943939)
- Part173.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part174.Parent = Model145
- Part174.Material = Enum.Material.Wood
- Part174.BrickColor = BrickColor.new("Cool yellow")
- Part174.Anchored = true
- Part174.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part174.CFrame = CFrame.new(-275.357849, 29.9888248, 12.2326803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part174.Position = Vector3.new(-275.357849, 29.9888248, 12.2326803)
- Part174.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part175.Parent = Model145
- Part175.Material = Enum.Material.Wood
- Part175.BrickColor = BrickColor.new("Cool yellow")
- Part175.Anchored = true
- Part175.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part175.CFrame = CFrame.new(-275.357849, 29.9888248, 26.6975269, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part175.Position = Vector3.new(-275.357849, 29.9888248, 26.6975269)
- Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part176.Parent = Model145
- Part176.Material = Enum.Material.Wood
- Part176.BrickColor = BrickColor.new("Cool yellow")
- Part176.Anchored = true
- Part176.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part176.CFrame = CFrame.new(-275.357849, 29.9888248, 21.8759079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part176.Position = Vector3.new(-275.357849, 29.9888248, 21.8759079)
- Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part177.Parent = Model145
- Part177.Material = Enum.Material.Wood
- Part177.BrickColor = BrickColor.new("Cool yellow")
- Part177.Anchored = true
- Part177.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part177.CFrame = CFrame.new(-275.357849, 29.9888248, 31.5191422, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part177.Position = Vector3.new(-275.357849, 29.9888248, 31.5191422)
- Part177.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part178.Parent = Model145
- Part178.Material = Enum.Material.Wood
- Part178.BrickColor = BrickColor.new("Cool yellow")
- Part178.Anchored = true
- Part178.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part178.CFrame = CFrame.new(-275.357849, 29.9888248, 36.3407593, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part178.Position = Vector3.new(-275.357849, 29.9888248, 36.3407593)
- Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part179.Parent = Model145
- Part179.Material = Enum.Material.Wood
- Part179.BrickColor = BrickColor.new("Cool yellow")
- Part179.Anchored = true
- Part179.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part179.CFrame = CFrame.new(-275.357849, 29.9888248, 41.1623764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part179.Position = Vector3.new(-275.357849, 29.9888248, 41.1623764)
- Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part180.Parent = Model145
- Part180.Material = Enum.Material.Wood
- Part180.BrickColor = BrickColor.new("Cool yellow")
- Part180.Anchored = true
- Part180.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part180.CFrame = CFrame.new(-265.714569, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part180.Position = Vector3.new(-265.714569, 29.9888248, 45.9839935)
- Part180.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part181.Parent = Model145
- Part181.Material = Enum.Material.Wood
- Part181.BrickColor = BrickColor.new("Cool yellow")
- Part181.Anchored = true
- Part181.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
- Part181.CFrame = CFrame.new(-275.357849, 36.0158577, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part181.Position = Vector3.new(-275.357849, 36.0158577, 45.9839935)
- Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part182.Parent = Model145
- Part182.Material = Enum.Material.Wood
- Part182.BrickColor = BrickColor.new("Cool yellow")
- Part182.Anchored = true
- Part182.Size = Vector3.new(2.41080856, 2.41080856, 60.2702293)
- Part182.CFrame = CFrame.new(-275.357849, 33.6050453, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part182.Position = Vector3.new(-275.357849, 33.6050453, 17.0542908)
- Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part183.Parent = Model145
- Part183.Material = Enum.Material.Wood
- Part183.BrickColor = BrickColor.new("Cool yellow")
- Part183.Anchored = true
- Part183.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part183.CFrame = CFrame.new(-270.536194, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part183.Position = Vector3.new(-270.536194, 29.9888248, 45.9839935)
- Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part184.Parent = Model145
- Part184.Material = Enum.Material.Wood
- Part184.BrickColor = BrickColor.new("Cool yellow")
- Part184.Anchored = true
- Part184.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part184.CFrame = CFrame.new(-260.892944, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part184.Position = Vector3.new(-260.892944, 29.9888248, -11.875412)
- Part184.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part185.Parent = Model145
- Part185.Material = Enum.Material.Wood
- Part185.BrickColor = BrickColor.new("Cool yellow")
- Part185.Anchored = true
- Part185.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part185.CFrame = CFrame.new(-260.892944, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part185.Position = Vector3.new(-260.892944, 29.9888248, 45.9839935)
- Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part186.Parent = Model145
- Part186.Material = Enum.Material.Wood
- Part186.BrickColor = BrickColor.new("Cool yellow")
- Part186.Anchored = true
- Part186.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part186.CFrame = CFrame.new(-265.714569, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part186.Position = Vector3.new(-265.714569, 29.9888248, -11.875412)
- Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part187.Parent = Model145
- Part187.Material = Enum.Material.Wood
- Part187.BrickColor = BrickColor.new("Cool yellow")
- Part187.Anchored = true
- Part187.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part187.CFrame = CFrame.new(-270.536194, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part187.Position = Vector3.new(-270.536194, 29.9888248, -11.875412)
- Part187.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part188.Parent = Model145
- Part188.Material = Enum.Material.Wood
- Part188.BrickColor = BrickColor.new("Cool yellow")
- Part188.Anchored = true
- Part188.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
- Part188.CFrame = CFrame.new(-275.357849, 36.0158577, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part188.Position = Vector3.new(-275.357849, 36.0158577, -11.875412)
- Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part189.Parent = Model145
- Part189.Material = Enum.Material.Wood
- Part189.BrickColor = BrickColor.new("Cool yellow")
- Part189.Anchored = true
- Part189.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part189.CFrame = CFrame.new(-275.357849, 29.9888248, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part189.Position = Vector3.new(-275.357849, 29.9888248, 17.0542908)
- Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part190.Parent = Model145
- Part190.Material = Enum.Material.Wood
- Part190.BrickColor = BrickColor.new("Cool yellow")
- Part190.Anchored = true
- Part190.Size = Vector3.new(2.41080856, 43.394558, 19.2864742)
- Part190.CFrame = CFrame.new(-258.482117, 25.1672096, -3.43758392, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part190.Position = Vector3.new(-258.482117, 25.1672096, -3.43758392)
- Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part191.Parent = Model145
- Part191.Material = Enum.Material.Wood
- Part191.BrickColor = BrickColor.new("Cool yellow")
- Part191.Anchored = true
- Part191.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
- Part191.CFrame = CFrame.new(-194.595703, 7.08615494, -21.5186615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part191.Position = Vector3.new(-194.595703, 7.08615494, -21.5186615)
- Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part192.Parent = Model0
- Part192.Material = Enum.Material.Wood
- Part192.BrickColor = BrickColor.new("Cool yellow")
- Part192.Anchored = true
- Part192.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part192.CFrame = CFrame.new(68.1582947, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part192.Position = Vector3.new(68.1582947, 5.88074112, -79.7878799)
- Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part193.Parent = Model0
- Part193.Material = Enum.Material.Wood
- Part193.BrickColor = BrickColor.new("Cool yellow")
- Part193.Anchored = true
- Part193.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part193.CFrame = CFrame.new(53.6934509, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part193.Position = Vector3.new(53.6934509, 5.88074112, -91.8419189)
- Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part194.Parent = Model0
- Part194.Material = Enum.Material.Wood
- Part194.BrickColor = BrickColor.new("Cool yellow")
- Part194.Anchored = true
- Part194.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part194.CFrame = CFrame.new(60.9258423, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part194.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part194.Position = Vector3.new(60.9258423, 5.88074112, -91.8419189)
- Part194.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part195.Parent = Model0
- Part195.Material = Enum.Material.Wood
- Part195.BrickColor = BrickColor.new("Cool yellow")
- Part195.Anchored = true
- Part195.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part195.CFrame = CFrame.new(46.4610291, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part195.Position = Vector3.new(46.4610291, 5.88074112, -91.8419189)
- Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part196.Parent = Model0
- Part196.Material = Enum.Material.Wood
- Part196.BrickColor = BrickColor.new("Cool yellow")
- Part196.Anchored = true
- Part196.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part196.CFrame = CFrame.new(68.1582947, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part196.Position = Vector3.new(68.1582947, 5.88074112, -91.8419189)
- Part196.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part197.Parent = Model0
- Part197.Material = Enum.Material.Wood
- Part197.BrickColor = BrickColor.new("Cool yellow")
- Part197.Anchored = true
- Part197.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part197.CFrame = CFrame.new(60.9258423, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part197.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part197.Position = Vector3.new(60.9258423, 5.88074112, -79.7878799)
- Part197.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part198.Parent = Model0
- Part198.Material = Enum.Material.Wood
- Part198.BrickColor = BrickColor.new("Cool yellow")
- Part198.Anchored = true
- Part198.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part198.CFrame = CFrame.new(53.6934509, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part198.Position = Vector3.new(53.6934509, 5.88074112, -79.7878799)
- Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part199.Parent = Model0
- Part199.Material = Enum.Material.Wood
- Part199.BrickColor = BrickColor.new("Cool yellow")
- Part199.Anchored = true
- Part199.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
- Part199.CFrame = CFrame.new(46.4610291, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part199.Position = Vector3.new(46.4610291, 5.88074112, -79.7878799)
- Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part200.Parent = Model0
- Part200.Material = Enum.Material.Wood
- Part200.BrickColor = BrickColor.new("Cool yellow")
- Part200.Anchored = true
- Part200.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
- Part200.CFrame = CFrame.new(69.3637085, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part200.Position = Vector3.new(69.3637085, 9.49695969, -85.8148956)
- Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part201.Parent = Model0
- Part201.Material = Enum.Material.Wood
- Part201.BrickColor = BrickColor.new("Cool yellow")
- Part201.Anchored = true
- Part201.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
- Part201.CFrame = CFrame.new(62.1312561, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part201.Position = Vector3.new(62.1312561, 9.49695969, -85.8148956)
- Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part202.Parent = Model0
- Part202.Material = Enum.Material.Wood
- Part202.BrickColor = BrickColor.new("Cool yellow")
- Part202.Anchored = true
- Part202.Size = Vector3.new(2.41080856, 24.1080875, 31.340519)
- Part202.CFrame = CFrame.new(12.7096863, 15.523983, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part202.Position = Vector3.new(12.7096863, 15.523983, 76.9147263)
- Part202.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part203.Parent = Model0
- Part203.Material = Enum.Material.Wood
- Part203.BrickColor = BrickColor.new("Cool yellow")
- Part203.Anchored = true
- Part203.Size = Vector3.new(36.1621284, 2.41080856, 31.340519)
- Part203.CFrame = CFrame.new(-6.57676697, 26.3726158, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part203.Position = Vector3.new(-6.57676697, 26.3726158, 76.9147263)
- Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part204.Parent = Model0
- Part204.Material = Enum.Material.Wood
- Part204.BrickColor = BrickColor.new("Cool yellow")
- Part204.Anchored = true
- Part204.Size = Vector3.new(38.572937, 24.1080875, 2.41080928)
- Part204.CFrame = CFrame.new(-5.37136841, 15.523983, 91.37957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part204.Position = Vector3.new(-5.37136841, 15.523983, 91.37957)
- Part204.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part205.Parent = Model0
- Part205.Material = Enum.Material.Wood
- Part205.BrickColor = BrickColor.new("Cool yellow")
- Part205.Anchored = true
- Part205.Size = Vector3.new(2.41080856, 24.1080875, 31.340519)
- Part205.CFrame = CFrame.new(-23.4524231, 15.523983, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part205.Position = Vector3.new(-23.4524231, 15.523983, 76.9147263)
- Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part206.Parent = Model0
- Part206.Material = Enum.Material.Wood
- Part206.BrickColor = BrickColor.new("Cool yellow")
- Part206.Anchored = true
- Part206.Size = Vector3.new(38.572937, 2.41080856, 31.340519)
- Part206.CFrame = CFrame.new(-5.37136841, 4.67532349, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part206.Position = Vector3.new(-5.37136841, 4.67532349, 76.9147263)
- Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part207.Parent = Model0
- Part207.Material = Enum.Material.Wood
- Part207.BrickColor = BrickColor.new("Cool yellow")
- Part207.Anchored = true
- Part207.Size = Vector3.new(2.41080856, 7.23242617, 2.41080928)
- Part207.CFrame = CFrame.new(39.2285767, 7.08614349, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part207.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part207.Position = Vector3.new(39.2285767, 7.08614349, -91.8419189)
- Part207.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part208.Parent = Model0
- Part208.Material = Enum.Material.Wood
- Part208.BrickColor = BrickColor.new("Cool yellow")
- Part208.Anchored = true
- Part208.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
- Part208.CFrame = CFrame.new(40.4339905, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part208.Position = Vector3.new(40.4339905, 9.49695969, -85.8148956)
- Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part209.Parent = Model0
- Part209.Material = Enum.Material.Wood
- Part209.BrickColor = BrickColor.new("Cool yellow")
- Part209.Anchored = true
- Part209.Size = Vector3.new(2.41080856, 7.23242617, 2.41080928)
- Part209.CFrame = CFrame.new(39.2285767, 7.08614349, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part209.Position = Vector3.new(39.2285767, 7.08614349, -79.7878799)
- Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part210.Parent = Model0
- Part210.Material = Enum.Material.Wood
- Part210.BrickColor = BrickColor.new("Cool yellow")
- Part210.Anchored = true
- Part210.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
- Part210.CFrame = CFrame.new(47.6664124, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part210.Position = Vector3.new(47.6664124, 9.49695969, -85.8148956)
- Part210.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part211.Parent = Model0
- Part211.Material = Enum.Material.Wood
- Part211.BrickColor = BrickColor.new("Cool yellow")
- Part211.Anchored = true
- Part211.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
- Part211.CFrame = CFrame.new(54.8988342, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part211.Position = Vector3.new(54.8988342, 9.49695969, -85.8148956)
- Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part212.Parent = Model0
- Part212.Material = Enum.Material.Grass
- Part212.BrickColor = BrickColor.new("Bright green")
- Part212.Anchored = true
- Part212.Locked = true
- Part212.Size = Vector3.new(337.513214, 2.41080856, 409.837555)
- Part212.CFrame = CFrame.new(-124.923424, 2.26451492, -69.0356903, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part212.Position = Vector3.new(-124.923424, 2.26451492, -69.0356903)
- Part212.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part213.Parent = Model0
- Part213.Material = Enum.Material.Sand
- Part213.BrickColor = BrickColor.new("Bright green")
- Part213.Transparency = 0.55000001192093
- Part213.Anchored = true
- Part213.Locked = true
- Part213.Size = Vector3.new(198.843521, 2.41080856, 409.837555)
- Part213.CFrame = CFrame.new(141.946899, 2.26451492, -69.0356903, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part213.Position = Vector3.new(141.946899, 2.26451492, -69.0356903)
- Part213.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part214.Parent = Model0
- Part214.Material = Enum.Material.Concrete
- Part214.Reflectance = 1
- Part214.Anchored = true
- Part214.Locked = true
- Part214.Size = Vector3.new(534.934387, 171.119232, 0.120540462)
- Part214.CFrame = CFrame.new(-26.0984955, 86.6187286, -273.894196, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Position = Vector3.new(-26.0984955, 86.6187286, -273.894196)
- Part215.Parent = Model0
- Part215.Material = Enum.Material.Concrete
- Part215.Reflectance = 1
- Part215.Anchored = true
- Part215.Locked = true
- Part215.Size = Vector3.new(0.120540425, 171.119232, 411.018921)
- Part215.CFrame = CFrame.new(-293.505432, 86.6187286, -68.4449768, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Position = Vector3.new(-293.505432, 86.6187286, -68.4449768)
- Part216.Parent = Model0
- Part216.Material = Enum.Material.Concrete
- Part216.Reflectance = 1
- Part216.Anchored = true
- Part216.Locked = true
- Part216.Size = Vector3.new(536.453064, 171.119232, 0.120540462)
- Part216.CFrame = CFrame.new(-25.3391571, 86.6187286, 137.004242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Position = Vector3.new(-25.3391571, 86.6187286, 137.004242)
- Part217.Parent = Model0
- Part217.Material = Enum.Material.Concrete
- Part217.Reflectance = 1
- Part217.Anchored = true
- Part217.Locked = true
- Part217.Size = Vector3.new(0.120540425, 171.119232, 410.199188)
- Part217.CFrame = CFrame.new(242.827118, 86.6187286, -68.0350876, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Position = Vector3.new(242.827118, 86.6187286, -68.0350876)
- Model218.Name = "Brute Tubbie"
- Model218.Parent = Model0
- Model218.PrimaryPart = Part219
- Part219.Name = "Head"
- Part219.Parent = Model218
- Part219.BrickColor = BrickColor.new("New Yeller")
- Part219.CanCollide = false
- Part219.Elasticity = 0
- Part219.FormFactor = Enum.FormFactor.Symmetric
- Part219.Friction = 0
- Part219.Size = Vector3.new(2, 1, 1)
- Part219.CFrame = CFrame.new(-138.146423, 8.092103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.Color = Color3.new(1, 1, 0)
- Part219.Position = Vector3.new(-138.146423, 8.092103, 76.3391266)
- Part219.Color = Color3.new(1, 1, 0)
- SpecialMesh220.Parent = Part219
- SpecialMesh220.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh220.Scale = Vector3.new(1.25, 1.25, 1.25)
- Sound221.Name = "Jeff_Laugh"
- Sound221.Parent = Part219
- Sound221.SoundId = "rbxassetid://1123248864"
- Sound221.Volume = 1
- Sound221.Looped = true
- Sound222.Name = "Jeff_Susto2"
- Sound222.Parent = Part219
- Sound222.SoundId = "rbxassetid://1123248353"
- Sound222.Volume = 1
- Decal223.Parent = Part219
- Decal223.Texture = "http://www.roblox.com/asset/?id=1095642257"
- Part224.Name = "Torso"
- Part224.Parent = Model218
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.BrickColor = BrickColor.new("Institutional white")
- Part224.CanCollide = false
- Part224.Elasticity = 0
- Part224.FormFactor = Enum.FormFactor.Symmetric
- Part224.Friction = 2
- Part224.Size = Vector3.new(2, 2, 1)
- Part224.CFrame = CFrame.new(-138.146423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part224.Position = Vector3.new(-138.146423, 6.592103, 76.3391266)
- Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Motor6D225.Name = "Right Shoulder"
- Motor6D225.Parent = Part224
- Motor6D225.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D225.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D225.Part0 = Part224
- Motor6D225.Part1 = Part233
- Motor6D225.MaxVelocity = 0.10000000149012
- Motor6D226.Name = "Left Shoulder"
- Motor6D226.Parent = Part224
- Motor6D226.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D226.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D226.Part0 = Part224
- Motor6D226.Part1 = Part232
- Motor6D226.MaxVelocity = 0.10000000149012
- Motor6D227.Name = "Right Hip"
- Motor6D227.Parent = Part224
- Motor6D227.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D227.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D227.Part0 = Part224
- Motor6D227.Part1 = Part236
- Motor6D227.MaxVelocity = 0.10000000149012
- Motor6D228.Name = "Left Hip"
- Motor6D228.Parent = Part224
- Motor6D228.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D228.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D228.Part0 = Part224
- Motor6D228.Part1 = Part235
- Motor6D228.MaxVelocity = 0.10000000149012
- Motor6D229.Name = "Neck"
- Motor6D229.Parent = Part224
- Motor6D229.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D229.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D229.Part0 = Part224
- Motor6D229.Part1 = Part219
- Motor6D229.MaxVelocity = 0.10000000149012
- NumberValue230.Name = "_Transparency"
- NumberValue230.Parent = Part224
- NumberValue230.Value = 0.5
- BrickColorValue231.Name = "_Color"
- BrickColorValue231.Parent = Part224
- BrickColorValue231.Value = BrickColor.new("Institutional white")
- Part232.Name = "Left Arm"
- Part232.Parent = Model218
- Part232.CanCollide = false
- Part232.Elasticity = 0
- Part232.FormFactor = Enum.FormFactor.Symmetric
- Part232.Friction = 2
- Part232.Size = Vector3.new(1, 2, 1)
- Part232.CFrame = CFrame.new(-139.646423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.Position = Vector3.new(-139.646423, 6.592103, 76.3391266)
- Part233.Name = "Right Arm"
- Part233.Parent = Model218
- Part233.CanCollide = false
- Part233.Elasticity = 0
- Part233.FormFactor = Enum.FormFactor.Symmetric
- Part233.Friction = 2
- Part233.Size = Vector3.new(1, 2, 1)
- Part233.CFrame = CFrame.new(-136.646423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.Position = Vector3.new(-136.646423, 6.592103, 76.3391266)
- Weld234.Name = "RightGrip"
- Weld234.Parent = Part233
- Weld234.C0 = CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
- Weld234.C1 = CFrame.new(0.00204073288, 0.02441792, -0.0352195576, -0.00475993333, 0.999988675, 0, 0.208360106, 0.00099179137, 0.978051662, 0.978040576, 0.00465546083, -0.20836246)
- Weld234.Part0 = Part233
- Weld234.Part1 = nil
- Part235.Name = "Left Leg"
- Part235.Parent = Model218
- Part235.CanCollide = false
- Part235.Elasticity = 0
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.Friction = 2
- Part235.Size = Vector3.new(1, 2, 1)
- Part235.CFrame = CFrame.new(-138.646423, 4.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.Position = Vector3.new(-138.646423, 4.592103, 76.3391266)
- Part236.Name = "Right Leg"
- Part236.Parent = Model218
- Part236.Material = Enum.Material.SmoothPlastic
- Part236.CanCollide = false
- Part236.Elasticity = 0
- Part236.FormFactor = Enum.FormFactor.Symmetric
- Part236.Friction = 2
- Part236.Size = Vector3.new(1, 2, 1)
- Part236.CFrame = CFrame.new(-137.646423, 4.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.Position = Vector3.new(-137.646423, 4.592103, 76.3391266)
- Humanoid237.Name = "ColdBloodedKiller"
- Humanoid237.Parent = Model218
- Humanoid237.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid237.HealthDisplayDistance = 0
- Humanoid237.NameDisplayDistance = 0
- Humanoid237.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
- Humanoid237.RightLeg = Part236
- Humanoid237.LeftLeg = Part235
- Humanoid237.Torso = Part240
- Humanoid237.Health = 500
- Humanoid237.MaxHealth = 500
- Model238.Name = "Status"
- Model238.Parent = Humanoid237
- Model239.Name = "AvalibleSpawns"
- Model239.Parent = Model238
- Part240.Name = "HumanoidRootPart"
- Part240.Parent = Model218
- Part240.Transparency = 1
- Part240.CanCollide = false
- Part240.Elasticity = 0
- Part240.FormFactor = Enum.FormFactor.Symmetric
- Part240.Friction = 0
- Part240.Size = Vector3.new(2, 2, 1)
- Part240.CFrame = CFrame.new(-138.146423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.Position = Vector3.new(-138.146423, 6.592103, 76.3391266)
- Motor6D241.Name = "RootJoint"
- Motor6D241.Parent = Part240
- Motor6D241.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D241.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D241.Part0 = Part240
- Motor6D241.Part1 = Part224
- Motor6D241.MaxVelocity = 0.10000000149012
- NumberValue242.Name = "_Transparency"
- NumberValue242.Parent = Part240
- NumberValue242.Value = 0.5
- BrickColorValue243.Name = "_Color"
- BrickColorValue243.Parent = Part240
- Script244.Name = "Health"
- Script244.Parent = Model218
- table.insert(cors,sandbox(Script244,function()
- --Responsible for regening a player's humanoid's health
- -- declarations
- local Figure = script.Parent
- local Head = Figure:WaitForChild("Head")
- local Humanoid;
- for _,Child in pairs(Figure:GetChildren())do
- if Child and Child.ClassName=="Humanoid"then
- Humanoid=Child;
- end;
- end;
- local regening = false
- -- regeneration
- function regenHealth()
- if regening then return end
- regening = true
- while Humanoid.Health < Humanoid.MaxHealth do
- local s = wait(1)
- local health = Humanoid.Health
- if health~=0 and health < Humanoid.MaxHealth then
- local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
- health = health + newHealthDelta
- Humanoid.Health = math.min(health,Humanoid.MaxHealth)
- end
- end
- if Humanoid.Health > Humanoid.MaxHealth then
- Humanoid.Health = Humanoid.MaxHealth
- end
- regening = false
- end
- Humanoid.HealthChanged:connect(regenHealth)
- end))
- Script245.Name = "AnimateSauce"
- Script245.Parent = Model218
- table.insert(cors,sandbox(Script245,function()
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- local Figure = script.Parent
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid;
- for _,Child in pairs(Figure:GetChildren())do
- if Child and Child.ClassName=="Humanoid"then
- Humanoid=Child;
- end;
- end;
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
- },
- run = {
- { id = "http://www.roblox.com/asset/?id=252557606", weight = 20 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- --{ id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance1 = {
- { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- local dances = {"dance1", "dance2", "dance3"}
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- --print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- --print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- --print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- --print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- --print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- --print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed>0.01 then
- if Figure and Humanoid and Humanoid.WalkSpeed<17 then
- playAnimation("walk", 0.1, Humanoid);
- elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
- playAnimation("run", 0.1, Humanoid);
- end;
- if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
- setAnimationSpeed(speed / 14.5)
- end
- pose = "Running"
- else
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed>0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- if Figure and Humanoid and Humanoid.WalkSpeed<17 then
- playAnimation("walk", 0.1, Humanoid);
- elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
- playAnimation("run", 0.1, Humanoid);
- end;
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- local desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool and tool:FindFirstChild("Handle") then
- local animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- local runService = game:GetService("RunService");
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Wait(0)do
- local _,time=wait(0)
- move(time)
- end
- end))
- StringValue246.Name = "climb"
- StringValue246.Parent = Script245
- Animation247.Name = "ClimbAnim"
- Animation247.Parent = StringValue246
- Animation247.AnimationId = "http://www.roblox.com/asset/?id=180436334"
- StringValue248.Name = "fall"
- StringValue248.Parent = Script245
- Animation249.Name = "FallAnim"
- Animation249.Parent = StringValue248
- Animation249.AnimationId = "http://www.roblox.com/asset/?id=180436148"
- StringValue250.Name = "idle"
- StringValue250.Parent = Script245
- Animation251.Name = "Animation1"
- Animation251.Parent = StringValue250
- Animation251.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- NumberValue252.Name = "Weight"
- NumberValue252.Parent = Animation251
- NumberValue252.Value = 9
- Animation253.Name = "Animation2"
- Animation253.Parent = StringValue250
- Animation253.AnimationId = "http://www.roblox.com/asset/?id=180435792"
- NumberValue254.Name = "Weight"
- NumberValue254.Parent = Animation253
- NumberValue254.Value = 1
- StringValue255.Name = "jump"
- StringValue255.Parent = Script245
- Animation256.Name = "JumpAnim"
- Animation256.Parent = StringValue255
- Animation256.AnimationId = "http://www.roblox.com/asset/?id=125750702"
- StringValue257.Name = "run"
- StringValue257.Parent = Script245
- Animation258.Name = "RunAnim"
- Animation258.Parent = StringValue257
- Animation258.AnimationId = "http://www.roblox.com/asset/?id=252557606"
- StringValue259.Name = "sit"
- StringValue259.Parent = Script245
- Animation260.Name = "SitAnim"
- Animation260.Parent = StringValue259
- Animation260.AnimationId = "http://www.roblox.com/asset/?id=178130996"
- StringValue261.Name = "toolnone"
- StringValue261.Parent = Script245
- Animation262.Name = "ToolNoneAnim"
- Animation262.Parent = StringValue261
- Animation262.AnimationId = "http://www.roblox.com/asset/?id=182393478"
- StringValue263.Name = "walk"
- StringValue263.Parent = Script245
- Animation264.Name = "WalkAnim"
- Animation264.Parent = StringValue263
- Animation264.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- Animation265.Name = "Swing"
- Animation265.Parent = Model218
- Animation265.AnimationId = "http://www.roblox.com/asset/?id=241379669"
- Script266.Name = "MonsterMain"
- Script266.Parent = Model218
- table.insert(cors,sandbox(Script266,function()
- --[[ By: Brutez. ]]--
- local JeffTheKillerScript=script;
- repeat Wait(0)until JeffTheKillerScript and JeffTheKillerScript.Parent and JeffTheKillerScript.Parent.ClassName=="Model"and JeffTheKillerScript.Parent:FindFirstChild("Head")and JeffTheKillerScript.Parent:FindFirstChild("Torso");
- local JeffTheKiller=JeffTheKillerScript.Parent;
- function raycast(Spos,vec,currentdist)
- local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),JeffTheKiller);
- if hit2~=nil and pos2 then
- if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then
- local currentdist=currentdist-(pos2-Spos).magnitude;
- return raycast(pos2,vec,currentdist);
- end;
- end;
- return hit2,pos2;
- end;
- function RayCast(Position,Direction,MaxDistance,IgnoreList)
- return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList);
- end;
- --[[if JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then]]--
- --[[JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();]]--
- --[[end;]]--
- local JeffTheKillerHumanoid;
- for _,Child in pairs(JeffTheKiller:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- JeffTheKillerHumanoid=Child;
- end;
- end;
- local AttackDebounce=false;
- local JeffTheKillerKnife=JeffTheKiller:FindFirstChild("Knife");
- local JeffTheKillerHead=JeffTheKiller:FindFirstChild("Head");
- local JeffTheKillerHumanoidRootPart=JeffTheKiller:FindFirstChild("HumanoidRootPart");
- local WalkDebounce=false;
- local Notice=false;
- local JeffLaughDebounce=false;
- local MusicDebounce=false;
- local NoticeDebounce=false;
- local ChosenMusic;
- JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0);
- local OriginalC0=JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0;
- function FindNearestBae()
- local NoticeDistance=100;
- local TargetMain;
- for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and TargetModel.className=="Model"and TargetModel~=JeffTheKiller and TargetModel.Name~=JeffTheKiller.Name and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
- local TargetPart=TargetModel:FindFirstChild("Torso");
- local FoundHumanoid;
- for _,Child in pairs(TargetModel:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- FoundHumanoid=Child;
- end;
- end;
- if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<NoticeDistance then
- TargetMain=TargetPart;
- NoticeDistance=(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude;
- local hit,pos=raycast(JeffTheKillerHumanoidRootPart.Position,(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).unit,500)
- if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("Torso")and hit.Parent:FindFirstChild("Head")then
- if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<9 and not AttackDebounce then
- Spawn(function()
- AttackDebounce=true;
- local SwingAnimation=JeffTheKillerHumanoid:LoadAnimation(JeffTheKiller:FindFirstChild("Swing"));
- local SwingChoice=math.random(1,2);
- local HitChoice=math.random(1,3);
- SwingAnimation:Play();
- SwingAnimation:AdjustSpeed(1.5+(math.random()*0.1));
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Swing")then
- local SwingSound=JeffTheKillerKnife:FindFirstChild("Swing");
- SwingSound.Pitch=1+(math.random()*0.04);
- SwingSound:Play();
- end;
- Wait(0.3);
- if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<8 then
- FoundHumanoid:TakeDamage(100);
- if HitChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit1")then
- local HitSound=JeffTheKillerKnife:FindFirstChild("Hit1");
- HitSound.Pitch=1+(math.random()*0.04);
- HitSound:Play();
- elseif HitChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit2")then
- local HitSound=JeffTheKillerKnife:FindFirstChild("Hit2");
- HitSound.Pitch=1+(math.random()*0.04);
- HitSound:Play();
- elseif HitChoice==3 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit3")then
- local HitSound=JeffTheKillerKnife:FindFirstChild("Hit3");
- HitSound.Pitch=1+(math.random()*0.04);
- HitSound:Play();
- end;
- end;
- Wait(0.1);
- AttackDebounce=false;
- end);
- end;
- end;
- end;
- end;
- end;
- return TargetMain;
- end;
- while Wait(0)do
- local TargetPoint=JeffTheKillerHumanoid.TargetPoint;
- local Blockage,BlockagePos=RayCast((JeffTheKillerHumanoidRootPart.CFrame+CFrame.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(TargetPoint.X,JeffTheKillerHumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(JeffTheKillerHumanoidRootPart.Size.Z/2)).p,JeffTheKillerHumanoidRootPart.CFrame.lookVector,(JeffTheKillerHumanoidRootPart.Size.Z*2.5),{JeffTheKiller,JeffTheKiller})
- local Jumpable=false;
- if Blockage then
- Jumpable=true;
- if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
- local BlockageHumanoid;
- for _,Child in pairs(Blockage.Parent:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- BlockageHumanoid=Child;
- end;
- end;
- if Blockage and Blockage:IsA("Terrain")then
- local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
- local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
- if CellMaterial==Enum.CellMaterial.Water then
- Jumpable=false;
- end;
- elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
- Jumpable=false;
- end;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and not JeffTheKillerHumanoid.Sit and Jumpable then
- JeffTheKillerHumanoid.Jump=true;
- end;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHumanoidRootPart and JeffTheKillerHead:FindFirstChild("Jeff_Step")and (JeffTheKillerHumanoidRootPart.Velocity-Vector3.new(0,JeffTheKillerHumanoidRootPart.Velocity.y,0)).magnitude>=5 and not WalkDebounce and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
- Spawn(function()
- WalkDebounce=true;
- local FiredRay=Ray.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(0,-4,0));
- local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,JeffTheKiller);
- if RayTarget then
- local JeffTheKillerHeadFootStepClone=JeffTheKillerHead:FindFirstChild("Jeff_Step"):Clone();
- JeffTheKillerHeadFootStepClone.Parent=JeffTheKillerHead;
- JeffTheKillerHeadFootStepClone:Play();
- JeffTheKillerHeadFootStepClone:Destroy();
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed<17 then
- Wait(0.4);
- elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed>17 then
- Wait(0.15);
- end
- end;
- WalkDebounce=false;
- end);
- end;
- local MainTarget=FindNearestBae();
- local FoundHumanoid;
- if MainTarget then
- for _,Child in pairs(MainTarget.Parent:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- FoundHumanoid=Child;
- end;
- end;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and MainTarget.Parent and FoundHumanoid and FoundHumanoid.Jump then
- JeffTheKillerHumanoid.Jump=true;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<25 then
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and not JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=1;
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Play();
- end;
- elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>25 then
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
- if not JeffLaughDebounce then
- Spawn(function()
- JeffLaughDebounce=true;
- repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
- JeffLaughDebounce=false;
- end);
- end;
- end;
- end;
- if not ChosenMusic and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<50 then
- local MusicChoice=math.random(1,2);
- if MusicChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1")then
- ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1");
- elseif MusicChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2")then
- ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2");
- end;
- if JeffTheKillerScript and JeffTheKiller and ChosenMusic and not ChosenMusic.IsPlaying then
- ChosenMusic.Volume=0.5;
- ChosenMusic:Play();
- end;
- elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>50 then
- if JeffTheKillerScript and JeffTheKiller and ChosenMusic and ChosenMusic.IsPlaying then
- if not MusicDebounce then
- Spawn(function()
- MusicDebounce=true;
- repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
- if ChosenMusic then
- ChosenMusic.Volume=0;
- ChosenMusic:Stop();
- end;
- ChosenMusic=nil;
- MusicDebounce=false;
- end);
- end;
- end;
- end;
- if not MainTarget and not JeffLaughDebounce then
- Spawn(function()
- JeffLaughDebounce=true;
- repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
- JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
- JeffLaughDebounce=false;
- end);
- end;
- if not MainTarget and not MusicDebounce then
- Spawn(function()
- MusicDebounce=true;
- repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
- if ChosenMusic then
- ChosenMusic.Volume=0;
- ChosenMusic:Stop();
- end;
- ChosenMusic=nil;
- MusicDebounce=false;
- end);
- end;
- if MainTarget then
- Notice=true;
- if Notice and not NoticeDebounce and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Susto2")then
- JeffTheKillerHead:FindFirstChild("Jeff_Susto2"):Play();
- NoticeDebounce=true;
- end
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
- if MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>5 then
- JeffTheKillerHumanoid.WalkSpeed=30;
- elseif MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<5 then
- JeffTheKillerHumanoid.WalkSpeed=0.004;
- end;
- JeffTheKillerHumanoid:MoveTo(MainTarget.Position+(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
- local NeckRotation=(JeffTheKiller:FindFirstChild("Torso").Position.Y-MainTarget.Parent:FindFirstChild("Head").Position.Y)/10;
- if NeckRotation>-1.5 and NeckRotation<1.5 then
- JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=OriginalC0*CFrame.fromEulerAnglesXYZ(NeckRotation,0,0);
- end;
- if NeckRotation<-1.5 then
- JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,-0.993636549,0.112633869,0,0.112633869,0.993636549);
- elseif NeckRotation>1.5 then
- JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0.996671617,0.081521146,0,0.081521146,-0.996671617);
- end;
- else
- end;
- else
- Notice=false;
- NoticeDebounce=false;
- JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0);
- local RandomWalk=math.random(1,150);
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
- JeffTheKillerHumanoid.WalkSpeed=12;
- if RandomWalk==1 then
- JeffTheKillerHumanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain"));
- end;
- end;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid then
- JeffTheKillerHumanoid.DisplayDistanceType="None";
- JeffTheKillerHumanoid.HealthDisplayDistance=0;
- JeffTheKillerHumanoid.Name="ColdBloodedKiller";
- JeffTheKillerHumanoid.NameDisplayDistance=0;
- JeffTheKillerHumanoid.NameOcclusion="EnemyOcclusion";
- JeffTheKillerHumanoid.AutoJumpEnabled=true;
- JeffTheKillerHumanoid.AutoRotate=true;
- JeffTheKillerHumanoid.MaxHealth=500;
- JeffTheKillerHumanoid.JumpPower=60;
- JeffTheKillerHumanoid.MaxSlopeAngle=89.9;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoJumpEnabled then
- JeffTheKillerHumanoid.AutoJumpEnabled=true;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoRotate then
- JeffTheKillerHumanoid.AutoRotate=true;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.PlatformStand then
- JeffTheKillerHumanoid.PlatformStand=false;
- end;
- if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Sit then
- JeffTheKillerHumanoid.Sit=false;
- end;
- end;
- --[[ By: Brutez. ]]--
- end))
- CharacterMesh267.Name = "Roblox 2.0 Left Arm"
- CharacterMesh267.Parent = Model218
- CharacterMesh267.MeshId = 27111419
- CharacterMesh267.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh268.Name = "Roblox 2.0 torso"
- CharacterMesh268.Parent = Model218
- CharacterMesh268.MeshId = 27111894
- CharacterMesh268.BodyPart = Enum.BodyPart.Torso
- Script269.Name = "Respawn"
- Script269.Parent = Model218
- table.insert(cors,sandbox(Script269,function()
- --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
- local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]--
- local AdvancedRespawnScript=script;
- repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model";
- local JeffTheKiller=AdvancedRespawnScript.Parent;
- if AdvancedRespawnScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then
- JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();
- end;
- local GameDerbis=Game:GetService("Debris");
- local JeffTheKillerHumanoid;
- for _,Child in pairs(JeffTheKiller:GetChildren())do
- if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
- JeffTheKillerHumanoid=Child;
- end;
- end;
- local Respawndant=JeffTheKiller:Clone();
- if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]--
- coroutine.resume(coroutine.create(function()
- if JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid:FindFirstChild("Status")and not JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then
- SpawnModel=Instance.new("Model");
- SpawnModel.Parent=JeffTheKillerHumanoid.Status;
- SpawnModel.Name="AvalibleSpawns";
- else
- SpawnModel=JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns");
- end;
- function FindSpawn(SearchValue)
- local PartsArchivable=SearchValue:GetChildren();
- for AreaSearch=1,#PartsArchivable do
- if PartsArchivable[AreaSearch].className=="SpawnLocation"then
- local PositionValue=Instance.new("Vector3Value",SpawnModel);
- PositionValue.Value=PartsArchivable[AreaSearch].Position;
- PositionValue.Name=PartsArchivable[AreaSearch].Duration;
- end;
- FindSpawn(PartsArchivable[AreaSearch]);
- end;
- end;
- FindSpawn(Game:GetService("Workspace"));
- local SpawnChilden=SpawnModel:GetChildren();
- if#SpawnChilden>0 then
- local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)];
- local RespawningForceField=Instance.new("ForceField");
- RespawningForceField.Parent=JeffTheKiller;
- RespawningForceField.Name="SpawnForceField";
- GameDerbis:AddItem(RespawningForceField,SpawnItself.Name);
- JeffTheKiller:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0));
- else
- if JeffTheKiller:FindFirstChild("SpawnForceField")then
- JeffTheKiller:FindFirstChild("SpawnForceField"):Destroy();
- end;
- JeffTheKiller:MoveTo(Vector3.new(0,115,0));
- end;
- end));
- end;
- function Respawn()
- Wait(5);
- Respawndant.Parent=JeffTheKiller.Parent;
- Respawndant:makeJoints();
- Respawndant:FindFirstChild("Head"):MakeJoints();
- Respawndant:FindFirstChild("Torso"):MakeJoints();
- JeffTheKiller:remove();
- end;
- if AdvancedRespawnScript and JeffTheKiller and JeffTheKillerHumanoid then
- JeffTheKillerHumanoid.Died:connect(Respawn);
- end;
- --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
- end))
- Part270.Name = "Knife"
- Part270.Parent = Model218
- Part270.Material = Enum.Material.Metal
- Part270.BrickColor = BrickColor.new("Mid gray")
- Part270.Rotation = Vector3.new(14.4399996, 0, 0)
- Part270.CanCollide = false
- Part270.Elasticity = 0
- Part270.FormFactor = Enum.FormFactor.Custom
- Part270.Friction = 2
- Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part270.CFrame = CFrame.new(-136.846436, 5.64779615, 75.3208771, 1, 0, 0, 0, 0.968409479, -0.249365434, 0, 0.249365434, 0.968409479)
- Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part270.Position = Vector3.new(-136.846436, 5.64779615, 75.3208771)
- Part270.Orientation = Vector3.new(14.4399996, 0, 0)
- Part270.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh271.Parent = Part270
- SpecialMesh271.MeshType = Enum.MeshType.FileMesh
- Sound272.Name = "Hit2"
- Sound272.Parent = Part270
- Sound272.SoundId = "rbxassetid://185688060"
- Sound272.Volume = 1
- Sound273.Name = "Hit1"
- Sound273.Parent = Part270
- Sound273.SoundId = "rbxassetid://185688060"
- Sound273.Volume = 1
- Sound274.Name = "Hit3"
- Sound274.Parent = Part270
- Sound274.SoundId = "rbxassetid://185688060"
- Sound274.Volume = 1
- NumberValue275.Name = "_Transparency"
- NumberValue275.Parent = Part270
- NumberValue275.Value = 0.5
- BrickColorValue276.Name = "_Color"
- BrickColorValue276.Parent = Part270
- BrickColorValue276.Value = BrickColor.new("Mid gray")
- CharacterMesh277.Name = "Roblox 2.0 Right Arm"
- CharacterMesh277.Parent = Model218
- CharacterMesh277.MeshId = 27111864
- CharacterMesh277.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh278.Name = "Roblox 2.0 Right Leg"
- CharacterMesh278.Parent = Model218
- CharacterMesh278.MeshId = 27111882
- CharacterMesh278.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh279.Name = "Roblox 2.0 Left Leg"
- CharacterMesh279.Parent = Model218
- CharacterMesh279.MeshId = 27111857
- CharacterMesh279.BodyPart = Enum.BodyPart.LeftLeg
- Shirt280.Parent = Model218
- Shirt280.ShirtTemplate = "rbxassetid://1038526906"
- Pants281.Parent = Model218
- Pants281.PantsTemplate = "rbxassetid://1038526906"
- Tool282.Name = "ButcherKnife"
- Tool282.Parent = Model218
- Tool282.GripForward = Vector3.new(-0, -0.978051662, 0.20836246)
- Tool282.GripPos = Vector3.new(0.00204073288, 0.02441792, -0.0352195576)
- Tool282.GripRight = Vector3.new(-0.00475993333, 0.208360106, 0.978040576)
- Tool282.GripUp = Vector3.new(0.999988675, 0.00099179137, 0.00465546083)
- Script283.Name = "Weld"
- Script283.Parent = Tool282
- table.insert(cors,sandbox(Script283,function()
- function weld()
- local parts,last = {}
- local function scan(parent)
- for _,v in pairs(parent:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0,w.Part1 = last,v
- w.C0 = last.CFrame:inverse()
- w.C1 = v.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts,v)
- end
- scan(v)
- end
- end
- scan(script.Parent)
- for _,v in pairs(parts) do
- v.Anchored = false
- end
- end
- weld()
- script:Remove()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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