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BNutty07

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Nov 8th, 2017
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Weld2 = Instance.new("Weld")
  22. Model3 = Instance.new("Model")
  23. Model4 = Instance.new("Model")
  24. Model5 = Instance.new("Model")
  25. Model6 = Instance.new("Model")
  26. Model7 = Instance.new("Model")
  27. Model8 = Instance.new("Model")
  28. Model9 = Instance.new("Model")
  29. Model10 = Instance.new("Model")
  30. Model11 = Instance.new("Model")
  31. Model12 = Instance.new("Model")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. WedgePart15 = Instance.new("WedgePart")
  35. WedgePart16 = Instance.new("WedgePart")
  36. Model17 = Instance.new("Model")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Model90 = Instance.new("Model")
  110. Model91 = Instance.new("Model")
  111. Model92 = Instance.new("Model")
  112. Model93 = Instance.new("Model")
  113. Model94 = Instance.new("Model")
  114. Model95 = Instance.new("Model")
  115. Model96 = Instance.new("Model")
  116. Model97 = Instance.new("Model")
  117. Model98 = Instance.new("Model")
  118. Model99 = Instance.new("Model")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Model145 = Instance.new("Model")
  165. Model146 = Instance.new("Model")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. Part211 = Instance.new("Part")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Model218 = Instance.new("Model")
  238. Part219 = Instance.new("Part")
  239. SpecialMesh220 = Instance.new("SpecialMesh")
  240. Sound221 = Instance.new("Sound")
  241. Sound222 = Instance.new("Sound")
  242. Decal223 = Instance.new("Decal")
  243. Part224 = Instance.new("Part")
  244. Motor6D225 = Instance.new("Motor6D")
  245. Motor6D226 = Instance.new("Motor6D")
  246. Motor6D227 = Instance.new("Motor6D")
  247. Motor6D228 = Instance.new("Motor6D")
  248. Motor6D229 = Instance.new("Motor6D")
  249. NumberValue230 = Instance.new("NumberValue")
  250. BrickColorValue231 = Instance.new("BrickColorValue")
  251. Part232 = Instance.new("Part")
  252. Part233 = Instance.new("Part")
  253. Weld234 = Instance.new("Weld")
  254. Part235 = Instance.new("Part")
  255. Part236 = Instance.new("Part")
  256. Humanoid237 = Instance.new("Humanoid")
  257. Model238 = Instance.new("Model")
  258. Model239 = Instance.new("Model")
  259. Part240 = Instance.new("Part")
  260. Motor6D241 = Instance.new("Motor6D")
  261. NumberValue242 = Instance.new("NumberValue")
  262. BrickColorValue243 = Instance.new("BrickColorValue")
  263. Script244 = Instance.new("Script")
  264. Script245 = Instance.new("Script")
  265. StringValue246 = Instance.new("StringValue")
  266. Animation247 = Instance.new("Animation")
  267. StringValue248 = Instance.new("StringValue")
  268. Animation249 = Instance.new("Animation")
  269. StringValue250 = Instance.new("StringValue")
  270. Animation251 = Instance.new("Animation")
  271. NumberValue252 = Instance.new("NumberValue")
  272. Animation253 = Instance.new("Animation")
  273. NumberValue254 = Instance.new("NumberValue")
  274. StringValue255 = Instance.new("StringValue")
  275. Animation256 = Instance.new("Animation")
  276. StringValue257 = Instance.new("StringValue")
  277. Animation258 = Instance.new("Animation")
  278. StringValue259 = Instance.new("StringValue")
  279. Animation260 = Instance.new("Animation")
  280. StringValue261 = Instance.new("StringValue")
  281. Animation262 = Instance.new("Animation")
  282. StringValue263 = Instance.new("StringValue")
  283. Animation264 = Instance.new("Animation")
  284. Animation265 = Instance.new("Animation")
  285. Script266 = Instance.new("Script")
  286. CharacterMesh267 = Instance.new("CharacterMesh")
  287. CharacterMesh268 = Instance.new("CharacterMesh")
  288. Script269 = Instance.new("Script")
  289. Part270 = Instance.new("Part")
  290. SpecialMesh271 = Instance.new("SpecialMesh")
  291. Sound272 = Instance.new("Sound")
  292. Sound273 = Instance.new("Sound")
  293. Sound274 = Instance.new("Sound")
  294. NumberValue275 = Instance.new("NumberValue")
  295. BrickColorValue276 = Instance.new("BrickColorValue")
  296. CharacterMesh277 = Instance.new("CharacterMesh")
  297. CharacterMesh278 = Instance.new("CharacterMesh")
  298. CharacterMesh279 = Instance.new("CharacterMesh")
  299. Shirt280 = Instance.new("Shirt")
  300. Pants281 = Instance.new("Pants")
  301. Tool282 = Instance.new("Tool")
  302. Script283 = Instance.new("Script")
  303. Model0.Parent = mas
  304. Model1.Name = "Axe"
  305. Model1.Parent = Model0
  306. Model1.PrimaryPart = nil
  307. Weld2.Parent = mas
  308. Weld2.C0 = CFrame.new(10.2874489, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  309. Weld2.Part0 = nil
  310. Weld2.Part1 = nil
  311. Model3.Parent = Model0
  312. Model4.Parent = Model3
  313. Model5.Parent = Model3
  314. Model6.Parent = Model3
  315. Model7.Parent = Model3
  316. Model8.Parent = Model3
  317. Model9.Parent = Model3
  318. Model10.Parent = Model3
  319. Model11.Parent = Model0
  320. Model12.Parent = Model11
  321. Part13.Name = "Grip"
  322. Part13.Parent = Model12
  323. Part13.Material = Enum.Material.Wood
  324. Part13.BrickColor = BrickColor.new("Brown")
  325. Part13.Rotation = Vector3.new(90, -73.8399963, 180)
  326. Part13.Anchored = true
  327. Part13.FormFactor = Enum.FormFactor.Custom
  328. Part13.Size = Vector3.new(0.482161701, 0.48216176, 9.16107559)
  329. Part13.CFrame = CFrame.new(-225.785889, 10.734066, -93.6666565, -0.278307974, -2.60230184e-08, -0.960491717, 0.960491717, 9.91739597e-08, -0.278307974, 1.02498213e-07, -1, -2.60601651e-09)
  330. Part13.BottomSurface = Enum.SurfaceType.Smooth
  331. Part13.TopSurface = Enum.SurfaceType.Smooth
  332. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  333. Part13.Position = Vector3.new(-225.785889, 10.734066, -93.6666565)
  334. Part13.Orientation = Vector3.new(16.1599998, -90, 90)
  335. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  336. Part14.Name = "Handle"
  337. Part14.Parent = Model12
  338. Part14.Material = Enum.Material.Marble
  339. Part14.Rotation = Vector3.new(90, -73.8399963, -180)
  340. Part14.Anchored = true
  341. Part14.FormFactor = Enum.FormFactor.Custom
  342. Part14.Size = Vector3.new(1.95275486, 1.01253974, 2.4108088)
  343. Part14.CFrame = CFrame.new(-228.890778, 9.49555588, -93.6666565, -0.278307378, 1.64063309e-07, -0.960491836, 0.960491836, 1.19650011e-07, -0.278307378, 6.92628817e-08, -1, -1.90881011e-07)
  344. Part14.BottomSurface = Enum.SurfaceType.Smooth
  345. Part14.TopSurface = Enum.SurfaceType.Smooth
  346. Part14.Position = Vector3.new(-228.890778, 9.49555588, -93.6666565)
  347. Part14.Orientation = Vector3.new(16.1599998, -90, 90)
  348. WedgePart15.Name = "Edge"
  349. WedgePart15.Parent = Model12
  350. WedgePart15.Material = Enum.Material.Marble
  351. WedgePart15.Rotation = Vector3.new(0, 0, -163.839996)
  352. WedgePart15.Anchored = true
  353. WedgePart15.CanCollide = false
  354. WedgePart15.FormFactor = Enum.FormFactor.Custom
  355. WedgePart15.Size = Vector3.new(2.41080856, 1.92864704, 0.48216185)
  356. WedgePart15.CFrame = CFrame.new(-228.350769, 7.63183975, -93.9078293, -0.960490048, 0.278308123, 2.78026369e-06, -0.278308123, -0.960490048, -4.39883479e-06, 1.44619139e-06, -4.99881662e-06, 1)
  357. WedgePart15.BackSurface = Enum.SurfaceType.Weld
  358. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  359. WedgePart15.Position = Vector3.new(-228.350769, 7.63183975, -93.9078293)
  360. WedgePart15.Orientation = Vector3.new(0, 0, -163.839996)
  361. WedgePart16.Name = "Edge"
  362. WedgePart16.Parent = Model12
  363. WedgePart16.Material = Enum.Material.Marble
  364. WedgePart16.Rotation = Vector3.new(-180, 0, -16.1599998)
  365. WedgePart16.Anchored = true
  366. WedgePart16.CanCollide = false
  367. WedgePart16.FormFactor = Enum.FormFactor.Custom
  368. WedgePart16.Size = Vector3.new(2.41080856, 1.92864704, 0.48216185)
  369. WedgePart16.CFrame = CFrame.new(-228.350769, 7.63183975, -93.42556, 0.960491717, 0.278307647, -2.46197942e-06, 0.278307647, -0.960491717, 4.94545657e-06, -9.88353236e-07, -5.43525948e-06, -1)
  370. WedgePart16.BackSurface = Enum.SurfaceType.Weld
  371. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  372. WedgePart16.Position = Vector3.new(-228.350769, 7.63183975, -93.42556)
  373. WedgePart16.Orientation = Vector3.new(0, -180, 163.839996)
  374. Model17.Parent = Model11
  375. Part18.Parent = Model17
  376. Part18.Material = Enum.Material.Wood
  377. Part18.BrickColor = BrickColor.new("Brown")
  378. Part18.Rotation = Vector3.new(4.21000004, 60.6699982, -91.0099945)
  379. Part18.Anchored = true
  380. Part18.FormFactor = Enum.FormFactor.Custom
  381. Part18.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  382. Part18.CFrame = CFrame.new(-229.246582, 6.07225418, -97.3334808, -0.00865168869, 0.489723682, 0.871834576, -0.998277128, 0.0463659093, -0.0359509587, -0.0580291897, -0.870643616, 0.488479137)
  383. Part18.BottomSurface = Enum.SurfaceType.Smooth
  384. Part18.TopSurface = Enum.SurfaceType.Smooth
  385. Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
  386. Part18.Position = Vector3.new(-229.246582, 6.07225418, -97.3334808)
  387. Part18.Orientation = Vector3.new(2.05999994, 60.7399979, -87.3399963)
  388. Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
  389. Part19.Parent = Model17
  390. Part19.Material = Enum.Material.Wood
  391. Part19.BrickColor = BrickColor.new("Pastel brown")
  392. Part19.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  393. Part19.Anchored = true
  394. Part19.FormFactor = Enum.FormFactor.Custom
  395. Part19.Size = Vector3.new(3.61621308, 5.54485989, 1.2054019)
  396. Part19.CFrame = CFrame.new(-231.353638, 5.91789627, -96.4583511, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
  397. Part19.BottomSurface = Enum.SurfaceType.Smooth
  398. Part19.TopSurface = Enum.SurfaceType.Smooth
  399. Part19.Color = Color3.new(1, 0.8, 0.6)
  400. Part19.Position = Vector3.new(-231.353638, 5.91789627, -96.4583511)
  401. Part19.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  402. Part19.Color = Color3.new(1, 0.8, 0.6)
  403. Part20.Parent = Model17
  404. Part20.Material = Enum.Material.Wood
  405. Part20.BrickColor = BrickColor.new("Brown")
  406. Part20.Rotation = Vector3.new(3.55999994, 25.6800003, -90.5499954)
  407. Part20.Anchored = true
  408. Part20.FormFactor = Enum.FormFactor.Custom
  409. Part20.Size = Vector3.new(3.85729408, 0.48216176, 1.44648266)
  410. Part20.CFrame = CFrame.new(-227.645782, 5.9058342, -94.7032928, -0.00866261125, 0.901219606, 0.433272898, -0.998275757, 0.0173437148, -0.0560345016, -0.0580136925, -0.433012098, 0.899517953)
  411. Part20.BottomSurface = Enum.SurfaceType.Smooth
  412. Part20.TopSurface = Enum.SurfaceType.Smooth
  413. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  414. Part20.Position = Vector3.new(-227.645782, 5.9058342, -94.7032928)
  415. Part20.Orientation = Vector3.new(3.21000004, 25.7199993, -89)
  416. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  417. Part21.Parent = Model17
  418. Part21.Material = Enum.Material.Wood
  419. Part21.BrickColor = BrickColor.new("Brown")
  420. Part21.Rotation = Vector3.new(3.55999994, 25.6800003, -60.5499992)
  421. Part21.Anchored = true
  422. Part21.FormFactor = Enum.FormFactor.Custom
  423. Part21.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  424. Part21.CFrame = CFrame.new(-227.433685, 4.74618912, -95.4169769, 0.443107784, 0.784810364, 0.433272898, -0.855860054, 0.51415801, -0.0560345016, -0.266747355, -0.345992655, 0.899517953)
  425. Part21.BottomSurface = Enum.SurfaceType.Smooth
  426. Part21.TopSurface = Enum.SurfaceType.Smooth
  427. Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
  428. Part21.Position = Vector3.new(-227.433685, 4.74618912, -95.4169769)
  429. Part21.Orientation = Vector3.new(3.21000004, 25.7199993, -59)
  430. Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
  431. Part22.Parent = Model17
  432. Part22.Material = Enum.Material.Wood
  433. Part22.BrickColor = BrickColor.new("Brown")
  434. Part22.Rotation = Vector3.new(-50.9799995, 55.2700005, -30.1899986)
  435. Part22.Anchored = true
  436. Part22.FormFactor = Enum.FormFactor.Custom
  437. Part22.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  438. Part22.CFrame = CFrame.new(-228.412415, 4.37257767, -97.2105637, 0.492452979, 0.286551356, 0.821810663, -0.868508458, 0.222984523, 0.442683429, -0.0563981086, -0.931751788, 0.358681142)
  439. Part22.BottomSurface = Enum.SurfaceType.Smooth
  440. Part22.TopSurface = Enum.SurfaceType.Smooth
  441. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  442. Part22.Position = Vector3.new(-228.412415, 4.37257767, -97.2105637)
  443. Part22.Orientation = Vector3.new(-26.2799988, 66.4199982, -75.5999985)
  444. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  445. Part23.Parent = Model17
  446. Part23.Material = Enum.Material.Wood
  447. Part23.BrickColor = BrickColor.new("Brown")
  448. Part23.Rotation = Vector3.new(4.73999977, 70.6699982, -61.5)
  449. Part23.Anchored = true
  450. Part23.FormFactor = Enum.FormFactor.Custom
  451. Part23.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  452. Part23.CFrame = CFrame.new(-228.85849, 4.88847733, -97.6300583, 0.157951877, 0.290884137, 0.943626761, -0.838581204, 0.54408884, -0.027353242, -0.521373749, -0.786987484, 0.329869419)
  453. Part23.BottomSurface = Enum.SurfaceType.Smooth
  454. Part23.TopSurface = Enum.SurfaceType.Smooth
  455. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  456. Part23.Position = Vector3.new(-228.85849, 4.88847733, -97.6300583)
  457. Part23.Orientation = Vector3.new(1.56999993, 70.7299957, -57.0200005)
  458. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  459. Part24.Parent = Model17
  460. Part24.Material = Enum.Material.Wood
  461. Part24.BrickColor = BrickColor.new("Brown")
  462. Part24.Rotation = Vector3.new(3.32999992, 0.680000007, -60.5)
  463. Part24.Anchored = true
  464. Part24.FormFactor = Enum.FormFactor.Custom
  465. Part24.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  466. Part24.CFrame = CFrame.new(-227.549347, 4.77032089, -95.8050232, 0.492453635, 0.870258152, 0.0118056191, -0.868508995, 0.492252409, -0.0581296124, -0.0563988686, 0.0183726996, 0.998238742)
  467. Part24.BottomSurface = Enum.SurfaceType.Smooth
  468. Part24.TopSurface = Enum.SurfaceType.Smooth
  469. Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
  470. Part24.Position = Vector3.new(-227.549347, 4.77032089, -95.8050232)
  471. Part24.Orientation = Vector3.new(3.32999992, 0.680000007, -60.4599991)
  472. Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
  473. Part25.Parent = Model17
  474. Part25.Material = Enum.Material.Wood
  475. Part25.BrickColor = BrickColor.new("Pastel brown")
  476. Part25.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  477. Part25.Anchored = true
  478. Part25.FormFactor = Enum.FormFactor.Custom
  479. Part25.Size = Vector3.new(3.61621308, 0.48216176, 0.723240018)
  480. Part25.CFrame = CFrame.new(-228.337738, 5.88419724, -96.2558746, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
  481. Part25.BottomSurface = Enum.SurfaceType.Smooth
  482. Part25.TopSurface = Enum.SurfaceType.Smooth
  483. Part25.Color = Color3.new(1, 0.8, 0.6)
  484. Part25.Position = Vector3.new(-228.337738, 5.88419724, -96.2558746)
  485. Part25.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  486. Part25.Color = Color3.new(1, 0.8, 0.6)
  487. Part26.Parent = Model17
  488. Part26.Material = Enum.Material.Wood
  489. Part26.BrickColor = BrickColor.new("Brown")
  490. Part26.Rotation = Vector3.new(3.32999992, 0.680000007, -90.5)
  491. Part26.Anchored = true
  492. Part26.FormFactor = Enum.FormFactor.Custom
  493. Part26.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  494. Part26.CFrame = CFrame.new(-228.019562, 5.9685173, -95.7302856, -0.00865168869, 0.999892533, 0.0118056191, -0.998277128, -0.00795137882, -0.0581296124, -0.0580291897, -0.0122881643, 0.998238742)
  495. Part26.BottomSurface = Enum.SurfaceType.Smooth
  496. Part26.TopSurface = Enum.SurfaceType.Smooth
  497. Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
  498. Part26.Position = Vector3.new(-228.019562, 5.9685173, -95.7302856)
  499. Part26.Orientation = Vector3.new(3.32999992, 0.680000007, -90.4599991)
  500. Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
  501. Part27.Parent = Model17
  502. Part27.Material = Enum.Material.Wood
  503. Part27.BrickColor = BrickColor.new("Brown")
  504. Part27.Rotation = Vector3.new(32.2099991, -2.1099999, -80.909996)
  505. Part27.Anchored = true
  506. Part27.FormFactor = Enum.FormFactor.Custom
  507. Part27.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  508. Part27.CFrame = CFrame.new(-227.935089, 4.3171196, -96.4294357, 0.157947108, 0.986763477, -0.0367444009, -0.838582575, 0.114394769, -0.532628059, -0.521374404, 0.114940129, 0.845551431)
  509. Part27.BottomSurface = Enum.SurfaceType.Smooth
  510. Part27.TopSurface = Enum.SurfaceType.Smooth
  511. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  512. Part27.Position = Vector3.new(-227.935089, 4.3171196, -96.4294357)
  513. Part27.Orientation = Vector3.new(32.1800003, -2.49000001, -82.2299957)
  514. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  515. Part28.Parent = Model17
  516. Part28.Material = Enum.Material.Wood
  517. Part28.BrickColor = BrickColor.new("Brown")
  518. Part28.Rotation = Vector3.new(43.2999992, 52.6399994, -103.589996)
  519. Part28.Anchored = true
  520. Part28.FormFactor = Enum.FormFactor.Custom
  521. Part28.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  522. Part28.CFrame = CFrame.new(-231.165558, 4.49309921, -97.6878891, -0.142589062, 0.589894295, 0.794788897, -0.835429847, 0.358883858, -0.416243255, -0.530776501, -0.723342717, 0.441642582)
  523. Part28.BottomSurface = Enum.SurfaceType.Smooth
  524. Part28.TopSurface = Enum.SurfaceType.Smooth
  525. Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
  526. Part28.Position = Vector3.new(-231.165558, 4.49309921, -97.6878891)
  527. Part28.Orientation = Vector3.new(24.6000004, 60.9399986, -66.75)
  528. Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
  529. Part29.Parent = Model17
  530. Part29.Material = Enum.Material.Wood
  531. Part29.BrickColor = BrickColor.new("Brown")
  532. Part29.Rotation = Vector3.new(4.21000004, 60.6699982, -61.0099983)
  533. Part29.Anchored = true
  534. Part29.FormFactor = Enum.FormFactor.Custom
  535. Part29.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  536. Part29.CFrame = CFrame.new(-229.02005, 4.90055466, -97.8228836, 0.237369254, 0.428438991, 0.871834576, -0.841350317, 0.539292634, -0.0359509587, -0.48557657, -0.724984825, 0.488479137)
  537. Part29.BottomSurface = Enum.SurfaceType.Smooth
  538. Part29.TopSurface = Enum.SurfaceType.Smooth
  539. Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  540. Part29.Position = Vector3.new(-229.02005, 4.90055466, -97.8228836)
  541. Part29.Orientation = Vector3.new(2.05999994, 60.7399979, -57.3400002)
  542. Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  543. Part30.Parent = Model17
  544. Part30.Material = Enum.Material.Wood
  545. Part30.BrickColor = BrickColor.new("Brown")
  546. Part30.Rotation = Vector3.new(-178.440002, 74.3199997, 91.8299942)
  547. Part30.Anchored = true
  548. Part30.FormFactor = Enum.FormFactor.Custom
  549. Part30.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  550. Part30.CFrame = CFrame.new(-232.944763, 6.10594559, -97.3431396, -0.00865168869, -0.270192474, 0.962767065, -0.998277128, 0.0582068488, 0.00736451149, -0.0580291897, -0.961044967, -0.270230711)
  551. Part30.BottomSurface = Enum.SurfaceType.Smooth
  552. Part30.TopSurface = Enum.SurfaceType.Smooth
  553. Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
  554. Part30.Position = Vector3.new(-232.944763, 6.10594559, -97.3431396)
  555. Part30.Orientation = Vector3.new(-0.419999987, 105.68, -86.659996)
  556. Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
  557. Part31.Parent = Model17
  558. Part31.Material = Enum.Material.Wood
  559. Part31.BrickColor = BrickColor.new("Brown")
  560. Part31.Rotation = Vector3.new(37.5599976, 38.7900009, -97.3799973)
  561. Part31.Anchored = true
  562. Part31.FormFactor = Enum.FormFactor.Custom
  563. Part31.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  564. Part31.CFrame = CFrame.new(-229.70459, 4.44013596, -97.7529984, -0.100120433, 0.77294594, 0.626518965, -0.835219264, 0.276916385, -0.475104749, -0.540724576, -0.570848823, 0.617856979)
  565. Part31.BottomSurface = Enum.SurfaceType.Smooth
  566. Part31.TopSurface = Enum.SurfaceType.Smooth
  567. Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  568. Part31.Position = Vector3.new(-229.70459, 4.44013596, -97.7529984)
  569. Part31.Orientation = Vector3.new(28.3699989, 45.3999977, -71.659996)
  570. Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  571. Part32.Parent = Model17
  572. Part32.Material = Enum.Material.Wood
  573. Part32.BrickColor = BrickColor.new("Brown")
  574. Part32.Rotation = Vector3.new(-177.509995, 59.3199997, 90.9700012)
  575. Part32.Anchored = true
  576. Part32.FormFactor = Enum.FormFactor.Custom
  577. Part32.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  578. Part32.CFrame = CFrame.new(-233.005035, 6.10359192, -97.3166428, -0.00865168869, -0.510168314, 0.860030711, -0.998277128, 0.0543173999, 0.0221785754, -0.0580291897, -0.858357251, -0.509759545)
  579. Part32.BottomSurface = Enum.SurfaceType.Smooth
  580. Part32.TopSurface = Enum.SurfaceType.Smooth
  581. Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
  582. Part32.Position = Vector3.new(-233.005035, 6.10359192, -97.3166428)
  583. Part32.Orientation = Vector3.new(-1.26999998, 120.659996, -86.8899994)
  584. Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
  585. Part33.Parent = Model17
  586. Part33.Material = Enum.Material.Wood
  587. Part33.BrickColor = BrickColor.new("Pastel brown")
  588. Part33.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  589. Part33.Anchored = true
  590. Part33.FormFactor = Enum.FormFactor.Custom
  591. Part33.Size = Vector3.new(3.61621308, 3.61621308, 0.48216185)
  592. Part33.CFrame = CFrame.new(-231.365753, 5.9685173, -97.3021469, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
  593. Part33.BottomSurface = Enum.SurfaceType.Smooth
  594. Part33.TopSurface = Enum.SurfaceType.Smooth
  595. Part33.Color = Color3.new(1, 0.8, 0.6)
  596. Part33.Position = Vector3.new(-231.365753, 5.9685173, -97.3021469)
  597. Part33.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  598. Part33.Color = Color3.new(1, 0.8, 0.6)
  599. Part34.Parent = Model17
  600. Part34.Material = Enum.Material.Wood
  601. Part34.BrickColor = BrickColor.new("Brown")
  602. Part34.Rotation = Vector3.new(5.26999998, 75.6699982, -92)
  603. Part34.Anchored = true
  604. Part34.FormFactor = Enum.FormFactor.Custom
  605. Part34.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  606. Part34.CFrame = CFrame.new(-230.982361, 6.10359192, -97.6083527, -0.00865168869, 0.247390553, 0.968876779, -0.998277128, 0.0540907942, -0.0227256268, -0.0580291897, -0.967404604, 0.246496558)
  607. Part34.BottomSurface = Enum.SurfaceType.Smooth
  608. Part34.TopSurface = Enum.SurfaceType.Smooth
  609. Part34.Color = Color3.new(0.486275, 0.360784, 0.27451)
  610. Part34.Position = Vector3.new(-230.982361, 6.10359192, -97.6083527)
  611. Part34.Orientation = Vector3.new(1.29999995, 75.7299957, -86.9000015)
  612. Part34.Color = Color3.new(0.486275, 0.360784, 0.27451)
  613. Part35.Parent = Model17
  614. Part35.Material = Enum.Material.Wood
  615. Part35.BrickColor = BrickColor.new("Brown")
  616. Part35.Rotation = Vector3.new(-179.300003, 79.3099976, 92.6699982)
  617. Part35.Anchored = true
  618. Part35.FormFactor = Enum.FormFactor.Custom
  619. Part35.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  620. Part35.CFrame = CFrame.new(-231.319855, 6.11080551, -97.6733856, -0.00865168869, -0.185254008, 0.982652307, -0.998277128, 0.0586271882, 0.00226345658, -0.0580291897, -0.980940044, -0.185441747)
  621. Part35.BottomSurface = Enum.SurfaceType.Smooth
  622. Part35.TopSurface = Enum.SurfaceType.Smooth
  623. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  624. Part35.Position = Vector3.new(-231.319855, 6.11080551, -97.6733856)
  625. Part35.Orientation = Vector3.new(-0.129999995, 100.689995, -86.6399994)
  626. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  627. Part36.Parent = Model17
  628. Part36.Material = Enum.Material.Wood
  629. Part36.BrickColor = BrickColor.new("Brown")
  630. Part36.Rotation = Vector3.new(-178.440002, 74.3199997, 121.829994)
  631. Part36.Anchored = true
  632. Part36.FormFactor = Enum.FormFactor.Custom
  633. Part36.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  634. Part36.CFrame = CFrame.new(-233.086975, 4.93910217, -97.8759384, -0.142588854, -0.229667693, 0.962767065, -0.835429966, 0.549547195, 0.00736451149, -0.530777216, -0.803274691, -0.270230711)
  635. Part36.BottomSurface = Enum.SurfaceType.Smooth
  636. Part36.TopSurface = Enum.SurfaceType.Smooth
  637. Part36.Color = Color3.new(0.486275, 0.360784, 0.27451)
  638. Part36.Position = Vector3.new(-233.086975, 4.93910217, -97.8759384)
  639. Part36.Orientation = Vector3.new(-0.419999987, 105.68, -56.6599998)
  640. Part36.Color = Color3.new(0.486275, 0.360784, 0.27451)
  641. Part37.Parent = Model17
  642. Part37.Material = Enum.Material.Wood
  643. Part37.BrickColor = BrickColor.new("Brown")
  644. Part37.Rotation = Vector3.new(-106.049995, 70.6100006, 44.3699989)
  645. Part37.Anchored = true
  646. Part37.FormFactor = Enum.FormFactor.Custom
  647. Part37.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  648. Part37.CFrame = CFrame.new(-231.049866, 4.58227158, -98.266449, 0.237369031, -0.232201114, 0.943259001, -0.841350198, 0.436230838, 0.319110602, -0.485575199, -0.869356573, -0.0918142349)
  649. Part37.BottomSurface = Enum.SurfaceType.Smooth
  650. Part37.TopSurface = Enum.SurfaceType.Smooth
  651. Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
  652. Part37.Position = Vector3.new(-231.049866, 4.58227158, -98.266449)
  653. Part37.Orientation = Vector3.new(-18.6099987, 95.5599976, -62.5900002)
  654. Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
  655. Part38.Parent = Model17
  656. Part38.Material = Enum.Material.Wood
  657. Part38.BrickColor = BrickColor.new("Brown")
  658. Part38.Rotation = Vector3.new(-179.300003, 79.3099976, 122.669998)
  659. Part38.Anchored = true
  660. Part38.FormFactor = Enum.FormFactor.Custom
  661. Part38.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  662. Part38.CFrame = CFrame.new(-231.418701, 4.94394302, -98.2134171, -0.100119598, -0.156108886, 0.982652307, -0.835219622, 0.549911141, 0.00226345658, -0.540724814, -0.820504427, -0.185441747)
  663. Part38.BottomSurface = Enum.SurfaceType.Smooth
  664. Part38.TopSurface = Enum.SurfaceType.Smooth
  665. Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
  666. Part38.Position = Vector3.new(-231.418701, 4.94394302, -98.2134171)
  667. Part38.Orientation = Vector3.new(-0.129999995, 100.689995, -56.6399994)
  668. Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
  669. Part39.Parent = Model17
  670. Part39.Material = Enum.Material.Wood
  671. Part39.BrickColor = BrickColor.new("Brown")
  672. Part39.Rotation = Vector3.new(4.73999977, 70.6699982, -91.5)
  673. Part39.Anchored = true
  674. Part39.FormFactor = Enum.FormFactor.Custom
  675. Part39.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  676. Part39.CFrame = CFrame.new(-229.010315, 6.05768967, -97.1068878, -0.00865168869, 0.330889016, 0.943626761, -0.998277128, 0.0519042313, -0.027353242, -0.0580291897, -0.942237973, 0.329869419)
  677. Part39.BottomSurface = Enum.SurfaceType.Smooth
  678. Part39.TopSurface = Enum.SurfaceType.Smooth
  679. Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
  680. Part39.Position = Vector3.new(-229.010315, 6.05768967, -97.1068878)
  681. Part39.Orientation = Vector3.new(1.56999993, 70.7299957, -87.0199966)
  682. Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
  683. Part40.Parent = Model17
  684. Part40.Material = Enum.Material.Wood
  685. Part40.BrickColor = BrickColor.new("Brown")
  686. Part40.Rotation = Vector3.new(3.75, 40.6699982, -90.6500015)
  687. Part40.Anchored = true
  688. Part40.FormFactor = Enum.FormFactor.Custom
  689. Part40.Size = Vector3.new(3.85729408, 0.48216176, 1.92864466)
  690. Part40.CFrame = CFrame.new(-227.4216, 5.87699509, -94.2621689, -0.00865168869, 0.758373797, 0.651762247, -0.998277128, 0.0312738419, -0.0496408418, -0.0580291897, -0.651069045, 0.756796718)
  691. Part40.BottomSurface = Enum.SurfaceType.Smooth
  692. Part40.TopSurface = Enum.SurfaceType.Smooth
  693. Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
  694. Part40.Position = Vector3.new(-227.4216, 5.87699509, -94.2621689)
  695. Part40.Orientation = Vector3.new(2.8499999, 40.7399979, -88.2099991)
  696. Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
  697. Part41.Parent = Model17
  698. Part41.Material = Enum.Material.Wood
  699. Part41.BrickColor = BrickColor.new("Brown")
  700. Part41.Rotation = Vector3.new(3.75, 40.6699982, -60.6499977)
  701. Part41.Anchored = true
  702. Part41.FormFactor = Enum.FormFactor.Custom
  703. Part41.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  704. Part41.CFrame = CFrame.new(-227.223938, 4.71014786, -94.8286591, 0.371694326, 0.661096811, 0.651762247, -0.848896623, 0.526222467, -0.0496408418, -0.375789225, -0.534827769, 0.756796718)
  705. Part41.BottomSurface = Enum.SurfaceType.Smooth
  706. Part41.TopSurface = Enum.SurfaceType.Smooth
  707. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  708. Part41.Position = Vector3.new(-227.223938, 4.71014786, -94.8286591)
  709. Part41.Orientation = Vector3.new(2.8499999, 40.7399979, -58.2099991)
  710. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  711. Part42.Parent = Model17
  712. Part42.Material = Enum.Material.Wood
  713. Part42.BrickColor = BrickColor.new("Brown")
  714. Part42.Rotation = Vector3.new(-156.139999, 45.9699974, 101.839996)
  715. Part42.Anchored = true
  716. Part42.FormFactor = Enum.FormFactor.Custom
  717. Part42.Size = Vector3.new(2.89297056, 0.48216176, 2.41080666)
  718. Part42.CFrame = CFrame.new(-234.952911, 4.91025162, -96.6512527, -0.142588362, -0.680281043, 0.718945444, -0.835429907, 0.472239763, 0.281151205, -0.530776501, -0.56054008, -0.635663033)
  719. Part42.BottomSurface = Enum.SurfaceType.Smooth
  720. Part42.TopSurface = Enum.SurfaceType.Smooth
  721. Part42.Color = Color3.new(0.486275, 0.360784, 0.27451)
  722. Part42.Position = Vector3.new(-234.952911, 4.91025162, -96.6512527)
  723. Part42.Orientation = Vector3.new(-16.3299999, 131.479996, -60.5200005)
  724. Part42.Color = Color3.new(0.486275, 0.360784, 0.27451)
  725. Part43.Parent = Model17
  726. Part43.Material = Enum.Material.Wood
  727. Part43.BrickColor = BrickColor.new("Brown")
  728. Part43.Rotation = Vector3.new(-177.709991, 64.3199997, 91.1500015)
  729. Part43.Anchored = true
  730. Part43.FormFactor = Enum.FormFactor.Custom
  731. Part43.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  732. Part43.CFrame = CFrame.new(-234.613007, 6.04812241, -96.1016006, -0.00866661966, -0.433271766, 0.901217282, -0.998271167, 0.0560306758, 0.0173374563, -0.0580074936, -0.899516344, -0.433011562)
  733. Part43.BottomSurface = Enum.SurfaceType.Smooth
  734. Part43.TopSurface = Enum.SurfaceType.Smooth
  735. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  736. Part43.Position = Vector3.new(-234.613007, 6.04812241, -96.1016006)
  737. Part43.Orientation = Vector3.new(-0.98999995, 115.659996, -86.7900009)
  738. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  739. Part44.Parent = Model17
  740. Part44.Material = Enum.Material.Wood
  741. Part44.BrickColor = BrickColor.new("Brown")
  742. Part44.Rotation = Vector3.new(-177.009995, 34.3199997, 90.5999985)
  743. Part44.Anchored = true
  744. Part44.FormFactor = Enum.FormFactor.Custom
  745. Part44.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  746. Part44.CFrame = CFrame.new(-234.651611, 6.04812241, -96.1184464, -0.00865168869, -0.825832605, 0.563844919, -0.998277128, 0.0398551375, 0.0430561006, -0.0580291897, -0.562501013, -0.824754894)
  747. Part44.BottomSurface = Enum.SurfaceType.Smooth
  748. Part44.TopSurface = Enum.SurfaceType.Smooth
  749. Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
  750. Part44.Position = Vector3.new(-234.651611, 6.04812241, -96.1184464)
  751. Part44.Orientation = Vector3.new(-2.47000003, 145.639999, -87.7099991)
  752. Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
  753. Part45.Parent = Model17
  754. Part45.Material = Enum.Material.Wood
  755. Part45.BrickColor = BrickColor.new("Brown")
  756. Part45.Rotation = Vector3.new(-177.709991, 64.3199997, 121.149994)
  757. Part45.Anchored = true
  758. Part45.FormFactor = Enum.FormFactor.Custom
  759. Part45.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  760. Part45.CFrame = CFrame.new(-234.834824, 4.87891769, -96.6029892, -0.224141434, -0.370890915, 0.901217282, -0.836512864, 0.547659516, 0.0173374563, -0.499994159, -0.750000119, -0.433011562)
  761. Part45.BottomSurface = Enum.SurfaceType.Smooth
  762. Part45.TopSurface = Enum.SurfaceType.Smooth
  763. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  764. Part45.Position = Vector3.new(-234.834824, 4.87891769, -96.6029892)
  765. Part45.Orientation = Vector3.new(-0.98999995, 115.659996, -56.7899971)
  766. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  767. Part46.Parent = Model17
  768. Part46.Material = Enum.Material.Wood
  769. Part46.BrickColor = BrickColor.new("Pastel brown")
  770. Part46.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  771. Part46.Anchored = true
  772. Part46.FormFactor = Enum.FormFactor.Custom
  773. Part46.Size = Vector3.new(0.482161701, 1.71167588, 1.2054019)
  774. Part46.CFrame = CFrame.new(-229.064819, 7.61594772, -93.7762833, -0.00866670907, -0.999892533, -0.0118061192, -0.99827826, 0.00796657801, 0.0581084415, -0.0580078661, 0.012289308, -0.998240352)
  775. Part46.BottomSurface = Enum.SurfaceType.Smooth
  776. Part46.TopSurface = Enum.SurfaceType.Smooth
  777. Part46.Color = Color3.new(1, 0.8, 0.6)
  778. Part46.Position = Vector3.new(-229.064819, 7.61594772, -93.7762833)
  779. Part46.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  780. Part46.Color = Color3.new(1, 0.8, 0.6)
  781. Part47.Parent = Model17
  782. Part47.Material = Enum.Material.Wood
  783. Part47.BrickColor = BrickColor.new("Brown")
  784. Part47.Rotation = Vector3.new(-176.25, -40.6699982, 120.659996)
  785. Part47.Anchored = true
  786. Part47.FormFactor = Enum.FormFactor.Custom
  787. Part47.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  788. Part47.CFrame = CFrame.new(-235.483307, 4.64980316, -92.5528488, -0.386695564, -0.652433038, -0.651760936, -0.880148828, 0.472085953, 0.0496274009, 0.275310397, 0.592839837, -0.7567963)
  789. Part47.BottomSurface = Enum.SurfaceType.Smooth
  790. Part47.TopSurface = Enum.SurfaceType.Smooth
  791. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  792. Part47.Position = Vector3.new(-235.483307, 4.64980316, -92.5528488)
  793. Part47.Orientation = Vector3.new(-2.83999991, -139.259995, -61.7899971)
  794. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  795. Part48.Parent = Model17
  796. Part48.Material = Enum.Material.Wood
  797. Part48.BrickColor = BrickColor.new("Brown")
  798. Part48.Rotation = Vector3.new(0.689999998, -79.3099976, -92.6800003)
  799. Part48.Anchored = true
  800. Part48.FormFactor = Enum.FormFactor.Custom
  801. Part48.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  802. Part48.CFrame = CFrame.new(-231.365753, 5.63832092, -89.5682526, -0.00867173076, 0.185254797, -0.982652128, -0.998278916, -0.05859676, -0.00223737955, -0.0579944402, 0.980941832, 0.185444176)
  803. Part48.BottomSurface = Enum.SurfaceType.Smooth
  804. Part48.TopSurface = Enum.SurfaceType.Smooth
  805. Part48.Color = Color3.new(0.486275, 0.360784, 0.27451)
  806. Part48.Position = Vector3.new(-231.365753, 5.63832092, -89.5682526)
  807. Part48.Orientation = Vector3.new(0.129999995, -79.3099976, -93.3600006)
  808. Part48.Color = Color3.new(0.486275, 0.360784, 0.27451)
  809. Part49.Parent = Model17
  810. Part49.Material = Enum.Material.Wood
  811. Part49.BrickColor = BrickColor.new("Pastel brown")
  812. Part49.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  813. Part49.Anchored = true
  814. Part49.FormFactor = Enum.FormFactor.Custom
  815. Part49.Size = Vector3.new(3.61621308, 1.20540488, 3.13404965)
  816. Part49.CFrame = CFrame.new(-227.937531, 5.68408585, -92.8927536, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  817. Part49.BottomSurface = Enum.SurfaceType.Smooth
  818. Part49.TopSurface = Enum.SurfaceType.Smooth
  819. Part49.Color = Color3.new(1, 0.8, 0.6)
  820. Part49.Position = Vector3.new(-227.937531, 5.68408585, -92.8927536)
  821. Part49.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  822. Part49.Color = Color3.new(1, 0.8, 0.6)
  823. Part50.Parent = Model17
  824. Part50.Material = Enum.Material.Wood
  825. Part50.BrickColor = BrickColor.new("Brown")
  826. Part50.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  827. Part50.Anchored = true
  828. Part50.FormFactor = Enum.FormFactor.Custom
  829. Part50.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  830. Part50.CFrame = CFrame.new(-234.666046, 5.78046799, -91.5137939, -0.00867165625, -0.999889731, -0.011806149, -0.998274148, 0.00797168911, 0.0580948554, -0.0579940826, 0.012288861, -0.998238564)
  831. Part50.BottomSurface = Enum.SurfaceType.Smooth
  832. Part50.TopSurface = Enum.SurfaceType.Smooth
  833. Part50.Color = Color3.new(0.486275, 0.360784, 0.27451)
  834. Part50.Position = Vector3.new(-234.666046, 5.78046799, -91.5137939)
  835. Part50.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  836. Part50.Color = Color3.new(0.486275, 0.360784, 0.27451)
  837. Part51.Parent = Model17
  838. Part51.Material = Enum.Material.Wood
  839. Part51.BrickColor = BrickColor.new("Brown")
  840. Part51.Rotation = Vector3.new(-20.4200001, -16.7700005, -42.3799973)
  841. Part51.Anchored = true
  842. Part51.FormFactor = Enum.FormFactor.Custom
  843. Part51.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
  844. Part51.CFrame = CFrame.new(-227.631378, 5.87932968, -93.220665, 0.707239449, 0.64541316, -0.288538873, -0.557370842, 0.760100842, 0.334038228, 0.434911549, -0.0754211843, 0.897307932)
  845. Part51.BottomSurface = Enum.SurfaceType.Smooth
  846. Part51.TopSurface = Enum.SurfaceType.Smooth
  847. Part51.Color = Color3.new(0.486275, 0.360784, 0.27451)
  848. Part51.Position = Vector3.new(-227.631378, 5.87932968, -93.220665)
  849. Part51.Orientation = Vector3.new(-19.5100002, -17.8299999, -36.25)
  850. Part51.Color = Color3.new(0.486275, 0.360784, 0.27451)
  851. Part52.Parent = Model17
  852. Part52.Material = Enum.Material.Wood
  853. Part52.BrickColor = BrickColor.new("Brown")
  854. Part52.Rotation = Vector3.new(2.91999984, -39.3199997, -90.6399994)
  855. Part52.Anchored = true
  856. Part52.FormFactor = Enum.FormFactor.Custom
  857. Part52.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  858. Part52.CFrame = CFrame.new(-227.937531, 5.6985054, -91.0750046, -0.00867167115, 0.773546219, -0.633672237, -0.998269558, -0.0434493721, -0.0393788815, -0.0579938143, 0.632241368, 0.772591114)
  859. Part52.BottomSurface = Enum.SurfaceType.Smooth
  860. Part52.TopSurface = Enum.SurfaceType.Smooth
  861. Part52.Color = Color3.new(0.486275, 0.360784, 0.27451)
  862. Part52.Position = Vector3.new(-227.937531, 5.6985054, -91.0750046)
  863. Part52.Orientation = Vector3.new(2.25999999, -39.3600006, -92.4899979)
  864. Part52.Color = Color3.new(0.486275, 0.360784, 0.27451)
  865. Part53.Parent = Model17
  866. Part53.Material = Enum.Material.Wood
  867. Part53.BrickColor = BrickColor.new("Brown")
  868. Part53.Rotation = Vector3.new(24.0299988, -0.379999995, -68.1800003)
  869. Part53.Anchored = true
  870. Part53.FormFactor = Enum.FormFactor.Custom
  871. Part53.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  872. Part53.CFrame = CFrame.new(-226.510361, 4.20616531, -92.9819946, 0.371694058, 0.928330779, -0.00660032779, -0.848895729, 0.336993515, -0.407196999, -0.375788748, 0.156956226, 0.913316429)
  873. Part53.BottomSurface = Enum.SurfaceType.Smooth
  874. Part53.TopSurface = Enum.SurfaceType.Smooth
  875. Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
  876. Part53.Position = Vector3.new(-226.510361, 4.20616531, -92.9819946)
  877. Part53.Orientation = Vector3.new(24.0299988, -0.409999996, -68.3499985)
  878. Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
  879. Part54.Parent = Model17
  880. Part54.Material = Enum.Material.Wood
  881. Part54.BrickColor = BrickColor.new("Brown")
  882. Part54.Rotation = Vector3.new(2.28999996, -64.3199997, -91.1399994)
  883. Part54.Anchored = true
  884. Part54.FormFactor = Enum.FormFactor.Custom
  885. Part54.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  886. Part54.CFrame = CFrame.new(-228.07019, 5.70336533, -91.1401215, -0.00865660608, 0.4332726, -0.901219726, -0.998275518, -0.056033574, -0.0173499733, -0.0580155253, 0.899517834, 0.433012098)
  887. Part54.BottomSurface = Enum.SurfaceType.Smooth
  888. Part54.TopSurface = Enum.SurfaceType.Smooth
  889. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  890. Part54.Position = Vector3.new(-228.07019, 5.70336533, -91.1401215)
  891. Part54.Orientation = Vector3.new(0.98999995, -64.3399963, -93.2099991)
  892. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  893. Part55.Parent = Model17
  894. Part55.Material = Enum.Material.Wood
  895. Part55.BrickColor = BrickColor.new("Brown")
  896. Part55.Rotation = Vector3.new(3.19999981, -14.3199997, -90.5099945)
  897. Part55.Anchored = true
  898. Part55.FormFactor = Enum.FormFactor.Custom
  899. Part55.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  900. Part55.CFrame = CFrame.new(-227.141998, 5.77810669, -92.5841904, -0.0086517483, 0.968874395, -0.247385964, -0.998269975, -0.0227255374, -0.0540908501, -0.0580287874, 0.246492252, 0.967402577)
  901. Part55.BottomSurface = Enum.SurfaceType.Smooth
  902. Part55.TopSurface = Enum.SurfaceType.Smooth
  903. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  904. Part55.Position = Vector3.new(-227.141998, 5.77810669, -92.5841904)
  905. Part55.Orientation = Vector3.new(3.0999999, -14.3400002, -91.2999954)
  906. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  907. Part56.Parent = Model17
  908. Part56.Material = Enum.Material.Wood
  909. Part56.BrickColor = BrickColor.new("Brown")
  910. Part56.Rotation = Vector3.new(-20.4200001, -16.7700005, -77.3799973)
  911. Part56.Anchored = true
  912. Part56.FormFactor = Enum.FormFactor.Custom
  913. Part56.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
  914. Part56.CFrame = CFrame.new(-226.597107, 4.24235916, -92.2780609, 0.209143266, 0.934346795, -0.288539171, -0.89254868, 0.302943051, 0.334038526, 0.399518996, 0.18767339, 0.897308826)
  915. Part56.BottomSurface = Enum.SurfaceType.Smooth
  916. Part56.TopSurface = Enum.SurfaceType.Smooth
  917. Part56.Color = Color3.new(0.486275, 0.360784, 0.27451)
  918. Part56.Position = Vector3.new(-226.597107, 4.24235916, -92.2780609)
  919. Part56.Orientation = Vector3.new(-19.5100002, -17.8299999, -71.25)
  920. Part56.Color = Color3.new(0.486275, 0.360784, 0.27451)
  921. Part57.Parent = Model17
  922. Part57.Material = Enum.Material.Wood
  923. Part57.BrickColor = BrickColor.new("Brown")
  924. Part57.Rotation = Vector3.new(3.32999992, 0.680000007, -90.5)
  925. Part57.Anchored = true
  926. Part57.FormFactor = Enum.FormFactor.Custom
  927. Part57.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  928. Part57.CFrame = CFrame.new(-227.134766, 5.7829628, -92.6444397, -0.00865657628, 0.999889016, 0.0118067646, -0.99827081, -0.00795643032, -0.0581160784, -0.0580152273, -0.0122891515, 0.998236775)
  929. Part57.BottomSurface = Enum.SurfaceType.Smooth
  930. Part57.TopSurface = Enum.SurfaceType.Smooth
  931. Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
  932. Part57.Position = Vector3.new(-227.134766, 5.7829628, -92.6444397)
  933. Part57.Orientation = Vector3.new(3.32999992, 0.680000007, -90.4599991)
  934. Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
  935. Part58.Parent = Model17
  936. Part58.Material = Enum.Material.Wood
  937. Part58.BrickColor = BrickColor.new("Brown")
  938. Part58.Rotation = Vector3.new(-12.2399998, -36.2199974, -72.1299973)
  939. Part58.Anchored = true
  940. Part58.FormFactor = Enum.FormFactor.Custom
  941. Part58.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
  942. Part58.CFrame = CFrame.new(-227.751892, 4.6425972, -91.4463196, 0.247575819, 0.767817378, -0.590899527, -0.891682386, 0.419117838, 0.171004921, 0.37895757, 0.484558314, 0.78841275)
  943. Part58.BottomSurface = Enum.SurfaceType.Smooth
  944. Part58.TopSurface = Enum.SurfaceType.Smooth
  945. Part58.Color = Color3.new(0.486275, 0.360784, 0.27451)
  946. Part58.Position = Vector3.new(-227.751892, 4.6425972, -91.4463196)
  947. Part58.Orientation = Vector3.new(-9.84999943, -36.8499985, -64.8300018)
  948. Part58.Color = Color3.new(0.486275, 0.360784, 0.27451)
  949. Part59.Parent = Model17
  950. Part59.Material = Enum.Material.Wood
  951. Part59.BrickColor = BrickColor.new("Brown")
  952. Part59.Rotation = Vector3.new(2.49000001, -59.3199997, -60.9699974)
  953. Part59.Anchored = true
  954. Part59.FormFactor = Enum.FormFactor.Custom
  955. Part59.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
  956. Part59.CFrame = CFrame.new(-229.774567, 4.84992599, -89.6357956, 0.247573838, 0.44615382, -0.860028028, -0.891679585, 0.452113986, -0.0221435726, 0.378953993, 0.772356033, 0.509760082)
  957. Part59.BottomSurface = Enum.SurfaceType.Smooth
  958. Part59.TopSurface = Enum.SurfaceType.Smooth
  959. Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
  960. Part59.Position = Vector3.new(-229.774567, 4.84992599, -89.6357956)
  961. Part59.Orientation = Vector3.new(1.26999998, -59.3400002, -63.1099968)
  962. Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
  963. Part60.Parent = Model17
  964. Part60.Material = Enum.Material.Wood
  965. Part60.BrickColor = BrickColor.new("Brown")
  966. Part60.Rotation = Vector3.new(-175.259995, -70.6699982, 91.5)
  967. Part60.Anchored = true
  968. Part60.FormFactor = Enum.FormFactor.Custom
  969. Part60.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  970. Part60.CFrame = CFrame.new(-233.675171, 5.69364548, -90.1372604, -0.00867165625, -0.330887616, -0.943624318, -0.998274148, -0.0518646687, 0.0273604691, -0.0579940826, 0.942238152, -0.329868555)
  971. Part60.BottomSurface = Enum.SurfaceType.Smooth
  972. Part60.TopSurface = Enum.SurfaceType.Smooth
  973. Part60.Color = Color3.new(0.486275, 0.360784, 0.27451)
  974. Part60.Position = Vector3.new(-233.675171, 5.69364548, -90.1372604)
  975. Part60.Orientation = Vector3.new(-1.56999993, -109.269997, -92.9700012)
  976. Part60.Color = Color3.new(0.486275, 0.360784, 0.27451)
  977. Part61.Parent = Model17
  978. Part61.Material = Enum.Material.Wood
  979. Part61.BrickColor = BrickColor.new("Brown")
  980. Part61.Rotation = Vector3.new(2.49000001, -59.3199997, -90.9700012)
  981. Part61.Anchored = true
  982. Part61.FormFactor = Enum.FormFactor.Custom
  983. Part61.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  984. Part61.CFrame = CFrame.new(-229.682953, 5.647892, -89.9226456, -0.00867165625, 0.51016748, -0.860028028, -0.998274148, -0.0542975515, -0.0221435726, -0.0579940826, 0.858356893, 0.509760082)
  985. Part61.BottomSurface = Enum.SurfaceType.Smooth
  986. Part61.TopSurface = Enum.SurfaceType.Smooth
  987. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  988. Part61.Position = Vector3.new(-229.682953, 5.647892, -89.9226456)
  989. Part61.Orientation = Vector3.new(1.26999998, -59.3400002, -93.1100006)
  990. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  991. Part62.Parent = Model17
  992. Part62.Material = Enum.Material.Wood
  993. Part62.BrickColor = BrickColor.new("Brown")
  994. Part62.Rotation = Vector3.new(2.28999996, -64.3199997, -61.1399994)
  995. Part62.Anchored = true
  996. Part62.FormFactor = Enum.FormFactor.Custom
  997. Part62.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  998. Part62.CFrame = CFrame.new(-227.870026, 4.48103714, -90.7736588, 0.209139422, 0.379553378, -0.901219726, -0.892548919, 0.450611144, -0.0173499733, 0.399515986, 0.808013082, 0.433012098)
  999. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1000. Part62.TopSurface = Enum.SurfaceType.Smooth
  1001. Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1002. Part62.Position = Vector3.new(-227.870026, 4.48103714, -90.7736588)
  1003. Part62.Orientation = Vector3.new(0.98999995, -64.3399963, -63.2099991)
  1004. Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1005. Part63.Parent = Model17
  1006. Part63.Material = Enum.Material.Wood
  1007. Part63.BrickColor = BrickColor.new("Pastel brown")
  1008. Part63.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1009. Part63.Anchored = true
  1010. Part63.FormFactor = Enum.FormFactor.Custom
  1011. Part63.Size = Vector3.new(3.61621308, 4.33945465, 1.2054019)
  1012. Part63.CFrame = CFrame.new(-231.163116, 5.57078171, -90.445816, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1013. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1014. Part63.TopSurface = Enum.SurfaceType.Smooth
  1015. Part63.Color = Color3.new(1, 0.8, 0.6)
  1016. Part63.Position = Vector3.new(-231.163116, 5.57078171, -90.445816)
  1017. Part63.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1018. Part63.Color = Color3.new(1, 0.8, 0.6)
  1019. Part64.Parent = Model17
  1020. Part64.Material = Enum.Material.Wood
  1021. Part64.BrickColor = BrickColor.new("Pastel brown")
  1022. Part64.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1023. Part64.Anchored = true
  1024. Part64.FormFactor = Enum.FormFactor.Custom
  1025. Part64.Size = Vector3.new(3.61621308, 0.723242462, 2.65188766)
  1026. Part64.CFrame = CFrame.new(-235.189148, 5.83829117, -94.4863281, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1027. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1028. Part64.TopSurface = Enum.SurfaceType.Smooth
  1029. Part64.Color = Color3.new(1, 0.8, 0.6)
  1030. Part64.Position = Vector3.new(-235.189148, 5.83829117, -94.4863281)
  1031. Part64.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1032. Part64.Color = Color3.new(1, 0.8, 0.6)
  1033. Part65.Parent = Model17
  1034. Part65.Material = Enum.Material.Wood
  1035. Part65.BrickColor = BrickColor.new("Brown")
  1036. Part65.Rotation = Vector3.new(-174.729996, -75.6699982, 92.0099945)
  1037. Part65.Anchored = true
  1038. Part65.FormFactor = Enum.FormFactor.Custom
  1039. Part65.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  1040. Part65.CFrame = CFrame.new(-231.703125, 5.64552689, -89.6309357, -0.00867173076, -0.247388572, -0.968877494, -0.998278916, -0.0540523194, 0.022736311, -0.0579944402, 0.967407465, -0.246494085)
  1041. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1042. Part65.TopSurface = Enum.SurfaceType.Smooth
  1043. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1044. Part65.Position = Vector3.new(-231.703125, 5.64552689, -89.6309357)
  1045. Part65.Orientation = Vector3.new(-1.29999995, -104.269997, -93.0999985)
  1046. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1047. Part66.Parent = Model17
  1048. Part66.Material = Enum.Material.Wood
  1049. Part66.BrickColor = BrickColor.new("Pastel brown")
  1050. Part66.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1051. Part66.Anchored = true
  1052. Part66.FormFactor = Enum.FormFactor.Custom
  1053. Part66.Size = Vector3.new(3.61621308, 4.33945465, 1.2054019)
  1054. Part66.CFrame = CFrame.new(-231.163116, 5.57078171, -90.445816, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1055. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1056. Part66.TopSurface = Enum.SurfaceType.Smooth
  1057. Part66.Color = Color3.new(1, 0.8, 0.6)
  1058. Part66.Position = Vector3.new(-231.163116, 5.57078171, -90.445816)
  1059. Part66.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1060. Part66.Color = Color3.new(1, 0.8, 0.6)
  1061. Part67.Parent = Model17
  1062. Part67.Material = Enum.Material.Wood
  1063. Part67.BrickColor = BrickColor.new("Brown")
  1064. Part67.Rotation = Vector3.new(3.19999981, -14.3199997, -60.5099983)
  1065. Part67.Anchored = true
  1066. Part67.FormFactor = Enum.FormFactor.Custom
  1067. Part67.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1068. Part67.CFrame = CFrame.new(-226.68634, 4.57271194, -92.533577, 0.476944625, 0.84339571, -0.247385964, -0.875889897, 0.479454041, -0.0540908501, 0.0729916394, 0.24248302, 0.967402577)
  1069. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part67.TopSurface = Enum.SurfaceType.Smooth
  1071. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1072. Part67.Position = Vector3.new(-226.68634, 4.57271194, -92.533577)
  1073. Part67.Orientation = Vector3.new(3.0999999, -14.3400002, -61.2999992)
  1074. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1075. Part68.Parent = Model17
  1076. Part68.Material = Enum.Material.Wood
  1077. Part68.BrickColor = BrickColor.new("Brown")
  1078. Part68.Rotation = Vector3.new(-175.789993, -60.6699982, 91.0099945)
  1079. Part68.Anchored = true
  1080. Part68.FormFactor = Enum.FormFactor.Custom
  1081. Part68.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  1082. Part68.CFrame = CFrame.new(-233.438934, 5.6768837, -89.9081497, -0.00867162645, -0.489719182, -0.871831179, -0.998269558, -0.0463256687, 0.0359510928, -0.0579938143, 0.870643139, -0.488476485)
  1083. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1084. Part68.TopSurface = Enum.SurfaceType.Smooth
  1085. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1086. Part68.Position = Vector3.new(-233.438934, 5.6768837, -89.9081497)
  1087. Part68.Orientation = Vector3.new(-2.05999994, -119.259995, -92.659996)
  1088. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1089. Part69.Parent = Model17
  1090. Part69.Material = Enum.Material.Wood
  1091. Part69.BrickColor = BrickColor.new("Brown")
  1092. Part69.Rotation = Vector3.new(-176.669998, -0.680000007, 120.5)
  1093. Part69.Anchored = true
  1094. Part69.FormFactor = Enum.FormFactor.Custom
  1095. Part69.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1096. Part69.CFrame = CFrame.new(-235.157867, 4.5919838, -91.5764771, -0.507454693, -0.861594021, -0.011806149, -0.86054498, 0.506040752, 0.0580948554, -0.04407987, 0.0396395847, -0.998238564)
  1097. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1098. Part69.TopSurface = Enum.SurfaceType.Smooth
  1099. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1100. Part69.Position = Vector3.new(-235.157867, 4.5919838, -91.5764771)
  1101. Part69.Orientation = Vector3.new(-3.32999992, -179.319992, -59.5399971)
  1102. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1103. Part70.Parent = Model17
  1104. Part70.Material = Enum.Material.Wood
  1105. Part70.BrickColor = BrickColor.new("Brown")
  1106. Part70.Rotation = Vector3.new(-176.440002, -25.6800003, 90.5499954)
  1107. Part70.Anchored = true
  1108. Part70.FormFactor = Enum.FormFactor.Custom
  1109. Part70.Size = Vector3.new(3.85729408, 0.48216176, 1.4464829)
  1110. Part70.CFrame = CFrame.new(-235.037262, 5.84315109, -92.5360031, -0.0086606741, -0.901217103, -0.433272034, -0.998270988, -0.0173436403, 0.0560298562, -0.0580092967, 0.433010846, -0.899516582)
  1111. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1112. Part70.TopSurface = Enum.SurfaceType.Smooth
  1113. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1114. Part70.Position = Vector3.new(-235.037262, 5.84315109, -92.5360031)
  1115. Part70.Orientation = Vector3.new(-3.21000004, -154.279999, -91)
  1116. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1117. Part71.Parent = Model17
  1118. Part71.Material = Enum.Material.Wood
  1119. Part71.BrickColor = BrickColor.new("Brown")
  1120. Part71.Rotation = Vector3.new(-176.669998, -0.680000007, 120.5)
  1121. Part71.Anchored = true
  1122. Part71.FormFactor = Enum.FormFactor.Custom
  1123. Part71.Size = Vector3.new(2.16972804, 0.48216176, 2.65188718)
  1124. Part71.CFrame = CFrame.new(-236.042572, 4.77032089, -94.5393677, -0.507451892, -0.861599088, -0.0118060913, -0.860551059, 0.506038427, 0.0581084341, -0.0440916568, 0.0396468639, -0.998240352)
  1125. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part71.TopSurface = Enum.SurfaceType.Smooth
  1127. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1128. Part71.Position = Vector3.new(-236.042572, 4.77032089, -94.5393677)
  1129. Part71.Orientation = Vector3.new(-3.32999992, -179.319992, -59.5399971)
  1130. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1131. Part72.Parent = Model17
  1132. Part72.Material = Enum.Material.Wood
  1133. Part72.BrickColor = BrickColor.new("Brown")
  1134. Part72.Rotation = Vector3.new(-176.25, -40.6699982, 90.659996)
  1135. Part72.Anchored = true
  1136. Part72.FormFactor = Enum.FormFactor.Custom
  1137. Part72.Size = Vector3.new(3.85729408, 0.48216176, 1.92864466)
  1138. Part72.CFrame = CFrame.new(-235.261536, 5.87213516, -92.9795685, -0.00867165625, -0.758371413, -0.651760936, -0.998274148, -0.0312359631, 0.0496274009, -0.0579940826, 0.651069701, -0.7567963)
  1139. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part72.TopSurface = Enum.SurfaceType.Smooth
  1141. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1142. Part72.Position = Vector3.new(-235.261536, 5.87213516, -92.9795685)
  1143. Part72.Orientation = Vector3.new(-2.83999991, -139.259995, -91.7900009)
  1144. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1145. Part73.Parent = Model17
  1146. Part73.Material = Enum.Material.Wood
  1147. Part73.BrickColor = BrickColor.new("Pastel brown")
  1148. Part73.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1149. Part73.Anchored = true
  1150. Part73.FormFactor = Enum.FormFactor.Custom
  1151. Part73.Size = Vector3.new(3.61621308, 0.48216176, 0.482161969)
  1152. Part73.CFrame = CFrame.new(-235.049347, 5.74676895, -92.9240952, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1153. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1154. Part73.TopSurface = Enum.SurfaceType.Smooth
  1155. Part73.Color = Color3.new(1, 0.8, 0.6)
  1156. Part73.Position = Vector3.new(-235.049347, 5.74676895, -92.9240952)
  1157. Part73.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1158. Part73.Color = Color3.new(1, 0.8, 0.6)
  1159. Part74.Parent = Model17
  1160. Part74.Material = Enum.Material.Wood
  1161. Part74.BrickColor = BrickColor.new("Brown")
  1162. Part74.Rotation = Vector3.new(1.54999995, -74.3199997, -91.8399963)
  1163. Part74.Anchored = true
  1164. Part74.FormFactor = Enum.FormFactor.Custom
  1165. Part74.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  1166. Part74.CFrame = CFrame.new(-229.740753, 5.64552689, -89.8985977, -0.00867165625, 0.270192266, -0.962764323, -0.998274148, -0.0581785291, -0.00733582675, -0.0579940826, 0.961044669, 0.270231366)
  1167. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part74.TopSurface = Enum.SurfaceType.Smooth
  1169. Part74.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1170. Part74.Position = Vector3.new(-229.740753, 5.64552689, -89.8985977)
  1171. Part74.Orientation = Vector3.new(0.419999987, -74.3199997, -93.3399963)
  1172. Part74.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1173. Part75.Parent = Model17
  1174. Part75.Material = Enum.Material.Wood
  1175. Part75.BrickColor = BrickColor.new("Brown")
  1176. Part75.Rotation = Vector3.new(-176.440002, -25.6800003, 120.549995)
  1177. Part75.Anchored = true
  1178. Part75.FormFactor = Enum.FormFactor.Custom
  1179. Part75.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1180. Part75.CFrame = CFrame.new(-235.27597, 4.61361313, -91.9622116, -0.458108962, -0.77614665, -0.433272034, -0.87319994, 0.484115541, 0.0560298562, 0.166267842, 0.404003054, -0.899516582)
  1181. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part75.TopSurface = Enum.SurfaceType.Smooth
  1183. Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1184. Part75.Position = Vector3.new(-235.27597, 4.61361313, -91.9622116)
  1185. Part75.Orientation = Vector3.new(-3.21000004, -154.279999, -61)
  1186. Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1187. Part76.Parent = Model17
  1188. Part76.Material = Enum.Material.Wood
  1189. Part76.BrickColor = BrickColor.new("Pastel brown")
  1190. Part76.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1191. Part76.Anchored = true
  1192. Part76.FormFactor = Enum.FormFactor.Custom
  1193. Part76.Size = Vector3.new(3.61621308, 6.50918341, 5.54485846)
  1194. Part76.CFrame = CFrame.new(-231.556091, 5.72499466, -93.088089, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1195. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1196. Part76.TopSurface = Enum.SurfaceType.Smooth
  1197. Part76.Color = Color3.new(1, 0.8, 0.6)
  1198. Part76.Position = Vector3.new(-231.556091, 5.72499466, -93.088089)
  1199. Part76.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1200. Part76.Color = Color3.new(1, 0.8, 0.6)
  1201. Part77.Parent = Model17
  1202. Part77.Material = Enum.Material.Wood
  1203. Part77.BrickColor = BrickColor.new("Brown")
  1204. Part77.Rotation = Vector3.new(-150.849991, 7.44000006, 103.059998)
  1205. Part77.Anchored = true
  1206. Part77.FormFactor = Enum.FormFactor.Custom
  1207. Part77.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1208. Part77.CFrame = CFrame.new(-235.905121, 4.4473381, -95.1589203, -0.224143863, -0.965925813, 0.129409522, -0.836516261, 0.258819044, 0.482962906, -0.5, 0, -0.866025388)
  1209. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part77.TopSurface = Enum.SurfaceType.Smooth
  1211. Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1212. Part77.Position = Vector3.new(-235.905121, 4.4473381, -95.1589203)
  1213. Part77.Orientation = Vector3.new(-28.8799992, 171.5, -72.8099976)
  1214. Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1215. Part78.Parent = Model17
  1216. Part78.Material = Enum.Material.Wood
  1217. Part78.BrickColor = BrickColor.new("Brown")
  1218. Part78.Rotation = Vector3.new(-176.800003, 14.3199997, 90.5099945)
  1219. Part78.Anchored = true
  1220. Part78.FormFactor = Enum.FormFactor.Custom
  1221. Part78.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  1222. Part78.CFrame = CFrame.new(-235.543655, 5.97101593, -94.6598816, -0.00867155194, -0.968877673, 0.247387603, -0.998278916, 0.0227360576, 0.0540522486, -0.0579943508, -0.246493071, -0.967407703)
  1223. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1224. Part78.TopSurface = Enum.SurfaceType.Smooth
  1225. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1226. Part78.Position = Vector3.new(-235.543655, 5.97101593, -94.6598816)
  1227. Part78.Orientation = Vector3.new(-3.0999999, 165.660004, -88.6999969)
  1228. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1229. Part79.Parent = Model17
  1230. Part79.Material = Enum.Material.Wood
  1231. Part79.BrickColor = BrickColor.new("Brown")
  1232. Part79.Rotation = Vector3.new(-176.669998, -0.680000007, 90.5)
  1233. Part79.Anchored = true
  1234. Part79.FormFactor = Enum.FormFactor.Custom
  1235. Part79.Size = Vector3.new(3.85729408, 0.48216176, 2.41080666)
  1236. Part79.CFrame = CFrame.new(-235.550812, 5.9685173, -94.5948486, -0.00866670907, -0.999892592, -0.0118060913, -0.99827826, 0.00796660781, 0.0581084341, -0.0580078661, 0.012289308, -0.998240352)
  1237. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part79.TopSurface = Enum.SurfaceType.Smooth
  1239. Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1240. Part79.Position = Vector3.new(-235.550812, 5.9685173, -94.5948486)
  1241. Part79.Orientation = Vector3.new(-3.32999992, -179.319992, -89.5400009)
  1242. Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1243. Part80.Parent = Model17
  1244. Part80.Material = Enum.Material.Wood
  1245. Part80.BrickColor = BrickColor.new("Brown")
  1246. Part80.Rotation = Vector3.new(158.720001, 9.23999977, 113.07)
  1247. Part80.Anchored = true
  1248. Part80.FormFactor = Enum.FormFactor.Custom
  1249. Part80.Size = Vector3.new(2.4108088, 0.48216176, 2.41080666)
  1250. Part80.CFrame = CFrame.new(-235.965454, 4.42321396, -94.3971329, -0.386698216, -0.908113301, 0.160606474, -0.880151868, 0.311432749, -0.3582488, 0.275312811, -0.279892296, -0.919708014)
  1251. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1252. Part80.TopSurface = Enum.SurfaceType.Smooth
  1253. Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1254. Part80.Position = Vector3.new(-235.965454, 4.42321396, -94.3971329)
  1255. Part80.Orientation = Vector3.new(20.9899998, 170.089996, -70.5100021)
  1256. Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1257. Part81.Parent = Model17
  1258. Part81.Material = Enum.Material.Wood
  1259. Part81.BrickColor = BrickColor.new("Brown")
  1260. Part81.Rotation = Vector3.new(154.419998, 1.63, 99.9599991)
  1261. Part81.Anchored = true
  1262. Part81.FormFactor = Enum.FormFactor.Custom
  1263. Part81.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1264. Part81.CFrame = CFrame.new(-234.779358, 4.06152344, -91.0075378, -0.172954232, -0.984520793, 0.0283766463, -0.890467703, 0.143989772, -0.43166393, 0.420896471, -0.0999265909, -0.901587844)
  1265. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1266. Part81.TopSurface = Enum.SurfaceType.Smooth
  1267. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1268. Part81.Position = Vector3.new(-234.779358, 4.06152344, -91.0075378)
  1269. Part81.Orientation = Vector3.new(25.5699997, 178.199997, -80.8099976)
  1270. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1271. Part82.Parent = Model17
  1272. Part82.Material = Enum.Material.Wood
  1273. Part82.BrickColor = BrickColor.new("Brown")
  1274. Part82.Rotation = Vector3.new(-175.789993, -60.6699982, 121.009995)
  1275. Part82.Anchored = true
  1276. Part82.FormFactor = Enum.FormFactor.Custom
  1277. Part82.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1278. Part82.CFrame = CFrame.new(-233.684814, 4.45940781, -89.5561829, -0.252369434, -0.419773459, -0.871831179, -0.887689531, 0.459015518, 0.0359510928, 0.385097325, 0.78299588, -0.488476485)
  1279. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part82.TopSurface = Enum.SurfaceType.Smooth
  1281. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1282. Part82.Position = Vector3.new(-233.684814, 4.45940781, -89.5561829)
  1283. Part82.Orientation = Vector3.new(-2.05999994, -119.259995, -62.6599998)
  1284. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1285. Part83.Parent = Model17
  1286. Part83.Material = Enum.Material.Wood
  1287. Part83.BrickColor = BrickColor.new("Brown")
  1288. Part83.Rotation = Vector3.new(-134.849991, -48.7700005, 140.349991)
  1289. Part83.Anchored = true
  1290. Part83.FormFactor = Enum.FormFactor.Custom
  1291. Part83.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1292. Part83.CFrame = CFrame.new(-234.342957, 4.0301857, -90.0166779, -0.50745815, -0.420574516, -0.752065718, -0.860547364, 0.202710748, 0.467295527, -0.0440803468, 0.884321928, -0.464791864)
  1293. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1294. Part83.TopSurface = Enum.SurfaceType.Smooth
  1295. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1296. Part83.Position = Vector3.new(-234.342957, 4.0301857, -90.0166779)
  1297. Part83.Orientation = Vector3.new(-27.8599987, -121.719994, -76.75)
  1298. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1299. Part84.Parent = Model17
  1300. Part84.Material = Enum.Material.Wood
  1301. Part84.BrickColor = BrickColor.new("Brown")
  1302. Part84.Rotation = Vector3.new(0.689999998, -79.3099976, -62.6800003)
  1303. Part84.Anchored = true
  1304. Part84.FormFactor = Enum.FormFactor.Custom
  1305. Part84.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1306. Part84.CFrame = CFrame.new(-231.286057, 4.41836166, -89.1656647, 0.0851174444, 0.164771259, -0.982652128, -0.893833339, 0.448393285, -0.00223737955, 0.440246224, 0.878517866, 0.185444176)
  1307. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part84.TopSurface = Enum.SurfaceType.Smooth
  1309. Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1310. Part84.Position = Vector3.new(-231.286057, 4.41836166, -89.1656647)
  1311. Part84.Orientation = Vector3.new(0.129999995, -79.3099976, -63.3599968)
  1312. Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1313. Part85.Parent = Model17
  1314. Part85.Material = Enum.Material.Wood
  1315. Part85.BrickColor = BrickColor.new("Brown")
  1316. Part85.Rotation = Vector3.new(149.759995, -39.3499985, 83.6800003)
  1317. Part85.Anchored = true
  1318. Part85.FormFactor = Enum.FormFactor.Custom
  1319. Part85.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1320. Part85.CFrame = CFrame.new(-233.012207, 3.99884415, -89.6791992, 0.0851174742, -0.768616259, -0.634021997, -0.893833399, 0.222258985, -0.38943854, 0.440246224, 0.599858046, -0.668096602)
  1321. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part85.TopSurface = Enum.SurfaceType.Smooth
  1323. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1324. Part85.Position = Vector3.new(-233.012207, 3.99884415, -89.6791992)
  1325. Part85.Orientation = Vector3.new(22.9200001, -136.5, -76.0400009)
  1326. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1327. Part86.Parent = Model17
  1328. Part86.Material = Enum.Material.Wood
  1329. Part86.BrickColor = BrickColor.new("Brown")
  1330. Part86.Rotation = Vector3.new(-174.729996, -75.6699982, 122.009995)
  1331. Part86.Anchored = true
  1332. Part86.FormFactor = Enum.FormFactor.Custom
  1333. Part86.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1334. Part86.CFrame = CFrame.new(-231.833313, 4.42556381, -89.2355576, -0.131204173, -0.209908888, -0.968877494, -0.891560972, 0.452328801, 0.022736311, 0.43347913, 0.866796732, -0.246494085)
  1335. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1336. Part86.TopSurface = Enum.SurfaceType.Smooth
  1337. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1338. Part86.Position = Vector3.new(-231.833313, 4.42556381, -89.2355576)
  1339. Part86.Orientation = Vector3.new(-1.29999995, -104.269997, -63.0999985)
  1340. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1341. Part87.Parent = Model17
  1342. Part87.Material = Enum.Material.Wood
  1343. Part87.BrickColor = BrickColor.new("Brown")
  1344. Part87.Rotation = Vector3.new(126.209999, -63.4599991, 56.3600006)
  1345. Part87.Anchored = true
  1346. Part87.FormFactor = Enum.FormFactor.Custom
  1347. Part87.Size = Vector3.new(3.13405156, 0.48216176, 2.89296818)
  1348. Part87.CFrame = CFrame.new(-232.113007, 4.33889389, -89.310318, 0.247571021, -0.372037321, -0.894586325, -0.891674817, 0.27365163, -0.36057204, 0.378956527, 0.886956394, -0.263990551)
  1349. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1350. Part87.TopSurface = Enum.SurfaceType.Smooth
  1351. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1352. Part87.Position = Vector3.new(-232.113007, 4.33889389, -89.310318)
  1353. Part87.Orientation = Vector3.new(21.1399994, -106.439995, -72.9399948)
  1354. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1355. Part88.Parent = Model17
  1356. Part88.Material = Enum.Material.Wood
  1357. Part88.BrickColor = BrickColor.new("Brown")
  1358. Part88.Rotation = Vector3.new(-68.1899948, -69.6699982, -136.580002)
  1359. Part88.Anchored = true
  1360. Part88.FormFactor = Enum.FormFactor.Custom
  1361. Part88.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1362. Part88.CFrame = CFrame.new(-231.66214, 4.05916977, -89.1536789, -0.252372593, 0.238841161, -0.93769002, -0.887695014, 0.328524917, 0.322596133, 0.38510409, 0.913797379, 0.129107386)
  1363. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part88.TopSurface = Enum.SurfaceType.Smooth
  1365. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1366. Part88.Position = Vector3.new(-231.66214, 4.05916977, -89.1536789)
  1367. Part88.Orientation = Vector3.new(-18.8199997, -82.159996, -69.6899948)
  1368. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1369. Part89.Parent = Model17
  1370. Part89.Material = Enum.Material.Wood
  1371. Part89.BrickColor = BrickColor.new("Brown")
  1372. Part89.Rotation = Vector3.new(-175.259995, -70.6699982, 121.5)
  1373. Part89.Anchored = true
  1374. Part89.FormFactor = Enum.FormFactor.Custom
  1375. Part89.Size = Vector3.new(2.16972804, 0.48216176, 2.41080666)
  1376. Part89.CFrame = CFrame.new(-233.846283, 4.47383118, -89.7515182, -0.172954232, -0.282222509, -0.943629682, -0.890467703, 0.454222679, 0.0273606479, 0.420896471, 0.845003963, -0.329869777)
  1377. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1378. Part89.TopSurface = Enum.SurfaceType.Smooth
  1379. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1380. Part89.Position = Vector3.new(-233.846283, 4.47383118, -89.7515182)
  1381. Part89.Orientation = Vector3.new(-1.56999993, -109.269997, -62.9699974)
  1382. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1383. Model90.Parent = Model0
  1384. Model91.Parent = Model90
  1385. Model92.Parent = Model90
  1386. Model93.Parent = Model90
  1387. Model94.Parent = Model90
  1388. Model95.Parent = Model90
  1389. Model96.Parent = Model90
  1390. Model97.Parent = Model90
  1391. Model98.Parent = Model0
  1392. Model99.Parent = Model98
  1393. Part100.Name = "Smooth Block Model"
  1394. Part100.Parent = Model99
  1395. Part100.Material = Enum.Material.Wood
  1396. Part100.BrickColor = BrickColor.new("Cool yellow")
  1397. Part100.Anchored = true
  1398. Part100.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
  1399. Part100.CFrame = CFrame.new(-211.373505, 15.7467461, -237.395142, 0.999999583, 1.95175218e-08, -2.78651714e-06, -1.95174774e-08, 1, 1.85012272e-08, 2.78651714e-06, -1.85011686e-08, 0.999999583)
  1400. Part100.TopSurface = Enum.SurfaceType.Smooth
  1401. Part100.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1402. Part100.Position = Vector3.new(-211.373505, 15.7467461, -237.395142)
  1403. Part100.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1404. Part101.Name = "Smooth Block Model"
  1405. Part101.Parent = Model99
  1406. Part101.Material = Enum.Material.Wood
  1407. Part101.BrickColor = BrickColor.new("Cool yellow")
  1408. Part101.Anchored = true
  1409. Part101.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1410. Part101.CFrame = CFrame.new(-211.373383, 26.35429, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
  1411. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1412. Part101.TopSurface = Enum.SurfaceType.Smooth
  1413. Part101.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1414. Part101.Position = Vector3.new(-211.373383, 26.35429, -230.162964)
  1415. Part101.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1416. Part102.Name = "Smooth Block Model"
  1417. Part102.Parent = Model99
  1418. Part102.Material = Enum.Material.Wood
  1419. Part102.BrickColor = BrickColor.new("Cool yellow")
  1420. Part102.Anchored = true
  1421. Part102.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1422. Part102.CFrame = CFrame.new(-211.373383, 20.5683556, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
  1423. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part102.TopSurface = Enum.SurfaceType.Smooth
  1425. Part102.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1426. Part102.Position = Vector3.new(-211.373383, 20.5683556, -230.162964)
  1427. Part102.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1428. Part103.Name = "Smooth Block Model"
  1429. Part103.Parent = Model99
  1430. Part103.Material = Enum.Material.Wood
  1431. Part103.BrickColor = BrickColor.new("Cool yellow")
  1432. Part103.Anchored = true
  1433. Part103.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1434. Part103.CFrame = CFrame.new(-211.373383, 14.7824059, -230.162964, 0.999999583, 0, -2.78651714e-06, 0, 1, 0, 2.78651714e-06, 0, 0.999999583)
  1435. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1436. Part103.TopSurface = Enum.SurfaceType.Smooth
  1437. Part103.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1438. Part103.Position = Vector3.new(-211.373383, 14.7824059, -230.162964)
  1439. Part103.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1440. Part104.Name = "Smooth Block Model"
  1441. Part104.Parent = Model99
  1442. Part104.Material = Enum.Material.Wood
  1443. Part104.BrickColor = BrickColor.new("Cool yellow")
  1444. Part104.Anchored = true
  1445. Part104.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1446. Part104.CFrame = CFrame.new(-211.373383, 8.99646378, -230.162964, 0.999999583, 2.67036115e-10, -2.78651714e-06, -2.67035505e-10, 1, 2.52739635e-10, 2.78651714e-06, -2.5273883e-10, 0.999999583)
  1447. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part104.TopSurface = Enum.SurfaceType.Smooth
  1449. Part104.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1450. Part104.Position = Vector3.new(-211.373383, 8.99646378, -230.162964)
  1451. Part104.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1452. Part105.Name = "Smooth Block Model"
  1453. Part105.Parent = Model99
  1454. Part105.Material = Enum.Material.Wood
  1455. Part105.BrickColor = BrickColor.new("Cool yellow")
  1456. Part105.Anchored = true
  1457. Part105.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
  1458. Part105.CFrame = CFrame.new(-211.373383, 15.7467461, -222.930634, 0.999999583, 1.95175218e-08, -2.78651714e-06, -1.95174774e-08, 1, 1.85012272e-08, 2.78651714e-06, -1.85011686e-08, 0.999999583)
  1459. Part105.TopSurface = Enum.SurfaceType.Smooth
  1460. Part105.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1461. Part105.Position = Vector3.new(-211.373383, 15.7467461, -222.930634)
  1462. Part105.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1463. Part106.Parent = Model98
  1464. Part106.Material = Enum.Material.Wood
  1465. Part106.BrickColor = BrickColor.new("Cool yellow")
  1466. Part106.Rotation = Vector3.new(-180, 0, -180)
  1467. Part106.Anchored = true
  1468. Part106.Size = Vector3.new(2.41080856, 21.697279, 60.2702293)
  1469. Part106.CFrame = CFrame.new(-164.461792, 14.3185921, -228.891876, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1470. Part106.TopSurface = Enum.SurfaceType.Smooth
  1471. Part106.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1472. Part106.Position = Vector3.new(-164.461792, 14.3185921, -228.891876)
  1473. Part106.Orientation = Vector3.new(0, 180, 0)
  1474. Part106.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1475. Part107.Parent = Model98
  1476. Part107.Material = Enum.Material.Wood
  1477. Part107.BrickColor = BrickColor.new("Cool yellow")
  1478. Part107.Rotation = Vector3.new(-180, 0, -180)
  1479. Part107.Anchored = true
  1480. Part107.Size = Vector3.new(72.3242569, 2.41080856, 12.0540466)
  1481. Part107.CFrame = CFrame.new(-199.417542, 26.3726158, -195.141861, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1482. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1483. Part107.TopSurface = Enum.SurfaceType.Smooth
  1484. Part107.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1485. Part107.Position = Vector3.new(-199.417542, 26.3726158, -195.141861)
  1486. Part107.Orientation = Vector3.new(0, 180, 0)
  1487. Part107.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1488. Part108.Parent = Model98
  1489. Part108.Material = Enum.Material.Wood
  1490. Part108.BrickColor = BrickColor.new("Cool yellow")
  1491. Part108.Rotation = Vector3.new(0, -0.349999994, 0)
  1492. Part108.Anchored = true
  1493. Part108.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
  1494. Part108.CFrame = CFrame.new(-164.462219, 15.523983, -190.284058, 0.999981284, 0, -0.00607918203, 0, 1, 0, 0.00607916713, 0, 0.999981284)
  1495. Part108.TopSurface = Enum.SurfaceType.Smooth
  1496. Part108.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1497. Part108.Position = Vector3.new(-164.462219, 15.523983, -190.284058)
  1498. Part108.Orientation = Vector3.new(0, -0.349999994, 0)
  1499. Part108.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1500. Part109.Parent = Model98
  1501. Part109.Material = Enum.Material.Wood
  1502. Part109.BrickColor = BrickColor.new("Cool yellow")
  1503. Part109.Rotation = Vector3.new(-180, 0, -180)
  1504. Part109.Anchored = true
  1505. Part109.Size = Vector3.new(28.9297028, 21.697279, 2.41080928)
  1506. Part109.CFrame = CFrame.new(-221.113831, 14.3185921, -199.963196, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1507. Part109.TopSurface = Enum.SurfaceType.Smooth
  1508. Part109.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1509. Part109.Position = Vector3.new(-221.113831, 14.3185921, -199.963196)
  1510. Part109.Orientation = Vector3.new(0, 180, 0)
  1511. Part109.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1512. Part110.Parent = Model98
  1513. Part110.Material = Enum.Material.Wood
  1514. Part110.BrickColor = BrickColor.new("Cool yellow")
  1515. Part110.Rotation = Vector3.new(0, -0.349999994, 0)
  1516. Part110.Anchored = true
  1517. Part110.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
  1518. Part110.CFrame = CFrame.new(-170.488708, 7.08615494, -190.320313, 0.999981284, 0, -0.00607918203, 0, 1, 0, 0.00607916713, 0, 0.999981284)
  1519. Part110.TopSurface = Enum.SurfaceType.Smooth
  1520. Part110.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1521. Part110.Position = Vector3.new(-170.488708, 7.08615494, -190.320313)
  1522. Part110.Orientation = Vector3.new(0, -0.349999994, 0)
  1523. Part110.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1524. Part111.Parent = Model98
  1525. Part111.Material = Enum.Material.Wood
  1526. Part111.BrickColor = BrickColor.new("Cool yellow")
  1527. Part111.Rotation = Vector3.new(-180, 0, -180)
  1528. Part111.Anchored = true
  1529. Part111.Size = Vector3.new(31.3405094, 21.697279, 2.41080928)
  1530. Part111.CFrame = CFrame.new(-178.926483, 14.3185921, -199.963196, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1531. Part111.TopSurface = Enum.SurfaceType.Smooth
  1532. Part111.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1533. Part111.Position = Vector3.new(-178.926483, 14.3185921, -199.963196)
  1534. Part111.Orientation = Vector3.new(0, 180, 0)
  1535. Part111.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1536. Part112.Parent = Model98
  1537. Part112.Material = Enum.Material.Wood
  1538. Part112.BrickColor = BrickColor.new("Cool yellow")
  1539. Part112.Rotation = Vector3.new(-180, 0, -180)
  1540. Part112.Anchored = true
  1541. Part112.Size = Vector3.new(2.41080856, 45.8053665, 60.2702293)
  1542. Part112.CFrame = CFrame.new(-234.372864, 26.3726158, -228.891937, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1543. Part112.TopSurface = Enum.SurfaceType.Smooth
  1544. Part112.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1545. Part112.Position = Vector3.new(-234.372864, 26.3726158, -228.891937)
  1546. Part112.Orientation = Vector3.new(0, 180, 0)
  1547. Part112.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1548. Part113.Parent = Model98
  1549. Part113.Material = Enum.Material.Wood
  1550. Part113.BrickColor = BrickColor.new("Cool yellow")
  1551. Part113.Rotation = Vector3.new(-180, 0, -180)
  1552. Part113.Anchored = true
  1553. Part113.Size = Vector3.new(72.3242569, 45.8053665, 2.41080928)
  1554. Part113.CFrame = CFrame.new(-199.417114, 26.3726158, -257.820709, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1555. Part113.TopSurface = Enum.SurfaceType.Smooth
  1556. Part113.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1557. Part113.Position = Vector3.new(-199.417114, 26.3726158, -257.820709)
  1558. Part113.Orientation = Vector3.new(0, 180, 0)
  1559. Part113.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1560. Part114.Parent = Model98
  1561. Part114.Material = Enum.Material.Wood
  1562. Part114.BrickColor = BrickColor.new("Cool yellow")
  1563. Part114.Rotation = Vector3.new(-180, 0, -180)
  1564. Part114.Anchored = true
  1565. Part114.Size = Vector3.new(62.6810188, 2.41080856, 60.2702293)
  1566. Part114.CFrame = CFrame.new(-177.720795, 26.3726158, -228.891876, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1567. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1568. Part114.TopSurface = Enum.SurfaceType.Smooth
  1569. Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1570. Part114.Position = Vector3.new(-177.720795, 26.3726158, -228.891876)
  1571. Part114.Orientation = Vector3.new(0, 180, 0)
  1572. Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1573. Part115.Parent = Model98
  1574. Part115.Material = Enum.Material.Wood
  1575. Part115.BrickColor = BrickColor.new("Cool yellow")
  1576. Part115.Rotation = Vector3.new(-180, 0, -180)
  1577. Part115.Anchored = true
  1578. Part115.Size = Vector3.new(72.3242569, 21.697279, 2.41080928)
  1579. Part115.CFrame = CFrame.new(-199.417297, 38.4266472, -199.963409, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1580. Part115.TopSurface = Enum.SurfaceType.Smooth
  1581. Part115.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1582. Part115.Position = Vector3.new(-199.417297, 38.4266472, -199.963409)
  1583. Part115.Orientation = Vector3.new(0, 180, 0)
  1584. Part115.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1585. Part116.Parent = Model98
  1586. Part116.Material = Enum.Material.Wood
  1587. Part116.BrickColor = BrickColor.new("Cool yellow")
  1588. Part116.Rotation = Vector3.new(-180, 0, -180)
  1589. Part116.Anchored = true
  1590. Part116.Size = Vector3.new(72.3242569, 2.41080856, 69.9134674)
  1591. Part116.CFrame = CFrame.new(-199.417297, 4.67535782, -224.070679, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1592. Part116.TopSurface = Enum.SurfaceType.Smooth
  1593. Part116.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1594. Part116.Position = Vector3.new(-199.417297, 4.67535782, -224.070679)
  1595. Part116.Orientation = Vector3.new(0, 180, 0)
  1596. Part116.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1597. Part117.Parent = Model98
  1598. Part117.Material = Enum.Material.Wood
  1599. Part117.BrickColor = BrickColor.new("Cool yellow")
  1600. Part117.Rotation = Vector3.new(-180, 0, -180)
  1601. Part117.Anchored = true
  1602. Part117.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
  1603. Part117.CFrame = CFrame.new(-234.373077, 15.523983, -190.320496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1604. Part117.TopSurface = Enum.SurfaceType.Smooth
  1605. Part117.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1606. Part117.Position = Vector3.new(-234.373077, 15.523983, -190.320496)
  1607. Part117.Orientation = Vector3.new(0, 180, 0)
  1608. Part117.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1609. Part118.Parent = Model98
  1610. Part118.Material = Enum.Material.Wood
  1611. Part118.BrickColor = BrickColor.new("Cool yellow")
  1612. Part118.Rotation = Vector3.new(-180, 0, -180)
  1613. Part118.Anchored = true
  1614. Part118.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1615. Part118.CFrame = CFrame.new(-147.586868, 29.9888248, -204.784668, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1616. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1617. Part118.TopSurface = Enum.SurfaceType.Smooth
  1618. Part118.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1619. Part118.Position = Vector3.new(-147.586868, 29.9888248, -204.784668)
  1620. Part118.Orientation = Vector3.new(0, 180, 0)
  1621. Part118.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1622. Part119.Parent = Model98
  1623. Part119.Material = Enum.Material.Wood
  1624. Part119.BrickColor = BrickColor.new("Cool yellow")
  1625. Part119.Rotation = Vector3.new(-180, 0, -180)
  1626. Part119.Anchored = true
  1627. Part119.Size = Vector3.new(2.41080856, 43.394558, 21.6972828)
  1628. Part119.CFrame = CFrame.new(-164.461639, 25.1672096, -248.177856, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1629. Part119.TopSurface = Enum.SurfaceType.Smooth
  1630. Part119.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1631. Part119.Position = Vector3.new(-164.461639, 25.1672096, -248.177856)
  1632. Part119.Orientation = Vector3.new(0, 180, 0)
  1633. Part119.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1634. Part120.Parent = Model98
  1635. Part120.Material = Enum.Material.Wood
  1636. Part120.BrickColor = BrickColor.new("Cool yellow")
  1637. Part120.Rotation = Vector3.new(-180, 0, -180)
  1638. Part120.Anchored = true
  1639. Part120.Size = Vector3.new(89.199913, 2.41080856, 60.2702293)
  1640. Part120.CFrame = CFrame.new(-190.979645, 48.0698891, -228.892242, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1641. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1642. Part120.TopSurface = Enum.SurfaceType.Smooth
  1643. Part120.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1644. Part120.Position = Vector3.new(-190.979645, 48.0698891, -228.892242)
  1645. Part120.Orientation = Vector3.new(0, 180, 0)
  1646. Part120.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1647. Part121.Parent = Model98
  1648. Part121.Material = Enum.Material.Wood
  1649. Part121.BrickColor = BrickColor.new("Cool yellow")
  1650. Part121.Rotation = Vector3.new(-180, 0, -180)
  1651. Part121.Anchored = true
  1652. Part121.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
  1653. Part121.CFrame = CFrame.new(-154.818665, 33.6050453, -257.820648, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1654. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1655. Part121.TopSurface = Enum.SurfaceType.Smooth
  1656. Part121.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1657. Part121.Position = Vector3.new(-154.818665, 33.6050453, -257.820648)
  1658. Part121.Orientation = Vector3.new(0, 180, 0)
  1659. Part121.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1660. Part122.Parent = Model98
  1661. Part122.Material = Enum.Material.Wood
  1662. Part122.BrickColor = BrickColor.new("Cool yellow")
  1663. Part122.Rotation = Vector3.new(-180, 0, -180)
  1664. Part122.Anchored = true
  1665. Part122.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1666. Part122.CFrame = CFrame.new(-147.586868, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1667. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1668. Part122.TopSurface = Enum.SurfaceType.Smooth
  1669. Part122.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1670. Part122.Position = Vector3.new(-147.586868, 29.9888248, -199.963135)
  1671. Part122.Orientation = Vector3.new(0, 180, 0)
  1672. Part122.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1673. Part123.Parent = Model98
  1674. Part123.Material = Enum.Material.Wood
  1675. Part123.BrickColor = BrickColor.new("Cool yellow")
  1676. Part123.Rotation = Vector3.new(-180, 0, -180)
  1677. Part123.Anchored = true
  1678. Part123.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
  1679. Part123.CFrame = CFrame.new(-154.819016, 33.6050453, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1680. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1681. Part123.TopSurface = Enum.SurfaceType.Smooth
  1682. Part123.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1683. Part123.Position = Vector3.new(-154.819016, 33.6050453, -199.963135)
  1684. Part123.Orientation = Vector3.new(0, 180, 0)
  1685. Part123.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1686. Part124.Parent = Model98
  1687. Part124.Material = Enum.Material.Wood
  1688. Part124.BrickColor = BrickColor.new("Cool yellow")
  1689. Part124.Rotation = Vector3.new(-180, 0, -180)
  1690. Part124.Anchored = true
  1691. Part124.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1692. Part124.CFrame = CFrame.new(-147.586777, 29.9888248, -219.249023, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1693. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1694. Part124.TopSurface = Enum.SurfaceType.Smooth
  1695. Part124.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1696. Part124.Position = Vector3.new(-147.586777, 29.9888248, -219.249023)
  1697. Part124.Orientation = Vector3.new(0, 180, 0)
  1698. Part124.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1699. Part125.Parent = Model98
  1700. Part125.Material = Enum.Material.Wood
  1701. Part125.BrickColor = BrickColor.new("Cool yellow")
  1702. Part125.Rotation = Vector3.new(-180, 0, -180)
  1703. Part125.Anchored = true
  1704. Part125.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1705. Part125.CFrame = CFrame.new(-147.5867, 29.9888248, -209.605927, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1706. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1707. Part125.TopSurface = Enum.SurfaceType.Smooth
  1708. Part125.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1709. Part125.Position = Vector3.new(-147.5867, 29.9888248, -209.605927)
  1710. Part125.Orientation = Vector3.new(0, 180, 0)
  1711. Part125.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1712. Part126.Parent = Model98
  1713. Part126.Material = Enum.Material.Wood
  1714. Part126.BrickColor = BrickColor.new("Cool yellow")
  1715. Part126.Rotation = Vector3.new(-180, 0, -180)
  1716. Part126.Anchored = true
  1717. Part126.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1718. Part126.CFrame = CFrame.new(-147.586548, 29.9888248, -214.427521, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1719. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1720. Part126.TopSurface = Enum.SurfaceType.Smooth
  1721. Part126.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1722. Part126.Position = Vector3.new(-147.586548, 29.9888248, -214.427521)
  1723. Part126.Orientation = Vector3.new(0, 180, 0)
  1724. Part126.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1725. Part127.Parent = Model98
  1726. Part127.Material = Enum.Material.Wood
  1727. Part127.BrickColor = BrickColor.new("Cool yellow")
  1728. Part127.Rotation = Vector3.new(-180, 0, -180)
  1729. Part127.Anchored = true
  1730. Part127.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1731. Part127.CFrame = CFrame.new(-147.586472, 29.9888248, -224.070679, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1732. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1733. Part127.TopSurface = Enum.SurfaceType.Smooth
  1734. Part127.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1735. Part127.Position = Vector3.new(-147.586472, 29.9888248, -224.070679)
  1736. Part127.Orientation = Vector3.new(0, 180, 0)
  1737. Part127.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1738. Part128.Parent = Model98
  1739. Part128.Material = Enum.Material.Wood
  1740. Part128.BrickColor = BrickColor.new("Cool yellow")
  1741. Part128.Rotation = Vector3.new(-180, 0, -180)
  1742. Part128.Anchored = true
  1743. Part128.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1744. Part128.CFrame = CFrame.new(-147.586411, 29.9888248, -238.534607, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1745. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1746. Part128.TopSurface = Enum.SurfaceType.Smooth
  1747. Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1748. Part128.Position = Vector3.new(-147.586411, 29.9888248, -238.534607)
  1749. Part128.Orientation = Vector3.new(0, 180, 0)
  1750. Part128.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1751. Part129.Parent = Model98
  1752. Part129.Material = Enum.Material.Wood
  1753. Part129.BrickColor = BrickColor.new("Cool yellow")
  1754. Part129.Rotation = Vector3.new(-180, 0, -180)
  1755. Part129.Anchored = true
  1756. Part129.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1757. Part129.CFrame = CFrame.new(-147.586472, 29.9888248, -233.713379, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1758. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1759. Part129.TopSurface = Enum.SurfaceType.Smooth
  1760. Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1761. Part129.Position = Vector3.new(-147.586472, 29.9888248, -233.713379)
  1762. Part129.Orientation = Vector3.new(0, 180, 0)
  1763. Part129.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1764. Part130.Parent = Model98
  1765. Part130.Material = Enum.Material.Wood
  1766. Part130.BrickColor = BrickColor.new("Cool yellow")
  1767. Part130.Rotation = Vector3.new(-180, 0, -180)
  1768. Part130.Anchored = true
  1769. Part130.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1770. Part130.CFrame = CFrame.new(-147.586411, 29.9888248, -243.356079, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1771. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1772. Part130.TopSurface = Enum.SurfaceType.Smooth
  1773. Part130.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1774. Part130.Position = Vector3.new(-147.586411, 29.9888248, -243.356079)
  1775. Part130.Orientation = Vector3.new(0, 180, 0)
  1776. Part130.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1777. Part131.Parent = Model98
  1778. Part131.Material = Enum.Material.Wood
  1779. Part131.BrickColor = BrickColor.new("Cool yellow")
  1780. Part131.Rotation = Vector3.new(-180, 0, -180)
  1781. Part131.Anchored = true
  1782. Part131.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1783. Part131.CFrame = CFrame.new(-147.586411, 29.9888248, -248.177612, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1784. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1785. Part131.TopSurface = Enum.SurfaceType.Smooth
  1786. Part131.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1787. Part131.Position = Vector3.new(-147.586411, 29.9888248, -248.177612)
  1788. Part131.Orientation = Vector3.new(0, 180, 0)
  1789. Part131.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1790. Part132.Parent = Model98
  1791. Part132.Material = Enum.Material.Wood
  1792. Part132.BrickColor = BrickColor.new("Cool yellow")
  1793. Part132.Rotation = Vector3.new(-180, 0, -180)
  1794. Part132.Anchored = true
  1795. Part132.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1796. Part132.CFrame = CFrame.new(-147.586472, 29.9888248, -252.999023, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1797. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1798. Part132.TopSurface = Enum.SurfaceType.Smooth
  1799. Part132.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1800. Part132.Position = Vector3.new(-147.586472, 29.9888248, -252.999023)
  1801. Part132.Orientation = Vector3.new(0, 180, 0)
  1802. Part132.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1803. Part133.Parent = Model98
  1804. Part133.Material = Enum.Material.Wood
  1805. Part133.BrickColor = BrickColor.new("Cool yellow")
  1806. Part133.Rotation = Vector3.new(-180, 0, -180)
  1807. Part133.Anchored = true
  1808. Part133.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1809. Part133.CFrame = CFrame.new(-157.22934, 29.9888248, -257.820557, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1810. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1811. Part133.TopSurface = Enum.SurfaceType.Smooth
  1812. Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1813. Part133.Position = Vector3.new(-157.22934, 29.9888248, -257.820557)
  1814. Part133.Orientation = Vector3.new(0, 180, 0)
  1815. Part133.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1816. Part134.Parent = Model98
  1817. Part134.Material = Enum.Material.Wood
  1818. Part134.BrickColor = BrickColor.new("Cool yellow")
  1819. Part134.Rotation = Vector3.new(-180, 0, -180)
  1820. Part134.Anchored = true
  1821. Part134.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
  1822. Part134.CFrame = CFrame.new(-147.586182, 36.0158577, -257.820496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1823. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1824. Part134.TopSurface = Enum.SurfaceType.Smooth
  1825. Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1826. Part134.Position = Vector3.new(-147.586182, 36.0158577, -257.820496)
  1827. Part134.Orientation = Vector3.new(0, 180, 0)
  1828. Part134.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1829. Part135.Parent = Model98
  1830. Part135.Material = Enum.Material.Wood
  1831. Part135.BrickColor = BrickColor.new("Cool yellow")
  1832. Part135.Rotation = Vector3.new(-180, 0, -180)
  1833. Part135.Anchored = true
  1834. Part135.Size = Vector3.new(2.41080856, 2.41080856, 60.2702293)
  1835. Part135.CFrame = CFrame.new(-147.586472, 33.6050453, -228.891815, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1836. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1837. Part135.TopSurface = Enum.SurfaceType.Smooth
  1838. Part135.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1839. Part135.Position = Vector3.new(-147.586472, 33.6050453, -228.891815)
  1840. Part135.Orientation = Vector3.new(0, 180, 0)
  1841. Part135.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1842. Part136.Parent = Model98
  1843. Part136.Material = Enum.Material.Wood
  1844. Part136.BrickColor = BrickColor.new("Cool yellow")
  1845. Part136.Rotation = Vector3.new(-180, 0, -180)
  1846. Part136.Anchored = true
  1847. Part136.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1848. Part136.CFrame = CFrame.new(-152.407959, 29.9888248, -257.820831, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1849. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1850. Part136.TopSurface = Enum.SurfaceType.Smooth
  1851. Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1852. Part136.Position = Vector3.new(-152.407959, 29.9888248, -257.820831)
  1853. Part136.Orientation = Vector3.new(0, 180, 0)
  1854. Part136.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1855. Part137.Parent = Model98
  1856. Part137.Material = Enum.Material.Wood
  1857. Part137.BrickColor = BrickColor.new("Cool yellow")
  1858. Part137.Rotation = Vector3.new(-180, 0, -180)
  1859. Part137.Anchored = true
  1860. Part137.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1861. Part137.CFrame = CFrame.new(-162.05127, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1862. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1863. Part137.TopSurface = Enum.SurfaceType.Smooth
  1864. Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1865. Part137.Position = Vector3.new(-162.05127, 29.9888248, -199.963135)
  1866. Part137.Orientation = Vector3.new(0, 180, 0)
  1867. Part137.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1868. Part138.Parent = Model98
  1869. Part138.Material = Enum.Material.Wood
  1870. Part138.BrickColor = BrickColor.new("Cool yellow")
  1871. Part138.Rotation = Vector3.new(-180, 0, -180)
  1872. Part138.Anchored = true
  1873. Part138.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1874. Part138.CFrame = CFrame.new(-162.050812, 29.9888248, -257.820496, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1875. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1876. Part138.TopSurface = Enum.SurfaceType.Smooth
  1877. Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1878. Part138.Position = Vector3.new(-162.050812, 29.9888248, -257.820496)
  1879. Part138.Orientation = Vector3.new(0, 180, 0)
  1880. Part138.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1881. Part139.Parent = Model98
  1882. Part139.Material = Enum.Material.Wood
  1883. Part139.BrickColor = BrickColor.new("Cool yellow")
  1884. Part139.Rotation = Vector3.new(-180, 0, -180)
  1885. Part139.Anchored = true
  1886. Part139.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1887. Part139.CFrame = CFrame.new(-157.22995, 29.9888248, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1888. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1889. Part139.TopSurface = Enum.SurfaceType.Smooth
  1890. Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1891. Part139.Position = Vector3.new(-157.22995, 29.9888248, -199.963135)
  1892. Part139.Orientation = Vector3.new(0, 180, 0)
  1893. Part139.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1894. Part140.Parent = Model98
  1895. Part140.Material = Enum.Material.Wood
  1896. Part140.BrickColor = BrickColor.new("Cool yellow")
  1897. Part140.Rotation = Vector3.new(-180, 0, -180)
  1898. Part140.Anchored = true
  1899. Part140.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1900. Part140.CFrame = CFrame.new(-152.408401, 29.9888248, -199.963409, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1901. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1902. Part140.TopSurface = Enum.SurfaceType.Smooth
  1903. Part140.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1904. Part140.Position = Vector3.new(-152.408401, 29.9888248, -199.963409)
  1905. Part140.Orientation = Vector3.new(0, 180, 0)
  1906. Part140.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1907. Part141.Parent = Model98
  1908. Part141.Material = Enum.Material.Wood
  1909. Part141.BrickColor = BrickColor.new("Cool yellow")
  1910. Part141.Rotation = Vector3.new(-180, 0, -180)
  1911. Part141.Anchored = true
  1912. Part141.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
  1913. Part141.CFrame = CFrame.new(-147.586868, 36.0158577, -199.963135, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1914. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1915. Part141.TopSurface = Enum.SurfaceType.Smooth
  1916. Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1917. Part141.Position = Vector3.new(-147.586868, 36.0158577, -199.963135)
  1918. Part141.Orientation = Vector3.new(0, 180, 0)
  1919. Part141.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1920. Part142.Parent = Model98
  1921. Part142.Material = Enum.Material.Wood
  1922. Part142.BrickColor = BrickColor.new("Cool yellow")
  1923. Part142.Rotation = Vector3.new(-180, 0, -180)
  1924. Part142.Anchored = true
  1925. Part142.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  1926. Part142.CFrame = CFrame.new(-147.586472, 29.9888248, -228.891815, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1927. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1928. Part142.TopSurface = Enum.SurfaceType.Smooth
  1929. Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1930. Part142.Position = Vector3.new(-147.586472, 29.9888248, -228.891815)
  1931. Part142.Orientation = Vector3.new(0, 180, 0)
  1932. Part142.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1933. Part143.Parent = Model98
  1934. Part143.Material = Enum.Material.Wood
  1935. Part143.BrickColor = BrickColor.new("Cool yellow")
  1936. Part143.Rotation = Vector3.new(-180, 0, -180)
  1937. Part143.Anchored = true
  1938. Part143.Size = Vector3.new(2.41080856, 43.394558, 19.2864742)
  1939. Part143.CFrame = CFrame.new(-164.461914, 25.1672096, -208.400818, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1940. Part143.TopSurface = Enum.SurfaceType.Smooth
  1941. Part143.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1942. Part143.Position = Vector3.new(-164.461914, 25.1672096, -208.400818)
  1943. Part143.Orientation = Vector3.new(0, 180, 0)
  1944. Part143.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1945. Part144.Parent = Model98
  1946. Part144.Material = Enum.Material.Wood
  1947. Part144.BrickColor = BrickColor.new("Cool yellow")
  1948. Part144.Rotation = Vector3.new(-180, 0, -180)
  1949. Part144.Anchored = true
  1950. Part144.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
  1951. Part144.CFrame = CFrame.new(-228.346283, 7.08615494, -190.320557, -0.999999702, 0, 2.2277236e-06, 0, 1, 0, -2.2277236e-06, 0, -0.999999702)
  1952. Part144.TopSurface = Enum.SurfaceType.Smooth
  1953. Part144.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1954. Part144.Position = Vector3.new(-228.346283, 7.08615494, -190.320557)
  1955. Part144.Orientation = Vector3.new(0, 180, 0)
  1956. Part144.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1957. Model145.Parent = Model0
  1958. Model146.Parent = Model145
  1959. Part147.Name = "Smooth Block Model"
  1960. Part147.Parent = Model146
  1961. Part147.Material = Enum.Material.Wood
  1962. Part147.BrickColor = BrickColor.new("Cool yellow")
  1963. Part147.Rotation = Vector3.new(-180, 0, 180)
  1964. Part147.Anchored = true
  1965. Part147.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
  1966. Part147.CFrame = CFrame.new(-211.568756, 15.7467461, 25.5576935, -1.00000012, -1.95168042e-08, 7.00354576e-07, -1.95167917e-08, 1, 1.85018827e-08, -7.00354576e-07, 1.85018703e-08, -1.00000012)
  1967. Part147.TopSurface = Enum.SurfaceType.Smooth
  1968. Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1969. Part147.Position = Vector3.new(-211.568756, 15.7467461, 25.5576935)
  1970. Part147.Orientation = Vector3.new(0, 180, 0)
  1971. Part147.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1972. Part148.Name = "Smooth Block Model"
  1973. Part148.Parent = Model146
  1974. Part148.Material = Enum.Material.Wood
  1975. Part148.BrickColor = BrickColor.new("Cool yellow")
  1976. Part148.Rotation = Vector3.new(-180, 0, -180)
  1977. Part148.Anchored = true
  1978. Part148.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1979. Part148.CFrame = CFrame.new(-211.568909, 26.35429, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
  1980. Part148.BottomSurface = Enum.SurfaceType.Smooth
  1981. Part148.TopSurface = Enum.SurfaceType.Smooth
  1982. Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1983. Part148.Position = Vector3.new(-211.568909, 26.35429, 18.3253937)
  1984. Part148.Orientation = Vector3.new(0, 180, 0)
  1985. Part148.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1986. Part149.Name = "Smooth Block Model"
  1987. Part149.Parent = Model146
  1988. Part149.Material = Enum.Material.Wood
  1989. Part149.BrickColor = BrickColor.new("Cool yellow")
  1990. Part149.Rotation = Vector3.new(-180, 0, -180)
  1991. Part149.Anchored = true
  1992. Part149.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  1993. Part149.CFrame = CFrame.new(-211.568909, 20.5683556, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
  1994. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1995. Part149.TopSurface = Enum.SurfaceType.Smooth
  1996. Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1997. Part149.Position = Vector3.new(-211.568909, 20.5683556, 18.3253937)
  1998. Part149.Orientation = Vector3.new(0, 180, 0)
  1999. Part149.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2000. Part150.Name = "Smooth Block Model"
  2001. Part150.Parent = Model146
  2002. Part150.Material = Enum.Material.Wood
  2003. Part150.BrickColor = BrickColor.new("Cool yellow")
  2004. Part150.Rotation = Vector3.new(-180, 0, -180)
  2005. Part150.Anchored = true
  2006. Part150.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  2007. Part150.CFrame = CFrame.new(-211.568909, 14.7824059, 18.3253937, -1.00000012, 0, 7.00354576e-07, 0, 1, 0, -7.00354576e-07, 0, -1.00000012)
  2008. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2009. Part150.TopSurface = Enum.SurfaceType.Smooth
  2010. Part150.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2011. Part150.Position = Vector3.new(-211.568909, 14.7824059, 18.3253937)
  2012. Part150.Orientation = Vector3.new(0, 180, 0)
  2013. Part150.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2014. Part151.Name = "Smooth Block Model"
  2015. Part151.Parent = Model146
  2016. Part151.Material = Enum.Material.Wood
  2017. Part151.BrickColor = BrickColor.new("Cool yellow")
  2018. Part151.Rotation = Vector3.new(-180, 0, 180)
  2019. Part151.Anchored = true
  2020. Part151.Size = Vector3.new(2.41080856, 2.89297056, 12.0540466)
  2021. Part151.CFrame = CFrame.new(-211.568909, 8.99646378, 18.3253937, -1.00000012, -2.67026318e-10, 7.00354576e-07, -2.67026096e-10, 1, 2.52748711e-10, -7.00354576e-07, 2.52748544e-10, -1.00000012)
  2022. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2023. Part151.TopSurface = Enum.SurfaceType.Smooth
  2024. Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2025. Part151.Position = Vector3.new(-211.568909, 8.99646378, 18.3253937)
  2026. Part151.Orientation = Vector3.new(0, 180, 0)
  2027. Part151.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2028. Part152.Name = "Smooth Block Model"
  2029. Part152.Parent = Model146
  2030. Part152.Material = Enum.Material.Wood
  2031. Part152.BrickColor = BrickColor.new("Cool yellow")
  2032. Part152.Rotation = Vector3.new(-180, 0, 180)
  2033. Part152.Anchored = true
  2034. Part152.Size = Vector3.new(2.41080856, 24.59025, 2.41080928)
  2035. Part152.CFrame = CFrame.new(-211.568756, 15.7467461, 11.0928345, -1.00000012, -1.95168042e-08, 7.00354576e-07, -1.95167917e-08, 1, 1.85018827e-08, -7.00354576e-07, 1.85018703e-08, -1.00000012)
  2036. Part152.TopSurface = Enum.SurfaceType.Smooth
  2037. Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2038. Part152.Position = Vector3.new(-211.568756, 15.7467461, 11.0928345)
  2039. Part152.Orientation = Vector3.new(0, 180, 0)
  2040. Part152.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2041. Part153.Parent = Model145
  2042. Part153.Material = Enum.Material.Wood
  2043. Part153.BrickColor = BrickColor.new("Cool yellow")
  2044. Part153.Anchored = true
  2045. Part153.Size = Vector3.new(2.41080856, 21.697279, 60.2702293)
  2046. Part153.CFrame = CFrame.new(-258.482117, 14.3185921, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2047. Part153.TopSurface = Enum.SurfaceType.Smooth
  2048. Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2049. Part153.Position = Vector3.new(-258.482117, 14.3185921, 17.0542908)
  2050. Part153.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2051. Part154.Parent = Model145
  2052. Part154.Material = Enum.Material.Wood
  2053. Part154.BrickColor = BrickColor.new("Cool yellow")
  2054. Part154.Anchored = true
  2055. Part154.Size = Vector3.new(72.3242569, 2.41080856, 12.0540466)
  2056. Part154.CFrame = CFrame.new(-223.525391, 26.3726158, -16.6970406, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2057. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2058. Part154.TopSurface = Enum.SurfaceType.Smooth
  2059. Part154.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2060. Part154.Position = Vector3.new(-223.525391, 26.3726158, -16.6970406)
  2061. Part154.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2062. Part155.Parent = Model145
  2063. Part155.Material = Enum.Material.Wood
  2064. Part155.BrickColor = BrickColor.new("Cool yellow")
  2065. Part155.Rotation = Vector3.new(-180, 0.349999994, -180)
  2066. Part155.Anchored = true
  2067. Part155.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
  2068. Part155.CFrame = CFrame.new(-258.482117, 15.523983, -21.5551491, -0.999981582, 0, 0.00607700367, 0, 1, 0, -0.00607700367, 0, -0.999981582)
  2069. Part155.TopSurface = Enum.SurfaceType.Smooth
  2070. Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2071. Part155.Position = Vector3.new(-258.482117, 15.523983, -21.5551491)
  2072. Part155.Orientation = Vector3.new(0, 179.649994, 0)
  2073. Part155.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2074. Part156.Parent = Model145
  2075. Part156.Material = Enum.Material.Wood
  2076. Part156.BrickColor = BrickColor.new("Cool yellow")
  2077. Part156.Anchored = true
  2078. Part156.Size = Vector3.new(28.9297028, 21.697279, 2.41080928)
  2079. Part156.CFrame = CFrame.new(-201.828125, 14.3185921, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2080. Part156.TopSurface = Enum.SurfaceType.Smooth
  2081. Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2082. Part156.Position = Vector3.new(-201.828125, 14.3185921, -11.875412)
  2083. Part156.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2084. Part157.Parent = Model145
  2085. Part157.Material = Enum.Material.Wood
  2086. Part157.BrickColor = BrickColor.new("Cool yellow")
  2087. Part157.Rotation = Vector3.new(-180, 0.349999994, -180)
  2088. Part157.Anchored = true
  2089. Part157.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
  2090. Part157.CFrame = CFrame.new(-252.45517, 7.08615494, -21.5186234, -0.999981582, 0, 0.00607700367, 0, 1, 0, -0.00607700367, 0, -0.999981582)
  2091. Part157.TopSurface = Enum.SurfaceType.Smooth
  2092. Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2093. Part157.Position = Vector3.new(-252.45517, 7.08615494, -21.5186234)
  2094. Part157.Orientation = Vector3.new(0, 179.649994, 0)
  2095. Part157.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2096. Part158.Parent = Model145
  2097. Part158.Material = Enum.Material.Wood
  2098. Part158.BrickColor = BrickColor.new("Cool yellow")
  2099. Part158.Anchored = true
  2100. Part158.Size = Vector3.new(31.3405094, 21.697279, 2.41080928)
  2101. Part158.CFrame = CFrame.new(-244.017273, 14.3185921, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2102. Part158.TopSurface = Enum.SurfaceType.Smooth
  2103. Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2104. Part158.Position = Vector3.new(-244.017273, 14.3185921, -11.875412)
  2105. Part158.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2106. Part159.Parent = Model145
  2107. Part159.Material = Enum.Material.Wood
  2108. Part159.BrickColor = BrickColor.new("Cool yellow")
  2109. Part159.Anchored = true
  2110. Part159.Size = Vector3.new(2.41080856, 45.8053665, 60.2702293)
  2111. Part159.CFrame = CFrame.new(-188.568665, 26.3726158, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2112. Part159.TopSurface = Enum.SurfaceType.Smooth
  2113. Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2114. Part159.Position = Vector3.new(-188.568665, 26.3726158, 17.0542908)
  2115. Part159.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2116. Part160.Parent = Model145
  2117. Part160.Material = Enum.Material.Wood
  2118. Part160.BrickColor = BrickColor.new("Cool yellow")
  2119. Part160.Anchored = true
  2120. Part160.Size = Vector3.new(72.3242569, 45.8053665, 2.41080928)
  2121. Part160.CFrame = CFrame.new(-223.525391, 26.3726158, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2122. Part160.TopSurface = Enum.SurfaceType.Smooth
  2123. Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2124. Part160.Position = Vector3.new(-223.525391, 26.3726158, 45.9839935)
  2125. Part160.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2126. Part161.Parent = Model145
  2127. Part161.Material = Enum.Material.Wood
  2128. Part161.BrickColor = BrickColor.new("Cool yellow")
  2129. Part161.Anchored = true
  2130. Part161.Size = Vector3.new(62.6810188, 2.41080856, 60.2702293)
  2131. Part161.CFrame = CFrame.new(-245.222687, 26.3726158, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2132. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2133. Part161.TopSurface = Enum.SurfaceType.Smooth
  2134. Part161.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2135. Part161.Position = Vector3.new(-245.222687, 26.3726158, 17.0542908)
  2136. Part161.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2137. Part162.Parent = Model145
  2138. Part162.Material = Enum.Material.Wood
  2139. Part162.BrickColor = BrickColor.new("Cool yellow")
  2140. Part162.Anchored = true
  2141. Part162.Size = Vector3.new(72.3242569, 21.697279, 2.41080928)
  2142. Part162.CFrame = CFrame.new(-223.525391, 38.4266472, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2143. Part162.TopSurface = Enum.SurfaceType.Smooth
  2144. Part162.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2145. Part162.Position = Vector3.new(-223.525391, 38.4266472, -11.875412)
  2146. Part162.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2147. Part163.Parent = Model145
  2148. Part163.Material = Enum.Material.Wood
  2149. Part163.BrickColor = BrickColor.new("Cool yellow")
  2150. Part163.Anchored = true
  2151. Part163.Size = Vector3.new(72.3242569, 2.41080856, 69.9134674)
  2152. Part163.CFrame = CFrame.new(-223.525391, 4.67535782, 12.2326803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2153. Part163.TopSurface = Enum.SurfaceType.Smooth
  2154. Part163.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2155. Part163.Position = Vector3.new(-223.525391, 4.67535782, 12.2326803)
  2156. Part163.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2157. Part164.Parent = Model145
  2158. Part164.Material = Enum.Material.Wood
  2159. Part164.BrickColor = BrickColor.new("Cool yellow")
  2160. Part164.Anchored = true
  2161. Part164.Size = Vector3.new(2.41080856, 24.1080875, 2.41080928)
  2162. Part164.CFrame = CFrame.new(-188.568665, 15.523983, -21.5186615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2163. Part164.TopSurface = Enum.SurfaceType.Smooth
  2164. Part164.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2165. Part164.Position = Vector3.new(-188.568665, 15.523983, -21.5186615)
  2166. Part164.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2167. Part165.Parent = Model145
  2168. Part165.Material = Enum.Material.Wood
  2169. Part165.BrickColor = BrickColor.new("Cool yellow")
  2170. Part165.Anchored = true
  2171. Part165.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2172. Part165.CFrame = CFrame.new(-275.357849, 29.9888248, -7.05379486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2173. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2174. Part165.TopSurface = Enum.SurfaceType.Smooth
  2175. Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2176. Part165.Position = Vector3.new(-275.357849, 29.9888248, -7.05379486)
  2177. Part165.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2178. Part166.Parent = Model145
  2179. Part166.Material = Enum.Material.Wood
  2180. Part166.BrickColor = BrickColor.new("Cool yellow")
  2181. Part166.Anchored = true
  2182. Part166.Size = Vector3.new(2.41080856, 43.394558, 21.6972828)
  2183. Part166.CFrame = CFrame.new(-258.482117, 25.1672096, 36.3407593, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2184. Part166.TopSurface = Enum.SurfaceType.Smooth
  2185. Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2186. Part166.Position = Vector3.new(-258.482117, 25.1672096, 36.3407593)
  2187. Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2188. Part167.Parent = Model145
  2189. Part167.Material = Enum.Material.Wood
  2190. Part167.BrickColor = BrickColor.new("Cool yellow")
  2191. Part167.Anchored = true
  2192. Part167.Size = Vector3.new(89.199913, 2.41080856, 60.2702293)
  2193. Part167.CFrame = CFrame.new(-231.963257, 48.0698891, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2194. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2195. Part167.TopSurface = Enum.SurfaceType.Smooth
  2196. Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2197. Part167.Position = Vector3.new(-231.963257, 48.0698891, 17.0542908)
  2198. Part167.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2199. Part168.Parent = Model145
  2200. Part168.Material = Enum.Material.Wood
  2201. Part168.BrickColor = BrickColor.new("Cool yellow")
  2202. Part168.Anchored = true
  2203. Part168.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
  2204. Part168.CFrame = CFrame.new(-268.125366, 33.6050453, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2205. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2206. Part168.TopSurface = Enum.SurfaceType.Smooth
  2207. Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2208. Part168.Position = Vector3.new(-268.125366, 33.6050453, 45.9839935)
  2209. Part168.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2210. Part169.Parent = Model145
  2211. Part169.Material = Enum.Material.Wood
  2212. Part169.BrickColor = BrickColor.new("Cool yellow")
  2213. Part169.Anchored = true
  2214. Part169.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2215. Part169.CFrame = CFrame.new(-275.357849, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2216. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2217. Part169.TopSurface = Enum.SurfaceType.Smooth
  2218. Part169.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2219. Part169.Position = Vector3.new(-275.357849, 29.9888248, -11.875412)
  2220. Part169.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2221. Part170.Parent = Model145
  2222. Part170.Material = Enum.Material.Wood
  2223. Part170.BrickColor = BrickColor.new("Cool yellow")
  2224. Part170.Anchored = true
  2225. Part170.Size = Vector3.new(16.8756599, 2.41080856, 2.41080928)
  2226. Part170.CFrame = CFrame.new(-268.125366, 33.6050453, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2227. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2228. Part170.TopSurface = Enum.SurfaceType.Smooth
  2229. Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2230. Part170.Position = Vector3.new(-268.125366, 33.6050453, -11.875412)
  2231. Part170.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2232. Part171.Parent = Model145
  2233. Part171.Material = Enum.Material.Wood
  2234. Part171.BrickColor = BrickColor.new("Cool yellow")
  2235. Part171.Anchored = true
  2236. Part171.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2237. Part171.CFrame = CFrame.new(-275.357849, 29.9888248, 7.41105556, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2238. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2239. Part171.TopSurface = Enum.SurfaceType.Smooth
  2240. Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2241. Part171.Position = Vector3.new(-275.357849, 29.9888248, 7.41105556)
  2242. Part171.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2243. Part172.Parent = Model145
  2244. Part172.Material = Enum.Material.Wood
  2245. Part172.BrickColor = BrickColor.new("Cool yellow")
  2246. Part172.Anchored = true
  2247. Part172.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2248. Part172.CFrame = CFrame.new(-275.357849, 29.9888248, -2.23217773, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2249. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part172.TopSurface = Enum.SurfaceType.Smooth
  2251. Part172.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2252. Part172.Position = Vector3.new(-275.357849, 29.9888248, -2.23217773)
  2253. Part172.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2254. Part173.Parent = Model145
  2255. Part173.Material = Enum.Material.Wood
  2256. Part173.BrickColor = BrickColor.new("Cool yellow")
  2257. Part173.Anchored = true
  2258. Part173.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2259. Part173.CFrame = CFrame.new(-275.357849, 29.9888248, 2.58943939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2260. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2261. Part173.TopSurface = Enum.SurfaceType.Smooth
  2262. Part173.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2263. Part173.Position = Vector3.new(-275.357849, 29.9888248, 2.58943939)
  2264. Part173.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2265. Part174.Parent = Model145
  2266. Part174.Material = Enum.Material.Wood
  2267. Part174.BrickColor = BrickColor.new("Cool yellow")
  2268. Part174.Anchored = true
  2269. Part174.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2270. Part174.CFrame = CFrame.new(-275.357849, 29.9888248, 12.2326803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2271. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2272. Part174.TopSurface = Enum.SurfaceType.Smooth
  2273. Part174.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2274. Part174.Position = Vector3.new(-275.357849, 29.9888248, 12.2326803)
  2275. Part174.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2276. Part175.Parent = Model145
  2277. Part175.Material = Enum.Material.Wood
  2278. Part175.BrickColor = BrickColor.new("Cool yellow")
  2279. Part175.Anchored = true
  2280. Part175.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2281. Part175.CFrame = CFrame.new(-275.357849, 29.9888248, 26.6975269, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2282. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2283. Part175.TopSurface = Enum.SurfaceType.Smooth
  2284. Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2285. Part175.Position = Vector3.new(-275.357849, 29.9888248, 26.6975269)
  2286. Part175.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2287. Part176.Parent = Model145
  2288. Part176.Material = Enum.Material.Wood
  2289. Part176.BrickColor = BrickColor.new("Cool yellow")
  2290. Part176.Anchored = true
  2291. Part176.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2292. Part176.CFrame = CFrame.new(-275.357849, 29.9888248, 21.8759079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2293. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2294. Part176.TopSurface = Enum.SurfaceType.Smooth
  2295. Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2296. Part176.Position = Vector3.new(-275.357849, 29.9888248, 21.8759079)
  2297. Part176.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2298. Part177.Parent = Model145
  2299. Part177.Material = Enum.Material.Wood
  2300. Part177.BrickColor = BrickColor.new("Cool yellow")
  2301. Part177.Anchored = true
  2302. Part177.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2303. Part177.CFrame = CFrame.new(-275.357849, 29.9888248, 31.5191422, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2304. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2305. Part177.TopSurface = Enum.SurfaceType.Smooth
  2306. Part177.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2307. Part177.Position = Vector3.new(-275.357849, 29.9888248, 31.5191422)
  2308. Part177.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2309. Part178.Parent = Model145
  2310. Part178.Material = Enum.Material.Wood
  2311. Part178.BrickColor = BrickColor.new("Cool yellow")
  2312. Part178.Anchored = true
  2313. Part178.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2314. Part178.CFrame = CFrame.new(-275.357849, 29.9888248, 36.3407593, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2315. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part178.TopSurface = Enum.SurfaceType.Smooth
  2317. Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2318. Part178.Position = Vector3.new(-275.357849, 29.9888248, 36.3407593)
  2319. Part178.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2320. Part179.Parent = Model145
  2321. Part179.Material = Enum.Material.Wood
  2322. Part179.BrickColor = BrickColor.new("Cool yellow")
  2323. Part179.Anchored = true
  2324. Part179.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2325. Part179.CFrame = CFrame.new(-275.357849, 29.9888248, 41.1623764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2326. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2327. Part179.TopSurface = Enum.SurfaceType.Smooth
  2328. Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2329. Part179.Position = Vector3.new(-275.357849, 29.9888248, 41.1623764)
  2330. Part179.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2331. Part180.Parent = Model145
  2332. Part180.Material = Enum.Material.Wood
  2333. Part180.BrickColor = BrickColor.new("Cool yellow")
  2334. Part180.Anchored = true
  2335. Part180.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2336. Part180.CFrame = CFrame.new(-265.714569, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2337. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2338. Part180.TopSurface = Enum.SurfaceType.Smooth
  2339. Part180.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2340. Part180.Position = Vector3.new(-265.714569, 29.9888248, 45.9839935)
  2341. Part180.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2342. Part181.Parent = Model145
  2343. Part181.Material = Enum.Material.Wood
  2344. Part181.BrickColor = BrickColor.new("Cool yellow")
  2345. Part181.Anchored = true
  2346. Part181.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
  2347. Part181.CFrame = CFrame.new(-275.357849, 36.0158577, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2348. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2349. Part181.TopSurface = Enum.SurfaceType.Smooth
  2350. Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2351. Part181.Position = Vector3.new(-275.357849, 36.0158577, 45.9839935)
  2352. Part181.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2353. Part182.Parent = Model145
  2354. Part182.Material = Enum.Material.Wood
  2355. Part182.BrickColor = BrickColor.new("Cool yellow")
  2356. Part182.Anchored = true
  2357. Part182.Size = Vector3.new(2.41080856, 2.41080856, 60.2702293)
  2358. Part182.CFrame = CFrame.new(-275.357849, 33.6050453, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2359. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2360. Part182.TopSurface = Enum.SurfaceType.Smooth
  2361. Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2362. Part182.Position = Vector3.new(-275.357849, 33.6050453, 17.0542908)
  2363. Part182.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2364. Part183.Parent = Model145
  2365. Part183.Material = Enum.Material.Wood
  2366. Part183.BrickColor = BrickColor.new("Cool yellow")
  2367. Part183.Anchored = true
  2368. Part183.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2369. Part183.CFrame = CFrame.new(-270.536194, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2370. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2371. Part183.TopSurface = Enum.SurfaceType.Smooth
  2372. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2373. Part183.Position = Vector3.new(-270.536194, 29.9888248, 45.9839935)
  2374. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2375. Part184.Parent = Model145
  2376. Part184.Material = Enum.Material.Wood
  2377. Part184.BrickColor = BrickColor.new("Cool yellow")
  2378. Part184.Anchored = true
  2379. Part184.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2380. Part184.CFrame = CFrame.new(-260.892944, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2381. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2382. Part184.TopSurface = Enum.SurfaceType.Smooth
  2383. Part184.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2384. Part184.Position = Vector3.new(-260.892944, 29.9888248, -11.875412)
  2385. Part184.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2386. Part185.Parent = Model145
  2387. Part185.Material = Enum.Material.Wood
  2388. Part185.BrickColor = BrickColor.new("Cool yellow")
  2389. Part185.Anchored = true
  2390. Part185.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2391. Part185.CFrame = CFrame.new(-260.892944, 29.9888248, 45.9839935, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2392. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2393. Part185.TopSurface = Enum.SurfaceType.Smooth
  2394. Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2395. Part185.Position = Vector3.new(-260.892944, 29.9888248, 45.9839935)
  2396. Part185.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2397. Part186.Parent = Model145
  2398. Part186.Material = Enum.Material.Wood
  2399. Part186.BrickColor = BrickColor.new("Cool yellow")
  2400. Part186.Anchored = true
  2401. Part186.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2402. Part186.CFrame = CFrame.new(-265.714569, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2403. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2404. Part186.TopSurface = Enum.SurfaceType.Smooth
  2405. Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2406. Part186.Position = Vector3.new(-265.714569, 29.9888248, -11.875412)
  2407. Part186.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2408. Part187.Parent = Model145
  2409. Part187.Material = Enum.Material.Wood
  2410. Part187.BrickColor = BrickColor.new("Cool yellow")
  2411. Part187.Anchored = true
  2412. Part187.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2413. Part187.CFrame = CFrame.new(-270.536194, 29.9888248, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2414. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part187.TopSurface = Enum.SurfaceType.Smooth
  2416. Part187.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2417. Part187.Position = Vector3.new(-270.536194, 29.9888248, -11.875412)
  2418. Part187.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2419. Part188.Parent = Model145
  2420. Part188.Material = Enum.Material.Wood
  2421. Part188.BrickColor = BrickColor.new("Cool yellow")
  2422. Part188.Anchored = true
  2423. Part188.Size = Vector3.new(2.41080856, 21.697279, 2.41080928)
  2424. Part188.CFrame = CFrame.new(-275.357849, 36.0158577, -11.875412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2425. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2426. Part188.TopSurface = Enum.SurfaceType.Smooth
  2427. Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2428. Part188.Position = Vector3.new(-275.357849, 36.0158577, -11.875412)
  2429. Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2430. Part189.Parent = Model145
  2431. Part189.Material = Enum.Material.Wood
  2432. Part189.BrickColor = BrickColor.new("Cool yellow")
  2433. Part189.Anchored = true
  2434. Part189.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2435. Part189.CFrame = CFrame.new(-275.357849, 29.9888248, 17.0542908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2436. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2437. Part189.TopSurface = Enum.SurfaceType.Smooth
  2438. Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2439. Part189.Position = Vector3.new(-275.357849, 29.9888248, 17.0542908)
  2440. Part189.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2441. Part190.Parent = Model145
  2442. Part190.Material = Enum.Material.Wood
  2443. Part190.BrickColor = BrickColor.new("Cool yellow")
  2444. Part190.Anchored = true
  2445. Part190.Size = Vector3.new(2.41080856, 43.394558, 19.2864742)
  2446. Part190.CFrame = CFrame.new(-258.482117, 25.1672096, -3.43758392, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2447. Part190.TopSurface = Enum.SurfaceType.Smooth
  2448. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2449. Part190.Position = Vector3.new(-258.482117, 25.1672096, -3.43758392)
  2450. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2451. Part191.Parent = Model145
  2452. Part191.Material = Enum.Material.Wood
  2453. Part191.BrickColor = BrickColor.new("Cool yellow")
  2454. Part191.Anchored = true
  2455. Part191.Size = Vector3.new(14.4648514, 7.23242617, 2.41080928)
  2456. Part191.CFrame = CFrame.new(-194.595703, 7.08615494, -21.5186615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2457. Part191.TopSurface = Enum.SurfaceType.Smooth
  2458. Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2459. Part191.Position = Vector3.new(-194.595703, 7.08615494, -21.5186615)
  2460. Part191.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2461. Part192.Parent = Model0
  2462. Part192.Material = Enum.Material.Wood
  2463. Part192.BrickColor = BrickColor.new("Cool yellow")
  2464. Part192.Anchored = true
  2465. Part192.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2466. Part192.CFrame = CFrame.new(68.1582947, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2467. Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2468. Part192.Position = Vector3.new(68.1582947, 5.88074112, -79.7878799)
  2469. Part192.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2470. Part193.Parent = Model0
  2471. Part193.Material = Enum.Material.Wood
  2472. Part193.BrickColor = BrickColor.new("Cool yellow")
  2473. Part193.Anchored = true
  2474. Part193.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2475. Part193.CFrame = CFrame.new(53.6934509, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2476. Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2477. Part193.Position = Vector3.new(53.6934509, 5.88074112, -91.8419189)
  2478. Part193.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2479. Part194.Parent = Model0
  2480. Part194.Material = Enum.Material.Wood
  2481. Part194.BrickColor = BrickColor.new("Cool yellow")
  2482. Part194.Anchored = true
  2483. Part194.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2484. Part194.CFrame = CFrame.new(60.9258423, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2485. Part194.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2486. Part194.Position = Vector3.new(60.9258423, 5.88074112, -91.8419189)
  2487. Part194.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2488. Part195.Parent = Model0
  2489. Part195.Material = Enum.Material.Wood
  2490. Part195.BrickColor = BrickColor.new("Cool yellow")
  2491. Part195.Anchored = true
  2492. Part195.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2493. Part195.CFrame = CFrame.new(46.4610291, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2494. Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2495. Part195.Position = Vector3.new(46.4610291, 5.88074112, -91.8419189)
  2496. Part195.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2497. Part196.Parent = Model0
  2498. Part196.Material = Enum.Material.Wood
  2499. Part196.BrickColor = BrickColor.new("Cool yellow")
  2500. Part196.Anchored = true
  2501. Part196.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2502. Part196.CFrame = CFrame.new(68.1582947, 5.88074112, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2503. Part196.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2504. Part196.Position = Vector3.new(68.1582947, 5.88074112, -91.8419189)
  2505. Part196.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2506. Part197.Parent = Model0
  2507. Part197.Material = Enum.Material.Wood
  2508. Part197.BrickColor = BrickColor.new("Cool yellow")
  2509. Part197.Anchored = true
  2510. Part197.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2511. Part197.CFrame = CFrame.new(60.9258423, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2512. Part197.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2513. Part197.Position = Vector3.new(60.9258423, 5.88074112, -79.7878799)
  2514. Part197.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2515. Part198.Parent = Model0
  2516. Part198.Material = Enum.Material.Wood
  2517. Part198.BrickColor = BrickColor.new("Cool yellow")
  2518. Part198.Anchored = true
  2519. Part198.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2520. Part198.CFrame = CFrame.new(53.6934509, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2521. Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2522. Part198.Position = Vector3.new(53.6934509, 5.88074112, -79.7878799)
  2523. Part198.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2524. Part199.Parent = Model0
  2525. Part199.Material = Enum.Material.Wood
  2526. Part199.BrickColor = BrickColor.new("Cool yellow")
  2527. Part199.Anchored = true
  2528. Part199.Size = Vector3.new(2.41080856, 9.64323425, 2.41080928)
  2529. Part199.CFrame = CFrame.new(46.4610291, 5.88074112, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2530. Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2531. Part199.Position = Vector3.new(46.4610291, 5.88074112, -79.7878799)
  2532. Part199.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2533. Part200.Parent = Model0
  2534. Part200.Material = Enum.Material.Wood
  2535. Part200.BrickColor = BrickColor.new("Cool yellow")
  2536. Part200.Anchored = true
  2537. Part200.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
  2538. Part200.CFrame = CFrame.new(69.3637085, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2539. Part200.TopSurface = Enum.SurfaceType.Smooth
  2540. Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2541. Part200.Position = Vector3.new(69.3637085, 9.49695969, -85.8148956)
  2542. Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2543. Part201.Parent = Model0
  2544. Part201.Material = Enum.Material.Wood
  2545. Part201.BrickColor = BrickColor.new("Cool yellow")
  2546. Part201.Anchored = true
  2547. Part201.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
  2548. Part201.CFrame = CFrame.new(62.1312561, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2549. Part201.TopSurface = Enum.SurfaceType.Smooth
  2550. Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2551. Part201.Position = Vector3.new(62.1312561, 9.49695969, -85.8148956)
  2552. Part201.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2553. Part202.Parent = Model0
  2554. Part202.Material = Enum.Material.Wood
  2555. Part202.BrickColor = BrickColor.new("Cool yellow")
  2556. Part202.Anchored = true
  2557. Part202.Size = Vector3.new(2.41080856, 24.1080875, 31.340519)
  2558. Part202.CFrame = CFrame.new(12.7096863, 15.523983, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2559. Part202.TopSurface = Enum.SurfaceType.Smooth
  2560. Part202.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2561. Part202.Position = Vector3.new(12.7096863, 15.523983, 76.9147263)
  2562. Part202.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2563. Part203.Parent = Model0
  2564. Part203.Material = Enum.Material.Wood
  2565. Part203.BrickColor = BrickColor.new("Cool yellow")
  2566. Part203.Anchored = true
  2567. Part203.Size = Vector3.new(36.1621284, 2.41080856, 31.340519)
  2568. Part203.CFrame = CFrame.new(-6.57676697, 26.3726158, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2569. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2570. Part203.TopSurface = Enum.SurfaceType.Smooth
  2571. Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2572. Part203.Position = Vector3.new(-6.57676697, 26.3726158, 76.9147263)
  2573. Part203.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2574. Part204.Parent = Model0
  2575. Part204.Material = Enum.Material.Wood
  2576. Part204.BrickColor = BrickColor.new("Cool yellow")
  2577. Part204.Anchored = true
  2578. Part204.Size = Vector3.new(38.572937, 24.1080875, 2.41080928)
  2579. Part204.CFrame = CFrame.new(-5.37136841, 15.523983, 91.37957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2580. Part204.TopSurface = Enum.SurfaceType.Smooth
  2581. Part204.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2582. Part204.Position = Vector3.new(-5.37136841, 15.523983, 91.37957)
  2583. Part204.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2584. Part205.Parent = Model0
  2585. Part205.Material = Enum.Material.Wood
  2586. Part205.BrickColor = BrickColor.new("Cool yellow")
  2587. Part205.Anchored = true
  2588. Part205.Size = Vector3.new(2.41080856, 24.1080875, 31.340519)
  2589. Part205.CFrame = CFrame.new(-23.4524231, 15.523983, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2590. Part205.TopSurface = Enum.SurfaceType.Smooth
  2591. Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2592. Part205.Position = Vector3.new(-23.4524231, 15.523983, 76.9147263)
  2593. Part205.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2594. Part206.Parent = Model0
  2595. Part206.Material = Enum.Material.Wood
  2596. Part206.BrickColor = BrickColor.new("Cool yellow")
  2597. Part206.Anchored = true
  2598. Part206.Size = Vector3.new(38.572937, 2.41080856, 31.340519)
  2599. Part206.CFrame = CFrame.new(-5.37136841, 4.67532349, 76.9147263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2600. Part206.TopSurface = Enum.SurfaceType.Smooth
  2601. Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2602. Part206.Position = Vector3.new(-5.37136841, 4.67532349, 76.9147263)
  2603. Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2604. Part207.Parent = Model0
  2605. Part207.Material = Enum.Material.Wood
  2606. Part207.BrickColor = BrickColor.new("Cool yellow")
  2607. Part207.Anchored = true
  2608. Part207.Size = Vector3.new(2.41080856, 7.23242617, 2.41080928)
  2609. Part207.CFrame = CFrame.new(39.2285767, 7.08614349, -91.8419189, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2610. Part207.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2611. Part207.Position = Vector3.new(39.2285767, 7.08614349, -91.8419189)
  2612. Part207.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2613. Part208.Parent = Model0
  2614. Part208.Material = Enum.Material.Wood
  2615. Part208.BrickColor = BrickColor.new("Cool yellow")
  2616. Part208.Anchored = true
  2617. Part208.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
  2618. Part208.CFrame = CFrame.new(40.4339905, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2619. Part208.TopSurface = Enum.SurfaceType.Smooth
  2620. Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2621. Part208.Position = Vector3.new(40.4339905, 9.49695969, -85.8148956)
  2622. Part208.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2623. Part209.Parent = Model0
  2624. Part209.Material = Enum.Material.Wood
  2625. Part209.BrickColor = BrickColor.new("Cool yellow")
  2626. Part209.Anchored = true
  2627. Part209.Size = Vector3.new(2.41080856, 7.23242617, 2.41080928)
  2628. Part209.CFrame = CFrame.new(39.2285767, 7.08614349, -79.7878799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2629. Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2630. Part209.Position = Vector3.new(39.2285767, 7.08614349, -79.7878799)
  2631. Part209.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2632. Part210.Parent = Model0
  2633. Part210.Material = Enum.Material.Wood
  2634. Part210.BrickColor = BrickColor.new("Cool yellow")
  2635. Part210.Anchored = true
  2636. Part210.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
  2637. Part210.CFrame = CFrame.new(47.6664124, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2638. Part210.TopSurface = Enum.SurfaceType.Smooth
  2639. Part210.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2640. Part210.Position = Vector3.new(47.6664124, 9.49695969, -85.8148956)
  2641. Part210.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2642. Part211.Parent = Model0
  2643. Part211.Material = Enum.Material.Wood
  2644. Part211.BrickColor = BrickColor.new("Cool yellow")
  2645. Part211.Anchored = true
  2646. Part211.Size = Vector3.new(4.82161713, 2.41080856, 14.4648552)
  2647. Part211.CFrame = CFrame.new(54.8988342, 9.49695969, -85.8148956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2648. Part211.TopSurface = Enum.SurfaceType.Smooth
  2649. Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2650. Part211.Position = Vector3.new(54.8988342, 9.49695969, -85.8148956)
  2651. Part211.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2652. Part212.Parent = Model0
  2653. Part212.Material = Enum.Material.Grass
  2654. Part212.BrickColor = BrickColor.new("Bright green")
  2655. Part212.Anchored = true
  2656. Part212.Locked = true
  2657. Part212.Size = Vector3.new(337.513214, 2.41080856, 409.837555)
  2658. Part212.CFrame = CFrame.new(-124.923424, 2.26451492, -69.0356903, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2659. Part212.TopSurface = Enum.SurfaceType.Smooth
  2660. Part212.Color = Color3.new(0.294118, 0.592157, 0.294118)
  2661. Part212.Position = Vector3.new(-124.923424, 2.26451492, -69.0356903)
  2662. Part212.Color = Color3.new(0.294118, 0.592157, 0.294118)
  2663. Part213.Parent = Model0
  2664. Part213.Material = Enum.Material.Sand
  2665. Part213.BrickColor = BrickColor.new("Bright green")
  2666. Part213.Transparency = 0.55000001192093
  2667. Part213.Anchored = true
  2668. Part213.Locked = true
  2669. Part213.Size = Vector3.new(198.843521, 2.41080856, 409.837555)
  2670. Part213.CFrame = CFrame.new(141.946899, 2.26451492, -69.0356903, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2671. Part213.TopSurface = Enum.SurfaceType.Smooth
  2672. Part213.Color = Color3.new(0.294118, 0.592157, 0.294118)
  2673. Part213.Position = Vector3.new(141.946899, 2.26451492, -69.0356903)
  2674. Part213.Color = Color3.new(0.294118, 0.592157, 0.294118)
  2675. Part214.Parent = Model0
  2676. Part214.Material = Enum.Material.Concrete
  2677. Part214.Reflectance = 1
  2678. Part214.Anchored = true
  2679. Part214.Locked = true
  2680. Part214.Size = Vector3.new(534.934387, 171.119232, 0.120540462)
  2681. Part214.CFrame = CFrame.new(-26.0984955, 86.6187286, -273.894196, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2682. Part214.TopSurface = Enum.SurfaceType.Smooth
  2683. Part214.Position = Vector3.new(-26.0984955, 86.6187286, -273.894196)
  2684. Part215.Parent = Model0
  2685. Part215.Material = Enum.Material.Concrete
  2686. Part215.Reflectance = 1
  2687. Part215.Anchored = true
  2688. Part215.Locked = true
  2689. Part215.Size = Vector3.new(0.120540425, 171.119232, 411.018921)
  2690. Part215.CFrame = CFrame.new(-293.505432, 86.6187286, -68.4449768, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2691. Part215.TopSurface = Enum.SurfaceType.Smooth
  2692. Part215.Position = Vector3.new(-293.505432, 86.6187286, -68.4449768)
  2693. Part216.Parent = Model0
  2694. Part216.Material = Enum.Material.Concrete
  2695. Part216.Reflectance = 1
  2696. Part216.Anchored = true
  2697. Part216.Locked = true
  2698. Part216.Size = Vector3.new(536.453064, 171.119232, 0.120540462)
  2699. Part216.CFrame = CFrame.new(-25.3391571, 86.6187286, 137.004242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2700. Part216.TopSurface = Enum.SurfaceType.Smooth
  2701. Part216.Position = Vector3.new(-25.3391571, 86.6187286, 137.004242)
  2702. Part217.Parent = Model0
  2703. Part217.Material = Enum.Material.Concrete
  2704. Part217.Reflectance = 1
  2705. Part217.Anchored = true
  2706. Part217.Locked = true
  2707. Part217.Size = Vector3.new(0.120540425, 171.119232, 410.199188)
  2708. Part217.CFrame = CFrame.new(242.827118, 86.6187286, -68.0350876, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2709. Part217.TopSurface = Enum.SurfaceType.Smooth
  2710. Part217.Position = Vector3.new(242.827118, 86.6187286, -68.0350876)
  2711. Model218.Name = "Brute Tubbie"
  2712. Model218.Parent = Model0
  2713. Model218.PrimaryPart = Part219
  2714. Part219.Name = "Head"
  2715. Part219.Parent = Model218
  2716. Part219.BrickColor = BrickColor.new("New Yeller")
  2717. Part219.CanCollide = false
  2718. Part219.Elasticity = 0
  2719. Part219.FormFactor = Enum.FormFactor.Symmetric
  2720. Part219.Friction = 0
  2721. Part219.Size = Vector3.new(2, 1, 1)
  2722. Part219.CFrame = CFrame.new(-138.146423, 8.092103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2723. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2727. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part219.Color = Color3.new(1, 1, 0)
  2730. Part219.Position = Vector3.new(-138.146423, 8.092103, 76.3391266)
  2731. Part219.Color = Color3.new(1, 1, 0)
  2732. SpecialMesh220.Parent = Part219
  2733. SpecialMesh220.Scale = Vector3.new(1.25, 1.25, 1.25)
  2734. SpecialMesh220.Scale = Vector3.new(1.25, 1.25, 1.25)
  2735. Sound221.Name = "Jeff_Laugh"
  2736. Sound221.Parent = Part219
  2737. Sound221.SoundId = "rbxassetid://1123248864"
  2738. Sound221.Volume = 1
  2739. Sound221.Looped = true
  2740. Sound222.Name = "Jeff_Susto2"
  2741. Sound222.Parent = Part219
  2742. Sound222.SoundId = "rbxassetid://1123248353"
  2743. Sound222.Volume = 1
  2744. Decal223.Parent = Part219
  2745. Decal223.Texture = "http://www.roblox.com/asset/?id=1095642257"
  2746. Part224.Name = "Torso"
  2747. Part224.Parent = Model218
  2748. Part224.Material = Enum.Material.SmoothPlastic
  2749. Part224.BrickColor = BrickColor.new("Institutional white")
  2750. Part224.CanCollide = false
  2751. Part224.Elasticity = 0
  2752. Part224.FormFactor = Enum.FormFactor.Symmetric
  2753. Part224.Friction = 2
  2754. Part224.Size = Vector3.new(2, 2, 1)
  2755. Part224.CFrame = CFrame.new(-138.146423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2756. Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2758. Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2763. Part224.Position = Vector3.new(-138.146423, 6.592103, 76.3391266)
  2764. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2765. Motor6D225.Name = "Right Shoulder"
  2766. Motor6D225.Parent = Part224
  2767. Motor6D225.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2768. Motor6D225.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2769. Motor6D225.Part0 = Part224
  2770. Motor6D225.Part1 = Part233
  2771. Motor6D225.MaxVelocity = 0.10000000149012
  2772. Motor6D226.Name = "Left Shoulder"
  2773. Motor6D226.Parent = Part224
  2774. Motor6D226.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2775. Motor6D226.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2776. Motor6D226.Part0 = Part224
  2777. Motor6D226.Part1 = Part232
  2778. Motor6D226.MaxVelocity = 0.10000000149012
  2779. Motor6D227.Name = "Right Hip"
  2780. Motor6D227.Parent = Part224
  2781. Motor6D227.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2782. Motor6D227.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2783. Motor6D227.Part0 = Part224
  2784. Motor6D227.Part1 = Part236
  2785. Motor6D227.MaxVelocity = 0.10000000149012
  2786. Motor6D228.Name = "Left Hip"
  2787. Motor6D228.Parent = Part224
  2788. Motor6D228.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2789. Motor6D228.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2790. Motor6D228.Part0 = Part224
  2791. Motor6D228.Part1 = Part235
  2792. Motor6D228.MaxVelocity = 0.10000000149012
  2793. Motor6D229.Name = "Neck"
  2794. Motor6D229.Parent = Part224
  2795. Motor6D229.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2796. Motor6D229.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2797. Motor6D229.Part0 = Part224
  2798. Motor6D229.Part1 = Part219
  2799. Motor6D229.MaxVelocity = 0.10000000149012
  2800. NumberValue230.Name = "_Transparency"
  2801. NumberValue230.Parent = Part224
  2802. NumberValue230.Value = 0.5
  2803. BrickColorValue231.Name = "_Color"
  2804. BrickColorValue231.Parent = Part224
  2805. BrickColorValue231.Value = BrickColor.new("Institutional white")
  2806. Part232.Name = "Left Arm"
  2807. Part232.Parent = Model218
  2808. Part232.CanCollide = false
  2809. Part232.Elasticity = 0
  2810. Part232.FormFactor = Enum.FormFactor.Symmetric
  2811. Part232.Friction = 2
  2812. Part232.Size = Vector3.new(1, 2, 1)
  2813. Part232.CFrame = CFrame.new(-139.646423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2814. Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. Part232.Position = Vector3.new(-139.646423, 6.592103, 76.3391266)
  2821. Part233.Name = "Right Arm"
  2822. Part233.Parent = Model218
  2823. Part233.CanCollide = false
  2824. Part233.Elasticity = 0
  2825. Part233.FormFactor = Enum.FormFactor.Symmetric
  2826. Part233.Friction = 2
  2827. Part233.Size = Vector3.new(1, 2, 1)
  2828. Part233.CFrame = CFrame.new(-136.646423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2829. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part233.Position = Vector3.new(-136.646423, 6.592103, 76.3391266)
  2836. Weld234.Name = "RightGrip"
  2837. Weld234.Parent = Part233
  2838. Weld234.C0 = CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  2839. Weld234.C1 = CFrame.new(0.00204073288, 0.02441792, -0.0352195576, -0.00475993333, 0.999988675, 0, 0.208360106, 0.00099179137, 0.978051662, 0.978040576, 0.00465546083, -0.20836246)
  2840. Weld234.Part0 = Part233
  2841. Weld234.Part1 = nil
  2842. Part235.Name = "Left Leg"
  2843. Part235.Parent = Model218
  2844. Part235.CanCollide = false
  2845. Part235.Elasticity = 0
  2846. Part235.FormFactor = Enum.FormFactor.Symmetric
  2847. Part235.Friction = 2
  2848. Part235.Size = Vector3.new(1, 2, 1)
  2849. Part235.CFrame = CFrame.new(-138.646423, 4.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2850. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part235.Position = Vector3.new(-138.646423, 4.592103, 76.3391266)
  2857. Part236.Name = "Right Leg"
  2858. Part236.Parent = Model218
  2859. Part236.Material = Enum.Material.SmoothPlastic
  2860. Part236.CanCollide = false
  2861. Part236.Elasticity = 0
  2862. Part236.FormFactor = Enum.FormFactor.Symmetric
  2863. Part236.Friction = 2
  2864. Part236.Size = Vector3.new(1, 2, 1)
  2865. Part236.CFrame = CFrame.new(-137.646423, 4.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2866. Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2868. Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2869. Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. Part236.Position = Vector3.new(-137.646423, 4.592103, 76.3391266)
  2873. Humanoid237.Name = "ColdBloodedKiller"
  2874. Humanoid237.Parent = Model218
  2875. Humanoid237.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  2876. Humanoid237.HealthDisplayDistance = 0
  2877. Humanoid237.NameDisplayDistance = 0
  2878. Humanoid237.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
  2879. Humanoid237.RightLeg = Part236
  2880. Humanoid237.LeftLeg = Part235
  2881. Humanoid237.Torso = Part240
  2882. Humanoid237.Health = 500
  2883. Humanoid237.MaxHealth = 500
  2884. Model238.Name = "Status"
  2885. Model238.Parent = Humanoid237
  2886. Model239.Name = "AvalibleSpawns"
  2887. Model239.Parent = Model238
  2888. Part240.Name = "HumanoidRootPart"
  2889. Part240.Parent = Model218
  2890. Part240.Transparency = 1
  2891. Part240.CanCollide = false
  2892. Part240.Elasticity = 0
  2893. Part240.FormFactor = Enum.FormFactor.Symmetric
  2894. Part240.Friction = 0
  2895. Part240.Size = Vector3.new(2, 2, 1)
  2896. Part240.CFrame = CFrame.new(-138.146423, 6.592103, 76.3391266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2897. Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2900. Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2902. Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. Part240.Position = Vector3.new(-138.146423, 6.592103, 76.3391266)
  2904. Motor6D241.Name = "RootJoint"
  2905. Motor6D241.Parent = Part240
  2906. Motor6D241.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2907. Motor6D241.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2908. Motor6D241.Part0 = Part240
  2909. Motor6D241.Part1 = Part224
  2910. Motor6D241.MaxVelocity = 0.10000000149012
  2911. NumberValue242.Name = "_Transparency"
  2912. NumberValue242.Parent = Part240
  2913. NumberValue242.Value = 0.5
  2914. BrickColorValue243.Name = "_Color"
  2915. BrickColorValue243.Parent = Part240
  2916. Script244.Name = "Health"
  2917. Script244.Parent = Model218
  2918. table.insert(cors,sandbox(Script244,function()
  2919. --Responsible for regening a player's humanoid's health
  2920.  
  2921. -- declarations
  2922. local Figure = script.Parent
  2923. local Head = Figure:WaitForChild("Head")
  2924. local Humanoid;
  2925. for _,Child in pairs(Figure:GetChildren())do
  2926. if Child and Child.ClassName=="Humanoid"then
  2927. Humanoid=Child;
  2928. end;
  2929. end;
  2930. local regening = false
  2931.  
  2932. -- regeneration
  2933. function regenHealth()
  2934. if regening then return end
  2935. regening = true
  2936.  
  2937. while Humanoid.Health < Humanoid.MaxHealth do
  2938. local s = wait(1)
  2939. local health = Humanoid.Health
  2940. if health~=0 and health < Humanoid.MaxHealth then
  2941. local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
  2942. health = health + newHealthDelta
  2943. Humanoid.Health = math.min(health,Humanoid.MaxHealth)
  2944. end
  2945. end
  2946.  
  2947. if Humanoid.Health > Humanoid.MaxHealth then
  2948. Humanoid.Health = Humanoid.MaxHealth
  2949. end
  2950.  
  2951. regening = false
  2952. end
  2953.  
  2954. Humanoid.HealthChanged:connect(regenHealth)
  2955.  
  2956. end))
  2957. Script245.Name = "AnimateSauce"
  2958. Script245.Parent = Model218
  2959. table.insert(cors,sandbox(Script245,function()
  2960. function waitForChild(parent, childName)
  2961. local child = parent:findFirstChild(childName)
  2962. if child then return child end
  2963. while true do
  2964. child = parent.ChildAdded:wait()
  2965. if child.Name==childName then return child end
  2966. end
  2967. end
  2968. local Figure = script.Parent
  2969. local Torso = waitForChild(Figure, "Torso")
  2970. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  2971. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  2972. local RightHip = waitForChild(Torso, "Right Hip")
  2973. local LeftHip = waitForChild(Torso, "Left Hip")
  2974. local Neck = waitForChild(Torso, "Neck")
  2975. local Humanoid;
  2976. for _,Child in pairs(Figure:GetChildren())do
  2977. if Child and Child.ClassName=="Humanoid"then
  2978. Humanoid=Child;
  2979. end;
  2980. end;
  2981. local pose = "Standing"
  2982. local currentAnim = ""
  2983. local currentAnimInstance = nil
  2984. local currentAnimTrack = nil
  2985. local currentAnimKeyframeHandler = nil
  2986. local currentAnimSpeed = 1.0
  2987. local animTable = {}
  2988. local animNames = {
  2989. idle = {
  2990. { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
  2991. { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
  2992. },
  2993. walk = {
  2994. { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
  2995. },
  2996. run = {
  2997. { id = "http://www.roblox.com/asset/?id=252557606", weight = 20 }
  2998. },
  2999. jump = {
  3000. { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
  3001. },
  3002. fall = {
  3003. { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
  3004. },
  3005. climb = {
  3006. { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
  3007. },
  3008. sit = {
  3009. { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
  3010. },
  3011. toolnone = {
  3012. { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
  3013. },
  3014. toolslash = {
  3015. { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
  3016. --{ id = "slash.xml", weight = 10 }
  3017. },
  3018. toollunge = {
  3019. { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
  3020. },
  3021. wave = {
  3022. { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
  3023. },
  3024. point = {
  3025. { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
  3026. },
  3027. dance1 = {
  3028. { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
  3029. { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
  3030. { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
  3031. },
  3032. dance2 = {
  3033. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
  3034. { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
  3035. { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
  3036. },
  3037. dance3 = {
  3038. { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
  3039. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
  3040. { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
  3041. },
  3042. laugh = {
  3043. { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
  3044. },
  3045. cheer = {
  3046. { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
  3047. },
  3048. }
  3049. local dances = {"dance1", "dance2", "dance3"}
  3050.  
  3051. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  3052. local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  3053.  
  3054. function configureAnimationSet(name, fileList)
  3055. if (animTable[name] ~= nil) then
  3056. for _, connection in pairs(animTable[name].connections) do
  3057. connection:disconnect()
  3058. end
  3059. end
  3060. animTable[name] = {}
  3061. animTable[name].count = 0
  3062. animTable[name].totalWeight = 0
  3063. animTable[name].connections = {}
  3064.  
  3065. -- check for config values
  3066. local config = script:FindFirstChild(name)
  3067. if (config ~= nil) then
  3068. --print("Loading anims " .. name)
  3069. table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  3070. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  3071. local idx = 1
  3072. for _, childPart in pairs(config:GetChildren()) do
  3073. if (childPart:IsA("Animation")) then
  3074. table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  3075. animTable[name][idx] = {}
  3076. animTable[name][idx].anim = childPart
  3077. local weightObject = childPart:FindFirstChild("Weight")
  3078. if (weightObject == nil) then
  3079. animTable[name][idx].weight = 1
  3080. else
  3081. animTable[name][idx].weight = weightObject.Value
  3082. end
  3083. animTable[name].count = animTable[name].count + 1
  3084. animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  3085. --print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
  3086. idx = idx + 1
  3087. end
  3088. end
  3089. end
  3090.  
  3091. -- fallback to defaults
  3092. if (animTable[name].count <= 0) then
  3093. for idx, anim in pairs(fileList) do
  3094. animTable[name][idx] = {}
  3095. animTable[name][idx].anim = Instance.new("Animation")
  3096. animTable[name][idx].anim.Name = name
  3097. animTable[name][idx].anim.AnimationId = anim.id
  3098. animTable[name][idx].weight = anim.weight
  3099. animTable[name].count = animTable[name].count + 1
  3100. animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  3101. --print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  3102. end
  3103. end
  3104. end
  3105.  
  3106. -- Setup animation objects
  3107. function scriptChildModified(child)
  3108. local fileList = animNames[child.Name]
  3109. if (fileList ~= nil) then
  3110. configureAnimationSet(child.Name, fileList)
  3111. end
  3112. end
  3113.  
  3114. script.ChildAdded:connect(scriptChildModified)
  3115. script.ChildRemoved:connect(scriptChildModified)
  3116.  
  3117.  
  3118. for name, fileList in pairs(animNames) do
  3119. configureAnimationSet(name, fileList)
  3120. end
  3121.  
  3122. -- ANIMATION
  3123.  
  3124. -- declarations
  3125. local toolAnim = "None"
  3126. local toolAnimTime = 0
  3127.  
  3128. local jumpAnimTime = 0
  3129. local jumpAnimDuration = 0.3
  3130.  
  3131. local toolTransitionTime = 0.1
  3132. local fallTransitionTime = 0.3
  3133. local jumpMaxLimbVelocity = 0.75
  3134.  
  3135. -- functions
  3136.  
  3137. function stopAllAnimations()
  3138. local oldAnim = currentAnim
  3139.  
  3140. -- return to idle if finishing an emote
  3141. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  3142. oldAnim = "idle"
  3143. end
  3144.  
  3145. currentAnim = ""
  3146. currentAnimInstance = nil
  3147. if (currentAnimKeyframeHandler ~= nil) then
  3148. currentAnimKeyframeHandler:disconnect()
  3149. end
  3150.  
  3151. if (currentAnimTrack ~= nil) then
  3152. currentAnimTrack:Stop()
  3153. currentAnimTrack:Destroy()
  3154. currentAnimTrack = nil
  3155. end
  3156. return oldAnim
  3157. end
  3158.  
  3159. function setAnimationSpeed(speed)
  3160. if speed ~= currentAnimSpeed then
  3161. currentAnimSpeed = speed
  3162. currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  3163. end
  3164. end
  3165.  
  3166. function keyFrameReachedFunc(frameName)
  3167. if (frameName == "End") then
  3168.  
  3169. local repeatAnim = currentAnim
  3170. -- return to idle if finishing an emote
  3171. if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  3172. repeatAnim = "idle"
  3173. end
  3174.  
  3175. local animSpeed = currentAnimSpeed
  3176. playAnimation(repeatAnim, 0.0, Humanoid)
  3177. setAnimationSpeed(animSpeed)
  3178. end
  3179. end
  3180.  
  3181. -- Preload animations
  3182. function playAnimation(animName, transitionTime, humanoid)
  3183.  
  3184. local roll = math.random(1, animTable[animName].totalWeight)
  3185. local origRoll = roll
  3186. local idx = 1
  3187. while (roll > animTable[animName][idx].weight) do
  3188. roll = roll - animTable[animName][idx].weight
  3189. idx = idx + 1
  3190. end
  3191. --print(animName .. " " .. idx .. " [" .. origRoll .. "]")
  3192. local anim = animTable[animName][idx].anim
  3193. -- switch animation
  3194. if (anim ~= currentAnimInstance) then
  3195. if (currentAnimTrack ~= nil) then
  3196. currentAnimTrack:Stop(transitionTime)
  3197. currentAnimTrack:Destroy()
  3198. end
  3199. currentAnimSpeed = 1.0
  3200. -- load it to the humanoid; get AnimationTrack
  3201. currentAnimTrack = humanoid:LoadAnimation(anim)
  3202. -- play the animation
  3203. currentAnimTrack:Play(transitionTime)
  3204. currentAnim = animName
  3205. currentAnimInstance = anim
  3206. -- set up keyframe name triggers
  3207. if (currentAnimKeyframeHandler ~= nil) then
  3208. currentAnimKeyframeHandler:disconnect()
  3209. end
  3210. currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  3211. end
  3212. end
  3213. -------------------------------------------------------------------------------------------
  3214. -------------------------------------------------------------------------------------------
  3215. local toolAnimName = ""
  3216. local toolAnimTrack = nil
  3217. local toolAnimInstance = nil
  3218. local currentToolAnimKeyframeHandler = nil
  3219. function toolKeyFrameReachedFunc(frameName)
  3220. if (frameName == "End") then
  3221. --print("Keyframe : ".. frameName)
  3222. playToolAnimation(toolAnimName, 0.0, Humanoid)
  3223. end
  3224. end
  3225. function playToolAnimation(animName, transitionTime, humanoid)
  3226. local roll = math.random(1, animTable[animName].totalWeight)
  3227. local origRoll = roll
  3228. local idx = 1
  3229. while (roll > animTable[animName][idx].weight) do
  3230. roll = roll - animTable[animName][idx].weight
  3231. idx = idx + 1
  3232. end
  3233. --print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
  3234. local anim = animTable[animName][idx].anim
  3235. if (toolAnimInstance ~= anim) then
  3236. if (toolAnimTrack ~= nil) then
  3237. toolAnimTrack:Stop()
  3238. toolAnimTrack:Destroy()
  3239. transitionTime = 0
  3240. end
  3241. -- load it to the humanoid; get AnimationTrack
  3242. toolAnimTrack = humanoid:LoadAnimation(anim)
  3243. -- play the animation
  3244. toolAnimTrack:Play(transitionTime)
  3245. toolAnimName = animName
  3246. toolAnimInstance = anim
  3247. currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  3248. end
  3249. end
  3250. function stopToolAnimations()
  3251. local oldAnim = toolAnimName
  3252. if (currentToolAnimKeyframeHandler ~= nil) then
  3253. currentToolAnimKeyframeHandler:disconnect()
  3254. end
  3255. toolAnimName = ""
  3256. toolAnimInstance = nil
  3257. if (toolAnimTrack ~= nil) then
  3258. toolAnimTrack:Stop()
  3259. toolAnimTrack:Destroy()
  3260. toolAnimTrack = nil
  3261. end
  3262. return oldAnim
  3263. end
  3264. -------------------------------------------------------------------------------------------
  3265. -------------------------------------------------------------------------------------------
  3266. function onRunning(speed)
  3267. if speed>0.01 then
  3268. if Figure and Humanoid and Humanoid.WalkSpeed<17 then
  3269. playAnimation("walk", 0.1, Humanoid);
  3270. elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
  3271. playAnimation("run", 0.1, Humanoid);
  3272. end;
  3273. if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
  3274. setAnimationSpeed(speed / 14.5)
  3275. end
  3276. pose = "Running"
  3277. else
  3278. playAnimation("idle", 0.1, Humanoid)
  3279. pose = "Standing"
  3280. end
  3281. end
  3282. function onDied()
  3283. pose = "Dead"
  3284. end
  3285. function onJumping()
  3286. playAnimation("jump", 0.1, Humanoid)
  3287. jumpAnimTime = jumpAnimDuration
  3288. pose = "Jumping"
  3289. end
  3290. function onClimbing(speed)
  3291. playAnimation("climb", 0.1, Humanoid)
  3292. setAnimationSpeed(speed / 12.0)
  3293. pose = "Climbing"
  3294. end
  3295. function onGettingUp()
  3296. pose = "GettingUp"
  3297. end
  3298. function onFreeFall()
  3299. if (jumpAnimTime <= 0) then
  3300. playAnimation("fall", fallTransitionTime, Humanoid)
  3301. end
  3302. pose = "FreeFall"
  3303. end
  3304. function onFallingDown()
  3305. pose = "FallingDown"
  3306. end
  3307. function onSeated()
  3308. pose = "Seated"
  3309. end
  3310. function onPlatformStanding()
  3311. pose = "PlatformStanding"
  3312. end
  3313. function onSwimming(speed)
  3314. if speed>0 then
  3315. pose = "Running"
  3316. else
  3317. pose = "Standing"
  3318. end
  3319. end
  3320.  
  3321. function getTool()
  3322. for _, kid in ipairs(Figure:GetChildren()) do
  3323. if kid.className == "Tool" then return kid end
  3324. end
  3325. return nil
  3326. end
  3327.  
  3328. function getToolAnim(tool)
  3329. for _, c in ipairs(tool:GetChildren()) do
  3330. if c.Name == "toolanim" and c.className == "StringValue" then
  3331. return c
  3332. end
  3333. end
  3334. return nil
  3335. end
  3336.  
  3337. function animateTool()
  3338.  
  3339. if (toolAnim == "None") then
  3340. playToolAnimation("toolnone", toolTransitionTime, Humanoid)
  3341. return
  3342. end
  3343.  
  3344. if (toolAnim == "Slash") then
  3345. playToolAnimation("toolslash", 0, Humanoid)
  3346. return
  3347. end
  3348.  
  3349. if (toolAnim == "Lunge") then
  3350. playToolAnimation("toollunge", 0, Humanoid)
  3351. return
  3352. end
  3353. end
  3354.  
  3355. function moveSit()
  3356. RightShoulder.MaxVelocity = 0.15
  3357. LeftShoulder.MaxVelocity = 0.15
  3358. RightShoulder:SetDesiredAngle(3.14 /2)
  3359. LeftShoulder:SetDesiredAngle(-3.14 /2)
  3360. RightHip:SetDesiredAngle(3.14 /2)
  3361. LeftHip:SetDesiredAngle(-3.14 /2)
  3362. end
  3363.  
  3364. local lastTick = 0
  3365.  
  3366. function move(time)
  3367. local amplitude = 1
  3368. local frequency = 1
  3369. local deltaTime = time - lastTick
  3370. lastTick = time
  3371.  
  3372. local climbFudge = 0
  3373. local setAngles = false
  3374.  
  3375. if (jumpAnimTime > 0) then
  3376. jumpAnimTime = jumpAnimTime - deltaTime
  3377. end
  3378.  
  3379. if (pose == "FreeFall" and jumpAnimTime <= 0) then
  3380. playAnimation("fall", fallTransitionTime, Humanoid)
  3381. elseif (pose == "Seated") then
  3382. playAnimation("sit", 0.5, Humanoid)
  3383. return
  3384. elseif (pose == "Running") then
  3385. if Figure and Humanoid and Humanoid.WalkSpeed<17 then
  3386. playAnimation("walk", 0.1, Humanoid);
  3387. elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
  3388. playAnimation("run", 0.1, Humanoid);
  3389. end;
  3390. elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  3391. stopAllAnimations()
  3392. amplitude = 0.1
  3393. frequency = 1
  3394. setAngles = true
  3395. end
  3396. if (setAngles) then
  3397. local desiredAngle = amplitude * math.sin(time * frequency)
  3398. RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  3399. LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  3400. RightHip:SetDesiredAngle(-desiredAngle)
  3401. LeftHip:SetDesiredAngle(-desiredAngle)
  3402. end
  3403. -- Tool Animation handling
  3404. local tool = getTool()
  3405. if tool and tool:FindFirstChild("Handle") then
  3406. local animStringValueObject = getToolAnim(tool)
  3407. if animStringValueObject then
  3408. toolAnim = animStringValueObject.Value
  3409. -- message recieved, delete StringValue
  3410. animStringValueObject.Parent = nil
  3411. toolAnimTime = time + .3
  3412. end
  3413. if time > toolAnimTime then
  3414. toolAnimTime = 0
  3415. toolAnim = "None"
  3416. end
  3417. animateTool()
  3418. else
  3419. stopToolAnimations()
  3420. toolAnim = "None"
  3421. toolAnimInstance = nil
  3422. toolAnimTime = 0
  3423. end
  3424. end
  3425. -- connect events
  3426. Humanoid.Died:connect(onDied)
  3427. Humanoid.Running:connect(onRunning)
  3428. Humanoid.Jumping:connect(onJumping)
  3429. Humanoid.Climbing:connect(onClimbing)
  3430. Humanoid.GettingUp:connect(onGettingUp)
  3431. Humanoid.FreeFalling:connect(onFreeFall)
  3432. Humanoid.FallingDown:connect(onFallingDown)
  3433. Humanoid.Seated:connect(onSeated)
  3434. Humanoid.PlatformStanding:connect(onPlatformStanding)
  3435. Humanoid.Swimming:connect(onSwimming)
  3436. local runService = game:GetService("RunService");
  3437. playAnimation("idle", 0.1, Humanoid)
  3438. pose = "Standing"
  3439. while Wait(0)do
  3440. local _,time=wait(0)
  3441. move(time)
  3442. end
  3443. end))
  3444. StringValue246.Name = "climb"
  3445. StringValue246.Parent = Script245
  3446. Animation247.Name = "ClimbAnim"
  3447. Animation247.Parent = StringValue246
  3448. Animation247.AnimationId = "http://www.roblox.com/asset/?id=180436334"
  3449. StringValue248.Name = "fall"
  3450. StringValue248.Parent = Script245
  3451. Animation249.Name = "FallAnim"
  3452. Animation249.Parent = StringValue248
  3453. Animation249.AnimationId = "http://www.roblox.com/asset/?id=180436148"
  3454. StringValue250.Name = "idle"
  3455. StringValue250.Parent = Script245
  3456. Animation251.Name = "Animation1"
  3457. Animation251.Parent = StringValue250
  3458. Animation251.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  3459. NumberValue252.Name = "Weight"
  3460. NumberValue252.Parent = Animation251
  3461. NumberValue252.Value = 9
  3462. Animation253.Name = "Animation2"
  3463. Animation253.Parent = StringValue250
  3464. Animation253.AnimationId = "http://www.roblox.com/asset/?id=180435792"
  3465. NumberValue254.Name = "Weight"
  3466. NumberValue254.Parent = Animation253
  3467. NumberValue254.Value = 1
  3468. StringValue255.Name = "jump"
  3469. StringValue255.Parent = Script245
  3470. Animation256.Name = "JumpAnim"
  3471. Animation256.Parent = StringValue255
  3472. Animation256.AnimationId = "http://www.roblox.com/asset/?id=125750702"
  3473. StringValue257.Name = "run"
  3474. StringValue257.Parent = Script245
  3475. Animation258.Name = "RunAnim"
  3476. Animation258.Parent = StringValue257
  3477. Animation258.AnimationId = "http://www.roblox.com/asset/?id=252557606"
  3478. StringValue259.Name = "sit"
  3479. StringValue259.Parent = Script245
  3480. Animation260.Name = "SitAnim"
  3481. Animation260.Parent = StringValue259
  3482. Animation260.AnimationId = "http://www.roblox.com/asset/?id=178130996"
  3483. StringValue261.Name = "toolnone"
  3484. StringValue261.Parent = Script245
  3485. Animation262.Name = "ToolNoneAnim"
  3486. Animation262.Parent = StringValue261
  3487. Animation262.AnimationId = "http://www.roblox.com/asset/?id=182393478"
  3488. StringValue263.Name = "walk"
  3489. StringValue263.Parent = Script245
  3490. Animation264.Name = "WalkAnim"
  3491. Animation264.Parent = StringValue263
  3492. Animation264.AnimationId = "http://www.roblox.com/asset/?id=180426354"
  3493. Animation265.Name = "Swing"
  3494. Animation265.Parent = Model218
  3495. Animation265.AnimationId = "http://www.roblox.com/asset/?id=241379669"
  3496. Script266.Name = "MonsterMain"
  3497. Script266.Parent = Model218
  3498. table.insert(cors,sandbox(Script266,function()
  3499. --[[ By: Brutez. ]]--
  3500. local JeffTheKillerScript=script;
  3501. repeat Wait(0)until JeffTheKillerScript and JeffTheKillerScript.Parent and JeffTheKillerScript.Parent.ClassName=="Model"and JeffTheKillerScript.Parent:FindFirstChild("Head")and JeffTheKillerScript.Parent:FindFirstChild("Torso");
  3502. local JeffTheKiller=JeffTheKillerScript.Parent;
  3503. function raycast(Spos,vec,currentdist)
  3504. local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),JeffTheKiller);
  3505. if hit2~=nil and pos2 then
  3506. if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then
  3507. local currentdist=currentdist-(pos2-Spos).magnitude;
  3508. return raycast(pos2,vec,currentdist);
  3509. end;
  3510. end;
  3511. return hit2,pos2;
  3512. end;
  3513. function RayCast(Position,Direction,MaxDistance,IgnoreList)
  3514. return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList);
  3515. end;
  3516. --[[if JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then]]--
  3517. --[[JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();]]--
  3518. --[[end;]]--
  3519. local JeffTheKillerHumanoid;
  3520. for _,Child in pairs(JeffTheKiller:GetChildren())do
  3521. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  3522. JeffTheKillerHumanoid=Child;
  3523. end;
  3524. end;
  3525. local AttackDebounce=false;
  3526. local JeffTheKillerKnife=JeffTheKiller:FindFirstChild("Knife");
  3527. local JeffTheKillerHead=JeffTheKiller:FindFirstChild("Head");
  3528. local JeffTheKillerHumanoidRootPart=JeffTheKiller:FindFirstChild("HumanoidRootPart");
  3529. local WalkDebounce=false;
  3530. local Notice=false;
  3531. local JeffLaughDebounce=false;
  3532. local MusicDebounce=false;
  3533. local NoticeDebounce=false;
  3534. local ChosenMusic;
  3535. JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0);
  3536. local OriginalC0=JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0;
  3537. function FindNearestBae()
  3538. local NoticeDistance=100;
  3539. local TargetMain;
  3540. for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
  3541. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and TargetModel.className=="Model"and TargetModel~=JeffTheKiller and TargetModel.Name~=JeffTheKiller.Name and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
  3542. local TargetPart=TargetModel:FindFirstChild("Torso");
  3543. local FoundHumanoid;
  3544. for _,Child in pairs(TargetModel:GetChildren())do
  3545. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  3546. FoundHumanoid=Child;
  3547. end;
  3548. end;
  3549. if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<NoticeDistance then
  3550. TargetMain=TargetPart;
  3551. NoticeDistance=(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude;
  3552. local hit,pos=raycast(JeffTheKillerHumanoidRootPart.Position,(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).unit,500)
  3553. if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("Torso")and hit.Parent:FindFirstChild("Head")then
  3554. if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<9 and not AttackDebounce then
  3555. Spawn(function()
  3556. AttackDebounce=true;
  3557. local SwingAnimation=JeffTheKillerHumanoid:LoadAnimation(JeffTheKiller:FindFirstChild("Swing"));
  3558. local SwingChoice=math.random(1,2);
  3559. local HitChoice=math.random(1,3);
  3560. SwingAnimation:Play();
  3561. SwingAnimation:AdjustSpeed(1.5+(math.random()*0.1));
  3562. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Swing")then
  3563. local SwingSound=JeffTheKillerKnife:FindFirstChild("Swing");
  3564. SwingSound.Pitch=1+(math.random()*0.04);
  3565. SwingSound:Play();
  3566. end;
  3567. Wait(0.3);
  3568. if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<8 then
  3569. FoundHumanoid:TakeDamage(100);
  3570. if HitChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit1")then
  3571. local HitSound=JeffTheKillerKnife:FindFirstChild("Hit1");
  3572. HitSound.Pitch=1+(math.random()*0.04);
  3573. HitSound:Play();
  3574. elseif HitChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit2")then
  3575. local HitSound=JeffTheKillerKnife:FindFirstChild("Hit2");
  3576. HitSound.Pitch=1+(math.random()*0.04);
  3577. HitSound:Play();
  3578. elseif HitChoice==3 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit3")then
  3579. local HitSound=JeffTheKillerKnife:FindFirstChild("Hit3");
  3580. HitSound.Pitch=1+(math.random()*0.04);
  3581. HitSound:Play();
  3582. end;
  3583. end;
  3584. Wait(0.1);
  3585. AttackDebounce=false;
  3586. end);
  3587. end;
  3588. end;
  3589. end;
  3590. end;
  3591. end;
  3592. return TargetMain;
  3593. end;
  3594. while Wait(0)do
  3595. local TargetPoint=JeffTheKillerHumanoid.TargetPoint;
  3596. local Blockage,BlockagePos=RayCast((JeffTheKillerHumanoidRootPart.CFrame+CFrame.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(TargetPoint.X,JeffTheKillerHumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(JeffTheKillerHumanoidRootPart.Size.Z/2)).p,JeffTheKillerHumanoidRootPart.CFrame.lookVector,(JeffTheKillerHumanoidRootPart.Size.Z*2.5),{JeffTheKiller,JeffTheKiller})
  3597. local Jumpable=false;
  3598. if Blockage then
  3599. Jumpable=true;
  3600. if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
  3601. local BlockageHumanoid;
  3602. for _,Child in pairs(Blockage.Parent:GetChildren())do
  3603. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  3604. BlockageHumanoid=Child;
  3605. end;
  3606. end;
  3607. if Blockage and Blockage:IsA("Terrain")then
  3608. local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
  3609. local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
  3610. if CellMaterial==Enum.CellMaterial.Water then
  3611. Jumpable=false;
  3612. end;
  3613. elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
  3614. Jumpable=false;
  3615. end;
  3616. end;
  3617. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and not JeffTheKillerHumanoid.Sit and Jumpable then
  3618. JeffTheKillerHumanoid.Jump=true;
  3619. end;
  3620. end;
  3621. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHumanoidRootPart and JeffTheKillerHead:FindFirstChild("Jeff_Step")and (JeffTheKillerHumanoidRootPart.Velocity-Vector3.new(0,JeffTheKillerHumanoidRootPart.Velocity.y,0)).magnitude>=5 and not WalkDebounce and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
  3622. Spawn(function()
  3623. WalkDebounce=true;
  3624. local FiredRay=Ray.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(0,-4,0));
  3625. local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,JeffTheKiller);
  3626. if RayTarget then
  3627. local JeffTheKillerHeadFootStepClone=JeffTheKillerHead:FindFirstChild("Jeff_Step"):Clone();
  3628. JeffTheKillerHeadFootStepClone.Parent=JeffTheKillerHead;
  3629. JeffTheKillerHeadFootStepClone:Play();
  3630. JeffTheKillerHeadFootStepClone:Destroy();
  3631. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed<17 then
  3632. Wait(0.4);
  3633. elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed>17 then
  3634. Wait(0.15);
  3635. end
  3636. end;
  3637. WalkDebounce=false;
  3638. end);
  3639. end;
  3640. local MainTarget=FindNearestBae();
  3641. local FoundHumanoid;
  3642. if MainTarget then
  3643. for _,Child in pairs(MainTarget.Parent:GetChildren())do
  3644. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  3645. FoundHumanoid=Child;
  3646. end;
  3647. end;
  3648. end;
  3649. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and MainTarget.Parent and FoundHumanoid and FoundHumanoid.Jump then
  3650. JeffTheKillerHumanoid.Jump=true;
  3651. end;
  3652. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<25 then
  3653. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and not JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
  3654. JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=1;
  3655. JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Play();
  3656. end;
  3657. elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>25 then
  3658. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
  3659. if not JeffLaughDebounce then
  3660. Spawn(function()
  3661. JeffLaughDebounce=true;
  3662. repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
  3663. JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
  3664. JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
  3665. JeffLaughDebounce=false;
  3666. end);
  3667. end;
  3668. end;
  3669. end;
  3670. if not ChosenMusic and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<50 then
  3671. local MusicChoice=math.random(1,2);
  3672. if MusicChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1")then
  3673. ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1");
  3674. elseif MusicChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2")then
  3675. ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2");
  3676. end;
  3677. if JeffTheKillerScript and JeffTheKiller and ChosenMusic and not ChosenMusic.IsPlaying then
  3678. ChosenMusic.Volume=0.5;
  3679. ChosenMusic:Play();
  3680. end;
  3681. elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>50 then
  3682. if JeffTheKillerScript and JeffTheKiller and ChosenMusic and ChosenMusic.IsPlaying then
  3683. if not MusicDebounce then
  3684. Spawn(function()
  3685. MusicDebounce=true;
  3686. repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
  3687. if ChosenMusic then
  3688. ChosenMusic.Volume=0;
  3689. ChosenMusic:Stop();
  3690. end;
  3691. ChosenMusic=nil;
  3692. MusicDebounce=false;
  3693. end);
  3694. end;
  3695. end;
  3696. end;
  3697. if not MainTarget and not JeffLaughDebounce then
  3698. Spawn(function()
  3699. JeffLaughDebounce=true;
  3700. repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
  3701. JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
  3702. JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
  3703. JeffLaughDebounce=false;
  3704. end);
  3705. end;
  3706. if not MainTarget and not MusicDebounce then
  3707. Spawn(function()
  3708. MusicDebounce=true;
  3709. repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
  3710. if ChosenMusic then
  3711. ChosenMusic.Volume=0;
  3712. ChosenMusic:Stop();
  3713. end;
  3714. ChosenMusic=nil;
  3715. MusicDebounce=false;
  3716. end);
  3717. end;
  3718. if MainTarget then
  3719. Notice=true;
  3720. if Notice and not NoticeDebounce and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Susto2")then
  3721. JeffTheKillerHead:FindFirstChild("Jeff_Susto2"):Play();
  3722. NoticeDebounce=true;
  3723. end
  3724. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
  3725. if MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>5 then
  3726. JeffTheKillerHumanoid.WalkSpeed=30;
  3727. elseif MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<5 then
  3728. JeffTheKillerHumanoid.WalkSpeed=0.004;
  3729. end;
  3730. JeffTheKillerHumanoid:MoveTo(MainTarget.Position+(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
  3731. local NeckRotation=(JeffTheKiller:FindFirstChild("Torso").Position.Y-MainTarget.Parent:FindFirstChild("Head").Position.Y)/10;
  3732. if NeckRotation>-1.5 and NeckRotation<1.5 then
  3733. JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=OriginalC0*CFrame.fromEulerAnglesXYZ(NeckRotation,0,0);
  3734. end;
  3735. if NeckRotation<-1.5 then
  3736. JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,-0.993636549,0.112633869,0,0.112633869,0.993636549);
  3737. elseif NeckRotation>1.5 then
  3738. JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0.996671617,0.081521146,0,0.081521146,-0.996671617);
  3739. end;
  3740. else
  3741. end;
  3742. else
  3743. Notice=false;
  3744. NoticeDebounce=false;
  3745. JeffTheKiller:FindFirstChild("Torso"):FindFirstChild("Neck").C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0);
  3746. local RandomWalk=math.random(1,150);
  3747. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
  3748. JeffTheKillerHumanoid.WalkSpeed=12;
  3749. if RandomWalk==1 then
  3750. JeffTheKillerHumanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain"));
  3751. end;
  3752. end;
  3753. end;
  3754. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid then
  3755. JeffTheKillerHumanoid.DisplayDistanceType="None";
  3756. JeffTheKillerHumanoid.HealthDisplayDistance=0;
  3757. JeffTheKillerHumanoid.Name="ColdBloodedKiller";
  3758. JeffTheKillerHumanoid.NameDisplayDistance=0;
  3759. JeffTheKillerHumanoid.NameOcclusion="EnemyOcclusion";
  3760. JeffTheKillerHumanoid.AutoJumpEnabled=true;
  3761. JeffTheKillerHumanoid.AutoRotate=true;
  3762. JeffTheKillerHumanoid.MaxHealth=500;
  3763. JeffTheKillerHumanoid.JumpPower=60;
  3764. JeffTheKillerHumanoid.MaxSlopeAngle=89.9;
  3765. end;
  3766. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoJumpEnabled then
  3767. JeffTheKillerHumanoid.AutoJumpEnabled=true;
  3768. end;
  3769. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoRotate then
  3770. JeffTheKillerHumanoid.AutoRotate=true;
  3771. end;
  3772. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.PlatformStand then
  3773. JeffTheKillerHumanoid.PlatformStand=false;
  3774. end;
  3775. if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Sit then
  3776. JeffTheKillerHumanoid.Sit=false;
  3777. end;
  3778. end;
  3779. --[[ By: Brutez. ]]--
  3780. end))
  3781. CharacterMesh267.Name = "Roblox 2.0 Left Arm"
  3782. CharacterMesh267.Parent = Model218
  3783. CharacterMesh267.MeshId = 27111419
  3784. CharacterMesh267.BodyPart = Enum.BodyPart.LeftArm
  3785. CharacterMesh268.Name = "Roblox 2.0 torso"
  3786. CharacterMesh268.Parent = Model218
  3787. CharacterMesh268.MeshId = 27111894
  3788. CharacterMesh268.BodyPart = Enum.BodyPart.Torso
  3789. Script269.Name = "Respawn"
  3790. Script269.Parent = Model218
  3791. table.insert(cors,sandbox(Script269,function()
  3792. --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
  3793. local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]--
  3794. local AdvancedRespawnScript=script;
  3795. repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model";
  3796. local JeffTheKiller=AdvancedRespawnScript.Parent;
  3797. if AdvancedRespawnScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then
  3798. JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();
  3799. end;
  3800. local GameDerbis=Game:GetService("Debris");
  3801. local JeffTheKillerHumanoid;
  3802. for _,Child in pairs(JeffTheKiller:GetChildren())do
  3803. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  3804. JeffTheKillerHumanoid=Child;
  3805. end;
  3806. end;
  3807. local Respawndant=JeffTheKiller:Clone();
  3808. if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]--
  3809. coroutine.resume(coroutine.create(function()
  3810. if JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid:FindFirstChild("Status")and not JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then
  3811. SpawnModel=Instance.new("Model");
  3812. SpawnModel.Parent=JeffTheKillerHumanoid.Status;
  3813. SpawnModel.Name="AvalibleSpawns";
  3814. else
  3815. SpawnModel=JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns");
  3816. end;
  3817. function FindSpawn(SearchValue)
  3818. local PartsArchivable=SearchValue:GetChildren();
  3819. for AreaSearch=1,#PartsArchivable do
  3820. if PartsArchivable[AreaSearch].className=="SpawnLocation"then
  3821. local PositionValue=Instance.new("Vector3Value",SpawnModel);
  3822. PositionValue.Value=PartsArchivable[AreaSearch].Position;
  3823. PositionValue.Name=PartsArchivable[AreaSearch].Duration;
  3824. end;
  3825. FindSpawn(PartsArchivable[AreaSearch]);
  3826. end;
  3827. end;
  3828. FindSpawn(Game:GetService("Workspace"));
  3829. local SpawnChilden=SpawnModel:GetChildren();
  3830. if#SpawnChilden>0 then
  3831. local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)];
  3832. local RespawningForceField=Instance.new("ForceField");
  3833. RespawningForceField.Parent=JeffTheKiller;
  3834. RespawningForceField.Name="SpawnForceField";
  3835. GameDerbis:AddItem(RespawningForceField,SpawnItself.Name);
  3836. JeffTheKiller:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0));
  3837. else
  3838. if JeffTheKiller:FindFirstChild("SpawnForceField")then
  3839. JeffTheKiller:FindFirstChild("SpawnForceField"):Destroy();
  3840. end;
  3841. JeffTheKiller:MoveTo(Vector3.new(0,115,0));
  3842. end;
  3843. end));
  3844. end;
  3845. function Respawn()
  3846. Wait(5);
  3847. Respawndant.Parent=JeffTheKiller.Parent;
  3848. Respawndant:makeJoints();
  3849. Respawndant:FindFirstChild("Head"):MakeJoints();
  3850. Respawndant:FindFirstChild("Torso"):MakeJoints();
  3851. JeffTheKiller:remove();
  3852. end;
  3853. if AdvancedRespawnScript and JeffTheKiller and JeffTheKillerHumanoid then
  3854. JeffTheKillerHumanoid.Died:connect(Respawn);
  3855. end;
  3856. --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
  3857. end))
  3858. Part270.Name = "Knife"
  3859. Part270.Parent = Model218
  3860. Part270.Material = Enum.Material.Metal
  3861. Part270.BrickColor = BrickColor.new("Mid gray")
  3862. Part270.Rotation = Vector3.new(14.4399996, 0, 0)
  3863. Part270.CanCollide = false
  3864. Part270.Elasticity = 0
  3865. Part270.FormFactor = Enum.FormFactor.Custom
  3866. Part270.Friction = 2
  3867. Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3868. Part270.CFrame = CFrame.new(-136.846436, 5.64779615, 75.3208771, 1, 0, 0, 0, 0.968409479, -0.249365434, 0, 0.249365434, 0.968409479)
  3869. Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3873. Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3874. Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3875. Part270.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3876. Part270.Position = Vector3.new(-136.846436, 5.64779615, 75.3208771)
  3877. Part270.Orientation = Vector3.new(14.4399996, 0, 0)
  3878. Part270.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3879. SpecialMesh271.Parent = Part270
  3880. SpecialMesh271.MeshType = Enum.MeshType.FileMesh
  3881. Sound272.Name = "Hit2"
  3882. Sound272.Parent = Part270
  3883. Sound272.SoundId = "rbxassetid://185688060"
  3884. Sound272.Volume = 1
  3885. Sound273.Name = "Hit1"
  3886. Sound273.Parent = Part270
  3887. Sound273.SoundId = "rbxassetid://185688060"
  3888. Sound273.Volume = 1
  3889. Sound274.Name = "Hit3"
  3890. Sound274.Parent = Part270
  3891. Sound274.SoundId = "rbxassetid://185688060"
  3892. Sound274.Volume = 1
  3893. NumberValue275.Name = "_Transparency"
  3894. NumberValue275.Parent = Part270
  3895. NumberValue275.Value = 0.5
  3896. BrickColorValue276.Name = "_Color"
  3897. BrickColorValue276.Parent = Part270
  3898. BrickColorValue276.Value = BrickColor.new("Mid gray")
  3899. CharacterMesh277.Name = "Roblox 2.0 Right Arm"
  3900. CharacterMesh277.Parent = Model218
  3901. CharacterMesh277.MeshId = 27111864
  3902. CharacterMesh277.BodyPart = Enum.BodyPart.RightArm
  3903. CharacterMesh278.Name = "Roblox 2.0 Right Leg"
  3904. CharacterMesh278.Parent = Model218
  3905. CharacterMesh278.MeshId = 27111882
  3906. CharacterMesh278.BodyPart = Enum.BodyPart.RightLeg
  3907. CharacterMesh279.Name = "Roblox 2.0 Left Leg"
  3908. CharacterMesh279.Parent = Model218
  3909. CharacterMesh279.MeshId = 27111857
  3910. CharacterMesh279.BodyPart = Enum.BodyPart.LeftLeg
  3911. Shirt280.Parent = Model218
  3912. Shirt280.ShirtTemplate = "rbxassetid://1038526906"
  3913. Pants281.Parent = Model218
  3914. Pants281.PantsTemplate = "rbxassetid://1038526906"
  3915. Tool282.Name = "ButcherKnife"
  3916. Tool282.Parent = Model218
  3917. Tool282.GripForward = Vector3.new(-0, -0.978051662, 0.20836246)
  3918. Tool282.GripPos = Vector3.new(0.00204073288, 0.02441792, -0.0352195576)
  3919. Tool282.GripRight = Vector3.new(-0.00475993333, 0.208360106, 0.978040576)
  3920. Tool282.GripUp = Vector3.new(0.999988675, 0.00099179137, 0.00465546083)
  3921. Script283.Name = "Weld"
  3922. Script283.Parent = Tool282
  3923. table.insert(cors,sandbox(Script283,function()
  3924. function weld()
  3925. local parts,last = {}
  3926. local function scan(parent)
  3927. for _,v in pairs(parent:GetChildren()) do
  3928. if (v:IsA("BasePart")) then
  3929. if (last) then
  3930. local w = Instance.new("Weld")
  3931. w.Name = ("%s_Weld"):format(v.Name)
  3932. w.Part0,w.Part1 = last,v
  3933. w.C0 = last.CFrame:inverse()
  3934. w.C1 = v.CFrame:inverse()
  3935. w.Parent = last
  3936. end
  3937. last = v
  3938. table.insert(parts,v)
  3939. end
  3940. scan(v)
  3941. end
  3942. end
  3943. scan(script.Parent)
  3944. for _,v in pairs(parts) do
  3945. v.Anchored = false
  3946. end
  3947. end
  3948.  
  3949. weld()
  3950. script:Remove()
  3951. end))
  3952. for i,v in pairs(mas:GetChildren()) do
  3953. v.Parent = script
  3954. pcall(function() v:MakeJoints() end)
  3955. end
  3956. mas:Destroy()
  3957. for i,v in pairs(cors) do
  3958. spawn(function()
  3959. pcall(v)
  3960. end)
  3961. end
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