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  1. //Netcode Settings (change to your preference)
  2. rate "300000"
  3. cl_cmdrate "66"
  4. cl_interp_ratio "1"
  5. cl_updaterate "66"
  6. cl_interpolate "1"
  7. cl_interp ".01"
  8.  
  9.  
  10.  
  11. //Actual Video Settings
  12. mat_antialias "0"
  13. mat_forceaniso "0"
  14. mat_hdr_enabled "0"
  15. mat_hdr_level "0"
  16. mat_picmip "2"
  17. mat_trilinear "0"
  18. mat_vsync "0"
  19. r_rootlod "2"
  20. mat_monitorgamma "1.6" //Ingame Gamma Settings
  21.  
  22.  
  23. //FPS Settings
  24. cl_showfps 1
  25. fps_max 121 //Setting to 0 sets no max limit
  26. cl_detaildist "0"
  27. cl_detailfade "0"
  28. cl_drawmonitors "0"
  29. cl_ejectbrass "0"
  30. cl_forcepreload "1"
  31. cl_lagcomp_errorcheck "1"
  32. cl_lagcompensation "1"
  33. cl_downloadfilter "nosounds"
  34. cl_ejectbrass "0"
  35. cl_forcepreload "1"
  36. cl_phys_props_enable "0"
  37. cl_phys_props_max "0"
  38. cl_show_splashes "0"
  39. cl_smoothtime "0.01"
  40. cl_smooth "1"
  41. commentary "0"
  42. mat_aaquality "0"
  43. mat_autoexposure_max "0"
  44. mat_autoexposure_min "0"
  45. mat_bloomscale "0"
  46. mat_bufferprimitives "0"
  47. mat_bumpmap "0"
  48. mat_clipz "1"
  49. mat_compressedtextures "1"
  50. mat_diffuse "1"
  51. mat_disable_bloom "1"
  52. mat_disable_fancy_blending "1"
  53. mat_disable_lightwarp "1"
  54. mat_disable_ps_patch "1"
  55. mat_envmapsize "0"
  56. mat_excludetextures "1"
  57. mat_envmaptgasize "0"
  58. mat_fastspecular "1"
  59. mat_filterlightmaps "1"
  60. mat_filtertextures "1"
  61. mat_forceaniso "0"
  62. mat_forcehardwaresync "0"
  63. mat_forcemanagedtextureintohardware "0"
  64. mat_framebuffercopyoverlaysize "0"
  65. mat_hdr_enabled "0"
  66. mat_hdr_level "0"
  67. mat_hdr_manual_tonemap_rate "0"
  68. mat_mipmaptextures "0"
  69. mat_lightmap_pfms "0"
  70. mat_maxframelatency "0"
  71. mat_max_worldmesh_vertices "0"
  72. mat_parallaxmap "0"
  73. mat_picmip "2"
  74. mat_queue_mode "2"
  75. mat_reducefillrate "1"
  76. mat_shadowstate "0"
  77. mat_show_ab_hdr "0"
  78. mat_showlightmappage "-1"
  79. mat_specular "0"
  80. mat_texture_limit "-1"
  81. mat_trilinear "0"
  82. mat_use_compressed_hdr_textures "1"
  83. mat_showenvmapmask "0"
  84. mat_showlowresimage "0"
  85. mat_showmaterials "0"
  86. mat_showmaterialsverbose "0"
  87. mat_supportflashlight "0"
  88. mat_wateroverlaysize "0"
  89. mat_motion_blur_enabled "0"
  90. mat_motion_blur_percent_of_screen_max "0"
  91. mat_softwarelighting "0"
  92. mp_decals "0"
  93. muzzleflash_light "0"
  94. net_maxfragments "1280"
  95. net_maxfragments "1280"
  96. net_showevents "0"
  97. npc_height_adjust "1"
  98. props_break_max_pieces "0"
  99. props_break_max_pieces_perframe "0"
  100. r_3dnow "1"
  101. r_3dsky "0"
  102. r_PhysPropStaticLighting "0"
  103. r_WaterDrawReflection "1"
  104. r_WaterDrawRefraction "1"
  105. r_ambientboost "0"
  106. r_cheapwaterend "1"
  107. r_cheapwaterstart "1"
  108. r_decal_cullsize "0"
  109. r_decals "0"
  110. r_dopixelvisibility "0"
  111. r_drawbatchdecals "0"
  112. r_drawflecks "0"
  113. r_drawmodeldecals "0"
  114. r_drawmodelstatsoverlaymax "1.5"
  115. r_drawmodelstatsoverlaymin "0.01"
  116. r_drawspecificstaticprop "0"
  117. r_dynamic "0"
  118. r_eyeglintlodpixels "0"
  119. r_eyemove "0"
  120. r_eyes "0"
  121. r_eyeshift_x "0"
  122. r_eyeshift_y "0"
  123. r_eyeshift_z "0"
  124. r_eyesize "0"
  125. r_fastzreject "0"
  126. r_flashlightrendermodels "0"
  127. r_unloadlightmaps "1"
  128. r_flashlightrenderworld "0"
  129. r_flex "0"
  130. r_forcewaterleaf "0"
  131. r_lightaverage "0"
  132. r_lod "2"
  133. r_staticprop_lod "4"
  134. r_maxdlights "0"
  135. r_maxmodeldecal "0"
  136. r_maxnewsamples "0"
  137. r_maxsampledist "0"
  138. r_minnewsamples "0"
  139. r_mmx "1"
  140. r_norefresh "0"
  141. r_occlusion "0"
  142. r_renderoverlayfragment "0"
  143. r_queued_decals "1"
  144. r_rootlod "2"
  145. r_ropetranslucent "0"
  146. r_shadowmaxrendered "32"
  147. r_shadowrendertotexture "1"
  148. r_shadows "1"
  149. r_spray_lifetime "0.1"
  150. r_sse "1"
  151. r_sse2 "1"
  152. r_teeth "0"
  153. r_staticpropinfo "0"
  154. r_updaterefracttexture "0"
  155. r_updaterefracttexture "0"
  156. r_visualizeproplightcaching "1"
  157. r_waterdrawreflection "0"
  158. r_waterforceexpensive "0"
  159. r_waterforcereflectentities"0"
  160. rope_averagelight "0"
  161. rope_collide "0"
  162. rope_shake "0"
  163. rope_smooth "0"
  164. rope_smooth_enlarge "0"
  165. rope_smooth_maxalpha "0"
  166. rope_smooth_maxalphawidth "0"
  167. rope_smooth_minalpha "0"
  168. rope_smooth_minwidth "0"
  169. rope_subdiv "0"
  170. rope_wind_dist "0"
  171.  
  172.  
  173.  
  174. //Blood settings
  175. violence_ablood 1
  176. violence_agibs 1
  177. violence_hblood 1
  178. violence_hgibs 1
  179.  
  180. //ragdoll
  181. cl_ragdoll_physics_enable 1 // Disables dead animations and bodies
  182. cl_ragdoll_collide 0 // Ragdoll collisions
  183. cl_ragdoll_forcefade 0
  184. cl_ragdoll_fade_time 10 // Time until ragdolls disappear
  185. ragdoll_sleepaftertime 5
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