Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- --Made by OpTic Wisdom/LikeATrollFace
- KlanLeader = game.Players.LocalPlayer
- Victim = game.Players["foxycrazy44"]
- KlanLeader.Character.Name = "Klan Leader"
- kekkk = Instance.new("Sound" ,game.Workspace)
- kekkk.Volume = 100
- kekkk.SoundId = "rbxassetid://507332641"
- kekkk.Name = "kekkk"
- kekkk:Play()
- if not KlanLeader.Character:FindFirstChild("Shirt Graphic") then
- Instance.new("ShirtGraphic", KlanLeader.Character)
- end
- if KlanLeader.Character:FindFirstChild("Shirt") then KlanLeader.Character.Shirt:Destroy()
- end
- if KlanLeader.Character:FindFirstChild("Pants") then KlanLeader.Character.Pants:Destroy()
- end
- for _, v in pairs(KlanLeader.Character:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for _, v in pairs(KlanLeader.Character:GetChildren()) do
- if v:IsA("CharacterMesh") then
- v:Destroy()
- end
- end
- if Victim.Character:FindFirstChild("Pants") then Victim.Character.Pants:Destroy()
- end
- if Victim.Character:FindFirstChild("Shirt") then Victim.Character.Shirt:Destroy()
- end
- x = game:GetService("InsertService"):LoadAsset(1082932)
- for i,v in pairs(x:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Character
- end
- wait(0.1)
- x = game:GetService("InsertService"):LoadAsset(15727015)
- for i,v in pairs(x:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Character
- end
- wait(0.1)
- KlanLeader.Character.TrafficCone.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=1082802"
- KlanLeader.Character.TrafficCone.Handle.Mesh.Scale = Vector3.new(1.08,1.7,1.08)
- KlanLeader.Character["Gaga glasses"].Handle.Mesh.Scale = Vector3.new(0.5,0.6,0.6)
- KlanLeader.Character.TrafficCone.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=37911695"
- KlanLeader.Character["Gaga glasses"].Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=15721268"
- KlanLeader.Character.TrafficCone.AttachmentForward = Vector3.new(0,0,-1)
- KlanLeader.Character.TrafficCone.AttachmentRight = Vector3.new(1,0,0)
- KlanLeader.Character.TrafficCone.AttachmentUp = Vector3.new(0,1,0)
- KlanLeader.Character["Shirt Graphic"].Graphic = "http://www.roblox.com/asset/?id=396340736"
- KlanLeader.Character.Head.BrickColor = BrickColor.new(1)
- KlanLeader.Character.Torso.BrickColor = BrickColor.new(1)
- KlanLeader.Character["Left Arm"].BrickColor = BrickColor.new(1)
- KlanLeader.Character["Right Arm"].BrickColor = BrickColor.new(1)
- KlanLeader.Character["Left Leg"].BrickColor = BrickColor.new(1)
- KlanLeader.Character["Right Leg"].BrickColor = BrickColor.new(1)
- Victim.Character.Head.BrickColor = BrickColor.new("Dirt brown")
- Victim.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
- Victim.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
- Victim.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
- Victim.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
- Victim.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
- Create = function(itemClass,tabl)
- local item = Instance.new(itemClass)
- for i,v in pairs(tabl) do
- local a,b = ypcall(function() return item[i] end)
- if a then
- item[i] = tabl[i]
- end
- end
- return item
- end
- function runDummyScript(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Create("Model",{
- ["Name"] = "Gallows",
- ["Parent"] = mas,
- })
- o2 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-24, 0.600031018, 62),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-24, 0.600031018, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 1.20000005, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o3 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-22, 1.20002401, 62),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-22, 1.20002401, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 2.4000001, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o4 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-18, 2.40002704, 62),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-18, 2.40002704, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 4.80000019, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o5 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-20, 1.80002904, 62),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-20, 1.80002904, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 3.60000014, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o6 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-16, 3.00002789, 62),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-16, 3.00002789, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 6, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o7 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-14.5, 2.40002704, 69.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-14.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o8 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-5.5, 2.40002704, 69.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-5.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o9 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-3.5, 5.40002203, 50.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-3.5, 5.40002203, 50.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["LeftSurface"] = Enum.SurfaceType.Hinge,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o10 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-10, 5.40002203, 47.5),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-10, 5.40002203, 47.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(10, 1.20000005, 45),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o11 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-1, 5.40002203, 60.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1, 5.40002203, 60.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(19, 1.20000005, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o12 = Create("Part",{
- ["Name"] = "trap",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-1, 5.40002203, 47),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1, 5.40002203, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(6, 1.20000005, 6),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o13 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-2.5, 7.20002079, 57.5),
- ["CFrame"] = CFrame.new(-2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(1, 2.4000001, 3),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o14 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(3.5, 2.40002704, 69.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o15 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(2.5, 5.40002203, 47),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(2.5, 5.40002203, 47, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["CanCollide"] = false,
- ["Size"] = Vector3.new(1, 1.20000005, 8),
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o16 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-3.5, 5.40002203, 43.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-3.5, 5.40002203, 43.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["RightSurface"] = Enum.SurfaceType.Hinge,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o17 = Create("Part",{
- ["Name"] = "welder",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Reddish brown"),
- ["Position"] = Vector3.new(-0.5, 6.60002804, 47),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["CFrame"] = CFrame.new(-0.5, 6.60002804, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(4, 1.20000005, 3),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
- })
- o18 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(0, 7.20002079, 56.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["CFrame"] = CFrame.new(0, 7.20002079, 56.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 2.4000001, 4),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o19 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(3.5, 5.40002203, 47.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3.5, 5.40002203, 47.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(45, 1.20000005, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o20 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(0, 7.20002079, 58.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["CFrame"] = CFrame.new(0, 7.20002079, 58.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 2.4000001, 4),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o21 = Create("Part",{
- ["Name"] = "gallowswitch",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-1.63906896, 8.80330181, 57.5),
- ["Rotation"] = Vector3.new(-90, 60.0933647, -90),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1.63906896, 8.80330181, 57.5, 1.78087221e-017, 0.498588145, 0.866838992, 4.72897554e-019, -0.866839051, 0.498588145, 1.00000012, -8.46929136e-018, -1.56730758e-017),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o22 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 10.800024, 51.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.5, 10.800024, 51.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 9.60000038, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o23 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 10.800024, 42.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.5, 10.800024, 42.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 9.60000038, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o24 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(2.5, 7.20002079, 57.5),
- ["CFrame"] = CFrame.new(2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(1, 2.4000001, 3),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o25 = Create("Part",{
- ["Name"] = "gallowswitch2",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Transparency"] = 1,
- ["Position"] = Vector3.new(1.5, 9.00002384, 57.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(1.5, 9.00002384, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 6, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o26 = Create("Part",{
- ["Name"] = "rope",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 12.6000204, 46.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(9.29485318e-017, 7.26643592e-018, 9.29485318e-017),
- ["Velocity"] = Vector3.new(6.78266e-017, -0.644254982, 6.78266e-017),
- ["CFrame"] = CFrame.new(-0.5, 12.6000204, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Motor,
- ["TopSurface"] = Enum.SurfaceType.Motor,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o27 = Create("SpecialMesh",{
- ["Parent"] = o26,
- ["MeshType"] = Enum.MeshType.Sphere,
- })
- o28 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-1, 5.40002203, 34),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-1, 5.40002203, 34, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(18, 1.20000005, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o29 = Create("Part",{
- ["Name"] = "rope",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 13.8000278, 46.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(9.29485318e-017, 5.65548431e-018, 9.29485318e-017),
- ["Velocity"] = Vector3.new(6.78266e-017, -0.42925173, 6.78266e-017),
- ["CFrame"] = CFrame.new(-0.5, 13.8000278, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Motor,
- ["TopSurface"] = Enum.SurfaceType.Motor,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o30 = Create("SpecialMesh",{
- ["Parent"] = o29,
- ["MeshType"] = Enum.MeshType.Sphere,
- })
- o31 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-24, 0.600031018, 33),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-24, 0.600031018, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 1.20000005, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o32 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-22, 1.20002401, 33),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-22, 1.20002401, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 2.4000001, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o33 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-16, 3.00002789, 33),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-16, 3.00002789, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 6, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o34 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-18, 2.40002704, 33),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-18, 2.40002704, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 4.80000019, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o35 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-20, 1.80002904, 33),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-20, 1.80002904, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 3.60000014, 8),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o36 = Create("Part",{
- ["Name"] = "rope",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 15.0000238, 46.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(9.29485318e-017, 3.22718457e-018, 9.29485318e-017),
- ["Velocity"] = Vector3.new(6.78266e-017, -0.210931048, 6.78266e-017),
- ["CFrame"] = CFrame.new(-0.5, 15.0000238, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Motor,
- ["TopSurface"] = Enum.SurfaceType.Motor,
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o37 = Create("SpecialMesh",{
- ["Parent"] = o36,
- ["MeshType"] = Enum.MeshType.Sphere,
- })
- o38 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(3.5, 2.40002704, 25.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(3.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o39 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-0.5, 16.2000294, 47),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-0.5, 16.2000294, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(10, 1.20000005, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o40 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-5.5, 2.40002704, 25.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-5.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o41 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["Material"] = Enum.Material.Wood,
- ["BrickColor"] = BrickColor.new("Earth orange"),
- ["Position"] = Vector3.new(-14.5, 2.40002704, 25.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["Anchored"] = true,
- ["CFrame"] = CFrame.new(-14.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 4.80000019, 1),
- ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
- })
- o42 = Create("Part",{
- ["Name"] = "hanger",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Reddish brown"),
- ["Position"] = Vector3.new(-0.5, 11.4000158, 46.5),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(9.29485318e-017, 8.0695067e-018, 9.29485318e-017),
- ["Velocity"] = Vector3.new(6.78266e-017, -0.611982644, 6.78266e-017),
- ["CFrame"] = CFrame.new(-0.5, 11.4000158, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["Size"] = Vector3.new(1, 1.20000005, 1),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
- })
- o43 = Create("SpecialMesh",{
- ["Parent"] = o42,
- ["MeshId"] = "http://www.roblox.com/asset/?id=3270017",
- ["Scale"] = Vector3.new(2, 2, 1),
- ["MeshType"] = Enum.MeshType.FileMesh,
- })
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- model = o1
- switch = model.gallowswitch
- backup = model:Clone() --kek
- function onClick()
- model.trap.Anchored = false
- c = game.Workspace:GetChildren()
- switch.Transparency = 1
- model.gallowswitch2.Transparency = 0
- for i = 1, #c do
- if c[i].Name == "Help!" then
- w = Instance.new("Weld")
- c[i].Humanoid.Health = 0
- wait(.01)
- w.Parent = c[i].Head
- w.Part0 = w.Parent
- w.Part1 = c[i].Torso
- w.C1 = CFrame.new(0,1.5,0)
- w1 = Instance.new("Weld")
- w1.Parent = c[i].Torso
- w1.Part0 = w1.Parent
- w1.Part1 = c[i]["Right Arm"]
- w1.C1 = CFrame.new(1.5,0,0)
- w2 = Instance.new("Weld")
- w2.Parent = c[i].Torso
- w2.Part0 = w2.Parent
- w2.Part1 = c[i]["Left Arm"]
- w2.C1 = CFrame.new(-1.5,0,0)
- w3 = Instance.new("Weld")
- w3.Parent = c[i].Torso
- w3.Part0 = w3.Parent
- w3.Part1 = c[i]["Left Leg"]
- w3.C1 = CFrame.new(-.5,2,0)
- w4 = Instance.new("Weld")
- w4.Parent = c[i].Torso
- w4.Part0 = w4.Parent
- w4.Part1 = c[i]["Right Leg"]
- w4.C1 = CFrame.new(.5,2,0)
- end
- end
- Victim.Character.Humanoid.Health = 0
- wait(1)
- switch.Transparency = 0
- model.gallowswitch2.Transparency = 1
- wait(4)
- model:remove()
- backup.Parent = game.Workspace
- backup:makeJoints()
- wait(5)
- game.Workspace.Gallows:Destroy()
- end
- Instance.new("ClickDetector", switch)
- connection = switch.ClickDetector.MouseClick:connect(onClick)
- b = model.welder
- function onTouched(part)
- if part.Parent.Humanoid ~= nil then
- w = Instance.new("Weld")
- w.Parent = part.Parent.Head
- w.Part0 = w.Parent
- w.Part1 = model.hanger
- Victim.Character.Name = "N1gger"
- end
- end
- connection = b.Touched:connect(onTouched)
- game.Workspace.Gallows:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- wait(0.2)
- KlanLeader.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.gallowswitch2.CFrame
- wait(0.5)
- Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.hanger.CFrame
- wait(20)
- kekkk:Destroy()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement