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Destroyer_again2

Kekk

Nov 10th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. --Made by OpTic Wisdom/LikeATrollFace
  7.  
  8. KlanLeader = game.Players.LocalPlayer
  9. Victim = game.Players["foxycrazy44"]
  10. KlanLeader.Character.Name = "Klan Leader"
  11.  
  12. kekkk = Instance.new("Sound" ,game.Workspace)
  13. kekkk.Volume = 100
  14. kekkk.SoundId = "rbxassetid://507332641"
  15. kekkk.Name = "kekkk"
  16. kekkk:Play()
  17.  
  18. if not KlanLeader.Character:FindFirstChild("Shirt Graphic") then
  19.     Instance.new("ShirtGraphic", KlanLeader.Character)
  20. end
  21.  
  22.  
  23. if KlanLeader.Character:FindFirstChild("Shirt") then KlanLeader.Character.Shirt:Destroy()
  24. end
  25. if KlanLeader.Character:FindFirstChild("Pants") then KlanLeader.Character.Pants:Destroy()
  26. end
  27.  
  28. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  29. if v:IsA("Hat") then
  30. v:Destroy()
  31. end
  32. end
  33.  
  34. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  35. if v:IsA("CharacterMesh") then
  36. v:Destroy()
  37. end
  38. end
  39.  
  40. if Victim.Character:FindFirstChild("Pants") then Victim.Character.Pants:Destroy()
  41. end
  42. if Victim.Character:FindFirstChild("Shirt") then Victim.Character.Shirt:Destroy()
  43. end
  44.  
  45. x = game:GetService("InsertService"):LoadAsset(1082932)
  46. for i,v in pairs(x:GetChildren()) do
  47. v.Parent = game.Players.LocalPlayer.Character
  48. end
  49. wait(0.1)
  50. x = game:GetService("InsertService"):LoadAsset(15727015)
  51. for i,v in pairs(x:GetChildren()) do
  52. v.Parent = game.Players.LocalPlayer.Character
  53. end
  54. wait(0.1)
  55. KlanLeader.Character.TrafficCone.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=1082802"
  56. KlanLeader.Character.TrafficCone.Handle.Mesh.Scale = Vector3.new(1.08,1.7,1.08)
  57. KlanLeader.Character["Gaga glasses"].Handle.Mesh.Scale = Vector3.new(0.5,0.6,0.6)
  58. KlanLeader.Character.TrafficCone.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=37911695"
  59. KlanLeader.Character["Gaga glasses"].Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=15721268"
  60. KlanLeader.Character.TrafficCone.AttachmentForward = Vector3.new(0,0,-1)
  61. KlanLeader.Character.TrafficCone.AttachmentRight = Vector3.new(1,0,0)
  62. KlanLeader.Character.TrafficCone.AttachmentUp = Vector3.new(0,1,0)
  63. KlanLeader.Character["Shirt Graphic"].Graphic = "http://www.roblox.com/asset/?id=396340736"
  64. KlanLeader.Character.Head.BrickColor = BrickColor.new(1)
  65. KlanLeader.Character.Torso.BrickColor = BrickColor.new(1)
  66. KlanLeader.Character["Left Arm"].BrickColor = BrickColor.new(1)
  67. KlanLeader.Character["Right Arm"].BrickColor = BrickColor.new(1)
  68. KlanLeader.Character["Left Leg"].BrickColor = BrickColor.new(1)
  69. KlanLeader.Character["Right Leg"].BrickColor = BrickColor.new(1)
  70.  
  71. Victim.Character.Head.BrickColor = BrickColor.new("Dirt brown")
  72. Victim.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
  73. Victim.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
  74. Victim.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
  75. Victim.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
  76. Victim.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
  77.  
  78. Create = function(itemClass,tabl)
  79. local item = Instance.new(itemClass)
  80. for i,v in pairs(tabl) do
  81. local a,b = ypcall(function() return item[i] end)
  82. if a then
  83. item[i] = tabl[i]
  84. end
  85. end
  86. return item
  87. end
  88. function runDummyScript(f,scri)
  89. local oldenv = getfenv(f)
  90. local newenv = setmetatable({}, {
  91. __index = function(_, k)
  92. if k:lower() == 'script' then
  93. return scri
  94. else
  95. return oldenv[k]
  96. end
  97. end
  98. })
  99. setfenv(f, newenv)
  100. ypcall(function() f() end)
  101. end
  102. cors = {}
  103. mas = Instance.new("Model",game:GetService("Lighting"))
  104. mas.Name = "CompiledModel"
  105. o1 = Create("Model",{
  106. ["Name"] = "Gallows",
  107. ["Parent"] = mas,
  108. })
  109. o2 = Create("Part",{
  110. ["Name"] = "Smooth Block Model",
  111. ["Parent"] = o1,
  112. ["Material"] = Enum.Material.Wood,
  113. ["BrickColor"] = BrickColor.new("Earth orange"),
  114. ["Position"] = Vector3.new(-24, 0.600031018, 62),
  115. ["Anchored"] = true,
  116. ["CFrame"] = CFrame.new(-24, 0.600031018, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  117. ["Size"] = Vector3.new(2, 1.20000005, 8),
  118. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  119. })
  120. o3 = Create("Part",{
  121. ["Name"] = "Smooth Block Model",
  122. ["Parent"] = o1,
  123. ["Material"] = Enum.Material.Wood,
  124. ["BrickColor"] = BrickColor.new("Earth orange"),
  125. ["Position"] = Vector3.new(-22, 1.20002401, 62),
  126. ["Anchored"] = true,
  127. ["CFrame"] = CFrame.new(-22, 1.20002401, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  128. ["Size"] = Vector3.new(2, 2.4000001, 8),
  129. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  130. })
  131. o4 = Create("Part",{
  132. ["Name"] = "Smooth Block Model",
  133. ["Parent"] = o1,
  134. ["Material"] = Enum.Material.Wood,
  135. ["BrickColor"] = BrickColor.new("Earth orange"),
  136. ["Position"] = Vector3.new(-18, 2.40002704, 62),
  137. ["Anchored"] = true,
  138. ["CFrame"] = CFrame.new(-18, 2.40002704, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  139. ["Size"] = Vector3.new(2, 4.80000019, 8),
  140. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  141. })
  142. o5 = Create("Part",{
  143. ["Name"] = "Smooth Block Model",
  144. ["Parent"] = o1,
  145. ["Material"] = Enum.Material.Wood,
  146. ["BrickColor"] = BrickColor.new("Earth orange"),
  147. ["Position"] = Vector3.new(-20, 1.80002904, 62),
  148. ["Anchored"] = true,
  149. ["CFrame"] = CFrame.new(-20, 1.80002904, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  150. ["Size"] = Vector3.new(2, 3.60000014, 8),
  151. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  152. })
  153. o6 = Create("Part",{
  154. ["Name"] = "Smooth Block Model",
  155. ["Parent"] = o1,
  156. ["Material"] = Enum.Material.Wood,
  157. ["BrickColor"] = BrickColor.new("Earth orange"),
  158. ["Position"] = Vector3.new(-16, 3.00002789, 62),
  159. ["Anchored"] = true,
  160. ["CFrame"] = CFrame.new(-16, 3.00002789, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  161. ["Size"] = Vector3.new(2, 6, 8),
  162. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  163. })
  164. o7 = Create("Part",{
  165. ["Name"] = "Smooth Block Model",
  166. ["Parent"] = o1,
  167. ["Material"] = Enum.Material.Wood,
  168. ["BrickColor"] = BrickColor.new("Earth orange"),
  169. ["Position"] = Vector3.new(-14.5, 2.40002704, 69.5),
  170. ["Rotation"] = Vector3.new(-0, -90, 0),
  171. ["Anchored"] = true,
  172. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  173. ["Size"] = Vector3.new(1, 4.80000019, 1),
  174. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  175. })
  176. o8 = Create("Part",{
  177. ["Name"] = "Smooth Block Model",
  178. ["Parent"] = o1,
  179. ["Material"] = Enum.Material.Wood,
  180. ["BrickColor"] = BrickColor.new("Earth orange"),
  181. ["Position"] = Vector3.new(-5.5, 2.40002704, 69.5),
  182. ["Rotation"] = Vector3.new(-0, -90, 0),
  183. ["Anchored"] = true,
  184. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  185. ["Size"] = Vector3.new(1, 4.80000019, 1),
  186. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  187. })
  188. o9 = Create("Part",{
  189. ["Name"] = "Smooth Block Model",
  190. ["Parent"] = o1,
  191. ["BrickColor"] = BrickColor.new("Earth orange"),
  192. ["Position"] = Vector3.new(-3.5, 5.40002203, 50.5),
  193. ["Rotation"] = Vector3.new(-0, -90, 0),
  194. ["Anchored"] = true,
  195. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 50.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  196. ["Size"] = Vector3.new(1, 1.20000005, 1),
  197. ["LeftSurface"] = Enum.SurfaceType.Hinge,
  198. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  199. })
  200. o10 = Create("Part",{
  201. ["Name"] = "Smooth Block Model",
  202. ["Parent"] = o1,
  203. ["Material"] = Enum.Material.Wood,
  204. ["BrickColor"] = BrickColor.new("Earth orange"),
  205. ["Position"] = Vector3.new(-10, 5.40002203, 47.5),
  206. ["Anchored"] = true,
  207. ["CFrame"] = CFrame.new(-10, 5.40002203, 47.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  208. ["Size"] = Vector3.new(10, 1.20000005, 45),
  209. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  210. })
  211. o11 = Create("Part",{
  212. ["Name"] = "Smooth Block Model",
  213. ["Parent"] = o1,
  214. ["Material"] = Enum.Material.Wood,
  215. ["BrickColor"] = BrickColor.new("Earth orange"),
  216. ["Position"] = Vector3.new(-1, 5.40002203, 60.5),
  217. ["Rotation"] = Vector3.new(-0, -90, 0),
  218. ["Anchored"] = true,
  219. ["CFrame"] = CFrame.new(-1, 5.40002203, 60.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  220. ["Size"] = Vector3.new(19, 1.20000005, 8),
  221. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  222. })
  223. o12 = Create("Part",{
  224. ["Name"] = "trap",
  225. ["Parent"] = o1,
  226. ["Material"] = Enum.Material.Wood,
  227. ["BrickColor"] = BrickColor.new("Earth orange"),
  228. ["Position"] = Vector3.new(-1, 5.40002203, 47),
  229. ["Rotation"] = Vector3.new(-0, -90, 0),
  230. ["Anchored"] = true,
  231. ["CFrame"] = CFrame.new(-1, 5.40002203, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  232. ["Size"] = Vector3.new(6, 1.20000005, 6),
  233. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  234. })
  235. o13 = Create("Part",{
  236. ["Name"] = "Smooth Block Model",
  237. ["Parent"] = o1,
  238. ["Material"] = Enum.Material.Wood,
  239. ["BrickColor"] = BrickColor.new("Earth orange"),
  240. ["Position"] = Vector3.new(-2.5, 7.20002079, 57.5),
  241. ["CFrame"] = CFrame.new(-2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  242. ["Size"] = Vector3.new(1, 2.4000001, 3),
  243. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  244. })
  245. o14 = Create("Part",{
  246. ["Name"] = "Smooth Block Model",
  247. ["Parent"] = o1,
  248. ["Material"] = Enum.Material.Wood,
  249. ["BrickColor"] = BrickColor.new("Earth orange"),
  250. ["Position"] = Vector3.new(3.5, 2.40002704, 69.5),
  251. ["Rotation"] = Vector3.new(-0, -90, 0),
  252. ["Anchored"] = true,
  253. ["CFrame"] = CFrame.new(3.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  254. ["Size"] = Vector3.new(1, 4.80000019, 1),
  255. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  256. })
  257. o15 = Create("Part",{
  258. ["Name"] = "Smooth Block Model",
  259. ["Parent"] = o1,
  260. ["Material"] = Enum.Material.Wood,
  261. ["BrickColor"] = BrickColor.new("Earth orange"),
  262. ["Position"] = Vector3.new(2.5, 5.40002203, 47),
  263. ["Anchored"] = true,
  264. ["CFrame"] = CFrame.new(2.5, 5.40002203, 47, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  265. ["CanCollide"] = false,
  266. ["Size"] = Vector3.new(1, 1.20000005, 8),
  267. ["TopSurface"] = Enum.SurfaceType.Smooth,
  268. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  269. })
  270. o16 = Create("Part",{
  271. ["Name"] = "Smooth Block Model",
  272. ["Parent"] = o1,
  273. ["BrickColor"] = BrickColor.new("Earth orange"),
  274. ["Position"] = Vector3.new(-3.5, 5.40002203, 43.5),
  275. ["Rotation"] = Vector3.new(-0, -90, 0),
  276. ["Anchored"] = true,
  277. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 43.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  278. ["Size"] = Vector3.new(1, 1.20000005, 1),
  279. ["RightSurface"] = Enum.SurfaceType.Hinge,
  280. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  281. })
  282. o17 = Create("Part",{
  283. ["Name"] = "welder",
  284. ["Parent"] = o1,
  285. ["Material"] = Enum.Material.Wood,
  286. ["BrickColor"] = BrickColor.new("Reddish brown"),
  287. ["Position"] = Vector3.new(-0.5, 6.60002804, 47),
  288. ["Rotation"] = Vector3.new(-0, -90, 0),
  289. ["CFrame"] = CFrame.new(-0.5, 6.60002804, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  290. ["Size"] = Vector3.new(4, 1.20000005, 3),
  291. ["BottomSurface"] = Enum.SurfaceType.Weld,
  292. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  293. })
  294. o18 = Create("Part",{
  295. ["Name"] = "Smooth Block Model",
  296. ["Parent"] = o1,
  297. ["Material"] = Enum.Material.Wood,
  298. ["BrickColor"] = BrickColor.new("Earth orange"),
  299. ["Position"] = Vector3.new(0, 7.20002079, 56.5),
  300. ["Rotation"] = Vector3.new(-0, -90, 0),
  301. ["CFrame"] = CFrame.new(0, 7.20002079, 56.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  302. ["Size"] = Vector3.new(1, 2.4000001, 4),
  303. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  304. })
  305. o19 = Create("Part",{
  306. ["Name"] = "Smooth Block Model",
  307. ["Parent"] = o1,
  308. ["Material"] = Enum.Material.Wood,
  309. ["BrickColor"] = BrickColor.new("Earth orange"),
  310. ["Position"] = Vector3.new(3.5, 5.40002203, 47.5),
  311. ["Rotation"] = Vector3.new(-0, -90, 0),
  312. ["Anchored"] = true,
  313. ["CFrame"] = CFrame.new(3.5, 5.40002203, 47.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  314. ["Size"] = Vector3.new(45, 1.20000005, 1),
  315. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  316. })
  317. o20 = Create("Part",{
  318. ["Name"] = "Smooth Block Model",
  319. ["Parent"] = o1,
  320. ["Material"] = Enum.Material.Wood,
  321. ["BrickColor"] = BrickColor.new("Earth orange"),
  322. ["Position"] = Vector3.new(0, 7.20002079, 58.5),
  323. ["Rotation"] = Vector3.new(-0, -90, 0),
  324. ["CFrame"] = CFrame.new(0, 7.20002079, 58.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  325. ["Size"] = Vector3.new(1, 2.4000001, 4),
  326. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  327. })
  328. o21 = Create("Part",{
  329. ["Name"] = "gallowswitch",
  330. ["Parent"] = o1,
  331. ["Material"] = Enum.Material.Wood,
  332. ["BrickColor"] = BrickColor.new("Earth orange"),
  333. ["Position"] = Vector3.new(-1.63906896, 8.80330181, 57.5),
  334. ["Rotation"] = Vector3.new(-90, 60.0933647, -90),
  335. ["Anchored"] = true,
  336. ["CFrame"] = CFrame.new(-1.63906896, 8.80330181, 57.5, 1.78087221e-017, 0.498588145, 0.866838992, 4.72897554e-019, -0.866839051, 0.498588145, 1.00000012, -8.46929136e-018, -1.56730758e-017),
  337. ["Size"] = Vector3.new(1, 4.80000019, 1),
  338. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  339. })
  340. o22 = Create("Part",{
  341. ["Name"] = "Smooth Block Model",
  342. ["Parent"] = o1,
  343. ["Material"] = Enum.Material.Wood,
  344. ["BrickColor"] = BrickColor.new("Earth orange"),
  345. ["Position"] = Vector3.new(-0.5, 10.800024, 51.5),
  346. ["Rotation"] = Vector3.new(-0, -90, 0),
  347. ["Anchored"] = true,
  348. ["CFrame"] = CFrame.new(-0.5, 10.800024, 51.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  349. ["Size"] = Vector3.new(1, 9.60000038, 1),
  350. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  351. })
  352. o23 = Create("Part",{
  353. ["Name"] = "Smooth Block Model",
  354. ["Parent"] = o1,
  355. ["Material"] = Enum.Material.Wood,
  356. ["BrickColor"] = BrickColor.new("Earth orange"),
  357. ["Position"] = Vector3.new(-0.5, 10.800024, 42.5),
  358. ["Rotation"] = Vector3.new(-0, -90, 0),
  359. ["Anchored"] = true,
  360. ["CFrame"] = CFrame.new(-0.5, 10.800024, 42.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  361. ["Size"] = Vector3.new(1, 9.60000038, 1),
  362. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  363. })
  364. o24 = Create("Part",{
  365. ["Name"] = "Smooth Block Model",
  366. ["Parent"] = o1,
  367. ["Material"] = Enum.Material.Wood,
  368. ["BrickColor"] = BrickColor.new("Earth orange"),
  369. ["Position"] = Vector3.new(2.5, 7.20002079, 57.5),
  370. ["CFrame"] = CFrame.new(2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  371. ["Size"] = Vector3.new(1, 2.4000001, 3),
  372. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  373. })
  374. o25 = Create("Part",{
  375. ["Name"] = "gallowswitch2",
  376. ["Parent"] = o1,
  377. ["Material"] = Enum.Material.Wood,
  378. ["BrickColor"] = BrickColor.new("Earth orange"),
  379. ["Transparency"] = 1,
  380. ["Position"] = Vector3.new(1.5, 9.00002384, 57.5),
  381. ["Rotation"] = Vector3.new(-0, -90, 0),
  382. ["Anchored"] = true,
  383. ["CFrame"] = CFrame.new(1.5, 9.00002384, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  384. ["Size"] = Vector3.new(1, 6, 1),
  385. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  386. })
  387. o26 = Create("Part",{
  388. ["Name"] = "rope",
  389. ["Parent"] = o1,
  390. ["BrickColor"] = BrickColor.new("Earth orange"),
  391. ["Position"] = Vector3.new(-0.5, 12.6000204, 46.5),
  392. ["Rotation"] = Vector3.new(-0, -90, 0),
  393. ["RotVelocity"] = Vector3.new(9.29485318e-017, 7.26643592e-018, 9.29485318e-017),
  394. ["Velocity"] = Vector3.new(6.78266e-017, -0.644254982, 6.78266e-017),
  395. ["CFrame"] = CFrame.new(-0.5, 12.6000204, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  396. ["Size"] = Vector3.new(1, 1.20000005, 1),
  397. ["BottomSurface"] = Enum.SurfaceType.Motor,
  398. ["TopSurface"] = Enum.SurfaceType.Motor,
  399. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  400. })
  401. o27 = Create("SpecialMesh",{
  402. ["Parent"] = o26,
  403. ["MeshType"] = Enum.MeshType.Sphere,
  404. })
  405. o28 = Create("Part",{
  406. ["Name"] = "Smooth Block Model",
  407. ["Parent"] = o1,
  408. ["Material"] = Enum.Material.Wood,
  409. ["BrickColor"] = BrickColor.new("Earth orange"),
  410. ["Position"] = Vector3.new(-1, 5.40002203, 34),
  411. ["Rotation"] = Vector3.new(-0, -90, 0),
  412. ["Anchored"] = true,
  413. ["CFrame"] = CFrame.new(-1, 5.40002203, 34, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  414. ["Size"] = Vector3.new(18, 1.20000005, 8),
  415. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  416. })
  417. o29 = Create("Part",{
  418. ["Name"] = "rope",
  419. ["Parent"] = o1,
  420. ["BrickColor"] = BrickColor.new("Earth orange"),
  421. ["Position"] = Vector3.new(-0.5, 13.8000278, 46.5),
  422. ["Rotation"] = Vector3.new(-0, -90, 0),
  423. ["RotVelocity"] = Vector3.new(9.29485318e-017, 5.65548431e-018, 9.29485318e-017),
  424. ["Velocity"] = Vector3.new(6.78266e-017, -0.42925173, 6.78266e-017),
  425. ["CFrame"] = CFrame.new(-0.5, 13.8000278, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  426. ["Size"] = Vector3.new(1, 1.20000005, 1),
  427. ["BottomSurface"] = Enum.SurfaceType.Motor,
  428. ["TopSurface"] = Enum.SurfaceType.Motor,
  429. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  430. })
  431. o30 = Create("SpecialMesh",{
  432. ["Parent"] = o29,
  433. ["MeshType"] = Enum.MeshType.Sphere,
  434. })
  435. o31 = Create("Part",{
  436. ["Name"] = "Smooth Block Model",
  437. ["Parent"] = o1,
  438. ["Material"] = Enum.Material.Wood,
  439. ["BrickColor"] = BrickColor.new("Earth orange"),
  440. ["Position"] = Vector3.new(-24, 0.600031018, 33),
  441. ["Anchored"] = true,
  442. ["CFrame"] = CFrame.new(-24, 0.600031018, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  443. ["Size"] = Vector3.new(2, 1.20000005, 8),
  444. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  445. })
  446. o32 = Create("Part",{
  447. ["Name"] = "Smooth Block Model",
  448. ["Parent"] = o1,
  449. ["Material"] = Enum.Material.Wood,
  450. ["BrickColor"] = BrickColor.new("Earth orange"),
  451. ["Position"] = Vector3.new(-22, 1.20002401, 33),
  452. ["Anchored"] = true,
  453. ["CFrame"] = CFrame.new(-22, 1.20002401, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  454. ["Size"] = Vector3.new(2, 2.4000001, 8),
  455. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  456. })
  457. o33 = Create("Part",{
  458. ["Name"] = "Smooth Block Model",
  459. ["Parent"] = o1,
  460. ["Material"] = Enum.Material.Wood,
  461. ["BrickColor"] = BrickColor.new("Earth orange"),
  462. ["Position"] = Vector3.new(-16, 3.00002789, 33),
  463. ["Anchored"] = true,
  464. ["CFrame"] = CFrame.new(-16, 3.00002789, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  465. ["Size"] = Vector3.new(2, 6, 8),
  466. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  467. })
  468. o34 = Create("Part",{
  469. ["Name"] = "Smooth Block Model",
  470. ["Parent"] = o1,
  471. ["Material"] = Enum.Material.Wood,
  472. ["BrickColor"] = BrickColor.new("Earth orange"),
  473. ["Position"] = Vector3.new(-18, 2.40002704, 33),
  474. ["Anchored"] = true,
  475. ["CFrame"] = CFrame.new(-18, 2.40002704, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  476. ["Size"] = Vector3.new(2, 4.80000019, 8),
  477. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  478. })
  479. o35 = Create("Part",{
  480. ["Name"] = "Smooth Block Model",
  481. ["Parent"] = o1,
  482. ["Material"] = Enum.Material.Wood,
  483. ["BrickColor"] = BrickColor.new("Earth orange"),
  484. ["Position"] = Vector3.new(-20, 1.80002904, 33),
  485. ["Anchored"] = true,
  486. ["CFrame"] = CFrame.new(-20, 1.80002904, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  487. ["Size"] = Vector3.new(2, 3.60000014, 8),
  488. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  489. })
  490. o36 = Create("Part",{
  491. ["Name"] = "rope",
  492. ["Parent"] = o1,
  493. ["BrickColor"] = BrickColor.new("Earth orange"),
  494. ["Position"] = Vector3.new(-0.5, 15.0000238, 46.5),
  495. ["Rotation"] = Vector3.new(-0, -90, 0),
  496. ["RotVelocity"] = Vector3.new(9.29485318e-017, 3.22718457e-018, 9.29485318e-017),
  497. ["Velocity"] = Vector3.new(6.78266e-017, -0.210931048, 6.78266e-017),
  498. ["CFrame"] = CFrame.new(-0.5, 15.0000238, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  499. ["Size"] = Vector3.new(1, 1.20000005, 1),
  500. ["BottomSurface"] = Enum.SurfaceType.Motor,
  501. ["TopSurface"] = Enum.SurfaceType.Motor,
  502. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  503. })
  504. o37 = Create("SpecialMesh",{
  505. ["Parent"] = o36,
  506. ["MeshType"] = Enum.MeshType.Sphere,
  507. })
  508. o38 = Create("Part",{
  509. ["Name"] = "Smooth Block Model",
  510. ["Parent"] = o1,
  511. ["Material"] = Enum.Material.Wood,
  512. ["BrickColor"] = BrickColor.new("Earth orange"),
  513. ["Position"] = Vector3.new(3.5, 2.40002704, 25.5),
  514. ["Rotation"] = Vector3.new(-0, -90, 0),
  515. ["Anchored"] = true,
  516. ["CFrame"] = CFrame.new(3.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  517. ["Size"] = Vector3.new(1, 4.80000019, 1),
  518. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  519. })
  520. o39 = Create("Part",{
  521. ["Name"] = "Smooth Block Model",
  522. ["Parent"] = o1,
  523. ["Material"] = Enum.Material.Wood,
  524. ["BrickColor"] = BrickColor.new("Earth orange"),
  525. ["Position"] = Vector3.new(-0.5, 16.2000294, 47),
  526. ["Rotation"] = Vector3.new(-0, -90, 0),
  527. ["Anchored"] = true,
  528. ["CFrame"] = CFrame.new(-0.5, 16.2000294, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  529. ["Size"] = Vector3.new(10, 1.20000005, 1),
  530. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  531. })
  532. o40 = Create("Part",{
  533. ["Name"] = "Smooth Block Model",
  534. ["Parent"] = o1,
  535. ["Material"] = Enum.Material.Wood,
  536. ["BrickColor"] = BrickColor.new("Earth orange"),
  537. ["Position"] = Vector3.new(-5.5, 2.40002704, 25.5),
  538. ["Rotation"] = Vector3.new(-0, -90, 0),
  539. ["Anchored"] = true,
  540. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  541. ["Size"] = Vector3.new(1, 4.80000019, 1),
  542. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  543. })
  544. o41 = Create("Part",{
  545. ["Name"] = "Smooth Block Model",
  546. ["Parent"] = o1,
  547. ["Material"] = Enum.Material.Wood,
  548. ["BrickColor"] = BrickColor.new("Earth orange"),
  549. ["Position"] = Vector3.new(-14.5, 2.40002704, 25.5),
  550. ["Rotation"] = Vector3.new(-0, -90, 0),
  551. ["Anchored"] = true,
  552. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  553. ["Size"] = Vector3.new(1, 4.80000019, 1),
  554. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  555. })
  556. o42 = Create("Part",{
  557. ["Name"] = "hanger",
  558. ["Parent"] = o1,
  559. ["BrickColor"] = BrickColor.new("Reddish brown"),
  560. ["Position"] = Vector3.new(-0.5, 11.4000158, 46.5),
  561. ["Rotation"] = Vector3.new(-0, -90, 0),
  562. ["RotVelocity"] = Vector3.new(9.29485318e-017, 8.0695067e-018, 9.29485318e-017),
  563. ["Velocity"] = Vector3.new(6.78266e-017, -0.611982644, 6.78266e-017),
  564. ["CFrame"] = CFrame.new(-0.5, 11.4000158, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  565. ["Size"] = Vector3.new(1, 1.20000005, 1),
  566. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  567. ["TopSurface"] = Enum.SurfaceType.Smooth,
  568. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  569. })
  570. o43 = Create("SpecialMesh",{
  571. ["Parent"] = o42,
  572. ["MeshId"] = "http://www.roblox.com/asset/?id=3270017",
  573. ["Scale"] = Vector3.new(2, 2, 1),
  574. ["MeshType"] = Enum.MeshType.FileMesh,
  575. })
  576.  
  577. mas.Parent = workspace
  578. mas:MakeJoints()
  579.  
  580. local mas1 = mas:GetChildren()
  581.  
  582. for i=1,#mas1 do
  583.     mas1[i].Parent = workspace
  584.     ypcall(function() mas1[i]:MakeJoints() end)
  585. end
  586.  
  587. mas:Destroy()
  588.  
  589. for i=1,#cors do
  590.     coroutine.resume(cors[i])
  591. end
  592.  
  593. model = o1
  594. switch = model.gallowswitch
  595. backup = model:Clone()  --kek
  596.  
  597. function onClick()
  598.     model.trap.Anchored = false
  599.     c = game.Workspace:GetChildren()
  600.     switch.Transparency = 1
  601.     model.gallowswitch2.Transparency = 0
  602.     for i = 1, #c do
  603.         if c[i].Name == "Help!" then
  604.             w = Instance.new("Weld")
  605.             c[i].Humanoid.Health = 0
  606.             wait(.01)
  607.             w.Parent = c[i].Head
  608.             w.Part0 = w.Parent
  609.             w.Part1 = c[i].Torso
  610.             w.C1 = CFrame.new(0,1.5,0)
  611.             w1 = Instance.new("Weld")
  612.             w1.Parent = c[i].Torso
  613.             w1.Part0 = w1.Parent
  614.             w1.Part1 = c[i]["Right Arm"]
  615.             w1.C1 = CFrame.new(1.5,0,0)
  616.             w2 = Instance.new("Weld")
  617.             w2.Parent = c[i].Torso
  618.             w2.Part0 = w2.Parent
  619.             w2.Part1 = c[i]["Left Arm"]
  620.             w2.C1 = CFrame.new(-1.5,0,0)
  621.             w3 = Instance.new("Weld")
  622.             w3.Parent = c[i].Torso
  623.             w3.Part0 = w3.Parent
  624.             w3.Part1 = c[i]["Left Leg"]
  625.             w3.C1 = CFrame.new(-.5,2,0)
  626.             w4 = Instance.new("Weld")
  627.             w4.Parent = c[i].Torso
  628.             w4.Part0 = w4.Parent
  629.             w4.Part1 = c[i]["Right Leg"]
  630.             w4.C1 = CFrame.new(.5,2,0)
  631.         end
  632.     end
  633.     Victim.Character.Humanoid.Health = 0
  634.     wait(1)
  635.     switch.Transparency = 0
  636.     model.gallowswitch2.Transparency = 1
  637.     wait(4)
  638.     model:remove()
  639.     backup.Parent = game.Workspace
  640.     backup:makeJoints()
  641.     wait(5)
  642.     game.Workspace.Gallows:Destroy()
  643. end
  644.  
  645. Instance.new("ClickDetector", switch)
  646.  
  647. connection = switch.ClickDetector.MouseClick:connect(onClick)
  648. b = model.welder
  649.  
  650. function onTouched(part)
  651.     if part.Parent.Humanoid ~= nil then
  652.         w = Instance.new("Weld")
  653.         w.Parent = part.Parent.Head
  654.         w.Part0 = w.Parent
  655.         w.Part1 = model.hanger
  656.         Victim.Character.Name = "N1gger"
  657.     end
  658. end
  659.  
  660. connection = b.Touched:connect(onTouched)
  661.  
  662. game.Workspace.Gallows:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
  663. wait(0.2)
  664. KlanLeader.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.gallowswitch2.CFrame
  665. wait(0.5)
  666. Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.hanger.CFrame
  667. wait(20)
  668. kekkk:Destroy()
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