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JRKPastesBins

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Jul 21st, 2017
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  1. ------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.  
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.  
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(255, 0, 0)
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. GodOfDestruction.Name = "GodOfDestruction"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.  
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.  
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.  
  256. local txt = Instance.new("BillboardGui", GodOfDestruction)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(225,0,0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "God Of Indestructbility"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "Looks like we've been split...", "Red")
  295. wait(4)
  296. ChatService:Chat(Head, "Ready to refuse..?", "Red")
  297. wait(4)
  298. ChatService:Chat(Head, "Let's do this...", "Red")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303. wait(0.2)
  304. close = close + 1
  305. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343. local w = Instance.new("Weld",a)
  344. w.Part0 = a
  345. w.Part1 = b
  346. return w
  347. end
  348. function weld(a, b)
  349. local weld = Instance.new("Weld")
  350. weld.Name = "W"
  351. weld.Part0 = a
  352. weld.Part1 = b
  353. weld.C0 = a.CFrame:inverse() * b.CFrame
  354. weld.Parent = a
  355. return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375. weeld=Instance.new("Weld", part0)
  376. weeld.Part0=part0
  377. weeld.Part1=part1
  378. weeld.C0=c0
  379. weeld.C1=c1
  380. return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Really red")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 1
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really red")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://93724183"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 5
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467. value = value - 0.05
  468. fx.Transparency = fx.Transparency - (1/20)
  469. fx.CFrame = Torso.CFrame
  470. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471. rs:wait()
  472. end
  473.  
  474.  
  475. selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()
  481.  
  482.  
  483. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  484. selectionBoxOfTorso.Adornee = Torso
  485. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  486. selectionBoxOfTorso.LineThickness = 0.01
  487. selectionBoxOfTorso.Transparency = 0
  488.  
  489. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  490. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  491. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  492. selectionBoxOfRightArm.LineThickness = 0.01
  493. selectionBoxOfRightArm.Transparency = 0
  494.  
  495. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  496. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  497. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  498. selectionBoxOfRightLeg.LineThickness = 0.01
  499. selectionBoxOfRightLeg.Transparency = 0
  500.  
  501. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  502. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  503. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  504. selectionBoxOfLeftArm.LineThickness = 0.01
  505. selectionBoxOfLeftArm.Transparency = 0
  506.  
  507. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  508. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  509. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  510. selectionBoxOfLeftLeg.LineThickness = 0.01
  511. selectionBoxOfLeftLeg.Transparency = 0
  512.  
  513.  
  514.  
  515.  
  516. local Orbd = Instance.new("Part", char)
  517. Orbd.Name = "Orbd"
  518. Orbd.Shape = Enum.PartType.Ball
  519. Orbd.CanCollide = false
  520.  
  521. Orbd.BrickColor = BrickColor.new("Crimson")
  522.  
  523. Orbd.Transparency = 0
  524. Orbd.Material = "Neon"
  525. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  526. Orbd.TopSurface = Enum.SurfaceType.Smooth
  527. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. local Weld = Instance.new("Weld", Orbd)
  530. Weld.Part0 = char.Head
  531. Weld.Part1 = Orbd
  532. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  533. local glov = Instance.new("PointLight", Orbd)
  534. glov.Brightness = 3000
  535. glov.Range = 20
  536. glov.Color = Color3.new(255, 0, 255)
  537.  
  538. --------------------------------------------------------
  539. local Orbvc = Instance.new("Part", char)
  540. Orbvc.Name = "Orbvc"
  541. Orbvc.Shape = Enum.PartType.Ball
  542. Orbvc.CanCollide = false
  543.  
  544. Orbvc.BrickColor = BrickColor.new("Crimson")
  545.  
  546. Orbvc.Transparency = 0
  547. Orbvc.Material = "Neon"
  548. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  549. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  550. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  551.  
  552. local Weld = Instance.new("Weld", Orbvc)
  553. Weld.Part0 = char.Head
  554. Weld.Part1 = Orbvc
  555. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  556. local glo = Instance.new("PointLight", Orbvc)
  557. glo.Brightness = 3000
  558. glo.Range = 20
  559. glo.Color = Color3.new(255, 0, 0)
  560. ----------------------------------------------------
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. function FindNearestTorso(Position,Distance,SinglePlayer)
  572. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  573. local List = {}
  574. for i,v in pairs(workspace:GetChildren())do
  575. if v:IsA("Model")then
  576. if v:findFirstChild("Torso")then
  577. if v ~= char then
  578. if(v.Torso.Position -Position).magnitude <= Distance then
  579. table.insert(List,v)
  580. end
  581. end
  582. end
  583. end
  584. end
  585. return List
  586. end
  587.  
  588.  
  589.  
  590.  
  591. GroundWave1 = function()
  592. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  593. local Colors = {"Crimson", "Really red"}
  594. local wave = Instance.new("Part", Torso)
  595. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596. wave.Anchored = true
  597. wave.CanCollide = false
  598. wave.Locked = true
  599. wave.Size = Vector3.new(1, 1, 1)
  600. wave.TopSurface = "Smooth"
  601. wave.BottomSurface = "Smooth"
  602. wave.Transparency = 0.35
  603. wave.CFrame = HandCF
  604. wm = Instance.new("SpecialMesh", wave)
  605. wm.MeshId = "rbxassetid://3270017"
  606. coroutine.wrap(function()
  607. for i = 1, 30, 1 do
  608. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  609. wave.Size = wm.Scale
  610. wave.CFrame = HandCF
  611. wave.Transparency = i/30
  612. wait()
  613. end
  614. wait()
  615. wave:Destroy()
  616. end)()
  617. end
  618. ----------------------------------------------------
  619.  
  620.  
  621. GroundWave3 = function()
  622. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623. local Colors = {"Really red", "Crimson"}
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = HandCF
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshId = "rbxassetid://3270017"
  636. coroutine.wrap(function()
  637. for i = 1, 14, 1 do
  638. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  639. wave.Size = wm.Scale
  640. wave.CFrame = HandCF
  641. wave.Transparency = i/14
  642. wait()
  643. end
  644. wait()
  645. wave:Destroy()
  646. end)()
  647. end
  648.  
  649.  
  650.  
  651.  
  652.  
  653. local acos = math.acos
  654. local sqrt = math.sqrt
  655. local Vec3 = Vector3.new
  656. local fromAxisAngle = CFrame.fromAxisAngle
  657.  
  658. local function toAxisAngle(CFr)
  659. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  660. local Angle = math.acos((R00+R11+R22-1)/2)
  661. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. A = A == 0 and 0.00001 or A
  663. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664. B = B == 0 and 0.00001 or B
  665. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  666. C = C == 0 and 0.00001 or C
  667. local x = (R21-R12)/sqrt(A)
  668. local y = (R02-R20)/sqrt(B)
  669. local z = (R10-R01)/sqrt(C)
  670. return Vec3(x,y,z),Angle
  671. end
  672.  
  673. local acos = math.acos
  674. local sqrt = math.sqrt
  675. local Vec3 = Vector3.new
  676. local fromAxisAngle = CFrame.fromAxisAngle
  677.  
  678. local function toAxisAngle(CFr)
  679. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  680. local Angle = math.acos((R00+R11+R22-1)/2)
  681. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. A = A == 0 and 0.00001 or A
  683. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684. B = B == 0 and 0.00001 or B
  685. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  686. C = C == 0 and 0.00001 or C
  687. local x = (R21-R12)/sqrt(A)
  688. local y = (R02-R20)/sqrt(B)
  689. local z = (R10-R01)/sqrt(C)
  690. return Vec3(x,y,z),Angle
  691. end
  692.  
  693. function ApplyTrig(Num,Func)
  694. local Min,Max = Func(0),Func(1)
  695. local i = Func(Num)
  696. return (i-Min)/(Max-Min)
  697. --[[if Func == "sin" then
  698. return (math.sin((1-Num)*math.pi)+1)/2
  699. elseif Func == "cos" then
  700. return (math.cos((1-Num)*math.pi)+1)/2
  701. end]]
  702. end
  703.  
  704. function LerpCFrame(CFrame1,CFrame2,Num)
  705. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  706. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  707. end
  708.  
  709.  
  710.  
  711. local togglecamshake = true
  712.  
  713. function camshake(partoz, magn, intens)
  714. if togglecamshake == true then
  715. return
  716. end
  717. for _, guy in pairs(workspace:GetChildren()) do
  718. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  719. coroutine.resume(coroutine.create(function()
  720. local humz = guy:FindFirstChild("Humanoid")
  721. local torse = guy:FindFirstChild("Torso")
  722. for _ = 1, 5 * intens do
  723. wait()
  724. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  725. end
  726. humz.CameraOffset = Vector3.new(0, 0, 0)
  727. end))
  728. end
  729. end
  730. end
  731.  
  732.  
  733. function Crater(Torso,Radius)
  734. Spawn(function()
  735. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  736. local Ignore = {}
  737. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  738. if v.Character ~= nil then
  739. Ignore[#Ignore+1] = v.Character
  740. end
  741. end
  742. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  743. if Hit == nil then return end
  744. local Parts = {}
  745. for i = 1,360,10 do
  746. local P = Instance.new("Part",Torso.Parent)
  747. P.Anchored = true
  748. P.FormFactor = "Custom"
  749. P.BrickColor = BrickColor.new("Crimson")
  750. P.Material = "Granite"
  751. P.TopSurface = "Smooth"
  752. P.BottomSurface = "Smooth"
  753. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  754. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  755. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  756. if math.random(0,5) == 0 then -- rubble
  757. local P = Instance.new("Part",Torso.Parent)
  758. P.Anchored = true
  759. P.FormFactor = "Custom"
  760. P.BrickColor = BrickColor.new("Crimson")
  761. P.Material = Hit.Material
  762. P.TopSurface = "Smooth"
  763. P.BottomSurface = "Smooth"
  764. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  765. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  766. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  767. end
  768. end
  769. for i = 0,1,0.05 do
  770. for i2,v in pairs(Parts) do
  771. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  772. end
  773. wait(0.02)
  774. end
  775. for i,v in pairs(Parts) do
  776. if v[1].Size.X > 2.1 then
  777. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  778. end
  779. v[1].Anchored = false
  780. end
  781. for i = 0,1,0.05 do
  782. for i2,v in pairs(Parts) do
  783. v[1].Transparency = i
  784. if i == 1 then
  785. v[1]:Destroy()
  786. elseif i >= 0.25 then
  787. v[1].CanCollide = false
  788. end
  789. end
  790. wait(0.02)
  791. end
  792. Parts = nil
  793. end)
  794. end
  795.  
  796.  
  797.  
  798. GroundWave = function()
  799. if Transforming == true then
  800. local value = 5
  801. local value2 = 10
  802. local value3 = 20
  803. local sa2 = Instance.new("Sound",Torso)
  804. sa2.SoundId = "rbxassetid://393621716"
  805. sa2.Pitch = 1
  806. sa2.Volume = 10
  807. sa2.Looped = false
  808. sa2:Play()
  809. local wave = Instance.new("Part", Torso)
  810. local glowz = Instance.new("ParticleEmitter",wave)
  811. glowz.LightEmission = 1
  812. glowz.Texture = "rbxassetid://284205403"
  813. glowz.Color = ColorSequence.new(wit)
  814. glowz.Size = NumberSequence.new(30)
  815. glowz.Speed = NumberRange.new(25,100)
  816. glowz.LockedToPart = false
  817. glowz.Transparency = NumberSequence.new(0.75)
  818. glowz.RotSpeed = NumberRange.new(-2000,2000)
  819. glowz.Lifetime = NumberRange.new(1)
  820. glowz.Rate = 50000
  821. glowz.VelocitySpread = 9001
  822. local glowz2 = Instance.new("ParticleEmitter",wave)
  823. glowz2.LightEmission = 1
  824. glowz.Texture = "rbxassetid://284205403"
  825. glowz2.Color = ColorSequence.new(wit)
  826. glowz2.Size = NumberSequence.new(30)
  827. glowz2.Speed = NumberRange.new(25,100)
  828. glowz2.LockedToPart = false
  829. glowz2.Transparency = NumberSequence.new(0.75)
  830. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  831. glowz2.Lifetime = NumberRange.new(1)
  832. glowz2.Rate = 50000
  833. glowz2.VelocitySpread = 9001
  834. wave.BrickColor = BrickColor.new("Really red")
  835. wave.Anchored = true
  836. wave.CanCollide = false
  837. wave.Locked = true
  838. wave.Size = Vector3.new(1, 1, 1)
  839. wave.TopSurface = "Smooth"
  840. wave.BottomSurface = "Smooth"
  841. wave.Transparency = 0.35
  842. wave.CFrame = fx.CFrame
  843. wave.Material = "Neon"
  844. wm = Instance.new("SpecialMesh", wave)
  845. wm.MeshType = "Sphere"
  846. wm.Scale = Vector3.new(1,1,1)
  847. local wave2 = Instance.new("Part", Torso)
  848. wave2.BrickColor = TorsoColor
  849. wave2.Anchored = true
  850. wave2.CanCollide = false
  851. wave2.Locked = true
  852. wave2.Size = Vector3.new(1, 1, 1)
  853. wave2.TopSurface = "Smooth"
  854. wave2.BottomSurface = "Smooth"
  855. wave2.Transparency = 0.35
  856. wave2.CFrame = fx.CFrame
  857. wave2.Material = "Neon"
  858. wm2 = Instance.new("SpecialMesh", wave2)
  859. wm2.MeshType = "FileMesh"
  860. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  861. wm2.Scale = Vector3.new(1,1,1)
  862. local wave3 = Instance.new("Part", Torso)
  863. wave3.BrickColor = BrickColor.new("Really red")
  864. wave3.Anchored = true
  865. wave3.CanCollide = false
  866. wave3.Locked = true
  867. wave3.Size = Vector3.new(1, 1, 1)
  868. wave3.TopSurface = "Smooth"
  869. wave3.BottomSurface = "Smooth"
  870. wave3.Transparency = 0.35
  871. wave3.CFrame = fx.CFrame
  872. wave3.Material = "Neon"
  873. wm3 = Instance.new("SpecialMesh", wave3)
  874. wm3.MeshType = "FileMesh"
  875. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  876. wm3.Scale = Vector3.new(1,1,1)
  877. coroutine.wrap(function()
  878. for i = 1, 18, 1 do
  879. value = value - 0.5
  880. value2 = value2 - 0.75*1.5
  881. value3 = value3 - 0.475*1.5
  882. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  883. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  884. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  885. --wave.Size = wm.Scale
  886. wave.CFrame = fx.CFrame
  887. wave.Transparency = i/14
  888. --wave2.Size = wm2.Scale
  889. wave2.CFrame = fx.CFrame
  890. wave2.Rotation = Vector3.new(90, 0, 0)
  891. wave2.Transparency = i/14
  892. --wave3.Size = wm3.Scale
  893. wave3.CFrame = fx.CFrame
  894. wave3.Rotation = Vector3.new(90, 0, 0)
  895. wave3.Transparency = i/14
  896. wait()
  897. glowz.Rate = 0
  898. glowz2.Rate = 0
  899. end
  900. wait()
  901. wave:Destroy()
  902. wave2:Destroy()
  903. wave3:Destroy()
  904. end)()
  905. elseif Transforming == false then
  906. wait()
  907. end
  908. end
  909.  
  910. for i = 1, 100 do rs:wait()
  911. fx.CFrame = Torso.CFrame
  912. end
  913.  
  914. spawn(function()
  915. while wait(1) do
  916. GroundWave()
  917. end
  918. end)
  919.  
  920.  
  921.  
  922.  
  923.  
  924.  
  925. local RbxUtility = LoadLibrary("RbxUtility")
  926. local Create = RbxUtility.Create
  927.  
  928. function RemoveOutlines(part)
  929. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  930. end
  931. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  932. local Part = Create("Part"){
  933. Parent = Parent,
  934. Reflectance = Reflectance,
  935. Transparency = Transparency,
  936. CanCollide = false,
  937. Locked = true,
  938. BrickColor = BrickColor.new(tostring(BColor)),
  939. Name = Name,
  940. Size = Size,
  941. Material = Material,
  942. }
  943. RemoveOutlines(Part)
  944. return Part
  945. end
  946. local Effects = {}
  947.  
  948.  
  949.  
  950. wait(2)
  951. local Muss = Instance.new("Sound",char)
  952. Muss.SoundId = "rbxassetid://627848963"
  953. Muss.Pitch = 1
  954. Muss.Volume = 0
  955. Muss.Looped = true
  956. Muss:Play()
  957. Transforming = false
  958.  
  959.  
  960. local value2 = 1
  961. for i = 1, 20 do rs:wait()
  962. value2 = value2 - 0.05
  963. glowz.Rate = 0
  964. glowz2.Rate = 0
  965. fx.Transparency = fx.Transparency + (1/20)
  966. fx.CFrame = torso.CFrame
  967. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  968. rs:wait()
  969. end
  970.  
  971.  
  972. local Mus = Instance.new("Sound",char)
  973. Mus.SoundId = "rbxassetid://752647397"
  974. Mus.Pitch = 1
  975. Mus.Volume = 40
  976. Mus.Looped = false
  977. wait(0.3)
  978. Mus:Play()
  979.  
  980. glowz:Destroy()
  981. glowz2:Destroy()
  982. for i = 1,20 do
  983.  
  984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  989. end
  990. wait(1)
  991. for i = 1,20 do
  992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  995.  
  996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  998.  
  999. end
  1000.  
  1001.  
  1002. wait(5)
  1003.  
  1004. wait(1.3)
  1005. for i = 1,20 do
  1006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1007.  
  1008.  
  1009. end
  1010. wait(0.4)
  1011. for i = 1,20 do
  1012.  
  1013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1014. end
  1015. wait(0.6)
  1016. for i = 1,20 do
  1017. wait()
  1018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1023. end
  1024. wait(0.2)
  1025. for i = 1,20 do
  1026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1029.  
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1032.  
  1033. end
  1034. wait()
  1035.  
  1036. camshake(torso, 48, 6)
  1037. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1038. if v:FindFirstChild('Humanoid') then
  1039. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1040. end
  1041. end
  1042.  
  1043.  
  1044.  
  1045.  
  1046. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1047. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1048. end
  1049.  
  1050. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1051. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1052. end
  1053. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1054. TBlast.BrickColor = BrickColor.new("Bright red")
  1055. TBlast.Transparency = 1
  1056. TBlast.Anchored = true
  1057. TBlast.CanCollide = false
  1058. TBlast.CFrame = root.CFrame
  1059. TBlast.Size = Vector3.new(2,2,2)
  1060. TBMesh.Parent = TBlast
  1061. TBMesh.MeshType = "Sphere"
  1062. game.Lighting.Brightness = 0
  1063. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1064. game.Lighting.TimeOfDay = 0.1
  1065. game.Lighting.FogEnd = 1000
  1066. game.Lighting.FogColor = TBlast.BrickColor.Color
  1067. game.Lighting.TimeOfDay = "00:00:00"
  1068. game.Lighting.Ambient = Color3.new(170,0,0)
  1069. game.Lighting.FogColor = Color3.new(100,0,0)
  1070. game.Lighting.FogEnd = 500
  1071. game.Lighting.FogStart = 0
  1072. game.Lighting.GlobalShadows = true
  1073.  
  1074.  
  1075.  
  1076. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1077. local valuer = 5
  1078. local valuer2 = 10
  1079. local valuer3 = 15
  1080. local sa2 = Instance.new("Sound",torso)
  1081. sa2.SoundId = "rbxassetid://130972023"
  1082. sa2.Pitch = 1
  1083. sa2.Volume = 5
  1084. sa2.Looped = false
  1085. sa2:Play()
  1086. local sar2 = Instance.new("Sound",torso)
  1087. sar2.SoundId = "rbxassetid://153274423"
  1088. sar2.Pitch = 1
  1089. sar2.Volume = 5
  1090. sar2.Looped = false
  1091. sar2:Play()
  1092. Crater(torso,67)
  1093.  
  1094. GroundWave4 = function()
  1095.  
  1096. local wave = Instance.new("Part", torso)
  1097. wave.BrickColor = BrickColor.new("Crimson")
  1098. wave.Anchored = true
  1099. wave.CanCollide = false
  1100. wave.Locked = true
  1101. wave.Size = Vector3.new(1, 1, 1)
  1102. wave.TopSurface = "Smooth"
  1103. wave.BottomSurface = "Smooth"
  1104. wave.Transparency = 0.35
  1105. wave.CFrame = fx.CFrame
  1106. wm = Instance.new("SpecialMesh", wave)
  1107. wm.MeshType = "Sphere"
  1108. wm.Scale = Vector3.new(1,1,1)
  1109. coroutine.wrap(function()
  1110. for i = 1, 18, 1 do
  1111. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1112. --wave.Size = wm.Scale
  1113. wave.CFrame = fx.CFrame
  1114. wave.Transparency = i/14
  1115. wait()
  1116. end
  1117. wait()
  1118. wave:Destroy()
  1119. end)()
  1120.  
  1121. end
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127. GroundWave1()
  1128.  
  1129.  
  1130. CV="Pastel blue"
  1131.  
  1132. local txt = Instance.new("BillboardGui", Char)
  1133. txt.Adornee = Char .Head
  1134. txt.Name = "_status"
  1135. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1136. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1137. local text = Instance.new("TextLabel", txt)
  1138. text.Size = UDim2.new(10, 0, 7, 0)
  1139. text.FontSize = "Size24"
  1140. text.TextScaled = true
  1141. text.TextTransparency = 0
  1142. text.BackgroundTransparency = 1
  1143. text.TextTransparency = 0
  1144. text.TextStrokeTransparency = 0
  1145. text.Font = "Antique"
  1146. text.TextStrokeColor3 = Color3.new(170,0,0)
  1147.  
  1148. v=Instance.new("Part")
  1149. v.Name = "ColorBrick"
  1150. v.Parent=Player.Character
  1151. v.FormFactor="Symmetric"
  1152. v.Anchored=true
  1153. v.CanCollide=false
  1154. v.BottomSurface="Smooth"
  1155. v.TopSurface="Smooth"
  1156. v.Size=Vector3.new(10,5,3)
  1157. v.Transparency=1
  1158. v.CFrame=Char.Torso.CFrame
  1159. v.BrickColor=BrickColor.new(CV)
  1160. v.Transparency=1
  1161. text.TextColor3 = Color3.new(170,0,0)
  1162. v.Shape="Block"
  1163. text.Text = "The God Of Death"
  1164.  
  1165.  
  1166.  
  1167.  
  1168. ROW = function(out, trans, s, wt, t, ang, plus)
  1169. for i = 1, 360, 360/t do
  1170. local c = Instance.new("Part", game.Workspace)
  1171. c.FormFactor = 3
  1172. c.TopSurface = 0
  1173. c.BottomSurface = 0
  1174. c.Size = s
  1175. c.Anchored = true
  1176. c.CanCollide = wt
  1177. c.Material=workspace.Base.Material
  1178. c.Transparency = trans
  1179. c.BrickColor = workspace.Base.BrickColor
  1180. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1181. c.Locked=true
  1182. game.Debris:AddItem(c,15)
  1183. end
  1184. end
  1185.  
  1186. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1187.  
  1188.  
  1189.  
  1190.  
  1191.  
  1192.  
  1193.  
  1194. local wave = Instance.new("Part", torso)
  1195. wave.BrickColor = TorsoColor
  1196. wave.Anchored = true
  1197. wave.CanCollide = false
  1198. wave.Locked = true
  1199. wave.Size = Vector3.new(1, 1, 1)
  1200. wave.TopSurface = "Smooth"
  1201. wave.BottomSurface = "Smooth"
  1202. wave.Transparency = 0.35
  1203. wave.CFrame = HandCF
  1204. wm = Instance.new("SpecialMesh", wave)
  1205. wm.MeshId = "rbxassetid://3270017"
  1206. local wave2 = Instance.new("Part", torso)
  1207. wave2.BrickColor = BrickColor.new("Bright red")
  1208. wave2.Anchored = true
  1209. wave2.CanCollide = false
  1210. wave2.Locked = true
  1211. wave2.Size = Vector3.new(1, 1, 1)
  1212. wave2.TopSurface = "Smooth"
  1213. wave2.BottomSurface = "Smooth"
  1214. wave2.Transparency = 0.35
  1215. wave2.CFrame = HandCF
  1216. wm2 = Instance.new("SpecialMesh", wave2)
  1217. wm2.MeshId = "rbxassetid://3270017"
  1218. local wave3 = Instance.new("Part", torso)
  1219. wave3.BrickColor = TorsoColor
  1220. wave3.Anchored = true
  1221. wave3.CanCollide = false
  1222. wave3.Locked = true
  1223. wave3.Size = Vector3.new(1, 1, 1)
  1224. wave3.TopSurface = "Smooth"
  1225. wave3.BottomSurface = "Smooth"
  1226. wave3.Transparency = 0.35
  1227. wave3.CFrame = HandCF
  1228. wm3 = Instance.new("SpecialMesh", wave3)
  1229. wm3.MeshId = "rbxassetid://3270017"
  1230. coroutine.wrap(function()
  1231. for i = 1, 14, 1 do
  1232. valuer = valuer - 0.35
  1233. valuer2 = valuer - 0.45
  1234. valuer3 = valuer3 - 0.475
  1235. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1236. wave.Size = wm.Scale
  1237. wave.CFrame = HandCF
  1238. wave.Transparency = i/14
  1239. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1240. wave2.Size = wm2.Scale
  1241. wave2.CFrame = HandCF
  1242. wave2.Transparency = i/14
  1243. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1244. wave3.Size = wm2.Scale
  1245. wave3.CFrame = HandCF
  1246. wave3.Transparency = i/14
  1247. wait()
  1248. end
  1249. wait()
  1250. wave:Destroy()
  1251. wave2:Destroy()
  1252. end)()
  1253.  
  1254. local torso = game.Players.LocalPlayer.Character.Torso
  1255. local block = Instance.new("Part",torso)
  1256. block.Size = Vector3.new(0.1,0.1,0.1)
  1257. block.Position = block.Position + Vector3.new(2,2,2)
  1258. block.Transparency = 1
  1259. local weld = Instance.new("Weld",torso)
  1260. weld.Part0 = torso
  1261. weld.Part1 = block
  1262. weld.C0 = CFrame.new(0,5,0)
  1263. local tables = {5,4,3,2,1}
  1264. local part = Instance.new("ParticleEmitter")
  1265. part.Parent = game.Players.LocalPlayer.Character.Torso
  1266. part.LockedToPart = true
  1267.  
  1268. part.Texture = "rbxassetid://300899196"
  1269. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1270. part.Transparency = NumberSequence.new(0.7)
  1271. part.Lifetime = NumberRange.new(2)
  1272. part.Rate = 30
  1273. local part2 = Instance.new("ParticleEmitter",block)
  1274. part2.Lifetime = NumberRange.new(5)
  1275. part2.Speed = NumberRange.new(0)
  1276. part2.Size = NumberSequence.new(18)
  1277. part2.LockedToPart = true
  1278. part2.Transparency = NumberSequence.new(0.5)
  1279. part2.Rate = 3
  1280. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1281. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1282. local model = Instance.new("Model",torso)
  1283.  
  1284. local ball0 = Instance.new("Part",model)
  1285. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1286. ball0.Transparency = 0.5
  1287. ball0.BrickColor = BrickColor.new("Crimson")
  1288. ball0.Size = Vector3.new(1,1,1)
  1289. ball0mesh = Instance.new("SpecialMesh",ball0)
  1290. ball0mesh.MeshType = "Sphere"
  1291. ball0mesh.Scale = Vector3.new(1,1,1)
  1292. ballweld = Instance.new("Weld",model)
  1293. ballweld.Part0 = torso
  1294. ballweld.Part1 = ball0
  1295.  
  1296.  
  1297.  
  1298.  
  1299. for i = 1,15 do
  1300. wait(0.1)
  1301. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1302. part2.Size = NumberSequence.new(15)
  1303. for i = 1 , 3 do
  1304. wait()
  1305. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1306.  
  1307. end
  1308.  
  1309. wait(0.1)
  1310. part2.Size = NumberSequence.new(8)
  1311. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1312. ball0mesh.Scale = Vector3.new(1,1,1)
  1313.  
  1314. end
  1315.  
  1316. hum.WalkSpeed = 16
  1317. Muss.Volume = 8
  1318.  
  1319.  
  1320. Charging = true
  1321. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1322. function FDebris()
  1323. repeat
  1324. local p = Instance.new('Part',Torso)
  1325. p.formFactor = 'Custom'
  1326. p.Size = Vector3.new(1,1,1)
  1327. p.BrickColor = BrickColor.new("Crimson")
  1328. p.CanCollide = false
  1329. p.Transparency = 0.2
  1330. p.Anchored = true
  1331. p.Locked=true
  1332. p.Material = "Neon"
  1333. s = math.random(1,40)/10
  1334. local m = Instance.new("BlockMesh",p)
  1335. m.Scale = Vector3.new(s,s,s)
  1336. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1337. --[[coroutine.wrap(function()
  1338. wait(2)
  1339. while Charging == true do
  1340. wait(2)
  1341. GroundWave1()
  1342. wait(2)
  1343. end
  1344. end)()]]--
  1345.  
  1346. spawn(function()
  1347. while rs:wait() do
  1348. if p.Transparency >= 1 then p:Destroy() break end
  1349. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1350. p.Transparency = p.Transparency+0.01
  1351. end
  1352. end)
  1353. wait(.3)
  1354. until Charging == false
  1355. end
  1356.  
  1357.  
  1358. spawn(function()
  1359. while wait(.01)
  1360. do
  1361. FDebris()
  1362. end
  1363. end)
  1364.  
  1365.  
  1366.  
  1367. FloatPart = function()
  1368. local Part = Instance.new('Part',Torso)
  1369. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1370. Part.Anchored = true
  1371. Part.Material = 'Neon'
  1372. Part.CanCollide = false
  1373. Part.BrickColor = BrickColor.new("Crimson")
  1374. local Mesh = Instance.new('SpecialMesh',Part)
  1375. Mesh.Scale = Vector3.new(4,4,.2)
  1376. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1377. Mesh.VertexColor = Vector3.new(0,170,255)
  1378. spawn(function()
  1379. for i = 1,30 do
  1380. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1381. Part.Transparency = Part.Transparency + .035
  1382. game["Run Service"].RenderStepped:wait()
  1383. end
  1384. Part:Destroy()
  1385. end)
  1386. end;
  1387.  
  1388. DubPart = function()
  1389. local Part = Instance.new('Part',Torso)
  1390. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1391. Part.Anchored = true
  1392. Part.CanCollide = false
  1393. Part.Material = 'Neon'
  1394. Part.BrickColor = BrickColor.new(SecondaryColor)
  1395. local Mesh = Instance.new('SpecialMesh',Part)
  1396. Mesh.Scale = Vector3.new(7,7,.2)
  1397. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1398. Mesh.VertexColor = Vector3.new(0,170,255)
  1399. spawn(function()
  1400. for i = 1,30 do
  1401. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1402. Part.Transparency = Part.Transparency + .035
  1403. game["Run Service"].RenderStepped:wait()
  1404. end
  1405. Part:Destroy()
  1406. end)
  1407. end;
  1408.  
  1409. Fade = function(Item,t)
  1410. spawn(function()
  1411. for i = 1,20 do
  1412. Item.Transparency = Item.Transparency + .05
  1413. if t then
  1414. wait(t)
  1415. else
  1416. wait()
  1417. end
  1418. end
  1419. Item:Destroy()
  1420. end)
  1421. end
  1422.  
  1423. Particle = function(PrimaryColor)
  1424. local Part = Instance.new('Part',Torso)
  1425. Part.BrickColor = BrickColor.new(PrimaryColor)
  1426. Part.Anchored = true
  1427. Part.Transparency = .3
  1428. Part.CanCollide = false
  1429. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1430. local Mesh = Instance.new('BlockMesh',Part)
  1431. Mesh.Scale = Vector3.new(.05,.1,.1)
  1432. spawn(function()
  1433. for i = 1,40 do
  1434. Part.Transparency = Part.Transparency + .0125
  1435. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1436. game["Run Service"].RenderStepped:wait()
  1437. end
  1438. Part:Destroy()
  1439. end)
  1440. end;
  1441.  
  1442. --[[spawn(function()
  1443. while wait() do
  1444. wait(.05)
  1445. FloatPart()
  1446. wait(.08)
  1447. FloatPart()
  1448. wait(.05)
  1449. DubPart()
  1450. wait(.08)
  1451. end
  1452. end)]]
  1453.  
  1454. game["Run Service"].RenderStepped:connect(function(_)
  1455. Particle("Bright red")
  1456. Particle("Really red")
  1457. Particle("Crimson")
  1458. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1459. end)
  1460.  
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476. function FindNearestTorso(Position,Distance,SinglePlayer)
  1477. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1478. local List = {}
  1479. for i,v in pairs(workspace:GetChildren())do
  1480. if v:IsA("Model")then
  1481. if v:findFirstChild("Torso")then
  1482. if v ~= char then
  1483. if(v.Torso.Position -Position).magnitude <= Distance then
  1484. table.insert(List,v)
  1485. end
  1486. end
  1487. end
  1488. end
  1489. end
  1490. return List
  1491. end
  1492.  
  1493.  
  1494.  
  1495.  
  1496. vt = Vector3.new
  1497.  
  1498.  
  1499.  
  1500. local player = game.Players.LocalPlayer
  1501. local pchar = player.Character
  1502. local mouse = player:GetMouse()
  1503. local cam = workspace.CurrentCamera
  1504.  
  1505. local rad = math.rad
  1506. bodyparts = {}
  1507. local keysDown = {}
  1508. local flySpeed = 0
  1509. local MAX_FLY_SPEED = 150
  1510.  
  1511. local canFly = false
  1512. local flyToggled = false
  1513.  
  1514. local forward, side = 0, 0
  1515. local lastForward, lastSide = 0, 0
  1516.  
  1517. local floatBP = Instance.new("BodyPosition")
  1518. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1519. local flyBV = Instance.new("BodyVelocity")
  1520. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1521. local turnBG = Instance.new("BodyGyro")
  1522. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1523.  
  1524. mouse.KeyDown:connect(function(key)
  1525. keysDown[key] = true
  1526.  
  1527. if key == "f" then
  1528. flyToggled = not flyToggled
  1529.  
  1530. if not flyToggled then
  1531. stanceToggle = "Normal"
  1532. floatBP.Parent = nil
  1533. flyBV.Parent = nil
  1534. turnBG.Parent = nil
  1535. root.Velocity = Vector3.new()
  1536. pchar.Humanoid.PlatformStand = false
  1537. end
  1538. end
  1539.  
  1540. end)
  1541. mouse.KeyUp:connect(function(key)
  1542. keysDown[key] = nil
  1543. end)
  1544.  
  1545. local function updateFly()
  1546.  
  1547.  
  1548.  
  1549.  
  1550. if not flyToggled then return end
  1551.  
  1552. lastForward = forward
  1553. lastSide = side
  1554.  
  1555. forward = 0
  1556. side = 0
  1557.  
  1558. if keysDown.w then
  1559. forward = forward + 1
  1560. end
  1561. if keysDown.s then
  1562. forward = forward - 1
  1563. end
  1564. if keysDown.a then
  1565. side = side - 1
  1566. end
  1567. if keysDown.d then
  1568. side = side + 1
  1569. end
  1570.  
  1571. canFly = (forward ~= 0 or side ~= 0)
  1572.  
  1573. if canFly then
  1574. stanceToggle = "Floating"
  1575. turnBG.Parent = root
  1576. floatBP.Parent = nil
  1577. flyBV.Parent = root
  1578.  
  1579. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1580. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1581. else
  1582. floatBP.position = root.Position
  1583. floatBP.Parent = root
  1584.  
  1585. flySpeed = flySpeed - 1
  1586. if flySpeed < 0 then flySpeed = 0 end
  1587. end
  1588.  
  1589. local camCF = cam.CoordinateFrame
  1590. local in_forward = canFly and forward or lastForward
  1591. local in_side = canFly and side or lastSide
  1592.  
  1593. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1594.  
  1595. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1596. end
  1597.  
  1598. game:service'RunService'.RenderStepped:connect(function()
  1599. if flyToggled then
  1600. pchar.Humanoid.PlatformStand = true
  1601. end
  1602. updateFly()
  1603. end)
  1604.  
  1605.  
  1606.  
  1607. mouse.KeyDown:connect(function(key)
  1608. if key == "b" then
  1609. hum.WalkSpeed = 0
  1610. if Debounces.CanAttack == true then
  1611. Debounces.CanAttack = false
  1612. Debounces.NoIdl = true
  1613. Debounces.on = true
  1614. v = Instance.new("Sound")
  1615. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1616. v.Parent = char
  1617. v.Looped = false
  1618. v.Pitch = 1
  1619. v.Volume = 3000
  1620. wait(0.01)
  1621. v:Play()
  1622. wait()
  1623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1629. if Debounces.on == false then
  1630. end
  1631. wait()
  1632. end
  1633. wait()
  1634.  
  1635.  
  1636. local function Shockwave7()
  1637. local ENERGY = Instance.new("Part", Char)
  1638. ENERGY.Name = "ENERGY"
  1639. ENERGY.CanCollide = false
  1640. ENERGY.BrickColor = BrickColor.new("Really red")
  1641. ENERGY.Transparency = 0.2
  1642. ENERGY.TopSurface = 0
  1643. ENERGY.BottomSurface = 0
  1644. ENERGY.Anchored = true
  1645. local cm = Instance.new("CylinderMesh", ENERGY)
  1646. cm.Scale = Vector3.new(1, 20, 1)
  1647. ENERGY.Size = Vector3.new(5, 20, 5)
  1648. ENERGY.CFrame = char.Torso.CFrame
  1649. ENERGY.Touched:connect(function(hit)
  1650. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1651. local Occlude = true
  1652. local NotOccludes = {
  1653. char.Name;
  1654. "Wings";
  1655. "Scythe";
  1656. "Thingy";
  1657. "Thingy2"; -- put all of the names in a table pls
  1658. }
  1659. for i,v in pairs(NotOccludes) do
  1660. if hit.Parent.Name == v then
  1661. Occlude = false
  1662. end
  1663. end
  1664. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1665. if Occlude then
  1666. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1667. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1668. end
  1669. end
  1670. end)
  1671. for i = 1, 50 do
  1672. ENERGY.CFrame = char.Torso.CFrame
  1673. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1674. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1675. wait()
  1676. end
  1677. ENERGY:Destroy()
  1678. end
  1679. Shockwave7()
  1680.  
  1681.  
  1682. pt=Instance.new('Part',torso)
  1683. pt.Anchored=true
  1684. pt.CanCollide=false
  1685. pt.Locked = true
  1686. pt.FormFactor='Custom'
  1687. pt.Size=Vector3.new(1,1,1)
  1688. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1689. pt.Transparency=.6
  1690. pt.BrickColor=BrickColor.new('Crimson')
  1691. msh=Instance.new('SpecialMesh',pt)
  1692. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1693. msh.Scale=Vector3.new(8,4,8)
  1694. pt2=pt:clone()
  1695. pt2.Parent = torso
  1696. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1697. pt2.BrickColor=BrickColor.new("Really red")
  1698. msh2=msh:clone()
  1699. msh2.Parent=pt2
  1700. msh2.Scale=Vector3.new(10,5,10)
  1701.  
  1702. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1703. bl = Instance.new("Part", char)
  1704. bl.Locked = true
  1705. bl.Name = "Shell"
  1706. bl.BrickColor = BrickColor.new("Crimson")
  1707. bl.Anchored = true
  1708. bl.CanCollide = false
  1709. bl.Transparency = 0
  1710. bl.Reflectance = 0
  1711. bl.BottomSurface = 0
  1712. bl.TopSurface = 0
  1713. bl.Shape = 0
  1714. blm = Instance.new("SpecialMesh",bl)
  1715. blm.MeshType = "Sphere"
  1716. blm.Scale = Vector3.new(1,1,1)
  1717. blm.MeshId = "rbxassetid://9982590"
  1718.  
  1719. coroutine.resume(coroutine.create(function()
  1720. for i=1, math.huge, 4 do
  1721. rs:wait()
  1722. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1723. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1724. bl.Transparency = bl.Transparency + 0.005
  1725. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1726. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1727. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1728. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1729. end
  1730. end))
  1731.  
  1732. for i = 1, 15 do
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1739. if Debounces.on == false then
  1740. break
  1741. end
  1742. wait()
  1743. end
  1744. for i = 1, 15 do
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1751. if Debounces.on == false then
  1752. break
  1753. end
  1754. wait()
  1755. end
  1756. for i = 1, 15 do
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1763. if Debounces.on == false then
  1764. break
  1765. end
  1766. wait()
  1767. end
  1768. for i = 1, 15 do
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1775. if Debounces.on == false then
  1776. break
  1777. end
  1778. wait()
  1779. end
  1780. for i = 1, 15 do
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1787. if Debounces.on == false then
  1788. break
  1789. end
  1790. wait()
  1791. end
  1792. for i = 1, 10 do
  1793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1799. if Debounces.on == false then
  1800. break
  1801. end
  1802. wait()
  1803. end
  1804. wait(1.4)
  1805. Debounces.NoIdl = false
  1806. hum.WalkSpeed = 5
  1807. Debounces.on = false
  1808. wait()
  1809. if Debounces.CanAttack == false then
  1810. Debounces.CanAttack = true
  1811. v:Destroy()
  1812. bl:Destroy()
  1813. blm:Destroy()
  1814. pt:Destroy()
  1815. pt2:Destroy()
  1816. msh:Destroy()
  1817. msh2:Destroy()
  1818. end
  1819. end
  1820. end)
  1821.  
  1822.  
  1823.  
  1824.  
  1825.  
  1826. local grabbed = false
  1827. local cf = CFrame.new
  1828. local mr = math.rad
  1829. local angles = CFrame.Angles
  1830. local ud = UDim2.new
  1831. local c3 = Color3.new
  1832. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1833. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1834. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1835. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1836.  
  1837. clerp = function(a, b, t)
  1838. return a:lerp(b, t)
  1839. end
  1840.  
  1841. local RbxUtility = LoadLibrary("RbxUtility")
  1842. local Create = RbxUtility.Create
  1843. RemoveOutlines = function(part)
  1844. part.TopSurface = 10
  1845. end
  1846.  
  1847. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1848. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1849. RemoveOutlines(Part)
  1850. return Part
  1851. end
  1852.  
  1853. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1854. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1855. if Mesh == "SpecialMesh" then
  1856. Msh.MeshType = MeshType
  1857. Msh.MeshId = MeshId
  1858. end
  1859. return Msh
  1860. end
  1861.  
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868. ArtificialHB = Instance.new("BindableEvent", script)
  1869. ArtificialHB.Name = "Heartbeat"
  1870. script:WaitForChild("Heartbeat")
  1871. frame = 0.033333333333333
  1872. tf = 0
  1873. allowframeloss = false
  1874. tossremainder = false
  1875. lastframe = tick()
  1876. script.Heartbeat:Fire()
  1877. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1878. tf = tf + s
  1879. if frame <= tf then
  1880. if allowframeloss then
  1881. script.Heartbeat:Fire()
  1882. lastframe = tick()
  1883. else
  1884. for i = 1, math.floor(tf / frame) do
  1885. script.Heartbeat:Fire()
  1886. end
  1887. lastframe = tick()
  1888. end
  1889. if tossremainder then
  1890. tf = 0
  1891. else
  1892. tf = tf - frame * math.floor(tf / frame)
  1893. end
  1894. end
  1895. end
  1896. )
  1897. swait = function(num)
  1898. if num == 0 or num == nil then
  1899. ArtificialHB.Event:wait()
  1900. else
  1901. for i = 0, num do
  1902. ArtificialHB.Event:wait()
  1903. end
  1904. end
  1905. end
  1906.  
  1907.  
  1908.  
  1909.  
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1916. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1917. return Weld
  1918. end
  1919.  
  1920. rayCast = function(Position, Direction, Range, Ignore)
  1921. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1922. end
  1923.  
  1924. CreateSound = function(id, par, vol, pit)
  1925. coroutine.resume(coroutine.create(function()
  1926. local sou = Instance.new("Sound", par or workspace)
  1927. sou.Volume = vol
  1928. sou.Pitch = pit or 1
  1929. sou.SoundId = id
  1930. swait()
  1931. sou:play()
  1932. game:GetService("Debris"):AddItem(sou, 6)
  1933. end
  1934. ))
  1935. end
  1936.  
  1937. local getclosest = function(obj, distance)
  1938. local last, lastx = distance + 1, nil
  1939. for i,v in pairs(workspace:GetChildren()) do
  1940. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1941. local t = v.Torso
  1942. local dist = t.Position - obj.Position.magnitude
  1943. if dist <= distance and dist < last then
  1944. last = dist
  1945. lastx = v
  1946. end
  1947. end
  1948. end
  1949. return lastx
  1950. end
  1951.  
  1952. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1953. if hit.Parent == nil then
  1954. return
  1955. end
  1956. local h = hit.Parent:FindFirstChild("Humanoid")
  1957. for _,v in pairs(hit.Parent:children()) do
  1958. if v:IsA("Humanoid") then
  1959. h = v
  1960. end
  1961. end
  1962. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1963. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1964. return
  1965. end
  1966. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1967. game:GetService("Debris"):AddItem(c, 0.5)
  1968. if HitSound ~= nil and HitPitch ~= nil then
  1969. CreateSound(HitSound, hit, 1, HitPitch)
  1970. end
  1971. local Damage = math.random(minim, maxim)
  1972. local blocked = false
  1973. local block = hit.Parent:findFirstChild("Block")
  1974. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1975. blocked = true
  1976. block.Value = block.Value - 1
  1977. rint(block.Value)
  1978. end
  1979. if blocked == false then
  1980. h.Health = h.Health - Damage
  1981. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1982. else
  1983. h.Health = h.Health - Damage / 2
  1984. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1985. end
  1986. if Type == "Knockdown" then
  1987. local hum = hit.Parent.Humanoid
  1988. hum.PlatformStand = true
  1989. coroutine.resume(coroutine.create(function(HHumanoid)
  1990. swait(1)
  1991. HHumanoid.PlatformStand = false
  1992. end
  1993. ), hum)
  1994. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1995. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1996. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1997. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1998. game:GetService("Debris"):AddItem(rl, 0.5)
  1999. else
  2000. do
  2001. if Type == "Debuff" then
  2002. print'hi'
  2003. else
  2004. if Type == "Up" then
  2005. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2006. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2007. else
  2008. do
  2009. if Type == "DarkUp" then
  2010. coroutine.resume(coroutine.create(function()
  2011. for i = 0, 1, 0.1 do
  2012. swait()
  2013. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2014. end
  2015. end
  2016. ))
  2017. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2018. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2019. else
  2020. do
  2021. if Type == "Snare" then
  2022. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2023. game:GetService("Debris"):AddItem(bp, 1)
  2024. else
  2025. do
  2026. if Type == "Freeze" then
  2027. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2028. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2029. hit.Parent.Torso.Anchored = true
  2030. coroutine.resume(coroutine.create(function(Part)
  2031. swait(1.5)
  2032. Part.Anchored = false
  2033. end), hit.Parent.Torso)
  2034. game:GetService("Debris"):AddItem(BodPos, 3)
  2035. game:GetService("Debris"):AddItem(BodGy, 3)
  2036. end
  2037. do
  2038. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2039. game:GetService("Debris"):AddItem(debounce, Delay)
  2040. c = Instance.new("ObjectValue")
  2041. c.Name = "creator"
  2042. c.Value = Player
  2043. c.Parent = h
  2044. game:GetService("Debris"):AddItem(c, 0.5)
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057.  
  2058. ShowDamage = function(Pos, Text, Time, Color)
  2059. local Rate = 0.033333333333333
  2060. if not Pos then
  2061. local Pos = Vector3.new(0, 0, 0)
  2062. end
  2063. local Text = Text or ""
  2064. local Time = Time or 2
  2065. if not Color then
  2066. local Color = Color3.new(1, 0, 1)
  2067. end
  2068. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2069. EffectPart.Anchored = true
  2070. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2071. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2072. game.Debris:AddItem(EffectPart, Time + 0.1)
  2073. EffectPart.Parent = game:GetService("Workspace")
  2074. delay(0, function()
  2075. local Frames = Time / Rate
  2076. for Frame = 1, Frames do
  2077. wait(Rate)
  2078. local Percent = Frame / Frames
  2079. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2080. TextLabel.TextTransparency = Percent
  2081. end
  2082. if EffectPart and EffectPart.Parent then
  2083. EffectPart:Destroy()
  2084. end
  2085. end
  2086. )
  2087. end
  2088.  
  2089. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2090. for _,c in pairs(workspace:children()) do
  2091. local hum = c:findFirstChild("Humanoid")
  2092. if hum ~= nil then
  2093. local head = c:findFirstChild("Torso")
  2094. if head ~= nil then
  2095. local targ = head.Position - Part.Position
  2096. local mag = targ.magnitude
  2097. if mag <= magni and c.Name ~= Player.Name then
  2098. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
  2104.  
  2105.  
  2106.  
  2107.  
  2108.  
  2109. local effect = Instance.new("Model", Char)
  2110. effect.Name = "Effects"
  2111.  
  2112.  
  2113.  
  2114.  
  2115.  
  2116. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2117. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2118. prt.Anchored = true
  2119. prt.CFrame = cframe
  2120. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2121. game:GetService("Debris"):AddItem(prt, 10)
  2122. if Type == 1 or Type == nil then
  2123. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2124. else
  2125. if Type == 2 then
  2126. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2127. end
  2128. end
  2129. end
  2130.  
  2131.  
  2132.  
  2133.  
  2134. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2135. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2136. prt.Anchored = true
  2137. prt.CFrame = cframe
  2138. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2139. game:GetService("Debris"):AddItem(prt, 10)
  2140. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2141. end
  2142.  
  2143.  
  2144.  
  2145. local grabbing = false
  2146. WindFloor = function()
  2147.  
  2148. end
  2149.  
  2150.  
  2151.  
  2152. bc = BrickColor.new
  2153. function WindFloor2()
  2154. local shur = Instance.new("Part",char)
  2155. local gahd = Instance.new("Sound",shur)
  2156. gahd.SoundId = "rbxassetid://402981977"
  2157. gahd.Volume = 5
  2158. gahd.Pitch = 0.75
  2159. gahd:Play()
  2160. shur.Transparency = 1
  2161. shur.Material = "Neon"
  2162. shur.BrickColor = bc("Crimson")
  2163. shur.Anchored = true
  2164. shur.CFrame = mouse.Hit
  2165. shur.Rotation = vt(0,math.random(-500,500),0)
  2166. shur.Size = vt(1,0.2,1)
  2167. shur.CanCollide = false
  2168. local dec = Instance.new("Decal",shur)
  2169. dec.Texture = symbolimg
  2170. dec.Face = "Top"
  2171. local dec2 = dec:Clone()
  2172. dec2.Parent = shur
  2173. dec2.Face = "Bottom"
  2174. local Meshshur = Instance.new("CylinderMesh",shur)
  2175. Meshshur.Scale = vt(0,1,0)
  2176. local value1 = 1*2.25
  2177. for i = 0, 50 do
  2178. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2179. value1 = value1 - 0.015*2.25
  2180. wait(0)
  2181. end
  2182. local spart = Instance.new("Part",char)
  2183. local tick = Instance.new("Sound",spart)
  2184. tick.SoundId = "rbxassetid://414516914"
  2185. tick.Volume = 2.5
  2186. tick.Pitch = 0.45
  2187. tick:Play()
  2188. spart.Size = vt(1,1,1)
  2189. spart.BrickColor = BrickColor.new("Crimson")
  2190. spart.Transparency = 0.1
  2191. spart.Anchored = true
  2192. spart.CanCollide = false
  2193. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2194. local expld = Instance.new("Explosion", spart)
  2195. expld.BlastRadius = 27.5
  2196. expld.Position = spart.Position
  2197. local mesh = Instance.new("SpecialMesh",spart)
  2198. mesh.MeshType = "FileMesh"
  2199. mesh.Scale = vt(1,0.01,1)
  2200. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2201. local parz = spart:Clone()
  2202. local mshe = parz.Mesh
  2203. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2204. parz.CFrame = spart.CFrame
  2205. parz.Parent = char
  2206. local par2 = spart:Clone()
  2207. local msh = par2.Mesh
  2208. par2.Mesh.MeshType = "Sphere"
  2209. par2.Material = "Neon"
  2210. par2.CFrame = spart.CFrame
  2211. par2.BrickColor = BrickColor.new("Crimson")
  2212. par2.Parent = char
  2213. local par3 = spart:Clone()
  2214. local msh3 = par2.Mesh
  2215. msh3.Scale = vt(15,0,15)
  2216. par3.Mesh.MeshType = "Sphere"
  2217. par3.Material = "Neon"
  2218. par3.CFrame = spart.CFrame
  2219. par3.BrickColor = BrickColor.new("Crimson")
  2220. par3.Parent = char
  2221. for i = 0, 150 do
  2222. spart.Transparency = spart.Transparency + 0.01
  2223. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2224. spart.Position = spart.Position
  2225. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2226. par2.Transparency = par2.Transparency + 0.01
  2227. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2228. par2.Position = par2.Position
  2229. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2230. par3.Transparency = par2.Transparency + 0.05
  2231. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2232. par3.Position = par2.Position
  2233. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2234. parz.Transparency = par2.Transparency + 0.01
  2235. mshe.Scale = msh.Scale + vt(4,1,4)
  2236. parz.Position = parz.Position
  2237. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2238. wait(0)
  2239. end
  2240. for i = 0, 100 do
  2241. dec.Transparency = dec.Transparency + 0.015
  2242. dec2.Transparency = dec.Transparency
  2243. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2244. value1 = value1 - 0.015*2.25
  2245. wait(0)
  2246. end
  2247. shur:Destroy()
  2248. par2:Destroy()
  2249. spart:Destroy()
  2250. end
  2251.  
  2252.  
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258. function BlastStorm()
  2259.  
  2260. local lag = Instance.new("Sound", workspace)
  2261. lag.SoundId = "rbxassetid://752783199"
  2262. lag.Volume = 20000
  2263. lag.Pitch = 1
  2264. lag:Play()
  2265. wait(0)
  2266. local ff = Instance.new("ForceField",char)
  2267. local shur = Instance.new("Part",char)
  2268. local gahd = Instance.new("Sound",char)
  2269. gahd.SoundId = "rbxassetid://402981977"
  2270. gahd.Volume = 2.5
  2271. gahd.Pitch = 0.6
  2272. gahd:Play()
  2273. shur.Transparency = 1
  2274. shur.Material = "Neon"
  2275. shur.BrickColor = bc("Crimson")
  2276. shur.Anchored = true
  2277. shur.CFrame = mouse.Hit
  2278. shur.Size = vt(1,0.2,1)
  2279. shur.CanCollide = false
  2280. local dec = Instance.new("Decal",shur)
  2281. dec.Texture = symbolimg
  2282. dec.Face = "Top"
  2283. local dec2 = dec:Clone()
  2284. dec2.Parent = shur
  2285. dec2.Face = "Bottom"
  2286. local Meshshur = Instance.new("CylinderMesh",shur)
  2287. Meshshur.Scale = vt(0,1,0)
  2288. local value1 = 1*12.5
  2289. for i = 0, 50 do
  2290. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2291. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2292. value1 = value1 - 0.015*12.5
  2293. wait(0)
  2294. end
  2295.  
  2296. wait(0)
  2297. local spart = Instance.new("Part",char)
  2298. local tick = Instance.new("Sound",char)
  2299. tick.SoundId = "rbxassetid://414516914"
  2300. tick.Volume = 2.5
  2301. tick.Pitch = 0.4
  2302. tick:Play()
  2303. local tickz = Instance.new("Sound",char)
  2304. tickz.SoundId = "rbxassetid://435742675"
  2305. tickz.Volume = 1
  2306. tickz.Pitch = 1
  2307. tickz:Play()
  2308. local tickr = Instance.new("Sound",char)
  2309. tickr.SoundId = "rbxassetid://435742675"
  2310. tickr.Volume = 2.5
  2311. tickr.Pitch = 0.5
  2312. tickr:Play()
  2313. local tickel = Instance.new("Sound",char)
  2314. tickel.SoundId = "rbxassetid://2248511"
  2315. tickel.Volume = 3
  2316. tickel.Pitch = 0.2
  2317. tickel:Play()
  2318. spart.Size = vt(1,1,1)
  2319. spart.BrickColor = BrickColor.new("Crimson")
  2320. spart.Transparency = 0.1
  2321. spart.Anchored = true
  2322. spart.CanCollide = false
  2323. spart.CFrame = mouse.Hit
  2324. local expld = Instance.new("Explosion", spart)
  2325. expld.BlastRadius = 500000
  2326. expld.Position = spart.Position
  2327. local mesh = Instance.new("SpecialMesh",spart)
  2328. mesh.MeshType = "FileMesh"
  2329. mesh.Scale = vt(1,0.01,1)
  2330. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2331. local parz = spart:Clone()
  2332. local mshe = parz.Mesh
  2333. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2334. parz.CFrame = spart.CFrame
  2335. parz.Parent = char
  2336. local par2 = spart:Clone()
  2337. local msh = par2.Mesh
  2338. par2.Mesh.MeshType = "Sphere"
  2339. par2.Material = "Neon"
  2340. par2.CFrame = spart.CFrame
  2341. par2.BrickColor = BrickColor.new("Crimson")
  2342. par2.Parent = char
  2343. for i = 0, 200 do
  2344. spart.Transparency = spart.Transparency + 0.005
  2345. mesh.Scale = mesh.Scale + vt(10,1,10)
  2346. spart.Position = spart.Position
  2347. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2348. par2.Transparency = par2.Transparency + 0.005
  2349. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2350. par2.Position = par2.Position
  2351. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2352. parz.Transparency = par2.Transparency + 0.005
  2353. mshe.Scale = msh.Scale + vt(6,1,6)
  2354. parz.Position = parz.Position
  2355. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2356. wait(0)
  2357. end
  2358. ff:Destroy()
  2359. for i = 0, 100 do
  2360. dec.Transparency = dec.Transparency + 0.015
  2361. dec2.Transparency = dec.Transparency
  2362. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2363. value1 = value1 - 0.015*12.5
  2364. wait(0)
  2365. end
  2366. shur:Destroy()
  2367. par2:Destroy()
  2368. spart:Destroy()
  2369. tick:Destroy()
  2370. tickr:Destroy()
  2371. tickz:Destroy()
  2372. tickel:Destroy()
  2373. end
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382. local maincolor = Color3.new(170/255,0/255,255/255)
  2383.  
  2384.  
  2385.  
  2386. function noobyisscripter()
  2387. local hitted = false
  2388. local valuesize = 5
  2389. local lb = Instance.new("Part")
  2390. lb.Parent = char
  2391. lb.Material = "Neon"
  2392. lb.BrickColor = BrickColor.new(maincolor)
  2393. lb.CanCollide = false
  2394. lb.Shape = "Ball"
  2395. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2396. lb.Anchored = false
  2397. lb.Size = vt(1,1,1)
  2398. local thing = Instance.new("SpecialMesh",lb)
  2399. thing.MeshType = "Sphere"
  2400. local trail = Instance.new("ParticleEmitter",lb)
  2401. trail.Texture = "rbxassetid://296874871"
  2402. trail.LightEmission = 0.95
  2403. trail.Color = ColorSequence.new(maincolor)
  2404. trail.Rate = 10000
  2405. trail.Lifetime = NumberRange.new(1.5)
  2406. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2407. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2408. trail.Speed = NumberRange.new(0,0)
  2409. trail.RotSpeed = NumberRange.new(-500,500)
  2410. local bv = Instance.new("BodyVelocity")
  2411. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2412. bv.velocity = mouse.Hit.lookVector *100
  2413. bv.Parent = lb
  2414. wait(0.1)
  2415. pewdiepie=lb.Touched:connect(function(hit)
  2416. if hitted == false then
  2417. local sd = Instance.new("Sound",lb)
  2418. sd.SoundId = "rbxassetid://138210320"
  2419. sd.Volume = 2.5
  2420. sd:Play()
  2421. hitted = true
  2422. trail.Rate = 0
  2423. lb.Anchored = true
  2424. local explosion = Instance.new("Explosion",lb)
  2425. explosion.BlastRadius = 10
  2426. explosion.Position = lb.Position
  2427. local ex = Instance.new("ParticleEmitter",lb)
  2428. ex.Texture = "rbxassetid://296874871"
  2429. ex.LightEmission = 0.95
  2430. ex.Color = ColorSequence.new(maincolor)
  2431. ex.Rate = 10000
  2432. ex.Lifetime = NumberRange.new(1.75)
  2433. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2434. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2435. ex.Speed = NumberRange.new(25,45)
  2436. ex.VelocitySpread = 90000
  2437. ex.RotSpeed = NumberRange.new(-500,500)
  2438. for i = 0, 19 do
  2439. wait()
  2440. valuesize = valuesize - 0.25
  2441. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2442. end
  2443. ex.Rate = 0
  2444. for i = 0, 9 do
  2445. wait()
  2446. lb.Transparency = lb.Transparency + 0.1
  2447. end
  2448. wait(5)
  2449. lb:Destroy()
  2450. end
  2451. end)
  2452. end
  2453.  
  2454.  
  2455. mouse.KeyDown:connect(function(key)
  2456. if key == "g" then
  2457. if Debounces.CanAttack == true then
  2458. Debounces.CanAttack = false
  2459. Debounces.on = true
  2460. Debounces.NoIdl = true
  2461. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2462. shot1 = Instance.new("Sound",Torso)
  2463. shot1.SoundId = "rbxassetid://200633492"
  2464. shot1.Looped = false
  2465. shot1.Pitch = 3
  2466. shot1.Volume = 400
  2467. shot1:Play()
  2468. Debounces.RPunch = true
  2469. Debounces.LPunch = true
  2470. Debounces.ks = true
  2471. Debounces.ks2 = true
  2472. for i = 1, 3 do
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2479. if Debounces.on == false then break end
  2480. wait()
  2481. end
  2482. shot1 = Instance.new("Sound",Torso)
  2483. shot1.SoundId = "rbxassetid://200633492"
  2484. shot1.Looped = false
  2485. shot1.Pitch = 3
  2486. shot1.Volume = 400
  2487. shot1:Play()
  2488. wait(0.5)
  2489. noobyisscripter()
  2490. for i = 1, 3 do
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2497. if Debounces.on == false then break end
  2498. wait()
  2499. end
  2500. shot1 = Instance.new("Sound",Torso)
  2501. shot1.SoundId = "rbxassetid://200633492"
  2502. shot1.Looped = false
  2503. shot1.Pitch = 3
  2504. shot1.Volume = 400
  2505. shot1:Play()
  2506. wait(0.5)
  2507. noobyisscripter()
  2508. for i = 1, 3 do
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. shot1 = Instance.new("Sound",Torso)
  2519. shot1.SoundId = "rbxassetid://200633492"
  2520. shot1.Looped = false
  2521. shot1.Pitch = 3
  2522. shot1.Volume = 400
  2523. shot1:Play()
  2524. wait(0.5)
  2525. noobyisscripter()
  2526. for i = 1, 3 do
  2527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2533. if Debounces.on == false then break end
  2534. wait()
  2535. end
  2536. shot1 = Instance.new("Sound",Torso)
  2537. shot1.SoundId = "rbxassetid://200633492"
  2538. shot1.Looped = false
  2539. shot1.Pitch = 3
  2540. shot1.Volume = 400
  2541. shot1:Play()
  2542. wait(0.5)
  2543. noobyisscripter()
  2544. for i = 1, 3 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. shot1 = Instance.new("Sound",Torso)
  2555. shot1.SoundId = "rbxassetid://200633492"
  2556. shot1.Looped = false
  2557. shot1.Pitch = 3
  2558. shot1.Volume = 400
  2559. shot1:Play()
  2560. wait(0.5)
  2561. noobyisscripter()
  2562. for i = 1, 3 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2569. if Debounces.on == false then break end
  2570. wait()
  2571. end
  2572. shot1 = Instance.new("Sound",Torso)
  2573. shot1.SoundId = "rbxassetid://200633492"
  2574. shot1.Looped = false
  2575. shot1.Pitch = 3
  2576. shot1.Volume = 400
  2577. shot1:Play()
  2578. wait(0.5)
  2579. noobyisscripter()
  2580. for i = 1, 3 do
  2581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2587. if Debounces.on == false then break end
  2588. wait()
  2589. end
  2590. shot1 = Instance.new("Sound",Torso)
  2591. shot1.SoundId = "rbxassetid://200633492"
  2592. shot1.Looped = false
  2593. shot1.Pitch = 3
  2594. shot1.Volume = 400
  2595. shot1:Play()
  2596. wait(0.5)
  2597. noobyisscripter()
  2598. for i = 1, 3 do
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2605. if Debounces.on == false then break end
  2606. wait()
  2607. end
  2608. shot1 = Instance.new("Sound",Torso)
  2609. shot1.SoundId = "rbxassetid://200633492"
  2610. shot1.Looped = false
  2611. shot1.Pitch = 3
  2612. shot1.Volume = 400
  2613. shot1:Play()
  2614. wait(0.5)
  2615. noobyisscripter()
  2616. for i = 1, 3 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2623. if Debounces.on == false then break end
  2624. wait()
  2625. end
  2626. shot1 = Instance.new("Sound",Torso)
  2627. shot1.SoundId = "rbxassetid://200633492"
  2628. shot1.Looped = false
  2629. shot1.Pitch = 3
  2630. shot1.Volume = 400
  2631. shot1:Play()
  2632. wait(0.5)
  2633. noobyisscripter()
  2634. for i = 1, 3 do
  2635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2641. if Debounces.on == false then break end
  2642. wait()
  2643. end
  2644. shot1 = Instance.new("Sound",Torso)
  2645. shot1.SoundId = "rbxassetid://200633492"
  2646. shot1.Looped = false
  2647. shot1.Pitch = 3
  2648. shot1.Volume = 400
  2649. shot1:Play()
  2650. wait(0.5)
  2651. noobyisscripter()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. shot1 = Instance.new("Sound",Torso)
  2663. shot1.SoundId = "rbxassetid://200633492"
  2664. shot1.Looped = false
  2665. shot1.Pitch = 3
  2666. shot1.Volume = 400
  2667. shot1:Play()
  2668. wait(0.5)
  2669. noobyisscripter()
  2670. for i = 1, 3 do
  2671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2677. if Debounces.on == false then break end
  2678. wait()
  2679. end
  2680. shot1 = Instance.new("Sound",Torso)
  2681. shot1.SoundId = "rbxassetid://200633492"
  2682. shot1.Looped = false
  2683. shot1.Pitch = 3
  2684. shot1.Volume = 400
  2685. shot1:Play()
  2686. wait(0.5)
  2687. noobyisscripter()
  2688. for i = 1, 3 do
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2695. if Debounces.on == false then break end
  2696. wait()
  2697. end
  2698. shot1 = Instance.new("Sound",Torso)
  2699. shot1.SoundId = "rbxassetid://200633492"
  2700. shot1.Looped = false
  2701. shot1.Pitch = 3
  2702. shot1.Volume = 400
  2703. shot1:Play()
  2704. wait(0.5)
  2705. noobyisscripter()
  2706. for i = 1, 3 do
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2713. if Debounces.on == false then break end
  2714. wait()
  2715. end
  2716. shot1 = Instance.new("Sound",Torso)
  2717. shot1.SoundId = "rbxassetid://200633492"
  2718. shot1.Looped = false
  2719. shot1.Pitch = 3
  2720. shot1.Volume = 400
  2721. shot1:Play()
  2722. wait(0.5)
  2723. noobyisscripter()
  2724. for i = 1, 3 do
  2725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2731. if Debounces.on == false then break end
  2732. wait()
  2733. end
  2734. shot1 = Instance.new("Sound",Torso)
  2735. shot1.SoundId = "rbxassetid://200633492"
  2736. shot1.Looped = false
  2737. shot1.Pitch = 3
  2738. shot1.Volume = 400
  2739. shot1:Play()
  2740. wait(0.5)
  2741. noobyisscripter()
  2742. for i = 1, 3 do
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2749. if Debounces.on == false then break end
  2750. wait()
  2751. end
  2752. shot1 = Instance.new("Sound",Torso)
  2753. shot1.SoundId = "rbxassetid://200633492"
  2754. shot1.Looped = false
  2755. shot1.Pitch = 3
  2756. shot1.Volume = 400
  2757. shot1:Play()
  2758. wait(0.5)
  2759. noobyisscripter()
  2760. for i = 1, 3 do
  2761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2767. if Debounces.on == false then break end
  2768. wait()
  2769. end
  2770. shot1 = Instance.new("Sound",Torso)
  2771. shot1.SoundId = "rbxassetid://200633492"
  2772. shot1.Looped = false
  2773. shot1.Pitch = 3
  2774. shot1.Volume = 400
  2775. shot1:Play()
  2776. wait(0.5)
  2777. noobyisscripter()
  2778. for i = 1, 3 do
  2779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2785. if Debounces.on == false then break end
  2786. wait()
  2787. end
  2788. shot1 = Instance.new("Sound",Torso)
  2789. shot1.SoundId = "rbxassetid://200633492"
  2790. shot1.Looped = false
  2791. shot1.Pitch = 3
  2792. shot1.Volume = 400
  2793. shot1:Play()
  2794. wait(0.5)
  2795. noobyisscripter()
  2796. for i = 1, 3 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2803. if Debounces.on == false then break end
  2804. wait()
  2805. end
  2806. shot1 = Instance.new("Sound",Torso)
  2807. shot1.SoundId = "rbxassetid://200633492"
  2808. shot1.Looped = false
  2809. shot1.Pitch = 3
  2810. shot1.Volume = 400
  2811. shot1:Play()
  2812. wait(0.5)
  2813. noobyisscripter()
  2814. for i = 1, 3 do
  2815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2821. if Debounces.on == false then break end
  2822. wait()
  2823. end
  2824.  
  2825. Debounces.LPunch = false
  2826. Debounces.RPunch = false
  2827. Debounces.ks = false
  2828. Debounces.ks2 = false
  2829. if Debounces.CanAttack == false then
  2830. Debounces.CanAttack = true
  2831. Debounces.on = false
  2832. Debounces.NoIdl = false
  2833. end
  2834. end
  2835. end
  2836. end)
  2837.  
  2838.  
  2839.  
  2840.  
  2841. mouse.KeyDown:connect(function(key)
  2842. if key == "r" then
  2843.  
  2844. if Debounces.CanAttack == true then
  2845. Debounces.CanAttack = false
  2846. Debounces.NoIdl = true
  2847. Debounces.on = true
  2848. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2849. function FindNearestTorso(Position,Distance,SinglePlayer)
  2850. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2851. local List = {}
  2852. for i,v in pairs(workspace:GetChildren())do
  2853. if v:IsA("Model")then
  2854. if v:findFirstChild("Torso")then
  2855. if v ~= char then
  2856. if(v.Torso.Position -Position).magnitude <= Distance then
  2857. table.insert(List,v)
  2858. end
  2859. end
  2860. end
  2861. end
  2862. end
  2863. return List
  2864. end
  2865. z = Instance.new("Sound",hed)
  2866. z.SoundId = "rbxassetid://232213955"
  2867. z.Pitch = 1
  2868. z.Volume = 1
  2869. wait(0.2)
  2870. z:Play()
  2871. sp = Instance.new("Part",hed)
  2872. sp.Anchored = true
  2873. sp.CanCollide = false
  2874. sp.Locked = false
  2875. sp.Transparency = 0
  2876. sp.Material = "Neon"
  2877. sp.Size = Vector3.new(1,1,1)
  2878. sp.TopSurface = "SmoothNoOutlines"
  2879. sp.BottomSurface = "SmoothNoOutlines"
  2880. sp.BrickColor = BrickColor.new("Crimson")
  2881. spm = Instance.new("SpecialMesh",sp)
  2882. spm.MeshType = "Sphere"
  2883. spm.Scale = Vector3.new(100,100,100)
  2884. sp2 = Instance.new("Part", rarm)
  2885. sp2.Name = "Energy"
  2886. sp2.BrickColor = BrickColor.new("Crimson")
  2887. sp2.Size = Vector3.new(1,1,1)
  2888. sp2.Shape = "Ball"
  2889. sp2.CanCollide = false
  2890. sp2.Anchored = true
  2891. sp2.Locked = true
  2892. sp2.TopSurface = 0
  2893. sp2.BottomSurface = 0
  2894. sp2.Transparency = 1
  2895. spm2 = Instance.new("SpecialMesh",sp2)
  2896. spm2.MeshId = "rbxassetid://9982590"
  2897. spm2.Scale = Vector3.new(100,100,100)
  2898. for i = 1, 20 do
  2899. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2900. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2907. if Debounces.on == false then break end
  2908. rs:wait()
  2909. end
  2910. for i = 1, 100, 20 do rs:wait()
  2911. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2912. end
  2913. for i = 1, 20 do
  2914. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2921. if Debounces.on == false then break end
  2922. rs:wait()
  2923. end
  2924. sp.Transparency = 0
  2925. for i = 1, 20 do
  2926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2932. if Debounces.on == false then break end
  2933. rs:wait()
  2934. end
  2935. wait(1)
  2936. sp.Transparency = 0
  2937. sp2.Transparency = 0.84
  2938. for i = 1, 20 do
  2939. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2940. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2941. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2948. if Debounces.on == false then break end
  2949. rs:wait()
  2950. end
  2951. for i = 1, 2880, 50 do
  2952. rs:wait()
  2953. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2954. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2955. rs:wait()
  2956. end
  2957. sp:Destroy()
  2958. sp2:Destroy()
  2959. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEE!","Red")
  2960. local X = Instance.new("Part",char)
  2961. local O = Instance.new("ObjectValue",X)
  2962. O.Name = "creator"
  2963. X.Locked = true
  2964. X.Name = "Shell"
  2965. X.Anchored = false
  2966. X.CanCollide = false
  2967. X.Transparency = 0
  2968. X.Reflectance = 0
  2969. X.BottomSurface = 0
  2970. X.TopSurface = 0
  2971. X.Shape = 0
  2972. local V = Instance.new("ObjectValue",X)
  2973. V.Value = char
  2974. V.Name = "creator"
  2975. X.BrickColor = BrickColor.new("Crimson")
  2976. X.Size = Vector3.new(1,1,1)
  2977. X.Material = "Neon"
  2978. local Z = Instance.new("SpecialMesh",X)
  2979. Z.MeshType = "Sphere"
  2980. Z.Scale = Vector3.new(100,100,100)
  2981. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2982. local bv = Instance.new("BodyVelocity",X)
  2983. bv.maxForce = Vector3.new(99999,99999,99999)
  2984. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2985. bv.velocity = X.CFrame.lookVector*65
  2986.  
  2987. Explode = X.Touched:connect(function(hit)
  2988.  
  2989. local cf = X.CFrame
  2990. bv:Destroy()
  2991. X.Anchored = true
  2992. Z:Remove()
  2993. Explode:disconnect()
  2994.  
  2995. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2996. for i = 1, 360, 360/t do
  2997. local c = Instance.new("Part", game.Workspace)
  2998. c.FormFactor = 3
  2999. c.TopSurface = 0
  3000. c.BottomSurface = 0
  3001. c.Size = s
  3002. c.Anchored = true
  3003. c.CanCollide = wt
  3004. c.Material=workspace.Base.Material
  3005. c.Transparency = trans
  3006. c.BrickColor = workspace.Base.BrickColor
  3007. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3008. c.Locked=true
  3009. game.Debris:AddItem(c,25)
  3010. end
  3011. end
  3012.  
  3013. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3014.  
  3015.  
  3016. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3017. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3018. if part then
  3019. local cfremz = CFrame.new(positi)
  3020. debris(cfremz, part, 30)
  3021. end
  3022.  
  3023. X.Size = Vector3.new(6,6,6)
  3024. X.Touched:connect(function(hit) end)
  3025. X.CanCollide = false
  3026. local part3 = Instance.new("Part", rarm)
  3027. part3.Anchored=true
  3028. part3.CanCollide=false
  3029. part3.Locked = true
  3030. part3.TopSurface = "SmoothNoOutlines"
  3031. part3.BottomSurface = "SmoothNoOutlines"
  3032. part3.FormFactor='Custom'
  3033. part3.Size=Vector3.new(2,2, 2)
  3034. part3.CFrame=X.CFrame
  3035. part3.Transparency=0
  3036. part3.BrickColor=TorsoColor
  3037. local mesh3 = Instance.new("SpecialMesh",part3)
  3038. mesh3.MeshType = "Sphere"
  3039. mesh3.Scale = Vector3.new(2,2,2)
  3040. --debris:AddItem(X,8)
  3041. local part4 = Instance.new("Part", rarm)
  3042. part4.Material = "Neon"
  3043. part4.Anchored=true
  3044. part4.CanCollide=false
  3045. part4.Locked = true
  3046. part4.TopSurface = "SmoothNoOutlines"
  3047. part4.BottomSurface = "SmoothNoOutlines"
  3048. part4.FormFactor='Custom'
  3049. part4.Size=Vector3.new(2,2, 2)
  3050. part4.CFrame=X.CFrame
  3051. part4.Transparency=0
  3052. part4.BrickColor=BrickColor.new("Crimson")
  3053. local mesh4 = Instance.new("SpecialMesh",part4)
  3054. mesh4.MeshType = "Sphere"
  3055. mesh4.Scale = Vector3.new(1,1,1)
  3056. local part7 = Instance.new("Part", rarm)
  3057. part7.Material = "Neon"
  3058. part7.Anchored=true
  3059. part7.CanCollide=false
  3060. part7.Locked = true
  3061. part7.TopSurface = "SmoothNoOutlines"
  3062. part7.BottomSurface = "SmoothNoOutlines"
  3063. part7.FormFactor='Custom'
  3064. part7.Size=Vector3.new(2,2, 2)
  3065. part7.CFrame=X.CFrame
  3066. part7.Transparency=0
  3067. part7.BrickColor=BrickColor.new("Really red")
  3068. local mesh7 = Instance.new("SpecialMesh",part7)
  3069. mesh7.MeshType = "Sphere"
  3070. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3071. --[[X.Touched:connect(function(ht)
  3072. hit = ht.Parent
  3073. if ht and hit:IsA("Model") then
  3074. if hit:FindFirstChild("Humanoid") then
  3075. if hit.Name ~= p.Name then
  3076. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3077. wait(.3)
  3078. end
  3079. end
  3080. elseif ht and hit:IsA("Hat") then
  3081. if hit.Parent.Name ~= p.Name then
  3082. if hit.Parent:FindFirstChild("Humanoid") then
  3083. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3084. wait(.3)
  3085. end
  3086. end
  3087. end
  3088. end)
  3089. part3.Touched:connect(function(ht)
  3090. hit = ht.Parent
  3091. if ht and hit:IsA("Model") then
  3092. if hit:FindFirstChild("Humanoid") then
  3093. if hit.Name ~= p.Name then
  3094. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3095. wait(.3)
  3096. end
  3097. end
  3098. elseif ht and hit:IsA("Hat") then
  3099. if hit.Parent.Name ~= p.Name then
  3100. if hit.Parent:FindFirstChild("Humanoid") then
  3101. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3102. wait(.3)
  3103. end
  3104. end
  3105. end
  3106. end)]]--
  3107. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3108. if v:FindFirstChild('Humanoid') then
  3109. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3110. v.Humanoid.PlatformStand = true
  3111. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3112. end
  3113. end
  3114.  
  3115. local acos = math.acos
  3116. local sqrt = math.sqrt
  3117. local Vec3 = Vector3.new
  3118. local fromAxisAngle = CFrame.fromAxisAngle
  3119.  
  3120. local function toAxisAngle(CFr)
  3121. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3122. local Angle = math.acos((R00+R11+R22-1)/2)
  3123. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3124. A = A == 0 and 0.00001 or A
  3125. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3126. B = B == 0 and 0.00001 or B
  3127. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3128. C = C == 0 and 0.00001 or C
  3129. local x = (R21-R12)/sqrt(A)
  3130. local y = (R02-R20)/sqrt(B)
  3131. local z = (R10-R01)/sqrt(C)
  3132. return Vec3(x,y,z),Angle
  3133. end
  3134.  
  3135. function ApplyTrig(Num,Func)
  3136. local Min,Max = Func(0),Func(1)
  3137. local i = Func(Num)
  3138. return (i-Min)/(Max-Min)
  3139. end
  3140.  
  3141. function LerpCFrame(CFrame1,CFrame2,Num)
  3142. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3143. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3144. end
  3145.  
  3146. function Crater(Torso,Radius)
  3147. Spawn(function()
  3148. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3149. local Ignore = {}
  3150. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3151. if v.Character ~= nil then
  3152. Ignore[#Ignore+1] = v.Character
  3153. end
  3154. end
  3155. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3156. if Hit == nil then return end
  3157. local Parts = {}
  3158. for i = 1,360,10 do
  3159. local P = Instance.new("Part",Torso.Parent)
  3160. P.Anchored = true
  3161. P.FormFactor = "Custom"
  3162. P.BrickColor = Hit.BrickColor
  3163. P.Material = Hit.Material
  3164. P.TopSurface = "Smooth"
  3165. P.BottomSurface = "Smooth"
  3166. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3167. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3168. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3169. if math.random(0,5) == 0 then -- rubble
  3170. local P = Instance.new("Part",Torso.Parent)
  3171. P.Anchored = true
  3172. P.FormFactor = "Custom"
  3173. P.BrickColor = Hit.BrickColor
  3174. P.Material = Hit.Material
  3175. P.TopSurface = "Smooth"
  3176. P.BottomSurface = "Smooth"
  3177. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3178. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3179. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3180. end
  3181. end
  3182. for i = 0,1,0.05 do
  3183. for i2,v in pairs(Parts) do
  3184. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3185. end
  3186. wait(0.02)
  3187. end
  3188. for i,v in pairs(Parts) do
  3189. if v[1].Size.X > 2.1 then
  3190. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3191. end
  3192. v[1].Anchored = false
  3193. end
  3194. for i = 0,1,0.05 do
  3195. for i2,v in pairs(Parts) do
  3196. v[1].Transparency = i
  3197. if i == 1 then
  3198. v[1]:Destroy()
  3199. elseif i >= 0.25 then
  3200. v[1].CanCollide = false
  3201. end
  3202. end
  3203. wait(0.02)
  3204. end
  3205. Parts = nil
  3206. end)
  3207. end
  3208.  
  3209.  
  3210. Part = function(x,y,z,color,tr,cc,an,parent)
  3211. local p = Instance.new('Part',parent or Weapon)
  3212. p.formFactor = 'Custom'
  3213. p.Size = Vector3.new(x,y,z)
  3214. p.BrickColor = BrickColor.new(color)
  3215. p.CanCollide = cc
  3216. p.Transparency = tr
  3217. p.Anchored = an
  3218. p.TopSurface,p.BottomSurface = 0,0
  3219. p.Locked=true
  3220. p:BreakJoints()
  3221. return p end
  3222.  
  3223. Mesh = function(par,num,x,y,z)
  3224. local msh = _
  3225. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3226. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3227. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3228. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3229. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3230. end msh.Scale = Vector3.new(x,y,z)
  3231. return msh end
  3232.  
  3233. function explosion(col1,col2,cfr,sz,rng,dmg)
  3234. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3235. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3236. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3237. v1,v2,v3=sz.x,sz.y,sz.z
  3238. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3239. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3240. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3241. a.CFrame=cfr
  3242. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3243. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3244.  
  3245. Spawn(function()
  3246. while wait() do
  3247. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3248. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3249. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3250. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3251. a.Transparency=a.Transparency+0.05
  3252. a2.Transparency=a2.Transparency+0.05
  3253. a3.Transparency=a3.Transparency+0.05
  3254. end
  3255. end)
  3256. end
  3257.  
  3258. Crater(X,120)
  3259. Crater(X,220)
  3260. Crater(X,320)
  3261. z = Instance.new("Sound",workspace)
  3262. z.SoundId = "rbxassetid://231917744"
  3263. z.Pitch = .5
  3264. z.Volume = 5
  3265. z1 = Instance.new("Sound",workspace)
  3266. z1.SoundId = "rbxassetid://231917744"
  3267. z1.Pitch = .5
  3268. z1.Volume = 5
  3269. z2 = Instance.new("Sound",workspace)
  3270. z2.SoundId = "rbxassetid://231917744"
  3271. z2.Pitch = .5
  3272. z2.Volume = 5
  3273. z3 = Instance.new("Sound",workspace)
  3274. z3.SoundId = "rbxassetid://245537790"
  3275. z3.Pitch = .7
  3276. z3.Volume = 5
  3277. z4 = Instance.new("Sound",workspace)
  3278. z4.SoundId = "rbxassetid://245537790"
  3279. z4.Pitch = .7
  3280. z4.Volume = 5
  3281. z4a = Instance.new("Sound",workspace)
  3282. z4a.SoundId = "rbxassetid://419447292"
  3283. z4a.Pitch = 1
  3284. z4a.Volume = 5
  3285. z3a = Instance.new("Sound",workspace)
  3286. z3a.SoundId = "rbxassetid://421328847"
  3287. z3a.Pitch = 1
  3288. z3a.Volume = 5
  3289. wait(0.1)
  3290. z:Play()
  3291. z1:Play()
  3292. z2:Play()
  3293. z3:Play()
  3294. z4:Play()
  3295. z3a:Play()
  3296. z4a:Play()
  3297.  
  3298. local part=Instance.new('Part',rarm)
  3299. part.Anchored=true
  3300. part.CanCollide=false
  3301. part.Locked = true
  3302. part.FormFactor='Custom'
  3303. part.Size=Vector3.new(2,2,2)
  3304. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3305. part.Transparency=0
  3306. part.BrickColor=BrickColor.new('Really red')
  3307. local mesh=Instance.new('SpecialMesh',part)
  3308. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3309. mesh.Scale=Vector3.new(4,4,4)
  3310. local part2=part:clone()
  3311. part2.Parent = rarm
  3312. part2.BrickColor=TorsoColor
  3313. local part5=part:clone()
  3314. part5.Parent = rarm
  3315. part5.BrickColor=TorsoColor
  3316. local part6=part:clone()
  3317. part6.Parent = rarm
  3318. part6.BrickColor=BrickColor.new("Crimson")
  3319. local mesh2=mesh:clone()
  3320. mesh2.Parent=part2
  3321. mesh2.Scale=Vector3.new(6, 6, 6)
  3322. local mesh5=mesh:clone()
  3323. mesh5.Parent=part5
  3324. mesh5.Scale=Vector3.new(6, 6, 6)
  3325. local mesh6=mesh:clone()
  3326. mesh6.Parent=part6
  3327. mesh6.Scale=Vector3.new(6, 6, 6)
  3328. local blast = Instance.new("Part", rarm)
  3329. blast.BrickColor = BrickColor.new("Really red")
  3330. blast.Anchored = true
  3331. blast.CanCollide = false
  3332. blast.Locked = true
  3333. blast.Size = Vector3.new(2, 2, 2)
  3334. blast.TopSurface = "Smooth"
  3335. blast.BottomSurface = "Smooth"
  3336. blast.Transparency = 0
  3337. blast.CFrame = HandCF
  3338. local bm = Instance.new("SpecialMesh", blast)
  3339. bm.Scale = Vector3.new(10,2,10)
  3340. bm.MeshId = "rbxassetid://3270017"
  3341. local blast2 = Instance.new("Part", rarm)
  3342. blast2.BrickColor = BrickColor.new("Really red")
  3343. blast2.Anchored = true
  3344. blast2.CanCollide = false
  3345. blast2.Locked = true
  3346. blast2.Size = Vector3.new(2, 2, 2)
  3347. blast2.TopSurface = "Smooth"
  3348. blast2.BottomSurface = "Smooth"
  3349. blast2.Transparency = 0
  3350. blast2.CFrame = HandCF
  3351. local bm2 = Instance.new("SpecialMesh", blast2)
  3352. bm2.Scale = Vector3.new(6,2,6)
  3353. bm2.MeshId = "rbxassetid://3270017"
  3354. local blast3 = Instance.new("Part", rarm)
  3355. blast3.BrickColor = BrickColor.new("Really red")
  3356. blast3.Anchored = true
  3357. blast3.CanCollide = false
  3358. blast3.Locked = true
  3359. blast3.Size = Vector3.new(1, 1, 1)
  3360. blast3.TopSurface = "Smooth"
  3361. blast3.BottomSurface = "Smooth"
  3362. blast3.Transparency = 0
  3363. blast3.CFrame = HandCF
  3364. local bm3 = Instance.new("SpecialMesh", blast3)
  3365. bm3.Scale = Vector3.new(6,2,6)
  3366. bm3.MeshId = "rbxassetid://3270017"
  3367. for i = 1,120 do rs:wait()
  3368. X.Transparency = X.Transparency + (1/120)
  3369. part.Transparency = part.Transparency + (1/120)
  3370. part2.Transparency = part2.Transparency + (1/120)
  3371. part3.Transparency = part3.Transparency + (1/120)
  3372. part4.Transparency = part4.Transparency + (1/120)
  3373. part5.Transparency = part5.Transparency + (1/120)
  3374. part6.Transparency = part6.Transparency + (1/120)
  3375. part7.Transparency = part7.Transparency + (1/120)
  3376. blast.Transparency = blast.Transparency + (1/120)
  3377. blast2.Transparency = blast2.Transparency + (1/120)
  3378. blast3.Transparency = blast3.Transparency + (1/120)
  3379. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3380. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3381. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3382. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3383. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3384. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3385. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3386. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3387. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3388. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3389. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3390. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3391. X.CFrame = cf
  3392. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3393. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3394. part3.CFrame=X.CFrame
  3395. part4.CFrame=X.CFrame
  3396. part7.CFrame=X.CFrame
  3397. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3398. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3399. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3400. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3401. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3402. rs:wait()
  3403. end
  3404. X:Destroy()
  3405. part:Destroy()
  3406. part2:Destroy()
  3407. part3:Destroy()
  3408. part4:Destroy()
  3409. part5:Destroy()
  3410. part6:Destroy()
  3411. blast:Destroy()
  3412. blast2:Destroy()
  3413. blast3:Destroy()
  3414. z:Destroy()
  3415. z1:Destroy()
  3416. z2:Destroy()
  3417. z3:Destroy()
  3418. z4:Destroy()
  3419. for i = 1, 20 do
  3420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3426. if Debounces.on == false then break end
  3427. rs:wait()
  3428. end
  3429. if Debounces.CanAttack == false then
  3430. Debounces.CanAttack = true
  3431. Debounces.NoIdl = false
  3432. Debounces.on = false
  3433. end
  3434. end)
  3435. end
  3436. end
  3437. end)
  3438.  
  3439.  
  3440.  
  3441.  
  3442.  
  3443.  
  3444.  
  3445. WindFloor = function()
  3446. local useRageVer = false
  3447. local locor = 0
  3448. if TrackFunction ~= nil then
  3449. TrackFunction:disconnect()
  3450. TrackFunction = nil
  3451. end
  3452. Ult = true
  3453. Ragemode = false
  3454. CanInterrupt(false)
  3455. PlayerIsAttacking = true
  3456. local cl = 0
  3457. local clastframe = lastframe
  3458. BodyVel.velocity = Vector3.new()
  3459. local CPlane = MousePlane()
  3460. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3461. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3462. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3463. local cl = 0
  3464. DesiredWalkspeed = 0
  3465. p = Instance.new("Sound", vPlayer.Character.Torso)
  3466. p.Volume = 0.8
  3467. p.Pitch = 1
  3468. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3469. p:Play()
  3470. game:GetService("Debris"):AddItem(p, 3)
  3471. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3472. pb.Volume = 1
  3473. pb.Pitch = 0.85
  3474. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3475. pb:Play()
  3476. game:GetService("Debris"):AddItem(pb, 10)
  3477. do
  3478. for i = 1, 8 do
  3479. swait()
  3480. cl = cl + i * 0.02
  3481. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3482. if i == 4 then
  3483. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Bright red", "SpecialMesh", Vector3.new(11, 1, 11))
  3484. pc.Mesh.MeshType = "FileMesh"
  3485. pc.Anchored = true
  3486. pc.CanCollide = false
  3487. pc.Parent = workspace
  3488. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3489. pc.Name = "Shockwave"
  3490. game:GetService("Debris"):AddItem(pc, 5)
  3491. coroutine.resume(coroutine.create(function(p)
  3492. for ii = 1, 10 do
  3493. p.Transparency = ii / 10
  3494. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3495. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3496. swait()
  3497. end
  3498. p:Remove()
  3499. end), pc)
  3500. end
  3501. end
  3502. end
  3503. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3504. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3505. cl = 0
  3506. clastframe = lastframe
  3507. for i = 1, 6 do
  3508. swait()
  3509. cl = cl + i * 0.05
  3510. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3511. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3512. eff.Parent = workspace
  3513. eff.Name = "BloodEffect"
  3514. eff.Anchored = true
  3515. eff.CanCollide = false
  3516. game:GetService("Debris"):AddItem(eff, 5)
  3517. coroutine.resume(coroutine.create(function(p, V, x)
  3518. A = vPlayer.Character.Torso.Velocity / 60
  3519. for i = 1, 12 do
  3520. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3521. p.Transparency = 0.75 + i / 48
  3522. p.CFrame = p.CFrame * V + A
  3523. swait()
  3524. end
  3525. p:Remove()
  3526. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3527. if i ~= 1 and (i ~= 4 or i == 6) then
  3528. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Crimson", "SpecialMesh", Vector3.new(8, 1, 8))
  3529. pc.Mesh.MeshType = "FileMesh"
  3530. pc.Anchored = true
  3531. pc.CanCollide = false
  3532. pc.Parent = workspace
  3533. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3534. pc.Name = "Shockwave"
  3535. game:GetService("Debris"):AddItem(pc, 5)
  3536. coroutine.resume(coroutine.create(function(p)
  3537. for ii = 1, 7 do
  3538. p.Transparency = ii / 7
  3539. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3540. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3541. swait()
  3542. end
  3543. p:Remove()
  3544. end), pc)
  3545. end
  3546. end
  3547. swait()
  3548. for i = 1, 20 do
  3549. do
  3550. CPlane = MousePlane()
  3551. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3552. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3553. if i == 5 or i == 10 then
  3554. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really red", "SpecialMesh", Vector3.new(8, 2, 8))
  3555. pc.Mesh.MeshType = "FileMesh"
  3556. pc.Anchored = true
  3557. pc.CanCollide = false
  3558. pc.Parent = workspace
  3559. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3560. pc.Name = "Shockwave"
  3561. game:GetService("Debris"):AddItem(pc, 5)
  3562. coroutine.resume(coroutine.create(function(p)
  3563. for ii = 1, 13 do
  3564. p.Transparency = ii / 13
  3565. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3566. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3567. swait()
  3568. end
  3569. p:Remove()
  3570. end), pc)
  3571. else
  3572. do
  3573. do
  3574. if i == 2 or i == 10 then
  3575. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3576. pc.Mesh.MeshType = "FileMesh"
  3577. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3578. pc.Parent = workspace
  3579. pc.Anchored = true
  3580. pc.CanCollide = false
  3581. pc.Transparency = 0.5
  3582. game:GetService("Debris"):AddItem(pc, 5)
  3583. coroutine.resume(coroutine.create(function(p)
  3584. for ii = 1, 20 do
  3585. p.Transparency = ii / 20
  3586. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3587. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3588. swait()
  3589. end
  3590. p:Remove()
  3591. end), pc)
  3592. end
  3593. if i % 4 == 0 then
  3594. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3595. applyCameraShake(v, 80 + i * 10, 4)
  3596. end
  3597. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really red", "SpecialMesh", Vector3.new(18, 2, 18))
  3598. pc.Mesh.MeshType = "FileMesh"
  3599. pc.Anchored = true
  3600. pc.CanCollide = false
  3601. pc.Parent = workspace
  3602. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3603. pc.Name = "Shockwave"
  3604. game:GetService("Debris"):AddItem(pc, 5)
  3605. coroutine.resume(coroutine.create(function(p)
  3606. for ii = 1, 10 do
  3607. p.Transparency = ii / 10
  3608. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3609. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3610. swait()
  3611. end
  3612. p:Remove()
  3613. end), pc)
  3614. else
  3615. do
  3616. do
  3617. if i % 1 == 0 then
  3618. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3619. eff.Parent = workspace
  3620. eff.Name = "BloodEffect"
  3621. eff.Anchored = true
  3622. eff.CanCollide = false
  3623. game:GetService("Debris"):AddItem(eff, 5)
  3624. coroutine.resume(coroutine.create(function(p, V, x)
  3625. A = vPlayer.Character.Torso.Velocity / 60
  3626. for i = 1, 8 do
  3627. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3628. p.Transparency = 0.2
  3629. p.CFrame = p.CFrame * V + A
  3630. swait()
  3631. end
  3632. p:Remove()
  3633. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3634. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3635. eff.Parent = workspace
  3636. eff.Name = "BloodEffect"
  3637. eff.Anchored = true
  3638. eff.CanCollide = false
  3639. game:GetService("Debris"):AddItem(eff, 5)
  3640. coroutine.resume(coroutine.create(function(p, V, x)
  3641. A = vPlayer.Character.Torso.Velocity / 60
  3642. for i = 1, 12 do
  3643. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3644. p.Transparency = 0.75 + i / 48
  3645. p.CFrame = p.CFrame * V + A
  3646. swait()
  3647. end
  3648. p:Remove()
  3649. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3650. end
  3651. do
  3652. fwait()
  3653. end
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3655.  
  3656. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3657.  
  3658. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3659.  
  3660. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3661.  
  3662. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3663.  
  3664. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3665.  
  3666. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3667.  
  3668. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3669.  
  3670. end
  3671. end
  3672. end
  3673. end
  3674. end
  3675. end
  3676. end
  3677. end
  3678. cl = 0
  3679. clastframe = lastframe
  3680. for i = 1, 6 do
  3681. swait()
  3682. cl = cl + i * 0.05
  3683. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3684. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3685. pc.CanCollide = false
  3686. pc.Anchored = true
  3687. pc.Parent = workspace
  3688. game:GetService("Debris"):AddItem(pc, 5)
  3689. coroutine.resume(coroutine.create(function(p)
  3690. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3691. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3692. for i = 1, 30 do
  3693. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3694. p.Transparency = i / 30
  3695. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3696. swait()
  3697. end
  3698. p:Remove()
  3699. end), pc)
  3700. end
  3701. cl = 0
  3702. clastframe = lastframe
  3703. local Grabbee = nil
  3704. for i = 1, 15 do
  3705. fwait()
  3706. do
  3707. if i == 3 then
  3708. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3709. pc.Mesh.MeshType = "FileMesh"
  3710. pc.Anchored = true
  3711. pc.CanCollide = false
  3712. pc.Parent = workspace
  3713. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3714. pc.Name = "Shockwave"
  3715. game:GetService("Debris"):AddItem(pc, 5)
  3716. coroutine.resume(coroutine.create(function(p)
  3717. for ii = 1, 10 do
  3718. p.Transparency = ii / 10
  3719. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3720. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3721. swait()
  3722. end
  3723. p:Remove()
  3724. end), pc)
  3725. end
  3726. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3727. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3728. Grabbee = v
  3729. do break end
  3730. end
  3731. do
  3732. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3733. pc.CanCollide = false
  3734. pc.Anchored = true
  3735. pc.Parent = workspace
  3736. game:GetService("Debris"):AddItem(pc, 5)
  3737. coroutine.resume(coroutine.create(function(p)
  3738. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3739. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3740. for i = 1, 20 do
  3741. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3742. p.Transparency = i / 20
  3743. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3744. swait()
  3745. end
  3746. p:Remove()
  3747. end), pc)
  3748. do
  3749. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3750. pc.CanCollide = false
  3751. pc.Anchored = true
  3752. pc.Parent = workspace
  3753. game:GetService("Debris"):AddItem(pc, 5)
  3754. coroutine.resume(coroutine.create(function(p)
  3755. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3756. for i = 1, 20 do
  3757. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3758. p.Transparency = 0.5 + i / 40
  3759. p.CFrame = p.CFrame * R
  3760. swait()
  3761. end
  3762. p:Remove()
  3763. end), pc)
  3764. if i <= 6 then
  3765. cl = cl + i * 0.05
  3766. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3767. end
  3768. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3769.  
  3770. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3771.  
  3772. end
  3773. end
  3774. end
  3775. end
  3776. if Grabbee ~= nil then
  3777. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3778. Grabbee.Stats.Stun.Value = 999
  3779. end
  3780. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3781. cbuff.Name = "DecreaseDef"
  3782. cbuff.Value = -2
  3783. Mana.Value = Mana.Value - 10
  3784. if useRageVer == true then
  3785. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3786. else
  3787. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3788. end
  3789. local Grabdone = false
  3790. gpos = Instance.new("BodyPosition")
  3791. gpos.Name = ":<"
  3792. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3793. gpos.P = 5000
  3794. gpos.D = 600
  3795. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3796. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3797. coroutine.resume(coroutine.create(function(NNoob)
  3798. nubgyro = nil
  3799. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3800. if NNoob.Parent == nil then
  3801. break
  3802. else
  3803. if NNoob.Humanoid.Health < 0 then
  3804. break
  3805. end
  3806. end
  3807. NNoob.Humanoid.PlatformStand = true
  3808. if nubgyro == nil or nubpos == nil then
  3809. if NNoob.Torso:FindFirstChild(":>") then
  3810. NNoob.Torso[":>"]:Remove()
  3811. end
  3812. if NNoob.Torso:FindFirstChild(":<") then
  3813. NNoob.Torso[":<"]:Remove()
  3814. end
  3815. nubgyro = Instance.new("BodyGyro")
  3816. nubgyro.Name = ":>"
  3817. nubgyro.Parent = NNoob.Torso
  3818. nubgyro.P = 5000
  3819. nubgyro.D = 200
  3820. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3821. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3822. nubpos = Instance.new("BodyPosition")
  3823. nubpos.Name = ":<"
  3824. nubpos.Parent = NNoob.Torso
  3825. nubpos.P = 8000
  3826. nubpos.D = 200
  3827. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3828. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3829. else
  3830. if nubgyro.Parent == nil then
  3831. nubgyro = nil
  3832. nubpos = nil
  3833. else
  3834. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3835. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3836. end
  3837. end
  3838. swait()
  3839. end
  3840. if nubpos and nubgyro then
  3841. nubpos:Remove()
  3842. nubgyro:Remove()
  3843. if NNoob:FindFirstChild("Humanoid") then
  3844. NNoob.Humanoid.PlatformStand = false
  3845. end
  3846. end
  3847. end), Grabbee)
  3848. p = Instance.new("Sound", vPlayer.Character.Torso)
  3849. p.Volume = 1
  3850. p.Pitch = 0.9
  3851. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3852. p:Play()
  3853. game:GetService("Debris"):AddItem(p, 3)
  3854. BodyVel.velocity = Vector3.new()
  3855. cl = 0
  3856. clastframe = lastframe
  3857. for i = 1, 7 do
  3858. swait()
  3859. cl = cl + i * 0.036
  3860. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3861. end
  3862. cl = 0
  3863. clastframe = lastframe
  3864. for i = 1, 8 do
  3865. swait()
  3866. cl = cl + i * 0.028
  3867. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3868. end
  3869. p = Instance.new("Sound", vPlayer.Character.Torso)
  3870. p.Volume = 1
  3871. p.Pitch = 0.55
  3872. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3873. p:Play()
  3874. game:GetService("Debris"):AddItem(p, 3)
  3875. p = Instance.new("Sound", vPlayer.Character.Torso)
  3876. p.Volume = 1
  3877. p.Pitch = 1
  3878. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3879. p:Play()
  3880. game:GetService("Debris"):AddItem(p, 3)
  3881. p = Instance.new("Sound", vPlayer.Character.Torso)
  3882. p.Volume = 1
  3883. p.Pitch = 0.4
  3884. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3885. p:Play()
  3886. game:GetService("Debris"):AddItem(p, 3)
  3887. p = Instance.new("Sound", Grabbee.Torso)
  3888. p.Volume = 1
  3889. p.Pitch = 1
  3890. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3891. p:Play()
  3892. game:GetService("Debris"):AddItem(p, 3)
  3893. local sees = math.ceil(Mana.Value / borb)
  3894. local sees2 = (math.ceil(Corruption / borb))
  3895. local partic1, partic2 = nil, nil
  3896. partic1 = Instance.new("ParticleEmitter")
  3897. partic1.Name = "AttackParticleEmitter3"
  3898. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3899. partic1.LightEmission = 0
  3900. partic1.ZOffset = 2
  3901. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3902. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3903. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3904. partic1.Rate = 80
  3905. partic1.VelocitySpread = 180
  3906. partic1.Speed = NumberRange.new(6, 10)
  3907. partic1.Lifetime = NumberRange.new(1, 1.2)
  3908. partic1.Rotation = NumberRange.new(-180, 180)
  3909. partic1.RotSpeed = NumberRange.new(-100, 100)
  3910. partic1.Parent = Grabbee.Torso
  3911. if useRageVer then
  3912. partic2 = Instance.new("ParticleEmitter", p)
  3913. partic2.Name = "AttackParticleEmitter3"
  3914. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3915. partic2.LightEmission = 0
  3916. partic2.ZOffset = 1
  3917. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3918. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3919. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3920. partic2.Rate = 60
  3921. partic2.VelocitySpread = 180
  3922. partic2.Speed = NumberRange.new(1, 2)
  3923. partic2.Lifetime = NumberRange.new(1, 1.2)
  3924. partic2.Rotation = NumberRange.new(-180, 180)
  3925. partic2.RotSpeed = NumberRange.new(-100, 100)
  3926. partic2.Acceleration = Vector3.new(0, 10, 0)
  3927. partic2.Parent = Grabbee.Torso
  3928. end
  3929. for i = 1, borb + borb % 2 do
  3930. swait()
  3931. if i % 2 == 0 then
  3932. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3933. local st = Grabbee:FindFirstChild("Stats")
  3934. if st and st:FindFirstChild("Mana") then
  3935. if st.Mana.Value >= 3 then
  3936. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3937. st.Mana.Value = st.Mana.Value - 3
  3938. else
  3939. st.Mana.Value = 0
  3940. end
  3941. end
  3942. end
  3943. do
  3944. if sees <= Mana.Value then
  3945. Mana.Value = Mana.Value - sees
  3946. else
  3947. Mana.Value = 0
  3948. end
  3949. if useRageVer then
  3950. if sees2 <= Corruption then
  3951. Corruption = Corruption - sees2
  3952. else
  3953. Corruption = 0
  3954. end
  3955. end
  3956. if useRageVer == true and i % 2 == 0 then
  3957. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3958. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3959. end
  3960. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3961. eb.Parent = workspace
  3962. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3963. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3964. game:GetService("Debris"):AddItem(eb, 3)
  3965. coroutine.resume(coroutine.create(function(p)
  3966. local r = math.random(-3, 3) * 9
  3967. if r > -12 and r < 1 then
  3968. r = -12
  3969. else
  3970. if r < 12 and r > -1 then
  3971. r = 12
  3972. end
  3973. end
  3974. for i = 1, 12 do
  3975. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3976. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3977. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3978. swait()
  3979. end
  3980. p:Remove()
  3981. end), eb)
  3982. end
  3983. do
  3984. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3985. eff.Parent = workspace
  3986. eff.Name = "BloodEffect"
  3987. eff.Anchored = true
  3988. eff.CanCollide = false
  3989. game:GetService("Debris"):AddItem(eff, 5)
  3990. coroutine.resume(coroutine.create(function(p, V, x)
  3991. A = vPlayer.Character.Torso.Velocity / 60
  3992. for i = 1, 8 do
  3993. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3994. p.Transparency = 0.75 + i / 32
  3995. p.CFrame = p.CFrame * V + A
  3996. swait()
  3997. end
  3998. p:Remove()
  3999. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4000. if i % 5 == 0 then
  4001. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4002. applyCameraShake(v, 120, 5)
  4003. end
  4004. applyCameraShake(vPlayer.Character, 120, 5)
  4005. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4006. pc.Mesh.MeshType = "FileMesh"
  4007. pc.Anchored = true
  4008. pc.CanCollide = false
  4009. pc.Parent = workspace
  4010. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4011. pc.Name = "Shockwave"
  4012. game:GetService("Debris"):AddItem(pc, 5)
  4013. coroutine.resume(coroutine.create(function(p)
  4014. for ii = 1, 13 do
  4015. p.Transparency = ii / 13
  4016. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4017. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4018. swait()
  4019. end
  4020. p:Remove()
  4021. end), pc)
  4022. end
  4023. do
  4024. if Grabbee.Parent == nil then
  4025. break
  4026. else
  4027. if Grabbee:FindFirstChild("Humanoid") == nil then
  4028. break
  4029. end
  4030. end
  4031. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4032. eff.Parent = workspace
  4033. eff.Name = "BloodEffect"
  4034. eff.Anchored = true
  4035. eff.CanCollide = false
  4036. game:GetService("Debris"):AddItem(eff, 5)
  4037. coroutine.resume(coroutine.create(function(p, V, x)
  4038. A = vPlayer.Character.Torso.Velocity / 60
  4039. for i = 1, 12 do
  4040. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4041. p.Transparency = 0.25 + i / 48
  4042. p.CFrame = p.CFrame * V + A
  4043. swait()
  4044. end
  4045. p:Remove()
  4046. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4047. do
  4048. if i % 3 == 0 then
  4049. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4050. pc.CanCollide = false
  4051. pc.Anchored = true
  4052. pc.Parent = workspace
  4053. game:GetService("Debris"):AddItem(pc, 5)
  4054. coroutine.resume(coroutine.create(function(p)
  4055. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4056. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4057. for i = 1, 20 do
  4058. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4059. p.Transparency = i / 20
  4060. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4061. swait()
  4062. end
  4063. p:Remove()
  4064. end), pc)
  4065. end
  4066. end
  4067. end
  4068. end
  4069. end
  4070. end
  4071. cl = 0
  4072. clastframe = lastframe
  4073. for i = 1, 5 do
  4074. wait()
  4075. cl = cl + i * 0.07
  4076. if i == 3 then
  4077. Grabdone = true
  4078. partic1.Enabled = false
  4079. game:GetService("Debris"):AddItem(partic1, 5)
  4080. if partic2 then
  4081. partic2.Enabled = false
  4082. game:GetService("Debris"):AddItem(partic2, 5)
  4083. end
  4084. p = Instance.new("Sound", vPlayer.Character.Torso)
  4085. p.Volume = 1
  4086. p.Pitch = 0.95
  4087. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4088. p:Play()
  4089. game:GetService("Debris"):AddItem(p, 3)
  4090. if Grabbee:FindFirstChild("Stats") then
  4091. if Grabbee.Stats.Mana.Value >= 10 then
  4092. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4093. else
  4094. Grabbee.Stats.Mana.Value = 0
  4095. end
  4096. if Grabbee.Stats.Stunned.Value == false then
  4097. Grabbee.Stats.Stun.Value = 999
  4098. end
  4099. end
  4100. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4101. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4102. pc.Mesh.MeshType = "FileMesh"
  4103. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4104. pc.Parent = workspace
  4105. pc.Anchored = true
  4106. pc.CanCollide = false
  4107. pc.Transparency = 0.5
  4108. game:GetService("Debris"):AddItem(pc, 5)
  4109. coroutine.resume(coroutine.create(function(p)
  4110. for ii = 1, 28 do
  4111. p.Transparency = ii / 28
  4112. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4113. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4114. swait()
  4115. end
  4116. p:Remove()
  4117. end), pc)
  4118. for loel = 1, 8 do
  4119. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4120. eff.Parent = workspace
  4121. eff.Name = "BloodEffect"
  4122. eff.Anchored = true
  4123. eff.CanCollide = false
  4124. game:GetService("Debris"):AddItem(eff, 5)
  4125. coroutine.resume(coroutine.create(function(p, V, x)
  4126. for i = 1, 25 do
  4127. p.Transparency = 0.5 + i / 50
  4128. p.CFrame = p.CFrame + x / 2
  4129. swait()
  4130. end
  4131. p:Remove()
  4132. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4133. end
  4134. for loel = 1, 3 do
  4135. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4136. eff.Parent = workspace
  4137. eff.Name = "BloodEffect"
  4138. eff.Anchored = true
  4139. eff.CanCollide = false
  4140. game:GetService("Debris"):AddItem(eff, 5)
  4141. coroutine.resume(coroutine.create(function(p, V, x)
  4142. for i = 1, 25 do
  4143. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4144. p.Transparency = 0.25 + i / 18.75
  4145. p.CFrame = p.CFrame * V
  4146. swait()
  4147. end
  4148. p:Remove()
  4149. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4150. end
  4151. end
  4152. do
  4153. do
  4154. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4155. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4156.  
  4157. end
  4158. end
  4159. end
  4160. cbuff:Remove()
  4161. gpos:Remove()
  4162. else
  4163. do
  4164. for i = 1, 4 do
  4165. fwait()
  4166. BodyVel.velocity = BodyVel.velocity / 1.25
  4167. end
  4168. do
  4169. cl = 0
  4170. coroutine.resume(coroutine.create(function(p)
  4171. for i = 1, 30 do
  4172. p.Volume = 1 - i / 30
  4173. swait()
  4174. end
  4175. p:Stop()
  4176. end), pb)
  4177. clastframe = lastframe
  4178. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4179. for i = 1, 15 do
  4180. fwait()
  4181. BodyVel.velocity = BodyVel.velocity / 1.2
  4182. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4183. end
  4184. if Grabbee == nil then
  4185. Cooldowns["4"] = CooldownsB["4"] / 3
  4186. else
  4187. Cooldowns["4"] = CooldownsB["4"]
  4188. end
  4189. end
  4190. end
  4191. end
  4192. CanInterrupt(true)
  4193. PlayerIsAttacking = false
  4194. BodyVel.Parent = nil
  4195. BodyGyro.Parent = nil
  4196. Ult = false
  4197. end
  4198.  
  4199.  
  4200.  
  4201. mouse.KeyDown:connect(function(k)
  4202.  
  4203. k = k:lower()
  4204. if k == "q" then
  4205. BlastStorm()
  4206. end
  4207. if k == "e" then
  4208. WindFloor2()
  4209. end
  4210. if k == "t" then
  4211. WindFloor()
  4212. end
  4213. end)
  4214.  
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222. local BC = BrickColor.new
  4223. local Col3 = Color3.new
  4224. local Inst = Instance.new
  4225. local Ud2 = UDim2.new
  4226. local FONT = "SourceSansLight"
  4227.  
  4228.  
  4229.  
  4230.  
  4231.  
  4232.  
  4233.  
  4234. Colour1 = BC("Pastel Blue")
  4235. Colour2 = BC("Black")
  4236. Colour3 = BC("Ghost grey")
  4237. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4238. Chaos_UI.Name = "Chaos UI"
  4239. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4240.  
  4241.  
  4242. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4243. Moves.BackgroundTransparency = .8
  4244. Moves.BorderSizePixel = 0
  4245. Moves.Name = "Moves"
  4246. Moves.Position = Ud2(-.2, 0, .4, 0)
  4247. Moves.Size = Ud2(.2, 0, .5, 0)
  4248. Moves.ScrollBarThickness = 8
  4249. OM.Name = "VML"
  4250. OM.Position = Ud2(.002, 0, .83, 0)
  4251. OM.Size = Ud2(.05, 0, .08, 0)
  4252. OM.Visible = false
  4253. OM.Style = "RobloxRoundButton"
  4254. OM.Font = FONT
  4255. OM.Text = "View Move List"
  4256. OM.TextColor3 = Col3(1,1,1)
  4257. OM.TextScaled = true
  4258. local Title = Inst("TextLabel", Moves)
  4259. Title.BackgroundTransparency = 1
  4260. Title.Name = "Title"
  4261. Title.Size = Ud2(1, 0, .014, 0)
  4262. Title.Font = FONT
  4263. Title.Text = "Move List"
  4264. Title.TextColor3 = Col3(1,1,1)
  4265. Title.TextScaled = true
  4266. Title.TextStrokeTransparency = 0
  4267.  
  4268. OM.Visible = true
  4269.  
  4270. function Create_Moves_In_List()
  4271. local ah = .012
  4272. local am = .012
  4273. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4274. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4275. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4276. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. end
  4282. Create_Moves_In_List()
  4283.  
  4284.  
  4285. local mopen = false
  4286. OM.MouseButton1Click:connect(function()
  4287. if not Debounces.UIAction and not mopen then
  4288. Debounces.UIAction = true
  4289. OM.Text = "Hide Move List"
  4290. mopen = true
  4291. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4292. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4293. wait(.3)
  4294. Debounces.UIAction = false
  4295. elseif not Debounces.UIAction and mopen then
  4296. Debounces.UIAction = true
  4297. OM.Text = "View Move List"
  4298. mopen = false
  4299. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4300. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4301. wait(.3)
  4302. Debounces.UIAction = false
  4303. end
  4304. end)
  4305.  
  4306.  
  4307.  
  4308.  
  4309.  
  4310. local animpose = "Idle"
  4311. local lastanimpose = "Idle"
  4312. local sine = 0
  4313. local change = 1
  4314. local val = 0
  4315. local ffing = false
  4316. -------------------------------
  4317. game:GetService("RunService").RenderStepped:connect(function()
  4318. --[[if char.Humanoid.Jump == true then
  4319. jump = true
  4320. else
  4321. jump = false
  4322. end]]
  4323. char.Humanoid.FreeFalling:connect(function(f)
  4324. if f then
  4325. ffing = true
  4326. else
  4327. ffing = false
  4328. end
  4329. end)
  4330. sine = sine + change
  4331. if jumpn == true then
  4332. animpose = "Jumping"
  4333. elseif ffing == true then
  4334. animpose = "Freefalling"
  4335. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4336. animpose = "Idle"
  4337. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4338. animpose = "Walking"
  4339. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4340. animpose = "Running"
  4341. end
  4342. if animpose ~= lastanimpose then
  4343. sine = 0
  4344. if Debounces.NoIdl == false then
  4345. if animpose == "Idle" then
  4346. for i = 1, 2 do
  4347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4353. end
  4354. elseif animpose == "Walking" then
  4355. for i = 1, 2 do
  4356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4362. end
  4363. elseif animpose == "Running" then
  4364. for i = 1, 2 do
  4365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4371. wait()
  4372. end
  4373. end
  4374. else
  4375. end
  4376. end
  4377. lastanimpose = animpose
  4378. if Debounces.NoIdl == false then
  4379. if animpose == "Idle" then
  4380. change = 0.5
  4381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4384. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4388. elseif animpose == "Walking" then
  4389. change = 1
  4390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4396. elseif animpose == "Running" then
  4397. change = 1
  4398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4404. end
  4405. end
  4406. end)
  4407.  
  4408. hum.MaxHealth = math.huge
  4409. wait(3)
  4410. hum.Health = math.huge
  4411.  
  4412.  
  4413. spawn(function()
  4414. while wait(2)
  4415. do
  4416. GroundWave3()
  4417. end
  4418. end)
  4419.  
  4420.  
  4421. while true do --Loop
  4422. wait(0.04)
  4423. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4424. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4425. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4426. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4427. wait(0.04)
  4428. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4429. wait(0.04)
  4430. end
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