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sneakydodge123

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Aug 23rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146. warn'Controls:Q Strong punch|E Normal punch|R Long range|T Up-Dash|X Front dash|'
  147. plr = game.Players.LocalPlayer
  148. char = plr.Character
  149. hum = char.Humanoid
  150. local cam = game.Workspace.CurrentCamera
  151. t = char.Torso
  152. h = char.Head
  153. ra = char["Right Arm"]
  154. la = char["Left Arm"]
  155. rl = char["Right Leg"]
  156. ll = char["Left Leg"]
  157. tors = char.Torso
  158. lleg = char["Left Leg"]
  159. root = char.HumanoidRootPart
  160. char.Humanoid.MaxHealth = 250000
  161. wait()
  162. char.Humanoid.Health = 250000
  163. hed = char.Head
  164. rleg = char["Right Leg"]
  165. rarm = char["Right Arm"]
  166. larm = char["Left Arm"]
  167. vt = Vector3.new
  168. bc = BrickColor.new
  169. br = BrickColor.random
  170. it = Instance.new
  171. cf = CFrame.new
  172.  
  173. -----------------------------------
  174. function chatfunc(text)
  175. local chat = coroutine.wrap(function()
  176. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  177. Character:FindFirstChild("TalkingBillBoard"):destroy()
  178. end
  179. local naeeym2 = Instance.new("BillboardGui",Character)
  180. naeeym2.Size = UDim2.new(0,100,0,40)
  181. naeeym2.StudsOffset = Vector3.new(0,3,0)
  182. naeeym2.Adornee = Character.Head
  183. naeeym2.Name = "TalkingBillBoard"
  184. local tecks2 = Instance.new("TextLabel",naeeym2)
  185. tecks2.BackgroundTransparency = 1
  186. tecks2.BorderSizePixel = 0
  187. tecks2.Text = ""
  188. tecks2.Font = "ArialBold"
  189. tecks2.TextSize = 30
  190. tecks2.TextStrokeTransparency = 0
  191. tecks2.TextColor3 = Color3.new(255,255,0)
  192. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  193. tecks2.Size = UDim2.new(1,0,0.5,0)
  194. local tecks3 = Instance.new("TextLabel",naeeym2)
  195. tecks3.BackgroundTransparency = 1
  196. tecks3.BorderSizePixel = 0
  197. tecks3.Text = ""
  198. tecks3.Font = "ArialBold"
  199. tecks3.TextSize = 30
  200. tecks3.TextStrokeTransparency = 0
  201. tecks3.TextColor3 = Color3.new(255,255,0)
  202. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  203. tecks3.Size = UDim2.new(1,0,0.5,0)
  204. for i = 1,string.len(text),1 do
  205. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138089340", Character, .6, .8)
  206. tecks2.Text = string.sub(text,1,i)
  207. tecks3.Text = string.sub(text,1,i)
  208. wait(0.01)
  209. end
  210. wait(2)
  211. for i = 1, 50 do
  212. swait()
  213. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  214. tecks2.Rotation = tecks2.Rotation - .8
  215. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  216. tecks2.TextTransparency = tecks2.TextTransparency + .04
  217. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  218. tecks3.Rotation = tecks2.Rotation + .8
  219. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  220. tecks3.TextTransparency = tecks2.TextTransparency + .04
  221. end
  222. naeeym2:Destroy()
  223. end)
  224. chat()
  225. end
  226. function onChatted(msg)
  227. chatfunc(msg)
  228. end
  229.  
  230. -----------------------------------
  231.  
  232. local Create = LoadLibrary("RbxUtility").Create
  233.  
  234. CFuncs = {
  235. ["Part"] = {
  236. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  237. local Part = Create("Part"){
  238. Parent = Parent,
  239. Reflectance = Reflectance,
  240. Transparency = Transparency,
  241. CanCollide = false,
  242. Locked = true,
  243. BrickColor = BrickColor.new(tostring(BColor)),
  244. Name = Name,
  245. Size = Size,
  246. Material = Material,
  247. }
  248. RemoveOutlines(Part)
  249. return Part
  250. end;
  251. };
  252.  
  253. ["Mesh"] = {
  254. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  255. local Msh = Create(Mesh){
  256. Parent = Part,
  257. Offset = OffSet,
  258. Scale = Scale,
  259. }
  260. if Mesh == "SpecialMesh" then
  261. Msh.MeshType = MeshType
  262. Msh.MeshId = MeshId
  263. end
  264. return Msh
  265. end;
  266. };
  267.  
  268. ["Mesh"] = {
  269. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  270. local Msh = Create(Mesh){
  271. Parent = Part,
  272. Offset = OffSet,
  273. Scale = Scale,
  274. }
  275. if Mesh == "SpecialMesh" then
  276. Msh.MeshType = MeshType
  277. Msh.MeshId = MeshId
  278. end
  279. return Msh
  280. end;
  281. };
  282.  
  283. ["Weld"] = {
  284. Create = function(Parent, Part0, Part1, C0, C1)
  285. local Weld = Create("Weld"){
  286. Parent = Parent,
  287. Part0 = Part0,
  288. Part1 = Part1,
  289. C0 = C0,
  290. C1 = C1,
  291. }
  292. return Weld
  293. end;
  294. };
  295.  
  296. ["Sound"] = {
  297. Create = function(id, par, vol, pit)
  298. coroutine.resume(coroutine.create(function()
  299. local S = Create("Sound"){
  300. Volume = vol,
  301. Pitch = pit or 1,
  302. SoundId = id,
  303. Parent = par or workspace,
  304. }
  305. wait()
  306. S:play()
  307. game:GetService("Debris"):AddItem(S, 10)
  308. end))
  309. end;
  310. };
  311.  
  312. ["ParticleEmitter"] = {
  313. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  314. local fp = Create("ParticleEmitter"){
  315. Parent = Parent,
  316. Color = ColorSequence.new(Color1, Color2),
  317. LightEmission = LightEmission,
  318. Size = Size,
  319. Texture = Texture,
  320. Transparency = Transparency,
  321. ZOffset = ZOffset,
  322. Acceleration = Accel,
  323. Drag = Drag,
  324. LockedToPart = LockedToPart,
  325. VelocityInheritance = VelocityInheritance,
  326. EmissionDirection = EmissionDirection,
  327. Enabled = Enabled,
  328. Lifetime = LifeTime,
  329. Rate = Rate,
  330. Rotation = Rotation,
  331. RotSpeed = RotSpeed,
  332. Speed = Speed,
  333. VelocitySpread = VelocitySpread,
  334. }
  335. return fp
  336. end;
  337. };
  338.  
  339. CreateTemplate = {
  340.  
  341. };
  342. }
  343.  
  344.  
  345.  
  346. New = function(Object, Parent, Name, Data)
  347. local Object = Instance.new(Object)
  348. for Index, Value in pairs(Data or {}) do
  349. Object[Index] = Value
  350. end
  351. Object.Parent = Parent
  352. Object.Name = Name
  353. return Object
  354. end
  355. local m = Instance.new("Model",char)
  356.  
  357. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  358. local p = Instance.new("Part")
  359. p.Parent = parent
  360. p.Size = Vector3.new(1,1,1)
  361. p.Transparency = transparency
  362. p.Reflectance = reflectance
  363. p.CanCollide = false
  364. p.Locked = true
  365. p.BrickColor = brickcolor
  366. p.Material = material
  367. return p
  368. end
  369.  
  370. function CreateMesh(parent,meshtype,x1,y1,z1)
  371. local mesh = Instance.new("SpecialMesh",parent)
  372. mesh.MeshType = meshtype
  373. mesh.Scale = Vector3.new(x1,y1,z1)
  374. return mesh
  375. end
  376.  
  377. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  378. local mesh = Instance.new("SpecialMesh",parent)
  379. mesh.MeshType = "FileMesh"
  380. mesh.MeshId = meshid
  381. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  382. mesh.Scale = Vector3.new(x1,y1,z1)
  383. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  384. return mesh
  385. end
  386.  
  387. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  388. local weld = Instance.new("Weld")
  389. weld.Parent = parent
  390. weld.Part0 = part0
  391. weld.Part1 = part1
  392. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  393. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  394. return weld
  395. end
  396.  
  397.  
  398. function ApplyTrig(Num,Func)
  399. local Min,Max = Func(0),Func(1)
  400. local i = Func(Num)
  401. return (i-Min)/(Max-Min)
  402. --[[if Func == "sin" then
  403. return (math.sin((1-Num)*math.pi)+1)/2
  404. elseif Func == "cos" then
  405. return (math.cos((1-Num)*math.pi)+1)/2
  406. end]]
  407. end
  408.  
  409. local acos = math.acos
  410. local sqrt = math.sqrt
  411. local Vec3 = Vector3.new
  412.  
  413. local function toAxisAngle(CFr)
  414. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  415. local Angle = math.acos((R00+R11+R22-1)/2)
  416. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  417. A = A == 0 and 0.00001 or A
  418. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  419. B = B == 0 and 0.00001 or B
  420. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  421. C = C == 0 and 0.00001 or C
  422. local x = (R21-R12)/sqrt(A)
  423. local y = (R02-R20)/sqrt(B)
  424. local z = (R10-R01)/sqrt(C)
  425. return Vec3(x,y,z),Angle
  426. end
  427.  
  428. local fromAxisAngle = CFrame.fromAxisAngle
  429.  
  430. function LerpCFrame(CFrame1,CFrame2,Num)
  431. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  432. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  433. end
  434.  
  435.  
  436.  
  437.  
  438.  
  439. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  440. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  441. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  442. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  443.  
  444. Player=game:GetService("Players").LocalPlayer
  445. Character=Player.Character
  446. PlayerGui=Player.PlayerGui
  447. Backpack=Player.Backpack
  448. Torso=Character.Torso
  449. Head=Character.Head
  450. Humanoid=Character.Humanoid
  451. m=Instance.new('Model',Character)
  452. LeftArm=Character["Left Arm"]
  453. LeftLeg=Character["Left Leg"]
  454. RightArm=Character["Right Arm"]
  455. RightLeg=Character["Right Leg"]
  456. LS=Torso["Left Shoulder"]
  457. LH=Torso["Left Hip"]
  458. RS=Torso["Right Shoulder"]
  459. RH=Torso["Right Hip"]
  460. Face = Head.face
  461. Neck=Torso.Neck
  462. it=Instance.new
  463. attacktype=1
  464. vt=Vector3.new
  465. cf=CFrame.new
  466. euler=CFrame.fromEulerAnglesXYZ
  467. angles=CFrame.Angles
  468. cloaked=false
  469. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  470. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  471. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  472. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  473. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  474. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  475. RootPart=Character.HumanoidRootPart
  476. RootJoint=RootPart.RootJoint
  477. RootCF=euler(-1.57,0,3.14)
  478. attack = false
  479. attackdebounce = false
  480. deb=false
  481. equipped=true
  482. hand=false
  483. MMouse=nil
  484. combo=0
  485. mana=0
  486. trispeed=.2
  487. attackmode='none'
  488. local idle=0
  489. local Anim="Idle"
  490. local Effects={}
  491. local gun=false
  492. local shoot=false
  493. local sine = 0
  494. local change = 1
  495. player=nil
  496. shirt = Instance.new("Shirt", char)
  497. shirt.Name = "Shirt"
  498. pants = Instance.new("Pants", char)
  499. pants.Name = "Pants"
  500.  
  501. hum.WalkSpeed = 20
  502.  
  503. asd = Instance.new("Sound",char)
  504. asd.SoundId = "http://www.roblox.com/asset/?id = 969947758"
  505. asd.Volume = 3
  506. asd.Looped = true
  507.  
  508.  
  509.  
  510.  
  511.  
  512.  
  513. local txt = Instance.new("BillboardGui", char)
  514. CV="Lime green"
  515. txt.Adornee = char .Head
  516. txt.Name = "_status"
  517. txt.Size = UDim2.new(2, 0, 1.2, 0)
  518. txt.StudsOffset = Vector3.new(-9, 8, 0)
  519. local text = Instance.new("TextLabel", txt)
  520. text.Size = UDim2.new(10, 0, 7, 0)
  521. text.FontSize = "Size24"
  522. text.TextScaled = true
  523. text.TextTransparency = 0
  524. text.BackgroundTransparency = 1
  525. text.TextTransparency = 0
  526. text.TextStrokeTransparency = 0
  527. text.Font = "Bodoni"
  528. text.TextStrokeColor3 = Color3.new(0,0,0)
  529. text.TextColor3 = Color3.fromRGB(255,255,0)
  530. text.Text = " "
  531. v=Instance.new("Part")
  532. v.Name = "ColorBrick"
  533. v.Parent= plr.Character
  534. v.FormFactor="Symmetric"
  535. v.Anchored=true
  536. v.CanCollide=false
  537. v.BottomSurface="Smooth"
  538. v.TopSurface="Smooth"
  539. v.Size=Vector3.new(10,5,3)
  540. v.Transparency=0
  541. v.CFrame=char.Torso.CFrame
  542. v.BrickColor=BrickColor.new("Lime green")
  543. v.Transparency=1
  544. v.Shape="Block"
  545.  
  546. mouse=Player:GetMouse()
  547. --save shoulders
  548. RSH, LSH=nil, nil
  549. --welds
  550. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  551. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  552. LH=Torso["Left Hip"]
  553. RH=Torso["Right Hip"]
  554. TorsoColor=Torso.BrickColor
  555. function NoOutline(Part)
  556. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  557. end
  558. player=Player
  559. ch=Character
  560. RSH=ch.Torso["Right Shoulder"]
  561. LSH=ch.Torso["Left Shoulder"]
  562. --
  563. RSH.Parent=nil
  564. LSH.Parent=nil
  565. --
  566. RW.Name="Right Shoulder"
  567. RW.Part0=ch.Torso
  568. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  569. RW.C1=cf(0, 0.5, 0)
  570. RW.Part1=ch["Right Arm"]
  571. RW.Parent=ch.Torso
  572. --
  573. LW.Name="Left Shoulder"
  574. LW.Part0=ch.Torso
  575. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  576. LW.C1=cf(0, 0.5, 0)
  577. LW.Part1=ch["Left Arm"]
  578. LW.Parent=ch.Torso
  579.  
  580. local Stats=Instance.new("BoolValue")
  581. Stats.Name="Stats"
  582. Stats.Parent=Character
  583. local Atk=Instance.new("NumberValue")
  584. Atk.Name="Damage"
  585. Atk.Parent=Stats
  586. Atk.Value=1
  587. local Def=Instance.new("NumberValue")
  588. Def.Name="Defense"
  589. Def.Parent=Stats
  590. Def.Value=1
  591. local Speed=Instance.new("NumberValue")
  592. Speed.Name="Speed"
  593. Speed.Parent=Stats
  594. Speed.Value=1
  595. local Mvmt=Instance.new("NumberValue")
  596. Mvmt.Name="Movement"
  597. Mvmt.Parent=Stats
  598. Mvmt.Value=1
  599.  
  600. local donum=0
  601.  
  602.  
  603. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  604. local fp=it("Part")
  605. fp.formFactor=formfactor
  606. fp.Parent=parent
  607. fp.Reflectance=reflectance
  608. fp.Transparency=transparency
  609. fp.CanCollide=false
  610. fp.Locked=true
  611. fp.BrickColor=brickcolor
  612. fp.Name=name
  613. fp.Size=size
  614. fp.Position=Torso.Position
  615. NoOutline(fp)
  616. fp.Material="SmoothPlastic"
  617. fp:BreakJoints()
  618. return fp
  619. end
  620.  
  621. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  622. local mesh=it(Mesh)
  623. mesh.Parent=part
  624. if Mesh=="SpecialMesh" then
  625. mesh.MeshType=meshtype
  626. if meshid~="nil" then
  627. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  628. end
  629. end
  630. mesh.Offset=offset
  631. mesh.Scale=scale
  632. return mesh
  633. end
  634.  
  635. function weld(parent,part0,part1,c0)
  636. local weld=it("Weld")
  637. weld.Parent=parent
  638. weld.Part0=part0
  639. weld.Part1=part1
  640. weld.C0=c0
  641. return weld
  642. end
  643.  
  644. local Color1=Torso.BrickColor
  645.  
  646. local bodvel=Instance.new("BodyVelocity")
  647. local bg=Instance.new("BodyGyro")
  648.  
  649. function swait(num)
  650. if num==0 or num==nil then
  651. game:service'RunService'.Stepped:wait(0)
  652. else
  653. for i=0,num do
  654. game:service'RunService'.Stepped:wait(0)
  655. end
  656. end
  657. end
  658.  
  659.  
  660. so = function(id,par,vol,pit)
  661. coroutine.resume(coroutine.create(function()
  662. local sou = Instance.new("Sound",par or workspace)
  663. sou.Volume=vol
  664. sou.Pitch=pit or 1
  665. sou.SoundId=id
  666. swait()
  667. sou:play()
  668. game:GetService("Debris"):AddItem(sou,6)
  669. end))
  670. end
  671.  
  672. function clerp(a,b,t)
  673. local qa = {QuaternionFromCFrame(a)}
  674. local qb = {QuaternionFromCFrame(b)}
  675. local ax, ay, az = a.x, a.y, a.z
  676. local bx, by, bz = b.x, b.y, b.z
  677. local _t = 1-t
  678. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  679. end
  680.  
  681. function QuaternionFromCFrame(cf)
  682. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  683. local trace = m00 + m11 + m22
  684. if trace > 0 then
  685. local s = math.sqrt(1 + trace)
  686. local recip = 0.5/s
  687. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  688. else
  689. local i = 0
  690. if m11 > m00 then
  691. i = 1
  692. end
  693. if m22 > (i == 0 and m00 or m11) then
  694. i = 2
  695. end
  696. if i == 0 then
  697. local s = math.sqrt(m00-m11-m22+1)
  698. local recip = 0.5/s
  699. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  700. elseif i == 1 then
  701. local s = math.sqrt(m11-m22-m00+1)
  702. local recip = 0.5/s
  703. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  704. elseif i == 2 then
  705. local s = math.sqrt(m22-m00-m11+1)
  706. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  707. end
  708. end
  709. end
  710.  
  711. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  712. local xs, ys, zs = x + x, y + y, z + z
  713. local wx, wy, wz = w*xs, w*ys, w*zs
  714. local xx = x*xs
  715. local xy = x*ys
  716. local xz = x*zs
  717. local yy = y*ys
  718. local yz = y*zs
  719. local zz = z*zs
  720. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  721. end
  722.  
  723. function QuaternionSlerp(a, b, t)
  724. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  725. local startInterp, finishInterp;
  726. if cosTheta >= 0.0001 then
  727. if (1 - cosTheta) > 0.0001 then
  728. local theta = math.acos(cosTheta)
  729. local invSinTheta = 1/math.sin(theta)
  730. startInterp = math.sin((1-t)*theta)*invSinTheta
  731. finishInterp = math.sin(t*theta)*invSinTheta
  732. else
  733. startInterp = 1-t
  734. finishInterp = t
  735. end
  736. else
  737. if (1+cosTheta) > 0.0001 then
  738. local theta = math.acos(-cosTheta)
  739. local invSinTheta = 1/math.sin(theta)
  740. startInterp = math.sin((t-1)*theta)*invSinTheta
  741. finishInterp = math.sin(t*theta)*invSinTheta
  742. else
  743. startInterp = t-1
  744. finishInterp = t
  745. end
  746. end
  747. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  748. end
  749.  
  750. local function CFrameFromTopBack(at, top, back)
  751. local right = top:Cross(back)
  752. return CFrame.new(at.x, at.y, at.z,
  753. right.x, top.x, back.x,
  754. right.y, top.y, back.y,
  755. right.z, top.z, back.z)
  756. end
  757.  
  758. function Triangle(a, b, c)
  759. local edg1 = (c-a):Dot((b-a).unit)
  760. local edg2 = (a-b):Dot((c-b).unit)
  761. local edg3 = (b-c):Dot((a-c).unit)
  762. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  763. a, b, c = a, b, c
  764. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  765. a, b, c = b, c, a
  766. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  767. a, b, c = c, a, b
  768. else
  769. assert(false, "unreachable")
  770. end
  771.  
  772. local len1 = (c-a):Dot((b-a).unit)
  773. local len2 = (b-a).magnitude - len1
  774. local width = (a + (b-a).unit*len1 - c).magnitude
  775.  
  776. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  777.  
  778. local list = {}
  779.  
  780. if len1 > 0.01 then
  781. local w1 = Instance.new('WedgePart', m)
  782. game:GetService("Debris"):AddItem(w1,5)
  783. w1.Material = "SmoothPlastic"
  784. w1.FormFactor = 'Custom'
  785. w1.BrickColor = BrickColor.new("Really red")
  786. w1.Transparency = 0
  787. w1.Reflectance = 0
  788. w1.Material = "SmoothPlastic"
  789. w1.CanCollide = false
  790. local l1 = Instance.new("PointLight",w1)
  791. l1.Color = Color3.new(170,0,0)
  792. NoOutline(w1)
  793. local sz = Vector3.new(0.2, width, len1)
  794. w1.Size = sz
  795. local sp = Instance.new("SpecialMesh",w1)
  796. sp.MeshType = "Wedge"
  797. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  798. w1:BreakJoints()
  799. w1.Anchored = true
  800. w1.Parent = workspace
  801. w1.Transparency = 0.7
  802. table.insert(Effects,{w1,"Disappear",.01})
  803. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  804. table.insert(list,w1)
  805. end
  806.  
  807. if len2 > 0.01 then
  808. local w2 = Instance.new('WedgePart', m)
  809. game:GetService("Debris"):AddItem(w2,5)
  810. w2.Material = "SmoothPlastic"
  811. w2.FormFactor = 'Custom'
  812. w2.BrickColor = BrickColor.new("Really red")
  813. w2.Transparency = 0
  814. w2.Reflectance = 0
  815. w2.Material = "SmoothPlastic"
  816. w2.CanCollide = false
  817. local l2 = Instance.new("PointLight",w2)
  818. l2.Color = Color3.new(170,0,0)
  819. NoOutline(w2)
  820. local sz = Vector3.new(0.2, width, len2)
  821. w2.Size = sz
  822. local sp = Instance.new("SpecialMesh",w2)
  823. sp.MeshType = "Wedge"
  824. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  825. w2:BreakJoints()
  826. w2.Anchored = true
  827. w2.Parent = workspace
  828. w2.Transparency = 0.7
  829. table.insert(Effects,{w2,"Disappear",.01})
  830. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  831. table.insert(list,w2)
  832. end
  833. return unpack(list)
  834. end
  835.  
  836.  
  837. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  838. if hit.Parent==nil then
  839. return
  840. end
  841. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  842. for _,v in pairs(hit.Parent:children()) do
  843. if v:IsA("Humanoid") then
  844. h=v
  845. end
  846. end
  847. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  848. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  849. end
  850. if hit.Parent.className=="Hat" then
  851. hit=hit.Parent.Parent:findFirstChild("Head")
  852. end
  853. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  854. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  855. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  856. return
  857. end]]
  858. -- hs(hit,1.2)
  859. c=Instance.new("ObjectValue")
  860. c.Name="creator"
  861. c.Value=game:service("Players").LocalPlayer
  862. c.Parent=h
  863. game:GetService("Debris"):AddItem(c,.5)
  864. Damage=math.random(minim,maxim)
  865. -- h:TakeDamage(Damage)
  866. blocked=false
  867. block=hit.Parent:findFirstChild("Block")
  868. if block~=nil then
  869. print(block.className)
  870. if block.className=="NumberValue" then
  871. if block.Value>0 then
  872. blocked=true
  873. if decreaseblock==nil then
  874. block.Value=block.Value-1
  875. end
  876. end
  877. end
  878. if block.className=="IntValue" then
  879. if block.Value>0 then
  880. blocked=true
  881. if decreaseblock~=nil then
  882. block.Value=block.Value-1
  883. end
  884. end
  885. end
  886. end
  887. if blocked==false then
  888. -- h:TakeDamage(Damage)
  889. h.Health=h.Health-Damage
  890. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  891. else
  892. h.Health=h.Health-(Damage/2)
  893. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  894. end
  895. if Type=="Knockdown" then
  896. hum=hit.Parent.Humanoid
  897. hum.PlatformStand=true
  898. coroutine.resume(coroutine.create(function(HHumanoid)
  899. swait(1)
  900. HHumanoid.PlatformStand=false
  901. end),hum)
  902. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  903. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  904. local bodvol=Instance.new("BodyVelocity")
  905. bodvol.velocity=angle*knockback
  906. bodvol.P=5000
  907. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  908. bodvol.Parent=hit
  909. rl=Instance.new("BodyAngularVelocity")
  910. rl.P=3000
  911. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  912. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  913. rl.Parent=hit
  914. game:GetService("Debris"):AddItem(bodvol,.5)
  915. game:GetService("Debris"):AddItem(rl,.5)
  916. elseif Type=="Normal" then
  917. bp=Instance.new("BodyVelocity")
  918. bp.P=100000
  919. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  920. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  921. if KnockbackType==1 then
  922. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  923. elseif KnockbackType==2 then
  924. bp.velocity=Property.CFrame.lookVector*knockback
  925. end
  926. if knockback>0 then
  927. bp.Parent=hit.Parent.Torso
  928.  
  929. end
  930. game:GetService("Debris"):AddItem(bp,.5)
  931. elseif Type=="Up" then
  932. local bodyVelocity=Instance.new("BodyVelocity")
  933. bodyVelocity.velocity=vt(0,60,0)
  934. bodyVelocity.P=5000
  935. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  936. bodyVelocity.Parent=hit
  937. game:GetService("Debris"):AddItem(bodyVelocity,1)
  938. rl=Instance.new("BodyAngularVelocity")
  939. rl.P=3000
  940. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  941. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  942. rl.Parent=hit
  943. game:GetService("Debris"):AddItem(rl,.5)
  944. elseif Type=="Snare" then
  945. bp=Instance.new("BodyPosition")
  946. bp.P=2000
  947. bp.D=100
  948. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  949. bp.position=hit.Parent.Torso.Position
  950. bp.Parent=hit.Parent.Torso
  951. game:GetService("Debris"):AddItem(bp,1)
  952. elseif Type=="Target" then
  953. if Targetting==false then
  954. ZTarget=hit.Parent.Torso
  955. coroutine.resume(coroutine.create(function(Part)
  956. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  957. swait(1)
  958. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  959. end),ZTarget)
  960. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  961. targetgui=Instance.new("BillboardGui")
  962. targetgui.Parent=ZTarget
  963. targetgui.Size=UDim2.new(10,100,10,100)
  964. targ=Instance.new("ImageLabel")
  965. targ.Parent=targetgui
  966. targ.BackgroundTransparency=1
  967. targ.Image="rbxassetid://4834067"
  968. targ.Size=UDim2.new(1,0,1,0)
  969. cam.CameraType="Scriptable"
  970. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  971. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  972. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  973. Targetting=true
  974. RocketTarget=ZTarget
  975. for i=1,Property do
  976. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  977. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  978. swait()
  979. end
  980. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  981. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  982. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  983. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  984. end
  985. Targetting=true
  986. RocketTarget=true
  987. targetgui.Parent=true
  988. cam.CameraType="Custom"
  989. end
  990. end
  991. debounce=Instance.new("BoolValue")
  992. debounce.Name="DebounceHit"
  993. debounce.Parent=hit.Parent
  994. debounce.Value=true
  995. game:GetService("Debris"):AddItem(debounce,Delay)
  996. c=Instance.new("ObjectValue")
  997. c.Name="creator"
  998. c.Value=Player
  999. c.Parent=h
  1000. game:GetService("Debris"):AddItem(c,.5)
  1001. CRIT=true
  1002. hitDeb=true
  1003. AttackPos=6
  1004. end
  1005. end
  1006.  
  1007. showDamage=function(Char,Dealt,du,Color)
  1008. m=Instance.new("Model")
  1009. m.Name=tostring(Dealt)
  1010. h=Instance.new("Humanoid")
  1011. h.Health=0
  1012. h.MaxHealth=0
  1013. h.Parent=m
  1014. c=Instance.new("Part")
  1015. c.Transparency=0
  1016. c.BrickColor=Color
  1017. c.Transparency = 1
  1018. c.Name="Head"
  1019. c.TopSurface=0
  1020. c.BottomSurface=0
  1021. c.formFactor="Plate"
  1022. c.Size=Vector3.new(1,.4,1)
  1023.  
  1024. local txt = Instance.new("BillboardGui", c)
  1025. txt.Adornee = c
  1026. txt.Name = "_status"
  1027. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1028. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1029. local text = Instance.new("TextLabel", txt)
  1030. text.Size = UDim2.new(10, 0, 7, 0)
  1031. text.FontSize = "Size12"
  1032. text.TextScaled = true
  1033. text.TextTransparency = 0.5
  1034. text.BackgroundTransparency = 1
  1035. text.TextTransparency = 0.5
  1036. text.TextStrokeTransparency = 0.5
  1037. text.Font = "SciFi"
  1038. text.TextStrokeColor3 = Color3.new(0,0,0)
  1039. v=Instance.new("Part")
  1040. v.Name = "ColorBrick"
  1041. v.Parent=c
  1042. v.FormFactor="Symmetric"
  1043. v.Anchored=true
  1044. v.CanCollide=false
  1045. v.BottomSurface="Smooth"
  1046. v.TopSurface="Smooth"
  1047. v.Size=Vector3.new(10,5,3)
  1048. v.Transparency=1
  1049. v.CFrame=c.CFrame
  1050. v.BrickColor=BrickColor.random()
  1051. v.Transparency=1
  1052. text.TextColor3 = t.BrickColor.Color
  1053. v.Shape="Block"
  1054. text.Text = tostring(Dealt)
  1055. ms=Instance.new("CylinderMesh")
  1056. ms.Scale=Vector3.new(.8,.8,.8)
  1057. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1058. local rndm=math.random(1,#hitsounds)
  1059. local r=rndm
  1060. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  1061. if CRIT==true then
  1062. ms.Scale=Vector3.new(1,1.25,1)
  1063. end
  1064. ms.Parent=c
  1065. c.Reflectance=0
  1066. Instance.new("BodyGyro").Parent=c
  1067. c.Parent=m
  1068. if Char:findFirstChild("Head")~=nil then
  1069. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1070. elseif Char.Parent:findFirstChild("Head")~=nil then
  1071. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1072. end
  1073. f=Instance.new("BodyPosition")
  1074. f.P=200000
  1075. f.D=100
  1076. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1077. f.position=c.Position+Vector3.new(0,3,0)
  1078. f.Parent=c
  1079. game:GetService("Debris"):AddItem(m,.5+du)
  1080. c.CanCollide=false
  1081. m.Parent=workspace
  1082. c.CanCollide=false
  1083. end
  1084.  
  1085. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1086. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1087. end
  1088.  
  1089. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1090. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1091. prt.Anchored=true
  1092. prt.CFrame=cframe
  1093. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1094. --http://www.roblox.com/asset/?id=4770560
  1095. game:GetService("Debris"):AddItem(prt,2)
  1096. CF=prt.CFrame
  1097. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1098. for i=0,1,0.2 do
  1099. wait()
  1100. Part.CFrame=CF*cf(0,0,-0.4)
  1101. end
  1102. for i=0,1,delay do
  1103. wait()
  1104. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1105. Mesh.Scale=Mesh.Scale
  1106. end
  1107. for i=0,1,0.1 do
  1108. wait()
  1109. Part.Transparency=i
  1110. end
  1111. Part.Parent=nil
  1112. end),prt,msh,CF)
  1113. end
  1114.  
  1115. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1116. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1117. prt.Anchored=true
  1118. prt.Material = "Plastic"
  1119. prt.CFrame=cframe
  1120. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1121. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1122. game:GetService("Debris"):AddItem(prt,5)
  1123. coroutine.resume(coroutine.create(function(Part,Mesh)
  1124. for i=0,1,delay do
  1125. swait()
  1126. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1127. Part.Transparency=i
  1128. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1129. end
  1130. Part.Parent=nil
  1131. end),prt,msh)
  1132. end
  1133.  
  1134.  
  1135.  
  1136.  
  1137. function MagicBlockDash(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1138. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.3,0.3,0.3))
  1139. prt.Anchored=true
  1140. prt.Material = "Neon"
  1141. prt.CFrame=cframe
  1142. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1143. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1144. game:GetService("Debris"):AddItem(prt,1)
  1145. coroutine.resume(coroutine.create(function(Part,Mesh)
  1146. for i=0,1,delay do
  1147. swait()
  1148. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1149. Part.Transparency=i
  1150. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1151. end
  1152. Part.Parent=nil
  1153. end),prt,msh)
  1154. end
  1155.  
  1156.  
  1157. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1158. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1159. prt.Anchored=true
  1160. prt.Material = "Neon"
  1161. prt.CFrame=cframe
  1162. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1163. game:GetService("Debris"):AddItem(prt,5)
  1164. coroutine.resume(coroutine.create(function(Part,Mesh)
  1165. local rtype = rottype
  1166. for i=0,1,delay do
  1167. swait()
  1168. if rtype == 1 then
  1169. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1170. elseif rtype == 2 then
  1171. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1172. end
  1173. Part.Transparency=i
  1174. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1175. end
  1176. Part.Parent=nil
  1177. end),prt,msh)
  1178. end
  1179.  
  1180. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1181. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1182. prt.Anchored=true
  1183. prt.CFrame=cframe
  1184. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1185. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1186. game:GetService("Debris"):AddItem(prt,5)
  1187. coroutine.resume(coroutine.create(function(Part,Mesh)
  1188. for i=0,1,delay do
  1189. wait()
  1190. Part.Transparency=i
  1191. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1192. end
  1193. Part.Parent=nil
  1194. end),prt,msh)
  1195. end
  1196.  
  1197. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1198. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1199. prt.Anchored=true
  1200. prt.Material = "Neon"
  1201. prt.CFrame=cframe
  1202. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1203. game:GetService("Debris"):AddItem(prt,5)
  1204. coroutine.resume(coroutine.create(function(Part,Mesh)
  1205. local rtype = rottype
  1206. for i=0,1,delay do
  1207. swait()
  1208. if rtype == 1 then
  1209. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1210. elseif rtype == 2 then
  1211. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1212. end
  1213. Part.Transparency=i
  1214. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1215. end
  1216. Part.Parent=nil
  1217. end),prt,msh)
  1218. end
  1219.  
  1220. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1221. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1222. prt.Anchored=true
  1223. prt.Material = "Neon"
  1224. prt.CFrame=cframe
  1225. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1226. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1227. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1228. game:GetService("Debris"):AddItem(prt,5)
  1229. coroutine.resume(coroutine.create(function(Part,Mesh)
  1230. local rtype = rottype
  1231. for i=0,1,delay do
  1232. swait()
  1233. if rtype == 1 then
  1234. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1235. elseif rtype == 2 then
  1236. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1237. end
  1238. dec.Transparency=i
  1239. dec2.Transparency=i
  1240. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1241. end
  1242. Part.Parent=nil
  1243. end),prt,msh)
  1244. end
  1245.  
  1246. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1247. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1248. prt.Anchored=true
  1249. prt.Material = "Neon"
  1250. prt.CFrame=cframe
  1251. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1252. game:GetService("Debris"):AddItem(prt,5)
  1253. coroutine.resume(coroutine.create(function(Part,Mesh)
  1254. local rtype = rottype
  1255. for i=0,1,delay do
  1256. swait()
  1257. if rtype == 1 then
  1258. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1259. elseif rtype == 2 then
  1260. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1261. end
  1262. prt.Transparency=i
  1263. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1264. end
  1265. Part.Parent=nil
  1266. end),prt,msh)
  1267. end
  1268.  
  1269. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1270. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1271. prt.Anchored=true
  1272. prt.Material = "Neon"
  1273. prt.CFrame=cframe
  1274. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1275. game:GetService("Debris"):AddItem(prt,5)
  1276. coroutine.resume(coroutine.create(function(Part,Mesh)
  1277. local rtype = rottype
  1278. for i=0,1,delay do
  1279. swait()
  1280. if rtype == 1 then
  1281. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1282. elseif rtype == 2 then
  1283. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1284. end
  1285. prt.Transparency=i
  1286. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1287. end
  1288. Part.Parent=nil
  1289. end),prt,msh)
  1290. end
  1291.  
  1292. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1293. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1294. prt.Anchored=true
  1295. prt.Material = "Neon"
  1296. prt.CFrame=cframe
  1297. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1298. game:GetService("Debris"):AddItem(prt,5)
  1299. coroutine.resume(coroutine.create(function(Part,Mesh)
  1300. local rtype = rottype
  1301. for i=0,1,delay do
  1302. swait()
  1303. if rtype == 1 then
  1304. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1305. elseif rtype == 2 then
  1306. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1307. end
  1308. prt.Transparency=i
  1309. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1310. end
  1311. Part.Parent=nil
  1312. end),prt,msh)
  1313. end
  1314.  
  1315. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1316. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1317. prt.Material = "Neon"
  1318. prt.Anchored=true
  1319. prt.CFrame=cframe
  1320. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1321. local wld=weld(prt,prt,Parent,cframe)
  1322. game:GetService("Debris"):AddItem(prt,5)
  1323. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1324. for i=0,1,delay do
  1325. wait()
  1326. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1327. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1328. Part.Transparency=i
  1329. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1330. end
  1331. Part.Parent=nil
  1332. end),prt,msh,wld)
  1333. end
  1334.  
  1335. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1336. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1337. prt.Anchored=false
  1338. prt.CFrame=cframe
  1339. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1340. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1341. game:GetService("Debris"):AddItem(prt,5)
  1342. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1343. for i=0,1,delay do
  1344. wait()
  1345. Weld.C0=euler(i*20,0,0)
  1346. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1347. Part.Transparency=i
  1348. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1349. end
  1350. Part.Parent=nil
  1351. end),prt,msh,wld)
  1352. end
  1353.  
  1354. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1355. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1356. prt.Anchored=true
  1357. prt.CFrame=cframe
  1358. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1359. game:GetService("Debris"):AddItem(prt,2)
  1360. coroutine.resume(coroutine.create(function(Part,Mesh)
  1361. for i=0,1,delay do
  1362. wait()
  1363. Part.CFrame=Part.CFrame
  1364. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1365. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1366. prt2.Anchored=true
  1367. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1368. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1369. game:GetService("Debris"):AddItem(prt2,2)
  1370. coroutine.resume(coroutine.create(function(Part,Mesh)
  1371. for i=0,1,0.1 do
  1372. wait()
  1373. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1374. end
  1375. Part.Parent=nil
  1376. end),prt2,msh2)
  1377. end
  1378. for i=0,1,delay*2 do
  1379. wait()
  1380. Part.CFrame=Part.CFrame
  1381. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1382. end
  1383. Part.Parent=nil
  1384. end),prt,msh)
  1385. end
  1386.  
  1387. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1388. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1389. prt.Anchored=true
  1390. prt.CFrame=cframe
  1391. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1392. game:GetService("Debris"):AddItem(prt,2)
  1393. coroutine.resume(coroutine.create(function(Part,Mesh)
  1394. for i=0,1,delay do
  1395. wait()
  1396. Part.CFrame=Part.CFrame
  1397. Part.Transparency=i
  1398. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1399. end
  1400. Part.Parent=nil
  1401. end),prt,msh)
  1402. end
  1403.  
  1404. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1405. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1406. prt.Anchored=true
  1407. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1408. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1409. game:GetService("Debris"):AddItem(prt,2)
  1410. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1411. CF=Part.CFrame
  1412. Numbb=0
  1413. randnumb=math.random()/10
  1414. rand1=math.random()/10
  1415. for i=0,1,rand1 do
  1416. wait()
  1417. CF=CF*cf(0,math.random()/2,0)
  1418. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1419. Part.CFrame=CF*euler(Numbb,0,0)
  1420. Part.Transparency=i
  1421. Numbb=Numbb+randnumb
  1422. end
  1423. Part.Parent=nil
  1424. end),prt,CF,Numbb,randnumb)
  1425. end
  1426.  
  1427. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1428. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1429. prt.Anchored=true
  1430. prt.CFrame=cframe
  1431. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1432. game:GetService("Debris"):AddItem(prt,5)
  1433. coroutine.resume(coroutine.create(function(Part,Mesh)
  1434. for i=0,1,delay do
  1435. wait()
  1436. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1437. Part.Transparency=i
  1438. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1439. end
  1440. Part.Parent=nil
  1441. end),prt,msh)
  1442. end
  1443.  
  1444. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1445. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1446. prt.Anchored=true
  1447. prt.CFrame=cframe
  1448. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1449. game:GetService("Debris"):AddItem(prt,2)
  1450. coroutine.resume(coroutine.create(function(Part,Mesh)
  1451. for i=0,1,delay do
  1452. wait()
  1453. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1454. Part.Transparency=i
  1455. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1456. end
  1457. Part.Parent=nil
  1458. end),prt,msh)
  1459. end
  1460.  
  1461. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1462. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1463. prt.Anchored=true
  1464. prt.CFrame=cframe*cf(x,y,z)
  1465. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1466. game:GetService("Debris"):AddItem(prt,5)
  1467. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1468. local num=math.random()
  1469. local num2=math.random(-3,2)+math.random()
  1470. local numm=0
  1471. for i=0,1,delay*2 do
  1472. swait()
  1473. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1474. Part.Transparency=i
  1475. numm=numm+0.01
  1476. end
  1477. Part.Parent=nil
  1478. Mesh.Parent=nil
  1479. end),prt,msh,x,y,z)
  1480. end
  1481.  
  1482. function dmgstart(dmg,what)
  1483. hitcon = what.Touched:connect(function(hit)
  1484. local hum = hit.Parent:FindFirstChild("Humanoid")
  1485. if hum and not hum:IsDescendantOf(Character) then
  1486. hum:TakeDamage(dmg)
  1487. end
  1488. end)
  1489. end
  1490.  
  1491. function dmgstop()
  1492. hitcon:disconnect()
  1493. end
  1494.  
  1495. function Cloak()
  1496. Face.Parent=nil
  1497. cloaked=true
  1498. for _,v in pairs(Torso.Parent:children()) do
  1499. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1500. coroutine.resume(coroutine.create(function()
  1501. for i=0,1,0.2 do
  1502. wait()
  1503. v.Transparency=i
  1504. end
  1505. v.Transparency=1
  1506. end))
  1507. end
  1508. if v.className=="Hat" then
  1509. hatp=v.Handle
  1510. coroutine.resume(coroutine.create(function(derp)
  1511. for i=0,1,0.2 do
  1512. wait()
  1513. derp.Transparency=i
  1514. end
  1515. derp.Transparency=1
  1516. end),hatp)
  1517. end
  1518. end
  1519. for _,v in pairs(m:children()) do
  1520. if v.className=="Part" then
  1521. coroutine.resume(coroutine.create(function()
  1522. for i=0,1,0.2 do
  1523. wait()
  1524. v.Transparency=i
  1525. end
  1526. v.Transparency=1
  1527. end))
  1528. end
  1529. end
  1530. end
  1531.  
  1532. function UnCloak()
  1533. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1534. Face.Parent=Head
  1535. cloaked=false
  1536. for _,v in pairs(Torso.Parent:children()) do
  1537. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1538. coroutine.resume(coroutine.create(function()
  1539. for i=0,1,0.1 do
  1540. wait()
  1541. v.Transparency=v.Transparency-0.1
  1542. end
  1543. v.Transparency=0
  1544. end))
  1545. end
  1546. if v.className=="Hat" then
  1547. hatp=v.Handle
  1548. coroutine.resume(coroutine.create(function(derp)
  1549. for i=0,1,0.1 do
  1550. wait()
  1551. derp.Transparency=derp.Transparency-0.1
  1552. end
  1553. derp.Transparency=0
  1554. end),hatp)
  1555. end
  1556. end
  1557. for _,v in pairs(m:children()) do
  1558. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1559. coroutine.resume(coroutine.create(function()
  1560. for i=0,1,0.1 do
  1561. wait()
  1562. v.Transparency=v.Transparency-0.1
  1563. end
  1564. v.Transparency=0
  1565. end))
  1566. v.Transparency=0
  1567. end
  1568. end
  1569. end
  1570.  
  1571. local jumped = false
  1572. function jump()
  1573. attack = true
  1574. jumped = true
  1575. hum.WalkSpeed = 0
  1576. MagicBlock(bc("White"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  1577. CFuncs["Sound"].Create("rbxassetid://169445572", root, 0.7, 0.7)
  1578. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  1579. for i = 0,15,0.1 do
  1580. swait()
  1581. MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1582. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1583. RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05)
  1584. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05)
  1585. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05)
  1586. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05)
  1587. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  1588. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  1589. lig = Instance.new("PointLight",player.Character.Torso)
  1590. lig.Color=Color3.new(255,0,0)
  1591. lig.Range = 10
  1592. end
  1593. local bv = Instance.new("BodyVelocity")
  1594. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1595. bv.velocity = Vector3.new(0,500,0)
  1596. bv.Parent = root
  1597. game:GetService("Debris"):AddItem(bv, 0.5)
  1598. local rng = Instance.new("Part", char)
  1599. rng.Anchored = true
  1600. rng.BrickColor = BrickColor.new("Neon orange")
  1601. rng.CanCollide = false
  1602. rng.FormFactor = 3
  1603. rng.Name = "Ring"
  1604. rng.Size = Vector3.new(1, 1, 1)
  1605. rng.Transparency = 0
  1606. rng.TopSurface = 0
  1607. rng.BottomSurface = 0
  1608. rng.Position = root.Position
  1609. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1610. local rngm = Instance.new("SpecialMesh", rng)
  1611. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1612. local rng2 = rng:Clone()
  1613. rng2.Parent = char
  1614. local rng2m = rng2.Mesh
  1615. local rng3 = rng:Clone()
  1616. rng3.Parent = char
  1617. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1618. local rng3m = rng3.Mesh
  1619. local rng4 = rng:Clone()
  1620. rng4.Parent = char
  1621. local rng4m = rng4.Mesh
  1622. local rng5 = rng:Clone()
  1623. rng5.Parent = char
  1624. rng5.BrickColor = BrickColor.new("Dark stone grey")
  1625. local rng5m = rng5.Mesh
  1626. CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1)
  1627. wait()
  1628. local scaler = 10
  1629. local scaler2 = 10
  1630. game:GetService("Debris"):AddItem(bv, 2.4)
  1631. hum.WalkSpeed = 50
  1632. MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015)
  1633. for i = 0,10,0.1 do
  1634. swait()
  1635. rng.Transparency = rng.Transparency + 0.01
  1636. rng2.Transparency = rng2.Transparency + 0.01
  1637. rng3.Transparency = rng3.Transparency + 0.01
  1638. rng4.Transparency = rng4.Transparency + 0.01
  1639. rng5.Transparency = rng5.Transparency + 0.01
  1640. scaler = scaler - 0.125
  1641. scaler2 = scaler2 - 0.1
  1642. rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20)
  1643. rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30)
  1644. rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40)
  1645. rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50)
  1646. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1647. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1648. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1649. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5)
  1650. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5)
  1651. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5)
  1652. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5)
  1653. end
  1654. game:GetService("Debris"):AddItem(rng, 0.1)
  1655. game:GetService("Debris"):AddItem(rng2, 0.1)
  1656. game:GetService("Debris"):AddItem(rng3, 0.1)
  1657. game:GetService("Debris"):AddItem(rng4, 0.1)
  1658. game:GetService("Debris"):AddItem(rng5, 0.1)
  1659. hum.WalkSpeed = 16
  1660. attack = false
  1661. jumped = false
  1662. end
  1663.  
  1664. function dash()
  1665. attack = true
  1666. jumped = true
  1667. hum.WalkSpeed = 16
  1668. killbrick = Instance.new("Part",char)
  1669. killbrick.Size = Vector3.new(1,1,1)
  1670. killbrick.Transparency = 1
  1671. killbrick:BreakJoints()
  1672. killbrick.CanCollide = false
  1673. local wel = Instance.new("Weld",killbrick)
  1674. wel.Part0 = killbrick
  1675. wel.Part1 = char["Left Arm"]
  1676. wel.C0 = CFrame.new(0,1,0)
  1677. local bv = Instance.new("BodyVelocity")
  1678. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1679. bv.velocity = root.CFrame.lookVector*150
  1680. bv.Parent = root
  1681. char.Head.face.Texture = "rbxassetid://126198982"
  1682. game:GetService("Debris"):AddItem(bv, 1)
  1683. local rng = Instance.new("Part", char)
  1684. rng.Anchored = true
  1685. rng.BrickColor = BrickColor.new("Neon orange")
  1686. rng.CanCollide = false
  1687. rng.FormFactor = 3
  1688. rng.Name = "Ring"
  1689. rng.Size = Vector3.new(1, 1, 1)
  1690. rng.Transparency = 0
  1691. rng.TopSurface = 0
  1692. rng.BottomSurface = 0
  1693. rng.CFrame = root.CFrame
  1694. local rngm = Instance.new("SpecialMesh", rng)
  1695. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1696. local rng2 = rng:Clone()
  1697. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1698. rng2.Parent = char
  1699. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1700. local rng2m = rng2.Mesh
  1701. local rng3 = rng:Clone()
  1702. rng3.Parent = char
  1703. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1704. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1705. local rng3m = rng3.Mesh
  1706. local rng4 = rng:Clone()
  1707. rng4.Parent = char
  1708. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1709. local rng4m = rng4.Mesh
  1710. local rng5 = rng:Clone()
  1711. rng5.Parent = char
  1712. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1713. local rng5m = rng5.Mesh
  1714. local rng6 = rng:Clone()
  1715. rng6.Material = "Neon"
  1716. rng6.CanCollide = false
  1717. rng6.BrickColor = BrickColor.new("Neon orange")
  1718. rng6.Parent = LeftLeg
  1719. local rng6m = rng6.Mesh
  1720. rng6m.Scale = vt(1,1,1)
  1721. rng6m.MeshType = "Sphere"
  1722. local rng7 = rng:Clone()
  1723. rng7.Material = "Plastic"
  1724. rng7.CanCollide = false
  1725. rng7.BrickColor = BrickColor.new("Bright red")
  1726. rng7.Parent = LeftLeg
  1727. local rng7m = rng7.Mesh
  1728. rng7m.Scale = vt(1,1,1)
  1729. rng7m.MeshType = "Sphere"
  1730. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1731. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1732. wait()
  1733. local scaler = 10/5
  1734. local scaler2 = 10/5
  1735. local hit = rng6.Touched:connect(function(hit)
  1736. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1737. end)
  1738. for i = 0,10,0.1 do
  1739. swait()
  1740. rng.Transparency = rng.Transparency + 0.01
  1741. rng2.Transparency = rng2.Transparency + 0.01
  1742. rng3.Transparency = rng3.Transparency + 0.01
  1743. rng4.Transparency = rng4.Transparency + 0.01
  1744. rng5.Transparency = rng5.Transparency + 0.01
  1745. rng6.Transparency = rng5.Transparency + 0.001
  1746. rng7.Transparency = rng5.Transparency + 0.001
  1747. scaler = scaler - 0.125/5
  1748. scaler2 = scaler2 - 0.1/5
  1749. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1750. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1751. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1752. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1753. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1754. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1755. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1756. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1757. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1758. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1759. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1760. rng6.CFrame = rng3.CFrame
  1761. rng7.CFrame = rng3.CFrame
  1762. end
  1763. game:GetService("Debris"):AddItem(rng, 0.1)
  1764. game:GetService("Debris"):AddItem(rng2, 0.1)
  1765. game:GetService("Debris"):AddItem(rng3, 0.1)
  1766. game:GetService("Debris"):AddItem(rng4, 0.1)
  1767. game:GetService("Debris"):AddItem(rng5, 0.1)
  1768. hum.WalkSpeed = 16
  1769. hit:disconnect()
  1770. attack = false
  1771. killbrick:Destroy()
  1772. char.Head.face.Texture = "rbxassetid://29291814"
  1773. jumped = false
  1774. end
  1775.  
  1776.  
  1777.  
  1778. function daash()
  1779. attack = false
  1780. jumped = false
  1781. hum.WalkSpeed = 16
  1782. local bv = Instance.new("BodyVelocity")
  1783. bv.maxForce = Vector3.new(6000,6000,6000)
  1784. bv.velocity = root.CFrame.lookVector*150
  1785. bv.Parent = root
  1786. char.Head.face.Texture = "rbxassetid://126198982"
  1787. game:GetService("Debris"):AddItem(bv, 1)
  1788. local rng = Instance.new("Part", char)
  1789. rng.Anchored = true
  1790. rng.BrickColor = BrickColor.new("White")
  1791. rng.CanCollide = false
  1792. rng.FormFactor = 3
  1793. rng.Name = "Ring"
  1794. rng.Size = Vector3.new(1, 1, 1)
  1795. rng.Transparency = 0
  1796. rng.TopSurface = 0
  1797. rng.BottomSurface = 0
  1798. rng.CFrame = root.CFrame
  1799. local rngm = Instance.new("SpecialMesh", rng)
  1800. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1801. local rng2 = rng:Clone()
  1802. rng2.BrickColor = BrickColor.new("White")
  1803. rng2.Parent = char
  1804. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1805. local rng2m = rng2.Mesh
  1806.  
  1807. local rng5m = rng.Mesh
  1808. CFuncs["Sound"].Create("rbxassetid://262562442", root, 1, 1)
  1809. wait()
  1810. local scaler = 10/5
  1811. local scaler2 = 10/5
  1812. local hit = rng.Touched:connect(function(hit)
  1813. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1814. end)
  1815. for i = 0,10,0.1 do
  1816. swait()
  1817. MagicBlockDash(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1818. MagicBlockDash(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1819. rng.Transparency = rng.Transparency + 0.01
  1820. rng2.Transparency = rng2.Transparency + 0.01
  1821.  
  1822.  
  1823. scaler = scaler - 0.125/5
  1824. scaler2 = scaler2 - 0.125/5
  1825. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1, scaler2/1, 0)
  1826.  
  1827.  
  1828. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1829.  
  1830. end
  1831. game:GetService("Debris"):AddItem(rng, 0.1)
  1832. game:GetService("Debris"):AddItem(rng2, 0.1)
  1833. hum.WalkSpeed = 16
  1834. hit:disconnect()
  1835. attack = false
  1836. char.Head.face.Texture = "rbxassetid://29291814"
  1837. jumped = false
  1838. end
  1839.  
  1840.  
  1841.  
  1842. function dashh()
  1843. attack = true
  1844. jumped = true
  1845. hum.WalkSpeed = 16
  1846. local BV = Instance.new("BodyVelocity")
  1847. BV = Instance.new("BodyVelocity", tors)
  1848. BV.maxForce = Vector3.new(0,10000,0)
  1849. BV.P = 1000
  1850. BV.velocity = Vector3.new(0,800,0)
  1851. char.Head.face.Texture = "rbxassetid://126198982"
  1852. game:GetService("Debris"):AddItem(BV, 1)
  1853. local rng = Instance.new("Part", char)
  1854. rng.Anchored = true
  1855. rng.BrickColor = BrickColor.new("Neon orange")
  1856. rng.CanCollide = false
  1857. rng.FormFactor = 3
  1858. rng.Name = "Ring"
  1859. rng.Size = Vector3.new(1, 1, 1)
  1860. rng.Transparency = 0
  1861. rng.TopSurface = 0
  1862. rng.BottomSurface = 0
  1863. rng.CFrame = root.CFrame
  1864. local rngm = Instance.new("SpecialMesh", rng)
  1865. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1866. local rng2 = rng:Clone()
  1867. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1868. rng2.Parent = char
  1869. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1870. local rng2m = rng2.Mesh
  1871. local rng3 = rng:Clone()
  1872. rng3.Parent = char
  1873. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1874. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1875. local rng3m = rng3.Mesh
  1876. local rng4 = rng:Clone()
  1877. rng4.Parent = char
  1878. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1879. local rng4m = rng4.Mesh
  1880. local rng5 = rng:Clone()
  1881. rng5.Parent = char
  1882. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1883. local rng5m = rng5.Mesh
  1884. local rng6 = rng:Clone()
  1885. rng6.Material = "Neon"
  1886. rng6.CanCollide = false
  1887. rng6.BrickColor = BrickColor.new("Neon orange")
  1888. rng6.Parent = LeftLeg
  1889. local rng6m = rng6.Mesh
  1890. rng6m.Scale = vt(1,1,1)
  1891. rng6m.MeshType = "Sphere"
  1892. local rng7 = rng:Clone()
  1893. rng7.Material = "Plastic"
  1894. rng7.CanCollide = false
  1895. rng7.BrickColor = BrickColor.new("Bright red")
  1896. rng7.Parent = LeftLeg
  1897. local rng7m = rng7.Mesh
  1898. rng7m.Scale = vt(1,1,1)
  1899. rng7m.MeshType = "Sphere"
  1900. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1901. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1902. wait()
  1903. local scaler = 10/5
  1904. local scaler2 = 10/5
  1905. local hit = rng6.Touched:connect(function(hit)
  1906. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1907. end)
  1908. for i = 0,10,0.1 do
  1909. swait()
  1910. MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1911. MagicBlock(bc("Dark stone grey"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1912. rng.Transparency = rng.Transparency + 0.01
  1913. rng2.Transparency = rng2.Transparency + 0.01
  1914. rng3.Transparency = rng3.Transparency + 0.01
  1915. rng4.Transparency = rng4.Transparency + 0.01
  1916. rng5.Transparency = rng5.Transparency + 0.01
  1917. rng6.Transparency = rng5.Transparency + 0.001
  1918. rng7.Transparency = rng5.Transparency + 0.001
  1919. scaler = scaler - 0.125/5
  1920. scaler2 = scaler2 - 0.1/5
  1921. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1922. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1923. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1924. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1925. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1926. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1927. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1928. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1929. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1930. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1931. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1932. rng6.CFrame = rng3.CFrame
  1933. rng7.CFrame = rng3.CFrame
  1934. end
  1935. game:GetService("Debris"):AddItem(rng, 0.1)
  1936. game:GetService("Debris"):AddItem(rng2, 0.1)
  1937. game:GetService("Debris"):AddItem(rng3, 0.1)
  1938. game:GetService("Debris"):AddItem(rng4, 0.1)
  1939. game:GetService("Debris"):AddItem(rng5, 0.1)
  1940. hum.WalkSpeed = 16
  1941. hit:disconnect()
  1942. attack = false
  1943. char.Head.face.Texture = "rbxassetid://29291814"
  1944. jumped = false
  1945. end
  1946.  
  1947.  
  1948. function dashs()
  1949. attack = true
  1950. jumped = true
  1951. hum.WalkSpeed = 16
  1952. local bv = Instance.new("BodyVelocity")
  1953. bv.maxForce = Vector3.new(0, 0, 0)
  1954. bv.velocity = root.CFrame.lookVector*150
  1955. bv.Parent = root
  1956. char.Head.face.Texture = "rbxassetid://126198982"
  1957. game:GetService("Debris"):AddItem(bv, 1)
  1958. local rng = Instance.new("Part", char)
  1959. rng.Anchored = true
  1960. rng.BrickColor = BrickColor.new("Neon orange")
  1961. rng.CanCollide = false
  1962. rng.FormFactor = 3
  1963. rng.Name = "Ring"
  1964. rng.Size = Vector3.new(1, 1, 1)
  1965. rng.Transparency = 0
  1966. rng.TopSurface = 0
  1967. rng.BottomSurface = 0
  1968. rng.CFrame = root.CFrame
  1969. local rngm = Instance.new("SpecialMesh", rng)
  1970. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1971. local rng2 = rng:Clone()
  1972. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1973. rng2.Parent = char
  1974. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1975. local rng2m = rng2.Mesh
  1976. local rng3 = rng:Clone()
  1977. rng3.Parent = char
  1978. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1979. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1980. local rng3m = rng3.Mesh
  1981. local rng4 = rng:Clone()
  1982. rng4.Parent = char
  1983. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1984. local rng4m = rng4.Mesh
  1985. local rng5 = rng:Clone()
  1986. rng5.Parent = char
  1987. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1988. local rng5m = rng5.Mesh
  1989. local rng6 = rng:Clone()
  1990. rng6.Material = "Neon"
  1991. rng6.CanCollide = false
  1992. rng6.BrickColor = BrickColor.new("Neon orange")
  1993. rng6.Parent = LeftLeg
  1994. local rng6m = rng6.Mesh
  1995. rng6m.Scale = vt(1,1,1)
  1996. rng6m.MeshType = "Sphere"
  1997. local rng7 = rng:Clone()
  1998. rng7.Material = "Plastic"
  1999. rng7.CanCollide = false
  2000. rng7.BrickColor = BrickColor.new("Bright red")
  2001. rng7.Parent = LeftLeg
  2002. local rng7m = rng7.Mesh
  2003. rng7m.Scale = vt(1,1,1)
  2004. rng7m.MeshType = "Sphere"
  2005. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2006. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  2007. wait()
  2008. local scaler = 10/5
  2009. local scaler2 = 10/5
  2010. local hit = rng6.Touched:connect(function(hit)
  2011. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2012. end)
  2013. for i = 0,10,0.1 do
  2014. swait()
  2015. rng.Transparency = rng.Transparency + 0.01
  2016. rng2.Transparency = rng2.Transparency + 0.01
  2017. rng3.Transparency = rng3.Transparency + 0.01
  2018. rng4.Transparency = rng4.Transparency + 0.01
  2019. rng5.Transparency = rng5.Transparency + 0.01
  2020. rng6.Transparency = rng5.Transparency + 0.001
  2021. rng7.Transparency = rng5.Transparency + 0.001
  2022. scaler = scaler - 0.125/5
  2023. scaler2 = scaler2 - 0.1/5
  2024. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2025. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2026. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2027. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2028. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/0.5)
  2029. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/0.3)
  2030. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2031. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2032. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2033. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2034. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2035. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  2036. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2037. rng6.CFrame = rng3.CFrame
  2038. rng7.CFrame = rng3.CFrame
  2039. end
  2040. game:GetService("Debris"):AddItem(rng, 0.1)
  2041. game:GetService("Debris"):AddItem(rng2, 0.1)
  2042. game:GetService("Debris"):AddItem(rng3, 0.1)
  2043. game:GetService("Debris"):AddItem(rng4, 0.1)
  2044. game:GetService("Debris"):AddItem(rng5, 0.1)
  2045. hum.WalkSpeed = 16
  2046. hit:disconnect()
  2047. attack = false
  2048. char.Head.face.Texture = "rbxassetid://29291814"
  2049. jumped = false
  2050. end
  2051.  
  2052.  
  2053.  
  2054.  
  2055.  
  2056. function punch()
  2057. attack = true
  2058. jumped = true
  2059. hum.WalkSpeed = 30
  2060. killbrick = Instance.new("Part",rarm)
  2061. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2062. killbrick.Transparency = 1
  2063. killbrick:BreakJoints()
  2064. killbrick.CanCollide = false
  2065. killbrick.Anchored = true
  2066. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2067. lig = Instance.new("PointLight",player.Character.Torso)
  2068. lig.Color=Color3.new(255,0,0)
  2069. lig.Range = 20
  2070. local bv = Instance.new("BodyVelocity")
  2071. bv.maxForce = Vector3.new(1,1,1)
  2072. bv.velocity = root.CFrame.lookVector*150
  2073. bv.Parent = root
  2074. char.Head.face.Texture = "rbxassetid://126198982"
  2075. game:GetService("Debris"):AddItem(bv, 1)
  2076. local rng = Instance.new("Part", char)
  2077. rng.Anchored = true
  2078. rng.BrickColor = BrickColor.new("Neon orange")
  2079. rng.CanCollide = false
  2080. rng.FormFactor = 3
  2081. rng.Name = "Ring"
  2082. rng.Size = Vector3.new(1, 1, 1)
  2083. rng.Transparency = 0
  2084. rng.TopSurface = 0
  2085. rng.BottomSurface = 0
  2086. rng.CFrame = root.CFrame
  2087. local rngm = Instance.new("SpecialMesh", rng)
  2088. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2089. local rng2 = rng:Clone()
  2090. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2091. rng2.Parent = char
  2092. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2093. local rng2m = rng2.Mesh
  2094. local rng3 = rng:Clone()
  2095. rng3.Parent = char
  2096. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2097. rng3.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2098. local rng3m = Instance.new("SpecialMesh", rng3)
  2099. rng3m.MeshId = "http://www.roblox.com/asset/?id=665769722"
  2100. local rng4 = rng:Clone()
  2101. rng4.Parent = char
  2102. rng4.BrickColor = BrickColor.new("Dark stone grey")
  2103. rng4.CFrame = root.CFrame + root.CFrame.lookVector*12
  2104. local rng4m = rng4.Mesh
  2105. local rng5 = rng:Clone()
  2106. rng5.Parent = char
  2107. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2108. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2109. local rng5m = rng5.Mesh
  2110. local rng6 = rng:Clone()
  2111. rng6.Material = "Neon"
  2112. rng6.CanCollide = false
  2113. rng6.BrickColor = BrickColor.new("Neon orange")
  2114. rng6.Parent = LeftLeg
  2115. local rng6m = rng6.Mesh
  2116. rng6m.Scale = vt(1,1,1)
  2117. rng6m.MeshType = "Sphere"
  2118. local rng7 = rng:Clone()
  2119. rng7.Material = "Plastic"
  2120. rng7.CanCollide = false
  2121. rng7.BrickColor = BrickColor.new("Bright red")
  2122. rng7.Parent = LeftLeg
  2123. local rng7m = rng7.Mesh
  2124. rng7m.Scale = vt(1,1,1)
  2125. rng7m.MeshType = "Sphere"
  2126. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2127. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2128. wait()
  2129. local scaler = 10/5
  2130. local scaler2 = 10/5
  2131. local hit = rng6.Touched:connect(function(hit)
  2132. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2133. CRIT=true
  2134. end)
  2135. for i = 0,10,0.1 do
  2136. swait()
  2137. rng.Transparency = rng.Transparency + 0.01
  2138. rng2.Transparency = rng2.Transparency + 0.01
  2139. rng3.Transparency = rng3.Transparency + 0.01
  2140. rng4.Transparency = rng4.Transparency + 0.01
  2141. rng5.Transparency = rng5.Transparency + 0.01
  2142. rng6.Transparency = rng5.Transparency + 0.001
  2143. rng7.Transparency = rng5.Transparency + 0.001
  2144. scaler = scaler - 0.125/5
  2145. scaler2 = scaler2 - 0.1/5
  2146. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2147. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/7.5, scaler2/7.5, 0)
  2148. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2149. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2150. rng6.Size = rng6.Size + Vector3.new(scaler2/1.2, scaler2/1.2, scaler2/1.2)
  2151. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2152. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2153. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2154. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2155. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2156. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2157. rng6.CFrame = killbrick.CFrame
  2158. rng7.CFrame = killbrick.CFrame
  2159. end
  2160. game:GetService("Debris"):AddItem(rng, 0.1)
  2161. game:GetService("Debris"):AddItem(rng2, 0.1)
  2162. game:GetService("Debris"):AddItem(rng3, 0.1)
  2163. game:GetService("Debris"):AddItem(rng4, 0.1)
  2164. game:GetService("Debris"):AddItem(rng5, 0.1)
  2165. hum.WalkSpeed = 16
  2166. hit:disconnect()
  2167. attack = false
  2168. killbrick:Destroy()
  2169. char.Head.face.Texture = "rbxassetid://29291814"
  2170. jumped = false
  2171. lig:Remove()
  2172. end
  2173.  
  2174.  
  2175.  
  2176.  
  2177. function punchd()
  2178. attack = true
  2179. jumped = true
  2180. hum.WalkSpeed = 30
  2181. killbrick = Instance.new("Part",rarm)
  2182. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2183. killbrick.Transparency = 1
  2184. killbrick:BreakJoints()
  2185. killbrick.CanCollide = false
  2186. killbrick.Anchored = true
  2187. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2188. lig = Instance.new("PointLight",player.Character.Torso)
  2189. lig.Color=Color3.new(255,0,0)
  2190. lig.Range = 20
  2191. local bv = Instance.new("BodyVelocity")
  2192. bv.maxForce = Vector3.new(1,1,1)
  2193. bv.velocity = root.CFrame.lookVector*150
  2194. bv.Parent = root
  2195. char.Head.face.Texture = "rbxassetid://126198982"
  2196. game:GetService("Debris"):AddItem(bv, 1)
  2197. local rng = Instance.new("Part", char)
  2198. rng.Anchored = true
  2199. rng.BrickColor = BrickColor.new("Neon orange")
  2200. rng.CanCollide = false
  2201. rng.FormFactor = 3
  2202. rng.Name = "Ring"
  2203. rng.Size = Vector3.new(1, 1, 1)
  2204. rng.Transparency = 0
  2205. rng.TopSurface = 0
  2206. rng.BottomSurface = 0
  2207. rng.CFrame = root.CFrame
  2208. local rngm = Instance.new("SpecialMesh", rng)
  2209. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2210. local rng2 = rng:Clone()
  2211. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2212. rng2.Parent = char
  2213. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2214. local rng2m = rng2.Mesh
  2215. local rng3 = rng:Clone()
  2216. rng3.Parent = char
  2217. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2218. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2219. local rng3m = rng3.Mesh
  2220. local rng4 = rng:Clone()
  2221. rng4.Parent = char
  2222. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2223. local rng4m = rng4.Mesh
  2224. local rng5 = rng:Clone()
  2225. rng5.Parent = char
  2226. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2227. local rng5m = rng5.Mesh
  2228. local rng6 = rng:Clone()
  2229. rng6.Material = "Neon"
  2230. rng6.CanCollide = false
  2231. rng6.BrickColor = BrickColor.new("Neon orange")
  2232. rng6.Parent = LeftLeg
  2233. local rng6m = rng6.Mesh
  2234. rng6m.Scale = vt(1,1,1)
  2235. rng6m.MeshType = "Sphere"
  2236. local rng7 = rng:Clone()
  2237. rng7.Material = "Plastic"
  2238. rng7.CanCollide = false
  2239. rng7.BrickColor = BrickColor.new("Bright red")
  2240. rng7.Parent = LeftLeg
  2241. local rng7m = rng7.Mesh
  2242. rng7m.Scale = vt(1,1,1)
  2243. rng7m.MeshType = "Sphere"
  2244. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2245. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2246. wait()
  2247. local scaler = 10/5
  2248. local scaler2 = 10/5
  2249. local hit = rng6.Touched:connect(function(hit)
  2250. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2251. CRIT=true
  2252. end)
  2253. for i = 0,10,0.1 do
  2254. swait()
  2255. rng.Transparency = rng.Transparency + 0.01
  2256. rng2.Transparency = rng2.Transparency + 0.01
  2257. rng3.Transparency = rng3.Transparency + 0.01
  2258. rng4.Transparency = rng4.Transparency + 0.01
  2259. rng5.Transparency = rng5.Transparency + 0.01
  2260. rng6.Transparency = rng5.Transparency + 0.001
  2261. rng7.Transparency = rng5.Transparency + 0.001
  2262. scaler = scaler - 0.125/5
  2263. scaler2 = scaler2 - 0.1/5
  2264. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0)
  2265. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2266. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2267. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2268. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2269. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2270. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2271. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2272. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2273. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2274. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2275. rng6.CFrame = killbrick.CFrame
  2276. rng7.CFrame = killbrick.CFrame
  2277. end
  2278. game:GetService("Debris"):AddItem(rng, 0.1)
  2279. game:GetService("Debris"):AddItem(rng2, 0.1)
  2280. game:GetService("Debris"):AddItem(rng3, 0.1)
  2281. game:GetService("Debris"):AddItem(rng4, 0.1)
  2282. game:GetService("Debris"):AddItem(rng5, 0.1)
  2283. hum.WalkSpeed = 16
  2284. hit:disconnect()
  2285. attack = false
  2286. killbrick:Destroy()
  2287. char.Head.face.Texture = "rbxassetid://29291814"
  2288. jumped = false
  2289. lig:Remove()
  2290. end
  2291.  
  2292.  
  2293.  
  2294.  
  2295. function punch2()
  2296. attack = true
  2297. jumped = true
  2298. hum.WalkSpeed = 16
  2299. killbrick = Instance.new("Part",rarm)
  2300. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2301. killbrick.Transparency = 1
  2302. killbrick:BreakJoints()
  2303. killbrick.CanCollide = false
  2304. killbrick.Anchored = true
  2305. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2306. lig = Instance.new("PointLight",player.Character.Torso)
  2307. lig.Color=Color3.new(255,0,0)
  2308. lig.Range = 20
  2309. local bv = Instance.new("BodyVelocity")
  2310. bv.maxForce = Vector3.new(1,1,1)
  2311. bv.velocity = root.CFrame.lookVector*150
  2312. bv.Parent = root
  2313. char.Head.face.Texture = "rbxassetid://126198982"
  2314. game:GetService("Debris"):AddItem(bv, 1)
  2315. local rng = Instance.new("Part", char)
  2316. rng.Anchored = true
  2317. rng.BrickColor = BrickColor.new("Neon orange")
  2318. rng.CanCollide = false
  2319. rng.FormFactor = 3
  2320. rng.Name = "Ring"
  2321. rng.Size = Vector3.new(1, 1, 1)
  2322. rng.Transparency = 0
  2323. rng.TopSurface = 0
  2324. rng.BottomSurface = 0
  2325. rng.CFrame = root.CFrame
  2326. local rngm = Instance.new("SpecialMesh", rng)
  2327. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2328. local rng2 = rng:Clone()
  2329. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2330. rng2.Parent = char
  2331. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2332. local rng2m = rng2.Mesh
  2333. local rng3 = rng:Clone()
  2334. rng3.Parent = char
  2335. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2336. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2337. local rng3m = rng3.Mesh
  2338. local rng4 = rng:Clone()
  2339. rng4.Parent = char
  2340. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2341. local rng4m = rng4.Mesh
  2342. local rng5 = rng:Clone()
  2343. rng5.Parent = char
  2344. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2345. local rng5m = rng5.Mesh
  2346. local rng6 = rng:Clone()
  2347. rng6.Material = "Neon"
  2348. rng6.CanCollide = false
  2349. rng6.BrickColor = BrickColor.new("Neon orange")
  2350. rng6.Parent = LeftLeg
  2351. local rng6m = rng6.Mesh
  2352. rng6m.Scale = vt(1,1,1)
  2353. rng6m.MeshType = "Sphere"
  2354. local rng7 = rng:Clone()
  2355. rng7.Material = "Plastic"
  2356. rng7.CanCollide = false
  2357. rng7.BrickColor = BrickColor.new("Bright red")
  2358. rng7.Parent = LeftLeg
  2359. local rng7m = rng7.Mesh
  2360. rng7m.Scale = vt(1,1,1)
  2361. rng7m.MeshType = "Sphere"
  2362. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2363. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2364. wait()
  2365. local scaler = 10/5
  2366. local scaler2 = 10/5
  2367. local hit = rng6.Touched:connect(function(hit)
  2368. Damagefunc(hit,67,75,math.random(60,70),"Normal",root,.2,1)
  2369. end)
  2370. for i = 0,10,0.1 do
  2371. swait()
  2372. rng.Transparency = rng.Transparency + 0.01
  2373. rng2.Transparency = rng2.Transparency + 0.01
  2374. rng3.Transparency = rng3.Transparency + 0.01
  2375. rng4.Transparency = rng4.Transparency + 0.01
  2376. rng5.Transparency = rng5.Transparency + 0.01
  2377. rng6.Transparency = rng5.Transparency + 0.001
  2378. rng7.Transparency = rng5.Transparency + 0.001
  2379. scaler = scaler - 0.125/5
  2380. scaler2 = scaler2 - 0.1/5
  2381. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2382. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2383. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2384. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2385. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2386. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2387. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2388. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2389. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2390. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2391. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2392. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2393. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2394. rng6.CFrame = killbrick.CFrame
  2395. rng7.CFrame = killbrick.CFrame
  2396.  
  2397. end
  2398. game:GetService("Debris"):AddItem(rng, 0.1)
  2399. game:GetService("Debris"):AddItem(rng2, 0.1)
  2400. game:GetService("Debris"):AddItem(rng3, 0.1)
  2401. game:GetService("Debris"):AddItem(rng4, 0.1)
  2402. game:GetService("Debris"):AddItem(rng5, 0.1)
  2403. hum.WalkSpeed = 16
  2404. hit:disconnect()
  2405. attack = false
  2406. killbrick:Destroy()
  2407. char.Head.face.Texture = "rbxassetid://29291814"
  2408. jumped = false
  2409. lig:Remove()
  2410. end
  2411.  
  2412.  
  2413. function Crater(hed,Radius)
  2414. spawn(function()
  2415. local Ray = Ray.new(hed.Position,Vector3.new(0,-1,0)*10)
  2416. local Ignore = {}
  2417. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2418. if v.Character ~= nil then
  2419. Ignore[#Ignore+1] = v.Character
  2420. end
  2421. end
  2422. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2423. if Hit == nil then return end
  2424. local Parts = {}
  2425. for i = 1,360,10 do
  2426. local P = Instance.new("Part",hed.Parent)
  2427. P.Anchored = true
  2428. P.FormFactor = "Custom"
  2429. P.BrickColor = Hit.BrickColor
  2430. P.Material = Hit.Material
  2431. P.TopSurface = "Smooth"
  2432. P.BottomSurface = "Smooth"
  2433. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2434. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2435. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2436. if math.random(0,5) == 0 then -- rubble
  2437. local P = Instance.new("Part",hed.Parent)
  2438. P.Anchored = true
  2439. P.FormFactor = "Custom"
  2440. P.BrickColor = Hit.BrickColor
  2441. P.Material = Hit.Material
  2442. P.TopSurface = "Smooth"
  2443. P.BottomSurface = "Smooth"
  2444. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2445. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2446. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2447. end
  2448. end
  2449. for i = 0,1,0.05 do
  2450. for i2,v in pairs(Parts) do
  2451. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2452. end
  2453. wait(0)
  2454. end
  2455. for i,v in pairs(Parts) do
  2456. if v[1].Size.X > 2.1 then
  2457. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2458. end
  2459. v[1].Anchored = false
  2460. end
  2461. for i = 0,1,0.05 do
  2462. for i2,v in pairs(Parts) do
  2463. v[1].Transparency = i
  2464. if i == 1 then
  2465. v[1]:Destroy()
  2466. elseif i >= 0.25 then
  2467. v[1].CanCollide = false
  2468. end
  2469. end
  2470. wait(0.02)
  2471. end
  2472. Parts = nil
  2473. end)
  2474. end
  2475.  
  2476.  
  2477. function shock()
  2478. attack = true
  2479. jumped = true
  2480. hum.WalkSpeed = 16
  2481. killbrick = Instance.new("Part",rarm)
  2482. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2483. killbrick.Transparency = 1
  2484. killbrick:BreakJoints()
  2485. killbrick.CanCollide = false
  2486. killbrick.Anchored = true
  2487. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2488. lig = Instance.new("PointLight",player.Character.Torso)
  2489. lig.Color=Color3.new(255,0,0)
  2490. lig.Range = 20
  2491. local bv = Instance.new("BodyVelocity")
  2492. bv.maxForce = Vector3.new(1,1,1)
  2493. bv.velocity = root.CFrame.lookVector*150
  2494. bv.Parent = root
  2495. char.Head.face.Texture = "rbxassetid://126198982"
  2496. game:GetService("Debris"):AddItem(bv, 1)
  2497. local rng = Instance.new("Part", char)
  2498. rng.Anchored = true
  2499. rng.BrickColor = BrickColor.new("Neon orange")
  2500. rng.CanCollide = false
  2501. rng.FormFactor = 3
  2502. rng.Name = "Ring"
  2503. rng.Size = Vector3.new(1, 1, 1)
  2504. rng.Transparency = 0
  2505. rng.TopSurface = 0
  2506. rng.BottomSurface = 0
  2507. rng.CFrame = root.CFrame
  2508. local rngm = Instance.new("SpecialMesh", rng)
  2509. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2510. local rng2 = rng:Clone()
  2511. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2512. rng2.Parent = char
  2513. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2514. local rng2m = rng2.Mesh
  2515. local rng3 = rng:Clone()
  2516. rng3.Parent = char
  2517. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2518. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2519. local rng3m = rng3.Mesh
  2520. local rng4 = rng:Clone()
  2521. rng4.Parent = char
  2522. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2523. local rng4m = rng4.Mesh
  2524. local rng5 = rng:Clone()
  2525. rng5.Parent = char
  2526. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2527. local rng5m = rng5.Mesh
  2528. local rng6 = rng:Clone()
  2529. rng6.Material = "Neon"
  2530. rng6.CanCollide = false
  2531. rng6.BrickColor = BrickColor.new("Neon orange")
  2532. rng6.Parent = LeftLeg
  2533. local rng6m = rng6.Mesh
  2534. rng6m.Scale = vt(1,1,1)
  2535. rng6m.MeshType = "Sphere"
  2536. local rng7 = rng:Clone()
  2537. rng7.Material = "Plastic"
  2538. rng7.CanCollide = false
  2539. rng7.BrickColor = BrickColor.new("Bright red")
  2540. rng7.Parent = LeftLeg
  2541. local rng7m = rng7.Mesh
  2542. rng7m.Scale = vt(1,1,1)
  2543. rng7m.MeshType = "Sphere"
  2544. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2545. wait()
  2546. local scaler = 10/5
  2547. local scaler2 = 10/5
  2548. local hit = rng6.Touched:connect(function(hit)
  2549. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2550. end)
  2551. for i = 0,10,0.1 do
  2552. swait()
  2553. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2554. rng.Transparency = rng.Transparency + 0.01
  2555. rng2.Transparency = rng2.Transparency + 0.01
  2556. rng3.Transparency = rng3.Transparency + 0.01
  2557. rng4.Transparency = rng4.Transparency + 0.01
  2558. rng5.Transparency = rng5.Transparency + 0.01
  2559. rng6.Transparency = rng5.Transparency + 0.001
  2560. rng7.Transparency = rng5.Transparency + 0.001
  2561. scaler = scaler - 0.125/5
  2562. scaler2 = scaler2 - 0.1/5
  2563. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.25, scaler2/0.45, 0)
  2564. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.5, scaler2/0.7, 0)
  2565. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.75, scaler2/0.95, 0)
  2566. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/0.9, scaler2/0.9, 0)
  2567. rng6.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2568. rng7.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2569. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2570. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2571. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2572. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2573. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2574. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2575. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2576. rng6.CFrame = killbrick.CFrame
  2577. rng7.CFrame = killbrick.CFrame
  2578. end
  2579. game:GetService("Debris"):AddItem(rng, 0.1)
  2580. game:GetService("Debris"):AddItem(rng2, 0.1)
  2581. game:GetService("Debris"):AddItem(rng3, 0.1)
  2582. game:GetService("Debris"):AddItem(rng4, 0.1)
  2583. game:GetService("Debris"):AddItem(rng5, 0.1)
  2584. hum.WalkSpeed = 16
  2585. hit:disconnect()
  2586. attack = false
  2587. killbrick:Destroy()
  2588. char.Head.face.Texture = "rbxassetid://29291814"
  2589. jumped = false
  2590. lig:Remove()
  2591. end
  2592.  
  2593.  
  2594. function punch3()
  2595. attack = true
  2596. jumped = true
  2597. hum.WalkSpeed = 16
  2598. killbrick = Instance.new("Part",rarm)
  2599. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2600. killbrick.Transparency = 1
  2601. killbrick:BreakJoints()
  2602. killbrick.CanCollide = false
  2603. killbrick.Anchored = true
  2604. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2605.  
  2606. killbrick2 = Instance.new("Part",rarm)
  2607. killbrick2.Size = Vector3.new(0.1,0.1,0.1)
  2608. killbrick2.Transparency = 1
  2609. killbrick2:BreakJoints()
  2610. killbrick2.CanCollide = false
  2611. killbrick2.Anchored = true
  2612. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-30)
  2613. lig = Instance.new("PointLight",player.Character.Torso)
  2614. lig.Color=Color3.new(255,0,0)
  2615. lig.Range = 20
  2616. local bv = Instance.new("BodyVelocity")
  2617. bv.maxForce = Vector3.new(1,1,1)
  2618. bv.velocity = root.CFrame.lookVector*150
  2619. bv.Parent = root
  2620. char.Head.face.Texture = "rbxassetid://126198982"
  2621. game:GetService("Debris"):AddItem(bv, 1)
  2622. local rng = Instance.new("Part", char)
  2623. rng.Anchored = true
  2624. rng.BrickColor = BrickColor.new("Neon orange")
  2625. rng.CanCollide = false
  2626. rng.FormFactor = 3
  2627. rng.Name = "Ring"
  2628. rng.Size = Vector3.new(1, 1, 1)
  2629. rng.Transparency = 0
  2630. rng.TopSurface = 0
  2631. rng.BottomSurface = 0
  2632. rng.CFrame = root.CFrame
  2633. local rngm = Instance.new("SpecialMesh", rng)
  2634. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2635. local rng2 = rng:Clone()
  2636. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2637. rng2.Parent = char
  2638. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2639. local rng2m = rng2.Mesh
  2640. local rng3 = rng:Clone()
  2641. rng3.Parent = char
  2642. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2643. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2644. local rng3m = rng3.Mesh
  2645. local rng4 = rng:Clone()
  2646. rng4.Parent = char
  2647. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2648. local rng4m = rng4.Mesh
  2649. local rng5 = rng:Clone()
  2650. rng5.Parent = char
  2651. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2652. local rng5m = rng5.Mesh
  2653. local rng6 = rng:Clone()
  2654. rng6.Material = "Neon"
  2655. rng6.CanCollide = false
  2656. rng6.BrickColor = BrickColor.new("Neon orange")
  2657. rng6.Parent = LeftLeg
  2658. local rng6m = rng6.Mesh
  2659. rng6m.Scale = vt(1,1,1)
  2660. rng6m.MeshType = "Sphere"
  2661. local rng7 = rng:Clone()
  2662. rng7.Material = "Plastic"
  2663. rng7.CanCollide = false
  2664. rng7.BrickColor = BrickColor.new("Bright red")
  2665. rng7.Parent = LeftLeg
  2666. local rng7m = rng7.Mesh
  2667. rng7m.Scale = vt(1,1,1)
  2668. rng7m.MeshType = "Sphere"
  2669. local rng8 = rng6:Clone()
  2670. rng8.Material = "Neon"
  2671. rng8.CanCollide = false
  2672. rng8.BrickColor = BrickColor.new("Neon orange")
  2673. rng8.Parent = LeftLeg
  2674. local rng8m = rng7.Mesh
  2675. rng8m.Scale = vt(1,1,1)
  2676. rng8m.MeshType = "Sphere"
  2677. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2678. wait()
  2679. local scaler = 10/5
  2680. local scaler2 = 10/5
  2681. local hit = rng8.Touched:connect(function(hit)
  2682. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2683. end)
  2684. for i = 0,10,0.1 do
  2685. swait()
  2686. rng.Transparency = rng.Transparency + 0.01
  2687. rng2.Transparency = rng2.Transparency + 0.01
  2688. rng3.Transparency = rng3.Transparency + 0.01
  2689. rng4.Transparency = rng4.Transparency + 0.01
  2690. rng5.Transparency = rng5.Transparency + 0.01
  2691. rng6.Transparency = rng5.Transparency + 0.001
  2692. rng7.Transparency = rng5.Transparency + 0.001
  2693. rng8.Transparency = rng5.Transparency + 0.001
  2694. scaler = scaler - 0.125/5
  2695. scaler2 = scaler2 - 0.1/5
  2696. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2697. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2698. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2699. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2700. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2701. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2702. rng8.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2703. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2704. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2705. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2706. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2707. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2708. rng6.CFrame = killbrick.CFrame
  2709. rng7.CFrame = killbrick.CFrame
  2710. rng8.CFrame = killbrick2.CFrame
  2711. end
  2712. game:GetService("Debris"):AddItem(rng, 0.1)
  2713. game:GetService("Debris"):AddItem(rng2, 0.1)
  2714. game:GetService("Debris"):AddItem(rng3, 0.1)
  2715. game:GetService("Debris"):AddItem(rng4, 0.1)
  2716. game:GetService("Debris"):AddItem(rng5, 0.1)
  2717. hum.WalkSpeed = 16
  2718. hit:disconnect()
  2719. attack = false
  2720. killbrick:Destroy()
  2721. char.Head.face.Texture = "rbxassetid://29291814"
  2722. jumped = false
  2723. lig:Remove()
  2724. end
  2725.  
  2726.  
  2727.  
  2728. function boom()
  2729. attack = true
  2730. jumped = true
  2731. hum.WalkSpeed = 0
  2732. MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2733. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2734. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  2735. for i = 0,15,0.1 do
  2736. swait()
  2737. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2738. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2740. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2741. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2742. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2743. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2744. char.Head.face.Texture = "rbxassetid://126198982"
  2745. end
  2746. local rng = Instance.new("Part", char)
  2747. rng.Anchored = true
  2748. rng.BrickColor = BrickColor.new("Neon orange")
  2749. rng.CanCollide = false
  2750. rng.FormFactor = 3
  2751. rng.Name = "Ring"
  2752. rng.Size = Vector3.new(1, 1, 1)
  2753. rng.Transparency = 0
  2754. rng.TopSurface = 0
  2755. rng.BottomSurface = 0
  2756. rng.Position = root.Position
  2757. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2758. local rngm = Instance.new("SpecialMesh", rng)
  2759. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2760. local rng2 = rng:Clone()
  2761. rng2.Parent = char
  2762. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2763. local rng2m = rng2.Mesh
  2764. local rng3 = rng:Clone()
  2765. rng3.Parent = char
  2766. local rng3m = rng3.Mesh
  2767. local rng4 = rng:Clone()
  2768. rng4.Parent = char
  2769. local rng4m = rng4.Mesh
  2770. local rng5 = rng:Clone()
  2771. rng5.Parent = char
  2772. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2773. local rng5m = rng5.Mesh
  2774. local hit = rng5.Touched:connect(function(hit)
  2775. Damagefunc(hit,120,175,math.random(100,100),"Normal",root,.2,1)
  2776. end)
  2777. MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015)
  2778. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1)
  2779. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.85)
  2780. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 10, 1)
  2781. wait()
  2782. local scaler = 10
  2783. local scaler2 = 10
  2784. for i = 0,10,0.1 do
  2785. swait()
  2786. rng.Transparency = rng.Transparency + 0.01
  2787. rng2.Transparency = rng2.Transparency + 0.01
  2788. rng3.Transparency = rng3.Transparency + 0.01
  2789. rng4.Transparency = rng4.Transparency + 0.01
  2790. rng5.Transparency = rng5.Transparency + 0.01
  2791. scaler = scaler - 0.125
  2792. scaler2 = scaler2 - 0.1
  2793. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4)
  2794. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3)
  2795. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2)
  2796. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1)
  2797. rng5.Size = rng5m.Scale
  2798. rng5.CFrame = rng.CFrame
  2799. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5)
  2800. text.Text = " DIE! "
  2801. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2802. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2803. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2804. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2805. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2806. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2807. end
  2808. hit:disconnect()
  2809. game:GetService("Debris"):AddItem(rng, 1)
  2810. game:GetService("Debris"):AddItem(rng2, 1)
  2811. game:GetService("Debris"):AddItem(rng3, 1)
  2812. game:GetService("Debris"):AddItem(rng4, 1)
  2813. game:GetService("Debris"):AddItem(rng5, 1)
  2814. hum.WalkSpeed = 16
  2815. attack = false
  2816. text.Text = " "
  2817. char.Head.face.Texture = "rbxassetid://29291814"
  2818. jumped = false
  2819. end
  2820.  
  2821. function shooty()
  2822. attack = true
  2823. MagicBlock(bc("Neon orange"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2824. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2825. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  2826. for i = 0,15,0.1 do
  2827. swait()
  2828. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2829. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2830. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2831. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2832. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2833. char.Head.face.Texture = "rbxassetid://126198982"
  2834. end
  2835. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2836. local a = Instance.new("Part",Character)
  2837. a.Name = "Direction"
  2838. a.Anchored = true
  2839. a.BrickColor = bc("Neon orange")
  2840. a.Material = "Neon"
  2841. a.Transparency = 1
  2842. a.CanCollide = false
  2843. local ray = Ray.new(
  2844. root.CFrame.p, -- origin
  2845. (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction
  2846. )
  2847. local ignore = Character
  2848. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2849. a.BottomSurface = 10
  2850. a.TopSurface = 10
  2851. local distance = (root.CFrame.p - position).magnitude
  2852. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2853. a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0)
  2854. local lb = Instance.new("Part")
  2855. lb.Parent = char
  2856. lb.BrickColor = bc("Neon orange")
  2857. local pie22 = Instance.new("ParticleEmitter")
  2858. pie22.Parent = char.Torso
  2859. pie22.Color = ColorSequence.new(BrickColor.new("Dark stone grey").Color)
  2860. pie22.LightEmission = 0
  2861. pie22.Size = NumberSequence.new(10,5)
  2862. pie22.Texture = "http://www.roblox.com/asset/?id=254959503"
  2863. pie22.Transparency = NumberSequence.new(0, 1)
  2864. pie22.EmissionDirection = "Top"
  2865. pie22.Enabled = true
  2866. pie22.Lifetime = NumberRange.new(1)
  2867. pie22.Rotation = NumberRange.new(-17, 17)
  2868. pie22.Rate = 200
  2869. pie22.Speed = NumberRange.new(3)
  2870. pie22.LockedToPart = false
  2871. pie22.VelocitySpread = 3
  2872. pie22.Name = "Haa"
  2873. pie22.Parent = lb
  2874. lb.CanCollide = false
  2875. lb.Material = "Neon"
  2876. lb.Anchored = true
  2877. lb.TopSurface = 0
  2878. lb.BottomSurface = 0
  2879. lb.Transparency = 0
  2880. lb.Size = vt(0.5,0.5,0.5)
  2881. lb.CFrame = sorb.CFrame
  2882. lb.Anchored = false
  2883. local thingery = Instance.new("SpecialMesh",lb)
  2884. thingery.MeshType = "Sphere"
  2885. thingery.Scale = vt(25,25,25)
  2886. game:GetService("Debris"):AddItem(lb, 10)
  2887. local bv = Instance.new("BodyVelocity")
  2888. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2889. bv.velocity = a.CFrame.lookVector*150
  2890. bv.Parent = lb
  2891. game:GetService("Debris"):AddItem(a, 0.1)
  2892. wait(0.05)
  2893. local hitted = false
  2894. lb.Touched:connect(function(hit)
  2895. if hitted == false then
  2896. hitted = true
  2897. lb.Anchored = true
  2898. lb.Transparency = 1
  2899. local rng = Instance.new("Part", char)
  2900. rng.Anchored = true
  2901. rng.BrickColor = BrickColor.new("Neon orange")
  2902. rng.CanCollide = false
  2903. rng.FormFactor = 3
  2904. rng.Name = "Ring"
  2905. rng.Size = Vector3.new(1, 1, 1)
  2906. rng.Transparency = 0
  2907. rng.TopSurface = 0
  2908. rng.BottomSurface = 0
  2909. rng.CFrame = lb.CFrame
  2910. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2911. local rngm = Instance.new("SpecialMesh", rng)
  2912. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2913. local rng2 = rng:Clone()
  2914. rng2.Parent = char
  2915. local rng2m = rng2.Mesh
  2916. local rng3 = rng:Clone()
  2917. rng3.Parent = char
  2918. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2919. local rng3m = rng3.Mesh
  2920. local rng4 = rng:Clone()
  2921. rng4.Parent = char
  2922. local rng4m = rng4.Mesh
  2923. local rng5 = rng:Clone()
  2924. rng5.Parent = char
  2925. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2926. rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2927. local rng5m = rng5.Mesh
  2928. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2929. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2930. rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2931. MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015)
  2932. local rng6 = rng:Clone()
  2933. rng6.Material = "Neon"
  2934. rng6.Parent = char
  2935. local rng6m = rng6.Mesh
  2936. rng6m.Scale = vt(1,1,1)
  2937. rng6m.MeshType = "Sphere"
  2938. local hita = rng6.Touched:connect(function(hit)
  2939. Damagefunc(hit,72,78,math.random(70,70),"Normal",root,.2,1)
  2940. end)
  2941. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1)
  2942. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.75)
  2943. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2944. local scaler = 5
  2945. local scaler2 = 5
  2946. for i = 0,20,0.1 do
  2947. swait()
  2948. rng.Transparency = rng.Transparency + 0.005
  2949. rng2.Transparency = rng2.Transparency + 0.005
  2950. rng3.Transparency = rng3.Transparency + 0.005
  2951. rng4.Transparency = rng4.Transparency + 0.005
  2952. rng5.Transparency = rng5.Transparency + 0.005
  2953. rng6.Transparency = rng6.Transparency + 0.005
  2954. scaler = scaler - 0.005/2
  2955. scaler2 = scaler2 - 0.05/2
  2956. rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3)
  2957. rng6.CFrame = rng.CFrame
  2958. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2959. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2960. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2961. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  2962. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2963. end
  2964. hita:disconnect()
  2965. game:GetService("Debris"):AddItem(rng, 1)
  2966. game:GetService("Debris"):AddItem(rng2, 1)
  2967. game:GetService("Debris"):AddItem(rng3, 1)
  2968. game:GetService("Debris"):AddItem(rng4, 1)
  2969. game:GetService("Debris"):AddItem(rng5, 1)
  2970. game:GetService("Debris"):AddItem(rng6, 1)
  2971. end
  2972. end)
  2973. for i = 0,2,0.1 do
  2974. swait()
  2975. MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2976. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2977. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2978. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2979. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2980. text.Text = " DIE! "
  2981. end
  2982. attack = false
  2983. text.Text = " "
  2984. char.Head.face.Texture = "rbxassetid://29291814"
  2985. end
  2986.  
  2987. function superpunch()
  2988. attack = true
  2989. jumped = true
  2990. hum.WalkSpeed = 16
  2991. chatfunc("You'll be fine as long as you dodge!")
  2992. wait(1.5)
  2993. text.Text = " "
  2994. wait(0.5)
  2995. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2996. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  2997. wait(0.7)
  2998. chatfunc("Explosion Grenade!")
  2999. for i = 0,15,0.1 do
  3000. swait()
  3001. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  3002. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  3003. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  3004. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  3005. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  3006. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  3007. char.Head.face.Texture = "rbxassetid://126198982"
  3008. end
  3009. local rng = Instance.new("Part", char)
  3010. rng.Anchored = true
  3011. rng.BrickColor = BrickColor.new("Neon orange")
  3012. rng.CanCollide = false
  3013. rng.FormFactor = 3
  3014. rng.Name = "Ring"
  3015. rng.Size = Vector3.new(1, 1, 1)
  3016. rng.Transparency = 0
  3017. rng.TopSurface = 0
  3018. rng.BottomSurface = 0
  3019. rng.CFrame = root.CFrame
  3020. local rngm = Instance.new("SpecialMesh", rng)
  3021. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3022. local rng2 = rng:Clone()
  3023. rng2.Parent = char
  3024. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3025. local rng2m = rng2.Mesh
  3026. local rng3 = rng:Clone()
  3027. rng3.Parent = char
  3028. local rng3m = rng3.Mesh
  3029. local rng4 = rng:Clone()
  3030. rng4.Parent = char
  3031. rng4.BrickColor = BrickColor.new("Dark stone grey")
  3032. local rng4m = rng4.Mesh
  3033. local rng5 = rng:Clone()
  3034. rng5.Parent = char
  3035. local rng5m = rng5.Mesh
  3036. local rng6 = rng:Clone()
  3037. rng6.Material = "Neon"
  3038. rng6.Parent = char
  3039. local rng6m = rng6.Mesh
  3040. rng6m.Scale = vt(1,1,1)
  3041. rng6m.MeshType = "Sphere"
  3042. local hita = rng6.Touched:connect(function(hit)
  3043. Damagefunc(hit,30000,44000,math.random(30000,40000),"Normal",root,.2,1)
  3044. end)
  3045. rng2.CFrame = root.CFrame
  3046. rng3.CFrame = root.CFrame
  3047. rng4.CFrame = root.CFrame
  3048. rng5.CFrame = root.CFrame
  3049. rng6.CFrame = root.CFrame
  3050. CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1)
  3051. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85)
  3052. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3053. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3054. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  3055. wait()
  3056. local scaler = 10/5
  3057. local scaler2 = 10/5
  3058. MagicBlock(bc("Dark stone grey"),root.CFrame,30,30,30,5,5,5,0.015)
  3059. for i = 0,10,0.1 do
  3060. swait()
  3061. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  3062. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  3063. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  3064. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  3065. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2
  3066. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.4)
  3067. rng6.CFrame = rng.CFrame
  3068. rng.Transparency = rng.Transparency + 0.01
  3069. rng2.Transparency = rng2.Transparency + 0.01
  3070. rng3.Transparency = rng3.Transparency + 0.01
  3071. rng4.Transparency = rng4.Transparency + 0.01
  3072. rng5.Transparency = rng5.Transparency + 0.01
  3073. rng6.Transparency = rng6.Transparency + 0.01
  3074. scaler = scaler - 0.125/5
  3075. scaler2 = scaler2 - 0.1/5
  3076. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  3077. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  3078. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  3079. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  3080. rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2)
  3081. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  3082. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3083. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  3084. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  3085. end
  3086. hita:disconnect()
  3087. game:GetService("Debris"):AddItem(rng, 1)
  3088. game:GetService("Debris"):AddItem(rng2, 1)
  3089. game:GetService("Debris"):AddItem(rng3, 1)
  3090. game:GetService("Debris"):AddItem(rng4, 1)
  3091. game:GetService("Debris"):AddItem(rng5, 1)
  3092. hum.WalkSpeed = 16
  3093. attack = false
  3094. char.Head.face.Texture = "rbxassetid://29291814"
  3095. jumped = false
  3096. end
  3097.  
  3098.  
  3099.  
  3100.  
  3101.  
  3102.  
  3103.  
  3104. mouse.KeyDown:connect(function(k)
  3105. if k == "z" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  3106. jump()
  3107. end
  3108. if k == "x" and attack == false then
  3109. dash()
  3110. end
  3111. if k == "t" and attack == false then
  3112. dashh()
  3113. end
  3114. if k == "r" and attack == false then
  3115. dashs()
  3116. end
  3117. if k == "p" and attack == false then
  3118. asd:Stop()
  3119. end
  3120. if k == "g" and attack == false then
  3121. chatfunc("Deku!")
  3122. end
  3123. if k == "1" and attack == false then
  3124. chatfunc("Weak!")
  3125. end
  3126. if k == "2" and attack == false then
  3127. chatfunc("That's what you consider strong?!")
  3128. end
  3129. if k == "3" and attack == false then
  3130. chatfunc("Useless!")
  3131. end
  3132. if k == "4" and attack == false then
  3133. chatfunc("What?!")
  3134. end
  3135. if k == "5" and attack == false then
  3136. chatfunc("Hmph.")
  3137. end
  3138. if k == "6" and attack == false then
  3139. chatfunc("Trash!")
  3140. end
  3141. if k == "7" and attack == false then
  3142. chatfunc("You're Nothing!")
  3143. end
  3144. if k == "h" and attack == false then
  3145. chatfunc("Die!")
  3146. end
  3147. if k == "m" and attack == false then
  3148. char.Head.face.Texture = "rbxassetid://126198982"
  3149. chatfunc("I'll crush you!")
  3150. end
  3151. if k == "j" and attack == false then
  3152. chatfunc("Idiot!")
  3153. end
  3154. if k == "k" and attack == false then
  3155. chatfunc("I'll crush that Half-n-Half bastard..")
  3156. end
  3157. if k == "l" and attack == false then
  3158. chatfunc("Remember who you are.. YOU'RE BENEATH ME!")
  3159. end
  3160. if k == "f" and attack == false then
  3161. daash()
  3162. end
  3163. if k == "u" and attack == false then
  3164. asd:Play()
  3165. end
  3166. if k == "e" and attack == false then
  3167. punch()
  3168. end
  3169. if k == "y" and attack == false then
  3170. punch3()
  3171. end
  3172.  
  3173. if k == "q" and attack == false then
  3174. punch2()
  3175. end
  3176. if k == "c" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  3177. boom()
  3178. end
  3179. if k == "v" and attack == false then
  3180. shooty()
  3181. end
  3182. if k == "l" and attack == false then
  3183. if Serious == true then
  3184. punchd()
  3185. end
  3186. end
  3187. if k == "b" and attack == false then
  3188. superpunch()
  3189. end
  3190. end)
  3191. mouse.KeyDown:connect(function(key)
  3192. if key=="8" then
  3193. Serious()
  3194. end
  3195. end)
  3196. Health = math.huge --------- Serious mode aura.
  3197. BaseHealth = math.huge
  3198.  
  3199.  
  3200.  
  3201.  
  3202. InForm = false
  3203.  
  3204. Player = game.Players.LocalPlayer
  3205. Char = Player.Character
  3206. Torso = Char.Torso
  3207.  
  3208. function Serious()
  3209. for X = 1, 1 do wait()
  3210. asd1 = Instance.new("Sound",char)
  3211. asd1.SoundId = "http://www.roblox.com/asset/?id = 934992368"
  3212. asd1.Volume = 2
  3213. asd1.Looped = true
  3214. asd1:Play()
  3215. chatfunc("...")
  3216. wait(1.6)
  3217. chatfunc("...You..")
  3218. wait(1.6)
  3219. chatfunc("...")
  3220. wait(1.6)
  3221. chatfunc("There's no point in winning if both sides don't give it their all.")
  3222. wait(8)
  3223. for X = 1, 1 do wait()
  3224. local Effect = Instance.new("Part")
  3225. Effect.Name = "Effect"
  3226. Effect.Parent = Torso
  3227. Effect.CFrame = Torso.CFrame
  3228. Effect.BrickColor = BrickColor.new("Neon orange")
  3229. Effect.Shape = "Ball"
  3230. Effect.Size = Vector3.new(1, 1, 1)
  3231. Effect.Anchored = true
  3232. Effect.Material = "Neon"
  3233. Effect.CanCollide = false
  3234. Effect.CFrame = Torso.CFrame
  3235. Effect.Size = Effect.Size + Vector3.new(0.5)
  3236. Effect.Transparency = Effect.Transparency + 0.04
  3237. end
  3238. end
  3239.  
  3240. repeat
  3241. Torso:FindFirstChild("Effect"):Remove()
  3242. until Torso:FindFirstChild("Effect") == nil
  3243.  
  3244.  
  3245. local Color1 = Color3.new(255, 255, 0)
  3246. local Color2 = Color3.new(255, 255, 0)
  3247.  
  3248.  
  3249. local Aura = Instance.new('ParticleEmitter')
  3250. Aura.Name = "Aura"
  3251. Aura.Texture = "rbxassetid://254959503"
  3252. Aura.Parent = Torso
  3253. Aura.LightEmission = 0.6
  3254. Aura.Transparency = NumberSequence.new(0.5)
  3255. Aura.Color = ColorSequence.new(BrickColor.new("Neon orange").Color)
  3256. Aura.Size = NumberSequence.new(7,4,1)
  3257. Aura.LockedToPart = false
  3258. Aura.Lifetime = NumberRange.new(3)
  3259. Aura.Rate = 40
  3260. Aura.Speed = NumberRange.new(2)
  3261. Aura.Rotation = NumberRange.new(-420,420)
  3262. Aura.EmissionDirection = "Top"
  3263. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3264. punch2()
  3265. chatfunc("DON'T UNDERESTIMATE ME!")
  3266. Instance.new("ForceField",char).Visible = false
  3267. hum.Name = "youdungoofed"
  3268. local Aura2 = Instance.new('ParticleEmitter')
  3269. Aura2.Name = "Aura"
  3270. Aura2.Texture = "rbxassetid://254959503"
  3271. Aura2.Parent = Torso
  3272. Aura2.LightEmission = 0
  3273. Aura2.Transparency = NumberSequence.new(0.7)
  3274. Aura2.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3275. Aura2.Size = NumberSequence.new(10,6,1)
  3276. Aura2.LockedToPart = false
  3277. Aura2.Lifetime = NumberRange.new(3)
  3278. Aura2.Rate = 40
  3279. Aura2.Speed = NumberRange.new(2)
  3280. Aura2.Rotation = NumberRange.new(3,-3)
  3281. Aura2.EmissionDirection = "Top"
  3282. local Aura3 = Instance.new('ParticleEmitter')
  3283. Aura3.Name = "Aura"
  3284. Aura3.Texture = "rbxassetid://245595131"
  3285. Aura3.Parent = Torso
  3286. Aura3.LightEmission = 1
  3287. Aura3.Transparency = NumberSequence.new(0.7)
  3288. Aura3.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3289. Aura3.Size = NumberSequence.new(0.6)
  3290. Aura3.LockedToPart = false
  3291. Aura3.Lifetime = NumberRange.new(1)
  3292. Aura3.Rate = 40
  3293. Aura3.Speed = NumberRange.new(2)
  3294. Aura3.Rotation = NumberRange.new(3,-3)
  3295. Aura3.EmissionDirection = "Top"
  3296.  
  3297.  
  3298. InForm = true
  3299.  
  3300. Char.Humanoid.MaxHealth = Health
  3301. wait(0.3)
  3302. Char.Humanoid.Health = Health
  3303.  
  3304.  
  3305. end
  3306.  
  3307. function Base()
  3308. InForm = false
  3309. local Effect = Instance.new("Part")
  3310. Effect.Name = "Effect"
  3311. Effect.Parent = Torso
  3312. Effect.CFrame = Torso.CFrame
  3313. Effect.BrickColor = BrickColor.new("White")
  3314. Effect.Shape = "Ball"
  3315. Effect.Size = Vector3.new(8, 8, 8)
  3316. Effect.Anchored = true
  3317. Effect.Material = "Neon"
  3318. Effect.CanCollide = false
  3319. for loop = 1, 25 do wait()
  3320. Effect.CFrame = Torso.CFrame
  3321. Effect.Size = Effect.Size + Vector3.new(-0.5)
  3322. Effect.Transparency = Effect.Transparency + 0.04
  3323. end
  3324. repeat
  3325. Torso:FindFirstChild("Effect"):Remove()
  3326. until Torso:FindFirstChild("Effect") == nil
  3327.  
  3328. for i, v in pairs(Torso:GetChildren()) do
  3329. if v:IsA('ParticleEmitter') then
  3330. v:Remove()
  3331. asd1:Destroy()
  3332. killbrick:Destroy()
  3333. end
  3334. end
  3335. char.Humanoid.MaxHealth = BaseHealth
  3336. wait(0.3)
  3337. char.Humanoid.Health = BaseHealth
  3338.  
  3339. end
  3340.  
  3341. mouse.KeyDown:connect(function(key)
  3342. if key=="9" then
  3343. Base()
  3344. end
  3345. end)
  3346.  
  3347. Player.Chatted:connect(function(Message)
  3348. if Message == "Time to get serious." and InForm == false then
  3349. wait(0.10)
  3350. Serious()
  3351. end
  3352. if Message == "off" or Message == "Nice fight." and InForm == true then
  3353. Base()
  3354. end
  3355. end)
  3356. Humanoid.Animator.Parent = nil
  3357. idleanim=.4
  3358. while true do
  3359. swait()
  3360. sine = sine + change
  3361. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3362. local velderp=RootPart.Velocity.y
  3363. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3364. if equipped==true or equipped==false then
  3365. if attack==false then
  3366. idle=idle+1
  3367. else
  3368. idle=0
  3369. end
  3370. if idle>=500 then
  3371. if attack==false then
  3372. --Sheath()
  3373. end
  3374. end
  3375. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3376. Anim="Jump"
  3377. if attack==false then
  3378. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  3379. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3380. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3381. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3382. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3383. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
  3384. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3385. RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
  3386. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
  3387. end
  3388. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3389. Anim="Fall"
  3390. if attack==false then
  3391. Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
  3392. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3393. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3394. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
  3395. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3396. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3397. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3398. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
  3399. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
  3400. end
  3401. elseif torvel<1 and hitfloor~=nil then
  3402. Anim="Idle"
  3403. if jumped == false then
  3404. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3405. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3406. end
  3407. if attack==false then
  3408. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3409. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3)
  3410. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3)
  3411. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3)
  3412. end
  3413. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3414. Anim="Walk"
  3415. if jumped == false then
  3416. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3417. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3418. end
  3419. if attack==false then
  3420. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  3421. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3422. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
  3423. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
  3424. end
  3425. elseif torvel>=22 and hitfloor~=nil then
  3426. Anim="Run"
  3427. if jumped == false then
  3428. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3429. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3430. end
  3431. if attack==false then
  3432. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  3433. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3434. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
  3435. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
  3436. end
  3437. end
  3438. end
  3439. end
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