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Dark_EccentricYT

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Apr 8th, 2018 (edited)
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  1. -- made by 1ndrew i promised i would fix it
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Part1 = Instance.new("Part")
  20. BlockMesh2 = Instance.new("BlockMesh")
  21. Part3 = Instance.new("Part")
  22. BlockMesh4 = Instance.new("BlockMesh")
  23. Part5 = Instance.new("Part")
  24. BlockMesh6 = Instance.new("BlockMesh")
  25. Part7 = Instance.new("Part")
  26. Sound8 = Instance.new("Sound")
  27. Sound9 = Instance.new("Sound")
  28. Part10 = Instance.new("Part")
  29. Part11 = Instance.new("Part")
  30. Decal12 = Instance.new("Decal")
  31. Decal13 = Instance.new("Decal")
  32. CylinderMesh14 = Instance.new("CylinderMesh")
  33. Part15 = Instance.new("Part")
  34. BlockMesh16 = Instance.new("BlockMesh")
  35. Part17 = Instance.new("Part")
  36. CylinderMesh18 = Instance.new("CylinderMesh")
  37. Part19 = Instance.new("Part")
  38. SpecialMesh20 = Instance.new("SpecialMesh")
  39. Part21 = Instance.new("Part")
  40. CylinderMesh22 = Instance.new("CylinderMesh")
  41. Part23 = Instance.new("Part")
  42. SpecialMesh24 = Instance.new("SpecialMesh")
  43. Part25 = Instance.new("Part")
  44. CylinderMesh26 = Instance.new("CylinderMesh")
  45. Part27 = Instance.new("Part")
  46. BlockMesh28 = Instance.new("BlockMesh")
  47. Part29 = Instance.new("Part")
  48. BlockMesh30 = Instance.new("BlockMesh")
  49. Part31 = Instance.new("Part")
  50. BlockMesh32 = Instance.new("BlockMesh")
  51. Part33 = Instance.new("Part")
  52. SpecialMesh34 = Instance.new("SpecialMesh")
  53. Part35 = Instance.new("Part")
  54. CylinderMesh36 = Instance.new("CylinderMesh")
  55. Part37 = Instance.new("Part")
  56. BlockMesh38 = Instance.new("BlockMesh")
  57. Part39 = Instance.new("Part")
  58. CylinderMesh40 = Instance.new("CylinderMesh")
  59. Part41 = Instance.new("Part")
  60. BlockMesh42 = Instance.new("BlockMesh")
  61. Part43 = Instance.new("Part")
  62. CylinderMesh44 = Instance.new("CylinderMesh")
  63. Part45 = Instance.new("Part")
  64. CylinderMesh46 = Instance.new("CylinderMesh")
  65. Part47 = Instance.new("Part")
  66. BlockMesh48 = Instance.new("BlockMesh")
  67. Part49 = Instance.new("Part")
  68. CylinderMesh50 = Instance.new("CylinderMesh")
  69. Part51 = Instance.new("Part")
  70. SpecialMesh52 = Instance.new("SpecialMesh")
  71. Part53 = Instance.new("Part")
  72. CylinderMesh54 = Instance.new("CylinderMesh")
  73. Part55 = Instance.new("Part")
  74. BlockMesh56 = Instance.new("BlockMesh")
  75. Part57 = Instance.new("Part")
  76. BlockMesh58 = Instance.new("BlockMesh")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. SpecialMesh62 = Instance.new("SpecialMesh")
  81. Part63 = Instance.new("Part")
  82. BlockMesh64 = Instance.new("BlockMesh")
  83. Part65 = Instance.new("Part")
  84. CylinderMesh66 = Instance.new("CylinderMesh")
  85. Part67 = Instance.new("Part")
  86. SpecialMesh68 = Instance.new("SpecialMesh")
  87. Part69 = Instance.new("Part")
  88. SpecialMesh70 = Instance.new("SpecialMesh")
  89. Part71 = Instance.new("Part")
  90. BlockMesh72 = Instance.new("BlockMesh")
  91. Part73 = Instance.new("Part")
  92. CylinderMesh74 = Instance.new("CylinderMesh")
  93. Part75 = Instance.new("Part")
  94. BlockMesh76 = Instance.new("BlockMesh")
  95. Part77 = Instance.new("Part")
  96. CylinderMesh78 = Instance.new("CylinderMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. BlockMesh82 = Instance.new("BlockMesh")
  101. Part83 = Instance.new("Part")
  102. SpecialMesh84 = Instance.new("SpecialMesh")
  103. Part85 = Instance.new("Part")
  104. SpecialMesh86 = Instance.new("SpecialMesh")
  105. Part87 = Instance.new("Part")
  106. SpecialMesh88 = Instance.new("SpecialMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. BlockMesh92 = Instance.new("BlockMesh")
  111. Part93 = Instance.new("Part")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. CylinderMesh96 = Instance.new("CylinderMesh")
  115. Part97 = Instance.new("Part")
  116. SpecialMesh98 = Instance.new("SpecialMesh")
  117. Part99 = Instance.new("Part")
  118. SpecialMesh100 = Instance.new("SpecialMesh")
  119. Part101 = Instance.new("Part")
  120. SpecialMesh102 = Instance.new("SpecialMesh")
  121. Part103 = Instance.new("Part")
  122. CylinderMesh104 = Instance.new("CylinderMesh")
  123. Part105 = Instance.new("Part")
  124. BlockMesh106 = Instance.new("BlockMesh")
  125. Part107 = Instance.new("Part")
  126. BlockMesh108 = Instance.new("BlockMesh")
  127. Part109 = Instance.new("Part")
  128. CylinderMesh110 = Instance.new("CylinderMesh")
  129. Part111 = Instance.new("Part")
  130. BlockMesh112 = Instance.new("BlockMesh")
  131. Part113 = Instance.new("Part")
  132. BlockMesh114 = Instance.new("BlockMesh")
  133. Part115 = Instance.new("Part")
  134. SpecialMesh116 = Instance.new("SpecialMesh")
  135. Part117 = Instance.new("Part")
  136. CylinderMesh118 = Instance.new("CylinderMesh")
  137. Part119 = Instance.new("Part")
  138. CylinderMesh120 = Instance.new("CylinderMesh")
  139. Part121 = Instance.new("Part")
  140. CylinderMesh122 = Instance.new("CylinderMesh")
  141. Part123 = Instance.new("Part")
  142. CylinderMesh124 = Instance.new("CylinderMesh")
  143. Part125 = Instance.new("Part")
  144. BlockMesh126 = Instance.new("BlockMesh")
  145. Part127 = Instance.new("Part")
  146. BlockMesh128 = Instance.new("BlockMesh")
  147. Part129 = Instance.new("Part")
  148. BlockMesh130 = Instance.new("BlockMesh")
  149. Part131 = Instance.new("Part")
  150. BlockMesh132 = Instance.new("BlockMesh")
  151. Part133 = Instance.new("Part")
  152. SpecialMesh134 = Instance.new("SpecialMesh")
  153. Part135 = Instance.new("Part")
  154. BlockMesh136 = Instance.new("BlockMesh")
  155. Part137 = Instance.new("Part")
  156. BlockMesh138 = Instance.new("BlockMesh")
  157. Part139 = Instance.new("Part")
  158. BlockMesh140 = Instance.new("BlockMesh")
  159. Part141 = Instance.new("Part")
  160. CylinderMesh142 = Instance.new("CylinderMesh")
  161. Part143 = Instance.new("Part")
  162. BlockMesh144 = Instance.new("BlockMesh")
  163. Part145 = Instance.new("Part")
  164. CylinderMesh146 = Instance.new("CylinderMesh")
  165. Part147 = Instance.new("Part")
  166. BlockMesh148 = Instance.new("BlockMesh")
  167. Part149 = Instance.new("Part")
  168. SpecialMesh150 = Instance.new("SpecialMesh")
  169. Part151 = Instance.new("Part")
  170. BlockMesh152 = Instance.new("BlockMesh")
  171. Part153 = Instance.new("Part")
  172. SpecialMesh154 = Instance.new("SpecialMesh")
  173. Part155 = Instance.new("Part")
  174. BlockMesh156 = Instance.new("BlockMesh")
  175. Part157 = Instance.new("Part")
  176. BlockMesh158 = Instance.new("BlockMesh")
  177. Part159 = Instance.new("Part")
  178. SpecialMesh160 = Instance.new("SpecialMesh")
  179. Part161 = Instance.new("Part")
  180. BlockMesh162 = Instance.new("BlockMesh")
  181. Part163 = Instance.new("Part")
  182. SpecialMesh164 = Instance.new("SpecialMesh")
  183. Part165 = Instance.new("Part")
  184. CylinderMesh166 = Instance.new("CylinderMesh")
  185. Part167 = Instance.new("Part")
  186. BlockMesh168 = Instance.new("BlockMesh")
  187. Part169 = Instance.new("Part")
  188. BlockMesh170 = Instance.new("BlockMesh")
  189. Part171 = Instance.new("Part")
  190. SpecialMesh172 = Instance.new("SpecialMesh")
  191. Part173 = Instance.new("Part")
  192. BlockMesh174 = Instance.new("BlockMesh")
  193. Part175 = Instance.new("Part")
  194. Decal176 = Instance.new("Decal")
  195. CylinderMesh177 = Instance.new("CylinderMesh")
  196. Part178 = Instance.new("Part")
  197. CylinderMesh179 = Instance.new("CylinderMesh")
  198. Part180 = Instance.new("Part")
  199. CylinderMesh181 = Instance.new("CylinderMesh")
  200. Part182 = Instance.new("Part")
  201. BlockMesh183 = Instance.new("BlockMesh")
  202. Part184 = Instance.new("Part")
  203. SpecialMesh185 = Instance.new("SpecialMesh")
  204. Part186 = Instance.new("Part")
  205. CylinderMesh187 = Instance.new("CylinderMesh")
  206. Part188 = Instance.new("Part")
  207. BlockMesh189 = Instance.new("BlockMesh")
  208. Part190 = Instance.new("Part")
  209. BlockMesh191 = Instance.new("BlockMesh")
  210. Part192 = Instance.new("Part")
  211. BlockMesh193 = Instance.new("BlockMesh")
  212. Part194 = Instance.new("Part")
  213. BlockMesh195 = Instance.new("BlockMesh")
  214. Part196 = Instance.new("Part")
  215. CylinderMesh197 = Instance.new("CylinderMesh")
  216. Part198 = Instance.new("Part")
  217. BlockMesh199 = Instance.new("BlockMesh")
  218. Part200 = Instance.new("Part")
  219. CylinderMesh201 = Instance.new("CylinderMesh")
  220. Part202 = Instance.new("Part")
  221. CylinderMesh203 = Instance.new("CylinderMesh")
  222. Part204 = Instance.new("Part")
  223. BlockMesh205 = Instance.new("BlockMesh")
  224. Part206 = Instance.new("Part")
  225. SpecialMesh207 = Instance.new("SpecialMesh")
  226. Part208 = Instance.new("Part")
  227. SpecialMesh209 = Instance.new("SpecialMesh")
  228. Part210 = Instance.new("Part")
  229. BlockMesh211 = Instance.new("BlockMesh")
  230. Part212 = Instance.new("Part")
  231. CylinderMesh213 = Instance.new("CylinderMesh")
  232. Part214 = Instance.new("Part")
  233. BlockMesh215 = Instance.new("BlockMesh")
  234. Part216 = Instance.new("Part")
  235. SpecialMesh217 = Instance.new("SpecialMesh")
  236. Part218 = Instance.new("Part")
  237. BlockMesh219 = Instance.new("BlockMesh")
  238. Part220 = Instance.new("Part")
  239. BlockMesh221 = Instance.new("BlockMesh")
  240. Part222 = Instance.new("Part")
  241. SpecialMesh223 = Instance.new("SpecialMesh")
  242. Part224 = Instance.new("Part")
  243. BlockMesh225 = Instance.new("BlockMesh")
  244. Part226 = Instance.new("Part")
  245. BlockMesh227 = Instance.new("BlockMesh")
  246. Part228 = Instance.new("Part")
  247. SpecialMesh229 = Instance.new("SpecialMesh")
  248. Part230 = Instance.new("Part")
  249. SpecialMesh231 = Instance.new("SpecialMesh")
  250. Part232 = Instance.new("Part")
  251. CylinderMesh233 = Instance.new("CylinderMesh")
  252. Part234 = Instance.new("Part")
  253. BlockMesh235 = Instance.new("BlockMesh")
  254. Part236 = Instance.new("Part")
  255. BlockMesh237 = Instance.new("BlockMesh")
  256. Part238 = Instance.new("Part")
  257. BlockMesh239 = Instance.new("BlockMesh")
  258. Part240 = Instance.new("Part")
  259. BlockMesh241 = Instance.new("BlockMesh")
  260. Part242 = Instance.new("Part")
  261. SpecialMesh243 = Instance.new("SpecialMesh")
  262. Part244 = Instance.new("Part")
  263. BlockMesh245 = Instance.new("BlockMesh")
  264. Part246 = Instance.new("Part")
  265. SpecialMesh247 = Instance.new("SpecialMesh")
  266. Part248 = Instance.new("Part")
  267. BlockMesh249 = Instance.new("BlockMesh")
  268. Part250 = Instance.new("Part")
  269. CylinderMesh251 = Instance.new("CylinderMesh")
  270. Part252 = Instance.new("Part")
  271. SpecialMesh253 = Instance.new("SpecialMesh")
  272. Part254 = Instance.new("Part")
  273. BlockMesh255 = Instance.new("BlockMesh")
  274. Part256 = Instance.new("Part")
  275. CylinderMesh257 = Instance.new("CylinderMesh")
  276. Part258 = Instance.new("Part")
  277. BlockMesh259 = Instance.new("BlockMesh")
  278. Part260 = Instance.new("Part")
  279. BlockMesh261 = Instance.new("BlockMesh")
  280. Part262 = Instance.new("Part")
  281. CylinderMesh263 = Instance.new("CylinderMesh")
  282. Part264 = Instance.new("Part")
  283. BlockMesh265 = Instance.new("BlockMesh")
  284. Part266 = Instance.new("Part")
  285. BlockMesh267 = Instance.new("BlockMesh")
  286. Part268 = Instance.new("Part")
  287. SpecialMesh269 = Instance.new("SpecialMesh")
  288. Part270 = Instance.new("Part")
  289. BlockMesh271 = Instance.new("BlockMesh")
  290. Part272 = Instance.new("Part")
  291. CylinderMesh273 = Instance.new("CylinderMesh")
  292. Part274 = Instance.new("Part")
  293. SpecialMesh275 = Instance.new("SpecialMesh")
  294. Part276 = Instance.new("Part")
  295. BlockMesh277 = Instance.new("BlockMesh")
  296. Part278 = Instance.new("Part")
  297. BlockMesh279 = Instance.new("BlockMesh")
  298. Part280 = Instance.new("Part")
  299. BlockMesh281 = Instance.new("BlockMesh")
  300. Part282 = Instance.new("Part")
  301. BlockMesh283 = Instance.new("BlockMesh")
  302. Part284 = Instance.new("Part")
  303. BlockMesh285 = Instance.new("BlockMesh")
  304. Part286 = Instance.new("Part")
  305. BlockMesh287 = Instance.new("BlockMesh")
  306. Part288 = Instance.new("Part")
  307. BlockMesh289 = Instance.new("BlockMesh")
  308. Part290 = Instance.new("Part")
  309. BlockMesh291 = Instance.new("BlockMesh")
  310. Part292 = Instance.new("Part")
  311. BlockMesh293 = Instance.new("BlockMesh")
  312. Part294 = Instance.new("Part")
  313. SpecialMesh295 = Instance.new("SpecialMesh")
  314. Part296 = Instance.new("Part")
  315. BlockMesh297 = Instance.new("BlockMesh")
  316. Part298 = Instance.new("Part")
  317. SpecialMesh299 = Instance.new("SpecialMesh")
  318. Part300 = Instance.new("Part")
  319. BlockMesh301 = Instance.new("BlockMesh")
  320. Part302 = Instance.new("Part")
  321. CylinderMesh303 = Instance.new("CylinderMesh")
  322. LocalScript304 = Instance.new("LocalScript")
  323. SpecialMesh305 = Instance.new("SpecialMesh")
  324. SpecialMesh306 = Instance.new("SpecialMesh")
  325. LocalScript307 = Instance.new("LocalScript")
  326. LocalScript308 = Instance.new("LocalScript")
  327. LocalScript309 = Instance.new("LocalScript")
  328. LocalScript310 = Instance.new("LocalScript")
  329. NumberValue311 = Instance.new("NumberValue")
  330. NumberValue312 = Instance.new("NumberValue")
  331. PointLight313 = Instance.new("PointLight")
  332. Smoke314 = Instance.new("Smoke")
  333. Smoke315 = Instance.new("Smoke")
  334. ScreenGui316 = Instance.new("ScreenGui")
  335. Frame317 = Instance.new("Frame")
  336. TextLabel318 = Instance.new("TextLabel")
  337. Frame319 = Instance.new("Frame")
  338. TextLabel320 = Instance.new("TextLabel")
  339. Frame321 = Instance.new("Frame")
  340. TextLabel322 = Instance.new("TextLabel")
  341. Tool0.Name = "Dragunov"
  342. Tool0.Parent = mas
  343. Part1.Parent = Tool0
  344. Part1.Material = Enum.Material.SmoothPlastic
  345. Part1.BrickColor = BrickColor.new("Black")
  346. Part1.Rotation = Vector3.new(-180, 89.7599945, -180)
  347. Part1.Anchored = true
  348. Part1.FormFactor = Enum.FormFactor.Custom
  349. Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  350. Part1.CFrame = CFrame.new(39.8943787, 0.880370975, -18.6686401, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  351. Part1.BottomSurface = Enum.SurfaceType.Smooth
  352. Part1.TopSurface = Enum.SurfaceType.Smooth
  353. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  354. Part1.Position = Vector3.new(39.8943787, 0.880370975, -18.6686401)
  355. Part1.Orientation = Vector3.new(0, 90.2299957, 0)
  356. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  357. BlockMesh2.Parent = Part1
  358. BlockMesh2.Scale = Vector3.new(0.199825332, 0.0608108081, 0.182432488)
  359. BlockMesh2.Scale = Vector3.new(0.199825332, 0.0608108081, 0.182432488)
  360. Part3.Name = "Lemn"
  361. Part3.Parent = Tool0
  362. Part3.Material = Enum.Material.Wood
  363. Part3.BrickColor = BrickColor.new("Brown")
  364. Part3.Rotation = Vector3.new(180, 0, 0)
  365. Part3.Anchored = true
  366. Part3.FormFactor = Enum.FormFactor.Custom
  367. Part3.Size = Vector3.new(0.200000003, 0.200000003, 1.04108083)
  368. Part3.CFrame = CFrame.new(39.8999939, 0.800005019, -16.4794922, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
  369. Part3.BottomSurface = Enum.SurfaceType.Smooth
  370. Part3.TopSurface = Enum.SurfaceType.Smooth
  371. Part3.Color = Color3.new(0.486275, 0.360784, 0.27451)
  372. Part3.Position = Vector3.new(39.8999939, 0.800005019, -16.4794922)
  373. Part3.Orientation = Vector3.new(0, 180, 180)
  374. Part3.Color = Color3.new(0.486275, 0.360784, 0.27451)
  375. BlockMesh4.Parent = Part3
  376. BlockMesh4.Scale = Vector3.new(0.405405283, 0.287835896, 1)
  377. BlockMesh4.Scale = Vector3.new(0.405405283, 0.287835896, 1)
  378. Part5.Name = "Lemn"
  379. Part5.Parent = Tool0
  380. Part5.Material = Enum.Material.Wood
  381. Part5.BrickColor = BrickColor.new("Brown")
  382. Part5.Rotation = Vector3.new(-0.599999964, 0, 0)
  383. Part5.Anchored = true
  384. Part5.FormFactor = Enum.FormFactor.Custom
  385. Part5.Size = Vector3.new(0.200000003, 0.453445494, 0.200000003)
  386. Part5.CFrame = CFrame.new(39.9009323, 0.457865, -13.4908438, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
  387. Part5.BottomSurface = Enum.SurfaceType.Smooth
  388. Part5.TopSurface = Enum.SurfaceType.Smooth
  389. Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
  390. Part5.Position = Vector3.new(39.9009323, 0.457865, -13.4908438)
  391. Part5.Orientation = Vector3.new(-0.599999964, 0, 0)
  392. Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
  393. BlockMesh6.Parent = Part5
  394. BlockMesh6.Scale = Vector3.new(0.814864933, 1, 0.506850719)
  395. BlockMesh6.Scale = Vector3.new(0.814864933, 1, 0.506850719)
  396. Part7.Name = "Handle"
  397. Part7.Parent = Tool0
  398. Part7.BrickColor = BrickColor.new("Black")
  399. Part7.Transparency = 1
  400. Part7.Rotation = Vector3.new(1.38, -0.229999989, 0)
  401. Part7.Anchored = true
  402. Part7.FormFactor = Enum.FormFactor.Custom
  403. Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  404. Part7.CFrame = CFrame.new(40.0159149, 0.185516, -15.1850576, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
  405. Part7.BottomSurface = Enum.SurfaceType.Smooth
  406. Part7.FrontSurface = Enum.SurfaceType.Hinge
  407. Part7.TopSurface = Enum.SurfaceType.Motor
  408. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  409. Part7.Position = Vector3.new(40.0159149, 0.185516, -15.1850576)
  410. Part7.Orientation = Vector3.new(1.38, -0.229999989, 0)
  411. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  412. Sound8.Name = "Shoot"
  413. Sound8.Parent = Part7
  414. Sound8.Pitch = 1.1000000238419
  415. Sound8.SoundId = "http://roblox.com/asset/?id=134982869"
  416. Sound8.Volume = 1
  417. Sound9.Name = "Reload"
  418. Sound9.Parent = Part7
  419. Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
  420. Sound9.Volume = 1
  421. Part10.Name = "AimPart"
  422. Part10.Parent = Tool0
  423. Part10.BrickColor = BrickColor.new("Black")
  424. Part10.Transparency = 1
  425. Part10.Rotation = Vector3.new(1.38, -0.229999989, 0)
  426. Part10.Anchored = true
  427. Part10.FormFactor = Enum.FormFactor.Custom
  428. Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  429. Part10.CFrame = CFrame.new(39.9104309, 1.21815097, -14.6282339, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
  430. Part10.BottomSurface = Enum.SurfaceType.Smooth
  431. Part10.TopSurface = Enum.SurfaceType.Smooth
  432. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  433. Part10.Position = Vector3.new(39.9104309, 1.21815097, -14.6282339)
  434. Part10.Orientation = Vector3.new(1.38, -0.229999989, 0)
  435. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  436. Part11.Parent = Tool0
  437. Part11.Material = Enum.Material.SmoothPlastic
  438. Part11.BrickColor = BrickColor.new("Dark stone grey")
  439. Part11.Reflectance = 0.20000000298023
  440. Part11.Transparency = 0.60000002384186
  441. Part11.Rotation = Vector3.new(-89.2900009, -0.310000002, 179.809998)
  442. Part11.Anchored = true
  443. Part11.FormFactor = Enum.FormFactor.Custom
  444. Part11.Size = Vector3.new(0.206315726, 1.11926472, 0.200000003)
  445. Part11.CFrame = CFrame.new(39.9109039, 1.236395, -15.5027456, -0.999982119, -0.0033893066, -0.00539161917, -0.00534933805, -0.0123710977, 0.999916553, -0.00345564983, 0.999922037, 0.012352624)
  446. Part11.BottomSurface = Enum.SurfaceType.Smooth
  447. Part11.TopSurface = Enum.SurfaceType.Smooth
  448. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  449. Part11.Position = Vector3.new(39.9109039, 1.236395, -15.5027456)
  450. Part11.Orientation = Vector3.new(-89.2599945, -23.5799999, -156.619995)
  451. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  452. Decal12.Parent = Part11
  453. Decal12.Texture = "http://www.roblox.com/asset/?id=2479550"
  454. Decal12.Face = Enum.NormalId.Bottom
  455. Decal13.Parent = Part11
  456. Decal13.Texture = "http://www.roblox.com/asset/?id=2479550"
  457. Decal13.Face = Enum.NormalId.Top
  458. CylinderMesh14.Parent = Part11
  459. CylinderMesh14.Scale = Vector3.new(1, 1, 0.936414063)
  460. CylinderMesh14.Scale = Vector3.new(1, 1, 0.936414063)
  461. Part15.Name = "Lemn"
  462. Part15.Parent = Tool0
  463. Part15.Material = Enum.Material.Wood
  464. Part15.BrickColor = BrickColor.new("Brown")
  465. Part15.Rotation = Vector3.new(9.39999962, 0, 0)
  466. Part15.Anchored = true
  467. Part15.FormFactor = Enum.FormFactor.Custom
  468. Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.719047189)
  469. Part15.CFrame = CFrame.new(39.9015045, 0.260113001, -14.3617544, 0.999999285, -7.93041521e-10, -7.96115618e-09, 3.20655591e-09, 0.986564457, -0.163380742, -7.88471954e-09, 0.163380772, 0.986564457)
  470. Part15.BottomSurface = Enum.SurfaceType.Smooth
  471. Part15.TopSurface = Enum.SurfaceType.Smooth
  472. Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
  473. Part15.Position = Vector3.new(39.9015045, 0.260113001, -14.3617544)
  474. Part15.Orientation = Vector3.new(9.39999962, 0, 0)
  475. Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
  476. BlockMesh16.Parent = Part15
  477. BlockMesh16.Scale = Vector3.new(0.814864933, 0.552558839, 1)
  478. BlockMesh16.Scale = Vector3.new(0.814864933, 0.552558839, 1)
  479. Part17.Name = "SmokePart"
  480. Part17.Parent = Tool0
  481. Part17.BrickColor = BrickColor.new("Black")
  482. Part17.Transparency = 1
  483. Part17.Rotation = Vector3.new(-88.6199951, 0, -0.229999989)
  484. Part17.Anchored = true
  485. Part17.FormFactor = Enum.FormFactor.Custom
  486. Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  487. Part17.CFrame = CFrame.new(39.9272614, 0.903203011, -18.8315411, 0.999991179, 0.004014045, -4.81811148e-05, -4.84892298e-05, 0.0240801629, 0.999711394, 0.00401403569, -0.999703288, 0.0240800716)
  488. Part17.BottomSurface = Enum.SurfaceType.Smooth
  489. Part17.TopSurface = Enum.SurfaceType.Smooth
  490. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  491. Part17.Position = Vector3.new(39.9272614, 0.903203011, -18.8315411)
  492. Part17.Orientation = Vector3.new(-88.6199951, -0.109999999, -0.119999997)
  493. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  494. CylinderMesh18.Parent = Part17
  495. CylinderMesh18.Scale = Vector3.new(0.375, 0.5, 0.375)
  496. CylinderMesh18.Scale = Vector3.new(0.375, 0.5, 0.375)
  497. Part19.Name = "Lemn"
  498. Part19.Parent = Tool0
  499. Part19.Material = Enum.Material.Wood
  500. Part19.BrickColor = BrickColor.new("Brown")
  501. Part19.Rotation = Vector3.new(179.399994, 0, -180)
  502. Part19.Anchored = true
  503. Part19.FormFactor = Enum.FormFactor.Custom
  504. Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.31963256)
  505. Part19.CFrame = CFrame.new(39.9011078, 0.757704973, -13.6034536, -0.999994159, 4.73309392e-08, 9.17230807e-08, 4.31214673e-08, 0.999943793, -0.0104864175, -8.05069575e-08, -0.0104862936, -0.999943435)
  506. Part19.BottomSurface = Enum.SurfaceType.Smooth
  507. Part19.TopSurface = Enum.SurfaceType.Smooth
  508. Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
  509. Part19.Position = Vector3.new(39.9011078, 0.757704973, -13.6034536)
  510. Part19.Orientation = Vector3.new(0.599999964, 180, 0)
  511. Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
  512. SpecialMesh20.Parent = Part19
  513. SpecialMesh20.Scale = Vector3.new(0.816478789, 0.134835482, 1)
  514. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  515. SpecialMesh20.Scale = Vector3.new(0.816478789, 0.134835482, 1)
  516. Part21.Name = "Gaura"
  517. Part21.Parent = Tool0
  518. Part21.BrickColor = BrickColor.new("Really black")
  519. Part21.Rotation = Vector3.new(-89.3099976, 0, 90)
  520. Part21.Anchored = true
  521. Part21.FormFactor = Enum.FormFactor.Custom
  522. Part21.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  523. Part21.CFrame = CFrame.new(39.8978043, 0.987883985, -16.5204468, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  524. Part21.BottomSurface = Enum.SurfaceType.Smooth
  525. Part21.TopSurface = Enum.SurfaceType.Smooth
  526. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  527. Part21.Position = Vector3.new(39.8978043, 0.987883985, -16.5204468)
  528. Part21.Orientation = Vector3.new(-89.3199997, 0, 90)
  529. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  530. CylinderMesh22.Parent = Part21
  531. CylinderMesh22.Scale = Vector3.new(1, 1, 0.205908731)
  532. CylinderMesh22.Scale = Vector3.new(1, 1, 0.205908731)
  533. Part23.Name = "Lemn"
  534. Part23.Parent = Tool0
  535. Part23.Material = Enum.Material.Wood
  536. Part23.BrickColor = BrickColor.new("Brown")
  537. Part23.Rotation = Vector3.new(-170.599991, 0, 0)
  538. Part23.Anchored = true
  539. Part23.FormFactor = Enum.FormFactor.Custom
  540. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.265496731)
  541. Part23.CFrame = CFrame.new(39.9017181, 0.185467005, -14.5436401, 0.999999404, 6.18419149e-10, 7.495494e-09, 2.64191424e-09, -0.986564219, 0.163380831, -5.09732612e-09, -0.163380891, -0.986564159)
  542. Part23.BottomSurface = Enum.SurfaceType.Smooth
  543. Part23.TopSurface = Enum.SurfaceType.Smooth
  544. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  545. Part23.Position = Vector3.new(39.9017181, 0.185467005, -14.5436401)
  546. Part23.Orientation = Vector3.new(-9.39999962, 180, 180)
  547. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  548. SpecialMesh24.Parent = Part23
  549. SpecialMesh24.Scale = Vector3.new(0.81498003, 0.521873951, 1)
  550. SpecialMesh24.MeshType = Enum.MeshType.Wedge
  551. SpecialMesh24.Scale = Vector3.new(0.81498003, 0.521873951, 1)
  552. Part25.Name = "Gaura"
  553. Part25.Parent = Tool0
  554. Part25.BrickColor = BrickColor.new("Really black")
  555. Part25.Rotation = Vector3.new(-89.3099976, 0, 90)
  556. Part25.Anchored = true
  557. Part25.FormFactor = Enum.FormFactor.Custom
  558. Part25.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  559. Part25.CFrame = CFrame.new(39.8978043, 0.983914018, -16.3641357, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  560. Part25.BottomSurface = Enum.SurfaceType.Smooth
  561. Part25.TopSurface = Enum.SurfaceType.Smooth
  562. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  563. Part25.Position = Vector3.new(39.8978043, 0.983914018, -16.3641357)
  564. Part25.Orientation = Vector3.new(-89.3199997, 0, 90)
  565. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  566. CylinderMesh26.Parent = Part25
  567. CylinderMesh26.Scale = Vector3.new(1, 1, 0.205908731)
  568. CylinderMesh26.Scale = Vector3.new(1, 1, 0.205908731)
  569. Part27.Name = "Lemn"
  570. Part27.Parent = Tool0
  571. Part27.Material = Enum.Material.Wood
  572. Part27.BrickColor = BrickColor.new("Black")
  573. Part27.Rotation = Vector3.new(-160.62999, 89.9399948, -12.8199997)
  574. Part27.Anchored = true
  575. Part27.FormFactor = Enum.FormFactor.Custom
  576. Part27.Size = Vector3.new(0.200000003, 0.464764833, 0.200000003)
  577. Part27.CFrame = CFrame.new(39.9001083, 0.458281994, -13.4100342, 7.4384201e-09, 1.69251457e-09, 0.999999404, -0.0104863327, 0.999946117, 1.63231473e-09, -0.999945879, -0.0104862489, -4.64374983e-09)
  578. Part27.BottomSurface = Enum.SurfaceType.Smooth
  579. Part27.TopSurface = Enum.SurfaceType.Smooth
  580. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  581. Part27.Position = Vector3.new(39.9001083, 0.458281994, -13.4100342)
  582. Part27.Orientation = Vector3.new(0, 90, -0.599999964)
  583. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  584. BlockMesh28.Parent = Part27
  585. BlockMesh28.Scale = Vector3.new(0.301119655, 1, 0.806666732)
  586. BlockMesh28.Scale = Vector3.new(0.301119655, 1, 0.806666732)
  587. Part29.Parent = Tool0
  588. Part29.Material = Enum.Material.SmoothPlastic
  589. Part29.BrickColor = BrickColor.new("Black")
  590. Part29.Rotation = Vector3.new(180, 0, 0)
  591. Part29.Anchored = true
  592. Part29.FormFactor = Enum.FormFactor.Custom
  593. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  594. Part29.CFrame = CFrame.new(39.8999939, 0.904169023, -16.928894, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
  595. Part29.BottomSurface = Enum.SurfaceType.Smooth
  596. Part29.TopSurface = Enum.SurfaceType.Smooth
  597. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  598. Part29.Position = Vector3.new(39.8999939, 0.904169023, -16.928894)
  599. Part29.Orientation = Vector3.new(0, 180, 180)
  600. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  601. BlockMesh30.Parent = Part29
  602. BlockMesh30.Scale = Vector3.new(0.945945621, 0.0501582846, 0.933467805)
  603. BlockMesh30.Scale = Vector3.new(0.945945621, 0.0501582846, 0.933467805)
  604. Part31.Name = "Lemn"
  605. Part31.Parent = Tool0
  606. Part31.Material = Enum.Material.Wood
  607. Part31.BrickColor = BrickColor.new("Brown")
  608. Part31.Rotation = Vector3.new(-0.599999964, 0, 0)
  609. Part31.Anchored = true
  610. Part31.FormFactor = Enum.FormFactor.Custom
  611. Part31.Size = Vector3.new(0.200000003, 0.200000003, 1.30357993)
  612. Part31.CFrame = CFrame.new(39.9013519, 0.67326802, -14.0946655, 0.999999285, 1.92534544e-09, -7.90408272e-09, 1.83877358e-09, 0.999946356, 0.010486274, -7.90113752e-09, -0.0104862815, 0.999946237)
  613. Part31.BottomSurface = Enum.SurfaceType.Smooth
  614. Part31.TopSurface = Enum.SurfaceType.Smooth
  615. Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  616. Part31.Position = Vector3.new(39.9013519, 0.67326802, -14.0946655)
  617. Part31.Orientation = Vector3.new(-0.599999964, 0, 0)
  618. Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  619. BlockMesh32.Parent = Part31
  620. BlockMesh32.Scale = Vector3.new(0.818826377, 0.657967687, 1)
  621. BlockMesh32.Scale = Vector3.new(0.818826377, 0.657967687, 1)
  622. Part33.Name = "Lemn"
  623. Part33.Parent = Tool0
  624. Part33.Material = Enum.Material.Wood
  625. Part33.BrickColor = BrickColor.new("Brown")
  626. Part33.Rotation = Vector3.new(-0.599999964, 0, 0)
  627. Part33.Anchored = true
  628. Part33.FormFactor = Enum.FormFactor.Custom
  629. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.305455148)
  630. Part33.CFrame = CFrame.new(39.8999786, 0.747982979, -14.5564585, 0.999992132, -4.34911698e-08, -9.21887349e-08, 4.72289479e-08, 0.99993974, 0.0104862368, 3.54876626e-08, -0.0104860933, 0.999941409)
  631. Part33.BottomSurface = Enum.SurfaceType.Smooth
  632. Part33.TopSurface = Enum.SurfaceType.Smooth
  633. Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
  634. Part33.Position = Vector3.new(39.8999786, 0.747982979, -14.5564585)
  635. Part33.Orientation = Vector3.new(-0.599999964, 0, 0)
  636. Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
  637. SpecialMesh34.Parent = Part33
  638. SpecialMesh34.Scale = Vector3.new(0.816478789, 0.137554213, 1)
  639. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  640. SpecialMesh34.Scale = Vector3.new(0.816478789, 0.137554213, 1)
  641. Part35.Name = "Gaura"
  642. Part35.Parent = Tool0
  643. Part35.BrickColor = BrickColor.new("Really black")
  644. Part35.Rotation = Vector3.new(-89.3099976, 0, 90)
  645. Part35.Anchored = true
  646. Part35.FormFactor = Enum.FormFactor.Custom
  647. Part35.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  648. Part35.CFrame = CFrame.new(39.8978043, 0.858295977, -16.5280075, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  649. Part35.BottomSurface = Enum.SurfaceType.Smooth
  650. Part35.TopSurface = Enum.SurfaceType.Smooth
  651. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  652. Part35.Position = Vector3.new(39.8978043, 0.858295977, -16.5280075)
  653. Part35.Orientation = Vector3.new(-89.3199997, 0, 90)
  654. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  655. CylinderMesh36.Parent = Part35
  656. CylinderMesh36.Scale = Vector3.new(1, 1, 0.205908731)
  657. CylinderMesh36.Scale = Vector3.new(1, 1, 0.205908731)
  658. Part37.Name = "Lemn"
  659. Part37.Parent = Tool0
  660. Part37.Material = Enum.Material.Wood
  661. Part37.BrickColor = BrickColor.new("Brown")
  662. Part37.Rotation = Vector3.new(-0.569999993, 0, 0)
  663. Part37.Anchored = true
  664. Part37.FormFactor = Enum.FormFactor.Custom
  665. Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.382215798)
  666. Part37.CFrame = CFrame.new(39.9017181, 0.590095997, -14.9100943, 0.999999285, 1.92389371e-09, -7.90438026e-09, 1.83877358e-09, 0.999951661, 0.00996459555, -7.90113752e-09, -0.0099645257, 0.999951601)
  667. Part37.BottomSurface = Enum.SurfaceType.Smooth
  668. Part37.TopSurface = Enum.SurfaceType.Smooth
  669. Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
  670. Part37.Position = Vector3.new(39.9017181, 0.590095997, -14.9100943)
  671. Part37.Orientation = Vector3.new(-0.569999993, 0, 0)
  672. Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
  673. BlockMesh38.Parent = Part37
  674. BlockMesh38.Scale = Vector3.new(0.814864933, 0.870045483, 1)
  675. BlockMesh38.Scale = Vector3.new(0.814864933, 0.870045483, 1)
  676. Part39.Name = "Gaura"
  677. Part39.Parent = Tool0
  678. Part39.BrickColor = BrickColor.new("Really black")
  679. Part39.Rotation = Vector3.new(-89.3099976, 0, 90)
  680. Part39.Anchored = true
  681. Part39.FormFactor = Enum.FormFactor.Custom
  682. Part39.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  683. Part39.CFrame = CFrame.new(39.8978043, 0.987770975, -16.734436, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  684. Part39.BottomSurface = Enum.SurfaceType.Smooth
  685. Part39.TopSurface = Enum.SurfaceType.Smooth
  686. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  687. Part39.Position = Vector3.new(39.8978043, 0.987770975, -16.734436)
  688. Part39.Orientation = Vector3.new(-89.3199997, 0, 90)
  689. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  690. CylinderMesh40.Parent = Part39
  691. CylinderMesh40.Scale = Vector3.new(1, 1, 0.205908731)
  692. CylinderMesh40.Scale = Vector3.new(1, 1, 0.205908731)
  693. Part41.Name = "Lemn"
  694. Part41.Parent = Tool0
  695. Part41.Material = Enum.Material.Wood
  696. Part41.BrickColor = BrickColor.new("Brown")
  697. Part41.Rotation = Vector3.new(-0.599999964, 0, 0)
  698. Part41.Anchored = true
  699. Part41.FormFactor = Enum.FormFactor.Custom
  700. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.648802817)
  701. Part41.CFrame = CFrame.new(39.9013519, 0.741949022, -14.0869741, 0.999999285, 1.92534544e-09, -7.90408272e-09, 1.83877358e-09, 0.999946356, 0.010486274, -7.90113752e-09, -0.0104862815, 0.999946237)
  702. Part41.BottomSurface = Enum.SurfaceType.Smooth
  703. Part41.TopSurface = Enum.SurfaceType.Smooth
  704. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  705. Part41.Position = Vector3.new(39.9013519, 0.741949022, -14.0869741)
  706. Part41.Orientation = Vector3.new(-0.599999964, 0, 0)
  707. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  708. BlockMesh42.Parent = Part41
  709. BlockMesh42.Scale = Vector3.new(0.818826377, 0.248102501, 1)
  710. BlockMesh42.Scale = Vector3.new(0.818826377, 0.248102501, 1)
  711. Part43.Name = "Lemn"
  712. Part43.Parent = Tool0
  713. Part43.Material = Enum.Material.Wood
  714. Part43.BrickColor = BrickColor.new("Brown")
  715. Part43.Rotation = Vector3.new(-90, 0, 0)
  716. Part43.Anchored = true
  717. Part43.FormFactor = Enum.FormFactor.Custom
  718. Part43.Size = Vector3.new(0.200000003, 1.05590224, 0.200000003)
  719. Part43.CFrame = CFrame.new(39.9406738, 0.82337898, -16.4866276, 0.999999285, 4.6502997e-09, 1.08665676e-09, 1.08665676e-09, -1.3038516e-08, 1.00000119, -4.6502997e-09, -1.00000107, 1.3038516e-08)
  720. Part43.BottomSurface = Enum.SurfaceType.Smooth
  721. Part43.TopSurface = Enum.SurfaceType.Smooth
  722. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  723. Part43.Position = Vector3.new(39.9406738, 0.82337898, -16.4866276)
  724. Part43.Orientation = Vector3.new(-90, 0, 0)
  725. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  726. CylinderMesh44.Parent = Part43
  727. CylinderMesh44.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  728. CylinderMesh44.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  729. Part45.Name = "Gaura"
  730. Part45.Parent = Tool0
  731. Part45.BrickColor = BrickColor.new("Really black")
  732. Part45.Rotation = Vector3.new(-89.3099976, 0, 90)
  733. Part45.Anchored = true
  734. Part45.FormFactor = Enum.FormFactor.Custom
  735. Part45.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  736. Part45.CFrame = CFrame.new(39.8978043, 0.857896984, -16.8519287, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  737. Part45.BottomSurface = Enum.SurfaceType.Smooth
  738. Part45.TopSurface = Enum.SurfaceType.Smooth
  739. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  740. Part45.Position = Vector3.new(39.8978043, 0.857896984, -16.8519287)
  741. Part45.Orientation = Vector3.new(-89.3199997, 0, 90)
  742. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  743. CylinderMesh46.Parent = Part45
  744. CylinderMesh46.Scale = Vector3.new(1, 1, 0.205908731)
  745. CylinderMesh46.Scale = Vector3.new(1, 1, 0.205908731)
  746. Part47.Name = "Lemn"
  747. Part47.Parent = Tool0
  748. Part47.Material = Enum.Material.Wood
  749. Part47.BrickColor = BrickColor.new("Brown")
  750. Part47.Anchored = true
  751. Part47.FormFactor = Enum.FormFactor.Custom
  752. Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.74324286)
  753. Part47.CFrame = CFrame.new(39.8988495, 0.973248005, -16.4570255, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  754. Part47.BottomSurface = Enum.SurfaceType.Smooth
  755. Part47.TopSurface = Enum.SurfaceType.Smooth
  756. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  757. Part47.Position = Vector3.new(39.8988495, 0.973248005, -16.4570255)
  758. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  759. BlockMesh48.Parent = Part47
  760. BlockMesh48.Scale = Vector3.new(0.945945621, 0.772571504, 1)
  761. BlockMesh48.Scale = Vector3.new(0.945945621, 0.772571504, 1)
  762. Part49.Name = "Gaura"
  763. Part49.Parent = Tool0
  764. Part49.BrickColor = BrickColor.new("Really black")
  765. Part49.Rotation = Vector3.new(-89.3099976, 0, 90)
  766. Part49.Anchored = true
  767. Part49.FormFactor = Enum.FormFactor.Custom
  768. Part49.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  769. Part49.CFrame = CFrame.new(39.8978043, 0.857993007, -16.336792, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  770. Part49.BottomSurface = Enum.SurfaceType.Smooth
  771. Part49.TopSurface = Enum.SurfaceType.Smooth
  772. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  773. Part49.Position = Vector3.new(39.8978043, 0.857993007, -16.336792)
  774. Part49.Orientation = Vector3.new(-89.3199997, 0, 90)
  775. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  776. CylinderMesh50.Parent = Part49
  777. CylinderMesh50.Scale = Vector3.new(1, 1, 0.205908731)
  778. CylinderMesh50.Scale = Vector3.new(1, 1, 0.205908731)
  779. Part51.Parent = Tool0
  780. Part51.Material = Enum.Material.SmoothPlastic
  781. Part51.BrickColor = BrickColor.new("Black")
  782. Part51.Rotation = Vector3.new(86.6500015, 0, 0)
  783. Part51.Anchored = true
  784. Part51.FormFactor = Enum.FormFactor.Custom
  785. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  786. Part51.CFrame = CFrame.new(39.9826508, 0.852446973, -15.0314941, 0.999999285, -7.87341481e-09, -2.56754307e-09, 2.18968088e-09, 0.0584766194, -0.998289943, -7.43122985e-09, 0.998289824, 0.0584765412)
  787. Part51.BottomSurface = Enum.SurfaceType.Smooth
  788. Part51.TopSurface = Enum.SurfaceType.Smooth
  789. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  790. Part51.Position = Vector3.new(39.9826508, 0.852446973, -15.0314941)
  791. Part51.Orientation = Vector3.new(86.6500015, 0, 0)
  792. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  793. SpecialMesh52.Parent = Part51
  794. SpecialMesh52.Scale = Vector3.new(0.216216236, 0.839189231, 0.350000024)
  795. SpecialMesh52.MeshType = Enum.MeshType.Wedge
  796. SpecialMesh52.Scale = Vector3.new(0.216216236, 0.839189231, 0.350000024)
  797. Part53.Name = "Gaura"
  798. Part53.Parent = Tool0
  799. Part53.BrickColor = BrickColor.new("Really black")
  800. Part53.Rotation = Vector3.new(-89.3099976, 0, 90)
  801. Part53.Anchored = true
  802. Part53.FormFactor = Enum.FormFactor.Custom
  803. Part53.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  804. Part53.CFrame = CFrame.new(39.8978043, 0.858577013, -16.6317749, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  805. Part53.BottomSurface = Enum.SurfaceType.Smooth
  806. Part53.TopSurface = Enum.SurfaceType.Smooth
  807. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  808. Part53.Position = Vector3.new(39.8978043, 0.858577013, -16.6317749)
  809. Part53.Orientation = Vector3.new(-89.3199997, 0, 90)
  810. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  811. CylinderMesh54.Parent = Part53
  812. CylinderMesh54.Scale = Vector3.new(1, 1, 0.205908731)
  813. CylinderMesh54.Scale = Vector3.new(1, 1, 0.205908731)
  814. Part55.Name = "Lemn"
  815. Part55.Parent = Tool0
  816. Part55.Material = Enum.Material.Wood
  817. Part55.BrickColor = BrickColor.new("Brown")
  818. Part55.Rotation = Vector3.new(-18.4499989, 0, 0)
  819. Part55.Anchored = true
  820. Part55.FormFactor = Enum.FormFactor.Custom
  821. Part55.Size = Vector3.new(0.200000003, 0.450703204, 0.312527984)
  822. Part55.CFrame = CFrame.new(39.9017181, 0.349090993, -14.8181763, 0.999999285, 4.19122426e-09, -6.89629776e-09, 1.83877358e-09, 0.94858706, 0.316520989, -7.90113752e-09, -0.316520989, 0.948586822)
  823. Part55.BottomSurface = Enum.SurfaceType.Smooth
  824. Part55.TopSurface = Enum.SurfaceType.Smooth
  825. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  826. Part55.Position = Vector3.new(39.9017181, 0.349090993, -14.8181763)
  827. Part55.Orientation = Vector3.new(-18.4499989, 0, 0)
  828. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  829. BlockMesh56.Parent = Part55
  830. BlockMesh56.Scale = Vector3.new(0.814864933, 1, 1)
  831. BlockMesh56.Scale = Vector3.new(0.814864933, 1, 1)
  832. Part57.Name = "Gaura"
  833. Part57.Parent = Tool0
  834. Part57.BrickColor = BrickColor.new("Really black")
  835. Part57.Anchored = true
  836. Part57.FormFactor = Enum.FormFactor.Custom
  837. Part57.Size = Vector3.new(0.203766152, 0.200000003, 0.211349666)
  838. Part57.CFrame = CFrame.new(39.8977814, 0.858541012, -16.4338989, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  839. Part57.BottomSurface = Enum.SurfaceType.Smooth
  840. Part57.TopSurface = Enum.SurfaceType.Smooth
  841. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  842. Part57.Position = Vector3.new(39.8977814, 0.858541012, -16.4338989)
  843. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  844. BlockMesh58.Parent = Part57
  845. BlockMesh58.Scale = Vector3.new(1, 0.167712182, 1)
  846. BlockMesh58.Scale = Vector3.new(1, 0.167712182, 1)
  847. Part59.Name = "Lemn"
  848. Part59.Parent = Tool0
  849. Part59.Material = Enum.Material.Wood
  850. Part59.BrickColor = BrickColor.new("Black")
  851. Part59.Rotation = Vector3.new(-21.1800003, 0, 0)
  852. Part59.Anchored = true
  853. Part59.FormFactor = Enum.FormFactor.Custom
  854. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  855. Part59.CFrame = CFrame.new(39.89888, 0.522503018, -15.0654898, 0.999999285, 5.12212583e-09, -6.82705581e-09, 2.18968088e-09, 0.932461917, 0.361271411, -7.43122985e-09, -0.361271262, 0.932461798)
  856. Part59.BottomSurface = Enum.SurfaceType.Smooth
  857. Part59.TopSurface = Enum.SurfaceType.Smooth
  858. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  859. Part59.Position = Vector3.new(39.89888, 0.522503018, -15.0654898)
  860. Part59.Orientation = Vector3.new(-21.1800003, 0, 0)
  861. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  862. BlockMesh60.Parent = Part59
  863. BlockMesh60.Scale = Vector3.new(0.567567587, 0.11621622, 0.486486405)
  864. BlockMesh60.Scale = Vector3.new(0.567567587, 0.11621622, 0.486486405)
  865. Part61.Name = "Lemn"
  866. Part61.Parent = Tool0
  867. Part61.Material = Enum.Material.Wood
  868. Part61.BrickColor = BrickColor.new("Brown")
  869. Part61.Rotation = Vector3.new(-90.5999985, 0, -180)
  870. Part61.Anchored = true
  871. Part61.FormFactor = Enum.FormFactor.Custom
  872. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  873. Part61.CFrame = CFrame.new(39.9011078, 0.569517016, -13.8763418, -0.999996841, 4.23873239e-08, 2.54379962e-09, -1.82313498e-10, 0.0104863783, 0.999942303, 5.44905276e-08, 0.999943733, -0.0104862824)
  874. Part61.BottomSurface = Enum.SurfaceType.Smooth
  875. Part61.TopSurface = Enum.SurfaceType.Smooth
  876. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  877. Part61.Position = Vector3.new(39.9011078, 0.569517016, -13.8763418)
  878. Part61.Orientation = Vector3.new(-89.3799973, 180, 0)
  879. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  880. SpecialMesh62.Parent = Part61
  881. SpecialMesh62.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
  882. SpecialMesh62.MeshType = Enum.MeshType.Wedge
  883. SpecialMesh62.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
  884. Part63.Parent = Tool0
  885. Part63.Material = Enum.Material.SmoothPlastic
  886. Part63.BrickColor = BrickColor.new("Dark stone grey")
  887. Part63.Rotation = Vector3.new(34.4500008, 0, 0)
  888. Part63.Anchored = true
  889. Part63.FormFactor = Enum.FormFactor.Custom
  890. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  891. Part63.CFrame = CFrame.new(39.8988647, 0.635333002, -15.1390982, 0.999999285, -2.759033e-09, -7.72813813e-09, 2.18968088e-09, 0.82464391, -0.565654576, -7.43122985e-09, 0.565654576, 0.824643791)
  892. Part63.BottomSurface = Enum.SurfaceType.Smooth
  893. Part63.TopSurface = Enum.SurfaceType.Smooth
  894. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  895. Part63.Position = Vector3.new(39.8988647, 0.635333002, -15.1390982)
  896. Part63.Orientation = Vector3.new(34.4500008, 0, 0)
  897. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  898. BlockMesh64.Parent = Part63
  899. BlockMesh64.Scale = Vector3.new(0.297297299, 0.624324322, 0.35540542)
  900. BlockMesh64.Scale = Vector3.new(0.297297299, 0.624324322, 0.35540542)
  901. Part65.Name = "Lemn"
  902. Part65.Parent = Tool0
  903. Part65.Material = Enum.Material.Wood
  904. Part65.BrickColor = BrickColor.new("Black")
  905. Part65.Rotation = Vector3.new(166.069992, 89.9300003, 41.9699974)
  906. Part65.Anchored = true
  907. Part65.FormFactor = Enum.FormFactor.Custom
  908. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.216216221)
  909. Part65.CFrame = CFrame.new(39.900528, 0.215591997, -13.4075317, 5.16314458e-09, -4.64445282e-09, 0.999999166, 0.999945998, 0.0104863318, -1.85546267e-09, -0.010486247, 0.99994576, -7.47978568e-09)
  910. Part65.BottomSurface = Enum.SurfaceType.Smooth
  911. Part65.TopSurface = Enum.SurfaceType.Smooth
  912. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  913. Part65.Position = Vector3.new(39.900528, 0.215591997, -13.4075317)
  914. Part65.Orientation = Vector3.new(0, 90, 89.4000015)
  915. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  916. CylinderMesh66.Parent = Part65
  917. CylinderMesh66.Scale = Vector3.new(0.945945978, 0.2971403, 1)
  918. CylinderMesh66.Scale = Vector3.new(0.945945978, 0.2971403, 1)
  919. Part67.Parent = Tool0
  920. Part67.Material = Enum.Material.SmoothPlastic
  921. Part67.BrickColor = BrickColor.new("Black")
  922. Part67.Anchored = true
  923. Part67.FormFactor = Enum.FormFactor.Custom
  924. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  925. Part67.CFrame = CFrame.new(39.8947601, 0.836998999, -18.6885986, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  926. Part67.BottomSurface = Enum.SurfaceType.Smooth
  927. Part67.TopSurface = Enum.SurfaceType.Smooth
  928. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  929. Part67.Position = Vector3.new(39.8947601, 0.836998999, -18.6885986)
  930. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  931. SpecialMesh68.Parent = Part67
  932. SpecialMesh68.MeshId = "http://www.roblox.com/asset/?id=3270017"
  933. SpecialMesh68.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  934. SpecialMesh68.MeshType = Enum.MeshType.FileMesh
  935. SpecialMesh68.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  936. Part69.Name = "Lemn"
  937. Part69.Parent = Tool0
  938. Part69.Material = Enum.Material.Wood
  939. Part69.BrickColor = BrickColor.new("Brown")
  940. Part69.Rotation = Vector3.new(-0.599999964, 0, 0)
  941. Part69.Anchored = true
  942. Part69.FormFactor = Enum.FormFactor.Custom
  943. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  944. Part69.CFrame = CFrame.new(39.9008331, 0.281304002, -13.5784903, 0.99999845, 2.47467979e-09, -1.38482403e-09, 7.91905319e-10, 0.999945581, 0.0104864612, -1.07078719e-08, -0.0104863802, 0.999945402)
  945. Part69.BottomSurface = Enum.SurfaceType.Smooth
  946. Part69.TopSurface = Enum.SurfaceType.Smooth
  947. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  948. Part69.Position = Vector3.new(39.9008331, 0.281304002, -13.5784903)
  949. Part69.Orientation = Vector3.new(-0.599999964, 0, 0)
  950. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  951. SpecialMesh70.Parent = Part69
  952. SpecialMesh70.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
  953. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  954. SpecialMesh70.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
  955. Part71.Name = "Gaura"
  956. Part71.Parent = Tool0
  957. Part71.BrickColor = BrickColor.new("Really black")
  958. Part71.Anchored = true
  959. Part71.FormFactor = Enum.FormFactor.Custom
  960. Part71.Size = Vector3.new(0.203766152, 0.200000003, 0.220307693)
  961. Part71.CFrame = CFrame.new(39.8977814, 0.988564014, -16.6323242, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  962. Part71.BottomSurface = Enum.SurfaceType.Smooth
  963. Part71.TopSurface = Enum.SurfaceType.Smooth
  964. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  965. Part71.Position = Vector3.new(39.8977814, 0.988564014, -16.6323242)
  966. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  967. BlockMesh72.Parent = Part71
  968. BlockMesh72.Scale = Vector3.new(1, 0.189849824, 1)
  969. BlockMesh72.Scale = Vector3.new(1, 0.189849824, 1)
  970. Part73.Name = "Lemn"
  971. Part73.Parent = Tool0
  972. Part73.Material = Enum.Material.Wood
  973. Part73.BrickColor = BrickColor.new("Brown")
  974. Part73.Rotation = Vector3.new(90, 0, 0)
  975. Part73.Anchored = true
  976. Part73.FormFactor = Enum.FormFactor.Custom
  977. Part73.Size = Vector3.new(0.200000003, 0.739998162, 0.200000003)
  978. Part73.CFrame = CFrame.new(39.8581848, 1.05050802, -16.4553776, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  979. Part73.BottomSurface = Enum.SurfaceType.Smooth
  980. Part73.TopSurface = Enum.SurfaceType.Smooth
  981. Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
  982. Part73.Position = Vector3.new(39.8581848, 1.05050802, -16.4553776)
  983. Part73.Orientation = Vector3.new(90, 0, 0)
  984. Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
  985. CylinderMesh74.Parent = Part73
  986. CylinderMesh74.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  987. CylinderMesh74.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  988. Part75.Parent = Tool0
  989. Part75.Material = Enum.Material.SmoothPlastic
  990. Part75.BrickColor = BrickColor.new("Black")
  991. Part75.Rotation = Vector3.new(0.689999998, 0, 0)
  992. Part75.Anchored = true
  993. Part75.FormFactor = Enum.FormFactor.Custom
  994. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  995. Part75.CFrame = CFrame.new(39.8988647, 1.06026804, -16.0703125, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  996. Part75.BottomSurface = Enum.SurfaceType.Smooth
  997. Part75.TopSurface = Enum.SurfaceType.Smooth
  998. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  999. Part75.Position = Vector3.new(39.8988647, 1.06026804, -16.0703125)
  1000. Part75.Orientation = Vector3.new(0.689999998, 0, 0)
  1001. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1002. BlockMesh76.Parent = Part75
  1003. BlockMesh76.Scale = Vector3.new(0.513513386, 0.414266855, 0.189187244)
  1004. BlockMesh76.Scale = Vector3.new(0.513513386, 0.414266855, 0.189187244)
  1005. Part77.Name = "Gaura"
  1006. Part77.Parent = Tool0
  1007. Part77.BrickColor = BrickColor.new("Really black")
  1008. Part77.Rotation = Vector3.new(-89.3099976, 0, 90)
  1009. Part77.Anchored = true
  1010. Part77.FormFactor = Enum.FormFactor.Custom
  1011. Part77.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
  1012. Part77.CFrame = CFrame.new(39.8978043, 0.982491016, -16.1386719, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1013. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1014. Part77.TopSurface = Enum.SurfaceType.Smooth
  1015. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1016. Part77.Position = Vector3.new(39.8978043, 0.982491016, -16.1386719)
  1017. Part77.Orientation = Vector3.new(-89.3199997, 0, 90)
  1018. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1019. CylinderMesh78.Parent = Part77
  1020. CylinderMesh78.Scale = Vector3.new(1, 1, 0.205908731)
  1021. CylinderMesh78.Scale = Vector3.new(1, 1, 0.205908731)
  1022. Part79.Parent = Tool0
  1023. Part79.Material = Enum.Material.SmoothPlastic
  1024. Part79.BrickColor = BrickColor.new("Black")
  1025. Part79.Rotation = Vector3.new(-3.3499999, 0, 0)
  1026. Part79.Anchored = true
  1027. Part79.FormFactor = Enum.FormFactor.Custom
  1028. Part79.Size = Vector3.new(0.200000003, 0.200000003, 0.409459502)
  1029. Part79.CFrame = CFrame.new(39.9826355, 0.781533003, -15.1812124, 0.999999285, 2.56754307e-09, -7.87341481e-09, 2.18968088e-09, 0.998289943, 0.0584766194, -7.43122985e-09, -0.0584765412, 0.998289824)
  1030. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part79.TopSurface = Enum.SurfaceType.Smooth
  1032. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1033. Part79.Position = Vector3.new(39.9826355, 0.781533003, -15.1812124)
  1034. Part79.Orientation = Vector3.new(-3.3499999, 0, 0)
  1035. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1036. BlockMesh80.Parent = Part79
  1037. BlockMesh80.Scale = Vector3.new(0.216216236, 0.270270318, 1)
  1038. BlockMesh80.Scale = Vector3.new(0.216216236, 0.270270318, 1)
  1039. Part81.Name = "Lemn"
  1040. Part81.Parent = Tool0
  1041. Part81.Material = Enum.Material.Wood
  1042. Part81.BrickColor = BrickColor.new("Brown")
  1043. Part81.Rotation = Vector3.new(-18.4499989, 0, 0)
  1044. Part81.Anchored = true
  1045. Part81.FormFactor = Enum.FormFactor.Custom
  1046. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1047. Part81.CFrame = CFrame.new(39.9017181, 0.216185004, -14.6112661, 0.999999285, 4.19122426e-09, -6.89629776e-09, 1.83877358e-09, 0.94858706, 0.316520989, -7.90113752e-09, -0.316520989, 0.948586822)
  1048. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part81.TopSurface = Enum.SurfaceType.Smooth
  1050. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1051. Part81.Position = Vector3.new(39.9017181, 0.216185004, -14.6112661)
  1052. Part81.Orientation = Vector3.new(-18.4499989, 0, 0)
  1053. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1054. BlockMesh82.Parent = Part81
  1055. BlockMesh82.Scale = Vector3.new(0.814864933, 0.341851026, 0.138795957)
  1056. BlockMesh82.Scale = Vector3.new(0.814864933, 0.341851026, 0.138795957)
  1057. Part83.Parent = Tool0
  1058. Part83.Material = Enum.Material.SmoothPlastic
  1059. Part83.BrickColor = BrickColor.new("Black")
  1060. Part83.Anchored = true
  1061. Part83.FormFactor = Enum.FormFactor.Custom
  1062. Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1063. Part83.CFrame = CFrame.new(39.8947601, 0.840412974, -18.6099243, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  1064. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part83.TopSurface = Enum.SurfaceType.Smooth
  1066. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1067. Part83.Position = Vector3.new(39.8947601, 0.840412974, -18.6099243)
  1068. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1069. SpecialMesh84.Parent = Part83
  1070. SpecialMesh84.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1071. SpecialMesh84.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1072. SpecialMesh84.MeshType = Enum.MeshType.FileMesh
  1073. SpecialMesh84.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1074. Part85.Name = "Lemn"
  1075. Part85.Parent = Tool0
  1076. Part85.Material = Enum.Material.Wood
  1077. Part85.BrickColor = BrickColor.new("Brown")
  1078. Part85.Rotation = Vector3.new(9.39999962, 0, 0)
  1079. Part85.Anchored = true
  1080. Part85.FormFactor = Enum.FormFactor.Custom
  1081. Part85.Size = Vector3.new(0.200000003, 0.408654273, 0.200000003)
  1082. Part85.CFrame = CFrame.new(39.9006805, 0.458492994, -14.1478882, 0.99999845, -7.93041965e-10, -2.37322029e-09, 3.77483511e-09, 0.986563742, -0.163380712, -1.06720668e-08, 0.163380772, 0.986563623)
  1083. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1084. Part85.TopSurface = Enum.SurfaceType.Smooth
  1085. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1086. Part85.Position = Vector3.new(39.9006805, 0.458492994, -14.1478882)
  1087. Part85.Orientation = Vector3.new(9.39999962, 0, 0)
  1088. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1089. SpecialMesh86.Parent = Part85
  1090. SpecialMesh86.Scale = Vector3.new(0.81498003, 1, 0.696698546)
  1091. SpecialMesh86.MeshType = Enum.MeshType.Wedge
  1092. SpecialMesh86.Scale = Vector3.new(0.81498003, 1, 0.696698546)
  1093. Part87.Parent = Tool0
  1094. Part87.Material = Enum.Material.SmoothPlastic
  1095. Part87.BrickColor = BrickColor.new("Black")
  1096. Part87.Rotation = Vector3.new(0.689999998, 0, 180)
  1097. Part87.Anchored = true
  1098. Part87.FormFactor = Enum.FormFactor.Custom
  1099. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1100. Part87.CFrame = CFrame.new(39.9285736, 0.903159022, -15.2145996, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
  1101. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1102. Part87.TopSurface = Enum.SurfaceType.Smooth
  1103. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1104. Part87.Position = Vector3.new(39.9285736, 0.903159022, -15.2145996)
  1105. Part87.Orientation = Vector3.new(0.689999998, 0, -180)
  1106. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1107. SpecialMesh88.Parent = Part87
  1108. SpecialMesh88.Scale = Vector3.new(0.648648739, 0.29729706, 0.513513505)
  1109. SpecialMesh88.MeshType = Enum.MeshType.Wedge
  1110. SpecialMesh88.Scale = Vector3.new(0.648648739, 0.29729706, 0.513513505)
  1111. Part89.Name = "Lemn"
  1112. Part89.Parent = Tool0
  1113. Part89.Material = Enum.Material.Wood
  1114. Part89.BrickColor = BrickColor.new("Brown")
  1115. Part89.Rotation = Vector3.new(-0.599999964, 0, 0)
  1116. Part89.Anchored = true
  1117. Part89.FormFactor = Enum.FormFactor.Custom
  1118. Part89.Size = Vector3.new(0.200000003, 0.492618829, 0.215703204)
  1119. Part89.CFrame = CFrame.new(39.9009323, 0.408026993, -14.0096436, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
  1120. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1121. Part89.TopSurface = Enum.SurfaceType.Smooth
  1122. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1123. Part89.Position = Vector3.new(39.9009323, 0.408026993, -14.0096436)
  1124. Part89.Orientation = Vector3.new(-0.599999964, 0, 0)
  1125. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1126. BlockMesh90.Parent = Part89
  1127. BlockMesh90.Scale = Vector3.new(0.814864933, 1, 1)
  1128. BlockMesh90.Scale = Vector3.new(0.814864933, 1, 1)
  1129. Part91.Name = "Gaura"
  1130. Part91.Parent = Tool0
  1131. Part91.BrickColor = BrickColor.new("Really black")
  1132. Part91.Anchored = true
  1133. Part91.FormFactor = Enum.FormFactor.Custom
  1134. Part91.Size = Vector3.new(0.203766152, 0.200000003, 0.218507409)
  1135. Part91.CFrame = CFrame.new(39.8977814, 0.983749986, -16.2509155, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  1136. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1137. Part91.TopSurface = Enum.SurfaceType.Smooth
  1138. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1139. Part91.Position = Vector3.new(39.8977814, 0.983749986, -16.2509155)
  1140. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1141. BlockMesh92.Parent = Part91
  1142. BlockMesh92.Scale = Vector3.new(1, 0.180870846, 1)
  1143. BlockMesh92.Scale = Vector3.new(1, 0.180870846, 1)
  1144. Part93.Name = "Lemn"
  1145. Part93.Parent = Tool0
  1146. Part93.Material = Enum.Material.Wood
  1147. Part93.BrickColor = BrickColor.new("Brown")
  1148. Part93.Rotation = Vector3.new(-0.599999964, 0, 0)
  1149. Part93.Anchored = true
  1150. Part93.FormFactor = Enum.FormFactor.Custom
  1151. Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.594233215)
  1152. Part93.CFrame = CFrame.new(39.9009247, 0.203537002, -13.7347403, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
  1153. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1154. Part93.TopSurface = Enum.SurfaceType.Smooth
  1155. Part93.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1156. Part93.Position = Vector3.new(39.9009247, 0.203537002, -13.7347403)
  1157. Part93.Orientation = Vector3.new(-0.599999964, 0, 0)
  1158. Part93.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1159. BlockMesh94.Parent = Part93
  1160. BlockMesh94.Scale = Vector3.new(0.814864933, 0.513142645, 1)
  1161. BlockMesh94.Scale = Vector3.new(0.814864933, 0.513142645, 1)
  1162. Part95.Name = "Lemn"
  1163. Part95.Parent = Tool0
  1164. Part95.Material = Enum.Material.Wood
  1165. Part95.BrickColor = BrickColor.new("Brown")
  1166. Part95.Rotation = Vector3.new(90, 0, 0)
  1167. Part95.Anchored = true
  1168. Part95.FormFactor = Enum.FormFactor.Custom
  1169. Part95.Size = Vector3.new(0.200000003, 0.737817585, 0.200000003)
  1170. Part95.CFrame = CFrame.new(39.9395294, 1.05051506, -16.4542236, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  1171. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1172. Part95.TopSurface = Enum.SurfaceType.Smooth
  1173. Part95.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1174. Part95.Position = Vector3.new(39.9395294, 1.05051506, -16.4542236)
  1175. Part95.Orientation = Vector3.new(90, 0, 0)
  1176. Part95.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1177. CylinderMesh96.Parent = Part95
  1178. CylinderMesh96.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  1179. CylinderMesh96.Scale = Vector3.new(0.574324369, 1, 0.540540636)
  1180. Part97.Name = "Lemn"
  1181. Part97.Parent = Tool0
  1182. Part97.Material = Enum.Material.Wood
  1183. Part97.BrickColor = BrickColor.new("Brown")
  1184. Part97.Rotation = Vector3.new(-90.5999985, 0, 0)
  1185. Part97.Anchored = true
  1186. Part97.FormFactor = Enum.FormFactor.Custom
  1187. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1188. Part97.CFrame = CFrame.new(39.9011383, 0.572766006, -13.5715322, 0.999996305, 6.04143224e-09, 4.53741267e-09, -1.24459254e-09, -0.0104864519, 0.999944508, -6.54105747e-09, -0.99994427, -0.0104864156)
  1189. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1190. Part97.TopSurface = Enum.SurfaceType.Smooth
  1191. Part97.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1192. Part97.Position = Vector3.new(39.9011383, 0.572766006, -13.5715322)
  1193. Part97.Orientation = Vector3.new(-89.4000015, 180, -180)
  1194. Part97.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1195. SpecialMesh98.Parent = Part97
  1196. SpecialMesh98.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
  1197. SpecialMesh98.MeshType = Enum.MeshType.Wedge
  1198. SpecialMesh98.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
  1199. Part99.Name = "SightPart"
  1200. Part99.Parent = Tool0
  1201. Part99.BrickColor = BrickColor.new("Dark stone grey")
  1202. Part99.Rotation = Vector3.new(1.38, -0.229999989, 0)
  1203. Part99.Anchored = true
  1204. Part99.FormFactor = Enum.FormFactor.Custom
  1205. Part99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1206. Part99.CFrame = CFrame.new(39.9135132, 0.94569701, -15.4047842, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
  1207. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1208. Part99.TopSurface = Enum.SurfaceType.Smooth
  1209. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1210. Part99.Position = Vector3.new(39.9135132, 0.94569701, -15.4047842)
  1211. Part99.Orientation = Vector3.new(1.38, -0.229999989, 0)
  1212. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1213. SpecialMesh100.Parent = Part99
  1214. SpecialMesh100.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1215. SpecialMesh100.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1216. SpecialMesh100.MeshType = Enum.MeshType.FileMesh
  1217. SpecialMesh100.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1218. Part101.Name = "Lemn"
  1219. Part101.Parent = Tool0
  1220. Part101.Material = Enum.Material.Wood
  1221. Part101.BrickColor = BrickColor.new("Brown")
  1222. Part101.Rotation = Vector3.new(179.399994, 0, -180)
  1223. Part101.Anchored = true
  1224. Part101.FormFactor = Enum.FormFactor.Custom
  1225. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1226. Part101.CFrame = CFrame.new(39.9012909, 0.280714989, -13.8635244, -0.999996841, 2.46740206e-09, -4.23873239e-08, -2.55067856e-10, 0.999942303, -0.0104863783, 5.44896537e-08, -0.0104862824, -0.999943733)
  1227. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1228. Part101.TopSurface = Enum.SurfaceType.Smooth
  1229. Part101.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1230. Part101.Position = Vector3.new(39.9012909, 0.280714989, -13.8635244)
  1231. Part101.Orientation = Vector3.new(0.599999964, -180, 0)
  1232. Part101.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1233. SpecialMesh102.Parent = Part101
  1234. SpecialMesh102.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
  1235. SpecialMesh102.MeshType = Enum.MeshType.Wedge
  1236. SpecialMesh102.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
  1237. Part103.Parent = Tool0
  1238. Part103.Material = Enum.Material.SmoothPlastic
  1239. Part103.BrickColor = BrickColor.new("Black")
  1240. Part103.Rotation = Vector3.new(90, 0, 0)
  1241. Part103.Anchored = true
  1242. Part103.FormFactor = Enum.FormFactor.Custom
  1243. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1244. Part103.CFrame = CFrame.new(39.9394836, 1.04954898, -16.8291016, 0.999999285, -7.90992694e-09, -2.13082663e-09, 2.17513008e-09, 7.4505806e-09, -1.00000107, -7.43140482e-09, 1.00000095, -1.39698386e-08)
  1245. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part103.TopSurface = Enum.SurfaceType.Smooth
  1247. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. Part103.Position = Vector3.new(39.9394836, 1.04954898, -16.8291016)
  1249. Part103.Orientation = Vector3.new(90, 0, 0)
  1250. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1251. CylinderMesh104.Parent = Part103
  1252. CylinderMesh104.Scale = Vector3.new(0.567567587, 0.086486496, 0.540540636)
  1253. CylinderMesh104.Scale = Vector3.new(0.567567587, 0.086486496, 0.540540636)
  1254. Part105.Parent = Tool0
  1255. Part105.Material = Enum.Material.SmoothPlastic
  1256. Part105.BrickColor = BrickColor.new("Black")
  1257. Part105.Rotation = Vector3.new(-180, 89.7599945, -180)
  1258. Part105.Anchored = true
  1259. Part105.FormFactor = Enum.FormFactor.Custom
  1260. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1261. Part105.CFrame = CFrame.new(39.8943901, 0.796590984, -18.6672974, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1262. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1263. Part105.TopSurface = Enum.SurfaceType.Smooth
  1264. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1265. Part105.Position = Vector3.new(39.8943901, 0.796590984, -18.6672974)
  1266. Part105.Orientation = Vector3.new(0, 90.2299957, 0)
  1267. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1268. BlockMesh106.Parent = Part105
  1269. BlockMesh106.Scale = Vector3.new(0.213620096, 0.0608108081, 0.182432488)
  1270. BlockMesh106.Scale = Vector3.new(0.213620096, 0.0608108081, 0.182432488)
  1271. Part107.Name = "Lemn"
  1272. Part107.Parent = Tool0
  1273. Part107.Material = Enum.Material.Wood
  1274. Part107.BrickColor = BrickColor.new("Brown")
  1275. Part107.Rotation = Vector3.new(0.689999998, 0, 0)
  1276. Part107.Anchored = true
  1277. Part107.FormFactor = Enum.FormFactor.Custom
  1278. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1279. Part107.CFrame = CFrame.new(39.8988495, 0.884823024, -16.0236206, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1280. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part107.TopSurface = Enum.SurfaceType.Smooth
  1282. Part107.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1283. Part107.Position = Vector3.new(39.8988495, 0.884823024, -16.0236206)
  1284. Part107.Orientation = Vector3.new(0.689999998, 0, 0)
  1285. Part107.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1286. BlockMesh108.Parent = Part107
  1287. BlockMesh108.Scale = Vector3.new(0.945945621, 0.409665465, 0.634228408)
  1288. BlockMesh108.Scale = Vector3.new(0.945945621, 0.409665465, 0.634228408)
  1289. Part109.Name = "Lemn"
  1290. Part109.Parent = Tool0
  1291. Part109.Material = Enum.Material.Wood
  1292. Part109.BrickColor = BrickColor.new("Brown")
  1293. Part109.Rotation = Vector3.new(-90, 0, 0)
  1294. Part109.Anchored = true
  1295. Part109.FormFactor = Enum.FormFactor.Custom
  1296. Part109.Size = Vector3.new(0.200000003, 1.04740632, 0.200000003)
  1297. Part109.CFrame = CFrame.new(39.8593102, 0.823002994, -16.482666, 0.999999285, 4.6502997e-09, 1.08665676e-09, 1.08665676e-09, -1.3038516e-08, 1.00000119, -4.6502997e-09, -1.00000107, 1.3038516e-08)
  1298. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part109.TopSurface = Enum.SurfaceType.Smooth
  1300. Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1301. Part109.Position = Vector3.new(39.8593102, 0.823002994, -16.482666)
  1302. Part109.Orientation = Vector3.new(-90, 0, 0)
  1303. Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1304. CylinderMesh110.Parent = Part109
  1305. CylinderMesh110.Scale = Vector3.new(0.574324369, 1, 0.536724031)
  1306. CylinderMesh110.Scale = Vector3.new(0.574324369, 1, 0.536724031)
  1307. Part111.Name = "Gaura"
  1308. Part111.Parent = Tool0
  1309. Part111.BrickColor = BrickColor.new("Really black")
  1310. Part111.Anchored = true
  1311. Part111.FormFactor = Enum.FormFactor.Custom
  1312. Part111.Size = Vector3.new(0.203766152, 0.200000003, 0.218851611)
  1313. Part111.CFrame = CFrame.new(39.8977814, 0.859638989, -16.7489624, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  1314. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1315. Part111.TopSurface = Enum.SurfaceType.Smooth
  1316. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1317. Part111.Position = Vector3.new(39.8977814, 0.859638989, -16.7489624)
  1318. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1319. BlockMesh112.Parent = Part111
  1320. BlockMesh112.Scale = Vector3.new(1, 0.178694412, 1)
  1321. BlockMesh112.Scale = Vector3.new(1, 0.178694412, 1)
  1322. Part113.Name = "Lemn"
  1323. Part113.Parent = Tool0
  1324. Part113.Material = Enum.Material.Wood
  1325. Part113.BrickColor = BrickColor.new("Brown")
  1326. Part113.Anchored = true
  1327. Part113.FormFactor = Enum.FormFactor.Custom
  1328. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.737133443)
  1329. Part113.CFrame = CFrame.new(39.8988647, 1.07388103, -16.4539776, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  1330. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1331. Part113.TopSurface = Enum.SurfaceType.Smooth
  1332. Part113.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1333. Part113.Position = Vector3.new(39.8988647, 1.07388103, -16.4539776)
  1334. Part113.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1335. BlockMesh114.Parent = Part113
  1336. BlockMesh114.Scale = Vector3.new(0.405405283, 0.287835896, 1)
  1337. BlockMesh114.Scale = Vector3.new(0.405405283, 0.287835896, 1)
  1338. Part115.Parent = Tool0
  1339. Part115.Material = Enum.Material.SmoothPlastic
  1340. Part115.BrickColor = BrickColor.new("Brown")
  1341. Part115.Rotation = Vector3.new(180, 0, 0)
  1342. Part115.Anchored = true
  1343. Part115.FormFactor = Enum.FormFactor.Custom
  1344. Part115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1345. Part115.CFrame = CFrame.new(39.8988647, 0.969437003, -16.3622437, 0.999999285, -2.13719309e-09, 7.44426654e-09, 2.17513008e-09, -1.00000119, -1.3038516e-08, -7.43140482e-09, -1.3038516e-08, -1.00000107)
  1346. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1347. Part115.TopSurface = Enum.SurfaceType.Smooth
  1348. Part115.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1349. Part115.Position = Vector3.new(39.8988647, 0.969437003, -16.3622437)
  1350. Part115.Orientation = Vector3.new(0, 180, 180)
  1351. Part115.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1352. SpecialMesh116.Parent = Part115
  1353. SpecialMesh116.Scale = Vector3.new(0.945946634, 0.0540540591, 0.39054054)
  1354. SpecialMesh116.MeshType = Enum.MeshType.Wedge
  1355. SpecialMesh116.Scale = Vector3.new(0.945946634, 0.0540540591, 0.39054054)
  1356. Part117.Parent = Tool0
  1357. Part117.Material = Enum.Material.SmoothPlastic
  1358. Part117.BrickColor = BrickColor.new("Black")
  1359. Part117.Rotation = Vector3.new(-89.3099976, 0, 90)
  1360. Part117.Anchored = true
  1361. Part117.FormFactor = Enum.FormFactor.Custom
  1362. Part117.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
  1363. Part117.CFrame = CFrame.new(39.8281555, 1.09664404, -15.8302603, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1364. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1365. Part117.TopSurface = Enum.SurfaceType.Smooth
  1366. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1367. Part117.Position = Vector3.new(39.8281555, 1.09664404, -15.8302603)
  1368. Part117.Orientation = Vector3.new(-89.3199997, 0, 90)
  1369. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1370. CylinderMesh118.Parent = Part117
  1371. CylinderMesh118.Scale = Vector3.new(1, 0.238860935, 0.243243232)
  1372. CylinderMesh118.Scale = Vector3.new(1, 0.238860935, 0.243243232)
  1373. Part119.Parent = Tool0
  1374. Part119.Material = Enum.Material.SmoothPlastic
  1375. Part119.BrickColor = BrickColor.new("Dark stone grey")
  1376. Part119.Rotation = Vector3.new(-89.3099976, 0, 90)
  1377. Part119.Anchored = true
  1378. Part119.FormFactor = Enum.FormFactor.Custom
  1379. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1380. Part119.CFrame = CFrame.new(39.89888, 0.580757022, -15.4197378, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1381. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1382. Part119.TopSurface = Enum.SurfaceType.Smooth
  1383. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1384. Part119.Position = Vector3.new(39.89888, 0.580757022, -15.4197378)
  1385. Part119.Orientation = Vector3.new(-89.3199997, 0, 90)
  1386. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1387. CylinderMesh120.Parent = Part119
  1388. CylinderMesh120.Scale = Vector3.new(0.513513565, 0.621621728, 0.251351327)
  1389. CylinderMesh120.Scale = Vector3.new(0.513513565, 0.621621728, 0.251351327)
  1390. Part121.Parent = Tool0
  1391. Part121.Material = Enum.Material.SmoothPlastic
  1392. Part121.BrickColor = BrickColor.new("Black")
  1393. Part121.Rotation = Vector3.new(166.069992, 89.9300003, 41.9699974)
  1394. Part121.Anchored = true
  1395. Part121.FormFactor = Enum.FormFactor.Custom
  1396. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.216216221)
  1397. Part121.CFrame = CFrame.new(39.900528, 0.685550988, -13.4123545, 5.16314458e-09, -4.64445282e-09, 0.999999166, 0.999945998, 0.0104863318, -1.85546267e-09, -0.010486247, 0.99994576, -7.47978568e-09)
  1398. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part121.TopSurface = Enum.SurfaceType.Smooth
  1400. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1401. Part121.Position = Vector3.new(39.900528, 0.685550988, -13.4123545)
  1402. Part121.Orientation = Vector3.new(0, 90, 89.4000015)
  1403. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1404. CylinderMesh122.Parent = Part121
  1405. CylinderMesh122.Scale = Vector3.new(0.945945978, 0.301488042, 1)
  1406. CylinderMesh122.Scale = Vector3.new(0.945945978, 0.301488042, 1)
  1407. Part123.Parent = Tool0
  1408. Part123.Material = Enum.Material.SmoothPlastic
  1409. Part123.BrickColor = BrickColor.new("Black")
  1410. Part123.Rotation = Vector3.new(-89.3099976, 0, 90)
  1411. Part123.Anchored = true
  1412. Part123.FormFactor = Enum.FormFactor.Custom
  1413. Part123.Size = Vector3.new(0.381351382, 0.200000003, 0.200000003)
  1414. Part123.CFrame = CFrame.new(39.9015503, 0.684944987, -15.0492544, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1415. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part123.TopSurface = Enum.SurfaceType.Smooth
  1417. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1418. Part123.Position = Vector3.new(39.9015503, 0.684944987, -15.0492544)
  1419. Part123.Orientation = Vector3.new(-89.3199997, 0, 90)
  1420. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1421. CylinderMesh124.Parent = Part123
  1422. CylinderMesh124.Scale = Vector3.new(1, 0.864864826, 0.243243232)
  1423. CylinderMesh124.Scale = Vector3.new(1, 0.864864826, 0.243243232)
  1424. Part125.Parent = Tool0
  1425. Part125.Material = Enum.Material.SmoothPlastic
  1426. Part125.BrickColor = BrickColor.new("Black")
  1427. Part125.Rotation = Vector3.new(87.4000015, -67.9300003, 89.3899994)
  1428. Part125.Anchored = true
  1429. Part125.FormFactor = Enum.FormFactor.Custom
  1430. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1431. Part125.CFrame = CFrame.new(39.862381, 1.13967705, -18.3827515, 0.00401180051, -0.375705808, -0.92672962, 0.0354227647, 0.926210523, -0.375342041, 0.999365389, -0.0313215479, 0.0170243047)
  1432. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1433. Part125.TopSurface = Enum.SurfaceType.Smooth
  1434. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1435. Part125.Position = Vector3.new(39.862381, 1.13967705, -18.3827515)
  1436. Part125.Orientation = Vector3.new(22.0499992, -88.9499969, 2.19000006)
  1437. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1438. BlockMesh126.Parent = Part125
  1439. BlockMesh126.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
  1440. BlockMesh126.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
  1441. Part127.Parent = Tool0
  1442. Part127.Material = Enum.Material.SmoothPlastic
  1443. Part127.BrickColor = BrickColor.new("Black")
  1444. Part127.Rotation = Vector3.new(-180, 89.7599945, -180)
  1445. Part127.Anchored = true
  1446. Part127.FormFactor = Enum.FormFactor.Custom
  1447. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1448. Part127.CFrame = CFrame.new(39.8943634, 0.882440984, -18.5610352, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1449. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1450. Part127.TopSurface = Enum.SurfaceType.Smooth
  1451. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1452. Part127.Position = Vector3.new(39.8943634, 0.882440984, -18.5610352)
  1453. Part127.Orientation = Vector3.new(0, 90.2299957, 0)
  1454. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1455. BlockMesh128.Parent = Part127
  1456. BlockMesh128.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1457. BlockMesh128.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1458. Part129.Parent = Tool0
  1459. Part129.Material = Enum.Material.SmoothPlastic
  1460. Part129.BrickColor = BrickColor.new("Black")
  1461. Part129.Rotation = Vector3.new(0.689999998, 0, 0)
  1462. Part129.Anchored = true
  1463. Part129.FormFactor = Enum.FormFactor.Custom
  1464. Part129.Size = Vector3.new(0.200000003, 0.200000003, 0.289163977)
  1465. Part129.CFrame = CFrame.new(39.8997955, 1.01080704, -15.9108276, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1466. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part129.TopSurface = Enum.SurfaceType.Smooth
  1468. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1469. Part129.Position = Vector3.new(39.8997955, 1.01080704, -15.9108276)
  1470. Part129.Orientation = Vector3.new(0.689999998, 0, 0)
  1471. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1472. BlockMesh130.Parent = Part129
  1473. BlockMesh130.Scale = Vector3.new(0.846288264, 0.882104337, 1)
  1474. BlockMesh130.Scale = Vector3.new(0.846288264, 0.882104337, 1)
  1475. Part131.Parent = Tool0
  1476. Part131.Material = Enum.Material.SmoothPlastic
  1477. Part131.BrickColor = BrickColor.new("Black")
  1478. Part131.Anchored = true
  1479. Part131.FormFactor = Enum.FormFactor.Custom
  1480. Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1481. Part131.CFrame = CFrame.new(39.8994904, 0.970992982, -16.8297729, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  1482. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1483. Part131.TopSurface = Enum.SurfaceType.Smooth
  1484. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1485. Part131.Position = Vector3.new(39.8994904, 0.970992982, -16.8297729)
  1486. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1487. BlockMesh132.Parent = Part131
  1488. BlockMesh132.Scale = Vector3.new(0.945945621, 0.785678983, 0.0810810477)
  1489. BlockMesh132.Scale = Vector3.new(0.945945621, 0.785678983, 0.0810810477)
  1490. Part133.Parent = Tool0
  1491. Part133.Material = Enum.Material.SmoothPlastic
  1492. Part133.BrickColor = BrickColor.new("Black")
  1493. Part133.Anchored = true
  1494. Part133.FormFactor = Enum.FormFactor.Custom
  1495. Part133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1496. Part133.CFrame = CFrame.new(39.8947601, 0.837085009, -18.7449951, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  1497. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1498. Part133.TopSurface = Enum.SurfaceType.Smooth
  1499. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1500. Part133.Position = Vector3.new(39.8947601, 0.837085009, -18.7449951)
  1501. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1502. SpecialMesh134.Parent = Part133
  1503. SpecialMesh134.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1504. SpecialMesh134.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.810810804)
  1505. SpecialMesh134.MeshType = Enum.MeshType.FileMesh
  1506. SpecialMesh134.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.810810804)
  1507. Part135.Parent = Tool0
  1508. Part135.Material = Enum.Material.SmoothPlastic
  1509. Part135.BrickColor = BrickColor.new("Black")
  1510. Part135.Rotation = Vector3.new(0.689999998, 0, 0)
  1511. Part135.Anchored = true
  1512. Part135.FormFactor = Enum.FormFactor.Custom
  1513. Part135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1514. Part135.CFrame = CFrame.new(39.8116913, 1.04671896, -15.6057119, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1515. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1516. Part135.TopSurface = Enum.SurfaceType.Smooth
  1517. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1518. Part135.Position = Vector3.new(39.8116913, 1.04671896, -15.6057119)
  1519. Part135.Orientation = Vector3.new(0.689999998, 0, 0)
  1520. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1521. BlockMesh136.Parent = Part135
  1522. BlockMesh136.Scale = Vector3.new(0.290518314, 0.713235259, 0.315194786)
  1523. BlockMesh136.Scale = Vector3.new(0.290518314, 0.713235259, 0.315194786)
  1524. Part137.Parent = Tool0
  1525. Part137.Material = Enum.Material.SmoothPlastic
  1526. Part137.BrickColor = BrickColor.new("Black")
  1527. Part137.Rotation = Vector3.new(-0.479999989, 0, 180)
  1528. Part137.Anchored = true
  1529. Part137.FormFactor = Enum.FormFactor.Custom
  1530. Part137.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1531. Part137.CFrame = CFrame.new(39.8992462, 0.801262975, -17.0123291, -0.999999285, -2.18127427e-09, -5.11134335e-09, -2.2070743e-09, -0.999966621, 0.00832817052, 4.6368509e-09, 0.00832802709, 0.999966443)
  1532. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1533. Part137.TopSurface = Enum.SurfaceType.Smooth
  1534. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1535. Part137.Position = Vector3.new(39.8992462, 0.801262975, -17.0123291)
  1536. Part137.Orientation = Vector3.new(-0.479999989, 0, -180)
  1537. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1538. BlockMesh138.Parent = Part137
  1539. BlockMesh138.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
  1540. BlockMesh138.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
  1541. Part139.Parent = Tool0
  1542. Part139.Material = Enum.Material.SmoothPlastic
  1543. Part139.BrickColor = BrickColor.new("Black")
  1544. Part139.Rotation = Vector3.new(-180, 89.7599945, -180)
  1545. Part139.Anchored = true
  1546. Part139.FormFactor = Enum.FormFactor.Custom
  1547. Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1548. Part139.CFrame = CFrame.new(39.8943634, 0.883786976, -18.59375, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1549. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1550. Part139.TopSurface = Enum.SurfaceType.Smooth
  1551. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1552. Part139.Position = Vector3.new(39.8943634, 0.883786976, -18.59375)
  1553. Part139.Orientation = Vector3.new(0, 90.2299957, 0)
  1554. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1555. BlockMesh140.Parent = Part139
  1556. BlockMesh140.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1557. BlockMesh140.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1558. Part141.Parent = Tool0
  1559. Part141.Material = Enum.Material.SmoothPlastic
  1560. Part141.BrickColor = BrickColor.new("Black")
  1561. Part141.Rotation = Vector3.new(-89.3099976, 0, 90)
  1562. Part141.Anchored = true
  1563. Part141.FormFactor = Enum.FormFactor.Custom
  1564. Part141.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
  1565. Part141.CFrame = CFrame.new(39.9716797, 1.09452105, -15.8308096, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1566. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1567. Part141.TopSurface = Enum.SurfaceType.Smooth
  1568. Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1569. Part141.Position = Vector3.new(39.9716797, 1.09452105, -15.8308096)
  1570. Part141.Orientation = Vector3.new(-89.3199997, 0, 90)
  1571. Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1572. CylinderMesh142.Parent = Part141
  1573. CylinderMesh142.Scale = Vector3.new(1, 0.238860935, 0.243243232)
  1574. CylinderMesh142.Scale = Vector3.new(1, 0.238860935, 0.243243232)
  1575. Part143.Parent = Tool0
  1576. Part143.Material = Enum.Material.SmoothPlastic
  1577. Part143.BrickColor = BrickColor.new("Brown")
  1578. Part143.Rotation = Vector3.new(180, 0, 0)
  1579. Part143.Anchored = true
  1580. Part143.FormFactor = Enum.FormFactor.Custom
  1581. Part143.Size = Vector3.new(0.200000003, 0.200000003, 1.05533648)
  1582. Part143.CFrame = CFrame.new(39.8999939, 0.861225009, -16.4871826, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
  1583. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1584. Part143.TopSurface = Enum.SurfaceType.Smooth
  1585. Part143.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1586. Part143.Position = Vector3.new(39.8999939, 0.861225009, -16.4871826)
  1587. Part143.Orientation = Vector3.new(0, 180, 180)
  1588. Part143.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1589. BlockMesh144.Parent = Part143
  1590. BlockMesh144.Scale = Vector3.new(0.945945621, 0.378376454, 1)
  1591. BlockMesh144.Scale = Vector3.new(0.945945621, 0.378376454, 1)
  1592. Part145.Parent = Tool0
  1593. Part145.Material = Enum.Material.SmoothPlastic
  1594. Part145.BrickColor = BrickColor.new("Black")
  1595. Part145.Rotation = Vector3.new(90, 0, 0)
  1596. Part145.Anchored = true
  1597. Part145.FormFactor = Enum.FormFactor.Custom
  1598. Part145.Size = Vector3.new(0.200000003, 0.443281919, 0.200000003)
  1599. Part145.CFrame = CFrame.new(39.8935394, 0.839286983, -17.1936035, 0.999999285, -7.90992694e-09, -2.13082663e-09, 2.17513008e-09, 7.4505806e-09, -1.00000107, -7.43140482e-09, 1.00000095, -1.39698386e-08)
  1600. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1601. Part145.TopSurface = Enum.SurfaceType.Smooth
  1602. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1603. Part145.Position = Vector3.new(39.8935394, 0.839286983, -17.1936035)
  1604. Part145.Orientation = Vector3.new(90, 0, 0)
  1605. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1606. CylinderMesh146.Parent = Part145
  1607. CylinderMesh146.Scale = Vector3.new(0.50000006, 1, 0.594594598)
  1608. CylinderMesh146.Scale = Vector3.new(0.50000006, 1, 0.594594598)
  1609. Part147.Parent = Tool0
  1610. Part147.Material = Enum.Material.SmoothPlastic
  1611. Part147.BrickColor = BrickColor.new("Black")
  1612. Part147.Rotation = Vector3.new(-0.479999989, 0, 180)
  1613. Part147.Anchored = true
  1614. Part147.FormFactor = Enum.FormFactor.Custom
  1615. Part147.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1616. Part147.CFrame = CFrame.new(39.8992462, 0.867631018, -17.0144653, -0.999999285, -2.18127427e-09, -5.11134335e-09, -2.2070743e-09, -0.999966621, 0.00832817052, 4.6368509e-09, 0.00832802709, 0.999966443)
  1617. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1618. Part147.TopSurface = Enum.SurfaceType.Smooth
  1619. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1620. Part147.Position = Vector3.new(39.8992462, 0.867631018, -17.0144653)
  1621. Part147.Orientation = Vector3.new(-0.479999989, 0, -180)
  1622. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1623. BlockMesh148.Parent = Part147
  1624. BlockMesh148.Scale = Vector3.new(0.945945621, 0.428762197, 0.0810810477)
  1625. BlockMesh148.Scale = Vector3.new(0.945945621, 0.428762197, 0.0810810477)
  1626. Part149.Parent = Tool0
  1627. Part149.Material = Enum.Material.SmoothPlastic
  1628. Part149.BrickColor = BrickColor.new("Black")
  1629. Part149.Anchored = true
  1630. Part149.FormFactor = Enum.FormFactor.Custom
  1631. Part149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1632. Part149.CFrame = CFrame.new(39.8947601, 0.837785006, -18.6501465, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  1633. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1634. Part149.TopSurface = Enum.SurfaceType.Smooth
  1635. Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1636. Part149.Position = Vector3.new(39.8947601, 0.837785006, -18.6501465)
  1637. Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1638. SpecialMesh150.Parent = Part149
  1639. SpecialMesh150.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1640. SpecialMesh150.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1641. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  1642. SpecialMesh150.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1643. Part151.Parent = Tool0
  1644. Part151.Material = Enum.Material.SmoothPlastic
  1645. Part151.BrickColor = BrickColor.new("Really black")
  1646. Part151.Rotation = Vector3.new(0.689999998, 0, 0)
  1647. Part151.Anchored = true
  1648. Part151.FormFactor = Enum.FormFactor.Custom
  1649. Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.459458739)
  1650. Part151.CFrame = CFrame.new(39.9042664, 0.957358003, -15.6768799, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1651. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1652. Part151.TopSurface = Enum.SurfaceType.Smooth
  1653. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1654. Part151.Position = Vector3.new(39.9042664, 0.957358003, -15.6768799)
  1655. Part151.Orientation = Vector3.new(0.689999998, 0, 0)
  1656. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1657. BlockMesh152.Parent = Part151
  1658. BlockMesh152.Scale = Vector3.new(0.513513505, 0.783782899, 1)
  1659. BlockMesh152.Scale = Vector3.new(0.513513505, 0.783782899, 1)
  1660. Part153.Parent = Tool0
  1661. Part153.Material = Enum.Material.SmoothPlastic
  1662. Part153.BrickColor = BrickColor.new("Black")
  1663. Part153.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
  1664. Part153.Anchored = true
  1665. Part153.FormFactor = Enum.FormFactor.Custom
  1666. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
  1667. Part153.CFrame = CFrame.new(39.9215317, 1.23872304, -15.3930044, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
  1668. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1669. Part153.TopSurface = Enum.SurfaceType.Smooth
  1670. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1671. Part153.Position = Vector3.new(39.9215317, 1.23872304, -15.3930044)
  1672. Part153.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
  1673. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1674. SpecialMesh154.Parent = Part153
  1675. SpecialMesh154.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1676. SpecialMesh154.Scale = Vector3.new(0.243243247, 0.243243247, 4.05405426)
  1677. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  1678. SpecialMesh154.Scale = Vector3.new(0.243243247, 0.243243247, 4.05405426)
  1679. Part155.Parent = Tool0
  1680. Part155.Material = Enum.Material.SmoothPlastic
  1681. Part155.BrickColor = BrickColor.new("Black")
  1682. Part155.Rotation = Vector3.new(0.689999998, 0, 0)
  1683. Part155.Anchored = true
  1684. Part155.FormFactor = Enum.FormFactor.Custom
  1685. Part155.Size = Vector3.new(0.200000003, 0.200000003, 0.42702654)
  1686. Part155.CFrame = CFrame.new(39.9042511, 1.00906098, -15.6925039, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1687. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1688. Part155.TopSurface = Enum.SurfaceType.Smooth
  1689. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1690. Part155.Position = Vector3.new(39.9042511, 1.00906098, -15.6925039)
  1691. Part155.Orientation = Vector3.new(0.689999998, 0, 0)
  1692. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1693. BlockMesh156.Parent = Part155
  1694. BlockMesh156.Scale = Vector3.new(0.621621668, 0.484791458, 1)
  1695. BlockMesh156.Scale = Vector3.new(0.621621668, 0.484791458, 1)
  1696. Part157.Parent = Tool0
  1697. Part157.Material = Enum.Material.SmoothPlastic
  1698. Part157.BrickColor = BrickColor.new("Black")
  1699. Part157.Rotation = Vector3.new(0.689999998, 0, 0)
  1700. Part157.Anchored = true
  1701. Part157.FormFactor = Enum.FormFactor.Custom
  1702. Part157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1703. Part157.CFrame = CFrame.new(39.8997955, 1.097543, -16.0333176, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1704. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1705. Part157.TopSurface = Enum.SurfaceType.Smooth
  1706. Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1707. Part157.Position = Vector3.new(39.8997955, 1.097543, -16.0333176)
  1708. Part157.Orientation = Vector3.new(0.689999998, 0, 0)
  1709. Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1710. BlockMesh158.Parent = Part157
  1711. BlockMesh158.Scale = Vector3.new(0.846288264, 0.20280391, 0.229341924)
  1712. BlockMesh158.Scale = Vector3.new(0.846288264, 0.20280391, 0.229341924)
  1713. Part159.Parent = Tool0
  1714. Part159.Material = Enum.Material.SmoothPlastic
  1715. Part159.BrickColor = BrickColor.new("Black")
  1716. Part159.Rotation = Vector3.new(0.689999998, 0, 180)
  1717. Part159.Anchored = true
  1718. Part159.FormFactor = Enum.FormFactor.Custom
  1719. Part159.Size = Vector3.new(0.200000003, 0.200000003, 0.230270237)
  1720. Part159.CFrame = CFrame.new(39.9150696, 0.954393983, -15.5947876, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
  1721. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1722. Part159.TopSurface = Enum.SurfaceType.Smooth
  1723. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1724. Part159.Position = Vector3.new(39.9150696, 0.954393983, -15.5947876)
  1725. Part159.Orientation = Vector3.new(0.689999998, 0, -180)
  1726. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1727. SpecialMesh160.Parent = Part159
  1728. SpecialMesh160.Scale = Vector3.new(0.513513386, 0.169379205, 1)
  1729. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  1730. SpecialMesh160.Scale = Vector3.new(0.513513386, 0.169379205, 1)
  1731. Part161.Parent = Tool0
  1732. Part161.Material = Enum.Material.SmoothPlastic
  1733. Part161.BrickColor = BrickColor.new("Black")
  1734. Part161.Rotation = Vector3.new(97.5, 87.5899963, -95.4799957)
  1735. Part161.Anchored = true
  1736. Part161.FormFactor = Enum.FormFactor.Custom
  1737. Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1738. Part161.CFrame = CFrame.new(39.9294434, 1.17185497, -18.3829956, -0.00401180051, 0.041842822, 0.999115586, 0.0354227424, 0.998504221, -0.0416749865, -0.999365449, 0.0352242962, -0.00548800593)
  1739. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1740. Part161.TopSurface = Enum.SurfaceType.Smooth
  1741. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1742. Part161.Position = Vector3.new(39.9294434, 1.17185497, -18.3829956)
  1743. Part161.Orientation = Vector3.new(2.38999987, 90.3099976, 2.02999997)
  1744. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1745. BlockMesh162.Parent = Part161
  1746. BlockMesh162.Scale = Vector3.new(0.202702731, 0.191891849, 0.0797296613)
  1747. BlockMesh162.Scale = Vector3.new(0.202702731, 0.191891849, 0.0797296613)
  1748. Part163.Parent = Tool0
  1749. Part163.Material = Enum.Material.SmoothPlastic
  1750. Part163.BrickColor = BrickColor.new("Black")
  1751. Part163.Rotation = Vector3.new(-89.3099976, 24.1199989, 0)
  1752. Part163.Anchored = true
  1753. Part163.FormFactor = Enum.FormFactor.Custom
  1754. Part163.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
  1755. Part163.CFrame = CFrame.new(39.9141998, 1.23861694, -15.7351685, 0.912697315, -1.35973053e-07, 0.408634126, -0.408605486, 0.0120026125, 0.9126333, -0.00490484713, -0.999928892, 0.0109547693)
  1756. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1757. Part163.TopSurface = Enum.SurfaceType.Smooth
  1758. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1759. Part163.Position = Vector3.new(39.9141998, 1.23861694, -15.7351685)
  1760. Part163.Orientation = Vector3.new(-65.8699951, 88.4599991, -88.3199997)
  1761. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1762. SpecialMesh164.Parent = Part163
  1763. SpecialMesh164.MeshId = "http://www.roblox.com/asset/?id=16659502"
  1764. SpecialMesh164.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
  1765. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  1766. SpecialMesh164.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
  1767. Part165.Parent = Tool0
  1768. Part165.Material = Enum.Material.SmoothPlastic
  1769. Part165.Rotation = Vector3.new(0.689999998, 0, 0)
  1770. Part165.Anchored = true
  1771. Part165.FormFactor = Enum.FormFactor.Custom
  1772. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.298193693)
  1773. Part165.CFrame = CFrame.new(39.9245605, 1.35722399, -15.3683462, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1774. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1775. Part165.TopSurface = Enum.SurfaceType.Smooth
  1776. Part165.Position = Vector3.new(39.9245605, 1.35722399, -15.3683462)
  1777. Part165.Orientation = Vector3.new(0.689999998, 0, 0)
  1778. CylinderMesh166.Parent = Part165
  1779. CylinderMesh166.Scale = Vector3.new(0.974721074, 0.352552354, 1)
  1780. CylinderMesh166.Scale = Vector3.new(0.974721074, 0.352552354, 1)
  1781. Part167.Parent = Tool0
  1782. Part167.Material = Enum.Material.SmoothPlastic
  1783. Part167.BrickColor = BrickColor.new("Black")
  1784. Part167.Rotation = Vector3.new(0.689999998, 0, 0)
  1785. Part167.Anchored = true
  1786. Part167.FormFactor = Enum.FormFactor.Custom
  1787. Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.443243504)
  1788. Part167.CFrame = CFrame.new(39.9015656, 0.687671006, -15.7267456, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1789. Part167.BottomSurface = Enum.SurfaceType.Smooth
  1790. Part167.TopSurface = Enum.SurfaceType.Smooth
  1791. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1792. Part167.Position = Vector3.new(39.9015656, 0.687671006, -15.7267456)
  1793. Part167.Orientation = Vector3.new(0.689999998, 0, 0)
  1794. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1795. BlockMesh168.Parent = Part167
  1796. BlockMesh168.Scale = Vector3.new(0.702702641, 0.675673902, 1)
  1797. BlockMesh168.Scale = Vector3.new(0.702702641, 0.675673902, 1)
  1798. Part169.Parent = Tool0
  1799. Part169.Material = Enum.Material.SmoothPlastic
  1800. Part169.BrickColor = BrickColor.new("Black")
  1801. Part169.Rotation = Vector3.new(-180, 89.7599945, -177.970001)
  1802. Part169.Anchored = true
  1803. Part169.FormFactor = Enum.FormFactor.Custom
  1804. Part169.Size = Vector3.new(0.200000003, 0.278334141, 0.200000003)
  1805. Part169.CFrame = CFrame.new(39.8911896, 1.01063597, -18.3893433, -0.00401180051, 0.000142200268, 0.999991298, 0.0354227424, 0.999373615, 1.4770194e-09, -0.999365449, 0.0354225822, -0.00401434069)
  1806. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1807. Part169.TopSurface = Enum.SurfaceType.Smooth
  1808. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1809. Part169.Position = Vector3.new(39.8911896, 1.01063597, -18.3893433)
  1810. Part169.Orientation = Vector3.new(0, 90.2299957, 2.02999997)
  1811. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1812. BlockMesh170.Parent = Part169
  1813. BlockMesh170.Scale = Vector3.new(0.195945948, 1, 0.259459376)
  1814. BlockMesh170.Scale = Vector3.new(0.195945948, 1, 0.259459376)
  1815. Part171.Parent = Tool0
  1816. Part171.Material = Enum.Material.SmoothPlastic
  1817. Part171.BrickColor = BrickColor.new("Brown")
  1818. Part171.Rotation = Vector3.new(0, 0, 180)
  1819. Part171.Anchored = true
  1820. Part171.FormFactor = Enum.FormFactor.Custom
  1821. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1822. Part171.CFrame = CFrame.new(39.8988647, 0.96943903, -16.4538555, -0.999999285, -2.13719309e-09, -7.44426654e-09, -2.17513008e-09, -1.00000119, 1.3038516e-08, 7.43140482e-09, -1.3038516e-08, 1.00000107)
  1823. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1824. Part171.TopSurface = Enum.SurfaceType.Smooth
  1825. Part171.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1826. Part171.Position = Vector3.new(39.8988647, 0.96943903, -16.4538555)
  1827. Part171.Orientation = Vector3.new(0, 0, -180)
  1828. Part171.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1829. SpecialMesh172.Parent = Part171
  1830. SpecialMesh172.Scale = Vector3.new(0.945946634, 0.0540540591, 0.53108108)
  1831. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  1832. SpecialMesh172.Scale = Vector3.new(0.945946634, 0.0540540591, 0.53108108)
  1833. Part173.Parent = Tool0
  1834. Part173.Material = Enum.Material.SmoothPlastic
  1835. Part173.BrickColor = BrickColor.new("Black")
  1836. Part173.Rotation = Vector3.new(-180, 89.7599945, -180)
  1837. Part173.Anchored = true
  1838. Part173.FormFactor = Enum.FormFactor.Custom
  1839. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1840. Part173.CFrame = CFrame.new(39.8943634, 0.798654974, -18.5609741, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1841. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1842. Part173.TopSurface = Enum.SurfaceType.Smooth
  1843. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1844. Part173.Position = Vector3.new(39.8943634, 0.798654974, -18.5609741)
  1845. Part173.Orientation = Vector3.new(0, 90.2299957, 0)
  1846. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1847. BlockMesh174.Parent = Part173
  1848. BlockMesh174.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1849. BlockMesh174.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  1850. Part175.Parent = Tool0
  1851. Part175.Material = Enum.Material.SmoothPlastic
  1852. Part175.BrickColor = BrickColor.new("Black")
  1853. Part175.Rotation = Vector3.new(90, 0, 0)
  1854. Part175.Anchored = true
  1855. Part175.FormFactor = Enum.FormFactor.Custom
  1856. Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1857. Part175.CFrame = CFrame.new(39.8927765, 0.84088701, -18.4874878, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  1858. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1859. Part175.TopSurface = Enum.SurfaceType.Smooth
  1860. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1861. Part175.Position = Vector3.new(39.8927765, 0.84088701, -18.4874878)
  1862. Part175.Orientation = Vector3.new(90, 0, 0)
  1863. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1864. Decal176.Parent = Part175
  1865. Decal176.Texture = "http://www.roblox.com/asset/?id=27061035"
  1866. Decal176.Face = Enum.NormalId.Bottom
  1867. CylinderMesh177.Parent = Part175
  1868. CylinderMesh177.Scale = Vector3.new(0.5310812, 0.633373618, 0.695946038)
  1869. CylinderMesh177.Scale = Vector3.new(0.5310812, 0.633373618, 0.695946038)
  1870. Part178.Parent = Tool0
  1871. Part178.Material = Enum.Material.SmoothPlastic
  1872. Part178.BrickColor = BrickColor.new("Black")
  1873. Part178.Rotation = Vector3.new(-89.3099976, 0, 90)
  1874. Part178.Anchored = true
  1875. Part178.FormFactor = Enum.FormFactor.Custom
  1876. Part178.Size = Vector3.new(0.235675693, 0.200000003, 0.200000003)
  1877. Part178.CFrame = CFrame.new(39.9066925, 0.888583004, -15.8239737, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1878. Part178.BottomSurface = Enum.SurfaceType.Smooth
  1879. Part178.TopSurface = Enum.SurfaceType.Smooth
  1880. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1881. Part178.Position = Vector3.new(39.9066925, 0.888583004, -15.8239737)
  1882. Part178.Orientation = Vector3.new(-89.3199997, 0, 90)
  1883. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1884. CylinderMesh179.Parent = Part178
  1885. CylinderMesh179.Scale = Vector3.new(1, 0.916216195, 0.251351357)
  1886. CylinderMesh179.Scale = Vector3.new(1, 0.916216195, 0.251351357)
  1887. Part180.Parent = Tool0
  1888. Part180.Material = Enum.Material.SmoothPlastic
  1889. Part180.BrickColor = BrickColor.new("Black")
  1890. Part180.Rotation = Vector3.new(-90, 0, 90.2299957)
  1891. Part180.Anchored = true
  1892. Part180.FormFactor = Enum.FormFactor.Custom
  1893. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1894. Part180.CFrame = CFrame.new(39.8906708, 1.10635495, -18.3834229, -0.00401430158, -0.999984264, 2.13914619e-09, -4.3772161e-08, -1.53886504e-09, 0.999994159, -0.999988258, 0.00401433138, 4.09781933e-08)
  1895. Part180.BottomSurface = Enum.SurfaceType.Smooth
  1896. Part180.TopSurface = Enum.SurfaceType.Smooth
  1897. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1898. Part180.Position = Vector3.new(39.8906708, 1.10635495, -18.3834229)
  1899. Part180.Orientation = Vector3.new(-89.7999954, 2.99000001, -92.0099945)
  1900. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1901. CylinderMesh181.Parent = Part180
  1902. CylinderMesh181.Scale = Vector3.new(0.187837854, 0.308108091, 0.259459376)
  1903. CylinderMesh181.Scale = Vector3.new(0.187837854, 0.308108091, 0.259459376)
  1904. Part182.Parent = Tool0
  1905. Part182.Material = Enum.Material.SmoothPlastic
  1906. Part182.BrickColor = BrickColor.new("Black")
  1907. Part182.Rotation = Vector3.new(0.689999998, 0, 0)
  1908. Part182.Anchored = true
  1909. Part182.FormFactor = Enum.FormFactor.Custom
  1910. Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.970269918)
  1911. Part182.CFrame = CFrame.new(39.8366852, 0.900861025, -15.4735098, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  1912. Part182.BottomSurface = Enum.SurfaceType.Smooth
  1913. Part182.TopSurface = Enum.SurfaceType.Smooth
  1914. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1915. Part182.Position = Vector3.new(39.8366852, 0.900861025, -15.4735098)
  1916. Part182.Orientation = Vector3.new(0.689999998, 0, 0)
  1917. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1918. BlockMesh183.Parent = Part182
  1919. BlockMesh183.Scale = Vector3.new(0.270270258, 0.351349831, 1)
  1920. BlockMesh183.Scale = Vector3.new(0.270270258, 0.351349831, 1)
  1921. Part184.Parent = Tool0
  1922. Part184.Material = Enum.Material.SmoothPlastic
  1923. Part184.BrickColor = BrickColor.new("Black")
  1924. Part184.Anchored = true
  1925. Part184.FormFactor = Enum.FormFactor.Custom
  1926. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1927. Part184.CFrame = CFrame.new(39.8947601, 0.839066029, -18.5771484, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  1928. Part184.BottomSurface = Enum.SurfaceType.Smooth
  1929. Part184.TopSurface = Enum.SurfaceType.Smooth
  1930. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1931. Part184.Position = Vector3.new(39.8947601, 0.839066029, -18.5771484)
  1932. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1933. SpecialMesh185.Parent = Part184
  1934. SpecialMesh185.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1935. SpecialMesh185.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1936. SpecialMesh185.MeshType = Enum.MeshType.FileMesh
  1937. SpecialMesh185.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
  1938. Part186.Parent = Tool0
  1939. Part186.Material = Enum.Material.SmoothPlastic
  1940. Part186.BrickColor = BrickColor.new("Black")
  1941. Part186.Rotation = Vector3.new(-89.3099976, 0, 90)
  1942. Part186.Anchored = true
  1943. Part186.FormFactor = Enum.FormFactor.Custom
  1944. Part186.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
  1945. Part186.CFrame = CFrame.new(39.9015656, 0.887462974, -15.9331036, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
  1946. Part186.BottomSurface = Enum.SurfaceType.Smooth
  1947. Part186.TopSurface = Enum.SurfaceType.Smooth
  1948. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1949. Part186.Position = Vector3.new(39.9015656, 0.887462974, -15.9331036)
  1950. Part186.Orientation = Vector3.new(-89.3199997, 0, 90)
  1951. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1952. CylinderMesh187.Parent = Part186
  1953. CylinderMesh187.Scale = Vector3.new(1, 0.97297281, 0.243243232)
  1954. CylinderMesh187.Scale = Vector3.new(1, 0.97297281, 0.243243232)
  1955. Part188.Parent = Tool0
  1956. Part188.Material = Enum.Material.SmoothPlastic
  1957. Part188.BrickColor = BrickColor.new("Black")
  1958. Part188.Rotation = Vector3.new(-10.6799994, 0, 0)
  1959. Part188.Anchored = true
  1960. Part188.FormFactor = Enum.FormFactor.Custom
  1961. Part188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1962. Part188.CFrame = CFrame.new(39.8988495, 0.552814007, -15.4157696, 0.999999285, 3.61126973e-09, -7.76100073e-09, 2.18968088e-09, 0.982671618, 0.185362175, -7.43122985e-09, -0.185362086, 0.982671559)
  1963. Part188.BottomSurface = Enum.SurfaceType.Smooth
  1964. Part188.TopSurface = Enum.SurfaceType.Smooth
  1965. Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1966. Part188.Position = Vector3.new(39.8988495, 0.552814007, -15.4157696)
  1967. Part188.Orientation = Vector3.new(-10.6799994, 0, 0)
  1968. Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1969. BlockMesh189.Parent = Part188
  1970. BlockMesh189.Scale = Vector3.new(0.459459484, 0.645945668, 0.206756666)
  1971. BlockMesh189.Scale = Vector3.new(0.459459484, 0.645945668, 0.206756666)
  1972. Part190.Parent = Tool0
  1973. Part190.Material = Enum.Material.SmoothPlastic
  1974. Part190.BrickColor = BrickColor.new("Black")
  1975. Part190.Rotation = Vector3.new(-180, 89.7599945, -180)
  1976. Part190.Anchored = true
  1977. Part190.FormFactor = Enum.FormFactor.Custom
  1978. Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1979. Part190.CFrame = CFrame.new(39.891037, 1.04725599, -18.3599854, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1980. Part190.BottomSurface = Enum.SurfaceType.Smooth
  1981. Part190.TopSurface = Enum.SurfaceType.Smooth
  1982. Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1983. Part190.Position = Vector3.new(39.891037, 1.04725599, -18.3599854)
  1984. Part190.Orientation = Vector3.new(0, 90.2299957, 0)
  1985. Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1986. BlockMesh191.Parent = Part190
  1987. BlockMesh191.Scale = Vector3.new(0.403415471, 0.32327494, 0.256756753)
  1988. BlockMesh191.Scale = Vector3.new(0.403415471, 0.32327494, 0.256756753)
  1989. Part192.Parent = Tool0
  1990. Part192.Material = Enum.Material.SmoothPlastic
  1991. Part192.BrickColor = BrickColor.new("Black")
  1992. Part192.Rotation = Vector3.new(-180, 89.7599945, -180)
  1993. Part192.Anchored = true
  1994. Part192.FormFactor = Enum.FormFactor.Custom
  1995. Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1996. Part192.CFrame = CFrame.new(39.8943634, 0.881160975, -18.6340332, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  1997. Part192.BottomSurface = Enum.SurfaceType.Smooth
  1998. Part192.TopSurface = Enum.SurfaceType.Smooth
  1999. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2000. Part192.Position = Vector3.new(39.8943634, 0.881160975, -18.6340332)
  2001. Part192.Orientation = Vector3.new(0, 90.2299957, 0)
  2002. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2003. BlockMesh193.Parent = Part192
  2004. BlockMesh193.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  2005. BlockMesh193.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  2006. Part194.Parent = Tool0
  2007. Part194.Material = Enum.Material.SmoothPlastic
  2008. Part194.BrickColor = BrickColor.new("Black")
  2009. Part194.Rotation = Vector3.new(142.12999, 0.229999989, -0.299999982)
  2010. Part194.Anchored = true
  2011. Part194.FormFactor = Enum.FormFactor.Custom
  2012. Part194.Size = Vector3.new(0.200000003, 0.200000003, 0.26968658)
  2013. Part194.CFrame = CFrame.new(39.8881989, 0.919315994, -17.4295044, 0.999977291, 0.00523549179, 0.00407133019, 0.00663221814, -0.789389312, -0.613859475, -7.83620635e-09, 0.613872647, -0.789406538)
  2014. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2015. Part194.TopSurface = Enum.SurfaceType.Smooth
  2016. Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2017. Part194.Position = Vector3.new(39.8881989, 0.919315994, -17.4295044)
  2018. Part194.Orientation = Vector3.new(37.8699989, 179.699997, 179.519989)
  2019. Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2020. BlockMesh195.Parent = Part194
  2021. BlockMesh195.Scale = Vector3.new(0.24594599, 0.406756818, 1)
  2022. BlockMesh195.Scale = Vector3.new(0.24594599, 0.406756818, 1)
  2023. Part196.Parent = Tool0
  2024. Part196.Material = Enum.Material.SmoothPlastic
  2025. Part196.BrickColor = BrickColor.new("Black")
  2026. Part196.Rotation = Vector3.new(-90.4799957, 0, 180)
  2027. Part196.Anchored = true
  2028. Part196.FormFactor = Enum.FormFactor.Custom
  2029. Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2030. Part196.CFrame = CFrame.new(39.9405975, 0.824747026, -17.0151367, -0.999999285, -5.11134335e-09, 2.18127427e-09, -2.2070743e-09, 0.00832817052, 0.999966621, 4.6368509e-09, 0.999966443, -0.00832802709)
  2031. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2032. Part196.TopSurface = Enum.SurfaceType.Smooth
  2033. Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2034. Part196.Position = Vector3.new(39.9405975, 0.824747026, -17.0151367)
  2035. Part196.Orientation = Vector3.new(-89.5299988, 180, 0)
  2036. Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2037. CylinderMesh197.Parent = Part196
  2038. CylinderMesh197.Scale = Vector3.new(0.581081152, 0.0647428036, 0.540540636)
  2039. CylinderMesh197.Scale = Vector3.new(0.581081152, 0.0647428036, 0.540540636)
  2040. Part198.Parent = Tool0
  2041. Part198.Material = Enum.Material.SmoothPlastic
  2042. Part198.BrickColor = BrickColor.new("Black")
  2043. Part198.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
  2044. Part198.Anchored = true
  2045. Part198.FormFactor = Enum.FormFactor.Custom
  2046. Part198.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2047. Part198.CFrame = CFrame.new(39.8196106, 1.13352704, -15.6061401, 0.912697434, 0.408634305, -8.38190317e-09, -0.408605725, 0.912633538, -0.0120025463, -0.00490467018, 0.0109547153, 0.99992913)
  2048. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2049. Part198.TopSurface = Enum.SurfaceType.Smooth
  2050. Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2051. Part198.Position = Vector3.new(39.8196106, 1.13352704, -15.6061401)
  2052. Part198.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
  2053. Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2054. BlockMesh199.Parent = Part198
  2055. BlockMesh199.Scale = Vector3.new(0.290518314, 0.324184328, 0.315194786)
  2056. BlockMesh199.Scale = Vector3.new(0.290518314, 0.324184328, 0.315194786)
  2057. Part200.Parent = Tool0
  2058. Part200.Material = Enum.Material.SmoothPlastic
  2059. Part200.BrickColor = BrickColor.new("Black")
  2060. Part200.Rotation = Vector3.new(90, 0, 0)
  2061. Part200.Anchored = true
  2062. Part200.FormFactor = Enum.FormFactor.Custom
  2063. Part200.Size = Vector3.new(0.200000003, 0.725048006, 0.200000003)
  2064. Part200.CFrame = CFrame.new(39.8866577, 0.978353977, -17.0813599, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  2065. Part200.BottomSurface = Enum.SurfaceType.Smooth
  2066. Part200.TopSurface = Enum.SurfaceType.Smooth
  2067. Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2068. Part200.Position = Vector3.new(39.8866577, 0.978353977, -17.0813599)
  2069. Part200.Orientation = Vector3.new(90, 0, 0)
  2070. Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2071. CylinderMesh201.Parent = Part200
  2072. CylinderMesh201.Scale = Vector3.new(0.598648727, 1, 0.728170931)
  2073. CylinderMesh201.Scale = Vector3.new(0.598648727, 1, 0.728170931)
  2074. Part202.Parent = Tool0
  2075. Part202.Material = Enum.Material.SmoothPlastic
  2076. Part202.BrickColor = BrickColor.new("Black")
  2077. Part202.Rotation = Vector3.new(90, 0, 0)
  2078. Part202.Anchored = true
  2079. Part202.FormFactor = Enum.FormFactor.Custom
  2080. Part202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2081. Part202.CFrame = CFrame.new(39.8932953, 0.841866016, -17.6102905, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  2082. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2083. Part202.TopSurface = Enum.SurfaceType.Smooth
  2084. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2085. Part202.Position = Vector3.new(39.8932953, 0.841866016, -17.6102905)
  2086. Part202.Orientation = Vector3.new(90, 0, 0)
  2087. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2088. CylinderMesh203.Parent = Part202
  2089. CylinderMesh203.Scale = Vector3.new(0.594594598, 0.621619225, 0.470270365)
  2090. CylinderMesh203.Scale = Vector3.new(0.594594598, 0.621619225, 0.470270365)
  2091. Part204.Parent = Tool0
  2092. Part204.Material = Enum.Material.SmoothPlastic
  2093. Part204.BrickColor = BrickColor.new("Black")
  2094. Part204.Rotation = Vector3.new(82.5, -87.5899963, 84.5199966)
  2095. Part204.Anchored = true
  2096. Part204.FormFactor = Enum.FormFactor.Custom
  2097. Part204.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2098. Part204.CFrame = CFrame.new(39.8546906, 1.17284703, -18.3839111, 0.00401180051, -0.041842822, -0.999115586, 0.0354227647, 0.99850446, -0.0416749977, 0.999365389, -0.0352242664, 0.00548800593)
  2099. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2100. Part204.TopSurface = Enum.SurfaceType.Smooth
  2101. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2102. Part204.Position = Vector3.new(39.8546906, 1.17284703, -18.3839111)
  2103. Part204.Orientation = Vector3.new(2.38999987, -89.6899948, 2.02999997)
  2104. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2105. BlockMesh205.Parent = Part204
  2106. BlockMesh205.Scale = Vector3.new(0.202702731, 0.1814522, 0.0797296613)
  2107. BlockMesh205.Scale = Vector3.new(0.202702731, 0.1814522, 0.0797296613)
  2108. Part206.Parent = Tool0
  2109. Part206.Material = Enum.Material.SmoothPlastic
  2110. Part206.BrickColor = BrickColor.new("Black")
  2111. Part206.Rotation = Vector3.new(-3.3499999, 0, 180)
  2112. Part206.Anchored = true
  2113. Part206.FormFactor = Enum.FormFactor.Custom
  2114. Part206.Size = Vector3.new(0.200000003, 0.200000003, 0.460000038)
  2115. Part206.CFrame = CFrame.new(39.9826508, 0.729095995, -15.1522818, -0.999999285, -2.56754307e-09, -7.87341481e-09, -2.18968088e-09, -0.998289943, 0.0584766194, 7.43122985e-09, 0.0584765412, 0.998289824)
  2116. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2117. Part206.TopSurface = Enum.SurfaceType.Smooth
  2118. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2119. Part206.Position = Vector3.new(39.9826508, 0.729095995, -15.1522818)
  2120. Part206.Orientation = Vector3.new(-3.3499999, 0, -180)
  2121. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2122. SpecialMesh207.Parent = Part206
  2123. SpecialMesh207.Scale = Vector3.new(0.216216236, 0.270270318, 1)
  2124. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  2125. SpecialMesh207.Scale = Vector3.new(0.216216236, 0.270270318, 1)
  2126. Part208.Parent = Tool0
  2127. Part208.Material = Enum.Material.SmoothPlastic
  2128. Part208.BrickColor = BrickColor.new("Black")
  2129. Part208.Anchored = true
  2130. Part208.FormFactor = Enum.FormFactor.Custom
  2131. Part208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2132. Part208.CFrame = CFrame.new(39.8947601, 0.838796973, -18.5841675, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  2133. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2134. Part208.TopSurface = Enum.SurfaceType.Smooth
  2135. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2136. Part208.Position = Vector3.new(39.8947601, 0.838796973, -18.5841675)
  2137. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2138. SpecialMesh209.Parent = Part208
  2139. SpecialMesh209.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2140. SpecialMesh209.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2141. SpecialMesh209.MeshType = Enum.MeshType.FileMesh
  2142. SpecialMesh209.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2143. Part210.Parent = Tool0
  2144. Part210.Material = Enum.Material.SmoothPlastic
  2145. Part210.BrickColor = BrickColor.new("Black")
  2146. Part210.Rotation = Vector3.new(-180, 89.7599945, -180)
  2147. Part210.Anchored = true
  2148. Part210.FormFactor = Enum.FormFactor.Custom
  2149. Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2150. Part210.CFrame = CFrame.new(39.8943787, 0.797375023, -18.6297607, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  2151. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2152. Part210.TopSurface = Enum.SurfaceType.Smooth
  2153. Part210.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2154. Part210.Position = Vector3.new(39.8943787, 0.797375023, -18.6297607)
  2155. Part210.Orientation = Vector3.new(0, 90.2299957, 0)
  2156. Part210.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2157. BlockMesh211.Parent = Part210
  2158. BlockMesh211.Scale = Vector3.new(0.204727814, 0.0608108081, 0.182432488)
  2159. BlockMesh211.Scale = Vector3.new(0.204727814, 0.0608108081, 0.182432488)
  2160. Part212.Parent = Tool0
  2161. Part212.Material = Enum.Material.SmoothPlastic
  2162. Part212.BrickColor = BrickColor.new("Black")
  2163. Part212.Rotation = Vector3.new(90.6899948, 0, 0)
  2164. Part212.Anchored = true
  2165. Part212.FormFactor = Enum.FormFactor.Custom
  2166. Part212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2167. Part212.CFrame = CFrame.new(39.9477692, 1.04958606, -16.0677509, 0.999999285, -8.38190317e-09, -2.08819961e-09, 2.18968088e-09, -0.0120025463, -0.999929309, -7.43122985e-09, 0.99992913, -0.0120025724)
  2168. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2169. Part212.TopSurface = Enum.SurfaceType.Smooth
  2170. Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2171. Part212.Position = Vector3.new(39.9477692, 1.04958606, -16.0677509)
  2172. Part212.Orientation = Vector3.new(89.3199997, -180, 180)
  2173. Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2174. CylinderMesh213.Parent = Part212
  2175. CylinderMesh213.Scale = Vector3.new(0.567567587, 0.16216132, 0.578010619)
  2176. CylinderMesh213.Scale = Vector3.new(0.567567587, 0.16216132, 0.578010619)
  2177. Part214.Parent = Tool0
  2178. Part214.Material = Enum.Material.SmoothPlastic
  2179. Part214.BrickColor = BrickColor.new("Black")
  2180. Part214.Rotation = Vector3.new(8.98999977, 0, 0)
  2181. Part214.Anchored = true
  2182. Part214.FormFactor = Enum.FormFactor.Custom
  2183. Part214.Size = Vector3.new(0.200000003, 0.54287523, 0.443243504)
  2184. Part214.CFrame = CFrame.new(39.9015503, 0.39209801, -15.7662964, 0.999999285, 9.15660769e-10, -8.42615755e-09, 2.18968088e-09, 0.987728477, -0.156188652, -7.43122985e-09, 0.156188726, 0.987728298)
  2185. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2186. Part214.TopSurface = Enum.SurfaceType.Smooth
  2187. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2188. Part214.Position = Vector3.new(39.9015503, 0.39209801, -15.7662964)
  2189. Part214.Orientation = Vector3.new(8.98999977, 0, 0)
  2190. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2191. BlockMesh215.Parent = Part214
  2192. BlockMesh215.Scale = Vector3.new(0.702702641, 1, 1)
  2193. BlockMesh215.Scale = Vector3.new(0.702702641, 1, 1)
  2194. Part216.Parent = Tool0
  2195. Part216.Material = Enum.Material.SmoothPlastic
  2196. Part216.BrickColor = BrickColor.new("Black")
  2197. Part216.Rotation = Vector3.new(-89.2900009, -0.560000002, 179.809998)
  2198. Part216.Anchored = true
  2199. Part216.FormFactor = Enum.FormFactor.Custom
  2200. Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2201. Part216.CFrame = CFrame.new(39.9150848, 1.24356997, -16.1169395, -0.999945045, -0.00338930427, -0.00985936634, -0.00981676113, -0.0123710688, 0.99987632, -0.00351084629, 0.999918818, 0.0123372022)
  2202. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2203. Part216.TopSurface = Enum.SurfaceType.Smooth
  2204. Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2205. Part216.Position = Vector3.new(39.9150848, 1.24356997, -16.1169395)
  2206. Part216.Orientation = Vector3.new(-89.0999985, -38.6299973, -141.569992)
  2207. Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2208. SpecialMesh217.Parent = Part216
  2209. SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=16659502"
  2210. SpecialMesh217.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
  2211. SpecialMesh217.MeshType = Enum.MeshType.FileMesh
  2212. SpecialMesh217.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
  2213. Part218.Parent = Tool0
  2214. Part218.Material = Enum.Material.SmoothPlastic
  2215. Part218.BrickColor = BrickColor.new("Black")
  2216. Part218.Rotation = Vector3.new(-3.3499999, 0, 0)
  2217. Part218.Anchored = true
  2218. Part218.FormFactor = Enum.FormFactor.Custom
  2219. Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.274324208)
  2220. Part218.CFrame = CFrame.new(39.9826508, 0.84017998, -15.2523184, 0.999999285, 2.56754307e-09, -7.87341481e-09, 2.18968088e-09, 0.998289943, 0.0584766194, -7.43122985e-09, -0.0584765412, 0.998289824)
  2221. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2222. Part218.TopSurface = Enum.SurfaceType.Smooth
  2223. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2224. Part218.Position = Vector3.new(39.9826508, 0.84017998, -15.2523184)
  2225. Part218.Orientation = Vector3.new(-3.3499999, 0, 0)
  2226. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2227. BlockMesh219.Parent = Part218
  2228. BlockMesh219.Scale = Vector3.new(0.216216236, 0.356756777, 1)
  2229. BlockMesh219.Scale = Vector3.new(0.216216236, 0.356756777, 1)
  2230. Part220.Parent = Tool0
  2231. Part220.Material = Enum.Material.SmoothPlastic
  2232. Part220.BrickColor = BrickColor.new("Black")
  2233. Part220.Anchored = true
  2234. Part220.FormFactor = Enum.FormFactor.Custom
  2235. Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2236. Part220.CFrame = CFrame.new(39.8994904, 1.07305396, -16.8297729, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
  2237. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2238. Part220.TopSurface = Enum.SurfaceType.Smooth
  2239. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2240. Part220.Position = Vector3.new(39.8994904, 1.07305396, -16.8297729)
  2241. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2242. BlockMesh221.Parent = Part220
  2243. BlockMesh221.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
  2244. BlockMesh221.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
  2245. Part222.Parent = Tool0
  2246. Part222.Material = Enum.Material.SmoothPlastic
  2247. Part222.BrickColor = BrickColor.new("Black")
  2248. Part222.Anchored = true
  2249. Part222.FormFactor = Enum.FormFactor.Custom
  2250. Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2251. Part222.CFrame = CFrame.new(39.8947601, 0.840143025, -18.6169434, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  2252. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2253. Part222.TopSurface = Enum.SurfaceType.Smooth
  2254. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2255. Part222.Position = Vector3.new(39.8947601, 0.840143025, -18.6169434)
  2256. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2257. SpecialMesh223.Parent = Part222
  2258. SpecialMesh223.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2259. SpecialMesh223.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2260. SpecialMesh223.MeshType = Enum.MeshType.FileMesh
  2261. SpecialMesh223.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2262. Part224.Parent = Tool0
  2263. Part224.Material = Enum.Material.SmoothPlastic
  2264. Part224.BrickColor = BrickColor.new("Black")
  2265. Part224.Rotation = Vector3.new(26.0100002, 0, 0)
  2266. Part224.Anchored = true
  2267. Part224.FormFactor = Enum.FormFactor.Custom
  2268. Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2269. Part224.CFrame = CFrame.new(39.8988647, 0.524664998, -15.3465576, 0.999999285, -1.66618053e-09, -8.09839573e-09, 2.18968088e-09, 0.89868176, -0.438604265, -7.43122985e-09, 0.438604265, 0.8986817)
  2270. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2271. Part224.TopSurface = Enum.SurfaceType.Smooth
  2272. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2273. Part224.Position = Vector3.new(39.8988647, 0.524664998, -15.3465576)
  2274. Part224.Orientation = Vector3.new(26.0100002, 0, 0)
  2275. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2276. BlockMesh225.Parent = Part224
  2277. BlockMesh225.Scale = Vector3.new(0.567567587, 0.117567569, 0.404053837)
  2278. BlockMesh225.Scale = Vector3.new(0.567567587, 0.117567569, 0.404053837)
  2279. Part226.Parent = Tool0
  2280. Part226.Material = Enum.Material.SmoothPlastic
  2281. Part226.BrickColor = BrickColor.new("Black")
  2282. Part226.Rotation = Vector3.new(0.689999998, 0, 0)
  2283. Part226.Anchored = true
  2284. Part226.FormFactor = Enum.FormFactor.Custom
  2285. Part226.Size = Vector3.new(0.200000003, 0.200000003, 0.524256527)
  2286. Part226.CFrame = CFrame.new(39.8231964, 0.959131002, -15.3756704, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2287. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2288. Part226.TopSurface = Enum.SurfaceType.Smooth
  2289. Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2290. Part226.Position = Vector3.new(39.8231964, 0.959131002, -15.3756704)
  2291. Part226.Orientation = Vector3.new(0.689999998, 0, 0)
  2292. Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2293. BlockMesh227.Parent = Part226
  2294. BlockMesh227.Scale = Vector3.new(0.405405432, 0.35134986, 1)
  2295. BlockMesh227.Scale = Vector3.new(0.405405432, 0.35134986, 1)
  2296. Part228.Parent = Tool0
  2297. Part228.Material = Enum.Material.SmoothPlastic
  2298. Part228.BrickColor = BrickColor.new("Black")
  2299. Part228.Rotation = Vector3.new(-89.3099976, 24.1199989, 0)
  2300. Part228.Anchored = true
  2301. Part228.FormFactor = Enum.FormFactor.Custom
  2302. Part228.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
  2303. Part228.CFrame = CFrame.new(39.9159851, 1.23226798, -15.0776358, 0.912697315, -1.35973053e-07, 0.408634126, -0.408605486, 0.0120026125, 0.9126333, -0.00490484713, -0.999928892, 0.0109547693)
  2304. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2305. Part228.TopSurface = Enum.SurfaceType.Smooth
  2306. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2307. Part228.Position = Vector3.new(39.9159851, 1.23226798, -15.0776358)
  2308. Part228.Orientation = Vector3.new(-65.8699951, 88.4599991, -88.3199997)
  2309. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2310. SpecialMesh229.Parent = Part228
  2311. SpecialMesh229.MeshId = "http://www.roblox.com/asset/?id=16659502"
  2312. SpecialMesh229.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
  2313. SpecialMesh229.MeshType = Enum.MeshType.FileMesh
  2314. SpecialMesh229.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
  2315. Part230.Parent = Tool0
  2316. Part230.Material = Enum.Material.SmoothPlastic
  2317. Part230.BrickColor = BrickColor.new("Black")
  2318. Part230.Rotation = Vector3.new(0.689999998, 0, 180)
  2319. Part230.Anchored = true
  2320. Part230.FormFactor = Enum.FormFactor.Custom
  2321. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.827027082)
  2322. Part230.CFrame = CFrame.new(39.9015503, 0.691743016, -15.6152344, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
  2323. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2324. Part230.TopSurface = Enum.SurfaceType.Smooth
  2325. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2326. Part230.Position = Vector3.new(39.9015503, 0.691743016, -15.6152344)
  2327. Part230.Orientation = Vector3.new(0.689999998, 0, -180)
  2328. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2329. SpecialMesh231.Parent = Part230
  2330. SpecialMesh231.Scale = Vector3.new(0.810810745, 0.35135141, 1)
  2331. SpecialMesh231.MeshType = Enum.MeshType.Wedge
  2332. SpecialMesh231.Scale = Vector3.new(0.810810745, 0.35135141, 1)
  2333. Part232.Parent = Tool0
  2334. Part232.Material = Enum.Material.SmoothPlastic
  2335. Part232.BrickColor = BrickColor.new("Black")
  2336. Part232.Rotation = Vector3.new(90, 0, 0)
  2337. Part232.Anchored = true
  2338. Part232.FormFactor = Enum.FormFactor.Custom
  2339. Part232.Size = Vector3.new(0.200000003, 1.49513471, 0.200000003)
  2340. Part232.CFrame = CFrame.new(39.8928757, 0.841323018, -17.701416, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  2341. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2342. Part232.TopSurface = Enum.SurfaceType.Smooth
  2343. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2344. Part232.Position = Vector3.new(39.8928757, 0.841323018, -17.701416)
  2345. Part232.Orientation = Vector3.new(90, 0, 0)
  2346. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2347. CylinderMesh233.Parent = Part232
  2348. CylinderMesh233.Scale = Vector3.new(0.439189225, 1, 0.540540636)
  2349. CylinderMesh233.Scale = Vector3.new(0.439189225, 1, 0.540540636)
  2350. Part234.Parent = Tool0
  2351. Part234.Material = Enum.Material.SmoothPlastic
  2352. Part234.BrickColor = BrickColor.new("Black")
  2353. Part234.Rotation = Vector3.new(0.689999998, 0, 0)
  2354. Part234.Anchored = true
  2355. Part234.FormFactor = Enum.FormFactor.Custom
  2356. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.886486709)
  2357. Part234.CFrame = CFrame.new(39.9015656, 0.778581023, -15.6439199, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2358. Part234.BottomSurface = Enum.SurfaceType.Smooth
  2359. Part234.TopSurface = Enum.SurfaceType.Smooth
  2360. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2361. Part234.Position = Vector3.new(39.9015656, 0.778581023, -15.6439199)
  2362. Part234.Orientation = Vector3.new(0.689999998, 0, 0)
  2363. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2364. BlockMesh235.Parent = Part234
  2365. BlockMesh235.Scale = Vector3.new(0.810810685, 0.513511896, 1)
  2366. BlockMesh235.Scale = Vector3.new(0.810810685, 0.513511896, 1)
  2367. Part236.Parent = Tool0
  2368. Part236.Material = Enum.Material.SmoothPlastic
  2369. Part236.BrickColor = BrickColor.new("Black")
  2370. Part236.Rotation = Vector3.new(-180, 89.7599945, 147.639999)
  2371. Part236.Anchored = true
  2372. Part236.FormFactor = Enum.FormFactor.Custom
  2373. Part236.Size = Vector3.new(0.200000003, 0.331988484, 0.200000003)
  2374. Part236.CFrame = CFrame.new(39.891449, 0.999854982, -18.2901001, -0.00339090405, -0.00214861101, 0.999991298, -0.535237968, 0.844702899, 1.4770194e-09, -0.844695926, -0.535233498, -0.00401434069)
  2375. Part236.BottomSurface = Enum.SurfaceType.Smooth
  2376. Part236.TopSurface = Enum.SurfaceType.Smooth
  2377. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2378. Part236.Position = Vector3.new(39.891449, 0.999854982, -18.2901001)
  2379. Part236.Orientation = Vector3.new(0, 90.2299957, -32.3600006)
  2380. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2381. BlockMesh237.Parent = Part236
  2382. BlockMesh237.Scale = Vector3.new(0.177027047, 1, 0.25810805)
  2383. BlockMesh237.Scale = Vector3.new(0.177027047, 1, 0.25810805)
  2384. Part238.Parent = Tool0
  2385. Part238.Material = Enum.Material.SmoothPlastic
  2386. Part238.BrickColor = BrickColor.new("Black")
  2387. Part238.Rotation = Vector3.new(0.689999998, 0, 0)
  2388. Part238.Anchored = true
  2389. Part238.FormFactor = Enum.FormFactor.Custom
  2390. Part238.Size = Vector3.new(0.200000003, 0.200000003, 0.675675631)
  2391. Part238.CFrame = CFrame.new(39.9042816, 0.991469979, -15.1413565, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2392. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2393. Part238.TopSurface = Enum.SurfaceType.Smooth
  2394. Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2395. Part238.Position = Vector3.new(39.9042816, 0.991469979, -15.1413565)
  2396. Part238.Orientation = Vector3.new(0.689999998, 0, 0)
  2397. Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2398. BlockMesh239.Parent = Part238
  2399. BlockMesh239.Scale = Vector3.new(0.621621668, 0.594593048, 1)
  2400. BlockMesh239.Scale = Vector3.new(0.621621668, 0.594593048, 1)
  2401. Part240.Parent = Tool0
  2402. Part240.Material = Enum.Material.SmoothPlastic
  2403. Part240.BrickColor = BrickColor.new("Black")
  2404. Part240.Rotation = Vector3.new(92.5999985, 67.9300003, -90.6100006)
  2405. Part240.Anchored = true
  2406. Part240.FormFactor = Enum.FormFactor.Custom
  2407. Part240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2408. Part240.CFrame = CFrame.new(39.9217072, 1.13763905, -18.3842163, -0.00401180051, 0.375705808, 0.92672962, 0.0354227424, 0.926210523, -0.375342011, -0.999365449, 0.0313216001, -0.0170243587)
  2409. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2410. Part240.TopSurface = Enum.SurfaceType.Smooth
  2411. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2412. Part240.Position = Vector3.new(39.9217072, 1.13763905, -18.3842163)
  2413. Part240.Orientation = Vector3.new(22.0499992, 91.0499954, 2.19000006)
  2414. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2415. BlockMesh241.Parent = Part240
  2416. BlockMesh241.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
  2417. BlockMesh241.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
  2418. Part242.Parent = Tool0
  2419. Part242.Material = Enum.Material.SmoothPlastic
  2420. Part242.BrickColor = BrickColor.new("Black")
  2421. Part242.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
  2422. Part242.Anchored = true
  2423. Part242.FormFactor = Enum.FormFactor.Custom
  2424. Part242.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
  2425. Part242.CFrame = CFrame.new(39.9157257, 1.2342, -15.2088623, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
  2426. Part242.BottomSurface = Enum.SurfaceType.Smooth
  2427. Part242.TopSurface = Enum.SurfaceType.Smooth
  2428. Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2429. Part242.Position = Vector3.new(39.9157257, 1.2342, -15.2088623)
  2430. Part242.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
  2431. Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2432. SpecialMesh243.Parent = Part242
  2433. SpecialMesh243.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2434. SpecialMesh243.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
  2435. SpecialMesh243.MeshType = Enum.MeshType.FileMesh
  2436. SpecialMesh243.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
  2437. Part244.Parent = Tool0
  2438. Part244.Material = Enum.Material.SmoothPlastic
  2439. Part244.BrickColor = BrickColor.new("Black")
  2440. Part244.Rotation = Vector3.new(-1.05999994, 0, 0)
  2441. Part244.Anchored = true
  2442. Part244.FormFactor = Enum.FormFactor.Custom
  2443. Part244.Size = Vector3.new(0.200000003, 0.200000003, 0.258525431)
  2444. Part244.CFrame = CFrame.new(39.8977814, 1.11344397, -15.8930044, 0.999999285, 2.31877673e-09, -7.43373008e-09, 2.18968088e-09, 0.99982971, 0.0185292773, -7.43122985e-09, -0.0185292438, 0.99982959)
  2445. Part244.BottomSurface = Enum.SurfaceType.Smooth
  2446. Part244.TopSurface = Enum.SurfaceType.Smooth
  2447. Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2448. Part244.Position = Vector3.new(39.8977814, 1.11344397, -15.8930044)
  2449. Part244.Orientation = Vector3.new(-1.05999994, 0, 0)
  2450. Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2451. BlockMesh245.Parent = Part244
  2452. BlockMesh245.Scale = Vector3.new(0.649977028, 0.0699659288, 1)
  2453. BlockMesh245.Scale = Vector3.new(0.649977028, 0.0699659288, 1)
  2454. Part246.Parent = Tool0
  2455. Part246.Material = Enum.Material.SmoothPlastic
  2456. Part246.BrickColor = BrickColor.new("Black")
  2457. Part246.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
  2458. Part246.Anchored = true
  2459. Part246.FormFactor = Enum.FormFactor.Custom
  2460. Part246.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
  2461. Part246.CFrame = CFrame.new(39.9139404, 1.23936796, -15.7681885, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
  2462. Part246.BottomSurface = Enum.SurfaceType.Smooth
  2463. Part246.TopSurface = Enum.SurfaceType.Smooth
  2464. Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2465. Part246.Position = Vector3.new(39.9139404, 1.23936796, -15.7681885)
  2466. Part246.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
  2467. Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2468. SpecialMesh247.Parent = Part246
  2469. SpecialMesh247.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2470. SpecialMesh247.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
  2471. SpecialMesh247.MeshType = Enum.MeshType.FileMesh
  2472. SpecialMesh247.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
  2473. Part248.Parent = Tool0
  2474. Part248.Material = Enum.Material.SmoothPlastic
  2475. Part248.BrickColor = BrickColor.new("Black")
  2476. Part248.Rotation = Vector3.new(0.689999998, 0, 0)
  2477. Part248.Anchored = true
  2478. Part248.FormFactor = Enum.FormFactor.Custom
  2479. Part248.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2480. Part248.CFrame = CFrame.new(39.9015656, 0.976881027, -16.0198364, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2481. Part248.BottomSurface = Enum.SurfaceType.Smooth
  2482. Part248.TopSurface = Enum.SurfaceType.Smooth
  2483. Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2484. Part248.Position = Vector3.new(39.9015656, 0.976881027, -16.0198364)
  2485. Part248.Orientation = Vector3.new(0.689999998, 0, 0)
  2486. Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2487. BlockMesh249.Parent = Part248
  2488. BlockMesh249.Scale = Vector3.new(0.918918848, 0.575675488, 0.649999976)
  2489. BlockMesh249.Scale = Vector3.new(0.918918848, 0.575675488, 0.649999976)
  2490. Part250.Parent = Tool0
  2491. Part250.Material = Enum.Material.SmoothPlastic
  2492. Part250.BrickColor = BrickColor.new("Black")
  2493. Part250.Rotation = Vector3.new(90, 0, 0)
  2494. Part250.Anchored = true
  2495. Part250.FormFactor = Enum.FormFactor.Custom
  2496. Part250.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2497. Part250.CFrame = CFrame.new(39.858139, 1.04954898, -16.8297729, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
  2498. Part250.BottomSurface = Enum.SurfaceType.Smooth
  2499. Part250.TopSurface = Enum.SurfaceType.Smooth
  2500. Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2501. Part250.Position = Vector3.new(39.858139, 1.04954898, -16.8297729)
  2502. Part250.Orientation = Vector3.new(90, 0, 0)
  2503. Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2504. CylinderMesh251.Parent = Part250
  2505. CylinderMesh251.Scale = Vector3.new(0.581081152, 0.0810802504, 0.540540636)
  2506. CylinderMesh251.Scale = Vector3.new(0.581081152, 0.0810802504, 0.540540636)
  2507. Part252.Parent = Tool0
  2508. Part252.Material = Enum.Material.SmoothPlastic
  2509. Part252.BrickColor = BrickColor.new("Black")
  2510. Part252.Anchored = true
  2511. Part252.FormFactor = Enum.FormFactor.Custom
  2512. Part252.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2513. Part252.CFrame = CFrame.new(39.8947601, 0.836727023, -18.6956177, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  2514. Part252.BottomSurface = Enum.SurfaceType.Smooth
  2515. Part252.TopSurface = Enum.SurfaceType.Smooth
  2516. Part252.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2517. Part252.Position = Vector3.new(39.8947601, 0.836727023, -18.6956177)
  2518. Part252.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2519. SpecialMesh253.Parent = Part252
  2520. SpecialMesh253.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2521. SpecialMesh253.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2522. SpecialMesh253.MeshType = Enum.MeshType.FileMesh
  2523. SpecialMesh253.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2524. Part254.Parent = Tool0
  2525. Part254.Material = Enum.Material.SmoothPlastic
  2526. Part254.BrickColor = BrickColor.new("Black")
  2527. Part254.Rotation = Vector3.new(0.689999998, 0, 0)
  2528. Part254.Anchored = true
  2529. Part254.FormFactor = Enum.FormFactor.Custom
  2530. Part254.Size = Vector3.new(0.200000003, 0.200000003, 0.487026632)
  2531. Part254.CFrame = CFrame.new(39.9015656, 0.900063992, -14.9562378, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2532. Part254.BottomSurface = Enum.SurfaceType.Smooth
  2533. Part254.TopSurface = Enum.SurfaceType.Smooth
  2534. Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2535. Part254.Position = Vector3.new(39.9015656, 0.900063992, -14.9562378)
  2536. Part254.Orientation = Vector3.new(0.689999998, 0, 0)
  2537. Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2538. BlockMesh255.Parent = Part254
  2539. BlockMesh255.Scale = Vector3.new(0.918918669, 0.297295719, 1)
  2540. BlockMesh255.Scale = Vector3.new(0.918918669, 0.297295719, 1)
  2541. Part256.Parent = Tool0
  2542. Part256.Material = Enum.Material.SmoothPlastic
  2543. Part256.BrickColor = BrickColor.new("Black")
  2544. Part256.Rotation = Vector3.new(-90.4799957, 0, 180)
  2545. Part256.Anchored = true
  2546. Part256.FormFactor = Enum.FormFactor.Custom
  2547. Part256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2548. Part256.CFrame = CFrame.new(39.8592377, 0.824765027, -17.0128784, -0.999999285, -5.57700375e-09, 2.18855001e-09, -2.2070743e-09, 0.00832817331, 0.999966443, 4.6368509e-09, 0.999966264, -0.00832802895)
  2549. Part256.BottomSurface = Enum.SurfaceType.Smooth
  2550. Part256.TopSurface = Enum.SurfaceType.Smooth
  2551. Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2552. Part256.Position = Vector3.new(39.8592377, 0.824765027, -17.0128784)
  2553. Part256.Orientation = Vector3.new(-89.5299988, 180, 0)
  2554. Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2555. CylinderMesh257.Parent = Part256
  2556. CylinderMesh257.Scale = Vector3.new(0.567567587, 0.0625147447, 0.540540636)
  2557. CylinderMesh257.Scale = Vector3.new(0.567567587, 0.0625147447, 0.540540636)
  2558. Part258.Parent = Tool0
  2559. Part258.Material = Enum.Material.SmoothPlastic
  2560. Part258.BrickColor = BrickColor.new("Black")
  2561. Part258.Rotation = Vector3.new(0.689999998, 0, 0)
  2562. Part258.Anchored = true
  2563. Part258.FormFactor = Enum.FormFactor.Custom
  2564. Part258.Size = Vector3.new(0.200000003, 0.200000003, 0.215945676)
  2565. Part258.CFrame = CFrame.new(39.9015656, 0.913567007, -15.8562622, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2566. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2567. Part258.TopSurface = Enum.SurfaceType.Smooth
  2568. Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2569. Part258.Position = Vector3.new(39.9015656, 0.913567007, -15.8562622)
  2570. Part258.Orientation = Vector3.new(0.689999998, 0, 0)
  2571. Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2572. BlockMesh259.Parent = Part258
  2573. BlockMesh259.Scale = Vector3.new(0.918918669, 0.432430476, 1)
  2574. BlockMesh259.Scale = Vector3.new(0.918918669, 0.432430476, 1)
  2575. Part260.Parent = Tool0
  2576. Part260.Material = Enum.Material.SmoothPlastic
  2577. Part260.BrickColor = BrickColor.new("Black")
  2578. Part260.Rotation = Vector3.new(0.689999998, 0, 0)
  2579. Part260.Anchored = true
  2580. Part260.FormFactor = Enum.FormFactor.Custom
  2581. Part260.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2582. Part260.CFrame = CFrame.new(39.9566498, 1.12132597, -15.7666616, 0.999999285, 1.98269845e-09, -7.91624188e-09, 2.29153718e-09, 0.999929309, -0.0120024821, -7.43000728e-09, 0.0120025109, 0.999929249)
  2583. Part260.BottomSurface = Enum.SurfaceType.Smooth
  2584. Part260.TopSurface = Enum.SurfaceType.Smooth
  2585. Part260.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2586. Part260.Position = Vector3.new(39.9566498, 1.12132597, -15.7666616)
  2587. Part260.Orientation = Vector3.new(0.689999998, 0, 0)
  2588. Part260.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2589. BlockMesh261.Parent = Part260
  2590. BlockMesh261.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
  2591. BlockMesh261.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
  2592. Part262.Parent = Tool0
  2593. Part262.Material = Enum.Material.SmoothPlastic
  2594. Part262.BrickColor = BrickColor.new("Black")
  2595. Part262.Rotation = Vector3.new(86.6500015, 0, 90)
  2596. Part262.Anchored = true
  2597. Part262.FormFactor = Enum.FormFactor.Custom
  2598. Part262.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2599. Part262.CFrame = CFrame.new(39.9853668, 0.763594985, -14.9885864, -7.87341481e-09, -0.999999285, -2.56754307e-09, 0.0584766194, -2.18968088e-09, -0.998289943, 0.998289824, 7.43122985e-09, 0.0584765412)
  2600. Part262.BottomSurface = Enum.SurfaceType.Smooth
  2601. Part262.TopSurface = Enum.SurfaceType.Smooth
  2602. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2603. Part262.Position = Vector3.new(39.9853668, 0.763594985, -14.9885864)
  2604. Part262.Orientation = Vector3.new(86.6500015, 0, 90)
  2605. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2606. CylinderMesh263.Parent = Part262
  2607. CylinderMesh263.Scale = Vector3.new(0.621621609, 0.243243277, 0.302702755)
  2608. CylinderMesh263.Scale = Vector3.new(0.621621609, 0.243243277, 0.302702755)
  2609. Part264.Parent = Tool0
  2610. Part264.Material = Enum.Material.SmoothPlastic
  2611. Part264.BrickColor = BrickColor.new("Black")
  2612. Part264.Rotation = Vector3.new(0.689999998, 0, 0)
  2613. Part264.Anchored = true
  2614. Part264.FormFactor = Enum.FormFactor.Custom
  2615. Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.221433565)
  2616. Part264.CFrame = CFrame.new(39.8988495, 0.506815016, -15.2172842, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2617. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2618. Part264.TopSurface = Enum.SurfaceType.Smooth
  2619. Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2620. Part264.Position = Vector3.new(39.8988495, 0.506815016, -15.2172842)
  2621. Part264.Orientation = Vector3.new(0.689999998, 0, 0)
  2622. Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2623. BlockMesh265.Parent = Part264
  2624. BlockMesh265.Scale = Vector3.new(0.567567587, 0.117567569, 1)
  2625. BlockMesh265.Scale = Vector3.new(0.567567587, 0.117567569, 1)
  2626. Part266.Parent = Tool0
  2627. Part266.Material = Enum.Material.SmoothPlastic
  2628. Part266.BrickColor = BrickColor.new("Really black")
  2629. Part266.Rotation = Vector3.new(0.689999998, 0, 0)
  2630. Part266.Anchored = true
  2631. Part266.FormFactor = Enum.FormFactor.Custom
  2632. Part266.Size = Vector3.new(0.200000003, 0.200000003, 0.265945464)
  2633. Part266.CFrame = CFrame.new(39.8988647, 0.912734985, -15.3363638, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2634. Part266.BottomSurface = Enum.SurfaceType.Smooth
  2635. Part266.TopSurface = Enum.SurfaceType.Smooth
  2636. Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2637. Part266.Position = Vector3.new(39.8988647, 0.912734985, -15.3363638)
  2638. Part266.Orientation = Vector3.new(0.689999998, 0, 0)
  2639. Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2640. BlockMesh267.Parent = Part266
  2641. BlockMesh267.Scale = Vector3.new(0.513513505, 0.378377467, 1)
  2642. BlockMesh267.Scale = Vector3.new(0.513513505, 0.378377467, 1)
  2643. Part268.Parent = Tool0
  2644. Part268.Material = Enum.Material.SmoothPlastic
  2645. Part268.BrickColor = BrickColor.new("Black")
  2646. Part268.Rotation = Vector3.new(131.429993, -85.0899963, -139.369995)
  2647. Part268.Anchored = true
  2648. Part268.FormFactor = Enum.FormFactor.Custom
  2649. Part268.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
  2650. Part268.CFrame = CFrame.new(39.9071808, 1.23262095, -14.8587036, -0.0649813935, 0.0557583794, -0.996327519, 0.997815251, 0.0157620292, -0.0641962811, 0.0121247498, -0.998321414, -0.0566607341)
  2651. Part268.BottomSurface = Enum.SurfaceType.Smooth
  2652. Part268.TopSurface = Enum.SurfaceType.Smooth
  2653. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2654. Part268.Position = Vector3.new(39.9071808, 1.23262095, -14.8587036)
  2655. Part268.Orientation = Vector3.new(3.67999983, -93.25, 89.0999985)
  2656. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2657. SpecialMesh269.Parent = Part268
  2658. SpecialMesh269.MeshId = "http://www.roblox.com/asset/?id=16659502"
  2659. SpecialMesh269.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
  2660. SpecialMesh269.MeshType = Enum.MeshType.FileMesh
  2661. SpecialMesh269.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
  2662. Part270.Parent = Tool0
  2663. Part270.Material = Enum.Material.SmoothPlastic
  2664. Part270.BrickColor = BrickColor.new("Black")
  2665. Part270.Rotation = Vector3.new(0.689999998, 0, 0)
  2666. Part270.Anchored = true
  2667. Part270.FormFactor = Enum.FormFactor.Custom
  2668. Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2669. Part270.CFrame = CFrame.new(39.89888, 0.611697018, -15.4195557, 0.999999285, 2.07000994e-09, -8.38190317e-09, 2.18968088e-09, 0.99992919, -0.0120024569, -7.43122985e-09, 0.0120025082, 0.99992913)
  2670. Part270.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part270.TopSurface = Enum.SurfaceType.Smooth
  2672. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2673. Part270.Position = Vector3.new(39.89888, 0.611697018, -15.4195557)
  2674. Part270.Orientation = Vector3.new(0.689999998, 0, 0)
  2675. Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2676. BlockMesh271.Parent = Part270
  2677. BlockMesh271.Scale = Vector3.new(0.567567587, 0.798648417, 0.466216177)
  2678. BlockMesh271.Scale = Vector3.new(0.567567587, 0.798648417, 0.466216177)
  2679. Part272.Parent = Tool0
  2680. Part272.Material = Enum.Material.SmoothPlastic
  2681. Part272.BrickColor = BrickColor.new("Black")
  2682. Part272.Rotation = Vector3.new(90.6899948, 0, 0)
  2683. Part272.Anchored = true
  2684. Part272.FormFactor = Enum.FormFactor.Custom
  2685. Part272.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2686. Part272.CFrame = CFrame.new(39.8546677, 1.04782903, -16.0677509, 0.999999285, -8.38190317e-09, -2.08819961e-09, 2.18968088e-09, -0.0120025463, -0.999929309, -7.43122985e-09, 0.99992913, -0.0120025724)
  2687. Part272.BottomSurface = Enum.SurfaceType.Smooth
  2688. Part272.TopSurface = Enum.SurfaceType.Smooth
  2689. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2690. Part272.Position = Vector3.new(39.8546677, 1.04782903, -16.0677509)
  2691. Part272.Orientation = Vector3.new(89.3199997, -180, 180)
  2692. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2693. CylinderMesh273.Parent = Part272
  2694. CylinderMesh273.Scale = Vector3.new(0.579729795, 0.16216132, 0.560403883)
  2695. CylinderMesh273.Scale = Vector3.new(0.579729795, 0.16216132, 0.560403883)
  2696. Part274.Parent = Tool0
  2697. Part274.Material = Enum.Material.SmoothPlastic
  2698. Part274.BrickColor = BrickColor.new("Black")
  2699. Part274.Anchored = true
  2700. Part274.FormFactor = Enum.FormFactor.Custom
  2701. Part274.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2702. Part274.CFrame = CFrame.new(39.8947601, 0.837514997, -18.6572266, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
  2703. Part274.BottomSurface = Enum.SurfaceType.Smooth
  2704. Part274.TopSurface = Enum.SurfaceType.Smooth
  2705. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2706. Part274.Position = Vector3.new(39.8947601, 0.837514997, -18.6572266)
  2707. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2708. SpecialMesh275.Parent = Part274
  2709. SpecialMesh275.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2710. SpecialMesh275.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2711. SpecialMesh275.MeshType = Enum.MeshType.FileMesh
  2712. SpecialMesh275.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
  2713. Part276.Parent = Tool0
  2714. Part276.Material = Enum.Material.SmoothPlastic
  2715. Part276.BrickColor = BrickColor.new("Black")
  2716. Part276.Rotation = Vector3.new(0.689999998, 0, 0)
  2717. Part276.Anchored = true
  2718. Part276.FormFactor = Enum.FormFactor.Custom
  2719. Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.57297188)
  2720. Part276.CFrame = CFrame.new(39.8528938, 0.961136997, -15.7660522, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2721. Part276.BottomSurface = Enum.SurfaceType.Smooth
  2722. Part276.TopSurface = Enum.SurfaceType.Smooth
  2723. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2724. Part276.Position = Vector3.new(39.8528938, 0.961136997, -15.7660522)
  2725. Part276.Orientation = Vector3.new(0.689999998, 0, 0)
  2726. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2727. BlockMesh277.Parent = Part276
  2728. BlockMesh277.Scale = Vector3.new(0.108108088, 0.378376722, 1)
  2729. BlockMesh277.Scale = Vector3.new(0.108108088, 0.378376722, 1)
  2730. Part278.Parent = Tool0
  2731. Part278.Material = Enum.Material.SmoothPlastic
  2732. Part278.BrickColor = BrickColor.new("Black")
  2733. Part278.Rotation = Vector3.new(-180, 89.7599945, -177.970001)
  2734. Part278.Anchored = true
  2735. Part278.FormFactor = Enum.FormFactor.Custom
  2736. Part278.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2737. Part278.CFrame = CFrame.new(39.8899689, 1.15915895, -18.3893433, -0.00401180051, 0.000142200268, 0.999991298, 0.0354227424, 0.999373615, 1.4770194e-09, -0.999365449, 0.0354225822, -0.00401434069)
  2738. Part278.BottomSurface = Enum.SurfaceType.Smooth
  2739. Part278.TopSurface = Enum.SurfaceType.Smooth
  2740. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2741. Part278.Position = Vector3.new(39.8899689, 1.15915895, -18.3893433)
  2742. Part278.Orientation = Vector3.new(0, 90.2299957, 2.02999997)
  2743. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2744. BlockMesh279.Parent = Part278
  2745. BlockMesh279.Scale = Vector3.new(0.145945951, 0.148648575, 0.05810811)
  2746. BlockMesh279.Scale = Vector3.new(0.145945951, 0.148648575, 0.05810811)
  2747. Part280.Parent = Tool0
  2748. Part280.Material = Enum.Material.SmoothPlastic
  2749. Part280.BrickColor = BrickColor.new("Black")
  2750. Part280.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
  2751. Part280.Anchored = true
  2752. Part280.FormFactor = Enum.FormFactor.Custom
  2753. Part280.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2754. Part280.CFrame = CFrame.new(39.8213348, 1.12949502, -15.1422119, 0.912697434, 0.408634305, -8.38190317e-09, -0.408605725, 0.912633538, -0.0120025463, -0.00490467018, 0.0109547153, 0.99992913)
  2755. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2756. Part280.TopSurface = Enum.SurfaceType.Smooth
  2757. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2758. Part280.Position = Vector3.new(39.8213348, 1.12949502, -15.1422119)
  2759. Part280.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
  2760. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2761. BlockMesh281.Parent = Part280
  2762. BlockMesh281.Scale = Vector3.new(0.290518314, 0.328680277, 0.315194786)
  2763. BlockMesh281.Scale = Vector3.new(0.290518314, 0.328680277, 0.315194786)
  2764. Part282.Parent = Tool0
  2765. Part282.Material = Enum.Material.SmoothPlastic
  2766. Part282.BrickColor = BrickColor.new("Black")
  2767. Part282.Rotation = Vector3.new(0.689999998, 0, 0)
  2768. Part282.Anchored = true
  2769. Part282.FormFactor = Enum.FormFactor.Custom
  2770. Part282.Size = Vector3.new(0.200000003, 0.200000003, 0.491891623)
  2771. Part282.CFrame = CFrame.new(39.9015656, 0.747677028, -14.9550781, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2772. Part282.BottomSurface = Enum.SurfaceType.Smooth
  2773. Part282.TopSurface = Enum.SurfaceType.Smooth
  2774. Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2775. Part282.Position = Vector3.new(39.9015656, 0.747677028, -14.9550781)
  2776. Part282.Orientation = Vector3.new(0.689999998, 0, 0)
  2777. Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2778. BlockMesh283.Parent = Part282
  2779. BlockMesh283.Scale = Vector3.new(0.810810685, 0.739872098, 1)
  2780. BlockMesh283.Scale = Vector3.new(0.810810685, 0.739872098, 1)
  2781. Part284.Parent = Tool0
  2782. Part284.Material = Enum.Material.SmoothPlastic
  2783. Part284.BrickColor = BrickColor.new("Black")
  2784. Part284.Rotation = Vector3.new(0.689999998, 0, 0)
  2785. Part284.Anchored = true
  2786. Part284.FormFactor = Enum.FormFactor.Custom
  2787. Part284.Size = Vector3.new(0.200000003, 0.200000003, 1.31675673)
  2788. Part284.CFrame = CFrame.new(39.9015656, 0.861297011, -15.3067017, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2789. Part284.BottomSurface = Enum.SurfaceType.Smooth
  2790. Part284.TopSurface = Enum.SurfaceType.Smooth
  2791. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2792. Part284.Position = Vector3.new(39.9015656, 0.861297011, -15.3067017)
  2793. Part284.Orientation = Vector3.new(0.689999998, 0, 0)
  2794. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2795. BlockMesh285.Parent = Part284
  2796. BlockMesh285.Scale = Vector3.new(0.918918669, 0.354052484, 1)
  2797. BlockMesh285.Scale = Vector3.new(0.918918669, 0.354052484, 1)
  2798. Part286.Parent = Tool0
  2799. Part286.Material = Enum.Material.SmoothPlastic
  2800. Part286.BrickColor = BrickColor.new("Black")
  2801. Part286.Rotation = Vector3.new(-180, 89.7599945, -180)
  2802. Part286.Anchored = true
  2803. Part286.FormFactor = Enum.FormFactor.Custom
  2804. Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2805. Part286.CFrame = CFrame.new(39.8943634, 0.800001025, -18.59375, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
  2806. Part286.BottomSurface = Enum.SurfaceType.Smooth
  2807. Part286.TopSurface = Enum.SurfaceType.Smooth
  2808. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2809. Part286.Position = Vector3.new(39.8943634, 0.800001025, -18.59375)
  2810. Part286.Orientation = Vector3.new(0, 90.2299957, 0)
  2811. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2812. BlockMesh287.Parent = Part286
  2813. BlockMesh287.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  2814. BlockMesh287.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
  2815. Part288.Parent = Tool0
  2816. Part288.Material = Enum.Material.SmoothPlastic
  2817. Part288.BrickColor = BrickColor.new("Black")
  2818. Part288.Rotation = Vector3.new(0.689999998, 0, 0)
  2819. Part288.Anchored = true
  2820. Part288.FormFactor = Enum.FormFactor.Custom
  2821. Part288.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2822. Part288.CFrame = CFrame.new(39.9016037, 0.77601701, -14.6815796, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2823. Part288.BottomSurface = Enum.SurfaceType.Smooth
  2824. Part288.TopSurface = Enum.SurfaceType.Smooth
  2825. Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2826. Part288.Position = Vector3.new(39.9016037, 0.77601701, -14.6815796)
  2827. Part288.Orientation = Vector3.new(0.689999998, 0, 0)
  2828. Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2829. BlockMesh289.Parent = Part288
  2830. BlockMesh289.Scale = Vector3.new(0.912045002, 0.423659116, 0.322791308)
  2831. BlockMesh289.Scale = Vector3.new(0.912045002, 0.423659116, 0.322791308)
  2832. Part290.Parent = Tool0
  2833. Part290.Material = Enum.Material.SmoothPlastic
  2834. Part290.BrickColor = BrickColor.new("Black")
  2835. Part290.Rotation = Vector3.new(0.689999998, 0, 0)
  2836. Part290.Anchored = true
  2837. Part290.FormFactor = Enum.FormFactor.Custom
  2838. Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2839. Part290.CFrame = CFrame.new(40.0240631, 0.892862022, -15.706666, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2840. Part290.BottomSurface = Enum.SurfaceType.Smooth
  2841. Part290.TopSurface = Enum.SurfaceType.Smooth
  2842. Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2843. Part290.Position = Vector3.new(40.0240631, 0.892862022, -15.706666)
  2844. Part290.Orientation = Vector3.new(0.689999998, 0, 0)
  2845. Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2846. BlockMesh291.Parent = Part290
  2847. BlockMesh291.Scale = Vector3.new(0.73851794, 0.091753073, 0.443136811)
  2848. BlockMesh291.Scale = Vector3.new(0.73851794, 0.091753073, 0.443136811)
  2849. Part292.Parent = Tool0
  2850. Part292.Material = Enum.Material.SmoothPlastic
  2851. Part292.BrickColor = BrickColor.new("Black")
  2852. Part292.Rotation = Vector3.new(0.689999998, 0, 0)
  2853. Part292.Anchored = true
  2854. Part292.FormFactor = Enum.FormFactor.Custom
  2855. Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2856. Part292.CFrame = CFrame.new(39.8416748, 1.12217903, -15.7662344, 0.999999285, 1.98269845e-09, -7.91624188e-09, 2.29153718e-09, 0.999929309, -0.0120024821, -7.43000728e-09, 0.0120025109, 0.999929249)
  2857. Part292.BottomSurface = Enum.SurfaceType.Smooth
  2858. Part292.TopSurface = Enum.SurfaceType.Smooth
  2859. Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2860. Part292.Position = Vector3.new(39.8416748, 1.12217903, -15.7662344)
  2861. Part292.Orientation = Vector3.new(0.689999998, 0, 0)
  2862. Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2863. BlockMesh293.Parent = Part292
  2864. BlockMesh293.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
  2865. BlockMesh293.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
  2866. Part294.Parent = Tool0
  2867. Part294.Material = Enum.Material.SmoothPlastic
  2868. Part294.BrickColor = BrickColor.new("Black")
  2869. Part294.Rotation = Vector3.new(-179.309998, 0, -180)
  2870. Part294.Anchored = true
  2871. Part294.FormFactor = Enum.FormFactor.Custom
  2872. Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2873. Part294.CFrame = CFrame.new(39.9042816, 0.986864984, -14.7576284, -0.999999285, 2.08819961e-09, 8.38190317e-09, -2.18968088e-09, 0.999929309, 0.0120025463, 7.43122985e-09, 0.0120025724, -0.99992913)
  2874. Part294.BottomSurface = Enum.SurfaceType.Smooth
  2875. Part294.TopSurface = Enum.SurfaceType.Smooth
  2876. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2877. Part294.Position = Vector3.new(39.9042816, 0.986864984, -14.7576284)
  2878. Part294.Orientation = Vector3.new(-0.689999998, 180, 0)
  2879. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2880. SpecialMesh295.Parent = Part294
  2881. SpecialMesh295.Scale = Vector3.new(0.621621311, 0.594594717, 0.459459335)
  2882. SpecialMesh295.MeshType = Enum.MeshType.Wedge
  2883. SpecialMesh295.Scale = Vector3.new(0.621621311, 0.594594717, 0.459459335)
  2884. Part296.Parent = Tool0
  2885. Part296.Material = Enum.Material.SmoothPlastic
  2886. Part296.BrickColor = BrickColor.new("Black")
  2887. Part296.Rotation = Vector3.new(0.689999998, 0, 0)
  2888. Part296.Anchored = true
  2889. Part296.FormFactor = Enum.FormFactor.Custom
  2890. Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2891. Part296.CFrame = CFrame.new(39.8988647, 0.703915, -15.4017324, 0.999999285, 2.07000994e-09, -8.38190317e-09, 2.18968088e-09, 0.99992919, -0.0120024569, -7.43122985e-09, 0.0120025082, 0.99992913)
  2892. Part296.BottomSurface = Enum.SurfaceType.Smooth
  2893. Part296.TopSurface = Enum.SurfaceType.Smooth
  2894. Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2895. Part296.Position = Vector3.new(39.8988647, 0.703915, -15.4017324)
  2896. Part296.Orientation = Vector3.new(0.689999998, 0, 0)
  2897. Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2898. BlockMesh297.Parent = Part296
  2899. BlockMesh297.Scale = Vector3.new(0.567567587, 0.447297245, 0.547297299)
  2900. BlockMesh297.Scale = Vector3.new(0.567567587, 0.447297245, 0.547297299)
  2901. Part298.Parent = Tool0
  2902. Part298.Material = Enum.Material.SmoothPlastic
  2903. Part298.BrickColor = BrickColor.new("Black")
  2904. Part298.Rotation = Vector3.new(-179.309998, 0, -180)
  2905. Part298.Anchored = true
  2906. Part298.FormFactor = Enum.FormFactor.Custom
  2907. Part298.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2908. Part298.CFrame = CFrame.new(39.9015656, 0.907019019, -14.6802359, -0.999999285, 2.08819961e-09, 8.38190317e-09, -2.18968088e-09, 0.999929309, 0.0120025463, 7.43122985e-09, 0.0120025724, -0.99992913)
  2909. Part298.BottomSurface = Enum.SurfaceType.Smooth
  2910. Part298.TopSurface = Enum.SurfaceType.Smooth
  2911. Part298.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2912. Part298.Position = Vector3.new(39.9015656, 0.907019019, -14.6802359)
  2913. Part298.Orientation = Vector3.new(-0.689999998, 180, 0)
  2914. Part298.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2915. SpecialMesh299.Parent = Part298
  2916. SpecialMesh299.Scale = Vector3.new(0.918918788, 0.194594353, 0.324324191)
  2917. SpecialMesh299.MeshType = Enum.MeshType.Wedge
  2918. SpecialMesh299.Scale = Vector3.new(0.918918788, 0.194594353, 0.324324191)
  2919. Part300.Parent = Tool0
  2920. Part300.Material = Enum.Material.SmoothPlastic
  2921. Part300.BrickColor = BrickColor.new("Black")
  2922. Part300.Rotation = Vector3.new(0.689999998, 0, 0)
  2923. Part300.Anchored = true
  2924. Part300.FormFactor = Enum.FormFactor.Custom
  2925. Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2926. Part300.CFrame = CFrame.new(39.8121643, 1.04404294, -15.1432505, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
  2927. Part300.BottomSurface = Enum.SurfaceType.Smooth
  2928. Part300.TopSurface = Enum.SurfaceType.Smooth
  2929. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2930. Part300.Position = Vector3.new(39.8121643, 1.04404294, -15.1432505)
  2931. Part300.Orientation = Vector3.new(0.689999998, 0, 0)
  2932. Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2933. BlockMesh301.Parent = Part300
  2934. BlockMesh301.Scale = Vector3.new(0.296912313, 0.687861979, 0.307951421)
  2935. BlockMesh301.Scale = Vector3.new(0.296912313, 0.687861979, 0.307951421)
  2936. Part302.Parent = Tool0
  2937. Part302.Material = Enum.Material.SmoothPlastic
  2938. Part302.BrickColor = BrickColor.new("Black")
  2939. Part302.Rotation = Vector3.new(86.6500015, 0, 90)
  2940. Part302.Anchored = true
  2941. Part302.FormFactor = Enum.FormFactor.Custom
  2942. Part302.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2943. Part302.CFrame = CFrame.new(39.9826508, 0.778459013, -14.9495239, -7.87341481e-09, -0.999999285, -2.56754307e-09, 0.0584766194, -2.18968088e-09, -0.998289943, 0.998289824, 7.43122985e-09, 0.0584765412)
  2944. Part302.BottomSurface = Enum.SurfaceType.Smooth
  2945. Part302.TopSurface = Enum.SurfaceType.Smooth
  2946. Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2947. Part302.Position = Vector3.new(39.9826508, 0.778459013, -14.9495239)
  2948. Part302.Orientation = Vector3.new(86.6500015, 0, 90)
  2949. Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2950. CylinderMesh303.Parent = Part302
  2951. CylinderMesh303.Scale = Vector3.new(0.912162185, 0.216216236, 0.695946038)
  2952. CylinderMesh303.Scale = Vector3.new(0.912162185, 0.216216236, 0.695946038)
  2953. LocalScript304.Name = "Arms"
  2954. LocalScript304.Parent = Tool0
  2955. table.insert(cors,sandbox(LocalScript304,function()
  2956. sp = script.Parent
  2957.  
  2958. Mesh = false -- If true will load BC 2.0 Arm meshes as well.
  2959. Shirt = true -- If true will load the user's shirt to the arms as well
  2960.  
  2961. function onEquipped(mouse)
  2962. local Player = game:GetService("Players").LocalPlayer
  2963. local Cam = game.Workspace.CurrentCamera
  2964.  
  2965. local Arms = Instance.new("Model")
  2966. Arms.Name = "Arms"
  2967. Arms.Parent = Cam
  2968.  
  2969. if Shirt == true then
  2970. local Humanoid = Instance.new("Humanoid")
  2971. Humanoid.MaxHealth = 0
  2972. Humanoid.Health = 0
  2973. Humanoid.Name = ""
  2974. Humanoid.Parent = Arms
  2975. --Packages bro
  2976. for i,v in ipairs(Player.Character:GetChildren()) do
  2977. if v.className == "CharacterMesh" or v.className == "Shirt" then
  2978. baws = v:clone()
  2979. baws.Parent = Arms
  2980. else
  2981. end
  2982. end
  2983. end
  2984. local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
  2985. RightArm.Name = "Right Arm"
  2986. RightArm.Transparency = 0
  2987. RightArm.CanCollide = false
  2988. RightArm.TopSurface = 0
  2989. RightArm.BottomSurface = 0
  2990.  
  2991. local w = Instance.new("Weld")
  2992. w.Part0 = RightArm
  2993. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  2994. w.C0 = CFrame.new()
  2995. w.C1 = CFrame.new()
  2996. w.Parent = RightArm
  2997. RightArm.Parent = Arms
  2998.  
  2999. local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
  3000. LeftArm.Name = "Left Arm"
  3001. LeftArm.Transparency = 0
  3002. LeftArm.CanCollide = false
  3003. LeftArm.TopSurface = 0
  3004. LeftArm.BottomSurface = 0
  3005.  
  3006. local w = Instance.new("Weld")
  3007. w.Part0 = LeftArm
  3008. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  3009. w.C0 = CFrame.new()
  3010. w.C1 = CFrame.new()
  3011. w.Parent = LeftArm
  3012. LeftArm.Parent = Arms
  3013.  
  3014. if Mesh ~= false then
  3015. local LeftArmMesh = script:FindFirstChild("LeftArm")
  3016. LeftArmMesh.Parent = LeftArm
  3017. local RightArmMesh = script:FindFirstChild("RightArm")
  3018. RightArmMesh.Parent = RightArm
  3019. else end
  3020.  
  3021. end
  3022.  
  3023. function onUnequipped(mouse)
  3024. local Player = game:GetService("Players").LocalPlayer
  3025. local Cam = script.Parent
  3026. for _, Model in pairs(game.Workspace.CurrentCamera:GetChildren()) do
  3027. if Model.Name == "Arms" then
  3028. Model:remove()
  3029. else end
  3030. end
  3031. end
  3032.  
  3033. sp.Equipped:connect(onEquipped)
  3034. sp.Unequipped:connect(onUnequipped)
  3035.  
  3036. end))
  3037. SpecialMesh305.Name = "LeftArm"
  3038. SpecialMesh305.Parent = LocalScript304
  3039. SpecialMesh305.MeshId = "http://www.roblox.com/asset/?id=27111419"
  3040. SpecialMesh305.Scale = Vector3.new(1, 0.800000012, 0.800000012)
  3041. SpecialMesh305.MeshType = Enum.MeshType.FileMesh
  3042. SpecialMesh305.Scale = Vector3.new(1, 0.800000012, 0.800000012)
  3043. SpecialMesh306.Name = "RightArm"
  3044. SpecialMesh306.Parent = LocalScript304
  3045. SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=27111864"
  3046. SpecialMesh306.Scale = Vector3.new(1, 0.800000012, 0.800000012)
  3047. SpecialMesh306.MeshType = Enum.MeshType.FileMesh
  3048. SpecialMesh306.Scale = Vector3.new(1, 0.800000012, 0.800000012)
  3049. LocalScript307.Name = "BackGun"
  3050. LocalScript307.Parent = Tool0
  3051. table.insert(cors,sandbox(LocalScript307,function()
  3052. --made by alextomcool!!!---Edited by Sparttan.
  3053. --to use: put in type of gun: barrel point left, barrel point right or bull-pup(main hande is in the middle of the gun)
  3054. --step 2: put in what type of wepoan it is: assult rifle or pistol(there will be more)
  3055. --to do list: make it easyer to modife how it weld's.
  3056. guntype = 1--1 is assult rifle, 2 is bullpup, 3 is pistol, 4 is knife
  3057. weldmode = 3--1 is barrel point upper-left, 2 is barrel pointing upper-right, 3 is barrel point lower-left and 4 is barrel point lower-right
  3058. -------(note: if it is pistol or knife then 1 is on right leg, 2 is on left leg, 3 is in the back of your pants and 4 is in the front of your pants)
  3059. model = nil--gun model, that is
  3060. distance = 0.75--this is the distance between the part(torso/leg) and the gun. DON'T MAKE negitive
  3061. rotation = 45--this is the turning in degrees.
  3062. --this area is mode more for someone who's already good at gun's. please do not get mad at me if you don't understand what's under here
  3063. y = 0--this is what's added to the current y value. positive number's make it go down. negative make's it go up
  3064. x = 0--this is what's added to the x value(it's really the z value but it look's like the x value when on your back). positive number's make it go left. negative make's it go right
  3065. -------------------------------------------------------------------------------------------------------------------------------------------------------------------
  3066. --I suggest not doing anything else under here. All you should have to change is the weldmode and guntype.
  3067. --guntype 1 and weldmode 1 is for assault. guntype 3 and weldmode 1 is pistol position.
  3068. --Those are what I have done so far so give me time so I can edit them into the correct position.
  3069. -------------------------------------------------------------------------------------------------------------------------------------------------------------------
  3070. parts = {}
  3071. local n = 1
  3072. --can i have my
  3073. function on(mouse)
  3074. if model == nil then
  3075. n = 1
  3076. local m = Instance.new("Model")
  3077. local all = script.Parent:GetChildren()
  3078. for i = 1, #all do
  3079. if all[i].className == "Part" then
  3080. parts[n] = all[i].Transparency
  3081. local brick = all[i]:clone()
  3082. brick.Parent = m
  3083. n = n +1
  3084. end
  3085. end
  3086. wait()
  3087. if model == nil then
  3088. local weld = script:FindFirstChild("Weld2")
  3089. if weld ~= nil then
  3090. local new = weld:clone()
  3091. new.Disabled = false
  3092. new.Parent = m
  3093. m.Name = script.Parent.Name
  3094. m.Parent = script.Parent.Parent
  3095. model = m
  3096. local handle = model:FindFirstChild("Handle")
  3097. if handle ~= nil then
  3098. --------------------------------------------------------------------------------
  3099. --------------------------------------------------------------------------------
  3100. --------------------------------------------------------------------------------
  3101. --------------------------------------------------------------------------------
  3102. --------------------------------------------------------------------------------
  3103. if guntype == 1 then
  3104. local torso = model.Parent:FindFirstChild("Torso")
  3105. if torso ~= nil then
  3106. if weldmode == 1 then--barrel pointing upper-right
  3107. local w = Instance.new("Weld")
  3108. w.Part0 = torso
  3109. w.Parent = w.Part0
  3110. w.Part1 = handle
  3111. w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2), 0)
  3112. elseif weldmode == 2 then--barrel pointing upper-left
  3113. local w = Instance.new("Weld")
  3114. w.Part0 = torso
  3115. w.Parent = w.Part0
  3116. w.Part1 = handle
  3117. w.C1 = CFrame.new(distance, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2 ) *-1, 0)
  3118. elseif weldmode == 3 then--barrel pointing upside-right
  3119. local w = Instance.new("Weld")
  3120. w.Part0 = torso
  3121. w.Parent = w.Part0
  3122. w.Part1 = handle
  3123. w.C1 = CFrame.new(distance *-1, -0.1+y, 0.2 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2), -1.5)
  3124. elseif weldmode == 4 then--barrel pointing upside-left
  3125. local w = Instance.new("Weld")
  3126. w.Part0 = torso
  3127. w.Parent = w.Part0
  3128. w.Part1 = handle
  3129. w.C1 = CFrame.new(distance, 0.25+y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2 +rotation) *-1.1, 1)
  3130. end
  3131. end
  3132. --------------------------------------------------------------------------------
  3133. --------------------------------------------------------------------------------
  3134. --------------------------------------------------------------------------------
  3135. --------------------------------------------------------------------------------
  3136. --------------------------------------------------------------------------------
  3137. elseif guntype == 2 then--BullPup
  3138. local torso = model.Parent:FindFirstChild("Torso")
  3139. if torso ~= nil then
  3140. if weldmode == 1 then--barrel pointing upper-right
  3141. local w = Instance.new("Weld")
  3142. w.Part0 = torso
  3143. w.Parent = w.Part0
  3144. w.Part1 = handle
  3145. w.C1 = CFrame.new(distance *-1, 0.25+y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2, 0)
  3146. elseif weldmode == 2 then--barrel pointing upper-left
  3147. local w = Instance.new("Weld")
  3148. w.Part0 = torso
  3149. w.Parent = w.Part0
  3150. w.Part1 = handle
  3151. w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2 *-1, 0)
  3152. elseif weldmode == 3 then--barrel pointing upside-right
  3153. local w = Instance.new("Weld")
  3154. w.Part0 = torso
  3155. w.Parent = w.Part0
  3156. w.Part1 = handle
  3157. w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2, 0)
  3158. elseif weldmode == 4 then--barrel pointing upside-left
  3159. local w = Instance.new("Weld")
  3160. w.Part0 = torso
  3161. w.Parent = w.Part0
  3162. w.Part1 = handle
  3163. w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2 *-1, 0)
  3164. end
  3165. end
  3166. --------------------------------------------------------------------------------
  3167. --------------------------------------------------------------------------------
  3168. --------------------------------------------------------------------------------
  3169. --------------------------------------------------------------------------------
  3170. --------------------------------------------------------------------------------
  3171. elseif guntype == 3 then--pistol
  3172. local lleg = model.Parent:FindFirstChild("Left Leg")
  3173. local rleg = model.Parent:FindFirstChild("Right Leg")
  3174. if lleg ~= nil and rleg ~= nil then
  3175. if weldmode == 1 then--pistol on right leg
  3176. local w = Instance.new("Weld")
  3177. w.Part0 = rleg
  3178. w.Parent = w.Part0
  3179. w.Part1 = handle
  3180. w.C1 = CFrame.new(distance *-1, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
  3181. elseif weldmode == 2 then--pistol on left leg
  3182. local w = Instance.new("Weld")
  3183. w.Part0 = lleg
  3184. w.Parent = w.Part0
  3185. w.Part1 = handle
  3186. w.C1 = CFrame.new(distance, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
  3187. elseif weldmode == 3 then--knife in pant's back, gangsta like
  3188. local w = Instance.new("Weld")
  3189. w.Part0 = torso
  3190. w.Parent = w.Part0
  3191. w.Part1 = handle
  3192. w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2, 0)
  3193. elseif weldmode == 4 then--knife in pant's front, gangsta like
  3194. local w = Instance.new("Weld")
  3195. w.Part0 = torso
  3196. w.Parent = w.Part0
  3197. w.Part1 = handle
  3198. w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2 *-1, 0)
  3199. end
  3200. end
  3201. --------------------------------------------------------------------------------
  3202. --------------------------------------------------------------------------------
  3203. --------------------------------------------------------------------------------
  3204. --------------------------------------------------------------------------------
  3205. --------------------------------------------------------------------------------
  3206. elseif guntype == 4 then--knife
  3207. local lleg = model.Parent:FindFirstChild("Left Leg")
  3208. local rleg = model.Parent:FindFirstChild("Right Leg")
  3209. local torso = model.Parent:FindFirstChild("Torso")
  3210. if lleg ~= nil and rleg ~= nil and torso ~= nil then
  3211. if weldmode == 1 then--pistol on right leg
  3212. local w = Instance.new("Weld")
  3213. w.Part0 = rleg
  3214. w.Parent = w.Part0
  3215. w.Part1 = handle
  3216. w.C1 = CFrame.new(distance *-1, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
  3217. elseif weldmode == 2 then--pistol on left leg
  3218. local w = Instance.new("Weld")
  3219. w.Part0 = lleg
  3220. w.Parent = w.Part0
  3221. w.Part1 = handle
  3222. w.C1 = CFrame.new(distance, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
  3223. elseif weldmode == 3 then--knife in pant's back, gangsta like
  3224. local w = Instance.new("Weld")
  3225. w.Part0 = torso
  3226. w.Parent = w.Part0
  3227. w.Part1 = handle
  3228. w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2, 0)
  3229. elseif weldmode == 4 then--knife in pant's front, gangsta like
  3230. local w = Instance.new("Weld")
  3231. w.Part0 = torso
  3232. w.Parent = w.Part0
  3233. w.Part1 = handle
  3234. w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2 *-1, 0)
  3235. end
  3236. end
  3237. end
  3238. end
  3239. end
  3240. end
  3241. end
  3242. --------------------------------------------------------------------------------
  3243. --------------------------------------------------------------------------------
  3244. --------------------------------------------------------------------------------
  3245. --------------------------------------------------------------------------------
  3246. --------------------------------------------------------------------------------
  3247. if model ~= nil then
  3248. n = 1
  3249. local all = model:GetChildren()
  3250. for i = 1, #all do
  3251. if all[i].className == "Part" then
  3252. all[i].Transparency = 1
  3253. end
  3254. end
  3255. end
  3256. end
  3257. --check
  3258. function off(mouse)
  3259. if model ~= nil then
  3260. n = 1
  3261. local all = model:GetChildren()
  3262. for i = 1, #all do
  3263. if all[i].className == "Part" then
  3264. all[i].Transparency = parts[n]
  3265. local Do = true
  3266. if Do then
  3267. Do = false--dude!
  3268. n = n +1
  3269. end
  3270. end
  3271. end
  3272. end
  3273. end
  3274. --please?
  3275. script.Parent.Equipped:connect(on)
  3276. script.Parent.Unequipped:connect(off)
  3277. end))
  3278. LocalScript308.Name = "Weld2"
  3279. LocalScript308.Parent = LocalScript307
  3280. LocalScript308.Disabled = true
  3281. table.insert(cors,sandbox(LocalScript308,function()
  3282. function Weld(x,y)
  3283. local W = Instance.new("Weld")
  3284. W.Part0 = x
  3285. W.Part1 = y
  3286. local CJ = CFrame.new(x.Position)
  3287. local C0 = x.CFrame:inverse()*CJ
  3288. local C1 = y.CFrame:inverse()*CJ
  3289. W.C0 = C0
  3290. W.C1 = C1
  3291. W.Parent = x
  3292. end
  3293.  
  3294. function Get(A)
  3295. if A.className == "Part" then
  3296. Weld(script.Parent.Handle, A)
  3297. A.Anchored = false
  3298. else
  3299. local C = A:GetChildren()
  3300. for i=1, #C do
  3301. Get(C[i])
  3302. end
  3303. end
  3304. end
  3305. local yes = true
  3306. if yes then
  3307. yes = false
  3308. Get(script.Parent)
  3309. end
  3310. function onDied()
  3311. script.Parent.Parent = nil
  3312. end
  3313. h = script.Parent.Parent:FindFirstChild("Humanoid")
  3314. if h ~= nil then
  3315. h.Died:connect(onDied)
  3316. end
  3317.  
  3318. end))
  3319. LocalScript309.Name = "Weld2"
  3320. LocalScript309.Parent = Tool0
  3321. LocalScript309.Disabled = true
  3322. table.insert(cors,sandbox(LocalScript309,function()
  3323. function Weld(x,y)
  3324. local W = Instance.new("Weld")
  3325. W.Part0 = x
  3326. W.Part1 = y
  3327. local CJ = CFrame.new(x.Position)
  3328. local C0 = x.CFrame:inverse()*CJ
  3329. local C1 = y.CFrame:inverse()*CJ
  3330. W.C0 = C0
  3331. W.C1 = C1
  3332. W.Parent = x
  3333. end
  3334.  
  3335. function Get(A)
  3336. if A.className == "Part" then
  3337. Weld(script.Parent.Handle, A)
  3338. A.Anchored = false
  3339. else
  3340. local C = A:GetChildren()
  3341. for i=1, #C do
  3342. Get(C[i])
  3343. end
  3344. end
  3345. end
  3346. local yes = true
  3347. if yes then
  3348. yes = false
  3349. Get(script.Parent)
  3350. end
  3351. function onDied()
  3352. script.Parent.Parent = nil
  3353. end
  3354. h = script.Parent.Parent:FindFirstChild("Humanoid")
  3355. if h ~= nil then
  3356. h.Died:connect(onDied)
  3357. end
  3358.  
  3359. end))
  3360. LocalScript310.Name = "Gun_Script"
  3361. LocalScript310.Parent = Tool0
  3362. table.insert(cors,sandbox(LocalScript310,function()
  3363. wait(0.5)
  3364. --Made by YouTubes--
  3365. --Edit settings below--
  3366. local Tool = script.Parent
  3367. local Settings = {
  3368. Range = 5000
  3369. ,Spread = 10
  3370. ,Damage = {100, 100}
  3371. ,HeadShotDamage = {100, 100}
  3372. ,Bullets = 1
  3373. ,FireRate = 1.2
  3374. ,Automatic = false
  3375. ,AntiTK = true
  3376. ,ImpactDuration = 3
  3377. --Reload
  3378. ,ReloadKey = "R"
  3379. ,ReloadTime = 2.5
  3380. ,Ammo = 8
  3381. ,IncludeChamberedBullet = true
  3382. --Gui
  3383. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  3384. --Arms
  3385. ,OneHanded = false
  3386. ,FakeArms = true
  3387. ,FakeArmTransparency = 1
  3388. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  3389. ,LeftPos = CFrame.new(.8, 1, 0.2) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  3390. ,AimPart = Tool.AimPart
  3391. ,AimPartOffset = CFrame.new()
  3392. ,AimGripOffset = Vector3.new(0, 0, 0)
  3393. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  3394. ,AimAnim = {
  3395. Enabled = false
  3396. ,Frames = 50
  3397. ,Time = 0.1
  3398. }
  3399. ,ChangeFOV = {true, 20}
  3400. ,SpreadReduction = 5
  3401. --Weld
  3402. ,Weld = true
  3403. --Mouse
  3404. ,Icons = {
  3405. Idle = "rbxassetid://70288585"
  3406. ,Fire1 = "rbxassetid://70288578"
  3407. ,Fire2 = "rbxassetid://70288572"
  3408. ,Fire3 = "rbxassetid://70288578"
  3409. ,Reload = "rbxassetid://70288599"
  3410. ,Aim = "rbxasset://textures/Blank.png"
  3411. }
  3412. ,FireMouseAnimTime = 0.15
  3413. --Recoil
  3414. ,Recoil = math.rad(4)
  3415. --Smoke
  3416. ,Smoke = true
  3417. ,SmokePart = Tool.SmokePart
  3418. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  3419. --Sprint
  3420. ,Sprint = true
  3421. ,SprintSpeed = 25
  3422. ,SprintKey = "0"
  3423. ,SprintSpreadIncrease = 40
  3424. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  3425. --Other
  3426. ,DropHats = true
  3427. }
  3428.  
  3429. --Do not edit below this lign--
  3430.  
  3431. local Orig_Spread = Settings.Spread
  3432. local Orig_Grip = Tool.GripPos
  3433.  
  3434. local Player = game.Players.LocalPlayer
  3435. local Character = Player.Character
  3436.  
  3437. local Camera = Workspace.CurrentCamera
  3438.  
  3439. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  3440.  
  3441. local Gui, CanUpdateGui = nil, true
  3442.  
  3443. local Sprinting, Equipped
  3444.  
  3445. function Update_Gui()
  3446. if Gui and CanUpdateGui then
  3447. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  3448. end
  3449. end
  3450.  
  3451. local Welded
  3452. if Settings.Weld then
  3453. Delay(0, function()
  3454. local weldC0s = {}
  3455. for i, v in pairs(Tool:GetChildren()) do
  3456. if v:IsA("BasePart") and v ~= Tool.Handle then
  3457. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  3458. v.Anchored = false
  3459. end
  3460. end
  3461. Tool.Handle.Anchored = false
  3462. local welds = {}
  3463. Tool.Equipped:connect(function()
  3464. for i, v in ipairs(welds) do
  3465. v.Part1 = nil
  3466. v:Destroy()
  3467. end
  3468. for i, v in ipairs(weldC0s) do
  3469. if v[1] and v[2] then
  3470. local w = Instance.new("Weld", Tool.Handle)
  3471. w.Part0 = Tool.Handle
  3472. w.Part1 = v[1]
  3473. w.C0 = v[2]
  3474. table.insert(welds, w)
  3475. end
  3476. end
  3477. end)
  3478. wait()
  3479. Welded = true
  3480. end)
  3481. end
  3482.  
  3483. local Left_Weld, Right_Weld
  3484.  
  3485. Ammo.Changed:connect(Update_Gui)
  3486. StoredAmmo.Changed:connect(Update_Gui)
  3487.  
  3488. Settings.Range = math.min(Settings.Range, 999)
  3489.  
  3490. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  3491. Ignore_Model.Name = "Ray_Ignore"
  3492.  
  3493. local Ray_Ignore = {Character, Ignore_Model, Camera}
  3494.  
  3495. Character.Humanoid.Died:connect(function()
  3496. Tool.Parent = Player.Backpack
  3497. end)
  3498.  
  3499. function Fire(Mouse)
  3500. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  3501. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  3502. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  3503. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  3504. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  3505. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  3506. return
  3507. end
  3508. local Humanoid = Hit.Parent.Humanoid
  3509. local c = Instance.new("ObjectValue")
  3510. c.Name = "creator"
  3511. c.Value = Player
  3512. game.Debris:AddItem(c, 3)
  3513. c.Parent = Humanoid
  3514. if Hit.Name == "Head" then
  3515. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  3516. else
  3517. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  3518. end
  3519. elseif Hit then
  3520. local Hit_Part = Instance.new("Part", Ignore_Model)
  3521. Hit_Part.FormFactor = "Custom"
  3522. Hit_Part.TopSurface = 0
  3523. Hit_Part.BottomSurface = 0
  3524. Hit_Part.Anchored = true
  3525. Hit_Part.CanCollide = false
  3526. Hit_Part.Size = Vector3.new()
  3527. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  3528. Hit_Part.BrickColor = BrickColor.new("Black")
  3529. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  3530. if not Hit.Anchored then
  3531. local w = Instance.new("Weld", Hit_Part)
  3532. w.Part0 = Hit
  3533. w.Part1 = Hit_Part
  3534. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  3535. Hit_Part.Anchored = false
  3536. end
  3537. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  3538. Hit.Parent.Parent = workspace
  3539. game.Debris:AddItem(Hit, 3)
  3540. end
  3541. end
  3542. end
  3543.  
  3544. local Can_Shoot = true
  3545. local Reloading = false
  3546.  
  3547. local First_Person = false
  3548.  
  3549. local Mouse_Held
  3550.  
  3551. Tool.Equipped:connect(function(Mouse)
  3552. Equipped = true
  3553. if Settings.Weld and not Welded then
  3554. wait()
  3555. Tool.Parent = Player.Backpack
  3556. end
  3557. Character = Player.Character
  3558. if Gui then
  3559. return
  3560. end
  3561. Ray_Ignore = {Character, Ignore_Model, Camera}
  3562. Mouse.Icon = Settings.Icons.Idle
  3563. Gui = script.Gui:Clone()
  3564. Gui.Parent = Player.PlayerGui
  3565. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  3566. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  3567. CanUpdateGui = true
  3568. Update_Gui()
  3569. Mouse.Button1Down:connect(function()
  3570. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  3571. Mouse_Held = true
  3572. while true do
  3573. Can_Shoot = false
  3574. Delay(0, function()
  3575. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  3576. if not Aiming then
  3577. Mouse.Icon = Settings.Icons.Fire1
  3578. end
  3579. wait(t)
  3580. if not Aiming then
  3581. if Reloading then return end
  3582. Mouse.Icon = Settings.Icons.Fire2
  3583. end
  3584. wait(t)
  3585. if not Aiming then
  3586. if Reloading then return end
  3587. Mouse.Icon = Settings.Icons.Fire3
  3588. end
  3589. wait(t)
  3590. if not Aiming then
  3591. if Reloading then return end
  3592. Mouse.Icon = Settings.Icons.Idle
  3593. end
  3594. end)
  3595. if Settings.Smoke then
  3596. for i, v in pairs(Settings.Smokes) do
  3597. local s = v[1]:Clone()
  3598. s.Parent = Settings.SmokePart
  3599. s.Enabled = true
  3600. game.Debris:AddItem(s, v[2])
  3601. if v[3] then
  3602. Delay(v[3], function()
  3603. s.Enabled = false
  3604. end)
  3605. end
  3606. end
  3607. end
  3608. for _ = 1, Settings.Bullets do
  3609. pcall(function() Fire(Mouse) end)
  3610. end
  3611. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  3612. if Tool.Handle:FindFirstChild("Shoot") then
  3613. Tool.Handle.Shoot:Play()
  3614. end
  3615. Ammo.Value = Ammo.Value - 1
  3616. wait(Settings.FireRate)
  3617. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  3618. break
  3619. end
  3620. end
  3621. Can_Shoot = true
  3622. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  3623. Tool.Handle.Click:Play()
  3624. end
  3625. end)
  3626. Mouse.Button1Up:connect(function()
  3627. Mouse_Held = false
  3628. end)
  3629. Mouse.KeyDown:connect(function(Key)
  3630. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  3631. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  3632. return
  3633. end
  3634. Can_Shoot = false
  3635. Reloading = true
  3636. local TextLabel = Gui.Frame.AmmoDisplay
  3637. Delay(0, function()
  3638. CanUpdateGui = false
  3639. TextLabel.Text = "Reloading."
  3640. wait(Settings.ReloadTime/3)
  3641. if TextLabel then
  3642. TextLabel.Text = "Reloading.."
  3643. end
  3644. wait(Settings.ReloadTime/3)
  3645. if TextLabel then
  3646. TextLabel.Text = "Reloading..."
  3647. end
  3648. end)
  3649. if Tool.Handle:FindFirstChild("Reload") then
  3650. Tool.Handle.Reload:Play()
  3651. end
  3652. Mouse.Icon = Settings.Icons.Reload
  3653. wait(Settings.ReloadTime)
  3654. Mouse.Icon = Settings.Icons.Idle
  3655. CanUpdateGui = true
  3656. local m = Settings.Ammo
  3657. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  3658. m = m + 1
  3659. end
  3660. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  3661. Ammo.Value = Ammo.Value + StoredAmmo.Value
  3662. StoredAmmo.Value = 0
  3663. else
  3664. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  3665. Ammo.Value = m
  3666. end
  3667. Can_Shoot = true
  3668. Reloading = false
  3669. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  3670. Sprinting = true
  3671. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  3672. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  3673. end
  3674. end)
  3675. Mouse.KeyUp:connect(function(Key)
  3676. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  3677. Sprinting = false
  3678. Character.Humanoid.WalkSpeed = 16
  3679. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  3680. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  3681. end
  3682. end)
  3683. Mouse.Button2Down:connect(function()
  3684. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  3685. Aiming = true
  3686. Mouse.Icon = Settings.Icons.Aim
  3687. Right_Weld.C1 = CFrame.new()
  3688. Right_Weld.C0 = CFrame.new()
  3689. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  3690. Left_Weld.C1 = Settings.LeftAimPos
  3691. if Settings.ChangeFOV[1] then
  3692. Camera.FieldOfView = Settings.ChangeFOV[2]
  3693. end
  3694. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  3695. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  3696. end
  3697. end)
  3698. Mouse.Button2Up:connect(function()
  3699. if Aiming then
  3700. Mouse.Icon = Settings.Icons.Idle
  3701. Tool.GripPos = Orig_Grip
  3702. Right_Weld.C1 = Settings.RightPos
  3703. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  3704. Left_Weld.C1 = Settings.LeftPos
  3705. if Settings.ChangeFOV[1] then
  3706. Camera.FieldOfView = 70
  3707. end
  3708. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  3709. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3710. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3711. wait(0.25)
  3712. Aiming = false
  3713. end
  3714. end)
  3715. wait()
  3716. Camera.Changed:connect(function()
  3717. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  3718. Mouse.TargetFilter = workspace
  3719. Character.Torso.Neck.C1 = CFrame.new()
  3720. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  3721. end
  3722. end)
  3723. Mouse.Idle:connect(function()
  3724. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  3725. Mouse.TargetFilter = workspace
  3726. Character.Torso.Neck.C1 = CFrame.new()
  3727. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  3728. end
  3729. end)
  3730. while wait() and Equipped do
  3731. if Sprinting then
  3732. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  3733. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  3734. elseif not Aiming then
  3735. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  3736. end
  3737. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  3738. Mouse.TargetFilter = nil
  3739. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3740. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3741. end
  3742. end
  3743. end)
  3744.  
  3745. local Arms_Made
  3746. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  3747.  
  3748. Tool.Equipped:connect(function(Mouse)
  3749. if Character and not Arms_Made then
  3750. Arms_Made = true
  3751. local Torso = Character.Torso
  3752. Torso["Right Shoulder"].Part1 = nil
  3753. Left_Weld = Instance.new("Weld", Torso)
  3754. Left_Weld.Name = "Left_Weld"
  3755. Left_Weld.Part0 = Character.Head
  3756. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  3757. if not Settings.OneHanded then
  3758. Torso["Left Shoulder"].Part1 = nil
  3759. Left_Weld.Part1 = Character["Left Arm"]
  3760. end
  3761. Right_Weld = Instance.new("Weld", Torso)
  3762. Right_Weld.Name = "Right_Weld"
  3763. Right_Weld.Part0 = Character.Head
  3764. Right_Weld.Part1 = Character["Right Arm"]
  3765. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  3766. Left_Weld.C1 = Settings.LeftPos
  3767. Right_Weld.C1 = Settings.RightPos
  3768. end
  3769. if Settings.FakeArms and not Fake_Arm_Right then
  3770. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  3771. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  3772. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  3773. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  3774. for i = 1, 2 do
  3775. local w = Instance.new("Weld", fakeArms[i])
  3776. w.Part0 = Character[fakeArms[i].Name]
  3777. w.Part1 = fakeArms[i]
  3778. fakeArms[i].Transparency = Settings.FakeArmTransparency
  3779. end
  3780. Fake_Arm_Model = Instance.new("Model", Camera)
  3781. Fake_Arm_Right.Parent = Fake_Arm_Model
  3782. if not Settings.OneHanded then
  3783. Fake_Arm_Left.Parent = Fake_Arm_Model
  3784. end
  3785. Fake_Arm_Model.Name = "FakeArms"
  3786. if Settings.CharacterMeshes then
  3787. for i, v in pairs(Character:GetChildren()) do
  3788. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  3789. v:Clone().Parent = Fake_Arm_Model
  3790. end
  3791. end
  3792. end
  3793. if Character:FindFirstChild("Shirt") then
  3794. Instance.new("Humanoid", Fake_Arm_Model)
  3795. Character.Shirt:Clone().Parent = Fake_Arm_Model
  3796. else
  3797. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  3798. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  3799. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  3800. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  3801. end
  3802. end
  3803. end)
  3804.  
  3805. Tool.Unequipped:connect(function()
  3806. Equipped = false
  3807. Tool.GripPos = Orig_Grip
  3808. Aiming = false
  3809. Settings.Spread = Orig_Spread
  3810. if Settings.ChangeFOV[1] then
  3811. Camera.FieldOfView = 70
  3812. end
  3813. if Gui then
  3814. Gui:Destroy()
  3815. Gui = nil
  3816. end
  3817. for i, v in pairs(Tool.Handle:GetChildren()) do
  3818. if v:IsA("Sound") then
  3819. v:Stop()
  3820. end
  3821. end
  3822. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  3823. Fake_Arm_Model:Destroy()
  3824. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  3825. end
  3826. if Character and Left_Weld and Right_Weld then
  3827. Arms_Made = false
  3828. local Torso = Character.Torso
  3829. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  3830. Left_Weld:Destroy()
  3831. Right_Weld:Destroy()
  3832. end
  3833. Sprinting = false
  3834. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3835. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3836. Character.Humanoid.WalkSpeed = 16
  3837. end)
  3838.  
  3839. end))
  3840. NumberValue311.Name = "Ammo"
  3841. NumberValue311.Parent = LocalScript310
  3842. NumberValue311.Value = 31
  3843. NumberValue312.Name = "StoredAmmo"
  3844. NumberValue312.Parent = LocalScript310
  3845. NumberValue312.Value = 400
  3846. PointLight313.Name = "Flash"
  3847. PointLight313.Parent = LocalScript310
  3848. PointLight313.Color = Color3.new(0.772549, 0.384314, 0)
  3849. PointLight313.Brightness = 10
  3850. PointLight313.Range = 10
  3851. PointLight313.Shadows = true
  3852. PointLight313.Color = Color3.new(0.772549, 0.384314, 0)
  3853. Smoke314.Parent = LocalScript310
  3854. Smoke314.Size = 0.25
  3855. Smoke314.Color = Color3.new(0.372549, 0.372549, 0.372549)
  3856. Smoke314.Enabled = false
  3857. Smoke314.Opacity = 0.25999999046326
  3858. Smoke314.RiseVelocity = 4
  3859. Smoke314.Color = Color3.new(0.372549, 0.372549, 0.372549)
  3860. Smoke315.Name = "Smoke1"
  3861. Smoke315.Parent = LocalScript310
  3862. Smoke315.Size = 0.10000000149012
  3863. Smoke315.Color = Color3.new(1, 0.6, 0.2)
  3864. Smoke315.Enabled = false
  3865. Smoke315.Opacity = 0.40000000596046
  3866. Smoke315.Color = Color3.new(1, 0.6, 0.2)
  3867. ScreenGui316.Name = "Gui"
  3868. ScreenGui316.Parent = LocalScript310
  3869. Frame317.Parent = ScreenGui316
  3870. Frame317.Transparency = 0.5
  3871. Frame317.Size = UDim2.new(0, 120, 0, 35)
  3872. Frame317.Position = UDim2.new(1, -150, 1, -44)
  3873. Frame317.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3874. Frame317.BackgroundTransparency = 0.5
  3875. Frame317.BorderSizePixel = 3
  3876. TextLabel318.Name = "AmmoDisplay"
  3877. TextLabel318.Parent = Frame317
  3878. TextLabel318.Transparency = 1
  3879. TextLabel318.Size = UDim2.new(1, 0, 1, 0)
  3880. TextLabel318.Text = ""
  3881. TextLabel318.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3882. TextLabel318.BackgroundTransparency = 1
  3883. TextLabel318.Font = Enum.Font.SourceSansBold
  3884. TextLabel318.FontSize = Enum.FontSize.Size24
  3885. TextLabel318.TextColor3 = Color3.new(0, 0, 0)
  3886. TextLabel318.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3887. TextLabel318.TextStrokeTransparency = 0.5
  3888. TextLabel318.TextXAlignment = Enum.TextXAlignment.Right
  3889. Frame319.Parent = ScreenGui316
  3890. Frame319.Transparency = 0.5
  3891. Frame319.Size = UDim2.new(0, 126, 0, 10)
  3892. Frame319.Position = UDim2.new(1, -153, 1, -62)
  3893. Frame319.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3894. Frame319.BackgroundTransparency = 0.5
  3895. Frame319.BorderSizePixel = 3
  3896. TextLabel320.Name = "Caliber"
  3897. TextLabel320.Parent = Frame319
  3898. TextLabel320.Transparency = 1
  3899. TextLabel320.Size = UDim2.new(1, 0, 1, 0)
  3900. TextLabel320.Text = "Made by 1ndrew"
  3901. TextLabel320.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3902. TextLabel320.BackgroundTransparency = 1
  3903. TextLabel320.Font = Enum.Font.SourceSansBold
  3904. TextLabel320.FontSize = Enum.FontSize.Size12
  3905. TextLabel320.TextColor3 = Color3.new(0, 0, 0)
  3906. TextLabel320.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3907. TextLabel320.TextStrokeTransparency = 0.5
  3908. TextLabel320.TextXAlignment = Enum.TextXAlignment.Right
  3909. Frame321.Parent = ScreenGui316
  3910. Frame321.Transparency = 0.5
  3911. Frame321.Size = UDim2.new(0, 126, 0, 40)
  3912. Frame321.Position = UDim2.new(1, -153, 1, -109)
  3913. Frame321.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3914. Frame321.BackgroundTransparency = 0.5
  3915. Frame321.BorderSizePixel = 3
  3916. TextLabel322.Name = "Accessories"
  3917. TextLabel322.Parent = Frame321
  3918. TextLabel322.Transparency = 1
  3919. TextLabel322.Size = UDim2.new(1, 0, 1, 0)
  3920. TextLabel322.Text = "Dragonuv"
  3921. TextLabel322.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3922. TextLabel322.BackgroundTransparency = 1
  3923. TextLabel322.Font = Enum.Font.SourceSansBold
  3924. TextLabel322.FontSize = Enum.FontSize.Size14
  3925. TextLabel322.TextColor3 = Color3.new(0, 0, 0)
  3926. TextLabel322.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  3927. TextLabel322.TextStrokeTransparency = 0.5
  3928. TextLabel322.TextXAlignment = Enum.TextXAlignment.Right
  3929. for i,v in pairs(mas:GetChildren()) do
  3930. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  3931. pcall(function() v:MakeJoints() end)
  3932. end
  3933. mas:Destroy()
  3934. for i,v in pairs(cors) do
  3935. spawn(function()
  3936. pcall(v)
  3937. end)
  3938. end
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