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- -- made by 1ndrew i promised i would fix it
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Decal12 = Instance.new("Decal")
- Decal13 = Instance.new("Decal")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- Part39 = Instance.new("Part")
- CylinderMesh40 = Instance.new("CylinderMesh")
- Part41 = Instance.new("Part")
- BlockMesh42 = Instance.new("BlockMesh")
- Part43 = Instance.new("Part")
- CylinderMesh44 = Instance.new("CylinderMesh")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- BlockMesh48 = Instance.new("BlockMesh")
- Part49 = Instance.new("Part")
- CylinderMesh50 = Instance.new("CylinderMesh")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- CylinderMesh74 = Instance.new("CylinderMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Part83 = Instance.new("Part")
- SpecialMesh84 = Instance.new("SpecialMesh")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Part93 = Instance.new("Part")
- BlockMesh94 = Instance.new("BlockMesh")
- Part95 = Instance.new("Part")
- CylinderMesh96 = Instance.new("CylinderMesh")
- Part97 = Instance.new("Part")
- SpecialMesh98 = Instance.new("SpecialMesh")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Part103 = Instance.new("Part")
- CylinderMesh104 = Instance.new("CylinderMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- CylinderMesh110 = Instance.new("CylinderMesh")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- BlockMesh114 = Instance.new("BlockMesh")
- Part115 = Instance.new("Part")
- SpecialMesh116 = Instance.new("SpecialMesh")
- Part117 = Instance.new("Part")
- CylinderMesh118 = Instance.new("CylinderMesh")
- Part119 = Instance.new("Part")
- CylinderMesh120 = Instance.new("CylinderMesh")
- Part121 = Instance.new("Part")
- CylinderMesh122 = Instance.new("CylinderMesh")
- Part123 = Instance.new("Part")
- CylinderMesh124 = Instance.new("CylinderMesh")
- Part125 = Instance.new("Part")
- BlockMesh126 = Instance.new("BlockMesh")
- Part127 = Instance.new("Part")
- BlockMesh128 = Instance.new("BlockMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- Part131 = Instance.new("Part")
- BlockMesh132 = Instance.new("BlockMesh")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Part135 = Instance.new("Part")
- BlockMesh136 = Instance.new("BlockMesh")
- Part137 = Instance.new("Part")
- BlockMesh138 = Instance.new("BlockMesh")
- Part139 = Instance.new("Part")
- BlockMesh140 = Instance.new("BlockMesh")
- Part141 = Instance.new("Part")
- CylinderMesh142 = Instance.new("CylinderMesh")
- Part143 = Instance.new("Part")
- BlockMesh144 = Instance.new("BlockMesh")
- Part145 = Instance.new("Part")
- CylinderMesh146 = Instance.new("CylinderMesh")
- Part147 = Instance.new("Part")
- BlockMesh148 = Instance.new("BlockMesh")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- SpecialMesh154 = Instance.new("SpecialMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Part159 = Instance.new("Part")
- SpecialMesh160 = Instance.new("SpecialMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- CylinderMesh166 = Instance.new("CylinderMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- SpecialMesh172 = Instance.new("SpecialMesh")
- Part173 = Instance.new("Part")
- BlockMesh174 = Instance.new("BlockMesh")
- Part175 = Instance.new("Part")
- Decal176 = Instance.new("Decal")
- CylinderMesh177 = Instance.new("CylinderMesh")
- Part178 = Instance.new("Part")
- CylinderMesh179 = Instance.new("CylinderMesh")
- Part180 = Instance.new("Part")
- CylinderMesh181 = Instance.new("CylinderMesh")
- Part182 = Instance.new("Part")
- BlockMesh183 = Instance.new("BlockMesh")
- Part184 = Instance.new("Part")
- SpecialMesh185 = Instance.new("SpecialMesh")
- Part186 = Instance.new("Part")
- CylinderMesh187 = Instance.new("CylinderMesh")
- Part188 = Instance.new("Part")
- BlockMesh189 = Instance.new("BlockMesh")
- Part190 = Instance.new("Part")
- BlockMesh191 = Instance.new("BlockMesh")
- Part192 = Instance.new("Part")
- BlockMesh193 = Instance.new("BlockMesh")
- Part194 = Instance.new("Part")
- BlockMesh195 = Instance.new("BlockMesh")
- Part196 = Instance.new("Part")
- CylinderMesh197 = Instance.new("CylinderMesh")
- Part198 = Instance.new("Part")
- BlockMesh199 = Instance.new("BlockMesh")
- Part200 = Instance.new("Part")
- CylinderMesh201 = Instance.new("CylinderMesh")
- Part202 = Instance.new("Part")
- CylinderMesh203 = Instance.new("CylinderMesh")
- Part204 = Instance.new("Part")
- BlockMesh205 = Instance.new("BlockMesh")
- Part206 = Instance.new("Part")
- SpecialMesh207 = Instance.new("SpecialMesh")
- Part208 = Instance.new("Part")
- SpecialMesh209 = Instance.new("SpecialMesh")
- Part210 = Instance.new("Part")
- BlockMesh211 = Instance.new("BlockMesh")
- Part212 = Instance.new("Part")
- CylinderMesh213 = Instance.new("CylinderMesh")
- Part214 = Instance.new("Part")
- BlockMesh215 = Instance.new("BlockMesh")
- Part216 = Instance.new("Part")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Part218 = Instance.new("Part")
- BlockMesh219 = Instance.new("BlockMesh")
- Part220 = Instance.new("Part")
- BlockMesh221 = Instance.new("BlockMesh")
- Part222 = Instance.new("Part")
- SpecialMesh223 = Instance.new("SpecialMesh")
- Part224 = Instance.new("Part")
- BlockMesh225 = Instance.new("BlockMesh")
- Part226 = Instance.new("Part")
- BlockMesh227 = Instance.new("BlockMesh")
- Part228 = Instance.new("Part")
- SpecialMesh229 = Instance.new("SpecialMesh")
- Part230 = Instance.new("Part")
- SpecialMesh231 = Instance.new("SpecialMesh")
- Part232 = Instance.new("Part")
- CylinderMesh233 = Instance.new("CylinderMesh")
- Part234 = Instance.new("Part")
- BlockMesh235 = Instance.new("BlockMesh")
- Part236 = Instance.new("Part")
- BlockMesh237 = Instance.new("BlockMesh")
- Part238 = Instance.new("Part")
- BlockMesh239 = Instance.new("BlockMesh")
- Part240 = Instance.new("Part")
- BlockMesh241 = Instance.new("BlockMesh")
- Part242 = Instance.new("Part")
- SpecialMesh243 = Instance.new("SpecialMesh")
- Part244 = Instance.new("Part")
- BlockMesh245 = Instance.new("BlockMesh")
- Part246 = Instance.new("Part")
- SpecialMesh247 = Instance.new("SpecialMesh")
- Part248 = Instance.new("Part")
- BlockMesh249 = Instance.new("BlockMesh")
- Part250 = Instance.new("Part")
- CylinderMesh251 = Instance.new("CylinderMesh")
- Part252 = Instance.new("Part")
- SpecialMesh253 = Instance.new("SpecialMesh")
- Part254 = Instance.new("Part")
- BlockMesh255 = Instance.new("BlockMesh")
- Part256 = Instance.new("Part")
- CylinderMesh257 = Instance.new("CylinderMesh")
- Part258 = Instance.new("Part")
- BlockMesh259 = Instance.new("BlockMesh")
- Part260 = Instance.new("Part")
- BlockMesh261 = Instance.new("BlockMesh")
- Part262 = Instance.new("Part")
- CylinderMesh263 = Instance.new("CylinderMesh")
- Part264 = Instance.new("Part")
- BlockMesh265 = Instance.new("BlockMesh")
- Part266 = Instance.new("Part")
- BlockMesh267 = Instance.new("BlockMesh")
- Part268 = Instance.new("Part")
- SpecialMesh269 = Instance.new("SpecialMesh")
- Part270 = Instance.new("Part")
- BlockMesh271 = Instance.new("BlockMesh")
- Part272 = Instance.new("Part")
- CylinderMesh273 = Instance.new("CylinderMesh")
- Part274 = Instance.new("Part")
- SpecialMesh275 = Instance.new("SpecialMesh")
- Part276 = Instance.new("Part")
- BlockMesh277 = Instance.new("BlockMesh")
- Part278 = Instance.new("Part")
- BlockMesh279 = Instance.new("BlockMesh")
- Part280 = Instance.new("Part")
- BlockMesh281 = Instance.new("BlockMesh")
- Part282 = Instance.new("Part")
- BlockMesh283 = Instance.new("BlockMesh")
- Part284 = Instance.new("Part")
- BlockMesh285 = Instance.new("BlockMesh")
- Part286 = Instance.new("Part")
- BlockMesh287 = Instance.new("BlockMesh")
- Part288 = Instance.new("Part")
- BlockMesh289 = Instance.new("BlockMesh")
- Part290 = Instance.new("Part")
- BlockMesh291 = Instance.new("BlockMesh")
- Part292 = Instance.new("Part")
- BlockMesh293 = Instance.new("BlockMesh")
- Part294 = Instance.new("Part")
- SpecialMesh295 = Instance.new("SpecialMesh")
- Part296 = Instance.new("Part")
- BlockMesh297 = Instance.new("BlockMesh")
- Part298 = Instance.new("Part")
- SpecialMesh299 = Instance.new("SpecialMesh")
- Part300 = Instance.new("Part")
- BlockMesh301 = Instance.new("BlockMesh")
- Part302 = Instance.new("Part")
- CylinderMesh303 = Instance.new("CylinderMesh")
- LocalScript304 = Instance.new("LocalScript")
- SpecialMesh305 = Instance.new("SpecialMesh")
- SpecialMesh306 = Instance.new("SpecialMesh")
- LocalScript307 = Instance.new("LocalScript")
- LocalScript308 = Instance.new("LocalScript")
- LocalScript309 = Instance.new("LocalScript")
- LocalScript310 = Instance.new("LocalScript")
- NumberValue311 = Instance.new("NumberValue")
- NumberValue312 = Instance.new("NumberValue")
- PointLight313 = Instance.new("PointLight")
- Smoke314 = Instance.new("Smoke")
- Smoke315 = Instance.new("Smoke")
- ScreenGui316 = Instance.new("ScreenGui")
- Frame317 = Instance.new("Frame")
- TextLabel318 = Instance.new("TextLabel")
- Frame319 = Instance.new("Frame")
- TextLabel320 = Instance.new("TextLabel")
- Frame321 = Instance.new("Frame")
- TextLabel322 = Instance.new("TextLabel")
- Tool0.Name = "Dragunov"
- Tool0.Parent = mas
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Black")
- Part1.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part1.CFrame = CFrame.new(39.8943787, 0.880370975, -18.6686401, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part1.Position = Vector3.new(39.8943787, 0.880370975, -18.6686401)
- Part1.Orientation = Vector3.new(0, 90.2299957, 0)
- Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh2.Parent = Part1
- BlockMesh2.Scale = Vector3.new(0.199825332, 0.0608108081, 0.182432488)
- BlockMesh2.Scale = Vector3.new(0.199825332, 0.0608108081, 0.182432488)
- Part3.Name = "Lemn"
- Part3.Parent = Tool0
- Part3.Material = Enum.Material.Wood
- Part3.BrickColor = BrickColor.new("Brown")
- Part3.Rotation = Vector3.new(180, 0, 0)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.Size = Vector3.new(0.200000003, 0.200000003, 1.04108083)
- Part3.CFrame = CFrame.new(39.8999939, 0.800005019, -16.4794922, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part3.Position = Vector3.new(39.8999939, 0.800005019, -16.4794922)
- Part3.Orientation = Vector3.new(0, 180, 180)
- Part3.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh4.Parent = Part3
- BlockMesh4.Scale = Vector3.new(0.405405283, 0.287835896, 1)
- BlockMesh4.Scale = Vector3.new(0.405405283, 0.287835896, 1)
- Part5.Name = "Lemn"
- Part5.Parent = Tool0
- Part5.Material = Enum.Material.Wood
- Part5.BrickColor = BrickColor.new("Brown")
- Part5.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.Size = Vector3.new(0.200000003, 0.453445494, 0.200000003)
- Part5.CFrame = CFrame.new(39.9009323, 0.457865, -13.4908438, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part5.Position = Vector3.new(39.9009323, 0.457865, -13.4908438)
- Part5.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh6.Parent = Part5
- BlockMesh6.Scale = Vector3.new(0.814864933, 1, 0.506850719)
- BlockMesh6.Scale = Vector3.new(0.814864933, 1, 0.506850719)
- Part7.Name = "Handle"
- Part7.Parent = Tool0
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Transparency = 1
- Part7.Rotation = Vector3.new(1.38, -0.229999989, 0)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part7.CFrame = CFrame.new(40.0159149, 0.185516, -15.1850576, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.FrontSurface = Enum.SurfaceType.Hinge
- Part7.TopSurface = Enum.SurfaceType.Motor
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Position = Vector3.new(40.0159149, 0.185516, -15.1850576)
- Part7.Orientation = Vector3.new(1.38, -0.229999989, 0)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Sound8.Name = "Shoot"
- Sound8.Parent = Part7
- Sound8.Pitch = 1.1000000238419
- Sound8.SoundId = "http://roblox.com/asset/?id=134982869"
- Sound8.Volume = 1
- Sound9.Name = "Reload"
- Sound9.Parent = Part7
- Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
- Sound9.Volume = 1
- Part10.Name = "AimPart"
- Part10.Parent = Tool0
- Part10.BrickColor = BrickColor.new("Black")
- Part10.Transparency = 1
- Part10.Rotation = Vector3.new(1.38, -0.229999989, 0)
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part10.CFrame = CFrame.new(39.9104309, 1.21815097, -14.6282339, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Position = Vector3.new(39.9104309, 1.21815097, -14.6282339)
- Part10.Orientation = Vector3.new(1.38, -0.229999989, 0)
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Parent = Tool0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Reflectance = 0.20000000298023
- Part11.Transparency = 0.60000002384186
- Part11.Rotation = Vector3.new(-89.2900009, -0.310000002, 179.809998)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(0.206315726, 1.11926472, 0.200000003)
- Part11.CFrame = CFrame.new(39.9109039, 1.236395, -15.5027456, -0.999982119, -0.0033893066, -0.00539161917, -0.00534933805, -0.0123710977, 0.999916553, -0.00345564983, 0.999922037, 0.012352624)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Position = Vector3.new(39.9109039, 1.236395, -15.5027456)
- Part11.Orientation = Vector3.new(-89.2599945, -23.5799999, -156.619995)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Decal12.Parent = Part11
- Decal12.Texture = "http://www.roblox.com/asset/?id=2479550"
- Decal12.Face = Enum.NormalId.Bottom
- Decal13.Parent = Part11
- Decal13.Texture = "http://www.roblox.com/asset/?id=2479550"
- Decal13.Face = Enum.NormalId.Top
- CylinderMesh14.Parent = Part11
- CylinderMesh14.Scale = Vector3.new(1, 1, 0.936414063)
- CylinderMesh14.Scale = Vector3.new(1, 1, 0.936414063)
- Part15.Name = "Lemn"
- Part15.Parent = Tool0
- Part15.Material = Enum.Material.Wood
- Part15.BrickColor = BrickColor.new("Brown")
- Part15.Rotation = Vector3.new(9.39999962, 0, 0)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.719047189)
- Part15.CFrame = CFrame.new(39.9015045, 0.260113001, -14.3617544, 0.999999285, -7.93041521e-10, -7.96115618e-09, 3.20655591e-09, 0.986564457, -0.163380742, -7.88471954e-09, 0.163380772, 0.986564457)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part15.Position = Vector3.new(39.9015045, 0.260113001, -14.3617544)
- Part15.Orientation = Vector3.new(9.39999962, 0, 0)
- Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh16.Parent = Part15
- BlockMesh16.Scale = Vector3.new(0.814864933, 0.552558839, 1)
- BlockMesh16.Scale = Vector3.new(0.814864933, 0.552558839, 1)
- Part17.Name = "SmokePart"
- Part17.Parent = Tool0
- Part17.BrickColor = BrickColor.new("Black")
- Part17.Transparency = 1
- Part17.Rotation = Vector3.new(-88.6199951, 0, -0.229999989)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part17.CFrame = CFrame.new(39.9272614, 0.903203011, -18.8315411, 0.999991179, 0.004014045, -4.81811148e-05, -4.84892298e-05, 0.0240801629, 0.999711394, 0.00401403569, -0.999703288, 0.0240800716)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Position = Vector3.new(39.9272614, 0.903203011, -18.8315411)
- Part17.Orientation = Vector3.new(-88.6199951, -0.109999999, -0.119999997)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh18.Parent = Part17
- CylinderMesh18.Scale = Vector3.new(0.375, 0.5, 0.375)
- CylinderMesh18.Scale = Vector3.new(0.375, 0.5, 0.375)
- Part19.Name = "Lemn"
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.Wood
- Part19.BrickColor = BrickColor.new("Brown")
- Part19.Rotation = Vector3.new(179.399994, 0, -180)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.31963256)
- Part19.CFrame = CFrame.new(39.9011078, 0.757704973, -13.6034536, -0.999994159, 4.73309392e-08, 9.17230807e-08, 4.31214673e-08, 0.999943793, -0.0104864175, -8.05069575e-08, -0.0104862936, -0.999943435)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part19.Position = Vector3.new(39.9011078, 0.757704973, -13.6034536)
- Part19.Orientation = Vector3.new(0.599999964, 180, 0)
- Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh20.Parent = Part19
- SpecialMesh20.Scale = Vector3.new(0.816478789, 0.134835482, 1)
- SpecialMesh20.MeshType = Enum.MeshType.Wedge
- SpecialMesh20.Scale = Vector3.new(0.816478789, 0.134835482, 1)
- Part21.Name = "Gaura"
- Part21.Parent = Tool0
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part21.CFrame = CFrame.new(39.8978043, 0.987883985, -16.5204468, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Position = Vector3.new(39.8978043, 0.987883985, -16.5204468)
- Part21.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh22.Parent = Part21
- CylinderMesh22.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh22.Scale = Vector3.new(1, 1, 0.205908731)
- Part23.Name = "Lemn"
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.Wood
- Part23.BrickColor = BrickColor.new("Brown")
- Part23.Rotation = Vector3.new(-170.599991, 0, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.265496731)
- Part23.CFrame = CFrame.new(39.9017181, 0.185467005, -14.5436401, 0.999999404, 6.18419149e-10, 7.495494e-09, 2.64191424e-09, -0.986564219, 0.163380831, -5.09732612e-09, -0.163380891, -0.986564159)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Position = Vector3.new(39.9017181, 0.185467005, -14.5436401)
- Part23.Orientation = Vector3.new(-9.39999962, 180, 180)
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh24.Parent = Part23
- SpecialMesh24.Scale = Vector3.new(0.81498003, 0.521873951, 1)
- SpecialMesh24.MeshType = Enum.MeshType.Wedge
- SpecialMesh24.Scale = Vector3.new(0.81498003, 0.521873951, 1)
- Part25.Name = "Gaura"
- Part25.Parent = Tool0
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part25.CFrame = CFrame.new(39.8978043, 0.983914018, -16.3641357, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Position = Vector3.new(39.8978043, 0.983914018, -16.3641357)
- Part25.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh26.Parent = Part25
- CylinderMesh26.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh26.Scale = Vector3.new(1, 1, 0.205908731)
- Part27.Name = "Lemn"
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.Wood
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Rotation = Vector3.new(-160.62999, 89.9399948, -12.8199997)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.464764833, 0.200000003)
- Part27.CFrame = CFrame.new(39.9001083, 0.458281994, -13.4100342, 7.4384201e-09, 1.69251457e-09, 0.999999404, -0.0104863327, 0.999946117, 1.63231473e-09, -0.999945879, -0.0104862489, -4.64374983e-09)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(39.9001083, 0.458281994, -13.4100342)
- Part27.Orientation = Vector3.new(0, 90, -0.599999964)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh28.Parent = Part27
- BlockMesh28.Scale = Vector3.new(0.301119655, 1, 0.806666732)
- BlockMesh28.Scale = Vector3.new(0.301119655, 1, 0.806666732)
- Part29.Parent = Tool0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(180, 0, 0)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part29.CFrame = CFrame.new(39.8999939, 0.904169023, -16.928894, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(39.8999939, 0.904169023, -16.928894)
- Part29.Orientation = Vector3.new(0, 180, 180)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(0.945945621, 0.0501582846, 0.933467805)
- BlockMesh30.Scale = Vector3.new(0.945945621, 0.0501582846, 0.933467805)
- Part31.Name = "Lemn"
- Part31.Parent = Tool0
- Part31.Material = Enum.Material.Wood
- Part31.BrickColor = BrickColor.new("Brown")
- Part31.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(0.200000003, 0.200000003, 1.30357993)
- Part31.CFrame = CFrame.new(39.9013519, 0.67326802, -14.0946655, 0.999999285, 1.92534544e-09, -7.90408272e-09, 1.83877358e-09, 0.999946356, 0.010486274, -7.90113752e-09, -0.0104862815, 0.999946237)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part31.Position = Vector3.new(39.9013519, 0.67326802, -14.0946655)
- Part31.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh32.Parent = Part31
- BlockMesh32.Scale = Vector3.new(0.818826377, 0.657967687, 1)
- BlockMesh32.Scale = Vector3.new(0.818826377, 0.657967687, 1)
- Part33.Name = "Lemn"
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.Wood
- Part33.BrickColor = BrickColor.new("Brown")
- Part33.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.305455148)
- Part33.CFrame = CFrame.new(39.8999786, 0.747982979, -14.5564585, 0.999992132, -4.34911698e-08, -9.21887349e-08, 4.72289479e-08, 0.99993974, 0.0104862368, 3.54876626e-08, -0.0104860933, 0.999941409)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part33.Position = Vector3.new(39.8999786, 0.747982979, -14.5564585)
- Part33.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh34.Parent = Part33
- SpecialMesh34.Scale = Vector3.new(0.816478789, 0.137554213, 1)
- SpecialMesh34.MeshType = Enum.MeshType.Wedge
- SpecialMesh34.Scale = Vector3.new(0.816478789, 0.137554213, 1)
- Part35.Name = "Gaura"
- Part35.Parent = Tool0
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part35.CFrame = CFrame.new(39.8978043, 0.858295977, -16.5280075, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(39.8978043, 0.858295977, -16.5280075)
- Part35.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh36.Parent = Part35
- CylinderMesh36.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh36.Scale = Vector3.new(1, 1, 0.205908731)
- Part37.Name = "Lemn"
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.Wood
- Part37.BrickColor = BrickColor.new("Brown")
- Part37.Rotation = Vector3.new(-0.569999993, 0, 0)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.382215798)
- Part37.CFrame = CFrame.new(39.9017181, 0.590095997, -14.9100943, 0.999999285, 1.92389371e-09, -7.90438026e-09, 1.83877358e-09, 0.999951661, 0.00996459555, -7.90113752e-09, -0.0099645257, 0.999951601)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part37.Position = Vector3.new(39.9017181, 0.590095997, -14.9100943)
- Part37.Orientation = Vector3.new(-0.569999993, 0, 0)
- Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh38.Parent = Part37
- BlockMesh38.Scale = Vector3.new(0.814864933, 0.870045483, 1)
- BlockMesh38.Scale = Vector3.new(0.814864933, 0.870045483, 1)
- Part39.Name = "Gaura"
- Part39.Parent = Tool0
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part39.CFrame = CFrame.new(39.8978043, 0.987770975, -16.734436, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Position = Vector3.new(39.8978043, 0.987770975, -16.734436)
- Part39.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh40.Parent = Part39
- CylinderMesh40.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh40.Scale = Vector3.new(1, 1, 0.205908731)
- Part41.Name = "Lemn"
- Part41.Parent = Tool0
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("Brown")
- Part41.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.648802817)
- Part41.CFrame = CFrame.new(39.9013519, 0.741949022, -14.0869741, 0.999999285, 1.92534544e-09, -7.90408272e-09, 1.83877358e-09, 0.999946356, 0.010486274, -7.90113752e-09, -0.0104862815, 0.999946237)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part41.Position = Vector3.new(39.9013519, 0.741949022, -14.0869741)
- Part41.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh42.Parent = Part41
- BlockMesh42.Scale = Vector3.new(0.818826377, 0.248102501, 1)
- BlockMesh42.Scale = Vector3.new(0.818826377, 0.248102501, 1)
- Part43.Name = "Lemn"
- Part43.Parent = Tool0
- Part43.Material = Enum.Material.Wood
- Part43.BrickColor = BrickColor.new("Brown")
- Part43.Rotation = Vector3.new(-90, 0, 0)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(0.200000003, 1.05590224, 0.200000003)
- Part43.CFrame = CFrame.new(39.9406738, 0.82337898, -16.4866276, 0.999999285, 4.6502997e-09, 1.08665676e-09, 1.08665676e-09, -1.3038516e-08, 1.00000119, -4.6502997e-09, -1.00000107, 1.3038516e-08)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part43.Position = Vector3.new(39.9406738, 0.82337898, -16.4866276)
- Part43.Orientation = Vector3.new(-90, 0, 0)
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- CylinderMesh44.Parent = Part43
- CylinderMesh44.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- CylinderMesh44.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- Part45.Name = "Gaura"
- Part45.Parent = Tool0
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part45.CFrame = CFrame.new(39.8978043, 0.857896984, -16.8519287, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Position = Vector3.new(39.8978043, 0.857896984, -16.8519287)
- Part45.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh46.Parent = Part45
- CylinderMesh46.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh46.Scale = Vector3.new(1, 1, 0.205908731)
- Part47.Name = "Lemn"
- Part47.Parent = Tool0
- Part47.Material = Enum.Material.Wood
- Part47.BrickColor = BrickColor.new("Brown")
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.74324286)
- Part47.CFrame = CFrame.new(39.8988495, 0.973248005, -16.4570255, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part47.Position = Vector3.new(39.8988495, 0.973248005, -16.4570255)
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh48.Parent = Part47
- BlockMesh48.Scale = Vector3.new(0.945945621, 0.772571504, 1)
- BlockMesh48.Scale = Vector3.new(0.945945621, 0.772571504, 1)
- Part49.Name = "Gaura"
- Part49.Parent = Tool0
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part49.CFrame = CFrame.new(39.8978043, 0.857993007, -16.336792, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(39.8978043, 0.857993007, -16.336792)
- Part49.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh50.Parent = Part49
- CylinderMesh50.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh50.Scale = Vector3.new(1, 1, 0.205908731)
- Part51.Parent = Tool0
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Rotation = Vector3.new(86.6500015, 0, 0)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part51.CFrame = CFrame.new(39.9826508, 0.852446973, -15.0314941, 0.999999285, -7.87341481e-09, -2.56754307e-09, 2.18968088e-09, 0.0584766194, -0.998289943, -7.43122985e-09, 0.998289824, 0.0584765412)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Position = Vector3.new(39.9826508, 0.852446973, -15.0314941)
- Part51.Orientation = Vector3.new(86.6500015, 0, 0)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh52.Parent = Part51
- SpecialMesh52.Scale = Vector3.new(0.216216236, 0.839189231, 0.350000024)
- SpecialMesh52.MeshType = Enum.MeshType.Wedge
- SpecialMesh52.Scale = Vector3.new(0.216216236, 0.839189231, 0.350000024)
- Part53.Name = "Gaura"
- Part53.Parent = Tool0
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part53.CFrame = CFrame.new(39.8978043, 0.858577013, -16.6317749, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Position = Vector3.new(39.8978043, 0.858577013, -16.6317749)
- Part53.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh54.Parent = Part53
- CylinderMesh54.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh54.Scale = Vector3.new(1, 1, 0.205908731)
- Part55.Name = "Lemn"
- Part55.Parent = Tool0
- Part55.Material = Enum.Material.Wood
- Part55.BrickColor = BrickColor.new("Brown")
- Part55.Rotation = Vector3.new(-18.4499989, 0, 0)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.450703204, 0.312527984)
- Part55.CFrame = CFrame.new(39.9017181, 0.349090993, -14.8181763, 0.999999285, 4.19122426e-09, -6.89629776e-09, 1.83877358e-09, 0.94858706, 0.316520989, -7.90113752e-09, -0.316520989, 0.948586822)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Position = Vector3.new(39.9017181, 0.349090993, -14.8181763)
- Part55.Orientation = Vector3.new(-18.4499989, 0, 0)
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh56.Parent = Part55
- BlockMesh56.Scale = Vector3.new(0.814864933, 1, 1)
- BlockMesh56.Scale = Vector3.new(0.814864933, 1, 1)
- Part57.Name = "Gaura"
- Part57.Parent = Tool0
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(0.203766152, 0.200000003, 0.211349666)
- Part57.CFrame = CFrame.new(39.8977814, 0.858541012, -16.4338989, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Position = Vector3.new(39.8977814, 0.858541012, -16.4338989)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh58.Parent = Part57
- BlockMesh58.Scale = Vector3.new(1, 0.167712182, 1)
- BlockMesh58.Scale = Vector3.new(1, 0.167712182, 1)
- Part59.Name = "Lemn"
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.Wood
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Rotation = Vector3.new(-21.1800003, 0, 0)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part59.CFrame = CFrame.new(39.89888, 0.522503018, -15.0654898, 0.999999285, 5.12212583e-09, -6.82705581e-09, 2.18968088e-09, 0.932461917, 0.361271411, -7.43122985e-09, -0.361271262, 0.932461798)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Position = Vector3.new(39.89888, 0.522503018, -15.0654898)
- Part59.Orientation = Vector3.new(-21.1800003, 0, 0)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.567567587, 0.11621622, 0.486486405)
- BlockMesh60.Scale = Vector3.new(0.567567587, 0.11621622, 0.486486405)
- Part61.Name = "Lemn"
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.Wood
- Part61.BrickColor = BrickColor.new("Brown")
- Part61.Rotation = Vector3.new(-90.5999985, 0, -180)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part61.CFrame = CFrame.new(39.9011078, 0.569517016, -13.8763418, -0.999996841, 4.23873239e-08, 2.54379962e-09, -1.82313498e-10, 0.0104863783, 0.999942303, 5.44905276e-08, 0.999943733, -0.0104862824)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part61.Position = Vector3.new(39.9011078, 0.569517016, -13.8763418)
- Part61.Orientation = Vector3.new(-89.3799973, 180, 0)
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
- SpecialMesh62.MeshType = Enum.MeshType.Wedge
- SpecialMesh62.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.Rotation = Vector3.new(34.4500008, 0, 0)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part63.CFrame = CFrame.new(39.8988647, 0.635333002, -15.1390982, 0.999999285, -2.759033e-09, -7.72813813e-09, 2.18968088e-09, 0.82464391, -0.565654576, -7.43122985e-09, 0.565654576, 0.824643791)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Position = Vector3.new(39.8988647, 0.635333002, -15.1390982)
- Part63.Orientation = Vector3.new(34.4500008, 0, 0)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(0.297297299, 0.624324322, 0.35540542)
- BlockMesh64.Scale = Vector3.new(0.297297299, 0.624324322, 0.35540542)
- Part65.Name = "Lemn"
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.Wood
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(166.069992, 89.9300003, 41.9699974)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.216216221)
- Part65.CFrame = CFrame.new(39.900528, 0.215591997, -13.4075317, 5.16314458e-09, -4.64445282e-09, 0.999999166, 0.999945998, 0.0104863318, -1.85546267e-09, -0.010486247, 0.99994576, -7.47978568e-09)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(39.900528, 0.215591997, -13.4075317)
- Part65.Orientation = Vector3.new(0, 90, 89.4000015)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh66.Parent = Part65
- CylinderMesh66.Scale = Vector3.new(0.945945978, 0.2971403, 1)
- CylinderMesh66.Scale = Vector3.new(0.945945978, 0.2971403, 1)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part67.CFrame = CFrame.new(39.8947601, 0.836998999, -18.6885986, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Position = Vector3.new(39.8947601, 0.836998999, -18.6885986)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh68.Parent = Part67
- SpecialMesh68.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh68.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- SpecialMesh68.MeshType = Enum.MeshType.FileMesh
- SpecialMesh68.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- Part69.Name = "Lemn"
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.Wood
- Part69.BrickColor = BrickColor.new("Brown")
- Part69.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part69.CFrame = CFrame.new(39.9008331, 0.281304002, -13.5784903, 0.99999845, 2.47467979e-09, -1.38482403e-09, 7.91905319e-10, 0.999945581, 0.0104864612, -1.07078719e-08, -0.0104863802, 0.999945402)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Position = Vector3.new(39.9008331, 0.281304002, -13.5784903)
- Part69.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
- SpecialMesh70.MeshType = Enum.MeshType.Wedge
- SpecialMesh70.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
- Part71.Name = "Gaura"
- Part71.Parent = Tool0
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(0.203766152, 0.200000003, 0.220307693)
- Part71.CFrame = CFrame.new(39.8977814, 0.988564014, -16.6323242, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Position = Vector3.new(39.8977814, 0.988564014, -16.6323242)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(1, 0.189849824, 1)
- BlockMesh72.Scale = Vector3.new(1, 0.189849824, 1)
- Part73.Name = "Lemn"
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.Wood
- Part73.BrickColor = BrickColor.new("Brown")
- Part73.Rotation = Vector3.new(90, 0, 0)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(0.200000003, 0.739998162, 0.200000003)
- Part73.CFrame = CFrame.new(39.8581848, 1.05050802, -16.4553776, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part73.Position = Vector3.new(39.8581848, 1.05050802, -16.4553776)
- Part73.Orientation = Vector3.new(90, 0, 0)
- Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
- CylinderMesh74.Parent = Part73
- CylinderMesh74.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- CylinderMesh74.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Rotation = Vector3.new(0.689999998, 0, 0)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part75.CFrame = CFrame.new(39.8988647, 1.06026804, -16.0703125, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(39.8988647, 1.06026804, -16.0703125)
- Part75.Orientation = Vector3.new(0.689999998, 0, 0)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh76.Parent = Part75
- BlockMesh76.Scale = Vector3.new(0.513513386, 0.414266855, 0.189187244)
- BlockMesh76.Scale = Vector3.new(0.513513386, 0.414266855, 0.189187244)
- Part77.Name = "Gaura"
- Part77.Parent = Tool0
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(0.294864863, 0.203744724, 0.200000003)
- Part77.CFrame = CFrame.new(39.8978043, 0.982491016, -16.1386719, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Position = Vector3.new(39.8978043, 0.982491016, -16.1386719)
- Part77.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(1, 1, 0.205908731)
- CylinderMesh78.Scale = Vector3.new(1, 1, 0.205908731)
- Part79.Parent = Tool0
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.BrickColor = BrickColor.new("Black")
- Part79.Rotation = Vector3.new(-3.3499999, 0, 0)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.Size = Vector3.new(0.200000003, 0.200000003, 0.409459502)
- Part79.CFrame = CFrame.new(39.9826355, 0.781533003, -15.1812124, 0.999999285, 2.56754307e-09, -7.87341481e-09, 2.18968088e-09, 0.998289943, 0.0584766194, -7.43122985e-09, -0.0584765412, 0.998289824)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part79.Position = Vector3.new(39.9826355, 0.781533003, -15.1812124)
- Part79.Orientation = Vector3.new(-3.3499999, 0, 0)
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh80.Parent = Part79
- BlockMesh80.Scale = Vector3.new(0.216216236, 0.270270318, 1)
- BlockMesh80.Scale = Vector3.new(0.216216236, 0.270270318, 1)
- Part81.Name = "Lemn"
- Part81.Parent = Tool0
- Part81.Material = Enum.Material.Wood
- Part81.BrickColor = BrickColor.new("Brown")
- Part81.Rotation = Vector3.new(-18.4499989, 0, 0)
- Part81.Anchored = true
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part81.CFrame = CFrame.new(39.9017181, 0.216185004, -14.6112661, 0.999999285, 4.19122426e-09, -6.89629776e-09, 1.83877358e-09, 0.94858706, 0.316520989, -7.90113752e-09, -0.316520989, 0.948586822)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part81.Position = Vector3.new(39.9017181, 0.216185004, -14.6112661)
- Part81.Orientation = Vector3.new(-18.4499989, 0, 0)
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh82.Parent = Part81
- BlockMesh82.Scale = Vector3.new(0.814864933, 0.341851026, 0.138795957)
- BlockMesh82.Scale = Vector3.new(0.814864933, 0.341851026, 0.138795957)
- Part83.Parent = Tool0
- Part83.Material = Enum.Material.SmoothPlastic
- Part83.BrickColor = BrickColor.new("Black")
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part83.CFrame = CFrame.new(39.8947601, 0.840412974, -18.6099243, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Position = Vector3.new(39.8947601, 0.840412974, -18.6099243)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh84.Parent = Part83
- SpecialMesh84.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh84.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- SpecialMesh84.MeshType = Enum.MeshType.FileMesh
- SpecialMesh84.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- Part85.Name = "Lemn"
- Part85.Parent = Tool0
- Part85.Material = Enum.Material.Wood
- Part85.BrickColor = BrickColor.new("Brown")
- Part85.Rotation = Vector3.new(9.39999962, 0, 0)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(0.200000003, 0.408654273, 0.200000003)
- Part85.CFrame = CFrame.new(39.9006805, 0.458492994, -14.1478882, 0.99999845, -7.93041965e-10, -2.37322029e-09, 3.77483511e-09, 0.986563742, -0.163380712, -1.06720668e-08, 0.163380772, 0.986563623)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part85.Position = Vector3.new(39.9006805, 0.458492994, -14.1478882)
- Part85.Orientation = Vector3.new(9.39999962, 0, 0)
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh86.Parent = Part85
- SpecialMesh86.Scale = Vector3.new(0.81498003, 1, 0.696698546)
- SpecialMesh86.MeshType = Enum.MeshType.Wedge
- SpecialMesh86.Scale = Vector3.new(0.81498003, 1, 0.696698546)
- Part87.Parent = Tool0
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.BrickColor = BrickColor.new("Black")
- Part87.Rotation = Vector3.new(0.689999998, 0, 180)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part87.CFrame = CFrame.new(39.9285736, 0.903159022, -15.2145996, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Position = Vector3.new(39.9285736, 0.903159022, -15.2145996)
- Part87.Orientation = Vector3.new(0.689999998, 0, -180)
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh88.Parent = Part87
- SpecialMesh88.Scale = Vector3.new(0.648648739, 0.29729706, 0.513513505)
- SpecialMesh88.MeshType = Enum.MeshType.Wedge
- SpecialMesh88.Scale = Vector3.new(0.648648739, 0.29729706, 0.513513505)
- Part89.Name = "Lemn"
- Part89.Parent = Tool0
- Part89.Material = Enum.Material.Wood
- Part89.BrickColor = BrickColor.new("Brown")
- Part89.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.Size = Vector3.new(0.200000003, 0.492618829, 0.215703204)
- Part89.CFrame = CFrame.new(39.9009323, 0.408026993, -14.0096436, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part89.Position = Vector3.new(39.9009323, 0.408026993, -14.0096436)
- Part89.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh90.Parent = Part89
- BlockMesh90.Scale = Vector3.new(0.814864933, 1, 1)
- BlockMesh90.Scale = Vector3.new(0.814864933, 1, 1)
- Part91.Name = "Gaura"
- Part91.Parent = Tool0
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.Anchored = true
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.Size = Vector3.new(0.203766152, 0.200000003, 0.218507409)
- Part91.CFrame = CFrame.new(39.8977814, 0.983749986, -16.2509155, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Position = Vector3.new(39.8977814, 0.983749986, -16.2509155)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh92.Parent = Part91
- BlockMesh92.Scale = Vector3.new(1, 0.180870846, 1)
- BlockMesh92.Scale = Vector3.new(1, 0.180870846, 1)
- Part93.Name = "Lemn"
- Part93.Parent = Tool0
- Part93.Material = Enum.Material.Wood
- Part93.BrickColor = BrickColor.new("Brown")
- Part93.Rotation = Vector3.new(-0.599999964, 0, 0)
- Part93.Anchored = true
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.594233215)
- Part93.CFrame = CFrame.new(39.9009247, 0.203537002, -13.7347403, 0.999999285, 2.478318e-09, -7.90408272e-09, 1.28584032e-09, 0.999946356, 0.0104863336, -7.90777399e-09, -0.0104862964, 0.999946237)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part93.Position = Vector3.new(39.9009247, 0.203537002, -13.7347403)
- Part93.Orientation = Vector3.new(-0.599999964, 0, 0)
- Part93.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh94.Parent = Part93
- BlockMesh94.Scale = Vector3.new(0.814864933, 0.513142645, 1)
- BlockMesh94.Scale = Vector3.new(0.814864933, 0.513142645, 1)
- Part95.Name = "Lemn"
- Part95.Parent = Tool0
- Part95.Material = Enum.Material.Wood
- Part95.BrickColor = BrickColor.new("Brown")
- Part95.Rotation = Vector3.new(90, 0, 0)
- Part95.Anchored = true
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.Size = Vector3.new(0.200000003, 0.737817585, 0.200000003)
- Part95.CFrame = CFrame.new(39.9395294, 1.05051506, -16.4542236, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part95.Position = Vector3.new(39.9395294, 1.05051506, -16.4542236)
- Part95.Orientation = Vector3.new(90, 0, 0)
- Part95.Color = Color3.new(0.486275, 0.360784, 0.27451)
- CylinderMesh96.Parent = Part95
- CylinderMesh96.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- CylinderMesh96.Scale = Vector3.new(0.574324369, 1, 0.540540636)
- Part97.Name = "Lemn"
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.Wood
- Part97.BrickColor = BrickColor.new("Brown")
- Part97.Rotation = Vector3.new(-90.5999985, 0, 0)
- Part97.Anchored = true
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part97.CFrame = CFrame.new(39.9011383, 0.572766006, -13.5715322, 0.999996305, 6.04143224e-09, 4.53741267e-09, -1.24459254e-09, -0.0104864519, 0.999944508, -6.54105747e-09, -0.99994427, -0.0104864156)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part97.Position = Vector3.new(39.9011383, 0.572766006, -13.5715322)
- Part97.Orientation = Vector3.new(-89.4000015, 180, -180)
- Part97.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh98.Parent = Part97
- SpecialMesh98.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
- SpecialMesh98.MeshType = Enum.MeshType.Wedge
- SpecialMesh98.Scale = Vector3.new(0.812710047, 0.288424343, 0.407001972)
- Part99.Name = "SightPart"
- Part99.Parent = Tool0
- Part99.BrickColor = BrickColor.new("Dark stone grey")
- Part99.Rotation = Vector3.new(1.38, -0.229999989, 0)
- Part99.Anchored = true
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part99.CFrame = CFrame.new(39.9135132, 0.94569701, -15.4047842, 0.999991179, -4.81811148e-05, -0.004014045, -4.84892298e-05, 0.999711394, -0.0240801629, 0.00401403569, 0.0240800716, 0.999703288)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part99.Position = Vector3.new(39.9135132, 0.94569701, -15.4047842)
- Part99.Orientation = Vector3.new(1.38, -0.229999989, 0)
- Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh100.Parent = Part99
- SpecialMesh100.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh100.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- SpecialMesh100.MeshType = Enum.MeshType.FileMesh
- SpecialMesh100.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- Part101.Name = "Lemn"
- Part101.Parent = Tool0
- Part101.Material = Enum.Material.Wood
- Part101.BrickColor = BrickColor.new("Brown")
- Part101.Rotation = Vector3.new(179.399994, 0, -180)
- Part101.Anchored = true
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part101.CFrame = CFrame.new(39.9012909, 0.280714989, -13.8635244, -0.999996841, 2.46740206e-09, -4.23873239e-08, -2.55067856e-10, 0.999942303, -0.0104863783, 5.44896537e-08, -0.0104862824, -0.999943733)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part101.Position = Vector3.new(39.9012909, 0.280714989, -13.8635244)
- Part101.Orientation = Vector3.new(0.599999964, -180, 0)
- Part101.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh102.Parent = Part101
- SpecialMesh102.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
- SpecialMesh102.MeshType = Enum.MeshType.Wedge
- SpecialMesh102.Scale = Vector3.new(0.816478789, 0.288424343, 0.407001972)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.BrickColor = BrickColor.new("Black")
- Part103.Rotation = Vector3.new(90, 0, 0)
- Part103.Anchored = true
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part103.CFrame = CFrame.new(39.9394836, 1.04954898, -16.8291016, 0.999999285, -7.90992694e-09, -2.13082663e-09, 2.17513008e-09, 7.4505806e-09, -1.00000107, -7.43140482e-09, 1.00000095, -1.39698386e-08)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part103.Position = Vector3.new(39.9394836, 1.04954898, -16.8291016)
- Part103.Orientation = Vector3.new(90, 0, 0)
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh104.Parent = Part103
- CylinderMesh104.Scale = Vector3.new(0.567567587, 0.086486496, 0.540540636)
- CylinderMesh104.Scale = Vector3.new(0.567567587, 0.086486496, 0.540540636)
- Part105.Parent = Tool0
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.BrickColor = BrickColor.new("Black")
- Part105.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part105.Anchored = true
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part105.CFrame = CFrame.new(39.8943901, 0.796590984, -18.6672974, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Position = Vector3.new(39.8943901, 0.796590984, -18.6672974)
- Part105.Orientation = Vector3.new(0, 90.2299957, 0)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(0.213620096, 0.0608108081, 0.182432488)
- BlockMesh106.Scale = Vector3.new(0.213620096, 0.0608108081, 0.182432488)
- Part107.Name = "Lemn"
- Part107.Parent = Tool0
- Part107.Material = Enum.Material.Wood
- Part107.BrickColor = BrickColor.new("Brown")
- Part107.Rotation = Vector3.new(0.689999998, 0, 0)
- Part107.Anchored = true
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part107.CFrame = CFrame.new(39.8988495, 0.884823024, -16.0236206, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part107.Position = Vector3.new(39.8988495, 0.884823024, -16.0236206)
- Part107.Orientation = Vector3.new(0.689999998, 0, 0)
- Part107.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh108.Parent = Part107
- BlockMesh108.Scale = Vector3.new(0.945945621, 0.409665465, 0.634228408)
- BlockMesh108.Scale = Vector3.new(0.945945621, 0.409665465, 0.634228408)
- Part109.Name = "Lemn"
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.Wood
- Part109.BrickColor = BrickColor.new("Brown")
- Part109.Rotation = Vector3.new(-90, 0, 0)
- Part109.Anchored = true
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.Size = Vector3.new(0.200000003, 1.04740632, 0.200000003)
- Part109.CFrame = CFrame.new(39.8593102, 0.823002994, -16.482666, 0.999999285, 4.6502997e-09, 1.08665676e-09, 1.08665676e-09, -1.3038516e-08, 1.00000119, -4.6502997e-09, -1.00000107, 1.3038516e-08)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part109.Position = Vector3.new(39.8593102, 0.823002994, -16.482666)
- Part109.Orientation = Vector3.new(-90, 0, 0)
- Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
- CylinderMesh110.Parent = Part109
- CylinderMesh110.Scale = Vector3.new(0.574324369, 1, 0.536724031)
- CylinderMesh110.Scale = Vector3.new(0.574324369, 1, 0.536724031)
- Part111.Name = "Gaura"
- Part111.Parent = Tool0
- Part111.BrickColor = BrickColor.new("Really black")
- Part111.Anchored = true
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.Size = Vector3.new(0.203766152, 0.200000003, 0.218851611)
- Part111.CFrame = CFrame.new(39.8977814, 0.859638989, -16.7489624, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part111.Position = Vector3.new(39.8977814, 0.859638989, -16.7489624)
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh112.Parent = Part111
- BlockMesh112.Scale = Vector3.new(1, 0.178694412, 1)
- BlockMesh112.Scale = Vector3.new(1, 0.178694412, 1)
- Part113.Name = "Lemn"
- Part113.Parent = Tool0
- Part113.Material = Enum.Material.Wood
- Part113.BrickColor = BrickColor.new("Brown")
- Part113.Anchored = true
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.737133443)
- Part113.CFrame = CFrame.new(39.8988647, 1.07388103, -16.4539776, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part113.Position = Vector3.new(39.8988647, 1.07388103, -16.4539776)
- Part113.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh114.Parent = Part113
- BlockMesh114.Scale = Vector3.new(0.405405283, 0.287835896, 1)
- BlockMesh114.Scale = Vector3.new(0.405405283, 0.287835896, 1)
- Part115.Parent = Tool0
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.BrickColor = BrickColor.new("Brown")
- Part115.Rotation = Vector3.new(180, 0, 0)
- Part115.Anchored = true
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part115.CFrame = CFrame.new(39.8988647, 0.969437003, -16.3622437, 0.999999285, -2.13719309e-09, 7.44426654e-09, 2.17513008e-09, -1.00000119, -1.3038516e-08, -7.43140482e-09, -1.3038516e-08, -1.00000107)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part115.Position = Vector3.new(39.8988647, 0.969437003, -16.3622437)
- Part115.Orientation = Vector3.new(0, 180, 180)
- Part115.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh116.Parent = Part115
- SpecialMesh116.Scale = Vector3.new(0.945946634, 0.0540540591, 0.39054054)
- SpecialMesh116.MeshType = Enum.MeshType.Wedge
- SpecialMesh116.Scale = Vector3.new(0.945946634, 0.0540540591, 0.39054054)
- Part117.Parent = Tool0
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.BrickColor = BrickColor.new("Black")
- Part117.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part117.Anchored = true
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
- Part117.CFrame = CFrame.new(39.8281555, 1.09664404, -15.8302603, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part117.Position = Vector3.new(39.8281555, 1.09664404, -15.8302603)
- Part117.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh118.Parent = Part117
- CylinderMesh118.Scale = Vector3.new(1, 0.238860935, 0.243243232)
- CylinderMesh118.Scale = Vector3.new(1, 0.238860935, 0.243243232)
- Part119.Parent = Tool0
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part119.Anchored = true
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part119.CFrame = CFrame.new(39.89888, 0.580757022, -15.4197378, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Position = Vector3.new(39.89888, 0.580757022, -15.4197378)
- Part119.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh120.Parent = Part119
- CylinderMesh120.Scale = Vector3.new(0.513513565, 0.621621728, 0.251351327)
- CylinderMesh120.Scale = Vector3.new(0.513513565, 0.621621728, 0.251351327)
- Part121.Parent = Tool0
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.BrickColor = BrickColor.new("Black")
- Part121.Rotation = Vector3.new(166.069992, 89.9300003, 41.9699974)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.216216221)
- Part121.CFrame = CFrame.new(39.900528, 0.685550988, -13.4123545, 5.16314458e-09, -4.64445282e-09, 0.999999166, 0.999945998, 0.0104863318, -1.85546267e-09, -0.010486247, 0.99994576, -7.47978568e-09)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Position = Vector3.new(39.900528, 0.685550988, -13.4123545)
- Part121.Orientation = Vector3.new(0, 90, 89.4000015)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh122.Parent = Part121
- CylinderMesh122.Scale = Vector3.new(0.945945978, 0.301488042, 1)
- CylinderMesh122.Scale = Vector3.new(0.945945978, 0.301488042, 1)
- Part123.Parent = Tool0
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.BrickColor = BrickColor.new("Black")
- Part123.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part123.Anchored = true
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.Size = Vector3.new(0.381351382, 0.200000003, 0.200000003)
- Part123.CFrame = CFrame.new(39.9015503, 0.684944987, -15.0492544, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part123.Position = Vector3.new(39.9015503, 0.684944987, -15.0492544)
- Part123.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh124.Parent = Part123
- CylinderMesh124.Scale = Vector3.new(1, 0.864864826, 0.243243232)
- CylinderMesh124.Scale = Vector3.new(1, 0.864864826, 0.243243232)
- Part125.Parent = Tool0
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.BrickColor = BrickColor.new("Black")
- Part125.Rotation = Vector3.new(87.4000015, -67.9300003, 89.3899994)
- Part125.Anchored = true
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part125.CFrame = CFrame.new(39.862381, 1.13967705, -18.3827515, 0.00401180051, -0.375705808, -0.92672962, 0.0354227647, 0.926210523, -0.375342041, 0.999365389, -0.0313215479, 0.0170243047)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part125.Position = Vector3.new(39.862381, 1.13967705, -18.3827515)
- Part125.Orientation = Vector3.new(22.0499992, -88.9499969, 2.19000006)
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh126.Parent = Part125
- BlockMesh126.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
- BlockMesh126.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
- Part127.Parent = Tool0
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.BrickColor = BrickColor.new("Black")
- Part127.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part127.Anchored = true
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part127.CFrame = CFrame.new(39.8943634, 0.882440984, -18.5610352, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part127.Position = Vector3.new(39.8943634, 0.882440984, -18.5610352)
- Part127.Orientation = Vector3.new(0, 90.2299957, 0)
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh128.Parent = Part127
- BlockMesh128.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- BlockMesh128.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- Part129.Parent = Tool0
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.BrickColor = BrickColor.new("Black")
- Part129.Rotation = Vector3.new(0.689999998, 0, 0)
- Part129.Anchored = true
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.Size = Vector3.new(0.200000003, 0.200000003, 0.289163977)
- Part129.CFrame = CFrame.new(39.8997955, 1.01080704, -15.9108276, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part129.Position = Vector3.new(39.8997955, 1.01080704, -15.9108276)
- Part129.Orientation = Vector3.new(0.689999998, 0, 0)
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh130.Parent = Part129
- BlockMesh130.Scale = Vector3.new(0.846288264, 0.882104337, 1)
- BlockMesh130.Scale = Vector3.new(0.846288264, 0.882104337, 1)
- Part131.Parent = Tool0
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.BrickColor = BrickColor.new("Black")
- Part131.Anchored = true
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part131.CFrame = CFrame.new(39.8994904, 0.970992982, -16.8297729, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part131.Position = Vector3.new(39.8994904, 0.970992982, -16.8297729)
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh132.Parent = Part131
- BlockMesh132.Scale = Vector3.new(0.945945621, 0.785678983, 0.0810810477)
- BlockMesh132.Scale = Vector3.new(0.945945621, 0.785678983, 0.0810810477)
- Part133.Parent = Tool0
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.BrickColor = BrickColor.new("Black")
- Part133.Anchored = true
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part133.CFrame = CFrame.new(39.8947601, 0.837085009, -18.7449951, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part133.Position = Vector3.new(39.8947601, 0.837085009, -18.7449951)
- Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh134.Parent = Part133
- SpecialMesh134.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh134.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.810810804)
- SpecialMesh134.MeshType = Enum.MeshType.FileMesh
- SpecialMesh134.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.810810804)
- Part135.Parent = Tool0
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.BrickColor = BrickColor.new("Black")
- Part135.Rotation = Vector3.new(0.689999998, 0, 0)
- Part135.Anchored = true
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part135.CFrame = CFrame.new(39.8116913, 1.04671896, -15.6057119, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part135.Position = Vector3.new(39.8116913, 1.04671896, -15.6057119)
- Part135.Orientation = Vector3.new(0.689999998, 0, 0)
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh136.Parent = Part135
- BlockMesh136.Scale = Vector3.new(0.290518314, 0.713235259, 0.315194786)
- BlockMesh136.Scale = Vector3.new(0.290518314, 0.713235259, 0.315194786)
- Part137.Parent = Tool0
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.BrickColor = BrickColor.new("Black")
- Part137.Rotation = Vector3.new(-0.479999989, 0, 180)
- Part137.Anchored = true
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part137.CFrame = CFrame.new(39.8992462, 0.801262975, -17.0123291, -0.999999285, -2.18127427e-09, -5.11134335e-09, -2.2070743e-09, -0.999966621, 0.00832817052, 4.6368509e-09, 0.00832802709, 0.999966443)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part137.Position = Vector3.new(39.8992462, 0.801262975, -17.0123291)
- Part137.Orientation = Vector3.new(-0.479999989, 0, -180)
- Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh138.Parent = Part137
- BlockMesh138.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
- BlockMesh138.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
- Part139.Parent = Tool0
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.BrickColor = BrickColor.new("Black")
- Part139.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part139.Anchored = true
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part139.CFrame = CFrame.new(39.8943634, 0.883786976, -18.59375, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part139.Position = Vector3.new(39.8943634, 0.883786976, -18.59375)
- Part139.Orientation = Vector3.new(0, 90.2299957, 0)
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh140.Parent = Part139
- BlockMesh140.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- BlockMesh140.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- Part141.Parent = Tool0
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.BrickColor = BrickColor.new("Black")
- Part141.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part141.Anchored = true
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
- Part141.CFrame = CFrame.new(39.9716797, 1.09452105, -15.8308096, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part141.Position = Vector3.new(39.9716797, 1.09452105, -15.8308096)
- Part141.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh142.Parent = Part141
- CylinderMesh142.Scale = Vector3.new(1, 0.238860935, 0.243243232)
- CylinderMesh142.Scale = Vector3.new(1, 0.238860935, 0.243243232)
- Part143.Parent = Tool0
- Part143.Material = Enum.Material.SmoothPlastic
- Part143.BrickColor = BrickColor.new("Brown")
- Part143.Rotation = Vector3.new(180, 0, 0)
- Part143.Anchored = true
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.Size = Vector3.new(0.200000003, 0.200000003, 1.05533648)
- Part143.CFrame = CFrame.new(39.8999939, 0.861225009, -16.4871826, 0.999999285, -1.08665676e-09, 4.6502997e-09, 1.08665676e-09, -1.00000119, -1.3038516e-08, -4.6502997e-09, -1.3038516e-08, -1.00000107)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part143.Position = Vector3.new(39.8999939, 0.861225009, -16.4871826)
- Part143.Orientation = Vector3.new(0, 180, 180)
- Part143.Color = Color3.new(0.486275, 0.360784, 0.27451)
- BlockMesh144.Parent = Part143
- BlockMesh144.Scale = Vector3.new(0.945945621, 0.378376454, 1)
- BlockMesh144.Scale = Vector3.new(0.945945621, 0.378376454, 1)
- Part145.Parent = Tool0
- Part145.Material = Enum.Material.SmoothPlastic
- Part145.BrickColor = BrickColor.new("Black")
- Part145.Rotation = Vector3.new(90, 0, 0)
- Part145.Anchored = true
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.Size = Vector3.new(0.200000003, 0.443281919, 0.200000003)
- Part145.CFrame = CFrame.new(39.8935394, 0.839286983, -17.1936035, 0.999999285, -7.90992694e-09, -2.13082663e-09, 2.17513008e-09, 7.4505806e-09, -1.00000107, -7.43140482e-09, 1.00000095, -1.39698386e-08)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part145.Position = Vector3.new(39.8935394, 0.839286983, -17.1936035)
- Part145.Orientation = Vector3.new(90, 0, 0)
- Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh146.Parent = Part145
- CylinderMesh146.Scale = Vector3.new(0.50000006, 1, 0.594594598)
- CylinderMesh146.Scale = Vector3.new(0.50000006, 1, 0.594594598)
- Part147.Parent = Tool0
- Part147.Material = Enum.Material.SmoothPlastic
- Part147.BrickColor = BrickColor.new("Black")
- Part147.Rotation = Vector3.new(-0.479999989, 0, 180)
- Part147.Anchored = true
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part147.CFrame = CFrame.new(39.8992462, 0.867631018, -17.0144653, -0.999999285, -2.18127427e-09, -5.11134335e-09, -2.2070743e-09, -0.999966621, 0.00832817052, 4.6368509e-09, 0.00832802709, 0.999966443)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part147.Position = Vector3.new(39.8992462, 0.867631018, -17.0144653)
- Part147.Orientation = Vector3.new(-0.479999989, 0, -180)
- Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh148.Parent = Part147
- BlockMesh148.Scale = Vector3.new(0.945945621, 0.428762197, 0.0810810477)
- BlockMesh148.Scale = Vector3.new(0.945945621, 0.428762197, 0.0810810477)
- Part149.Parent = Tool0
- Part149.Material = Enum.Material.SmoothPlastic
- Part149.BrickColor = BrickColor.new("Black")
- Part149.Anchored = true
- Part149.FormFactor = Enum.FormFactor.Custom
- Part149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part149.CFrame = CFrame.new(39.8947601, 0.837785006, -18.6501465, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part149.Position = Vector3.new(39.8947601, 0.837785006, -18.6501465)
- Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh150.Parent = Part149
- SpecialMesh150.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh150.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- SpecialMesh150.MeshType = Enum.MeshType.FileMesh
- SpecialMesh150.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- Part151.Parent = Tool0
- Part151.Material = Enum.Material.SmoothPlastic
- Part151.BrickColor = BrickColor.new("Really black")
- Part151.Rotation = Vector3.new(0.689999998, 0, 0)
- Part151.Anchored = true
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.459458739)
- Part151.CFrame = CFrame.new(39.9042664, 0.957358003, -15.6768799, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part151.Position = Vector3.new(39.9042664, 0.957358003, -15.6768799)
- Part151.Orientation = Vector3.new(0.689999998, 0, 0)
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.513513505, 0.783782899, 1)
- BlockMesh152.Scale = Vector3.new(0.513513505, 0.783782899, 1)
- Part153.Parent = Tool0
- Part153.Material = Enum.Material.SmoothPlastic
- Part153.BrickColor = BrickColor.new("Black")
- Part153.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
- Part153.CFrame = CFrame.new(39.9215317, 1.23872304, -15.3930044, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part153.Position = Vector3.new(39.9215317, 1.23872304, -15.3930044)
- Part153.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh154.Parent = Part153
- SpecialMesh154.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh154.Scale = Vector3.new(0.243243247, 0.243243247, 4.05405426)
- SpecialMesh154.MeshType = Enum.MeshType.FileMesh
- SpecialMesh154.Scale = Vector3.new(0.243243247, 0.243243247, 4.05405426)
- Part155.Parent = Tool0
- Part155.Material = Enum.Material.SmoothPlastic
- Part155.BrickColor = BrickColor.new("Black")
- Part155.Rotation = Vector3.new(0.689999998, 0, 0)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.Size = Vector3.new(0.200000003, 0.200000003, 0.42702654)
- Part155.CFrame = CFrame.new(39.9042511, 1.00906098, -15.6925039, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part155.Position = Vector3.new(39.9042511, 1.00906098, -15.6925039)
- Part155.Orientation = Vector3.new(0.689999998, 0, 0)
- Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.621621668, 0.484791458, 1)
- BlockMesh156.Scale = Vector3.new(0.621621668, 0.484791458, 1)
- Part157.Parent = Tool0
- Part157.Material = Enum.Material.SmoothPlastic
- Part157.BrickColor = BrickColor.new("Black")
- Part157.Rotation = Vector3.new(0.689999998, 0, 0)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Custom
- Part157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part157.CFrame = CFrame.new(39.8997955, 1.097543, -16.0333176, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part157.Position = Vector3.new(39.8997955, 1.097543, -16.0333176)
- Part157.Orientation = Vector3.new(0.689999998, 0, 0)
- Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh158.Parent = Part157
- BlockMesh158.Scale = Vector3.new(0.846288264, 0.20280391, 0.229341924)
- BlockMesh158.Scale = Vector3.new(0.846288264, 0.20280391, 0.229341924)
- Part159.Parent = Tool0
- Part159.Material = Enum.Material.SmoothPlastic
- Part159.BrickColor = BrickColor.new("Black")
- Part159.Rotation = Vector3.new(0.689999998, 0, 180)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Custom
- Part159.Size = Vector3.new(0.200000003, 0.200000003, 0.230270237)
- Part159.CFrame = CFrame.new(39.9150696, 0.954393983, -15.5947876, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part159.Position = Vector3.new(39.9150696, 0.954393983, -15.5947876)
- Part159.Orientation = Vector3.new(0.689999998, 0, -180)
- Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh160.Parent = Part159
- SpecialMesh160.Scale = Vector3.new(0.513513386, 0.169379205, 1)
- SpecialMesh160.MeshType = Enum.MeshType.Wedge
- SpecialMesh160.Scale = Vector3.new(0.513513386, 0.169379205, 1)
- Part161.Parent = Tool0
- Part161.Material = Enum.Material.SmoothPlastic
- Part161.BrickColor = BrickColor.new("Black")
- Part161.Rotation = Vector3.new(97.5, 87.5899963, -95.4799957)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Custom
- Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part161.CFrame = CFrame.new(39.9294434, 1.17185497, -18.3829956, -0.00401180051, 0.041842822, 0.999115586, 0.0354227424, 0.998504221, -0.0416749865, -0.999365449, 0.0352242962, -0.00548800593)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part161.Position = Vector3.new(39.9294434, 1.17185497, -18.3829956)
- Part161.Orientation = Vector3.new(2.38999987, 90.3099976, 2.02999997)
- Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh162.Parent = Part161
- BlockMesh162.Scale = Vector3.new(0.202702731, 0.191891849, 0.0797296613)
- BlockMesh162.Scale = Vector3.new(0.202702731, 0.191891849, 0.0797296613)
- Part163.Parent = Tool0
- Part163.Material = Enum.Material.SmoothPlastic
- Part163.BrickColor = BrickColor.new("Black")
- Part163.Rotation = Vector3.new(-89.3099976, 24.1199989, 0)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
- Part163.CFrame = CFrame.new(39.9141998, 1.23861694, -15.7351685, 0.912697315, -1.35973053e-07, 0.408634126, -0.408605486, 0.0120026125, 0.9126333, -0.00490484713, -0.999928892, 0.0109547693)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part163.Position = Vector3.new(39.9141998, 1.23861694, -15.7351685)
- Part163.Orientation = Vector3.new(-65.8699951, 88.4599991, -88.3199997)
- Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh164.Parent = Part163
- SpecialMesh164.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh164.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
- SpecialMesh164.MeshType = Enum.MeshType.FileMesh
- SpecialMesh164.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
- Part165.Parent = Tool0
- Part165.Material = Enum.Material.SmoothPlastic
- Part165.Rotation = Vector3.new(0.689999998, 0, 0)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.298193693)
- Part165.CFrame = CFrame.new(39.9245605, 1.35722399, -15.3683462, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Position = Vector3.new(39.9245605, 1.35722399, -15.3683462)
- Part165.Orientation = Vector3.new(0.689999998, 0, 0)
- CylinderMesh166.Parent = Part165
- CylinderMesh166.Scale = Vector3.new(0.974721074, 0.352552354, 1)
- CylinderMesh166.Scale = Vector3.new(0.974721074, 0.352552354, 1)
- Part167.Parent = Tool0
- Part167.Material = Enum.Material.SmoothPlastic
- Part167.BrickColor = BrickColor.new("Black")
- Part167.Rotation = Vector3.new(0.689999998, 0, 0)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Custom
- Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.443243504)
- Part167.CFrame = CFrame.new(39.9015656, 0.687671006, -15.7267456, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part167.Position = Vector3.new(39.9015656, 0.687671006, -15.7267456)
- Part167.Orientation = Vector3.new(0.689999998, 0, 0)
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh168.Parent = Part167
- BlockMesh168.Scale = Vector3.new(0.702702641, 0.675673902, 1)
- BlockMesh168.Scale = Vector3.new(0.702702641, 0.675673902, 1)
- Part169.Parent = Tool0
- Part169.Material = Enum.Material.SmoothPlastic
- Part169.BrickColor = BrickColor.new("Black")
- Part169.Rotation = Vector3.new(-180, 89.7599945, -177.970001)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.Size = Vector3.new(0.200000003, 0.278334141, 0.200000003)
- Part169.CFrame = CFrame.new(39.8911896, 1.01063597, -18.3893433, -0.00401180051, 0.000142200268, 0.999991298, 0.0354227424, 0.999373615, 1.4770194e-09, -0.999365449, 0.0354225822, -0.00401434069)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part169.Position = Vector3.new(39.8911896, 1.01063597, -18.3893433)
- Part169.Orientation = Vector3.new(0, 90.2299957, 2.02999997)
- Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh170.Parent = Part169
- BlockMesh170.Scale = Vector3.new(0.195945948, 1, 0.259459376)
- BlockMesh170.Scale = Vector3.new(0.195945948, 1, 0.259459376)
- Part171.Parent = Tool0
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.BrickColor = BrickColor.new("Brown")
- Part171.Rotation = Vector3.new(0, 0, 180)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part171.CFrame = CFrame.new(39.8988647, 0.96943903, -16.4538555, -0.999999285, -2.13719309e-09, -7.44426654e-09, -2.17513008e-09, -1.00000119, 1.3038516e-08, 7.43140482e-09, -1.3038516e-08, 1.00000107)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part171.Position = Vector3.new(39.8988647, 0.96943903, -16.4538555)
- Part171.Orientation = Vector3.new(0, 0, -180)
- Part171.Color = Color3.new(0.486275, 0.360784, 0.27451)
- SpecialMesh172.Parent = Part171
- SpecialMesh172.Scale = Vector3.new(0.945946634, 0.0540540591, 0.53108108)
- SpecialMesh172.MeshType = Enum.MeshType.Wedge
- SpecialMesh172.Scale = Vector3.new(0.945946634, 0.0540540591, 0.53108108)
- Part173.Parent = Tool0
- Part173.Material = Enum.Material.SmoothPlastic
- Part173.BrickColor = BrickColor.new("Black")
- Part173.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Custom
- Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part173.CFrame = CFrame.new(39.8943634, 0.798654974, -18.5609741, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part173.Position = Vector3.new(39.8943634, 0.798654974, -18.5609741)
- Part173.Orientation = Vector3.new(0, 90.2299957, 0)
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh174.Parent = Part173
- BlockMesh174.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- BlockMesh174.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- Part175.Parent = Tool0
- Part175.Material = Enum.Material.SmoothPlastic
- Part175.BrickColor = BrickColor.new("Black")
- Part175.Rotation = Vector3.new(90, 0, 0)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part175.CFrame = CFrame.new(39.8927765, 0.84088701, -18.4874878, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part175.Position = Vector3.new(39.8927765, 0.84088701, -18.4874878)
- Part175.Orientation = Vector3.new(90, 0, 0)
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal176.Parent = Part175
- Decal176.Texture = "http://www.roblox.com/asset/?id=27061035"
- Decal176.Face = Enum.NormalId.Bottom
- CylinderMesh177.Parent = Part175
- CylinderMesh177.Scale = Vector3.new(0.5310812, 0.633373618, 0.695946038)
- CylinderMesh177.Scale = Vector3.new(0.5310812, 0.633373618, 0.695946038)
- Part178.Parent = Tool0
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.Size = Vector3.new(0.235675693, 0.200000003, 0.200000003)
- Part178.CFrame = CFrame.new(39.9066925, 0.888583004, -15.8239737, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Position = Vector3.new(39.9066925, 0.888583004, -15.8239737)
- Part178.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh179.Parent = Part178
- CylinderMesh179.Scale = Vector3.new(1, 0.916216195, 0.251351357)
- CylinderMesh179.Scale = Vector3.new(1, 0.916216195, 0.251351357)
- Part180.Parent = Tool0
- Part180.Material = Enum.Material.SmoothPlastic
- Part180.BrickColor = BrickColor.new("Black")
- Part180.Rotation = Vector3.new(-90, 0, 90.2299957)
- Part180.Anchored = true
- Part180.FormFactor = Enum.FormFactor.Custom
- Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part180.CFrame = CFrame.new(39.8906708, 1.10635495, -18.3834229, -0.00401430158, -0.999984264, 2.13914619e-09, -4.3772161e-08, -1.53886504e-09, 0.999994159, -0.999988258, 0.00401433138, 4.09781933e-08)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part180.Position = Vector3.new(39.8906708, 1.10635495, -18.3834229)
- Part180.Orientation = Vector3.new(-89.7999954, 2.99000001, -92.0099945)
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh181.Parent = Part180
- CylinderMesh181.Scale = Vector3.new(0.187837854, 0.308108091, 0.259459376)
- CylinderMesh181.Scale = Vector3.new(0.187837854, 0.308108091, 0.259459376)
- Part182.Parent = Tool0
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Rotation = Vector3.new(0.689999998, 0, 0)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.970269918)
- Part182.CFrame = CFrame.new(39.8366852, 0.900861025, -15.4735098, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Position = Vector3.new(39.8366852, 0.900861025, -15.4735098)
- Part182.Orientation = Vector3.new(0.689999998, 0, 0)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh183.Parent = Part182
- BlockMesh183.Scale = Vector3.new(0.270270258, 0.351349831, 1)
- BlockMesh183.Scale = Vector3.new(0.270270258, 0.351349831, 1)
- Part184.Parent = Tool0
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.BrickColor = BrickColor.new("Black")
- Part184.Anchored = true
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part184.CFrame = CFrame.new(39.8947601, 0.839066029, -18.5771484, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part184.Position = Vector3.new(39.8947601, 0.839066029, -18.5771484)
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh185.Parent = Part184
- SpecialMesh185.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh185.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- SpecialMesh185.MeshType = Enum.MeshType.FileMesh
- SpecialMesh185.Scale = Vector3.new(0.108108111, 0.108108111, 0.0270270277)
- Part186.Parent = Tool0
- Part186.Material = Enum.Material.SmoothPlastic
- Part186.BrickColor = BrickColor.new("Black")
- Part186.Rotation = Vector3.new(-89.3099976, 0, 90)
- Part186.Anchored = true
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.Size = Vector3.new(0.294864863, 0.200000003, 0.200000003)
- Part186.CFrame = CFrame.new(39.9015656, 0.887462974, -15.9331036, 8.38190317e-09, -0.999999285, 2.08819961e-09, 0.0120025463, -2.18968088e-09, 0.999929309, -0.99992913, 7.43122985e-09, 0.0120025724)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Position = Vector3.new(39.9015656, 0.887462974, -15.9331036)
- Part186.Orientation = Vector3.new(-89.3199997, 0, 90)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh187.Parent = Part186
- CylinderMesh187.Scale = Vector3.new(1, 0.97297281, 0.243243232)
- CylinderMesh187.Scale = Vector3.new(1, 0.97297281, 0.243243232)
- Part188.Parent = Tool0
- Part188.Material = Enum.Material.SmoothPlastic
- Part188.BrickColor = BrickColor.new("Black")
- Part188.Rotation = Vector3.new(-10.6799994, 0, 0)
- Part188.Anchored = true
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part188.CFrame = CFrame.new(39.8988495, 0.552814007, -15.4157696, 0.999999285, 3.61126973e-09, -7.76100073e-09, 2.18968088e-09, 0.982671618, 0.185362175, -7.43122985e-09, -0.185362086, 0.982671559)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part188.Position = Vector3.new(39.8988495, 0.552814007, -15.4157696)
- Part188.Orientation = Vector3.new(-10.6799994, 0, 0)
- Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh189.Parent = Part188
- BlockMesh189.Scale = Vector3.new(0.459459484, 0.645945668, 0.206756666)
- BlockMesh189.Scale = Vector3.new(0.459459484, 0.645945668, 0.206756666)
- Part190.Parent = Tool0
- Part190.Material = Enum.Material.SmoothPlastic
- Part190.BrickColor = BrickColor.new("Black")
- Part190.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part190.Anchored = true
- Part190.FormFactor = Enum.FormFactor.Custom
- Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part190.CFrame = CFrame.new(39.891037, 1.04725599, -18.3599854, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part190.Position = Vector3.new(39.891037, 1.04725599, -18.3599854)
- Part190.Orientation = Vector3.new(0, 90.2299957, 0)
- Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh191.Parent = Part190
- BlockMesh191.Scale = Vector3.new(0.403415471, 0.32327494, 0.256756753)
- BlockMesh191.Scale = Vector3.new(0.403415471, 0.32327494, 0.256756753)
- Part192.Parent = Tool0
- Part192.Material = Enum.Material.SmoothPlastic
- Part192.BrickColor = BrickColor.new("Black")
- Part192.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part192.Anchored = true
- Part192.FormFactor = Enum.FormFactor.Custom
- Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part192.CFrame = CFrame.new(39.8943634, 0.881160975, -18.6340332, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part192.Position = Vector3.new(39.8943634, 0.881160975, -18.6340332)
- Part192.Orientation = Vector3.new(0, 90.2299957, 0)
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh193.Parent = Part192
- BlockMesh193.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- BlockMesh193.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- Part194.Parent = Tool0
- Part194.Material = Enum.Material.SmoothPlastic
- Part194.BrickColor = BrickColor.new("Black")
- Part194.Rotation = Vector3.new(142.12999, 0.229999989, -0.299999982)
- Part194.Anchored = true
- Part194.FormFactor = Enum.FormFactor.Custom
- Part194.Size = Vector3.new(0.200000003, 0.200000003, 0.26968658)
- Part194.CFrame = CFrame.new(39.8881989, 0.919315994, -17.4295044, 0.999977291, 0.00523549179, 0.00407133019, 0.00663221814, -0.789389312, -0.613859475, -7.83620635e-09, 0.613872647, -0.789406538)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part194.Position = Vector3.new(39.8881989, 0.919315994, -17.4295044)
- Part194.Orientation = Vector3.new(37.8699989, 179.699997, 179.519989)
- Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh195.Parent = Part194
- BlockMesh195.Scale = Vector3.new(0.24594599, 0.406756818, 1)
- BlockMesh195.Scale = Vector3.new(0.24594599, 0.406756818, 1)
- Part196.Parent = Tool0
- Part196.Material = Enum.Material.SmoothPlastic
- Part196.BrickColor = BrickColor.new("Black")
- Part196.Rotation = Vector3.new(-90.4799957, 0, 180)
- Part196.Anchored = true
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part196.CFrame = CFrame.new(39.9405975, 0.824747026, -17.0151367, -0.999999285, -5.11134335e-09, 2.18127427e-09, -2.2070743e-09, 0.00832817052, 0.999966621, 4.6368509e-09, 0.999966443, -0.00832802709)
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part196.Position = Vector3.new(39.9405975, 0.824747026, -17.0151367)
- Part196.Orientation = Vector3.new(-89.5299988, 180, 0)
- Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh197.Parent = Part196
- CylinderMesh197.Scale = Vector3.new(0.581081152, 0.0647428036, 0.540540636)
- CylinderMesh197.Scale = Vector3.new(0.581081152, 0.0647428036, 0.540540636)
- Part198.Parent = Tool0
- Part198.Material = Enum.Material.SmoothPlastic
- Part198.BrickColor = BrickColor.new("Black")
- Part198.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
- Part198.Anchored = true
- Part198.FormFactor = Enum.FormFactor.Custom
- Part198.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part198.CFrame = CFrame.new(39.8196106, 1.13352704, -15.6061401, 0.912697434, 0.408634305, -8.38190317e-09, -0.408605725, 0.912633538, -0.0120025463, -0.00490467018, 0.0109547153, 0.99992913)
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part198.Position = Vector3.new(39.8196106, 1.13352704, -15.6061401)
- Part198.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
- Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh199.Parent = Part198
- BlockMesh199.Scale = Vector3.new(0.290518314, 0.324184328, 0.315194786)
- BlockMesh199.Scale = Vector3.new(0.290518314, 0.324184328, 0.315194786)
- Part200.Parent = Tool0
- Part200.Material = Enum.Material.SmoothPlastic
- Part200.BrickColor = BrickColor.new("Black")
- Part200.Rotation = Vector3.new(90, 0, 0)
- Part200.Anchored = true
- Part200.FormFactor = Enum.FormFactor.Custom
- Part200.Size = Vector3.new(0.200000003, 0.725048006, 0.200000003)
- Part200.CFrame = CFrame.new(39.8866577, 0.978353977, -17.0813599, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part200.Position = Vector3.new(39.8866577, 0.978353977, -17.0813599)
- Part200.Orientation = Vector3.new(90, 0, 0)
- Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh201.Parent = Part200
- CylinderMesh201.Scale = Vector3.new(0.598648727, 1, 0.728170931)
- CylinderMesh201.Scale = Vector3.new(0.598648727, 1, 0.728170931)
- Part202.Parent = Tool0
- Part202.Material = Enum.Material.SmoothPlastic
- Part202.BrickColor = BrickColor.new("Black")
- Part202.Rotation = Vector3.new(90, 0, 0)
- Part202.Anchored = true
- Part202.FormFactor = Enum.FormFactor.Custom
- Part202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part202.CFrame = CFrame.new(39.8932953, 0.841866016, -17.6102905, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part202.Position = Vector3.new(39.8932953, 0.841866016, -17.6102905)
- Part202.Orientation = Vector3.new(90, 0, 0)
- Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh203.Parent = Part202
- CylinderMesh203.Scale = Vector3.new(0.594594598, 0.621619225, 0.470270365)
- CylinderMesh203.Scale = Vector3.new(0.594594598, 0.621619225, 0.470270365)
- Part204.Parent = Tool0
- Part204.Material = Enum.Material.SmoothPlastic
- Part204.BrickColor = BrickColor.new("Black")
- Part204.Rotation = Vector3.new(82.5, -87.5899963, 84.5199966)
- Part204.Anchored = true
- Part204.FormFactor = Enum.FormFactor.Custom
- Part204.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part204.CFrame = CFrame.new(39.8546906, 1.17284703, -18.3839111, 0.00401180051, -0.041842822, -0.999115586, 0.0354227647, 0.99850446, -0.0416749977, 0.999365389, -0.0352242664, 0.00548800593)
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Position = Vector3.new(39.8546906, 1.17284703, -18.3839111)
- Part204.Orientation = Vector3.new(2.38999987, -89.6899948, 2.02999997)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh205.Parent = Part204
- BlockMesh205.Scale = Vector3.new(0.202702731, 0.1814522, 0.0797296613)
- BlockMesh205.Scale = Vector3.new(0.202702731, 0.1814522, 0.0797296613)
- Part206.Parent = Tool0
- Part206.Material = Enum.Material.SmoothPlastic
- Part206.BrickColor = BrickColor.new("Black")
- Part206.Rotation = Vector3.new(-3.3499999, 0, 180)
- Part206.Anchored = true
- Part206.FormFactor = Enum.FormFactor.Custom
- Part206.Size = Vector3.new(0.200000003, 0.200000003, 0.460000038)
- Part206.CFrame = CFrame.new(39.9826508, 0.729095995, -15.1522818, -0.999999285, -2.56754307e-09, -7.87341481e-09, -2.18968088e-09, -0.998289943, 0.0584766194, 7.43122985e-09, 0.0584765412, 0.998289824)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part206.Position = Vector3.new(39.9826508, 0.729095995, -15.1522818)
- Part206.Orientation = Vector3.new(-3.3499999, 0, -180)
- Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh207.Parent = Part206
- SpecialMesh207.Scale = Vector3.new(0.216216236, 0.270270318, 1)
- SpecialMesh207.MeshType = Enum.MeshType.Wedge
- SpecialMesh207.Scale = Vector3.new(0.216216236, 0.270270318, 1)
- Part208.Parent = Tool0
- Part208.Material = Enum.Material.SmoothPlastic
- Part208.BrickColor = BrickColor.new("Black")
- Part208.Anchored = true
- Part208.FormFactor = Enum.FormFactor.Custom
- Part208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part208.CFrame = CFrame.new(39.8947601, 0.838796973, -18.5841675, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part208.Position = Vector3.new(39.8947601, 0.838796973, -18.5841675)
- Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh209.Parent = Part208
- SpecialMesh209.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh209.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- SpecialMesh209.MeshType = Enum.MeshType.FileMesh
- SpecialMesh209.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- Part210.Parent = Tool0
- Part210.Material = Enum.Material.SmoothPlastic
- Part210.BrickColor = BrickColor.new("Black")
- Part210.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part210.Anchored = true
- Part210.FormFactor = Enum.FormFactor.Custom
- Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part210.CFrame = CFrame.new(39.8943787, 0.797375023, -18.6297607, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part210.Position = Vector3.new(39.8943787, 0.797375023, -18.6297607)
- Part210.Orientation = Vector3.new(0, 90.2299957, 0)
- Part210.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh211.Parent = Part210
- BlockMesh211.Scale = Vector3.new(0.204727814, 0.0608108081, 0.182432488)
- BlockMesh211.Scale = Vector3.new(0.204727814, 0.0608108081, 0.182432488)
- Part212.Parent = Tool0
- Part212.Material = Enum.Material.SmoothPlastic
- Part212.BrickColor = BrickColor.new("Black")
- Part212.Rotation = Vector3.new(90.6899948, 0, 0)
- Part212.Anchored = true
- Part212.FormFactor = Enum.FormFactor.Custom
- Part212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part212.CFrame = CFrame.new(39.9477692, 1.04958606, -16.0677509, 0.999999285, -8.38190317e-09, -2.08819961e-09, 2.18968088e-09, -0.0120025463, -0.999929309, -7.43122985e-09, 0.99992913, -0.0120025724)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part212.Position = Vector3.new(39.9477692, 1.04958606, -16.0677509)
- Part212.Orientation = Vector3.new(89.3199997, -180, 180)
- Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh213.Parent = Part212
- CylinderMesh213.Scale = Vector3.new(0.567567587, 0.16216132, 0.578010619)
- CylinderMesh213.Scale = Vector3.new(0.567567587, 0.16216132, 0.578010619)
- Part214.Parent = Tool0
- Part214.Material = Enum.Material.SmoothPlastic
- Part214.BrickColor = BrickColor.new("Black")
- Part214.Rotation = Vector3.new(8.98999977, 0, 0)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Custom
- Part214.Size = Vector3.new(0.200000003, 0.54287523, 0.443243504)
- Part214.CFrame = CFrame.new(39.9015503, 0.39209801, -15.7662964, 0.999999285, 9.15660769e-10, -8.42615755e-09, 2.18968088e-09, 0.987728477, -0.156188652, -7.43122985e-09, 0.156188726, 0.987728298)
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part214.Position = Vector3.new(39.9015503, 0.39209801, -15.7662964)
- Part214.Orientation = Vector3.new(8.98999977, 0, 0)
- Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh215.Parent = Part214
- BlockMesh215.Scale = Vector3.new(0.702702641, 1, 1)
- BlockMesh215.Scale = Vector3.new(0.702702641, 1, 1)
- Part216.Parent = Tool0
- Part216.Material = Enum.Material.SmoothPlastic
- Part216.BrickColor = BrickColor.new("Black")
- Part216.Rotation = Vector3.new(-89.2900009, -0.560000002, 179.809998)
- Part216.Anchored = true
- Part216.FormFactor = Enum.FormFactor.Custom
- Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part216.CFrame = CFrame.new(39.9150848, 1.24356997, -16.1169395, -0.999945045, -0.00338930427, -0.00985936634, -0.00981676113, -0.0123710688, 0.99987632, -0.00351084629, 0.999918818, 0.0123372022)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part216.Position = Vector3.new(39.9150848, 1.24356997, -16.1169395)
- Part216.Orientation = Vector3.new(-89.0999985, -38.6299973, -141.569992)
- Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh217.Parent = Part216
- SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh217.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
- SpecialMesh217.MeshType = Enum.MeshType.FileMesh
- SpecialMesh217.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
- Part218.Parent = Tool0
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.BrickColor = BrickColor.new("Black")
- Part218.Rotation = Vector3.new(-3.3499999, 0, 0)
- Part218.Anchored = true
- Part218.FormFactor = Enum.FormFactor.Custom
- Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.274324208)
- Part218.CFrame = CFrame.new(39.9826508, 0.84017998, -15.2523184, 0.999999285, 2.56754307e-09, -7.87341481e-09, 2.18968088e-09, 0.998289943, 0.0584766194, -7.43122985e-09, -0.0584765412, 0.998289824)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part218.Position = Vector3.new(39.9826508, 0.84017998, -15.2523184)
- Part218.Orientation = Vector3.new(-3.3499999, 0, 0)
- Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh219.Parent = Part218
- BlockMesh219.Scale = Vector3.new(0.216216236, 0.356756777, 1)
- BlockMesh219.Scale = Vector3.new(0.216216236, 0.356756777, 1)
- Part220.Parent = Tool0
- Part220.Material = Enum.Material.SmoothPlastic
- Part220.BrickColor = BrickColor.new("Black")
- Part220.Anchored = true
- Part220.FormFactor = Enum.FormFactor.Custom
- Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part220.CFrame = CFrame.new(39.8994904, 1.07305396, -16.8297729, 0.999999285, 2.13719309e-09, -7.44426654e-09, 2.17513008e-09, 1.00000119, 1.3038516e-08, -7.43140482e-09, 1.3038516e-08, 1.00000107)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part220.Position = Vector3.new(39.8994904, 1.07305396, -16.8297729)
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh221.Parent = Part220
- BlockMesh221.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
- BlockMesh221.Scale = Vector3.new(0.405405283, 0.289187253, 0.0810791254)
- Part222.Parent = Tool0
- Part222.Material = Enum.Material.SmoothPlastic
- Part222.BrickColor = BrickColor.new("Black")
- Part222.Anchored = true
- Part222.FormFactor = Enum.FormFactor.Custom
- Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part222.CFrame = CFrame.new(39.8947601, 0.840143025, -18.6169434, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Position = Vector3.new(39.8947601, 0.840143025, -18.6169434)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh223.Parent = Part222
- SpecialMesh223.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh223.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- SpecialMesh223.MeshType = Enum.MeshType.FileMesh
- SpecialMesh223.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- Part224.Parent = Tool0
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.BrickColor = BrickColor.new("Black")
- Part224.Rotation = Vector3.new(26.0100002, 0, 0)
- Part224.Anchored = true
- Part224.FormFactor = Enum.FormFactor.Custom
- Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part224.CFrame = CFrame.new(39.8988647, 0.524664998, -15.3465576, 0.999999285, -1.66618053e-09, -8.09839573e-09, 2.18968088e-09, 0.89868176, -0.438604265, -7.43122985e-09, 0.438604265, 0.8986817)
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part224.Position = Vector3.new(39.8988647, 0.524664998, -15.3465576)
- Part224.Orientation = Vector3.new(26.0100002, 0, 0)
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh225.Parent = Part224
- BlockMesh225.Scale = Vector3.new(0.567567587, 0.117567569, 0.404053837)
- BlockMesh225.Scale = Vector3.new(0.567567587, 0.117567569, 0.404053837)
- Part226.Parent = Tool0
- Part226.Material = Enum.Material.SmoothPlastic
- Part226.BrickColor = BrickColor.new("Black")
- Part226.Rotation = Vector3.new(0.689999998, 0, 0)
- Part226.Anchored = true
- Part226.FormFactor = Enum.FormFactor.Custom
- Part226.Size = Vector3.new(0.200000003, 0.200000003, 0.524256527)
- Part226.CFrame = CFrame.new(39.8231964, 0.959131002, -15.3756704, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part226.Position = Vector3.new(39.8231964, 0.959131002, -15.3756704)
- Part226.Orientation = Vector3.new(0.689999998, 0, 0)
- Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh227.Parent = Part226
- BlockMesh227.Scale = Vector3.new(0.405405432, 0.35134986, 1)
- BlockMesh227.Scale = Vector3.new(0.405405432, 0.35134986, 1)
- Part228.Parent = Tool0
- Part228.Material = Enum.Material.SmoothPlastic
- Part228.BrickColor = BrickColor.new("Black")
- Part228.Rotation = Vector3.new(-89.3099976, 24.1199989, 0)
- Part228.Anchored = true
- Part228.FormFactor = Enum.FormFactor.Custom
- Part228.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
- Part228.CFrame = CFrame.new(39.9159851, 1.23226798, -15.0776358, 0.912697315, -1.35973053e-07, 0.408634126, -0.408605486, 0.0120026125, 0.9126333, -0.00490484713, -0.999928892, 0.0109547693)
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part228.Position = Vector3.new(39.9159851, 1.23226798, -15.0776358)
- Part228.Orientation = Vector3.new(-65.8699951, 88.4599991, -88.3199997)
- Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh229.Parent = Part228
- SpecialMesh229.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh229.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
- SpecialMesh229.MeshType = Enum.MeshType.FileMesh
- SpecialMesh229.Scale = Vector3.new(0.189189196, 0.135135144, 0.189189196)
- Part230.Parent = Tool0
- Part230.Material = Enum.Material.SmoothPlastic
- Part230.BrickColor = BrickColor.new("Black")
- Part230.Rotation = Vector3.new(0.689999998, 0, 180)
- Part230.Anchored = true
- Part230.FormFactor = Enum.FormFactor.Custom
- Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.827027082)
- Part230.CFrame = CFrame.new(39.9015503, 0.691743016, -15.6152344, -0.999999285, -2.08819961e-09, -8.38190317e-09, -2.18968088e-09, -0.999929309, -0.0120025463, 7.43122985e-09, -0.0120025724, 0.99992913)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part230.Position = Vector3.new(39.9015503, 0.691743016, -15.6152344)
- Part230.Orientation = Vector3.new(0.689999998, 0, -180)
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh231.Parent = Part230
- SpecialMesh231.Scale = Vector3.new(0.810810745, 0.35135141, 1)
- SpecialMesh231.MeshType = Enum.MeshType.Wedge
- SpecialMesh231.Scale = Vector3.new(0.810810745, 0.35135141, 1)
- Part232.Parent = Tool0
- Part232.Material = Enum.Material.SmoothPlastic
- Part232.BrickColor = BrickColor.new("Black")
- Part232.Rotation = Vector3.new(90, 0, 0)
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Custom
- Part232.Size = Vector3.new(0.200000003, 1.49513471, 0.200000003)
- Part232.CFrame = CFrame.new(39.8928757, 0.841323018, -17.701416, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part232.Position = Vector3.new(39.8928757, 0.841323018, -17.701416)
- Part232.Orientation = Vector3.new(90, 0, 0)
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh233.Parent = Part232
- CylinderMesh233.Scale = Vector3.new(0.439189225, 1, 0.540540636)
- CylinderMesh233.Scale = Vector3.new(0.439189225, 1, 0.540540636)
- Part234.Parent = Tool0
- Part234.Material = Enum.Material.SmoothPlastic
- Part234.BrickColor = BrickColor.new("Black")
- Part234.Rotation = Vector3.new(0.689999998, 0, 0)
- Part234.Anchored = true
- Part234.FormFactor = Enum.FormFactor.Custom
- Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.886486709)
- Part234.CFrame = CFrame.new(39.9015656, 0.778581023, -15.6439199, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part234.Position = Vector3.new(39.9015656, 0.778581023, -15.6439199)
- Part234.Orientation = Vector3.new(0.689999998, 0, 0)
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh235.Parent = Part234
- BlockMesh235.Scale = Vector3.new(0.810810685, 0.513511896, 1)
- BlockMesh235.Scale = Vector3.new(0.810810685, 0.513511896, 1)
- Part236.Parent = Tool0
- Part236.Material = Enum.Material.SmoothPlastic
- Part236.BrickColor = BrickColor.new("Black")
- Part236.Rotation = Vector3.new(-180, 89.7599945, 147.639999)
- Part236.Anchored = true
- Part236.FormFactor = Enum.FormFactor.Custom
- Part236.Size = Vector3.new(0.200000003, 0.331988484, 0.200000003)
- Part236.CFrame = CFrame.new(39.891449, 0.999854982, -18.2901001, -0.00339090405, -0.00214861101, 0.999991298, -0.535237968, 0.844702899, 1.4770194e-09, -0.844695926, -0.535233498, -0.00401434069)
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part236.Position = Vector3.new(39.891449, 0.999854982, -18.2901001)
- Part236.Orientation = Vector3.new(0, 90.2299957, -32.3600006)
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh237.Parent = Part236
- BlockMesh237.Scale = Vector3.new(0.177027047, 1, 0.25810805)
- BlockMesh237.Scale = Vector3.new(0.177027047, 1, 0.25810805)
- Part238.Parent = Tool0
- Part238.Material = Enum.Material.SmoothPlastic
- Part238.BrickColor = BrickColor.new("Black")
- Part238.Rotation = Vector3.new(0.689999998, 0, 0)
- Part238.Anchored = true
- Part238.FormFactor = Enum.FormFactor.Custom
- Part238.Size = Vector3.new(0.200000003, 0.200000003, 0.675675631)
- Part238.CFrame = CFrame.new(39.9042816, 0.991469979, -15.1413565, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part238.Position = Vector3.new(39.9042816, 0.991469979, -15.1413565)
- Part238.Orientation = Vector3.new(0.689999998, 0, 0)
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh239.Parent = Part238
- BlockMesh239.Scale = Vector3.new(0.621621668, 0.594593048, 1)
- BlockMesh239.Scale = Vector3.new(0.621621668, 0.594593048, 1)
- Part240.Parent = Tool0
- Part240.Material = Enum.Material.SmoothPlastic
- Part240.BrickColor = BrickColor.new("Black")
- Part240.Rotation = Vector3.new(92.5999985, 67.9300003, -90.6100006)
- Part240.Anchored = true
- Part240.FormFactor = Enum.FormFactor.Custom
- Part240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part240.CFrame = CFrame.new(39.9217072, 1.13763905, -18.3842163, -0.00401180051, 0.375705808, 0.92672962, 0.0354227424, 0.926210523, -0.375342011, -0.999365449, 0.0313216001, -0.0170243587)
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Position = Vector3.new(39.9217072, 1.13763905, -18.3842163)
- Part240.Orientation = Vector3.new(22.0499992, 91.0499954, 2.19000006)
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh241.Parent = Part240
- BlockMesh241.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
- BlockMesh241.Scale = Vector3.new(0.201351359, 0.191891849, 0.0797296613)
- Part242.Parent = Tool0
- Part242.Material = Enum.Material.SmoothPlastic
- Part242.BrickColor = BrickColor.new("Black")
- Part242.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
- Part242.Anchored = true
- Part242.FormFactor = Enum.FormFactor.Custom
- Part242.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
- Part242.CFrame = CFrame.new(39.9157257, 1.2342, -15.2088623, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part242.Position = Vector3.new(39.9157257, 1.2342, -15.2088623)
- Part242.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
- Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh243.Parent = Part242
- SpecialMesh243.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh243.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
- SpecialMesh243.MeshType = Enum.MeshType.FileMesh
- SpecialMesh243.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
- Part244.Parent = Tool0
- Part244.Material = Enum.Material.SmoothPlastic
- Part244.BrickColor = BrickColor.new("Black")
- Part244.Rotation = Vector3.new(-1.05999994, 0, 0)
- Part244.Anchored = true
- Part244.FormFactor = Enum.FormFactor.Custom
- Part244.Size = Vector3.new(0.200000003, 0.200000003, 0.258525431)
- Part244.CFrame = CFrame.new(39.8977814, 1.11344397, -15.8930044, 0.999999285, 2.31877673e-09, -7.43373008e-09, 2.18968088e-09, 0.99982971, 0.0185292773, -7.43122985e-09, -0.0185292438, 0.99982959)
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part244.Position = Vector3.new(39.8977814, 1.11344397, -15.8930044)
- Part244.Orientation = Vector3.new(-1.05999994, 0, 0)
- Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh245.Parent = Part244
- BlockMesh245.Scale = Vector3.new(0.649977028, 0.0699659288, 1)
- BlockMesh245.Scale = Vector3.new(0.649977028, 0.0699659288, 1)
- Part246.Parent = Tool0
- Part246.Material = Enum.Material.SmoothPlastic
- Part246.BrickColor = BrickColor.new("Black")
- Part246.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
- Part246.Anchored = true
- Part246.FormFactor = Enum.FormFactor.Custom
- Part246.Size = Vector3.new(0.200000003, 0.200000003, 0.446996242)
- Part246.CFrame = CFrame.new(39.9139404, 1.23936796, -15.7681885, 0.912697554, 0.408634216, -7.45057971e-09, -0.408605516, 0.9126333, -0.0120025435, -0.00490466785, 0.0109547172, 0.999928892)
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part246.Position = Vector3.new(39.9139404, 1.23936796, -15.7681885)
- Part246.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
- Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh247.Parent = Part246
- SpecialMesh247.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh247.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
- SpecialMesh247.MeshType = Enum.MeshType.FileMesh
- SpecialMesh247.Scale = Vector3.new(0.189189196, 0.189189196, 4.05405426)
- Part248.Parent = Tool0
- Part248.Material = Enum.Material.SmoothPlastic
- Part248.BrickColor = BrickColor.new("Black")
- Part248.Rotation = Vector3.new(0.689999998, 0, 0)
- Part248.Anchored = true
- Part248.FormFactor = Enum.FormFactor.Custom
- Part248.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part248.CFrame = CFrame.new(39.9015656, 0.976881027, -16.0198364, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part248.BottomSurface = Enum.SurfaceType.Smooth
- Part248.TopSurface = Enum.SurfaceType.Smooth
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part248.Position = Vector3.new(39.9015656, 0.976881027, -16.0198364)
- Part248.Orientation = Vector3.new(0.689999998, 0, 0)
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh249.Parent = Part248
- BlockMesh249.Scale = Vector3.new(0.918918848, 0.575675488, 0.649999976)
- BlockMesh249.Scale = Vector3.new(0.918918848, 0.575675488, 0.649999976)
- Part250.Parent = Tool0
- Part250.Material = Enum.Material.SmoothPlastic
- Part250.BrickColor = BrickColor.new("Black")
- Part250.Rotation = Vector3.new(90, 0, 0)
- Part250.Anchored = true
- Part250.FormFactor = Enum.FormFactor.Custom
- Part250.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part250.CFrame = CFrame.new(39.858139, 1.04954898, -16.8297729, 0.999999285, -7.44426654e-09, -2.13719309e-09, 2.17513008e-09, 1.3038516e-08, -1.00000119, -7.43140482e-09, 1.00000107, -1.3038516e-08)
- Part250.BottomSurface = Enum.SurfaceType.Smooth
- Part250.TopSurface = Enum.SurfaceType.Smooth
- Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part250.Position = Vector3.new(39.858139, 1.04954898, -16.8297729)
- Part250.Orientation = Vector3.new(90, 0, 0)
- Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh251.Parent = Part250
- CylinderMesh251.Scale = Vector3.new(0.581081152, 0.0810802504, 0.540540636)
- CylinderMesh251.Scale = Vector3.new(0.581081152, 0.0810802504, 0.540540636)
- Part252.Parent = Tool0
- Part252.Material = Enum.Material.SmoothPlastic
- Part252.BrickColor = BrickColor.new("Black")
- Part252.Anchored = true
- Part252.FormFactor = Enum.FormFactor.Custom
- Part252.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part252.CFrame = CFrame.new(39.8947601, 0.836727023, -18.6956177, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part252.Position = Vector3.new(39.8947601, 0.836727023, -18.6956177)
- Part252.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh253.Parent = Part252
- SpecialMesh253.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh253.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- SpecialMesh253.MeshType = Enum.MeshType.FileMesh
- SpecialMesh253.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- Part254.Parent = Tool0
- Part254.Material = Enum.Material.SmoothPlastic
- Part254.BrickColor = BrickColor.new("Black")
- Part254.Rotation = Vector3.new(0.689999998, 0, 0)
- Part254.Anchored = true
- Part254.FormFactor = Enum.FormFactor.Custom
- Part254.Size = Vector3.new(0.200000003, 0.200000003, 0.487026632)
- Part254.CFrame = CFrame.new(39.9015656, 0.900063992, -14.9562378, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.TopSurface = Enum.SurfaceType.Smooth
- Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part254.Position = Vector3.new(39.9015656, 0.900063992, -14.9562378)
- Part254.Orientation = Vector3.new(0.689999998, 0, 0)
- Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh255.Parent = Part254
- BlockMesh255.Scale = Vector3.new(0.918918669, 0.297295719, 1)
- BlockMesh255.Scale = Vector3.new(0.918918669, 0.297295719, 1)
- Part256.Parent = Tool0
- Part256.Material = Enum.Material.SmoothPlastic
- Part256.BrickColor = BrickColor.new("Black")
- Part256.Rotation = Vector3.new(-90.4799957, 0, 180)
- Part256.Anchored = true
- Part256.FormFactor = Enum.FormFactor.Custom
- Part256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part256.CFrame = CFrame.new(39.8592377, 0.824765027, -17.0128784, -0.999999285, -5.57700375e-09, 2.18855001e-09, -2.2070743e-09, 0.00832817331, 0.999966443, 4.6368509e-09, 0.999966264, -0.00832802895)
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part256.Position = Vector3.new(39.8592377, 0.824765027, -17.0128784)
- Part256.Orientation = Vector3.new(-89.5299988, 180, 0)
- Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh257.Parent = Part256
- CylinderMesh257.Scale = Vector3.new(0.567567587, 0.0625147447, 0.540540636)
- CylinderMesh257.Scale = Vector3.new(0.567567587, 0.0625147447, 0.540540636)
- Part258.Parent = Tool0
- Part258.Material = Enum.Material.SmoothPlastic
- Part258.BrickColor = BrickColor.new("Black")
- Part258.Rotation = Vector3.new(0.689999998, 0, 0)
- Part258.Anchored = true
- Part258.FormFactor = Enum.FormFactor.Custom
- Part258.Size = Vector3.new(0.200000003, 0.200000003, 0.215945676)
- Part258.CFrame = CFrame.new(39.9015656, 0.913567007, -15.8562622, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part258.Position = Vector3.new(39.9015656, 0.913567007, -15.8562622)
- Part258.Orientation = Vector3.new(0.689999998, 0, 0)
- Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh259.Parent = Part258
- BlockMesh259.Scale = Vector3.new(0.918918669, 0.432430476, 1)
- BlockMesh259.Scale = Vector3.new(0.918918669, 0.432430476, 1)
- Part260.Parent = Tool0
- Part260.Material = Enum.Material.SmoothPlastic
- Part260.BrickColor = BrickColor.new("Black")
- Part260.Rotation = Vector3.new(0.689999998, 0, 0)
- Part260.Anchored = true
- Part260.FormFactor = Enum.FormFactor.Custom
- Part260.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part260.CFrame = CFrame.new(39.9566498, 1.12132597, -15.7666616, 0.999999285, 1.98269845e-09, -7.91624188e-09, 2.29153718e-09, 0.999929309, -0.0120024821, -7.43000728e-09, 0.0120025109, 0.999929249)
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part260.Position = Vector3.new(39.9566498, 1.12132597, -15.7666616)
- Part260.Orientation = Vector3.new(0.689999998, 0, 0)
- Part260.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh261.Parent = Part260
- BlockMesh261.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
- BlockMesh261.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
- Part262.Parent = Tool0
- Part262.Material = Enum.Material.SmoothPlastic
- Part262.BrickColor = BrickColor.new("Black")
- Part262.Rotation = Vector3.new(86.6500015, 0, 90)
- Part262.Anchored = true
- Part262.FormFactor = Enum.FormFactor.Custom
- Part262.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part262.CFrame = CFrame.new(39.9853668, 0.763594985, -14.9885864, -7.87341481e-09, -0.999999285, -2.56754307e-09, 0.0584766194, -2.18968088e-09, -0.998289943, 0.998289824, 7.43122985e-09, 0.0584765412)
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part262.Position = Vector3.new(39.9853668, 0.763594985, -14.9885864)
- Part262.Orientation = Vector3.new(86.6500015, 0, 90)
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh263.Parent = Part262
- CylinderMesh263.Scale = Vector3.new(0.621621609, 0.243243277, 0.302702755)
- CylinderMesh263.Scale = Vector3.new(0.621621609, 0.243243277, 0.302702755)
- Part264.Parent = Tool0
- Part264.Material = Enum.Material.SmoothPlastic
- Part264.BrickColor = BrickColor.new("Black")
- Part264.Rotation = Vector3.new(0.689999998, 0, 0)
- Part264.Anchored = true
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.221433565)
- Part264.CFrame = CFrame.new(39.8988495, 0.506815016, -15.2172842, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part264.Position = Vector3.new(39.8988495, 0.506815016, -15.2172842)
- Part264.Orientation = Vector3.new(0.689999998, 0, 0)
- Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh265.Parent = Part264
- BlockMesh265.Scale = Vector3.new(0.567567587, 0.117567569, 1)
- BlockMesh265.Scale = Vector3.new(0.567567587, 0.117567569, 1)
- Part266.Parent = Tool0
- Part266.Material = Enum.Material.SmoothPlastic
- Part266.BrickColor = BrickColor.new("Really black")
- Part266.Rotation = Vector3.new(0.689999998, 0, 0)
- Part266.Anchored = true
- Part266.FormFactor = Enum.FormFactor.Custom
- Part266.Size = Vector3.new(0.200000003, 0.200000003, 0.265945464)
- Part266.CFrame = CFrame.new(39.8988647, 0.912734985, -15.3363638, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part266.Position = Vector3.new(39.8988647, 0.912734985, -15.3363638)
- Part266.Orientation = Vector3.new(0.689999998, 0, 0)
- Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh267.Parent = Part266
- BlockMesh267.Scale = Vector3.new(0.513513505, 0.378377467, 1)
- BlockMesh267.Scale = Vector3.new(0.513513505, 0.378377467, 1)
- Part268.Parent = Tool0
- Part268.Material = Enum.Material.SmoothPlastic
- Part268.BrickColor = BrickColor.new("Black")
- Part268.Rotation = Vector3.new(131.429993, -85.0899963, -139.369995)
- Part268.Anchored = true
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.Size = Vector3.new(0.200000003, 0.251865655, 0.200000003)
- Part268.CFrame = CFrame.new(39.9071808, 1.23262095, -14.8587036, -0.0649813935, 0.0557583794, -0.996327519, 0.997815251, 0.0157620292, -0.0641962811, 0.0121247498, -0.998321414, -0.0566607341)
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part268.Position = Vector3.new(39.9071808, 1.23262095, -14.8587036)
- Part268.Orientation = Vector3.new(3.67999983, -93.25, 89.0999985)
- Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh269.Parent = Part268
- SpecialMesh269.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh269.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
- SpecialMesh269.MeshType = Enum.MeshType.FileMesh
- SpecialMesh269.Scale = Vector3.new(0.189189196, 0.189189196, 0.189189196)
- Part270.Parent = Tool0
- Part270.Material = Enum.Material.SmoothPlastic
- Part270.BrickColor = BrickColor.new("Black")
- Part270.Rotation = Vector3.new(0.689999998, 0, 0)
- Part270.Anchored = true
- Part270.FormFactor = Enum.FormFactor.Custom
- Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part270.CFrame = CFrame.new(39.89888, 0.611697018, -15.4195557, 0.999999285, 2.07000994e-09, -8.38190317e-09, 2.18968088e-09, 0.99992919, -0.0120024569, -7.43122985e-09, 0.0120025082, 0.99992913)
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part270.Position = Vector3.new(39.89888, 0.611697018, -15.4195557)
- Part270.Orientation = Vector3.new(0.689999998, 0, 0)
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh271.Parent = Part270
- BlockMesh271.Scale = Vector3.new(0.567567587, 0.798648417, 0.466216177)
- BlockMesh271.Scale = Vector3.new(0.567567587, 0.798648417, 0.466216177)
- Part272.Parent = Tool0
- Part272.Material = Enum.Material.SmoothPlastic
- Part272.BrickColor = BrickColor.new("Black")
- Part272.Rotation = Vector3.new(90.6899948, 0, 0)
- Part272.Anchored = true
- Part272.FormFactor = Enum.FormFactor.Custom
- Part272.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part272.CFrame = CFrame.new(39.8546677, 1.04782903, -16.0677509, 0.999999285, -8.38190317e-09, -2.08819961e-09, 2.18968088e-09, -0.0120025463, -0.999929309, -7.43122985e-09, 0.99992913, -0.0120025724)
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part272.Position = Vector3.new(39.8546677, 1.04782903, -16.0677509)
- Part272.Orientation = Vector3.new(89.3199997, -180, 180)
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh273.Parent = Part272
- CylinderMesh273.Scale = Vector3.new(0.579729795, 0.16216132, 0.560403883)
- CylinderMesh273.Scale = Vector3.new(0.579729795, 0.16216132, 0.560403883)
- Part274.Parent = Tool0
- Part274.Material = Enum.Material.SmoothPlastic
- Part274.BrickColor = BrickColor.new("Black")
- Part274.Anchored = true
- Part274.FormFactor = Enum.FormFactor.Custom
- Part274.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part274.CFrame = CFrame.new(39.8947601, 0.837514997, -18.6572266, 0.999999344, 1.34162303e-09, -7.90992694e-09, 2.10938622e-09, 1.00000107, 7.4505806e-09, -6.5008039e-09, 1.39698386e-08, 1.00000095)
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Position = Vector3.new(39.8947601, 0.837514997, -18.6572266)
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh275.Parent = Part274
- SpecialMesh275.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh275.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- SpecialMesh275.MeshType = Enum.MeshType.FileMesh
- SpecialMesh275.Scale = Vector3.new(0.0810810849, 0.0810810849, 0.16216217)
- Part276.Parent = Tool0
- Part276.Material = Enum.Material.SmoothPlastic
- Part276.BrickColor = BrickColor.new("Black")
- Part276.Rotation = Vector3.new(0.689999998, 0, 0)
- Part276.Anchored = true
- Part276.FormFactor = Enum.FormFactor.Custom
- Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.57297188)
- Part276.CFrame = CFrame.new(39.8528938, 0.961136997, -15.7660522, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Position = Vector3.new(39.8528938, 0.961136997, -15.7660522)
- Part276.Orientation = Vector3.new(0.689999998, 0, 0)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh277.Parent = Part276
- BlockMesh277.Scale = Vector3.new(0.108108088, 0.378376722, 1)
- BlockMesh277.Scale = Vector3.new(0.108108088, 0.378376722, 1)
- Part278.Parent = Tool0
- Part278.Material = Enum.Material.SmoothPlastic
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Rotation = Vector3.new(-180, 89.7599945, -177.970001)
- Part278.Anchored = true
- Part278.FormFactor = Enum.FormFactor.Custom
- Part278.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part278.CFrame = CFrame.new(39.8899689, 1.15915895, -18.3893433, -0.00401180051, 0.000142200268, 0.999991298, 0.0354227424, 0.999373615, 1.4770194e-09, -0.999365449, 0.0354225822, -0.00401434069)
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Position = Vector3.new(39.8899689, 1.15915895, -18.3893433)
- Part278.Orientation = Vector3.new(0, 90.2299957, 2.02999997)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh279.Parent = Part278
- BlockMesh279.Scale = Vector3.new(0.145945951, 0.148648575, 0.05810811)
- BlockMesh279.Scale = Vector3.new(0.145945951, 0.148648575, 0.05810811)
- Part280.Parent = Tool0
- Part280.Material = Enum.Material.SmoothPlastic
- Part280.BrickColor = BrickColor.new("Black")
- Part280.Rotation = Vector3.new(0.689999998, 0, -24.1199989)
- Part280.Anchored = true
- Part280.FormFactor = Enum.FormFactor.Custom
- Part280.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part280.CFrame = CFrame.new(39.8213348, 1.12949502, -15.1422119, 0.912697434, 0.408634305, -8.38190317e-09, -0.408605725, 0.912633538, -0.0120025463, -0.00490467018, 0.0109547153, 0.99992913)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Position = Vector3.new(39.8213348, 1.12949502, -15.1422119)
- Part280.Orientation = Vector3.new(0.689999998, 0, -24.1199989)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh281.Parent = Part280
- BlockMesh281.Scale = Vector3.new(0.290518314, 0.328680277, 0.315194786)
- BlockMesh281.Scale = Vector3.new(0.290518314, 0.328680277, 0.315194786)
- Part282.Parent = Tool0
- Part282.Material = Enum.Material.SmoothPlastic
- Part282.BrickColor = BrickColor.new("Black")
- Part282.Rotation = Vector3.new(0.689999998, 0, 0)
- Part282.Anchored = true
- Part282.FormFactor = Enum.FormFactor.Custom
- Part282.Size = Vector3.new(0.200000003, 0.200000003, 0.491891623)
- Part282.CFrame = CFrame.new(39.9015656, 0.747677028, -14.9550781, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part282.Position = Vector3.new(39.9015656, 0.747677028, -14.9550781)
- Part282.Orientation = Vector3.new(0.689999998, 0, 0)
- Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh283.Parent = Part282
- BlockMesh283.Scale = Vector3.new(0.810810685, 0.739872098, 1)
- BlockMesh283.Scale = Vector3.new(0.810810685, 0.739872098, 1)
- Part284.Parent = Tool0
- Part284.Material = Enum.Material.SmoothPlastic
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Rotation = Vector3.new(0.689999998, 0, 0)
- Part284.Anchored = true
- Part284.FormFactor = Enum.FormFactor.Custom
- Part284.Size = Vector3.new(0.200000003, 0.200000003, 1.31675673)
- Part284.CFrame = CFrame.new(39.9015656, 0.861297011, -15.3067017, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Position = Vector3.new(39.9015656, 0.861297011, -15.3067017)
- Part284.Orientation = Vector3.new(0.689999998, 0, 0)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh285.Parent = Part284
- BlockMesh285.Scale = Vector3.new(0.918918669, 0.354052484, 1)
- BlockMesh285.Scale = Vector3.new(0.918918669, 0.354052484, 1)
- Part286.Parent = Tool0
- Part286.Material = Enum.Material.SmoothPlastic
- Part286.BrickColor = BrickColor.new("Black")
- Part286.Rotation = Vector3.new(-180, 89.7599945, -180)
- Part286.Anchored = true
- Part286.FormFactor = Enum.FormFactor.Custom
- Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part286.CFrame = CFrame.new(39.8943634, 0.800001025, -18.59375, -0.00401431974, 2.07100936e-09, 0.999991298, -1.76951289e-08, 1.00000107, 1.4770194e-09, -0.999992907, 1.39698386e-08, -0.00401434069)
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part286.Position = Vector3.new(39.8943634, 0.800001025, -18.59375)
- Part286.Orientation = Vector3.new(0, 90.2299957, 0)
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh287.Parent = Part286
- BlockMesh287.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- BlockMesh287.Scale = Vector3.new(0.162161753, 0.0608108081, 0.182432488)
- Part288.Parent = Tool0
- Part288.Material = Enum.Material.SmoothPlastic
- Part288.BrickColor = BrickColor.new("Black")
- Part288.Rotation = Vector3.new(0.689999998, 0, 0)
- Part288.Anchored = true
- Part288.FormFactor = Enum.FormFactor.Custom
- Part288.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part288.CFrame = CFrame.new(39.9016037, 0.77601701, -14.6815796, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part288.Position = Vector3.new(39.9016037, 0.77601701, -14.6815796)
- Part288.Orientation = Vector3.new(0.689999998, 0, 0)
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh289.Parent = Part288
- BlockMesh289.Scale = Vector3.new(0.912045002, 0.423659116, 0.322791308)
- BlockMesh289.Scale = Vector3.new(0.912045002, 0.423659116, 0.322791308)
- Part290.Parent = Tool0
- Part290.Material = Enum.Material.SmoothPlastic
- Part290.BrickColor = BrickColor.new("Black")
- Part290.Rotation = Vector3.new(0.689999998, 0, 0)
- Part290.Anchored = true
- Part290.FormFactor = Enum.FormFactor.Custom
- Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part290.CFrame = CFrame.new(40.0240631, 0.892862022, -15.706666, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part290.Position = Vector3.new(40.0240631, 0.892862022, -15.706666)
- Part290.Orientation = Vector3.new(0.689999998, 0, 0)
- Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh291.Parent = Part290
- BlockMesh291.Scale = Vector3.new(0.73851794, 0.091753073, 0.443136811)
- BlockMesh291.Scale = Vector3.new(0.73851794, 0.091753073, 0.443136811)
- Part292.Parent = Tool0
- Part292.Material = Enum.Material.SmoothPlastic
- Part292.BrickColor = BrickColor.new("Black")
- Part292.Rotation = Vector3.new(0.689999998, 0, 0)
- Part292.Anchored = true
- Part292.FormFactor = Enum.FormFactor.Custom
- Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part292.CFrame = CFrame.new(39.8416748, 1.12217903, -15.7662344, 0.999999285, 1.98269845e-09, -7.91624188e-09, 2.29153718e-09, 0.999929309, -0.0120024821, -7.43000728e-09, 0.0120025109, 0.999929249)
- Part292.BottomSurface = Enum.SurfaceType.Smooth
- Part292.TopSurface = Enum.SurfaceType.Smooth
- Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part292.Position = Vector3.new(39.8416748, 1.12217903, -15.7662344)
- Part292.Orientation = Vector3.new(0.689999998, 0, 0)
- Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh293.Parent = Part292
- BlockMesh293.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
- BlockMesh293.Scale = Vector3.new(0.297245532, 0.204295918, 0.0457405075)
- Part294.Parent = Tool0
- Part294.Material = Enum.Material.SmoothPlastic
- Part294.BrickColor = BrickColor.new("Black")
- Part294.Rotation = Vector3.new(-179.309998, 0, -180)
- Part294.Anchored = true
- Part294.FormFactor = Enum.FormFactor.Custom
- Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part294.CFrame = CFrame.new(39.9042816, 0.986864984, -14.7576284, -0.999999285, 2.08819961e-09, 8.38190317e-09, -2.18968088e-09, 0.999929309, 0.0120025463, 7.43122985e-09, 0.0120025724, -0.99992913)
- Part294.BottomSurface = Enum.SurfaceType.Smooth
- Part294.TopSurface = Enum.SurfaceType.Smooth
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part294.Position = Vector3.new(39.9042816, 0.986864984, -14.7576284)
- Part294.Orientation = Vector3.new(-0.689999998, 180, 0)
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh295.Parent = Part294
- SpecialMesh295.Scale = Vector3.new(0.621621311, 0.594594717, 0.459459335)
- SpecialMesh295.MeshType = Enum.MeshType.Wedge
- SpecialMesh295.Scale = Vector3.new(0.621621311, 0.594594717, 0.459459335)
- Part296.Parent = Tool0
- Part296.Material = Enum.Material.SmoothPlastic
- Part296.BrickColor = BrickColor.new("Black")
- Part296.Rotation = Vector3.new(0.689999998, 0, 0)
- Part296.Anchored = true
- Part296.FormFactor = Enum.FormFactor.Custom
- Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part296.CFrame = CFrame.new(39.8988647, 0.703915, -15.4017324, 0.999999285, 2.07000994e-09, -8.38190317e-09, 2.18968088e-09, 0.99992919, -0.0120024569, -7.43122985e-09, 0.0120025082, 0.99992913)
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part296.Position = Vector3.new(39.8988647, 0.703915, -15.4017324)
- Part296.Orientation = Vector3.new(0.689999998, 0, 0)
- Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh297.Parent = Part296
- BlockMesh297.Scale = Vector3.new(0.567567587, 0.447297245, 0.547297299)
- BlockMesh297.Scale = Vector3.new(0.567567587, 0.447297245, 0.547297299)
- Part298.Parent = Tool0
- Part298.Material = Enum.Material.SmoothPlastic
- Part298.BrickColor = BrickColor.new("Black")
- Part298.Rotation = Vector3.new(-179.309998, 0, -180)
- Part298.Anchored = true
- Part298.FormFactor = Enum.FormFactor.Custom
- Part298.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part298.CFrame = CFrame.new(39.9015656, 0.907019019, -14.6802359, -0.999999285, 2.08819961e-09, 8.38190317e-09, -2.18968088e-09, 0.999929309, 0.0120025463, 7.43122985e-09, 0.0120025724, -0.99992913)
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part298.Position = Vector3.new(39.9015656, 0.907019019, -14.6802359)
- Part298.Orientation = Vector3.new(-0.689999998, 180, 0)
- Part298.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh299.Parent = Part298
- SpecialMesh299.Scale = Vector3.new(0.918918788, 0.194594353, 0.324324191)
- SpecialMesh299.MeshType = Enum.MeshType.Wedge
- SpecialMesh299.Scale = Vector3.new(0.918918788, 0.194594353, 0.324324191)
- Part300.Parent = Tool0
- Part300.Material = Enum.Material.SmoothPlastic
- Part300.BrickColor = BrickColor.new("Black")
- Part300.Rotation = Vector3.new(0.689999998, 0, 0)
- Part300.Anchored = true
- Part300.FormFactor = Enum.FormFactor.Custom
- Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part300.CFrame = CFrame.new(39.8121643, 1.04404294, -15.1432505, 0.999999285, 2.08819961e-09, -8.38190317e-09, 2.18968088e-09, 0.999929309, -0.0120025463, -7.43122985e-09, 0.0120025724, 0.99992913)
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part300.Position = Vector3.new(39.8121643, 1.04404294, -15.1432505)
- Part300.Orientation = Vector3.new(0.689999998, 0, 0)
- Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh301.Parent = Part300
- BlockMesh301.Scale = Vector3.new(0.296912313, 0.687861979, 0.307951421)
- BlockMesh301.Scale = Vector3.new(0.296912313, 0.687861979, 0.307951421)
- Part302.Parent = Tool0
- Part302.Material = Enum.Material.SmoothPlastic
- Part302.BrickColor = BrickColor.new("Black")
- Part302.Rotation = Vector3.new(86.6500015, 0, 90)
- Part302.Anchored = true
- Part302.FormFactor = Enum.FormFactor.Custom
- Part302.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part302.CFrame = CFrame.new(39.9826508, 0.778459013, -14.9495239, -7.87341481e-09, -0.999999285, -2.56754307e-09, 0.0584766194, -2.18968088e-09, -0.998289943, 0.998289824, 7.43122985e-09, 0.0584765412)
- Part302.BottomSurface = Enum.SurfaceType.Smooth
- Part302.TopSurface = Enum.SurfaceType.Smooth
- Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part302.Position = Vector3.new(39.9826508, 0.778459013, -14.9495239)
- Part302.Orientation = Vector3.new(86.6500015, 0, 90)
- Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh303.Parent = Part302
- CylinderMesh303.Scale = Vector3.new(0.912162185, 0.216216236, 0.695946038)
- CylinderMesh303.Scale = Vector3.new(0.912162185, 0.216216236, 0.695946038)
- LocalScript304.Name = "Arms"
- LocalScript304.Parent = Tool0
- table.insert(cors,sandbox(LocalScript304,function()
- sp = script.Parent
- Mesh = false -- If true will load BC 2.0 Arm meshes as well.
- Shirt = true -- If true will load the user's shirt to the arms as well
- function onEquipped(mouse)
- local Player = game:GetService("Players").LocalPlayer
- local Cam = game.Workspace.CurrentCamera
- local Arms = Instance.new("Model")
- Arms.Name = "Arms"
- Arms.Parent = Cam
- if Shirt == true then
- local Humanoid = Instance.new("Humanoid")
- Humanoid.MaxHealth = 0
- Humanoid.Health = 0
- Humanoid.Name = ""
- Humanoid.Parent = Arms
- --Packages bro
- for i,v in ipairs(Player.Character:GetChildren()) do
- if v.className == "CharacterMesh" or v.className == "Shirt" then
- baws = v:clone()
- baws.Parent = Arms
- else
- end
- end
- end
- local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
- RightArm.Name = "Right Arm"
- RightArm.Transparency = 0
- RightArm.CanCollide = false
- RightArm.TopSurface = 0
- RightArm.BottomSurface = 0
- local w = Instance.new("Weld")
- w.Part0 = RightArm
- w.Part1 = Player.Character:FindFirstChild("Right Arm")
- w.C0 = CFrame.new()
- w.C1 = CFrame.new()
- w.Parent = RightArm
- RightArm.Parent = Arms
- local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Transparency = 0
- LeftArm.CanCollide = false
- LeftArm.TopSurface = 0
- LeftArm.BottomSurface = 0
- local w = Instance.new("Weld")
- w.Part0 = LeftArm
- w.Part1 = Player.Character:FindFirstChild("Left Arm")
- w.C0 = CFrame.new()
- w.C1 = CFrame.new()
- w.Parent = LeftArm
- LeftArm.Parent = Arms
- if Mesh ~= false then
- local LeftArmMesh = script:FindFirstChild("LeftArm")
- LeftArmMesh.Parent = LeftArm
- local RightArmMesh = script:FindFirstChild("RightArm")
- RightArmMesh.Parent = RightArm
- else end
- end
- function onUnequipped(mouse)
- local Player = game:GetService("Players").LocalPlayer
- local Cam = script.Parent
- for _, Model in pairs(game.Workspace.CurrentCamera:GetChildren()) do
- if Model.Name == "Arms" then
- Model:remove()
- else end
- end
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- end))
- SpecialMesh305.Name = "LeftArm"
- SpecialMesh305.Parent = LocalScript304
- SpecialMesh305.MeshId = "http://www.roblox.com/asset/?id=27111419"
- SpecialMesh305.Scale = Vector3.new(1, 0.800000012, 0.800000012)
- SpecialMesh305.MeshType = Enum.MeshType.FileMesh
- SpecialMesh305.Scale = Vector3.new(1, 0.800000012, 0.800000012)
- SpecialMesh306.Name = "RightArm"
- SpecialMesh306.Parent = LocalScript304
- SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=27111864"
- SpecialMesh306.Scale = Vector3.new(1, 0.800000012, 0.800000012)
- SpecialMesh306.MeshType = Enum.MeshType.FileMesh
- SpecialMesh306.Scale = Vector3.new(1, 0.800000012, 0.800000012)
- LocalScript307.Name = "BackGun"
- LocalScript307.Parent = Tool0
- table.insert(cors,sandbox(LocalScript307,function()
- --made by alextomcool!!!---Edited by Sparttan.
- --to use: put in type of gun: barrel point left, barrel point right or bull-pup(main hande is in the middle of the gun)
- --step 2: put in what type of wepoan it is: assult rifle or pistol(there will be more)
- --to do list: make it easyer to modife how it weld's.
- guntype = 1--1 is assult rifle, 2 is bullpup, 3 is pistol, 4 is knife
- weldmode = 3--1 is barrel point upper-left, 2 is barrel pointing upper-right, 3 is barrel point lower-left and 4 is barrel point lower-right
- -------(note: if it is pistol or knife then 1 is on right leg, 2 is on left leg, 3 is in the back of your pants and 4 is in the front of your pants)
- model = nil--gun model, that is
- distance = 0.75--this is the distance between the part(torso/leg) and the gun. DON'T MAKE negitive
- rotation = 45--this is the turning in degrees.
- --this area is mode more for someone who's already good at gun's. please do not get mad at me if you don't understand what's under here
- y = 0--this is what's added to the current y value. positive number's make it go down. negative make's it go up
- x = 0--this is what's added to the x value(it's really the z value but it look's like the x value when on your back). positive number's make it go left. negative make's it go right
- -------------------------------------------------------------------------------------------------------------------------------------------------------------------
- --I suggest not doing anything else under here. All you should have to change is the weldmode and guntype.
- --guntype 1 and weldmode 1 is for assault. guntype 3 and weldmode 1 is pistol position.
- --Those are what I have done so far so give me time so I can edit them into the correct position.
- -------------------------------------------------------------------------------------------------------------------------------------------------------------------
- parts = {}
- local n = 1
- --can i have my
- function on(mouse)
- if model == nil then
- n = 1
- local m = Instance.new("Model")
- local all = script.Parent:GetChildren()
- for i = 1, #all do
- if all[i].className == "Part" then
- parts[n] = all[i].Transparency
- local brick = all[i]:clone()
- brick.Parent = m
- n = n +1
- end
- end
- wait()
- if model == nil then
- local weld = script:FindFirstChild("Weld2")
- if weld ~= nil then
- local new = weld:clone()
- new.Disabled = false
- new.Parent = m
- m.Name = script.Parent.Name
- m.Parent = script.Parent.Parent
- model = m
- local handle = model:FindFirstChild("Handle")
- if handle ~= nil then
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- if guntype == 1 then
- local torso = model.Parent:FindFirstChild("Torso")
- if torso ~= nil then
- if weldmode == 1 then--barrel pointing upper-right
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2), 0)
- elseif weldmode == 2 then--barrel pointing upper-left
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2 ) *-1, 0)
- elseif weldmode == 3 then--barrel pointing upside-right
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, -0.1+y, 0.2 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2), -1.5)
- elseif weldmode == 4 then--barrel pointing upside-left
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0.25+y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2 +rotation) *-1.1, 1)
- end
- end
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- elseif guntype == 2 then--BullPup
- local torso = model.Parent:FindFirstChild("Torso")
- if torso ~= nil then
- if weldmode == 1 then--barrel pointing upper-right
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0.25+y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2, 0)
- elseif weldmode == 2 then--barrel pointing upper-left
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2 *-1, 0)
- elseif weldmode == 3 then--barrel pointing upside-right
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2, 0)
- elseif weldmode == 4 then--barrel pointing upside-left
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2 *-1, 0)
- end
- end
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- elseif guntype == 3 then--pistol
- local lleg = model.Parent:FindFirstChild("Left Leg")
- local rleg = model.Parent:FindFirstChild("Right Leg")
- if lleg ~= nil and rleg ~= nil then
- if weldmode == 1 then--pistol on right leg
- local w = Instance.new("Weld")
- w.Part0 = rleg
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
- elseif weldmode == 2 then--pistol on left leg
- local w = Instance.new("Weld")
- w.Part0 = lleg
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
- elseif weldmode == 3 then--knife in pant's back, gangsta like
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2, 0)
- elseif weldmode == 4 then--knife in pant's front, gangsta like
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2 *-1, 0)
- end
- end
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- elseif guntype == 4 then--knife
- local lleg = model.Parent:FindFirstChild("Left Leg")
- local rleg = model.Parent:FindFirstChild("Right Leg")
- local torso = model.Parent:FindFirstChild("Torso")
- if lleg ~= nil and rleg ~= nil and torso ~= nil then
- if weldmode == 1 then--pistol on right leg
- local w = Instance.new("Weld")
- w.Part0 = rleg
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
- elseif weldmode == 2 then--pistol on left leg
- local w = Instance.new("Weld")
- w.Part0 = lleg
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
- elseif weldmode == 3 then--knife in pant's back, gangsta like
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2, 0)
- elseif weldmode == 4 then--knife in pant's front, gangsta like
- local w = Instance.new("Weld")
- w.Part0 = torso
- w.Parent = w.Part0
- w.Part1 = handle
- w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2 *-1, 0)
- end
- end
- end
- end
- end
- end
- end
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- if model ~= nil then
- n = 1
- local all = model:GetChildren()
- for i = 1, #all do
- if all[i].className == "Part" then
- all[i].Transparency = 1
- end
- end
- end
- end
- --check
- function off(mouse)
- if model ~= nil then
- n = 1
- local all = model:GetChildren()
- for i = 1, #all do
- if all[i].className == "Part" then
- all[i].Transparency = parts[n]
- local Do = true
- if Do then
- Do = false--dude!
- n = n +1
- end
- end
- end
- end
- end
- --please?
- script.Parent.Equipped:connect(on)
- script.Parent.Unequipped:connect(off)
- end))
- LocalScript308.Name = "Weld2"
- LocalScript308.Parent = LocalScript307
- LocalScript308.Disabled = true
- table.insert(cors,sandbox(LocalScript308,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- local yes = true
- if yes then
- yes = false
- Get(script.Parent)
- end
- function onDied()
- script.Parent.Parent = nil
- end
- h = script.Parent.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Died:connect(onDied)
- end
- end))
- LocalScript309.Name = "Weld2"
- LocalScript309.Parent = Tool0
- LocalScript309.Disabled = true
- table.insert(cors,sandbox(LocalScript309,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- local yes = true
- if yes then
- yes = false
- Get(script.Parent)
- end
- function onDied()
- script.Parent.Parent = nil
- end
- h = script.Parent.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Died:connect(onDied)
- end
- end))
- LocalScript310.Name = "Gun_Script"
- LocalScript310.Parent = Tool0
- table.insert(cors,sandbox(LocalScript310,function()
- wait(0.5)
- --Made by YouTubes--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 5000
- ,Spread = 10
- ,Damage = {100, 100}
- ,HeadShotDamage = {100, 100}
- ,Bullets = 1
- ,FireRate = 1.2
- ,Automatic = false
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2.5
- ,Ammo = 8
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 1
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(.8, 1, 0.2) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 20}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(4)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- pcall(function() Fire(Mouse) end)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue311.Name = "Ammo"
- NumberValue311.Parent = LocalScript310
- NumberValue311.Value = 31
- NumberValue312.Name = "StoredAmmo"
- NumberValue312.Parent = LocalScript310
- NumberValue312.Value = 400
- PointLight313.Name = "Flash"
- PointLight313.Parent = LocalScript310
- PointLight313.Color = Color3.new(0.772549, 0.384314, 0)
- PointLight313.Brightness = 10
- PointLight313.Range = 10
- PointLight313.Shadows = true
- PointLight313.Color = Color3.new(0.772549, 0.384314, 0)
- Smoke314.Parent = LocalScript310
- Smoke314.Size = 0.25
- Smoke314.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke314.Enabled = false
- Smoke314.Opacity = 0.25999999046326
- Smoke314.RiseVelocity = 4
- Smoke314.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke315.Name = "Smoke1"
- Smoke315.Parent = LocalScript310
- Smoke315.Size = 0.10000000149012
- Smoke315.Color = Color3.new(1, 0.6, 0.2)
- Smoke315.Enabled = false
- Smoke315.Opacity = 0.40000000596046
- Smoke315.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui316.Name = "Gui"
- ScreenGui316.Parent = LocalScript310
- Frame317.Parent = ScreenGui316
- Frame317.Transparency = 0.5
- Frame317.Size = UDim2.new(0, 120, 0, 35)
- Frame317.Position = UDim2.new(1, -150, 1, -44)
- Frame317.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame317.BackgroundTransparency = 0.5
- Frame317.BorderSizePixel = 3
- TextLabel318.Name = "AmmoDisplay"
- TextLabel318.Parent = Frame317
- TextLabel318.Transparency = 1
- TextLabel318.Size = UDim2.new(1, 0, 1, 0)
- TextLabel318.Text = ""
- TextLabel318.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel318.BackgroundTransparency = 1
- TextLabel318.Font = Enum.Font.SourceSansBold
- TextLabel318.FontSize = Enum.FontSize.Size24
- TextLabel318.TextColor3 = Color3.new(0, 0, 0)
- TextLabel318.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel318.TextStrokeTransparency = 0.5
- TextLabel318.TextXAlignment = Enum.TextXAlignment.Right
- Frame319.Parent = ScreenGui316
- Frame319.Transparency = 0.5
- Frame319.Size = UDim2.new(0, 126, 0, 10)
- Frame319.Position = UDim2.new(1, -153, 1, -62)
- Frame319.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame319.BackgroundTransparency = 0.5
- Frame319.BorderSizePixel = 3
- TextLabel320.Name = "Caliber"
- TextLabel320.Parent = Frame319
- TextLabel320.Transparency = 1
- TextLabel320.Size = UDim2.new(1, 0, 1, 0)
- TextLabel320.Text = "Made by 1ndrew"
- TextLabel320.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel320.BackgroundTransparency = 1
- TextLabel320.Font = Enum.Font.SourceSansBold
- TextLabel320.FontSize = Enum.FontSize.Size12
- TextLabel320.TextColor3 = Color3.new(0, 0, 0)
- TextLabel320.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel320.TextStrokeTransparency = 0.5
- TextLabel320.TextXAlignment = Enum.TextXAlignment.Right
- Frame321.Parent = ScreenGui316
- Frame321.Transparency = 0.5
- Frame321.Size = UDim2.new(0, 126, 0, 40)
- Frame321.Position = UDim2.new(1, -153, 1, -109)
- Frame321.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame321.BackgroundTransparency = 0.5
- Frame321.BorderSizePixel = 3
- TextLabel322.Name = "Accessories"
- TextLabel322.Parent = Frame321
- TextLabel322.Transparency = 1
- TextLabel322.Size = UDim2.new(1, 0, 1, 0)
- TextLabel322.Text = "Dragonuv"
- TextLabel322.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel322.BackgroundTransparency = 1
- TextLabel322.Font = Enum.Font.SourceSansBold
- TextLabel322.FontSize = Enum.FontSize.Size14
- TextLabel322.TextColor3 = Color3.new(0, 0, 0)
- TextLabel322.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel322.TextStrokeTransparency = 0.5
- TextLabel322.TextXAlignment = Enum.TextXAlignment.Right
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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