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henke37

spt 004/4

Apr 11th, 2015
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  1. <scriptSection id="4">
  2.   <charAnim char="0" anim="3" command="0xE150"/>
  3.   <hideTextWindow/>
  4.   <setFlag flag="207"/>
  5.   <unknownCommand commandType="e116"/>
  6.   <unknown data="0"/>
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  8.   <unknownCommand commandType="e11c"/>
  9.   <unknown data="1"/>
  10.   <unknownCommand commandType="e23d"/>
  11.   <unknownCommand commandType="e23e"/>
  12.   <unknown data="1"/>
  13.   <unknown data="d0"/>
  14.   <runInvestigation/>
  15.   <unknownCommand commandType="e11c"/>
  16.   <unknown data="0"/>
  17.   <clearFlag flag="207"/>
  18.   <unknownCommand commandType="e1be"/>
  19.   <unknown data="12"/>
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  21.   <unknown data="0"/>
  22.   <sceneChange a="0" b="0" c="2"/>
  23.   <waitForSceneChange/>
  24.   <charAnim char="18" anim="7" command="0xE150"/>
  25.   <saveCameraPosition/>
  26.   <panCamera x="301" y="222" c="0" d="3" command="0xE141"/>
  27.   <textboxAlignment a="1"/>
  28.   <showTextWindow/>
  29.   <speaker char="16" nametag="???"/>
  30.   <sound a="48" b="0"/>
  31.   <pauseMusic/>
  32.   <unknown data="1"/>
  33.   <unknown data="0"/>
  34.   <flash/>
  35.   <textSpeed speed="2"/>
  36.   I_see!_
  37.   <wait time="24"/>
  38.   <textSpeed speed="3"/>
  39.   So_that”s_how_ya
  40.   <br/>
  41.   round_up_yer_info‥
  42.   <resumeMusic/>
  43.   <unknown data="2"/>
  44.   <unknown data="0"/>
  45.   <ack/>
  46.   <speaker char="16" nametag="???"/>
  47.   <screenShake strength="mild"/>
  48.   So,_
  49.   <wait time="8"/>
  50.   whaddaya_do_with_all_that
  51.   <br/>
  52.   info_after_it”s_squared_away?
  53.   <ack/>
  54.   <hideTextWindow/>
  55.   <charAnim char="0" anim="33" command="0xE150"/>
  56.   <textboxAlignment a="0"/>
  57.   <showTextWindow/>
  58.   <speaker char="0" nametag="Edgeworth"/>
  59.   <textSpeed speed="4"/>
  60.   (Someone_in_the_crowd_is_making
  61.   <br/>
  62.   quite_a_ruckus,
  63.   <wait time="8"/>
  64.   _but_I_don”t_have
  65.   <br/>
  66.   time_for_that_now‥)
  67.   <ack/>
  68.   <hideTextWindow/>
  69.   <miniAnim char="0" dir="57" anim="59" command="0xE151"/>
  70.   <wait time="90"/>
  71.   <charAnim char="18" anim="24" command="0xE150"/>
  72.   <waitCharAnim char="18"/>
  73.   <textboxAlignment a="1"/>
  74.   <showTextWindow/>
  75.   <speaker char="16" nametag="???"/>
  76.   <textSpeed speed="3"/>
  77.   <flashShakeAndSound sfx="Slash" command="0xE280"/>
  78.   Heeey,_
  79.   <wait time="10"/>
  80.   Mr‥_Prosecutooor!
  81.   <wait time="15"/>
  82.   <br/>
  83.   <screenShake strength="mild"/>
  84.   Tell_me_how!_Please!
  85.   <ack/>
  86.   <hideTextWindow/>
  87.   <charAnim char="1" anim="44" command="0xE150"/>
  88.   <wait time="45"/>
  89.   <textboxAlignment a="0"/>
  90.   <showTextWindow/>
  91.   <speaker char="1" nametag="Gumshoe"/>
  92.   After_gathering_some_pieces_of
  93.   <br/>
  94.   <orangeText command="0xE041"/>
  95.   information
  96.   <whiteText/>
  97.   ,
  98.   <wait time="8"/>
  99.   _you_try_to_find_the
  100.   <br/>
  101.   connections_between_them‥
  102.   <ack/>
  103.   <miniAnim char="0" dir="61" anim="5" command="0xE151"/>
  104.   <speaker char="0" nametag="Edgeworth"/>
  105.   <textSpeed speed="2"/>
  106.   <sound a="52" b="0"/>
  107.   <flashAndShake command="0xE1DA"/>
  108.   Detective!
  109.   <miniAnim char="1" dir="28" anim="30" command="0xE151"/>
  110.   <ack/>
  111.   <hideTextWindow/>
  112.   <charAnim char="0" anim="4" command="0xE150"/>
  113.   <charAnim char="18" anim="7" command="0xE150"/>
  114.   <wait time="30"/>
  115.   <waitCharAnim char="0"/>
  116.   <textboxAlignment a="1"/>
  117.   <showTextWindow/>
  118.   <speaker char="16" nametag="???"/>
  119.   <textSpeed speed="3"/>
  120.   <screenShake strength="mild"/>
  121.   Hey_now,_
  122.   <wait time="8"/>
  123.   don”t_be_such_a
  124.   <br/>
  125.   stick-in-the-mud!
  126.   <wait time="18"/>
  127.   <textSpeed speed="2"/>
  128.   _What”s_this
  129.   <br/>
  130.   about_findin”_connections?
  131.   <ack/>
  132.   <hideTextWindow/>
  133.   <charAnim char="1" anim="32" command="0xE150"/>
  134.   <wait time="30"/>
  135.   <textboxAlignment a="0"/>
  136.   <showTextWindow/>
  137.   <speaker char="1" nametag="Gumshoe"/>
  138.   <textSpeed speed="3"/>
  139.   You_
  140.   <orangeText command="0xE041"/>
  141.   connect
  142.   <whiteText/>
  143.   _the_two_pieces_of
  144.   <br/>
  145.   <screenShake strength="mild"/>
  146.   <orangeText command="0xE041"/>
  147.   information_
  148.   <whiteText/>
  149.   that_share_a_link‥
  150.   <ack/>
  151.   <miniAnim char="1" dir="56" anim="58" command="0xE151"/>
  152.   <speaker char="1" nametag="Gumshoe"/>
  153.   That”s_
  154.   <screenShake strength="mild"/>
  155.   Mr‥_Edgeworth”s_specialty‥
  156.   <wait time="15"/>
  157.   <br/>
  158.   <textSpeed speed="2"/>
  159.   It”s_called_
  160.   <sound a="48" b="0"/>
  161.   <flash/>
  162.   <orangeText command="0xE041"/>
  163.   Logic
  164.   <whiteText/>
  165.   ,_pal!
  166.   <ack/>
  167.   <charAnim char="0" anim="33" command="0xE150"/>
  168.   <speaker char="0" nametag="Edgeworth"/>
  169.   <textSpeed speed="3"/>
  170.   (Press_the_
  171.   <orangeText command="0xE041"/>
  172.   L_Button
  173.   <blueText/>
  174.   _to_use
  175.   <br/>
  176.   <orangeText command="0xE041"/>
  177.   Logic
  178.   <blueText/>
  179.   ,
  180.   <wait time="11"/>
  181.   _and_the_
  182.   <orangeText command="0xE041"/>
  183.   X_Button_
  184.   <blueText/>
  185.   to
  186.   <br/>
  187.   <orangeText command="0xE041"/>
  188.   connect_my_thoughts
  189.   <blueText/>
  190.   <textSpeed speed="8"/>
  191.   ‥‥‥)
  192.   <ack/>
  193.   <charAnim char="1" anim="3" command="0xE150"/>
  194.   <speaker char="0" nametag="Edgeworth"/>
  195.   <textSpeed speed="3"/>
  196.   (I_should_start_by_pressing
  197.   <br/>
  198.   the
  199.   <orangeText command="0xE041"/>
  200.   _L_Button
  201.   <blueText/>
  202.   _to_use_
  203.   <orangeText command="0xE041"/>
  204.   Logic
  205.   <blueText/>
  206.   ‥)
  207.   <fullscreenAck/>
  208.   <highlightLogicButton/>
  209.   <hideTextWindow/>
  210.   <forceLogic/>
  211.   <restoreCameraPosition a="0"/>
  212.   <setFlag flag="129"/>
  213.   <music a="3" b="1" command="0xE177"/>
  214.   <sceneChange a="0" b="1" c="2"/>
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  220.   <speaker char="65535" nametag="BLANK"/>
  221.   <center/>
  222.   <textSpeed speed="3"/>
  223.   <orangeText command="0xE041"/>
  224.   Gourd_Lake_Park
  225.   <br/>
  226.   <center/>
  227.   Stage
  228.   <whiteText/>
  229.   <showBeginInvestigationAnim mode="leave"/>
  230.   <ack/>
  231.   <hideTextWindow/>
  232.   <unknownCommand commandType="e244"/>
  233.   <unknown data="1"/>
  234.   <music a="3" b="0" command="0xE172"/>
  235.   <miniAnim char="1" dir="56" anim="58" command="0xE151"/>
  236.   <showTextWindow/>
  237.   <speaker char="1" nametag="Gumshoe"/>
  238.   <flashShakeAndSound sfx="Slash" command="0xE280"/>
  239.   OK!_
  240.   <wait time="24"/>
  241.   Let”s_start_by_
  242.   <orangeText command="0xE041"/>
  243.   examining
  244.   <br/>
  245.   <whiteText/>
  246.   everything_we_can!
  247.   <ack/>
  248.   <charAnim char="0" anim="33" command="0xE150"/>
  249.   <speaker char="0" nametag="Edgeworth"/>
  250.   (To_
  251.   <orangeText command="0xE041"/>
  252.   Examine
  253.   <blueText/>
  254.   ,
  255.   <wait time="8"/>
  256.   _I_approach
  257.   <br/>
  258.   anything_that_looks_suspicious
  259.   <br/>
  260.   and_press_the_
  261.   <orangeText command="0xE041"/>
  262.   A_Button
  263.   <blueText/>
  264.   ‥)
  265.   <ack/>
  266.   <charAnim char="0" anim="5" command="0xE150"/>
  267.   <speaker char="0" nametag="Edgeworth"/>
  268.   (And_if_I_want_to_
  269.   <orangeText command="0xE041"/>
  270.   consult_with
  271.   <br/>
  272.   Gumshoe
  273.   <blueText/>
  274.   ,
  275.   <wait time="8"/>
  276.   _I_press_the_
  277.   <orangeText command="0xE041"/>
  278.   Y_Button
  279.   <blueText/>
  280.   ‥)
  281.   <ack/>
  282.   <hideTextWindow/>
  283.   <unknownCommand commandType="e116"/>
  284.   <unknown data="0"/>
  285.   <unknown data="1"/>
  286.   <unknownCommand commandType="e116"/>
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  298.   <unknownCommand commandType="e23d"/>
  299.   <unknownCommand commandType="e23e"/>
  300.   <unknown data="1"/>
  301.   <unknown data="3f"/>
  302.   <runInvestigation/>
  303.   <unknownCommand commandType="e11c"/>
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  314.   <charAnim char="0" anim="34" command="0xE150"/>
  315.   <charAnim char="1" anim="5" command="0xE150"/>
  316.   <music a="33" b="1" command="0xE177"/>
  317.   <sceneChange a="0" b="0" c="2"/>
  318.   <waitForSceneChange/>
  319.   <investigationCompleteAnim/>
  320.   <showTextWindow/>
  321.   <speaker char="0" nametag="Edgeworth"/>
  322.   <textSpeed speed="3"/>
  323.   Now_then,_
  324.   <wait time="7"/>
  325.   let”s_continue
  326.   <br/>
  327.   the_investigation
  328.   <textSpeed speed="7"/>
  329.   ‥‥‥
  330.   <wait time="18"/>
  331.   <textSpeed speed="3"/>
  332.   _
  333.   <charAnim char="0" anim="3" command="0xE150"/>
  334.   <sound a="47" b="0"/>
  335.   <flash/>
  336.   Hm?
  337.   <ack/>
  338.   <miniAnim char="0" anim="0" dir="4" command="0xE155"/>
  339.   <charAnim char="18" anim="24" command="0xE150"/>
  340.   <hideTextWindow/>
  341.   <panCamera x="331" y="229" c="0" d="2" command="0xE141"/>
  342.   <waitForCameraPan/>
  343.   <wait time="30"/>
  344.   <music a="33" b="0" command="0xE172"/>
  345.   <textboxAlignment a="1"/>
  346.   <showTextWindow/>
  347.   <speaker char="65535" nametag="???"/>
  348.   <screenShake strength="mild"/>
  349.   Heeey,_
  350.   <wait time="10"/>
  351.   Mr‥_Prosecutooor!
  352.   <ack/>
  353.   <charAnim char="18" anim="7" command="0xE150"/>
  354.   <speaker char="65535" nametag="???"/>
  355.   <screenShake strength="mild"/>
  356.   If_ya_find_anythin”_new,
  357.   <wait time="8"/>
  358.   <br/>
  359.   could_ya_please_lemme_know?
  360.   <ack/>
  361.   <hideTextWindow/>
  362.   <charAnim char="0" anim="3" command="0xE150"/>
  363.   <wait time="30"/>
  364.   <textboxAlignment a="0"/>
  365.   <showTextWindow/>
  366.   <speaker char="0" nametag="Edgeworth"/>
  367.   <textSpeed speed="7"/>
  368.   ‥‥‥
  369.   <textSpeed speed="3"/>
  370.   I”ve_been_wondering_for_a
  371.   <br/>
  372.   while_now,_
  373.   <wait time="10"/>
  374.   but_who_exactly
  375.   <br/>
  376.   is_that_woman?
  377.   <ack/>
  378.   <charAnim char="1" anim="45" command="0xE150"/>
  379.   <speaker char="1" nametag="Gumshoe"/>
  380.   <textSpeed speed="4"/>
  381.   I_thought_she_was_just_a_nosy_
  382.   <br/>
  383.   onlooker,
  384.   <wait time="12"/>
  385.   <textSpeed speed="3"/>
  386.   _but_it_looks_like_she”s
  387.   <br/>
  388.   investigating,_too‥
  389.   <ack/>
  390.   <hideTextWindow/>
  391.   <charAnim char="18" anim="24" command="0xE150"/>
  392.   <wait time="30"/>
  393.   <textboxAlignment a="1"/>
  394.   <showTextWindow/>
  395.   <speaker char="65535" nametag="???"/>
  396.   <textSpeed speed="3"/>
  397.   <screenShake strength="mild"/>
  398.   Heeey!_
  399.   <wait time="13"/>
  400.   Please,
  401.   <wait time="5"/>
  402.   _I”m_beggin”_ya!
  403.   <ack/>
  404.   <hideTextWindow/>
  405.   <charAnim char="18" anim="7" command="0xE150"/>
  406.   <charAnim char="0" anim="32" command="0xE150"/>
  407.   <wait time="30"/>
  408.   <textboxAlignment a="0"/>
  409.   <showTextWindow/>
  410.   <speaker char="0" nametag="Edgeworth"/>
  411.   <textSpeed speed="8"/>
  412.   ‥‥‥‥‥‥
  413.   <ack/>
  414.   <speaker char="0" nametag="Edgeworth"/>
  415.   <textSpeed speed="4"/>
  416.   In_order_to_figure_out_how
  417.   <br/>
  418.   many_shots_were_fired,_
  419.   <wait time="8"/>
  420.   we”ll
  421.   <br/>
  422.   need_to_talk_to_a_witness
  423.   <textSpeed speed="8"/>
  424.   ‥‥‥
  425.   <ack/>
  426.   <charAnim char="0" anim="3" command="0xE150"/>
  427.   <speaker char="0" nametag="Edgeworth"/>
  428.   ‥‥‥
  429.   <textSpeed speed="3"/>
  430.   It_can”t_be_helped‥
  431.   <wait time="15"/>
  432.   <br/>
  433.   Let”s_try_talking_to_her‥
  434.   <ack/>
  435.   <hideTextWindow/>
  436.   <beginBustDisplay a="0" b="2"/>
  437.   <addCharacter char="16" b="0" c="2" d="2" e="1" f="2"/>
  438.   <waitForCharTween char="16"/>
  439.   <showTextWindow/>
  440.   <unknownCommand commandType="e211"/>
  441.   <unknown data="0"/>
  442.   <speaker char="16" nametag="???"/>
  443.   <textSpeed speed="3"/>
  444.   <sound a="48" b="0"/>
  445.   <flash/>
  446.   Ah!_
  447.   <wait time="17"/>
  448.   Mr‥_Prosecutor!
  449.   <ack/>
  450.   <charAnim char="16" anim="3" command="0xE12F"/>
  451.   <speaker char="16" nametag="Hayami"/>
  452.   The_name”s_
  453.   <textSpeed speed="4"/>
  454.   <screenShake strength="mild"/>
  455.   Nicole_Swift!
  456.   <ack/>
  457.   <unknownCommand commandType="e211"/>
  458.   <unknown data="1"/>
  459.   <waitForCharTween char="16"/>
  460.   <charAnim char="16" anim="1" command="0xE12F"/>
  461.   <speaker char="16" nametag="Hayami"/>
  462.   Jus”_between_you_and_me,
  463.   <wait time="8"/>
  464.   <br/>
  465.   this_case_is_gonna_be_my
  466.   <br/>
  467.   exclusive_scoop‥
  468.   <ack/>
  469.   <hideTextWindow/>
  470.   <addCharacter char="0" b="1" c="1" d="0" e="0" f="2"/>
  471.   <tweenChar char="16" b="3" c="2"/>
  472.   <waitForCharTween char="0"/>
  473.   <waitForCharTween char="16"/>
  474.   <showTextWindow/>
  475.   <speaker char="0" nametag="Edgeworth"/>
  476.   <textSpeed speed="4"/>
  477.   <sound a="47" b="0"/>
  478.   <flash/>
  479.   (Exclusive
  480.   <textSpeed speed="8"/>
  481.   ‥‥‥?)
  482.   <ack/>
  483.   <charAnim char="0" anim="8" command="0xE12F"/>
  484.   <speaker char="0" nametag="Edgeworth"/>
  485.   <textSpeed speed="3"/>
  486.   Ms‥_Swift,_is_it?
  487.   <wait time="20"/>
  488.   <br/>
  489.   Could_you_tell_me_what
  490.   <br/>
  491.   you_witnessed_during
  492.   <textSpeed speed="8"/>
  493.   ‥‥‥
  494.   <clear/>
  495.   <unknownCommand commandType="e1ee"/>
  496.   <unknown data="0"/>
  497.   <unknown data="1"/>
  498.   <unknownCommand commandType="e1ee"/>
  499.   <unknown data="10"/>
  500.   <unknown data="0"/>
  501.   <charAnim char="0" anim="1" command="0xE12F"/>
  502.   <charAnim char="16" anim="4" command="0xE12F"/>
  503.   <speaker char="16" nametag="Hayami"/>
  504.   <textSpeed speed="2"/>
  505.   <sound a="48" b="0"/>
  506.   <flash/>
  507.   So_how”s_yer_investigation
  508.   <br/>
  509.   comin”_along?
  510.   <ack/>
  511.   <speaker char="0" nametag="Edgeworth"/>
  512.   <textSpeed speed="8"/>
  513.   ‥‥‥‥‥‥
  514.   <ack/>
  515.   <speaker char="16" nametag="Hayami"/>
  516.   <textSpeed speed="2"/>
  517.   <sound a="47" b="0"/>
  518.   <flash/>
  519.   Y”all_got_a_suspect_yet?
  520.   <ack/>
  521.   <charAnim char="16" anim="4" command="0xE12F"/>
  522.   <charAnim char="0" anim="7" command="0xE12F"/>
  523.   <speaker char="16" nametag="Hayami"/>
  524.   <sound a="49" b="0"/>
  525.   <screenShake strength="moderate"/>
  526.   Where”d_ya_get_that_frilly
  527.   <br/>
  528.   doohickey_”round_yer_neck?
  529.   <ack/>
  530.   <hideTextWindow/>
  531.   <charAnim char="0" anim="9" command="0xE12F"/>
  532.   <interjection a="2" b="34"/>
  533.   <showTextWindow/>
  534.   <speaker char="0" nametag="Edgeworth"/>
  535.   Could_you_please_stop_talking
  536.   <br/>
  537.   for_a_moment?_
  538.   <wait time="12"/>
  539.   I_will_be_the_one
  540.   <br/>
  541.   asking_the_questions‥
  542.   <ack/>
  543.   <charAnim char="16" anim="5" command="0xE12F"/>
  544.   <speaker char="16" nametag="Hayami"/>
  545.   <textSpeed speed="3"/>
  546.   <screenShake strength="mild"/>
  547.   What_is_this,_
  548.   <wait time="10"/>
  549.   an_interrogation?
  550.   <wait time="15"/>
  551.   <br/>
  552.   <textSpeed speed="4"/>
  553.   I_reckoned_I_was_gonna_get
  554.   <br/>
  555.   myself_an_interview
  556.   <textSpeed speed="8"/>
  557.   ‥‥‥
  558.   <ack/>
  559.   <unknownCommand commandType="e1ee"/>
  560.   <unknown data="0"/>
  561.   <unknown data="0"/>
  562.   <unknownCommand commandType="e1ee"/>
  563.   <unknown data="10"/>
  564.   <unknown data="1"/>
  565.   <charAnim char="0" anim="8" command="0xE12F"/>
  566.   <speaker char="0" nametag="Edgeworth"/>
  567.   <textSpeed speed="3"/>
  568.   I”d_like_to_know_how_many
  569.   <br/>
  570.   gunshots_were_fired‥_
  571.   <wait time="12"/>
  572.   Can_you
  573.   <br/>
  574.   please_tell_me_what_you_saw?
  575.   <ack/>
  576.   <charAnim char="16" anim="5" command="0xE12F"/>
  577.   <speaker char="16" nametag="Hayami"/>
  578.   <textSpeed speed="4"/>
  579.   <screenShake strength="mild"/>
  580.   Weeeeell
  581.   <textSpeed speed="7"/>
  582.   ‥‥‥
  583.   <textSpeed speed="4"/>
  584.   <wait time="12"/>
  585.   _I_guess
  586.   <textSpeed speed="8"/>
  587.   ‥‥‥
  588.   <ack/>
  589.   <charAnim char="16" anim="2" command="0xE12F"/>
  590.   <speaker char="16" nametag="Hayami"/>
  591.   <textSpeed speed="3"/>
  592.   <sound a="48" b="0"/>
  593.   <flash/>
  594.   I_ain”t_tellin”_ya_nuthin”‥
  595.   <ack/>
  596.   <charAnim char="0" anim="9" command="0xE12F"/>
  597.   <speaker char="0" nametag="Edgeworth"/>
  598.   <sound a="47" b="0"/>
  599.   <flash/>
  600.   What?
  601.   <ack/>
  602.   <speaker char="16" nametag="Hayami"/>
  603.   My_life_depends_on_info‥
  604.   <br/>
  605.   <wait time="16"/>
  606.   <textSpeed speed="2"/>
  607.   <charAnim char="16" anim="3" command="0xE12F"/>
  608.   <screenShake strength="mild"/>
  609.   I_ain”t_givin”_it_up_that_easily!
  610.   <ack/>
  611.   <hideTextWindow/>
  612.   <fadeChar char="0" b="0" c="2"/>
  613.   <waitForCharTween char="0"/>
  614.   <addCharacter char="1" b="6" c="1" d="1" e="0" f="2"/>
  615.   <waitForCharTween char="1"/>
  616.   <showTextWindow/>
  617.   <speaker char="1" nametag="Gumshoe"/>
  618.   <textSpeed speed="4"/>
  619.   Don”t_be_selfish,_pal
  620.   <textSpeed speed="7"/>
  621.   ‥‥‥
  622.   <wait time="12"/>
  623.   <textSpeed speed="3"/>
  624.   _
  625.   <screenShake strength="mild"/>
  626.   Won”t
  627.   <br/>
  628.   you_please_cooperate_with_us?
  629.   <ack/>
  630.   <speaker char="16" nametag="Hayami"/>
  631.   <textSpeed speed="7"/>
  632.   ‥‥‥
  633.   <textSpeed speed="4"/>
  634.   <flashAndSound sfx="DingL" command="0xE284"/>
  635.   <stopMusic a="0"/>
  636.   Selfish?
  637.   <ack/>
  638.   <charAnim char="16" anim="8" command="0xE12F"/>
  639.   <speaker char="16" nametag="Hayami"/>
  640.   <textSpeed speed="3"/>
  641.   If_ya_ain”t_gonna_share_no
  642.   <br/>
  643.   info_with_me,_
  644.   <wait time="8"/>
  645.   <screenShake strength="mild"/>
  646.   then_I”mma_go
  647.   <br/>
  648.   get_it_from_elsewhere‥
  649.   <ack/>
  650.   <charAnim char="1" anim="5" command="0xE12F"/>
  651.   <speaker char="1" nametag="Gumshoe"/>
  652.   <screenShake strength="mild"/>
  653.   W-
  654.   <wait time="8"/>
  655.   <textSpeed speed="2"/>
  656.   <sound a="54" b="0"/>
  657.   <screenShake strength="mild"/>
  658.   Wait_a_minute,_pal!
  659.   <ack/>
  660.   <charAnim char="16" anim="8" command="0xE12F"/>
  661.   <speaker char="16" nametag="Hayami"/>
  662.   If_I_wait,_
  663.   <wait time="12"/>
  664.   are_ya_gonna
  665.   <br/>
  666.   gimme_what_I_want?
  667.   <wait time="16"/>
  668.   <br/>
  669.   If_not
  670.   <textSpeed speed="7"/>
  671.   ‥‥‥_
  672.   <flashShakeAndSound sfx="Punch" command="0xE282"/>
  673.   <textSpeed speed="3"/>
  674.   Adiヵs_amigos!
  675.   <ack/>
  676.   <charAnim char="1" anim="0" command="0xE12F"/>
  677.   <speaker char="1" nametag="Gumshoe"/>
  678.   <textSpeed speed="7"/>
  679.   ‥‥‥
  680.   <textSpeed speed="3"/>
  681.   <screenShake strength="mild"/>
  682.   She_won”t_budge‥
  683.   <wait time="15"/>
  684.   <br/>
  685.   <charAnim char="1" anim="6" command="0xE12F"/>
  686.   <textSpeed speed="4"/>
  687.   We”re_at_a_stalemate_here‥
  688.   <ack/>
  689.   <hideTextWindow/>
  690.   <fadeChar char="1" b="0" c="2"/>
  691.   <fadeChar char="16" b="0" c="2"/>
  692.   <waitForCharTween char="1"/>
  693.   <waitForCharTween char="16"/>
  694.   <addCharacter char="0" b="2" c="0" d="2" e="0" f="2"/>
  695.   <waitForCharTween char="0"/>
  696.   <showTextWindow/>
  697.   <speaker char="0" nametag="Edgeworth"/>
  698.   “A_stalemate“
  699.   <textSpeed speed="7"/>
  700.   ‥‥‥
  701.   <wait time="15"/>
  702.   <br/>
  703.   <textSpeed speed="3"/>
  704.   <charAnim char="0" anim="4" command="0xE12F"/>
  705.   <sound a="48" b="0"/>
  706.   <flash/>
  707.   I_wonder_about_that‥
  708.   <ack/>
  709.   <hideTextWindow/>
  710.   <addCharacter char="1" b="1" c="3" d="3" e="1" f="2"/>
  711.   <tweenChar char="0" b="1" c="2"/>
  712.   <waitForCharTween char="1"/>
  713.   <waitForCharTween char="0"/>
  714.   <showTextWindow/>
  715.   <speaker char="1" nametag="Gumshoe"/>
  716.   <textSpeed speed="4"/>
  717.   Wh-
  718.   <wait time="8"/>
  719.   <textSpeed speed="3"/>
  720.   <screenShake strength="mild"/>
  721.   What_do_you_mean,_sir?
  722.   <ack/>
  723.   <charAnim char="0" anim="11" command="0xE12F"/>
  724.   <speaker char="0" nametag="Edgeworth"/>
  725.   As_you_know,_
  726.   <wait time="8"/>
  727.   chess_is
  728.   <br/>
  729.   one_of_my_hobbies‥
  730.   <ack/>
  731.   <charAnim char="0" anim="2" command="0xE12F"/>
  732.   <speaker char="0" nametag="Edgeworth"/>
  733.   <textSpeed speed="4"/>
  734.   How_does_one_go_on
  735.   <br/>
  736.   the_offensive_against
  737.   <br/>
  738.   a_defensive_opponent
  739.   <textSpeed speed="8"/>
  740.   ‥‥‥?
  741.   <ack/>
  742.   <charAnim char="0" anim="4" command="0xE12F"/>
  743.   <speaker char="0" nametag="Edgeworth"/>
  744.   <textSpeed speed="3"/>
  745.   There_are_many_tactics
  746.   <br/>
  747.   available_on_the_chessboard‥
  748.   <ack/>
  749.   <charAnim char="1" anim="6" command="0xE12F"/>
  750.   <speaker char="1" nametag="Gumshoe"/>
  751.   <textSpeed speed="4"/>
  752.   R-
  753.   <wait time="8"/>
  754.   <screenShake strength="mild"/>
  755.   Really?_
  756.   <wait time="13"/>
  757.   <charAnim char="1" anim="0" command="0xE12F"/>
  758.   <textSpeed speed="3"/>
  759.   I_don”t_know_much
  760.   <br/>
  761.   about_chess‥
  762.   <wait time="11"/>
  763.   _I_prefer_checkers
  764.   <textSpeed speed="8"/>
  765.   ‥‥‥
  766.   <ack/>
  767.   <speaker char="0" nametag="Edgeworth"/>
  768.   <textSpeed speed="4"/>
  769.   Even_if_it_appears_to_be
  770.   <br/>
  771.   a_flawless_defense
  772.   <textSpeed speed="7"/>
  773.   ‥‥‥
  774.   <wait time="15"/>
  775.   <br/>
  776.   <textSpeed speed="3"/>
  777.   <charAnim char="0" anim="11" command="0xE12F"/>
  778.   <sound a="48" b="0"/>
  779.   <flash/>
  780.   There_is_always_an_opening‥
  781.   <ack/>
  782.   <charAnim char="0" anim="2" command="0xE12F"/>
  783.   <speaker char="0" nametag="Edgeworth"/>
  784.   Observe,_
  785.   <wait time="13"/>
  786.   <textSpeed speed="2"/>
  787.   as_I_break_down
  788.   <br/>
  789.   <charAnim char="0" anim="9" command="0xE12F"/>
  790.   <sound a="32" b="0"/>
  791.   <screenShake strength="moderate"/>
  792.   her_defense_with_my_words
  793.   <textSpeed speed="8"/>
  794.   ‥‥‥!
  795.   <ack/>
  796.   <hideTextWindow/>
  797.   <sceneChange a="1" b="1" c="3"/>
  798.   <fadeMusic a="3" b="1"/>
  799.   <waitForSceneChange/>
  800.   <longJump case="0" part="0" index="9"/>
  801. </scriptSection>
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