Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ButtonsController : MonoBehaviour
- {
- private void OnMouseDown()
- {
- if (gameObject.name == "button-exit")
- {
- Application.Quit();
- }
- if (gameObject.name == "button-new")
- {
- GameStorage.timer = 60f;
- GameStorage.score = 0;
- GameStorage.isPlay = true;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement