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TheLowSpecGamer

Fallout New vegas falloutprefs.ini

Aug 17th, 2018
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=0
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=0
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=1
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=0
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=0
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=1.0000
  148. bAllow30Shaders=0
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=2
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=0
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=0
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=256
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=2
  184. iActorShadowCountExt=2
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=1
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=0
  191. sD3DDevice="Intel(R) HD Graphics"
  192. iTexMipMapSkip=10
  193. iWaterMultisamples=1
  194. bTransparencyMultisampling=0
  195. fSpecularLODStartFade=200
  196. fShadowLODStartFade=100
  197. fLightLODStartFade=200
  198. iSize W=960
  199. iSize H=540
  200.  
  201. [Controls]
  202. bAlwaysRunByDefault=1
  203. bBackground Mouse=0
  204. bBackground Keyboard=1
  205. Forward=0011FF13
  206. Back=001FFF14
  207. Slide Left=001EFF17
  208. Slide Right=0020FF16
  209. Use=00FF0011
  210. Activate=0012FF0A
  211. Block=00380110
  212. Ready Item=0013FF0C
  213. Crouch/Sneak=001DFF08
  214. Run=002AFFFF
  215. Always Run=003AFFFF
  216. Auto Move=0010FFFF
  217. Jump=0039FF0D
  218. Toggle POV=0021020F
  219. Menu Mode=000FFF0B
  220. Rest=0014FF07
  221. Vats=002FFF0E
  222. Hotkey1=0002FFFF
  223. Ammo Swap=0003FF01
  224. Hotkey3=0004FFFF
  225. Hotkey4=0005FFFF
  226. Hotkey5=0006FFFF
  227. Hotkey6=0007FFFF
  228. Hotkey7=0008FFFF
  229. Hotkey8=0009FFFF
  230. QuickSave=003FFFFF
  231. QuickLoad=0043FFFF
  232. Grab=002CFF09
  233. fXenonVertLookSpeed=1200.0000
  234. fXenonHorizLookSpeed=1500.0000
  235. bGamePadRumble=1
  236. bInvertYValues=0
  237. fMouseSensitivity=0.0020
  238.  
  239. [Water]
  240. bUseWaterShader=1
  241. bUseWaterReflections=0
  242. bUseWaterRefractions=0
  243. bUseWaterDepth=0
  244. bUseWaterHiRes=0
  245. bUseWaterDisplacements=0
  246. bUseWaterLOD=1
  247. bReflectExplosions=0
  248. bAutoWaterSilhouetteReflections=1
  249. bForceHighDetailReflections=0
  250. bForceLowDetailReflections=0
  251. fTileTextureDivisor=4.7500
  252. fSurfaceTileSize=2048.0000
  253. fNearWaterOutdoorTolerance=1024.0000
  254. fNearWaterIndoorTolerance=512.0000
  255. fNearWaterUnderwaterVolume=0.9000
  256. fNearWaterUnderwaterFreq=0.3000
  257. uNearWaterPoints=8
  258. uNearWaterRadius=1000
  259. uSurfaceFPS=12
  260. iWaterReflectWidth=256
  261. iWaterReflectHeight=256
  262. bUseWaterReflectionBlur=0
  263. iWaterBlurAmount=2
  264.  
  265. [Audio]
  266. fASFadeInTime=2.0
  267. fASFadeOutTime=10.0
  268. fRegionLoopFadeInTime=5.0
  269. fRegionLoopFadeOutTime=5.0
  270. fAudioDebugDelay=0.0
  271. bEnableAudio=1
  272. bEnableAudioCache=1
  273. bMultiThreadAudio=0
  274. bEnableEnviroEffectsOnPC=0
  275. ; cache sizes in kilobytes
  276. iAudioCacheSize=2048
  277. iMaxSizeForCachedSound=256
  278. bUseAudioDebugInformation=1
  279. fAudioDebugDelay=0.0000
  280. fDefaultMasterVolume=1.0000
  281. fDefaultFootVolume=0.5000
  282. fDefaultMusicVolume=0.6000
  283. fDefaultRadioVolume=0.5000
  284. fDefaultEffectsVolume=1.0000
  285. fDefaultVoiceVolume=0.6000
  286. iMaxImpactSoundCount=32
  287. fMaxFootstepDistance=1100.0000
  288. fPlayerFootVolume=0.6500
  289. iCollisionSoundTimeDelta=150
  290. iRadioUpdateInterval=250
  291. fDialogMinDistance=600.00
  292. fDialogMaxDistance=2000.00
  293. fMainMenuMusicVolume=0.6
  294. fDBVoiceAttenuationIn2D=2.0
  295. fCollisionSoundHeavyThreshold=60.0
  296. fDialogueFadeDecibels=6.0
  297. fDialogueFadeSecondsIn=2.0
  298. fDialogueFadeSecondsOut=1.0
  299. fDialogueHeadPitchExaggeration=2.0
  300. fDialogueHeadRollExaggeration=2.0
  301. fDialogueHeadYawExaggeration=2.0
  302. fHardLandingDamageThreshold=500.0
  303. fWoodMediumMassMin=7.0
  304. fWoodLargeMassMin=15.0
  305. fStoneMediumMassMin=5.0
  306. fStoneLargeMassMin=30.0
  307. fEarthMediumMassMin=5.0
  308. fEarthLargeMassMin=30.0
  309. fSkinMediumMassMin=5.0
  310. fSkinLargeMassMin=30.0
  311. fMetalMediumMassMin=8.0
  312. fMetalLargeMassMin=25.0
  313. fRadioDialogMute=0.50
  314. fFilterDistortionGain=-7.5
  315. fFilterPEQGain=-15.0
  316. fFilterdBAttenuation=11.5
  317. bEnableTextToSpeech=0
  318. fTextToSpeechVolume=0.35
  319. fDialogReverbAttenuation=0.15
  320.  
  321. [Pathfinding]
  322. bDrawPathsDefault=0
  323. bPathMovementOnly=0
  324. bDrawSmoothFailures=0
  325. bDebugSmoothing=0
  326. bSmoothPaths=1
  327. bSnapToAngle=0
  328. bDebugAvoidance=0
  329. bDisableAvoidance=0
  330. bBackgroundPathing=1
  331. bUseObstacleAvoidance=1
  332. bBackgroundNavmeshUpdate=1
  333.  
  334. [MAIN]
  335. bEnableBorderRegion=1
  336. fLowPerfCombatantVoiceDistance=1000.0000
  337. iDetectionHighNumPicks=40
  338. fQuestScriptDelayTime=5.0000
  339. bCloneModelsInBackground=0
  340. iLastHDRSetting=-1
  341.  
  342. [HAVOK]
  343. bDisablePlayerCollision=0
  344. fJumpAnimDelay=0.7500
  345. bTreeTops=0
  346. iSimType=1
  347. bPreventHavokAddAll=0
  348. bPreventHavokAddClutter=0
  349. fMaxTime=0.016
  350. bHavokDebug=0
  351. fRF=1000.0000
  352. fOD=0.9000
  353. fSE=0.3000
  354. fSD=0.9800
  355. iResetCounter=5
  356. fMoveLimitMass=95.0000
  357. iUpdateType=0
  358. bHavokPick=0
  359. fCameraCasterSize=10.0000
  360. iHavokSkipFrameCountTEST=0
  361. iNumHavokThreads=1
  362. fChaseDeltaMult=0.0500
  363. bAddBipedWhenKeyframed=1
  364. fQuadrupedPitchMult=1.0000
  365. iEntityBatchRemoveRate=100
  366. iMaxPicks=40
  367.  
  368. [RagdollAnim]
  369. bRagdollFeedback=0
  370. fCameraDist=1000.0
  371. fHierarchyGain=0.17
  372. fVelocityDamping=0.0
  373. fAccelerationGain=1.0
  374. fVelocityGain=0.6
  375. fPositionGain=0.05
  376. fPositionMaxLinearVelocity=14.0
  377. fPositionMaxAngularVelocity=18.0
  378. fSnapGain=0.1
  379. fSnapMaxLinearVelocity=3.0
  380. fSnapMaxAngularVelocity=0.3
  381. fSnapMaxLinearDistance=0.3
  382. fSnapMaxAngularDistance=1.0
  383.  
  384. [FootIK]
  385. fOnOffGain=0.5
  386. fGroundAscendingGain=0.4
  387. fGroundDescendingGain=0.4
  388. fFootRaisedGain=0.9000
  389. fFootPlantedGain=1.0000
  390. bFootPlacementOn=1
  391. fPelvisUpDownBias=0.75
  392. fPelvisOffsetDamping=0.2
  393. fVertErrorGain=0.5
  394. fOriginalGroundHeightMS=-0.11
  395. fAnkleOffset=0.2000
  396. fRagdollFeedback=0.7
  397.  
  398. [LookIK]
  399. fLookAtTargetGain=0.3
  400. fLookAtGain=0.045
  401.  
  402. [Interface]
  403. fKeyRepeatInterval=50.0000
  404. fKeyRepeatTime=500.0000
  405. fActivatePickSphereRadius=16.0000
  406. fMenuModeAnimBlend=0.0000
  407. iSafeZoneXWide=15
  408. iSafeZoneYWide=15
  409. iSafeZoneX=15
  410. iSafeZoneY=15
  411. bAllowConsole=1
  412. bActivatePickUseGamebryoPick=0
  413. bUseFuzzyPicking=1
  414. fMenuBGBlurRadius=2.0000
  415. fMenuPlayerLightDiffuseBlue=0.8000
  416. fMenuPlayerLightDiffuseGreen=0.8000
  417. fMenuPlayerLightDiffuseRed=0.8000
  418. fMenuPlayerLightAmbientBlue=0.2500
  419. fMenuPlayerLightAmbientGreen=0.2500
  420. fMenuPlayerLightAmbientRed=0.2500
  421. iMaxViewCasterPicksGamebryo=10
  422. iMaxViewCasterPicksHavok=10
  423. iMaxViewCasterPicksFuzzy=5
  424. fInterfaceTintB=0.8824
  425. fInterfaceTintG=0.9843
  426. fInterfaceTintR=0.6314
  427. bUseImageSpaceMenuFX=0
  428.  
  429. iSystemColorTerminalRed=33
  430. iSystemColorTerminalGreen=231
  431. iSystemColorTerminalBlue=121
  432.  
  433. iSystemColorSystemRed=26
  434. iSystemColorSystemGreen=255
  435. iSystemColorSystemBlue=128
  436.  
  437. iSystemColorMainMenuRed=199
  438. iSystemColorMainMenuGreen=255
  439. iSystemColorMainMenuBlue=165
  440.  
  441. iSystemColorPipboyRed=26
  442. iSystemColorPipboyGreen=255
  443. iSystemColorPipboyBlue=128
  444.  
  445. iSystemColorHUDAltRed=255
  446. iSystemColorHUDAltGreen=67
  447. iSystemColorHUDAltBlue=42
  448.  
  449. iSystemColorHUDMainRed=26
  450. iSystemColorHUDMainGreen=255
  451. iSystemColorHUDMainBlue=128
  452.  
  453. fRSMFaceSliderDefaultMin=-3.5
  454. fRSMFaceSliderDefaultMax=3.5
  455.  
  456. fPopUpBackgroundOpacity=0.87
  457. fMenuBackgroundOpacity=0.76
  458. bHideUnavailablePerks=0
  459. bHelpEnabled=1
  460. fHudOpacity=1.0000
  461. uPipboyColor=4290134783
  462. uHUDColor=4290134783
  463. bDisable360Controller=0
  464.  
  465.  
  466. [Loading]
  467. sWelcomeScreen1=loading_screen_legal
  468. sWelcomeScreen2=loading_screen_bethsoft
  469. sWelcomeScreen3=loading_screen_BGS
  470. sWelcomeScreen4=loading_screen01
  471. sMainMenuBackground=main_background
  472. sTitleMusic=MainTitle
  473. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  474. iMaxScreens=4
  475. iMaxScreens_MainMenu=20
  476. fLoadingTextUpdateInterval=10.0000
  477. fLoadingBkgdUpdateInterval=10.0000
  478. fMainMenuBkgdUpdateInterval=10.0000
  479. fLoadingInitUpdateInterval=3.0000
  480. iNumLocationSpecificScreens=1
  481.  
  482.  
  483. [Menu]
  484. fCreditsScrollSpeed=40.0000
  485. iConsoleTextYPos=940
  486. iConsoleTextXPos=30
  487. iConsoleVisibleLines=15
  488. iConsoleHistorySize=50
  489. rDebugTextColor=255,251,233
  490. iConsoleFont=2
  491. iDebugTextFont=3
  492.  
  493. [GamePlay]
  494. bHealthBarShowing=0
  495. fHealthBarFadeOutSpeed=1.0000
  496. fHealthBarSpeed=80.0000
  497. fHealthBarHeight=4.0000
  498. fHealthBarWidth=40.0000
  499. fHealthBarEmittanceFadeTime=0.5000
  500. fHealthBarEmittanceTime=1.5000
  501. bAllowHavokGrabTheLiving=0
  502. bEssentialTakeNoDamage=1
  503. iDetectionPicks=21
  504. bShowQuestMarkers=1
  505. iDifficulty=2
  506. iKillCamera=2
  507. uiRedeemedContent=0
  508. bTrueIronSights=1
  509. bDisableDynamicCrosshair=0
  510. bSaveOnInteriorExteriorSwitch=1
  511. bSaveOnTravel=1
  512. bSaveOnWait=1
  513. bSaveOnRest=1
  514. bCrossHair=1
  515. bGeneralSubtitles=0
  516. bDialogueSubtitles=1
  517.  
  518. [Fonts]
  519. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  520. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  521. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  522. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  523. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  524. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  525. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  526. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  527. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  528.  
  529. [SpeedTree]
  530. iTreeClonesAllowed=1
  531. fCanopyShadowGrassMult=1.0000
  532. iCanopyShadowScale=512
  533. fTreeForceMaxBudAngle=-1.0000
  534. fTreeForceMinBudAngle=-1.0000
  535. fTreeForceLeafDimming=-1.0000
  536. fTreeForceBranchDimming=-1.0000
  537. fTreeForceCS=-1.0000
  538. fTreeForceLLA=-1.0000
  539. fTreeLODExponent=1.0000
  540. bEnableTrees=1
  541. bForceFullLOD=0
  542. fLODTreeMipMapLODBias=-0.7500
  543. fLocalTreeMipMapLODBias=-0.2500
  544.  
  545. [Debug]
  546. bDebugFaceGenCriticalSection=0
  547. bDebugFaceGenMultithreading=0
  548. bDebugSaveBuffer=0
  549.  
  550. [BackgroundLoad]
  551. bBackgroundPathing=1
  552. bUseMultiThreadedFaceGen=1
  553. bBackgroundCellLoads=1
  554. iAnimaitonClonePerLoop=5
  555. bUseMultiThreadedTrees=1
  556. iExteriorPriority=50
  557. iBackgroundLoadFaceMult=200
  558. fBackgroundLoadingPerLoop=20.0000
  559. fBackgroundLoadClonedPerLoop=5.0000
  560. iBackgroundLoadExtraMaxFPS=20
  561. iBackgroundLoadExtraMinFPS=10
  562. iBackgroundLoadExtraMax=3000
  563. iBackgroundLoadExtraMin=5
  564. iBackgroundLoadExtraMilliseconds=2
  565. iBackgroundLoadTreeMilliseconds=7
  566. iBackgroundLoadMilliseconds=1
  567. iBackgroundLoadLoading=1
  568. bUseBackgroundFileLoader=0
  569. bBackgroundLoadLipFiles=0
  570. bLoadBackgroundFaceGen=0
  571. bLoadHelmetsInBackground=1
  572. iAnimationClonePerLoop=5
  573. bSelectivePurgeUnusedOnFastTravel=0
  574. bCloneModelsInBackground=0
  575.  
  576. [LOD]
  577. fLODLandDropAmount=230.0000
  578. fLodDistance=500.0000
  579. bUseFaceGenLOD=0
  580. iLODTextureTiling=2
  581. iLODTextureSizePow2=8
  582. fLODNormalTextureBlend=0.5000
  583. bDisplayLODLand=1
  584. bDisplayLODBuildings=0
  585. bLODPopTrees=0
  586. bLODPopActors=0
  587. bLODPopItems=0
  588. bLODPopObjects=0
  589. fLODFadeOutMultItems=1
  590. fLODFadeOutMultObjects=1
  591. fLODFadeOutMultActors=2.5
  592. fLODMultLandscape=1.0000
  593. fLODMultTrees=0.5000
  594. fLODMultActors=1.0000
  595. fLODMultItems=1.0000
  596. fLODMultObjects=5
  597. iFadeNodeMinNearDistance=500
  598. fLODFadeOutPercent=0.6000
  599. fFadeOutThreshold=0.3000
  600. fFadeInThreshold=0.7000
  601. fFadeInTimet=2.0
  602. fFadeOutTime=2.0
  603. fDistanceMultiplier=1
  604. fLODBoundRadiusMult=10
  605. fObjectLODMax=15.0
  606. fObjectLODMin=1.0
  607. fObjectLODDefault=5
  608. fItemLODMax=15.0
  609. fItemLODMin=1.0
  610. fItemLODDefault=2
  611. fActorLODMax=15.0
  612. fActorLODMin=2.0
  613. fActorLODDefault=5
  614. fTreeLODMax=2.0000
  615. fTreeLODMin=0.0200
  616. fTreeLODDefault=0.5000
  617. bLODUseCombinedLandNormalMaps=1
  618. bForceHideLODLand=0
  619. fLODLandVerticalBias=0.0000
  620. fTalkingDistance=1000.0000
  621. iBoneLODForce=-1
  622. fLODQuadMinLoadDistance=65536.0000
  623. bDisplayLODTrees=1
  624. bDisplayLODBuildings=1
  625. fLODFadeOutActorMultInterior=1.0000
  626. fLODFadeOutItemMultInterior=1.0000
  627. fLODFadeOutObjectMultInterior=1.0000
  628. fLODFadeOutActorMultCity=1.0000
  629. fLODFadeOutItemMultCity=1.0000
  630. fLODFadeOutObjectMultCity=1.0000
  631. fLODFadeOutActorMultComplex=1.0000
  632. fLODFadeOutItemMultComplex=1.0000
  633. fLODFadeOutObjectMultComplex=1.0000
  634.  
  635. [Weather]
  636. fSunGlareSize=800.0000
  637. fSunBaseSize=750.0000
  638. bPrecipitation=1
  639. fAlphaReduce=1.0000
  640. SBumpFadeColor=255,255,255,255
  641. SLerpCloseColor=255,255,255,255
  642. SEnvReduceColor=255,255,255,255
  643.  
  644. [Voice]
  645. SFileTypeLTF=ltf
  646. SFileTypeLip=lip
  647. SFileTypeSource=wav
  648. SFileTypeGame=ogg
  649.  
  650. [Grass]
  651. iMinGrassSize=80
  652. bGrassPointLighting=0
  653. bDrawShaderGrass=1
  654. iGrassDensityEvalSize=2
  655. iMaxGrassTypesPerTexure=2
  656. fWaveOffsetRange=1.7500
  657. fGrassWindMagnitudeMax=125.0000
  658. fGrassWindMagnitudeMin=5.0000
  659. fTexturePctThreshold=0.0000
  660. fGrassMinStartFadeDistance=0.0
  661. fGrassMaxStartFadeDistance=7000.0
  662. fGrassDefaultStartFadeDistance=3500.0
  663. fGrassFadeRange=1000.0
  664. b30GrassVS=0
  665. fGrassStartFadeDistance=0
  666.  
  667. [Landscape]
  668. bCurrentCellOnly=0
  669. bPreventSafetyCheck=0
  670. fLandTextureTilingMult=2.0000
  671. fLandFriction=2.5000
  672. iLandBorder2B=0
  673. iLandBorder2G=0
  674. iLandBorder2R=0
  675. iLandBorder1B=0
  676. iLandBorder1G=255
  677. iLandBorder1R=255
  678. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  679. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  680.  
  681. [bLightAttenuation]
  682. fQuadraticRadiusMult=1.0000
  683. fLinearRadiusMult=1.0000
  684. bOutQuadInLin=0
  685. fConstantValue=0.0000
  686. fQuadraticValue=16.0000
  687. fLinearValue=3.0000
  688. uQuadraticMethod=2
  689. uLinearMethod=1
  690. fFlickerMovement=8.0000
  691. bUseQuadratic=1
  692. bUseLinear=0
  693. bUseConstant=0
  694.  
  695. [BlurShaderHDRInterior]
  696. fTargetLUM=1.0000
  697. fUpperLUMClamp=1.0000
  698. fEmissiveHDRMult=1.0000
  699. fEyeAdaptSpeed=0.5000
  700. fBrightScale=2.2500
  701. fBrightClamp=0.2250
  702. fBlurRadius=7.0000
  703. iNumBlurpasses=1
  704.  
  705. [BlurShaderHDR]
  706. fTargetLUM=1.0000
  707. fUpperLUMClamp=1.0000
  708. fGrassDimmer=1.5000
  709. fTreeDimmer=1.0000
  710. fEmissiveHDRMult=1.0000
  711. fEyeAdaptSpeed=0.5000
  712. fSunlightDimmer=1.5000
  713. fSIEmmisiveMult=1.0000
  714. fSISpecularMult=1.0000
  715. fSkyBrightness=0.5000
  716. fSunBrightness=0.0000
  717. fBrightScale=2.2500
  718. fBrightClamp=0.2250
  719. fBlurRadius=7.0000
  720. iNumBlurpasses=1
  721. iBlendType=2
  722. bDoHighDynamicRange=0
  723.  
  724. [BlurShader]
  725. fSunlightDimmer=1.0000
  726. fSIEmmisiveMult=1.0000
  727. fSISpecularMult=1.0000
  728. fSkyBrightness=0.5000
  729. fSunBrightness=0.0000
  730. fAlphaAddExterior=0.2000
  731. fAlphaAddInterior=0.7000
  732. iBlurTexSize=256
  733. fBlurRadius=0.0300
  734. iNumBlurpasses=1
  735. iBlendType=2
  736. bUseBlurShader=0
  737.  
  738. [GethitShader]
  739. fBlurAmmount=0.5000
  740. fBlockedTexOffset=0.0010
  741. fHitTexOffset=0.0050
  742.  
  743. [MESSAGES]
  744. bBlockMessageBoxes=0
  745. bSkipProgramFlows=1
  746. bAllowYesToAll=1
  747. bDisableWarning=1
  748. iFileLogging=0
  749. bSkipInitializationFlows=1
  750. bUseWindowsMessageBox=0
  751.  
  752. [DistantLOD]
  753. bUseLODLandData=0
  754. fFadeDistance=12288.0000
  755. iDistantLODGroupWidth=8
  756.  
  757. [GeneralWarnings]
  758. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  759.  
  760. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  761. This may result in errors. Saving again will clear this message
  762. but not necessarily fix any errors.
  763.  
  764. [Archive]
  765. SInvalidationFile=ArchiveInvalidation.txt
  766. iRetainFilenameOffsetTable=1
  767. iRetainFilenameStringTable=1
  768. iRetainDirectoryStringTable=1
  769. bCheckRuntimeCollisions=0
  770. bInvalidateOlderFiles=1
  771. bUseArchives=1
  772. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  773.  
  774. [CameraPath]
  775. iTake=0
  776. SDirectoryName=TestCameraPath
  777. iFPS=60
  778. SNif=Test\CameraPath.nif
  779.  
  780. [Absorb]
  781. fAbsorbGlowColorB=1.0000
  782. fAbsorbGlowColorG=0.6000
  783. fAbsorbGlowColorR=0.0000
  784. fAbsorbCoreColorB=1.0000
  785. fAbsorbCoreColorG=1.0000
  786. fAbsorbCoreColorR=1.0000
  787. iAbsorbNumBolts=1
  788. fAbsorbBoltGrowWidth=0.0000
  789. fAbsorbBoltSmallWidth=7.0000
  790. fAbsorbTortuosityVariance=2.0000
  791. fAbsorbSegmentVariance=7.0000
  792. fAbsorbBoltsRadius=5.0000
  793.  
  794. [TestAllCells]
  795. bFileShowTextures=1
  796. bFileShowIcons=1
  797. bFileSkipIconChecks=0
  798. bFileTestLoad=0
  799. bFileNeededMessage=1
  800. bFileGoneMessage=1
  801. bFileSkipModelChecks=0
  802. bFileCheckModelCollision=0
  803.  
  804. [CopyProtectionStrings]
  805. SCopyProtectionMessage2=Insert the Fallout Disc.
  806. SCopyProtectionTitle2=Fallout Disc Not Found
  807. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  808. SCopyProtectionTitle=CD-ROM Drive Not Found
  809.  
  810. [Pipboy]
  811. fBlurRadiusPipboy=3.5
  812. fBlurIntensityPipboy=0.25
  813. fScanlineScalePipboy=50
  814. bEnableFlickerPipboy=1
  815. bUsePipboyMode=1
  816.  
  817. [InterfaceFX]
  818. fDefaultBurstDuration=200
  819. fDefaultBurstIntensity=2
  820. fMiniBurstDuration=200
  821. fMiniBurstIntensity=1.5
  822.  
  823. ;pulse effect
  824. fPulseBrightenIntensity=0.25
  825. fPulseRadiusIntensity=0.5
  826. fPulseRate=0.0006
  827.  
  828. ;pipboy menu transitions
  829. fVertHoldChance=0.08
  830. fShudderChance=0.20
  831.  
  832. fScanlineScaleMenus=50.0000
  833. bEnableFlickerMenus=1
  834. bEnableScanlinesMenus=1
  835. bEnableScanlinesPipboy=1
  836. fBlurRadiusMenus=0.3000
  837. fBrightenMenus=1.7000
  838. fBrightenPipboy=1.3000
  839. bUseImageSpaceMenuFX=1
  840. fBlurIntensityHUD=1.2000
  841. fBlurRadiusHUD=2.0000
  842. fScanlineFrequencyHUD=0.0000
  843.  
  844. fScreenLightBaseIntensity=0.6
  845. fScreenLightRadius=6
  846.  
  847. [RenderedTerminal]
  848. bUseRenderedTerminals=1
  849. fRenderedTerminalFOV=0.15
  850. fRenderedTerminalZoom=36
  851. bDoRenderedTerminalScanlines=1
  852. fRenderedTerminalScanlineScale=130.000000
  853. fRenderedTerminalHPos=0.0
  854. fRenderedTerminalVPos=0.38
  855. fScreenLightBaseIntensity=1.2
  856. fScreenLightRadius=80
  857. fScreenLightColorR=0.68
  858. fScreenLightColorG=0.74
  859. fScreenLightColorB=0.62
  860.  
  861. fRaceSexMenuHPos=0.0
  862. fRaceSexMenuVPos=-0.6
  863. fRaceSexMenuZoom=70.0
  864. fRaceSexMenuScale=0.5
  865.  
  866. [Decals]
  867. uMaxDecalCount=100
  868. bProfileDecals=0
  869. bDecalOcclusionQuery=1
  870.  
  871. [TerrainManager]
  872. fSplitDistanceMult=0.75
  873. fBlockMorphDistanceMult=0.70
  874. bUseNewTerrainSystem=1
  875. bUseDistantObjectBlocks=1
  876. fBlockLoadDistance=125000.0
  877. fDefaultBlockLoadDistanceLow=50000.0
  878. fLowBlockLoadDistanceLow=25000.0
  879. fHighBlockLoadDistanceLow=50000.0
  880. fDefaultTreeLoadDistance=25000.0
  881. fLowTreeLoadDistance=10000.0
  882. fHighTreeLoadDistance=40000.0
  883. fTreeLoadDistance=0
  884. fBlockLoadDistanceLow=25000
  885.  
  886. [VATS]
  887. fVATSLightLevelMin=20.0
  888. fVATSLightLevelMax=65.0
  889. fVATSLightAngle=0.0
  890. fVATSLightDistance=100.0
  891. fVATSLightElevation=100.0
  892. fVatsLightColorR=0.35
  893. fVatsLightColorG=0.35
  894. fVatsLightColorB=0.35
  895.  
  896. [ScreenSplatter]
  897. bScreenSplatterEnabled=1
  898. [Imagespace]
  899. iRadialBlurLevel=0
  900. bDoDepthOfField=0
  901. [Launcher]
  902. bShowAllResolutions=1
  903. uLastAspectRatio=3
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