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EARTHWORM_SALLY

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Aug 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script.WaitForChild("UserInput_Event")
  64. local Mouse = Player:GetMouse()
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73. local h,t
  74. --Give the server mouse data 30 times every second, but only if the values changed
  75. --If player is not moving their mouse, client won't fire events
  76. while wait(1/30) do
  77. if h~=Mouse.Hit or t~=Mouse.Target then
  78. h,t=Mouse.Hit,Mouse.Target
  79. Event:FireServer({isMouse=true,Target=t,Hit=h})
  80. end
  81. end]==],Player.Character)
  82.  
  83. ----Sandboxed game object that allows the usage of client-side methods and services
  84. --Real game object
  85. local _rg = game
  86.  
  87. --Metatable for fake service
  88. local fsmt = {
  89. __index = function(self,k)
  90. local s = rawget(self,"_RealService")
  91. if s then return s[k] end
  92. end,
  93. __newindex = function(self,k,v)
  94. local s = rawget(self,"_RealService")
  95. if s then s[k]=v end
  96. end,
  97. __call = function(self,...)
  98. local s = rawget(self,"_RealService")
  99. if s then return s(...) end
  100. end
  101. }
  102. local function FakeService(t,RealService)
  103. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  104. return setmetatable(t,fsmt)
  105. end
  106.  
  107. --Fake game object
  108. local g = {
  109. GetService = function(self,s)
  110. return self[s]
  111. end,
  112. Players = FakeService({
  113. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  114. },"Players"),
  115. UserInputService = FakeService(UIS,"UserInputService"),
  116. ContextActionService = FakeService(CAS,"ContextActionService"),
  117. }
  118. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  119. g.service = g.GetService
  120.  
  121. g.RunService = FakeService({
  122. Stepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130.  
  131. setmetatable(g,{
  132. __index=function(self,s)
  133. return _rg:GetService(s) or typeof(_rg[s])=="function"
  134. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  135. end,
  136. __newindex = fsmt.__newindex,
  137. __call = fsmt.__call
  138. })
  139. --Changing owner to fake player object to support owner:GetMouse()
  140. game,owner = g,g.Players.LocalPlayer
  141. end
  142.  
  143. wait(0.016666666666667)
  144. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  145. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  146. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  147. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  148. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  149. local R3 = {N=Region3.new}
  150. local De = S.Debris
  151. local WS = workspace
  152. local Lght = S.Lighting
  153. local RepS = S.ReplicatedStorage
  154. local IN = Instance.new
  155. local Plrs = S.Players
  156. local Plr = owner
  157. local Char = Plr.Character
  158. local Hum = Char:FindFirstChildOfClass'Humanoid'
  159. local RArm = Char["Right Arm"]
  160. local LArm = Char["Left Arm"]
  161. local RLeg = Char["Right Leg"]
  162. local LLeg = Char["Left Leg"]
  163. local Root = Char:FindFirstChild'HumanoidRootPart'
  164. local Torso = Char.Torso
  165. local Head = Char.Head
  166. local NeutralAnims = true
  167. local Attack = false
  168. local Debounces = {Debounces={}}
  169. local Hit = {}
  170. local Sine = 0
  171. local Change = 1
  172. local BloodPuddles = {}
  173. local Glitching = false
  174. local Target;
  175. local Cam = workspace.CurrentCamera
  176. local Effects = IN("Folder",Char)
  177. Effects.Name = "Effects"
  178. local Kills = 0;
  179. local PlrGui = Plr.WaitForChild'PlayerGui'
  180. function Debounces:New(name,cooldown)
  181. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  182. setmetatable(aaaaa,{__index = Debounces})
  183. Debounces.Debounces[name] = aaaaa
  184. return aaaaa
  185. end
  186. function Debounces:Use(overrideUsable)
  187. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  188. if(self.Usable or overrideUsable)then
  189. self.Usable = false
  190. self.CoolingDown = true
  191. local LastUse = time()
  192. self.LastUse = LastUse
  193. delay(self.Cooldown or 2,function()
  194. if(self.LastUse == LastUse)then
  195. self.CoolingDown = false
  196. self.Usable = true
  197. end
  198. end)
  199. end
  200. end
  201. function Debounces:Get(name)
  202. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  203. for i,v in next, Debounces.Debounces do
  204. if(i == name)then
  205. return v;
  206. end
  207. end
  208. end
  209. function Debounces:GetProgressPercentage()
  210. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  211. if(self.CoolingDown and not self.Usable)then
  212. return math.max(
  213. math.floor(
  214. (
  215. (time()-self.LastUse)/self.Cooldown or 2
  216. )*100
  217. )
  218. )
  219. else
  220. return 100
  221. end
  222. end
  223. local baseSound = IN("Sound")
  224. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  225. local Sound = baseSound:Clone()
  226. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  227. Sound.Pitch = pitch or 1
  228. Sound.Volume = volume or 1
  229. Sound.Looped = looped or false
  230. if(autoPlay)then
  231. coroutine.wrap(function()
  232. repeat wait() until Sound.IsLoaded
  233. Sound.Playing = autoPlay or false
  234. end)()
  235. end
  236. if(not looped and effect)then
  237. Sound.Stopped:connect(function()
  238. Sound.Volume = 0
  239. Sound:destroy()
  240. end)
  241. elseif(effect)then
  242. warn("Sound can't be looped and a sound effect!")
  243. end
  244. Sound.Parent =parent or Torso
  245. return Sound
  246. end
  247. function Part(parent,color,material,size,cframe,anchored,cancollide)
  248. local part = IN("Part")
  249. part.Parent = parent or Char
  250. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  251. part.Material = material or Enum.Material.SmoothPlastic
  252. part.TopSurface,part.BottomSurface=10,10
  253. part.Size = size or V3.N(1,1,1)
  254. part.CFrame = cframe or CF.N(0,0,0)
  255. part.CanCollide = cancollide or false
  256. part.Anchored = anchored or false
  257. return part
  258. end
  259. function Weld(part0,part1,c0,c1)
  260. local weld = IN("Weld")
  261. weld.Parent = part0
  262. weld.Part0 = part0
  263. weld.Part1 = part1
  264. weld.C0 = c0 or CF.N()
  265. weld.C1 = c1 or CF.N()
  266. return weld
  267. end
  268. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  269. local part = IN("SpecialMesh")
  270. part.MeshId = meshid or ""
  271. part.TextureId = textid or ""
  272. part.Scale = scale or V3.N(1,1,1)
  273. part.Offset = offset or V3.N(0,0,0)
  274. part.MeshType = meshtype or Enum.MeshType.Sphere
  275. part.Parent = parent
  276. return part
  277. end
  278. NewInstance = function(instance,parent,properties)
  279. local inst = Instance.new(instance)
  280. inst.Parent = parent
  281. if(properties)then
  282. for i,v in next, properties do
  283. pcall(function() inst[i] = v end)
  284. end
  285. end
  286. return inst;
  287. end
  288. function Clone(instance,parent,properties)
  289. local inst = instance:Clone()
  290. inst.Parent = parent
  291. if(properties)then
  292. for i,v in next, properties do
  293. pcall(function() inst[i] = v end)
  294. end
  295. end
  296. return inst;
  297. end
  298. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  299. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  300. local Sound = IN("Sound")
  301. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  302. Sound.Pitch = pitch or 1
  303. Sound.Volume = volume or 1
  304. Sound.Looped = looped or false
  305. if(autoPlay)then
  306. coroutine.wrap(function()
  307. repeat wait() until Sound.IsLoaded
  308. Sound.Playing = autoPlay or false
  309. end)()
  310. end
  311. if(not looped and effect)then
  312. Sound.Stopped:connect(function()
  313. Sound.Volume = 0
  314. soundPart:destroy()
  315. end)
  316. elseif(effect)then
  317. warn("Sound can't be looped and a sound effect!")
  318. end
  319. Sound.Parent = soundPart
  320. return Sound
  321. end
  322. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  323. function CamShake(who,times,intense,origin)
  324. coroutine.wrap(function()
  325. if(script:FindFirstChild'CamShake')then
  326. local cam = script.CamShake:Clone()
  327. cam.WaitForChild'intensity'.Value = intense
  328. cam.WaitForChild'times'.Value = times
  329.  
  330. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  331. cam.Parent = who
  332. wait()
  333. cam.Disabled = false
  334. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  335. local intensity = intense
  336. if(Hum and not Hum:FindFirstChild'CamShaking')then
  337. local cam = workspace.CurrentCamera
  338. local oCO = Hum.CameraOffset
  339. local cs = Instance.new("BoolValue",Hum)
  340. cs.Name = "CamShaking"
  341. for i = 1, times do
  342. local camDistFromOrigin
  343. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  344. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  345. elseif(typeof(origin) == 'Vector3')then
  346. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  347. end
  348. if(camDistFromOrigin)then
  349. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  350. end
  351. if(Hum)then
  352. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  353. end
  354. swait()
  355. end
  356. if(Hum)then
  357. Hum.CameraOffset = oCO
  358. end
  359. cs:destroy()
  360. end
  361. end
  362. end)()
  363. end
  364.  
  365.  
  366. function CamShakeAll(times,intense,origin)
  367. for _,v in next, Plrs:players() do
  368. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  369. end
  370. end
  371.  
  372. function ServerScript(code)
  373. if(script:FindFirstChild'Loadstring')then
  374. local load = script.Loadstring:Clone()
  375. load.WaitForChild'Sauce'.Value = code
  376. load.Disabled = false
  377. load.Parent = workspace
  378. elseif(NS and typeof(NS) == 'function')then
  379. NS(code,workspace)
  380. else
  381. warn("no serverscripts lol")
  382. end
  383. end
  384.  
  385. function LocalOnPlayer(who,code)
  386. ServerScript([[
  387. wait()
  388. script.Parent=nil
  389. if(not _G.Http)then _G.Http = game:service'HttpService' end
  390.  
  391. local Http = _G.Http or game:service'HttpService'
  392.  
  393. local source = ]].."[["..code.."]]"..[[
  394. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  395. local asd = Http:PostAsync(link,source)
  396. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  397. local ID = Http:JSONDecode(asd).Result.Require_ID
  398. local vs = require(ID).VORTH_SCRIPT
  399. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  400. ]])
  401. end
  402.  
  403. function Nametag(color,tag)
  404. local r,g,b = C3.tRGB(color)
  405. local c3 = C3.RGB(r/2,g/2,b/2)
  406. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  407. if(not name)then
  408. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  409. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  410. end
  411. name.Title.Text = tag
  412. name.Title.TextColor3 = color
  413. name.Title.TextStrokeColor3 = c3
  414.  
  415.  
  416. name.Parent = Char
  417. name.Adornee = Head
  418. name.PlayerToHideFrom = Plr
  419.  
  420. return name
  421. end
  422.  
  423. local Frame_Speed = 60
  424. local Remove_Hats = false
  425. local Remove_Clothing = false
  426. local PlayerSize = 1
  427. local DamageColor = BrickColor.new'Really red'
  428. local MusicID = 486598641
  429. local God = false
  430. local Muted = false
  431. local WalkSpeed = 8
  432. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  433. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  434. New = function(Object, Parent, Name, Data)
  435. local Object = Instance.new(Object)
  436. for Index, Value in pairs(Data or {}) do
  437. Object[Index] = Value
  438. end
  439. Object.Parent = Parent
  440. Object.Name = Name
  441. return Object
  442. end
  443. local NoClear = {}
  444. local Voodoo = New("Model",Char,"Voodoo",{})
  445. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  446. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  447. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  448. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  449. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  450. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  451. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  452. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  453. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  454. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  455. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  456. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  457.  
  458. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  459.  
  460. for _,v in next, Voodoo:GetDescendants() do
  461. NoClear[v] = true
  462. end
  463.  
  464. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  465. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  466.  
  467. if(PlayerSize ~= 1)then
  468. for _,v in next, Char:GetDescendants() do
  469. if(v:IsA'BasePart')then
  470. v.Size = v.Size * PlayerSize
  471. end
  472. end
  473. end
  474.  
  475. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  476.  
  477. local gui = NewInstance("ScreenGui",PlrGui,{})
  478. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  479. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  480.  
  481. local Music = Sound(Char,MusicID,1,3,true,false,true)
  482. Music.Name = 'Music'
  483. for _,v in next, Hum:GetPlayingAnimationTracks() do
  484. v:Stop();
  485. end
  486.  
  487. pcall(game.Destroy,Char:FindFirstChild'Animate')
  488. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  489. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  490. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  491. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  492. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  493. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  494. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  495.  
  496. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  497. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  498.  
  499. local LSC0 = LS.C0
  500. local RSC0 = RS.C0
  501. local NKC0 = NK.C0
  502. local LHC0 = LH.C0
  503. local RHC0 = RH.C0
  504. local RJC0 = RJ.C0
  505. local ArtificialHB = IN("BindableEvent", script)
  506. ArtificialHB.Name = "Heartbeat"
  507.  
  508. script.WaitForChild("Heartbeat")
  509.  
  510. local tf = 0
  511. local allowframeloss = false
  512. local tossremainder = false
  513. local lastframe = tick()
  514. local frame = 1/Frame_Speed
  515. ArtificialHB:Fire()
  516.  
  517. game:GetService("RunService").Heartbeat:connect(function(s, p)
  518. tf = tf + s
  519. if tf >= frame then
  520. if allowframeloss then
  521. script.Heartbeat:Fire()
  522. lastframe = tick()
  523. else
  524. for i = 1, math.floor(tf / frame) do
  525. ArtificialHB:Fire()
  526. end
  527. lastframe = tick()
  528. end
  529. if tossremainder then
  530. tf = 0
  531. else
  532. tf = tf - frame * math.floor(tf / frame)
  533. end
  534. end
  535. end)
  536.  
  537. function swait(num)
  538. if num == 0 or num == nil then
  539. ArtificialHB.Event:wait()
  540. else
  541. for i = 0, num do
  542. ArtificialHB.Event:wait()
  543. end
  544. end
  545. end
  546. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  547. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  548. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  549. local Scale = 1
  550. local speeder = Speed
  551. if(Type == "Multiply")then
  552. Scale = 1*Inc
  553. elseif(Type == "Divide")then
  554. Scale = 1/Inc
  555. end
  556. coroutine.wrap(function()
  557. for i = 0,10/Lifetime,.1 do
  558.  
  559. if(Type == "Multiply")then
  560. Scale = Scale - 0.01*Inc/Lifetime
  561. elseif(Type == "Divide")then
  562. Scale = Scale - 0.01/Inc*Lifetime
  563. end
  564. speeder = speeder - 0.01*Speed*Lifetime
  565. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  566. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  567. if(Axis == 'x')then
  568. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  569. elseif(Axis == 'y')then
  570. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  571. elseif(Axis == 'z')then
  572. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  573. elseif(Axis == 'xyz')then
  574. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  575. elseif(Axis == 'yz')then
  576. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  577. elseif(Axis == 'xz')then
  578. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  579. else
  580. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  581. end
  582. if(fxP.Transparency >= 1)then break end
  583. swait()
  584. end
  585. fxP:destroy()
  586. end)()
  587. return fxP
  588. end
  589.  
  590. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  591. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  592. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  593.  
  594. local Scale = 1
  595. if(Type == "Multiply")then
  596. Scale = 1*Inc
  597. elseif(Type == "Divide")then
  598. Scale = 1/Inc
  599. end
  600. coroutine.wrap(function()
  601. for i = 0,10/Lifetime,.1 do
  602.  
  603. if(Type == "Multiply")then
  604. Scale = Scale - 0.01*Inc/Lifetime
  605. elseif(Type == "Divide")then
  606. Scale = Scale - 0.01/Inc*Lifetime
  607. end
  608. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  609. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  610. swait()
  611. end
  612. fxP:destroy()
  613. end)()
  614. end
  615.  
  616. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  617. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  618. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  619. local Scale = 1
  620. local speeder = Speed
  621. if(Type == "Multiply")then
  622. Scale = 1*Inc
  623. elseif(Type == "Divide")then
  624. Scale = 1/Inc
  625. end
  626. coroutine.wrap(function()
  627. for i = 0,10/Lifetime,.1 do
  628. if(Type == "Multiply")then
  629. Scale = Scale - 0.01*Inc/Lifetime
  630. elseif(Type == "Divide")then
  631. Scale = Scale - 0.01/Inc*Lifetime
  632. end
  633. if(Fade)then
  634. fxP.Transparency = i/(10/Lifetime)
  635. end
  636. speeder = speeder - 0.01*Speed*Lifetime/10
  637. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  638. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  639. swait()
  640. end
  641. fxP:destroy()
  642. end)()
  643. end
  644.  
  645. function Bezier(startpos, pos2, pos3, endpos, t)
  646. local A = startpos:lerp(pos2, t)
  647. local B = pos2:lerp(pos3, t)
  648. local C = pos3:lerp(endpos, t)
  649. local lerp1 = A:lerp(B, t)
  650. local lerp2 = B:lerp(C, t)
  651. local cubic = lerp1:lerp(lerp2, t)
  652. return cubic
  653. end
  654. function Puddle(hit,pos,norm,data)
  655. local material = data.Material or Enum.Material.SmoothPlastic
  656. local color = data.Color or BrickColor.new'Crimson'
  657. local size = data.Size or 1
  658.  
  659. if(hit.Name ~= 'BloodPuddle')then
  660. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  661. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  662. BloodPuddles[Puddle] = 0
  663. else
  664. local cyl = hit:FindFirstChild'CylinderMesh'
  665. if(cyl)then
  666. BloodPuddles[hit] = 0
  667. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  668. hit.Transparency = 0
  669. end
  670. end
  671. end
  672.  
  673. function Droplet(data)
  674. local Size = data.Size or 1
  675. local Color = data.Color or BrickColor.new'Crimson'
  676. local StudsPerFrame = data.Speed or 1
  677. local Shape = data.Shape or 'Ball'
  678. local Frames = (data.Frames or 160)+1
  679. local Pos = data.Origin or Root.CFrame
  680. local Direction = data.Direction or Root.CFrame.lookVector*100000
  681. local Material = data.Material or Enum.Material.SmoothPlastic
  682. local Drop = data.Drop or .05
  683. local Ignorelist = data.Ignorelist or nil
  684.  
  685. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  686. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  687. if(Shape == 'Ball')then
  688. BMesh.MeshType = Enum.MeshType.Sphere
  689. elseif(Shape == 'Head')then
  690. BMesh.MeshType = Enum.MeshType.Head
  691. elseif(Shape == 'Cylinder')then
  692. BMesh.MeshType = Enum.MeshType.Cylinder
  693. end
  694.  
  695. coroutine.wrap(function()
  696. for i = 1, Frames do
  697. Pos = Pos * CF.N(0,-(Drop*i),0)
  698. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  699. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  700. Puddle(hit,pos,norm,data)
  701. break;
  702. else
  703. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  704. end
  705. swait()
  706. end
  707. Bullet:destroy()
  708. end)()
  709. end
  710.  
  711. function SphereFX(duration,color,scale,pos,endScale,increment)
  712. return Effect{
  713. Effect='ResizeAndFade',
  714. Color=color,
  715. Size=scale,
  716. Mesh={MeshType=Enum.MeshType.Sphere},
  717. CFrame=pos,
  718. FXSettings={
  719. EndSize=endScale,
  720. EndIsIncrement=increment
  721. }
  722. }
  723. end
  724.  
  725. function BlastFX(duration,color,scale,pos,endScale,increment)
  726. return Effect{
  727. Effect='ResizeAndFade',
  728. Color=color,
  729. Size=scale,
  730. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  731. CFrame=pos,
  732. FXSettings={
  733. EndSize=endScale,
  734. EndIsIncrement=increment
  735. }
  736. }
  737. end
  738.  
  739. function BlockFX(duration,color,scale,pos,endScale,increment)
  740. return Effect{
  741. Effect='ResizeAndFade',
  742. Color=color,
  743. Size=scale,
  744. CFrame=pos,
  745. FXSettings={
  746. EndSize=endScale,
  747. EndIsIncrement=increment
  748. }
  749. }
  750. end
  751.  
  752. function ShootBullet(data)
  753. local Size = data.Size or V3.N(2,2,2)
  754. local Color = data.Color or BrickColor.new'Crimson'
  755. local StudsPerFrame = data.Speed or 10
  756. local Shape = data.Shape or 'Ball'
  757. local Frames = data.Frames or 160
  758. local Pos = data.Origin or Torso.CFrame
  759. local Direction = data.Direction or Mouse.Hit
  760. local Material = data.Material or Enum.Material.Neon
  761. local OnHit = data.HitFunction or function(hit,pos)
  762. Effect{
  763. Effect='ResizeAndFade',
  764. Color=Color,
  765. Size=V3.N(10,10,10),
  766. Mesh={MeshType=Enum.MeshType.Sphere},
  767. CFrame=CF.N(pos),
  768. FXSettings={
  769. EndSize=V3.N(.05,.05,.05),
  770. EndIsIncrement=true
  771. }
  772. }
  773. for i = 1, 5 do
  774. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  775. Effect{
  776. Effect='Fade',
  777. Frames=65,
  778. Size=V3.N(5,5,10),
  779. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  780. Mesh = {MeshType=Enum.MeshType.Sphere},
  781. Material=Enum.Material.Neon,
  782. Color=Color,
  783. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  784. }
  785. end
  786. end
  787.  
  788. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  789. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  790. if(Shape == 'Ball')then
  791. BMesh.MeshType = Enum.MeshType.Sphere
  792. elseif(Shape == 'Head')then
  793. BMesh.MeshType = Enum.MeshType.Head
  794. elseif(Shape == 'Cylinder')then
  795. BMesh.MeshType = Enum.MeshType.Cylinder
  796. end
  797.  
  798. coroutine.wrap(function()
  799. for i = 1, Frames+1 do
  800. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  801. if(hit)then
  802. OnHit(hit,pos,norm,dist)
  803. break;
  804. else
  805. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  806. end
  807. swait()
  808. end
  809. Bullet:destroy()
  810. end)()
  811.  
  812. end
  813.  
  814.  
  815. function Zap(data)
  816. local sCF,eCF = data.StartCFrame,data.EndCFrame
  817. assert(sCF,"You need a start CFrame!")
  818. assert(eCF,"You need an end CFrame!")
  819. local parts = data.PartCount or 15
  820. local zapRot = data.ZapRotation or {-5,5}
  821. local startThick = data.StartSize or 3;
  822. local endThick = data.EndSize or startThick/2;
  823. local color = data.Color or BrickColor.new'Electric blue'
  824. local delay = data.Delay or 35
  825. local delayInc = data.DelayInc or 0
  826. local lastLightning;
  827. local MagZ = (sCF.p - eCF.p).magnitude
  828. local thick = startThick
  829. local inc = (startThick/parts)-(endThick/parts)
  830.  
  831. for i = 1, parts do
  832. local pos = sCF.p
  833. if(lastLightning)then
  834. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  835. end
  836. delay = delay + delayInc
  837. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  838. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  839. if(parts == i)then
  840. local MagZ = (pos-eCF.p).magnitude
  841. zapPart.Size = V3.N(endThick,endThick,MagZ)
  842. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  843. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  844. else
  845. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  846. end
  847.  
  848. lastLightning = zapPart
  849. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  850.  
  851. thick=thick-inc
  852.  
  853. end
  854. end
  855.  
  856. function Zap2(data)
  857. local Color = data.Color or BrickColor.new'Electric blue'
  858. local StartPos = data.Start or Torso.Position
  859. local EndPos = data.End or Mouse.Hit.p
  860. local SegLength = data.SegL or 2
  861. local Thicc = data.Thickness or 0.5
  862. local Fades = data.Fade or 45
  863. local Parent = data.Parent or Effects
  864. local MaxD = data.MaxDist or 200
  865. local Branch = data.Branches or false
  866. local Material = data.Material or Enum.Material.Neon
  867. local Raycasts = data.Raycasts or false
  868. local Offset = data.Offset or {0,360}
  869. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  870. if((StartPos-EndPos).magnitude > MaxD)then
  871. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  872. end
  873. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  874. if(Raycasts)then
  875. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  876. end
  877. local segments = dist/SegLength
  878. local model = IN("Model",Parent)
  879. model.Name = 'Lightning'
  880. local Last;
  881. for i = 1, segments do
  882. local size = (segments-i)/25
  883. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  884. if(AddMesh)then IN("CylinderMesh",prt) end
  885. if(Last and math.floor(segments) == i)then
  886. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  887. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  888. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  889. elseif(not Last)then
  890. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  891. else
  892. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  893. end
  894. Last = prt
  895. if(Branch)then
  896. local choice = M.RNG(1,7+((segments-i)*2))
  897. if(choice == 1)then
  898. local LastB;
  899. for i2 = 1,M.RNG(2,5) do
  900. local size2 = ((segments-i)/35)/i2
  901. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  902. if(AddMesh)then IN("CylinderMesh",prt) end
  903. if(not LastB)then
  904. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  905. else
  906. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  907. end
  908. LastB = prt
  909. end
  910. end
  911. end
  912. end
  913. if(Fades > 0)then
  914. coroutine.wrap(function()
  915. for i = 1, Fades do
  916. for _,v in next, model:children() do
  917. if(v:IsA'BasePart')then
  918. v.Transparency = (i/Fades)
  919. end
  920. end
  921. swait()
  922. end
  923. model:destroy()
  924. end)()
  925. else
  926. S.Debris:AddItem(model,.01)
  927. end
  928. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  929. end
  930.  
  931. function Tween(obj,props,time,easing,direction,repeats,backwards)
  932. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  933. local tween = S.TweenService:Create(obj, info, props)
  934.  
  935. tween:Play()
  936. end
  937.  
  938. function Effect(data)
  939. local FX = data.Effect or 'ResizeAndFade'
  940. local Parent = data.Parent or Effects
  941. local Color = data.Color or C3.N(0,0,0)
  942. local Size = data.Size or V3.N(1,1,1)
  943. local MoveDir = data.MoveDirection or nil
  944. local MeshData = data.Mesh or nil
  945. local SndData = data.Sound or nil
  946. local Frames = data.Frames or 45
  947. local Manual = data.Manual or nil
  948. local Material = data.Material or nil
  949. local CFra = data.CFrame or Torso.CFrame
  950. local Settings = data.FXSettings or {}
  951. local Shape = data.Shape or Enum.PartType.Block
  952. local Snd,Prt,Msh;
  953. local RotInc = data.RotInc or {0,0,0}
  954. if(typeof(RotInc) == 'number')then
  955. RotInc = {RotInc,RotInc,RotInc}
  956. end
  957. coroutine.wrap(function()
  958. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  959. Prt = Manual
  960. else
  961. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  962. Prt.Shape = Shape
  963. end
  964. if(typeof(MeshData) == 'table')then
  965. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  966. elseif(typeof(MeshData) == 'Instance')then
  967. Msh = MeshData:Clone()
  968. Msh.Parent = Prt
  969. elseif(Shape == Enum.PartType.Block)then
  970. Msh = Mesh(Prt,Enum.MeshType.Brick)
  971. end
  972. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  973. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  974. end
  975. if(Snd)then
  976. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  977. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  978. end
  979. Size = (Msh and Msh.Scale or Size)
  980. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  981.  
  982. local MoveSpeed = nil;
  983. if(MoveDir)then
  984. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  985. end
  986. if(FX ~= 'Arc')then
  987. for Frame = 1, Frames do
  988. if(FX == "Fade")then
  989. Prt.Transparency = (Frame/Frames)
  990. elseif(FX == "Resize")then
  991. if(not Settings.EndSize)then
  992. Settings.EndSize = V3.N(0,0,0)
  993. end
  994. if(Settings.EndIsIncrement)then
  995. if(Msh)then
  996. Msh.Scale = Msh.Scale + Settings.EndSize
  997. else
  998. Prt.Size = Prt.Size + Settings.EndSize
  999. end
  1000. else
  1001. if(Msh)then
  1002. Msh.Scale = Msh.Scale - grow/Frames
  1003. else
  1004. Prt.Size = Prt.Size - grow/Frames
  1005. end
  1006. end
  1007. elseif(FX == "ResizeAndFade")then
  1008. if(not Settings.EndSize)then
  1009. Settings.EndSize = V3.N(0,0,0)
  1010. end
  1011. if(Settings.EndIsIncrement)then
  1012. if(Msh)then
  1013. Msh.Scale = Msh.Scale + Settings.EndSize
  1014. else
  1015. Prt.Size = Prt.Size + Settings.EndSize
  1016. end
  1017. else
  1018. if(Msh)then
  1019. Msh.Scale = Msh.Scale - grow/Frames
  1020. else
  1021. Prt.Size = Prt.Size - grow/Frames
  1022. end
  1023. end
  1024. Prt.Transparency = (Frame/Frames)
  1025. end
  1026. if(Settings.RandomizeCFrame)then
  1027. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1028. else
  1029. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1030. end
  1031. if(MoveDir and MoveSpeed)then
  1032. local Orientation = Prt.Orientation
  1033. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1034. Prt.Orientation = Orientation
  1035. end
  1036. swait()
  1037. end
  1038. Prt:destroy()
  1039. else
  1040. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1041. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1042. if(start and endP)then
  1043. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1044. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1045. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1046. if(Settings.Home)then
  1047. endP = Settings.Home.CFrame
  1048. end
  1049. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1050. end
  1051. if(Settings.RemoveOnGoal)then
  1052. Prt:destroy()
  1053. end
  1054. else
  1055. Prt:destroy()
  1056. assert(start,"You need a start position!")
  1057. assert(endP,"You need a start position!")
  1058. end
  1059. end
  1060. end)()
  1061. return Prt,Msh,Snd
  1062. end
  1063. function SoulSteal(whom)
  1064. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1065. print(torso)
  1066. if(torso and torso:IsA'BasePart')then
  1067. local Model = Instance.new("Model",Effects)
  1068. Model.Name = whom.Name.."'s Soul"
  1069. whom:BreakJoints()
  1070. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1071. Soul.Name = 'Head'
  1072. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1073. Effect{
  1074. Effect="Arc",
  1075. Manual = Soul,
  1076. FXSettings={
  1077. Start=torso.CFrame,
  1078. Home = Torso,
  1079. RemoveOnGoal = true,
  1080. }
  1081. }
  1082. local lastPoint = Soul.CFrame.p
  1083.  
  1084. for i = 0, 1, 0.01 do
  1085. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1086. local mag = (lastPoint - Soul.Position).magnitude
  1087. Effect{
  1088. Effect = "Fade",
  1089. CFrame = point * CF.N(0, mag/2, 0),
  1090. Size = V3.N(.5,mag+.5,.5),
  1091. Color = Soul.BrickColor
  1092. }
  1093. lastPoint = Soul.CFrame.p
  1094. swait()
  1095. end
  1096. for i = 1, 5 do
  1097. Effect{
  1098. Effect="Fade",
  1099. Color = BrickColor.new'Really red',
  1100. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1101. }
  1102. end
  1103. end
  1104. end
  1105.  
  1106. function MultiplyCF(cf,mult)
  1107. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  1108. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  1109. end
  1110.  
  1111. function ResetVoodoo()
  1112. for _,v in next, Voodoo:GetDescendants() do
  1113. if(not NoClear[v])then
  1114. v:destroy()
  1115. end
  1116. end
  1117. VRA.Color = C3.RGB(163,162,165)
  1118. VLA.Color = C3.RGB(163,162,165)
  1119. VRL.Color = C3.RGB(163,162,165)
  1120. VLL.Color = C3.RGB(163,162,165)
  1121. VTorso.Color = C3.RGB(163,162,165)
  1122. VHead.Color = C3.RGB(163,162,165)
  1123. end
  1124.  
  1125. function ChangeTarget(who)
  1126. local h = who:FindFirstChildOfClass'Humanoid'
  1127. ResetVoodoo()
  1128. if(h and h.Health <= 0)then return end
  1129. Target = who
  1130. for _,v in next, who:children() do
  1131. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  1132. v:Clone().Parent = Voodoo
  1133. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  1134. v.face:Clone().Parent = VHead
  1135. elseif(v:IsA'BodyColors')then
  1136. VTorso.BrickColor = v.TorsoColor
  1137. VHead.BrickColor = v.HeadColor
  1138. VLA.BrickColor = v.LeftArmColor
  1139. VRA.BrickColor = v.RightArmColor
  1140. VLL.BrickColor = v.LeftLegColor
  1141. VRL.BrickColor = v.RightLegColor
  1142. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1143. Voodoo[v.Name].Color = v.Color
  1144. end
  1145. end
  1146. end
  1147.  
  1148. function CastRay(startPos,endPos,range,ignoreList)
  1149. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1150. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1151. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1152. end
  1153.  
  1154. function getRegion(point,range,ignore)
  1155. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1156. end
  1157.  
  1158. function clerp(startCF,endCF,alpha)
  1159. return startCF:lerp(endCF, alpha)
  1160. end
  1161.  
  1162. function GetTorso(char)
  1163. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1164. end
  1165.  
  1166. function ShowDamage(Pos, Text, Time, Color)
  1167. coroutine.wrap(function()
  1168. local Rate = (1 / Frame_Speed)
  1169. local Pos = (Pos or Vector3.new(0, 0, 0))
  1170. local Text = (Text or "")
  1171. local Time = (Time or 2)
  1172. local Color = (Color or Color3.new(1, 0, 1))
  1173. local EffectPart = NewInstance("Part",Effects,{
  1174. Material=Enum.Material.SmoothPlastic,
  1175. Reflectance = 0,
  1176. Transparency = 1,
  1177. BrickColor = BrickColor.new(Color),
  1178. Name = "Effect",
  1179. Size = Vector3.new(0,0,0),
  1180. Anchored = true,
  1181. CFrame = CF.N(Pos)
  1182. })
  1183. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1184. Size = UDim2.new(1.25, 0, 1.25, 0),
  1185. Adornee = EffectPart,
  1186. })
  1187. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1188. BackgroundTransparency = 1,
  1189. Size = UDim2.new(1, 0, 1, 0),
  1190. Text = Text,
  1191. Font = "Bodoni",
  1192. TextColor3 = Color,
  1193. TextStrokeColor3 = Color3.new(0,0,0),
  1194. TextStrokeTransparency=0,
  1195. TextScaled = true,
  1196. })
  1197. S.Debris:AddItem(EffectPart, (Time))
  1198. EffectPart.Parent = workspace
  1199. delay(0, function()
  1200. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1201. local Frames = (Time / Rate)
  1202. for Frame = 1, Frames do
  1203. swait()
  1204. local Percent = (Frame / Frames)
  1205. TextLabel.TextTransparency = Percent
  1206. TextLabel.TextStrokeTransparency = Percent
  1207. end
  1208. if EffectPart and EffectPart.Parent then
  1209. EffectPart:Destroy()
  1210. end
  1211. end) end)()
  1212. end
  1213.  
  1214. function DealDamage(data)
  1215. local Who = data.Who;
  1216. local MinDam = data.MinimumDamage or 15;
  1217. local MaxDam = data.MaximumDamage or 30;
  1218. local MaxHP = data.MaxHP or 1e5;
  1219.  
  1220. local DB = data.Debounce or .2;
  1221.  
  1222. local CritData = data.Crit or {}
  1223. local CritChance = CritData.Chance or 0;
  1224. local CritMultiplier = CritData.Multiplier or 1;
  1225.  
  1226. local DamageEffects = data.DamageFX or {}
  1227. local DamageType = DamageEffects.Type or "Normal"
  1228. local DeathFunction = DamageEffects.DeathFunction
  1229.  
  1230. assert(Who,"Specify someone to damage!")
  1231.  
  1232. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1233. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1234.  
  1235. local canHit = true
  1236. if(Humanoid)then
  1237. for _, p in pairs(Hit) do
  1238. if p[1] == Humanoid then
  1239. if(time() - p[2] <= DB) then
  1240. canHit = false
  1241. else
  1242. Hit[_] = nil
  1243. end
  1244. end
  1245. end
  1246. if(canHit)then
  1247. table.insert(Hit,{Humanoid,time()})
  1248. local HitTorso = GetTorso(Who)
  1249. local player = S.Players:GetPlayerFromCharacter(Who)
  1250. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1251. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1252. print'Got kill'
  1253. Humanoid.Health = 0;
  1254. Who:BreakJoints();
  1255. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1256. else
  1257. local c = Instance.new("ObjectValue",Hum)
  1258. c.Name = "creator"
  1259. c.Value = Plr
  1260. S.Debris:AddItem(c,0.35)
  1261. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1262. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1263. end
  1264. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1265. Humanoid.Health = Humanoid.Health - DoneDamage
  1266.  
  1267. if(DamageType == 'Knockback' and HitTorso)then
  1268. local up = DamageEffects.KnockUp or 25
  1269. local back = DamageEffects.KnockBack or 25
  1270. local origin = DamageEffects.Origin or Root
  1271. local decay = DamageEffects.Decay or .5;
  1272.  
  1273. local bfos = Instance.new("BodyVelocity",HitTorso)
  1274. bfos.P = 20000
  1275. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1276. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1277. S.Debris:AddItem(bfos,decay)
  1278. end
  1279. end
  1280. end
  1281. end
  1282. end
  1283. end
  1284.  
  1285. function Kill(dude)
  1286. Kills = Kills + 1
  1287. local t = GetTorso(dude)
  1288. local h = dude:FindFirstChildOfClass'Humanoid'
  1289. if(dude == Target)then
  1290. Target = nil
  1291. ResetVoodoo()
  1292. end
  1293. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1294. if(t)then
  1295. Sound(t,429400881,.7,3,false,true,true)
  1296. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1297. pe:Emit(250)
  1298. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1299. ResetVoodoo()
  1300. coroutine.wrap(function()
  1301. swait(60)
  1302. for i = 0, 1, .025 do
  1303. for _,v in next, dude:children() do
  1304. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1305. v.Transparency = i
  1306. end
  1307. end
  1308. swait()
  1309. end
  1310. for _,v in next, dude:children() do
  1311. if(v:IsA'BasePart')then
  1312. v:destroy()
  1313. end
  1314. end
  1315. end)()
  1316. end
  1317. dude:breakJoints()
  1318. end
  1319.  
  1320. function Burn(dude)
  1321. local t = GetTorso(dude)
  1322. local h = dude:FindFirstChildOfClass'Humanoid'
  1323. if(t and h)then
  1324. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1325. Sound(t,192104941,.8,5,false,true,true)
  1326. Sound(t,147758746,1,5,false,true,true)
  1327. coroutine.wrap(function()
  1328. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1329. dude:breakJoints()
  1330. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1331. h:destroy()
  1332. if(dude == Target)then
  1333. Target = nil
  1334. ResetVoodoo()
  1335. end
  1336. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1337. swait(60)
  1338. for i = 0, 1, .025 do
  1339. for _,v in next, dude:children() do
  1340. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1341. v.Transparency = i
  1342. v.Color = C3.N(0,0,0)
  1343. v.Material = Enum.Material.Slate
  1344. end
  1345. end
  1346. swait()
  1347. end
  1348. for _,v in next, dude:children() do
  1349. if(v:IsA'BasePart')then
  1350. v:destroy()
  1351. end
  1352. end
  1353. end)()
  1354. end
  1355. end
  1356.  
  1357. function AOEDamage(where,range,options)
  1358. local hit = {}
  1359. for _,v in next, getRegion(where,range,{Char}) do
  1360. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1361. local callTable = {Who=v.Parent}
  1362. hit[v.Parent] = true
  1363. for _,v in next, options do callTable[_] = v end
  1364. DealDamage(callTable)
  1365. end
  1366. end
  1367. return hit
  1368. end
  1369.  
  1370. function AOEHeal(where,range,amount)
  1371. local healed = {}
  1372. for _,v in next, getRegion(where,range,{Char}) do
  1373. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1374. if(hum and not healed[hum])then
  1375. hum.Health = hum.Health + amount
  1376. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1377. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1378. end
  1379. end
  1380. end
  1381. end
  1382.  
  1383. function BurnANigga()
  1384. Attack = true
  1385. NeutralAnims = false
  1386. local Target = Target
  1387. for i = 0, 3, 0.1 do
  1388. swait()
  1389. local Alpha = .2
  1390. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1391. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1392. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1393. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1394. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1395. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1396. end
  1397. knife.Transparency = 1
  1398. local Match = New("Model",Char,"Match",{})
  1399. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1400.  
  1401. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1402. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1403. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1404. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1405. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1406.  
  1407. local fire = NewInstance("ParticleEmitter",FXHead,{
  1408. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1409. LightEmission=1,
  1410. LightInfluence=0,
  1411. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1412. Texture='rbxassetid://242461088',
  1413. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1414. ZOffset=.2,
  1415. Acceleration=V3.N(0,.75,0),
  1416. LockedToPart=true,
  1417. EmissionDirection=Enum.NormalId.Top,
  1418. Lifetime=NumberRange.new(.75),
  1419. Rate=50,
  1420. Speed=NumberRange.new(0)
  1421. })
  1422. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1423. for i = 0, 7, 0.1 do
  1424. swait()
  1425. local Alpha = .1
  1426. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1427. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1428. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1429. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1430. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1431. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1432. end
  1433. for i = 0, 1, 0.1 do
  1434. swait()
  1435. local Alpha = .15
  1436. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1437. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1438. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1439. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1440. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1441. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1442. end
  1443. Burn(Target)
  1444. for i = 0, 6, 0.1 do
  1445. swait()
  1446. local Alpha = .15
  1447. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1448. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1449. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1450. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1451. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1452. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1453. end
  1454. for i = 0, 3, 0.1 do
  1455. swait()
  1456. local Alpha = .1
  1457. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1458. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1459. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1460. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1461. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1462. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1463. end
  1464. knife.Transparency = 0
  1465. Match:destroy()
  1466. Attack = false
  1467. NeutralAnims = true
  1468.  
  1469. end
  1470.  
  1471. function KillVoodoo()
  1472. Attack = true
  1473. NeutralAnims = false
  1474. WalkSpeed = 0
  1475. local Target = Target
  1476. for i = 0, 1.9, 0.1 do
  1477. swait()
  1478. local Alpha = .1
  1479. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1480. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1481. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1482. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1483. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1484. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1485. end
  1486. local gay = Plrs:GetPlayerFromCharacter(Target)
  1487. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1488. Kill(Target)
  1489. for i = 0, 1.2, 0.1 do
  1490. swait()
  1491. local Alpha = .2
  1492. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1493. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1494. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1495. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1496. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1497. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1498. end
  1499. for i = 0, .9, 0.1 do
  1500. swait()
  1501. local Alpha = .2
  1502. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1503. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1504. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1505. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1506. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1507. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1508. end
  1509. else
  1510. for i = 0, 1.2, 0.1 do
  1511. swait()
  1512. local Alpha = .2
  1513. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1514. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1515. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1516. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1517. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1518. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1519. end
  1520. for i = 0, .9, 0.1 do
  1521. swait()
  1522. local Alpha = .2
  1523. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1524. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1525. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1526. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1527. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1528. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1529. end
  1530. end
  1531. WalkSpeed = 8
  1532. Attack = false
  1533. NeutralAnims = true
  1534. end
  1535.  
  1536. Mouse.KeyDown:connect(function(k)
  1537. if(Attack)then return end
  1538. if(k == 'q')then
  1539. local targ = (Mouse.Target and Mouse.Target.Parent)
  1540. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1541. ChangeTarget(targ)
  1542. end
  1543. elseif(k == 'z' and Target)then
  1544. BurnANigga()
  1545. end
  1546. end)
  1547.  
  1548. Mouse.Button1Down:connect(function()
  1549. if(Attack)then return end
  1550. if(Target)then
  1551. KillVoodoo()
  1552. else
  1553. end
  1554. end)
  1555.  
  1556. coroutine.wrap(function()
  1557. while true do
  1558. if(M.RNG(1,350) == 1 and not Glitching)then
  1559. for i = 1, M.RNG(100,300)/100 do
  1560. local TP = Music.TimePosition
  1561. Glitching = true
  1562. swait(M.RNG(15,30))
  1563. Glitching = false
  1564. Music.TimePosition = TP
  1565. end
  1566. end
  1567. swait()
  1568. end
  1569. end)()
  1570.  
  1571. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1572. coroutine.wrap(function()
  1573. while true do
  1574. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1575. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1576. local fat = Texts[M.RNG(1,#Texts)]
  1577. local toxt = "";
  1578. for i = 1, #fat do
  1579. if(M.RNG(1,2) == 1)then
  1580. toxt = toxt..fat:sub(i,i):lower()
  1581. else
  1582. toxt = toxt..fat:sub(i,i)
  1583. end
  1584. end
  1585. local rot = M.RNG(-15,15)
  1586. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1587. coroutine.wrap(function()
  1588. for i = 1, 30 do
  1589. swait()
  1590. txt.Rotation = rot+M.RNG(-15,15)
  1591. txt.TextTransparency = txt.TextTransparency - 1/30
  1592. end
  1593. for i = 1, 30 do
  1594. swait()
  1595. txt.Rotation = rot+M.RNG(-15,15)
  1596. txt.TextTransparency = txt.TextTransparency + 1/30
  1597. end
  1598. txt:destroy()
  1599. end)()
  1600. end
  1601. swait()
  1602. end
  1603. end)()
  1604.  
  1605. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1606.  
  1607. local Meshes = {FT,RA,LA,RL,LL}
  1608.  
  1609. for _,v in next, Char:GetDescendants() do
  1610. if(v:IsA'DataModelMesh')then
  1611. table.insert(Meshes,v)
  1612. end
  1613. end
  1614.  
  1615. while true do
  1616. swait()
  1617.  
  1618. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1619. Target = nil
  1620. ResetVoodoo()
  1621. end
  1622. txt.Rotation = M.RNG(-150,150)/150
  1623. txt.Text = 'Target: '..(Target and Target.Name or '')
  1624.  
  1625. ktxt.Rotation = M.RNG(-150,150)/150
  1626. ktxt.Text = 'Kills: '..Kills
  1627.  
  1628. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1629.  
  1630. VHum.PlatformStand = true
  1631. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1632. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1633.  
  1634. Sine = Sine + Change
  1635. if(not Music or not Music.Parent)then
  1636. local tp = (Music and Music.TimePosition)
  1637. Music = Sound(Char,MusicID,1,10,true,false,true)
  1638. Music.Name = 'Music'
  1639. Music.TimePosition = tp
  1640. end
  1641. Music.SoundId = "rbxassetid://"..MusicID
  1642. Music.Parent = Torso
  1643. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1644. Music.Volume = 3
  1645. if(not Muted)then
  1646. Music:Resume()
  1647. else
  1648. Music:Pause()
  1649. end
  1650.  
  1651. if(God)then
  1652. Hum.MaxHealth = 1e100
  1653. Hum.Health = 1e100
  1654. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1655. Hum.Name = M.RNG()*100
  1656. end
  1657.  
  1658. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1659.  
  1660. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1661. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1662. if(not Effects or not Effects.Parent)then
  1663. Effects = IN("Model",Char)
  1664. Effects.Name = "Effects"
  1665. end
  1666. if(State == 'Run')then
  1667. local wsVal = 16 / (Hum.WalkSpeed/16)
  1668. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1669. Change = 1
  1670. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1671. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1672. elseif(State == 'Walk')then
  1673. local wsVal = 7 / (Hum.WalkSpeed/16)
  1674. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1675. Change = 1
  1676. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1677. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1678. else
  1679. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1680. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1681. end
  1682. Hum.WalkSpeed = WalkSpeed
  1683. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1684. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1685.  
  1686. if(Glitching)then
  1687. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1688. elseif(not Hum:FindFirstChild'CamShaking')then
  1689. Hum.CameraOffset = V3.N(0,0,0)
  1690. end
  1691.  
  1692. if(Glitching)then
  1693. RA.Parent = RArm
  1694. LA.Parent = LArm
  1695. FT.Parent = Torso
  1696. RL.Parent = RLeg
  1697. LL.Parent = LLeg
  1698. for _,v in next, Meshes do
  1699. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1700. end
  1701.  
  1702. RLeg.Material = Enum.Material.Neon
  1703. LLeg.Material = Enum.Material.Neon
  1704. RArm.Material = Enum.Material.Neon
  1705. LArm.Material = Enum.Material.Neon
  1706. Torso.Material = Enum.Material.Neon
  1707. Head.Material = Enum.Material.Neon
  1708. else
  1709. for _,v in next, Meshes do
  1710. v.Offset = V3.N(0,0,0)
  1711. end
  1712. RA.Parent = nil
  1713. LA.Parent = nil
  1714. FT.Parent = nil
  1715. RL.Parent = nil
  1716. LL.Parent = nil
  1717. RLeg.Material = Enum.Material.SmoothPlastic
  1718. LLeg.Material = Enum.Material.SmoothPlastic
  1719. RArm.Material = Enum.Material.SmoothPlastic
  1720. LArm.Material = Enum.Material.SmoothPlastic
  1721. Torso.Material = Enum.Material.SmoothPlastic
  1722. Head.Material = Enum.Material.SmoothPlastic
  1723. end
  1724.  
  1725. if(NeutralAnims)then
  1726. if(State == 'Idle')then
  1727. local Alpha = .1
  1728. Change = 1
  1729. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1730. if(M.RNG(1,45) == 45)then
  1731. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1732. end
  1733. if(not Glitching)then
  1734. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1735. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1736. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1737. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1738. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1739. else
  1740. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1741. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1742. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1743. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1744. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1745. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1746. end
  1747.  
  1748. elseif(State == 'Run')then
  1749. local wsVal = 7 / (Hum.WalkSpeed/16)
  1750. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1751. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1752. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1753. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1754. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1755. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1756. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1757. elseif(State == 'Walk')then
  1758. local wsVal = 7 / (Hum.WalkSpeed/16)
  1759. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1760. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1761. if(M.RNG(1,45) == 45)then
  1762. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1763. end
  1764. if(not Glitching)then
  1765. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1766. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1767. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1768. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1769. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1770. else
  1771. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1772. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1773. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1774. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1775. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1776. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1777. end
  1778.  
  1779. elseif(State == 'Jump')then
  1780. local Alpha = .1
  1781. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1782. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1783. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1784. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1785. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1786. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1787. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1788. elseif(State == 'Fall')then
  1789. local Alpha = .1
  1790. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1791. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1792. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1793. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1794. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1795. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1796. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1797. elseif(State == 'Paralyzed')then
  1798. elseif(State == 'Sit')then
  1799. end
  1800. end
  1801.  
  1802. for i,v in next, BloodPuddles do
  1803. local mesh = i:FindFirstChild'CylinderMesh'
  1804. BloodPuddles[i] = v + 1
  1805. if(not mesh or i.Transparency >= 1)then
  1806. i:destroy()
  1807. BloodPuddles[i] = nil
  1808. elseif(v >= Frame_Speed*4)then
  1809. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1810. i.Transparency = trans
  1811. if(mesh.Scale.Z > 0)then
  1812. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1813. end
  1814. else
  1815. i.Transparency = 0
  1816. end
  1817. end
  1818. end
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