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- --By OmegaNoscope/hecc#5638, ask me before you decide to leak this.
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- ParticleEmitter1 = Instance.new("ParticleEmitter")
- ParticleEmitter2 = Instance.new("ParticleEmitter")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- ParticleEmitter4 = Instance.new("ParticleEmitter")
- ParticleEmitter5 = Instance.new("ParticleEmitter")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- ParticleEmitter7 = Instance.new("ParticleEmitter")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- LocalScript9 = Instance.new("LocalScript")
- NumberValue10 = Instance.new("NumberValue")
- NumberValue11 = Instance.new("NumberValue")
- BoolValue12 = Instance.new("BoolValue")
- ParticleEmitter13 = Instance.new("ParticleEmitter")
- ParticleEmitter14 = Instance.new("ParticleEmitter")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- ParticleEmitter17 = Instance.new("ParticleEmitter")
- ParticleEmitter18 = Instance.new("ParticleEmitter")
- ParticleEmitter19 = Instance.new("ParticleEmitter")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- ParticleEmitter21 = Instance.new("ParticleEmitter")
- ParticleEmitter22 = Instance.new("ParticleEmitter")
- LocalScript0.Name = "WarPheonix"
- LocalScript0.Parent = mas
- table.insert(cors,sandbox(LocalScript0,function()
- wait(0.2)
- Player = game:GetService("Players").LocalPlayer
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- Mouse = Player:GetMouse()
- RootPart = Character.HumanoidRootPart
- Torso = Character.Torso
- Head = Character.Head
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart.RootJoint
- Neck = Torso.Neck
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- local sick = Instance.new("Sound", Character)
- sick.SoundId = "rbxassetid://1284175514"
- sick.Looped = true
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- local naeeym2 = Instance.new("BillboardGui",Character)
- naeeym2.AlwaysOnTop = true
- naeeym2.Size = UDim2.new(5,35,2,35)
- naeeym2.StudsOffset = Vector3.new(0,4.5,0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "Name"
- naeeym2.MaxDistance = 200
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.TextScaled = true
- tecks2.BorderSizePixel = 0
- tecks2.Text = " "
- tecks2.Font = "Antique"
- tecks2.TextSize = 0
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0, .012, .36)
- tecks2.TextStrokeColor3 = Color3.new(0.36, 0.012, 0.36)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- tecks2.Parent = naeeym2
- local naeeym3 = Instance.new("BillboardGui",Character)
- naeeym3.AlwaysOnTop = true
- naeeym3.Size = UDim2.new(5,35,2,35)
- naeeym3.StudsOffset = Vector3.new(0,3,0)
- naeeym3.Adornee = Character.Head
- naeeym3.Name = "Name"
- naeeym3.MaxDistance = 200
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.TextScaled = true
- tecks3.BorderSizePixel = 0
- tecks3.Text = " "
- tecks3.Font = "Antique"
- tecks3.TextSize = 0
- tecks3.TextStrokeTransparency = 1
- tecks3.TextColor3 = Color3.new(125/255,125/255,125/255)
- tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255)
- tecks3.Size = UDim2.new(1,0,0.5,0)
- tecks3.Parent = naeeym3
- Animation_Speed = 3
- local Speed = 16
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local DAMAGEMULTIPLIER = 1
- local ANIM = "Idle"
- local ATTACK = false
- local EQUIPPED = false
- local HOLD = false
- local COMBO = 1
- local Rooted = false
- local SINE = 0
- local KEYHOLD = false
- local CHANGE = 2 / Animation_Speed
- local WALKINGANIM = false
- local VALUE1 = false
- local VALUE2 = false
- local ROBLOXIDLEANIMATION = IT("Animation")
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- local WEAPONGUI = IT("ScreenGui", PlayerGui)
- WEAPONGUI.Name = "Weapon GUI"
- local Effects = IT("Folder", Character)
- Effects.Name = "Effects"
- local ANIMATOR = Humanoid.Animator
- local ANIMATE = Character.Animate
- local UNANCHOR = true
- local FLIGHT = false
- local BODYPOS, GYRO, FLIGHTRING
- local PARTICLES = false
- local WINGS = false
- local APPLYGYRO = true
- local DIRECTTURN = false
- local PHEONIXCOLOR = C3(0.16, 0.012, 0.16)
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
- return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
- end
- function Swait(NUMBER)
- if NUMBER == 0 or NUMBER == nil then
- ArtificialHB.Event:wait()
- else
- for i = 1, NUMBER do
- ArtificialHB.Event:wait()
- end
- end
- end
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = IT(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or VT(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
- local NEWPART = IT("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.Anchored = true
- if ANCHOR == false then
- NEWPART.Anchored = false
- end
- NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = Torso.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- local weldBetween = function(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp
- if cosTheta >= 1.0E-4 then
- if 1 - cosTheta > 1.0E-4 then
- local theta = ACOS(cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((1 - t) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- elseif 1 + cosTheta > 1.0E-4 then
- local theta = ACOS(-cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((t - 1) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function Clerp(a, b, t)
- local qa = {
- QuaternionFromCFrame(a)
- }
- local qb = {
- QuaternionFromCFrame(b)
- }
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function WACKYEFFECT(Table)
- local TYPE = Table.EffectType or "Sphere"
- local SIZE = Table.Size or VT(1, 1, 1)
- local ENDSIZE = Table.Size2 or VT(0, 0, 0)
- local TRANSPARENCY = Table.Transparency or 0
- local ENDTRANSPARENCY = Table.Transparency2 or 1
- local CFRAME = Table.CFrame or Torso.CFrame
- local MOVEDIRECTION = Table.MoveToPos or nil
- local ROTATION1 = Table.RotationX or 0
- local ROTATION2 = Table.RotationY or 0
- local ROTATION3 = Table.RotationZ or 0
- local MATERIAL = Table.Material or "Neon"
- local COLOR = Table.Color or C3(0.16, 0.012, 0.16)
- local TIME = Table.Time or 45
- local SOUNDID = Table.SoundID or nil
- local SOUNDPITCH = Table.SoundPitch or nil
- local SOUNDVOLUME = Table.SoundVolume or nil
- coroutine.resume(coroutine.create(function()
- local PLAYSSOUND = false
- local SOUND
- local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
- if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
- PLAYSSOUND = true
- SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
- end
- EFFECT.Color = COLOR
- local MSH
- if TYPE == "Sphere" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
- elseif TYPE == "Block" then
- MSH = IT("BlockMesh", EFFECT)
- MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X)
- elseif TYPE == "Wave" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "682345643", "", SIZE, VT(0, 0, -SIZE.X / 8))
- elseif TYPE == "Ring" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
- elseif TYPE == "Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
- elseif TYPE == "Round Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
- elseif TYPE == "Swirl" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "682345643", "", SIZE, VT(0, 0, 0))
- elseif TYPE == "Skull" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
- elseif TYPE == "Crystal" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
- end
- if MSH ~= nil then
- local MOVESPEED
- if MOVEDIRECTION ~= nil then
- MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME
- end
- local GROWTH = SIZE - ENDSIZE
- local TRANS = TRANSPARENCY - ENDTRANSPARENCY
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
- else
- EFFECT.CFrame = CFRAME
- end
- for LOOP = 1, TIME + 1 do
- Swait()
- MSH.Scale = MSH.Scale - GROWTH / TIME
- if TYPE == "Wave" then
- MSH.Offset = VT(0, 0, -MSH.Scale.X / 8)
- end
- EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)))
- else
- EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3))
- end
- if MOVEDIRECTION ~= nil then
- local ORI = EFFECT.Orientation
- EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED)
- EFFECT.Orientation = ORI
- end
- end
- if PLAYSSOUND == false then
- EFFECT:remove()
- else
- repeat
- Swait()
- until SOUND.Playing == false
- EFFECT:remove()
- end
- elseif PLAYSSOUND == false then
- EFFECT:remove()
- else
- repeat
- Swait()
- until SOUND.Playing == false
- EFFECT:remove()
- end
- end))
- end
- Debris = game:GetService("Debris")
- local DECAL = IT("Decal", nil)
- function MagicRing(PART, CFRAME, VARIANT)
- if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then
- local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false)
- local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
- local MESH = IT("BlockMesh", RING)
- local BOTTOMTEXTURE = DECAL:Clone()
- BOTTOMTEXTURE.Parent = RING
- BOTTOMTEXTURE.Face = "Bottom"
- BOTTOMTEXTURE.Name = "BottomTexture"
- local TOPTEXTURE = DECAL:Clone()
- TOPTEXTURE.Parent = RING
- TOPTEXTURE.Face = "Top"
- TOPTEXTURE.Name = "TopTexture"
- local T = script.RingEmit:Clone()
- T.Parent = RING
- local LIGHT = IT("PointLight", RING)
- if VARIANT == "Pheonix" then
- BOTTOMTEXTURE.Texture = " "
- TOPTEXTURE.Texture = " "
- T.Color = ColorSequence.new(PHEONIXCOLOR)
- CreateSound(0, RING, 5, 1, false)
- elseif VARIANT == "Sun" then
- BOTTOMTEXTURE.Texture = " "
- TOPTEXTURE.Texture = " "
- T.Color = ColorSequence.new(BRICKC("Really black").Color)
- CreateSound(0, RING, 5, 1, false)
- LIGHT.Color = BRICKC("Really black").Color
- elseif VARIANT == "Fire" then
- BOTTOMTEXTURE.Texture = " "
- TOPTEXTURE.Texture = " "
- T.Color = ColorSequence.new(BRICKC("Really black").Color)
- CreateSound(0, RING, 5, 1, false)
- LIGHT.Color = C3(0,0,0)
- end
- T.LightEmission = 1
- T:Emit(5)
- Debris:AddItem(T, 5)
- return RING, WELD, MESH
- end
- end
- local BACKATTACHMENT1 = IT("Attachment", Torso)
- BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75)
- local BACKATTACHMENT2 = IT("Attachment", Torso)
- BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75)
- local WINGS1 = script.Wing1
- WINGS1.EmissionDirection="Right"
- WINGS1.Size=NumberSequence.new(2)
- local WINGS1B = script.Wing1B
- WINGS1B.EmissionDirection="Right"
- WINGS1B.Size=NumberSequence.new(2)
- local WINGS2 = script.Wing2
- WINGS2.EmissionDirection="Left"
- WINGS2.Size=NumberSequence.new(2)
- local WINGS2B = script.Wing2B
- WINGS2B.EmissionDirection="Left"
- WINGS2B.Size=NumberSequence.new(2)
- WINGS1.Parent = BACKATTACHMENT1
- WINGS1.LockedToPart=true
- WINGS1B.Parent = BACKATTACHMENT1
- WINGS1B.LockedToPart=true
- WINGS2.Parent = BACKATTACHMENT2
- WINGS2.LockedToPart=true
- WINGS2B.Parent = BACKATTACHMENT2
- WINGS2B.LockedToPart=true
- local FACEATTACHMENT = IT("Attachment", Head)
- FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5)
- FACEATTACHMENT.Orientation = VT(0, 35, 0)
- local EYE = script.Eye1
- EYE.LockedToPart=true
- EYE.Parent = FACEATTACHMENT
- local EYE2 = script.Eye2
- EYE2.Parent = FACEATTACHMENT
- EYE2.LockedToPart=true
- local TRAIL1 = script.PheonixTrail:Clone()
- TRAIL1.LockedToPart=true
- TRAIL1.Size=NumberSequence.new(.01)
- TRAIL1.Parent = BACKATTACHMENT1
- local TRAIL2 = script.PheonixTrail:Clone()
- TRAIL2.LockedToPart=true
- TRAIL2.Parent = BACKATTACHMENT2
- TRAIL2.Size=NumberSequence.new(.01)
- local LIGHT = IT("PointLight", FACEATTACHMENT)
- LIGHT.Enabled = false
- LIGHT.Brightness = 1
- LIGHT.Range = 1
- Humanoid.Died:connect(function()
- ATTACK = true
- end)
- EYE.Enabled = true
- EYE2.Enabled = true
- function ShootingStar()
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro", RootPart)
- GYRO.D = 20
- GYRO.P = 4000
- GYRO.MaxTorque = VT(0, 40000, 0)
- local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun")
- coroutine.resume(coroutine.create(function()
- for i = 1, 35 do
- Swait()
- MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6)
- end
- end))
- for i = 0, 1.8, 0.1 / Animation_Speed do
- GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p)
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- coroutine.resume(coroutine.create(function()
- local POSITION = Mouse.Hit.p
- local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3))
- FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0)
- local FIRE = script.SunFireball:Clone()
- FIRE.Parent = FIREBALL
- FIRE.Enabled = true
- local EXPLOSION = script.SunExplosion:Clone()
- EXPLOSION.Parent = FIREBALL
- CreateSound(463598785, FIREBALL, 5, 1, false)
- local DISTANCE = (RootPart.Position - POSITION).Magnitude
- local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2)
- for i = 1, 75 do
- Swait()
- FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed)
- end
- FIREBALL.CFrame = CF(FIREBALL.Position, POSITION)
- for i = 1, 300 do
- Swait()
- FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4)
- local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character)
- if HITFLOOR ~= nil then
- FIRE.Enabled = false
- EXPLOSION:Emit(500)
- CreateSound(416328540, FIREBALL, 5, 1, false)
- ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
- SHAKE = 1,
- TIMER = 6,
- DOESFADE = true
- })
- WACKYEFFECT({
- EffectType = "Sphere",
- Size = VT(0, 0, 0),
- Size2 = VT(150, 150, 150),
- Transparency = 0,
- Transparency2 = 1,
- CFrame = CF(FIREBALL.Position),
- MoveToPos = nil,
- RotationX = 0,
- RotationY = 0,
- RotationZ = 0,
- Material = "Neon",
- Color = C3(0.16, 0.012, 0.16),
- SoundID = nil,
- SoundPitch = nil,
- SoundVolume = nil
- })
- wait(5)
- break
- end
- end
- FIREBALL:remove()
- end))
- GYRO:remove()
- coroutine.resume(coroutine.create(function()
- for i = 1, 35 do
- Swait()
- MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6)
- end
- RING:remove()
- end))
- ATTACK = false
- Rooted = false
- end
- while true do
- Swait()
- script.Parent = WEAPONGUI
- ANIMATE.Parent = nil
- for _, v in next, Humanoid:GetPlayingAnimationTracks() do
- v:Stop()
- end
- SINE = SINE + CHANGE
- local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
- local TORSOVERTICALVELOCITY = RootPart.Velocity.y
- if FLIGHT == true then
- if GYRO ~= true then
- GYRO:remove()
- end
- end
- local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
- local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24))
- sick.Parent = Character
- Humanoid.Name = "WarPheonix"
- end
- end))
- ParticleEmitter1.Name = "RingEmit"
- ParticleEmitter1.Parent = LocalScript0
- ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1)
- ParticleEmitter1.Rotation = NumberRange.new(0, 360)
- ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0)
- ParticleEmitter1.Enabled = false
- ParticleEmitter1.LightEmission = 0
- ParticleEmitter1.Texture = "rbxassetid://1493478120"
- ParticleEmitter1.ZOffset = 1
- ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter1.Rate = 5
- ParticleEmitter1.Speed = NumberRange.new(0, 0)
- ParticleEmitter2.Name = "Wing1"
- ParticleEmitter2.Parent = LocalScript0
- ParticleEmitter2.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1)
- ParticleEmitter2.Rotation = NumberRange.new(0, 360)
- ParticleEmitter2.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
- ParticleEmitter2.Enabled = false
- ParticleEmitter2.LightEmission = 0
- ParticleEmitter2.Texture = "rbxassetid://0"
- ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4)
- ParticleEmitter2.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter2.Rate = 300
- ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter2.Speed = NumberRange.new(4, 4)
- ParticleEmitter2.VelocitySpread = 35
- ParticleEmitter3.Name = "SunFireball"
- ParticleEmitter3.Parent = LocalScript0
- ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter3.Rotation = NumberRange.new(0, 360)
- ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter3.Enabled = false
- ParticleEmitter3.LightEmission = 0
- ParticleEmitter3.Texture = "rbxassetid://709137722"
- ParticleEmitter3.ZOffset = 0.20000000298023
- ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter3.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter3.Rate = 300
- ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter3.Speed = NumberRange.new(3, 3)
- ParticleEmitter3.VelocitySpread = 360
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter4.Name = "SunExplosion"
- ParticleEmitter4.Parent = LocalScript0
- ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter4.Rotation = NumberRange.new(0, 360)
- ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0)
- ParticleEmitter4.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter4.Enabled = false
- ParticleEmitter4.LightEmission = 0
- ParticleEmitter4.Texture = "rbxassetid://709137722"
- ParticleEmitter4.ZOffset = 0.20000000298023
- ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter4.Lifetime = NumberRange.new(0, 3)
- ParticleEmitter4.Rate = 300
- ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter4.Speed = NumberRange.new(150, 350)
- ParticleEmitter4.VelocitySpread = 360
- ParticleEmitter4.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16, 0),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter5.Name = "SunBurn"
- ParticleEmitter5.Parent = LocalScript0
- ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter5.Rotation = NumberRange.new(0, 360)
- ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
- ParticleEmitter5.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter5.Enabled = false
- ParticleEmitter5.LightEmission = 0
- ParticleEmitter5.Texture = "rbxassetid://709137722"
- ParticleEmitter5.ZOffset = 0.5
- ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter5.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter5.Rate = 300
- ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter5.Speed = NumberRange.new(1, 1)
- ParticleEmitter5.VelocitySpread = 360
- ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter6.Name = "PheonixBurn"
- ParticleEmitter6.Parent = LocalScript0
- ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter6.Rotation = NumberRange.new(0, 360)
- ParticleEmitter6.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0)
- ParticleEmitter6.Enabled = false
- ParticleEmitter6.LightEmission = 0
- ParticleEmitter6.Texture = "rbxassetid://709137722"
- ParticleEmitter6.ZOffset = 0.5
- ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0)
- ParticleEmitter6.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter6.Rate = 300
- ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter6.Speed = NumberRange.new(1, 1)
- ParticleEmitter6.VelocitySpread = 360
- ParticleEmitter7.Name = "PheonixExplosion1"
- ParticleEmitter7.Parent = LocalScript0
- ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter7.Rotation = NumberRange.new(0, 360)
- ParticleEmitter7.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0)
- ParticleEmitter7.Enabled = false
- ParticleEmitter7.LightEmission = 0
- ParticleEmitter7.Texture = "rbxassetid://709137722"
- ParticleEmitter7.ZOffset = 0.20000000298023
- ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter7.Lifetime = NumberRange.new(0, 3)
- ParticleEmitter7.Rate = 600
- ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter7.Speed = NumberRange.new(50, 50)
- ParticleEmitter7.VelocitySpread = 360
- ParticleEmitter8.Name = "PheonixExplosion2"
- ParticleEmitter8.Parent = LocalScript0
- ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter8.Rotation = NumberRange.new(0, 360)
- ParticleEmitter8.Size = NumberSequence.new(4,4)
- ParticleEmitter18.Texture = "rbxassetid://709137722"
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter8.Enabled = false
- ParticleEmitter8.LightEmission = 0.69999998807907
- ParticleEmitter8.ZOffset = 0.20000000298023
- ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter8.Lifetime = NumberRange.new(0, 3)
- ParticleEmitter8.Rate = 300
- ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter8.Speed = NumberRange.new(70, 70)
- ParticleEmitter8.VelocitySpread = 360
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- LocalScript9.Name = "CamShake"
- LocalScript9.Parent = LocalScript0
- LocalScript9.Disabled = true
- NumberValue10.Name = "Timer"
- NumberValue10.Parent = LocalScript9
- NumberValue10.Value = 35
- NumberValue11.Name = "Shake"
- NumberValue11.Parent = LocalScript9
- NumberValue11.Value = 5
- BoolValue12.Name = "DoesFade"
- BoolValue12.Parent = LocalScript9
- ParticleEmitter13.Name = "Gale"
- ParticleEmitter13.Parent = LocalScript0
- ParticleEmitter13.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter13.Rotation = NumberRange.new(0, 360)
- ParticleEmitter13.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter13.Size = NumberSequence.new(8,6)
- ParticleEmitter13.Enabled = false
- ParticleEmitter13.Texture = "rbxassetid://709137722"
- ParticleEmitter13.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter13.Rate = 50
- ParticleEmitter13.Speed = NumberRange.new(0, 0)
- ParticleEmitter14.Name = "PheonixFireball1"
- ParticleEmitter14.Parent = LocalScript0
- ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter14.Rotation = NumberRange.new(0, 360)
- ParticleEmitter14.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter14.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
- ParticleEmitter14.Enabled = false
- ParticleEmitter14.LightEmission = 0
- ParticleEmitter14.Texture = "rbxassetid://709137722"
- ParticleEmitter14.ZOffset = 0.5
- ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter14.Rate = 1000
- ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter14.Speed = NumberRange.new(4, 4)
- ParticleEmitter14.VelocitySpread = 360
- ParticleEmitter15.Name = "PheonixFireball2"
- ParticleEmitter15.Parent = LocalScript0
- ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter15.Rotation = NumberRange.new(0, 360)
- ParticleEmitter15.Texture = "rbxassetid://709137722"
- ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter15.Enabled = false
- ParticleEmitter15.LightEmission = 0
- ParticleEmitter15.ZOffset = 1
- ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter15.Rate = 300
- ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter15.Speed = NumberRange.new(4, 4)
- ParticleEmitter15.VelocitySpread = 360
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter16.Name = "Wing2"
- ParticleEmitter16.Parent = LocalScript0
- ParticleEmitter16.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1)
- ParticleEmitter16.Rotation = NumberRange.new(0, 360)
- ParticleEmitter16.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814)
- ParticleEmitter16.Enabled = false
- ParticleEmitter16.LightEmission = 0
- ParticleEmitter16.Texture = "rbxassetid://0"
- ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4)
- ParticleEmitter16.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter16.Rate = 300
- ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter16.Speed = NumberRange.new(4, 4)
- ParticleEmitter16.VelocitySpread = 35
- ParticleEmitter17.Name = "Wing1B"
- ParticleEmitter17.Parent = LocalScript0
- ParticleEmitter17.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1)
- ParticleEmitter17.Rotation = NumberRange.new(0, 360)
- ParticleEmitter17.Texture = "rbxassetid://0"
- ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter17.Enabled = false
- ParticleEmitter17.LightEmission = 0
- ParticleEmitter17.ZOffset = 0.20000000298023
- ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4)
- ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
- ParticleEmitter17.Rate = 150
- ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter17.Speed = NumberRange.new(4, 4)
- ParticleEmitter17.VelocitySpread = 35
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter18.Name = "Eye1"
- ParticleEmitter18.EmissionDirection="Right"
- ParticleEmitter18.Parent = LocalScript0
- ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1)
- ParticleEmitter18.Rotation = NumberRange.new(0, 360)
- ParticleEmitter18.Color = ColorSequence.new(Color3.new(255/255,255/255,99/255),Color3.new(255/255,255/255,99/255))
- ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0)
- ParticleEmitter18.Enabled = false
- ParticleEmitter18.LightEmission = 0.879
- ParticleEmitter18.Texture = "rbxassetid://275750829"
- ParticleEmitter18.ZOffset = 0.20000000298023
- ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6)
- ParticleEmitter18.Lifetime = NumberRange.new(0.9,0.9)
- ParticleEmitter18.Rate = 300
- ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter18.VelocitySpread = 5
- ParticleEmitter19.Name = "Eye2"
- ParticleEmitter19.Parent = LocalScript0
- ParticleEmitter19.EmissionDirection="Right"
- ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1)
- ParticleEmitter19.Rotation = NumberRange.new(0, 360)
- ParticleEmitter19.Texture = "rbxassetid://275750829"
- ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0)
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(255/255,255/255,99/255),Color3.new(255/255,255/255,99/255))
- ParticleEmitter19.Enabled = false
- ParticleEmitter19.LightEmission = 0.5
- ParticleEmitter19.ZOffset = 0.30000001192093
- ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6)
- ParticleEmitter19.Lifetime = NumberRange.new(0.6, 0.6)
- ParticleEmitter19.Rate = 300
- ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter19.VelocitySpread = 5
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(255/255,255/255,99/255),Color3.new(255/255,255/255,99/255))
- ParticleEmitter20.Name = "Wing2B"
- ParticleEmitter20.Parent = LocalScript0
- ParticleEmitter20.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1)
- ParticleEmitter20.Rotation = NumberRange.new(0, 360)
- ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0)
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter20.Enabled = false
- ParticleEmitter20.Texture = "rbxassetid://0"
- ParticleEmitter20.LightEmission = 0
- ParticleEmitter20.ZOffset = 0.20000000298023
- ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4)
- ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837)
- ParticleEmitter20.Rate = 150
- ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter20.Speed = NumberRange.new(4, 4)
- ParticleEmitter20.VelocitySpread = 35
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter21.Name = "Burn"
- ParticleEmitter21.Parent = LocalScript0
- ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter21.Rotation = NumberRange.new(0, 360)
- ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0)
- ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
- ParticleEmitter21.Enabled = false
- ParticleEmitter21.LightEmission = 0
- ParticleEmitter21.Texture = "rbxassetid://709137722"
- ParticleEmitter21.ZOffset = 0.5
- ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0)
- ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter21.Rate = 300
- ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter21.Speed = NumberRange.new(1, 1)
- ParticleEmitter21.VelocitySpread = 360
- ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 1))
- ParticleEmitter22.Name = "PheonixTrail"
- ParticleEmitter22.Parent = LocalScript0
- ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1)
- ParticleEmitter22.Rotation = NumberRange.new(0, 360)
- ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0)
- ParticleEmitter22.Color = ColorSequence.new(Color3.new(0.16, 0.012, 0.16),Color3.new(0.16, 0.012, 0.16))
- ParticleEmitter22.Enabled = false
- ParticleEmitter22.LightEmission = 0
- ParticleEmitter22.Texture = "rbxassetid://709137722"
- ParticleEmitter22.ZOffset = 0.5
- ParticleEmitter22.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter22.Rate = 300
- ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56)
- ParticleEmitter22.Speed = NumberRange.new(0, 0)
- ParticleEmitter22.VelocitySpread = 360
- ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Lighting")
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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