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- print'Link: https://pastebin.com/3EfkNdrT'
- print'By CHL. Pastebin user: https://pastebin.com/u/InTesting'
- local function JesusCross(char)
- for _,v in pairs(char:GetDescendants())do
- if v:IsA'BasePart' then
- v.Massless = false
- end
- end
- local wat = true
- char:FindFirstChildWhichIsA('Humanoid').WalkSpeed = 30
- char:FindFirstChildWhichIsA('Humanoid').MaxHealth = math.huge
- char:FindFirstChildWhichIsA('Humanoid').Health = math.huge
- char:FindFirstChildWhichIsA('Humanoid').Name = '∞'
- game:GetService'RunService'.Stepped:Connect(function()
- if wat then
- wat = false
- char:FindFirstChildWhichIsA('Humanoid').MaxHealth = math.huge
- char:FindFirstChildWhichIsA('Humanoid').Health = math.huge
- wait(.25)
- wat = true
- end
- end)
- local tool = Instance.new("Tool",char)
- tool.Name = '∞ Rolling pin'
- tool.GripForward = Vector3.new(0, 0, -1)
- tool.GripPos = Vector3.new(-4.75, 0, 0)
- tool.GripRight = Vector3.new(-0, -1, 0)
- tool.GripUp = Vector3.new(1, -0, 0)
- local han = Instance.new("Part",tool)
- han.Name = 'Handle'
- han.Size = Vector3.new(10, 0.3, 0.3)
- local p1 = Instance.new("Part",tool)
- p1.CanCollide = false
- p1.Size = Vector3.new(8, 0.5, 0.5)
- p1.CFrame = han.CFrame * CFrame.new(0,.4,0) * CFrame.Angles(math.rad(90),0,0)
- for _,v in pairs(tool:GetChildren())do
- v.BrickColor = BrickColor.new("Burnt Sienna")
- v.Material = Enum.Material.WoodPlanks
- local weld = Instance.new("Weld",tool)
- weld.Part0 = v
- weld.Part1 = han
- v.Massless = true
- end
- local act = true
- tool.Equipped:Connect(function()
- han.Touched:Connect(function(hit)
- local hum = hit.Parent:FindFirstChildWhichIsA('Humanoid',true)
- if hum and hit.Parent~=char and hit.Parent:FindFirstChild('JesusFly',true)==nil and hit.Name~='Base' then
- hum.PlatformStand = true
- for _,v in pairs(hit.Parent:GetDescendants())do
- if v:IsA'BasePart'then
- v.Massless = true
- v.Anchored = false
- end
- end
- local head = hit.Parent:FindFirstChild('Head',true)
- if head:FindFirstChild('HitFX')==nil then
- local sound = Instance.new('Sound',head)
- sound.Name = 'HitFX'
- sound.SoundId = 'rbxassetid://3041190784'
- sound.Volume = 7.5
- sound:Play()
- end
- if hit.Parent:FindFirstChild'Fly'then
- hit.Parent:FindFirstChild'Fly':Destroy()
- end
- hit.Parent.ChildAdded:Connect(function(ch)
- if ch.Name=='Fly'and ch:IsA'Tool'then
- ch:Destroy()
- end
- end)
- local bv = Instance.new('BodyVelocity',head)
- bv.Name = 'JesusFly'
- bv.MaxForce = Vector3.new(0,math.huge,0)
- bv.Velocity = Vector3.new(0,0,0)
- local av = Instance.new("AngularVelocity",head)
- av.MaxTorque= Vector3.new(30,30,30)
- av.AngularVelocity = Vector3.new(30,30,30)
- end
- end)
- tool.Activated:Connect(function()
- if act then
- act = false
- tool.GripForward = Vector3.new(-1, 0, 0)
- tool.GripPos = Vector3.new(-4.75, 0, 0)
- tool.GripRight = Vector3.new(-0, -1, 0)
- tool.GripUp = Vector3.new(0, -0, 1)
- local bn = Instance.new('BodyForce',owner.Character.Torso)
- magnitude = 6000
- left = Vector3.new(0, 0, -1) * magnitude
- bn.Force = bn.Parent.CFrame:vectorToWorldSpace(left)
- local bv = Instance.new('BodyVelocity',owner.Character.Torso)
- bv.MaxForce = Vector3.new(100,100,100)
- bv.Velocity = Vector3.new(0,3,0)
- local bg = Instance.new('BodyGyro',owner.Character.Torso)
- local hb1 = Instance.new("Part",tool)
- hb1.CFrame = han.CFrame * CFrame.new(0,0,10)
- hb1.Massless = true
- hb1.Size = Vector3.new(1, 10, 3)
- hb1.Transparency = 1
- local weld = Instance.new("Weld",tool)
- weld.Part0 = hb1
- weld.Part1 = han
- wait(1)
- hb1:Destroy()
- bg:Destroy()
- bn:Destroy()
- bv:Destroy()
- tool.GripForward = Vector3.new(0, 0, -1)
- tool.GripPos = Vector3.new(-4.75, 0, 0)
- tool.GripRight = Vector3.new(-0, -1, 0)
- tool.GripUp = Vector3.new(1, -0, 0)
- act = true
- end
- end)
- tool.Deactivated:Connect(function()
- end)
- end)
- tool.Parent = char
- end
- JesusCross(owner.Character)
- owner.CharacterAdded:Connect(function(c22)
- wait(1)
- JesusCross(c22)
- end)
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