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- Paladin of Evolution
- Level 7 EARTH Warrior/Effect
- 2500/2000
- When this card destroys a monster by battle: You can destroy 1 monster your opponent controls. You can only use each of the following effects of "Paladin of Evolution" once per turn. (Quick Effect): You can Tribute 2 monsters that mention "Bounty!", except "Paladin of Evolution"; Special Summon this card from your hand. You can target 1 "Bounty!" or 1 monster that mentions it, in your GY, except "Paladin of Evolution"; add it to your hand.
- Graft Bard
- Level 3 EARTH Warrior/Effect
- 1000/1200
- If this card is Normal or Special Summoned: You can add 1 "Bounty!" or 1 monster that mentions it, from your Deck to your hand, except "Graft Bard". You can only use this effect of "Graft Bard" once per turn. Once per turn: You can Special Summon 1 Level 4 or lower monster that mentions "Bounty!" from your hand.
- Quest Hunter
- Level 4 EARTH Warrior/Effect
- 1800/0
- If you control a monster that mentions "Bounty!", you can Special Summon this card (from your hand). You can only Special Summon "Quest Hunter" once per turn this way. (Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster you control that mentions "Bounty!"; it gains 1800 ATK until the end of this turn. You can only use this effect of "Quest Hunter" once per turn.
- Bounty Destroyer
- Level 6 DARK Warrior/Effect
- 2400/2000
- You can banish 1 "Bounty!", or 1 monster that mentions it, from your GY, except "Bounty Destroyer"; Special Summon this card from your hand. You can banish 1 monster that mentions "Bounty!" from your GY; inflict 1000 damage to your opponent. You can only use each effect of "Bounty Destroyer" once per turn.
- Rushing Roleplayer
- Level 2 LIGHT Warrior/Effect
- 0/800
- You can reveal this card and 1 monster in your hand that mentions "Bounty!"; Special Summon 1 of them and discard the other. While this card is in your GY, if a face-up monster that mentions "Bounty!" you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card, and if you do, its ATK/DEF becomes that monster's. You can only use each effect of "Rushing Roleplayer" once per turn.
- Bounty!
- Normal Spell
- Special Summon 1 Level 4 or lower Warrior monster from your hand, but you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. If you control a Level 5 or higher monster that mentions "Bounty!", you can apply this effect instead.
- ● Destroy 1 Warrior monster from your hand or field and 1 monster your opponent controls.
- You can only activate 1 "Bounty!" per turn.
- Eyes on the Prize!
- Quick-Play Spell
- Target 1 "Bounty!" in your GY, and 1 monster in your GY that mentions it; add them to your hand, then, if your LP are less than your opponent's, Special Summon the monster added to your hand by this effect. You can only activate 1 "Eyes on the Prize!" per turn.
- Dungeon Trap
- Normal Trap
- Target 1 monster you control that mentions "Bounty!"; when it destroys 3 Effect Monsters your opponent controls, by battle, while 7 or more monsters with different names that mention "Bounty!" are in your GY, you win the Duel.
- Forest Bouncer
- Level 4 EARTH Warrior/Effect
- 1800/700
- During your Main Phase, you can Normal Summon 1 monster that mentions "Bounty!", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card destroys an opponent's monster by battle: You can add 1 Level 5 or higher monster that mentions "Bounty!", from your Deck to your hand.
- Mysterious Hunter
- Level 3 LIGHT Warrior/Effect
- 1200/600
- You can reveal 1 "Bounty!", or 1 other monster that mentions it, in your hand; Special Summon this card from your hand. You can only use this effect of "Mysterious Hunter" once per turn. Once per turn: You can Special Summon 1 Level 4 or lower monster that mentions "Bounty!" from your hand.
- Guidefae
- Level 1 WIND Warrior/Effect
- 0/0
- When an opponent's monster declares an attack: You can send this card from your hand to the GY; for that battle, monsters you control that mention "Bounty!" cannot be destroyed by battle, also you take no battle damage.
- Ruthless Barbarian
- Level 7 DARK Warrior/Effect
- 2400/2000
- When this card destroys a monster by battle: You can destroy 1 Spell/Trap your opponent controls. You can only use each of the following effects of "Ruthless Barbarian" once per turn. You can banish 2 monsters that mention "Bounty!" from your GY, except "Ruthless Barbarian"; Special Summon this card from your hand. You can target 1 of your Level 6 or lower monsters that mention "Bounty!", that is banished or in your GY; Special Summon it.
- Cleric Priest
- Level 3 LIGHT Warrior/Effect
- 1400/1400
- You can reveal this card in your hand, then target 1 "Bounty!" in your GY; Special Summon this card from your hand, and if you do, return the targeted card to the hand. You can only use this effect of "Cleric Priest" once per turn. You can banish this card from your GY; add 1 "Bounty!" from your GY to your hand. You can only use each effect of "Cleric Priest" once per turn.
- Magic Monk
- Rank 4 DARK Warrior/Xyz/Effect
- 2300/2000
- 2 Level 4 Warrior monsters
- You can also Xyz Summon this card by using 1 Level 5 or higher monster you control that mentions "Bounty!". Once per turn, when this card declares an attack on a face-up monster: You can detach 1 material from this card; until the end of this turn, this card gains 1000 ATK, and if it does, that monster's current ATK is halved.
- Stealthy Rogue Soldier
- Level 7 DARK Warrior/Fusion/Effect
- 2600/0
- 1 Level 4 or lower Warrior monster + 1 Level 5 or higher Warrior monster
- If you Fusion Summon this card, at least 1 of its materials must mention "Bounty!". All monsters on the field lose ATK equal to their original DEF. When this card destroys a monster by battle: You can send 1 random card from your opponent's hand to the GY.
- Bounty Wizard
- Level 4 LIGHT Warrior/Effect
- 1600/1000
- If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can banish this card from your GY; add 1 "Bounty!" from your Deck to your hand. You can only use each effect of "Bounty Wizard" once per turn.
- Medic Healer
- Level 1 LIGHT Warrior/Flip/Effect
- 0/2000
- FLIP: Add 1 "Bounty!" from your Deck to your hand, and if you do, send 1 monster that mentions "Bounty!" from your Deck to the GY, except "Medic Healer". You can only use this effect of "Medic Healer" once per turn.
- Once per turn: You can change this card to face-down Defense Position. If this card is sent from the field to the GY during the Battle Phase: End the Battle Phase.
- NPC-nchron
- Level 2 LIGHT Warrior/Tuner/Effect
- 0/1500
- If a face-up Warrior monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then, you can add 1 Level 5 or higher monster that mentions "Bounty!", from your Deck to your hand. You can send 1 Spell from your hand to the GY; Special Summon 1 "NPC Token" (Warrior/LIGHT/Level 4/ATK 0/DEF 0). You can only use each effect of "NPC-nchron" once per turn.
- NPC Warrior
- Level 6 LIGHT Warrior/Synchro/Effect
- 2200/1600
- "NPC-nchron" + 1+ non-Tuner monsters
- If this card is Synchro Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, unless that monster mentions "Bounty!", you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can banish 1 monster that mentions "Bounty!" from your hand or GY; destroy 1 card on the field. You can only use each effect of "NPC Warrior" once per turn.
- Side-Quest Bonus
- Quick-Play Spell
- Target 1 monster you control that mentions "Bounty!"; if that target battles an opponent's monster this turn, you can send 1 card your opponent controls to the GY. Your opponent cannot activate cards or effects in response to this effect's activation.
- Artificer's Potion
- Normal Spell
- Destroy Spells/Traps on the field equal to the number of monsters you control that mention "Bounty!".
- Heal Potion
- Counter Trap
- When a monster effect is activated, while you control a monster that mentions "Bounty!" and "Bounty!" is in your GY: Negate the activation, and if you do, destroy it, then add 1 "Bounty!" from your GY to your hand.
- Bounty Mission
- Normal Trap
- During your opponent's Battle Phase: Send 1 Spell from your hand to the GY; end the Battle Phase, then, if you sent "Bounty!" to the GY this way, monsters that mention "Bounty!" cannot be destroyed by card effects until the end of your next turn.
- Find the Hidden Place
- 1-Player Game Card
- A series of underscores appear on the touch screen, representing a hidden word. During each 6 seconds, a letter appears in the hidden word. When you find the word, press the A button of your Control Stick, and the word is revealed. Then, move the pointer appearing in the touch screen by moving the Control Stick to the place appearing in the first part of the game, and press the Select button of your Control Stick when you want to. If the place the pointer is when you press the Select button is the correct one, draw 2 cards.
- Quest Treasurer
- Rank 4 DARK Warrior/Quest/Effect
- 2500/2000
- "Find the Hidden Place"
- While "Bounty!" is in your GY, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. You can only use each of the following effects of "Quest Treasurer" once per turn. You can discard 1 card; destroy 1 face-up card your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. You can banish 2 cards that mention "Bounty!" from your GY; destroy 1 Set card your opponent controls.
- Defend the Crooks
- 1-Player Game Card
- Avoid the enemy pirates and protect the treasure chest by moving the Control Stick to any of the four directions. Use the A Button to jump enemy pirates. If you evaded all pirates and completed the stage, you win and you can add 1 Spell from your GY to your hand that was not activated this turn.
- Minstrel Defender
- Rank 3 WATER Warrior/Quest/Effect
- 1900/1300
- "Defend the Crooks"
- If this card is Quest Summoned by winning "Defend the Crooks": You can target 1 Spell/Trap your opponent controls; destroy it. During the Main Phase (Quick Effect): You can banish 1 "Bounty!" and 1 monster that mentions it, from your hand or GY, then target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Minstrel Defender" once per turn.
- Castle Exchange
- 2-Player VS Game Card
- Each player starts from a castle base. Move Control Stick left or right to move and press A Button to jump. Each player tries to avoid their opponent and other moving objects without spilling the potion they carry, with the objective to cross to the other player's castle. The first player to cross the opposing castle wins and they Special Summon 1 monster from their GY to their field.
- Castle X-Guardian
- Rank 5 EARTH Warrior/Quest/Effect
- 0/2500
- 1 2-Player VS Game Card
- While "Bounty!" is in your GY, switch the original ATK/DEF of all monsters on the field, except monsters you control that mention "Bounty!". If your monster that mentions "Bounty!" attacks a Defense Position monster, inflict piercing battle damage. If your monster that mentions "Bounty!" inflicts battle damage to your opponent: This card gains 1000 ATK.
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