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ericdesouza

Glitched

Mar 23rd, 2018
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  1. char = game.Players.LocalPlayer.Character
  2. local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
  3. txtfag.Adornee = suckadick
  4. txtfag.Name = "kys nigga"
  5. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  6. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  7. local textfag = Instance.new("TextLabel", txtfag)
  8. textfag.Size = UDim2.new(6, 0, 1, 0)
  9. textfag.FontSize = "Size8"
  10. textfag.TextScaled = true
  11. textfag.TextTransparency = 0
  12. textfag.BackgroundTransparency = 1
  13. textfag.TextTransparency = 0
  14. textfag.TextStrokeTransparency = 0
  15. textfag.Font = "SourceSans"
  16. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  17. v = Instance.new("Part")
  18. v.Name = "ColorBrick"
  19. v.Parent = part
  20. v.FormFactor = "Symmetric"
  21. v.Anchored = true
  22. v.CanCollide = false
  23. v.BottomSurface = "Smooth"
  24. v.TopSurface = "Smooth"
  25. v.Size = Vector3.new(10, 5, 3)
  26. v.Transparency = 0.7
  27. v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
  28. v.Transparency = 1
  29. textfag.TextColor3 = BrickColor.new("Really red").Color
  30. textfag.TextStrokeColor3 = BrickColor.new("Really red").Color
  31. v.Shape = "Block"
  32. textfag.Text = "Glitched"
  33. local hitbox = Instance.new("Part",char.Torso)
  34. hitbox.Size = char.Torso.Size
  35. hitbox.Transparency = 1
  36. hitbox.CanCollide = false
  37. local hweld = Instance.new("Weld",hitbox)
  38. hweld.Part0 = hitbox
  39. hweld.Part1 = char.Torso
  40. hweld.C0 = CFrame.new(0, 0, 1.02879095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  41.  
  42. local FT, RA, LA, RL, LL = Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh")
  43. FT.MeshId, FT.Scale = "rbxasset://fonts/torso.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  44. RA.MeshId, RA.Scale = "rbxasset://fonts/rightarm.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  45. LA.MeshId, LA.Scale = "rbxasset://fonts/leftarm.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  46. RL.MeshId, RL.Scale = "rbxasset://fonts/rightleg.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  47. LL.MeshId, LL.Scale = "rbxasset://fonts/leftleg.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  48.  
  49. local PlayerSize = 1
  50. local FT, RA, LA, RL, LL = Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh"), Instance.new("SpecialMesh")
  51. FT.MeshId, FT.Scale = "rbxasset://fonts/torso.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  52. RA.MeshId, RA.Scale = "rbxasset://fonts/rightarm.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  53. LA.MeshId, LA.Scale = "rbxasset://fonts/leftarm.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  54. RL.MeshId, RL.Scale = "rbxasset://fonts/rightleg.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  55. LL.MeshId, LL.Scale = "rbxasset://fonts/leftleg.mesh", Vector3.new(PlayerSize, PlayerSize, PlayerSize)
  56. function swait(num)
  57. if num == 1 or num == nil then
  58. game:service("RunService").Stepped:wait(0)
  59. else
  60. for i = 1, num do
  61. game:service("RunService").Stepped:wait(0)
  62. end
  63. end
  64. end
  65. while true do
  66. for i = 1, 45 do
  67. swait()
  68.  
  69. FT.Parent = nil
  70. FT.Parent = char.Torso
  71. RA.Parent = char["Right Arm"]
  72. LA.Parent = char["Left Arm"]
  73. RL.Parent = char["Right Leg"]
  74. LL.Parent = char["Left Leg"]
  75. for _, v in next, char:GetDescendants() do
  76. if v:IsA("DataModelMesh") then
  77. v.Offset = Vector3.new(math.random(-45, 45) / 100, math.random(-45, 45) / 100, math.random(-45, 45) / 100)
  78. end
  79. end
  80. end
  81. end
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