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cubanmixed2

Furry V3

Nov 10th, 2018
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9. -- Created by Nebula_Zorua --
  10. -- Furry V3 --
  11. -- You made me do this.. ;c --
  12. -- Discord: Nebula the Zorua#6969
  13. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  14.  
  15.  
  16.  
  17. --// Shortcut Variables \\--
  18. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  19. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  20. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  21. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  22. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  23. local R3 = {N=Region3.new}
  24. local De = S.Debris
  25. local WS = workspace
  26. local Lght = S.Lighting
  27. local RepS = S.ReplicatedStorage
  28. local IN = Instance.new
  29. local Plrs = S.Players
  30.  
  31. --// Initializing \\--
  32. local Plr = Plrs.LocalPlayer
  33. local Char = Plr.Character
  34. local Hum = Char:FindFirstChildOfClass'Humanoid'
  35. local RArm = Char["Right Arm"]
  36. local LArm = Char["Left Arm"]
  37. local RLeg = Char["Right Leg"]
  38. local LLeg = Char["Left Leg"]
  39. local Root = Char:FindFirstChild'HumanoidRootPart'
  40. local Torso = Char.Torso
  41. local Head = Char.Head
  42. local NeutralAnims = true
  43. local Attack = false
  44. local Debounces = {Debounces={}}
  45. local Mouse = Plr:GetMouse()
  46. local Hit = {}
  47. local Sine = 0
  48. local Change = 1
  49.  
  50. local Stance = 0
  51. local Claws = false
  52.  
  53. local Effects = IN("Folder",Char)
  54. Effects.Name = "Effects"
  55.  
  56. local Huggled = Char:FindFirstChild'Huggled'
  57. if(not Huggled or not Huggled:IsA'BoolValue')then
  58. Huggled = IN("BoolValue",Char)
  59. Huggled.Value = false
  60. Huggled.Name = 'Huggled'
  61. end
  62. local Kissed = Char:FindFirstChild'Kissed'
  63. if(not Kissed or not Kissed:IsA'BoolValue')then
  64. Kissed = IN("BoolValue",Char)
  65. Kissed.Value = false
  66. Kissed.Name = 'Kissed'
  67. end
  68.  
  69. --// Debounce System \\--
  70.  
  71.  
  72. function Debounces:New(name,cooldown)
  73. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  74. setmetatable(aaaaa,{__index = Debounces})
  75. Debounces.Debounces[name] = aaaaa
  76. return aaaaa
  77. end
  78.  
  79. function Debounces:Use(overrideUsable)
  80. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  81. if(self.Usable or overrideUsable)then
  82. self.Usable = false
  83. self.CoolingDown = true
  84. local LastUse = time()
  85. self.LastUse = LastUse
  86. delay(self.Cooldown or 2,function()
  87. if(self.LastUse == LastUse)then
  88. self.CoolingDown = false
  89. self.Usable = true
  90. end
  91. end)
  92. end
  93. end
  94.  
  95. function Debounces:Get(name)
  96. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  97. for i,v in next, Debounces.Debounces do
  98. if(i == name)then
  99. return v;
  100. end
  101. end
  102. end
  103.  
  104. function Debounces:GetProgressPercentage()
  105. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  106. if(self.CoolingDown and not self.Usable)then
  107. return math.max(
  108. math.floor(
  109. (
  110. (time()-self.LastUse)/self.Cooldown or 2
  111. )*100
  112. )
  113. )
  114. else
  115. return 100
  116. end
  117. end
  118.  
  119. --// Instance Creation Functions \\--
  120.  
  121. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  122. local Sound = IN("Sound")
  123. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  124. Sound.Pitch = pitch or 1
  125. Sound.Volume = volume or 1
  126. Sound.Looped = looped or false
  127. if(autoPlay)then
  128. coroutine.wrap(function()
  129. repeat wait() until Sound.IsLoaded
  130. Sound.Playing = autoPlay or false
  131. end)()
  132. end
  133. if(not looped and effect)then
  134. Sound.Stopped:connect(function()
  135. Sound.Volume = 0
  136. Sound:destroy()
  137. end)
  138. elseif(effect)then
  139. warn("Sound can't be looped and a sound effect!")
  140. end
  141. Sound.Parent =parent or Torso
  142. return Sound
  143. end
  144. function Part(parent,color,material,size,cframe,anchored,cancollide)
  145. local part = IN("Part")
  146. part.Parent = parent or Char
  147. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  148. part.Material = material or Enum.Material.SmoothPlastic
  149. part.TopSurface,part.BottomSurface=10,10
  150. part.Size = size or V3.N(1,1,1)
  151. part.CFrame = cframe or CF.N(0,0,0)
  152. part.CanCollide = cancollide or false
  153. part.Anchored = anchored or false
  154. return part
  155. end
  156.  
  157. function Weld(part0,part1,c0,c1)
  158. local weld = IN("Weld")
  159. weld.Parent = part0
  160. weld.Part0 = part0
  161. weld.Part1 = part1
  162. weld.C0 = c0 or CF.N()
  163. weld.C1 = c1 or CF.N()
  164. return weld
  165. end
  166.  
  167. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  168. local part = IN("SpecialMesh")
  169. part.MeshId = meshid or ""
  170. part.TextureId = textid or ""
  171. part.Scale = scale or V3.N(1,1,1)
  172. part.Offset = offset or V3.N(0,0,0)
  173. part.MeshType = meshtype or Enum.MeshType.Sphere
  174. part.Parent = parent
  175. return part
  176. end
  177.  
  178. NewInstance = function(instance,parent,properties)
  179. local inst = Instance.new(instance)
  180. inst.Parent = parent
  181. if(properties)then
  182. for i,v in next, properties do
  183. pcall(function() inst[i] = v end)
  184. end
  185. end
  186. return inst;
  187. end
  188.  
  189. function Clone(instance,parent,properties)
  190. local inst = instance:Clone()
  191. inst.Parent = parent
  192. if(properties)then
  193. for i,v in next, properties do
  194. pcall(function() inst[i] = v end)
  195. end
  196. end
  197. return inst;
  198. end
  199.  
  200. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  201. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  202. local Sound = IN("Sound")
  203. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  204. Sound.Pitch = pitch or 1
  205. Sound.Volume = volume or 1
  206. Sound.Looped = looped or false
  207. if(autoPlay)then
  208. coroutine.wrap(function()
  209. repeat wait() until Sound.IsLoaded
  210. Sound.Playing = autoPlay or false
  211. end)()
  212. end
  213. if(not looped and effect)then
  214. Sound.Stopped:connect(function()
  215. Sound.Volume = 0
  216. soundPart:destroy()
  217. end)
  218. elseif(effect)then
  219. warn("Sound can't be looped and a sound effect!")
  220. end
  221. Sound.Parent = soundPart
  222. return Sound
  223. end
  224.  
  225.  
  226. --// Extended ROBLOX tables \\--
  227. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  228. --// Require stuff \\--
  229. function CamShake(who,times,intense,origin)
  230. coroutine.wrap(function()
  231. if(script:FindFirstChild'CamShake')then
  232. local cam = script.CamShake:Clone()
  233. cam:WaitForChild'intensity'.Value = intense
  234. cam:WaitForChild'times'.Value = times
  235.  
  236. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  237. cam.Parent = who
  238. wait()
  239. cam.Disabled = false
  240. elseif(who == Plr or who == Char)then
  241. local intensity = intense
  242. local cam = workspace.CurrentCamera
  243. for i = 1, times do
  244. local camDistFromOrigin
  245. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  246. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  247. elseif(typeof(origin) == 'Vector3')then
  248. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  249. end
  250. if(camDistFromOrigin)then
  251. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  252. end
  253. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  254. swait()
  255. end
  256. end
  257. end)()
  258. end
  259.  
  260. function CamShakeAll(times,intense,origin)
  261. for _,v in next, Plrs:players() do
  262. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  263. end
  264. end
  265.  
  266. function ServerScript(code)
  267. if(script:FindFirstChild'Loadstring')then
  268. local load = script.Loadstring:Clone()
  269. load:WaitForChild'Sauce'.Value = code
  270. load.Disabled = false
  271. load.Parent = workspace
  272. elseif(NS and typeof(NS) == 'function')then
  273. NS(code,workspace)
  274. else
  275. warn("no serverscripts lol")
  276. end
  277. end
  278.  
  279. function RunLocal(where,code)
  280. ServerScript([[
  281. wait()
  282. script.Parent=nil
  283. if(not _G.Http)then _G.Http = game:service'HttpService' end
  284.  
  285. local Http = _G.Http or game:service'HttpService'
  286.  
  287. local source = ]].."[["..code.."]]"..[[
  288. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  289. local asd = Http:PostAsync(link,source)
  290. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  291. local ID = Http:JSONDecode(asd).Result.Require_ID
  292. local vs = require(ID).VORTH_SCRIPT
  293. vs.Parent = game.]]..where:GetFullName()
  294. )
  295. end
  296.  
  297. --// Customization \\--
  298.  
  299. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  300. local Remove_Hats = false
  301. local Remove_Clothing = false
  302. local PlayerSize = 1
  303. local DamageColor = BrickColor.new'Really red'
  304. local MusicID = 0
  305. local God = false
  306. local Muted = false
  307.  
  308. local WalkSpeed = 16
  309.  
  310. --// Weapon and GUI creation, and Character Customization \\--
  311.  
  312. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  313. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  314.  
  315. if(PlayerSize ~= 1)then
  316. for _,v in next, Char:GetDescendants() do
  317. if(v:IsA'BasePart')then
  318. v.Size = v.Size * PlayerSize
  319. end
  320. end
  321. end
  322.  
  323. local Claw1 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  324. Claw1.Transparency = 1
  325. local Claw1M = Mesh(Claw1,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  326. local Claw1W = Weld(RArm,Claw1,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(-90)))
  327.  
  328. local Claw2 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  329. Claw2.Transparency = 1
  330. local Claw2M = Mesh(Claw2,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  331. local Claw2W = Weld(LArm,Claw2,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(90)))
  332.  
  333. --// Stop animations \\--
  334. for _,v in next, Hum:GetPlayingAnimationTracks() do
  335. v:Stop();
  336. end
  337.  
  338. pcall(game.Destroy,Char:FindFirstChild'Animate')
  339. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  340.  
  341. --// Joints \\--
  342.  
  343. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  344. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  345. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  346. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  347. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  348. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  349.  
  350. local LSC0 = LS.C0
  351. local RSC0 = RS.C0
  352. local NKC0 = NK.C0
  353. local LHC0 = LH.C0
  354. local RHC0 = RH.C0
  355. local RJC0 = RJ.C0
  356.  
  357. --// Artificial HB \\--
  358.  
  359. local ArtificialHB = IN("BindableEvent", script)
  360. ArtificialHB.Name = "Heartbeat"
  361.  
  362. script:WaitForChild("Heartbeat")
  363.  
  364. local tf = 0
  365. local allowframeloss = false
  366. local tossremainder = false
  367. local lastframe = tick()
  368. local frame = 1/Frame_Speed
  369. ArtificialHB:Fire()
  370.  
  371. game:GetService("RunService").Heartbeat:connect(function(s, p)
  372. tf = tf + s
  373. if tf >= frame then
  374. if allowframeloss then
  375. script.Heartbeat:Fire()
  376. lastframe = tick()
  377. else
  378. for i = 1, math.floor(tf / frame) do
  379. ArtificialHB:Fire()
  380. end
  381. lastframe = tick()
  382. end
  383. if tossremainder then
  384. tf = 0
  385. else
  386. tf = tf - frame * math.floor(tf / frame)
  387. end
  388. end
  389. end)
  390.  
  391. function swait(num)
  392. if num == 0 or num == nil then
  393. ArtificialHB.Event:wait()
  394. else
  395. for i = 0, num do
  396. ArtificialHB.Event:wait()
  397. end
  398. end
  399. end
  400.  
  401.  
  402. --// Effect Function(s) \\--
  403.  
  404. function Bezier(startpos, pos2, pos3, endpos, t)
  405. local A = startpos:lerp(pos2, t)
  406. local B = pos2:lerp(pos3, t)
  407. local C = pos3:lerp(endpos, t)
  408. local lerp1 = A:lerp(B, t)
  409. local lerp2 = B:lerp(C, t)
  410. local cubic = lerp1:lerp(lerp2, t)
  411. return cubic
  412. end
  413.  
  414. function SphereFX(duration,color,scale,pos,endScale,increment)
  415. return Effect{
  416. Effect='ResizeAndFade',
  417. Color=color,
  418. Size=scale,
  419. Mesh={MeshType=Enum.MeshType.Sphere},
  420. CFrame=pos,
  421. FXSettings={
  422. EndSize=endScale,
  423. EndIsIncrement=increment
  424. }
  425. }
  426. end
  427.  
  428. function BlastFX(duration,color,scale,pos,endScale,increment)
  429. return Effect{
  430. Effect='ResizeAndFade',
  431. Color=color,
  432. Size=scale,
  433. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  434. CFrame=pos,
  435. FXSettings={
  436. EndSize=endScale,
  437. EndIsIncrement=increment
  438. }
  439. }
  440. end
  441.  
  442. function BlockFX(duration,color,scale,pos,endScale,increment)
  443. return Effect{
  444. Effect='ResizeAndFade',
  445. Color=color,
  446. Size=scale,
  447. CFrame=pos,
  448. FXSettings={
  449. EndSize=endScale,
  450. EndIsIncrement=increment
  451. }
  452. }
  453. end
  454.  
  455. function Zap(data)
  456. local sCF,eCF = data.StartCFrame,data.EndCFrame
  457. assert(sCF,"You need a start CFrame!")
  458. assert(eCF,"You need an end CFrame!")
  459. local parts = data.PartCount or 15
  460. local zapRot = data.ZapRotation or {-5,5}
  461. local startThick = data.StartSize or 3;
  462. local endThick = data.EndSize or startThick/2;
  463. local color = data.Color or BrickColor.new'Electric blue'
  464. local delay = data.Delay or 35
  465. local delayInc = data.DelayInc or 0
  466. local lastLightning;
  467. local MagZ = (sCF.p - eCF.p).magnitude
  468. local thick = startThick
  469. local inc = (startThick/parts)-(endThick/parts)
  470.  
  471. for i = 1, parts do
  472. local pos = sCF.p
  473. if(lastLightning)then
  474. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  475. end
  476. delay = delay + delayInc
  477. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  478. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  479. if(parts == i)then
  480. local MagZ = (pos-eCF.p).magnitude
  481. zapPart.Size = V3.N(endThick,endThick,MagZ)
  482. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  483. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  484. else
  485. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  486. end
  487.  
  488. lastLightning = zapPart
  489. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  490.  
  491. thick=thick-inc
  492.  
  493. end
  494. end
  495.  
  496. function Zap2(data)
  497. local Color = data.Color or BrickColor.new'Electric blue'
  498. local StartPos = data.Start or Torso.Position
  499. local EndPos = data.End or Mouse.Hit.p
  500. local SegLength = data.SegL or 2
  501. local Thicc = data.Thickness or 0.5
  502. local Fades = data.Fade or 45
  503. local Parent = data.Parent or Effects
  504. local MaxD = data.MaxDist or 200
  505. local Branch = data.Branches or false
  506. local Material = data.Material or Enum.Material.Neon
  507. local Raycasts = data.Raycasts or false
  508. local Offset = data.Offset or {0,360}
  509. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  510. if((StartPos-EndPos).magnitude > MaxD)then
  511. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  512. end
  513. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  514. if(Raycasts)then
  515. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  516. end
  517. local segments = dist/SegLength
  518. local model = IN("Model",Parent)
  519. model.Name = 'Lightning'
  520. local Last;
  521. for i = 1, segments do
  522. local size = (segments-i)/25
  523. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  524. if(AddMesh)then IN("CylinderMesh",prt) end
  525. if(Last and math.floor(segments) == i)then
  526. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  527. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  528. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  529. elseif(not Last)then
  530. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  531. else
  532. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  533. end
  534. Last = prt
  535. if(Branch)then
  536. local choice = M.RNG(1,7+((segments-i)*2))
  537. if(choice == 1)then
  538. local LastB;
  539. for i2 = 1,M.RNG(2,5) do
  540. local size2 = ((segments-i)/35)/i2
  541. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  542. if(AddMesh)then IN("CylinderMesh",prt) end
  543. if(not LastB)then
  544. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  545. else
  546. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  547. end
  548. LastB = prt
  549. end
  550. end
  551. end
  552. end
  553. if(Fades > 0)then
  554. coroutine.wrap(function()
  555. for i = 1, Fades do
  556. for _,v in next, model:children() do
  557. if(v:IsA'BasePart')then
  558. v.Transparency = (i/Fades)
  559. end
  560. end
  561. swait()
  562. end
  563. model:destroy()
  564. end)()
  565. else
  566. S.Debris:AddItem(model,.01)
  567. end
  568. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  569. end
  570.  
  571. function Tween(obj,props,time,easing,direction,repeats,backwards)
  572. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  573. local tween = S.TweenService:Create(obj, info, props)
  574.  
  575. tween:Play()
  576. end
  577.  
  578. function Effect(data)
  579. local FX = data.Effect or 'ResizeAndFade'
  580. local Parent = data.Parent or Effects
  581. local Color = data.Color or C3.N(0,0,0)
  582. local Size = data.Size or V3.N(1,1,1)
  583. local MoveDir = data.MoveDirection or nil
  584. local MeshData = data.Mesh or nil
  585. local SndData = data.Sound or nil
  586. local Frames = data.Frames or 45
  587. local Manual = data.Manual or nil
  588. local Material = data.Material or nil
  589. local CFra = data.CFrame or Torso.CFrame
  590. local Settings = data.FXSettings or {}
  591. local Shape = data.Shape or Enum.PartType.Block
  592. local Snd,Prt,Msh;
  593. coroutine.wrap(function()
  594. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  595. Prt = Manual
  596. else
  597. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  598. Prt.Shape = Shape
  599. end
  600. if(typeof(MeshData) == 'table')then
  601. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  602. elseif(typeof(MeshData) == 'Instance')then
  603. Msh = MeshData:Clone()
  604. Msh.Parent = Prt
  605. elseif(Shape == Enum.PartType.Block)then
  606. Msh = Mesh(Prt,Enum.MeshType.Brick)
  607. end
  608. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  609. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  610. end
  611. if(Snd)then
  612. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  613. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  614. end
  615. Size = (Msh and Msh.Scale or Size)
  616. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  617.  
  618. local MoveSpeed = nil;
  619. if(MoveDir)then
  620. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  621. end
  622. if(FX ~= 'Arc')then
  623. for Frame = 1, Frames do
  624. if(FX == "Fade")then
  625. Prt.Transparency = (Frame/Frames)
  626. elseif(FX == "Resize")then
  627. if(not Settings.EndSize)then
  628. Settings.EndSize = V3.N(0,0,0)
  629. end
  630. if(Settings.EndIsIncrement)then
  631. if(Msh)then
  632. Msh.Scale = Msh.Scale + Settings.EndSize
  633. else
  634. Prt.Size = Prt.Size + Settings.EndSize
  635. end
  636. else
  637. if(Msh)then
  638. Msh.Scale = Msh.Scale - grow/Frames
  639. else
  640. Prt.Size = Prt.Size - grow/Frames
  641. end
  642. end
  643. elseif(FX == "ResizeAndFade")then
  644. if(not Settings.EndSize)then
  645. Settings.EndSize = V3.N(0,0,0)
  646. end
  647. if(Settings.EndIsIncrement)then
  648. if(Msh)then
  649. Msh.Scale = Msh.Scale + Settings.EndSize
  650. else
  651. Prt.Size = Prt.Size + Settings.EndSize
  652. end
  653. else
  654. if(Msh)then
  655. Msh.Scale = Msh.Scale - grow/Frames
  656. else
  657. Prt.Size = Prt.Size - grow/Frames
  658. end
  659. end
  660. Prt.Transparency = (Frame/Frames)
  661. end
  662. if(Settings.RandomizeCFrame)then
  663. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  664. end
  665. if(MoveDir and MoveSpeed)then
  666. local Orientation = Prt.Orientation
  667. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  668. Prt.Orientation = Orientation
  669. end
  670. swait()
  671. end
  672. Prt:destroy()
  673. else
  674. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  675. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  676. if(start and endP)then
  677. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  678. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  679. for Frame = 0, 1, (Settings.Speed or 0.01) do
  680. if(Settings.Home)then
  681. endP = Settings.Home.CFrame
  682. end
  683. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  684. end
  685. if(Settings.RemoveOnGoal)then
  686. Prt:destroy()
  687. end
  688. else
  689. Prt:destroy()
  690. assert(start,"You need a start position!")
  691. assert(endP,"You need a start position!")
  692. end
  693. end
  694. end)()
  695. return Prt,Msh,Snd
  696. end
  697. function SoulSteal(whom)
  698. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  699. print(torso)
  700. if(torso and torso:IsA'BasePart')then
  701. local Model = Instance.new("Model",Effects)
  702. Model.Name = whom.Name.."'s Soul"
  703. whom:BreakJoints()
  704. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  705. Soul.Name = 'Head'
  706. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  707. Effect{
  708. Effect="Arc",
  709. Manual = Soul,
  710. FXSettings={
  711. Start=torso.CFrame,
  712. Home = Torso,
  713. RemoveOnGoal = true,
  714. }
  715. }
  716. local lastPoint = Soul.CFrame.p
  717.  
  718. for i = 0, 1, 0.01 do
  719. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  720. local mag = (lastPoint - Soul.Position).magnitude
  721. Effect{
  722. Effect = "Fade",
  723. CFrame = point * CF.N(0, mag/2, 0),
  724. Size = V3.N(.5,mag+.5,.5),
  725. Color = Soul.BrickColor
  726. }
  727. lastPoint = Soul.CFrame.p
  728. swait()
  729. end
  730. for i = 1, 5 do
  731. Effect{
  732. Effect="Fade",
  733. Color = BrickColor.new'Really red',
  734. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  735. }
  736. end
  737. end
  738. end
  739.  
  740. --// Other Functions \\ --
  741.  
  742. function CastRay(startPos,endPos,range,ignoreList)
  743. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  744. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  745. return part,pos,norm,(pos and (startPos-pos).magnitude)
  746. end
  747.  
  748. function getRegion(point,range,ignore)
  749. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  750. end
  751.  
  752. function clerp(startCF,endCF,alpha)
  753. return startCF:lerp(endCF, alpha)
  754. end
  755.  
  756. function GetTorso(char)
  757. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  758. end
  759.  
  760. function ShowDamage(Pos, Text, Time, Color)
  761. coroutine.wrap(function()
  762. local Rate = (1 / Frame_Speed)
  763. local Pos = (Pos or Vector3.new(0, 0, 0))
  764. local Text = (Text or "")
  765. local Time = (Time or 2)
  766. local Color = (Color or Color3.new(1, 0, 1))
  767. local EffectPart = NewInstance("Part",Effects,{
  768. Material=Enum.Material.SmoothPlastic,
  769. Reflectance = 0,
  770. Transparency = 1,
  771. BrickColor = BrickColor.new(Color),
  772. Name = "Effect",
  773. Size = Vector3.new(0,0,0),
  774. Anchored = true,
  775. CFrame = CF.N(Pos)
  776. })
  777. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  778. Size = UDim2.new(1.25, 0, 1.25, 0),
  779. Adornee = EffectPart,
  780. })
  781. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  782. BackgroundTransparency = 1,
  783. Size = UDim2.new(1, 0, 1, 0),
  784. Text = Text,
  785. Font = "Bodoni",
  786. TextColor3 = Color,
  787. TextStrokeColor3 = Color3.new(0,0,0),
  788. TextStrokeTransparency=0,
  789. TextScaled = true,
  790. })
  791. S.Debris:AddItem(EffectPart, (Time))
  792. EffectPart.Parent = workspace
  793. delay(0, function()
  794. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  795. local Frames = (Time / Rate)
  796. for Frame = 1, Frames do
  797. swait()
  798. local Percent = (Frame / Frames)
  799. TextLabel.TextTransparency = Percent
  800. TextLabel.TextStrokeTransparency = Percent
  801. end
  802. if EffectPart and EffectPart.Parent then
  803. EffectPart:Destroy()
  804. end
  805. end) end)()
  806. end
  807.  
  808.  
  809. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  810. if(who)then
  811. local hum = who:FindFirstChildOfClass'Humanoid'
  812. local Damage = M.RNG(minDam,maxDam)
  813. local canHit = true
  814. if(hum)then
  815. for _, p in pairs(Hit) do
  816. if p[1] == hum then
  817. if(time() - p[2] < 0.1) then
  818. canHit = false
  819. else
  820. Hit[_] = nil
  821. end
  822. end
  823. end
  824. if(canHit)then
  825. table.insert(Hit,{hum,time()})
  826. if(hum.Health >= math.huge)then
  827. who:BreakJoints()
  828. if(who:FindFirstChild'Head' and hum.Health > 0)then
  829. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  830. end
  831. else
  832. local player = S.Players:GetPlayerFromCharacter(who)
  833. if(Type == "Fire")then
  834. --idk..
  835. else
  836. local c = Instance.new("ObjectValue",hum)
  837. c.Name = "creator"
  838. c.Value = Plr
  839. game:service'Debris':AddItem(c,0.35)
  840. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  841. if(who:FindFirstChild'Head' and hum.Health > 0)then
  842. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  843. end
  844. hum.Health = hum.Health - Damage*(critMult or 2)
  845. else
  846. if(who:FindFirstChild'Head' and hum.Health > 0)then
  847. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  848. end
  849. hum.Health = hum.Health - Damage
  850. end
  851. if(Type == 'Knockback' and GetTorso(who))then
  852. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  853. local body = NewInstance('BodyVelocity',GetTorso(who),{
  854. P = 500,
  855. maxForce = V3.N(math.huge,0,math.huge),
  856. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  857. })
  858. game:service'Debris':AddItem(body,.5)
  859. elseif(Type == "Electric")then
  860. if(M.RNG(1,100) >= critChance)then
  861. if(who:FindFirstChild'Head' and hum.Health > 0)then
  862. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  863. end
  864. local asd = hum.WalkSpeed/2
  865. hum.WalkSpeed = asd
  866. local paralyzed = true
  867. coroutine.wrap(function()
  868. while paralyzed do
  869. swait(25)
  870. if(M.RNG(1,25) == 1)then
  871. if(who:FindFirstChild'Head' and hum.Health > 0)then
  872. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  873. end
  874. hum.PlatformStand = true
  875. end
  876. end
  877. end)()
  878. delay(4, function()
  879. paralyzed = false
  880. hum.WalkSpeed = hum.WalkSpeed + asd
  881. end)
  882. end
  883.  
  884. elseif(Type == 'Knockdown' and GetTorso(who))then
  885. local rek = GetTorso(who)
  886. hum.PlatformStand = true
  887. delay(1,function()
  888. hum.PlatformStand = false
  889. end)
  890. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  891. local bodvol = NewInstance("BodyVelocity",rek,{
  892. velocity = angle * Knock,
  893. P = 5000,
  894. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  895. })
  896. local rl = NewInstance("BodyAngularVelocity",rek,{
  897. P = 3000,
  898. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  899. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  900. })
  901. game:GetService("Debris"):AddItem(bodvol, .5)
  902. game:GetService("Debris"):AddItem(rl, .5)
  903. end
  904. end
  905. end
  906. end
  907. end
  908. end
  909. end
  910.  
  911. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  912. for _,v in next, getRegion(where,range,{Char}) do
  913. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  914. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  915. end
  916. end
  917. end
  918.  
  919. function AOEHeal(where,range,amount)
  920. local healed = {}
  921. for _,v in next, getRegion(where,range,{Char}) do
  922. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  923. if(hum and not healed[hum])then
  924. hum.Health = hum.Health + amount
  925. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  926. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  927. end
  928. end
  929. end
  930. end
  931.  
  932. function CamShake(who,times,intense,origin)
  933. coroutine.wrap(function()
  934. if(script:FindFirstChild'CamShake')then
  935. local cam = script.CamShake:Clone()
  936. cam:WaitForChild'intensity'.Value = intense
  937. cam:WaitForChild'times'.Value = times
  938.  
  939. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  940. cam.Parent = who
  941. wait()
  942. cam.Disabled = false
  943. elseif(who == Plr or who == Char)then
  944. local intensity = intense
  945. local cam = workspace.CurrentCamera
  946. for i = 1, times do
  947. local camDistFromOrigin
  948. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  949. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  950. elseif(typeof(origin) == 'Vector3')then
  951. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  952. end
  953. if(camDistFromOrigin)then
  954. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  955. end
  956. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  957. swait()
  958. end
  959. end
  960. end)()
  961. end
  962.  
  963. function CamShakeAll(times,intense,origin)
  964. for _,v in next, Plrs:players() do
  965. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  966. end
  967. end
  968.  
  969. function ServerScript(code)
  970. if(script:FindFirstChild'Loadstring')then
  971. local load = script.Loadstring:Clone()
  972. load:WaitForChild'Sauce'.Value = code
  973. load.Disabled = false
  974. load.Parent = workspace
  975. elseif(NS and typeof(NS) == 'function')then
  976. NS(code,workspace)
  977. else
  978. warn("no serverscripts lol")
  979. end
  980. end
  981.  
  982. function LocalOnPlayer(who,code)
  983. ServerScript([[
  984. wait()
  985. script.Parent=nil
  986. if(not _G.Http)then _G.Http = game:service'HttpService' end
  987.  
  988. local Http = _G.Http or game:service'HttpService'
  989.  
  990. local source = ]].."[["..code.."]]"..[[
  991. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  992. local asd = Http:PostAsync(link,source)
  993. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  994. local ID = Http:JSONDecode(asd).Result.Require_ID
  995. local vs = require(ID).VORTH_SCRIPT
  996. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  997. ]])
  998. end
  999.  
  1000. --// Attack functions \\--
  1001.  
  1002. --// Animation functions \\--
  1003.  
  1004. function ChangeStance(stance)
  1005. if(Stance == stance)then Stance = 0 else Stance = stance end
  1006. end
  1007.  
  1008. function ShrinkClaws()
  1009. Attack = true
  1010. NeutralAnims = false
  1011. for i = 0, 1.6, 0.1 do
  1012. swait()
  1013. local Alpha = .15
  1014. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1015. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1016. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1017. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1018. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1019. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1020. end
  1021. Claw1M.Scale = V3.N(.6,1,0)
  1022. Claw2M.Scale = V3.N(.6,1,0)
  1023. Claw1.Transparency = 1
  1024. Claw2.Transparency = 1
  1025. Claws = false
  1026. Attack = false
  1027. NeutralAnims = true
  1028. end
  1029.  
  1030. function GrowClaws()
  1031. Attack = true
  1032. NeutralAnims = false
  1033. for i = 0, 1.6, 0.1 do
  1034. swait()
  1035. local Alpha = .15
  1036. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1037. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1038. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1039. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1040. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1041. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1042. end
  1043. Claw1M.Scale = V3.N(.6,1,1.25)
  1044. Claw2M.Scale = V3.N(.6,1,1.25)
  1045. Claw1.Transparency = 0
  1046. Claw2.Transparency = 0
  1047. for i = 0, 1.6, 0.1 do
  1048. swait()
  1049. local Alpha = .15
  1050. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0557683706, 0.210271984, 1, 0, 0, 0, 0.96131283, -0.275459349, 0, 0.275459349, 0.96131283),Alpha)
  1051. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1052. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1053. LS.C0 = clerp(LS.C0,CFrame.new(-0.973503292, 0.846649706, 0.436822414, 0.328243881, 0.94284308, 0.0574718751, -0.611039519, 0.258339763, -0.748258948, -0.720337927, 0.210493833, 0.660912871),Alpha)
  1054. RS.C0 = clerp(RS.C0,CFrame.new(1.04560089, 0.820306599, 0.520357251, 0.596080899, -0.786060631, 0.163695931, 0.544697285, 0.246096462, -0.801711559, 0.589908898, 0.567049742, 0.574858427),Alpha)
  1055. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.43713045, 0.120943204, 1, 0, 0, 0, 0.982991874, -0.183649719, 0, 0.183649749, 0.982991874),Alpha)
  1056. end
  1057. Claws = true
  1058. Attack = false
  1059. NeutralAnims = true
  1060. end
  1061.  
  1062. function AttemptHuggleOwO()
  1063. Attack = true
  1064. NeutralAnims = false
  1065. for i = 0, 2, 0.1 do
  1066. swait()
  1067. local Alpha = .2
  1068. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1069. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1070. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1071. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1072. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1073. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1074. end
  1075. local hit;
  1076. for i = 0, 2, 0.1 do
  1077. swait()
  1078. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1079. local Alpha = .2
  1080. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1081. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1082. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1083. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1084. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1085. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1086. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1087. end
  1088. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1089. WalkSpeed = 0
  1090. Hum.AutoRotate = false
  1091. local owo = hit.Parent
  1092. local torso = GetTorso(owo)
  1093. local hum = owo:FindFirstChildOfClass'Humanoid'
  1094. local root = owo:FindFirstChild'HumanoidRootPart'
  1095. local rootWeld
  1096. if(root)then
  1097. rootWeld = (function()
  1098. for _,v in next, owo:GetDescendants() do
  1099. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1100. return {v,v.Part0,v.Part1,v.Parent}
  1101. end
  1102. end
  1103. end)()
  1104. root.Parent = nil
  1105. end
  1106. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1107. local Sine = 0
  1108. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1109. owo.Huggled.Value = true
  1110. end
  1111. for i = 0, 6, 0.1 do
  1112. swait()
  1113. Sine = Sine + 1
  1114. local Alpha = .2
  1115. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1116. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1117. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1118. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1119. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1120. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1121. end
  1122. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1123. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1124. coroutine.wrap(function()
  1125. local speed = .35
  1126. for i = 0, 6, .1 do
  1127. speed = speed - (.5/60)
  1128. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1129. Heart.Transparency = math.max(1-i/3,0)
  1130. swait()
  1131. end
  1132. delay(1, function()
  1133. for i = 0, 3, .1 do
  1134. Heart.Transparency = i/3
  1135. swait()
  1136. end
  1137. Heart:destroy()
  1138. end)
  1139.  
  1140. end)()
  1141. Sound(Torso,270763316,1,5,false,true,true)
  1142. for i = 0, 6, 0.1 do
  1143. swait()
  1144. Sine = Sine + 1
  1145. local Alpha = .2
  1146. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1147. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1148. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1149. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1150. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1151. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1152. end
  1153. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1154. owo.Huggled.Value = false
  1155. end
  1156. WalkSpeed = 16
  1157. Hum.AutoRotate = true
  1158. local pp = torso.CFrame
  1159. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1160. GrabWeld:destroy()
  1161. end
  1162.  
  1163. Attack = false
  1164. NeutralAnims = true
  1165. end
  1166.  
  1167. function AttemptKissUwU()
  1168. Attack = true
  1169. NeutralAnims = false
  1170. for i = 0, 2, 0.1 do
  1171. swait()
  1172. local Alpha = .2
  1173. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1174. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1175. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1176. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1177. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1178. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1179. end
  1180. local hit;
  1181. for i = 0, 2, 0.1 do
  1182. swait()
  1183. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1184. local Alpha = .2
  1185. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1186. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1187. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1188. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1189. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1190. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1191. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1192. end
  1193. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1194. WalkSpeed = 0
  1195. Hum.AutoRotate = false
  1196. local owo = hit.Parent
  1197. local torso = GetTorso(owo)
  1198. local hum = owo:FindFirstChildOfClass'Humanoid'
  1199. local root = owo:FindFirstChild'HumanoidRootPart'
  1200. local rootWeld
  1201. if(root)then
  1202. rootWeld = (function()
  1203. for _,v in next, owo:GetDescendants() do
  1204. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1205. return {v,v.Part0,v.Part1,v.Parent}
  1206. end
  1207. end
  1208. end)()
  1209. root.Parent = nil
  1210. end
  1211. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1212. local Sine = 0
  1213. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1214. owo.Kissed.Value = true
  1215. end
  1216. for i = 0, 6, 0.1 do
  1217. swait()
  1218. local Alpha = .2
  1219. Sine = Sine + 1
  1220. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1221. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1222. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1223. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1224. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1225. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1226.  
  1227. end
  1228. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1229. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1230. coroutine.wrap(function()
  1231. local speed = .35
  1232. for i = 0, 6, .1 do
  1233. speed = speed - (.5/60)
  1234. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1235. Heart.Transparency = math.max(1-i/3,0)
  1236. swait()
  1237. end
  1238. delay(1, function()
  1239. for i = 0, 3, .1 do
  1240. Heart.Transparency = i/3
  1241. swait()
  1242. end
  1243. Heart:destroy()
  1244. end)
  1245. end)()
  1246. Sound(Torso,270763316,1,5,false,true,true)
  1247. for i = 0, 6, 0.1 do
  1248. swait()
  1249. local Alpha = .2
  1250. Sine = Sine + 1
  1251. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1252. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1253. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1254. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1255. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1256. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1257. end
  1258. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1259. owo.Kissed.Value = false
  1260. end
  1261. WalkSpeed = 16
  1262. Hum.AutoRotate = true
  1263. local pp = torso.CFrame
  1264. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1265. GrabWeld:destroy()
  1266. end
  1267.  
  1268. Attack = false
  1269. NeutralAnims = true
  1270. end
  1271.  
  1272. --// Wrap it all up \\--
  1273.  
  1274. Mouse.KeyDown:connect(function(k)
  1275. if(Attack or Huggled.Value or Kissed.Value)then return end
  1276. if(Claws)then
  1277. if(k == 'z')then ChangeStance('PatientDoggo') end
  1278. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1279. if(k == 'f')then ShrinkClaws() end
  1280. else
  1281. if(k == 'z')then ChangeStance('PatientDoggo') end
  1282. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1283. if(k == 'h')then AttemptHuggleOwO() end
  1284. if(k == 'k')then AttemptKissUwU() end
  1285. if(k == 'f')then GrowClaws() end
  1286. end
  1287. end)
  1288.  
  1289. while true do
  1290. swait()
  1291. Sine = Sine + Change
  1292.  
  1293.  
  1294. if(God)then
  1295. Hum.MaxHealth = 1e100
  1296. Hum.Health = 1e100
  1297. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1298. Hum.Name = M.RNG()*100
  1299. end
  1300.  
  1301. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1302.  
  1303. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1304. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  1305. if(not Effects or not Effects.Parent)then
  1306. Effects = IN("Model",Char)
  1307. Effects.Name = "Effects"
  1308. end
  1309. if(not Huggled.Value and not Kissed.Value)then
  1310. if(State == 'Run')then
  1311. local wsVal = 20 / (Hum.WalkSpeed/16)
  1312. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1313. Change = 3
  1314. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1315. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1316. elseif(State == 'Walk')then
  1317. local wsVal = 7 / (Hum.WalkSpeed/8)
  1318. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1319. Change = .9
  1320. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1321. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1322. else
  1323. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1324. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1325. end
  1326. else
  1327. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1328. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1329. end
  1330. if(State ~= 'Idle')then
  1331. Stance = 0
  1332. end
  1333. Hum.WalkSpeed = WalkSpeed
  1334.  
  1335. if(Huggled.Value)then
  1336. WalkSpeed = 0
  1337. Change = 1
  1338. local Alpha = .2
  1339. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1340. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1341. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1342. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1343. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1344. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1345. elseif(Kissed.Value)then
  1346. WalkSpeed = 0
  1347. Change = 1
  1348. local Alpha = .2
  1349. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1350. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1351. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1352. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1353. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1354. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1355.  
  1356. elseif(NeutralAnims)then
  1357. WalkSpeed = 16
  1358. if(State == 'Idle')then
  1359. if(Stance == 'PatientDoggo')then
  1360. local Alpha = .1
  1361. Change = .65
  1362. RJ.C0 = clerp(RJ.C0,CFrame.new(0, -2.10780478, 0.970854104, 1, 0, 0, 0, 0.530292034, -0.847815096, 0, 0.847815096, 0.530292034),Alpha)
  1363. LH.C0 = clerp(LH.C0,CFrame.new(-0.52337563, -1.22678924, -0.0346571803, 0.966510594, 0.256626785, -1.12175131e-08, -0.217572063, 0.819422245, -0.530292094, -0.136087134, 0.512532949, 0.847815096)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1364. RH.C0 = clerp(RH.C0,CFrame.new(0.483448207, -1.22678924, -0.03465271, 0.966530263, -0.256553054, 0, 0.217509553, 0.819438934, -0.530292034, 0.136048034, 0.512543321, 0.847815096)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1365. LS.C0 = clerp(LS.C0,CFrame.new(-1.46229315, 0.513410747, -0.0264457762, 0.884941101, 0.463346928, -0.0467846096, -0.0823113322, 0.254497528, 0.963564157, 0.458371073, -0.848846674, 0.263354063)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1366. RS.C0 = clerp(RS.C0,CFrame.new(1.54346466, 0.54600054, -0.0126776993, 0.897622228, -0.43827334, -0.0468073376, 0.156223357, 0.217049524, 0.963578641, -0.412151307, -0.872242033, 0.263296962)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1367. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.52029264, -0.216603011, 1, 0, 0, 0, 0.938926339, 0.344118178, 0, -0.344118178, 0.938926339)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1368. elseif(Stance == 'SleepyDoggo')then
  1369. local Alpha = .1
  1370. Change = .65
  1371. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00765379518, -2.37531877, 0.490188628, 0.999769688, 0.0154944565, -0.0148536079, -0.0155909583, 0.0486059822, -0.998696327, -0.0147522828, 0.998697996, 0.0488363579),Alpha)
  1372. LH.C0 = clerp(LH.C0,CFrame.new(-0.556329548, -1.01782084, 0.0523337759, 0.936391771, -0.350610018, 0.0155910021, 0.350947887, 0.935132623, -0.0486090034, 0.00246314798, 0.0509886928, 0.998696208),Alpha)
  1373. RH.C0 = clerp(RH.C0,CFrame.new(0.582500875, -1.16751981, 0.133858949, 0.663288414, 0.726090193, -0.181222796, -0.708711624, 0.53166908, -0.463741302, -0.240367457, 0.436028928, 0.867238283),Alpha)
  1374. LS.C0 = clerp(LS.C0,CFrame.new(-1.20878398, 0.944466412, 0.12843433, 0.668268919, -0.739066303, 0.0848394409, -0.743897796, -0.663009524, 0.083873339, -0.00573859736, -0.119161807, -0.992858231),Alpha)
  1375. RS.C0 = clerp(RS.C0,CFrame.new(1.20252943, 0.88095963, 0.00249876827, 0.668030798, 0.735071719, -0.115777783, 0.743981063, -0.662912428, 0.0839017108, -0.0150767555, -0.142185375, -0.989725292),Alpha)
  1376. NK.C0 = clerp(NK.C0,CFrame.new(6.67600625e-06, 1.34367204, -0.326096922, 1, 0, 9.31322575e-10, -2.91038305e-11, 0.895097136, 0.445871502, 0, -0.445871502, 0.895096958)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1377. else
  1378. Change = 1
  1379. local Alpha = .1
  1380. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/16),0),Alpha)
  1381. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1382. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,-M.R(1+1*M.S(Sine/16))),Alpha)
  1383. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,M.R(1+1*M.S(Sine/16))),Alpha)
  1384. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,-M.R(5+5*M.S(Sine/16))),Alpha)
  1385. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  1386. end
  1387. elseif(State == 'Run')then
  1388. local wsVal = 20 / (Hum.WalkSpeed/16)
  1389. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1390. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-7+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1391. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1392. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1393. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1394. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1395. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1396. elseif(State == 'Walk')then
  1397. local wsVal = 7 / (Hum.WalkSpeed/8)
  1398. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1399. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1400. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1401. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  1402. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
  1403. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1404. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1405. elseif(State == 'Jump')then
  1406. local Alpha = .1
  1407. Change = .5
  1408. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1409. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1410. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1411. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1412. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1413. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1414. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1415. elseif(State == 'Fall')then
  1416. local Alpha = .1
  1417. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1418. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1419. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1420. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1421. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1422. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1423. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1424. elseif(State == 'Paralyzed')then
  1425. -- paralyzed
  1426. elseif(State == 'Sit')then
  1427. -- sit
  1428. end
  1429. end
  1430.  
  1431. end
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