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- ////////////////////////////////
- /////ANIMATION STATION 2011/////
- ////////DRAKE FAUDEBURGH////////
- ////////////////////////////////
- //
- //This a only a simple particle script.
- //It has no other function except to make the prim burst particles when the script is running.
- //You may drop this FULL PERM script into a prim and the effect will start automatically.
- //If you wish to have more options like Touch, Chat, or Collision, you can grab the 'Free Particle Script Pack'
- //at Animation Station, Particle Station, and on the Marketplace at the Animation Station Store.
- //You may not sell the particle configuration by itself or in a particle pack.
- //We do not support the transfer of this product to another grid.
- //This Particle Effect was created by Drake Faudeburgh using the Easy FX Particle Generator!
- //
- ////////////////////////////////
- particle()
- {
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////
- ///You can copy this particle code below and paste it into a particle script template by Drake Faudeburgh/////
- llParticleSystem([
- PSYS_PART_FLAGS,(0
- | PSYS_PART_EMISSIVE_MASK
- | PSYS_PART_BOUNCE_MASK
- | PSYS_PART_INTERP_COLOR_MASK
- | PSYS_PART_INTERP_SCALE_MASK
- | PSYS_PART_FOLLOW_SRC_MASK
- | PSYS_PART_TARGET_POS_MASK
- ),PSYS_SRC_TARGET_KEY,llGetKey(),
- PSYS_PART_START_COLOR,<1.00000, 0.60000, 0.20000>,
- PSYS_PART_END_COLOR,<1.00000, 1.00000, 0.00000>,
- PSYS_PART_START_ALPHA,0.100000,
- PSYS_PART_END_ALPHA,0.050000,
- PSYS_PART_START_GLOW,0.005,
- PSYS_PART_END_GLOW,0.0,
- PSYS_PART_START_SCALE,<0.10000, 0.20000, 0.00000>,
- PSYS_PART_END_SCALE,<0.01000, 0.35000, 0.00000>,
- PSYS_PART_MAX_AGE,1.500000,
- PSYS_SRC_ACCEL,<0.00000, 0.00000, 0.40000>,
- PSYS_SRC_PATTERN,1,
- PSYS_SRC_BURST_RATE,0.150000,
- PSYS_SRC_BURST_PART_COUNT,10,
- PSYS_SRC_BURST_RADIUS,0.110000,
- PSYS_SRC_BURST_SPEED_MIN,0.075000,
- PSYS_SRC_BURST_SPEED_MAX,0.140000,
- PSYS_SRC_MAX_AGE,0.000000,
- PSYS_SRC_OMEGA,<0.65000, 0.90000, 0.13000>,
- PSYS_SRC_ANGLE_BEGIN,0.100000*PI,
- PSYS_SRC_ANGLE_END,0.400000*PI]);
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////
- }
- default
- {
- state_entry()
- {
- particle();
- }
- }
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