coinwalk

new strategy

Mar 5th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = (other/100);
  8. var hertz = troll;
  9. var earnpoint = 5000;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 2;
  16. var nolta = false;
  17. var gunkybutt = mango;
  18. var crazy = mango;
  19. var utter = mango;
  20. var noddy = real;
  21. var utter = mango;
  22. var olderest = mango;
  23. var wild = mango;
  24. var min = mango;
  25. var qeer = mango
  26. var jib = true;
  27. var jobs = false;
  28. var stupid = noddy;
  29. var dick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  30. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  31. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  32.  
  33. function dobet() {
  34. console.clear();
  35. document.getElementById('pct_chance').value = 49.5;
  36. document.getElementById('pct_payout').value = 2;
  37. dick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  38. if ((!(dick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  39. utter = utter+(parseFloat(hertz));
  40. duel = dick;
  41. }else if (((!(dick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(dick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  42. utter = utter-(parseFloat(hertz));
  43. duel = dick;
  44. }
  45. if (real==null){
  46. real = parseFloat(hertz);
  47. }
  48. if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
  49. real = hertz*2;
  50. hertz = hertz*2;
  51. flank = 4.9;
  52. under = 4.9;
  53. nolta = true;
  54. crazy = parseFloat(utter);
  55. }
  56. if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
  57. real = hertz*2;
  58. hertz = hertz*2;
  59. flank = 4.9;
  60. under = 4.9;
  61. nolta = true;
  62. jib = true;
  63. crazy = parseFloat(utter);
  64. }
  65. if ((utter<(crazy-(hertz*under)))&&(!!jib)) {
  66. real = hertz*2;
  67. hertz = hertz*2;
  68. ingot = 2;
  69. flank = 4.9;
  70. under = 4.9;
  71. jib = false;
  72. jobs = true;
  73. crazy = parseFloat(utter);
  74. }
  75. if ((utter<(crazy-(hertz*under)))&&(!jib)) {
  76. real = hertz*2;
  77. hertz = hertz*2;
  78. ingot = 0;
  79. flank = 4.9;
  80. under = 4.9;
  81. jobs = false;
  82. crazy = parseFloat(utter);
  83. }
  84. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(!jobs)) {
  85. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  86. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  87. flank = 6.9;
  88. ingot = 2;
  89. under = 2.9;
  90. jobs = true;
  91. jib = true;
  92. real = troll;
  93. hertz = troll;
  94. }
  95. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(!jobs)) {
  96. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  97. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  98. flank = 4.9;
  99. ingot = 2;
  100. under = 4.9;
  101. jobs = true;
  102. jib = true;
  103. real = troll*2;
  104. hertz = troll*2;
  105. }
  106. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(!!jobs)) {
  107. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  108. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  109. flank = 6.9;
  110. ingot = 1;
  111. under = 2.9;
  112. jobs = false;
  113. jib = false;
  114. real = troll;
  115. hertz = troll;
  116. }
  117. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(!!jobs)) {
  118. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  119. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  120. flank = 4.9;
  121. ingot = 1;
  122. under = 4.9;
  123. jib = false;
  124. jobs = false;
  125. real = troll*2;
  126. hertz = troll*2;
  127. }
  128. if (utter>=(qeer*10)) {
  129. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  130. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  131. troll = parseFloat(troll*10);
  132. claim = parseFloat(troll*10);
  133. krux = parseFloat(troll*6.9);
  134. flank = 6.9;
  135. ingot = 2;
  136. under = 2.9;
  137. jib = true;
  138. jobs = false;
  139. real = troll*2;
  140. hertz = troll*2;
  141. qeer = parseFloat(utter);
  142. }
  143. if (utter>earnpoint) {
  144. alert('winner winner');
  145. console.log('winner winner');
  146. return;
  147. }
  148. if (utter>wild) {
  149. wild = parseFloat(utter);
  150. }
  151. if (utter<min) {
  152. min = parseFloat(utter);
  153. }
  154. var freak = ((utter-olderest).toFixed(8));
  155. console.log("balance made");
  156. console.log(freak);
  157. console.log("biggest balance");
  158. console.log((parseFloat(wild)).toFixed(8));
  159. console.log("lowest balance");
  160. console.log((parseFloat(min)).toFixed(8));
  161. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  162. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  163. if (dick==duel){
  164. $('#a_lo').click();
  165. }
  166. }
  167. setInterval(() => dobet(), 1);
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