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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- Folder1 = Instance.new("Folder")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Weld5 = Instance.new("Weld")
- Weld6 = Instance.new("Weld")
- WedgePart7 = Instance.new("WedgePart")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Weld9 = Instance.new("Weld")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Weld12 = Instance.new("Weld")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Weld15 = Instance.new("Weld")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Weld18 = Instance.new("Weld")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Weld21 = Instance.new("Weld")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- Weld24 = Instance.new("Weld")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Weld27 = Instance.new("Weld")
- WedgePart28 = Instance.new("WedgePart")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Model30 = Instance.new("Model")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Weld33 = Instance.new("Weld")
- Part34 = Instance.new("Part")
- Weld35 = Instance.new("Weld")
- Part36 = Instance.new("Part")
- Weld37 = Instance.new("Weld")
- Weld38 = Instance.new("Weld")
- Weld39 = Instance.new("Weld")
- Weld40 = Instance.new("Weld")
- Part41 = Instance.new("Part")
- Weld42 = Instance.new("Weld")
- Part43 = Instance.new("Part")
- Weld44 = Instance.new("Weld")
- Model45 = Instance.new("Model")
- Model46 = Instance.new("Model")
- ParticleEmitter47 = Instance.new("ParticleEmitter")
- Weld48 = Instance.new("Weld")
- ParticleEmitter49 = Instance.new("ParticleEmitter")
- Weld50 = Instance.new("Weld")
- ParticleEmitter51 = Instance.new("ParticleEmitter")
- Weld52 = Instance.new("Weld")
- ParticleEmitter53 = Instance.new("ParticleEmitter")
- Weld54 = Instance.new("Weld")
- ParticleEmitter55 = Instance.new("ParticleEmitter")
- Weld56 = Instance.new("Weld")
- ParticleEmitter57 = Instance.new("ParticleEmitter")
- Weld58 = Instance.new("Weld")
- ParticleEmitter59 = Instance.new("ParticleEmitter")
- Weld60 = Instance.new("Weld")
- Model61 = Instance.new("Model")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Weld63 = Instance.new("Weld")
- ParticleEmitter64 = Instance.new("ParticleEmitter")
- Weld65 = Instance.new("Weld")
- ParticleEmitter66 = Instance.new("ParticleEmitter")
- Weld67 = Instance.new("Weld")
- ParticleEmitter68 = Instance.new("ParticleEmitter")
- Weld69 = Instance.new("Weld")
- ParticleEmitter70 = Instance.new("ParticleEmitter")
- Weld71 = Instance.new("Weld")
- ParticleEmitter72 = Instance.new("ParticleEmitter")
- Weld73 = Instance.new("Weld")
- ParticleEmitter74 = Instance.new("ParticleEmitter")
- Weld75 = Instance.new("Weld")
- LocalScript0.Name = "Oros"
- LocalScript0.Parent = mas
- table.insert(cors,sandbox(LocalScript0,function()
- repeat wait() until script:FindFirstChild("Folder") ~= nil
- script.Folder.Parent = game.Players.LocalPlayer.Backpack
- script.Name = "Chaos"
- local Player = game.Players.LocalPlayer
- repeat wait() until Player
- local Character = Player.Character
- repeat wait() until Character
- local C_Fold = Instance.new("Folder", Player.PlayerScripts) C_Fold.Name = "Chaos Folder"
- script.Parent = C_Fold
- if script.ClassName == "LocalScript" or script.ClassName == "Script" then
- local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
- local oxbox = getfenv() setfenv(1, setmetatable({}, {__index = Environment}))
- oxbox.script:Destroy()
- end
- C_Fold.Parent = nil
- Value = game.Players.LocalPlayer
- --[[
- Made by Dvd.
- ]]
- local Player=Value
- local Mouse = Player:GetMouse()
- local Character=Player.Character
- local PlayerGui=Player.PlayerGui
- local Backpack=Player.Backpack
- local Torso=Character.Torso
- local Head=Character.Head
- local Face = Head.face
- local Humanoid=Character.Humanoid
- local LeftArm=Character["Left Arm"]
- local LeftLeg=Character["Left Leg"]
- local RightArm=Character["Right Arm"]
- local RightLeg=Character["Right Leg"]
- local LS=Torso["Left Shoulder"]
- local LH=Torso["Left Hip"]
- local RS=Torso["Right Shoulder"]
- local RH=Torso["Right Hip"]
- local Neck=Torso.Neck
- local it=Instance.new
- local vt=Vector3.new
- local cf=CFrame.new
- local scfr = nil
- local Equipped=false
- local function CFA(x,y,z)
- return CFrame.fromEulerAnglesXYZ(math.rad(x),math.rad(y),math.rad(z))
- end
- local function rayCast(Pos, Dir, Max, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- local necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- local LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- local RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- local RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- local RootPart=Character.HumanoidRootPart
- local RootJoint=RootPart.RootJoint
- local RootCF=CFA(-90,0,180)
- local Attack = false
- local idle=0
- local Anim="Idle"
- local Effects={}
- local RSH, LSH, RSH2, LSH2, NEH, ROH = nil, nil, nil, nil, nil, nil
- local RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- local RH, LH=Instance.new("Weld"), Instance.new("Weld")
- RH.Name="Right Hip" LH.Name="Left Hip"
- local RO, NE=Instance.new("Weld"), Instance.new("Weld")
- RO.Name="RootJoint" NE.Name="Neck"
- local ModelPlace=Instance.new("Model")
- ModelPlace.Parent=Character
- ModelPlace.Name="Sword"
- local DerbisPlace=Instance.new("Model")
- DerbisPlace.Parent=Character
- DerbisPlace.Name="DerbisPlace"
- local Mouse = Player:GetMouse()
- local Holy = false
- local Equipping = false
- local Fire = false
- local CastState = false
- local CastState2 = false
- local AngelState = false
- local ArtificialHB = Instance.new("BindableEvent", nil)
- ArtificialHB.Name = "Heartbeat"
- wait()
- local frame = 1 / 240
- local tf = 0
- local allowframeloss = false
- local tossremainder = false
- local lastframe = tick()
- ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- local function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- local function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- local function part(formfactor,parent, material,reflectance,transparency,brickcolor,name,size)
- local P=it("Part")
- P.formFactor=formfactor
- P.Parent=parent
- P.Reflectance=reflectance
- P.Transparency=transparency
- P.CanCollide=false
- P.Locked=true
- P.BrickColor=BrickColor.new(brickcolor)
- P.Name=name
- P.Size=size
- P.Position=Torso.Position
- NoOutline(P)
- P.Material=material
- P:BreakJoints()
- return P
- end
- local function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- if meshid == "" then
- mesh.MeshId=""
- else
- mesh.MeshId=meshid
- end
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- local function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or Character)
- sou.Name = "Sfx"
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- wait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- for _,v in pairs(Value.Backpack.Folder.Wings.Left:children()) do
- if v.Name == "Union" then v.BrickColor = Torso.BrickColor end
- if v:FindFirstChild("ParticleEmitter") ~= nil then v.ParticleEmitter.Color = ColorSequence.new(Torso.BrickColor.Color,Torso.BrickColor.Color) end
- end
- for _,v in pairs(Value.Backpack.Folder.Wings.Right:children()) do
- if v.Name == "Union" then v.BrickColor = Torso.BrickColor end
- if v:FindFirstChild("ParticleEmitter") ~= nil then v.ParticleEmitter.Color = ColorSequence.new(Torso.BrickColor.Color,Torso.BrickColor.Color) end
- end
- for _,v in pairs(Value.Backpack.Folder.Oros:children()) do
- if v.Name == "Neon" then v.BrickColor = Torso.BrickColor end
- end
- for _,v in pairs(Value.Backpack.Folder.Book:children()) do
- if v.Name == "Neon" then v.BrickColor = Torso.BrickColor end
- end
- ---Value.Backpack.Folder.Effects.Halo.BrickColor = Torso.BrickColor
- Value.Backpack.Folder.Oros.Base2.BrickColor = Torso.BrickColor
- Value.Backpack.Folder.Oros.Parent = ModelPlace
- Value.Backpack.Folder.Wings.Parent = ModelPlace
- Value.Backpack.Folder.Book.Parent = ModelPlace
- local Wings = ModelPlace.Wings
- local Book = ModelPlace.Book.Handle
- local Handle = ModelPlace.Oros.Handle
- local Left = ModelPlace.Wings.Left.Handle
- local Right = ModelPlace.Wings.Right.Handle
- ---local Halo = Value.Backpack.Folder.Effects.Halo
- local HitBox = Handle.HitBox
- local HandleWeld=weld(Handle,RightArm,Handle,cf(0,-1,0.5)*CFA(-15,-90,0),cf(0,0,0))
- local HandleWeld2=weld(Book,RightArm,Book,cf(0,-1.5,0)*CFA(0,0,-90),cf(0,0,0))
- local LeftWeld=weld(Left,Head,Left,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.675970435, -0.778478146, -1.1364007, -8.03917646e-005, 2.92926234e-005, -1.00000811, -0.422585607, -0.906333745, 6.33299351e-006, -0.906326175, 0.422584057, 7.69644976e-005)
- *CFA(10,-10,10)*cf(0,1.5,-1) )
- local RightWeld=weld(Right,Head,Right,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.676265836, -0.7782197, -1.13633895, 1.4752065e-005, 1.30294939e-005, 1, 0.422600091, -0.90631634, 5.57461817e-006, 0.90631634, 0.422600061, -1.88763006e-005)
- *CFA(10,10,-10)*cf(0,1.5,-1) )
- local Left_C0 = LeftWeld.C0
- local Right_C0 = RightWeld.C0
- local function Lerp(a,b,t)
- return a:lerp(b,t)
- end
- local CFrameFromTopBack = function(at, top, back)
- local right = top:Cross(back)
- return cf(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- local function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- if len1 > 0.01 then
- local w1 = Instance.new("WedgePart", DerbisPlace)
- w1.Name = "Triangle"
- w1.FormFactor = "Custom"
- w1.BrickColor = Torso.BrickColor
- w1.Reflectance = 0
- w1.Material = "Neon"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh", w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Transparency = 0.7
- table.insert(Effects, {w1, "Disappear", 0.01})
- w1.CFrame = maincf * CFA(math.deg(math.pi),0,math.deg(math.pi / 2)) * cf(0, width / 2, len1 / 2)
- table.insert(list, w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new("WedgePart", DerbisPlace)
- w2.Name = "Triangle"
- w2.FormFactor = "Custom"
- w2.BrickColor = Torso.BrickColor
- w2.Reflectance = 0
- w2.Material = "Neon"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh", w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Transparency = 0.7
- table.insert(Effects, {w2, "Disappear", 0.01})
- w2.CFrame = maincf * CFA(math.deg(math.pi), math.deg(math.pi), math.deg(-math.pi / 2)) * cf(0, width / 2, -len1 - len2 / 2)
- table.insert(list, w2)
- end
- return unpack(list)
- end
- local function Trail(Origin, Start, Size)
- if Start == 0 then
- scfr = nil
- end
- if scfr and (Origin.p-scfr.p).magnitude > .1 then
- local h = 0
- if Size == nil then
- h = 12.5
- else
- h = Size
- end
- local a,b = Triangle((scfr*cf(0,h/2,0)).p,(scfr*cf(0,-h/2,0)).p,(Origin*cf(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((Origin*cf(0,h/2,0)).p,(Origin*cf(0,-h/2,0)).p,(scfr*cf(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = Origin
- elseif not scfr then
- scfr = Origin
- end
- end
- local function ShowDamage(hit, Text)
- local Rate = (1 / 30)
- local Text = (Text or "")
- local EffectPart = part("Custom",DerbisPlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Effect",Vector3.new(0,0,0))
- EffectPart.Anchored = true
- EffectPart.CFrame = cf(hit.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100))
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Size = UDim2.new(3, 0, 3, 0)
- BillboardGui.Adornee = EffectPart
- local TextLabel = Instance.new("TextLabel")
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Text = Text
- TextLabel.TextColor3 = Torso.BrickColor.Color
- TextLabel.TextScaled = true
- TextLabel.Font = Enum.Font.ArialBold
- TextLabel.Parent = BillboardGui
- BillboardGui.Parent = EffectPart
- game.Debris:AddItem(EffectPart, (1.5 + 0.1))
- EffectPart.Parent = DerbisPlace
- delay(0, function()
- local Frames = (1.5 / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = cf(EffectPart.Position + Vector3.new(0, Percent, 0))
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:remove()
- end
- end)
- end
- local function Damagefunc(hit, minim, maxim)
- if hit.Parent == nil or Dam == true then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil and hit.Parent:FindFirstChild("Armed") ~= nil then
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = game:service("Players").LocalPlayer
- c.Parent = h
- game:GetService("Debris"):AddItem(c, 0.5)
- minim = minim
- maxim = maxim
- local Damage = 0
- if minim == maxim then
- Damage = maxim
- else
- Damage = math.random(minim, maxim)
- end
- Damage = Damage+(math.random(-25,25)/100)
- h:TakeDamage(Damage)
- Dam = true
- coroutine.resume(coroutine.create(function()
- swait(25)
- Dam = false
- end))
- if hit.Parent:FindFirstChild("Head") ~= nil then
- ShowDamage(hit, Damage)
- end
- end
- end
- local function MagniDamage(Part,mind,maxd,dis)
- if dis == nil then
- dis = 25
- end
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChild("Humanoid")
- if hum~=nil then
- local head=c:findFirstChild("Torso")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=dis and c.Name~=Character.Name then
- Damagefunc(hum.Parent.Torso,mind,maxd)
- end
- end
- end
- end
- end
- local Old_W = Humanoid.WalkSpeed
- local Old_J = Humanoid.JumpPower
- Humanoid.WalkSpeed = 0
- Humanoid.JumpPower = 0
- swait(100)
- Character.Animate.Disabled = true
- Humanoid.WalkSpeed = Old_W
- Humanoid.JumpPower = Old_J
- RSH=Character.Torso["Right Shoulder"]
- LSH=Character.Torso["Left Shoulder"]
- RSH2=Character.Torso["Right Hip"]
- LSH2=Character.Torso["Left Hip"]
- NEH=Character.Torso["Neck"]
- ROH=Character.HumanoidRootPart["RootJoint"]
- RW.Name="Right Shoulder"
- RW.Part0=Character.Torso
- RW.C0=cf(1.5, 0.5, 0)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=Character["Right Arm"]
- RW.Parent=Character.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=Character.Torso
- LW.C0=cf(-1.5, 0.5, 0)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=Character["Left Arm"]
- LW.Parent=Character.Torso
- RH.Name="Right Hip"
- RH.Part0=Character.Torso
- RH.C0=cf(1,-1,0)
- RH.C1=cf(0.5,1,0)
- RH.Part1=Character["Right Leg"]
- RH.Parent=Character.Torso
- --
- LH.Name="Left Hip"
- LH.Part0=Character.Torso
- LH.C0=cf(-1,-1,0)
- LH.C1=cf(-0.5,1,0)
- LH.Part1=Character["Left Leg"]
- LH.Parent=Character.Torso
- RO.Name="RootJoint"
- RO.Part0=Character.HumanoidRootPart
- RO.C0=cf(0,0,0)
- RO.C1=cf(0,0,0)
- RO.Part1=Character["Torso"]
- RO.Parent=Character.HumanoidRootPart
- --
- NE.Name="Neck"
- NE.Part0=Character.Torso
- NE.C0=necko
- NE.C1=necko2
- NE.Part1=Character["Head"]
- NE.Parent=Character.Torso
- RH.C0=Lerp(RH.C0,cf(1,-1,0),1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,-0),1)
- RSH.Parent=nil
- LSH.Parent=nil
- RSH2.Parent=nil
- LSH2.Parent=nil
- ROH.Parent=nil
- NEH.Parent=nil
- local function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,DerbisPlace,Enum.Material.Neon,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait(1)
- Part.CFrame=Part.CFrame*CFA(0,math.deg(0.7),0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- local function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent)
- local prt=part(3,DerbisPlace,Enum.Material.Neon,0,0,brickcolor,"Effect",vt())
- if Type~=2 then
- prt.Anchored=true
- end
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,dur)
- local wld=nil
- if dur==2 then
- wld=weld(Part,Part,parent,cf(0,0,0))
- end
- for i=0,1,delay do
- swait(2)
- if dur==1 then
- Part.CFrame=Part.CFrame
- elseif dur==2 then
- wld.C0=cframe
- end
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,Type)
- end
- local function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,DerbisPlace,Enum.Material.Neon,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*CFA(math.deg(math.random(-50,50)),math.deg(math.random(-50,50)),math.deg(math.random(-50,50)))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- local function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay, Burn)
- local prt=part(3,DerbisPlace,Enum.Material.Neon,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- if Burn == true then
- MagniDamage(prt,5,10,30)
- end
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- local wld=nil
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- local function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,DerbisPlace,Enum.Material.Neon,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- local function Attackone()
- local Hit = HitBox.Touched:connect(function(hit) Damagefunc(hit,5,10) end)
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(140,25,-50),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-60,0),.1)
- end
- for i=0,1,0.05 do
- swait(0.75)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,-60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(10,35,45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,60,0),.1)
- end
- Hit:disconnect()
- end
- local function Attacktwo()
- local Hit = HitBox.Touched:connect(function(hit) Damagefunc(hit,5,10) end)
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,-60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(155,-20,35),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,60,0),.1)
- end
- for i=0,1,0.05 do
- swait(0.75)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(40,-25,-35),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-60,0),.1)
- end
- Hit:disconnect()
- end
- local function Attackthree()
- if AngelState == false then
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(140,25,-50),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-60,0),.1)
- end
- MagicWaveThing(Torso.BrickColor.Color,Torso.CFrame,4,4,4,0.2,0.2,0.2,0.025)
- for i=0,3.75,0.05 do
- swait(0.75)
- MagniDamage(RootPart,1,3,10)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-30),.1)
- RO.C0=Lerp(RO.C0,CFA(0,30-(200*i),0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(75,30,0),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-30,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-30,0),.1)
- end
- else
- HandleWeld:remove()
- HandleWeld=weld(Handle,RightArm,Handle,cf(0,0,0),cf(0.5,0,0)*CFA(0,0,-90))
- coroutine.resume(coroutine.create(function()
- swait(50)
- MagicWaveThing(Torso.BrickColor.Color,Handle.CFrame*CFA(0,0,90),4,4,4,0.2,0.2,0.2,0.025)
- end))
- for i=0,4,0.05 do
- swait(0.75)
- MagniDamage(HitBox,1,3,5)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(90,0,60)*CFA(0,30-(200*i),0),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-60,0),.1)
- end
- HandleWeld:remove()
- HandleWeld=weld(Handle,RightArm,Handle,cf(0,-1,0.5)*CFA(-15,-90,0),cf(0,0,0))
- end
- end
- local function Attackfour()
- if AngelState == false then
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko,.3)
- RO.C0=Lerp(RO.C0,cf(0,0,-0.5)*CFA(-5,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(0.75,1.5,0.7)*CFA(50+(200*i),0,-10),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-0.7,1.5,0.7)*CFA(50+(200*i),0,10),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1.05,-1,0.125)*CFA(5,0,0),.1)
- LH.C0=Lerp(LH.C0,cf(-1.05,-1,-0.125)*CFA(5,0,0),.1)
- end
- for i=0,1,0.05 do
- swait(0.75)
- MagniDamage(RootPart,1,3,10)
- NE.C0=Lerp(NE.C0,necko,.3)
- RO.C0=Lerp(RO.C0,cf(0,-0.5,-1)*CFA(-60,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(0.7,0,-0.35)*CFA(50,0,-25),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-0.7,0,-0.35)*CFA(50,0,25),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1.05,-1,0.125)*CFA(60,0,0),.1)
- LH.C0=Lerp(LH.C0,cf(-1.05,-1,-0.125)*CFA(60,0,0),.1)
- end
- local num=1
- coroutine.resume(coroutine.create(function()
- for i=0,2,1 do
- MagicRing(Torso.BrickColor.Color,RootPart.CFrame*cf(0,-3,-5)*CFA(90,0,0),1,1,1,num,num,0.5,0.05,1)
- num=num+1
- swait(10)
- end
- end))
- local hit_2,pos_2=rayCast(RightArm.Position,(cf(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
- if hit_2 == nil then
- hit_2,pos_2=rayCast(LeftArm.Position,(cf(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
- end
- if hit_2~=nil then
- local ref=part(3,DerbisPlace,hit_2.Material,0,1,"Really black","Effect",vt(0.1,0.1,0.1))
- ref.Anchored=true
- ref.CanCollide=false
- ref.CFrame=RootPart.CFrame*cf(0,-3,-5)
- game:GetService("Debris"):AddItem(ref,3)
- for i=1,10 do
- local Col=hit_2.BrickColor.Color
- local groundpart=part(3,DerbisPlace,hit_2.Material,0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
- groundpart.Anchored=true
- groundpart.Material=hit_2.Material
- groundpart.CanCollide=false
- groundpart.CFrame=RootPart.CFrame*cf(0,-3,-5)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFA(math.deg(math.random(-50,50)),math.deg(math.random(-50,50)),math.deg(math.random(-50,50)))
- game:GetService("Debris"):AddItem(groundpart,5)
- spawn(function()
- for i=0,1,0.05 do
- swait(10)
- groundpart.Transparency=groundpart.Transparency+0.05
- end
- end)
- end
- --so("http://roblox.com/asset/?id=157878578",ref,.6,1.2)
- end
- else
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,-60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(155,-20,35),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,60,0),.1)
- end
- for i=0,1,0.05 do
- swait(0.75)
- MagniDamage(HitBox,1,3,10)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-60),.1)
- RO.C0=Lerp(RO.C0,CFA(0,60,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(40,-25,-35),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-60,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-60,0),.1)
- end
- local num=1
- coroutine.resume(coroutine.create(function()
- for i=0,2,1 do
- MagicRing(Torso.BrickColor.Color,RootPart.CFrame*cf(0,-3,-5)*CFA(0,0,0),1,1,1,num,num,0.5,0.05,1)
- num=num+1
- swait(10)
- end
- end))
- end
- end
- local function Angelic_Form()
- if AngelState == false then
- AngelState = true
- so("rbxassetid://471950908",RootPart,.7,1.3)
- coroutine.resume(coroutine.create(function()
- local BodyPos = Instance.new("BodyPosition", Character.HumanoidRootPart);
- BodyPos.position = Vector3.new(0, 5, 0);
- BodyPos.maxForce = Vector3.new(0, 9e9, 0)
- BodyPos.D = 100;
- BodyPos.P = 100;
- local BodyGyro = Instance.new("BodyGyro", Character.HumanoidRootPart)
- BodyGyro.cframe = Character.HumanoidRootPart.CFrame;
- BodyGyro.maxTorque = Vector3.new(9e9, 9e9, 9e9);
- BodyGyro.P = 400;
- BodyGyro.D = 150;
- local BodyVelo = Instance.new("BodyVelocity", Character.HumanoidRootPart);
- BodyVelo.maxForce = Vector3.new(9e9, 0, 9e9);
- BodyVelo.velocity = Vector3.new();
- BodyVelo.P = 1000;
- local TORQUE, SPEED, ROTSPEED, CHARGE = 0, 0, 0, 0;
- local MAXTORQUE = 1;
- local MAXSPEED = 30;
- KEY_HOLD = {}
- local MOUSE_DOWN;
- local MOUSE_UP = true;
- Player:GetMouse().KeyDown:connect(function(k)
- KEY_HOLD[tostring(k):lower()] = true;
- end)
- Player:GetMouse().KeyUp:connect(function(k)
- KEY_HOLD[tostring(k):lower()] = false;
- end)
- local function math_max(float, max)
- if float > max then float = max end
- return float
- end
- local function math_min(float, min)
- if float < min then float = min end
- return float
- end
- while AngelState == true do
- swait()
- local ray = Ray.new(RootPart.Position, Vector3.new(0, -9.5 - math.sin(tick()*2)*.15, 0))
- local hitz, enz, norm = workspace:FindPartOnRay(ray, Character)
- BodyPos.D = 100;
- BodyPos.maxForce = Vector3.new(0, 9e9, 0)
- BodyGyro.maxTorque = Vector3.new(9e9, 9e9, 9e9);
- BodyVelo.maxForce = Vector3.new(9e9, 0, 9e9);
- if (hitz) then
- BodyPos.position = Vector3.new(0, enz.y + 9.5 + math.sin(tick()*2)*.15 - CHARGE*6 , 0);
- BodyPos.maxForce = Vector3.new(0, 9e9, 0)
- else
- BodyPos.position = Vector3.new(0,BodyPos.position.Y - 0.1 , 0);
- BodyPos.maxForce = Vector3.new();
- end
- local dir = (workspace.CurrentCamera.CoordinateFrame.lookVector*Vector3.new(1,1,1)).unit
- BodyGyro.cframe = cf(enz,enz+dir)*CFrame.Angles(-math.asin(dir:Dot(norm)),0,0)*CFrame.Angles(math.abs(TORQUE)*.35, 0, ROTSPEED*.005 + Torso.RotVelocity.Y*.15)
- BodyPos.maxForce = Vector3.new(0, 9e9, 0)
- Humanoid.Sit = true;
- if (KEY_HOLD["w"] == true) then
- TORQUE = math_max(TORQUE + 1/25, MAXTORQUE);
- SPEED = math_max(SPEED + 1, MAXSPEED);
- end
- if (KEY_HOLD["s"] == true) then
- TORQUE = math_min(TORQUE - 1/50, -MAXTORQUE/2);
- SPEED = math_max(SPEED + 1, MAXSPEED/2)
- end
- if (KEY_HOLD["a"] == true) then
- ROTSPEED = math_max(ROTSPEED + 1, MAXSPEED/1.5);
- end
- if (KEY_HOLD["d"] == true) then
- ROTSPEED = math_min(ROTSPEED - 1, -MAXSPEED/1.5);
- end
- BodyVelo.velocity = (Head.CFrame).lookVector*(SPEED*TORQUE) + (Head.CFrame*CFrame.Angles(0, math.pi/2, 0)).lookVector*ROTSPEED
- if (not KEY_HOLD["w"] and not KEY_HOLD["s"]) then
- if (TORQUE < 0) then
- TORQUE = math_max(TORQUE + 1/25, 0)
- end
- if (TORQUE > 0) then
- TORQUE = math_min(TORQUE - 1/25, 0)
- end
- if (SPEED < 0) then
- SPEED = math_max(SPEED + 5, 0)
- end
- if (SPEED > 0) then
- SPEED = math_min(SPEED - 5, 0)
- end
- end
- if (not KEY_HOLD["a"] and not KEY_HOLD["d"]) then
- if (ROTSPEED < 0) then
- ROTSPEED = math_max(ROTSPEED + 1, 0)
- end
- if (ROTSPEED > 0) then
- ROTSPEED = math_min(ROTSPEED - 1, 0)
- end
- end
- end
- Humanoid.Sit = false;
- BodyVelo:remove()
- BodyGyro:remove()
- BodyPos:remove()
- end))
- for i=0,3,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-30),.1)
- RO.C0=Lerp(RO.C0,CFA(0,-100-(80*i),0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.4,-0.4)*CFA(90,0,45),.1)
- RW.C1=Lerp(RW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.4,-0.4)*CFA(90,0,-45),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(-30,0,5),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-30,0,-5),.1)
- end
- for i=0,1,0.01 do
- swait(0.75)
- NE.C0=Lerp(NE.C0,necko,.01)
- RO.C0=Lerp(RO.C0,cf(0,0,0.5)*CFA(20,0,0),.01)
- RW.C0=Lerp(RW.C0,cf(1.5,0.4,-0.4)*CFA(90,0,45),.01)
- RW.C1=Lerp(RW.C1,cf(0,0.5,0),.01)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.4,-0.4)*CFA(90,0,-45),.01)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.01)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(-30,-15,15),.01)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-30,15,-15),.01)
- for _,v in pairs(Wings:children()) do
- for _,x in pairs(v:children()) do
- if x.Name == "Handle" then
- x.Transparency = 1-i
- else
- x.Transparency = 1-(i/2)
- end
- for _,y in pairs(x:children()) do
- if y.ClassName == "ParticleEmitter" then
- y.Enabled = true
- end
- end
- end
- end
- end
- for _,v in pairs(Wings:children()) do
- for _,x in pairs(v:children()) do
- if x.Name == "Handle" then
- x.Transparency = 0
- else
- x.Transparency = 0.5
- end
- end
- end
- else
- AngelState = false
- so("rbxassetid://471950963",RootPart,.7,1.3)
- for i=0,3,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(22.5,0,0),.1)
- NE.C1=Lerp(NE.C1,necko2,.1)
- RO.C0=Lerp(RO.C0,CFA(0,-100-(80*i),0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.5,0)*CFA(-10,0,45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.5,0)*CFA(-10,0,-45),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(22.5,0,0),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-10,0,0),.1)
- for _,v in pairs(Wings:children()) do
- for _,x in pairs(v:children()) do
- if x.Name == "Handle" then
- x.Transparency = i
- else
- x.Transparency = 0.5+(i/2)
- end
- for _,y in pairs(x:children()) do
- if y.ClassName == "ParticleEmitter" then
- y.Enabled = false
- end
- end
- end
- end
- end
- for _,v in pairs(Wings:children()) do
- for _,x in pairs(v:children()) do
- if x.Name == "Handle" then
- x.Transparency = 1
- else
- x.Transparency = 1
- end
- end
- end
- end
- end
- local Shots = {263609809, 263609836, 263609864, 263609874, 263609898}
- local Shot = function(part)
- local shot=math.random(1, #Shots)
- --so("http://roblox.com/asset/?id="..Shots[shot], part, 1, 1)
- end
- local function CelestialStorm()
- local n=2
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-10),.1)
- RO.C0=Lerp(RO.C0,CFA(5,10,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.65,1,0)*CFA(90,60,90),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.75,0,0.25)*CFA(0,30,-40),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(-5,-10,10),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-5,-10,-10),.1)
- end
- for i=1,math.random(5,10) do
- wait(.05)
- MagicBlock(Torso.BrickColor.Color,ModelPlace.Oros.Base2.CFrame,2,2,2,2,2,2,0.1)
- local orb=part(3,DerbisPlace,Enum.Material.Neon,0,0.5,Torso.BrickColor.Color,"Orb",vt())
- orb.Anchored=true
- Shot(orb)
- local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(10,10,10))
- orb.CFrame=cf(RootPart.Position+vt(math.random(-10,10),math.random(50,100),math.random(-10,10)))
- MagicCircle(Torso.BrickColor.Color,orb.CFrame,10,10,10,1,1,1,0.1, false)
- coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
- wait(1)
- Part.Parent=nil
- local spread=vt((math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16,(math.random(-1,0)+math.random())*16)*(Part.Position-(Part.Position+vt(0,-1,0))).magnitude/100
- local TheHit=Part.Position+vt(0,-1,0)
- local MouseLook=cf((Part.Position+TheHit)/2,TheHit+spread)
- local hit,pos = rayCast(Part.Position,MouseLook.lookVector,999,Character)
- local mag=(Part.Position-pos).magnitude
- MagicCylinder(Torso.BrickColor.Color,cf((Part.Position+pos)/2,pos)*CFA(90,0,0) ,1,mag*5,1,0.5,0,0.5,0.05)
- MagicBlock(Torso.BrickColor.Color,Part.CFrame,8,8,8,0.5,0.5,0.5,0.1)
- MagicBlock(Torso.BrickColor.Color,cf(pos),15,15,15,6,6,6,0.1)
- MagicRing(Torso.BrickColor.Color,cf(pos)*CFA(90,math.deg(math.random(-100,100)/100),math.deg(math.random(-100,100)/100)),1,1,1,2,2,2,0.05)
- local ref=part(3,DerbisPlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Effect",vt())
- ref.CFrame=cf(pos)
- --so("http://roblox.com/asset/?id=231917788",ref,1,1.4)
- MagniDamage(ref,1,3,15)
- coroutine.resume(coroutine.create(function(Part)
- wait(1)
- Part:remove()
- end),ref)
- end),orb,omsh)
- end
- wait(0.5)
- local n=2
- for i=0,1,0.1 do
- wait()
- n=n-0.1
- end
- end
- local HalNum = 0
- local HalNum2 = 0
- local HalBool = false
- local function Special()
- if Holy == false then
- Holy = true
- so("rbxassetid://471950876",RootPart,1,1.2)
- ---Halo.Parent = ModelPlace
- ---Halo.Size = vt(0.1,0,0)
- for i=0,1,0.05 do
- swait(2)
- if HalBool == false then
- if HalNum <= 12.5 then
- HalNum = HalNum + 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = true
- end
- end
- if HalBool == true then
- if HalNum >= -12.5 then
- HalNum = HalNum - 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = false
- end
- end
- ---Halo.CFrame = Head.CFrame*cf(0,1.5,0)*CFA(0,HalNum2,90+HalNum)
- ---Halo.Size = Halo.Size+vt(0,0.1,0.1)
- end
- coroutine.resume(coroutine.create(function()
- while Holy do
- swait(2)
- if HalBool == false then
- if HalNum <= 12.5 then
- HalNum = HalNum + 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = true
- end
- end
- if HalBool == true then
- if HalNum >= -12.5 then
- HalNum = HalNum - 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = false
- end
- end
- ---Halo.CFrame = Head.CFrame*cf(0,1.5,0)*CFA(0,HalNum2,90+HalNum)
- end
- coroutine.yield()
- end))
- else
- Holy = false
- for i=0,1,0.05 do
- swait(2)
- if HalBool == false then
- if HalNum <= 12.5 then
- HalNum = HalNum + 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = true
- end
- end
- if HalBool == true then
- if HalNum >= -12.5 then
- HalNum = HalNum - 1
- HalNum2 = HalNum2 + 5
- else
- HalBool = false
- end
- end
- ---Halo.CFrame = Head.CFrame*cf(0,1.5,0)*CFA(0,HalNum2,90+HalNum)
- ---Halo.Size = Halo.Size-vt(0,0.1,0.1)
- end
- ---Halo.Parent = Value.Backpack.Folder
- end
- end
- local function AllSeeing()
- local EyePlace = it("Model", DerbisPlace)
- Torbool = true
- Torsil = Instance.new("Part",ModelPlace)
- Torsil.Size = Vector3.new(0.1,0.1,0.1)
- Torsil.Anchored = true
- Centre=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Centre",Vector3.new(5.17992592, 8.17095757, 0.200000003))
- CentreWeld=weld(Centre,Torsil,Centre,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0,0,0))
- coroutine.resume(coroutine.create(function()
- while Torbool do
- local Place0=RootPart.CFrame*cf(0,20,10)
- Place0=Place0 + ((Place0 * CFA(math.deg(math.pi/2),0,0)).lookVector * 0.5)
- local Place1=Place0 + ((Place0.p-Mouse.Hit.p).unit * -2)
- swait()
- Torsil.CFrame=cf((Place0.p + Place1.p)/2, Place0.p) * CFA(math.deg(-math.pi/2),0,0)*CFA(90,0,0)
- Torsil.Anchored = false
- Torsil.CFrame=cf((Place0.p + Place1.p)/2, Place0.p) * CFA(math.deg(-math.pi/2),0,0)*CFA(90,0,0)
- CentreWeld:remove()
- Torsil.CFrame=cf((Place0.p + Place1.p)/2, Place0.p) * CFA(math.deg(-math.pi/2),0,0)*CFA(90,0,0)
- CentreWeld=weld(Centre,Torsil,Centre,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0,0,0))
- Torsil.CFrame=cf((Place0.p + Place1.p)/2, Place0.p) * CFA(math.deg(-math.pi/2),0,0)*CFA(90,0,0)
- Torsil.Anchored = true
- Torsil.CFrame=cf((Place0.p + Place1.p)/2, Place0.p) * CFA(math.deg(-math.pi/2),0,0)*CFA(90,0,0)
- end
- end))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.77992582, 0.520957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(25.6513615, -6.81295967, -0.000847041607, 0.914734721, 0.404055059, 7.99149348e-006, -0.404055029, 0.91473484, 4.04784441e-006, -5.67454481e-006, -6.93170296e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(16.3299255, 0.770957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(15.1277485, -5.46981621, -0.000547289848, 0.905130148, 0.425134897, 8.50996275e-006, -0.425134867, 0.905130208, 4.12519876e-006, -5.94885569e-006, -7.35172398e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.94992638, 0.770957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(7.65198565, -4.58990288, -0.000352859497, 0.947661877, 0.319275796, 6.0181319e-006, -0.319275826, 0.947661996, 3.58334728e-006, -4.55907502e-006, -5.31724072e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.05992603, 4.47095776, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(4.01179457, -2.3122406, -0.000185787678, 0.975861907, 0.218388498, 3.87660475e-006, -0.218388498, 0.975861967, 2.7420283e-006, -3.18419916e-006, -3.52244206e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.49992418, 0.700957656, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-3.24163175, -8.90272141, -0.000115334988, 0.952346444, -0.305018604, -3.53644646e-006, 0.305018634, 0.952346504, -5.6702047e-006, 5.0974395e-006, 4.32131856e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.23992634, 7.21095753, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.475334167, -5.16392803, -0.000223278999, 0.0599282309, 0.99820286, 2.98766499e-005, -0.998202801, 0.0599282309, -1.09869616e-005, -1.27576677e-005, -2.9164521e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(9.51992607, 0.770957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(13.8364162, -6.27606392, -0.0005671978, 0.880936921, 0.473233819, 9.7255579e-006, -0.473233789, 0.88093698, 4.23944948e-006, -6.56135308e-006, -8.33714876e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.99992466, 1.72095776, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(6.27575016, -9.7334137, -0.000499546528, 0.938481629, 0.345329523, 6.60659498e-006, -0.345329463, 0.938481688, 3.75106174e-006, -4.90481398e-006, -5.80175583e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.77992582, 0.520957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(25.4912014, 1.18381691, -0.000699400902, 0.986894786, 0.16136539, 2.7643182e-006, -0.161365405, 0.986894906, 2.14153624e-006, -2.38252323e-006, -2.55952909e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(16.5199242, 0.740957737, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(12.3270912, -11.1174068, -0.00067281723, 0.831409931, 0.555659652, 1.19479282e-005, -0.555659592, 0.831409931, 4.21081859e-006, -7.5938442e-006, -1.01398982e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(11.6999254, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(15.4091816, -13.2716389, -0.000799357891, 0.769324481, 0.638858497, 1.43750331e-005, -0.638858438, 0.769324541, 3.83953375e-006, -8.60614455e-006, -1.21374524e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.57992506, 0.740957677, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(12.5994482, -11.0172062, -0.000679850578, 0.854403257, 0.519610584, 1.09535831e-005, -0.519610524, 0.854403377, 4.26081533e-006, -7.14481212e-006, -9.33204683e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.98992538, 1.34095764, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(8.49445438, -11.3172703, -0.000605046749, 0.854403257, 0.519610584, 1.09535831e-005, -0.519610524, 0.854403377, 4.26081533e-006, -7.14481212e-006, -9.33204683e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.99992466, 1.72095776, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(2.03786421, -9.0347023, -0.000358223915, 0.980425298, 0.196891874, 3.44949513e-006, -0.196891874, 0.980425358, 2.52586688e-006, -2.88465162e-006, -3.15559737e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.35992575, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(20.8296623, -11.161026, -0.000843465328, 0.826639235, 0.562732339, 1.2145314e-005, -0.562732339, 0.826639235, 4.19389471e-006, -7.67975143e-006, -1.0301399e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.11992455, 0.870957792, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.15893507, -8.34375954, -0.000266969204, 0.998673022, 0.0515004992, 8.2002407e-007, -0.0515004918, 0.998673141, 7.51544576e-007, -7.80230039e-007, -7.92775609e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.60992432, 1.62095761, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-4.55243397, -9.87520599, -0.000124752522, 0.952346444, -0.305018604, -3.53644646e-006, 0.305018634, 0.952346504, -5.6702047e-006, 5.0974395e-006, 4.32131856e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(15.1799259, 0.770957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(12.6301031, -5.6563797, -0.000518321991, 0.882643282, 0.470043659, 9.64498668e-006, -0.470043629, 0.882643342, 4.2345855e-006, -6.52264498e-006, -8.27118674e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.80992556, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(20.8771095, 4.22384834, -0.000496804714, 0.999796033, 0.0202014316, 3.13735654e-007, -0.0202014316, 0.999796033, 3.01919499e-007, -3.07576556e-007, -3.08189556e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.11992455, 1.86095774, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.38072252, -8.86935997, -0.000222802162, 0.998957992, -0.0456393957, -6.75900083e-007, 0.0456394032, 0.998958051, -7.1697832e-007, 7.07917934e-007, 6.85387931e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.35992575, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(22.1177788, -3.26520538, -0.000691592693, 0.941498399, 0.337017834, 6.41897714e-006, -0.337017804, 0.941498458, 3.69999907e-006, -4.79648952e-006, -5.64684706e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.79992652, 1.6309576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(1.17875671, -8.30833626, -0.000349104404, -0.245117381, 0.969493568, 3.16393889e-005, -0.969493568, -0.245117411, -2.08694619e-005, -1.24774415e-005, -3.57896461e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.05992603, 5.47095776, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-4.19892406, -1.72268295, 9.08970833e-005, 0.98346591, -0.181093946, -2.38785651e-006, 0.181093961, 0.98346597, -3.11867188e-006, 2.91314973e-006, 2.63468246e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.616163254, 1.85945606, 1.8119812e-005, 0.534433484, -0.845210612, -7.47953891e-007, 0.845210552, 0.534433544, -2.14857391e-005, 1.85597055e-005, 1.08505228e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.428123474, 0.461771965, 1.51991844e-005, 0.449695796, 0.89318192, 2.35030784e-005, -0.89318192, 0.449695796, -1.11828558e-006, -1.15680705e-005, -2.04896314e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.503026962, 0.378793955, 1.31726265e-005, 0.284675509, 0.958624125, 2.67519627e-005, -0.958624005, 0.284675479, -4.89177546e-006, -1.23050013e-005, -2.4252502e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.474990845, 0.413403511, 1.40070915e-005, 0.351725399, 0.936103344, 2.5532685e-005, -0.936103344, 0.351725429, -3.2809985e-006, -1.20518453e-005, -2.27472192e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.03992414, 2.01095772, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-7.05257607, -11.1257572, 3.03387642e-005, 0.848923028, -0.528516769, -4.3586806e-006, 0.52851671, 0.848923087, -1.11567078e-005, 9.5966916e-006, 7.16755312e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.608188629, 1.89258575, 2.01463699e-005, 0.579362452, -0.815070212, -1.53594374e-006, 0.815070093, 0.579362392, -2.03111194e-005, 1.74448542e-005, 1.05155959e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.449811935, 0.440670967, 1.47223473e-005, 0.406267524, 0.913754344, 2.44393432e-005, -0.913754225, 0.406267524, -2.04723983e-006, -1.17995842e-005, -2.14998217e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.613972664, 2.7451992, 7.58171082e-005, 0.782810211, -0.62226063, -4.07502012e-006, 0.62226063, 0.782810271, -1.38383148e-005, 1.18010048e-005, 8.29705095e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.585615158, 1.96100616, 5.42402267e-005, 0.668658197, -0.743570089, -2.88476076e-006, 0.743570089, 0.668658137, -1.77275397e-005, 1.51105887e-005, 9.7086413e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.9209585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.618305206, 1.34412289, 4.16040421e-005, 0.520206809, -0.854040444, -4.87081707e-007, 0.854040444, 0.520206809, -2.18448149e-005, 1.89097373e-005, 1.09478387e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.572654724, 1.99170494, 2.60472298e-005, 0.707090974, -0.707122684, -3.36292578e-006, 0.707122624, 0.707091033, -1.65017391e-005, 1.40466527e-005, 9.29023372e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(7.60992527, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(9.6232605, 16.2222233, -9.25660133e-005, 0.788076818, -0.615577161, -4.11080327e-006, 0.615577102, 0.788076878, -1.36384879e-005, 1.1635173e-005, 8.21765934e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.35992575, 1.00095773, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.73339558, 14.5358696, 0.000521659851, 0.992116928, 0.125316456, 2.09624704e-006, -0.125316456, 0.992116988, 1.7181228e-006, -1.86440957e-006, -1.96727524e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.552615166, 2.03160286, 5.84125519e-005, 0.7553671, -0.655301988, -3.85660678e-006, 0.655301929, 0.7553671, -1.4846004e-005, 1.2641769e-005, 8.68694769e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.49992418, 0.700957656, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.54952002, -10.4111252, 1.41263008e-005, 0.811808407, -0.583924055, -4.24633981e-006, 0.583923995, 0.811808407, -1.27109688e-005, 1.08694567e-005, 7.83933865e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.629304886, -0.0224151611, 2.66432762e-005, 0.315656215, -0.948873758, 3.89085471e-006, 0.948873639, 0.315656215, -2.6241687e-005, 2.36718734e-005, 1.1975284e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.4699254, 1.13095772, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(7.36330032, 16.6395588, -4.66704369e-005, 0.704240263, -0.709961891, -3.32989293e-006, 0.709961832, 0.704240322, -1.65953188e-005, 1.41270848e-005, 9.323001e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.623842239, 1.81551933, 4.55379486e-005, 0.473282009, -0.880911112, 4.20717697e-007, 0.880911112, 0.473282099, -2.29718135e-005, 2.00370068e-005, 1.12427624e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.479867935, 0.407735348, 1.38878822e-005, 0.340585321, 0.94021374, 2.57447391e-005, -0.940213621, 0.340585321, -3.54163785e-006, -1.20981749e-005, -2.29993238e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.629640579, 0.00908565521, 2.67624855e-005, 0.362716466, -0.931899726, 2.79102824e-006, 0.931899607, 0.362716496, -2.5345822e-005, 2.2607408e-005, 1.17943091e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.626148224, -0.0668401718, 2.64048576e-005, 0.247796595, -0.968812227, 5.56393206e-006, 0.968812168, 0.247796625, -2.74203958e-005, 2.51864876e-005, 1.21850862e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 16.3709583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.627412796, 0.0536460876, 2.69412994e-005, 0.427793235, -0.903876781, 1.3565259e-006, 0.903876722, 0.427793264, -2.39977726e-005, 2.11107144e-005, 1.14922186e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.01389122, 1.7099123, 2.75969505e-005, 0.383568764, -0.923512518, 2.31872036e-006, 0.923512399, 0.383568734, -2.49303739e-005, 2.21341215e-005, 1.17038835e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.664470673, 1.87356567, 2.11596489e-005, 0.554748058, -0.832018495, -1.11255576e-006, 0.832018495, 0.554748118, -2.0964384e-005, 1.805994e-005, 1.0704287e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.61992407, 1.89095759, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.84728813, -13.6547813, 4.80413437e-005, 0.630936325, -0.775834739, -2.35161497e-006, 0.775834739, 0.630936325, -1.88601007e-005, 1.61160388e-005, 1.00750585e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.61992407, 0.830957651, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-13.2384338, -13.008215, 0.000330328941, 0.665966451, -0.745981812, -2.84833368e-006, 0.745981812, 0.665966511, -1.78101418e-005, 1.51829363e-005, 9.7361517e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.75992644, 2.68095803, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-7.34061241, 2.17708206, 0.000290989876, 0.999874175, -0.0158682335, -2.39888323e-007, 0.0158682317, 0.999874175, -2.43711838e-007, 2.43724571e-007, 2.39877409e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.151616573, 2.90439987, 6.46114349e-005, 0.999723911, 0.0234972499, 3.66333552e-007, -0.0234972425, 0.999723971, 3.50446498e-007, -3.57995305e-007, -3.58953912e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.50992656, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.163104057, -8.83083344, -0.000200986862, -0.883490384, -0.468449533, -2.46118034e-005, 0.468449503, -0.883490384, -6.33906166e-005, 7.95101732e-006, -6.75343908e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.78992403, 1.42095757, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-13.9498825, -12.2504673, 0.000370740891, 0.665966451, -0.745981812, -2.84833368e-006, 0.745981812, 0.665966511, -1.78101418e-005, 1.51829363e-005, 9.7361517e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.9699254, 1.05095768, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(5.22467899, 13.4550457, 0.000172436237, 0.961464524, -0.274929106, -3.29722025e-006, 0.274929136, 0.961464703, -5.01943578e-006, 4.55014924e-006, 3.91951107e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.34848213, 1.46060896, 3.39746475e-005, 0.182346597, -0.983234346, 7.27333099e-006, 0.983234346, 0.182346642, -2.84273447e-005, 2.66244733e-005, 1.23350255e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.848327637, 1.79780769, 2.23517418e-005, 0.468842566, -0.883274257, 5.0942981e-007, 0.883274257, 0.468851715, -2.30749392e-005, 2.01427974e-005, 1.12687158e-005, 0.99999094))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.450500488, 1.93618774, 1.72257423e-005, 0.644424558, -0.764668047, -2.54908082e-006, 0.764667928, 0.644424558, -1.84627588e-005, 1.57605682e-005, 9.94866059e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(6.49992418, 1.72095764, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-8.81247902, -13.4650249, 0.000173389912, 0.601259172, -0.799054325, -1.89294951e-006, 0.799054205, 0.601259232, -1.97070694e-005, 1.68851675e-005, 1.0336491e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.61992407, 0.830957651, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.46933079, -15.8494825, 9.49501991e-005, 0.411753446, -0.911293864, 1.70105341e-006, 0.911293805, 0.411755383, -2.43410268e-005, 2.14814427e-005, 1.15727089e-005, 0.999998093))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.26997566, 1.52935982, 3.24249268e-005, 0.233691737, -0.97231096, 5.92614742e-006, 0.972310901, 0.233691752, -2.76447463e-005, 2.54943916e-005, 1.22224046e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.57992649, 2.43095803, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-8.10035038, 1.37687683, 0.000328242779, 0.921787441, -0.3876957, -4.04774619e-006, 0.38769573, 0.9217875, -7.56193549e-006, 6.66289816e-006, 5.40120163e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.19032669, 1.59213829, 3.1888485e-005, 0.282978117, -0.959129035, 4.68421058e-006, 0.959128916, 0.282974333, -2.6825408e-005, 2.44034472e-005, 1.20836739e-005, 1.00000381))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.79992652, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.136140347, -8.88055992, -0.000274062157, -0.999999583, 0.000976078212, -2.40561349e-007, -0.000976078212, -0.999999642, -6.10193238e-005, -3.00122338e-007, -6.10190618e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.79992652, 1.47095764, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.110240936, -8.69279957, -0.000384509563, -0.631846607, 0.775093496, 2.82932069e-005, -0.775093496, -0.631846666, -3.64193984e-005, -1.03514649e-005, -4.49413528e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.50992656, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.261714935, -8.68758106, -0.000187218189, -0.726927161, -0.686714709, -3.8687831e-005, 0.686714709, -0.72692728, -6.00432468e-005, 1.31093402e-005, -7.02145626e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.261003375, 2.88300133, 6.33597374e-005, 0.997494161, -0.0707493573, -1.02722697e-006, 0.0707493573, 0.997494221, -1.13158967e-006, 1.10471046e-006, 1.05608706e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.99992645, 3.99095798, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.76483822, 0.811178207, 0.000208854675, 0.975810289, 0.218618974, 3.88003173e-006, -0.218618989, 0.975810468, 2.7440874e-006, -3.18626553e-006, -3.52595634e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.79992652, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(1.46055508, -8.7966404, -0.000351965427, -0.732229114, 0.681058526, 2.57023585e-005, -0.681058526, -0.732229173, -4.12489353e-005, -9.27292422e-006, -4.77084759e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.79992652, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.653329372, -8.96409607, -0.00032055378, -0.971711397, 0.236171871, 9.92600508e-006, -0.236171842, -0.971711338, -5.64227885e-005, -3.68026303e-006, -5.71709097e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.4309578, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.298633575, 2.02433014, 7.74264336e-005, 0.65920496, 0.751963377, 1.80416137e-005, -0.751963377, 0.65920496, 2.58771615e-006, -9.94725633e-006, -1.52724679e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.4309578, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.394296646, 1.96092033, 7.72476196e-005, 0.511798322, 0.859105706, 2.20544807e-005, -0.859105706, 0.511798441, 1.23491191e-007, -1.1181357e-005, -1.90103274e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.4309578, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.25875473, 2.04404831, 4.72664833e-005, 0.710729063, 0.703465939, 1.64113244e-005, -0.703465939, 0.710729063, 3.25083965e-006, -9.37714867e-006, -1.38552696e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 12.9109583, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-1.78621483, 0.872435927, -0.000103473663, -0.186482742, -0.982458413, -6.74439943e-005, 0.982458353, -0.186482742, -3.93985138e-005, 2.61302594e-005, -7.36080547e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.539926529, 7.21095753, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(1.08089638, -4.54151392, -0.000184834003, -0.334520936, 0.942388475, 3.15300931e-005, -0.942388415, -0.334520906, -2.41280795e-005, -1.21905505e-005, -3.77849428e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.39992523, 1.7809577, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(3.55747032, 16.7599506, 0.000677347183, 0.18085131, 0.983510673, 2.8378523e-005, -0.983510494, 0.180851325, -7.57879025e-006, -1.25861188e-005, -2.65399358e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.48992538, 1.46095777, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(19.1690331, 3.05587006, 0.000526130199, -0.902941883, 0.429763019, 1.73871813e-005, -0.42976293, -0.902941823, -5.10116333e-005, -6.22329753e-006, -5.35329091e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.05992603, 1.56095767, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-7.82753181, -5.29275322, 0.00013333559, 0.8995682, -0.436780393, -4.24364043e-006, 0.436780393, 0.89956826, -8.76040122e-006, 7.64381548e-006, 6.02704677e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.0672883987, 3.33106804, 0.000121176243, 0.894337893, 0.447392225, 9.06496552e-006, -0.447392195, 0.894338012, 4.18913987e-006, -6.23295273e-006, -7.8021003e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.141389847, 3.31864357, 0.000123560429, 0.834733963, 0.550653577, 1.18076914e-005, -0.550653577, 0.834734023, 4.22147059e-006, -7.53171116e-006, -1.0025753e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.4309578, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.323015213, 2.01052761, 4.73856926e-005, 0.625156045, 0.780499876, 1.90485771e-005, -0.780499816, 0.625156164, 2.08702841e-006, -1.02794074e-005, -1.61721273e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.320708513, 3.24687958, 0.000102877617, 0.984262109, -0.176758379, -2.33970786e-006, 0.176758289, 0.98425442, -3.03530032e-006, 2.83935151e-006, 2.5737354e-006, 1.00000763))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.537291527, 3.23195648, 9.08970833e-005, 0.871559918, -0.490289271, -4.35282345e-006, 0.490289241, 0.871559978, -1.01321702e-005, 8.76144077e-006, 6.69664951e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.450100899, 2.91104698, 8.77976418e-005, 0.934950769, -0.354777694, -3.86969987e-006, 0.354777694, 0.934950829, -6.78964716e-006, 6.02679393e-006, 4.97510337e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.121990204, 3.32271957, 0.000113070011, 0.986974478, 0.160876915, 2.75424827e-006, -0.160876915, 0.986974597, 2.13585372e-006, -2.37476343e-006, -2.55112172e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.00289058685, 3.33467484, 8.86321068e-005, 0.935464382, 0.353421271, 6.79341792e-006, -0.353421211, 0.935464442, 3.79881021e-006, -5.01241811e-006, -5.95458732e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.166873932, 3.31215096, 0.000110685825, 0.996093631, 0.0883033425, 1.44202022e-006, -0.088303335, 0.99609369, 1.25015504e-006, -1.32599962e-006, -1.37260577e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.89992404, 0.710957646, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-20.4327278, 3.81925774, 0.000704526901, 0.999923348, 0.0123889111, 1.90073479e-007, -0.0123889083, 0.999923348, 1.85878889e-007, -1.87756086e-007, -1.88219929e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.491457939, 2.8776741, 8.51750374e-005, 0.907513678, -0.420022547, -4.18562195e-006, 0.420022517, 0.907513738, -8.34423645e-006, 7.30327884e-006, 5.8144542e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.395146608, 3.34338188, 0.000101804733, 0.962640047, -0.270791829, -3.26117515e-006, 0.270791799, 0.962638021, -4.93092375e-006, 4.47457933e-006, 3.86354441e-006, 1.00000215))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 13.4309578, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.360399246, 1.98632908, 7.74264336e-005, 0.568404675, 0.822749317, 2.061544e-005, -0.822749197, 0.568404615, 1.15707371e-006, -1.07659216e-005, -1.76190188e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.9699254, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(5.82326984, 14.7855616, 7.07507133e-005, 0.860417962, -0.509589076, -4.3632499e-006, 0.509589076, 0.860418081, -1.06442931e-005, 9.17843499e-006, 6.935079e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.5209579, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.32071805, 3.46687889, 0.000109016895, 0.984262109, -0.176758379, -2.33970786e-006, 0.176758289, 0.98425442, -3.03530032e-006, 2.83935151e-006, 2.5737354e-006, 1.00000763))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.9699254, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(6.73521042, 14.6702518, 6.00814819e-005, 0.89601779, -0.444018275, -4.26583938e-006, 0.444018304, 0.896017909, -8.94251116e-006, 7.79290713e-006, 6.11853829e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.210659027, 3.2983799, 0.000125467777, 0.766183794, 0.642621636, 1.4490648e-005, -0.642621577, 0.766183853, 3.81299469e-006, -8.65218681e-006, -1.2233455e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.05992603, 1.56095767, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-10.888195, -7.6539669, 0.000286400318, 0.759776533, -0.650184453, -3.89481283e-006, 0.650184393, 0.759776592, -1.46874099e-005, 1.25087154e-005, 8.62680827e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 10.9609585, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.0729064941, 3.33045387, 0.000115454197, 0.971145749, 0.23848705, 4.2843858e-006, -0.23848702, 0.971145809, 2.93267658e-006, -3.46135857e-006, -3.86982356e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(0.219999999, 11.7509584, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.581846237, 2.78754234, 4.85777855e-005, 0.824836612, -0.5653705, -4.29985812e-006, 0.56537044, 0.824837148, -1.2180144e-005, 1.04329811e-005, 7.6156357e-006, 0.999999523))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.78992403, 0.840957642, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-19.6898766, -1.21164894, 0.000629127026, 0.974899292, -0.222646803, -2.82093606e-006, 0.222646803, 0.974899352, -3.93689334e-006, 3.62666833e-006, 3.21000698e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.50992656, 1.3809576, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.552302361, -8.87590694, -0.000253498554, -0.981177568, -0.193108097, -9.58006967e-006, 0.193108082, -0.981177628, -6.32035299e-005, 2.80535642e-006, -6.38638739e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.42000008, 1.42000008, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.212564945, 11.7371922, 0.000331401825, 0.999007463, 0.0445440561, 7.03837941e-007, -0.0445440598, 0.999007583, 6.53089955e-007, -6.74048351e-007, -6.83792678e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.61992407, 0.830957651, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-17.6073132, -9.22540665, 0.000486373901, 0.819973946, -0.572400928, -4.28167914e-006, 0.572400868, 0.819974065, -1.23801365e-005, 1.05972686e-005, 7.70056067e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.26992559, 0.920957685, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.70476055, 13.4306068, 0.000609517097, 0.950566947, 0.310519993, 5.82284702e-006, -0.310519934, 0.950567007, 3.52216375e-006, -4.44130274e-006, -5.15615829e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.81992579, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-13.8222599, 13.4002924, 0.000796854496, 0.988044679, 0.15416798, 2.62887261e-006, -0.15416798, 0.988044739, 2.05968172e-006, -2.27990313e-006, -2.44034163e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.53992581, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-19.257843, 10.0454788, 0.000899791718, 0.998760104, -0.0497847721, -7.35748472e-007, 0.0497847721, 0.998760104, -7.84753865e-007, 7.73901775e-007, 7.47153535e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(8.16992569, 0.81095773, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-13.6101637, 12.9259863, 0.000799536705, 0.965700388, 0.25965929, 4.72579995e-006, -0.25965929, 0.965700448, 3.12165866e-006, -3.75313903e-006, -4.2416832e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.35992575, 0.760957718, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.000143051147, 14.6006308, 0.000454306602, 0.999541819, 0.0302706286, 4.74263288e-007, -0.0302706268, 0.999541938, 4.49093932e-007, -4.60451702e-007, -4.63245669e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(10.5699253, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.38495827, 14.9417133, 0.000647425652, 0.973473489, 0.228800178, 4.08603046e-006, -0.228800178, 0.973473608, 2.84207636e-006, -3.32737545e-006, -3.7015634e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.48992538, 1.7809577, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(14.7415724, 7.96102715, 0.000573396683, -0.739054441, 0.673645794, 2.54839524e-005, -0.673645794, -0.739054561, -4.15955801e-005, -9.18665319e-006, -4.79085538e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.35992575, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-14.9942703, 13.992157, 0.000879108906, 0.988044679, 0.15416798, 2.62887261e-006, -0.15416798, 0.988044739, 2.05968172e-006, -2.27990313e-006, -2.44034163e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(10.5699253, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-5.90821552, 14.8116169, 0.000633835793, 0.963919938, 0.266192794, 4.86304089e-006, -0.266192764, 0.963919997, 3.17728336e-006, -3.84181476e-006, -4.35714901e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(11.6999254, 0.640957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-2.87342453, 14.3558931, 0.000518143177, 0.992116928, 0.125316456, 2.09624704e-006, -0.125316456, 0.992116988, 1.7181228e-006, -1.86440957e-006, -1.96727524e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.7999258, 0.630957723, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-16.62644, 9.69612408, 0.000792145729, 0.99619031, 0.0872064456, 1.42271347e-006, -0.0872064531, 0.996190369, 1.23567588e-006, -1.30953413e-006, -1.35503433e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.77992582, 0.520957708, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.509069383, 14.7594109, 0.000370681286, 0.988558054, -0.150840774, -2.04619209e-006, 0.150840804, 0.988558173, -2.54771112e-006, 2.40707777e-006, 2.20991569e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.12000012, 0.920000076, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(6.38364744, 10.3883924, 0.000177323818, 0.945426166, 0.325836539, 6.16491525e-006, -0.325836569, 0.945426285, 3.6275851e-006, -4.64647746e-006, -5.43836541e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.15992546, 1.7809577, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(10.0799732, 12.5418739, 0.000619769096, -0.397534639, 0.917587221, 3.12493758e-005, -0.91758728, -0.397534728, -2.65346607e-005, -1.19251563e-005, -3.9222472e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.9699254, 1.05095768, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(3.10367894, 12.6817961, 0.000247657299, 0.997563183, -0.0697775334, -1.01253681e-006, 0.069777526, 0.997562647, -1.11475856e-006, 1.08785207e-006, 1.04137871e-006, 1.00000048))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(4.9699254, 1.05095768, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-0.918967485, 12.6274385, 0.000384628773, 0.99999696, -0.00250227517, -3.78277036e-008, 0.0025022747, 0.999997079, -3.79222911e-008, 3.79222911e-008, 3.78313416e-008, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(2.68000007, 0.920000076, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.48200417, 10.4338341, 0.000497460365, 0.967336059, -0.253497958, -3.11153417e-006, 0.253497928, 0.967336059, -4.5685556e-006, 4.16801595e-006, 3.63056097e-006, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(9.53999996, 0.74000001, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(0.322559357, 12.0771923, 0.000338792801, 0.999007463, 0.0445440561, 7.03837941e-007, -0.0445440598, 0.999007583, 6.53089955e-007, -6.74048351e-007, -6.83792678e-007, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.45992529, 0.860957742, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-6.19331551, 21.0424919, 0.000946342945, 0.590750277, 0.806854546, 2.00133545e-005, -0.806854546, 0.590750337, 1.53700239e-006, -1.0582753e-005, -1.70558505e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(3.19992566, 0.890957713, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-4.25225449, 16.0728416, 0.000709950924, 0.729430974, 0.684054494, 1.57848335e-005, -0.684054494, 0.729431093, 3.45959779e-006, -9.14739576e-006, -1.33212216e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(1.73992527, 1.24095774, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(15.9741001, 14.3299932, 0.00077855587, -0.501455426, 0.865183651, 3.03580528e-005, -0.865183592, -0.501455426, -3.07203736e-005, -1.13555543e-005, -4.16701805e-005, 1))
- Part=part(Enum.FormFactor.Custom,EyePlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Part",Vector3.new(5.26992559, 1.05095768, 0.200000003))
- PartWeld=weld(Part,Centre,Part,cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),cf(-2.98227501, 12.9156513, 0.000515282154, 0.978244305, 0.207456425, 3.65636697e-006, -0.20745641, 0.978244364, 2.63335824e-006, -3.03051274e-006, -3.33459684e-006, 1))
- local orb=part(3,DerbisPlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Orb",vt())
- local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(15,15,15))
- local owld=weld(orb,orb,Centre,cf(0,2.5,0),cf(0,0,0))
- coroutine.resume(coroutine.create(function()
- for i=0,19,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko,.1)
- RO.C0=Lerp(RO.C0,CFA(-15,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1,0.4,-0.4)*CFA(95,15,-75)*CFA(math.random(-10,10),math.random(-10,10),math.random(-10,10)),.1)
- RW.C1=Lerp(RW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1,0.4,-0.4)*CFA(95,-15,75)*CFA(math.random(-10,10),math.random(-10,10),math.random(-10,10)),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(15,0,5),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(15,0,-5),.1)
- end
- for i=0,1.5,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,0),.1)
- RO.C0=Lerp(RO.C0,CFA(5,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.65,1,0)*CFA(90,0,90),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.65,1,0)*CFA(90,0,-90),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(-5,0,10),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-5,0,-10),.1)
- end
- end))
- for ii = 0,0.7,0.05 do
- swait(5)
- for i,x in pairs(EyePlace:GetChildren()) do
- x.Transparency = 1-ii
- end
- end
- --so("http://roblox.com/asset/?id=169445572",orb,1,0.9)
- --so("http://roblox.com/asset/?id=169380495",orb,1,0.6)
- --so("http://roblox.com/asset/?id=203691346",orb,1,0.9)
- for i=1,0.3,-0.01 do
- wait()
- orb.Transparency=i
- omsh.Scale=omsh.Scale+vt(0.5,0.5,0.5)
- MagicBlock("Institutional white",orb.CFrame,15,15,15,2,2,2,0.1)
- local ef=part(3,DerbisPlace,Enum.Material.Neon,0,0,Torso.BrickColor.Color,"Effect",vt())
- ef.Anchored=true
- local emsh=mesh("SpecialMesh",ef,"Sphere","",vt(0,0,0),vt(2,math.random(1000,1500)/100,2))
- local ceef=CFA(math.deg(math.random(-50,50)),math.deg(math.random(-50,50)),math.deg(math.random(-50,50)))*cf(0,math.random(10,20),0)
- ef.CFrame=orb.CFrame*ceef
- game:GetService("Debris"):AddItem(ef,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.1 do
- wait()
- Part.Transparency=i
- Part.CFrame=Part.CFrame*cf(0,-1,0)
- end
- Part.Parent=nil
- end),ef,emsh)
- end
- wait(.5)
- local Pos=cf(orb.Position,(orb.CFrame*cf(0,0,1000)).p).lookVector
- orb.Parent=nil
- local hit,pos = rayCast(orb.Position,Pos,999,Character)
- local mag=(orb.Position-pos).magnitude
- Fire = true
- MagicCircle(Torso.BrickColor.Color,cf(pos),15,15,15,8,8,8,0.02, true)
- MagicBlock(Torso.BrickColor.Color,cf(pos),15,15,15,8,8,8,0.02)
- MagicCylinder(Torso.BrickColor.Color,cf((orb.Position+pos)/2,pos)*CFA(90,0,0),10,mag*5,10,0.5,0,0.5,0.05)
- for i=1,2 do
- MagicRing(Torso.BrickColor.Color,cf(pos)*CFA(math.deg(math.random(-50,50)),math.deg(math.random(-50,50)),math.deg(math.random(-50,50))),3,3,3,1,1,1,0.04)
- end
- for i=1,5 do
- local tehcf=cf((orb.Position+pos)/2,pos)*CFA(90,0,0)*cf(0,(mag/5)*(i/2),0)
- MagicRing(Torso.BrickColor.Color,tehcf*CFA(90,0,0),1,1,1,0.5,0.5,0.5,0.01)
- end
- for i=0,5 do
- local tehcf=cf((orb.Position+pos)/2,pos)*CFA(90,0,0)*cf(0,(-mag/5)*(i/2),0)
- MagicRing(Torso.BrickColor.Color,tehcf*CFA(90,0,0),1,1,1,0.5,0.5,0.5,0.01)
- end
- local ref=part(3,DerbisPlace,Enum.Material.Neon,0,1,Torso.BrickColor.Color,"Effect",vt())
- ref.CFrame=cf(pos)
- so("rbxassetid://471951101",RootPart,1,.5)
- --so("http://roblox.com/asset/?id=203691378",Torso,1,0.7)
- --so("http://roblox.com/asset/?id=169445602",Torso,1,0.7)
- --so("http://www.roblox.com/Asset?ID=203691282",Torso,1,.8)
- coroutine.resume(coroutine.create(function(Part)
- Part.Parent=nil
- end),ref)
- swait(150)
- Fire = false
- for ii = 0.3,1,0.05 do
- swait(5)
- for i,x in pairs(EyePlace:GetChildren()) do
- x.Transparency = ii
- end
- end
- Torbool = false
- Torsil:remove()
- EyePlace:remove()
- end
- local function Cast()
- if CastState == false then
- CastState = true
- coroutine.resume(coroutine.create(function()
- local RiseEffects = {}
- local GroundSymbols = {}
- local Glows = {}
- local P = Instance.new("Part")
- P.Anchored = false
- P.CanCollide = false
- P.Name = "Part"
- P.formFactor = "Custom"
- P.BrickColor = Torso.BrickColor
- P.Size = Vector3.new(0.5,0.5,0.5)
- P.Locked = true
- P.TopSurface = 0
- P.BottomSurface = 0
- coroutine.resume(coroutine.create(function()
- local TransState = true
- local CastState2 = true
- num2 = 0.04
- ray2 = Ray.new(RootPart.Position, Vector3.new(0, -9.5 - math.sin(tick()*2)*.15, 0))
- hitz2, enz2, norm2 = workspace:FindPartOnRay(ray2, Character)
- while CastState2 do
- swait(4)
- ray2 = Ray.new(RootPart.Position, Vector3.new(0, -9.5 - math.sin(tick()*2)*.15, 0))
- hitz2, enz2, norm2 = workspace:FindPartOnRay(ray2, Character)
- for i, v in pairs(GroundSymbols) do
- if v.Parent == nil or CastState == false then
- table.remove(GroundSymbols, i)
- break
- else
- v.CFrame = cf(enz2.X,enz2.Y-0.25,enz2.Z) * CFrame.Angles(0,num2,0)
- num2 = num2 - 0.04
- if TransState == true then
- v.Size = v.Size + Vector3.new(0.2,0,0.2)
- else
- v.Size = v.Size - Vector3.new(0.2,0,0.2)
- end
- if v.SurfaceGui.Symbol.ImageTransparency < 0.1 then
- TransState = false
- elseif v.SurfaceGui.Symbol.ImageTransparency > 0.5 then
- TransState = true
- end
- if TransState then
- v.SurfaceGui.Symbol.ImageTransparency = v.SurfaceGui.Symbol.ImageTransparency - 0.008
- else
- v.SurfaceGui.Symbol.ImageTransparency = v.SurfaceGui.Symbol.ImageTransparency + 0.008
- end
- end
- end
- for i, v in pairs(RiseEffects) do
- v[1].Parent.Transparency = v[1].Parent.Transparency + 0.016
- v[1].C0 = v[1].C0 * cf(0,0.5,0) * CFrame.Angles(0,-(v[2]),0)
- v[1].C1 = v[1].C1 * cf(0,0,v[2]*2)
- if v[1].Parent.Transparency > 0.9 then
- v[1].Parent:remove()
- v[3]:remove()
- table.remove(RiseEffects,i)
- end
- end
- end
- end))
- local p = P:Clone()
- p.Parent = DerbisPlace
- p.Anchored = true
- p.Transparency = 0.99
- p.CFrame = cf(enz2.X,enz2.Y-0.25,enz2.Z)
- local de1 = Instance.new("SurfaceGui", p)
- de1.Face = "Top"
- local de = Instance.new("ImageLabel", de1)
- de.Name = "Symbol"
- de.Size = UDim2.new(1,0,1,0)
- de.BackgroundTransparency = 1
- de.ImageTransparency = 1
- de.Image = "http://www.roblox.com/asset/?id=78036587"
- de.ImageColor3 = Torso.BrickColor.Color
- table.insert(GroundSymbols, p)
- for i = 1,300 do
- swait(4)
- if CastState == false then break end
- MagniDamage(RootPart,1,1,10)
- local C = Instance.new("Part")
- C.Transparency = 1
- C.Anchored = true
- C.CanCollide = false
- C.CFrame = cf(enz2.X,enz2.Y-0.25,enz2.Z)
- C.Parent = DerbisPlace
- local g = P:Clone()
- g.Parent = DerbisPlace
- g.Name = "RiseEffect"
- g.BrickColor = Torso.BrickColor
- g.Material = Enum.Material.Neon
- g.Transparency = 0.2
- local W = Instance.new("Motor", g)
- W.Part0 = C
- W.Part1 = g
- W.C1 = cf(0,0,math.random(5, 10))
- W.C0 = cf(0,-4,0) * CFrame.Angles(0,(math.pi*2/100)*math.random(0, 100),0)
- local meshz = Instance.new("SpecialMesh", g)
- meshz.Scale = Vector3.new(math.random(15, 34)/10,math.random(15, 34)/10,math.random(15, 34)/10)
- local ran = math.random(1,2)
- if ran == 1 then
- meshz.MeshType = "Sphere"
- elseif ran == 2 then
- meshz.MeshType = "Cylinder"
- end
- table.insert(RiseEffects, {W, math.random(10,130)/1000,C})
- end
- CastState = false
- while p.SurfaceGui.Symbol.ImageTransparency < 1 do
- ray2 = Ray.new(RootPart.Position, Vector3.new(0, -9.5 - math.sin(tick()*2)*.15, 0))
- hitz2, enz2, norm2 = workspace:FindPartOnRay(ray2, Character)
- swait(4)
- p.Size = p.Size - Vector3.new(0.2,0,0.2)
- p.SurfaceGui.Symbol.ImageTransparency = p.SurfaceGui.Symbol.ImageTransparency + 0.008
- p.CFrame = cf(enz2.X,enz2.Y-0.25,enz2.Z) * CFrame.Angles(0,num2,0)
- num2 = num2 - 0.04
- end
- p:remove()
- CastState2 = false
- end))
- else
- CastState = false
- end
- end
- local combo=0
- local function Click()
- if Attack==true or Equipped==false then return end
- Attack = true
- so("rbxassetid://472163220",RootPart,1,1.2)
- if combo==0 then
- Attackone()
- combo=1
- elseif combo==1 then
- Attacktwo()
- combo=2
- elseif combo==2 then
- Attackthree()
- combo=3
- elseif combo==3 then
- Attackfour()
- combo=0
- end
- Attack = false
- coroutine.resume(coroutine.create(function()
- for i=1,50,1 do
- if Attack==false then
- swait(1)
- else
- break
- end
- end
- if Attack==false then
- combo=0
- end
- end))
- end
- local function hideanim()
- Equipped=false
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(90,25,-45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- for _,v in pairs(ModelPlace.Oros:children()) do
- v.Transparency = i
- end
- for _,v in pairs(ModelPlace.Book:children()) do
- v.Transparency = 1-i
- end
- end
- for _,v in pairs(ModelPlace.Oros:children()) do
- v.Transparency = 1
- end
- for _,v in pairs(ModelPlace.Book:children()) do
- v.Transparency = 0
- end
- end
- local function equipanim()
- Equipped=true
- for i=0,1,0.05 do
- swait(1)
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(95,50,-20),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- for _,v in pairs(ModelPlace.Oros:children()) do
- v.Transparency = 1-i
- end
- for _,v in pairs(ModelPlace.Book:children()) do
- v.Transparency = i
- end
- end
- for _,v in pairs(ModelPlace.Oros:children()) do
- v.Transparency = 0
- end
- for _,v in pairs(ModelPlace.Book:children()) do
- v.Transparency = 1
- end
- end
- local function Key(key)
- if Attack==true then return end
- if key=="f" then
- Attack=true
- Equipping = true
- if Equipped==false then
- Equipped=true
- --
- equipanim()
- else
- Equipped=false
- hideanim()
- end
- Equipping = false
- Attack=false
- end
- if Equipped==false then return end
- if key=="z" then
- Attack = true
- so("rbxassetid://471951162",RootPart,1,2)
- CelestialStorm()
- Attack = false
- end
- if key=="c" then
- Attack = true
- so("rbxassetid://471950852",RootPart,1,1.2)
- Cast()
- Attack = false
- end
- if key=="v" then
- Attack = true
- Angelic_Form()
- Attack = false
- end
- if key=="e" then
- Attack = true
- Special()
- Attack = false
- end
- if key=="x" then
- Attack = true
- so("rbxassetid://471951033",RootPart,.7,.8)
- AllSeeing()
- Attack = false
- end
- end
- Mouse.Button1Down:connect(Click)
- Mouse.KeyDown:connect(Key)
- local sine=1
- local change=0.5
- local sine2=1
- local change2=0.5
- local function Idle()
- swait(2.5)
- DerbisPlace.Parent = Character
- torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(cf(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if Equipped==true then
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(-10,0,0),.1)
- NE.C1=Lerp(NE.C1,necko2,.1)
- RO.C0=Lerp(RO.C0,cf(0,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.5,0)*CFA(-22.5,0,10),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.5,0)*CFA(-22.5,0,-.2),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,-.3)*CFA(-30,0,0)*CFA(0,0,10),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,-.3)*CFA(-0.5,0,0)*CFA(0,0,-10),.1)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(22.5,0,0),.1)
- NE.C1=Lerp(NE.C1,necko2,.1)
- RO.C0=Lerp(RO.C0,cf(0,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.5,0)*CFA(-10,0,45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.5,0)*CFA(-10,0,-45),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(22.5,0,0),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-10,0,0),.1)
- end
- elseif torvel<1 and (hitfloor~=nil or AngelState == true) then
- Anim="Idle"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(95,50,-20),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- end
- elseif torvel>2 and torvel<22 and (hitfloor~=nil or AngelState == true) then
- Anim="Walk"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- if AngelState == true then
- RO.C0=Lerp(RO.C0,CFA(-15,0,0)*CFA(0,40,0),.1)
- else
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- end
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(95,50,-20),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- if AngelState == true then
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- else
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- if Equipping == true then
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- elseif torvel>=22 and (hitfloor~=nil or AngelState == true) then
- Anim="Run"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- if AngelState == true then
- RO.C0=Lerp(RO.C0,CFA(-30,0,0)*CFA(0,40,0),.1)
- else
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- end
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(95,50,-20),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- if AngelState == true then
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- else
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- if Equipping == true then
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- end
- if Equipped==false then
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(-10,0,0),.1)
- NE.C1=Lerp(NE.C1,necko2,.1)
- RO.C0=Lerp(RO.C0,cf(0,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.5,0)*CFA(-22.5,0,10),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.5,0)*CFA(-22.5,0,-.2),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,-.3)*CFA(-30,0,0)*CFA(0,0,10),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,-.3)*CFA(-0.5,0,0)*CFA(0,0,-10),.1)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(22.5,0,0),.1)
- NE.C1=Lerp(NE.C1,necko2,.1)
- RO.C0=Lerp(RO.C0,cf(0,0,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.5,0.5,0)*CFA(-10,0,45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.5,0)*CFA(-10,0,-45),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(1,-1,0)*CFA(22.5,0,0),.1)
- LH.C0=Lerp(LH.C0,cf(-1,-1,0)*CFA(-10,0,0),.1)
- end
- elseif torvel<1 and (hitfloor~=nil or AngelState == true) then
- Anim="Idle"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(90,25,-45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- end
- elseif torvel>2 and torvel<22 and (hitfloor~=nil or AngelState == true) then
- Anim="Walk"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- if AngelState == true then
- RO.C0=Lerp(RO.C0,CFA(-15,0,0)*CFA(0,40,0),.1)
- else
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- end
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(90,25,-45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- if AngelState == true then
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- else
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- if Equipping == true then
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- elseif torvel>=22 and (hitfloor~=nil or AngelState == true) then
- Anim="Run"
- if Attack==false then
- NE.C0=Lerp(NE.C0,necko*CFA(0,0,-40),.1)
- if AngelState == true then
- RO.C0=Lerp(RO.C0,CFA(-30,0,0)*CFA(0,40,0),.1)
- else
- RO.C0=Lerp(RO.C0,CFA(0,40,0),.1)
- end
- RW.C0=Lerp(RW.C0,cf(1.3,0.4,-0.2)*CFA(90,25,-45),.1)
- RW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- LW.C0=Lerp(LW.C0,cf(-1.5,0.2,0)*CFA(0,-5,-30),.1)
- LW.C1=Lerp(LW.C1,cf(0,0.5,0),.1)
- if AngelState == true then
- RH.C0=Lerp(RH.C0,cf(0.95,-1,0.35)*CFA(0,-40,0),.1)
- LH.C0=Lerp(LH.C0,cf(-0.95,-1,-0.35)*CFA(0,-40,0),.1)
- else
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- if Equipping == true then
- sine=sine+change
- RH.C0=Lerp(RH.C0,CFA(0,-40,0)*cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*CFA(-15-15*math.cos(sine/7)+ math.deg(-math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0+2.5*math.cos(sine/7),0,0),0.1)
- LH.C0=Lerp(LH.C0,CFA(0,-40,0)*cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*CFA(-15+15*math.cos(sine/7)+ math.deg(math.sin(sine/7)/2.5),-10*math.cos(sine/7),0)*CFA(0-2.5*math.cos(sine/7),0,0),0.1)
- end
- end
- end
- if AngelState == true then
- sine2=sine2+change2
- LeftWeld.C0=Lerp(LeftWeld.C0,Left_C0*CFA(0,0+5*math.cos(sine2/7),0),.1)
- RightWeld.C0=Lerp(RightWeld.C0,Right_C0*CFA(0,0-5*math.cos(sine2/7),0),.1)
- end
- if #Effects>0 then
- for e=1,#Effects do
- if Effects[e]~=nil then
- local Thing=Effects[e]
- if Thing ~= nil then
- if Thing[2] == "Disappear" then
- if Thing[1].Transparency >= 1 then
- Thing[1].Parent = nil
- table.remove(Effects, e)
- else
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- end
- end
- end
- end
- end
- end
- end
- while true do
- Idle()
- end
- --[[
- Copyrighted (C) Dvd 2014
- ]]
- end))
- Folder1.Parent = LocalScript0
- Model2.Name = "Book"
- Model2.Parent = Folder1
- Part3.Parent = Model2
- Part3.Material = Enum.Material.Granite
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Rotation = Vector3.new(0, 90, 0)
- Part3.CanCollide = false
- Part3.Shape = Enum.PartType.Cylinder
- Part3.Size = Vector3.new(1.61787617, 0.200000003, 0.200000003)
- Part3.CFrame = CFrame.new(5.46069241, -112.651352, -21.7624321, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Position = Vector3.new(5.46069241, -112.651352, -21.7624321)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.Scale = Vector3.new(1, 0.570902705, 0.555381298)
- SpecialMesh4.MeshType = Enum.MeshType.Cylinder
- SpecialMesh4.Scale = Vector3.new(1, 0.570902705, 0.555381298)
- Weld5.Name = "Neon_Weld"
- Weld5.Parent = Part3
- Weld5.C0 = CFrame.new(-21.7624321, 112.651352, -5.46069241, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld5.C1 = CFrame.new(-21.7625751, 112.618484, -6.01709032, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld5.Part0 = Part3
- Weld5.Part1 = nil
- Weld6.Name = "Neon_Weld"
- Weld6.Parent = mas
- Weld6.C0 = CFrame.new(-21.7625751, 112.618484, -6.01709032, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld6.C1 = CFrame.new(112.842155, 20.8109169, -5.62953234, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld6.Part0 = nil
- Weld6.Part1 = WedgePart7
- WedgePart7.Name = "Neon"
- WedgePart7.Parent = Model2
- WedgePart7.Material = Enum.Material.Neon
- WedgePart7.BrickColor = BrickColor.new("Deep orange")
- WedgePart7.Rotation = Vector3.new(90, 90, 0)
- WedgePart7.CanCollide = false
- WedgePart7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- WedgePart7.CFrame = CFrame.new(5.62953234, -112.842155, -20.8109169, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.Color = Color3.new(1, 0.686275, 0)
- WedgePart7.Position = Vector3.new(5.62953234, -112.842155, -20.8109169)
- WedgePart7.Orientation = Vector3.new(0, 90, 90)
- WedgePart7.Color = Color3.new(1, 0.686275, 0)
- SpecialMesh8.Parent = WedgePart7
- SpecialMesh8.Scale = Vector3.new(0.0360000059, 0.360000014, 0.540000021)
- SpecialMesh8.MeshType = Enum.MeshType.Wedge
- SpecialMesh8.Scale = Vector3.new(0.0360000059, 0.360000014, 0.540000021)
- Weld9.Name = "Neon_Weld"
- Weld9.Parent = WedgePart7
- Weld9.C0 = CFrame.new(112.842155, 20.8109169, -5.62953234, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld9.C1 = CFrame.new(-5.57560396, 112.842155, 21.7154884, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld9.Part0 = WedgePart7
- Weld9.Part1 = Part10
- Part10.Name = "Neon"
- Part10.Parent = Model2
- Part10.Material = Enum.Material.Neon
- Part10.BrickColor = BrickColor.new("Deep orange")
- Part10.CanCollide = false
- Part10.Size = Vector3.new(0.216143996, 0.200000003, 1.73714411)
- Part10.CFrame = CFrame.new(5.57560396, -112.842155, -21.7154884, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(1, 0.686275, 0)
- Part10.Position = Vector3.new(5.57560396, -112.842155, -21.7154884)
- Part10.Color = Color3.new(1, 0.686275, 0)
- BlockMesh11.Parent = Part10
- BlockMesh11.Scale = Vector3.new(1, 0.0360000543, 1)
- BlockMesh11.Scale = Vector3.new(1, 0.0360000543, 1)
- Weld12.Name = "Part_Weld"
- Weld12.Parent = Part10
- Weld12.C0 = CFrame.new(-5.57560396, 112.842155, 21.7154884, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld12.C1 = CFrame.new(-6.01709032, 112.632889, 21.7625751, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld12.Part0 = Part10
- Weld12.Part1 = Part13
- Part13.Parent = Model2
- Part13.Material = Enum.Material.Granite
- Part13.BrickColor = BrickColor.new("Really black")
- Part13.CanCollide = false
- Part13.Size = Vector3.new(1.10880005, 0.200000003, 1.61758828)
- Part13.CFrame = CFrame.new(6.01709032, -112.632889, -21.7625751, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part13.Position = Vector3.new(6.01709032, -112.632889, -21.7625751)
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(1, 0.360000014, 1)
- BlockMesh14.Scale = Vector3.new(1, 0.360000014, 1)
- Weld15.Name = "Part_Weld"
- Weld15.Parent = Part13
- Weld15.C0 = CFrame.new(-6.01709032, 112.632889, 21.7625751, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld15.C1 = CFrame.new(-5.9920001, 112.832001, 21.7619991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld15.Part0 = Part13
- Weld15.Part1 = Part16
- Part16.Name = "Handle"
- Part16.Parent = Model2
- Part16.Material = Enum.Material.Slate
- Part16.CanCollide = false
- Part16.Size = Vector3.new(1.04900002, 0.400000006, 1.528)
- Part16.CFrame = CFrame.new(5.9920001, -112.832001, -21.7619991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Position = Vector3.new(5.9920001, -112.832001, -21.7619991)
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(1, 0.864000082, 1)
- BlockMesh17.Scale = Vector3.new(1, 0.864000082, 1)
- Weld18.Name = "Part_Weld"
- Weld18.Parent = Part16
- Weld18.C0 = CFrame.new(-5.9920001, 112.832001, 21.7619991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld18.C1 = CFrame.new(-5.43752623, 112.831352, 21.7622871, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld18.Part0 = Part16
- Weld18.Part1 = Part19
- Part19.Parent = Model2
- Part19.Material = Enum.Material.Granite
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.CanCollide = false
- Part19.Size = Vector3.new(0.200000003, 0.360000074, 1.61758828)
- Part19.CFrame = CFrame.new(5.43752623, -112.831352, -21.7622871, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Position = Vector3.new(5.43752623, -112.831352, -21.7622871)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(0.323999554, 1, 1)
- BlockMesh20.Scale = Vector3.new(0.323999554, 1, 1)
- Weld21.Name = "Part_Weld"
- Weld21.Parent = Part19
- Weld21.C0 = CFrame.new(-5.43752623, 112.831352, 21.7622871, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld21.C1 = CFrame.new(-6.01709032, -113.034142, -21.7622871, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld21.Part0 = Part19
- Weld21.Part1 = Part22
- Part22.Parent = Model2
- Part22.Material = Enum.Material.Granite
- Part22.BrickColor = BrickColor.new("Really black")
- Part22.Rotation = Vector3.new(-180, 0, 0)
- Part22.CanCollide = false
- Part22.Size = Vector3.new(1.10880005, 0.200000003, 1.61758828)
- Part22.CFrame = CFrame.new(6.01709032, -113.034142, -21.7622871, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Position = Vector3.new(6.01709032, -113.034142, -21.7622871)
- Part22.Orientation = Vector3.new(0, 180, 180)
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh23.Parent = Part22
- BlockMesh23.Scale = Vector3.new(1, 0.360000014, 1)
- BlockMesh23.Scale = Vector3.new(1, 0.360000014, 1)
- Weld24.Name = "Part_Weld"
- Weld24.Parent = Part22
- Weld24.C0 = CFrame.new(-6.01709032, -113.034142, -21.7622871, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld24.C1 = CFrame.new(21.7624321, -113.015671, -5.46069241, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Weld24.Part0 = Part22
- Weld24.Part1 = Part25
- Part25.Parent = Model2
- Part25.Material = Enum.Material.Granite
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Rotation = Vector3.new(180, 90, 0)
- Part25.CanCollide = false
- Part25.Shape = Enum.PartType.Cylinder
- Part25.Size = Vector3.new(1.61787617, 0.200000003, 0.200000003)
- Part25.CFrame = CFrame.new(5.46069241, -113.015671, -21.7624321, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Position = Vector3.new(5.46069241, -113.015671, -21.7624321)
- Part25.Orientation = Vector3.new(0, 90, 180)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.Scale = Vector3.new(1, 0.570902705, 0.555381298)
- SpecialMesh26.MeshType = Enum.MeshType.Cylinder
- SpecialMesh26.Scale = Vector3.new(1, 0.570902705, 0.555381298)
- Weld27.Name = "Neon_Weld"
- Weld27.Parent = Part25
- Weld27.C0 = CFrame.new(21.7624321, -113.015671, -5.46069241, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Weld27.C1 = CFrame.new(-112.842155, 20.8109169, 5.52153206, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld27.Part0 = Part25
- Weld27.Part1 = WedgePart28
- WedgePart28.Name = "Neon"
- WedgePart28.Parent = Model2
- WedgePart28.Material = Enum.Material.Neon
- WedgePart28.BrickColor = BrickColor.new("Deep orange")
- WedgePart28.Rotation = Vector3.new(90, -90, 0)
- WedgePart28.CanCollide = false
- WedgePart28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- WedgePart28.CFrame = CFrame.new(5.52153206, -112.842155, -20.8109169, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.Color = Color3.new(1, 0.686275, 0)
- WedgePart28.Position = Vector3.new(5.52153206, -112.842155, -20.8109169)
- WedgePart28.Orientation = Vector3.new(0, -90, -90)
- WedgePart28.Color = Color3.new(1, 0.686275, 0)
- SpecialMesh29.Parent = WedgePart28
- SpecialMesh29.Scale = Vector3.new(0.0360000059, 0.360000014, 0.540000021)
- SpecialMesh29.MeshType = Enum.MeshType.Wedge
- SpecialMesh29.Scale = Vector3.new(0.0360000059, 0.360000014, 0.540000021)
- Model30.Name = "Effects"
- Model30.Parent = Folder1
- Model31.Name = "Oros"
- Model31.Parent = Folder1
- Part32.Name = "Neon"
- Part32.Parent = Model31
- Part32.Material = Enum.Material.Neon
- Part32.BrickColor = BrickColor.new("Institutional white")
- Part32.Transparency = 1
- Part32.Rotation = Vector3.new(90, -90, 0)
- Part32.CanCollide = false
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Cylinder
- Part32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part32.CFrame = CFrame.new(-0.0408198535, 4.35424185, 0.0341104381, -0.000286588242, 8.49133794e-05, -1, -1, 1.71703573e-06, 0.000286588387, 1.74137017e-06, 1, 8.49128846e-05)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part32.Position = Vector3.new(-0.0408198535, 4.35424185, 0.0341104381)
- Part32.Orientation = Vector3.new(-0.0199999996, -90, -90)
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Weld33.Name = "Neon_Weld"
- Weld33.Parent = Part32
- Weld33.C0 = CFrame.new(4.35425806, -0.0340778418, -0.0420319661, -0.000279775326, -1, -5.10379732e-06, 7.12628971e-05, -5.12373435e-06, 1, -1, 0.000279774948, 7.12643232e-05)
- Weld33.C1 = CFrame.new(3.77042818, -0.0341463983, -0.04202893, -0.000278072432, -1.00000012, -3.39259373e-06, 6.78515062e-05, -3.41146483e-06, 1, -1.00000012, 0.000278072199, 6.78524375e-05)
- Weld33.Part0 = Part32
- Weld33.Part1 = Part34
- Part34.Name = "Neon"
- Part34.Parent = Model31
- Part34.Material = Enum.Material.Neon
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Transparency = 1
- Part34.Rotation = Vector3.new(90, -90, 0)
- Part34.CanCollide = false
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Cylinder
- Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part34.CFrame = CFrame.new(-0.0409906767, 3.77040863, 0.0341734178, -0.000284885289, 8.15019521e-05, -1, -1, 3.42934345e-06, 0.00028488558, 3.45256194e-06, 1, 8.15009771e-05)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Position = Vector3.new(-0.0409906767, 3.77040863, 0.0341734178)
- Part34.Orientation = Vector3.new(-0.0199999996, -90, -90)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Weld35.Name = "Neon_Weld"
- Weld35.Parent = Part34
- Weld35.C0 = CFrame.new(3.77041984, -0.0341513976, -0.0420339219, -0.000278072403, -1, -3.39259623e-06, 6.78514989e-05, -3.41146347e-06, 1, -1, 0.00027807217, 6.78524448e-05)
- Weld35.C1 = CFrame.new(1.28451395, -0.0342334993, -0.04181486, -0.000274666556, -1, 2.98023224e-08, 6.1028637e-05, 1.3038516e-08, 1, -1, 0.000274666556, 6.10286261e-05)
- Weld35.Part0 = Part34
- Weld35.Part1 = Part36
- Part36.Name = "Neon"
- Part36.Parent = Model31
- Part36.Material = Enum.Material.Neon
- Part36.BrickColor = BrickColor.new("Institutional white")
- Part36.Transparency = 1
- Part36.Rotation = Vector3.new(90, -90, 0)
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Shape = Enum.PartType.Cylinder
- Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part36.CFrame = CFrame.new(-0.0414844267, 1.28448343, 0.0342594087, -0.000281479384, 7.4679032e-05, -1, -1, 6.8539166e-06, 0.000281479908, 6.87493639e-06, 1, 7.46771038e-05)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part36.Position = Vector3.new(-0.0414844267, 1.28448343, 0.0342594087)
- Part36.Orientation = Vector3.new(-0.0199999996, -90, -90)
- Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Weld37.Name = "Union_Weld"
- Weld37.Parent = Part36
- Weld37.C0 = CFrame.new(1.28446984, -0.0342547745, -0.0418360345, -0.000274666556, -1, 2.98013774e-08, 6.10286334e-05, 1.30394202e-08, 1, -1, 0.000274666556, 6.10286297e-05)
- Weld37.C1 = CFrame.new(0.292759687, -0.0418566577, -5.81521845, 9.15555283e-05, -0.000122074038, -1, -1, 9.15518031e-05, -9.15667042e-05, 9.15629789e-05, 1, -0.000122065656)
- Weld37.Part0 = Part36
- Weld37.Part1 = nil
- Weld38.Name = "Base2_Weld"
- Weld38.Parent = mas
- Weld38.C0 = CFrame.new(0.292759687, -0.0418566577, -5.81521845, 9.15555283e-05, -0.000122074038, -1, -1, 9.15518031e-05, -9.15667042e-05, 9.15629789e-05, 1, -0.000122065656)
- Weld38.C1 = CFrame.new(2.71709657, -0.0451781526, -4.54503345, -9.44137573e-05, -0.500008941, -0.866024613, -1.00000381, 0.000129938126, 2.73883361e-05, 0.000102132559, 0.866024613, -0.500012875)
- Weld38.Part0 = nil
- Weld38.Part1 = nil
- Weld39.Name = "Neon_Weld"
- Weld39.Parent = mas
- Weld39.C0 = CFrame.new(2.7171011, -0.0451479554, -4.54507589, -9.44137573e-05, -0.500008941, -0.866024613, -1.00000381, 0.000129938126, 2.73883361e-05, 0.000102132559, 0.866024613, -0.500012875)
- Weld39.C1 = CFrame.new(0.169539899, -0.0342781395, -0.0416573361, -0.000280384935, -1, -3.3801366e-06, 6.43372259e-05, -3.39817507e-06, 1, -1, 0.000280384702, 6.43381718e-05)
- Weld39.Part0 = nil
- Weld39.Part1 = nil
- Weld40.Name = "Union_Weld"
- Weld40.Parent = mas
- Weld40.C0 = CFrame.new(0.169502139, -0.0342948362, -0.0416860022, -0.000286103314, -1, -6.74649527e-06, 6.7645793e-05, -6.76584887e-06, 1, -1, 0.000286102848, 6.76477284e-05)
- Weld40.C1 = CFrame.new(4.22922421, 3.1324141, -0.0418074578, -0.000214457104, -0.798897445, -0.601467252, -3.88621629e-05, -0.601467252, 0.798897445, -1, 0.000194703549, 9.79420438e-05)
- Weld40.Part0 = nil
- Weld40.Part1 = nil
- Part41.Name = "Handle"
- Part41.Parent = Model31
- Part41.Material = Enum.Material.Granite
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Transparency = 1
- Part41.Rotation = Vector3.new(90, -90, 0)
- Part41.CanCollide = false
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(4.4139266, 0.200000003, 0.200000003)
- Part41.CFrame = CFrame.new(-0.0410642847, 2.35648251, 0.034277875, -0.000243359362, 7.30462707e-05, -1.00000513, -1.00000393, 2.88138326e-05, 0.000239955349, 3.22539272e-05, 1.00000048, 6.62153034e-05)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(-0.0410642847, 2.35648251, 0.034277875)
- Part41.Orientation = Vector3.new(-0.00999999978, -90, -90)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld42.Name = "Neon_Weld"
- Weld42.Parent = Part41
- Weld42.C0 = CFrame.new(2.3564713, -0.0343393758, -0.0416266769, -0.000236546301, -1, 2.88314459e-05, 5.93978511e-05, 2.8817396e-05, 1, -1, 0.000236548018, 5.93910336e-05)
- Weld42.C1 = CFrame.new(4.35420656, -0.0341032557, -0.0420568362, -0.000279776636, -1.00000346, -1.68139388e-06, 7.12632318e-05, -5.12350789e-06, 1.00000048, -1.00000465, 0.00027637009, 6.44405736e-05)
- Weld42.Part0 = Part41
- Weld42.Part1 = Part32
- Part43.Name = "HitBox"
- Part43.Parent = Part41
- Part43.Material = Enum.Material.Granite
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Transparency = 1
- Part43.Rotation = Vector3.new(90, -90, 0)
- Part43.CanCollide = false
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.Size = Vector3.new(2.5, 2, 1)
- Part43.CFrame = CFrame.new(-0.0439999998, 5.69499969, 0.0799999982, -0.000239953151, 6.62210878e-05, -1.00000513, -1.00000393, 2.53931921e-05, 0.000236548716, 2.88314586e-05, 1.00000048, 5.93910809e-05)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Position = Vector3.new(-0.0439999998, 5.69499969, 0.0799999982)
- Part43.Orientation = Vector3.new(-0.00999999978, -90, -90)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld44.Name = "HitBox_Weld"
- Weld44.Parent = Part41
- Weld44.C0 = CFrame.new(2.3564887, -0.0343319252, -0.041620139, -0.000239953151, -1.00000393, 2.88314586e-05, 6.62210878e-05, 2.53931921e-05, 1.00000048, -1.00000513, 0.000236548716, 5.93910809e-05)
- Weld44.C1 = CFrame.new(5.69500923, -0.0801417381, -0.04535212, -0.000239953151, -1.00000393, 2.88314586e-05, 6.62210878e-05, 2.53931921e-05, 1.00000048, -1.00000513, 0.000236548716, 5.93910809e-05)
- Weld44.Part0 = Part41
- Weld44.Part1 = Part43
- Model45.Name = "Wings"
- Model45.Parent = Folder1
- Model46.Name = "Right"
- Model46.Parent = Model45
- ParticleEmitter47.Parent = mas
- ParticleEmitter47.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter47.Rotation = NumberRange.new(0, 360)
- ParticleEmitter47.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter47.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter47.Enabled = false
- ParticleEmitter47.LightEmission = 1
- ParticleEmitter47.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter47.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter47.Rate = 50
- ParticleEmitter47.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter47.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld48.Name = "Union_Weld"
- Weld48.Parent = mas
- Weld48.C0 = CFrame.new(0.0980103016, -5.20444393, -0.768773079, -0.965933025, 6.74575494e-05, -0.258822411, 0.166408628, 0.766091406, -0.620830059, 0.198243558, -0.642746031, -0.739988804)
- Weld48.C1 = CFrame.new(0.0980072618, -4.11319685, -0.499063253, -0.965933025, 6.74942858e-05, -0.258822441, 0.183053508, 0.707157314, -0.682961881, 0.182985738, -0.707069516, -0.683064044)
- Weld48.Part0 = nil
- Weld48.Part1 = nil
- ParticleEmitter49.Parent = mas
- ParticleEmitter49.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter49.Rotation = NumberRange.new(0, 360)
- ParticleEmitter49.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter49.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter49.Enabled = false
- ParticleEmitter49.LightEmission = 1
- ParticleEmitter49.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter49.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter49.Rate = 50
- ParticleEmitter49.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter49.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld50.Name = "Union_Weld"
- Weld50.Parent = mas
- Weld50.C0 = CFrame.new(0.0980072618, -4.11319685, -0.499063253, -0.965933025, 6.74942858e-05, -0.258822441, 0.183053508, 0.707157314, -0.682961881, 0.182985738, -0.707069516, -0.683064044)
- Weld50.C1 = CFrame.new(0.0980113745, -6.29641914, -0.931521893, -0.965933025, 6.74335824e-05, -0.258822381, 0.148497283, 0.819195151, -0.553973317, 0.211992666, -0.573530972, -0.791281879)
- Weld50.Part0 = nil
- Weld50.Part1 = nil
- ParticleEmitter51.Parent = mas
- ParticleEmitter51.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter51.Rotation = NumberRange.new(0, 360)
- ParticleEmitter51.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter51.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter51.Enabled = false
- ParticleEmitter51.LightEmission = 1
- ParticleEmitter51.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter51.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter51.Rate = 50
- ParticleEmitter51.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter51.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld52.Name = "Union_Weld"
- Weld52.Parent = mas
- Weld52.C0 = CFrame.new(0.0980113745, -6.29641914, -0.931521893, -0.965933025, 6.74335824e-05, -0.258822381, 0.148497283, 0.819195151, -0.553973317, 0.211992666, -0.573530972, -0.791281879)
- Weld52.C1 = CFrame.new(-0.0984328985, 4.54634523, -5.46898556, 0.965939164, -9.38773155e-06, 0.258800209, 0.0669679046, -0.965943575, -0.249966979, 0.249992281, 0.258788317, -0.933028162)
- Weld52.Part0 = nil
- Weld52.Part1 = nil
- ParticleEmitter53.Parent = mas
- ParticleEmitter53.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter53.Rotation = NumberRange.new(0, 360)
- ParticleEmitter53.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter53.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter53.Enabled = false
- ParticleEmitter53.LightEmission = 1
- ParticleEmitter53.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter53.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter53.Rate = 50
- ParticleEmitter53.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter53.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld54.Name = "Union_Weld"
- Weld54.Parent = mas
- Weld54.C0 = CFrame.new(-0.0984328985, 4.54634523, -5.46898556, 0.965939164, -9.38773155e-06, 0.258800209, 0.0669679046, -0.965943575, -0.249966979, 0.249992281, 0.258788317, -0.933028162)
- Weld54.C1 = CFrame.new(-0.0984318256, 5.68403625, -7.98791504, 0.965939164, -9.41524922e-06, 0.258800209, 0.109361172, -0.906330526, -0.408188015, 0.234565452, 0.422591031, -0.875446916)
- Weld54.Part0 = nil
- Weld54.Part1 = nil
- ParticleEmitter55.Parent = mas
- ParticleEmitter55.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter55.Rotation = NumberRange.new(0, 360)
- ParticleEmitter55.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter55.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter55.Enabled = false
- ParticleEmitter55.LightEmission = 1
- ParticleEmitter55.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter55.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter55.Rate = 50
- ParticleEmitter55.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter55.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld56.Name = "Union_Weld"
- Weld56.Parent = mas
- Weld56.C0 = CFrame.new(-0.0984318256, 5.68403625, -7.98791504, 0.965939164, -9.41524922e-06, 0.258800209, 0.109361172, -0.906330526, -0.408188015, 0.234565452, 0.422591031, -0.875446916)
- Weld56.C1 = CFrame.new(-0.0984268188, 6.10465622, -8.83973598, 0.965939164, -9.46200362e-06, 0.258800149, 0.12938869, -0.866050482, -0.482934982, 0.224141404, 0.499974847, -0.836539686)
- Weld56.Part0 = nil
- Weld56.Part1 = nil
- ParticleEmitter57.Parent = mas
- ParticleEmitter57.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter57.Rotation = NumberRange.new(0, 360)
- ParticleEmitter57.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter57.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter57.Enabled = false
- ParticleEmitter57.LightEmission = 1
- ParticleEmitter57.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter57.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter57.Rate = 50
- ParticleEmitter57.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter57.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld58.Name = "Union_Weld"
- Weld58.Parent = mas
- Weld58.C0 = CFrame.new(-0.0984268188, 6.10465622, -8.83973598, 0.965939164, -9.46200362e-06, 0.258800149, 0.12938869, -0.866050482, -0.482934982, 0.224141404, 0.499974847, -0.836539686)
- Weld58.C1 = CFrame.new(-0.098435998, 5.17982006, -7.17419767, 0.965939164, -9.38773155e-06, 0.258800209, 0.0885013193, -0.939712882, -0.330334485, 0.243204325, 0.341991067, -0.907691598)
- Weld58.Part0 = nil
- Weld58.Part1 = nil
- ParticleEmitter59.Parent = mas
- ParticleEmitter59.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter59.Rotation = NumberRange.new(0, 360)
- ParticleEmitter59.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter59.Enabled = false
- ParticleEmitter59.LightEmission = 1
- ParticleEmitter59.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter59.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter59.Rate = 50
- ParticleEmitter59.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld60.Name = "Handle_Weld"
- Weld60.Parent = mas
- Weld60.C0 = CFrame.new(-0.098435998, 5.17982006, -7.17419767, 0.965939164, -9.38773155e-06, 0.258800209, 0.0885013193, -0.939712882, -0.330334485, 0.243204325, 0.341991067, -0.907691598)
- Weld60.C1 = CFrame.new(-0.0983969867, 5.45515728, -3.97877216, 0.965939164, -9.41524922e-06, 0.258800209, 0.109361172, -0.906330526, -0.408188015, 0.234565452, 0.422591031, -0.875446916)
- Weld60.Part0 = nil
- Weld60.Part1 = nil
- Model61.Name = "Left"
- Model61.Parent = Model45
- ParticleEmitter62.Parent = mas
- ParticleEmitter62.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter62.Rotation = NumberRange.new(0, 360)
- ParticleEmitter62.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter62.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter62.Enabled = false
- ParticleEmitter62.LightEmission = 1
- ParticleEmitter62.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter62.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter62.Rate = 50
- ParticleEmitter62.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter62.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld63.Name = "Union_Weld"
- Weld63.Parent = mas
- Weld63.C0 = CFrame.new(-0.0981504917, -4.19498539, -0.581107616, 0.965943754, -4.18275558e-05, 0.258782893, -0.182955086, 0.70714736, 0.682991624, -0.183028162, -0.707079291, 0.68304944)
- Weld63.C1 = CFrame.new(-0.0981430411, -5.27876091, -0.857630253, 0.965943754, -4.18642921e-05, 0.258782864, -0.166306868, 0.766082406, 0.620860934, -0.198277235, -0.642756641, 0.739976764)
- Weld63.Part0 = nil
- Weld63.Part1 = nil
- ParticleEmitter64.Parent = mas
- ParticleEmitter64.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter64.Rotation = NumberRange.new(0, 360)
- ParticleEmitter64.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter64.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter64.Enabled = false
- ParticleEmitter64.LightEmission = 1
- ParticleEmitter64.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter64.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter64.Rate = 50
- ParticleEmitter64.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter64.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld65.Name = "Union_Weld"
- Weld65.Parent = mas
- Weld65.C0 = CFrame.new(-0.0981430411, -5.27876091, -0.857630253, 0.965943754, -4.18642921e-05, 0.258782864, -0.166306868, 0.766082406, 0.620860934, -0.198277235, -0.642756641, 0.739976764)
- Weld65.C1 = CFrame.new(-0.0981371403, -6.36270046, -1.02651262, 0.965943754, -4.18882591e-05, 0.258782834, -0.148393005, 0.819187164, 0.554005146, -0.212017342, -0.573542356, 0.79127264)
- Weld65.Part0 = nil
- Weld65.Part1 = nil
- ParticleEmitter66.Parent = mas
- ParticleEmitter66.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter66.Rotation = NumberRange.new(0, 360)
- ParticleEmitter66.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter66.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter66.Enabled = false
- ParticleEmitter66.LightEmission = 1
- ParticleEmitter66.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter66.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter66.Rate = 50
- ParticleEmitter66.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter66.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld67.Name = "Union_Weld"
- Weld67.Parent = mas
- Weld67.C0 = CFrame.new(-0.0981371403, -6.36270046, -1.02651262, 0.965943754, -4.18882591e-05, 0.258782834, -0.148393005, 0.819187164, 0.554005146, -0.212017342, -0.573542356, 0.79127264)
- Weld67.C1 = CFrame.new(0.0978007317, 4.51599216, -5.58113956, -0.965948462, 5.17662338e-05, -0.258734733, -0.0670091659, -0.965930581, 0.249975711, -0.249906868, 0.258801252, 0.933042645)
- Weld67.Part0 = nil
- Weld67.Part1 = nil
- ParticleEmitter68.Parent = mas
- ParticleEmitter68.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter68.Rotation = NumberRange.new(0, 360)
- ParticleEmitter68.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter68.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter68.Enabled = false
- ParticleEmitter68.LightEmission = 1
- ParticleEmitter68.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter68.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter68.Rate = 50
- ParticleEmitter68.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter68.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld69.Name = "Union_Weld"
- Weld69.Parent = mas
- Weld69.C0 = CFrame.new(0.0978007317, 4.51599216, -5.58113956, -0.965948462, 5.17662338e-05, -0.258734733, -0.0670091659, -0.965930581, 0.249975711, -0.249906868, 0.258801252, 0.933042645)
- Weld69.C1 = CFrame.new(0.0978008509, 5.6346283, -8.09305668, -0.965948462, 5.17387161e-05, -0.258734733, -0.109386966, -0.906315446, 0.408199131, -0.234474167, 0.422601521, 0.875459671)
- Weld69.Part0 = nil
- Weld69.Part1 = nil
- ParticleEmitter70.Parent = mas
- ParticleEmitter70.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter70.Rotation = NumberRange.new(0, 360)
- ParticleEmitter70.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter70.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter70.Enabled = false
- ParticleEmitter70.LightEmission = 1
- ParticleEmitter70.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter70.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter70.Rate = 50
- ParticleEmitter70.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter70.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld71.Name = "Union_Weld"
- Weld71.Parent = mas
- Weld71.C0 = CFrame.new(0.0978008509, 5.6346283, -8.09305668, -0.965948462, 5.17387161e-05, -0.258734733, -0.109386966, -0.906315446, 0.408199131, -0.234474167, 0.422601521, 0.875459671)
- Weld71.C1 = CFrame.new(0.0978010893, 6.0462575, -8.94015598, -0.965948462, 5.16919645e-05, -0.258734673, -0.129406452, -0.866034567, 0.482947171, -0.224048227, 0.499983966, 0.836551428)
- Weld71.Part0 = nil
- Weld71.Part1 = nil
- ParticleEmitter72.Parent = mas
- ParticleEmitter72.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter72.Rotation = NumberRange.new(0, 360)
- ParticleEmitter72.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter72.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter72.Enabled = false
- ParticleEmitter72.LightEmission = 1
- ParticleEmitter72.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter72.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter72.Rate = 50
- ParticleEmitter72.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter72.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld73.Name = "Union_Weld"
- Weld73.Parent = mas
- Weld73.C0 = CFrame.new(0.0978010893, 6.0462575, -8.94015598, -0.965948462, 5.16919645e-05, -0.258734673, -0.129406452, -0.866034567, 0.482947171, -0.224048227, 0.499983966, 0.836551428)
- Weld73.C1 = CFrame.new(0.0978007317, 5.13978148, -7.28325653, -0.965948462, 5.17662338e-05, -0.258734733, -0.088534981, -0.939698815, 0.330344439, -0.243115649, 0.342002809, 0.907705247)
- Weld73.Part0 = nil
- Weld73.Part1 = nil
- ParticleEmitter74.Parent = mas
- ParticleEmitter74.Transparency = NumberSequence.new(0,1,1)
- ParticleEmitter74.Rotation = NumberRange.new(0, 360)
- ParticleEmitter74.Size = NumberSequence.new(0,1.5,0)
- ParticleEmitter74.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- ParticleEmitter74.Enabled = false
- ParticleEmitter74.LightEmission = 1
- ParticleEmitter74.Texture = "http://www.roblox.com/asset/?id=468084989"
- ParticleEmitter74.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter74.Rate = 50
- ParticleEmitter74.Speed = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter74.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0))
- Weld75.Name = "Handle_Weld"
- Weld75.Parent = mas
- Weld75.C0 = CFrame.new(0.0978007317, 5.13978148, -7.28325653, -0.965948462, 5.17662338e-05, -0.258734733, -0.088534981, -0.939698815, 0.330344439, -0.243115649, 0.342002809, 0.907705247)
- Weld75.C1 = CFrame.new(0.097812444, 5.4057827, -4.08396149, -0.965948462, 5.17387161e-05, -0.258734733, -0.109386966, -0.906315446, 0.408199131, -0.234474167, 0.422601521, 0.875459671)
- Weld75.Part0 = nil
- Weld75.Part1 = nil
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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