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- function Create_Player( level )
- {
- item_6502C88B0F87C54A9F3CB55979D54AEC = obj = level.CreateGameObject().
- {
- name = "Player",
- id = null,
- localPosition = vec3(0,0,0),
- };
- item_70CD100C3E4B50438077AD8E8929D1BD = obj.AddBehavior( "chr", "TSCharacter" ).
- {
- };
- item_8AC87AD318A80D41BC661DCC6C809FCD = obj.AddBehavior( "ctrl_player", "TSPlayerController" ).
- {
- };
- return obj;
- }
- function Create_Button( level )
- {
- item_B176FCD7C0C5704D91793C9EAB561F1F = obj = level.CreateGameObject().
- {
- name = "Button",
- id = null,
- localPosition = vec3(0,0,0),
- };
- item_07F988F2C8E54C409D35D9D75C36CB11 = obj.AddResource( "mesh", 1 ).
- {
- "mesh" = "meshes/props/button0.ssm",
- "localMatrix" = mat4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
- "matrixMode" = 0,
- "lightingMode" = 2,
- "visible" = true,
- "isStatic" = true,
- "lmQuality" = 1,
- "castLMS" = true,
- };
- item_7DB439594376AE42AF253868577DC188 = obj.AddBehavior( "blink", "BhMeshBlink" ).
- {
- "enabled" = true,
- "rsrc" = null,
- "speed" = 1,
- };
- item_7DB439594376AE42AF253868577DC188.rsrc = item_07F988F2C8E54C409D35D9D75C36CB11;
- return obj;
- }
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