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zed_isJayTheLionJR

21 savage

Feb 11th, 2018
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  1. -- that's right get no scoped ^^
  2. p = game.Players.LocalPlayer
  3. char = p.Character
  4. des = false
  5. fling = true
  6. dot = false
  7. falling = false
  8. jump = true
  9. char.Shirt:Remove()
  10. for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  11. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  12. wait()shirt = Instance.new("Shirt", char)
  13. shirt.Name = "Shirt"
  14. pants = Instance.new("Pants", char)
  15. pants.Name = "Pants"
  16.  
  17. char.Shirt.ShirtTemplate = "rbxassetid://188756709"
  18. char.Pants.PantsTemplate = "rbxassetid://175153352"
  19. tp = true
  20. shoot = true
  21. hum = char.Humanoid
  22. punch = true
  23. neckp = char.Torso.Neck.C0
  24. neck = char.Torso.Neck
  25. hum.MaxHealth = 9e999
  26. wait()
  27. hum.Health =hum.MaxHealth
  28. des = false
  29. root=char.HumanoidRootPart
  30. torso = char.Torso
  31. char.Head.face.Texture = "rbxassetid://707857659"
  32. local ChatService = game:GetService("Chat")
  33. local player = game.Players.LocalPlayer
  34. lig = Instance.new("PointLight",player.Character.Torso)
  35. lig.Color=Color3.new(255,0,0)
  36. m=player:GetMouse()
  37. bb = Instance.new("BillboardGui",player.Character.Head)
  38. bb.Enabled = true
  39. function newRay(start,face,range,wat)
  40. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  41. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  42. return rey,hit,pos
  43. end
  44. aa1={}
  45. torso=game.Players.LocalPlayer.Character.Torso
  46.  
  47. local WorldUp = Vector3.new(0,1,0)
  48. function look2(Vec1,Vec2)
  49. local Orig = Vec1
  50. Vec1 = Vec1+Vector3.new(0,1,0)
  51. Vec2 = Vec2+Vector3.new(0,1,0)
  52. local Forward = (Vec2-Vec1).unit
  53. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  54. local Right = Up:Cross(Forward).unit
  55. Forward = -Forward
  56. Right = -Right
  57. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  58. end
  59.  
  60. function look(CFr,Vec2)
  61. local A = Vector3.new(0,0,0)
  62. local B = CFr:inverse()*Vec2
  63. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  64. if B.Z > 0 then
  65. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  66. elseif B.Z == 0 then
  67. if B.Y > 0 then
  68. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  69. elseif B.Y < 0 then
  70. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  71. else
  72. CF = CFr
  73. end
  74. end
  75. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  76. local Up = Vector3.new(X,Y,Z)
  77. local Forward = (Vec2-CFr.p).unit
  78. local Right = Up:Cross(Forward)
  79. Forward = -Forward
  80. Right = -Right
  81. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  82. end
  83.  
  84. function simulate(j,d,m,r,t)
  85. local joint = j
  86. for i,v in ipairs(t) do
  87. if v[1]:FindFirstChild("Weld") then
  88. local stiff = m.CFrame.lookVector*0.03
  89. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  90. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  91. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  92. local pos = joint.p+(dir*(d*0.5))
  93. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  94. local inv = v[1].Weld.Part0.CFrame
  95. local rel1 = inv:inverse()*pos
  96. local rel2 = inv:inverse()*(pos-(dir*dis))
  97. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  98. v[1].Weld.C0 = cf
  99. v[2] = inv*cf
  100. --v[1].CFrame = cf
  101. end
  102. end
  103. end
  104.  
  105. game:service"RunService".Stepped:connect(function()
  106. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  107. end)
  108. bb.AlwaysOnTop = true
  109. bb.Size = UDim2.new(0,200,0,50)
  110. bb.StudsOffset = Vector3.new(0,1,0)
  111. gui=Instance.new("TextBox",bb)
  112. gui.Text = "* "
  113. gui.Size = UDim2.new(0,133,0,45)
  114. gui.Position=UDim2.new(0,57,0,-40)
  115. gui.TextColor3 = Color3.new(255,255,255)
  116. gui.BackgroundColor3=Color3.new(0,0,0)
  117. gui.TextWrapped = true
  118. gui.TextScaled = true
  119. gui.TextXAlignment = "Left"
  120. gui.TextYAlignment = "Top"
  121. gui.Visible = false
  122. gui.BorderColor3 = Color3.new(0,0,0)
  123. punch2 = true
  124. gui1=Instance.new("TextButton",bb)
  125. gui1.Position=UDim2.new(0,5,0,-43)
  126. gui1.Size = UDim2.new(0,190,0,51)
  127.  
  128. gui1.TextColor3 = Color3.new(255,255,255)
  129. gui1.BackgroundColor3=Color3.new(255,255,255)
  130. jump2 = true
  131. gui1.Visible = false
  132. img = Instance.new("ImageLabel",bb)
  133. img.Size = UDim2.new(0,46,0,47)
  134. img.Position = UDim2.new(0,10,0,-41)
  135. img.Image = "rbxassetid://447301252"
  136. img.BorderColor3 = Color3.new(0,0,0)
  137. img.Visible = false
  138. soka = Instance.new("Sound",char)
  139. soka.SoundId = "http://www.roblox.com/asset/?id = 447199232"
  140. soka.Volume = 1
  141. boom = Instance.new("Sound",char)
  142. boom.SoundId = "http://www.roblox.com/asset/?id = 447041606"
  143. boom.Volume = 1
  144. boom2 = Instance.new("Sound",char)
  145. boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737"
  146. boom2.Volume = 1
  147. boom3 = Instance.new("Sound",char)
  148. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  149. boom3.Volume = 1
  150. tps = Instance.new("Sound",char)
  151. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  152. tps.Volume = 1
  153. asd = Instance.new("Sound",char)
  154. asd.SoundId = "http://www.roblox.com/asset/?id = 447310433"
  155. asd.Volume =1
  156. asd1 = Instance.new("Sound",char)
  157. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  158.  
  159. asd2 = Instance.new("Sound",char)
  160. asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054"
  161. asd2.Looped = true
  162. asd2.Volume = 5
  163. asd3 = Instance.new("Sound",char)
  164. asd3.SoundId = "http://www.roblox.com/asset/?id = 339250412"
  165. asd3.Looped = true
  166. asd4 = Instance.new("Sound",char)
  167. asd4.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  168. asd4.Looped = true
  169. asd5 = Instance.new("Sound",char)
  170. asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261"
  171. asd5.Looped = true
  172. gas = Instance.new("Sound",char)
  173. gas.SoundId = "http://www.roblox.com/asset/?id = 345052019"
  174. asd6 = Instance.new("Sound",char)
  175. asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  176. asd6.Looped = true
  177. function play(play)
  178. asd:Play()
  179. wait(0.05)
  180. --asd1:Play()
  181. end
  182.  
  183.  
  184.  
  185. ------------
  186. -------------------------
  187.  
  188. function stream(origin,dir,length,size)
  189. local parts = {}
  190. for i = 1,length do
  191. local p = Instance.new("Part",char)
  192. p.Anchored = true
  193. p.Transparency = 0.5
  194. p.TopSurface = 0
  195. p.BottomSurface = 0
  196. p.CanCollide = false
  197. p.BrickColor = BrickColor.new("Institutional white")
  198. p.Size = Vector3.new(10,30,10) -- for now
  199. p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  200. parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
  201. game:GetService("Debris"):AddItem(p,3)
  202. end
  203. Spawn(function()
  204. while parts do
  205. for i,v in pairs(parts) do
  206. if v[1].Parent == char then
  207. v[1].CFrame = v[1].CFrame*v[2]
  208. else
  209. parts = nil
  210. break
  211. end
  212. end
  213. wait(0.02)
  214. end
  215. end)
  216. end
  217.  
  218. --[[-- listen for their chatting
  219. player.Chatted:connect(function(message)
  220. a = string.len(message)
  221. gui.Text = ""
  222. gui.Visible = true
  223. gui1.Visible = true
  224. des = false
  225. img.Visible = true
  226. print(a)
  227. if dot == false then
  228. gui.Text = ""
  229. for i = 1,string.len(message) do
  230. gui.Text =gui.Text..message:sub(i,i)
  231. play()
  232.  
  233. end
  234. end
  235.  
  236.  
  237. des = true
  238. end)]]--
  239. m.KeyDown:connect(function(k)
  240. if k == "g" then
  241. asd2:Play()
  242.  
  243.  
  244. end
  245. end)
  246.  
  247. m.KeyDown:connect(function(k)
  248. if k == "r" then
  249.  
  250. asd4:Play()
  251. end
  252. end)
  253. m.KeyDown:connect(function(k)
  254. if k == "q" then
  255.  
  256. asd3:Play()
  257. end
  258. end)
  259. m.KeyDown:connect(function(k)
  260. if k == "z" then
  261. img.Image = "rbxassetid://332766052"
  262.  
  263. end
  264. end)
  265. m.KeyDown:connect(function(k)
  266. if k == "c" then
  267. img.Image = "rbxassetid://447301252"
  268.  
  269. end
  270. end)
  271. m.KeyDown:connect(function(k)
  272. if k == "b" then
  273.  
  274. asd6:Play()
  275. end
  276. end)
  277. mouse = p:GetMouse()
  278. m.KeyDown:connect(function(k)
  279. if k:byte() == 48 then
  280.  
  281. hum.WalkSpeed = 100
  282. end
  283. end)
  284. m.KeyDown:connect(function(k)
  285. if k:byte() == 50 then
  286.  
  287. soka:Play()
  288. end
  289. end)
  290. m.KeyDown:connect(function(k)
  291. if k:byte() == 52 then
  292.  
  293. char.Head.face.Texture = "rbxassetid://444037452"
  294. end
  295. end)
  296. m.KeyDown:connect(function(k)
  297. if k:byte() == 51 then
  298.  
  299. char.Head.face.Texture = "rbxassetid://332768867"
  300. end
  301. end)
  302. m.KeyUp:connect(function(k)
  303. if k:byte() == 48 then
  304.  
  305. hum.WalkSpeed = 16
  306. end
  307. end)
  308. p.Chatted:connect(function(m)
  309. if m == "Okay." then
  310. soka:Play()
  311. end
  312. end)
  313. m.KeyDown:connect(function(k)
  314. if k == "x" then
  315. if des == true then
  316. gui.Visible = false
  317. gui.Text = "* "
  318. gui1.Visible = false
  319. img.Visible = false
  320. end
  321. end
  322. end)
  323. m.KeyDown:connect(function(key)
  324. if key == "j" then
  325. if tp == true then
  326. tp = false
  327. tps:Play()
  328. char.Head.face.Parent = game.Lighting
  329. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1
  330. end
  331.  
  332. end
  333. wait(0.5)
  334. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
  335. end
  336.  
  337. end
  338. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  339. char.HumanoidRootPart.Transparency = 1
  340. game.Lighting.face.Parent = char.Head
  341. wait(0.2)
  342.  
  343. tp = true
  344.  
  345.  
  346. end
  347. end
  348. end)
  349.  
  350.  
  351. m.KeyDown:connect(function(key)
  352. if key == "t" then
  353. if punch2 == true then
  354. punch2 = false
  355. punch = false
  356.  
  357. local ChatService = game:GetService("Chat")
  358.  
  359. neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0)
  360. ChatService:Chat(char.Head, "Mind if I get Serious?")
  361. wait(1)
  362. local ChatService = game:GetService("Chat")
  363.  
  364.  
  365. ChatService:Chat(char.Head ,"Killer Move: Serious Series...")
  366. wait(1)
  367. local ChatService = game:GetService("Chat")
  368.  
  369.  
  370. ChatService:Chat(char.Head, "SERIOUS PUNCH.")
  371. neck.C0 = neckp
  372. wait(0.6)
  373. org = char.Torso["Left Shoulder"].C0
  374. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  375. wait()
  376. killbrick2 = Instance.new("Part",char)
  377. killbrick2.Size = Vector3.new(150,80,9000)
  378. killbrick2.Transparency = 1
  379.  
  380. killbrick2.CanCollide = true
  381. wait(0.1)
  382. killbrick2.CanCollide = false
  383.  
  384. killbrick2.Anchored = true
  385.  
  386. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005)
  387.  
  388. killbrick2.Touched:connect(function(h)
  389. local x = h.Parent:FindFirstChild("Humanoid")
  390. if x then
  391. if x.Parent.Name == game.Players.LocalPlayer.Name then
  392. safe = true
  393. else safe = false
  394. end
  395. if x then
  396. if safe == false then
  397. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
  398. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  399. boom:Play()
  400. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  401.  
  402.  
  403. wait(0.2)
  404. x.Parent:BreakJoints()
  405. wait()
  406. safe = true
  407. end
  408. end
  409. end
  410. end)
  411.  
  412.  
  413.  
  414.  
  415.  
  416.  
  417.  
  418.  
  419. local rng = Instance.new("Part", char)
  420. rng.Anchored = true
  421. rng.BrickColor = BrickColor.new("Institutional white")
  422. rng.CanCollide = false
  423. rng.FormFactor = 3
  424. rng.Name = "Ring"
  425. rng.Size = Vector3.new(1, 1, 1)
  426. rng.Transparency = 0.8
  427. rng.TopSurface = 0
  428. rng.BottomSurface = 0
  429. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  430. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  431. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  432. local rngm = Instance.new("SpecialMesh", rng)
  433. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  434. rngm.Scale = Vector3.new(1, 1.3, 2)
  435. local rng1 = Instance.new("Part", char)
  436. rng1.Anchored = true
  437. rng1.BrickColor = BrickColor.new("Institutional white")
  438. rng1.CanCollide = false
  439. rng1.FormFactor = 3
  440. rng1.Name = "Ring"
  441. rng1.Size = Vector3.new(1, 1, 1)
  442. rng1.Transparency = 0.8
  443. rng1.TopSurface = 0
  444. rng1.BottomSurface = 0
  445. rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  446. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  447. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  448. local rngm1 = Instance.new("SpecialMesh", rng1)
  449. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  450. rngm1.Scale = Vector3.new(1, 1.3, 2)
  451.  
  452. local p = (torso.CFrame*CFrame.new(-20,0,3))
  453. stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one
  454. local p = (torso.CFrame*CFrame.new(20,0,3))
  455. stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here
  456.  
  457. local rng2 = Instance.new("Part", char)
  458. rng2.Anchored = true
  459. rng2.BrickColor = BrickColor.new("Institutional white")
  460. rng2.CanCollide = false
  461. rng2.FormFactor = 3
  462. rng2.Name = "Ring"
  463. rng2.Size = Vector3.new(1, 1, 1)
  464. rng2.Transparency = 0.8
  465. rng2.TopSurface = 0
  466. rng2.BottomSurface = 0
  467. rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  468. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  469. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  470. local rngm2 = Instance.new("SpecialMesh", rng2)
  471. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  472. rngm2.Scale = Vector3.new(1, 1.3, 2)
  473. wait(0.1)
  474.  
  475. boom3:Play()
  476. coroutine.wrap(function()
  477. for i = 1, 35, 0.5 do
  478.  
  479.  
  480.  
  481.  
  482.  
  483. rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4)
  484. rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4)
  485. rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4)
  486.  
  487. wait()
  488. end
  489. wait()
  490. rng:Destroy()
  491. rng1:Destroy()
  492. rng2:Destroy()
  493. killbrick2:Remove()
  494. wait(0.5)
  495. char.Torso["Left Shoulder"].C0 = org
  496. wait(1)
  497. punch2 = true
  498. punch = true
  499. wait()
  500.  
  501.  
  502. end)()
  503.  
  504.  
  505.  
  506. end
  507.  
  508.  
  509. wait(.1)
  510.  
  511.  
  512. end
  513. end)
  514.  
  515.  
  516.  
  517.  
  518.  
  519. m.KeyDown:connect(function(key)
  520. if key == "k" then
  521. if punch == true then
  522. punch = false
  523.  
  524. local ChatService = game:GetService("Chat")
  525.  
  526.  
  527. ChatService:Chat(char.Head ,"Normal Punch")
  528. wait(1)
  529. org = char.Torso["Left Shoulder"].C0
  530. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  531. killbrick = Instance.new("Part",char)
  532. killbrick.Size = Vector3.new(5,1,5)
  533. killbrick.Transparency = 1
  534. killbrick:BreakJoints()
  535. killbrick.CanCollide = false
  536. local wel = Instance.new("Weld",killbrick)
  537. wel.Part0 = killbrick
  538. wel.Part1 = char["Left Arm"]
  539. wel.C0 = CFrame.new(0,1,0)
  540. force = 90
  541.  
  542. killbrick.Touched:connect(function(h)
  543. local x = h.Parent.Humanoid
  544. if x.Health >= 6000 then
  545. fling = false
  546. end
  547. if x.Health < 6000 then
  548. fling = true
  549. end
  550. local stop = h.Parent.Torso.Velocity
  551. if x.Parent.Name == game.Players.LocalPlayer.Name then
  552. safe = true
  553. else safe = false
  554. end
  555. if x then
  556. if safe == false then
  557. if fling == true then
  558. force = 900
  559.  
  560. end
  561. if fling == false then
  562. force = 200
  563. end
  564.  
  565.  
  566. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * force
  567. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  568. boom:Play()
  569. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  570.  
  571.  
  572. wait(0.2)
  573. x:TakeDamage(500)
  574. wait()
  575. safe = true
  576. bodyforc:Remove()
  577. h.Parent.Torso.Velocity = stop
  578.  
  579. end
  580. end
  581. end)
  582.  
  583.  
  584.  
  585.  
  586.  
  587.  
  588.  
  589.  
  590.  
  591.  
  592. local rng = Instance.new("Part", char)
  593. rng.Anchored = true
  594. rng.BrickColor = BrickColor.new("Institutional white")
  595. rng.CanCollide = false
  596. rng.FormFactor = 3
  597. rng.Name = "Ring"
  598. rng.Size = Vector3.new(1, 1, 1)
  599. rng.Transparency = 0.8
  600. rng.TopSurface = 0
  601. rng.BottomSurface = 0
  602. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  603. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  604. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  605. local rngm = Instance.new("SpecialMesh", rng)
  606. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  607. rngm.Scale = Vector3.new(1, 1.3, 2)
  608. wait(0.1)
  609.  
  610. boom2:Play()
  611. coroutine.wrap(function()
  612. for i = 1, 10, .4 do
  613. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  614.  
  615. wait()
  616. end
  617. wait()
  618. rng:Destroy()
  619. killbrick:Remove()
  620. wait(0.5)
  621. char.Torso["Left Shoulder"].C0 = org
  622. wait(1)
  623.  
  624. punch = true
  625. wait()
  626. end)()
  627.  
  628.  
  629.  
  630. end
  631.  
  632.  
  633. wait(.1)
  634.  
  635.  
  636. end
  637. end)
  638.  
  639.  
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652. m.KeyDown:connect(function(key)
  653. if key == "m" then
  654. if jump == true then
  655. jump = false
  656.  
  657.  
  658. local rng = Instance.new("Part", char)
  659. rng.Anchored = true
  660. rng.BrickColor = BrickColor.new("Institutional white")
  661. rng.CanCollide = false
  662. rng.FormFactor = 3
  663. rng.Name = "Ring"
  664. rng.Size = Vector3.new(1, 1, 1)
  665. rng.Transparency = 0.35
  666. rng.TopSurface = 0
  667. rng.BottomSurface = 0
  668. rng.Position = torso.Position - Vector3.new(0,2,0)
  669. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  670. local rngm = Instance.new("SpecialMesh", rng)
  671. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  672. rngm.Scale = Vector3.new(1, 1.3, 2)
  673. wait(0.1)
  674. BV = Instance.new("BodyVelocity", torso)
  675. BV.maxForce = Vector3.new(0,20000,0)
  676. BV.P = 1000
  677. BV.velocity = Vector3.new(0,100,0)
  678. boom:Play()
  679. coroutine.wrap(function()
  680. for i = 1, 60, 2 do
  681. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  682. rng.Transparency = i/60
  683. wait()
  684. end
  685. wait()
  686. rng:Destroy()
  687.  
  688. hum.WalkSpeed = 50
  689. wait(1)
  690.  
  691. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  692. v:Destroy() jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false
  693. end end
  694. wait()
  695. end)()
  696.  
  697.  
  698.  
  699. end
  700.  
  701.  
  702. wait(.1)
  703.  
  704.  
  705. end
  706. end)
  707.  
  708.  
  709.  
  710.  
  711.  
  712.  
  713. m.KeyDown:connect(function(key)
  714. if key == "n" then
  715.  
  716. if falling == true then
  717. falling = false
  718. if jumping2 == true then
  719. jumping2 = false
  720. jump = false
  721. BV = Instance.new("BodyVelocity", torso)
  722. BV.maxForce = Vector3.new(0,-20000,0)
  723. BV.P = -1000
  724. BV.velocity = Vector3.new(0,-70,0)
  725. wait(0.6)
  726. local rng = Instance.new("Part", char)
  727. rng.Anchored = true
  728. rng.BrickColor = BrickColor.new("Institutional white")
  729. rng.CanCollide = false
  730. rng.FormFactor = 3
  731. rng.Name = "Ring"
  732. rng.Size = Vector3.new(1, 1, 1)
  733. rng.Transparency = 0.35
  734. rng.TopSurface = 0
  735. rng.BottomSurface = 0
  736. rng.Position = torso.Position - Vector3.new(0,2,0)
  737. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  738. local rngm = Instance.new("SpecialMesh", rng)
  739. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  740. rngm.Scale = Vector3.new(1, 1.3, 2)
  741.  
  742.  
  743. boom:Play()
  744. coroutine.wrap(function()
  745. for i = 1, 60, 2 do
  746. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  747. rng.Transparency = i/60
  748. wait()
  749. end
  750. wait()
  751. rng:Destroy()
  752.  
  753.  
  754.  
  755.  
  756. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  757. v:Destroy() wait(2) jumping2 = true hum.WalkSpeed = 16
  758. end end
  759. wait()
  760. end)()
  761.  
  762.  
  763.  
  764. end
  765.  
  766.  
  767. wait(.1)
  768.  
  769. end
  770. end
  771. end)
  772. m.KeyDown:connect(function(k)
  773. if k == "f" then
  774. asd3:Stop()
  775. asd2:Stop()
  776. asd4:Stop()
  777. asd6:Stop()
  778. asd5:Stop()
  779. end
  780. end)
  781. ------------
  782.  
  783. local verlet = {}
  784. verlet.step_time = 1 / 50
  785. verlet.gravity = Vector3.new(0, -10, 0)
  786.  
  787. local char = game.Players.LocalPlayer.Character
  788. local torso = char:WaitForChild("Torso")
  789. local parts = {}
  790. local render = game:GetService("RunService").RenderStepped
  791.  
  792. wait(2)
  793.  
  794. local point = {}
  795. local link = {}
  796. local rope = {}
  797.  
  798. local function ccw(A,B,C)
  799. return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x)
  800. end
  801.  
  802. local function intersect(A,B,C,D)
  803. return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D)
  804. end
  805.  
  806. local function vec2(v)
  807. return Vector2.new(v.x, v.z)
  808. end
  809.  
  810. function point:step()
  811. if not self.fixed then
  812. local derivative = (self.position - self.last_position) * 0.95
  813. self.last_position = self.position
  814. self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2)
  815. --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5)
  816. local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5)
  817. local pointE = self.position + torso.CFrame.lookVector * 100
  818. local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE))
  819. if not doIntersect then
  820. self.postition = self.position - torso.CFrame.lookVector * 10
  821. end]]
  822. end
  823. end
  824.  
  825. function link:step()
  826. for i = 1, 1 do
  827. local distance = self.point1.position - self.point2.position
  828. local magnitude = distance.magnitude
  829. local differance = (self.length - magnitude) / magnitude
  830. local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance
  831. if not self.point1.fixed then
  832. self.point1.position = self.point1.position + translation
  833. end
  834. if not self.point2.fixed then
  835. self.point2.position = self.point2.position - translation
  836. end
  837. end
  838. end
  839.  
  840. function verlet.new(class, a, b, c)
  841. if class == "Point" then
  842. local new = {}
  843. setmetatable(new, {__index = point})
  844. new.class = class
  845. new.position = a or Vector3.new()
  846. new.last_position = new.position
  847. new.velocity = verlet.gravity
  848. new.fixed = false
  849. return new
  850. elseif class == "Link" then
  851. local new = {}
  852. setmetatable(new, {__index = link})
  853. new.class = class
  854. new.point1 = a
  855. new.point2 = b
  856. new.length = c or (a.position - b.position).magnitude
  857. return new
  858. elseif class == "Rope" then
  859. local new = {}
  860. setmetatable(new, {__index = link})
  861. new.class = class
  862. new.start_point = a
  863. new.finish_point = b
  864. new.points = {}
  865. new.links = {}
  866. local inc = (b - a) / 10
  867. for i = 0, 10 do
  868. table.insert(new.points, verlet.new("Point", a + (i * inc)))
  869. end
  870. for i = 2, #new.points do
  871. table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
  872. end
  873. return new
  874. end
  875. end
  876.  
  877. local tris = {}
  878. local triParts = {}
  879.  
  880. local function GetDiscoColor(hue)
  881. local section = hue % 1 * 3
  882. local secondary = 0.5 * math.pi * (section % 1)
  883. if section < 1 then
  884. return Color3.new(255, 255, 255)
  885. elseif section < 2 then
  886. return Color3.new(255, 255, 255)
  887. else
  888. return Color3.new(255, 255, 255)
  889. end
  890. end
  891.  
  892. local function setupPart(part)
  893. part.Anchored = true
  894. part.FormFactor = 3
  895. part.CanCollide = false
  896. part.TopSurface = 10
  897. part.BottomSurface = 10
  898. part.LeftSurface = 10
  899. part.RightSurface = 10
  900. part.FrontSurface = 10
  901. part.BackSurface = 10
  902. part.Material = "Plastic"
  903. local m = Instance.new("SpecialMesh", part)
  904. m.MeshType = "Wedge"
  905. m.Scale = Vector3.new(0.2, 1, 1)
  906. return part
  907. end
  908.  
  909. local function CFrameFromTopBack(at, top, back)
  910. local right = top:Cross(back)
  911. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  912. end
  913.  
  914. local function drawTri(parent, a, b, c)
  915. local this = {}
  916. local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
  917. local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
  918. function this:Set(a, b, c)
  919. local ab, bc, ca = b-a, c-b, a-c
  920. local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude
  921. local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm))
  922. local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm))
  923. local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam))
  924. if edg1 < edg2 then
  925. if edg1 >= edg3 then
  926. a, b, c = c, a, b
  927. ab, bc, ca = ca, ab, bc
  928. abm = cam
  929. end
  930. else
  931. if edg2 < edg3 then
  932. a, b, c = b, c, a
  933. ab, bc, ca = bc, ca, ab
  934. abm = bcm
  935. else
  936. a, b, c = c, a, b
  937. ab, bc, ca = ca, ab, bc
  938. abm = cam
  939. end
  940. end
  941.  
  942. local len1 = -ca:Dot(ab)/abm
  943. local len2 = abm - len1
  944. local width = (ca + ab.unit*len1).magnitude
  945.  
  946. local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit)
  947.  
  948. if len1 > 0.2 then
  949. mPart1.Parent = parent
  950. mPart1.Size = Vector3.new(0.2, width, len1)
  951. mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  952. else
  953. mPart1.Parent = nil
  954. end
  955.  
  956. if len2 > 0.2 then
  957. mPart2.Parent = parent
  958. mPart2.Size = Vector3.new(0.2, width, len2)
  959. mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  960. else
  961. mPart2.Parent = nil
  962. end
  963. end
  964. function this:SetProperty(prop, value)
  965. mPart1[prop] = value
  966. mPart2[prop] = value
  967. end
  968. this:Set(a, b, c)
  969. function this:Destroy()
  970. mPart1:Destroy()
  971. mPart2:Destroy()
  972. end
  973. this.p1 = mPart1
  974. this.p2 = mPart2
  975. this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))
  976. this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))
  977. return this
  978. end
  979.  
  980. function verlet.draw(object, id)
  981. if object.class == "Point" then
  982. local part = parts[id]
  983. part.BrickColor = BrickColor.new(255, 0, 0)
  984. part.Transparency = 0
  985. part.formFactor = 3
  986. part.Anchored = true
  987. part.CanCollide = false
  988. part.TopSurface = 0
  989. part.BottomSurface = 0
  990. part.Size = Vector3.new(0.35, 0.35, 0.35)
  991. part.Material = "Plastic"
  992. part.CFrame = CFrame.new(object.position)
  993. part.Parent = torso
  994. return part
  995. elseif object.class == "Link" then
  996. local part = parts[id]
  997. local dist = (object.point1.position - object.point2.position).magnitude
  998. part.Size = Vector3.new(0.2, 0.2, dist)
  999. part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)
  1000. part.Parent = torso
  1001. return part
  1002. end
  1003. end
  1004.  
  1005. function verlet.clear()
  1006. for _, v in pairs(workspace:GetChildren()) do
  1007. if v.Name == "Part" then
  1008. v:Destroy()
  1009. end
  1010. end
  1011. end
  1012.  
  1013. local points = {}
  1014. local links = {}
  1015.  
  1016. for x = 0, 2 do
  1017. points[x] = {}
  1018. for y = 0, 3 do
  1019. points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
  1020. points[x][y].fixed = y == 0
  1021. end
  1022. end
  1023.  
  1024. for x = 1, 2 do
  1025. for y = 0, 3 do
  1026. links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
  1027. end
  1028. end
  1029.  
  1030. for x = 0, 2 do
  1031. for y = 1, 3 do
  1032. links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
  1033. end
  1034. end
  1035.  
  1036. render:connect(function()
  1037. for x = 0, 2 do
  1038. for y = 0, 3 do
  1039. if y == 0 then
  1040. points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p
  1041. else
  1042. points[x][y]:step()
  1043. end
  1044. end
  1045. end
  1046. for i = 1, #links do
  1047. links[i]:step()
  1048. end
  1049. for i = 1, #tris do
  1050. triParts[#triParts + 1] = tris[i].p1
  1051. triParts[#triParts + 1] = tris[i].p2
  1052. end
  1053. tris = {}
  1054. for x = 1, 2 do
  1055. for y = 1, 3 do
  1056. tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)
  1057. tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)
  1058. end
  1059. end
  1060. end)
  1061.  
  1062. --/ edited by the cancerous rocky2u
  1063.  
  1064. local plr = game.Players.LocalPlayer
  1065. local chr = plr.Character
  1066. local mouse = plr:GetMouse()
  1067.  
  1068. _G.hotkey = 'e'
  1069.  
  1070. mouse.KeyDown:connect(function(key)
  1071. if key == _G.hotkey then
  1072. local chr = game.Players.LocalPlayer.Character
  1073. stopAnimations()
  1074. chr.Animate.Disabled = true
  1075. chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346)
  1076. chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008)
  1077. chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124)
  1078. end
  1079. end)
  1080.  
  1081. mouse.KeyUp:connect(function(key)
  1082. if key == _G.hotkey then
  1083. local chr = game.Players.LocalPlayer.Character
  1084. chr.Animate.Disabled = false
  1085. chr.Torso["Left Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1086. chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1087. chr.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1088. end
  1089. end)
  1090.  
  1091. function stopAnimations()
  1092. for _,v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
  1093. v:Stop()
  1094. end
  1095. end
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