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- local Cooking = game.Players.LocalPlayer.PlayerScripts.CookingNew
- local CookProgress = require(Cooking.CookProgress)
- local MultiClick = require(Cooking.InputDetectors.MultiClick)
- local MouseMovement = require(Cooking.InputDetectors.MouseMovement)
- local MouseSpin = require(Cooking.InputDetectors.MouseSpin)
- local run = CookProgress.run
- CookProgress.run = function(...)
- local ARGS = {...}
- ARGS[3] = 0
- return run(unpack(ARGS))
- end
- MultiClick.start = function(...)
- local ARGS = {...}
- ARGS[3]()
- end
- MouseMovement.start = function(...)
- local ARGS = {...}
- ARGS[3]()
- end
- MouseSpin.start = function(...)
- local ARGS = {...}
- ARGS[3]()
- end
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