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- local player = game.Players.LocalPlayer
- local Mouse = player:GetMouse()
- local nothing = true
- local bunny = false
- local acrobat = false
- local destruct = false
- local destruct2 = false
- local CurrentPower = Instance.new("ScreenGui")
- local Power = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Power.Name = "Power"
- Power.Parent = CurrentPower
- Power.BackgroundColor3 = Color3.new(1, 1, 1)
- Power.BorderSizePixel = 0
- Power.Position = UDim2.new(0.75999999, 0, 0.899999976, -40)
- Power.Size = UDim2.new(0, 200, 0, 40)
- Power.Font = Enum.Font.Cartoon
- Power.Text = "Nothing"
- Power.TextColor3 = Color3.new(0, 0, 0)
- Power.TextScaled = true
- Power.TextSize = 14
- Power.TextWrapped = true
- TextLabel.Parent = CurrentPower
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "FGF"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- msg = " Welcome "..game.Players.LocalPlayer.Name.." "
- for i=1,#msg do
- TextLabel.Text = string.sub(msg,1.5,i)
- wait()
- end
- wait(2)
- TextLabel:Destroy()
- function nani()
- nothing = true
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- function nani2()
- nothing = false
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- function bunnyOn()
- bunny = true
- Power.Text = "Bunny"
- player.Character.Humanoid.WalkSpeed = 25
- player.Character.Humanoid.JumpPower = 70
- end
- function bunnyOff()
- bunny = false
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- function acroOn()
- acrobat = true
- Power.Text = "Acrobat"
- player.Character.Humanoid.WalkSpeed = 50
- player.Character.Humanoid.JumpPower = 35
- end
- function acroOff()
- acrobat = false
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- function destructOn()
- destruct = true
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- Power.Text = "Destruct"
- Mouse.Button1Down:Connect(function()
- local mT = Mouse.Target
- if mT.ClassName == "Part" and destruct == true then
- local part = Instance.new("Part",workspace)
- part:Destroy()
- part.Transparency = 1
- part.Anchored = true
- part.CanCollide = false
- part.CFrame = CFrame.new(Mouse.Hit.p)
- local ex = Instance.new("Explosion",workspace)
- ex.Position = part.Position
- ex.ExplosionType = "NoCraters"
- ex.DestroyJointRadiusPercent = 0
- end
- end)
- end
- function destructOff()
- destruct = false
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- function destructOn2()
- destruct2 = true
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- Power.Text = "Destruct (KILLS PLAYERS)"
- Mouse.Button1Down:Connect(function()
- local mT = Mouse.Target
- if mT.ClassName == "Part" and destruct == true then
- local part = Instance.new("Part",workspace)
- part:Destroy()
- part.Transparency = 1
- part.Anchored = true
- part.CanCollide = false
- part.CFrame = CFrame.new(Mouse.Hit.p)
- local ex = Instance.new("Explosion",workspace)
- ex.Position = part.Position
- ex.ExplosionType = "NoCraters"
- end
- end)
- end
- function destructOff2()
- destruct2 = false
- Power.Text = "Nothing"
- player.Character.Humanoid.WalkSpeed = 16
- player.Character.Humanoid.JumpPower = 50
- end
- Mouse.KeyDown:Connect(function(Key)
- Key = Key:lower()
- if Key == "q" and nothing == false then
- nani()
- elseif Key == "q" and nothing == true then
- nani2()
- end
- if Key == "e" and bunny == false then
- bunnyOn()
- elseif Key == "e" and bunny == true then
- bunnyOff()
- end
- if Key == "r" and acrobat == false then
- acroOn()
- elseif Key == "r" and acrobat == true then
- acroOff()
- end
- if Key == "t" and destruct == false then
- destructOn()
- elseif Key == "t" and destruct == true then
- destructOff()
- end
- if Key == "y" and destruct2 == false then
- destructOn2()
- elseif Key == "y" and destruct2 == true then
- destructOff2()
- end
- end)
- player.Character.Humanoid.Died:Connect(function()
- while wait() do
- local sound = Instance.new("Sound",workspace)
- sound.SoundId = "rbxassetid://534269232"
- sound:Play()
- sound.Ended:Connect(function()
- sound:Destroy()
- end)
- end
- Power.Text = "DEAD"
- return "WHY"
- end)
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