coinwalk

total annihilation bot by snowy v13.14

May 7th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. document.getElementById('pct_chance').value = 49.5;
  3. document.getElementById('pct_payout').value = 2;
  4. var troll = 0.0001;
  5. // need not have balance lower than basebet so anything under remove it;
  6. var fag = troll;
  7. var hertz = troll;
  8. var target = 5000;
  9. var claim = (troll*10);
  10. var krux = (troll*6.9);
  11. var ingot = 1;
  12. var other = mango;
  13. var nobby = fag;
  14. var stupid = nobby;
  15. var won = true;
  16. var lol = mango;
  17. var crazy = mango;
  18. var cray = mango;
  19. var gunkybutt = mango;
  20. document.getElementById('pct_bet').value = ((troll)*1).toFixed(8);
  21. document.getElementById('pct_profit').value = ((troll)*1).toFixed(8);
  22.  
  23.  
  24. function bogus(){
  25. var utter = parseFloat(document.getElementById('pct_balance').value);
  26. var bolux = document.getElementById('pct_balance').value;
  27. if (bolux>other) {
  28. nobby = ((parseFloat(fag)).toFixed(8));
  29. stupid = ((parseFloat(bolux-other)).toFixed(8));
  30. other = parseFloat(bolux);
  31. }
  32. if (bolux<other) {
  33. nobby = ((parseFloat(fag)).toFixed(8));
  34. stupid = ((parseFloat(other-bolux)).toFixed(8));
  35. other = parseFloat(bolux);
  36. }
  37. if (!(stupid==nobby)){
  38. console.log("someone played balance elsewhere");
  39. return;
  40. console.log("someone played balance elsewhere");
  41. }
  42. if (utter>cray) {
  43. cray = utter;
  44. }
  45. if (utter<crazy) {
  46. crazy = utter;
  47. }
  48. if ((utter>(crazy+(hertz*6.9)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*2)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*4)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*6)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*8)))&&(utter!=((Math.floor(utter/claim))*claim))){
  49. fag = hertz*2;
  50. hertz = hertz*2;
  51. crazy = utter;
  52. }
  53. if ((utter<(cray-(hertz*2.9)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*2)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*4)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*6)))&&(utter!=(((Math.floor(utter/claim))*claim)+(troll*8)))&&(utter!=((Math.floor(utter/claim))*claim))){
  54. fag = hertz*2;
  55. hertz = hertz*2;
  56. cray = utter;
  57. }
  58. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>((((Math.floor(utter/claim))*claim)+krux)))){
  59. crazy = ((Math.floor((parseFloat(utter))/claim))*claim);
  60. cray = ((Math.floor((parseFloat(utter))/claim))*claim);
  61. gunkybutt = ((Math.floor((parseFloat(utter))/claim))*claim);
  62. ingot = 1;
  63. fag = troll*2;
  64. hertz = troll*2;
  65. }
  66. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<((((Math.floor(utter/claim))*claim)+krux)))){
  67. crazy = ((Math.floor((parseFloat(utter))/claim))*claim);
  68. cray = ((Math.floor((parseFloat(utter))/claim))*claim);
  69. gunkybutt = ((Math.floor((parseFloat(utter))/claim))*claim);
  70. ingot = 1;
  71. fag = troll;
  72. hertz = troll;
  73. }
  74. return fag;
  75. }
  76.  
  77. function ziggie(){
  78. var motor = document.getElementById('pct_balance').value;
  79. if (motor>=target){
  80. console.log('omg you won');
  81. return;
  82. console.log('omg you won');
  83. }
  84. (console.log(bogus()));
  85. document.getElementById('pct_chance').value = 49.5;
  86. document.getElementById('pct_payout').value = 2;
  87. document.getElementById('pct_bet').value = ((bogus())*1).toFixed(8);
  88. document.getElementById('pct_profit').value = ((bogus())*1).toFixed(8);
  89. document.getElementById('a_lo').click();
  90. (console.log("beting"));
  91. (console.log("waiting for next bet"));
  92. setTimeout(() => ziggie(), 10);
  93. }
  94.  
  95. ziggie();
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