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Tetezaza1542

Chara

Aug 22nd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,s)game,owner=x,x.Players.LocalPlayer end
  6. -- Created by Nebula_Zorua --
  7. -- Your DeTERMINATION --
  8. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  9. --Edited by SHYIMe (Please Support :D--
  10. -- Discord: Nebula the Zorua#6969
  11. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  12.  
  13.  
  14. --// Initializing \\--
  15. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  16. local Plrs = S.Players
  17. local Plr = Plrs.LocalPlayer
  18. local Char = Plr.Character
  19. local Hum = Char:FindFirstChildOfClass'Humanoid'
  20. local RArm = Char["Right Arm"]
  21. local LArm = Char["Left Arm"]
  22. local RLeg = Char["Right Leg"]
  23. local LLeg = Char["Left Leg"]
  24. local Root = Char:FindFirstChild'HumanoidRootPart'
  25. local Torso = Char.Torso
  26. local Head = Char.Head
  27. local NeutralAnims = true
  28. local Attack = false
  29. local BloodPuddles = {}
  30. local Effects = {}
  31. local Debounces = {Debounces={}}
  32. local Mouse = Plr:GetMouse()
  33. local Hit = {}
  34. local Sine = 0
  35. local Change = 1
  36. local Souls = 0
  37. --// Debounce System \\--
  38.  
  39.  
  40. function Debounces:New(name,cooldown)
  41. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  42. setmetatable(aaaaa,{__index = Debounces})
  43. Debounces.Debounces[name] = aaaaa
  44. return aaaaa
  45. end
  46.  
  47. function Debounces:Use(overrideUsable)
  48. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  49. if(self.Usable or overrideUsable)then
  50. self.Usable = false
  51. self.CoolingDown = true
  52. local LastUse = time()
  53. self.LastUse = LastUse
  54. delay(self.Cooldown or 2,function()
  55. if(self.LastUse == LastUse)then
  56. self.CoolingDown = false
  57. self.Usable = true
  58. end
  59. end)
  60. end
  61. end
  62.  
  63. function Debounces:Get(name)
  64. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  65. for i,v in next, Debounces.Debounces do
  66. if(i == name)then
  67. return v;
  68. end
  69. end
  70. end
  71.  
  72. function Debounces:GetProgressPercentage()
  73. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  74. if(self.CoolingDown and not self.Usable)then
  75. return math.max(
  76. math.floor(
  77. (
  78. (time()-self.LastUse)/self.Cooldown or 2
  79. )*100
  80. )
  81. )
  82. else
  83. return 100
  84. end
  85. end
  86.  
  87. --// Shortcut Variables \\--
  88. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  89. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  90. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  91. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  92. local R3 = {N=Region3.new}
  93. local De = S.Debris
  94. local WS = workspace
  95. local Lght = S.Lighting
  96. local RepS = S.ReplicatedStorage
  97. local IN = Instance.new
  98. local CSK = ColorSequenceKeypoint.new
  99. local CS = ColorSequence.new
  100. --// Instance Creation Functions \\--
  101.  
  102. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  103. local Sound = IN("Sound")
  104. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  105. Sound.Pitch = pitch or 1
  106. Sound.Volume = volume or 1
  107. Sound.Looped = looped or false
  108. if(autoPlay)then
  109. coroutine.wrap(function()
  110. repeat wait() until Sound.IsLoaded
  111. Sound.Playing = autoPlay or false
  112. end)()
  113. end
  114. if(not looped and effect)then
  115. Sound.Stopped:connect(function()
  116. Sound.Volume = 0
  117. Sound:destroy()
  118. end)
  119. elseif(effect)then
  120. warn("Sound can't be looped and a sound effect!")
  121. end
  122. Sound.Parent =parent or Torso
  123. return Sound
  124. end
  125. function Part(parent,color,material,size,cframe,anchored,cancollide)
  126. local part = IN("Part")
  127. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  128. part.Material = (material or Enum.Material.SmoothPlastic)
  129. part.TopSurface,part.BottomSurface=10,10
  130. part.Size = (size or V3.N(1,1,1))
  131. part.CFrame = (cframe or CF.N(0,0,0))
  132. part.Anchored = (anchored or false)
  133. part.CanCollide = (cancollide or false)
  134. part.Parent = (parent or Char)
  135. return part
  136. end
  137. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  138. local part = IN("SpecialMesh")
  139. part.MeshId = meshid or ""
  140. part.TextureId = textid or ""
  141. part.Scale = scale or V3.N(1,1,1)
  142. part.Offset = offset or V3.N(0,0,0)
  143. part.MeshType = meshtype or Enum.MeshType.Sphere
  144. part.Parent = parent
  145. return part
  146. end
  147.  
  148. NewInstance = function(instance,parent,properties)
  149. local inst = Instance.new(instance,parent)
  150. if(properties)then
  151. for i,v in next, properties do
  152. pcall(function() inst[i] = v end)
  153. end
  154. end
  155. return inst;
  156. end
  157.  
  158.  
  159.  
  160. --// Extended ROBLOX tables \\--
  161. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  162. --// Customization \\--
  163.  
  164. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  165. local Remove_Hats = false
  166. local Remove_Clothing = true
  167. local PlayerSize = 1
  168. local DamageColor = BrickColor.new'Really red'
  169. local MusicID = 1195813975
  170. local WalkSpeed = 8
  171. local MaxSouls = 100
  172. local MaxHealth = 500
  173.  
  174.  
  175. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  176.  
  177. --// Weapon and GUI creation, and Character Customization \\--
  178.  
  179. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  180. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  181. local Effects = IN("Folder",Char)
  182. Effects.Name = "Effects"
  183.  
  184. Hum.MaxHealth = MaxHealth
  185. Hum.Health = MaxHealth
  186.  
  187. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  188. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://305826272","rbxassetid://305826226",V3.N(1,1,1),V3.N())
  189. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  190. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  191.  
  192. local KTrail = NewInstance("Trail",Knife,{
  193. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  194. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  195. Color=CS(C3.N(1,0,0)),
  196. Enabled=false,
  197. Transparency=NumberSequence.new(0,1),
  198. Lifetime=1.25,
  199. })
  200. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  201. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://62246019","rbxassetid://62246077",V3.N(1.05,1.05,1.05),V3.N())
  202.  
  203. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  204.  
  205.  
  206. Hum.DisplayDistanceType = 'None'
  207.  
  208. local naeeym2 = IN("BillboardGui",Char)
  209. naeeym2.AlwaysOnTop = true
  210. naeeym2.Size = UDim2.new(5,35,2,15)
  211. naeeym2.StudsOffset = V3.N(0,2.5,0)
  212. naeeym2.Adornee = Char.Head
  213. naeeym2.Name = "Name"
  214. naeeym2.PlayerToHideFrom = Plr
  215. local tecks2 = IN("TextLabel",naeeym2)
  216. tecks2.BackgroundTransparency = 1
  217. tecks2.TextScaled = true
  218. tecks2.BorderSizePixel = 0
  219. tecks2.Text = "The Ghost Of Lavender"
  220. tecks2.Font = Enum.Font.Bodoni
  221. tecks2.TextSize = 30
  222. tecks2.TextStrokeTransparency = 0
  223. tecks2.TextColor3 = C3.N(0,0,0)
  224. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  225. tecks2.Size = UDim2.new(1,0,0.5,0)
  226. tecks2.Parent = naeeym2
  227.  
  228.  
  229. IN("Shirt",Char)
  230. IN("Pants",Char)
  231.  
  232. Hum.WalkSpeed = WalkSpeed
  233. if(PlayerSize ~= 1)then
  234. for _,v in next, Char:GetDescendats() do
  235. if(v:IsA'BasePart')then
  236. v.Size = v.Size * PlayerSize
  237. end
  238. end
  239. end
  240.  
  241.  
  242. for i = 1, 35 do
  243. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  244. FACE.Transparency = 0+(i-1)/35.2
  245. FACE.Name = 'ShadowFace'
  246. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  247. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  248. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  249. end
  250.  
  251. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  252. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  253. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  254.  
  255.  
  256.  
  257. pcall(function()
  258. Char.LeftWing:destroy()
  259. Char.ReaperShadowHead:destroy()
  260. end)
  261.  
  262.  
  263. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  264. Music.Name = 'Music'
  265.  
  266. --// Stop animations \\--
  267. for _,v in next, Hum:GetPlayingAnimationTracks() do
  268. v:Stop();
  269. end
  270.  
  271. pcall(game.Destroy,Char:FindFirstChild'Animate')
  272. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  273.  
  274. --// Joints \\--
  275.  
  276. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  277. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  278. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  279. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  280. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  281. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  282. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  283. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  284.  
  285. local LSC0 = LS.C0
  286. local RSC0 = RS.C0
  287. local NKC0 = NK.C0
  288. local LHC0 = LH.C0
  289. local RHC0 = RH.C0
  290. local RJC0 = RJ.C0
  291.  
  292. --// Artificial HB \\--
  293.  
  294. local ArtificialHB = IN("BindableEvent", script)
  295. ArtificialHB.Name = "Heartbeat"
  296.  
  297. script:WaitForChild("Heartbeat")
  298.  
  299. local tf = 0
  300. local allowframeloss = false
  301. local tossremainder = false
  302. local lastframe = tick()
  303. local frame = 1/Frame_Speed
  304. ArtificialHB:Fire()
  305.  
  306. game:GetService("RunService").Heartbeat:connect(function(s, p)
  307. tf = tf + s
  308. if tf >= frame then
  309. if allowframeloss then
  310. script.Heartbeat:Fire()
  311. lastframe = tick()
  312. else
  313. for i = 1, math.floor(tf / frame) do
  314. ArtificialHB:Fire()
  315. end
  316. lastframe = tick()
  317. end
  318. if tossremainder then
  319. tf = 0
  320. else
  321. tf = tf - frame * math.floor(tf / frame)
  322. end
  323. end
  324. end)
  325.  
  326. function swait(num)
  327. if num == 0 or num == nil then
  328. ArtificialHB.Event:wait()
  329. else
  330. for i = 0, num do
  331. ArtificialHB.Event:wait()
  332. end
  333. end
  334. end
  335.  
  336.  
  337. --// Effect Function(s) \\--
  338.  
  339. function Bezier(startpos, pos2, pos3, endpos, t)
  340. local A = startpos:lerp(pos2, t)
  341. local B = pos2:lerp(pos3, t)
  342. local C = pos3:lerp(endpos, t)
  343. local lerp1 = A:lerp(B, t)
  344. local lerp2 = B:lerp(C, t)
  345. local cubic = lerp1:lerp(lerp2, t)
  346. return cubic
  347. end
  348.  
  349. function Tween(obj,props,time,easing,direction,repeats,backwards)
  350. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  351. local tween = S.TweenService:Create(obj, info, props)
  352.  
  353. tween:Play()
  354. end
  355.  
  356. local FXTable = {}
  357.  
  358. coroutine.resume(coroutine.create(function()
  359. while true do
  360. for i = 1, #FXTable do
  361. local data = FXTable[i]
  362. if(data)then
  363. local Frame = data.Frame
  364. local FX = data.Effect or 'ResizeAndFade'
  365. local Parent = data.Parent or Effects
  366. local Color = data.Color or C3.N(0,0,0)
  367. local Size = data.Size or V3.N(1,1,1)
  368. local MoveDir = data.MoveDirection or nil
  369. local MeshData = data.Mesh or nil
  370. local SndData = data.Sound or nil
  371. local Frames = data.Frames or 45
  372. local CFra = data.CFrame or Torso.CFrame
  373. local Settings = data.FXSettings or {}
  374. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  375. local grow = data.Grow
  376.  
  377. local MoveSpeed = nil;
  378. if(MoveDir)then
  379. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  380. end
  381. if(FX ~= 'Arc')then
  382. Frame = Frame + 1
  383. if(FX == "Fade")then
  384. Prt.Transparency = (Frame/Frames)
  385. elseif(FX == "Resize")then
  386. if(not Settings.EndSize)then
  387. Settings.EndSize = V3.N(0,0,0)
  388. end
  389. if(Settings.EndIsIncrement)then
  390. if(Msh)then
  391. Msh.Scale = Msh.Scale + Settings.EndSize
  392. else
  393. Prt.Size = Prt.Size + Settings.EndSize
  394. end
  395. else
  396. if(Msh)then
  397. Msh.Scale = Msh.Scale - grow/Frames
  398. else
  399. Prt.Size = Prt.Size - grow/Frames
  400. end
  401. end
  402. elseif(FX == "ResizeAndFade")then
  403. if(not Settings.EndSize)then
  404. Settings.EndSize = V3.N(0,0,0)
  405. end
  406. if(Settings.EndIsIncrement)then
  407. if(Msh)then
  408. Msh.Scale = Msh.Scale + Settings.EndSize
  409. else
  410. Prt.Size = Prt.Size + Settings.EndSize
  411. end
  412. else
  413. if(Msh)then
  414. Msh.Scale = Msh.Scale - grow/Frames
  415. else
  416. Prt.Size = Prt.Size - grow/Frames
  417. end
  418. end
  419. Prt.Transparency = (Frame/Frames)
  420. end
  421. if(Settings.RandomizeCFrame)then
  422. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  423. end
  424. if(MoveDir and MoveSpeed)then
  425. local Orientation = Prt.Orientation
  426. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  427. Prt.Orientation = Orientation
  428. end
  429. if(Prt.Transparency >= 1 or Frame >= Frames)then
  430. Prt:destroy()
  431. table.remove(FXTable,i)
  432. else
  433. data.Frame = Frame
  434. end
  435. else
  436. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  437. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  438. if(start and endP)then
  439. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  440. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  441. Frame = Frame + (Settings.Speed or 0.01)
  442. if(Settings.Home)then
  443. endP = Settings.Home.CFrame
  444. end
  445. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  446. if(Prt.Transparency >= 1 or Frame >= Frames)then
  447. if(Settings.RemoveOnGoal)then
  448. Prt:destroy()
  449. end
  450. end
  451. else
  452. Prt:destroy()
  453. end
  454. end
  455. end
  456. end
  457. swait()
  458. end
  459. end))
  460.  
  461. function Effect(data)
  462. local FX = data.Effect or 'ResizeAndFade'
  463. local Parent = data.Parent or Effects
  464. local Color = data.Color or C3.N(0,0,0)
  465. local Size = data.Size or V3.N(1,1,1)
  466. local MoveDir = data.MoveDirection or nil
  467. local MeshData = data.Mesh or nil
  468. local SndData = data.Sound or nil
  469. local Frames = data.Frames or 45
  470. local Manual = data.Manual or nil
  471. local Material = data.Material or nil
  472. local CFra = data.CFrame or Torso.CFrame
  473. local Settings = data.FXSettings or {}
  474. local Shape = data.Shape or Enum.PartType.Block
  475. local Snd,Prt,Msh;
  476. coroutine.wrap(function()
  477. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  478. Prt = Manual
  479. else
  480. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  481. Prt.Shape = Shape
  482. end
  483. if(typeof(MeshData) == 'table')then
  484. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  485. elseif(typeof(MeshData) == 'Instance')then
  486. Msh = MeshData:Clone()
  487. Msh.Parent = Prt
  488. elseif(Shape == Enum.PartType.Block)then
  489. Msh = Mesh(Prt,Enum.MeshType.Brick)
  490. end
  491. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  492. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  493. end
  494. if(Snd)then
  495. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  496. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  497. end
  498. Size = (Msh and Msh.Scale or Size)
  499. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  500.  
  501. local MoveSpeed = nil;
  502. if(MoveDir)then
  503. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  504. end
  505. if(FX ~= 'Arc')then
  506. for Frame = 1, Frames do
  507. if(FX == "Fade")then
  508. Prt.Transparency = (Frame/Frames)
  509. elseif(FX == "Resize")then
  510. if(not Settings.EndSize)then
  511. Settings.EndSize = V3.N(0,0,0)
  512. end
  513. if(Settings.EndIsIncrement)then
  514. if(Msh)then
  515. Msh.Scale = Msh.Scale + Settings.EndSize
  516. else
  517. Prt.Size = Prt.Size + Settings.EndSize
  518. end
  519. else
  520. if(Msh)then
  521. Msh.Scale = Msh.Scale - grow/Frames
  522. else
  523. Prt.Size = Prt.Size - grow/Frames
  524. end
  525. end
  526. elseif(FX == "ResizeAndFade")then
  527. if(not Settings.EndSize)then
  528. Settings.EndSize = V3.N(0,0,0)
  529. end
  530. if(Settings.EndIsIncrement)then
  531. if(Msh)then
  532. Msh.Scale = Msh.Scale + Settings.EndSize
  533. else
  534. Prt.Size = Prt.Size + Settings.EndSize
  535. end
  536. else
  537. if(Msh)then
  538. Msh.Scale = Msh.Scale - grow/Frames
  539. else
  540. Prt.Size = Prt.Size - grow/Frames
  541. end
  542. end
  543. Prt.Transparency = (Frame/Frames)
  544. end
  545. if(Settings.RandomizeCFrame)then
  546. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  547. end
  548. if(MoveDir and MoveSpeed)then
  549. local Orientation = Prt.Orientation
  550. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  551. Prt.Orientation = Orientation
  552. end
  553. swait()
  554. end
  555. Prt:destroy()
  556. else
  557. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  558. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  559. if(start and endP)then
  560. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  561. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  562. for Frame = 0, 1, (Settings.Speed or 0.01) do
  563. if(Settings.Home)then
  564. endP = Settings.Home.CFrame
  565. end
  566. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  567. end
  568. if(Settings.RemoveOnGoal)then
  569. Prt:destroy()
  570. end
  571. else
  572. Prt:destroy()
  573. assert(start,"You need a start position!")
  574. assert(endP,"You need a start position!")
  575. end
  576. end
  577. end)()
  578. return Prt,Msh,Snd
  579. end
  580.  
  581.  
  582.  
  583. function SoulSteal(whom,human)
  584. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  585. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  586. if(torso and torso:IsA'BasePart' and alive == true)then
  587. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  588. whom:BreakJoints()
  589. local Model = IN("Model",Effects)
  590. warn('Soul stolen from '..whom.Name)
  591. Model.Name = whom.Name.."'s Soul"
  592. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  593. Soul.CanCollide=false
  594. Mesh(Soul,Enum.MeshType.Sphere)
  595. Soul.Name = 'Head'
  596. if(whom.Name == 'CKbackup')then
  597. Soul.Color = C3.N(1,1,1)
  598. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  599. end
  600. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  601. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  602. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  603. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  604. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  605.  
  606. local turdso = Soul:Clone()
  607. turdso.Name = "Torso"
  608. turdso.CanCollide = false
  609. turdso.Anchored = true
  610. turdso.CFrame = Soul.CFrame
  611. turdso.Parent = Model
  612. turdso.Size = V3.N()
  613. turdso.Transparency=1
  614. local Distance = math.huge
  615. repeat
  616. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  617. turdso.CFrame = Soul.CFrame
  618. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  619. swait()
  620. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  621. if(Soul.Parent and Hoom.Health > 0)then
  622. Model:destroy()
  623. Effect{
  624. Effect="ResizeAndFade",
  625. Mesh={Enum.MeshType.Sphere},
  626. Color = Soul.Color,
  627. CFrame=Torso.CFrame,
  628. Size=V3.N(3,3,3),
  629. Material=Enum.Material.Neon,
  630. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  631. FXSettings={
  632. EndSize=V3.N(6,6,6),
  633. }
  634. }
  635. Souls = Souls + (human and 1 or .1)
  636. warn("Souls: "..Souls)
  637. MaxHealth = MaxHealth + Hoom.Health
  638. Hum.Health = Hum.Health + Hoom.Health
  639. for i = 1, 5 do
  640. Effect{
  641. Effect="Fade",
  642. Color = Soul.Color,
  643. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  644. }
  645. end
  646. else
  647.  
  648. warn("Soul destroyed!")
  649. for i = 1, 5 do
  650. Effect{
  651. Effect="Fade",
  652. Color = Soul.Color,
  653. CFrame=Soul.CFrame,
  654. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  655. }
  656. end
  657. Effect{
  658. Effect="ResizeAndFade",
  659. Mesh={Enum.MeshType.Sphere},
  660. Sound={SoundId=444667859,Pitch=1,Volume=5},
  661. Color = Soul.Color,
  662. CFrame=Soul.CFrame,
  663. Size=V3.N(3,3,3),
  664. Material=Enum.Material.Neon,
  665. FXSettings={
  666. EndSize=V3.N(6,6,6),
  667. }
  668. }
  669. Model:destroy()
  670. end
  671. end
  672. end
  673.  
  674. --// Other Functions \\ --
  675.  
  676. function getRegion(point,range,ignore)
  677. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  678. end
  679.  
  680. function clerp(startCF,endCF,alpha)
  681. return startCF:lerp(endCF, alpha)
  682. end
  683.  
  684. function GetTorso(char)
  685. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  686. end
  687.  
  688. function ShowDamage(Pos, Text, Time, Color)
  689. coroutine.wrap(function()
  690. local Rate = (1 / Frame_Speed)
  691. local Pos = (Pos or Vector3.new(0, 0, 0))
  692. local Text = (Text or "")
  693. local Time = (Time or 2)
  694. local Color = (Color or Color3.new(1, 0, 1))
  695. local EffectPart = NewInstance("Part",Effects,{
  696. Material=Enum.Material.SmoothPlastic,
  697. Reflectance = 0,
  698. Transparency = 1,
  699. BrickColor = BrickColor.new(Color),
  700. Name = "Effect",
  701. Size = Vector3.new(0,0,0),
  702. Anchored = true,
  703. CFrame = CF.N(Pos)
  704. })
  705. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  706. Size = UDim2.new(1.25, 0, 1.25, 0),
  707. Adornee = EffectPart,
  708. })
  709. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  710. BackgroundTransparency = 1,
  711. Size = UDim2.new(1, 0, 1, 0),
  712. Text = Text,
  713. Font = "Arcade",
  714. TextColor3 = Color,
  715. TextStrokeColor3 = Color3.new(0,0,0),
  716. TextStrokeTransparency=0,
  717. TextScaled = true,
  718. })
  719. S.Debris:AddItem(EffectPart, (Time))
  720. EffectPart.Parent = workspace
  721. delay(0, function()
  722. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  723. local Frames = (Time / Rate)
  724. for Frame = 1, Frames do
  725. swait()
  726. local Percent = (Frame / Frames)
  727. TextLabel.TextTransparency = Percent
  728. TextLabel.TextStrokeTransparency = Percent
  729. end
  730. if EffectPart and EffectPart.Parent then
  731. EffectPart:Destroy()
  732. end
  733. end) end)()
  734. end
  735.  
  736. function Kill(whom)
  737. if(whom.Name ~= 'SHYIME')then
  738. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  739. coroutine.wrap(SoulSteal)(whom,isPlr)
  740. for _,v in next, whom:children() do
  741. if(v:IsA'BasePart')then
  742. v.Parent = Effects
  743. v:ClearAllChildren()
  744. v.Anchored = true
  745. v.CanCollide = false
  746. v.Transparency = 1
  747. local dust = NewInstance("ParticleEmitter",v,{
  748. Color = ColorSequence.new(C3.N(1,1,1)),
  749. LightEmission=0,
  750. LightInfluence=1,
  751. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  752. Texture="rbxassetid://284205403",
  753. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  754. Lifetime = NumberRange.new(1),
  755. Rate=150,
  756. Acceleration = V3.N(0,10,0),
  757. Speed = NumberRange.new(5),
  758. Enabled = true
  759. })
  760. delay(1, function()
  761. dust.Enabled = false
  762. S.Debris:AddItem(v,2)
  763. end)
  764. end
  765. end
  766. else
  767. warn"nope. nawt happenin'"
  768. end
  769. end
  770.  
  771. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  772. if(who)then
  773. local hum = who:FindFirstChildOfClass'Humanoid'
  774. local Damage = M.RNG(minDam,maxDam)
  775. local canHit = true
  776. if(hum)then
  777. for _, p in pairs(Hit) do
  778. if p[1] == hum then
  779. if(time() - p[2] < 0.4) then
  780. canHit = false
  781. else
  782. Hit[_] = nil
  783. end
  784. end
  785. end
  786. if(canHit)then
  787. table.insert(Hit,{hum,time()})
  788. if(GetTorso(who))then
  789. Sound(GetTorso(who),406913243,1,10,false,true,true)
  790. end
  791. if(hum.Health >= math.huge)then
  792. Kill(who)
  793. if(who:FindFirstChild'Head' and hum.Health > 0)then
  794. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  795. end
  796. else
  797. local player = S.Players:GetPlayerFromCharacter(who)
  798. if(Type == "Fire")then
  799. --idk..
  800. else
  801. local c = Instance.new("ObjectValue",hum)
  802. c.Name = "creator"
  803. c.Value = Plr
  804. game:service'Debris':AddItem(c,0.35)
  805. local Crit = false
  806. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  807. Crit = true
  808. Damage = Damage*(critMult or 2)
  809. end
  810. Damage = Damage*((Souls/5)+1)
  811. if(who:FindFirstChild'Head' and hum.Health > 0)then
  812. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  813. end
  814.  
  815. if(hum.Health - Damage <= 0)then
  816. Kill(who)
  817. else
  818. hum.Health = hum.Health - Damage
  819. if(Type == 'Knockback' and GetTorso(who))then
  820. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  821. local body = NewInstance('BodyVelocity',GetTorso(who),{
  822. P = 500,
  823. maxForce = V3.N(math.huge,0,math.huge),
  824. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  825. })
  826. game:service'Debris':AddItem(body,.5)
  827. elseif(Type == "Electric")then
  828. if(M.RNG(1,100) >= critChance)then
  829. if(who:FindFirstChild'Head' and hum.Health > 0)then
  830. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  831. end
  832. local asd = hum.WalkSpeed/2
  833. hum.WalkSpeed = asd
  834. local paralyzed = true
  835. coroutine.wrap(function()
  836. while paralyzed do
  837. swait(25)
  838. if(M.RNG(1,25) == 1)then
  839. if(who:FindFirstChild'Head' and hum.Health > 0)then
  840. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  841. end
  842. hum.PlatformStand = true
  843. end
  844. end
  845. end)()
  846. delay(4, function()
  847. paralyzed = false
  848. hum.WalkSpeed = hum.WalkSpeed + asd
  849. end)
  850. end
  851.  
  852. elseif(Type == 'Knockdown' and GetTorso(who))then
  853. local rek = GetTorso(who)
  854. hum.PlatformStand = true
  855. delay(1,function()
  856. hum.PlatformStand = false
  857. end)
  858. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  859. local bodvol = NewInstance("BodyVelocity",rek,{
  860. velocity = angle * Knock,
  861. P = 5000,
  862. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  863. })
  864. local rl = NewInstance("BodyAngularVelocity",rek,{
  865. P = 3000,
  866. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  867. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  868. })
  869. game:GetService("Debris"):AddItem(bodvol, .5)
  870. game:GetService("Debris"):AddItem(rl, .5)
  871. end
  872. end
  873. end
  874. end
  875. end
  876. end
  877. end
  878. end
  879.  
  880.  
  881. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  882. for _,v in next, getRegion(where,range,{Char}) do
  883. if(v.Name ~= 'SHYIME')then
  884. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  885. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  886. end
  887. end
  888. end
  889. end
  890.  
  891. function AOEKill(where,range)
  892. for _,v in next, getRegion(where,range,{Char,Effects}) do
  893. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  894. if(v.Name ~= 'SHYIME')then
  895. if(v.Parent and alive == true)then
  896. coroutine.wrap(Kill)(v.Parent)
  897. end
  898. end
  899. end
  900. end
  901.  
  902. function AOEHeal(where,range,amount)
  903. local healed = {}
  904. for _,v in next, getRegion(where,range,{Char}) do
  905. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  906. if(hum and not healed[hum])then
  907. hum.Health = hum.Health + amount
  908. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  909. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  910. end
  911. end
  912. end
  913. end
  914.  
  915.  
  916. --// Attack Functions \\--
  917.  
  918.  
  919. function Slash()
  920. Attack = true
  921. NeutralAnims = false
  922. local sound = Sound(Knife,615910787,1,5,false,true,false)
  923. for i = 0, 2, 0.1 do
  924. swait()
  925. local Alpha = .2
  926. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  927. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  928. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  929. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  930. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  931. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  932. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  933. end
  934. KTrail.Enabled = true
  935. sound:Play()
  936. for i = 0, 2.5, 0.1 do
  937. swait()
  938. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  939. local Alpha = .25
  940. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  941. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  942. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  943. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  944. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  945. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  946. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  947. end
  948. KTrail.Enabled = false
  949. Attack = false
  950. NeutralAnims = true
  951. end
  952.  
  953. Mouse.Button1Down:connect(function()
  954. if(Attack)then return end
  955. Slash()
  956. end)
  957.  
  958. Mouse.KeyDown:connect(function(k)
  959. if(Attack)then return end
  960. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  961. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 48 or 8) end
  962. end)
  963.  
  964.  
  965. function Refuse()
  966. Attack = true
  967. warn("B u t i t r e f u s e d.")
  968. local oMH = MaxHealth
  969. MaxHealth = "inf"
  970. Hum.MaxHealth = "inf"
  971. Hum.Health = "inf"
  972. Char.Parent = nil
  973. Hum:destroy()
  974. if(not _G.RefusedAnimation)then
  975. _G.RefusedAnimation = true
  976. coroutine.resume(coroutine.create(function(Part,Weld)
  977. while Part.Parent~=nil do
  978. wait(2)
  979. for i=0,1,0.2 do
  980. wait()
  981. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  982. end
  983. for i=0,1,0.2 do
  984. wait()
  985. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  986. end
  987. end
  988. end),leye,weld)
  989.  
  990.  
  991. wait(1)
  992. char.Head.face:Destroy()
  993.  
  994. local leye = Instance.new("Part", char)
  995. leye.CanCollide = false
  996. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  997. leye.Material = "Neon"
  998. leye.Size = Vector3.new(.15,.15,.15)
  999. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  1000. local m = Instance.new("SpecialMesh", leye)
  1001. m.MeshType = "Sphere"
  1002. m.Scale = Vector3.new(0.9,0.9,0.9)
  1003. leye.Locked = true
  1004. leye.Name = "le"
  1005.  
  1006.  
  1007.  
  1008.  
  1009.  
  1010.  
  1011.  
  1012.  
  1013.  
  1014.  
  1015.  
  1016.  
  1017.  
  1018.  
  1019.  
  1020.  
  1021.  
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034. local Soul;
  1035. function Soul(where,decalId)
  1036. local destroy = false
  1037. local soul = NewInstance("Part",workspace)
  1038. soul.Name = "Soul"
  1039. soul.Transparency=1
  1040. soul.Size = V3.N(2,2,.05)
  1041. soul.Anchored=true
  1042. soul.CanCollide=false
  1043. soul.CFrame = where
  1044. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1045. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1046. return soul,heartF,heartB
  1047. end
  1048. local owo = Root.CFrame
  1049. local s,f,b = Soul(owo,1569347904)
  1050. swait(60)
  1051. local snd = Sound(s,862552636,1,5,false,false,false)
  1052. snd:Play()
  1053. f.Texture = "rbxassetid://1569348344"
  1054. b.Texture = "rbxassetid://1569348344"
  1055. swait(15)
  1056. snd:Stop()
  1057. swait(60)
  1058. print'lol'
  1059. for i = 0, 6, .1 do
  1060. swait()
  1061. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1062. end
  1063. local snd = Sound(s,862552636,1,5,false,false,false)
  1064. snd:Play()
  1065. s.CFrame = owo
  1066. f.Texture = "rbxassetid://1569347904"
  1067. b.Texture = "rbxassetid://1569347904"
  1068. swait(15)
  1069. snd:Stop()
  1070. swait(60)
  1071.  
  1072. s:destroy()
  1073. end
  1074.  
  1075. RJ.Parent = Char
  1076. LS.Parent = Char
  1077. RS.Parent = Char
  1078. LH.Parent = Char
  1079. RH.Parent = Char
  1080. NK.Parent = Char
  1081.  
  1082. LArm.Parent = Char
  1083. RArm.Parent = Char
  1084. LLeg.Parent = Char
  1085. LArm.Parent = Char
  1086. Root.Parent = Char
  1087. Torso.Parent = Char
  1088. Head.Parent = Char
  1089.  
  1090. Knife.Parent = Char
  1091. Hair.Parent = Char
  1092.  
  1093. HW.Parent = Char
  1094. HW2.Parent = Char
  1095.  
  1096.  
  1097. LEye:destroy()
  1098.  
  1099. for _,v in next, Char:children() do
  1100. if(v.Name == 'ShadowFace')then v:destroy() end
  1101. end
  1102. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1103. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1104. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1105. for i = 1, 35 do
  1106. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1107. FACE.Transparency = 0+(i-1)/35.2
  1108. FACE.Name = 'ShadowFace'
  1109. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1110. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1111. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1112. end
  1113. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1114. ConnectHum()
  1115. MaxHealth = oMH
  1116. Hum.MaxHealth = MaxHealth
  1117. Hum.Health = MaxHealth
  1118. swait(5)
  1119. Char.Parent = workspace
  1120.  
  1121. Attack = false
  1122. end
  1123.  
  1124. function ConnectHum()
  1125. Hum.Died:connect(Refuse)
  1126. end
  1127. ConnectHum()
  1128.  
  1129.  
  1130. --// Wrap it all up \\--
  1131. while true do
  1132. swait()
  1133. Sine = Sine + Change
  1134. if(not Music)then
  1135. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1136. Music.Name = 'Music'
  1137. end
  1138. Music.Pitch = 1
  1139. Music.Volume = 5
  1140. Music.SoundId = "rbxassetid://"..MusicID
  1141. Music.Parent = Torso
  1142. Music:Resume()
  1143. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1144. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1145. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1146. if(not Effects or not Effects.Parent)then
  1147. Effects = IN("Model",Char)
  1148. Effects.Name = "Effects"
  1149. end
  1150. Hum.WalkSpeed = WalkSpeed
  1151. if(State == 'Walk')then
  1152. if(Hum.WalkSpeed >= 24)then
  1153. local wsVal = 22 / (Hum.WalkSpeed/16)
  1154. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1155. Change = 2
  1156. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1157. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1158. else
  1159. Change = .9
  1160. local wsVal = 8 / (Hum.WalkSpeed/8)
  1161. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1162. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1163. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1164. end
  1165. else
  1166. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1167. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1168. end
  1169. for _,v in next, Char:children() do
  1170. if(v:IsA'Accessory')then
  1171. v:destroy()
  1172. elseif(v:IsA'Shirt')then
  1173. v.ShirtTemplate = "rbxassetid://164863650"
  1174. elseif(v:IsA'Pants')then
  1175. v.PantsTemplate = "rbxassetid://178874868" --1049387572
  1176. elseif(v:IsA'CharacterMesh')then
  1177. v:destroy()
  1178. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1179. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1180. end
  1181. end
  1182. local face = Head:FindFirstChild'face'
  1183. if(not face)then
  1184. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://1102142750"})
  1185. else
  1186. face.Texture = "rbxassetid://1102142750"
  1187. end
  1188. RArm.BrickColor = BrickColor.new'Pastel brown'
  1189. LArm.BrickColor = BrickColor.new'Pastel brown'
  1190. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1191. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1192. Torso.BrickColor = BrickColor.new'Pastel brown'
  1193. Head.BrickColor = BrickColor.new'Pastel brown'
  1194. Hum.Name = 'Chara'
  1195. if(Hum.MaxHealth ~= MaxHealth)then
  1196. Hum.MaxHealth = MaxHealth
  1197. end
  1198. Hum.DisplayDistanceType='None'
  1199. if(NeutralAnims)then
  1200. if(State == 'Idle')then
  1201. Change = 1
  1202. local Alpha = .1
  1203. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1204. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1205. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1206. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1207. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1208. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1209. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1210. -- idle
  1211. elseif(State == 'Walk')then
  1212. if(Hum.WalkSpeed >= 24)then
  1213. local wsVal = 22 / (Hum.WalkSpeed/16)
  1214. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1215. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1216. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1217. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1218. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1219. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1220. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1221. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1222. else
  1223. local wsVal = 8 / (Hum.WalkSpeed/8)
  1224. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1225. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1226. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1227. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1228. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1229. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1230. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1231. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1232. end
  1233. elseif(State == 'Jump' or State == 'Fall')then
  1234. if(Walking)then
  1235. local Alpha = .2
  1236. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1237. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1238. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1239. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1240. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1241. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1242. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1243. else
  1244. local Alpha = .2
  1245. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1246. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1247. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1248. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1249. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1250. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1251. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1252. end
  1253. elseif(State == 'Paralyzed')then
  1254. -- paralyzed
  1255. elseif(State == 'Sit')then
  1256. -- sit
  1257. end
  1258. end
  1259. end
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