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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Humanoid,Mouse,mouse,model,Model,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,model,Model,UserInputService,ContextActionService = m,m,m,m,UIS,CAS
- end
- -- Objects
- plr = owner
- ControlGui = Instance.new("ScreenGui")
- Frame = Instance.new("Frame")
- TextButton = Instance.new("TextButton")
- TextBox = Instance.new("TextBox")
- workspace:GetChildren():FindFirstChildOfClass('Humanoid').Name = 'Humanoid'
- -- Properties
- ControlGui.Name = "ControlGui"
- ControlGui.Parent = plr.PlayerGui
- Frame.Parent = ControlGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.BorderSizePixel = 5
- Frame.BackgroundTransparency = 0.5
- Frame.Position = UDim2.new(0, 300, 0, 200)
- Frame.Size = UDim2.new(0, 300, 0, 150)
- Frame.Active = true
- Frame.Draggable = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 5
- TextButton.Position = UDim2.new(0, 50, 0, 90)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.BackgroundTransparency = 0.5
- TextButton.Font = Enum.Font.SourceSans
- TextButton.FontSize = Enum.FontSize.Size32
- TextButton.Text = "Control"
- TextButton.TextSize = 30
- TextButton.MouseButton1Down:connect(function()
- if TextButton.Text == "Control" then
- TextButton.Text = "UnControl"
- workspace[TextBox.Text].Humanoid.PlatformStand = true
- W1 = Instance.new("Weld",workspace)
- W1.Name = "Weld1"
- W1.Part0 = plr.Character.Torso
- W1.Part1 = workspace[TextBox.Text].Torso
- W2 = Instance.new("Weld",workspace)
- W2.Name = "Weld2"
- W2.Part0 = plr.Character.Head
- W2.Part1 = workspace[TextBox.Text].Head
- W3 = Instance.new("Weld",workspace)
- W3.Name = "Weld3"
- W3.Part0 = plr.Character.HumanoidRootPart
- W3.Part1 = workspace[TextBox.Text].HumanoidRootPart
- W4 = Instance.new("Weld",workspace)
- W4.Name = "Weld4"
- W4.Part0 = plr.Character["Left Arm"]
- W4.Part1 = workspace[TextBox.Text]["Left Arm"]
- W5 = Instance.new("Weld",workspace)
- W5.Name = "Weld5"
- W5.Part0 = plr.Character["Left Leg"]
- W5.Part1 = workspace[TextBox.Text]["Left Leg"]
- W6 = Instance.new("Weld",workspace)
- W6.Name = "Weld6"
- W6.Part0 = plr.Character["Right Arm"]
- W6.Part1 = workspace[TextBox.Text]["Right Arm"]
- W7 = Instance.new("Weld",workspace)
- W7.Name = "Weld7"
- W7.Part0 = plr.Character["Right Leg"]
- W7.Part1 = workspace[TextBox.Text]["Right Leg"]
- for i,v in pairs(plr.Character:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- plr.Character.HumanoidRootPart.Transparency = 1
- if v.ClassName == "Accessory" then
- v.Handle.Transparency = 1
- end
- plr.Character.Humanoid.NameOcclusion = "NoOcclusion"
- end
- elseif TextButton.Text == "UnControl" then
- TextButton.Text = "Control"
- workspace[TextBox.Text].Humanoid.PlatformStand = false
- workspace.Weld1:Remove()
- workspace.Weld2:Remove()
- workspace.Weld3:Remove()
- workspace.Weld4:Remove()
- workspace.Weld5:Remove()
- workspace.Weld6:Remove()
- workspace.Weld7:Remove()
- for i,v in pairs(plr.Character:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 0
- end
- plr.Character.HumanoidRootPart.Transparency = 1
- if v.ClassName == "Accessory" then
- v.Handle.Transparency = 0
- end
- plr.Character.Humanoid.NameOcclusion = "OccludeAll"
- end
- end
- end)
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.BorderColor3 = Color3.new(0, 0, 0)
- TextBox.BorderSizePixel = 5
- TextBox.BackgroundTransparency = 0.5
- TextBox.Position = UDim2.new(0, 50, 0, 20)
- TextBox.Size = UDim2.new(0, 200, 0, 30)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.FontSize = Enum.FontSize.Size28
- TextBox.Text = "Name"
- TextBox.TextSize = 25
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