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VorLex

Me in 3 years

Feb 9th, 2018
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  1. wait(1)
  2. local plr = game.Players.LocalPlayer
  3. local char = plr.Character
  4. hum=char.Humanoid
  5. for i,v in pairs (char:GetChildren()) do
  6. if v.Name~="Humanoid" and v.ClassName~="Part" then
  7. v:Destroy()
  8. end
  9. end
  10.  
  11. for i,v in pairs (char:WaitForChild("Head"):GetChildren()) do
  12. if v.ClassName=="Sound" then
  13. v:Destroy()
  14. end
  15. end
  16. spawn(function()
  17. while wait() do
  18. char:WaitForChild("Right Arm").BrickColor=BrickColor.new("Cool yellow")
  19. char:WaitForChild("Left Arm").BrickColor=BrickColor.new("Cool yellow")
  20. char:WaitForChild("Head").BrickColor=BrickColor.new("Cool yellow")
  21. char:WaitForChild("Right Leg").BrickColor=BrickColor.new("Black")
  22. char:WaitForChild("Left Leg").BrickColor=BrickColor.new("Black")
  23. char:WaitForChild("Torso").BrickColor=BrickColor.new("Shamrock")
  24. end
  25. end)
  26. ac = Instance.new("Accessory",workspace)
  27. ac.AttachmentPos=Vector3.new(0, -0.1, 0.2)
  28. o2 = Instance.new("Part")
  29. o3 = Instance.new("SpecialMesh")
  30. o4 = Instance.new("Vector3Value")
  31. o2.Name = "Handle"
  32. o2.Parent = ac
  33. o2.Position = char.Torso.Position
  34. spawn(function()
  35. repeat
  36. if ac.Parent~=char then
  37. o2.Position = char.Torso.Position
  38. else
  39. break
  40. end
  41. wait()
  42. until ac.Parent==char
  43. end)
  44. o2.Rotation = Vector3.new(0, -0.75999999, 0)
  45. o2.CanCollide = false
  46. o2.Locked = true
  47. o2.FormFactor = Enum.FormFactor.Custom
  48. o2.Size = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  49. o2.CFrame = CFrame.new(0.128948003, 5.08735895, -0.544525981, 0.999912918, 1.17847014e-26, -0.0131900534, -4.89980362e-24, 1, -3.70551116e-22, 0.013190059, 3.70583553e-22, 0.999912918)
  50. o2.BottomSurface = Enum.SurfaceType.Smooth
  51. o2.TopSurface = Enum.SurfaceType.Smooth
  52. o2.Position = Vector3.new(0.128948003, 5.08735895, -0.544525981)
  53. o3.Parent = o2
  54. o3.MeshId = "http://www.roblox.com/asset/?id=120626701"
  55. o3.Scale = Vector3.new(0.899999976, 0.819999993, 0.819999993)
  56. o3.TextureId = "http://www.roblox.com/asset/?id=166156486"
  57. o3.MeshType = Enum.MeshType.FileMesh
  58. o4.Name = "OriginalSize"
  59. o4.Parent = o2
  60. o4.Value = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  61.  
  62.  
  63.  
  64.  
  65.  
  66.  
  67.  
  68.  
  69.  
  70.  
  71.  
  72.  
  73.  
  74.  
  75.  
  76.  
  77.  
  78. local mouse = plr:GetMouse()
  79. local torso = char.Torso
  80. local RightArm1 = torso["Right Shoulder"]
  81. local LeftArm1 = torso["Left Shoulder"]
  82. local RightLeg1 = torso["Right Hip"]
  83. local LeftLeg1 = torso["Left Hip"]
  84. local Torso1 = char.HumanoidRootPart.RootJoint
  85. local Head1 = torso.Neck
  86.  
  87. local RightArm = torso["Right Shoulder"]:Clone()
  88. local LeftArm = torso["Left Shoulder"]:Clone()
  89. local RightLeg = torso["Right Hip"]:Clone()
  90. local LeftLeg = torso["Left Hip"]:Clone()
  91. local Torso = char.HumanoidRootPart.RootJoint:Clone()
  92. local Head = torso.Neck:Clone()
  93.  
  94. RightArm1:Destroy()
  95. LeftArm1:Destroy()
  96. RightLeg1:Destroy()
  97. LeftLeg1:Destroy()
  98. Torso1:Destroy()
  99. Head1:Destroy()
  100.  
  101. RightArm.Parent=torso
  102. LeftArm.Parent=torso
  103. RightLeg.Parent=torso
  104. LeftLeg.Parent=torso
  105. Head.Parent=torso
  106. Torso.Parent=char.HumanoidRootPart
  107.  
  108.  
  109.  
  110.  
  111. local animpose = "Idle"
  112. cananim = true
  113. num=0
  114.  
  115. local attacking = false
  116. if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then char:FindFirstChildOfClass("Humanoid").Animator:Destroy() end
  117. if char:FindFirstChild("Animate") then char.Animate:Destroy() end
  118.  
  119.  
  120.  
  121.  
  122.  
  123. spawn(function()
  124. while wait() do
  125. if torso then
  126. local velocity=torso.Velocity
  127. if hum==nil then
  128. return
  129. end
  130. if hum.MoveDirection==Vector3.new(0,0,0) then
  131. animpose="Idle"
  132. else
  133. animpose="Running"
  134. end
  135. if velocity.Y>0.5 then
  136. animpose="Jumping"
  137. end
  138. if velocity.Y<-0.5 then
  139. animpose="Falling"
  140. end
  141. end
  142. end
  143. end)
  144.  
  145.  
  146. function sound(id,loop,tim,endtim,eff)
  147. local s=Instance.new("Sound",char.Torso)
  148. s.SoundId=id
  149. if loop==true then
  150. s.Looped=true
  151. s.Name="Music"
  152. else
  153. s.Volume=2
  154. if id~="rbxassetid://245537790" and id~='rbxassetid://1179921724' and id~='rbxassetid://752365651' then
  155. s.PlaybackSpeed = 1+math.random(-100,100)/1000
  156. end
  157. end
  158. if tim then
  159. s.TimePosition=tim
  160. end
  161. spawn(function()
  162. if endtim then
  163. repeat wait() until s.TimePosition==endtim or s.TimePosition>=endtim
  164. s:Stop()
  165. end
  166. end)
  167. if eff=="echo" then
  168. spawn(function()
  169. wait(1)
  170. local echo=Instance.new("EchoSoundEffect",s)
  171. echo.Delay=0.05
  172. echo.WetLevel=11
  173. echo.DryLevel=-1
  174. end)
  175. end
  176. if eff=="quiet" then
  177. s.Volume=0.3
  178. end
  179. s:Play()
  180. end
  181. --SCREEEEM
  182. function lazor()
  183. sound("rbxassetid://1251737869",false,5.3,7.7,'echo')
  184. cananim=false
  185. for i=1,30 do
  186. wait(1/60)
  187. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  188. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  189. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  190. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  191. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  192. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  193. end
  194.  
  195. local keeprunning=true
  196. spawn(function()
  197. while wait() do
  198. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  199. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  200. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  201. if keeprunning==false then
  202. break
  203. end
  204. if part then
  205. if part.Parent:FindFirstChild("Humanoid") then
  206. part:BreakJoints()
  207. part.Anchored=false
  208.  
  209. end
  210. end
  211.  
  212. local ex=Instance.new("Explosion",workspace)
  213. ex.Position=position
  214. ex.Visible=false
  215. ex.DestroyJointRadiusPercent=0
  216. ex.BlastPressure=100001
  217. ex.BlastRadius=1
  218.  
  219. local ex=Instance.new("Explosion",workspace)
  220. ex.Position=position
  221. ex.Visible=false
  222. ex.DestroyJointRadiusPercent=0
  223. ex.BlastPressure=100
  224. ex.BlastRadius=30
  225.  
  226. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  227. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  228. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  229. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  230. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  231. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  232.  
  233. local beam = Instance.new("Part", char)
  234. beam.BrickColor = BrickColor.new("Really red")
  235. beam.FormFactor = "Custom"
  236. beam.Material = "Neon"
  237. beam.Transparency = 0.5
  238. beam.Anchored = true
  239. beam.Locked = true
  240. beam.CanCollide = false
  241. beam.Size = Vector3.new(0.3, 0.3, distance)
  242. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  243. spawn(function()
  244. for i=1,10 do
  245. beam.Transparency=i/10
  246. wait()
  247. end
  248. beam:Destroy()
  249. end)
  250. spawn(function()
  251. for i=1,20 do
  252. beam.Size=Vector3.new(i,i,beam.Size.Z)
  253. wait()
  254. end
  255. end)
  256. end
  257. end)
  258. for i=1,10 do
  259. sound("rbxassetid://245537790",false)
  260. end
  261. wait(3)
  262. keeprunning=false
  263. cananim=true
  264. end
  265. dodamage=false
  266. deb=false
  267. hum.Touched:connect(function(part)
  268. local ded=part.Parent:FindFirstChildOfClass("Humanoid")
  269. if deb==true then
  270. return
  271. end
  272. deb=true
  273. if ded then
  274. if dodamage == true then
  275. ded.Health=ded.Health-(math.random(5,10))
  276. sound("rbxassetid://386946017",false,0,0.36,'quiet')
  277. if supermode==true then
  278. local ex=Instance.new("Explosion",workspace)
  279. if math.random(1,3) ==1 then
  280. ex.Visible=false
  281. end
  282. ex.DestroyJointRadiusPercent=0
  283. ex.Position=part.Position
  284. ex.BlastPressure=1000
  285. part:BreakJoints()
  286. part.Anchored=false
  287. end
  288. end
  289. end
  290. wait(0.1)
  291. deb=false
  292. end)
  293. function SUPERlazor()
  294. sound("rbxassetid://1179921724",false,'echo')
  295.  
  296. wait(2)
  297. cananim=false
  298. for i=1,30 do
  299. wait(1/60)
  300. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  301. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  302. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  303. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  304. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  305. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  306. end
  307.  
  308. local keeprunning=true
  309. spawn(function()
  310. while wait() do
  311. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  312. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  313. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  314. if keeprunning==false then
  315. break
  316. end
  317. if part then
  318. if part.Parent:FindFirstChild("Humanoid") then
  319. part:BreakJoints()
  320. part.Anchored=false
  321. part.Velocity = Vector3.new(math.random(-160,160),math.random(-160,160),math.random(-160,160))
  322. if math.random(1,3) == 1 then
  323. part:Destroy()
  324. end
  325. end
  326. end
  327.  
  328. local ex=Instance.new("Explosion",workspace)
  329. ex.Position=position
  330. ex.Visible=false
  331. ex.DestroyJointRadiusPercent=0
  332. ex.BlastPressure=100
  333. ex.BlastRadius=10
  334. ex.Hit:connect(function(part)
  335. if part.Parent~=char and part.Parent~=char:WaitForChild("Accessory") then
  336. part:BreakJoints()
  337. end
  338. end)
  339. if math.random(1,5)==5 then
  340. sound("rbxassetid://314970761",false)
  341. end
  342. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  343. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  344. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  345. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  346. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  347. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  348.  
  349. local beam = Instance.new("Part", char)
  350. local colorz = {"Really red","Gold","Lime green","Really blue","Royal purple"}
  351. beam.BrickColor = BrickColor.new(colorz[math.random(1,#colorz)])
  352. beam.FormFactor = "Custom"
  353. beam.Material = "Neon"
  354. beam.Transparency = 0.5
  355. beam.Anchored = true
  356. beam.Locked = true
  357. beam.CanCollide = false
  358. beam.Size = Vector3.new(0.3, 0.3, distance)
  359. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  360. spawn(function()
  361. while beam do
  362. if beam==nil then break end
  363. beam.Anchored=true
  364. swait()
  365. end
  366. end)
  367. spawn(function()
  368. for i=1,10 do
  369. beam.Transparency=i/10
  370. beam.CFrame=beam.CFrame*CFrame.new(0,0,-i/10)
  371. wait()
  372. end
  373. beam:Destroy()
  374. end)
  375. spawn(function()
  376. for i=5,70, 3 do
  377. beam.Size=Vector3.new(i,i,beam.Size.Z)
  378. wait()
  379. end
  380. end)
  381. end
  382. end)
  383. for i=1,10 do
  384. sound("rbxassetid://314970761",false)
  385. end
  386. wait(6)
  387. keeprunning=false
  388. cananim=true
  389. end
  390.  
  391.  
  392. mouse.Button1Down:connect(function()
  393. normpunch()
  394. end)
  395.  
  396.  
  397. supermode=false
  398. mouse.KeyDown:connect(function(key)
  399. local k=string.lower(key)
  400. if attacking==true then
  401. return
  402. end
  403. if k=="q" then
  404. attacking=true
  405. if supermode==false then
  406. lazor()
  407. else
  408. SUPERlazor()
  409. end
  410. attacking=false
  411. end
  412. if k=="l" then
  413. transition()
  414. end
  415. end)
  416.  
  417. punch = 1
  418. function normpunch()
  419. if attacking==true then
  420. return
  421. end
  422. dodamage=true
  423. attacking=true
  424. cananim=false
  425. sound("rbxassetid://138097048",false)
  426. if punch==1 then
  427. for i=1,10 do
  428. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.910118103, -0.41434893, 0, 0, 0, 1, -0.41434893, 0.910118103, 0),0.3)
  429. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 3.7252903e-09, 0.00116646651, 0.0136213535, -0.99990654, 0.023496937, 0.999630809, 0.0136450082, 0.999723256, -0.0235106573, 0.000845975766),0.3)
  430. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 4.65661287e-10, -4.35437997e-08, 0.0874831304, 0.996165991, 0.00556585658, 0.996150553, -0.0874817744, -0.999984503, 0.00554451346, -0.000486961944),0.3)
  431. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.0391717218, -0.188973963, -0.981200516, -0.199156061, 0.960776389, -0.192991138, 0.979184568, 0.202971816, -4.2801517e-08),0.3)
  432. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.312758863, 0.804995358, -0.0404221117, -0.349137038, 0.0591336042, 0.935203969, -0.937045753, -0.0294431858, -0.347962916, 0.0069590779, -0.997815788, 0.0656905994),0.3)
  433. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.957687616, 0.287809789, 0, 0, 0, 1, 0.287809789, 0.957687616, 0),0.3)
  434. swait()
  435. end
  436. end
  437.  
  438. if punch==2 then
  439. for i=1,10 do
  440. swait()
  441. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.983417749, -0.116297476, 0.139156267, 0.140106976, 0, 0.990136385, -0.115150362, 0.993214428, 0.0162940882),0.3)
  442. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.86816901, 0, -4.32735874e-08, -0.141177684, -0.989984274, -6.17107254e-09, 0.989984274, -0.141177684, 1, 0, -4.37113883e-08),0.3)
  443. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.23575175, 0.176770806, -0.0336775407, -0.11687994, 0.992574871, -0.983614028, 0.179874539, -0.0121925017, -0.177113876, -0.976721108, -0.12102247),0.3)
  444. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, 0, -4.33072991e-08, -0.135659724, -0.990755498, -0.144958332, 0.98029089, -0.134226859, 0.989437759, 0.143618271, -0.0196650494),0.3)
  445. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, 0, 0.0339012295, 0.115021303, 0.992784381, 0.280674934, 0.952282727, -0.119913273, -0.959203959, 0.282714903, -4.19281356e-08),0.3)
  446. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.0711001009, 0.997469187, 0, 0.997469187, 0.0711001009),0.3)
  447. end
  448. end
  449.  
  450. if punch==3 then
  451. for i=1,10 do
  452. swait()
  453. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.93749547, 0.347997427, 0, 0, 0, 1, 0.347997427, 0.93749547, 0),0.3)
  454. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 1, 0, 0.0109365005, -0.0829221606, -0.996496022, -0.130298764, 0.98794055, -0.083640255, 0.991414428, 0.13075693, -4.33361009e-08),0.3)
  455. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.49999997, 1, -3.7252903e-09, 0.114501342, 0.0127837732, 0.99334085, 5.62495939e-10, 0.999917209, -0.0128684072, -0.993423104, 0.00147345045, 0.114491865),0.3)
  456. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.352809936, 1.3686024, 0.0138391852, -4.37113883e-08, 0, -1, 0.999440074, -0.0334585831, -4.36869136e-08, -0.0334585831, -0.999440074, 1.4625211e-09),0.3)
  457. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.33629381e-08, 0.126015082, 0.992028356, 0.172522247, 0.97715348, -0.124125555, -0.985005617, 0.171146959, -0.0217404477),0.3)
  458. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.07533779, 0.997158051, 0, 0.997158051, 0.07533779),0.3)
  459. end
  460. end
  461. if punch~=3 then
  462. punch=punch+1
  463. else
  464. punch=1
  465. end
  466. cananim=true
  467. dodamage=false
  468. attacking=false
  469. end
  470.  
  471.  
  472.  
  473. ---transiton
  474. function transition()
  475. if supermode==false then
  476. sound("rbxassetid://393535282",false,0,5)
  477.  
  478. cananim=false
  479. attacking=true
  480. local stord = false
  481. spawn(function()
  482. wait(3)
  483. stord=true
  484. end)
  485. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  486. ParticleEmitter0.Parent = torso
  487. ParticleEmitter0.Transparency = NumberSequence.new(0.20000000298023,0.20000000298023)
  488. ParticleEmitter0.Size = NumberSequence.new(3.2240438461304,1.0928964614868,3.7158470153809,0)
  489. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  490. ParticleEmitter0.Texture = "http://www.roblox.com/asset/?id=232918622"
  491. ParticleEmitter0.Lifetime = NumberRange.new(3)
  492. ParticleEmitter0.Rate = 1000
  493. ParticleEmitter0.VelocitySpread = 180
  494. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  495. repeat
  496. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.787846208, 0.138918549, -1, 0, 0, 0, -0.173648179, 0.98480773, 0, 0.98480773, 0.173648179),0.2)
  497. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.45286727, 0.316941619, 0.628786147, -4.36354597e-08, -0.058915928, -0.998262942, 0.21313341, 0.975326002, -0.0575622357, 0.977023065, -0.21276319, 0.0125569087),0.2)
  498. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 0.627124608, -0.0240803957, -4.37113883e-08, 0, 1, 0.551679194, 0.834056437, 2.4114664e-08, -0.834056437, 0.551679194, -3.6457763e-08),0.2)
  499. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.774880886, 0.296248376, -0.558387458, 0.52156949, 0.199403673, 0.829580307, 0.357106328, -0.934063733, -1.56096132e-08),0.2)
  500. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -0.00304316962, 0.0175396204, 0.999841511, -0.170919135, 0.985124171, -0.0178016629, -0.985280335, -0.170946226, -4.30679705e-08),0.2)
  501. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.362809777, 0.931863308, 0, 0.931863308, 0.362809777),0.2)
  502. swait()
  503. until stord==true
  504. sound("rbxassetid://460112630",false)
  505. ParticleEmitter0.Speed=NumberRange.new(50)
  506. local mas = char
  507. local CharacterMesh0 = Instance.new("CharacterMesh")
  508. local CharacterMesh1 = Instance.new("CharacterMesh")
  509. local CharacterMesh2 = Instance.new("CharacterMesh")
  510. local CharacterMesh3 = Instance.new("CharacterMesh")
  511. local CharacterMesh4 = Instance.new("CharacterMesh")
  512. CharacterMesh0.Name = "GirlRocker Left Arm"
  513. CharacterMesh0.Parent = mas
  514. CharacterMesh0.MeshId = 27492984
  515. CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
  516. CharacterMesh0.OverlayTextureId = 27493193
  517. CharacterMesh1.Name = "GirlRocker Right Arm"
  518. CharacterMesh1.Parent = mas
  519. CharacterMesh1.MeshId = 27493061
  520. CharacterMesh1.BodyPart = Enum.BodyPart.RightArm
  521. CharacterMesh1.OverlayTextureId = 27493193
  522. CharacterMesh2.Name = "GirlRocker Right Leg"
  523. CharacterMesh2.Parent = mas
  524. CharacterMesh2.MeshId = 27493073
  525. CharacterMesh2.BodyPart = Enum.BodyPart.RightLeg
  526. CharacterMesh2.OverlayTextureId = 27493193
  527. CharacterMesh3.Name = "GirlRocker Torso"
  528. CharacterMesh3.Parent = mas
  529. CharacterMesh3.MeshId = 27493004
  530. CharacterMesh3.BodyPart = Enum.BodyPart.Torso
  531. CharacterMesh3.OverlayTextureId = 91512756
  532. CharacterMesh4.Name = "GirlRocker Left Leg"
  533. CharacterMesh4.Parent = mas
  534. CharacterMesh4.MeshId = 27493033
  535. CharacterMesh4.BodyPart = Enum.BodyPart.LeftLeg
  536. CharacterMesh4.OverlayTextureId = 27493193
  537. for i=1,90 do
  538. Torso.C1 = Torso.C1:lerp(CFrame.new(0, -1.06972265, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  539. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0906665474, 0.995881319, 3.96316047e-09, 0.995881319, 0.0906665474, -4.35313545e-08),0.2)
  540. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.0595862567, 0.998223186, 2.60459809e-09, -0.998223186, 0.0595862567, -4.36337224e-08),0.2)
  541. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.34208935e-08, -0.115096748, -0.993354261, -5.0310387e-09, 0.993354261, -0.115096748, 1, 0, -4.37113883e-08),0.2)
  542. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36014211e-08, 0.0708893314, 0.997484207, 3.0986711e-09, 0.997484207, -0.0708893314, -1, 0, -4.37113883e-08),0.2)
  543. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.249942318, 0.968260705, 0, 0.968260705, -0.249942318),0.2)
  544. swait()
  545. end
  546. ParticleEmitter0.Enabled=false
  547. supermode=true
  548. cananim=true
  549. attacking=false
  550. end
  551. end
  552.  
  553.  
  554.  
  555.  
  556.  
  557.  
  558.  
  559.  
  560.  
  561.  
  562.  
  563. function swait(t)
  564. if t == nil or t == 0 then
  565. game:service('RunService').Stepped:wait(0)
  566. return true
  567. else
  568. for i = 0, t do
  569. game:service('RunService').Stepped:wait(0)
  570. end
  571. return true
  572. end
  573. end
  574.  
  575. function scream()
  576. sound("rbxassetid://444895479",false,5.3509586219885250102)
  577. cananim = false
  578. for i=0,1.5, 0.1 do
  579. swait()
  580. end
  581.  
  582. attacking=true
  583. for i=0,1.5, 0.1 do
  584. swait()
  585. end
  586. wait()
  587. cananim = true
  588. attacking=false
  589. end
  590.  
  591.  
  592. spawn(function()
  593. while swait() do
  594. if animpose=="Idle" then
  595. for i=0,0.1,0.0025 do
  596. if animpose == "Idle" and cananim then
  597. swait()
  598. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.500000238, 0.500000238, -2.38418579e-07, 0.000574484526, -0.0482845455, -0.998833477, -0.00805476494, 0.998800993, -0.0482876077, 0.999967396, 0.0080731092, 0.000184875054),i)
  599. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.50000006, 0.500000238, 0, -0.000810533762, 0.0540908612, 0.998535693, -0.00984518789, 0.998487175, -0.0540962256, -0.999951184, -0.00987461861, -0.000276772887),i)
  600. else
  601. break
  602. end
  603. end
  604. for i=0,0.1,0.0025 do
  605. if animpose == "Idle" and cananim then
  606. swait()
  607. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.50000006, 0.50000006, -9.47312119e-16, -4.35179714e-08, -0.0939683169, -0.99557513, -4.10748546e-09, 0.99557513, -0.0939683169, 1, 0, -4.37113883e-08),i)
  608. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.77635684e-15, -4.34464624e-08, 0.109930925, 0.993939221, 4.80523354e-09, 0.993939221, -0.109930925, -1, 0, -4.37113883e-08),i)
  609. else
  610. break
  611. end
  612. end
  613. end
  614. end
  615. end)
  616.  
  617. while swait() do
  618. num = num + 0.05
  619. local sin = math.sin(num)
  620. if animpose == "Falling" and cananim then
  621. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.089640595, 0.995974183, 0, 0.995974183, 0.089640595),0.2)
  622. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.940049231, 0.240459353, -4.37113883e-08, 0, -1, 0.0583860278, 0.998294055, -2.55213428e-09, 0.998294055, -0.0583860278, -4.36368204e-08),0.2)
  623. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.144062787, 0.989568532, 6.29718455e-09, -0.989568532, 0.144062787, -4.32554152e-08),0.2)
  624. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.635436773, 0, -4.28449951e-08, -0.198112398, -0.98017925, -8.65976801e-09, 0.98017925, -0.198112398, 1, 0, -4.37113883e-08),0.2)
  625. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.599987805, 0, -4.26205062e-08, 0.222013503, 0.975043535, 9.70451808e-09, 0.975043535, -0.222013503, -1, 0, -4.37113883e-08),0.2)
  626. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.231759518, 0.972773135, 0, 0.972773135, 0.231759518),0.2)
  627. end
  628.  
  629.  
  630. if animpose == "Idle" and cananim then
  631. for i=0,0.1,0.001 do
  632. if animpose == "Idle" and cananim then
  633. swait()
  634. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.200000048, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  635. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.506504774, 0.77988106, 0.0818042755, 0.00300081098, -0.0723684728, -0.997373462, -0.186295643, 0.979876935, -0.0716594532, 0.982489169, 0.186021373, -0.0105415061),i)
  636. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.485123575, 0.800115585, 0.135903358, -0.000153154135, -0.00734659936, 0.999972999, -0.0196102634, 0.999780715, 0.0073421835, -0.999807715, -0.0196086094, -0.000297189312),i)
  637. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  638. i=i/2
  639. else
  640. break
  641. end
  642. end
  643. for i=0,0.1,0.001 do
  644. if animpose == "Idle" and cananim then
  645. swait()
  646. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  647. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.49999994, 1, 0, -4.3619707e-08, -0.0647336245, -0.997902572, -0.143231794, 0.98761338, -0.0640661567, 0.989689171, 0.142931372, -0.00927195605),i)
  648. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, 0.0391067117, -4.37113883e-08, 0, 1, -0.0612497553, 0.998122454, -2.67731193e-09, -0.998122454, -0.0612497553, -4.3629317e-08),i)
  649. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  650. i=i/2
  651. else
  652. break
  653. end
  654. end
  655. end
  656. if animpose == "Running" and cananim then
  657. for i = 0, 0.25, 0.01 do
  658. if animpose == "Running" and cananim then
  659. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.0358745977, 0.99935627, 0, 0.99935627, 0.0358745977),i)
  660. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, 8.94069672e-08, -4.37113883e-08, 0, -1, 0.342020363, 0.939692557, -1.49501851e-08, 0.939692557, -0.342020363, -4.10752676e-08),i)
  661. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000024, 5.96046448e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025269, 2.18557012e-08, -0.866025269, 0.500000179, -3.78551661e-08),i)
  662. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, -2.98023224e-08, -4.37113883e-08, 0, -1, -0.5, 0.866025388, 2.18556941e-08, 0.866025388, 0.5, -3.78551732e-08),i)
  663. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.49011612e-08, -4.37113883e-08, 0, 1, -0.5, 0.866025388, -2.18556941e-08, -0.866025388, -0.5, -3.78551732e-08),i)
  664. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.106743492, 0.994286597, 0, 0.994286597, 0.106743492),i)
  665. swait()
  666. i=i/i*1.5
  667. else
  668. break
  669. end
  670. end
  671. for i = 0, 0.25, 0.01 do
  672. if animpose == "Running" and cananim then
  673. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.999985278, 0, -0.00542885857, -0.00542835938, -0.0135572571, 0.999893367, -7.36004295e-05, 0.99990809, 0.0135570578),i)
  674. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, -1.1920929e-07, -4.37113883e-08, 0, -1, -0.499999791, 0.866025567, 2.18556853e-08, 0.866025567, 0.499999791, -3.78551803e-08),i)
  675. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, -2.38418579e-07, -4.37113883e-08, 0, 1, -0.342020005, 0.939692616, -1.49501691e-08, -0.939692616, -0.342020005, -4.10752676e-08),i)
  676. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.483990371, 0.00582697988, -4.37113883e-08, 0, -1, 0.57357651, 0.819151998, -2.50718255e-08, 0.819151998, -0.57357651, -3.58062699e-08),i)
  677. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, -2.98023224e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025329, 2.18557012e-08, -0.866025329, 0.500000179, -3.78551697e-08),i)
  678. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.103604339, 0.994618595, 0, 0.994618595, 0.103604339),i)
  679. swait()
  680. i=i/i*1.5
  681. else
  682. break
  683. end
  684. end
  685. end
  686.  
  687. if animpose == "Jumping" and cananim then
  688. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.082511276, 0.996590137, 0, 0.996590137, 0.082511276),0.2)
  689. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.495160788, 0.605178833, 0.315436631, 0.00363327051, -0.0117048975, -0.999924898, -0.296433508, 0.95497489, -0.012255826, 0.955046594, 0.296455771, -4.17464108e-08),0.2)
  690. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.10612049, 0.994353294, 4.63867389e-09, -0.994353294, 0.10612049, -4.34645635e-08),0.2)
  691. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.36747598e-08, -0.0409301594, -0.999162018, -1.78911408e-09, 0.999162018, -0.0409301594, 1, 0, -4.37113883e-08),0.2)
  692. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36556142e-08, 0.0504997671, 0.998724043, 2.20741492e-09, 0.998724043, -0.0504997671, -1, 0, -4.37113883e-08),0.2)
  693. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.106113546, 0.99435401, 0, 0.99435401, -0.106113546),0.2)
  694. end
  695. end
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