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doryna2281337

God mode

Aug 11th, 2019
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  1. godmode = coroutine.wrap(function()
  2. for i,v in pairs(Character:GetChildren()) do
  3. if v:IsA("BasePart") and v ~= Root then
  4. v.Anchored = false
  5. end
  6. end
  7. while true do
  8. hum.MaxHealth = math.huge
  9. wait(0.0000001)
  10. hum.Health = math.huge
  11. wait()
  12. end
  13. end)
  14. godmode()
  15. ff = Instance.new("ForceField", Character)
  16. ff.Visible = false
  17.  
  18. coroutine.wrap(function()
  19. for i,v in pairs(Character:GetChildren()) do
  20. if v.Name == "Animate" then v:Remove()
  21. end
  22. end
  23. end)()
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