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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- MeshPart2 = Instance.new("MeshPart")
- Vector3Value3 = Instance.new("Vector3Value")
- Motor6D4 = Instance.new("Motor6D")
- Fire5 = Instance.new("Fire")
- Script6 = Instance.new("Script")
- MeshPart7 = Instance.new("MeshPart")
- Vector3Value8 = Instance.new("Vector3Value")
- Motor6D9 = Instance.new("Motor6D")
- Fire10 = Instance.new("Fire")
- Script11 = Instance.new("Script")
- MeshPart12 = Instance.new("MeshPart")
- Vector3Value13 = Instance.new("Vector3Value")
- Motor6D14 = Instance.new("Motor6D")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- Fire16 = Instance.new("Fire")
- Script17 = Instance.new("Script")
- MeshPart18 = Instance.new("MeshPart")
- Vector3Value19 = Instance.new("Vector3Value")
- Motor6D20 = Instance.new("Motor6D")
- ParticleEmitter21 = Instance.new("ParticleEmitter")
- Fire22 = Instance.new("Fire")
- Script23 = Instance.new("Script")
- MeshPart24 = Instance.new("MeshPart")
- Vector3Value25 = Instance.new("Vector3Value")
- ParticleEmitter26 = Instance.new("ParticleEmitter")
- Motor6D27 = Instance.new("Motor6D")
- Fire28 = Instance.new("Fire")
- Script29 = Instance.new("Script")
- MeshPart30 = Instance.new("MeshPart")
- Vector3Value31 = Instance.new("Vector3Value")
- Motor6D32 = Instance.new("Motor6D")
- ParticleEmitter33 = Instance.new("ParticleEmitter")
- Fire34 = Instance.new("Fire")
- Script35 = Instance.new("Script")
- MeshPart36 = Instance.new("MeshPart")
- Motor6D37 = Instance.new("Motor6D")
- Vector3Value38 = Instance.new("Vector3Value")
- ParticleEmitter39 = Instance.new("ParticleEmitter")
- Script40 = Instance.new("Script")
- MeshPart41 = Instance.new("MeshPart")
- Vector3Value42 = Instance.new("Vector3Value")
- Motor6D43 = Instance.new("Motor6D")
- Fire44 = Instance.new("Fire")
- Script45 = Instance.new("Script")
- MeshPart46 = Instance.new("MeshPart")
- Vector3Value47 = Instance.new("Vector3Value")
- Motor6D48 = Instance.new("Motor6D")
- ParticleEmitter49 = Instance.new("ParticleEmitter")
- MeshPart50 = Instance.new("MeshPart")
- Vector3Value51 = Instance.new("Vector3Value")
- Motor6D52 = Instance.new("Motor6D")
- ParticleEmitter53 = Instance.new("ParticleEmitter")
- MeshPart54 = Instance.new("MeshPart")
- Vector3Value55 = Instance.new("Vector3Value")
- Motor6D56 = Instance.new("Motor6D")
- ParticleEmitter57 = Instance.new("ParticleEmitter")
- Fire58 = Instance.new("Fire")
- Script59 = Instance.new("Script")
- MeshPart60 = Instance.new("MeshPart")
- Vector3Value61 = Instance.new("Vector3Value")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Motor6D63 = Instance.new("Motor6D")
- Fire64 = Instance.new("Fire")
- Script65 = Instance.new("Script")
- MeshPart66 = Instance.new("MeshPart")
- Vector3Value67 = Instance.new("Vector3Value")
- Motor6D68 = Instance.new("Motor6D")
- ParticleEmitter69 = Instance.new("ParticleEmitter")
- Fire70 = Instance.new("Fire")
- Script71 = Instance.new("Script")
- Script72 = Instance.new("Script")
- Humanoid73 = Instance.new("Humanoid")
- MeshPart74 = Instance.new("MeshPart")
- Vector3Value75 = Instance.new("Vector3Value")
- Script76 = Instance.new("Script")
- ParticleEmitter77 = Instance.new("ParticleEmitter")
- ParticleEmitter78 = Instance.new("ParticleEmitter")
- Motor6D79 = Instance.new("Motor6D")
- Fire80 = Instance.new("Fire")
- Script81 = Instance.new("Script")
- BodyColors82 = Instance.new("BodyColors")
- Part83 = Instance.new("Part")
- Vector3Value84 = Instance.new("Vector3Value")
- Fire85 = Instance.new("Fire")
- Script86 = Instance.new("Script")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Vector3Value89 = Instance.new("Vector3Value")
- ParticleEmitter90 = Instance.new("ParticleEmitter")
- Motor6D91 = Instance.new("Motor6D")
- Decal92 = Instance.new("Decal")
- Script93 = Instance.new("Script")
- Script94 = Instance.new("Script")
- Script95 = Instance.new("Script")
- StringValue96 = Instance.new("StringValue")
- StringValue97 = Instance.new("StringValue")
- Animation98 = Instance.new("Animation")
- StringValue99 = Instance.new("StringValue")
- Animation100 = Instance.new("Animation")
- StringValue101 = Instance.new("StringValue")
- Animation102 = Instance.new("Animation")
- NumberValue103 = Instance.new("NumberValue")
- Animation104 = Instance.new("Animation")
- NumberValue105 = Instance.new("NumberValue")
- StringValue106 = Instance.new("StringValue")
- Animation107 = Instance.new("Animation")
- StringValue108 = Instance.new("StringValue")
- Animation109 = Instance.new("Animation")
- StringValue110 = Instance.new("StringValue")
- Animation111 = Instance.new("Animation")
- StringValue112 = Instance.new("StringValue")
- Animation113 = Instance.new("Animation")
- StringValue114 = Instance.new("StringValue")
- Animation115 = Instance.new("Animation")
- StringValue116 = Instance.new("StringValue")
- Animation117 = Instance.new("Animation")
- StringValue118 = Instance.new("StringValue")
- Animation119 = Instance.new("Animation")
- Script120 = Instance.new("Script")
- Script121 = Instance.new("Script")
- Script122 = Instance.new("Script")
- CharacterMesh123 = Instance.new("CharacterMesh")
- CharacterMesh124 = Instance.new("CharacterMesh")
- CharacterMesh125 = Instance.new("CharacterMesh")
- CharacterMesh126 = Instance.new("CharacterMesh")
- CharacterMesh127 = Instance.new("CharacterMesh")
- Shirt128 = Instance.new("Shirt")
- Pants129 = Instance.new("Pants")
- Hat130 = Instance.new("Hat")
- UnionOperation131 = Instance.new("UnionOperation")
- Fire132 = Instance.new("Fire")
- Script133 = Instance.new("Script")
- Weld134 = Instance.new("Weld")
- Model135 = Instance.new("Model")
- MeshPart136 = Instance.new("MeshPart")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- ParticleEmitter140 = Instance.new("ParticleEmitter")
- ParticleEmitter141 = Instance.new("ParticleEmitter")
- ParticleEmitter142 = Instance.new("ParticleEmitter")
- ParticleEmitter143 = Instance.new("ParticleEmitter")
- ParticleEmitter144 = Instance.new("ParticleEmitter")
- ParticleEmitter145 = Instance.new("ParticleEmitter")
- Decal146 = Instance.new("Decal")
- Part147 = Instance.new("Part")
- Decal148 = Instance.new("Decal")
- ParticleEmitter149 = Instance.new("ParticleEmitter")
- ParticleEmitter150 = Instance.new("ParticleEmitter")
- ParticleEmitter151 = Instance.new("ParticleEmitter")
- ParticleEmitter152 = Instance.new("ParticleEmitter")
- ParticleEmitter153 = Instance.new("ParticleEmitter")
- ParticleEmitter154 = Instance.new("ParticleEmitter")
- Part155 = Instance.new("Part")
- ParticleEmitter156 = Instance.new("ParticleEmitter")
- ParticleEmitter157 = Instance.new("ParticleEmitter")
- ParticleEmitter158 = Instance.new("ParticleEmitter")
- ParticleEmitter159 = Instance.new("ParticleEmitter")
- ParticleEmitter160 = Instance.new("ParticleEmitter")
- ParticleEmitter161 = Instance.new("ParticleEmitter")
- Part162 = Instance.new("Part")
- ParticleEmitter163 = Instance.new("ParticleEmitter")
- ParticleEmitter164 = Instance.new("ParticleEmitter")
- ParticleEmitter165 = Instance.new("ParticleEmitter")
- ParticleEmitter166 = Instance.new("ParticleEmitter")
- ParticleEmitter167 = Instance.new("ParticleEmitter")
- ParticleEmitter168 = Instance.new("ParticleEmitter")
- Part169 = Instance.new("Part")
- ParticleEmitter170 = Instance.new("ParticleEmitter")
- ParticleEmitter171 = Instance.new("ParticleEmitter")
- ParticleEmitter172 = Instance.new("ParticleEmitter")
- ParticleEmitter173 = Instance.new("ParticleEmitter")
- ParticleEmitter174 = Instance.new("ParticleEmitter")
- ParticleEmitter175 = Instance.new("ParticleEmitter")
- Part176 = Instance.new("Part")
- ParticleEmitter177 = Instance.new("ParticleEmitter")
- ParticleEmitter178 = Instance.new("ParticleEmitter")
- ParticleEmitter179 = Instance.new("ParticleEmitter")
- ParticleEmitter180 = Instance.new("ParticleEmitter")
- ParticleEmitter181 = Instance.new("ParticleEmitter")
- ParticleEmitter182 = Instance.new("ParticleEmitter")
- Part183 = Instance.new("Part")
- Motor6D184 = Instance.new("Motor6D")
- BodyColors185 = Instance.new("BodyColors")
- Shirt186 = Instance.new("Shirt")
- Pants187 = Instance.new("Pants")
- Humanoid188 = Instance.new("Humanoid")
- Part189 = Instance.new("Part")
- ParticleEmitter190 = Instance.new("ParticleEmitter")
- Sound191 = Instance.new("Sound")
- Model0.Name = "idk"
- Model0.Parent = mas
- Model1.Name = ".."
- Model1.Parent = Model0
- MeshPart2.Name = "LeftFoot"
- MeshPart2.Parent = Model1
- MeshPart2.CFrame = CFrame.new(-17.7954102, 0.215978757, 29.5822372, 0.17642352, -0.0561758727, 0.982710063, -0.0070437789, 0.998272538, 0.0583300404, -0.984289169, -0.0172127932, 0.175723046)
- MeshPart2.Orientation = Vector3.new(-3.33999991, 79.8600006, -0.399999976)
- MeshPart2.Position = Vector3.new(-17.7954102, 0.215978757, 29.5822372)
- MeshPart2.Rotation = Vector3.new(-18.3599987, 79.3300018, 17.6599998)
- MeshPart2.Color = Color3.new(1, 0.8, 0.6)
- MeshPart2.Velocity = Vector3.new(-0.000208917147, -0.000274674792, -6.53791067e-05)
- MeshPart2.Size = Vector3.new(1.00063133, 0.335407257, 1.00020337)
- MeshPart2.Anchored = true
- MeshPart2.BrickColor = BrickColor.new("Pastel brown")
- MeshPart2.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart2.brickColor = BrickColor.new("Pastel brown")
- Vector3Value3.Name = "OriginalSize"
- Vector3Value3.Parent = MeshPart2
- Vector3Value3.Value = Vector3.new(1.00063133, 0.335407257, 1.00020337)
- Motor6D4.Name = "LeftAnkle"
- Motor6D4.Parent = MeshPart2
- Motor6D4.C0 = CFrame.new(-0.00382620096, -0.710131407, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.C1 = CFrame.new(-0.00901681185, 0.032443285, 0.000177569687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.Part0 = MeshPart18
- Motor6D4.Part1 = MeshPart2
- Motor6D4.part1 = MeshPart2
- Fire5.Parent = MeshPart2
- Fire5.Color = Color3.new(1, 0.678431, 0)
- Fire5.Enabled = false
- Fire5.Size = 30
- Fire5.Heat = 25
- Fire5.SecondaryColor = Color3.new(1, 0, 0)
- Fire5.size = 30
- Script6.Name = "Spread"
- Script6.Parent = Fire5
- table.insert(cors,sandbox(Script6,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart7.Name = "LeftHand"
- MeshPart7.Parent = Model1
- MeshPart7.CFrame = CFrame.new(-18.958252, 2.7610147, 30.2740116, 0.153459668, 0.871960044, 0.46490407, -0.228855193, 0.48904717, -0.8416996, -0.961288452, 0.022771202, 0.274601579)
- MeshPart7.Orientation = Vector3.new(57.3199997, 59.4300003, -25.0799999)
- MeshPart7.Position = Vector3.new(-18.958252, 2.7610147, 30.2740116)
- MeshPart7.Rotation = Vector3.new(71.9300003, 27.6999989, -80.0199966)
- MeshPart7.Color = Color3.new(1, 0.8, 0.6)
- MeshPart7.Velocity = Vector3.new(0.00017496862, -0.000125935854, 3.27922789e-05)
- MeshPart7.Size = Vector3.new(0.999299049, 0.335255831, 1.00029743)
- MeshPart7.Anchored = true
- MeshPart7.BrickColor = BrickColor.new("Pastel brown")
- MeshPart7.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart7.brickColor = BrickColor.new("Pastel brown")
- Vector3Value8.Name = "OriginalSize"
- Vector3Value8.Parent = MeshPart7
- Vector3Value8.Value = Vector3.new(0.999299049, 0.335255831, 1.00029743)
- Motor6D9.Name = "LeftWrist"
- Motor6D9.Parent = MeshPart7
- Motor6D9.C0 = CFrame.new(-0.0016657114, -0.682255626, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.C1 = CFrame.new(-0.000386238098, 0.0579008311, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.Part0 = MeshPart12
- Motor6D9.Part1 = MeshPart7
- Motor6D9.part1 = MeshPart7
- Fire10.Parent = MeshPart7
- Fire10.Color = Color3.new(1, 0.678431, 0)
- Fire10.Enabled = false
- Fire10.Size = 30
- Fire10.Heat = 25
- Fire10.SecondaryColor = Color3.new(1, 0, 0)
- Fire10.size = 30
- Script11.Name = "Spread"
- Script11.Parent = Fire10
- table.insert(cors,sandbox(Script11,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart12.Name = "LeftLowerArm"
- MeshPart12.Parent = Model1
- MeshPart12.CFrame = CFrame.new(-18.3153076, 3.12746978, 30.2880497, 0.153459668, 0.871960044, 0.46490407, -0.228855193, 0.48904717, -0.8416996, -0.961288452, 0.022771202, 0.274601579)
- MeshPart12.Orientation = Vector3.new(57.3199997, 59.4300003, -25.0799999)
- MeshPart12.Position = Vector3.new(-18.3153076, 3.12746978, 30.2880497)
- MeshPart12.Rotation = Vector3.new(71.9300003, 27.6999989, -80.0199966)
- MeshPart12.Color = Color3.new(1, 0.8, 0.6)
- MeshPart12.Velocity = Vector3.new(0.000227346201, -0.000217362918, 1.96517212e-05)
- MeshPart12.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- MeshPart12.Anchored = true
- MeshPart12.BrickColor = BrickColor.new("Pastel brown")
- MeshPart12.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart12.brickColor = BrickColor.new("Pastel brown")
- Vector3Value13.Name = "OriginalSize"
- Vector3Value13.Parent = MeshPart12
- Vector3Value13.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- Motor6D14.Name = "LeftElbow"
- Motor6D14.Parent = MeshPart12
- Motor6D14.C0 = CFrame.new(-0.00166511536, -0.263139546, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D14.C1 = CFrame.new(-0.0016657114, 0.122950554, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D14.Part0 = MeshPart24
- Motor6D14.Part1 = MeshPart12
- Motor6D14.part1 = MeshPart12
- ParticleEmitter15.Parent = MeshPart12
- ParticleEmitter15.Speed = NumberRange.new(2, 2)
- ParticleEmitter15.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter15.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter15.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter15.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter15.Rate = 100
- Fire16.Parent = MeshPart12
- Fire16.Color = Color3.new(1, 0.678431, 0)
- Fire16.Enabled = false
- Fire16.Size = 30
- Fire16.Heat = 25
- Fire16.SecondaryColor = Color3.new(1, 0, 0)
- Fire16.size = 30
- Script17.Name = "Spread"
- Script17.Parent = Fire16
- table.insert(cors,sandbox(Script17,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart18.Name = "LeftLowerLeg"
- MeshPart18.Parent = Model1
- MeshPart18.CFrame = CFrame.new(-17.8145809, 0.94388175, 29.4475861, 0.183703303, -0.0231102966, 0.982710063, -0.188709259, 0.980299175, 0.0583300404, -0.964697838, -0.196161911, 0.175723046)
- MeshPart18.Orientation = Vector3.new(-3.33999991, 79.8600006, -10.8999996)
- MeshPart18.Position = Vector3.new(-17.8145809, 0.94388175, 29.4475861)
- MeshPart18.Rotation = Vector3.new(-18.3599987, 79.3300018, 7.17000008)
- MeshPart18.Color = Color3.new(1, 0.8, 0.6)
- MeshPart18.Velocity = Vector3.new(-0.000110327412, -0.000268824428, -4.78499278e-05)
- MeshPart18.Size = Vector3.new(1.00027585, 1.48964536, 1.00032866)
- MeshPart18.Anchored = true
- MeshPart18.BrickColor = BrickColor.new("Pastel brown")
- MeshPart18.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart18.brickColor = BrickColor.new("Pastel brown")
- Vector3Value19.Name = "OriginalSize"
- Vector3Value19.Parent = MeshPart18
- Vector3Value19.Value = Vector3.new(1.00027585, 1.48964536, 1.00032866)
- Motor6D20.Name = "LeftKnee"
- Motor6D20.Parent = MeshPart18
- Motor6D20.C0 = CFrame.new(-0.00382620096, -0.264486194, 0.000586740673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D20.C1 = CFrame.new(-0.00382620096, 0.289868593, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D20.Part0 = MeshPart30
- Motor6D20.Part1 = MeshPart18
- Motor6D20.part1 = MeshPart18
- ParticleEmitter21.Parent = MeshPart18
- ParticleEmitter21.Speed = NumberRange.new(2, 2)
- ParticleEmitter21.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter21.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter21.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter21.Rate = 4
- Fire22.Parent = MeshPart18
- Fire22.Color = Color3.new(1, 0.678431, 0)
- Fire22.Enabled = false
- Fire22.Size = 30
- Fire22.Heat = 25
- Fire22.SecondaryColor = Color3.new(1, 0, 0)
- Fire22.size = 30
- Script23.Name = "Spread"
- Script23.Parent = Fire22
- table.insert(cors,sandbox(Script23,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart24.Name = "LeftUpperArm"
- MeshPart24.Parent = Model1
- MeshPart24.CFrame = CFrame.new(-18.0642071, 3.41159272, 30.2607059, 0.153459668, 0.535041809, 0.83077091, -0.228855193, 0.837115169, -0.49685365, -0.961288452, -0.113879271, 0.250910491)
- MeshPart24.Orientation = Vector3.new(29.789999, 73.1899948, -15.29)
- MeshPart24.Position = Vector3.new(-18.0642071, 3.41159272, 30.2607059)
- MeshPart24.Rotation = Vector3.new(63.2099991, 56.1800003, -74)
- MeshPart24.Color = Color3.new(1, 0.8, 0.6)
- MeshPart24.Velocity = Vector3.new(0.000266663148, -0.000252319209, 1.77855654e-05)
- MeshPart24.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
- MeshPart24.Anchored = true
- MeshPart24.BrickColor = BrickColor.new("Pastel brown")
- MeshPart24.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart24.brickColor = BrickColor.new("Pastel brown")
- Vector3Value25.Name = "OriginalSize"
- Vector3Value25.Parent = MeshPart24
- Vector3Value25.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
- ParticleEmitter26.Parent = MeshPart24
- ParticleEmitter26.Speed = NumberRange.new(2, 2)
- ParticleEmitter26.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter26.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter26.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter26.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter26.Rate = 59
- Motor6D27.Name = "LeftShoulder"
- Motor6D27.Parent = MeshPart24
- Motor6D27.C0 = CFrame.new(-1.24955308, 0.556408584, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.C1 = CFrame.new(0.247964978, 0.456732988, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.Part0 = MeshPart74
- Motor6D27.Part1 = MeshPart24
- Motor6D27.part1 = MeshPart24
- Fire28.Parent = MeshPart24
- Fire28.Color = Color3.new(1, 0.678431, 0)
- Fire28.Enabled = false
- Fire28.Size = 30
- Fire28.Heat = 25
- Fire28.SecondaryColor = Color3.new(1, 0, 0)
- Fire28.size = 30
- Script29.Name = "Spread"
- Script29.Parent = Fire28
- table.insert(cors,sandbox(Script29,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart30.Name = "LeftUpperLeg"
- MeshPart30.Parent = Model1
- MeshPart30.CFrame = CFrame.new(-17.8085957, 1.4836148, 29.3253937, 0.1877096, 0.0488585532, 0.981008649, -0.251894891, 0.967754602, 2.9124653e-18, -0.949375629, -0.247111067, 0.193964049)
- MeshPart30.Orientation = Vector3.new(0, 78.8199997, -14.5899992)
- MeshPart30.Position = Vector3.new(-17.8085957, 1.4836148, 29.3253937)
- MeshPart30.Rotation = Vector3.new(0, 78.8199997, -14.5899992)
- MeshPart30.Color = Color3.new(1, 0.8, 0.6)
- MeshPart30.Velocity = Vector3.new(-3.7949394e-05, -0.000266834919, -3.55287448e-05)
- MeshPart30.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- MeshPart30.Anchored = true
- MeshPart30.BrickColor = BrickColor.new("Pastel brown")
- MeshPart30.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart30.brickColor = BrickColor.new("Pastel brown")
- Vector3Value31.Name = "OriginalSize"
- Vector3Value31.Parent = MeshPart30
- Vector3Value31.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- Motor6D32.Name = "LeftHip"
- Motor6D32.Parent = MeshPart30
- Motor6D32.C0 = CFrame.new(-0.50451982, -0.243062243, 0.00122789107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.C1 = CFrame.new(-0.00382620096, 0.4851138, 0.000686740503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.Part0 = MeshPart36
- Motor6D32.Part1 = MeshPart30
- Motor6D32.part1 = MeshPart30
- ParticleEmitter33.Parent = MeshPart30
- ParticleEmitter33.Speed = NumberRange.new(2, 2)
- ParticleEmitter33.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter33.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter33.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter33.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter33.Rate = 100
- Fire34.Parent = MeshPart30
- Fire34.Color = Color3.new(1, 0.678431, 0)
- Fire34.Enabled = false
- Fire34.Size = 30
- Fire34.Heat = 25
- Fire34.SecondaryColor = Color3.new(1, 0, 0)
- Fire34.size = 30
- Script35.Name = "Spread"
- Script35.Parent = Fire34
- table.insert(cors,sandbox(Script35,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart36.Name = "LowerTorso"
- MeshPart36.Parent = Model1
- MeshPart36.CFrame = CFrame.new(-17.6883564, 2.19711471, 28.7140808, 0.193964049, -2.44298364e-18, 0.981008649, -2.13529272e-18, 1, 2.9124653e-18, -0.981008649, -2.65965388e-18, 0.193964049)
- MeshPart36.Orientation = Vector3.new(0, 78.8199997, 0)
- MeshPart36.Position = Vector3.new(-17.6883564, 2.19711471, 28.7140808)
- MeshPart36.Rotation = Vector3.new(0, 78.8199997, 0)
- MeshPart36.Color = Color3.new(1, 0.8, 0.6)
- MeshPart36.Velocity = Vector3.new(4.2567437e-05, -0.000269702927, -2.30289061e-05)
- MeshPart36.Size = Vector3.new(2.00017595, 0.400037616, 1.00021255)
- MeshPart36.Anchored = true
- MeshPart36.BrickColor = BrickColor.new("Pastel brown")
- MeshPart36.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart36.brickColor = BrickColor.new("Pastel brown")
- Motor6D37.Name = "Root"
- Motor6D37.Parent = MeshPart36
- Motor6D37.C1 = CFrame.new(0.000280171633, 0.133037761, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D37.Part0 = Part83
- Motor6D37.Part1 = MeshPart36
- Motor6D37.part1 = MeshPart36
- Vector3Value38.Name = "OriginalSize"
- Vector3Value38.Parent = MeshPart36
- Vector3Value38.Value = Vector3.new(2.00017595, 0.400037616, 1.00021255)
- ParticleEmitter39.Parent = MeshPart36
- ParticleEmitter39.Speed = NumberRange.new(2, 2)
- ParticleEmitter39.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter39.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter39.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter39.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter39.Rate = 100
- Script40.Name = "Money giver"
- Script40.Parent = Model1
- table.insert(cors,sandbox(Script40,function()
- local Humanoid = script.Parent.NPC
- function PwntX_X()
- local tag = Humanoid:findFirstChild("creator")
- if tag ~= nil then
- if tag.Value ~= nil then
- local Leaderstats = tag.Value:findFirstChild("leaderstats")
- if Leaderstats ~= nil then
- Leaderstats.Cash.Value = Leaderstats.Cash.Value + 10
- wait(0.1)
- script:remove()----------------------------------------------------------------------------------------------------------------------Check this by opening the leader board and looking near the bottom for where it says kills(BLAH BLAH BLAH) Deaths(BLAH BLAH BLAH) "CURRENCY" (BLAH BLAH BLAH)
- end
- end
- end
- end
- Humanoid.Died:connect(PwntX_X)
- end))
- MeshPart41.Name = "RightFoot"
- MeshPart41.Parent = Model1
- MeshPart41.CFrame = CFrame.new(-17.4986553, 0.202733755, 27.9217148, 0.218927398, -0.017606318, 0.975582302, -0.0404988229, 0.998811662, 0.0271137562, -0.974900365, -0.0454458743, 0.217954189)
- MeshPart41.Orientation = Vector3.new(-1.54999995, 77.409996, -2.31999993)
- MeshPart41.Position = Vector3.new(-17.4986553, 0.202733755, 27.9217148)
- MeshPart41.Rotation = Vector3.new(-7.08999968, 77.3099976, 4.5999999)
- MeshPart41.Color = Color3.new(1, 0.8, 0.6)
- MeshPart41.Velocity = Vector3.new(-0.000266655174, -0.0002781855, -7.56649606e-05)
- MeshPart41.Size = Vector3.new(1.00063133, 0.335407376, 1.00020337)
- MeshPart41.Anchored = true
- MeshPart41.BrickColor = BrickColor.new("Pastel brown")
- MeshPart41.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart41.brickColor = BrickColor.new("Pastel brown")
- Vector3Value42.Name = "OriginalSize"
- Vector3Value42.Parent = MeshPart41
- Vector3Value42.Value = Vector3.new(1.00063133, 0.335407376, 1.00020337)
- Motor6D43.Name = "RightAnkle"
- Motor6D43.Parent = MeshPart41
- Motor6D43.C0 = CFrame.new(0.00382620096, -0.710731506, 0.000283418223, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D43.C1 = CFrame.new(0.00901681185, 0.0318431854, 0.000155551359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D43.Part0 = MeshPart54
- Motor6D43.Part1 = MeshPart41
- Motor6D43.part1 = MeshPart41
- Fire44.Parent = MeshPart41
- Fire44.Color = Color3.new(1, 0.678431, 0)
- Fire44.Enabled = false
- Fire44.Size = 30
- Fire44.Heat = 25
- Fire44.SecondaryColor = Color3.new(1, 0, 0)
- Fire44.size = 30
- Script45.Name = "Spread"
- Script45.Parent = Fire44
- table.insert(cors,sandbox(Script45,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart46.Name = "RightHand"
- MeshPart46.Parent = Model1
- MeshPart46.CFrame = CFrame.new(-18.2354736, 2.7290957, 26.7876911, 0.278875053, 0.800491929, 0.530510545, 0.176270723, 0.50037241, -0.847676873, -0.944011331, 0.329909414, -0.00156190991)
- MeshPart46.Orientation = Vector3.new(57.9599991, 90.1699982, 19.4099998)
- MeshPart46.Position = Vector3.new(-18.2354736, 2.7290957, 26.7876911)
- MeshPart46.Rotation = Vector3.new(90.1100006, 32.0400009, -70.7900009)
- MeshPart46.Color = Color3.new(1, 0.8, 0.6)
- MeshPart46.Velocity = Vector3.new(5.30945035e-05, -0.00014751828, 7.71476607e-06)
- MeshPart46.Size = Vector3.new(0.999299049, 0.335255772, 1.00029743)
- MeshPart46.Anchored = true
- MeshPart46.BrickColor = BrickColor.new("Pastel brown")
- MeshPart46.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart46.brickColor = BrickColor.new("Pastel brown")
- Vector3Value47.Name = "OriginalSize"
- Vector3Value47.Parent = MeshPart46
- Vector3Value47.Value = Vector3.new(0.999299049, 0.335255772, 1.00029743)
- Motor6D48.Name = "RightWrist"
- Motor6D48.Parent = MeshPart46
- Motor6D48.C0 = CFrame.new(0.00214457512, -0.682049513, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D48.C1 = CFrame.new(0.000865101814, 0.058106944, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D48.Part0 = MeshPart50
- Motor6D48.Part1 = MeshPart46
- Motor6D48.part1 = MeshPart46
- ParticleEmitter49.Parent = MeshPart46
- ParticleEmitter49.Speed = NumberRange.new(2, 2)
- ParticleEmitter49.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter49.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter49.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter49.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter49.Rate = 100
- MeshPart50.Name = "RightLowerArm"
- MeshPart50.Parent = Model1
- MeshPart50.CFrame = CFrame.new(-17.6459961, 3.10397482, 27.0325565, 0.278875053, 0.800491929, 0.530510545, 0.176270723, 0.50037241, -0.847676873, -0.944011331, 0.329909414, -0.00156190991)
- MeshPart50.Orientation = Vector3.new(57.9599991, 90.1699982, 19.4099998)
- MeshPart50.Position = Vector3.new(-17.6459961, 3.10397482, 27.0325565)
- MeshPart50.Rotation = Vector3.new(90.1100006, 32.0400009, -70.7900009)
- MeshPart50.Color = Color3.new(1, 0.8, 0.6)
- MeshPart50.Velocity = Vector3.new(0.000114457158, -0.000236685009, -3.41803207e-06)
- MeshPart50.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- MeshPart50.Anchored = true
- MeshPart50.BrickColor = BrickColor.new("Pastel brown")
- MeshPart50.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart50.brickColor = BrickColor.new("Pastel brown")
- Vector3Value51.Name = "OriginalSize"
- Vector3Value51.Parent = MeshPart50
- Vector3Value51.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- Motor6D52.Name = "RightElbow"
- Motor6D52.Parent = MeshPart50
- Motor6D52.C0 = CFrame.new(0.00214397907, -0.263139546, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D52.C1 = CFrame.new(0.00214457512, 0.122950554, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D52.Part0 = MeshPart60
- Motor6D52.Part1 = MeshPart50
- Motor6D52.part1 = MeshPart50
- ParticleEmitter53.Parent = MeshPart50
- ParticleEmitter53.Speed = NumberRange.new(2, 2)
- ParticleEmitter53.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter53.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter53.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter53.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter53.Rate = 63
- MeshPart54.Name = "RightLowerLeg"
- MeshPart54.Parent = Model1
- MeshPart54.CFrame = CFrame.new(-17.5421162, 0.934359729, 28.0243759, 0.210773945, -0.0617538057, 0.975582302, 0.163439155, 0.986180782, 0.0271137562, -0.96377492, 0.153733477, 0.217954189)
- MeshPart54.Orientation = Vector3.new(-1.54999995, 77.409996, 9.40999985)
- MeshPart54.Position = Vector3.new(-17.5421162, 0.934359729, 28.0243759)
- MeshPart54.Rotation = Vector3.new(-7.08999968, 77.3099976, 16.3299999)
- MeshPart54.Color = Color3.new(1, 0.8, 0.6)
- MeshPart54.Velocity = Vector3.new(-0.000159530537, -0.000274416845, -5.72330027e-05)
- MeshPart54.Size = Vector3.new(1.00027585, 1.48964536, 1.00032854)
- MeshPart54.Anchored = true
- MeshPart54.BrickColor = BrickColor.new("Pastel brown")
- MeshPart54.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart54.brickColor = BrickColor.new("Pastel brown")
- Vector3Value55.Name = "OriginalSize"
- Vector3Value55.Parent = MeshPart54
- Vector3Value55.Value = Vector3.new(1.00027585, 1.48964536, 1.00032854)
- Motor6D56.Name = "RightKnee"
- Motor6D56.Parent = MeshPart54
- Motor6D56.C0 = CFrame.new(0.00382620096, -0.265086174, 0.000426991843, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D56.C1 = CFrame.new(0.00382620096, 0.289268613, 0.000145851634, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D56.Part0 = MeshPart66
- Motor6D56.Part1 = MeshPart54
- Motor6D56.part1 = MeshPart54
- ParticleEmitter57.Parent = MeshPart54
- ParticleEmitter57.Speed = NumberRange.new(2, 2)
- ParticleEmitter57.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter57.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter57.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter57.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter57.Rate = 46
- Fire58.Parent = MeshPart54
- Fire58.Color = Color3.new(1, 0.678431, 0)
- Fire58.Enabled = false
- Fire58.Size = 30
- Fire58.Heat = 25
- Fire58.SecondaryColor = Color3.new(1, 0, 0)
- Fire58.size = 30
- Script59.Name = "Spread"
- Script59.Parent = Fire58
- table.insert(cors,sandbox(Script59,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart60.Name = "RightUpperArm"
- MeshPart60.Parent = Model1
- MeshPart60.CFrame = CFrame.new(-17.4289532, 3.39285564, 27.1513309, 0.278875053, 0.440821648, 0.853173494, 0.176270723, 0.849827945, -0.4967103, -0.944011331, 0.288909614, 0.159291849)
- MeshPart60.Orientation = Vector3.new(29.7799988, 79.4199982, 11.7199993)
- MeshPart60.Position = Vector3.new(-17.4289532, 3.39285564, 27.1513309)
- MeshPart60.Rotation = Vector3.new(72.2200012, 58.5599976, -57.6800003)
- MeshPart60.Color = Color3.new(1, 0.8, 0.6)
- MeshPart60.Velocity = Vector3.new(0.000159354517, -0.000270200224, -4.02837441e-06)
- MeshPart60.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
- MeshPart60.Anchored = true
- MeshPart60.BrickColor = BrickColor.new("Pastel brown")
- MeshPart60.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart60.brickColor = BrickColor.new("Pastel brown")
- Vector3Value61.Name = "OriginalSize"
- Vector3Value61.Parent = MeshPart60
- Vector3Value61.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
- ParticleEmitter62.Parent = MeshPart60
- ParticleEmitter62.Speed = NumberRange.new(2, 2)
- ParticleEmitter62.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter62.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter62.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter62.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter62.Rate = 93
- Motor6D63.Name = "RightShoulder"
- Motor6D63.Parent = MeshPart60
- Motor6D63.C0 = CFrame.new(1.25031853, 0.5565539, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D63.C1 = CFrame.new(-0.24787569, 0.456878304, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D63.Part0 = MeshPart74
- Motor6D63.Part1 = MeshPart60
- Motor6D63.part1 = MeshPart60
- Fire64.Parent = MeshPart60
- Fire64.Color = Color3.new(1, 0.678431, 0)
- Fire64.Enabled = false
- Fire64.Size = 30
- Fire64.Heat = 25
- Fire64.SecondaryColor = Color3.new(1, 0, 0)
- Fire64.size = 30
- Script65.Name = "Spread"
- Script65.Parent = Fire64
- table.insert(cors,sandbox(Script65,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart66.Name = "RightUpperLeg"
- MeshPart66.Parent = Model1
- MeshPart66.CFrame = CFrame.new(-17.5710449, 1.4789747, 28.1231308, 0.189696878, -0.0404616967, 0.981008649, 0.208604097, 0.978000164, 2.9124653e-18, -0.959426641, 0.20464243, 0.193964049)
- MeshPart66.Orientation = Vector3.new(0, 78.8199997, 12.04)
- MeshPart66.Position = Vector3.new(-17.5710449, 1.4789747, 28.1231308)
- MeshPart66.Rotation = Vector3.new(0, 78.8199997, 12.04)
- MeshPart66.Color = Color3.new(1, 0.8, 0.6)
- MeshPart66.Velocity = Vector3.new(-7.90867416e-05, -0.000272627949, -4.36390546e-05)
- MeshPart66.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- MeshPart66.Anchored = true
- MeshPart66.BrickColor = BrickColor.new("Pastel brown")
- MeshPart66.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart66.brickColor = BrickColor.new("Pastel brown")
- Vector3Value67.Name = "OriginalSize"
- Vector3Value67.Parent = MeshPart66
- Vector3Value67.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- Motor6D68.Name = "RightHip"
- Motor6D68.Parent = MeshPart66
- Motor6D68.C0 = CFrame.new(0.505080223, -0.243262246, 0.00102789141, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D68.C1 = CFrame.new(0.00382620096, 0.484913796, 0.000486815348, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D68.Part0 = MeshPart36
- Motor6D68.Part1 = MeshPart66
- Motor6D68.part1 = MeshPart66
- ParticleEmitter69.Parent = MeshPart66
- ParticleEmitter69.Speed = NumberRange.new(2, 2)
- ParticleEmitter69.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter69.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter69.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter69.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter69.Rate = 76
- Fire70.Parent = MeshPart66
- Fire70.Color = Color3.new(1, 0.678431, 0)
- Fire70.Enabled = false
- Fire70.Size = 30
- Fire70.Heat = 25
- Fire70.SecondaryColor = Color3.new(1, 0, 0)
- Fire70.size = 30
- Script71.Name = "Spread"
- Script71.Parent = Fire70
- table.insert(cors,sandbox(Script71,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script72.Name = "Respawn"
- Script72.Parent = Model1
- table.insert(cors,sandbox(Script72,function()
- name="NPC"
- robo=script.Parent:clone()
- while true do
- wait(15)
- if script.Parent.NPC.Health<1 then
- robot=robo:clone()
- robot.Parent=script.Parent.Parent
- robot:makeJoints()
- script.Parent:remove()
- end
- end
- end))
- Humanoid73.Name = "NPC"
- Humanoid73.Parent = Model1
- Humanoid73.Health = 89
- Humanoid73.HealthDisplayDistance = 50
- Humanoid73.HipHeight = 1.3500000238419
- Humanoid73.JumpPower = 1
- Humanoid73.MaxHealth = 89
- Humanoid73.MaxSlopeAngle = 5
- Humanoid73.NameDisplayDistance = 50
- Humanoid73.RigType = Enum.HumanoidRigType.R15
- Humanoid73.Torso = Part83
- Humanoid73.WalkSpeed = 15
- Humanoid73.maxHealth = 89
- MeshPart74.Name = "UpperTorso"
- MeshPart74.Parent = Model1
- MeshPart74.CFrame = CFrame.new(-17.6167049, 3.18972683, 28.7282257, 0.193964049, 0.152071416, 0.969150245, -2.13529272e-18, 0.987912059, -0.155015364, -0.981008649, 0.0300674085, 0.191619426)
- MeshPart74.Orientation = Vector3.new(8.92000008, 78.8199997, 0)
- MeshPart74.Position = Vector3.new(-17.6167049, 3.18972683, 28.7282257)
- MeshPart74.Rotation = Vector3.new(38.9699974, 75.7299957, -38.0999985)
- MeshPart74.Color = Color3.new(1, 0.8, 0.6)
- MeshPart74.Velocity = Vector3.new(0.00018367391, -0.000280168926, -2.41485031e-06)
- MeshPart74.Size = Vector3.new(2.00029206, 1.60093355, 1.0005368)
- MeshPart74.Anchored = true
- MeshPart74.BrickColor = BrickColor.new("Pastel brown")
- MeshPart74.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart74.brickColor = BrickColor.new("Pastel brown")
- Vector3Value75.Name = "OriginalSize"
- Vector3Value75.Parent = MeshPart74
- Vector3Value75.Value = Vector3.new(2.00029206, 1.60093355, 1.0005368)
- Script76.Name = "Damage Script"
- Script76.Parent = MeshPart74
- table.insert(cors,sandbox(Script76,function()
- function onTouched(hit)
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- human.Health = human.Health - 5 -- Change the amount to change the damage.
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- ParticleEmitter77.Parent = MeshPart74
- ParticleEmitter77.Speed = NumberRange.new(15, 15)
- ParticleEmitter77.Color = ColorSequence.new(Color3.new(0, 0.0431373, 0.00392157),Color3.new(0, 0.0431373, 0.00392157))
- ParticleEmitter77.LightEmission = 1
- ParticleEmitter77.Texture = "rbxassetid://347730682"
- ParticleEmitter77.Transparency = NumberSequence.new(0.30000001192093,0.068749964237213,0)
- ParticleEmitter77.Size = NumberSequence.new(9,0,0,0,9)
- ParticleEmitter77.Lifetime = NumberRange.new(0.55000001192093, 0.55000001192093)
- ParticleEmitter77.LockedToPart = true
- ParticleEmitter77.Rate = 95
- ParticleEmitter78.Parent = MeshPart74
- ParticleEmitter78.Speed = NumberRange.new(2, 2)
- ParticleEmitter78.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter78.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter78.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter78.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter78.Rate = 4
- Motor6D79.Name = "Waist"
- Motor6D79.Parent = MeshPart74
- Motor6D79.C0 = CFrame.new(0.000280171633, 0.537143946, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D79.C1 = CFrame.new(0.000338107347, -0.463463932, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D79.Part0 = MeshPart36
- Motor6D79.Part1 = MeshPart74
- Motor6D79.part1 = MeshPart74
- Fire80.Parent = MeshPart74
- Fire80.Color = Color3.new(1, 0.678431, 0)
- Fire80.Enabled = false
- Fire80.Size = 30
- Fire80.Heat = 25
- Fire80.SecondaryColor = Color3.new(1, 0, 0)
- Fire80.size = 30
- Script81.Name = "Spread"
- Script81.Parent = Fire80
- table.insert(cors,sandbox(Script81,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BodyColors82.Parent = Model1
- BodyColors82.HeadColor = BrickColor.new("Pastel brown")
- BodyColors82.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors82.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors82.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors82.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.RightLegColor = BrickColor.new("Pastel brown")
- BodyColors82.RightLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.TorsoColor = BrickColor.new("Pastel brown")
- BodyColors82.TorsoColor3 = Color3.new(1, 0.8, 0.6)
- Part83.Name = "HumanoidRootPart"
- Part83.Parent = Model1
- Part83.CFrame = CFrame.new(-15.71873, 3.8909018, 30.0562382, -0.313394338, -3.43493284e-18, 0.949623227, -2.13529272e-18, 1, 2.9124653e-18, -0.949623227, -1.11497298e-18, -0.313394338)
- Part83.Orientation = Vector3.new(0, 108.259995, 0)
- Part83.Position = Vector3.new(-15.71873, 3.8909018, 30.0562382)
- Part83.Rotation = Vector3.new(-180, 71.7399979, 180)
- Part83.Transparency = 1
- Part83.Velocity = Vector3.new(2.97461319, 0, 9.48415756)
- Part83.Size = Vector3.new(2, 2, 1)
- Part83.Anchored = true
- Part83.CanCollide = false
- Part83.Friction = 0
- Part83.RotVelocity = Vector3.new(0, 2.33375549, 0)
- Vector3Value84.Name = "OriginalSize"
- Vector3Value84.Parent = Part83
- Vector3Value84.Value = Vector3.new(2, 2, 1)
- Fire85.Parent = Part83
- Fire85.Color = Color3.new(1, 0.678431, 0)
- Fire85.Enabled = false
- Fire85.Size = 30
- Fire85.Heat = 25
- Fire85.SecondaryColor = Color3.new(1, 0, 0)
- Fire85.size = 30
- Script86.Name = "Spread"
- Script86.Parent = Fire85
- table.insert(cors,sandbox(Script86,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part87.Name = "Head"
- Part87.Parent = Model1
- Part87.CFrame = CFrame.new(-17.5017071, 4.55388451, 28.7508163, 0.193964049, 0.0200144649, 0.980804443, -2.13529272e-18, 0.999791861, -0.0204019099, -0.981008649, 0.00395723619, 0.193923682)
- Part87.Orientation = Vector3.new(1.16999996, 78.8199997, 0)
- Part87.Position = Vector3.new(-17.5017071, 4.55388451, 28.7508163)
- Part87.Rotation = Vector3.new(6.00999975, 78.7599945, -5.88999987)
- Part87.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part87.Velocity = Vector3.new(0.000377715391, -0.00029699452, 2.53544604e-05)
- Part87.Size = Vector3.new(1, 1, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Cool yellow")
- Part87.Friction = 0
- Part87.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Cool yellow")
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.formFactor = Enum.FormFactor.Custom
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshId = "http://www.roblox.com/asset?id=419776358"
- SpecialMesh88.MeshType = Enum.MeshType.FileMesh
- Vector3Value89.Name = "OriginalSize"
- Vector3Value89.Parent = Part87
- Vector3Value89.Value = Vector3.new(1, 1, 1)
- ParticleEmitter90.Parent = Part87
- ParticleEmitter90.Speed = NumberRange.new(2, 2)
- ParticleEmitter90.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter90.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter90.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter90.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter90.Rate = 4
- Motor6D91.Name = "Neck"
- Motor6D91.Parent = Part87
- Motor6D91.C0 = CFrame.new(0.000338107347, 0.806032121, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D91.C1 = CFrame.new(-2.72095203e-05, -0.565615535, 0.00386685133, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D91.Part0 = MeshPart74
- Motor6D91.Part1 = Part87
- Motor6D91.part1 = Part87
- Decal92.Parent = Part87
- Decal92.Texture = "http://www.roblox.com/asset/?id=1252308196"
- Script93.Name = "Sound"
- Script93.Parent = Model1
- table.insert(cors,sandbox(Script93,function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Parent = parent
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if head == nil then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end))
- Script94.Name = "LocalSound"
- Script94.Parent = Script93
- table.insert(cors,sandbox(Script94,function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function()
- stateUpdated(Enum.HumanoidStateType.Running)
- end;
- [Enum.HumanoidStateType.Running] = function()
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function()
- if activeState ~= Enum.HumanoidStateType.Swimming and Util.VerticalSpeed(Head) > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function()
- local sound = Sounds[SFX.Climbing]
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state)
- if stateUpdateHandler[state] ~= nil then
- stateUpdateHandler[state]()
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function() stateUpdated(Enum.HumanoidStateType.Running) end)
- Humanoid.Swimming:connect( function() stateUpdated(Enum.HumanoidStateType.Swimming) end)
- Humanoid.Climbing:connect( function() stateUpdated(Enum.HumanoidStateType.Climbing) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end))
- Script95.Name = "Animate"
- Script95.Parent = Model1
- table.insert(cors,sandbox(Script95,function()
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- local Figure = script.Parent
- local Humanoid = waitForChild(Figure, "NPC")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=507766666", weight = 1 },
- { id = "http://www.roblox.com/asset/?id=507766951", weight = 1 },
- { id = "http://www.roblox.com/asset/?id=507766388", weight = 9 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=507777826", weight = 10 }
- },
- run = {
- { id = "http://www.roblox.com/asset/?id=507767714", weight = 10 }
- },
- swim = {
- { id = "http://www.roblox.com/asset/?id=507784897", weight = 10 }
- },
- swimidle = {
- { id = "http://www.roblox.com/asset/?id=507785072", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=507765000", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=507767968", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=507765644", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=507768133", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=507770239", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=507770453", weight = 10 }
- },
- dance = {
- { id = "http://www.roblox.com/asset/?id=507771019", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507771955", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507772104", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=507776043", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507776720", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507776879", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=507777268", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507777451", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507777623", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=507770818", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=507770677", weight = 10 }
- },
- }
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- math.randomseed(tick())
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.31
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.2
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.15, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed > 0.01 then
- local scale = 15.0
- playAnimation("walk", 0.1, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Running"
- else
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- local scale = 5.0
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed > 1.00 then
- local scale = 10.0
- playAnimation("swim", 0.4, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Swimming"
- else
- playAnimation("swimidle", 0.4, Humanoid)
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool then
- animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- script.msg.Changed:connect(function(msg)
- script.msg.Value = ""
- local emote = ""
- if (string.sub(msg, 1, 3) == "/e ") then
- emote = string.sub(msg, 4)
- elseif (string.sub(msg, 1, 7) == "/emote ") then
- emote = string.sub(msg, 8)
- end
- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- playAnimation(emote, 0.1, Humanoid)
- end
- -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
- end)
- -- main program
- local runService = game:service("RunService");
- -- print("bottom")
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent~=nil do
- local _, time = wait(0.1)
- move(time)
- end
- end))
- StringValue96.Name = "msg"
- StringValue96.Parent = Script95
- StringValue97.Name = "climb"
- StringValue97.Parent = Script95
- Animation98.Name = "ClimbAnim"
- Animation98.Parent = StringValue97
- Animation98.AnimationId = "http://www.roblox.com/asset/?id=507765644"
- StringValue99.Name = "fall"
- StringValue99.Parent = Script95
- Animation100.Name = "FallAnim"
- Animation100.Parent = StringValue99
- Animation100.AnimationId = "http://www.roblox.com/asset/?id=507767968"
- StringValue101.Name = "idle"
- StringValue101.Parent = Script95
- Animation102.Name = "Animation1"
- Animation102.Parent = StringValue101
- Animation102.AnimationId = "rbxassetid://1293551036"
- NumberValue103.Name = "Weight"
- NumberValue103.Parent = Animation102
- NumberValue103.Value = 9
- Animation104.Name = "Animation2"
- Animation104.Parent = StringValue101
- Animation104.AnimationId = "rbxassetid://1293551036"
- NumberValue105.Name = "Weight"
- NumberValue105.Parent = Animation104
- NumberValue105.Value = 1
- StringValue106.Name = "jump"
- StringValue106.Parent = Script95
- Animation107.Name = "JumpAnim"
- Animation107.Parent = StringValue106
- Animation107.AnimationId = "http://www.roblox.com/asset/?id=507765000"
- StringValue108.Name = "run"
- StringValue108.Parent = Script95
- Animation109.Name = "RunAnim"
- Animation109.Parent = StringValue108
- Animation109.AnimationId = "rbxassetid://1293716684"
- StringValue110.Name = "sit"
- StringValue110.Parent = Script95
- Animation111.Name = "SitAnim"
- Animation111.Parent = StringValue110
- Animation111.AnimationId = "http://www.roblox.com/asset/?id=507768133"
- StringValue112.Name = "swim"
- StringValue112.Parent = Script95
- Animation113.Name = "Swim"
- Animation113.Parent = StringValue112
- Animation113.AnimationId = "http://www.roblox.com/asset/?id=507784897"
- StringValue114.Name = "swimidle"
- StringValue114.Parent = Script95
- Animation115.Name = "SwimIdle"
- Animation115.Parent = StringValue114
- Animation115.AnimationId = "http://www.roblox.com/asset/?id=481825862"
- StringValue116.Name = "toolnone"
- StringValue116.Parent = Script95
- Animation117.Name = "ToolNoneAnim"
- Animation117.Parent = StringValue116
- Animation117.AnimationId = "http://www.roblox.com/asset/?id=507768375"
- StringValue118.Name = "walk"
- StringValue118.Parent = Script95
- Animation119.Name = "RunAnim"
- Animation119.Parent = StringValue118
- Animation119.AnimationId = "rbxassetid://1293716684"
- Script120.Name = "Health"
- Script120.Parent = Model1
- table.insert(cors,sandbox(Script120,function()
- --Responsible for regening a player's humanoid's health
- -- declarations
- local Figure = script.Parent
- local Head = Figure:WaitForChild("Head")
- local Humanoid = Figure:WaitForChild("NPC")
- local regening = false
- -- regeneration
- function regenHealth()
- if regening then return end
- regening = true
- while Humanoid.Health < Humanoid.MaxHealth do
- local s = wait(1)
- local health = Humanoid.Health
- if health > 0 and health < Humanoid.MaxHealth then
- local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
- health = health + newHealthDelta
- Humanoid.Health = math.min(health,Humanoid.MaxHealth)
- end
- end
- if Humanoid.Health > Humanoid.MaxHealth then
- Humanoid.Health = Humanoid.MaxHealth
- end
- regening = false
- end
- Humanoid.HealthChanged:connect(regenHealth)
- end))
- Script121.Parent = Model1
- table.insert(cors,sandbox(Script121,function()
- local larm = script.Parent:FindFirstChild("HumanoidRootPart")
- local rarm = script.Parent:FindFirstChild("HumanoidRootPart")
- function findNearestTorso(pos)
- local list = game.Workspace:children()
- local torso = nil
- local dist = 10000
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= script.Parent) then
- temp = temp2:findFirstChild("HumanoidRootPart")
- human = temp2:findFirstChild("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso
- end
- while true do
- wait(math.random(1,5))
- local target = findNearestTorso(script.Parent.HumanoidRootPart.Position)
- if target ~= nil then
- script.Parent.NPC:MoveTo(target.Position, target)
- end
- end
- end))
- Script122.Name = "Read me"
- Script122.Parent = Model1
- table.insert(cors,sandbox(Script122,function()
- --| Help for R15 model Zombie |--
- --
- -- To edit the zombie's damage go to LeftLowerArm/RightLowerArm > Damage Script > human.Health = human.Health - 5
- -- Edit the number to whatever you'd like
- -- The player will recieve damage from the LeftLowerArm and RightLowerArm
- -- To edit the walkspeed go to Humanoid > Scroll to the bottom > Edit the number shown after WalkSpeed
- -- You can also edit max health and spawn health under Humanoid > game
- --
- -- Have fun!
- --
- -- ImFarAway
- end))
- CharacterMesh123.Name = "3.0 Male Left Leg"
- CharacterMesh123.Parent = Model1
- CharacterMesh123.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh123.MeshId = 81487640
- CharacterMesh124.Name = "3.0 Male Torso"
- CharacterMesh124.Parent = Model1
- CharacterMesh124.BodyPart = Enum.BodyPart.Torso
- CharacterMesh124.MeshId = 82907945
- CharacterMesh125.Name = "3.0 Male Right Leg"
- CharacterMesh125.Parent = Model1
- CharacterMesh125.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh125.MeshId = 81487710
- CharacterMesh126.Name = "3.0 Male Right Arm"
- CharacterMesh126.Parent = Model1
- CharacterMesh126.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh126.MeshId = 82908019
- CharacterMesh127.Name = "3.0 Male Left Arm"
- CharacterMesh127.Parent = Model1
- CharacterMesh127.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh127.MeshId = 82907977
- Shirt128.Name = "Shirt"
- Shirt128.Parent = Model1
- Shirt128.ShirtTemplate = "rbxassetid://63495743"
- Pants129.Name = "Pants"
- Pants129.Parent = Model1
- Pants129.PantsTemplate = "rbxassetid://61165416"
- Hat130.Name = "SSj 4"
- Hat130.Parent = Model1
- Hat130.AttachmentForward = Vector3.new(-0, -0, 1)
- Hat130.AttachmentPoint = CFrame.new(0.0399999991, 0.300000012, 0.0900000036, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Hat130.AttachmentPos = Vector3.new(0.0399999991, 0.300000012, 0.0900000036)
- Hat130.AttachmentRight = Vector3.new(-1, 0, 0)
- UnionOperation131.Name = "Handle"
- UnionOperation131.Parent = Hat130
- UnionOperation131.CFrame = CFrame.new(-17.0802994, 4.48892021, 28.7352295, -0.0599406213, 0.02001445, -0.998001218, -0.00275099697, 0.999791861, 0.0202156007, 0.998198152, 0.00395723898, -0.0598731041)
- UnionOperation131.Orientation = Vector3.new(-1.15999997, -93.4300003, -0.159999996)
- UnionOperation131.Position = Vector3.new(-17.0802994, 4.48892021, 28.7352295)
- UnionOperation131.Rotation = Vector3.new(-161.339996, -86.3799973, -161.539993)
- UnionOperation131.Color = Color3.new(0, 1, 0)
- UnionOperation131.Size = Vector3.new(2.46734047, 2.97245979, 2.71662998)
- UnionOperation131.Anchored = true
- UnionOperation131.BrickColor = BrickColor.new("Lime green")
- UnionOperation131.CanCollide = false
- UnionOperation131.Material = Enum.Material.SmoothPlastic
- UnionOperation131.brickColor = BrickColor.new("Lime green")
- UnionOperation131.UsePartColor = true
- Fire132.Parent = UnionOperation131
- Fire132.Color = Color3.new(1, 0.678431, 0)
- Fire132.Enabled = false
- Fire132.Size = 30
- Fire132.Heat = 25
- Fire132.SecondaryColor = Color3.new(1, 0, 0)
- Fire132.size = 30
- Script133.Name = "Spread"
- Script133.Parent = Fire132
- table.insert(cors,sandbox(Script133,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld134.Name = "AccessoryWeld"
- Weld134.Parent = UnionOperation131
- Weld134.C1 = CFrame.new(1.71348802e-09, 0.599125862, 0.00386685249, 1, 1.6054104e-16, -1.21432539e-15, -1.6054104e-16, 1, 6.9388939e-17, 1.21432539e-15, -6.9388939e-17, 1)
- Weld134.Part0 = UnionOperation131
- Weld134.Part1 = Part87
- Weld134.part1 = Part87
- Model135.Name = "Goku"
- Model135.Parent = Model0
- MeshPart136.Name = "Hair"
- MeshPart136.Parent = Model135
- MeshPart136.CFrame = CFrame.new(-41.7935104, 5.13979244, 28.0162964, 0.00912044849, 0.281279653, 0.959582567, 0.000166783604, 0.959621966, -0.281292826, -0.999958396, 0.00272555929, 0.00870527048)
- MeshPart136.Orientation = Vector3.new(16.3400002, 89.4799957, 0.00999999978)
- MeshPart136.Position = Vector3.new(-41.7935104, 5.13979244, 28.0162964)
- MeshPart136.Rotation = Vector3.new(88.2299957, 73.6500015, -88.1399994)
- MeshPart136.Color = Color3.new(0, 0, 0)
- MeshPart136.Size = Vector3.new(3.26055098, 2.34000015, 2.57670403)
- MeshPart136.Anchored = true
- MeshPart136.BrickColor = BrickColor.new("Really black")
- MeshPart136.Material = Enum.Material.Neon
- MeshPart136.brickColor = BrickColor.new("Really black")
- Model137.Name = "Goku2"
- Model137.Parent = Model135
- Model137.PrimaryPart = Part138
- Part138.Name = "Head"
- Part138.Parent = Model137
- Part138.CFrame = CFrame.new(-41.7036667, 4.47111416, 28.158371, -0.00913344231, 0.281278729, -0.959582686, -0.000166772428, 0.959622264, 0.281291932, 0.999958277, 0.00272919564, -0.00871774554)
- Part138.Orientation = Vector3.new(-16.3400002, -90.5199966, -0.00999999978)
- Part138.Position = Vector3.new(-41.7036667, 4.47111416, 28.158371)
- Part138.Rotation = Vector3.new(-91.7799988, -73.6500015, -91.8600006)
- Part138.Color = Color3.new(1, 0.8, 0.6)
- Part138.Size = Vector3.new(2, 1, 1)
- Part138.Anchored = true
- Part138.BrickColor = BrickColor.new("Pastel brown")
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Pastel brown")
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh139.Parent = Part138
- SpecialMesh139.Scale = Vector3.new(1.25, 1.25, 1.25)
- ParticleEmitter140.Parent = Part138
- ParticleEmitter140.Speed = NumberRange.new(4, 4)
- ParticleEmitter140.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter140.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter140.LightEmission = 4
- ParticleEmitter140.LightInfluence = 4
- ParticleEmitter140.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter140.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter140.ZOffset = 1
- ParticleEmitter140.Size = NumberSequence.new(1,0)
- ParticleEmitter140.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter140.Rate = 100
- ParticleEmitter141.Name = "Sparkles"
- ParticleEmitter141.Parent = Part138
- ParticleEmitter141.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter141.LightEmission = 1
- ParticleEmitter141.Texture = "rbxassetid://1081534242"
- ParticleEmitter141.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter141.ZOffset = 1
- ParticleEmitter141.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter141.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter141.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter141.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter141.VelocitySpread = 180
- ParticleEmitter142.Name = "aura"
- ParticleEmitter142.Parent = Part138
- ParticleEmitter142.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter142.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter142.LightEmission = 0.30000001192093
- ParticleEmitter142.LightInfluence = 1
- ParticleEmitter142.Texture = "rbxassetid://833874434"
- ParticleEmitter142.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter142.ZOffset = -2
- ParticleEmitter142.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter142.LockedToPart = true
- ParticleEmitter142.Rate = 50
- ParticleEmitter142.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter142.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter142.VelocitySpread = 15
- ParticleEmitter143.Name = "aura2"
- ParticleEmitter143.Parent = Part138
- ParticleEmitter143.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter143.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter143.LightEmission = 0.30000001192093
- ParticleEmitter143.LightInfluence = 1
- ParticleEmitter143.Texture = "rbxassetid://833874434"
- ParticleEmitter143.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter143.ZOffset = -3
- ParticleEmitter143.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter143.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter143.LockedToPart = true
- ParticleEmitter143.Rate = 50
- ParticleEmitter143.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter143.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter143.VelocitySpread = 15
- ParticleEmitter144.Name = "aura3"
- ParticleEmitter144.Parent = Part138
- ParticleEmitter144.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter144.LightEmission = 0.30000001192093
- ParticleEmitter144.LightInfluence = 1
- ParticleEmitter144.Texture = "rbxassetid://833874434"
- ParticleEmitter144.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter144.ZOffset = -1
- ParticleEmitter144.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter144.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter144.LockedToPart = true
- ParticleEmitter144.Rate = 50
- ParticleEmitter144.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter144.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter144.VelocitySpread = 15
- ParticleEmitter145.Name = "small"
- ParticleEmitter145.Parent = Part138
- ParticleEmitter145.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter145.LightEmission = 0.30000001192093
- ParticleEmitter145.LightInfluence = 1
- ParticleEmitter145.Texture = "rbxassetid://243740013"
- ParticleEmitter145.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter145.ZOffset = 4
- ParticleEmitter145.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter145.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter145.LockedToPart = true
- ParticleEmitter145.Rate = 45
- ParticleEmitter145.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter145.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter145.VelocitySpread = 15
- Decal146.Name = "face"
- Decal146.Parent = Part138
- Decal146.Texture = "rbxassetid://1195162571"
- Part147.Name = "Torso"
- Part147.Parent = Model137
- Part147.CFrame = CFrame.new(-41.9438629, 2.99049377, 28.1559525, -0.00913746469, 0.160138294, -0.987052381, -0.000166761223, 0.98709327, 0.16014649, 0.999958277, 0.00162793475, -0.0089928247)
- Part147.Orientation = Vector3.new(-9.22000027, -90.5199966, -0.00999999978)
- Part147.Position = Vector3.new(-41.9438629, 2.99049377, 28.1559525)
- Part147.Rotation = Vector3.new(-93.2099991, -80.7699966, -93.2699966)
- Part147.Color = Color3.new(1, 0.8, 0.6)
- Part147.Size = Vector3.new(2, 2, 1)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Pastel brown")
- Part147.LeftParamA = 0
- Part147.LeftParamB = 0
- Part147.LeftSurface = Enum.SurfaceType.Weld
- Part147.RightParamA = 0
- Part147.RightParamB = 0
- Part147.RightSurface = Enum.SurfaceType.Weld
- Part147.brickColor = BrickColor.new("Pastel brown")
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.formFactor = Enum.FormFactor.Symmetric
- Decal148.Name = "roblox"
- Decal148.Parent = Part147
- ParticleEmitter149.Parent = Part147
- ParticleEmitter149.Speed = NumberRange.new(4, 4)
- ParticleEmitter149.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter149.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter149.LightEmission = 4
- ParticleEmitter149.LightInfluence = 4
- ParticleEmitter149.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter149.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter149.ZOffset = 1
- ParticleEmitter149.Size = NumberSequence.new(1,0)
- ParticleEmitter149.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter149.Rate = 100
- ParticleEmitter150.Name = "Sparkles"
- ParticleEmitter150.Parent = Part147
- ParticleEmitter150.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter150.LightEmission = 1
- ParticleEmitter150.Texture = "rbxassetid://1081534242"
- ParticleEmitter150.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter150.ZOffset = 1
- ParticleEmitter150.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter150.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter150.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter150.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter150.VelocitySpread = 180
- ParticleEmitter151.Name = "aura"
- ParticleEmitter151.Parent = Part147
- ParticleEmitter151.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter151.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter151.LightEmission = 0.30000001192093
- ParticleEmitter151.LightInfluence = 1
- ParticleEmitter151.Texture = "rbxassetid://833874434"
- ParticleEmitter151.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter151.ZOffset = -2
- ParticleEmitter151.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter151.LockedToPart = true
- ParticleEmitter151.Rate = 50
- ParticleEmitter151.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter151.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter151.VelocitySpread = 15
- ParticleEmitter152.Name = "aura2"
- ParticleEmitter152.Parent = Part147
- ParticleEmitter152.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter152.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter152.LightEmission = 0.30000001192093
- ParticleEmitter152.LightInfluence = 1
- ParticleEmitter152.Texture = "rbxassetid://833874434"
- ParticleEmitter152.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter152.ZOffset = -3
- ParticleEmitter152.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter152.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter152.LockedToPart = true
- ParticleEmitter152.Rate = 50
- ParticleEmitter152.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter152.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter152.VelocitySpread = 15
- ParticleEmitter153.Name = "aura3"
- ParticleEmitter153.Parent = Part147
- ParticleEmitter153.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter153.LightEmission = 0.30000001192093
- ParticleEmitter153.LightInfluence = 1
- ParticleEmitter153.Texture = "rbxassetid://833874434"
- ParticleEmitter153.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter153.ZOffset = -1
- ParticleEmitter153.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter153.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter153.LockedToPart = true
- ParticleEmitter153.Rate = 50
- ParticleEmitter153.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter153.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter153.VelocitySpread = 15
- ParticleEmitter154.Name = "small"
- ParticleEmitter154.Parent = Part147
- ParticleEmitter154.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter154.LightEmission = 0.30000001192093
- ParticleEmitter154.LightInfluence = 1
- ParticleEmitter154.Texture = "rbxassetid://243740013"
- ParticleEmitter154.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter154.ZOffset = 4
- ParticleEmitter154.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter154.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter154.LockedToPart = true
- ParticleEmitter154.Rate = 45
- ParticleEmitter154.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter154.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter154.VelocitySpread = 15
- Part155.Name = "Left Arm"
- Part155.Parent = Model137
- Part155.CFrame = CFrame.new(-41.9090576, 2.93116164, 26.656208, 0.294508815, -0.202389508, -0.933971643, 0.0625177547, 0.979303718, -0.192499116, 0.953601658, -0.00169711804, 0.301066458)
- Part155.Orientation = Vector3.new(11.0999994, -72.1299973, 3.64999986)
- Part155.Position = Vector3.new(-41.9090576, 2.93116164, 26.656208)
- Part155.Rotation = Vector3.new(32.5900002, -69.0599976, 34.5)
- Part155.Color = Color3.new(1, 0.8, 0.6)
- Part155.Size = Vector3.new(1, 2, 1)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Pastel brown")
- Part155.CanCollide = false
- Part155.brickColor = BrickColor.new("Pastel brown")
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter156.Parent = Part155
- ParticleEmitter156.Speed = NumberRange.new(4, 4)
- ParticleEmitter156.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter156.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter156.LightEmission = 4
- ParticleEmitter156.LightInfluence = 4
- ParticleEmitter156.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter156.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter156.ZOffset = 1
- ParticleEmitter156.Size = NumberSequence.new(1,0)
- ParticleEmitter156.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter156.Rate = 100
- ParticleEmitter157.Name = "Sparkles"
- ParticleEmitter157.Parent = Part155
- ParticleEmitter157.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter157.LightEmission = 1
- ParticleEmitter157.Texture = "rbxassetid://1081534242"
- ParticleEmitter157.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter157.ZOffset = 1
- ParticleEmitter157.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter157.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter157.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter157.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter157.VelocitySpread = 180
- ParticleEmitter158.Name = "aura"
- ParticleEmitter158.Parent = Part155
- ParticleEmitter158.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter158.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter158.LightEmission = 0.30000001192093
- ParticleEmitter158.LightInfluence = 1
- ParticleEmitter158.Texture = "rbxassetid://833874434"
- ParticleEmitter158.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter158.ZOffset = -2
- ParticleEmitter158.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter158.LockedToPart = true
- ParticleEmitter158.Rate = 50
- ParticleEmitter158.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter158.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter158.VelocitySpread = 15
- ParticleEmitter159.Name = "aura2"
- ParticleEmitter159.Parent = Part155
- ParticleEmitter159.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter159.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter159.LightEmission = 0.30000001192093
- ParticleEmitter159.LightInfluence = 1
- ParticleEmitter159.Texture = "rbxassetid://833874434"
- ParticleEmitter159.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter159.ZOffset = -3
- ParticleEmitter159.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter159.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter159.LockedToPart = true
- ParticleEmitter159.Rate = 50
- ParticleEmitter159.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter159.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter159.VelocitySpread = 15
- ParticleEmitter160.Name = "aura3"
- ParticleEmitter160.Parent = Part155
- ParticleEmitter160.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter160.LightEmission = 0.30000001192093
- ParticleEmitter160.LightInfluence = 1
- ParticleEmitter160.Texture = "rbxassetid://833874434"
- ParticleEmitter160.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter160.ZOffset = -1
- ParticleEmitter160.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter160.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter160.LockedToPart = true
- ParticleEmitter160.Rate = 50
- ParticleEmitter160.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter160.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter160.VelocitySpread = 15
- ParticleEmitter161.Name = "small"
- ParticleEmitter161.Parent = Part155
- ParticleEmitter161.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter161.LightEmission = 0.30000001192093
- ParticleEmitter161.LightInfluence = 1
- ParticleEmitter161.Texture = "rbxassetid://243740013"
- ParticleEmitter161.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter161.ZOffset = 4
- ParticleEmitter161.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter161.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter161.LockedToPart = true
- ParticleEmitter161.Rate = 45
- ParticleEmitter161.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter161.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter161.VelocitySpread = 15
- Part162.Name = "Right Arm"
- Part162.Parent = Model137
- Part162.CFrame = CFrame.new(-41.6845474, 2.9671979, 29.6615219, -0.455440193, -0.166060582, -0.874641776, -0.0685699731, 0.986074269, -0.151511803, 0.88762182, -0.00903040078, -0.460484564)
- Part162.Orientation = Vector3.new(8.71000004, -117.769997, -3.98000002)
- Part162.Position = Vector3.new(-41.6845474, 2.9671979, 29.6615219)
- Part162.Rotation = Vector3.new(161.789993, -61, 159.970001)
- Part162.Color = Color3.new(1, 0.8, 0.6)
- Part162.Size = Vector3.new(1, 2, 1)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Pastel brown")
- Part162.CanCollide = false
- Part162.brickColor = BrickColor.new("Pastel brown")
- Part162.FormFactor = Enum.FormFactor.Symmetric
- Part162.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter163.Parent = Part162
- ParticleEmitter163.Speed = NumberRange.new(4, 4)
- ParticleEmitter163.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter163.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter163.LightEmission = 4
- ParticleEmitter163.LightInfluence = 4
- ParticleEmitter163.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter163.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter163.ZOffset = 1
- ParticleEmitter163.Size = NumberSequence.new(1,0)
- ParticleEmitter163.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter163.Rate = 100
- ParticleEmitter164.Name = "Sparkles"
- ParticleEmitter164.Parent = Part162
- ParticleEmitter164.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter164.LightEmission = 1
- ParticleEmitter164.Texture = "rbxassetid://1081534242"
- ParticleEmitter164.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter164.ZOffset = 1
- ParticleEmitter164.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter164.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter164.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter164.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter164.VelocitySpread = 180
- ParticleEmitter165.Name = "aura"
- ParticleEmitter165.Parent = Part162
- ParticleEmitter165.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter165.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter165.LightEmission = 0.30000001192093
- ParticleEmitter165.LightInfluence = 1
- ParticleEmitter165.Texture = "rbxassetid://833874434"
- ParticleEmitter165.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter165.ZOffset = -2
- ParticleEmitter165.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter165.LockedToPart = true
- ParticleEmitter165.Rate = 50
- ParticleEmitter165.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter165.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter165.VelocitySpread = 15
- ParticleEmitter166.Name = "aura2"
- ParticleEmitter166.Parent = Part162
- ParticleEmitter166.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter166.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter166.LightEmission = 0.30000001192093
- ParticleEmitter166.LightInfluence = 1
- ParticleEmitter166.Texture = "rbxassetid://833874434"
- ParticleEmitter166.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter166.ZOffset = -3
- ParticleEmitter166.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter166.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter166.LockedToPart = true
- ParticleEmitter166.Rate = 50
- ParticleEmitter166.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter166.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter166.VelocitySpread = 15
- ParticleEmitter167.Name = "aura3"
- ParticleEmitter167.Parent = Part162
- ParticleEmitter167.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter167.LightEmission = 0.30000001192093
- ParticleEmitter167.LightInfluence = 1
- ParticleEmitter167.Texture = "rbxassetid://833874434"
- ParticleEmitter167.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter167.ZOffset = -1
- ParticleEmitter167.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter167.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter167.LockedToPart = true
- ParticleEmitter167.Rate = 50
- ParticleEmitter167.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter167.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter167.VelocitySpread = 15
- ParticleEmitter168.Name = "small"
- ParticleEmitter168.Parent = Part162
- ParticleEmitter168.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter168.LightEmission = 0.30000001192093
- ParticleEmitter168.LightInfluence = 1
- ParticleEmitter168.Texture = "rbxassetid://243740013"
- ParticleEmitter168.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter168.ZOffset = 4
- ParticleEmitter168.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter168.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter168.LockedToPart = true
- ParticleEmitter168.Rate = 45
- ParticleEmitter168.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter168.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter168.VelocitySpread = 15
- Part169.Name = "Left Leg"
- Part169.Parent = Model137
- Part169.CFrame = CFrame.new(-41.8841858, 1.16057467, 27.6561832, -0.00914542284, 0.0542735755, -0.998484313, -0.000166757527, 0.998525977, 0.0542773642, 0.999958158, 0.000662894279, -0.00912289228)
- Part169.Orientation = Vector3.new(-3.1099999, -90.5199966, -0.00999999978)
- Part169.Position = Vector3.new(-41.8841858, 1.16057467, 27.6561832)
- Part169.Rotation = Vector3.new(-99.5400009, -86.8499985, -99.5599976)
- Part169.Color = Color3.new(1, 0.8, 0.6)
- Part169.Size = Vector3.new(1, 2, 1)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Pastel brown")
- Part169.CanCollide = false
- Part169.brickColor = BrickColor.new("Pastel brown")
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter170.Parent = Part169
- ParticleEmitter170.Speed = NumberRange.new(4, 4)
- ParticleEmitter170.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter170.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter170.LightEmission = 4
- ParticleEmitter170.LightInfluence = 4
- ParticleEmitter170.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter170.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter170.ZOffset = 1
- ParticleEmitter170.Size = NumberSequence.new(1,0)
- ParticleEmitter170.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter170.Rate = 100
- ParticleEmitter171.Name = "Sparkles"
- ParticleEmitter171.Parent = Part169
- ParticleEmitter171.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter171.LightEmission = 1
- ParticleEmitter171.Texture = "rbxassetid://1081534242"
- ParticleEmitter171.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter171.ZOffset = 1
- ParticleEmitter171.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter171.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter171.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter171.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter171.VelocitySpread = 180
- ParticleEmitter172.Name = "aura"
- ParticleEmitter172.Parent = Part169
- ParticleEmitter172.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter172.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter172.LightEmission = 0.30000001192093
- ParticleEmitter172.LightInfluence = 1
- ParticleEmitter172.Texture = "rbxassetid://833874434"
- ParticleEmitter172.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter172.ZOffset = -2
- ParticleEmitter172.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter172.LockedToPart = true
- ParticleEmitter172.Rate = 50
- ParticleEmitter172.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter172.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter172.VelocitySpread = 15
- ParticleEmitter173.Name = "aura2"
- ParticleEmitter173.Parent = Part169
- ParticleEmitter173.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter173.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter173.LightEmission = 0.30000001192093
- ParticleEmitter173.LightInfluence = 1
- ParticleEmitter173.Texture = "rbxassetid://833874434"
- ParticleEmitter173.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter173.ZOffset = -3
- ParticleEmitter173.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter173.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter173.LockedToPart = true
- ParticleEmitter173.Rate = 50
- ParticleEmitter173.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter173.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter173.VelocitySpread = 15
- ParticleEmitter174.Name = "aura3"
- ParticleEmitter174.Parent = Part169
- ParticleEmitter174.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter174.LightEmission = 0.30000001192093
- ParticleEmitter174.LightInfluence = 1
- ParticleEmitter174.Texture = "rbxassetid://833874434"
- ParticleEmitter174.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter174.ZOffset = -1
- ParticleEmitter174.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter174.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter174.LockedToPart = true
- ParticleEmitter174.Rate = 50
- ParticleEmitter174.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter174.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter174.VelocitySpread = 15
- ParticleEmitter175.Name = "small"
- ParticleEmitter175.Parent = Part169
- ParticleEmitter175.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter175.LightEmission = 0.30000001192093
- ParticleEmitter175.LightInfluence = 1
- ParticleEmitter175.Texture = "rbxassetid://243740013"
- ParticleEmitter175.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter175.ZOffset = 4
- ParticleEmitter175.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter175.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter175.LockedToPart = true
- ParticleEmitter175.Rate = 45
- ParticleEmitter175.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter175.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter175.VelocitySpread = 15
- Part176.Name = "Right Leg"
- Part176.Parent = Model137
- Part176.CFrame = CFrame.new(-42.518074, 1.0995183, 28.6504593, -0.00914342608, 0.270794958, -0.962593734, -0.000166757527, 0.962633431, 0.270807773, 0.999958158, 0.00263663055, -0.00875661243)
- Part176.Orientation = Vector3.new(-15.71, -90.5199966, -0.00999999978)
- Part176.Position = Vector3.new(-42.518074, 1.0995183, 28.6504593)
- Part176.Rotation = Vector3.new(-91.8499985, -74.2799988, -91.9300003)
- Part176.Color = Color3.new(1, 0.666667, 0.498039)
- Part176.Size = Vector3.new(1, 2, 1)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Warm yellowish orange")
- Part176.CanCollide = false
- Part176.brickColor = BrickColor.new("Warm yellowish orange")
- Part176.FormFactor = Enum.FormFactor.Symmetric
- Part176.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter177.Parent = Part176
- ParticleEmitter177.Speed = NumberRange.new(4, 4)
- ParticleEmitter177.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter177.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter177.LightEmission = 4
- ParticleEmitter177.LightInfluence = 4
- ParticleEmitter177.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter177.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter177.ZOffset = 1
- ParticleEmitter177.Size = NumberSequence.new(1,0)
- ParticleEmitter177.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter177.Rate = 100
- ParticleEmitter178.Name = "Sparkles"
- ParticleEmitter178.Parent = Part176
- ParticleEmitter178.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter178.LightEmission = 1
- ParticleEmitter178.Texture = "rbxassetid://1081534242"
- ParticleEmitter178.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter178.ZOffset = 1
- ParticleEmitter178.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter178.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter178.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter178.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter178.VelocitySpread = 180
- ParticleEmitter179.Name = "aura"
- ParticleEmitter179.Parent = Part176
- ParticleEmitter179.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter179.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter179.LightEmission = 0.30000001192093
- ParticleEmitter179.LightInfluence = 1
- ParticleEmitter179.Texture = "rbxassetid://833874434"
- ParticleEmitter179.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter179.ZOffset = -2
- ParticleEmitter179.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter179.LockedToPart = true
- ParticleEmitter179.Rate = 50
- ParticleEmitter179.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter179.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter179.VelocitySpread = 15
- ParticleEmitter180.Name = "aura2"
- ParticleEmitter180.Parent = Part176
- ParticleEmitter180.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter180.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter180.LightEmission = 0.30000001192093
- ParticleEmitter180.LightInfluence = 1
- ParticleEmitter180.Texture = "rbxassetid://833874434"
- ParticleEmitter180.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter180.ZOffset = -3
- ParticleEmitter180.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter180.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter180.LockedToPart = true
- ParticleEmitter180.Rate = 50
- ParticleEmitter180.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter180.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter180.VelocitySpread = 15
- ParticleEmitter181.Name = "aura3"
- ParticleEmitter181.Parent = Part176
- ParticleEmitter181.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter181.LightEmission = 0.30000001192093
- ParticleEmitter181.LightInfluence = 1
- ParticleEmitter181.Texture = "rbxassetid://833874434"
- ParticleEmitter181.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter181.ZOffset = -1
- ParticleEmitter181.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter181.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter181.LockedToPart = true
- ParticleEmitter181.Rate = 50
- ParticleEmitter181.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter181.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter181.VelocitySpread = 15
- ParticleEmitter182.Name = "small"
- ParticleEmitter182.Parent = Part176
- ParticleEmitter182.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter182.LightEmission = 0.30000001192093
- ParticleEmitter182.LightInfluence = 1
- ParticleEmitter182.Texture = "rbxassetid://243740013"
- ParticleEmitter182.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter182.ZOffset = 4
- ParticleEmitter182.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter182.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter182.LockedToPart = true
- ParticleEmitter182.Rate = 45
- ParticleEmitter182.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter182.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter182.VelocitySpread = 15
- Part183.Name = "HumanoidRootPart"
- Part183.Parent = Model137
- Part183.CFrame = CFrame.new(-41.9438629, 2.99049377, 28.1559525, -0.00913746469, 0.160138294, -0.987052381, -0.000166761223, 0.98709327, 0.16014649, 0.999958277, 0.00162793475, -0.0089928247)
- Part183.Orientation = Vector3.new(-9.22000027, -90.5199966, -0.00999999978)
- Part183.Position = Vector3.new(-41.9438629, 2.99049377, 28.1559525)
- Part183.Rotation = Vector3.new(-93.2099991, -80.7699966, -93.2699966)
- Part183.Color = Color3.new(1, 0.8, 0.6)
- Part183.Transparency = 1
- Part183.Size = Vector3.new(2, 2, 1)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Pastel brown")
- Part183.LeftParamA = 0
- Part183.LeftParamB = 0
- Part183.RightParamA = 0
- Part183.RightParamB = 0
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Pastel brown")
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.formFactor = Enum.FormFactor.Symmetric
- Motor6D184.Name = "RootJoint"
- Motor6D184.Parent = Part183
- Motor6D184.MaxVelocity = 0.10000000149012
- Motor6D184.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D184.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D184.Part0 = Part183
- Motor6D184.Part1 = Part147
- Motor6D184.part1 = Part147
- BodyColors185.Parent = Model137
- BodyColors185.HeadColor = BrickColor.new("Pastel brown")
- BodyColors185.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors185.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors185.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors185.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.RightLegColor = BrickColor.new("Warm yellowish orange")
- BodyColors185.RightLegColor3 = Color3.new(1, 0.666667, 0.498039)
- BodyColors185.TorsoColor = BrickColor.new("Pastel brown")
- BodyColors185.TorsoColor3 = Color3.new(1, 0.8, 0.6)
- Shirt186.Name = "Shirt"
- Shirt186.Parent = Model137
- Shirt186.ShirtTemplate = "rbxassetid://1434196251"
- Pants187.Name = "Pants"
- Pants187.Parent = Model137
- Pants187.PantsTemplate = "rbxassetid://1113839469"
- Humanoid188.Name = "idk"
- Humanoid188.Parent = Model137
- Humanoid188.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid188.Health = inf
- Humanoid188.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
- Humanoid188.LeftLeg = Part169
- Humanoid188.MaxHealth = inf
- Humanoid188.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid188.RightLeg = Part176
- Humanoid188.Torso = Part183
- Humanoid188.WalkSpeed = 30
- Humanoid188.maxHealth = inf
- Part189.Name = "Idk"
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-41.5934677, 2.92139959, 28.3681183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.Position = Vector3.new(-41.5934677, 2.92139959, 28.3681183)
- Part189.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part189.Transparency = 1
- Part189.Size = Vector3.new(1.3399992, 5.84999943, 2.48000574)
- Part189.BrickColor = BrickColor.new("Medium green")
- Part189.CanCollide = false
- Part189.brickColor = BrickColor.new("Medium green")
- ParticleEmitter190.Name = "idk"
- ParticleEmitter190.Parent = Part189
- ParticleEmitter190.Speed = NumberRange.new(11, 11)
- ParticleEmitter190.Enabled = false
- ParticleEmitter190.LightEmission = 0.20000000298023
- ParticleEmitter190.Texture = "rbxassetid://242911609"
- ParticleEmitter190.Transparency = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter190.Size = NumberSequence.new(50,50)
- ParticleEmitter190.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter190.LockedToPart = true
- ParticleEmitter190.Rate = 90
- Sound191.Name = "Music"
- Sound191.Parent = Model0
- Sound191.Looped = true
- Sound191.Playing = true
- Sound191.SoundId = "rbxassetid://2134860675"
- Sound191.Volume = 1.2999999523163
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- MeshPart2 = Instance.new("MeshPart")
- Vector3Value3 = Instance.new("Vector3Value")
- Motor6D4 = Instance.new("Motor6D")
- Fire5 = Instance.new("Fire")
- Script6 = Instance.new("Script")
- MeshPart7 = Instance.new("MeshPart")
- Vector3Value8 = Instance.new("Vector3Value")
- Motor6D9 = Instance.new("Motor6D")
- Fire10 = Instance.new("Fire")
- Script11 = Instance.new("Script")
- MeshPart12 = Instance.new("MeshPart")
- Vector3Value13 = Instance.new("Vector3Value")
- Motor6D14 = Instance.new("Motor6D")
- wait(62)
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- Fire16 = Instance.new("Fire")
- Script17 = Instance.new("Script")
- MeshPart18 = Instance.new("MeshPart")
- Vector3Value19 = Instance.new("Vector3Value")
- Motor6D20 = Instance.new("Motor6D")
- ParticleEmitter21 = Instance.new("ParticleEmitter")
- Fire22 = Instance.new("Fire")
- Script23 = Instance.new("Script")
- MeshPart24 = Instance.new("MeshPart")
- Vector3Value25 = Instance.new("Vector3Value")
- ParticleEmitter26 = Instance.new("ParticleEmitter")
- Motor6D27 = Instance.new("Motor6D")
- Fire28 = Instance.new("Fire")
- Script29 = Instance.new("Script")
- MeshPart30 = Instance.new("MeshPart")
- Vector3Value31 = Instance.new("Vector3Value")
- Motor6D32 = Instance.new("Motor6D")
- ParticleEmitter33 = Instance.new("ParticleEmitter")
- Fire34 = Instance.new("Fire")
- Script35 = Instance.new("Script")
- MeshPart36 = Instance.new("MeshPart")
- Motor6D37 = Instance.new("Motor6D")
- Vector3Value38 = Instance.new("Vector3Value")
- ParticleEmitter39 = Instance.new("ParticleEmitter")
- Script40 = Instance.new("Script")
- MeshPart41 = Instance.new("MeshPart")
- Vector3Value42 = Instance.new("Vector3Value")
- Motor6D43 = Instance.new("Motor6D")
- Fire44 = Instance.new("Fire")
- Script45 = Instance.new("Script")
- MeshPart46 = Instance.new("MeshPart")
- Vector3Value47 = Instance.new("Vector3Value")
- Motor6D48 = Instance.new("Motor6D")
- ParticleEmitter49 = Instance.new("ParticleEmitter")
- MeshPart50 = Instance.new("MeshPart")
- Vector3Value51 = Instance.new("Vector3Value")
- Motor6D52 = Instance.new("Motor6D")
- ParticleEmitter53 = Instance.new("ParticleEmitter")
- MeshPart54 = Instance.new("MeshPart")
- Vector3Value55 = Instance.new("Vector3Value")
- Motor6D56 = Instance.new("Motor6D")
- ParticleEmitter57 = Instance.new("ParticleEmitter")
- Fire58 = Instance.new("Fire")
- Script59 = Instance.new("Script")
- MeshPart60 = Instance.new("MeshPart")
- Vector3Value61 = Instance.new("Vector3Value")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Motor6D63 = Instance.new("Motor6D")
- Fire64 = Instance.new("Fire")
- Script65 = Instance.new("Script")
- MeshPart66 = Instance.new("MeshPart")
- Vector3Value67 = Instance.new("Vector3Value")
- Motor6D68 = Instance.new("Motor6D")
- ParticleEmitter69 = Instance.new("ParticleEmitter")
- Fire70 = Instance.new("Fire")
- Script71 = Instance.new("Script")
- Script72 = Instance.new("Script")
- Humanoid73 = Instance.new("Humanoid")
- MeshPart74 = Instance.new("MeshPart")
- Vector3Value75 = Instance.new("Vector3Value")
- Script76 = Instance.new("Script")
- ParticleEmitter77 = Instance.new("ParticleEmitter")
- ParticleEmitter78 = Instance.new("ParticleEmitter")
- Motor6D79 = Instance.new("Motor6D")
- Fire80 = Instance.new("Fire")
- Script81 = Instance.new("Script")
- BodyColors82 = Instance.new("BodyColors")
- Part83 = Instance.new("Part")
- Vector3Value84 = Instance.new("Vector3Value")
- Fire85 = Instance.new("Fire")
- Script86 = Instance.new("Script")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Vector3Value89 = Instance.new("Vector3Value")
- ParticleEmitter90 = Instance.new("ParticleEmitter")
- Motor6D91 = Instance.new("Motor6D")
- Decal92 = Instance.new("Decal")
- Script93 = Instance.new("Script")
- Script94 = Instance.new("Script")
- Script95 = Instance.new("Script")
- StringValue96 = Instance.new("StringValue")
- StringValue97 = Instance.new("StringValue")
- Animation98 = Instance.new("Animation")
- StringValue99 = Instance.new("StringValue")
- Animation100 = Instance.new("Animation")
- StringValue101 = Instance.new("StringValue")
- Animation102 = Instance.new("Animation")
- NumberValue103 = Instance.new("NumberValue")
- Animation104 = Instance.new("Animation")
- NumberValue105 = Instance.new("NumberValue")
- StringValue106 = Instance.new("StringValue")
- Animation107 = Instance.new("Animation")
- StringValue108 = Instance.new("StringValue")
- Animation109 = Instance.new("Animation")
- StringValue110 = Instance.new("StringValue")
- Animation111 = Instance.new("Animation")
- StringValue112 = Instance.new("StringValue")
- Animation113 = Instance.new("Animation")
- StringValue114 = Instance.new("StringValue")
- Animation115 = Instance.new("Animation")
- StringValue116 = Instance.new("StringValue")
- Animation117 = Instance.new("Animation")
- StringValue118 = Instance.new("StringValue")
- Animation119 = Instance.new("Animation")
- Script120 = Instance.new("Script")
- Script121 = Instance.new("Script")
- Script122 = Instance.new("Script")
- CharacterMesh123 = Instance.new("CharacterMesh")
- CharacterMesh124 = Instance.new("CharacterMesh")
- CharacterMesh125 = Instance.new("CharacterMesh")
- CharacterMesh126 = Instance.new("CharacterMesh")
- CharacterMesh127 = Instance.new("CharacterMesh")
- Shirt128 = Instance.new("Shirt")
- Pants129 = Instance.new("Pants")
- Hat130 = Instance.new("Hat")
- UnionOperation131 = Instance.new("UnionOperation")
- Fire132 = Instance.new("Fire")
- Script133 = Instance.new("Script")
- Weld134 = Instance.new("Weld")
- Model135 = Instance.new("Model")
- MeshPart136 = Instance.new("MeshPart")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- ParticleEmitter140 = Instance.new("ParticleEmitter")
- ParticleEmitter141 = Instance.new("ParticleEmitter")
- ParticleEmitter142 = Instance.new("ParticleEmitter")
- ParticleEmitter143 = Instance.new("ParticleEmitter")
- ParticleEmitter144 = Instance.new("ParticleEmitter")
- ParticleEmitter145 = Instance.new("ParticleEmitter")
- Decal146 = Instance.new("Decal")
- Part147 = Instance.new("Part")
- Decal148 = Instance.new("Decal")
- ParticleEmitter149 = Instance.new("ParticleEmitter")
- ParticleEmitter150 = Instance.new("ParticleEmitter")
- ParticleEmitter151 = Instance.new("ParticleEmitter")
- ParticleEmitter152 = Instance.new("ParticleEmitter")
- ParticleEmitter153 = Instance.new("ParticleEmitter")
- ParticleEmitter154 = Instance.new("ParticleEmitter")
- Part155 = Instance.new("Part")
- ParticleEmitter156 = Instance.new("ParticleEmitter")
- ParticleEmitter157 = Instance.new("ParticleEmitter")
- ParticleEmitter158 = Instance.new("ParticleEmitter")
- ParticleEmitter159 = Instance.new("ParticleEmitter")
- ParticleEmitter160 = Instance.new("ParticleEmitter")
- ParticleEmitter161 = Instance.new("ParticleEmitter")
- Part162 = Instance.new("Part")
- ParticleEmitter163 = Instance.new("ParticleEmitter")
- ParticleEmitter164 = Instance.new("ParticleEmitter")
- ParticleEmitter165 = Instance.new("ParticleEmitter")
- ParticleEmitter166 = Instance.new("ParticleEmitter")
- ParticleEmitter167 = Instance.new("ParticleEmitter")
- ParticleEmitter168 = Instance.new("ParticleEmitter")
- Part169 = Instance.new("Part")
- ParticleEmitter170 = Instance.new("ParticleEmitter")
- ParticleEmitter171 = Instance.new("ParticleEmitter")
- ParticleEmitter172 = Instance.new("ParticleEmitter")
- ParticleEmitter173 = Instance.new("ParticleEmitter")
- ParticleEmitter174 = Instance.new("ParticleEmitter")
- ParticleEmitter175 = Instance.new("ParticleEmitter")
- Part176 = Instance.new("Part")
- ParticleEmitter177 = Instance.new("ParticleEmitter")
- ParticleEmitter178 = Instance.new("ParticleEmitter")
- ParticleEmitter179 = Instance.new("ParticleEmitter")
- ParticleEmitter180 = Instance.new("ParticleEmitter")
- ParticleEmitter181 = Instance.new("ParticleEmitter")
- ParticleEmitter182 = Instance.new("ParticleEmitter")
- Part183 = Instance.new("Part")
- Motor6D184 = Instance.new("Motor6D")
- BodyColors185 = Instance.new("BodyColors")
- Shirt186 = Instance.new("Shirt")
- Pants187 = Instance.new("Pants")
- Humanoid188 = Instance.new("Humanoid")
- Part189 = Instance.new("Part")
- ParticleEmitter190 = Instance.new("ParticleEmitter")
- Sound191 = Instance.new("Sound")
- Model0.Name = "idk"
- Model0.Parent = mas
- Model1.Name = ".."
- Model1.Parent = Model0
- MeshPart2.Name = "LeftFoot"
- MeshPart2.Parent = Model1
- MeshPart2.CFrame = CFrame.new(-17.7954102, 0.215978757, 29.5822372, 0.17642352, -0.0561758727, 0.982710063, -0.0070437789, 0.998272538, 0.0583300404, -0.984289169, -0.0172127932, 0.175723046)
- MeshPart2.Orientation = Vector3.new(-3.33999991, 79.8600006, -0.399999976)
- MeshPart2.Position = Vector3.new(-17.7954102, 0.215978757, 29.5822372)
- MeshPart2.Rotation = Vector3.new(-18.3599987, 79.3300018, 17.6599998)
- MeshPart2.Color = Color3.new(1, 0.8, 0.6)
- MeshPart2.Velocity = Vector3.new(-0.000208917147, -0.000274674792, -6.53791067e-05)
- MeshPart2.Size = Vector3.new(1.00063133, 0.335407257, 1.00020337)
- MeshPart2.Anchored = true
- MeshPart2.BrickColor = BrickColor.new("Pastel brown")
- MeshPart2.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart2.brickColor = BrickColor.new("Pastel brown")
- Vector3Value3.Name = "OriginalSize"
- Vector3Value3.Parent = MeshPart2
- Vector3Value3.Value = Vector3.new(1.00063133, 0.335407257, 1.00020337)
- Motor6D4.Name = "LeftAnkle"
- Motor6D4.Parent = MeshPart2
- Motor6D4.C0 = CFrame.new(-0.00382620096, -0.710131407, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.C1 = CFrame.new(-0.00901681185, 0.032443285, 0.000177569687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.Part0 = MeshPart18
- Motor6D4.Part1 = MeshPart2
- Motor6D4.part1 = MeshPart2
- Fire5.Parent = MeshPart2
- Fire5.Color = Color3.new(1, 0.678431, 0)
- Fire5.Enabled = false
- Fire5.Size = 30
- Fire5.Heat = 25
- Fire5.SecondaryColor = Color3.new(1, 0, 0)
- Fire5.size = 30
- Script6.Name = "Spread"
- Script6.Parent = Fire5
- table.insert(cors,sandbox(Script6,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart7.Name = "LeftHand"
- MeshPart7.Parent = Model1
- MeshPart7.CFrame = CFrame.new(-18.958252, 2.7610147, 30.2740116, 0.153459668, 0.871960044, 0.46490407, -0.228855193, 0.48904717, -0.8416996, -0.961288452, 0.022771202, 0.274601579)
- MeshPart7.Orientation = Vector3.new(57.3199997, 59.4300003, -25.0799999)
- MeshPart7.Position = Vector3.new(-18.958252, 2.7610147, 30.2740116)
- MeshPart7.Rotation = Vector3.new(71.9300003, 27.6999989, -80.0199966)
- MeshPart7.Color = Color3.new(1, 0.8, 0.6)
- MeshPart7.Velocity = Vector3.new(0.00017496862, -0.000125935854, 3.27922789e-05)
- MeshPart7.Size = Vector3.new(0.999299049, 0.335255831, 1.00029743)
- MeshPart7.Anchored = true
- MeshPart7.BrickColor = BrickColor.new("Pastel brown")
- MeshPart7.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart7.brickColor = BrickColor.new("Pastel brown")
- Vector3Value8.Name = "OriginalSize"
- Vector3Value8.Parent = MeshPart7
- Vector3Value8.Value = Vector3.new(0.999299049, 0.335255831, 1.00029743)
- Motor6D9.Name = "LeftWrist"
- Motor6D9.Parent = MeshPart7
- Motor6D9.C0 = CFrame.new(-0.0016657114, -0.682255626, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.C1 = CFrame.new(-0.000386238098, 0.0579008311, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.Part0 = MeshPart12
- Motor6D9.Part1 = MeshPart7
- Motor6D9.part1 = MeshPart7
- Fire10.Parent = MeshPart7
- Fire10.Color = Color3.new(1, 0.678431, 0)
- Fire10.Enabled = false
- Fire10.Size = 30
- Fire10.Heat = 25
- Fire10.SecondaryColor = Color3.new(1, 0, 0)
- Fire10.size = 30
- Script11.Name = "Spread"
- Script11.Parent = Fire10
- table.insert(cors,sandbox(Script11,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart12.Name = "LeftLowerArm"
- MeshPart12.Parent = Model1
- MeshPart12.CFrame = CFrame.new(-18.3153076, 3.12746978, 30.2880497, 0.153459668, 0.871960044, 0.46490407, -0.228855193, 0.48904717, -0.8416996, -0.961288452, 0.022771202, 0.274601579)
- MeshPart12.Orientation = Vector3.new(57.3199997, 59.4300003, -25.0799999)
- MeshPart12.Position = Vector3.new(-18.3153076, 3.12746978, 30.2880497)
- MeshPart12.Rotation = Vector3.new(71.9300003, 27.6999989, -80.0199966)
- MeshPart12.Color = Color3.new(1, 0.8, 0.6)
- MeshPart12.Velocity = Vector3.new(0.000227346201, -0.000217362918, 1.96517212e-05)
- MeshPart12.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- MeshPart12.Anchored = true
- MeshPart12.BrickColor = BrickColor.new("Pastel brown")
- MeshPart12.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart12.brickColor = BrickColor.new("Pastel brown")
- Vector3Value13.Name = "OriginalSize"
- Vector3Value13.Parent = MeshPart12
- Vector3Value13.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- Motor6D14.Name = "LeftElbow"
- Motor6D14.Parent = MeshPart12
- Motor6D14.C0 = CFrame.new(-0.00166511536, -0.263139546, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D14.C1 = CFrame.new(-0.0016657114, 0.122950554, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D14.Part0 = MeshPart24
- Motor6D14.Part1 = MeshPart12
- Motor6D14.part1 = MeshPart12
- ParticleEmitter15.Parent = MeshPart12
- ParticleEmitter15.Speed = NumberRange.new(2, 2)
- ParticleEmitter15.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter15.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter15.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter15.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter15.Rate = 100
- Fire16.Parent = MeshPart12
- Fire16.Color = Color3.new(1, 0.678431, 0)
- Fire16.Enabled = false
- Fire16.Size = 30
- Fire16.Heat = 25
- Fire16.SecondaryColor = Color3.new(1, 0, 0)
- Fire16.size = 30
- Script17.Name = "Spread"
- Script17.Parent = Fire16
- table.insert(cors,sandbox(Script17,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart18.Name = "LeftLowerLeg"
- MeshPart18.Parent = Model1
- MeshPart18.CFrame = CFrame.new(-17.8145809, 0.94388175, 29.4475861, 0.183703303, -0.0231102966, 0.982710063, -0.188709259, 0.980299175, 0.0583300404, -0.964697838, -0.196161911, 0.175723046)
- MeshPart18.Orientation = Vector3.new(-3.33999991, 79.8600006, -10.8999996)
- MeshPart18.Position = Vector3.new(-17.8145809, 0.94388175, 29.4475861)
- MeshPart18.Rotation = Vector3.new(-18.3599987, 79.3300018, 7.17000008)
- MeshPart18.Color = Color3.new(1, 0.8, 0.6)
- MeshPart18.Velocity = Vector3.new(-0.000110327412, -0.000268824428, -4.78499278e-05)
- MeshPart18.Size = Vector3.new(1.00027585, 1.48964536, 1.00032866)
- MeshPart18.Anchored = true
- MeshPart18.BrickColor = BrickColor.new("Pastel brown")
- MeshPart18.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart18.brickColor = BrickColor.new("Pastel brown")
- Vector3Value19.Name = "OriginalSize"
- Vector3Value19.Parent = MeshPart18
- Vector3Value19.Value = Vector3.new(1.00027585, 1.48964536, 1.00032866)
- Motor6D20.Name = "LeftKnee"
- Motor6D20.Parent = MeshPart18
- Motor6D20.C0 = CFrame.new(-0.00382620096, -0.264486194, 0.000586740673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D20.C1 = CFrame.new(-0.00382620096, 0.289868593, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D20.Part0 = MeshPart30
- Motor6D20.Part1 = MeshPart18
- Motor6D20.part1 = MeshPart18
- ParticleEmitter21.Parent = MeshPart18
- ParticleEmitter21.Speed = NumberRange.new(2, 2)
- ParticleEmitter21.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter21.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter21.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter21.Rate = 4
- Fire22.Parent = MeshPart18
- Fire22.Color = Color3.new(1, 0.678431, 0)
- Fire22.Enabled = false
- Fire22.Size = 30
- Fire22.Heat = 25
- Fire22.SecondaryColor = Color3.new(1, 0, 0)
- Fire22.size = 30
- Script23.Name = "Spread"
- Script23.Parent = Fire22
- table.insert(cors,sandbox(Script23,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart24.Name = "LeftUpperArm"
- MeshPart24.Parent = Model1
- MeshPart24.CFrame = CFrame.new(-18.0642071, 3.41159272, 30.2607059, 0.153459668, 0.535041809, 0.83077091, -0.228855193, 0.837115169, -0.49685365, -0.961288452, -0.113879271, 0.250910491)
- MeshPart24.Orientation = Vector3.new(29.789999, 73.1899948, -15.29)
- MeshPart24.Position = Vector3.new(-18.0642071, 3.41159272, 30.2607059)
- MeshPart24.Rotation = Vector3.new(63.2099991, 56.1800003, -74)
- MeshPart24.Color = Color3.new(1, 0.8, 0.6)
- MeshPart24.Velocity = Vector3.new(0.000266663148, -0.000252319209, 1.77855654e-05)
- MeshPart24.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
- MeshPart24.Anchored = true
- MeshPart24.BrickColor = BrickColor.new("Pastel brown")
- MeshPart24.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart24.brickColor = BrickColor.new("Pastel brown")
- Vector3Value25.Name = "OriginalSize"
- Vector3Value25.Parent = MeshPart24
- Vector3Value25.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
- ParticleEmitter26.Parent = MeshPart24
- ParticleEmitter26.Speed = NumberRange.new(2, 2)
- ParticleEmitter26.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter26.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter26.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter26.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter26.Rate = 59
- Motor6D27.Name = "LeftShoulder"
- Motor6D27.Parent = MeshPart24
- Motor6D27.C0 = CFrame.new(-1.24955308, 0.556408584, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.C1 = CFrame.new(0.247964978, 0.456732988, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.Part0 = MeshPart74
- Motor6D27.Part1 = MeshPart24
- Motor6D27.part1 = MeshPart24
- Fire28.Parent = MeshPart24
- Fire28.Color = Color3.new(1, 0.678431, 0)
- Fire28.Enabled = false
- Fire28.Size = 30
- Fire28.Heat = 25
- Fire28.SecondaryColor = Color3.new(1, 0, 0)
- Fire28.size = 30
- Script29.Name = "Spread"
- Script29.Parent = Fire28
- table.insert(cors,sandbox(Script29,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart30.Name = "LeftUpperLeg"
- MeshPart30.Parent = Model1
- MeshPart30.CFrame = CFrame.new(-17.8085957, 1.4836148, 29.3253937, 0.1877096, 0.0488585532, 0.981008649, -0.251894891, 0.967754602, 2.9124653e-18, -0.949375629, -0.247111067, 0.193964049)
- MeshPart30.Orientation = Vector3.new(0, 78.8199997, -14.5899992)
- MeshPart30.Position = Vector3.new(-17.8085957, 1.4836148, 29.3253937)
- MeshPart30.Rotation = Vector3.new(0, 78.8199997, -14.5899992)
- MeshPart30.Color = Color3.new(1, 0.8, 0.6)
- MeshPart30.Velocity = Vector3.new(-3.7949394e-05, -0.000266834919, -3.55287448e-05)
- MeshPart30.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- MeshPart30.Anchored = true
- MeshPart30.BrickColor = BrickColor.new("Pastel brown")
- MeshPart30.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart30.brickColor = BrickColor.new("Pastel brown")
- Vector3Value31.Name = "OriginalSize"
- Vector3Value31.Parent = MeshPart30
- Vector3Value31.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- Motor6D32.Name = "LeftHip"
- Motor6D32.Parent = MeshPart30
- Motor6D32.C0 = CFrame.new(-0.50451982, -0.243062243, 0.00122789107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.C1 = CFrame.new(-0.00382620096, 0.4851138, 0.000686740503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.Part0 = MeshPart36
- Motor6D32.Part1 = MeshPart30
- Motor6D32.part1 = MeshPart30
- ParticleEmitter33.Parent = MeshPart30
- ParticleEmitter33.Speed = NumberRange.new(2, 2)
- ParticleEmitter33.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter33.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter33.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter33.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter33.Rate = 100
- Fire34.Parent = MeshPart30
- Fire34.Color = Color3.new(1, 0.678431, 0)
- Fire34.Enabled = false
- Fire34.Size = 30
- Fire34.Heat = 25
- Fire34.SecondaryColor = Color3.new(1, 0, 0)
- Fire34.size = 30
- Script35.Name = "Spread"
- Script35.Parent = Fire34
- table.insert(cors,sandbox(Script35,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart36.Name = "LowerTorso"
- MeshPart36.Parent = Model1
- MeshPart36.CFrame = CFrame.new(-17.6883564, 2.19711471, 28.7140808, 0.193964049, -2.44298364e-18, 0.981008649, -2.13529272e-18, 1, 2.9124653e-18, -0.981008649, -2.65965388e-18, 0.193964049)
- MeshPart36.Orientation = Vector3.new(0, 78.8199997, 0)
- MeshPart36.Position = Vector3.new(-17.6883564, 2.19711471, 28.7140808)
- MeshPart36.Rotation = Vector3.new(0, 78.8199997, 0)
- MeshPart36.Color = Color3.new(1, 0.8, 0.6)
- MeshPart36.Velocity = Vector3.new(4.2567437e-05, -0.000269702927, -2.30289061e-05)
- MeshPart36.Size = Vector3.new(2.00017595, 0.400037616, 1.00021255)
- MeshPart36.Anchored = true
- MeshPart36.BrickColor = BrickColor.new("Pastel brown")
- MeshPart36.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart36.brickColor = BrickColor.new("Pastel brown")
- Motor6D37.Name = "Root"
- Motor6D37.Parent = MeshPart36
- Motor6D37.C1 = CFrame.new(0.000280171633, 0.133037761, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D37.Part0 = Part83
- Motor6D37.Part1 = MeshPart36
- Motor6D37.part1 = MeshPart36
- Vector3Value38.Name = "OriginalSize"
- Vector3Value38.Parent = MeshPart36
- Vector3Value38.Value = Vector3.new(2.00017595, 0.400037616, 1.00021255)
- ParticleEmitter39.Parent = MeshPart36
- ParticleEmitter39.Speed = NumberRange.new(2, 2)
- ParticleEmitter39.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter39.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter39.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter39.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter39.Rate = 100
- Script40.Name = "Money giver"
- Script40.Parent = Model1
- table.insert(cors,sandbox(Script40,function()
- local Humanoid = script.Parent.NPC
- function PwntX_X()
- local tag = Humanoid:findFirstChild("creator")
- if tag ~= nil then
- if tag.Value ~= nil then
- local Leaderstats = tag.Value:findFirstChild("leaderstats")
- if Leaderstats ~= nil then
- Leaderstats.Cash.Value = Leaderstats.Cash.Value + 10
- wait(0.1)
- script:remove()----------------------------------------------------------------------------------------------------------------------Check this by opening the leader board and looking near the bottom for where it says kills(BLAH BLAH BLAH) Deaths(BLAH BLAH BLAH) "CURRENCY" (BLAH BLAH BLAH)
- end
- end
- end
- end
- Humanoid.Died:connect(PwntX_X)
- end))
- MeshPart41.Name = "RightFoot"
- MeshPart41.Parent = Model1
- MeshPart41.CFrame = CFrame.new(-17.4986553, 0.202733755, 27.9217148, 0.218927398, -0.017606318, 0.975582302, -0.0404988229, 0.998811662, 0.0271137562, -0.974900365, -0.0454458743, 0.217954189)
- MeshPart41.Orientation = Vector3.new(-1.54999995, 77.409996, -2.31999993)
- MeshPart41.Position = Vector3.new(-17.4986553, 0.202733755, 27.9217148)
- MeshPart41.Rotation = Vector3.new(-7.08999968, 77.3099976, 4.5999999)
- MeshPart41.Color = Color3.new(1, 0.8, 0.6)
- MeshPart41.Velocity = Vector3.new(-0.000266655174, -0.0002781855, -7.56649606e-05)
- MeshPart41.Size = Vector3.new(1.00063133, 0.335407376, 1.00020337)
- MeshPart41.Anchored = true
- MeshPart41.BrickColor = BrickColor.new("Pastel brown")
- MeshPart41.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart41.brickColor = BrickColor.new("Pastel brown")
- Vector3Value42.Name = "OriginalSize"
- Vector3Value42.Parent = MeshPart41
- Vector3Value42.Value = Vector3.new(1.00063133, 0.335407376, 1.00020337)
- Motor6D43.Name = "RightAnkle"
- Motor6D43.Parent = MeshPart41
- Motor6D43.C0 = CFrame.new(0.00382620096, -0.710731506, 0.000283418223, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D43.C1 = CFrame.new(0.00901681185, 0.0318431854, 0.000155551359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D43.Part0 = MeshPart54
- Motor6D43.Part1 = MeshPart41
- Motor6D43.part1 = MeshPart41
- Fire44.Parent = MeshPart41
- Fire44.Color = Color3.new(1, 0.678431, 0)
- Fire44.Enabled = false
- Fire44.Size = 30
- Fire44.Heat = 25
- Fire44.SecondaryColor = Color3.new(1, 0, 0)
- Fire44.size = 30
- Script45.Name = "Spread"
- Script45.Parent = Fire44
- table.insert(cors,sandbox(Script45,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart46.Name = "RightHand"
- MeshPart46.Parent = Model1
- MeshPart46.CFrame = CFrame.new(-18.2354736, 2.7290957, 26.7876911, 0.278875053, 0.800491929, 0.530510545, 0.176270723, 0.50037241, -0.847676873, -0.944011331, 0.329909414, -0.00156190991)
- MeshPart46.Orientation = Vector3.new(57.9599991, 90.1699982, 19.4099998)
- MeshPart46.Position = Vector3.new(-18.2354736, 2.7290957, 26.7876911)
- MeshPart46.Rotation = Vector3.new(90.1100006, 32.0400009, -70.7900009)
- MeshPart46.Color = Color3.new(1, 0.8, 0.6)
- MeshPart46.Velocity = Vector3.new(5.30945035e-05, -0.00014751828, 7.71476607e-06)
- MeshPart46.Size = Vector3.new(0.999299049, 0.335255772, 1.00029743)
- MeshPart46.Anchored = true
- MeshPart46.BrickColor = BrickColor.new("Pastel brown")
- MeshPart46.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart46.brickColor = BrickColor.new("Pastel brown")
- Vector3Value47.Name = "OriginalSize"
- Vector3Value47.Parent = MeshPart46
- Vector3Value47.Value = Vector3.new(0.999299049, 0.335255772, 1.00029743)
- Motor6D48.Name = "RightWrist"
- Motor6D48.Parent = MeshPart46
- Motor6D48.C0 = CFrame.new(0.00214457512, -0.682049513, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D48.C1 = CFrame.new(0.000865101814, 0.058106944, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D48.Part0 = MeshPart50
- Motor6D48.Part1 = MeshPart46
- Motor6D48.part1 = MeshPart46
- ParticleEmitter49.Parent = MeshPart46
- ParticleEmitter49.Speed = NumberRange.new(2, 2)
- ParticleEmitter49.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter49.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter49.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter49.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter49.Rate = 100
- MeshPart50.Name = "RightLowerArm"
- MeshPart50.Parent = Model1
- MeshPart50.CFrame = CFrame.new(-17.6459961, 3.10397482, 27.0325565, 0.278875053, 0.800491929, 0.530510545, 0.176270723, 0.50037241, -0.847676873, -0.944011331, 0.329909414, -0.00156190991)
- MeshPart50.Orientation = Vector3.new(57.9599991, 90.1699982, 19.4099998)
- MeshPart50.Position = Vector3.new(-17.6459961, 3.10397482, 27.0325565)
- MeshPart50.Rotation = Vector3.new(90.1100006, 32.0400009, -70.7900009)
- MeshPart50.Color = Color3.new(1, 0.8, 0.6)
- MeshPart50.Velocity = Vector3.new(0.000114457158, -0.000236685009, -3.41803207e-06)
- MeshPart50.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- MeshPart50.Anchored = true
- MeshPart50.BrickColor = BrickColor.new("Pastel brown")
- MeshPart50.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart50.brickColor = BrickColor.new("Pastel brown")
- Vector3Value51.Name = "OriginalSize"
- Vector3Value51.Parent = MeshPart50
- Vector3Value51.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
- Motor6D52.Name = "RightElbow"
- Motor6D52.Parent = MeshPart50
- Motor6D52.C0 = CFrame.new(0.00214397907, -0.263139546, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D52.C1 = CFrame.new(0.00214457512, 0.122950554, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D52.Part0 = MeshPart60
- Motor6D52.Part1 = MeshPart50
- Motor6D52.part1 = MeshPart50
- ParticleEmitter53.Parent = MeshPart50
- ParticleEmitter53.Speed = NumberRange.new(2, 2)
- ParticleEmitter53.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter53.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter53.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter53.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter53.Rate = 63
- MeshPart54.Name = "RightLowerLeg"
- MeshPart54.Parent = Model1
- MeshPart54.CFrame = CFrame.new(-17.5421162, 0.934359729, 28.0243759, 0.210773945, -0.0617538057, 0.975582302, 0.163439155, 0.986180782, 0.0271137562, -0.96377492, 0.153733477, 0.217954189)
- MeshPart54.Orientation = Vector3.new(-1.54999995, 77.409996, 9.40999985)
- MeshPart54.Position = Vector3.new(-17.5421162, 0.934359729, 28.0243759)
- MeshPart54.Rotation = Vector3.new(-7.08999968, 77.3099976, 16.3299999)
- MeshPart54.Color = Color3.new(1, 0.8, 0.6)
- MeshPart54.Velocity = Vector3.new(-0.000159530537, -0.000274416845, -5.72330027e-05)
- MeshPart54.Size = Vector3.new(1.00027585, 1.48964536, 1.00032854)
- MeshPart54.Anchored = true
- MeshPart54.BrickColor = BrickColor.new("Pastel brown")
- MeshPart54.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart54.brickColor = BrickColor.new("Pastel brown")
- Vector3Value55.Name = "OriginalSize"
- Vector3Value55.Parent = MeshPart54
- Vector3Value55.Value = Vector3.new(1.00027585, 1.48964536, 1.00032854)
- Motor6D56.Name = "RightKnee"
- Motor6D56.Parent = MeshPart54
- Motor6D56.C0 = CFrame.new(0.00382620096, -0.265086174, 0.000426991843, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D56.C1 = CFrame.new(0.00382620096, 0.289268613, 0.000145851634, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D56.Part0 = MeshPart66
- Motor6D56.Part1 = MeshPart54
- Motor6D56.part1 = MeshPart54
- ParticleEmitter57.Parent = MeshPart54
- ParticleEmitter57.Speed = NumberRange.new(2, 2)
- ParticleEmitter57.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter57.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter57.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter57.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter57.Rate = 46
- Fire58.Parent = MeshPart54
- Fire58.Color = Color3.new(1, 0.678431, 0)
- Fire58.Enabled = false
- Fire58.Size = 30
- Fire58.Heat = 25
- Fire58.SecondaryColor = Color3.new(1, 0, 0)
- Fire58.size = 30
- Script59.Name = "Spread"
- Script59.Parent = Fire58
- table.insert(cors,sandbox(Script59,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart60.Name = "RightUpperArm"
- MeshPart60.Parent = Model1
- MeshPart60.CFrame = CFrame.new(-17.4289532, 3.39285564, 27.1513309, 0.278875053, 0.440821648, 0.853173494, 0.176270723, 0.849827945, -0.4967103, -0.944011331, 0.288909614, 0.159291849)
- MeshPart60.Orientation = Vector3.new(29.7799988, 79.4199982, 11.7199993)
- MeshPart60.Position = Vector3.new(-17.4289532, 3.39285564, 27.1513309)
- MeshPart60.Rotation = Vector3.new(72.2200012, 58.5599976, -57.6800003)
- MeshPart60.Color = Color3.new(1, 0.8, 0.6)
- MeshPart60.Velocity = Vector3.new(0.000159354517, -0.000270200224, -4.02837441e-06)
- MeshPart60.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
- MeshPart60.Anchored = true
- MeshPart60.BrickColor = BrickColor.new("Pastel brown")
- MeshPart60.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart60.brickColor = BrickColor.new("Pastel brown")
- Vector3Value61.Name = "OriginalSize"
- Vector3Value61.Parent = MeshPart60
- Vector3Value61.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
- ParticleEmitter62.Parent = MeshPart60
- ParticleEmitter62.Speed = NumberRange.new(2, 2)
- ParticleEmitter62.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter62.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter62.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter62.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter62.Rate = 93
- Motor6D63.Name = "RightShoulder"
- Motor6D63.Parent = MeshPart60
- Motor6D63.C0 = CFrame.new(1.25031853, 0.5565539, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D63.C1 = CFrame.new(-0.24787569, 0.456878304, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D63.Part0 = MeshPart74
- Motor6D63.Part1 = MeshPart60
- Motor6D63.part1 = MeshPart60
- Fire64.Parent = MeshPart60
- Fire64.Color = Color3.new(1, 0.678431, 0)
- Fire64.Enabled = false
- Fire64.Size = 30
- Fire64.Heat = 25
- Fire64.SecondaryColor = Color3.new(1, 0, 0)
- Fire64.size = 30
- Script65.Name = "Spread"
- Script65.Parent = Fire64
- table.insert(cors,sandbox(Script65,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- MeshPart66.Name = "RightUpperLeg"
- MeshPart66.Parent = Model1
- MeshPart66.CFrame = CFrame.new(-17.5710449, 1.4789747, 28.1231308, 0.189696878, -0.0404616967, 0.981008649, 0.208604097, 0.978000164, 2.9124653e-18, -0.959426641, 0.20464243, 0.193964049)
- MeshPart66.Orientation = Vector3.new(0, 78.8199997, 12.04)
- MeshPart66.Position = Vector3.new(-17.5710449, 1.4789747, 28.1231308)
- MeshPart66.Rotation = Vector3.new(0, 78.8199997, 12.04)
- MeshPart66.Color = Color3.new(1, 0.8, 0.6)
- MeshPart66.Velocity = Vector3.new(-7.90867416e-05, -0.000272627949, -4.36390546e-05)
- MeshPart66.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- MeshPart66.Anchored = true
- MeshPart66.BrickColor = BrickColor.new("Pastel brown")
- MeshPart66.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart66.brickColor = BrickColor.new("Pastel brown")
- Vector3Value67.Name = "OriginalSize"
- Vector3Value67.Parent = MeshPart66
- Vector3Value67.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
- Motor6D68.Name = "RightHip"
- Motor6D68.Parent = MeshPart66
- Motor6D68.C0 = CFrame.new(0.505080223, -0.243262246, 0.00102789141, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D68.C1 = CFrame.new(0.00382620096, 0.484913796, 0.000486815348, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D68.Part0 = MeshPart36
- Motor6D68.Part1 = MeshPart66
- Motor6D68.part1 = MeshPart66
- ParticleEmitter69.Parent = MeshPart66
- ParticleEmitter69.Speed = NumberRange.new(2, 2)
- ParticleEmitter69.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter69.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter69.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter69.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter69.Rate = 76
- Fire70.Parent = MeshPart66
- Fire70.Color = Color3.new(1, 0.678431, 0)
- Fire70.Enabled = false
- Fire70.Size = 30
- Fire70.Heat = 25
- Fire70.SecondaryColor = Color3.new(1, 0, 0)
- Fire70.size = 30
- Script71.Name = "Spread"
- Script71.Parent = Fire70
- table.insert(cors,sandbox(Script71,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Script72.Name = "Respawn"
- Script72.Parent = Model1
- table.insert(cors,sandbox(Script72,function()
- name="NPC"
- robo=script.Parent:clone()
- while true do
- wait(15)
- if script.Parent.NPC.Health<1 then
- robot=robo:clone()
- robot.Parent=script.Parent.Parent
- robot:makeJoints()
- script.Parent:remove()
- end
- end
- end))
- Humanoid73.Name = "NPC"
- Humanoid73.Parent = Model1
- Humanoid73.Health = 89
- Humanoid73.HealthDisplayDistance = 50
- Humanoid73.HipHeight = 1.3500000238419
- Humanoid73.JumpPower = 1
- Humanoid73.MaxHealth = 89
- Humanoid73.MaxSlopeAngle = 5
- Humanoid73.NameDisplayDistance = 50
- Humanoid73.RigType = Enum.HumanoidRigType.R15
- Humanoid73.Torso = Part83
- Humanoid73.WalkSpeed = 15
- Humanoid73.maxHealth = 89
- MeshPart74.Name = "UpperTorso"
- MeshPart74.Parent = Model1
- MeshPart74.CFrame = CFrame.new(-17.6167049, 3.18972683, 28.7282257, 0.193964049, 0.152071416, 0.969150245, -2.13529272e-18, 0.987912059, -0.155015364, -0.981008649, 0.0300674085, 0.191619426)
- MeshPart74.Orientation = Vector3.new(8.92000008, 78.8199997, 0)
- MeshPart74.Position = Vector3.new(-17.6167049, 3.18972683, 28.7282257)
- MeshPart74.Rotation = Vector3.new(38.9699974, 75.7299957, -38.0999985)
- MeshPart74.Color = Color3.new(1, 0.8, 0.6)
- MeshPart74.Velocity = Vector3.new(0.00018367391, -0.000280168926, -2.41485031e-06)
- MeshPart74.Size = Vector3.new(2.00029206, 1.60093355, 1.0005368)
- MeshPart74.Anchored = true
- MeshPart74.BrickColor = BrickColor.new("Pastel brown")
- MeshPart74.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- MeshPart74.brickColor = BrickColor.new("Pastel brown")
- Vector3Value75.Name = "OriginalSize"
- Vector3Value75.Parent = MeshPart74
- Vector3Value75.Value = Vector3.new(2.00029206, 1.60093355, 1.0005368)
- Script76.Name = "Damage Script"
- Script76.Parent = MeshPart74
- table.insert(cors,sandbox(Script76,function()
- function onTouched(hit)
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- human.Health = human.Health - 5 -- Change the amount to change the damage.
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- ParticleEmitter77.Parent = MeshPart74
- ParticleEmitter77.Speed = NumberRange.new(15, 15)
- ParticleEmitter77.Color = ColorSequence.new(Color3.new(0, 0.0431373, 0.00392157),Color3.new(0, 0.0431373, 0.00392157))
- ParticleEmitter77.LightEmission = 1
- ParticleEmitter77.Texture = "rbxassetid://347730682"
- ParticleEmitter77.Transparency = NumberSequence.new(0.30000001192093,0.068749964237213,0)
- ParticleEmitter77.Size = NumberSequence.new(9,0,0,0,9)
- ParticleEmitter77.Lifetime = NumberRange.new(0.55000001192093, 0.55000001192093)
- ParticleEmitter77.LockedToPart = true
- ParticleEmitter77.Rate = 95
- ParticleEmitter78.Parent = MeshPart74
- ParticleEmitter78.Speed = NumberRange.new(2, 2)
- ParticleEmitter78.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter78.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter78.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter78.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter78.Rate = 4
- Motor6D79.Name = "Waist"
- Motor6D79.Parent = MeshPart74
- Motor6D79.C0 = CFrame.new(0.000280171633, 0.537143946, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D79.C1 = CFrame.new(0.000338107347, -0.463463932, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D79.Part0 = MeshPart36
- Motor6D79.Part1 = MeshPart74
- Motor6D79.part1 = MeshPart74
- Fire80.Parent = MeshPart74
- Fire80.Color = Color3.new(1, 0.678431, 0)
- Fire80.Enabled = false
- Fire80.Size = 30
- Fire80.Heat = 25
- Fire80.SecondaryColor = Color3.new(1, 0, 0)
- Fire80.size = 30
- Script81.Name = "Spread"
- Script81.Parent = Fire80
- table.insert(cors,sandbox(Script81,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BodyColors82.Parent = Model1
- BodyColors82.HeadColor = BrickColor.new("Pastel brown")
- BodyColors82.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors82.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors82.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors82.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.RightLegColor = BrickColor.new("Pastel brown")
- BodyColors82.RightLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors82.TorsoColor = BrickColor.new("Pastel brown")
- BodyColors82.TorsoColor3 = Color3.new(1, 0.8, 0.6)
- Part83.Name = "HumanoidRootPart"
- Part83.Parent = Model1
- Part83.CFrame = CFrame.new(-15.71873, 3.8909018, 30.0562382, -0.313394338, -3.43493284e-18, 0.949623227, -2.13529272e-18, 1, 2.9124653e-18, -0.949623227, -1.11497298e-18, -0.313394338)
- Part83.Orientation = Vector3.new(0, 108.259995, 0)
- Part83.Position = Vector3.new(-15.71873, 3.8909018, 30.0562382)
- Part83.Rotation = Vector3.new(-180, 71.7399979, 180)
- Part83.Transparency = 1
- Part83.Velocity = Vector3.new(2.97461319, 0, 9.48415756)
- Part83.Size = Vector3.new(2, 2, 1)
- Part83.Anchored = true
- Part83.CanCollide = false
- Part83.Friction = 0
- Part83.RotVelocity = Vector3.new(0, 2.33375549, 0)
- Vector3Value84.Name = "OriginalSize"
- Vector3Value84.Parent = Part83
- Vector3Value84.Value = Vector3.new(2, 2, 1)
- Fire85.Parent = Part83
- Fire85.Color = Color3.new(1, 0.678431, 0)
- Fire85.Enabled = false
- Fire85.Size = 30
- Fire85.Heat = 25
- Fire85.SecondaryColor = Color3.new(1, 0, 0)
- Fire85.size = 30
- Script86.Name = "Spread"
- Script86.Parent = Fire85
- table.insert(cors,sandbox(Script86,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part87.Name = "Head"
- Part87.Parent = Model1
- Part87.CFrame = CFrame.new(-17.5017071, 4.55388451, 28.7508163, 0.193964049, 0.0200144649, 0.980804443, -2.13529272e-18, 0.999791861, -0.0204019099, -0.981008649, 0.00395723619, 0.193923682)
- Part87.Orientation = Vector3.new(1.16999996, 78.8199997, 0)
- Part87.Position = Vector3.new(-17.5017071, 4.55388451, 28.7508163)
- Part87.Rotation = Vector3.new(6.00999975, 78.7599945, -5.88999987)
- Part87.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part87.Velocity = Vector3.new(0.000377715391, -0.00029699452, 2.53544604e-05)
- Part87.Size = Vector3.new(1, 1, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Cool yellow")
- Part87.Friction = 0
- Part87.RotVelocity = Vector3.new(2.31935082e-05, 3.36503726e-05, -0.000141678524)
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Cool yellow")
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.formFactor = Enum.FormFactor.Custom
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshId = "http://www.roblox.com/asset?id=419776358"
- SpecialMesh88.MeshType = Enum.MeshType.FileMesh
- Vector3Value89.Name = "OriginalSize"
- Vector3Value89.Parent = Part87
- Vector3Value89.Value = Vector3.new(1, 1, 1)
- ParticleEmitter90.Parent = Part87
- ParticleEmitter90.Speed = NumberRange.new(2, 2)
- ParticleEmitter90.Texture = "http://www.roblox.com/asset/?id=243042003"
- ParticleEmitter90.Transparency = NumberSequence.new(0,0.58749997615814,1)
- ParticleEmitter90.Size = NumberSequence.new(0,1.9374996423721,2.5624995231628)
- ParticleEmitter90.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter90.Rate = 4
- Motor6D91.Name = "Neck"
- Motor6D91.Parent = Part87
- Motor6D91.C0 = CFrame.new(0.000338107347, 0.806032121, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D91.C1 = CFrame.new(-2.72095203e-05, -0.565615535, 0.00386685133, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D91.Part0 = MeshPart74
- Motor6D91.Part1 = Part87
- Motor6D91.part1 = Part87
- Decal92.Parent = Part87
- Decal92.Texture = "http://www.roblox.com/asset/?id=1252308196"
- Script93.Name = "Sound"
- Script93.Parent = Model1
- table.insert(cors,sandbox(Script93,function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Parent = parent
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if head == nil then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end))
- Script94.Name = "LocalSound"
- Script94.Parent = Script93
- table.insert(cors,sandbox(Script94,function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function()
- stateUpdated(Enum.HumanoidStateType.Running)
- end;
- [Enum.HumanoidStateType.Running] = function()
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function()
- if activeState ~= Enum.HumanoidStateType.Swimming and Util.VerticalSpeed(Head) > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function()
- local sound = Sounds[SFX.Climbing]
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state)
- if stateUpdateHandler[state] ~= nil then
- stateUpdateHandler[state]()
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function() stateUpdated(Enum.HumanoidStateType.Running) end)
- Humanoid.Swimming:connect( function() stateUpdated(Enum.HumanoidStateType.Swimming) end)
- Humanoid.Climbing:connect( function() stateUpdated(Enum.HumanoidStateType.Climbing) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end))
- Script95.Name = "Animate"
- Script95.Parent = Model1
- table.insert(cors,sandbox(Script95,function()
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- local Figure = script.Parent
- local Humanoid = waitForChild(Figure, "NPC")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=507766666", weight = 1 },
- { id = "http://www.roblox.com/asset/?id=507766951", weight = 1 },
- { id = "http://www.roblox.com/asset/?id=507766388", weight = 9 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=507777826", weight = 10 }
- },
- run = {
- { id = "http://www.roblox.com/asset/?id=507767714", weight = 10 }
- },
- swim = {
- { id = "http://www.roblox.com/asset/?id=507784897", weight = 10 }
- },
- swimidle = {
- { id = "http://www.roblox.com/asset/?id=507785072", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=507765000", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=507767968", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=507765644", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=507768133", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=507770239", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=507770453", weight = 10 }
- },
- dance = {
- { id = "http://www.roblox.com/asset/?id=507771019", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507771955", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507772104", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=507776043", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507776720", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507776879", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=507777268", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507777451", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=507777623", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=507770818", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=507770677", weight = 10 }
- },
- }
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- math.randomseed(tick())
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.31
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.2
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.15, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed > 0.01 then
- local scale = 15.0
- playAnimation("walk", 0.1, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Running"
- else
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- local scale = 5.0
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed > 1.00 then
- local scale = 10.0
- playAnimation("swim", 0.4, Humanoid)
- setAnimationSpeed(speed / scale)
- pose = "Swimming"
- else
- playAnimation("swimidle", 0.4, Humanoid)
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool then
- animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- script.msg.Changed:connect(function(msg)
- script.msg.Value = ""
- local emote = ""
- if (string.sub(msg, 1, 3) == "/e ") then
- emote = string.sub(msg, 4)
- elseif (string.sub(msg, 1, 7) == "/emote ") then
- emote = string.sub(msg, 8)
- end
- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- playAnimation(emote, 0.1, Humanoid)
- end
- -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
- end)
- -- main program
- local runService = game:service("RunService");
- -- print("bottom")
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent~=nil do
- local _, time = wait(0.1)
- move(time)
- end
- end))
- StringValue96.Name = "msg"
- StringValue96.Parent = Script95
- StringValue97.Name = "climb"
- StringValue97.Parent = Script95
- Animation98.Name = "ClimbAnim"
- Animation98.Parent = StringValue97
- Animation98.AnimationId = "http://www.roblox.com/asset/?id=507765644"
- StringValue99.Name = "fall"
- StringValue99.Parent = Script95
- Animation100.Name = "FallAnim"
- Animation100.Parent = StringValue99
- Animation100.AnimationId = "http://www.roblox.com/asset/?id=507767968"
- StringValue101.Name = "idle"
- StringValue101.Parent = Script95
- Animation102.Name = "Animation1"
- Animation102.Parent = StringValue101
- Animation102.AnimationId = "rbxassetid://1293551036"
- NumberValue103.Name = "Weight"
- NumberValue103.Parent = Animation102
- NumberValue103.Value = 9
- Animation104.Name = "Animation2"
- Animation104.Parent = StringValue101
- Animation104.AnimationId = "rbxassetid://1293551036"
- NumberValue105.Name = "Weight"
- NumberValue105.Parent = Animation104
- NumberValue105.Value = 1
- StringValue106.Name = "jump"
- StringValue106.Parent = Script95
- Animation107.Name = "JumpAnim"
- Animation107.Parent = StringValue106
- Animation107.AnimationId = "http://www.roblox.com/asset/?id=507765000"
- StringValue108.Name = "run"
- StringValue108.Parent = Script95
- Animation109.Name = "RunAnim"
- Animation109.Parent = StringValue108
- Animation109.AnimationId = "rbxassetid://1293716684"
- StringValue110.Name = "sit"
- StringValue110.Parent = Script95
- Animation111.Name = "SitAnim"
- Animation111.Parent = StringValue110
- Animation111.AnimationId = "http://www.roblox.com/asset/?id=507768133"
- StringValue112.Name = "swim"
- StringValue112.Parent = Script95
- Animation113.Name = "Swim"
- Animation113.Parent = StringValue112
- Animation113.AnimationId = "http://www.roblox.com/asset/?id=507784897"
- StringValue114.Name = "swimidle"
- StringValue114.Parent = Script95
- Animation115.Name = "SwimIdle"
- Animation115.Parent = StringValue114
- Animation115.AnimationId = "http://www.roblox.com/asset/?id=481825862"
- StringValue116.Name = "toolnone"
- StringValue116.Parent = Script95
- Animation117.Name = "ToolNoneAnim"
- Animation117.Parent = StringValue116
- Animation117.AnimationId = "http://www.roblox.com/asset/?id=507768375"
- StringValue118.Name = "walk"
- StringValue118.Parent = Script95
- Animation119.Name = "RunAnim"
- Animation119.Parent = StringValue118
- Animation119.AnimationId = "rbxassetid://1293716684"
- Script120.Name = "Health"
- Script120.Parent = Model1
- table.insert(cors,sandbox(Script120,function()
- --Responsible for regening a player's humanoid's health
- -- declarations
- local Figure = script.Parent
- local Head = Figure:WaitForChild("Head")
- local Humanoid = Figure:WaitForChild("NPC")
- local regening = false
- -- regeneration
- function regenHealth()
- if regening then return end
- regening = true
- while Humanoid.Health < Humanoid.MaxHealth do
- local s = wait(1)
- local health = Humanoid.Health
- if health > 0 and health < Humanoid.MaxHealth then
- local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
- health = health + newHealthDelta
- Humanoid.Health = math.min(health,Humanoid.MaxHealth)
- end
- end
- if Humanoid.Health > Humanoid.MaxHealth then
- Humanoid.Health = Humanoid.MaxHealth
- end
- regening = false
- end
- Humanoid.HealthChanged:connect(regenHealth)
- end))
- Script121.Parent = Model1
- table.insert(cors,sandbox(Script121,function()
- local larm = script.Parent:FindFirstChild("HumanoidRootPart")
- local rarm = script.Parent:FindFirstChild("HumanoidRootPart")
- function findNearestTorso(pos)
- local list = game.Workspace:children()
- local torso = nil
- local dist = 10000
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= script.Parent) then
- temp = temp2:findFirstChild("HumanoidRootPart")
- human = temp2:findFirstChild("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso
- end
- while true do
- wait(math.random(1,5))
- local target = findNearestTorso(script.Parent.HumanoidRootPart.Position)
- if target ~= nil then
- script.Parent.NPC:MoveTo(target.Position, target)
- end
- end
- end))
- Script122.Name = "Read me"
- Script122.Parent = Model1
- table.insert(cors,sandbox(Script122,function()
- --| Help for R15 model Zombie |--
- --
- -- To edit the zombie's damage go to LeftLowerArm/RightLowerArm > Damage Script > human.Health = human.Health - 5
- -- Edit the number to whatever you'd like
- -- The player will recieve damage from the LeftLowerArm and RightLowerArm
- -- To edit the walkspeed go to Humanoid > Scroll to the bottom > Edit the number shown after WalkSpeed
- -- You can also edit max health and spawn health under Humanoid > game
- --
- -- Have fun!
- --
- -- ImFarAway
- end))
- CharacterMesh123.Name = "3.0 Male Left Leg"
- CharacterMesh123.Parent = Model1
- CharacterMesh123.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh123.MeshId = 81487640
- CharacterMesh124.Name = "3.0 Male Torso"
- CharacterMesh124.Parent = Model1
- CharacterMesh124.BodyPart = Enum.BodyPart.Torso
- CharacterMesh124.MeshId = 82907945
- CharacterMesh125.Name = "3.0 Male Right Leg"
- CharacterMesh125.Parent = Model1
- CharacterMesh125.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh125.MeshId = 81487710
- CharacterMesh126.Name = "3.0 Male Right Arm"
- CharacterMesh126.Parent = Model1
- CharacterMesh126.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh126.MeshId = 82908019
- CharacterMesh127.Name = "3.0 Male Left Arm"
- CharacterMesh127.Parent = Model1
- CharacterMesh127.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh127.MeshId = 82907977
- Shirt128.Name = "Shirt"
- Shirt128.Parent = Model1
- Shirt128.ShirtTemplate = "rbxassetid://63495743"
- Pants129.Name = "Pants"
- Pants129.Parent = Model1
- Pants129.PantsTemplate = "rbxassetid://61165416"
- Hat130.Name = "SSj 4"
- Hat130.Parent = Model1
- Hat130.AttachmentForward = Vector3.new(-0, -0, 1)
- Hat130.AttachmentPoint = CFrame.new(0.0399999991, 0.300000012, 0.0900000036, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Hat130.AttachmentPos = Vector3.new(0.0399999991, 0.300000012, 0.0900000036)
- Hat130.AttachmentRight = Vector3.new(-1, 0, 0)
- UnionOperation131.Name = "Handle"
- UnionOperation131.Parent = Hat130
- UnionOperation131.CFrame = CFrame.new(-17.0802994, 4.48892021, 28.7352295, -0.0599406213, 0.02001445, -0.998001218, -0.00275099697, 0.999791861, 0.0202156007, 0.998198152, 0.00395723898, -0.0598731041)
- UnionOperation131.Orientation = Vector3.new(-1.15999997, -93.4300003, -0.159999996)
- UnionOperation131.Position = Vector3.new(-17.0802994, 4.48892021, 28.7352295)
- UnionOperation131.Rotation = Vector3.new(-161.339996, -86.3799973, -161.539993)
- UnionOperation131.Color = Color3.new(0, 1, 0)
- UnionOperation131.Size = Vector3.new(2.46734047, 2.97245979, 2.71662998)
- UnionOperation131.Anchored = true
- UnionOperation131.BrickColor = BrickColor.new("Lime green")
- UnionOperation131.CanCollide = false
- UnionOperation131.Material = Enum.Material.SmoothPlastic
- UnionOperation131.brickColor = BrickColor.new("Lime green")
- UnionOperation131.UsePartColor = true
- Fire132.Parent = UnionOperation131
- Fire132.Color = Color3.new(1, 0.678431, 0)
- Fire132.Enabled = false
- Fire132.Size = 30
- Fire132.Heat = 25
- Fire132.SecondaryColor = Color3.new(1, 0, 0)
- Fire132.size = 30
- Script133.Name = "Spread"
- Script133.Parent = Fire132
- table.insert(cors,sandbox(Script133,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Weld134.Name = "AccessoryWeld"
- Weld134.Parent = UnionOperation131
- Weld134.C1 = CFrame.new(1.71348802e-09, 0.599125862, 0.00386685249, 1, 1.6054104e-16, -1.21432539e-15, -1.6054104e-16, 1, 6.9388939e-17, 1.21432539e-15, -6.9388939e-17, 1)
- Weld134.Part0 = UnionOperation131
- Weld134.Part1 = Part87
- Weld134.part1 = Part87
- Model135.Name = "Goku"
- Model135.Parent = Model0
- MeshPart136.Name = "Hair"
- MeshPart136.Parent = Model135
- MeshPart136.CFrame = CFrame.new(-41.7935104, 5.13979244, 28.0162964, 0.00912044849, 0.281279653, 0.959582567, 0.000166783604, 0.959621966, -0.281292826, -0.999958396, 0.00272555929, 0.00870527048)
- MeshPart136.Orientation = Vector3.new(16.3400002, 89.4799957, 0.00999999978)
- MeshPart136.Position = Vector3.new(-41.7935104, 5.13979244, 28.0162964)
- MeshPart136.Rotation = Vector3.new(88.2299957, 73.6500015, -88.1399994)
- MeshPart136.Color = Color3.new(0, 0, 0)
- MeshPart136.Size = Vector3.new(3.26055098, 2.34000015, 2.57670403)
- MeshPart136.Anchored = true
- MeshPart136.BrickColor = BrickColor.new("Really black")
- MeshPart136.Material = Enum.Material.Neon
- MeshPart136.brickColor = BrickColor.new("Really black")
- Model137.Name = "Goku2"
- Model137.Parent = Model135
- Model137.PrimaryPart = Part138
- Part138.Name = "Head"
- Part138.Parent = Model137
- Part138.CFrame = CFrame.new(-41.7036667, 4.47111416, 28.158371, -0.00913344231, 0.281278729, -0.959582686, -0.000166772428, 0.959622264, 0.281291932, 0.999958277, 0.00272919564, -0.00871774554)
- Part138.Orientation = Vector3.new(-16.3400002, -90.5199966, -0.00999999978)
- Part138.Position = Vector3.new(-41.7036667, 4.47111416, 28.158371)
- Part138.Rotation = Vector3.new(-91.7799988, -73.6500015, -91.8600006)
- Part138.Color = Color3.new(1, 0.8, 0.6)
- Part138.Size = Vector3.new(2, 1, 1)
- Part138.Anchored = true
- Part138.BrickColor = BrickColor.new("Pastel brown")
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Pastel brown")
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh139.Parent = Part138
- SpecialMesh139.Scale = Vector3.new(1.25, 1.25, 1.25)
- ParticleEmitter140.Parent = Part138
- ParticleEmitter140.Speed = NumberRange.new(4, 4)
- ParticleEmitter140.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter140.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter140.LightEmission = 4
- ParticleEmitter140.LightInfluence = 4
- ParticleEmitter140.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter140.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter140.ZOffset = 1
- ParticleEmitter140.Size = NumberSequence.new(1,0)
- ParticleEmitter140.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter140.Rate = 100
- ParticleEmitter141.Name = "Sparkles"
- ParticleEmitter141.Parent = Part138
- ParticleEmitter141.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter141.LightEmission = 1
- ParticleEmitter141.Texture = "rbxassetid://1081534242"
- ParticleEmitter141.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter141.ZOffset = 1
- ParticleEmitter141.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter141.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter141.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter141.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter141.VelocitySpread = 180
- ParticleEmitter142.Name = "aura"
- ParticleEmitter142.Parent = Part138
- ParticleEmitter142.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter142.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter142.LightEmission = 0.30000001192093
- ParticleEmitter142.LightInfluence = 1
- ParticleEmitter142.Texture = "rbxassetid://833874434"
- ParticleEmitter142.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter142.ZOffset = -2
- ParticleEmitter142.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter142.LockedToPart = true
- ParticleEmitter142.Rate = 50
- ParticleEmitter142.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter142.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter142.VelocitySpread = 15
- ParticleEmitter143.Name = "aura2"
- ParticleEmitter143.Parent = Part138
- ParticleEmitter143.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter143.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter143.LightEmission = 0.30000001192093
- ParticleEmitter143.LightInfluence = 1
- ParticleEmitter143.Texture = "rbxassetid://833874434"
- ParticleEmitter143.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter143.ZOffset = -3
- ParticleEmitter143.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter143.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter143.LockedToPart = true
- ParticleEmitter143.Rate = 50
- ParticleEmitter143.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter143.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter143.VelocitySpread = 15
- ParticleEmitter144.Name = "aura3"
- ParticleEmitter144.Parent = Part138
- ParticleEmitter144.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter144.LightEmission = 0.30000001192093
- ParticleEmitter144.LightInfluence = 1
- ParticleEmitter144.Texture = "rbxassetid://833874434"
- ParticleEmitter144.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter144.ZOffset = -1
- ParticleEmitter144.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter144.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter144.LockedToPart = true
- ParticleEmitter144.Rate = 50
- ParticleEmitter144.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter144.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter144.VelocitySpread = 15
- ParticleEmitter145.Name = "small"
- ParticleEmitter145.Parent = Part138
- ParticleEmitter145.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter145.LightEmission = 0.30000001192093
- ParticleEmitter145.LightInfluence = 1
- ParticleEmitter145.Texture = "rbxassetid://243740013"
- ParticleEmitter145.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter145.ZOffset = 4
- ParticleEmitter145.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter145.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter145.LockedToPart = true
- ParticleEmitter145.Rate = 45
- ParticleEmitter145.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter145.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter145.VelocitySpread = 15
- Decal146.Name = "face"
- Decal146.Parent = Part138
- Decal146.Texture = "rbxassetid://1195162571"
- Part147.Name = "Torso"
- Part147.Parent = Model137
- Part147.CFrame = CFrame.new(-41.9438629, 2.99049377, 28.1559525, -0.00913746469, 0.160138294, -0.987052381, -0.000166761223, 0.98709327, 0.16014649, 0.999958277, 0.00162793475, -0.0089928247)
- Part147.Orientation = Vector3.new(-9.22000027, -90.5199966, -0.00999999978)
- Part147.Position = Vector3.new(-41.9438629, 2.99049377, 28.1559525)
- Part147.Rotation = Vector3.new(-93.2099991, -80.7699966, -93.2699966)
- Part147.Color = Color3.new(1, 0.8, 0.6)
- Part147.Size = Vector3.new(2, 2, 1)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Pastel brown")
- Part147.LeftParamA = 0
- Part147.LeftParamB = 0
- Part147.LeftSurface = Enum.SurfaceType.Weld
- Part147.RightParamA = 0
- Part147.RightParamB = 0
- Part147.RightSurface = Enum.SurfaceType.Weld
- Part147.brickColor = BrickColor.new("Pastel brown")
- Part147.FormFactor = Enum.FormFactor.Symmetric
- Part147.formFactor = Enum.FormFactor.Symmetric
- Decal148.Name = "roblox"
- Decal148.Parent = Part147
- ParticleEmitter149.Parent = Part147
- ParticleEmitter149.Speed = NumberRange.new(4, 4)
- ParticleEmitter149.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter149.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter149.LightEmission = 4
- ParticleEmitter149.LightInfluence = 4
- ParticleEmitter149.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter149.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter149.ZOffset = 1
- ParticleEmitter149.Size = NumberSequence.new(1,0)
- ParticleEmitter149.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter149.Rate = 100
- ParticleEmitter150.Name = "Sparkles"
- ParticleEmitter150.Parent = Part147
- ParticleEmitter150.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter150.LightEmission = 1
- ParticleEmitter150.Texture = "rbxassetid://1081534242"
- ParticleEmitter150.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter150.ZOffset = 1
- ParticleEmitter150.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter150.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter150.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter150.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter150.VelocitySpread = 180
- ParticleEmitter151.Name = "aura"
- ParticleEmitter151.Parent = Part147
- ParticleEmitter151.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter151.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter151.LightEmission = 0.30000001192093
- ParticleEmitter151.LightInfluence = 1
- ParticleEmitter151.Texture = "rbxassetid://833874434"
- ParticleEmitter151.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter151.ZOffset = -2
- ParticleEmitter151.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter151.LockedToPart = true
- ParticleEmitter151.Rate = 50
- ParticleEmitter151.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter151.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter151.VelocitySpread = 15
- ParticleEmitter152.Name = "aura2"
- ParticleEmitter152.Parent = Part147
- ParticleEmitter152.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter152.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter152.LightEmission = 0.30000001192093
- ParticleEmitter152.LightInfluence = 1
- ParticleEmitter152.Texture = "rbxassetid://833874434"
- ParticleEmitter152.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter152.ZOffset = -3
- ParticleEmitter152.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter152.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter152.LockedToPart = true
- ParticleEmitter152.Rate = 50
- ParticleEmitter152.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter152.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter152.VelocitySpread = 15
- ParticleEmitter153.Name = "aura3"
- ParticleEmitter153.Parent = Part147
- ParticleEmitter153.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter153.LightEmission = 0.30000001192093
- ParticleEmitter153.LightInfluence = 1
- ParticleEmitter153.Texture = "rbxassetid://833874434"
- ParticleEmitter153.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter153.ZOffset = -1
- ParticleEmitter153.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter153.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter153.LockedToPart = true
- ParticleEmitter153.Rate = 50
- ParticleEmitter153.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter153.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter153.VelocitySpread = 15
- ParticleEmitter154.Name = "small"
- ParticleEmitter154.Parent = Part147
- ParticleEmitter154.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter154.LightEmission = 0.30000001192093
- ParticleEmitter154.LightInfluence = 1
- ParticleEmitter154.Texture = "rbxassetid://243740013"
- ParticleEmitter154.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter154.ZOffset = 4
- ParticleEmitter154.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter154.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter154.LockedToPart = true
- ParticleEmitter154.Rate = 45
- ParticleEmitter154.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter154.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter154.VelocitySpread = 15
- Part155.Name = "Left Arm"
- Part155.Parent = Model137
- Part155.CFrame = CFrame.new(-41.9090576, 2.93116164, 26.656208, 0.294508815, -0.202389508, -0.933971643, 0.0625177547, 0.979303718, -0.192499116, 0.953601658, -0.00169711804, 0.301066458)
- Part155.Orientation = Vector3.new(11.0999994, -72.1299973, 3.64999986)
- Part155.Position = Vector3.new(-41.9090576, 2.93116164, 26.656208)
- Part155.Rotation = Vector3.new(32.5900002, -69.0599976, 34.5)
- Part155.Color = Color3.new(1, 0.8, 0.6)
- Part155.Size = Vector3.new(1, 2, 1)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Pastel brown")
- Part155.CanCollide = false
- Part155.brickColor = BrickColor.new("Pastel brown")
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter156.Parent = Part155
- ParticleEmitter156.Speed = NumberRange.new(4, 4)
- ParticleEmitter156.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter156.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter156.LightEmission = 4
- ParticleEmitter156.LightInfluence = 4
- ParticleEmitter156.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter156.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter156.ZOffset = 1
- ParticleEmitter156.Size = NumberSequence.new(1,0)
- ParticleEmitter156.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter156.Rate = 100
- ParticleEmitter157.Name = "Sparkles"
- ParticleEmitter157.Parent = Part155
- ParticleEmitter157.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter157.LightEmission = 1
- ParticleEmitter157.Texture = "rbxassetid://1081534242"
- ParticleEmitter157.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter157.ZOffset = 1
- ParticleEmitter157.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter157.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter157.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter157.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter157.VelocitySpread = 180
- ParticleEmitter158.Name = "aura"
- ParticleEmitter158.Parent = Part155
- ParticleEmitter158.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter158.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter158.LightEmission = 0.30000001192093
- ParticleEmitter158.LightInfluence = 1
- ParticleEmitter158.Texture = "rbxassetid://833874434"
- ParticleEmitter158.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter158.ZOffset = -2
- ParticleEmitter158.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter158.LockedToPart = true
- ParticleEmitter158.Rate = 50
- ParticleEmitter158.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter158.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter158.VelocitySpread = 15
- ParticleEmitter159.Name = "aura2"
- ParticleEmitter159.Parent = Part155
- ParticleEmitter159.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter159.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter159.LightEmission = 0.30000001192093
- ParticleEmitter159.LightInfluence = 1
- ParticleEmitter159.Texture = "rbxassetid://833874434"
- ParticleEmitter159.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter159.ZOffset = -3
- ParticleEmitter159.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter159.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter159.LockedToPart = true
- ParticleEmitter159.Rate = 50
- ParticleEmitter159.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter159.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter159.VelocitySpread = 15
- ParticleEmitter160.Name = "aura3"
- ParticleEmitter160.Parent = Part155
- ParticleEmitter160.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter160.LightEmission = 0.30000001192093
- ParticleEmitter160.LightInfluence = 1
- ParticleEmitter160.Texture = "rbxassetid://833874434"
- ParticleEmitter160.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter160.ZOffset = -1
- ParticleEmitter160.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter160.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter160.LockedToPart = true
- ParticleEmitter160.Rate = 50
- ParticleEmitter160.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter160.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter160.VelocitySpread = 15
- ParticleEmitter161.Name = "small"
- ParticleEmitter161.Parent = Part155
- ParticleEmitter161.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter161.LightEmission = 0.30000001192093
- ParticleEmitter161.LightInfluence = 1
- ParticleEmitter161.Texture = "rbxassetid://243740013"
- ParticleEmitter161.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter161.ZOffset = 4
- ParticleEmitter161.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter161.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter161.LockedToPart = true
- ParticleEmitter161.Rate = 45
- ParticleEmitter161.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter161.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter161.VelocitySpread = 15
- Part162.Name = "Right Arm"
- Part162.Parent = Model137
- Part162.CFrame = CFrame.new(-41.6845474, 2.9671979, 29.6615219, -0.455440193, -0.166060582, -0.874641776, -0.0685699731, 0.986074269, -0.151511803, 0.88762182, -0.00903040078, -0.460484564)
- Part162.Orientation = Vector3.new(8.71000004, -117.769997, -3.98000002)
- Part162.Position = Vector3.new(-41.6845474, 2.9671979, 29.6615219)
- Part162.Rotation = Vector3.new(161.789993, -61, 159.970001)
- Part162.Color = Color3.new(1, 0.8, 0.6)
- Part162.Size = Vector3.new(1, 2, 1)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Pastel brown")
- Part162.CanCollide = false
- Part162.brickColor = BrickColor.new("Pastel brown")
- Part162.FormFactor = Enum.FormFactor.Symmetric
- Part162.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter163.Parent = Part162
- ParticleEmitter163.Speed = NumberRange.new(4, 4)
- ParticleEmitter163.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter163.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter163.LightEmission = 4
- ParticleEmitter163.LightInfluence = 4
- ParticleEmitter163.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter163.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter163.ZOffset = 1
- ParticleEmitter163.Size = NumberSequence.new(1,0)
- ParticleEmitter163.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter163.Rate = 100
- ParticleEmitter164.Name = "Sparkles"
- ParticleEmitter164.Parent = Part162
- ParticleEmitter164.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter164.LightEmission = 1
- ParticleEmitter164.Texture = "rbxassetid://1081534242"
- ParticleEmitter164.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter164.ZOffset = 1
- ParticleEmitter164.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter164.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter164.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter164.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter164.VelocitySpread = 180
- ParticleEmitter165.Name = "aura"
- ParticleEmitter165.Parent = Part162
- ParticleEmitter165.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter165.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter165.LightEmission = 0.30000001192093
- ParticleEmitter165.LightInfluence = 1
- ParticleEmitter165.Texture = "rbxassetid://833874434"
- ParticleEmitter165.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter165.ZOffset = -2
- ParticleEmitter165.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter165.LockedToPart = true
- ParticleEmitter165.Rate = 50
- ParticleEmitter165.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter165.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter165.VelocitySpread = 15
- ParticleEmitter166.Name = "aura2"
- ParticleEmitter166.Parent = Part162
- ParticleEmitter166.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter166.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter166.LightEmission = 0.30000001192093
- ParticleEmitter166.LightInfluence = 1
- ParticleEmitter166.Texture = "rbxassetid://833874434"
- ParticleEmitter166.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter166.ZOffset = -3
- ParticleEmitter166.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter166.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter166.LockedToPart = true
- ParticleEmitter166.Rate = 50
- ParticleEmitter166.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter166.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter166.VelocitySpread = 15
- ParticleEmitter167.Name = "aura3"
- ParticleEmitter167.Parent = Part162
- ParticleEmitter167.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter167.LightEmission = 0.30000001192093
- ParticleEmitter167.LightInfluence = 1
- ParticleEmitter167.Texture = "rbxassetid://833874434"
- ParticleEmitter167.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter167.ZOffset = -1
- ParticleEmitter167.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter167.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter167.LockedToPart = true
- ParticleEmitter167.Rate = 50
- ParticleEmitter167.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter167.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter167.VelocitySpread = 15
- ParticleEmitter168.Name = "small"
- ParticleEmitter168.Parent = Part162
- ParticleEmitter168.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter168.LightEmission = 0.30000001192093
- ParticleEmitter168.LightInfluence = 1
- ParticleEmitter168.Texture = "rbxassetid://243740013"
- ParticleEmitter168.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter168.ZOffset = 4
- ParticleEmitter168.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter168.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter168.LockedToPart = true
- ParticleEmitter168.Rate = 45
- ParticleEmitter168.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter168.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter168.VelocitySpread = 15
- Part169.Name = "Left Leg"
- Part169.Parent = Model137
- Part169.CFrame = CFrame.new(-41.8841858, 1.16057467, 27.6561832, -0.00914542284, 0.0542735755, -0.998484313, -0.000166757527, 0.998525977, 0.0542773642, 0.999958158, 0.000662894279, -0.00912289228)
- Part169.Orientation = Vector3.new(-3.1099999, -90.5199966, -0.00999999978)
- Part169.Position = Vector3.new(-41.8841858, 1.16057467, 27.6561832)
- Part169.Rotation = Vector3.new(-99.5400009, -86.8499985, -99.5599976)
- Part169.Color = Color3.new(1, 0.8, 0.6)
- Part169.Size = Vector3.new(1, 2, 1)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Pastel brown")
- Part169.CanCollide = false
- Part169.brickColor = BrickColor.new("Pastel brown")
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter170.Parent = Part169
- ParticleEmitter170.Speed = NumberRange.new(4, 4)
- ParticleEmitter170.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter170.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter170.LightEmission = 4
- ParticleEmitter170.LightInfluence = 4
- ParticleEmitter170.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter170.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter170.ZOffset = 1
- ParticleEmitter170.Size = NumberSequence.new(1,0)
- ParticleEmitter170.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter170.Rate = 100
- ParticleEmitter171.Name = "Sparkles"
- ParticleEmitter171.Parent = Part169
- ParticleEmitter171.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter171.LightEmission = 1
- ParticleEmitter171.Texture = "rbxassetid://1081534242"
- ParticleEmitter171.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter171.ZOffset = 1
- ParticleEmitter171.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter171.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter171.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter171.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter171.VelocitySpread = 180
- ParticleEmitter172.Name = "aura"
- ParticleEmitter172.Parent = Part169
- ParticleEmitter172.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter172.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter172.LightEmission = 0.30000001192093
- ParticleEmitter172.LightInfluence = 1
- ParticleEmitter172.Texture = "rbxassetid://833874434"
- ParticleEmitter172.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter172.ZOffset = -2
- ParticleEmitter172.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter172.LockedToPart = true
- ParticleEmitter172.Rate = 50
- ParticleEmitter172.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter172.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter172.VelocitySpread = 15
- ParticleEmitter173.Name = "aura2"
- ParticleEmitter173.Parent = Part169
- ParticleEmitter173.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter173.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter173.LightEmission = 0.30000001192093
- ParticleEmitter173.LightInfluence = 1
- ParticleEmitter173.Texture = "rbxassetid://833874434"
- ParticleEmitter173.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter173.ZOffset = -3
- ParticleEmitter173.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter173.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter173.LockedToPart = true
- ParticleEmitter173.Rate = 50
- ParticleEmitter173.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter173.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter173.VelocitySpread = 15
- ParticleEmitter174.Name = "aura3"
- ParticleEmitter174.Parent = Part169
- ParticleEmitter174.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter174.LightEmission = 0.30000001192093
- ParticleEmitter174.LightInfluence = 1
- ParticleEmitter174.Texture = "rbxassetid://833874434"
- ParticleEmitter174.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter174.ZOffset = -1
- ParticleEmitter174.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter174.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter174.LockedToPart = true
- ParticleEmitter174.Rate = 50
- ParticleEmitter174.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter174.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter174.VelocitySpread = 15
- ParticleEmitter175.Name = "small"
- ParticleEmitter175.Parent = Part169
- ParticleEmitter175.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter175.LightEmission = 0.30000001192093
- ParticleEmitter175.LightInfluence = 1
- ParticleEmitter175.Texture = "rbxassetid://243740013"
- ParticleEmitter175.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter175.ZOffset = 4
- ParticleEmitter175.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter175.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter175.LockedToPart = true
- ParticleEmitter175.Rate = 45
- ParticleEmitter175.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter175.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter175.VelocitySpread = 15
- Part176.Name = "Right Leg"
- Part176.Parent = Model137
- Part176.CFrame = CFrame.new(-42.518074, 1.0995183, 28.6504593, -0.00914342608, 0.270794958, -0.962593734, -0.000166757527, 0.962633431, 0.270807773, 0.999958158, 0.00263663055, -0.00875661243)
- Part176.Orientation = Vector3.new(-15.71, -90.5199966, -0.00999999978)
- Part176.Position = Vector3.new(-42.518074, 1.0995183, 28.6504593)
- Part176.Rotation = Vector3.new(-91.8499985, -74.2799988, -91.9300003)
- Part176.Color = Color3.new(1, 0.666667, 0.498039)
- Part176.Size = Vector3.new(1, 2, 1)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Warm yellowish orange")
- Part176.CanCollide = false
- Part176.brickColor = BrickColor.new("Warm yellowish orange")
- Part176.FormFactor = Enum.FormFactor.Symmetric
- Part176.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter177.Parent = Part176
- ParticleEmitter177.Speed = NumberRange.new(4, 4)
- ParticleEmitter177.Rotation = NumberRange.new(3660, 3660)
- ParticleEmitter177.Color = ColorSequence.new(Color3.new(0, 0.461006, 0.965896),Color3.new(0, 0.461006, 0.965896))
- ParticleEmitter177.LightEmission = 4
- ParticleEmitter177.LightInfluence = 4
- ParticleEmitter177.Texture = "http://www.roblox.com/asset/?id=242102147"
- ParticleEmitter177.Transparency = NumberSequence.new(0.95999997854233,0.95999997854233)
- ParticleEmitter177.ZOffset = 1
- ParticleEmitter177.Size = NumberSequence.new(1,0)
- ParticleEmitter177.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter177.Rate = 100
- ParticleEmitter178.Name = "Sparkles"
- ParticleEmitter178.Parent = Part176
- ParticleEmitter178.Speed = NumberRange.new(0.25, 1)
- ParticleEmitter178.LightEmission = 1
- ParticleEmitter178.Texture = "rbxassetid://1081534242"
- ParticleEmitter178.Transparency = NumberSequence.new(1,0.34999999403954,0.10000000149012,0.40000000596046,1)
- ParticleEmitter178.ZOffset = 1
- ParticleEmitter178.Size = NumberSequence.new(0.025000000372529,0.025000000372529)
- ParticleEmitter178.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter178.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter178.SpreadAngle = Vector2.new(180, 180)
- ParticleEmitter178.VelocitySpread = 180
- ParticleEmitter179.Name = "aura"
- ParticleEmitter179.Parent = Part176
- ParticleEmitter179.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter179.Color = ColorSequence.new(Color3.new(0, 0.666667, 1),Color3.new(0, 0.666667, 1))
- ParticleEmitter179.LightEmission = 0.30000001192093
- ParticleEmitter179.LightInfluence = 1
- ParticleEmitter179.Texture = "rbxassetid://833874434"
- ParticleEmitter179.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter179.ZOffset = -2
- ParticleEmitter179.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter179.LockedToPart = true
- ParticleEmitter179.Rate = 50
- ParticleEmitter179.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter179.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter179.VelocitySpread = 15
- ParticleEmitter180.Name = "aura2"
- ParticleEmitter180.Parent = Part176
- ParticleEmitter180.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter180.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
- ParticleEmitter180.LightEmission = 0.30000001192093
- ParticleEmitter180.LightInfluence = 1
- ParticleEmitter180.Texture = "rbxassetid://833874434"
- ParticleEmitter180.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter180.ZOffset = -3
- ParticleEmitter180.Size = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter180.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter180.LockedToPart = true
- ParticleEmitter180.Rate = 50
- ParticleEmitter180.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter180.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter180.VelocitySpread = 15
- ParticleEmitter181.Name = "aura3"
- ParticleEmitter181.Parent = Part176
- ParticleEmitter181.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter181.LightEmission = 0.30000001192093
- ParticleEmitter181.LightInfluence = 1
- ParticleEmitter181.Texture = "rbxassetid://833874434"
- ParticleEmitter181.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter181.ZOffset = -1
- ParticleEmitter181.Size = NumberSequence.new(0.89999997615814,0.89999997615814)
- ParticleEmitter181.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter181.LockedToPart = true
- ParticleEmitter181.Rate = 50
- ParticleEmitter181.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter181.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter181.VelocitySpread = 15
- ParticleEmitter182.Name = "small"
- ParticleEmitter182.Parent = Part176
- ParticleEmitter182.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter182.LightEmission = 0.30000001192093
- ParticleEmitter182.LightInfluence = 1
- ParticleEmitter182.Texture = "rbxassetid://243740013"
- ParticleEmitter182.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
- ParticleEmitter182.ZOffset = 4
- ParticleEmitter182.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
- ParticleEmitter182.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter182.LockedToPart = true
- ParticleEmitter182.Rate = 45
- ParticleEmitter182.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter182.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter182.VelocitySpread = 15
- Part183.Name = "HumanoidRootPart"
- Part183.Parent = Model137
- Part183.CFrame = CFrame.new(-41.9438629, 2.99049377, 28.1559525, -0.00913746469, 0.160138294, -0.987052381, -0.000166761223, 0.98709327, 0.16014649, 0.999958277, 0.00162793475, -0.0089928247)
- Part183.Orientation = Vector3.new(-9.22000027, -90.5199966, -0.00999999978)
- Part183.Position = Vector3.new(-41.9438629, 2.99049377, 28.1559525)
- Part183.Rotation = Vector3.new(-93.2099991, -80.7699966, -93.2699966)
- Part183.Color = Color3.new(1, 0.8, 0.6)
- Part183.Transparency = 1
- Part183.Size = Vector3.new(2, 2, 1)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Pastel brown")
- Part183.LeftParamA = 0
- Part183.LeftParamB = 0
- Part183.RightParamA = 0
- Part183.RightParamB = 0
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Pastel brown")
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.formFactor = Enum.FormFactor.Symmetric
- Motor6D184.Name = "RootJoint"
- Motor6D184.Parent = Part183
- Motor6D184.MaxVelocity = 0.10000000149012
- Motor6D184.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D184.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D184.Part0 = Part183
- Motor6D184.Part1 = Part147
- Motor6D184.part1 = Part147
- BodyColors185.Parent = Model137
- BodyColors185.HeadColor = BrickColor.new("Pastel brown")
- BodyColors185.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors185.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors185.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors185.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors185.RightLegColor = BrickColor.new("Warm yellowish orange")
- BodyColors185.RightLegColor3 = Color3.new(1, 0.666667, 0.498039)
- BodyColors185.TorsoColor = BrickColor.new("Pastel brown")
- BodyColors185.TorsoColor3 = Color3.new(1, 0.8, 0.6)
- Shirt186.Name = "Shirt"
- Shirt186.Parent = Model137
- Shirt186.ShirtTemplate = "rbxassetid://1434196251"
- Pants187.Name = "Pants"
- Pants187.Parent = Model137
- Pants187.PantsTemplate = "rbxassetid://1113839469"
- Humanoid188.Name = "idk"
- Humanoid188.Parent = Model137
- Humanoid188.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid188.Health = inf
- Humanoid188.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
- Humanoid188.LeftLeg = Part169
- Humanoid188.MaxHealth = inf
- Humanoid188.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid188.RightLeg = Part176
- Humanoid188.Torso = Part183
- Humanoid188.WalkSpeed = 30
- Humanoid188.maxHealth = inf
- Part189.Name = "Idk"
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-41.5934677, 2.92139959, 28.3681183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.Position = Vector3.new(-41.5934677, 2.92139959, 28.3681183)
- Part189.Color = Color3.new(0.631373, 0.768628, 0.54902)
- Part189.Transparency = 1
- Part189.Size = Vector3.new(1.3399992, 5.84999943, 2.48000574)
- Part189.BrickColor = BrickColor.new("Medium green")
- Part189.CanCollide = false
- Part189.brickColor = BrickColor.new("Medium green")
- ParticleEmitter190.Name = "idk"
- ParticleEmitter190.Parent = Part189
- ParticleEmitter190.Speed = NumberRange.new(11, 11)
- ParticleEmitter190.Enabled = false
- ParticleEmitter190.LightEmission = 0.20000000298023
- ParticleEmitter190.Texture = "rbxassetid://242911609"
- ParticleEmitter190.Transparency = NumberSequence.new(0.94999998807907,0.94999998807907)
- ParticleEmitter190.Size = NumberSequence.new(50,50)
- ParticleEmitter190.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter190.LockedToPart = true
- ParticleEmitter190.Rate = 90
- Sound191.Name = "Music"
- Sound191.Parent = Model0
- Sound191.Looped = true
- Sound191.Playing = true
- Sound191.SoundId = "rbxassetid://2134860675"
- Sound191.Volume = 1.2999999523163
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- game.workspace.idk.Goku.Hair.MeshId = "rbxassetid://1282868645"
- wait(15)
- game.workspace.idk.Idk.idk.Enabled = true
- game.Workspace.idk.Goku.Goku2.Head.face.Texture = "http://www.roblox.com/asset/?id=1496660932"
- wait(1.6) --1.3
- game.workspace.idk.Idk.idk.Enabled = false
- game.Workspace.idk.Goku.Hair.BrickColor = BrickColor.new("Institutional white")
- game.workspace.idk.Music.Volume = 1.5
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
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