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- using System;
- using System.Threading;
- class Program
- {
- public static void doot1()
- {
- Console.WriteLine(
- " wW8B#0&pgn" + "\n" +
- " 0R0MM00QQMN&," + "\n" +
- " pMNNNMM0NMMMNB#%" + "\n" +
- " gBMMM#MMMMM0MM00&," + "\n" +
- " d0MM#MNMMMMMM0MNM0" + "\n" +
- " NM#00NMN#MN0NMMNMH," + "\n" +
- " DN0MMMMM&#NMM##MMQ_" + "\n" +
- " #000#0MB0#N00NM0&%" + "\n" +
- " NN0MM0&000M0MF`" + "\n" +
- " $0MMMN0MBBNm" + "\n" +
- " B#M0~F~^0$T #" + "\n" +
- " D 4 -&qW" + "\n" +
- " #~ ~ ~'`" + "\n" +
- " ^, _#W" + "\n" +
- " ~wM~#&`~^ Qz" + "\n" +
- " ~ ;DQK#F" + "\n" +
- " - IN0M#0" + "\n" +
- " ,,aT" + "\n" +
- " :-" + "\n" +
- " &p ($ _" + "\n" +
- " W ~Qk" + "\n" +
- " 0m8 E&_" + "\n" +
- " BMExK \"ME" + "\n" +
- " TQ9 W~Rm" + "\n" +
- " 4&&W# W ~0Q_" + "\n" +
- " MMVJF_ - ~DB&" + "\n" +
- " #& FK8]g )0Km" + "\n" +
- " z i0 ]& ^#Q," + "\n" +
- " ` ` &MBM#&mM" + "\n" +
- " #gp - #$#00GB0" + "\n" +
- " #0M q#Q&0M&^" + "\n" +
- " ^ 4M&M0M#~" + "\n" +
- " =KF~\"\""
- );
- }
- public static void doot2()
- {
- Console.WriteLine(
- " _gpgMMKQQu" + "\n" +
- " _Q0B0#00NM0NNc" + "\n" +
- " y80NN0#M0MMMMMp" + "\n" +
- " M0M0QM0MMM#0#NNM&" + "\n" +
- " jNM#N#MMM0MM#0MM&K" + "\n" +
- " p0gMMN0MMMNNMN0M00P" + "\n" +
- " N#MKNBM0BMMMMNMMRV\"" + "\n" +
- " ~#000NNN0M0MNNMB&^" + "\n" +
- " 9D#BM0N00NNBM#Y" + "\n" +
- " iM#NDMM0NMM0`" + "\n" +
- " *a 1~#X~&F&MM8^" + "\n" +
- " B0mm 4 w4D" + "\n" +
- " ` / &" + "\n" +
- " ##Q, ,~W^" + "\n" +
- " N S^MP\"P~^" + "\n" +
- " Q0pN,_ :" + "\n" +
- " \"TMMD7" + "\n" +
- " ~q,," + "\n" +
- " ,% ~" + "\n" +
- " _B%1*/" + "\n" +
- " %#' 3$" + "\n" +
- " _g0M 0#m" + "\n" +
- " :#9 ^8FWQn" + "\n" +
- " p8-a ~_s0" + "\n" +
- " mkZ F^T$*&#`" + "\n" +
- " pM8% - DZ &#" + "\n" +
- " aaWF~ ,!3#\"# 0" + "\n" +
- " p#0 .# R ` P" + "\n" +
- " mmggQBN& -" + "\n" +
- " wNNMMNQN- ~ ,q&" + "\n" +
- " NMMM#QN% =MMT" + "\n" +
- " 30Q00&G ~~" + "\n" +
- " 7Q0~"
- );
- }
- static void Main()
- {
- Console.SetWindowSize (80, 34);
- for (int i = 0; i < 4; i++)
- {
- Console.Clear();
- doot1();
- Console.Beep(277 * 2, 250);
- Console.Clear();
- doot2();
- Console.Beep(262 * 2, 250);
- Thread.Sleep(500);
- Console.Clear();
- doot1();
- Console.Beep(277 * 2, 250);
- Console.Clear();
- doot2();
- Console.Beep(440, 250);
- Thread.Sleep(500);
- Console.Clear();
- doot1();
- Console.Beep(440, 250);
- Console.Clear();
- doot2();
- Console.Beep(415, 250);
- Thread.Sleep(500);
- Console.Clear();
- doot1();
- Console.Beep(440, 250);
- Console.Clear();
- doot2();
- Console.Beep(370, 250);
- Thread.Sleep(500);
- }
- }
- }
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