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- -- Farewell Infortality.
- -- Version: 2.82
- --By CreaterStudi0 (Not my scripts, also DONT LEAK IT! Thank you)
- -- Instances:
- local DifferentGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local BeautyA = Instance.new("Frame")
- local Different = Instance.new("TextLabel")
- local BeautyB = Instance.new("Frame")
- local Credit = Instance.new("TextLabel")
- local NotMyScripts = Instance.new("TextLabel")
- local HarkedGuiNotFe = Instance.new("TextButton")
- local RoseHubGuiFe = Instance.new("TextButton")
- local Bot1034GuiFe = Instance.new("TextButton")
- local RevizAdminFe = Instance.new("TextButton")
- local FeAnimations = Instance.new("TextButton")
- local FeFlingGui = Instance.new("TextButton")
- local FeFlingGuiR15 = Instance.new("TextButton")
- local FeKillGuiNoTool = Instance.new("TextButton")
- local FeFlingGuiR6 = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- DifferentGui.Name = "Different Gui"
- DifferentGui.Parent = game.CoreGui
- DifferentGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- DifferentGui.ResetOnSpawn = false
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = DifferentGui
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenFrame.Position = UDim2.new(0, 0, 0.437425494, 0)
- OpenFrame.Size = UDim2.new(0, 108, 0, 78)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0.137255, 1, 0.12549)
- Open.Position = UDim2.new(0.145067006, 0, 0.174735039, 0)
- Open.Size = UDim2.new(0, 63, 0, 50)
- Open.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = DifferentGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.239216, 0.239216, 0.239216)
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0.231052384, 0, 0.178784266, 0)
- Main.Selectable = true
- Main.Size = UDim2.new(0, 638, 0, 539)
- Main.SizeConstraint = Enum.SizeConstraint.RelativeYY
- Main.Visible = false
- Main.Draggable = true
- BeautyA.Name = "BeautyA"
- BeautyA.Parent = Main
- BeautyA.Active = true
- BeautyA.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- BeautyA.Position = UDim2.new(-0.0170775987, 0, -0.0151812779, 0)
- BeautyA.Selectable = true
- BeautyA.Size = UDim2.new(0, 648, 0, 38)
- Different.Name = "Different"
- Different.Parent = BeautyA
- Different.BackgroundColor3 = Color3.new(0, 1, 0)
- Different.Position = UDim2.new(0.339544863, 0, -0.0162093639, 0)
- Different.Size = UDim2.new(0, 200, 0, 50)
- Different.Font = Enum.Font.Highway
- Different.Text = "Different"
- Different.TextColor3 = Color3.new(0, 0, 0)
- Different.TextSize = 14
- BeautyB.Name = "BeautyB"
- BeautyB.Parent = Main
- BeautyB.Active = true
- BeautyB.BackgroundColor3 = Color3.new(0.333333, 1, 0.498039)
- BeautyB.Position = UDim2.new(-0.0125688417, 0, 0.93971628, 0)
- BeautyB.Selectable = true
- BeautyB.Size = UDim2.new(0, 648, 0, 39)
- Credit.Name = "Credit"
- Credit.Parent = BeautyB
- Credit.BackgroundColor3 = Color3.new(0, 1, 0)
- Credit.Position = UDim2.new(0.33994934, 0, -0.295561582, 0)
- Credit.Size = UDim2.new(0, 200, 0, 50)
- Credit.Font = Enum.Font.Highway
- Credit.Text = "Made by CreaterStudi0"
- Credit.TextColor3 = Color3.new(0, 0, 0)
- Credit.TextSize = 14
- NotMyScripts.Name = "Not My Scripts"
- NotMyScripts.Parent = BeautyB
- NotMyScripts.BackgroundColor3 = Color3.new(0, 0, 0)
- NotMyScripts.Position = UDim2.new(0.338533521, 0, -3.25641012, 0)
- NotMyScripts.Size = UDim2.new(0, 200, 0, 50)
- NotMyScripts.Text = "Not my scripts!"
- NotMyScripts.TextColor3 = Color3.new(0, 1, 0)
- NotMyScripts.TextSize = 14
- NotMyScripts.TextStrokeColor3 = Color3.new(0, 1, 0.498039)
- HarkedGuiNotFe.Name = "Harked Gui (Not Fe)"
- HarkedGuiNotFe.Parent = Main
- HarkedGuiNotFe.BackgroundColor3 = Color3.new(0, 0, 0)
- HarkedGuiNotFe.Position = UDim2.new(0.341199547, 0, 0.134359062, 0)
- HarkedGuiNotFe.Size = UDim2.new(0, 200, 0, 50)
- HarkedGuiNotFe.Font = Enum.Font.SourceSans
- HarkedGuiNotFe.Text = "Harked Gui (Not FE)"
- HarkedGuiNotFe.TextColor3 = Color3.new(0.333333, 1, 0)
- HarkedGuiNotFe.TextSize = 26
- HarkedGuiNotFe.MouseButton1Down:connect(function()
- local main = Instance.new("ScreenGui")
- local top = Instance.new("Frame")
- local back = Instance.new("Frame")
- local kill = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local top_2 = Instance.new("TextLabel")
- local naked = Instance.new("TextButton")
- local credits = Instance.new("TextLabel")
- local hatless = Instance.new("TextButton")
- local sink = Instance.new("TextButton")
- local nuke = Instance.new("TextButton")
- local kick = Instance.new("TextButton")
- local target = Instance.new("TextBox")
- local queue = Instance.new("TextLabel")
- local nolimbs = Instance.new("TextButton")
- --Properties:
- main.Name = "main"
- main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- top.Name = "top"
- top.Parent = main
- top.Draggable = true
- top.Active = true
- top.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- top.BackgroundTransparency = 0.30000001192093
- top.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- top.Position = UDim2.new(0.612145662, 0, 0.311965823, 0)
- top.Size = UDim2.new(0, 291, 0, 30)
- back.Name = "back"
- back.Parent = top
- back.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- back.BackgroundTransparency = 0.30000001192093
- back.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- back.BorderSizePixel = 0
- back.Position = UDim2.new(-0.00343642617, 0, 1, 0)
- back.Size = UDim2.new(0, 293, 0, 293)
- kill.Name = "kill"
- kill.Parent = top
- kill.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- kill.BackgroundTransparency = 0.5
- kill.BorderSizePixel = 0
- kill.Position = UDim2.new(0.0206185561, 0, 1.76666665, 0)
- kill.Size = UDim2.new(0, 134, 0, 40)
- kill.Font = Enum.Font.SourceSansLight
- kill.Text = "Kill"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextSize = 23
- btools.Name = "btools"
- btools.Parent = top
- btools.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- btools.BackgroundTransparency = 0.5
- btools.BorderSizePixel = 0
- btools.Position = UDim2.new(0.525773168, 0, 1.76666665, 0)
- btools.Size = UDim2.new(0, 131, 0, 40)
- btools.Font = Enum.Font.SourceSansLight
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(1, 1, 1)
- btools.TextSize = 23
- top_2.Name = "top"
- top_2.Parent = top
- top_2.BackgroundColor3 = Color3.new(1, 1, 1)
- top_2.BackgroundTransparency = 1
- top_2.Position = UDim2.new(0.154639184, 0, -0.333333343, 0)
- top_2.Size = UDim2.new(0, 200, 0, 50)
- top_2.Font = Enum.Font.SourceSansLight
- top_2.Text = "Harked"
- top_2.TextColor3 = Color3.new(1, 1, 1)
- top_2.TextSize = 45
- naked.Name = "naked"
- naked.Parent = top
- naked.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- naked.BackgroundTransparency = 0.5
- naked.BorderSizePixel = 0
- naked.Position = UDim2.new(0.0206185561, 0, 3.56217241, 0)
- naked.Size = UDim2.new(0, 134, 0, 40)
- naked.Font = Enum.Font.SourceSansLight
- naked.Text = "Naked"
- naked.TextColor3 = Color3.new(1, 1, 1)
- naked.TextSize = 23
- credits.Name = "credits"
- credits.Parent = top
- credits.BackgroundColor3 = Color3.new(1, 1, 1)
- credits.BackgroundTransparency = 1
- credits.Position = UDim2.new(0, 0, 1, 0)
- credits.Size = UDim2.new(0, 291, 0, 23)
- credits.Font = Enum.Font.SourceSansLight
- credits.Text = "Commands/Scripts by Dong , UI by Unverified"
- credits.TextColor3 = Color3.new(1, 1, 1)
- credits.TextSize = 17
- credits.TextWrapped = true
- hatless.Name = "hatless"
- hatless.Parent = top
- hatless.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- hatless.BackgroundTransparency = 0.5
- hatless.BorderSizePixel = 0
- hatless.Position = UDim2.new(0.0206185561, 0, 5.39550591, 0)
- hatless.Size = UDim2.new(0, 134, 0, 40)
- hatless.Font = Enum.Font.SourceSansLight
- hatless.Text = "Hatless"
- hatless.TextColor3 = Color3.new(1, 1, 1)
- hatless.TextSize = 23
- sink.Name = "sink"
- sink.Parent = top
- sink.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- sink.BackgroundTransparency = 0.5
- sink.BorderSizePixel = 0
- sink.Position = UDim2.new(0.525773168, 0, 5.39550591, 0)
- sink.Size = UDim2.new(0, 131, 0, 40)
- sink.Font = Enum.Font.SourceSansLight
- sink.Text = "Sink"
- sink.TextColor3 = Color3.new(1, 1, 1)
- sink.TextSize = 23
- nuke.Name = "nuke"
- nuke.Parent = top
- nuke.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- nuke.BackgroundTransparency = 0.5
- nuke.BorderSizePixel = 0
- nuke.Position = UDim2.new(0.525773168, 0, 7.1955061, 0)
- nuke.Size = UDim2.new(0, 131, 0, 40)
- nuke.Font = Enum.Font.SourceSansLight
- nuke.Text = "Nuke"
- nuke.TextColor3 = Color3.new(1, 1, 1)
- nuke.TextSize = 23
- kick.Name = "kick"
- kick.Parent = top
- kick.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- kick.BackgroundTransparency = 0.5
- kick.BorderSizePixel = 0
- kick.Position = UDim2.new(0.0206185561, 0, 7.1955061, 0)
- kick.Size = UDim2.new(0, 134, 0, 40)
- kick.Font = Enum.Font.SourceSansLight
- kick.Text = "Kick"
- kick.TextColor3 = Color3.new(1, 1, 1)
- kick.TextSize = 23
- target.Name = "target"
- target.Parent = top
- target.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- target.BackgroundTransparency = 0.40000000596046
- target.Position = UDim2.new(0.0206185561, 0, 8.86666584, 0)
- target.Size = UDim2.new(0, 278, 0, 33)
- target.Font = Enum.Font.SourceSans
- target.Text = ""
- target.TextColor3 = Color3.new(1, 1, 1)
- target.TextSize = 23
- queue.Name = "queue"
- queue.Parent = top
- queue.BackgroundColor3 = Color3.new(1, 1, 1)
- queue.BackgroundTransparency = 1
- queue.Position = UDim2.new(0.15463917, 0, 10.0333328, 0)
- queue.Size = UDim2.new(0, 201, 0, 23)
- queue.Font = Enum.Font.SourceSans
- queue.Text = "Replication Queue: 0"
- queue.TextColor3 = Color3.new(1, 0, 0.0156863)
- queue.TextSize = 20
- queue.TextWrapped = true
- nolimbs.Name = "nolimbs"
- nolimbs.Parent = top
- nolimbs.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- nolimbs.BackgroundTransparency = 0.5
- nolimbs.BorderSizePixel = 0
- nolimbs.Position = UDim2.new(0.525773168, 0, 3.56217265, 0)
- nolimbs.Size = UDim2.new(0, 131, 0, 40)
- nolimbs.Font = Enum.Font.SourceSansLight
- nolimbs.Text = "NoLimbs"
- nolimbs.TextColor3 = Color3.new(1, 1, 1)
- nolimbs.TextSize = 23
- -- SLAVE'S WORK --
- for i,slaves in pairs(game.ReplicatedStorage:GetDescendants()) do
- if slaves.Name == "HumanoidDied" then
- print("no u")
- kill.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character["Head"]
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- if game.Players:FindFirstChild(target.Text) then
- if game.Players:FindFirstChild(target.Text).Character then
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Head, {Value = game.Players:FindFirstChild(target.Text).Character.Head}) else
- print("nibba who this")
- end
- end
- end
- end)
- btools.MouseButton1Down:connect(function()
- local name = "memberhero"
- local me = game.Players.LocalPlayer
- local char = me.Character
- selected = false
- attacking = false
- attack = false
- dela = 0.4
- normdmg = 9
- avgdmg = normdmg
- normal = 14
- speed = 14
- normchance = 9333333333333
- criticalchance = normchance
- splashdist = 14333333333333333333333333333333333333333333333333
- plat = 1
- healcols = {"Bright blue", "Light blue", "Medium blue", "White"}
- if char:findFirstChild("Sword",true) ~= nil then
- char:findFirstChild("Sword",true).Parent = nil
- end
- function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
- part.Parent = parent
- part.formFactor = form
- part.CanCollide = collide
- part.Transparency = tran
- part.Reflectance = ref
- part.Size = Vector3.new(x,y,z)
- part.BrickColor = BrickColor.new(color)
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Anchored = anchor
- part.Locked = true
- part:BreakJoints()
- end
- function weld(w, p, p1, a, b, c, x, y, z)
- w.Parent = p
- w.Part0 = p
- w.Part1 = p1
- w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
- end
- function mesh(mesh, parent, x, y, z, type)
- mesh.Parent = parent
- mesh.Scale = Vector3.new(x, y, z)
- mesh.MeshType = type
- end
- function getcharparts(path)
- local objs = {}
- for _,v in pairs(path:children()) do
- if v:IsA("Model") and v.Name ~= name then
- for _,k in pairs(v:children()) do
- if k.Name == "Torso" then
- table.insert(objs,k)
- end
- end
- end
- end
- return objs
- end
- sword = Instance.new("Model",me.Character)
- sword.Name = "Sword"
- --Parts-------------------------Parts-------------------------Parts-------------------------Parts----------------------
- rarm = char:findFirstChild("Right Arm")
- larm = char:findFirstChild("Left Arm")
- torso = char:findFirstChild("Torso")
- hum = char:findFirstChild("Humanoid")
- main = Instance.new("Part")
- prop(main, sword, false, 0, 0, 0.38, 2.2, 0.38, "White", false, "Custom")
- mme = Instance.new("SpecialMesh")
- mesh(mme,main,1,1,1,"Head")
- part1 = Instance.new("Part")
- prop(part1, sword, false, 0, 0, 0.7, 0.45, 0.4, "Medium blue", false, "Custom")
- p1m = Instance.new("BlockMesh",part1)
- w1 = Instance.new("Weld")
- weld(w1, main, part1, 0, 0, 0, 0, 0.9, 0)
- part2 = Instance.new("Part")
- prop(part2, sword, false, 0, 0, 0.7, 0.45, 0.4, "Medium blue", false, "Custom")
- p2m = Instance.new("BlockMesh",part2)
- w2 = Instance.new("Weld")
- weld(w2, main, part2, 0, 0, 0.8, 0.5, 0.85, 0)
- part3 = Instance.new("Part")
- prop(part3, sword, false, 0, 0, 0.7, 0.45, 0.4, "Medium blue", false, "Custom")
- p3m = Instance.new("BlockMesh",part3)
- w3 = Instance.new("Weld")
- weld(w3, main, part3, 0, 0, -0.8, -0.5, 0.85, 0)
- part4 = Instance.new("Part")
- prop(part4, sword, false, 0, 0, 1.3, 0.45, 0.4, "Medium blue", false, "Custom")
- p4m = Instance.new("BlockMesh",part4)
- w4 = Instance.new("Weld")
- weld(w4, main, part4, 0, 0, -1.25, 0.8, 1, 0)
- part5 = Instance.new("Part")
- prop(part5, sword, false, 0, 0, 1.3, 0.45, 0.4, "Medium blue", false, "Custom")
- p5m = Instance.new("BlockMesh",part5)
- w5 = Instance.new("Weld")
- weld(w5, main, part5, 0, 0, 1.25, -0.8, 1, 0)
- part6 = Instance.new("Part")
- prop(part6, sword, false, 0, 0, 0.45, 0.6, 0.45, "Light blue", false, "Custom")
- p6m = Instance.new("SpecialMesh")
- mesh(p6m,part6,1.3,1.2,1.3,"Sphere")
- w6 = Instance.new("Weld")
- weld(w6, main, part6, 0, 0, 0, 0, -0.9, 0)
- blade1 = Instance.new("Part")
- prop(blade1, sword, false, 0, 0.2, 0.85, 2, 0.1, "Light blue", false, "Custom")
- b1m = Instance.new("SpecialMesh")
- mesh(b1m,blade1,1,1,1,"Torso")
- bw1 = Instance.new("Weld")
- weld(bw1, main, blade1, 0, 0, 0, 0, 2, 0)
- uns = Instance.new("Sound",blade1)
- uns.Volume = 1
- uns.Pitch = 1
- uns.SoundId = "rbxasset://sounds\\unsheath.wav"
- slash = Instance.new("Sound",blade1)
- slash.Volume = 1
- slash.Pitch = 1
- slash.SoundId = "rbxasset://sounds\\swordslash.wav"
- shea = Instance.new("Sound",blade1)
- shea.Volume = 1
- shea.Pitch = -0.9
- shea.SoundId = "rbxasset://sounds\\unsheath.wav"
- spi = Instance.new("Sound",blade1)
- spi.Volume = 1
- spi.Pitch = 1
- spi.SoundId = "http://www.roblox.com/asset/?id=28144268"
- charge = Instance.new("Sound",blade1)
- charge.Volume = 1
- charge.Pitch = 0.5
- charge.SoundId = "http://www.roblox.com/asset/?id=2692844"
- boom = Instance.new("Sound",blade1)
- boom.Volume = 1
- boom.Pitch = 2.2
- boom.SoundId = "rbxasset://sounds\\Rocket shot.wav"
- blade2 = Instance.new("Part")
- prop(blade2, sword, false, 0, 0.2, 1.2, 1.2, 0.1, "Light blue", false, "Custom")
- b2m = Instance.new("BlockMesh",blade2)
- bw2 = Instance.new("Weld")
- weld(bw2, main, blade2, 0, 0, math.pi/4, 0, 3, 0)
- blade3 = Instance.new("Part")
- prop(blade3, sword, false, 0, 0.2, 0.1, 4.5, 0.6, "Light blue", false, "Custom")
- b3m = Instance.new("SpecialMesh")
- mesh(b3m,blade3,1,1,1,"Wedge")
- bw3 = Instance.new("Weld")
- weld(bw3, main, blade3, math.pi, math.pi/2, 0, 0.3, 5.2, 0)
- blade4 = Instance.new("Part")
- prop(blade4, sword, false, 0, 0.2, 0.1, 4.5, 0.6, "Light blue", false, "Custom")
- b4m = Instance.new("SpecialMesh")
- mesh(b4m,blade4,1,1,1,"Wedge")
- bw4 = Instance.new("Weld")
- weld(bw4, main, blade4, math.pi, -math.pi/2, 0, -0.3, 5.2, 0)
- blade5 = Instance.new("Part")
- prop(blade5, sword, false, 0, 0.2, 0.6, 0.6, 0.1, "Light blue", false, "Custom")
- b5m = Instance.new("BlockMesh",blade5)
- bw5 = Instance.new("Weld")
- weld(bw5, main, blade5, 0, 0, math.pi/4, 0, 6.6, 0)
- part7 = Instance.new("Part")
- prop(part7, sword, false, 0.2, 0.2, 0.7, 1.6, 0.22, "Medium blue", false, "Custom")
- p7m = Instance.new("SpecialMesh")
- mesh(p7m,part7,1.3,1.2,1.3,"Sphere")
- w7 = Instance.new("Weld")
- weld(w7, main, part7, 0, 0, 0, 0, 3, 0)
- tup1 = Instance.new("Part")
- prop(tup1, sword, false, 0, 0.4, 1.2, 0.7, 0.4, "Bright blue", false, "Custom")
- tw1 = Instance.new("Weld")
- weld(tw1, torso, tup1, -0.3+(math.pi/2), -0.3, 0.2+(math.pi/2), 1.1, 1.2, 0)
- holdpart = Instance.new("Part")
- prop(holdpart, char, false, 1, 0, 0.5, 0.5, 0.5, "White", false, "Custom")
- hu = Instance.new("Weld")
- weld(hu, rarm, holdpart, 0, 0, 0, 0, 1, 0)
- holdweld = Instance.new("Weld")
- weld(holdweld, main, tup1, 0, 0, 0, 0, 1.5, 0)
- weaponweld = Instance.new("Weld")
- weld(weaponweld, holdpart, nil, -(math.pi/2), 0, (math.pi/2), 0, 0, 0)
- --Arm connections----------Arm connections----------Arm connections----------Arm connections--------
- rb = Instance.new("Part")
- prop(rb, char, false, 1, 0, 1, 1, 1, "White", false, "Symmetric")
- rh = Instance.new("Weld")
- weld(rh, rb, torso, 0, 0, 0, 1.5, 0.5, 0)
- lb = Instance.new("Part")
- prop(lb, char, false, 1, 0, 1, 1, 1, "White", false, "Symmetric")
- lh = Instance.new("Weld")
- weld(lh, lb, torso, 0, 0, 0, -1.5, 0.5, 0)
- rw = Instance.new("Weld")
- weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0)
- lw = Instance.new("Weld")
- weld(lw, lb, nil, 0, 0, 0, 0, 0.5 ,0)
- neck = torso.Neck
- neor = neck.C1
- rightfight = CFrame.fromEulerAnglesXYZ(0.85,0.7,0) * CFrame.new(-0.23,-0.25,-0.1)
- leftfight = CFrame.fromEulerAnglesXYZ(0.3,0,0.4) * CFrame.new(0.2,-0.4,0.1)
- function selectmotion()
- weaponweld.C0 = CFrame.new(0,0,0)
- rw.C0 = CFrame.new(0,0,0)
- lw.C0 = CFrame.new(0,0,0)
- rw.Part1 = rarm
- lw.Part1 = larm
- for i=1, 15 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.04,0,-0.07) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.07,0.16,0.04) * CFrame.new(-0.01,-0.05,-0.04)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.04,0.08,0.01) * CFrame.new(0,0,0)
- wait()
- end
- weaponweld.Part1 = main
- holdweld.Part1 = nil
- wait(0.14)
- uns:play()
- for i=1, 4 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.12,-0.03,0.26)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.05,0.04,0.03) * CFrame.new(0,0,0)
- wait()
- end
- for i=1, 10 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0.15) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.15,-0.22,0.1) * CFrame.new(0.05,0.1,0.05)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0.07,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0.06,0.03) * CFrame.new(0,0,0)
- wait()
- end
- wait(0.1)
- for i=1, 6 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,-0.04,-0.09) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0.18,-0.14) * CFrame.new(-0.08,0.05,0.05)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.2,0,0) * CFrame.new(0,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0,0,-0.12) * CFrame.new(0,-0.04,0)
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- selected = true
- end
- function deselmotion()
- for i=1, 12 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.04,0,-0.07) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.07,0.16,0.04) * CFrame.new(0.02,-0.05,-0.04)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.05) * CFrame.new(-0.02,0.03,0)
- wait()
- end
- shea:play()
- weaponweld.Part1 = nil
- holdweld.Part1 = tup1
- wait(0.1)
- for i=1, 8 do
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.09) * CFrame.new(0,0,0)
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.12,0,-0.12) * CFrame.new(-0.07,0.11,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.05,0,0.04) * CFrame.new(0,0,0)
- wait()
- end
- rw.Part1 = nil
- lw.Part1 = nil
- rw.C0 = CFrame.new(0,0,0)
- lw.C0 = CFrame.new(0,0,0)
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- selected = false
- end
- ----Effects--------------------------Effects--------------------------Effects--------------------------Effects----------------------
- function fade(brick,mesh,scale,tran,speed)
- coroutine.resume(coroutine.create(function()
- for i=tran,1,speed do
- wait()
- brick.Transparency = i
- mesh.Scale = mesh.Scale - Vector3.new(scale,scale,scale)
- end
- brick:remove()
- end))
- end
- function block(part,avg,cols)
- for i=1, math.random(1,3) do
- local s = (avg*1.4)*100
- local s2 = (avg/5)*100
- local size = math.random(s2,s)/100
- local p = Instance.new("Part",me.Character)
- prop(p,me.Character,false,math.random(15,50)/100,0,size,size,size,cols[math.random(1,#cols)],true,"Custom")
- p.CFrame = CFrame.new(part.Position) * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100)
- coroutine.resume(coroutine.create(function()
- for i=p.Transparency, 1, 0.2 do
- wait(0.15)
- p.Transparency = i
- local cf = p.CFrame
- p.Size = Vector3.new(size,size,size)
- p.CFrame = cf * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100)
- size = size - 0.2
- end
- p:remove()
- end))
- end
- end
- function blocks(part,avg,cols)
- for i=1, math.random(1,3) do
- local s = (avg*1.4)*100
- local s2 = (avg/5)*100
- local size = math.random(s2,s)/100
- local p = Instance.new("Part",me.Character)
- local pos = p.CFrame
- local pos2 = pos * CFrame.new(0,12,-15)
- local pos3 = pos2 * CFrame.new(0,-12,-12)
- local bv = Instance.new("BodyPosition",p)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.position = pos2.p
- local bg = Instance.new("BodyGyro",p)
- bg.cframe = CFrame.new(pos.p,pos3.p)
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.P = 30000
- prop(p,me.Character,false,math.random(15,50)/100,0,size,size,size,cols[math.random(1,#cols)],true,"Custom")
- p.CFrame = CFrame.new(part.Position) * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100)
- coroutine.resume(coroutine.create(function()
- for i=p.Transparency, 1, 0.2 do
- wait(0.15)
- p.Transparency = i
- local cf = p.CFrame
- p.Size = Vector3.new(size,size,size)
- p.CFrame = cf * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100)
- size = size - 0.2
- end
- p:remove()
- end))
- end
- end
- function blading(part,color)
- local p = Instance.new("Part",me.Character)
- prop(p,me.Character,false,0.4,0,0.2,1.4,3.8,color,true,"Custom")
- p.CFrame = part.CFrame
- coroutine.resume(coroutine.create(function()
- for i=p.Transparency, 1, 0.04 do
- wait()
- p.Transparency = i
- end
- p:remove()
- end))
- end
- function spikes(part,color)
- local p = Instance.new("Part",me.Character)
- prop(p,me.Character,false,0.4,0,0.2,0.2,0.2,color,true,"Custom")
- p.CFrame = part.CFrame * CFrame.new(0,-3,0)
- local mww = Instance.new("SpecialMesh")
- mesh(mww,p,6,5,6,"FileMesh")
- mww.MeshId = "http://www.roblox.com/asset/?id=20329976"
- fade(p,mww,0.55,p.Transparency,0.08)
- end
- function spikes2(part,color)
- local p = Instance.new("Part",me.Character)
- prop(p,me.Character,false,0.4,0,0.2,0.2,0.2,color,true,"Custom")
- p.CFrame = part.CFrame * CFrame.new(0,0,6) * CFrame.Angles(math.pi/2,0,0)
- local mww = Instance.new("SpecialMesh")
- mesh(mww,p,8,7,8,"FileMesh")
- mww.MeshId = "http://www.roblox.com/asset/?id=20329976"
- fade(p,mww,0.55,p.Transparency,0.06)
- end
- function bal(part,color,dist)
- local p = Instance.new("Part",me.Character)
- prop(p,me.Character,false,0.4,0,1,1,1,color,true,"Custom")
- p.CFrame = part.CFrame
- local mww = Instance.new("SpecialMesh")
- mesh(mww,p,dist,dist,dist,"Sphere")
- fade(p,mww,3,p.Transparency,0.06)
- end
- --Kill function----------------------Kill function----------------------Kill function--------------------
- function blast(dmg,part,crit)
- local randomposx = math.random(-30,30)
- local randomposy = math.random(-50,-10)
- local bil = Instance.new("BillboardGui",part)
- bil.Adornee = bil.Parent
- bil.Size = UDim2.new(0,110,0,70)
- local img = Instance.new("ImageLabel",bil)
- img.Size = UDim2.new(1,0,1,0)
- img.Image = "http://www.roblox.com/asset/?id=42621332"
- img.Position = UDim2.new(0,randomposx,0,randomposy)
- img.BackgroundTransparency = 1
- local txt = Instance.new("TextLabel",img)
- txt.Size = UDim2.new(1,0,1,0)
- txt.BackgroundTransparency = 1
- txt.Text = dmg
- txt.TextColor3 = Color3.new(0,0,0)
- txt.FontSize = "Size18"
- if crit then
- img.Image = "http://www.roblox.com/asset/?id=42621315"
- txt.FontSize = "Size24"
- txt.TextColor3 = Color3.new(0.6,0,0)
- end
- coroutine.resume(coroutine.create(function()
- wait(0.2)
- for i=1, math.random(30,50) do
- img.Position = UDim2.new(0,randomposx,0,randomposy)
- randomposy = randomposy - 4
- wait()
- end
- bil:remove()
- end))
- end
- deb = true
- function kill(hit,mod)
- if deb and attack and hit.Parent.Name ~= name then
- local ch = hit.Parent
- if ch:findFirstChild("Humanoid") and ch:findFirstChild("Head") and ch:findFirstChild("Torso") then
- deb = false
- local dm = math.random(0,avgdmg*2)
- local cri = false
- local cripro = math.random(1,criticalchance)
- if cripro == 1 then
- cri = true
- dm = math.random(avgdmg*1.5,avgdmg*4.5)
- end
- ch["Humanoid"].Health = ch["Humanoid"].Health - dm
- blast(dm,ch.Head,cri)
- if cri then
- coroutine.resume(coroutine.create(function()
- local lol = math.random(1,plat)
- if lol == 1 then
- ch["Humanoid"].PlatformStand = true
- ch.Torso.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- wait(0.9)
- ch["Humanoid"].PlatformStand = false
- if mod == true then
- ch.Torso.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- ch.Torso.Velocity = Vector3.new(math.random(-30,30),math.random(15,70),math.random(-30,30))
- end
- end
- end))
- end
- wait(dela)
- deb = true
- end
- end
- end
- function ris(hit,mod)
- if deb and attack and hit.Parent.Name ~= name then
- local ch = hit.Parent
- if ch:findFirstChild("Humanoid") and ch:findFirstChild("Head") and ch:findFirstChild("Torso") then
- deb = false
- local dm = math.random(0,avgdmg*2)
- local cri = false
- local cripro = math.random(1,criticalchance)
- if cripro == 1 then
- cri = true
- dm = math.random(avgdmg*1.5,avgdmg*4.5)
- end
- ch["Humanoid"].Health = ch["Humanoid"].Health - dm
- blast(dm,ch.Head,cri)
- if cri then
- coroutine.resume(coroutine.create(function()
- local lol = math.random(1,plat)
- if lol == 1 then
- ch["Humanoid"].PlatformStand = true
- ch.Torso.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- wait(0.9)
- ch["Humanoid"].PlatformStand = false
- if mod == true then
- ch.Torso.RotVelocity = Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
- ch.Torso.Velocity = Vector3.new(math.random(-100,100),math.random(105,170),math.random(-100,100))
- end
- end
- end))
- end
- wait(dela)
- deb = true
- end
- end
- end
- blade3.Touched:connect(kill)
- blade4.Touched:connect(kill)
- blade2.Touched:connect(kill)
- blade1.Touched:connect(kill)
- blade5.Touched:connect(kill)
- blade5.Touched:connect(ris)
- ----Attacks----------------------Attacks----------------------Attacks----------------------Attacks------------------
- -- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- -- blading(blade2,"Bright red")
- function att()
- attacking = true
- for i=1,8 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.32,-0.06,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03)
- wait()
- end
- slash:play()
- wait(0.13)
- attack = true
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.44,0.08,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.14,0,0)
- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- attack = false
- wait(0.08)
- for i=1,3 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.08)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.23,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,-0.05)
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- end
- function stab()
- attacking = true
- for i=1,8 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.32,-0.06,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03)
- wait()
- end
- slash:play()
- avgdmg = 15
- criticalchance = 95
- wait(0.13)
- attack = true
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,-0.44,-0.8) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.14,0,0)
- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- bal(blade5,"Tr. Blue",25)
- wait()
- end
- attack = false
- wait(0.08)
- for i=1,3 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.08)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.23,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,-0.05)
- blocks(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- bal(blade5,"Tr. Blue",25)
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- end
- function attas()
- attacking = true
- local pos = torso.CFrame
- local pos2 = pos * CFrame.new(0,12,-15)
- local pos3 = pos2 * CFrame.new(0,-12,-12)
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.32,-0.06,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03)
- spikes(torso,"Light blue")
- spikes2(torso,"Bright blue")
- bal(torso,"Tr. Blue",25)
- wait()
- end
- slash:play()
- avgdmg = 15
- criticalchance = 65
- wait(0.13)
- attack = true
- local bv = Instance.new("BodyPosition",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.position = pos2.p
- local bg = Instance.new("BodyGyro",torso)
- bg.cframe = CFrame.new(pos.p,pos3.p)
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.P = 30000
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.54,0.08,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.05,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.24,0,0)
- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- attack = false
- wait(0.08)
- for i=1,3 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.08)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.23,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,-0.05)
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- bv:remove()
- bg:remove()
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- end
- function spin()
- attacking = true
- hum.WalkSpeed = 0
- for i=1,7 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.08,0.1,0.03) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- wait()
- end
- spi:play()
- wait(0.3)
- spi:play()
- dela = 0.1
- avgdmg = 6
- criticalchance = 12
- local bv = Instance.new("BodyVelocity",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.velocity = torso.CFrame.lookVector * 22
- local bav = Instance.new("BodyAngularVelocity",torso)
- bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bav.angularvelocity = Vector3.new(0,36,0)
- bav.P = 15000
- attack = true
- for i=1, 30 do
- wait()
- spikes(torso,"Medium blue")
- end
- bv:remove()
- bav:remove()
- hum.WalkSpeed = normal
- attack = false
- avgdmg = normdmg
- for i=1,5 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.1,-0.12,-0.04) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.25,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- wait()
- end
- dela = 0.4
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- criticalchance = normchance
- end
- function spins()
- attacking = true
- hum.WalkSpeed = 0
- for i=1,7 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.08,0.1,0.03) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- bal(torso,"Tr. Blue",25)
- wait()
- end
- spi:play()
- wait(0.3)
- spi:play()
- dela = 0.1
- avgdmg = 6
- criticalchance = 12
- local bv = Instance.new("BodyVelocity",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.velocity = torso.CFrame.lookVector * 22
- local bav = Instance.new("BodyAngularVelocity",torso)
- bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bav.angularvelocity = Vector3.new(0,36,0)
- bav.P = 15000
- attack = true
- for i=1, 30 do
- wait()
- spikes(torso,"Medium blue")
- end
- bv:remove()
- bav:remove()
- hum.WalkSpeed = normal
- attack = false
- avgdmg = normdmg
- for i=1,5 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.1,-0.12,-0.04) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.25,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- wait()
- end
- dela = 0.4
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- criticalchance = normchance
- end
- function rise()
- attacking = true
- local pos = torso.CFrame
- local pos2 = pos * CFrame.new(0,5,-15)
- local pos3 = pos2 * CFrame.new(0,-3,-12)
- hum.WalkSpeed = 0
- for i=1,7 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.08,0.1,0.03) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- bal(torso,"Tr. Blue",25)
- wait()
- end
- spi:play()
- wait(0.3)
- spi:play()
- dela = 0.1
- avgdmg = 6
- criticalchance = 12
- local bv = Instance.new("BodyPosition",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.position = pos2.p
- local bg = Instance.new("BodyGyro",torso)
- bg.cframe = CFrame.new(pos.p,pos3.p)
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.P = 30000
- attack = true
- for i=1, 30 do
- wait()
- spikes2(torso,"Medium blue")
- end
- bv:remove()
- bg:remove()
- hum.WalkSpeed = normal
- attack = false
- avgdmg = normdmg
- for i=1,5 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.1,-0.12,-0.04) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.25,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
- wait()
- end
- dela = 0.4
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- criticalchance = normchance
- end
- function sprint()
- attacking = true
- hum.WalkSpeed = 0
- local pos = torso.CFrame
- local pos2 = pos * CFrame.new(0,12,-15)
- local pos3 = pos2 * CFrame.new(0,-12,-12)
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,0) * CFrame.new(0,0,0)
- wait()
- end
- avgdmg = 14
- local bv = Instance.new("BodyPosition",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.position = pos2.p
- local bg = Instance.new("BodyGyro",torso)
- bg.cframe = CFrame.new(pos.p,pos3.p)
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.P = 30000
- for i=1, 7 do
- wait()
- spikes2(torso,"Medium blue")
- end
- wait(0.1)
- coroutine.resume(coroutine.create(function()
- for i=1, 17 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.15,0,-0.04)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.16,0,0.05)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.02,0,0) * CFrame.new(0,0,0)
- end
- end))
- coroutine.resume(coroutine.create(function()
- for i=0.4, 5.3,0.07 do
- wait(0.04)
- block(blade5,i,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- end
- end))
- charge:play()
- coroutine.resume(coroutine.create(function()
- wait(2.5)
- for i=1, 11 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.05,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.08,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0,-(math.pi/11),0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.03,0,0) * CFrame.new(0,0,0)
- end
- end))
- criticalchance = 1
- plat = 1
- dela = 0
- wait(3.8)
- boom:play()
- attack = true
- coroutine.resume(coroutine.create(function()
- for i=1, 5 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.34,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.34,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0,0)
- end
- end))
- bv.position = pos3.p
- for i=1, 7 do
- wait()
- spikes2(torso,"Medium blue")
- end
- coroutine.resume(coroutine.create(function()
- for i=1, 12 do
- wait()
- bal(blade5,"Medium blue",splashdist*2)
- end
- end))
- local parts = getcharparts(workspace)
- for _,v in pairs(parts) do
- if (v.Position - blade5.Position).magnitude < 14 then
- kill(v,true)
- end
- end
- wait(0.3)
- attack = false
- bv:remove()
- bg:remove()
- hum.WalkSpeed = normal
- avgdmg = normdmg
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- criticalchance = normchance
- plat = 2
- end
- function sprint2()
- attacking = true
- hum.WalkSpeed = 0
- local pos = torso.CFrame
- local pos2 = pos * CFrame.new(0,15,-15)
- local pos3 = pos2 * CFrame.new(0,-13,-12)
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.2,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,0) * CFrame.new(0,0,0)
- wait()
- end
- avgdmg = 14
- local bv = Instance.new("BodyPosition",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.position = pos2.p
- local bg = Instance.new("BodyGyro",torso)
- bg.cframe = CFrame.new(pos.p,pos3.p)
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.P = 30000
- for i=1, 4 do
- wait()
- spikes2(torso,"Medium blue")
- spikes2(torso,"Light blue")
- spikes2(torso,"Bright blue")
- end
- wait(0.1)
- coroutine.resume(coroutine.create(function()
- for i=1, 34 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.15,0,-0.04)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.16,0,0.05)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.02,0,0) * CFrame.new(0,0,0)
- end
- end))
- coroutine.resume(coroutine.create(function()
- for i=0.4, 5.3,0.07 do
- wait(0.04)
- block(blade5,i,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- end
- end))
- charge:play()
- coroutine.resume(coroutine.create(function()
- wait(2.5)
- for i=1, 11 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0.05,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(0.08,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0,-(math.pi/11),0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.03,0,0) * CFrame.new(0,0,0)
- end
- end))
- criticalchance = 1
- plat = 1
- dela = 0
- wait(3.8)
- boom:play()
- attack = true
- coroutine.resume(coroutine.create(function()
- for i=1, 5 do
- wait()
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.34,0,0)
- lw.C0 = lw.C0 * CFrame.fromEulerAnglesXYZ(-0.34,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.1,0,0) * CFrame.new(0,0,0)
- end
- end))
- bv.position = pos3.p
- for i=1, 7 do
- wait()
- spikes2(torso,"Medium blue")
- end
- coroutine.resume(coroutine.create(function()
- for i=1, 12 do
- wait()
- bal(blade5,"Medium blue",splashdist*2)
- end
- end))
- local parts = getcharparts(workspace)
- for _,v in pairs(parts) do
- if (v.Position - blade5.Position).magnitude < 14 then
- kill(v,true)
- end
- end
- wait(0.3)
- attack = false
- bv:remove()
- bg:remove()
- hum.WalkSpeed = normal
- avgdmg = normdmg
- rw.C0 = rightfight
- lw.C0 = leftfight
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- criticalchance = normchance
- plat = 2
- end
- function combo()
- att()
- attas()
- sprint()
- spin()
- end
- function run()
- spin()
- spin()
- spin()
- end
- function rush()
- attacking = true
- for i=1,8 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.03,0.1,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-(math.pi/2)/12,0.03,0.07) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03)
- wait(0.1)
- end
- slash:play()
- wait(0.13)
- attack = true
- local bv = Instance.new("BodyVelocity",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.velocity = torso.CFrame.lookVector * 220
- local bav = Instance.new("BodyAngularVelocity",torso)
- bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bav.angularvelocity = Vector3.new(0,36,0)
- bav.P = 15000
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.44,0.08,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.14,0,0)
- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- attack = false
- wait(0.08)
- for i=1,3 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.08)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.23,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,-0.05)
- block(blade5,2,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- bv:remove()
- bav:remove()
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- end
- function masta()
- attacking = true
- for i=1,8 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.03,0.1,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-(math.pi/2)/12,0.03,0.07) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.05,0,0.03)
- bal(torso,"Tr. Blue",25)
- spikes2(torso,"Medium blue")
- block(blade5,i,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait(0.1)
- end
- slash:play()
- avgdmg = 37
- criticalchance = 125
- wait(0.13)
- attack = true
- local bv = Instance.new("BodyVelocity",torso)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.velocity = torso.CFrame.lookVector * 220
- local bav = Instance.new("BodyAngularVelocity",torso)
- bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bav.angularvelocity = Vector3.new(0,36,0)
- bav.P = 15000
- for i=1,6 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(-0.44,0.08,0) * CFrame.new(0,0,0)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,0) * CFrame.new(0,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(-0.14,0,0)
- bal(torso,"Tr. Blue",25)
- spikes2(torso,"Medium blue")
- block(blade5,i,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- attack = false
- wait(0.08)
- for i=1,3 do
- rw.C0 = rw.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.08)
- weaponweld.C0 = weaponweld.C0 * CFrame.fromEulerAnglesXYZ(0.23,0,0)
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0.1,0,-0.05)
- bal(torso,"Tr. Blue",25)
- spikes2(torso,"Medium blue")
- block(blade5,i,{"Medium blue", "Light blue", "White", "Tr. Blue"})
- wait()
- end
- rw.C0 = rightfight
- lw.C0 = leftfight
- bv:remove()
- bav:remove()
- neck.C1 = neor
- weaponweld.C0 = CFrame.new(0,0,0)
- attacking = false
- end
- if script.Parent.className ~= "HopperBin" then
- local h = Instance.new("HopperBin",me.Backpack)
- h.Name = "SoulSword"
- script.Parent = h
- end
- local bin = script.Parent
- function sel(mouse)
- neck.C1 = neor
- if (selected == false) then
- selectmotion()
- end
- mouse.Button1Down:connect(function()
- if (attacking == false) then
- att()
- end
- end)
- mouse.KeyDown:connect(function(kuu)
- local kai = kuu:lower()
- if attacking == false then
- if (kai == "q") then
- spin()
- elseif (kai == "e") then
- att()
- elseif (kai == "r") then
- sprint()
- elseif (kai == "l") then
- stab()
- elseif (kai == "t") then
- attas()
- elseif (kai == "z") then
- masta()
- elseif (kai == "y") then
- spins()
- elseif (kai == "g") then
- combo()
- elseif (kai == "p") then
- rise()
- elseif (kai == "j") then
- sprint2()
- elseif (kai == "h") then
- run()
- elseif (kai == "f") then
- rush()
- end
- end
- end)
- while selected do
- wait(0.8)
- local k = math.random(1,5)
- if k == 1 then
- if hum.Health < 50 then
- for i=1, math.random(4,24) do
- wait(0.1)
- local col = healcols[math.random(1,#healcols)]
- local sa = math.random(30,90)/100
- local p = Instance.new("Part")
- prop(p,me.Character,false,0.1,0.05,1,1,1,col,false,"Symmetric")
- p.CFrame = CFrame.new(torso.Position) * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100) * CFrame.new(0,0,math.random(4,12))
- local mes = Instance.new("SpecialMesh")
- mesh(mes,p,sa,sa,sa,"Sphere")
- local bg = Instance.new("BodyPosition",p)
- bg.maxForce = Vector3.new(1000000,1000000,1000000)
- bg.P = 100000
- bg.position = torso.Position
- coroutine.resume(coroutine.create(function()
- repeat
- bg.position = torso.Position
- wait()
- until (p.Position - torso.Position).magnitude < 1.8
- hum.Health = hum.Health + 1.2
- p:remove()
- end))
- end
- end
- end
- end
- end
- function desel()
- neck.C1 = neor
- if selected then
- deselmotion()
- end
- end
- bin.Selected:connect(sel)
- bin.Deselected:connect(desel)
- print 'Hello world!'
- end)
- naked.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character.Shirt
- ohoka = c.Character.Pants
- slaves:FireServer(ohok, {Value = ohok})
- slaves:FireServer(ohoka, {Value = ohoka})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Shirt, {Value = game.Players:FindFirstChild(target.Text).Character.Shirt})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Pants, {Value = game.Players:FindFirstChild(target.Text).Character.Pants})
- end
- end)
- nolimbs.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character["Right Arm"]
- ohoka = c.Character["Left Arm"]
- ohokb = c.Character["Right Leg"]
- ohokc = c.Character["Left Leg"]
- slaves:FireServer(ohok, {Value = ohok})
- slaves:FireServer(ohoka, {Value = ohoka})
- slaves:FireServer(ohokb, {Value = ohokb})
- slaves:FireServer(ohokc, {Value = ohokc})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Arm"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Leg"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Arm"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Leg"]})
- end
- end)
- hatless.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,x in pairs(game.Players:GetPlayers()) do
- for i,c in pairs(x.Character:GetChildren()) do
- if c:IsA("Accessory") then
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- end
- end
- else
- for i, hats in pairs(game.Players:FindFirstChild(target.Text).Character:GetChildren()) do
- if hats:IsA("Accessory") then
- slaves:FireServer(hats, {Value = hats })
- end
- end
- end
- end)
- sink.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character.HumanoidRootPart
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"], {Value = game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"]})
- end
- end)
- kick.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text), {Value = game.Players:FindFirstChild(target.Text)})
- end
- end)
- nuke.MouseButton1Down:connect(function()
- for i,c in pairs(game.Workspace:GetChildren()) do
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- end)
- end
- end
- end)
- RoseHubGuiFe.Name = "RoseHub Gui Fe"
- RoseHubGuiFe.Parent = Main
- RoseHubGuiFe.BackgroundColor3 = Color3.new(0, 0, 0)
- RoseHubGuiFe.Position = UDim2.new(0.341199517, 0, 0.402962267, 0)
- RoseHubGuiFe.Size = UDim2.new(0, 200, 0, 50)
- RoseHubGuiFe.Font = Enum.Font.SourceSans
- RoseHubGuiFe.Text = "RoseHub Gui FE"
- RoseHubGuiFe.TextColor3 = Color3.new(0.333333, 1, 0)
- RoseHubGuiFe.TextSize = 26
- RoseHubGuiFe.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/YH7x3naH'),true))()
- end)
- Bot1034GuiFe.Name = "Bot1034 Gui Fe"
- Bot1034GuiFe.Parent = Main
- Bot1034GuiFe.BackgroundColor3 = Color3.new(0, 0, 0)
- Bot1034GuiFe.Position = UDim2.new(0.33806473, 0, 0.266805381, 0)
- Bot1034GuiFe.Size = UDim2.new(0, 200, 0, 50)
- Bot1034GuiFe.Font = Enum.Font.SourceSans
- Bot1034GuiFe.Text = "Bot1034 Gui FE"
- Bot1034GuiFe.TextColor3 = Color3.new(0.333333, 1, 0)
- Bot1034GuiFe.TextSize = 26
- Bot1034GuiFe.MouseButton1Down:connect(function()
- -- Objects
- local FE = Workspace.FilteringEnabled
- local player = game.Players.LocalPlayer
- local ScreenGui = Instance.new("ScreenGui")
- local Open = Instance.new("TextButton")
- local Gui = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local SoloD = Instance.new("TextButton")
- local AllD = Instance.new("TextButton")
- local PlayerD = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local Fe = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local Reach = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local IDz = Instance.new("TextButton")
- local Home = Instance.new("Frame")
- local HomeTex = Instance.new("TextLabel")
- local HomeTex_2 = Instance.new("TextLabel")
- local HomeTex_3 = Instance.new("TextLabel")
- local DanceScre = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local Dance = Instance.new("Frame")
- local DanceTex = Instance.new("TextLabel")
- local Id = Instance.new("TextBox")
- local Speed = Instance.new("TextBox")
- local Nam3 = Instance.new("TextBox")
- local DanceTex_2 = Instance.new("TextLabel")
- local SNam3 = Instance.new("TextButton")
- local Home_2 = Instance.new("TextButton")
- local Float = Instance.new("TextButton")
- local CAFE = Instance.new("TextButton")
- local NotePa = Instance.new("TextButton")
- local Note = Instance.new("Frame")
- local SF = Instance.new("ScrollingFrame")
- local Mote = Instance.new("TextBox")
- local ws_1 = Instance.new("TextButton")
- local ws_2 = Instance.new("TextButton")
- local ws_3 = Instance.new("TextButton")
- local ws_4 = Instance.new("TextButton")
- local Workin = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local Settingz = Instance.new("Frame")
- local Pink = Instance.new("TextButton")
- local Normal = Instance.new("TextButton")
- local LightGr = Instance.new("TextButton")
- local Black = Instance.new("TextButton")
- local Green = Instance.new("TextButton")
- local Red = Instance.new("TextButton")
- local Pink_2 = Instance.new("TextButton")
- local LightPin = Instance.new("TextButton")
- local LightBl = Instance.new("TextButton")
- local Tran0 = Instance.new("TextButton")
- local Tran05 = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0, 0, 0.765952885, 0)
- Open.Size = UDim2.new(0, 96, 0, 31)
- Open.Font = Enum.Font.SourceSans
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = "Open"
- Open.TextSize = 14
- Gui.Name = "Gui"
- Gui.Parent = ScreenGui
- Gui.BackgroundColor3 = Color3.new(0.25098, 0.6, 0.631373)
- Gui.Position = UDim2.new(0.316243321, 0, 0.154401436, 0)
- Gui.Size = UDim2.new(0, 560, 0, 368)
- Gui.Active = true
- Gui.Selectable = true
- Gui.Draggable = true
- TextLabel.Parent = Gui
- TextLabel.BackgroundColor3 = Color3.new(0.121569, 0.203922, 0.309804)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 560, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Bot1034 Fe Gui"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- SoloD.Name = "SoloD"
- SoloD.Parent = Gui
- SoloD.BackgroundColor3 = Color3.new(1, 1, 1)
- SoloD.Position = UDim2.new(0.042857144, 0, 0.179347828, 0)
- SoloD.Size = UDim2.new(0, 91, 0, 30)
- SoloD.Font = Enum.Font.SourceSans
- SoloD.FontSize = Enum.FontSize.Size14
- SoloD.Text = "Solo Dance"
- SoloD.TextSize = 14
- SoloD.MouseButton1Click:Connect(function()
- local Player = "LocalPlayer"
- AnimationId = Id.Text
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(Speed.Text)
- end)
- AllD.Name = "AllD"
- AllD.Parent = Gui
- AllD.BackgroundColor3 = Color3.new(1, 1, 1)
- AllD.Position = UDim2.new(0.042857144, 0, 0.282608688, 0)
- AllD.Size = UDim2.new(0, 91, 0, 30)
- AllD.Font = Enum.Font.SourceSans
- AllD.FontSize = Enum.FontSize.Size14
- AllD.Text = "All Dance"
- AllD.TextSize = 14
- AllD.MouseButton1Click:Connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- local AnimationId = Id.Text
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(Speed.Text)
- end
- end)
- PlayerD.Name = "PlayerD"
- PlayerD.Parent = Gui
- PlayerD.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerD.Position = UDim2.new(0.042857144, 0, 0.391304314, 0)
- PlayerD.Size = UDim2.new(0, 91, 0, 30)
- PlayerD.Font = Enum.Font.SourceSans
- PlayerD.FontSize = Enum.FontSize.Size14
- PlayerD.Text = "Sorry Code Failed"
- PlayerD.TextSize = 14
- -- :C
- TextLabel_2.Parent = Gui
- TextLabel_2.BackgroundColor3 = Color3.new(0.121569, 0.203922, 0.309804)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0.699999988, 0, 0.0733695626, 0)
- TextLabel_2.Size = UDim2.new(0, 53, 0, 23)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "V3"
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- close.Name = "close"
- close.Parent = Gui
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.Position = UDim2.new(0.741071403, 0, 0.940217376, 0)
- close.Size = UDim2.new(0, 137, 0, 16)
- close.Font = Enum.Font.SourceSans
- close.FontSize = Enum.FontSize.Size14
- close.Text = "Close"
- close.TextSize = 14
- close.MouseButton1Click:Connect(function()
- Gui.Visible = false
- end)
- Noclip.Name = "Noclip"
- Noclip.Parent = Gui
- Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- Noclip.Position = UDim2.new(0.042857144, 0, 0.703804374, 0)
- Noclip.Size = UDim2.new(0, 91, 0, 30)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.FontSize = Enum.FontSize.Size14
- Noclip.Text = "No-Clip \"M\""
- Noclip.TextSize = 14
- Noclip.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.DevCameraOcclusionMode = 'Invisicam' --INVISCAM!!!
- local mouse = game.Players.LocalPlayer:GetMouse()
- local torso = game.Players.LocalPlayer.Character.Torso
- local dir = {w = 0, s = 0, a = 0, d = 0}
- local spd = 2 mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then dir.w = 1
- elseif key:lower() == "s" then dir.s = 1
- elseif key:lower() == "a" then dir.a = 1
- elseif key:lower() == "d" then dir.d = 1
- elseif key:lower() == "q" then spd = spd + 1
- elseif key:lower() == "e" then spd = spd - 1
- end end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- dir.w = 0
- elseif key:lower() == "s" then dir.s = 0
- elseif key:lower() == "a" then dir.a = 0
- elseif key:lower() == "d" then dir.d = 0
- end end)
- enabled = false
- mouse.keyDown:connect(function(key)
- if (key) == "m" and enabled == false then
- enabled = true
- repeat wait(1/44)
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd)
- until enabled == false
- elseif enabled == false then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- if (key) == "m" and enabled == true then
- enabled = false
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- end)
- end)
- Fe.Name = "Fe"
- Fe.Parent = Gui
- Fe.BackgroundColor3 = Color3.new(1, 1, 1)
- Fe.Position = UDim2.new(0.042857144, 0, 0.600543499, 0)
- Fe.Size = UDim2.new(0, 91, 0, 30)
- Fe.Font = Enum.Font.SourceSans
- Fe.FontSize = Enum.FontSize.Size14
- Fe.Text = "Check Fe (ik)"
- Fe.TextSize = 14
- TextLabel_3.Parent = Gui
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0.0178571437, 0, 0.902173936, 0)
- TextLabel_3.Size = UDim2.new(0, 392, 0, 30)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.FontSize = Enum.FontSize.Size14
- TextLabel_3.Text = "Made By bot1034 i would like you to know i enjoy makeing gui's and i hope you enjoy this dont forget to vouch ;)"
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- ImageLabel.Parent = Gui
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.Position = UDim2.new(0.741071403, 0, 0.154891312, 0)
- ImageLabel.Size = UDim2.new(0, 137, 0, 178)
- ImageLabel.Image = "rbxassetid://1022142317"
- Reach.Name = "Reach"
- Reach.Parent = Gui
- Reach.BackgroundColor3 = Color3.new(1, 1, 1)
- Reach.Position = UDim2.new(0.042857144, 0, 0.497282624, 0)
- Reach.Size = UDim2.new(0, 91, 0, 30)
- Reach.Font = Enum.Font.SourceSans
- Reach.FontSize = Enum.FontSize.Size14
- Reach.Text = "Fenceing Reach"
- Reach.TextSize = 14
- Reach.MouseButton1Click:connect(function()
- local foil=game.Players.LocalPlayer.Backpack.Foil
- a=Instance.new("SelectionBox",foil.Handle)
- a.Adornee=foil.Handle
- foil.Handle.Size=Vector3.new(0.2,0.2,60)
- foil.Equipped:connect(function()
- while wait() do
- game.Workspace[game.Players.LocalPlayer.Name].Foil.GripPos=Vector3.new(0,0,-30)
- end
- end)
- end)
- Settings.Name = "Settings"
- Settings.Parent = Gui
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.Position = UDim2.new(0.741071403, 0, 0.682065248, 0)
- Settings.Size = UDim2.new(0, 137, 0, 30)
- Settings.Font = Enum.Font.SourceSans
- Settings.FontSize = Enum.FontSize.Size14
- Settings.Text = "Settings"
- Settings.TextSize = 14
- IDz.Name = "IDz"
- IDz.Parent = Gui
- IDz.BackgroundColor3 = Color3.new(1, 1, 1)
- IDz.Position = UDim2.new(0.741071403, 0, 0.805706501, 0)
- IDz.Size = UDim2.new(0, 137, 0, 35)
- IDz.Font = Enum.Font.SourceSans
- IDz.FontSize = Enum.FontSize.Size14
- IDz.Text = "Working Dance Ids"
- IDz.TextSize = 14
- IDz.MouseButton1Click:Connect(function()
- Settingz.Visible = false
- Home.Visible = false
- Note.Visible = false
- Dance.Visible = false
- Workin.Visible = true
- end)
- Home.Name = "Home"
- Home.Parent = Gui
- Home.BackgroundColor3 = Color3.new(0, 0, 0)
- Home.BackgroundTransparency = 0.30000001192093
- Home.Position = UDim2.new(0.224999994, 0, 0.179347828, 0)
- Home.Size = UDim2.new(0, 276, 0, 147)
- Home.Visible = true
- HomeTex.Name = "HomeTex"
- HomeTex.Parent = Home
- HomeTex.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeTex.BackgroundTransparency = 1
- HomeTex.Position = UDim2.new(-0.00362318847, 0, 0, 0)
- HomeTex.Size = UDim2.new(0, 277, 0, 38)
- HomeTex.Font = Enum.Font.SourceSans
- HomeTex.FontSize = Enum.FontSize.Size14
- HomeTex.Text = "I dont take credit for the scripts :)"
- HomeTex.TextColor3 = Color3.new(1, 1, 1)
- HomeTex.TextScaled = true
- HomeTex.TextSize = 14
- HomeTex.TextWrapped = true
- HomeTex_2.Name = "HomeTex"
- HomeTex_2.Parent = Home
- HomeTex_2.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeTex_2.BackgroundTransparency = 1
- HomeTex_2.Position = UDim2.new(0.0326086953, 0, 0.326530606, 0)
- HomeTex_2.Size = UDim2.new(0, 118, 0, 90)
- HomeTex_2.Font = Enum.Font.SourceSans
- HomeTex_2.FontSize = Enum.FontSize.Size14
- HomeTex_2.Text = "i made this gui for the ppl who voted for it on v3rmillion ;D"
- HomeTex_2.TextColor3 = Color3.new(1, 1, 1)
- HomeTex_2.TextScaled = true
- HomeTex_2.TextSize = 14
- HomeTex_2.TextWrapped = true
- HomeTex_3.Name = "HomeTex"
- HomeTex_3.Parent = Home
- HomeTex_3.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeTex_3.BackgroundTransparency = 1
- HomeTex_3.Position = UDim2.new(0.536231875, 0, 0.326530606, 0)
- HomeTex_3.Size = UDim2.new(0, 118, 0, 90)
- HomeTex_3.Font = Enum.Font.SourceSans
- HomeTex_3.FontSize = Enum.FontSize.Size14
- HomeTex_3.Text = "If you vouched this thank you :D"
- HomeTex_3.TextColor3 = Color3.new(1, 1, 1)
- HomeTex_3.TextScaled = true
- HomeTex_3.TextSize = 14
- HomeTex_3.TextWrapped = true
- DanceScre.Name = "DanceScre"
- DanceScre.Parent = Gui
- DanceScre.BackgroundColor3 = Color3.new(1, 1, 1)
- DanceScre.Position = UDim2.new(0.222321421, 0, 0.600543499, 0)
- DanceScre.Size = UDim2.new(0, 91, 0, 30)
- DanceScre.Font = Enum.Font.SourceSans
- DanceScre.FontSize = Enum.FontSize.Size14
- DanceScre.Text = "^ Dance Screen ^"
- DanceScre.TextSize = 14
- DanceScre.MouseButton1Click:Connect(function()
- Settingz.Visible = false
- Home.Visible = false
- Note.Visible = false
- Dance.Visible = true
- Workin.Visible = false
- end)
- God.Name = "God"
- God.Parent = Gui
- God.BackgroundColor3 = Color3.new(1, 1, 1)
- God.Position = UDim2.new(0.222321421, 0, 0.703804374, 0)
- God.Size = UDim2.new(0, 91, 0, 30)
- God.Font = Enum.Font.SourceSans
- God.FontSize = Enum.FontSize.Size14
- God.Text = "God Mode"
- God.TextSize = 14
- God.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- if player.Character then
- if player.Character:FindFirstChild("Humanoid") then
- player.Character.Humanoid.Name = "1"
- end
- local l = player.Character["1"]:Clone()
- l.Parent = player.Character
- l.Name = "Humanoid"; wait(0.1)
- player.Character["1"]:Destroy()
- workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- player.Character.Animate.Disabled = false
- end
- end)
- Dance.Name = "Dance"
- Dance.Parent = Gui
- Dance.BackgroundColor3 = Color3.new(0, 0, 0)
- Dance.BackgroundTransparency = 0.30000001192093
- Dance.Position = UDim2.new(0.224999994, 0, 0.179347828, 0)
- Dance.Size = UDim2.new(0, 276, 0, 147)
- Dance.Visible = false
- DanceTex.Name = "DanceTex"
- DanceTex.Parent = Dance
- DanceTex.BackgroundColor3 = Color3.new(1, 1, 1)
- DanceTex.BackgroundTransparency = 1
- DanceTex.Size = UDim2.new(0, 276, 0, 38)
- DanceTex.Font = Enum.Font.SourceSans
- DanceTex.FontSize = Enum.FontSize.Size14
- DanceTex.Text = "For Working Ids Just look at Working Dance Ids For help"
- DanceTex.TextColor3 = Color3.new(1, 1, 1)
- DanceTex.TextSize = 14
- Id.Name = "Id"
- Id.Parent = Dance
- Id.BackgroundColor3 = Color3.new(1, 1, 1)
- Id.BackgroundTransparency = 0.69999998807907
- Id.Position = UDim2.new(0.0434782617, 0, 0.299319714, 0)
- Id.Size = UDim2.new(0, 90, 0, 24)
- Id.Font = Enum.Font.SourceSans
- Id.FontSize = Enum.FontSize.Size14
- Id.Text = "(Id here)"
- Id.TextSize = 14
- Speed.Name = "Speed"
- Speed.Parent = Dance
- Speed.BackgroundColor3 = Color3.new(1, 1, 1)
- Speed.BackgroundTransparency = 0.69999998807907
- Speed.Position = UDim2.new(0.637681127, 0, 0.299319714, 0)
- Speed.Size = UDim2.new(0, 90, 0, 24)
- Speed.Font = Enum.Font.SourceSans
- Speed.FontSize = Enum.FontSize.Size14
- Speed.Text = "Speed here"
- Speed.TextSize = 14
- Nam3.Name = "Nam3"
- Nam3.Parent = Dance
- Nam3.BackgroundColor3 = Color3.new(1, 1, 1)
- Nam3.BackgroundTransparency = 0.69999998807907
- Nam3.Position = UDim2.new(0.2789855, 0, 0.53061223, 0)
- Nam3.Size = UDim2.new(0, 121, 0, 14)
- Nam3.Font = Enum.Font.SourceSans
- Nam3.FontSize = Enum.FontSize.Size14
- Nam3.Text = "Name here"
- Nam3.TextSize = 14
- DanceTex_2.Name = "DanceTex"
- DanceTex_2.Parent = Dance
- DanceTex_2.BackgroundColor3 = Color3.new(1, 1, 1)
- DanceTex_2.BackgroundTransparency = 1
- DanceTex_2.Position = UDim2.new(0, 0, 0.795918345, 0)
- DanceTex_2.Size = UDim2.new(0, 276, 0, 29)
- DanceTex_2.Font = Enum.Font.SourceSans
- DanceTex_2.FontSize = Enum.FontSize.Size14
- DanceTex_2.Text = "Sorry it failed"
- DanceTex_2.TextColor3 = Color3.new(1, 1, 1)
- DanceTex_2.TextSize = 14
- SNam3.Name = "SNam3"
- SNam3.Parent = Dance
- SNam3.BackgroundColor3 = Color3.new(1, 1, 1)
- SNam3.BackgroundTransparency = 0.69999998807907
- SNam3.Position = UDim2.new(0.0434782617, 0, 0.62585032, 0)
- SNam3.Size = UDim2.new(0, 52, 0, 26)
- SNam3.Font = Enum.Font.SourceSans
- SNam3.FontSize = Enum.FontSize.Size14
- SNam3.Text = "Set name"
- SNam3.TextSize = 14
- SNam3.MouseButton1Click:Connect(function()
- DanceTex_2.Text = Nam3.Text
- end)
- Home_2.Name = "Home"
- Home_2.Parent = Gui
- Home_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Home_2.Position = UDim2.new(0.40625, 0, 0.600543499, 0)
- Home_2.Size = UDim2.new(0, 91, 0, 30)
- Home_2.Font = Enum.Font.SourceSans
- Home_2.FontSize = Enum.FontSize.Size14
- Home_2.Text = "^ home ^"
- Home_2.TextSize = 14
- Home_2.MouseButton1Click:Connect(function()
- Settingz.Visible = false
- Home.Visible = true
- Note.Visible = false
- Dance.Visible = false
- Workin.Visible = false
- end)
- Float.Name = "Float"
- Float.Parent = Gui
- Float.BackgroundColor3 = Color3.new(1, 1, 1)
- Float.Position = UDim2.new(0.40625, 0, 0.703804374, 0)
- Float.Size = UDim2.new(0, 91, 0, 30)
- Float.Font = Enum.Font.SourceSans
- Float.FontSize = Enum.FontSize.Size14
- Float.Text = "float torso "
- Float.TextSize = 14
- Float.MouseButton1Click:connect(function()
- local Weld1 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld1.Part0 = game.Players.LocalPlayer.Character.Head
- Weld1.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld2 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld2.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
- Weld2.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld3 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld3.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- Weld3.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld4 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld4.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
- Weld4.Part1 = game.Players.LocalPlayer.Character.Torso
- local Weld5 = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- Weld5.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
- Weld5.Part1 = game.Players.LocalPlayer.Character.Torso
- end)
- CAFE.Name = "CAFE"
- CAFE.Parent = Gui
- CAFE.BackgroundColor3 = Color3.new(1, 1, 1)
- CAFE.Position = UDim2.new(0.578571439, 0, 0.703804374, 0)
- CAFE.Size = UDim2.new(0, 78, 0, 30)
- CAFE.Font = Enum.Font.SourceSans
- CAFE.FontSize = Enum.FontSize.Size14
- CAFE.Text = "Cafe Hammers"
- CAFE.TextSize = 14
- CAFE.MouseButton1Click:Connect(function()
- maind = nil
- if workspace:FindFirstChild'GiveSystem' then
- if workspace.GiveSystem:FindFirstChild'GiveItem' then
- maind = workspace.GiveSystem.GiveItem
- end
- end
- if workspace:FindFirstChild'HandToCentre' then
- if workspace.HandToCentre:FindFirstChild'SendItem' then
- maind = workspace.HandToCentre.SendItem
- end
- end
- if maind == nil then
- print'could not find give event :('
- return
- end
- tool = Instance.new'Tool'
- me = game:GetService'Players'.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = 'ya like jazz?'
- tool.Parent = me.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = m.Button1Down:connect(function()
- if m.Target == nil then return end
- local ob = m.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(me.Character) then return end
- m.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 0
- ex.Position = ob.Position
- ex.Parent = workspace
- maind:FireServer(workspace, ob)
- wait(0.3)
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = ''
- end)
- end)
- NotePa.Name = "NotePa"
- NotePa.Parent = Gui
- NotePa.BackgroundColor3 = Color3.new(1, 1, 1)
- NotePa.Position = UDim2.new(0.578571379, 0, 0.600543499, 0)
- NotePa.Size = UDim2.new(0, 78, 0, 30)
- NotePa.Font = Enum.Font.SourceSans
- NotePa.FontSize = Enum.FontSize.Size14
- NotePa.Text = "^ Note pad ^"
- NotePa.TextSize = 14
- NotePa.MouseButton1Click:Connect(function()
- Settingz.Visible = false
- Home.Visible = false
- Note.Visible = true
- Dance.Visible = false
- Workin.Visible = false
- end)
- Note.Name = "Note"
- Note.Parent = Gui
- Note.BackgroundColor3 = Color3.new(0, 0, 0)
- Note.BackgroundTransparency = 0.30000001192093
- Note.Position = UDim2.new(0.224999994, 0, 0.179347828, 0)
- Note.Size = UDim2.new(0, 276, 0, 147)
- Note.Visible = false
- SF.Name = "SF"
- SF.Parent = Note
- SF.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- SF.BackgroundTransparency = 1
- SF.Size = UDim2.new(0, 276, 0, 147)
- SF.CanvasSize = UDim2.new(0, 0, 200, 0)
- Mote.Name = "Mote"
- Mote.Parent = SF
- Mote.BackgroundColor3 = Color3.new(1, 1, 1)
- Mote.Size = UDim2.new(0, 266, 200, 155)
- Mote.Font = Enum.Font.SourceSans
- Mote.FontSize = Enum.FontSize.Size14
- Mote.MultiLine = true
- Mote.ShowNativeInput = false
- Mote.Text = "Leave Notes here"
- Mote.TextSize = 14
- Mote.TextXAlignment = Enum.TextXAlignment.Left
- Mote.TextYAlignment = Enum.TextYAlignment.Top
- ws_1.Name = "ws_1"
- ws_1.Parent = Gui
- ws_1.BackgroundColor3 = Color3.new(1, 1, 1)
- ws_1.Position = UDim2.new(0.042857144, 0, 0.807065248, 0)
- ws_1.Size = UDim2.new(0, 91, 0, 30)
- ws_1.Font = Enum.Font.SourceSans
- ws_1.FontSize = Enum.FontSize.Size14
- ws_1.Text = "ws 100"
- ws_1.TextSize = 14
- ws_1.MouseButton1Click:Connect(function()
- player.Character.Humanoid.WalkSpeed = 100
- end)
- ws_2.Name = "ws_2"
- ws_2.Parent = Gui
- ws_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ws_2.Position = UDim2.new(0.224999994, 0, 0.807065248, 0)
- ws_2.Size = UDim2.new(0, 91, 0, 30)
- ws_2.Font = Enum.Font.SourceSans
- ws_2.FontSize = Enum.FontSize.Size14
- ws_2.Text = "ws 200"
- ws_2.TextSize = 14
- ws_2.MouseButton1Click:Connect(function()
- player.Character.Humanoid.WalkSpeed = 200
- end)
- ws_3.Name = "ws_3"
- ws_3.Parent = Gui
- ws_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ws_3.Position = UDim2.new(0.407142848, 0, 0.805706561, 0)
- ws_3.Size = UDim2.new(0, 91, 0, 30)
- ws_3.Font = Enum.Font.SourceSans
- ws_3.FontSize = Enum.FontSize.Size14
- ws_3.Text = "ws 50"
- ws_3.TextSize = 14
- ws_3.MouseButton1Click:Connect(function()
- player.Character.Humanoid.WalkSpeed = 50
- end)
- ws_4.Name = "ws_4"
- ws_4.Parent = Gui
- ws_4.BackgroundColor3 = Color3.new(1, 1, 1)
- ws_4.Position = UDim2.new(0.578571439, 0, 0.807065189, 0)
- ws_4.Size = UDim2.new(0, 78, 0, 30)
- ws_4.Font = Enum.Font.SourceSans
- ws_4.FontSize = Enum.FontSize.Size14
- ws_4.Text = "ws 16"
- ws_4.TextSize = 14
- ws_4.MouseButton1Click:Connect(function()
- player.Character.Humanoid.WalkSpeed = 16
- end)
- Workin.Name = "Workin"
- Workin.Parent = Gui
- Workin.BackgroundColor3 = Color3.new(0, 0, 0)
- Workin.BackgroundTransparency = 0.30000001192093
- Workin.Position = UDim2.new(0.224999994, 0, 0.179347828, 0)
- Workin.Size = UDim2.new(0, 276, 0, 147)
- Workin.Visible = false
- TextLabel_4.Parent = Workin
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Size = UDim2.new(0, 276, 0, 147)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.FontSize = Enum.FontSize.Size14
- TextLabel_4.Text = "Hi so you are haveing problems finding some ids that work here is how it works just goto the creater's Inv and goto there animations and click on the id is what you can use if they dont have any look for roblox animations np fam."
- TextLabel_4.TextColor3 = Color3.new(0.741176, 0.741176, 0.741176)
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 14
- TextLabel_4.TextWrapped = true
- Settingz.Name = "Settingz"
- Settingz.Parent = Gui
- Settingz.BackgroundColor3 = Color3.new(0, 0, 0)
- Settingz.BackgroundTransparency = 0.30000001192093
- Settingz.Position = UDim2.new(0.224999994, 0, 0.179347828, 0)
- Settingz.Size = UDim2.new(0, 276, 0, 147)
- Settingz.Visible = false
- Settings.MouseButton1Click:Connect(function()
- Settingz.Visible = true
- Home.Visible = false
- Note.Visible = false
- Dance.Visible = false
- Workin.Visible = false
- end)
- Pink.Name = "Pink"
- Pink.Parent = Settingz
- Pink.BackgroundColor3 = Color3.new(1, 1, 1)
- Pink.Position = UDim2.new(0.521739125, 0, 0.0544217825, 0)
- Pink.Size = UDim2.new(0, 51, 0, 40)
- Pink.Font = Enum.Font.SourceSans
- Pink.FontSize = Enum.FontSize.Size14
- Pink.TextSize = 14
- Pink.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(1, 1, 1)
- end)
- Normal.Name = "Normal"
- Normal.Parent = Settingz
- Normal.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- Normal.Position = UDim2.new(0.271739125, 0, 0.0544217825, 0)
- Normal.Size = UDim2.new(0, 50, 0, 40)
- Normal.Font = Enum.Font.SourceSans
- Normal.FontSize = Enum.FontSize.Size14
- Normal.Text = "Normal"
- Normal.TextSize = 14
- Normal.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- end)
- LightGr.Name = "LightGr"
- LightGr.Parent = Settingz
- LightGr.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- LightGr.Position = UDim2.new(0.746376812, 0, 0.0544217676, 0)
- LightGr.Size = UDim2.new(0, 51, 0, 40)
- LightGr.Font = Enum.Font.SourceSans
- LightGr.FontSize = Enum.FontSize.Size14
- LightGr.Text = "Light Green"
- LightGr.TextScaled = true
- LightGr.TextSize = 14
- LightGr.TextWrapped = true
- LightGr.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- end)
- Black.Name = "Black"
- Black.Parent = Settingz
- Black.BackgroundColor3 = Color3.new(0, 0, 0)
- Black.Position = UDim2.new(0.0380434617, 0, 0.0544217825, 0)
- Black.Size = UDim2.new(0, 50, 0, 40)
- Black.Font = Enum.Font.SourceSans
- Black.FontSize = Enum.FontSize.Size14
- Black.Text = "Black"
- Black.TextColor3 = Color3.new(1, 1, 1)
- Black.TextSize = 14
- Black.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0, 0, 0)
- end)
- Green.Name = "Green"
- Green.Parent = Settingz
- Green.BackgroundColor3 = Color3.new(0, 0.333333, 0)
- Green.Position = UDim2.new(0.271739125, 0, 0.408163279, 0)
- Green.Size = UDim2.new(0, 50, 0, 40)
- Green.Font = Enum.Font.SourceSans
- Green.FontSize = Enum.FontSize.Size14
- Green.Text = "Green"
- Green.TextSize = 14
- Green.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0, 0.333333, 0)
- end)
- Red.Name = "Red"
- Red.Parent = Settingz
- Red.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Red.Position = UDim2.new(0.0380434617, 0, 0.408163279, 0)
- Red.Size = UDim2.new(0, 50, 0, 40)
- Red.Font = Enum.Font.SourceSans
- Red.FontSize = Enum.FontSize.Size14
- Red.Text = "Red"
- Red.TextSize = 14
- Red.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- end)
- Pink_2.Name = "Pink"
- Pink_2.Parent = Settingz
- Pink_2.BackgroundColor3 = Color3.new(0.898039, 0.12549, 1)
- Pink_2.Position = UDim2.new(0.521739125, 0, 0.0544217825, 0)
- Pink_2.Size = UDim2.new(0, 51, 0, 40)
- Pink_2.Font = Enum.Font.SourceSans
- Pink_2.FontSize = Enum.FontSize.Size14
- Pink_2.Text = "Pink"
- Pink_2.TextSize = 14
- Pink_2.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0.898039, 0.12549, 1)
- end)
- LightPin.Name = "LightPin"
- LightPin.Parent = Settingz
- LightPin.BackgroundColor3 = Color3.new(1, 0.572549, 0.929412)
- LightPin.Position = UDim2.new(0.746376812, 0, 0.408163249, 0)
- LightPin.Size = UDim2.new(0, 51, 0, 40)
- LightPin.Font = Enum.Font.SourceSans
- LightPin.FontSize = Enum.FontSize.Size14
- LightPin.Text = "Light Pink"
- LightPin.TextScaled = true
- LightPin.TextSize = 14
- LightPin.TextWrapped = true
- LightPin.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(1, 0.572549, 0.929412)
- end)
- LightBl.Name = "LightBl"
- LightBl.Parent = Settingz
- LightBl.BackgroundColor3 = Color3.new(0, 1, 1)
- LightBl.Position = UDim2.new(0.51449275, 0, 0.408163279, 0)
- LightBl.Size = UDim2.new(0, 51, 0, 40)
- LightBl.Font = Enum.Font.SourceSans
- LightBl.FontSize = Enum.FontSize.Size14
- LightBl.Text = "Light Blue"
- LightBl.TextScaled = true
- LightBl.TextSize = 14
- LightBl.TextWrapped = true
- LightBl.MouseButton1Click:Connect(function()
- Gui.BackgroundColor3 = Color3.new(0, 1, 1)
- end)
- Tran0.Name = "Tran0"
- Tran0.Parent = Settingz
- Tran0.BackgroundColor3 = Color3.new(1, 1, 1)
- Tran0.Position = UDim2.new(0.0398550741, 0, 0.734693885, 0)
- Tran0.Size = UDim2.new(0, 114, 0, 28)
- Tran0.Font = Enum.Font.SourceSans
- Tran0.FontSize = Enum.FontSize.Size14
- Tran0.Text = "Trans 0"
- Tran0.TextSize = 14
- Tran0.MouseButton1Click:Connect(function()
- Gui.Transparency = 0
- AllD.Transparency = 0
- CAFE.Transparency = 0
- DanceScre.Transparency = 0
- Fe.Transparency = 0
- Float.Transparency = 0
- God.Transparency = 0
- Home.Transparency = 0
- Home_2.Transparency = 0
- IDz.Transparency = 0
- Noclip.Transparency = 0
- NotePa.Transparency = 0
- PlayerD.Transparency = 0
- Reach.Transparency = 0
- Settings.Transparency = 0
- SoloD.Transparency = 0
- ws_1.Transparency = 0
- ws_2.Transparency = 0
- ws_3.Transparency = 0
- ws_4.Transparency = 0
- end)
- Tran05.Name = "Tran0.5"
- Tran05.Parent = Settingz
- Tran05.BackgroundColor3 = Color3.new(1, 1, 1)
- Tran05.Position = UDim2.new(0.51449275, 0, 0.734693885, 0)
- Tran05.Size = UDim2.new(0, 114, 0, 28)
- Tran05.Font = Enum.Font.SourceSans
- Tran05.FontSize = Enum.FontSize.Size14
- Tran05.Text = "Trans 0.5"
- Tran05.TextSize = 14
- Tran05.MouseButton1Click:Connect(function()
- Gui.Transparency = 0.5
- AllD.Transparency = 0.5
- CAFE.Transparency = 0.5
- DanceScre.Transparency = 0.5
- Fe.Transparency = 0.5
- Float.Transparency = 0.5
- God.Transparency = 0.5
- Home.Transparency = 0.5
- Home_2.Transparency = 0.5
- IDz.Transparency = 0.5
- Noclip.Transparency = 0.5
- NotePa.Transparency = 0.5
- PlayerD.Transparency = 0.5
- Reach.Transparency = 0.5
- Settings.Transparency = 0.5
- SoloD.Transparency = 0.5
- ws_1.Transparency = 0.5
- ws_2.Transparency = 0.5
- ws_3.Transparency = 0.5
- ws_4.Transparency = 0.5
- end)
- if FE == true then
- Fe.Text = "Filtering is Enabled"
- elseif FE == false then
- Fe.Text = "Filtering is Disabled"
- end
- end)
- RevizAdminFe.Name = "Reviz Admin Fe"
- RevizAdminFe.Parent = Main
- RevizAdminFe.BackgroundColor3 = Color3.new(0, 0, 0)
- RevizAdminFe.Position = UDim2.new(0.688520372, 0, 0.132503793, 0)
- RevizAdminFe.Size = UDim2.new(0, 200, 0, 50)
- RevizAdminFe.Font = Enum.Font.SourceSans
- RevizAdminFe.Text = "Reviz Admin FE"
- RevizAdminFe.TextColor3 = Color3.new(0.333333, 1, 0)
- RevizAdminFe.TextSize = 26
- RevizAdminFe.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- FeAnimations.Name = "Fe Animations"
- FeAnimations.Parent = Main
- FeAnimations.BackgroundColor3 = Color3.new(0, 0, 0)
- FeAnimations.Position = UDim2.new(0.690087736, 0, 0.401106983, 0)
- FeAnimations.Size = UDim2.new(0, 200, 0, 50)
- FeAnimations.Font = Enum.Font.SourceSans
- FeAnimations.Text = "FE Animations"
- FeAnimations.TextColor3 = Color3.new(0.333333, 1, 0)
- FeAnimations.TextSize = 26
- FeAnimations.MouseButton1Down:connect(function()
- -- Energize by illremember, fe animations
- -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated!
- -- Thank you, and enjoy.
- -- Objects
- local Energize = Instance.new("ScreenGui") -- The actual GUI
- local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
- local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
- local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
- local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
- local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
- local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
- local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
- local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
- local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
- local CrazySlash = Instance.new("TextButton")--COMPLETE
- local Open = Instance.new("TextButton")--COMPLETE
- local R15Spinner = Instance.new("TextButton")--COMPLETE
- local ArmsOut = Instance.new("TextButton")--COMPLETE
- local FloatSlash = Instance.new("TextButton")--COMPLETE
- local WeirdZombie = Instance.new("TextButton")--COMPLETE
- local DownSlash = Instance.new("TextButton")--COMPLETE
- local Pull = Instance.new("TextButton")--COMPLETE
- local CircleArm = Instance.new("TextButton")--COMPLETE
- local Bend = Instance.new("TextButton")--COMPLETE
- local RotateSlash = Instance.new("TextButton")--COMPLETE
- local FlingArms = Instance.new("TextButton")--COMPLETE
- local FullSwing = Instance.new("TextButton")--COMPLETE
- local GlitchLevitate = Instance.new("TextButton")--COMPLETE
- local MoonDance = Instance.new("TextButton")--COMPLETE
- local FullPunch = Instance.new("TextButton")--COMPLETE
- local Crouch = Instance.new("TextButton")--COMPLETE
- local SpinDance = Instance.new("TextButton")--COMPLETE
- local FloorFaint = Instance.new("TextButton")--COMPLETE
- local JumpingJacks = Instance.new("TextButton")--COMPLETE
- local Spinner = Instance.new("TextButton")--COMPLETE
- local MegaInsane = Instance.new("TextButton")--COMPLETE
- local ArmDetach = Instance.new("TextButton")--COMPLETE
- local WeirdMove = Instance.new("TextButton")--COMPLETE
- local Faint = Instance.new("TextButton")--COMPLETE
- local CloneIllusion = Instance.new("TextButton")--COMPLETE
- local Levitate = Instance.new("TextButton")--COMPLETE
- local DinoWalk = Instance.new("TextButton")--COMPLETE
- local FloorCrawl = Instance.new("TextButton")--COMPLETE
- local SwordSlam = Instance.new("TextButton")--COMPLETE
- local LoopHead = Instance.new("TextButton")--COMPLETE
- local HeroJump = Instance.new("TextButton")--COMPLETE
- local Insane = Instance.new("TextButton")--COMPLETE
- local FloatingHead = Instance.new("TextButton")--COMPLETE
- local HeadThrow = Instance.new("TextButton")--COMPLETE
- local MovingDance = Instance.new("TextButton")--COMPLETE
- local SuperPunch = Instance.new("TextButton")--COMPLETE
- local ArmTurbine = Instance.new("TextButton")--COMPLETE
- local Dab = Instance.new("TextButton")--COMPLETE
- local FloatSit = Instance.new("TextButton")--COMPLETE
- local SuperFaint = Instance.new("TextButton")--COMPLETE
- local BarrelRoll = Instance.new("TextButton")--COMPLETE
- local Scared = Instance.new("TextButton")--COMPLETE
- local InsaneArms = Instance.new("TextButton")--COMPLETE
- local SwordSlice = Instance.new("TextButton")--COMPLETE
- local SpinDance2 = Instance.new("TextButton")--COMPLETE
- local BowDown = Instance.new("TextButton")--COMPLETE
- local LoopSlam = Instance.new("TextButton")--COMPLETE
- local GuiTopFrame = Instance.new("Frame") -- Top of the main frame
- local CloseGUI = Instance.new("TextButton") -- To close the GUI
- local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize
- -- Properties
- Energize.Name = "Energize"
- Energize.Parent = game.Players.LocalPlayer.PlayerGui
- SideFrame.Name = "SideFrame"
- SideFrame.Parent = Energize
- SideFrame.Active = true
- SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- SideFrame.Draggable = true
- SideFrame.Position = UDim2.new(0, 376, 0, 125)
- SideFrame.Size = UDim2.new(0, 460, 0, 32)
- SideFrame.Visible = false
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SideFrame
- OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUI.BackgroundTransparency = 1
- OpenGUI.Position = UDim2.new(0, 426, 0, 0)
- OpenGUI.Size = UDim2.new(0, 34, 0, 32)
- OpenGUI.Font = Enum.Font.SourceSans
- OpenGUI.FontSize = Enum.FontSize.Size48
- OpenGUI.Text = "X"
- OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- OpenGUI.TextSize = 40
- OpenGUI.TextWrapped = true
- SideFrameTitle.Name = "SideFrameTitle"
- SideFrameTitle.Parent = SideFrame
- SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SideFrameTitle.BackgroundTransparency = 1
- SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
- SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
- SideFrameTitle.Font = Enum.Font.Arial
- SideFrameTitle.FontSize = Enum.FontSize.Size24
- SideFrameTitle.Text = "Energize"
- SideFrameTitle.TextSize = 21
- SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
- SideFrameTitle.TextStrokeTransparency = 0.69999998807907
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Energize
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0, 376, 0, 125)
- MainFrame.Size = UDim2.new(0, 444, 0, 280)
- GuiBottomFrame.Name = "Gui BottomFrame"
- GuiBottomFrame.Parent = MainFrame
- GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
- GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
- Credits.Name = "Credits"
- Credits.Parent = GuiBottomFrame
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 460, 0, 32)
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "By illremember FE Animations Gui"
- Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Credits.TextSize = 14
- Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
- Credits.TextStrokeTransparency = 0.69999998807907
- Credits.TextWrapped = true
- ScrollingFrame.Parent = MainFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrame.ScrollBarThickness = 13
- FullSwing.Name = "FullSwing"
- FullSwing.Parent = ScrollingFrame
- FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullSwing.Position = UDim2.new(0, 17, 0, 322)
- FullSwing.Size = UDim2.new(0, 119, 0, 34)
- FullSwing.Font = Enum.Font.Highway
- FullSwing.FontSize = Enum.FontSize.Size24
- FullSwing.Text = "Full Swing"
- FullSwing.TextSize = 20
- FullSwing.TextWrapped = true
- GlitchLevitate.Name = "GlitchLevitate"
- GlitchLevitate.Parent = ScrollingFrame
- GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
- GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
- GlitchLevitate.Font = Enum.Font.Highway
- GlitchLevitate.FontSize = Enum.FontSize.Size24
- GlitchLevitate.Text = "Glitch Levitate"
- GlitchLevitate.TextSize = 20
- GlitchLevitate.TextWrapped = true
- MoonDance.Name = "MoonDance"
- MoonDance.Parent = ScrollingFrame
- MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MoonDance.Position = UDim2.new(0, 319, 0, 280)
- MoonDance.Size = UDim2.new(0, 119, 0, 34)
- MoonDance.Font = Enum.Font.Highway
- MoonDance.FontSize = Enum.FontSize.Size24
- MoonDance.Text = "Moon Dance"
- MoonDance.TextSize = 20
- MoonDance.TextWrapped = true
- FullPunch.Name = "FullPunch"
- FullPunch.Parent = ScrollingFrame
- FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FullPunch.Position = UDim2.new(0, 17, 0, 280)
- FullPunch.Size = UDim2.new(0, 119, 0, 34)
- FullPunch.Font = Enum.Font.Highway
- FullPunch.FontSize = Enum.FontSize.Size24
- FullPunch.Text = "Full Punch"
- FullPunch.TextSize = 20
- FullPunch.TextWrapped = true
- Crouch.Name = "Crouch"
- Crouch.Parent = ScrollingFrame
- Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Crouch.Position = UDim2.new(0, 168, 0, 280)
- Crouch.Size = UDim2.new(0, 119, 0, 34)
- Crouch.Font = Enum.Font.Highway
- Crouch.FontSize = Enum.FontSize.Size24
- Crouch.Text = "Crouch"
- Crouch.TextSize = 20
- Crouch.TextWrapped = true
- SpinDance.Name = "SpinDance"
- SpinDance.Parent = ScrollingFrame
- SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance.Position = UDim2.new(0, 168, 0, 236)
- SpinDance.Size = UDim2.new(0, 119, 0, 34)
- SpinDance.Font = Enum.Font.Highway
- SpinDance.FontSize = Enum.FontSize.Size24
- SpinDance.Text = "Spin Dance"
- SpinDance.TextSize = 20
- SpinDance.TextWrapped = true
- FloorFaint.Name = "FloorFaint"
- FloorFaint.Parent = ScrollingFrame
- FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorFaint.Position = UDim2.new(0, 17, 0, 236)
- FloorFaint.Size = UDim2.new(0, 119, 0, 34)
- FloorFaint.Font = Enum.Font.Highway
- FloorFaint.FontSize = Enum.FontSize.Size24
- FloorFaint.Text = "Floor Faint"
- FloorFaint.TextSize = 20
- FloorFaint.TextWrapped = true
- JumpingJacks.Name = "JumpingJacks"
- JumpingJacks.Parent = ScrollingFrame
- JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
- JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
- JumpingJacks.Font = Enum.Font.Highway
- JumpingJacks.FontSize = Enum.FontSize.Size24
- JumpingJacks.Text = "Jumping Jacks"
- JumpingJacks.TextSize = 20
- JumpingJacks.TextWrapped = true
- Spinner.Name = "Spinner"
- Spinner.Parent = ScrollingFrame
- Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Spinner.Position = UDim2.new(0, 17, 0, 192)
- Spinner.Size = UDim2.new(0, 119, 0, 34)
- Spinner.Font = Enum.Font.Highway
- Spinner.FontSize = Enum.FontSize.Size24
- Spinner.Text = "Spinner"
- Spinner.TextSize = 20
- Spinner.TextWrapped = true
- MegaInsane.Name = "MegaInsane"
- MegaInsane.Parent = ScrollingFrame
- MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MegaInsane.Position = UDim2.new(0, 168, 0, 192)
- MegaInsane.Size = UDim2.new(0, 119, 0, 34)
- MegaInsane.Font = Enum.Font.Highway
- MegaInsane.FontSize = Enum.FontSize.Size24
- MegaInsane.Text = "Mega Insane"
- MegaInsane.TextSize = 20
- MegaInsane.TextWrapped = true
- ArmDetach.Name = "ArmDetach"
- ArmDetach.Parent = ScrollingFrame
- ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmDetach.Position = UDim2.new(0, 319, 0, 192)
- ArmDetach.Size = UDim2.new(0, 119, 0, 34)
- ArmDetach.Font = Enum.Font.Highway
- ArmDetach.FontSize = Enum.FontSize.Size24
- ArmDetach.Text = "Arm Detach"
- ArmDetach.TextSize = 20
- ArmDetach.TextWrapped = true
- WeirdMove.Name = "WeirdMove"
- WeirdMove.Parent = ScrollingFrame
- WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdMove.Position = UDim2.new(0, 168, 0, 148)
- WeirdMove.Size = UDim2.new(0, 119, 0, 34)
- WeirdMove.Font = Enum.Font.Highway
- WeirdMove.FontSize = Enum.FontSize.Size24
- WeirdMove.Text = "Weird Move"
- WeirdMove.TextSize = 20
- WeirdMove.TextWrapped = true
- Faint.Name = "Faint"
- Faint.Parent = ScrollingFrame
- Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Faint.Position = UDim2.new(0, 17, 0, 148)
- Faint.Size = UDim2.new(0, 119, 0, 34)
- Faint.Font = Enum.Font.Highway
- Faint.FontSize = Enum.FontSize.Size24
- Faint.Text = "Faint"
- Faint.TextSize = 20
- Faint.TextWrapped = true
- CloneIllusion.Name = "CloneIllusion"
- CloneIllusion.Parent = ScrollingFrame
- CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
- CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
- CloneIllusion.Font = Enum.Font.Highway
- CloneIllusion.FontSize = Enum.FontSize.Size24
- CloneIllusion.Text = "Clone Illusion"
- CloneIllusion.TextSize = 20
- CloneIllusion.TextWrapped = true
- Levitate.Name = "Levitate"
- Levitate.Parent = ScrollingFrame
- Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Levitate.Position = UDim2.new(0, 17, 0, 104)
- Levitate.Size = UDim2.new(0, 119, 0, 34)
- Levitate.Font = Enum.Font.Highway
- Levitate.FontSize = Enum.FontSize.Size24
- Levitate.Text = "Levitate"
- Levitate.TextSize = 20
- Levitate.TextWrapped = true
- DinoWalk.Name = "DinoWalk"
- DinoWalk.Parent = ScrollingFrame
- DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DinoWalk.Position = UDim2.new(0, 168, 0, 104)
- DinoWalk.Size = UDim2.new(0, 119, 0, 34)
- DinoWalk.Font = Enum.Font.Highway
- DinoWalk.FontSize = Enum.FontSize.Size24
- DinoWalk.Text = "Dino Walk"
- DinoWalk.TextSize = 20
- DinoWalk.TextWrapped = true
- FloorCrawl.Name = "FloorCrawl"
- FloorCrawl.Parent = ScrollingFrame
- FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
- FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
- FloorCrawl.Font = Enum.Font.Highway
- FloorCrawl.FontSize = Enum.FontSize.Size24
- FloorCrawl.Text = "Floor Crawl"
- FloorCrawl.TextSize = 20
- FloorCrawl.TextWrapped = true
- SwordSlam.Name = "SwordSlam"
- SwordSlam.Parent = ScrollingFrame
- SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlam.Position = UDim2.new(0, 319, 0, 60)
- SwordSlam.Size = UDim2.new(0, 119, 0, 34)
- SwordSlam.Font = Enum.Font.Highway
- SwordSlam.FontSize = Enum.FontSize.Size24
- SwordSlam.Text = "Sword Slam"
- SwordSlam.TextSize = 20
- SwordSlam.TextWrapped = true
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = ScrollingFrame
- LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopHead.Position = UDim2.new(0, 168, 0, 60)
- LoopHead.Size = UDim2.new(0, 119, 0, 34)
- LoopHead.Font = Enum.Font.Highway
- LoopHead.FontSize = Enum.FontSize.Size24
- LoopHead.Text = "Loop Head"
- LoopHead.TextSize = 20
- LoopHead.TextWrapped = true
- HeroJump.Name = "HeroJump"
- HeroJump.Parent = ScrollingFrame
- HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeroJump.Position = UDim2.new(0, 17, 0, 60)
- HeroJump.Size = UDim2.new(0, 119, 0, 34)
- HeroJump.Font = Enum.Font.Highway
- HeroJump.FontSize = Enum.FontSize.Size24
- HeroJump.Text = "Hero Jump"
- HeroJump.TextSize = 20
- HeroJump.TextWrapped = true
- Insane.Name = "Insane"
- Insane.Parent = ScrollingFrame
- Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Insane.Position = UDim2.new(0, 319, 0, 16)
- Insane.Size = UDim2.new(0, 119, 0, 34)
- Insane.Font = Enum.Font.Highway
- Insane.FontSize = Enum.FontSize.Size24
- Insane.Text = "Insane"
- Insane.TextSize = 20
- Insane.TextWrapped = true
- FloatingHead.Name = "FloatingHead"
- FloatingHead.Parent = ScrollingFrame
- FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatingHead.Position = UDim2.new(0, 168, 0, 16)
- FloatingHead.Size = UDim2.new(0, 119, 0, 34)
- FloatingHead.Font = Enum.Font.Highway
- FloatingHead.FontSize = Enum.FontSize.Size24
- FloatingHead.Text = "Floating Head"
- FloatingHead.TextSize = 20
- FloatingHead.TextWrapped = true
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = ScrollingFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- HeadThrow.Position = UDim2.new(0, 17, 0, 16)
- HeadThrow.Size = UDim2.new(0, 119, 0, 34)
- HeadThrow.Font = Enum.Font.Highway
- HeadThrow.FontSize = Enum.FontSize.Size24
- HeadThrow.Text = "Head Throw"
- HeadThrow.TextSize = 20
- HeadThrow.TextWrapped = true
- MovingDance.Name = "MovingDance"
- MovingDance.Parent = ScrollingFrame
- MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- MovingDance.Position = UDim2.new(0, 168, 0, 324)
- MovingDance.Size = UDim2.new(0, 119, 0, 34)
- MovingDance.Font = Enum.Font.Highway
- MovingDance.FontSize = Enum.FontSize.Size24
- MovingDance.Text = "Moving Dance"
- MovingDance.TextSize = 20
- MovingDance.TextWrapped = true
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = ScrollingFrame
- SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperPunch.Position = UDim2.new(0, 168, 0, 366)
- SuperPunch.Size = UDim2.new(0, 119, 0, 34)
- SuperPunch.Font = Enum.Font.Highway
- SuperPunch.FontSize = Enum.FontSize.Size24
- SuperPunch.Text = "Super Punch"
- SuperPunch.TextSize = 20
- SuperPunch.TextWrapped = true
- ArmTurbine.Name = "ArmTurbine"
- ArmTurbine.Parent = ScrollingFrame
- ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
- ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
- ArmTurbine.Font = Enum.Font.Highway
- ArmTurbine.FontSize = Enum.FontSize.Size24
- ArmTurbine.Text = "Arm Turbine"
- ArmTurbine.TextSize = 20
- ArmTurbine.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Dab.Position = UDim2.new(0, 17, 0, 366)
- Dab.Size = UDim2.new(0, 119, 0, 34)
- Dab.Font = Enum.Font.Highway
- Dab.FontSize = Enum.FontSize.Size24
- Dab.Text = "Dab"
- Dab.TextSize = 20
- Dab.TextWrapped = true
- FloatSit.Name = "FloatSit"
- FloatSit.Parent = ScrollingFrame
- FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSit.Position = UDim2.new(0, 168, 0, 410)
- FloatSit.Size = UDim2.new(0, 119, 0, 34)
- FloatSit.Font = Enum.Font.Highway
- FloatSit.FontSize = Enum.FontSize.Size24
- FloatSit.Text = "Float Sit"
- FloatSit.TextSize = 20
- FloatSit.TextWrapped = true
- SuperFaint.Name = "SuperFaint"
- SuperFaint.Parent = ScrollingFrame
- SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SuperFaint.Position = UDim2.new(0, 17, 0, 498)
- SuperFaint.Size = UDim2.new(0, 119, 0, 34)
- SuperFaint.Font = Enum.Font.Highway
- SuperFaint.FontSize = Enum.FontSize.Size24
- SuperFaint.Text = "Super Faint"
- SuperFaint.TextSize = 20
- SuperFaint.TextWrapped = true
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.Parent = ScrollingFrame
- BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
- BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
- BarrelRoll.Font = Enum.Font.Highway
- BarrelRoll.FontSize = Enum.FontSize.Size24
- BarrelRoll.Text = "Barrel Roll"
- BarrelRoll.TextSize = 20
- BarrelRoll.TextWrapped = true
- Scared.Name = "Scared"
- Scared.Parent = ScrollingFrame
- Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Scared.Position = UDim2.new(0, 319, 0, 454)
- Scared.Size = UDim2.new(0, 119, 0, 34)
- Scared.Font = Enum.Font.Highway
- Scared.FontSize = Enum.FontSize.Size24
- Scared.Text = "Scared"
- Scared.TextSize = 20
- Scared.TextWrapped = true
- InsaneArms.Name = "InsaneArms"
- InsaneArms.Parent = ScrollingFrame
- InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- InsaneArms.Position = UDim2.new(0, 17, 0, 454)
- InsaneArms.Size = UDim2.new(0, 119, 0, 34)
- InsaneArms.Font = Enum.Font.Highway
- InsaneArms.FontSize = Enum.FontSize.Size24
- InsaneArms.Text = "Insane Arms"
- InsaneArms.TextSize = 20
- InsaneArms.TextWrapped = true
- SwordSlice.Name = "SwordSlice"
- SwordSlice.Parent = ScrollingFrame
- SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SwordSlice.Position = UDim2.new(0, 168, 0, 454)
- SwordSlice.Size = UDim2.new(0, 119, 0, 34)
- SwordSlice.Font = Enum.Font.Highway
- SwordSlice.FontSize = Enum.FontSize.Size24
- SwordSlice.Text = "Sword Slice"
- SwordSlice.TextSize = 20
- SwordSlice.TextWrapped = true
- SpinDance2.Name = "SpinDance2"
- SpinDance2.Parent = ScrollingFrame
- SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- SpinDance2.Position = UDim2.new(0, 168, 0, 498)
- SpinDance2.Size = UDim2.new(0, 119, 0, 34)
- SpinDance2.Font = Enum.Font.Highway
- SpinDance2.FontSize = Enum.FontSize.Size24
- SpinDance2.Text = "Spin Dance 2"
- SpinDance2.TextSize = 20
- SpinDance2.TextWrapped = true
- BowDown.Name = "BowDown"
- BowDown.Parent = ScrollingFrame
- BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- BowDown.Position = UDim2.new(0, 319, 0, 498)
- BowDown.Size = UDim2.new(0, 119, 0, 34)
- BowDown.Font = Enum.Font.Highway
- BowDown.FontSize = Enum.FontSize.Size24
- BowDown.Text = "Bow Down"
- BowDown.TextSize = 20
- BowDown.TextWrapped = true
- LoopSlam.Name = "LoopSlam"
- LoopSlam.Parent = ScrollingFrame
- LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
- LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- LoopSlam.Position = UDim2.new(0, 17, 0, 410)
- LoopSlam.Size = UDim2.new(0, 119, 0, 34)
- LoopSlam.Font = Enum.Font.Highway
- LoopSlam.FontSize = Enum.FontSize.Size24
- LoopSlam.Text = "Loop Slam"
- LoopSlam.TextSize = 20
- LoopSlam.TextWrapped = true
- GuiTopFrame.Name = "Gui TopFrame"
- GuiTopFrame.Parent = MainFrame
- GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
- GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
- CloseGUI.Name = "CloseGUI"
- CloseGUI.Parent = GuiTopFrame
- CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseGUI.BackgroundTransparency = 1
- CloseGUI.Position = UDim2.new(0, 426, 0, 0)
- CloseGUI.Size = UDim2.new(0, 34, 0, 32)
- CloseGUI.Font = Enum.Font.SourceSans
- CloseGUI.FontSize = Enum.FontSize.Size48
- CloseGUI.Text = "X"
- CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
- CloseGUI.TextSize = 40
- CloseGUI.TextWrapped = true
- Title.Name = "Title"
- Title.Parent = GuiTopFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 460, 0, 32)
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Energize"
- Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Title.TextSize = 14
- Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
- Title.TextStrokeTransparency = 0.69999998807907
- Title.TextWrapped = true
- CheckR.Name = "CheckR"
- CheckR.Parent = GuiTopFrame
- CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckR.BackgroundTransparency = 1
- CheckR.Size = UDim2.new(0, 171, 0, 32)
- CheckR.Font = Enum.Font.SourceSansBold
- CheckR.FontSize = Enum.FontSize.Size14
- CheckR.Text = "Text"
- CheckR.TextScaled = true
- CheckR.TextSize = 14
- CheckR.TextWrapped = true
- ScrollingFrameR15.Name = "ScrollingFrameR15"
- ScrollingFrameR15.Parent = MainFrame
- ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
- ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
- ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
- ScrollingFrameR15.Visible = false
- ScrollingFrameR15.ScrollBarThickness = 13
- CrazySlash.Name = "CrazySlash"
- CrazySlash.Parent = ScrollingFrameR15
- CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CrazySlash.Position = UDim2.new(0, 17, 0, 16)
- CrazySlash.Size = UDim2.new(0, 119, 0, 34)
- CrazySlash.Font = Enum.Font.Highway
- CrazySlash.FontSize = Enum.FontSize.Size24
- CrazySlash.Text = "CrazySlash"
- CrazySlash.TextSize = 20
- CrazySlash.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = ScrollingFrameR15
- Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Open.Position = UDim2.new(0, 168, 0, 16)
- Open.Size = UDim2.new(0, 119, 0, 34)
- Open.Font = Enum.Font.Highway
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "Open"
- Open.TextSize = 20
- Open.TextWrapped = true
- R15Spinner.Name = "R15Spinner"
- R15Spinner.Parent = ScrollingFrameR15
- R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- R15Spinner.Position = UDim2.new(0, 17, 0, 60)
- R15Spinner.Size = UDim2.new(0, 119, 0, 34)
- R15Spinner.Font = Enum.Font.Highway
- R15Spinner.FontSize = Enum.FontSize.Size24
- R15Spinner.Text = "Spinner"
- R15Spinner.TextSize = 20
- R15Spinner.TextWrapped = true
- ArmsOut.Name = "ArmsOut"
- ArmsOut.Parent = ScrollingFrameR15
- ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- ArmsOut.Position = UDim2.new(0, 319, 0, 16)
- ArmsOut.Size = UDim2.new(0, 119, 0, 34)
- ArmsOut.Font = Enum.Font.Highway
- ArmsOut.FontSize = Enum.FontSize.Size24
- ArmsOut.Text = "ArmsOut"
- ArmsOut.TextSize = 20
- ArmsOut.TextWrapped = true
- FloatSlash.Name = "FloatSlash"
- FloatSlash.Parent = ScrollingFrameR15
- FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FloatSlash.Position = UDim2.new(0, 168, 0, 148)
- FloatSlash.Size = UDim2.new(0, 119, 0, 34)
- FloatSlash.Font = Enum.Font.Highway
- FloatSlash.FontSize = Enum.FontSize.Size24
- FloatSlash.Text = "FloatSlash"
- FloatSlash.TextSize = 20
- FloatSlash.TextWrapped = true
- WeirdZombie.Name = "WeirdZombie"
- WeirdZombie.Parent = ScrollingFrameR15
- WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
- WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
- WeirdZombie.Font = Enum.Font.Highway
- WeirdZombie.FontSize = Enum.FontSize.Size24
- WeirdZombie.Text = "WeirdZombie"
- WeirdZombie.TextSize = 20
- WeirdZombie.TextWrapped = true
- DownSlash.Name = "DownSlash"
- DownSlash.Parent = ScrollingFrameR15
- DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- DownSlash.Position = UDim2.new(0, 319, 0, 148)
- DownSlash.Size = UDim2.new(0, 119, 0, 34)
- DownSlash.Font = Enum.Font.Highway
- DownSlash.FontSize = Enum.FontSize.Size24
- DownSlash.Text = "DownSlash"
- DownSlash.TextSize = 20
- DownSlash.TextWrapped = true
- Pull.Name = "Pull"
- Pull.Parent = ScrollingFrameR15
- Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Pull.Position = UDim2.new(0, 17, 0, 104)
- Pull.Size = UDim2.new(0, 119, 0, 34)
- Pull.Font = Enum.Font.Highway
- Pull.FontSize = Enum.FontSize.Size24
- Pull.Text = "Pull"
- Pull.TextSize = 20
- Pull.TextWrapped = true
- CircleArm.Name = "CircleArm"
- CircleArm.Parent = ScrollingFrameR15
- CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- CircleArm.Position = UDim2.new(0, 168, 0, 104)
- CircleArm.Size = UDim2.new(0, 119, 0, 34)
- CircleArm.Font = Enum.Font.Highway
- CircleArm.FontSize = Enum.FontSize.Size24
- CircleArm.Text = "CircleArm"
- CircleArm.TextSize = 20
- CircleArm.TextWrapped = true
- Bend.Name = "Bend"
- Bend.Parent = ScrollingFrameR15
- Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- Bend.Position = UDim2.new(0, 319, 0, 104)
- Bend.Size = UDim2.new(0, 119, 0, 34)
- Bend.Font = Enum.Font.Highway
- Bend.FontSize = Enum.FontSize.Size24
- Bend.Text = "Bend"
- Bend.TextSize = 20
- Bend.TextWrapped = true
- RotateSlash.Name = "RotateSlash"
- RotateSlash.Parent = ScrollingFrameR15
- RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- RotateSlash.Position = UDim2.new(0, 319, 0, 60)
- RotateSlash.Size = UDim2.new(0, 119, 0, 34)
- RotateSlash.Font = Enum.Font.Highway
- RotateSlash.FontSize = Enum.FontSize.Size24
- RotateSlash.Text = "RotateSlash"
- RotateSlash.TextSize = 20
- RotateSlash.TextWrapped = true
- FlingArms.Name = "FlingArms"
- FlingArms.Parent = ScrollingFrameR15
- FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
- FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
- FlingArms.Position = UDim2.new(0, 168, 0, 60)
- FlingArms.Size = UDim2.new(0, 119, 0, 34)
- FlingArms.Font = Enum.Font.Highway
- FlingArms.FontSize = Enum.FontSize.Size24
- FlingArms.Text = "FlingArms"
- FlingArms.TextSize = 20
- FlingArms.TextWrapped = true
- -- Buttons
- col = Color3.new(0.886275, 0.776471, 0.368627)
- loc = Color3.new(1, 0.906471, 0.568627)
- rcol = Color3.new(0.682353, 0.701961, 0.792157)
- rloc = Color3.new(0.882353, 0.901961, 0.992157)
- CloseGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- SideFrame.Visible = true
- SideFrame.Position = MainFrame.Position
- end)
- OpenGUI.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- SideFrame.Visible = false
- MainFrame.Position = SideFrame.Position
- end)
- if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
- ScrollingFrame.Visible = false
- ScrollingFrameR15.Visible = true
- CheckR.Text = "Showing R15 Animations"
- else
- ScrollingFrame.Visible = true
- ScrollingFrameR15.Visible = false
- CheckR.Text = "Showing R6 Animations"
- end
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeadThrowACTIVE = false
- HeadThrow.MouseButton1Click:connect(function()
- HeadThrowACTIVE = not HeadThrowACTIVE
- if HeadThrowACTIVE then
- HeadThrow.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeadThrowACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeadThrow.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://121572214"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatingHeadACTIVE = false
- FloatingHead.MouseButton1Click:connect(function()
- FloatingHeadACTIVE = not FloatingHeadACTIVE
- if FloatingHeadACTIVE then
- track:Play(.1, 1, 1)
- FloatingHead.BackgroundColor3 = loc
- else
- track:Stop()
- FloatingHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://182724289"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrouchACTIVE = false
- Crouch.MouseButton1Click:connect(function()
- CrouchACTIVE = not CrouchACTIVE
- if CrouchACTIVE then
- track:Play(.1, 1, 1)
- Crouch.BackgroundColor3 = loc
- else
- track:Stop()
- Crouch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorCrawlACTIVE = false
- FloorCrawl.MouseButton1Click:connect(function()
- FloorCrawlACTIVE = not FloorCrawlACTIVE
- if FloorCrawlACTIVE then
- track:Play(.1, 1, 1)
- FloorCrawl.BackgroundColor3 = loc
- else
- track:Stop()
- FloorCrawl.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204328711"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DinoWalkACTIVE = false
- DinoWalk.MouseButton1Click:connect(function()
- DinoWalkACTIVE = not DinoWalkACTIVE
- if DinoWalkACTIVE then
- track:Play(.1, 1, 1)
- DinoWalk.BackgroundColor3 = loc
- else
- track:Stop()
- DinoWalk.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local JumpingJacksACTIVE = false
- JumpingJacks.MouseButton1Click:connect(function()
- JumpingJacksACTIVE = not JumpingJacksACTIVE
- if JumpingJacksACTIVE then
- track:Play(.1, 1, 1)
- JumpingJacks.BackgroundColor3 = loc
- else
- track:Stop()
- JumpingJacks.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35154961"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopHeadACTIVE = false
- LoopHead.MouseButton1Click:connect(function()
- LoopHeadACTIVE = not LoopHeadACTIVE
- if LoopHeadACTIVE then
- LoopHead.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopHeadACTIVE then
- track:Play(.5, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- LoopHead.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local HeroJumpACTIVE = false
- HeroJump.MouseButton1Click:connect(function()
- HeroJumpACTIVE = not HeroJumpACTIVE
- if HeroJumpACTIVE then
- HeroJump.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if HeroJumpACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- HeroJump.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181526230"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FaintACTIVE = false
- Faint.MouseButton1Click:connect(function()
- FaintACTIVE = not FaintACTIVE
- if FaintACTIVE then
- track:Play(.1, 1, 1)
- Faint.BackgroundColor3 = loc
- else
- track:Stop()
- Faint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloorFaintACTIVE = false
- FloorFaint.MouseButton1Click:connect(function()
- FloorFaintACTIVE = not FloorFaintACTIVE
- if FloorFaintACTIVE then
- FloorFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FloorFaintACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- FloorFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://181525546"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperFaintACTIVE = false
- SuperFaint.MouseButton1Click:connect(function()
- SuperFaintACTIVE = not SuperFaintACTIVE
- if SuperFaintACTIVE then
- SuperFaint.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperFaintACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- SuperFaint.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LevitateACTIVE = false
- Levitate.MouseButton1Click:connect(function()
- LevitateACTIVE = not LevitateACTIVE
- if LevitateACTIVE then
- track:Play(.1, 1, 1)
- Levitate.BackgroundColor3 = loc
- else
- track:Stop()
- Levitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://183412246"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local DabACTIVE = false
- Dab.MouseButton1Click:connect(function()
- DabACTIVE = not DabACTIVE
- if DabACTIVE then
- Dab.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if DabACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Dab.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://188632011"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinACTIVE = false
- Spinner.MouseButton1Click:connect(function()
- SpinACTIVE = not SpinACTIVE
- if SpinACTIVE then
- Spinner.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinACTIVE then
- track:Play(.1, 1, 2)
- end
- end
- end
- else
- track:Stop()
- Spinner.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSitACTIVE = false
- FloatSit.MouseButton1Click:connect(function()
- FloatSitACTIVE = not FloatSitACTIVE
- if FloatSitACTIVE then
- track:Play(.1, 1, 1)
- FloatSit.BackgroundColor3 = loc
- else
- track:Stop()
- FloatSit.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429703734"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MovingDanceACTIVE = false
- MovingDance.MouseButton1Click:connect(function()
- MovingDanceACTIVE = not MovingDanceACTIVE
- if MovingDanceACTIVE then
- MovingDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MovingDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MovingDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local WeirdMoveACTIVE = false
- WeirdMove.MouseButton1Click:connect(function()
- WeirdMoveACTIVE = not WeirdMoveACTIVE
- if WeirdMoveACTIVE then
- track:Play(.1, 1, 1)
- WeirdMove.BackgroundColor3 = loc
- else
- track:Stop()
- WeirdMove.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://215384594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CloneIllusionACTIVE = false
- CloneIllusion.MouseButton1Click:connect(function()
- CloneIllusionACTIVE = not CloneIllusionACTIVE
- if CloneIllusionACTIVE then
- track:Play(.5, 1, 1e7)
- CloneIllusion.BackgroundColor3 = loc
- else
- track:Stop()
- CloneIllusion.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://313762630"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local GlitchLevitateACTIVE = false
- GlitchLevitate.MouseButton1Click:connect(function()
- GlitchLevitateACTIVE = not GlitchLevitateACTIVE
- if GlitchLevitateACTIVE then
- track:Play(.5, 1, 1e7)
- GlitchLevitate.BackgroundColor3 = loc
- else
- track:Stop()
- GlitchLevitate.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429730430"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDanceACTIVE = false
- SpinDance.MouseButton1Click:connect(function()
- SpinDanceACTIVE = not SpinDanceACTIVE
- if SpinDanceACTIVE then
- SpinDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://45834924"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MoonDanceACTIVE = false
- MoonDance.MouseButton1Click:connect(function()
- MoonDanceACTIVE = not MoonDanceACTIVE
- if MoonDanceACTIVE then
- MoonDance.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MoonDanceACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- MoonDance.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204062532"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullPunchACTIVE = false
- FullPunch.MouseButton1Click:connect(function()
- FullPunchACTIVE = not FullPunchACTIVE
- if FullPunchACTIVE then
- FullPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullPunchACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://186934910"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SpinDance2ACTIVE = false
- SpinDance2.MouseButton1Click:connect(function()
- SpinDance2ACTIVE = not SpinDance2ACTIVE
- if SpinDance2ACTIVE then
- SpinDance2.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SpinDance2ACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SpinDance2.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204292303"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BowDownACTIVE = false
- BowDown.MouseButton1Click:connect(function()
- BowDownACTIVE = not BowDownACTIVE
- if BowDownACTIVE then
- BowDown.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BowDownACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- BowDown.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSlamACTIVE = false
- SwordSlam.MouseButton1Click:connect(function()
- SwordSlamACTIVE = not SwordSlamACTIVE
- if SwordSlamACTIVE then
- SwordSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SwordSlamACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- SwordSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://204295235"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local LoopSlamACTIVE = false
- LoopSlam.MouseButton1Click:connect(function()
- LoopSlamACTIVE = not LoopSlamACTIVE
- if LoopSlamACTIVE then
- LoopSlam.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if LoopSlamACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- LoopSlam.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://184574340"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local MegaInsaneACTIVE = false
- MegaInsane.MouseButton1Click:connect(function()
- MegaInsaneACTIVE = not MegaInsaneACTIVE
- if MegaInsaneACTIVE then
- MegaInsane.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if MegaInsaneACTIVE then
- track:Play(.1, 0.5, 40)
- end
- end
- end
- else
- track:Stop()
- MegaInsane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://126753849"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SuperPunchACTIVE = false
- SuperPunch.MouseButton1Click:connect(function()
- SuperPunchACTIVE = not SuperPunchACTIVE
- if SuperPunchACTIVE then
- SuperPunch.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if SuperPunchACTIVE then
- track:Play(.1, 1, 3)
- end
- end
- end
- else
- track:Stop()
- SuperPunch.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://218504594"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FullSwingACTIVE = false
- FullSwing.MouseButton1Click:connect(function()
- FullSwingACTIVE = not FullSwingACTIVE
- if FullSwingACTIVE then
- FullSwing.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if FullSwingACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FullSwing.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://259438880"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmTurbineACTIVE = false
- ArmTurbine.MouseButton1Click:connect(function()
- ArmTurbineACTIVE = not ArmTurbineACTIVE
- if ArmTurbineACTIVE then
- track:Play(.1, 1, 1e3)
- ArmTurbine.BackgroundColor3 = loc
- else
- track:Stop()
- ArmTurbine.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://136801964"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local BarrelRollACTIVE = false
- BarrelRoll.MouseButton1Click:connect(function()
- BarrelRollACTIVE = not BarrelRollACTIVE
- if BarrelRollACTIVE then
- BarrelRoll.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if BarrelRollACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- BarrelRoll.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://180612465"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ScaredACTIVE = false
- Scared.MouseButton1Click:connect(function()
- ScaredACTIVE = not ScaredACTIVE
- if ScaredACTIVE then
- Scared.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ScaredACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Scared.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33796059"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneACTIVE = false
- Insane.MouseButton1Click:connect(function()
- InsaneACTIVE = not InsaneACTIVE
- if InsaneACTIVE then
- track:Play(.1, 1, 1e8)
- Insane.BackgroundColor3 = loc
- else
- track:Stop()
- Insane.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://33169583"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmDetachACTIVE = false
- ArmDetach.MouseButton1Click:connect(function()
- ArmDetachACTIVE = not ArmDetachACTIVE
- if ArmDetachACTIVE then
- ArmDetach.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if ArmDetachACTIVE then
- track:Play(.1, 1, 1e6)
- end
- end
- end
- else
- track:Stop()
- ArmDetach.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://35978879"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local SwordSliceACTIVE = false
- SwordSlice.MouseButton1Click:connect(function()
- SwordSliceACTIVE = not SwordSliceACTIVE
- if SwordSliceACTIVE then
- track:Play(.1, 1, 1)
- SwordSlice.BackgroundColor3 = loc
- else
- track:Stop()
- SwordSlice.BackgroundColor3 = col
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local InsaneArmsACTIVE = false
- InsaneArms.MouseButton1Click:connect(function()
- InsaneArmsACTIVE = not InsaneArmsACTIVE
- if InsaneArmsACTIVE then
- InsaneArms.BackgroundColor3 = loc
- while wait() do
- if track.IsPlaying == false then
- if InsaneArmsACTIVE then
- track:Play(.1, 1, 1e4)
- end
- end
- end
- else
- track:Stop()
- InsaneArms.BackgroundColor3 = col
- end
- end)
- -- R15
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://674871189"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local CrazySlashACTIVE = false
- CrazySlash.MouseButton1Click:connect(function()
- CrazySlashACTIVE = not CrazySlashACTIVE
- if CrazySlashACTIVE then
- CrazySlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CrazySlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CrazySlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582855105"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local OpenACTIVE = false
- Open.MouseButton1Click:connect(function()
- OpenACTIVE = not OpenACTIVE
- if OpenACTIVE then
- Open.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if OpenACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Open.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754658275"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local R15SpinnerACTIVE = false
- R15Spinner.MouseButton1Click:connect(function()
- R15SpinnerACTIVE = not R15SpinnerACTIVE
- if R15SpinnerACTIVE then
- R15Spinner.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if R15SpinnerACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- R15Spinner.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://582384156"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local ArmsOutACTIVE = false
- ArmsOut.MouseButton1Click:connect(function()
- ArmsOutACTIVE = not ArmsOutACTIVE
- if ArmsOutACTIVE then
- ArmsOut.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if ArmsOutACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- ArmsOut.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://717879555"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- local FloatSlashACTIVE = false
- FloatSlash.MouseButton1Click:connect(function()
- FloatSlashACTIVE = not FloatSlashACTIVE
- if FloatSlashACTIVE then
- FloatSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FloatSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- FloatSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://708553116"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- WeirdZombieACTIVE = false
- WeirdZombie.MouseButton1Click:connect(function()
- WeirdZombieACTIVE = not WeirdZombieACTIVE
- if WeirdZombieACTIVE then
- WeirdZombie.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if WeirdZombieACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- WeirdZombie.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://746398327"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- DownSlashACTIVE = false
- DownSlash.MouseButton1Click:connect(function()
- DownSlashACTIVE = not DownSlashACTIVE
- if DownSlashACTIVE then
- DownSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if DownSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- DownSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025795"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- PullACTIVE = false
- Pull.MouseButton1Click:connect(function()
- PullACTIVE = not PullACTIVE
- if PullACTIVE then
- Pull.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if PullACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Pull.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://698251653"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- CircleArmACTIVE = false
- CircleArm.MouseButton1Click:connect(function()
- CircleArmACTIVE = not CircleArmACTIVE
- if CircleArmACTIVE then
- CircleArm.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if CircleArmACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- CircleArm.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://696096087"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- BendACTIVE = false
- Bend.MouseButton1Click:connect(function()
- BendACTIVE = not BendACTIVE
- if BendACTIVE then
- Bend.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if BendACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- Bend.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://675025570"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- RotateSlashACTIVE = false
- RotateSlash.MouseButton1Click:connect(function()
- RotateSlashACTIVE = not RotateSlashACTIVE
- if RotateSlashACTIVE then
- RotateSlash.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if RotateSlashACTIVE then
- track:Play(.1, 1, 1)
- end
- end
- end
- else
- track:Stop()
- RotateSlash.BackgroundColor3 = rcol
- end
- end)
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://754656200"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- FlingArmsACTIVE = false
- FlingArms.MouseButton1Click:connect(function()
- FlingArmsACTIVE = not FlingArmsACTIVE
- if FlingArmsACTIVE then
- FlingArms.BackgroundColor3 = rloc
- while wait() do
- if track.IsPlaying == false then
- if FlingArmsACTIVE then
- track:Play(.1, 1, 10)
- end
- end
- end
- else
- track:Stop()
- FlingArms.BackgroundColor3 = rcol
- end
- end)
- -- Finished update!
- end)
- FeFlingGui.Name = "Fe Fling Gui"
- FeFlingGui.Parent = Main
- FeFlingGui.BackgroundColor3 = Color3.new(0, 0, 0)
- FeFlingGui.Position = UDim2.new(0.690087795, 0, 0.264950126, 0)
- FeFlingGui.Size = UDim2.new(0, 200, 0, 50)
- FeFlingGui.Font = Enum.Font.SourceSans
- FeFlingGui.Text = "FE Fling Gui"
- FeFlingGui.TextColor3 = Color3.new(0.333333, 1, 0)
- FeFlingGui.TextSize = 26
- FeFlingGui.MouseButton1Down:connect(function()
- -- Made By JackMcJagger15
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- FeFlingGuiR15.Name = "Fe Fling Gui R15"
- FeFlingGuiR15.Parent = Main
- FeFlingGuiR15.BackgroundColor3 = Color3.new(0, 0, 0)
- FeFlingGuiR15.Position = UDim2.new(-0.00313883182, 0, 0.264950097, 0)
- FeFlingGuiR15.Size = UDim2.new(0, 200, 0, 50)
- FeFlingGuiR15.Font = Enum.Font.SourceSans
- FeFlingGuiR15.Text = "FE Fling Gui R15"
- FeFlingGuiR15.TextColor3 = Color3.new(0.333333, 1, 0)
- FeFlingGuiR15.TextSize = 26
- FeFlingGuiR15.MouseButton1Down:connect(function()
- power = 1500 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end)
- FeKillGuiNoTool.Name = "Fe Kill Gui (No Tool)"
- FeKillGuiNoTool.Parent = Main
- FeKillGuiNoTool.BackgroundColor3 = Color3.new(0, 0, 0)
- FeKillGuiNoTool.Position = UDim2.new(-0.00157143269, 0, 0.399251729, 0)
- FeKillGuiNoTool.Size = UDim2.new(0, 200, 0, 50)
- FeKillGuiNoTool.Font = Enum.Font.SourceSans
- FeKillGuiNoTool.Text = "FE Kill Gui (No Tool)"
- FeKillGuiNoTool.TextColor3 = Color3.new(0.333333, 1, 0)
- FeKillGuiNoTool.TextSize = 26
- FeKillGuiNoTool.MouseButton1Down:connect(function()
- --Generated with Syntax's Converter, comet hub in the works! pastebin search coming soooon REEEEEEE.
- --Counted 29 (objects this time!!!)
- local function CreateInstance(cls,props)
- local inst = Instance.new(cls)
- for i,v in pairs(props) do
- inst[i] = v
- end
- return inst
- end
- local FEKillGUI = CreateInstance('ScreenGui',{DisplayOrder=0,Enabled=true,ResetOnSpawn=true,Name='FEKillGUI', Parent=game.CoreGui})
- local Topframe = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.31173709, 0, 0.404096842, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 180, 0, 27),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Topframe',Parent = FEKillGUI})
- local Mainframe = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(-0.00117374002, 0, 0.970018506, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 180, 0, 132),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Mainframe',Parent = Topframe})
- local Start = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Start',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.313726, 0.313726, 0.313726),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.0681818202, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 78, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Start',Parent = Mainframe})
- local Stop = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Stop',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.313726, 0.313726, 0.313726),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.522222221, 0, 0.0681818202, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 78, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Stop',Parent = Mainframe})
- local Plus100 = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='+100 Spin',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.25, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Plus100',Parent = Mainframe})
- local Plus10000 = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='+1000 Spin',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.431818187, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Plus10000',Parent = Mainframe})
- local Plus100000 = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='+100000 Spin',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.613636374, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Plus100000',Parent = Mainframe})
- local KillAll = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Kill All',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.795454562, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='KillAll',Parent = Mainframe})
- local Creds = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size24,Text='Psykek#3180',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=19,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.294444442, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 72, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Creds',Parent = Topframe})
- local CloseSpin = CreateInstance('TextButton',{Font=Enum.Font.Code,FontSize=Enum.FontSize.Size24,Text='',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=20,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.872222245, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 22, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='CloseSpin',Parent = Topframe})
- local IY = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='IY',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 14, 0, 12),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='IY',Parent = Topframe})
- local Help = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='?',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0777777806, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 14, 0, 12),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Help',Parent = Topframe})
- local Topframe2 = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.12582159, 0, 0.404096842, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 180, 0, 27),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Topframe2',Parent = FEKillGUI})
- local Mainframe2 = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(-0.00117374002, 0, 0.970018148, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 180, 0, 99),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Mainframe2',Parent = Topframe2})
- local KillAll2 = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Kill All',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.705106497, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='KillAll2',Parent = Mainframe2})
- local KillPlr = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Kill Player',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.121569, 0.121569, 0.121569),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.421717167, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='KillPlr',Parent = Mainframe2})
- local Namebox = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='Player Name',TextColor3=Color3.new(0, 0, 0), PlaceholderText='', PlaceholderColor3=Color3.new(0.7, 0.7, 0.7),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.305882, 0.305882, 0.305882),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.0388888903, 0, 0.0681818202, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 165, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Namebox',Parent = Mainframe2})
- local Creds = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size24,Text='Psykek#3180',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=19,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.294444442, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 72, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Creds',Parent = Topframe2})
- local CloseTool = CreateInstance('TextButton',{Font=Enum.Font.Code,FontSize=Enum.FontSize.Size24,Text='',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=20,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.872222245, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 22, 0, 22),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='CloseTool',Parent = Topframe2})
- local Help2 = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='?',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=18,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 15, 0, 12),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='Help2',Parent = Topframe2})
- local Topframe3 = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.501488745, 0, 0.403617978, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 252, 0, 25),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Topframe3',Parent = FEKillGUI})
- local Mainframe3 = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.196078, 0.196078, 0.196078),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(-0.00117807544, 0, 0.960024238, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 252, 0, 169),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'Mainframe3',Parent = Topframe3})
- local TextLabel = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='Tools method Spin Method',TextColor3=Color3.new(0.639216, 0.639216, 0.639216),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 252, 0, 24),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='TextLabel',Parent = Mainframe3})
- local TextLabel = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='',TextColor3=Color3.new(0.639216, 0.639216, 0.639216),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.196078, 0.196078, 0.196078),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.492063493, 0, 0.142011836, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 1, 0, 146),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='TextLabel',Parent = Mainframe3})
- local TextLabel = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='This method is the best method for killing all players, but still doesn\'t always kill 100% of them. What this does is teleports you to every player after equipping the tool, which may or may not kill all of the players. First, click the Kill Player button when the textbox is empty, then click Kill All.',TextColor3=Color3.new(0.470588, 0.470588, 0.470588),TextScaled=true,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=true,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0.177514791, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 124, 0, 139),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='TextLabel',Parent = Mainframe3})
- local TextLabel = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size14,Text='This method can be very buggy but does (usually) work. It does not always kill everyone but will usually knock a few people out of the map. First enable IY (the top left button), then type ;Fly, then set a spin speed and start. When you hit kill all, it should teleport you to every player one-by-one.',TextColor3=Color3.new(0.470588, 0.470588, 0.470588),TextScaled=true,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=true,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.507936537, 0, 0.177514791, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 124, 0, 139),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='TextLabel',Parent = Mainframe3})
- local HelpTitle = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size24,Text='Help',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=19,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.295512855, 0, 0.00879141036, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 101, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='HelpTitle',Parent = Topframe3})
- local CloseHelp = CreateInstance('TextButton',{Font=Enum.Font.Code,FontSize=Enum.FontSize.Size24,Text='',TextColor3=Color3.new(0.529412, 0.529412, 0.529412),TextScaled=false,TextSize=20,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.129412, 0.129412, 0.129412),BackgroundTransparency=0,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0.875387311, 0, 0.00879141036, 0),Rotation=0,Selectable=true,Size=UDim2.new(0, 30, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='CloseHelp',Parent = Topframe3})
- Topframe.Active = true
- Topframe.Draggable = true
- Topframe2.Active = true
- Topframe2.Draggable = true
- Topframe3.Active = true
- Topframe3.Draggable = true
- Topframe3.Visible = false
- Topframe.Active = true
- Topframe.Draggable = true
- CloseTool.MouseButton1Click:Connect(function()
- Topframe2:Destroy()
- end)
- CloseSpin.MouseButton1Click:Connect(function()
- Topframe:Destroy()
- end)
- CloseHelp.MouseButton1Click:Connect(function()
- Topframe3.Visible = false
- end)
- Help.MouseButton1Click:Connect(function()
- if Topframe3.Visible == false then
- Topframe3.Visible = true
- elseif
- Topframe3.Visible == true then
- Topframe3.Visible = false
- end
- end)
- Help2.MouseButton1Click:Connect(function()
- if Topframe3.Visible == false then
- Topframe3.Visible = true
- elseif
- Topframe3.Visible == true then
- Topframe3.Visible = false
- end
- end)
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Start.MouseButton1Click:Connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- Stop.MouseButton1Click:Connect(function()
- for i=1, 200 do
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end
- power = power - 100000
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- end)
- Plus100.MouseButton1Click:Connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- end)
- Plus10000.MouseButton1Click:Connect(function()
- power = power + 1000
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- end)
- Plus100000.MouseButton1Click:Connect(function()
- power = power + 100000
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- end)
- IY.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/MjBzRjmT'),true))()
- end)
- KillAll.MouseButton1Click:Connect(function()
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- end)
- KillAll2.MouseButton1Click:Connect(function()
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- local first = game.Players
- local you = first.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(first:GetPlayers()) do
- for i=1,3 do
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- you.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- wait(.1)
- end
- end)
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local function RemoveSpaces(String)
- return String:gsub("%s+", "") or String
- end
- local function FindPlayer(String)
- String = RemoveSpaces(String)
- for _, _Player in pairs(Players:GetPlayers()) do
- if _Player.Name:lower():match('^'.. String:lower()) then
- return _Player
- end
- end
- return nil
- end
- KillPlr.MouseButton1Click:Connect(function()
- local Target = FindPlayer(Namebox.Text)
- if Target and Target.Character then
- local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
- local Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso")
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- Torso.Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- Torso.Anchored = false
- repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Target.Character:FindFirstChild("HumanoidRootPart").CFrame wait()
- until Target.Character == nil or Target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - Target.Character:FindFirstChild("Humanoid").WalkSpeed) > (Target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- else
- warn'no player found named like that or he has no char'
- end
- end)
- end)
- FeFlingGuiR6.Name = "Fe Fling Gui R6"
- FeFlingGuiR6.Parent = Main
- FeFlingGuiR6.BackgroundColor3 = Color3.new(0, 0, 0)
- FeFlingGuiR6.Position = UDim2.new(-0.00470622908, 0, 0.134359062, 0)
- FeFlingGuiR6.Size = UDim2.new(0, 200, 0, 50)
- FeFlingGuiR6.Font = Enum.Font.SourceSans
- FeFlingGuiR6.Text = "FE Fling Gui R6"
- FeFlingGuiR6.TextColor3 = Color3.new(0.333333, 1, 0)
- FeFlingGuiR6.TextSize = 26
- FeFlingGuiR6.MouseButton1Down:connect(function()
- power = 1500 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- Close.Position = UDim2.new(0.925755382, 0, -0.0118228346, 0)
- Close.Size = UDim2.new(0, 35, 0, 34)
- Close.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- Close.Font = Enum.Font.Gotham
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeColor3 = Color3.new(1, 1, 1)
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
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