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HenloMyDude

mEE!!! *unfinished poopy*

Dec 26th, 2019
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("hi")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. plr = owner
  8. char = plr.Character
  9. ra = char["Right Arm"]
  10. la = char["Left Arm"]
  11. hed = char.Head
  12. root = char.HumanoidRootPart
  13. hum = char.Humanoid
  14. dancin = false
  15.  
  16. clerp = function(toclerp, cf, number)
  17. local joint = toclerp
  18. joint.C0 = joint.C0:Lerp(cf, number)
  19. end
  20.  
  21. clerp2 = function(toclerp, cf)
  22. local joint = toclerp
  23. joint.C0 = cf
  24. end
  25.  
  26. clerp3 = function(toclerp, cf, number)
  27. local joint = toclerp
  28. joint.C1 = joint.C1:Lerp(cf, number)
  29. end
  30.  
  31. Swait,swait = function(number)
  32. if number == 0 or number == nil then
  33. game:GetService("RunService").Heartbeat:Wait()
  34. else
  35. for i = 1,number do
  36. game:GetService("RunService").Heartbeat:Wait()
  37. end
  38. end
  39. end
  40.  
  41. ezweld = function(p, a, b, cf)
  42. local weld = Instance.new("Weld",p)
  43. weld.Part0 = a
  44. weld.Part1 = b
  45. weld.C0 = cf
  46. return weld
  47. end
  48.  
  49. NewSound = function(p, id, pit, vol, loop)
  50. local Sound = Instance.new("Sound",p)
  51. Sound.Pitch = pit
  52. Sound.Volume = vol
  53. Sound.SoundId = "rbxassetid://" ..id
  54. Sound.Looped = loop
  55. Sound:Play()
  56. return Sound
  57. end
  58.  
  59. IT = Instance.new
  60. Rad = math.rad
  61. Cos = math.cos
  62. Sin = math.sin
  63. BrickC = BrickColor.new
  64. C3 = Color3.new
  65. VT = Vector3.new
  66.  
  67. anim = "Idle"
  68. attack = false
  69. local RS = char.Torso["Right Shoulder"]
  70. local LS = char.Torso["Left Shoulder"]
  71. local RH = char.Torso["Right Hip"]
  72. local LH = char.Torso["Left Hip"]
  73. local neck = char.Torso["Neck"]
  74. local anim = "Idle"
  75. local animate = char.Animate
  76. local root = char.HumanoidRootPart
  77. local rootj = root.RootJoint
  78. local timepos = 0
  79. local sine = 0
  80. local RSnor = RS.C0
  81. local LSnor = LS.C0
  82. local RHnor = RH.C0
  83. local LHnor = LH.C0
  84. local RSnor2 = RS.C1
  85. local LSnor2 = LS.C1
  86. local RHnor2 = RH.C1
  87. local LHnor2 = LH.C1
  88. local rootjnor = rootj.C0
  89. local necknor = neck.C0
  90. local tors = char.Torso
  91. hum.Animator:remove()
  92. mouse = plr:GetMouse()
  93. hold = false
  94. Debris = game:GetService("Debris")
  95.  
  96. local dustp = Instance.new("Part",char)
  97. dustp.Transparency = 1
  98. dustp.Size = Vector3.new(0.1, 0.1, 0.1)
  99. dustp.CanCollide = false
  100. dustp.Locked = true
  101. local dustj = ezweld(char, root, dustp, CFrame.new(0, -tors.Size.y - 0.5, 0))
  102. local dust = Instance.new("ParticleEmitter",dustp)
  103. dust.Rate = 3
  104. dust.Lifetime = NumberRange.new(0.35)
  105. dust.Texture = "rbxassetid://420061161"
  106. dust.Speed = NumberRange.new(2)
  107. dust.EmissionDirection = "Back"
  108. dust.Rotation = NumberRange.new(155)
  109. dust.RotSpeed = NumberRange.new(15)
  110. dust.Enabled = false
  111. dust.Size = NumberSequence.new(tors.Size.y - 1.5, tors.Size.y - 0.75)
  112. dust.Transparency = NumberSequence.new(0.25, 1)
  113. sped = 16
  114. hee = 15
  115. ae = false
  116. emrad = 0
  117.  
  118. local loudness = 0
  119.  
  120. function RayCast(Position, Direction, Range, Ignore)
  121. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  122. end
  123.  
  124. function smacks()
  125. hold = true
  126. attack = true
  127. local hit1 = ra.Touched:connect(function(hit)
  128. local dud = hit.Parent
  129. if dud ~= char then
  130. for i,v in pairs (dud:children()) do
  131. if v:IsA("Humanoid") then
  132. v.Health = v.Health - 1
  133. end
  134. end
  135. end
  136. end)
  137. local hit2 = la.Touched:connect(function(hit)
  138. local dud = hit.Parent
  139. if dud ~= char then
  140. for i,v in pairs (dud:children()) do
  141. if v:IsA("Humanoid") then
  142. v.Health = v.Health - 1
  143. end
  144. end
  145. end
  146. end)
  147. repeat
  148. Swait()
  149. local cloni = ra:Clone()
  150. cloni.Parent = char
  151. cloni.Name = "WACKYEFFECT"
  152. cloni:ClearAllChildren()
  153. cloni.Material = "SmoothPlastic"
  154. cloni.Anchored = true
  155. cloni.CanCollide = false
  156. cloni.CFrame = ra.CFrame
  157. cloni.Transparency = 0.75
  158. Debris:AddItem(cloni, 0.25)
  159. local mish = Instance.new("SpecialMesh", cloni)
  160. mish.MeshId = "rbxassetid://3036368416"
  161. mish.Scale = Vector3.new(cloni.Size.x / 2, cloni.Size.y / 2, cloni.Size.z)
  162. local cloni = la:Clone()
  163. cloni.Parent = char
  164. cloni.Name = "WACKYEFFECT"
  165. cloni:ClearAllChildren()
  166. cloni.Material = "SmoothPlastic"
  167. cloni.Anchored = true
  168. cloni.CanCollide = false
  169. cloni.CFrame = la.CFrame
  170. cloni.Transparency = 0.75
  171. Debris:AddItem(cloni, 0.25)
  172. local mish = Instance.new("SpecialMesh", cloni)
  173. mish.MeshId = "rbxassetid://3036368416"
  174. mish.Scale = Vector3.new(cloni.Size.x / 2, cloni.Size.y / 2, cloni.Size.z)
  175. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(25), 0, Rad(0 + 45 * Sin(sine / 2))), 0.3)
  176. clerp(neck, necknor * CFrame.Angles(Rad(-25), Rad(0), Rad(0)), 0.3)
  177. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), Rad(15)) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0), 0.3)
  178. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), Rad(-15)) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0), 0.3)
  179. clerp(RS, RSnor * CFrame.new(1 + 1 * Sin(sine), 0 + 3 * Sin(sine), 0) * CFrame.Angles(Rad(-8), Rad(0), Rad(90 + 25)), 0.3)
  180. clerp(LS, LSnor * CFrame.new(-1 - 1 * Sin(sine), 0 + 3 * Sin(sine), 0) * CFrame.Angles(Rad(-8), Rad(0), Rad(-90 - 25)), 0.3)
  181. until hold == false
  182. hit2:disconnect()
  183. hit1:disconnect()
  184. attack = false
  185. hold = false
  186. end
  187.  
  188. function multiplehits()
  189. attack = true
  190. if mouse.Target then
  191. local heh = mouse.Target
  192. if heh.Parent then
  193. local torso = heh.Parent:FindFirstChild("Torso") or heh.Parent:FindFirstChild("UpperTorso")
  194. if torso then
  195. local target = mouse.Target
  196. if target.Parent and target.Parent ~= workspace then
  197. local dud = target.Parent
  198. local torso = dud:FindFirstChild("Torso") or dud:FindFirstChild("UpperTorso")
  199. if torso then
  200. torso.CFrame = ra.CFrame
  201. torso.Anchored = true
  202. end
  203. end
  204. local bv = Instance.new("BodyVelocity", root)
  205. bv.MaxForce = Vector3.new(0, math.huge, 0)
  206. bv.Velocity = Vector3.new(0, 45, 0) + root.CFrame.lookVector * 15
  207. for i = 1,20 do
  208. Swait()
  209. if target.Parent and target.Parent ~= workspace then
  210. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  211. if torso then
  212. torso.CFrame = ra.CFrame
  213. end
  214. end
  215. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  216. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(-loudness / 8), Rad(0)), 0.3)
  217. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  218. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  219. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  220. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  221. end
  222. bv:remove()
  223. root.Anchored = true
  224. root.CFrame = root.CFrame * CFrame.new(-3, 1, 5)
  225. if target.Parent and target.Parent ~= workspace then
  226. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  227. if torso then
  228. torso.CFrame = ra.CFrame
  229. torso.Anchored = true
  230. end
  231. for i,v in pairs (target.Parent:children()) do
  232. if v:IsA("Humanoid") then
  233. v.Health = v.Health - 10
  234. end
  235. end
  236. end
  237. root.CFrame = root.CFrame * CFrame.new(0, 0, -4.25)
  238. for i = 1,45 do
  239. Swait()
  240. if target.Parent and target.Parent ~= workspace then
  241. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  242. if torso then
  243. torso.CFrame = ra.CFrame
  244. torso.Anchored = true
  245. end
  246. for i,v in pairs (target.Parent:children()) do
  247. if v:IsA("Humanoid") then
  248. v.Health = v.Health - 0
  249. end
  250. end
  251. end
  252. root.CFrame = root.CFrame * CFrame.new(0, 0, -0.75)
  253. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(90), 0, Rad(0)) * CFrame.new(0, 0, 0), 0.3)
  254. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  255. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, 0.5, 0), 0.3)
  256. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, 0, 0), 0.3)
  257. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(0 - loudness / 575), Rad(0), Rad(180)), 0.3)
  258. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(35)), 0.3)
  259. end
  260. root.CFrame = root.CFrame * CFrame.new(-3, 1, 5)
  261. if target.Parent and target.Parent ~= workspace then
  262. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  263. if torso then
  264. torso.CFrame = ra.CFrame
  265. torso.Anchored = true
  266. end
  267. for i,v in pairs (target.Parent:children()) do
  268. if v:IsA("Humanoid") then
  269. v.Health = v.Health - 10
  270. end
  271. end
  272. end
  273. root.CFrame = root.CFrame * CFrame.new(0, 0, -4.25)
  274. for i = 1,45 do
  275. Swait()
  276. root.CFrame = root.CFrame * CFrame.new(0, 0.05, 0)
  277. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(0), 0, Rad(0)) * CFrame.new(0, 0, 0), 0.3)
  278. clerp(neck, necknor * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), 0.3)
  279. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, 0.5, 0), 0.3)
  280. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(-0.5, 0.5, 0), 0.3)
  281. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(25), Rad(0), Rad(180)), 0.3)
  282. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(25), Rad(0), Rad(-180)), 0.3)
  283. end
  284. if target.Parent and target.Parent ~= workspace then
  285. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  286. if torso then
  287. torso.CFrame = ra.CFrame
  288. torso.Anchored = false
  289. end
  290. local ex = Instance.new("Explosion", torso)
  291. ex.Position = torso.Position
  292. ex.DestroyJointRadiusPercent = 0
  293. ex.BlastRadius = 18
  294. for i,v in pairs (target.Parent:children()) do
  295. if v:IsA("Humanoid") then
  296. v.Health = v.Health - 20
  297. end
  298. end
  299. end
  300. root.Anchored = false
  301. end
  302. end
  303. end
  304. attack = false
  305. end
  306.  
  307. mouse.KeyDown:connect(function(key)
  308. if key == "e" and attack == false then
  309. multiplehits()
  310. end
  311. end)
  312.  
  313. mouse.Button1Down:connect(function()
  314. if attack == false then
  315. smacks()
  316. end
  317. end)
  318.  
  319. mouse.Button1Up:connect(function()
  320. hold = false
  321. end)
  322.  
  323. local mag = Instance.new("Sound", hed)
  324. mag.Volume = 5
  325. mag.SoundId = "rbxassetid://1048461022"
  326. mag.Looped = true
  327. mag:Play()
  328. mag.Name = "magnolia"
  329. local loud = Instance.new("FlangeSoundEffect", nil)
  330. loud.Mix = 100
  331.  
  332. local remote = Instance.new("RemoteEvent", char)
  333. remote.Name = "localsound"
  334.  
  335. local client = NLS([[
  336.  
  337. plr = owner
  338. char = plr.Character
  339. hed = char.Head
  340. song = hed.magnolia
  341. remote = char.localsound
  342.  
  343. while true do
  344. game:GetService("RunService").Heartbeat:Wait()
  345. remote:FireServer(song.PlaybackLoudness / 3)
  346. end
  347.  
  348. ]], char)
  349.  
  350. remote.OnServerEvent:connect(function(_,loud)
  351. loudness = loud
  352. end)
  353.  
  354. while true do
  355. Swait()
  356. sine = sine + 1
  357. hum.JumpPower = 45
  358. hum.WalkSpeed = sped
  359. local TiltVelocity = CFrame.new(root.CFrame:vectorToObjectSpace(root.Velocity/1.6))
  360. local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude
  361. local WALKSPEEDVALUE = 7 / (hum.WalkSpeed / 17)
  362. torsverticalvel = root.Velocity.y
  363. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  364. if TORSOVELOCITY < 1 and hitfloor ~= nil then
  365. anim = "Idle"
  366. if attack == false then
  367. sped = 9
  368. dust.Enabled = false
  369. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  370. clerp(neck, necknor * CFrame.Angles(Rad(0), Rad(-loudness / 8), Rad(0)), 0.3)
  371. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  372. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  373. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(35 * Cos(sine / (17 / 1.5)))), 0.3)
  374. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(-35 * Cos(sine / (17 / 1.5)))), 0.3)
  375. end
  376. elseif TORSOVELOCITY > 1 and hitfloor ~= nil then
  377. anim = "Walk"
  378. local speddi = 12
  379. if attack == false then
  380. sped = 13
  381. dust.Enabled = false
  382. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (speddi / 4))) * CFrame.Angles(Rad(5), 0, 0), 0.3)
  383. clerp(neck, necknor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.Angles(Rad(-5), 0, 0), 0.3)
  384. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(-30 * Sin(sine / (speddi/2)))) * CFrame.new(0 - 0.2 * Sin(sine / (speddi/2)), -0.1 * Sin(sine / 17) * 0.2 + 0.2 * Cos(sine / (speddi/2)), 0), 0.3)
  385. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(-30 * Sin(sine / (speddi/2)))) * CFrame.new(0 - 0.2 * Sin(sine / (speddi/2)), -0.1 * Sin(sine / 17) * 0.2 + 0.2 * Cos(sine / (speddi/2)), 0), 0.3)
  386. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(0 + 30 * Sin(sine / (speddi/2)))), 0.3)
  387. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(0 + 30 * Sin(sine / (speddi/2)))), 0.3)
  388. end
  389. elseif torsverticalvel > 0.05 and hitfloor == nil then
  390. anim = "Jump"
  391. if attack == false then
  392. sped = 16
  393. dust.Enabled = false
  394. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  395. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  396. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  397. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  398. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  399. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  400. end
  401. elseif torsverticalvel < 0.05 and hitfloor == nil then
  402. anim = "Fall"
  403. if attack == false then
  404. sped = 16
  405. dust.Enabled = false
  406. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  407. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  408. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  409. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  410. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  411. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  412. end
  413. end
  414. end
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