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- function()
- --Here we go.
- local Tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
- Tool.Name = "V3 - Bloxxer"
- Tool.CanBeDropped = false
- Tool.RequiresHandle = false
- local name = Tool.Name
- Tool.Name = "wait for a minute"
- wait(0.5)
- Tool.Name = sname
- local plr = game:GetService("Players").LocalPlayer
- while not plr.Character do wait() end
- local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
- local dmgTab = {
- {"Head",math.huge},
- {"Torso",40}
- }
- local miscDmg = 20 --Anything not in the dmgTab takes this damage.
- local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
- gyro.MaxTorque = Vector3.new(0,0,0)
- gyro.D = 0
- gyro.P = 100000000
- o1 = Tool
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("CylinderMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("CylinderMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("BlockMesh")
- o40 = Instance.new("Part")
- o41 = Instance.new("BlockMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("SpecialMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("BlockMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("BlockMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("SpecialMesh")
- o54 = Instance.new("Part")
- o55 = Instance.new("SpecialMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("SpecialMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("SpecialMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("CylinderMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("Part")
- o64 = Instance.new("CylinderMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("CylinderMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("SpecialMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("BlockMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("SpecialMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Part")
- o82 = Instance.new("SpecialMesh")
- o83 = Instance.new("Part")
- o84 = Instance.new("SpecialMesh")
- o85 = Instance.new("Part")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("SpecialMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("SpecialMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("SpecialMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("BlockMesh")
- o99 = Instance.new("Part")
- o100 = Instance.new("SpecialMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("Part")
- o103 = Instance.new("BlockMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("CylinderMesh")
- o106 = Instance.new("Part")
- o107 = Instance.new("SpecialMesh")
- o108 = Instance.new("Part")
- o109 = Instance.new("SpecialMesh")
- o110 = Instance.new("Part")
- o111 = Instance.new("SpecialMesh")
- o112 = Instance.new("Part")
- o113 = Instance.new("SpecialMesh")
- o114 = Instance.new("Part")
- o115 = Instance.new("SpecialMesh")
- o116 = Instance.new("Part")
- o117 = Instance.new("SpecialMesh")
- o118 = Instance.new("Part")
- o119 = Instance.new("SpecialMesh")
- o120 = Instance.new("Part")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("Part")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("Part")
- o125 = Instance.new("BlockMesh")
- o126 = Instance.new("Part")
- o127 = Instance.new("SpecialMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("Part")
- o130 = Instance.new("SpecialMesh")
- o131 = Instance.new("Part")
- o132 = Instance.new("SpecialMesh")
- o133 = Instance.new("Part")
- o134 = Instance.new("CylinderMesh")
- o135 = Instance.new("Part")
- o136 = Instance.new("CylinderMesh")
- o137 = Instance.new("Part")
- o138 = Instance.new("CylinderMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("CylinderMesh")
- o141 = Instance.new("Part")
- o142 = Instance.new("CylinderMesh")
- o2.Name = "HandlePart"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
- o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
- o2.CanCollide = false
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.FrontSurface = Enum.SurfaceType.Glue
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
- o4.Name = "Neon"
- o4.Parent = o1
- o4.Material = Enum.Material.Neon
- o4.BrickColor = BrickColor.new("New Yeller")
- o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
- o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o4.CanCollide = false
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o4.Color = Color3.new(1, 1, 0)
- o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
- o6.Name = "Neon"
- o6.Parent = o1
- o6.Material = Enum.Material.Neon
- o6.BrickColor = BrickColor.new("New Yeller")
- o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
- o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
- o6.CanCollide = false
- o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
- o6.Color = Color3.new(1, 1, 0)
- o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
- o7.Parent = o6
- o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
- o8.Name = "Neon"
- o8.Parent = o1
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("New Yeller")
- o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
- o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o8.CanCollide = false
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o8.Color = Color3.new(1, 1, 0)
- o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
- o10.Name = "Neon"
- o10.Parent = o1
- o10.Material = Enum.Material.Neon
- o10.BrickColor = BrickColor.new("New Yeller")
- o10.Reflectance = 1
- o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
- o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
- o10.CanCollide = false
- o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
- o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(1, 1, 0)
- o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
- o11.Parent = o10
- o12.Name = "Neon"
- o12.Parent = o1
- o12.Material = Enum.Material.Neon
- o12.BrickColor = BrickColor.new("New Yeller")
- o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
- o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
- o12.CanCollide = false
- o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
- o12.Color = Color3.new(1, 1, 0)
- o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
- o14.Name = "Neon"
- o14.Parent = o1
- o14.Material = Enum.Material.Neon
- o14.BrickColor = BrickColor.new("New Yeller")
- o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
- o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o14.CanCollide = false
- o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
- o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(1, 1, 0)
- o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
- o15.Parent = o14
- o15.Scale = Vector3.new(1, 1, 0.0454159975)
- o16.Name = "Neon"
- o16.Parent = o1
- o16.Material = Enum.Material.Neon
- o16.BrickColor = BrickColor.new("New Yeller")
- o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
- o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o16.CanCollide = false
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o16.Color = Color3.new(1, 1, 0)
- o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
- o18.Name = "Neon"
- o18.Parent = o1
- o18.Material = Enum.Material.Neon
- o18.BrickColor = BrickColor.new("New Yeller")
- o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
- o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o18.CanCollide = false
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o18.Color = Color3.new(1, 1, 0)
- o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
- o19.Parent = o18
- o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
- o20.Name = "Neon"
- o20.Parent = o1
- o20.Material = Enum.Material.Neon
- o20.BrickColor = BrickColor.new("New Yeller")
- o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
- o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o20.CanCollide = false
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o20.Color = Color3.new(1, 1, 0)
- o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
- o22.Name = "Neon"
- o22.Parent = o1
- o22.Material = Enum.Material.Neon
- o22.BrickColor = BrickColor.new("New Yeller")
- o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
- o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o22.CanCollide = false
- o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(1, 1, 0)
- o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
- o23.Parent = o22
- o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
- o24.Name = "Neon"
- o24.Parent = o1
- o24.Material = Enum.Material.Neon
- o24.BrickColor = BrickColor.new("New Yeller")
- o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
- o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o24.CanCollide = false
- o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o24.Color = Color3.new(1, 1, 0)
- o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
- o26.Name = "Neon"
- o26.Parent = o1
- o26.Material = Enum.Material.Neon
- o26.BrickColor = BrickColor.new("New Yeller")
- o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
- o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
- o26.CanCollide = false
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
- o26.Color = Color3.new(1, 1, 0)
- o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
- o27.Parent = o26
- o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
- o28.Name = "Neon"
- o28.Parent = o1
- o28.Material = Enum.Material.Neon
- o28.BrickColor = BrickColor.new("New Yeller")
- o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
- o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o28.CanCollide = false
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o28.Color = Color3.new(1, 1, 0)
- o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
- o30.Name = "Neon"
- o30.Parent = o1
- o30.Material = Enum.Material.Neon
- o30.BrickColor = BrickColor.new("New Yeller")
- o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
- o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o30.CanCollide = false
- o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
- o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(1, 1, 0)
- o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
- o31.Parent = o30
- o31.Scale = Vector3.new(1, 1, 0.0454159975)
- o32.Name = "Neon"
- o32.Parent = o1
- o32.Material = Enum.Material.Neon
- o32.BrickColor = BrickColor.new("New Yeller")
- o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
- o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
- o32.CanCollide = false
- o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
- o32.Color = Color3.new(1, 1, 0)
- o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
- o34.Name = "Neon"
- o34.Parent = o1
- o34.Material = Enum.Material.Neon
- o34.BrickColor = BrickColor.new("New Yeller")
- o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
- o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
- o34.CanCollide = false
- o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
- o34.Color = Color3.new(1, 1, 0)
- o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
- o36.Name = "Neon"
- o36.Parent = o1
- o36.Material = Enum.Material.Neon
- o36.BrickColor = BrickColor.new("New Yeller")
- o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
- o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
- o36.CanCollide = false
- o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
- o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(1, 1, 0)
- o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
- o37.Parent = o36
- o37.Scale = Vector3.new(1, 0.0454160199, 1)
- o38.Name = "Neon"
- o38.Parent = o1
- o38.Material = Enum.Material.Neon
- o38.BrickColor = BrickColor.new("New Yeller")
- o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
- o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
- o38.CanCollide = false
- o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
- o38.Color = Color3.new(1, 1, 0)
- o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
- o40.Name = "Neon"
- o40.Parent = o1
- o40.Material = Enum.Material.Neon
- o40.BrickColor = BrickColor.new("New Yeller")
- o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
- o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
- o40.CanCollide = false
- o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
- o40.Color = Color3.new(1, 1, 0)
- o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
- o41.Parent = o40
- o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
- o42.Parent = o1
- o42.Material = Enum.Material.SmoothPlastic
- o42.BrickColor = BrickColor.new("Really black")
- o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
- o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
- o42.CanCollide = false
- o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
- o43.MeshType = Enum.MeshType.Wedge
- o44.Parent = o1
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Really black")
- o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
- o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
- o44.CanCollide = false
- o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
- o45.MeshType = Enum.MeshType.Wedge
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Really black")
- o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
- o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
- o46.CanCollide = false
- o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Really black")
- o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
- o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
- o48.CanCollide = false
- o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
- o50.Parent = o1
- o50.Material = Enum.Material.SmoothPlastic
- o50.BrickColor = BrickColor.new("Really black")
- o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
- o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o50.CanCollide = false
- o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
- o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
- o51.Parent = o50
- o51.Scale = Vector3.new(1, 0.703948855, 1)
- o52.Parent = o1
- o52.Material = Enum.Material.SmoothPlastic
- o52.BrickColor = BrickColor.new("Really black")
- o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
- o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
- o52.CanCollide = false
- o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
- o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
- o53.Parent = o52
- o53.MeshType = Enum.MeshType.Wedge
- o54.Parent = o1
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Really black")
- o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
- o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
- o54.CanCollide = false
- o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
- o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
- o55.MeshType = Enum.MeshType.Wedge
- o56.Parent = o1
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Really black")
- o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
- o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
- o56.CanCollide = false
- o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
- o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
- o57.Parent = o56
- o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
- o57.MeshType = Enum.MeshType.Wedge
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Really black")
- o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
- o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
- o58.CanCollide = false
- o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
- o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
- o59.Parent = o58
- o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
- o59.MeshType = Enum.MeshType.Wedge
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Really black")
- o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
- o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
- o60.CanCollide = false
- o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
- o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
- o61.Parent = o60
- o61.Scale = Vector3.new(1, 0.113539964, 1)
- o62.Parent = o1
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Really black")
- o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
- o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o62.CanCollide = false
- o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
- o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
- o63.Parent = o1
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new("Really black")
- o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
- o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
- o63.CanCollide = false
- o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
- o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
- o64.Parent = o63
- o65.Parent = o1
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new("Really black")
- o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
- o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
- o65.CanCollide = false
- o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
- o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
- o66.Parent = o65
- o66.Scale = Vector3.new(1, 1, 0.408743829)
- o67.Parent = o1
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Really black")
- o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
- o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
- o67.CanCollide = false
- o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.TopSurface = Enum.SurfaceType.Smooth
- o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
- o68.Parent = o67
- o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
- o68.MeshType = Enum.MeshType.Wedge
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Really black")
- o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
- o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
- o69.CanCollide = false
- o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
- o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Parent = o1
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
- o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
- o71.CanCollide = false
- o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
- o72.MeshType = Enum.MeshType.Wedge
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Really black")
- o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
- o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
- o73.CanCollide = false
- o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
- o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
- o74.Parent = o73
- o74.Scale = Vector3.new(1, 0.249787927, 1)
- o74.MeshType = Enum.MeshType.Wedge
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Really black")
- o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
- o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
- o75.CanCollide = false
- o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
- o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Really black")
- o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
- o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
- o77.CanCollide = false
- o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
- o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
- o77.BottomSurface = Enum.SurfaceType.Smooth
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
- o78.Parent = o77
- o78.Scale = Vector3.new(1, 0.272496104, 1)
- o78.MeshType = Enum.MeshType.Wedge
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Really black")
- o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
- o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
- o79.CanCollide = false
- o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
- o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.TopSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
- o80.Parent = o79
- o80.Scale = Vector3.new(1, 1, 0.817487836)
- o80.MeshType = Enum.MeshType.Wedge
- o81.Parent = o1
- o81.Material = Enum.Material.SmoothPlastic
- o81.BrickColor = BrickColor.new("Really black")
- o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
- o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o81.CanCollide = false
- o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
- o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
- o82.Parent = o81
- o82.Scale = Vector3.new(1, 1, 0.817487836)
- o82.MeshType = Enum.MeshType.Wedge
- o83.Parent = o1
- o83.Material = Enum.Material.SmoothPlastic
- o83.BrickColor = BrickColor.new("Really black")
- o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
- o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
- o83.CanCollide = false
- o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
- o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.TopSurface = Enum.SurfaceType.Smooth
- o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
- o84.Parent = o83
- o84.Scale = Vector3.new(1, 0.794779956, 1)
- o84.MeshType = Enum.MeshType.Wedge
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Really black")
- o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
- o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
- o85.CanCollide = false
- o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
- o86.MeshType = Enum.MeshType.Wedge
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Really black")
- o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
- o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
- o87.CanCollide = false
- o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
- o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
- o88.Parent = o87
- o88.MeshType = Enum.MeshType.Wedge
- o89.Parent = o1
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Really black")
- o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
- o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
- o89.CanCollide = false
- o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
- o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
- o89.BottomSurface = Enum.SurfaceType.Smooth
- o89.TopSurface = Enum.SurfaceType.Smooth
- o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
- o90.Parent = o89
- o90.Scale = Vector3.new(1, 1, 0.113540001)
- o90.MeshType = Enum.MeshType.Wedge
- o91.Parent = o1
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
- o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o91.CanCollide = false
- o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
- o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
- o92.Parent = o91
- o92.Scale = Vector3.new(1, 0.2724967, 1)
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Really black")
- o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
- o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
- o93.CanCollide = false
- o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
- o93.BottomSurface = Enum.SurfaceType.Smooth
- o93.TopSurface = Enum.SurfaceType.Smooth
- o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
- o94.Parent = o93
- o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
- o94.MeshType = Enum.MeshType.Wedge
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Really black")
- o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
- o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
- o95.CanCollide = false
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
- o95.BottomSurface = Enum.SurfaceType.Smooth
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Really black")
- o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
- o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o97.CanCollide = false
- o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o97.BottomSurface = Enum.SurfaceType.Smooth
- o97.TopSurface = Enum.SurfaceType.Smooth
- o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
- o98.Parent = o97
- o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Really black")
- o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
- o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o99.CanCollide = false
- o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
- o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o99.BottomSurface = Enum.SurfaceType.Smooth
- o99.TopSurface = Enum.SurfaceType.Smooth
- o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
- o100.Parent = o99
- o100.MeshType = Enum.MeshType.Wedge
- o101.Parent = o1
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new("Really black")
- o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
- o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o101.CanCollide = false
- o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
- o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o101.BottomSurface = Enum.SurfaceType.Smooth
- o101.TopSurface = Enum.SurfaceType.Smooth
- o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Really black")
- o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
- o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o102.CanCollide = false
- o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
- o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.TopSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
- o103.Parent = o102
- o103.Scale = Vector3.new(1, 1, 0.885611713)
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Really black")
- o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
- o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
- o104.CanCollide = false
- o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
- o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
- o104.BottomSurface = Enum.SurfaceType.Smooth
- o104.TopSurface = Enum.SurfaceType.Smooth
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
- o105.Parent = o104
- o105.Scale = Vector3.new(1, 1, 0.408743829)
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Really black")
- o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
- o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
- o106.CanCollide = false
- o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
- o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
- o106.BottomSurface = Enum.SurfaceType.Smooth
- o106.TopSurface = Enum.SurfaceType.Smooth
- o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
- o107.Parent = o106
- o107.Scale = Vector3.new(1, 1, 0.703947783)
- o107.MeshType = Enum.MeshType.Wedge
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Really black")
- o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
- o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
- o108.CanCollide = false
- o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
- o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
- o108.BottomSurface = Enum.SurfaceType.Smooth
- o108.TopSurface = Enum.SurfaceType.Smooth
- o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
- o109.Parent = o108
- o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
- o109.MeshType = Enum.MeshType.Wedge
- o110.Parent = o1
- o110.Material = Enum.Material.SmoothPlastic
- o110.BrickColor = BrickColor.new("Really black")
- o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
- o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
- o110.CanCollide = false
- o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
- o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
- o110.BottomSurface = Enum.SurfaceType.Smooth
- o110.TopSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
- o111.Parent = o110
- o111.Scale = Vector3.new(1, 1, 0.158955932)
- o111.MeshType = Enum.MeshType.Wedge
- o112.Parent = o1
- o112.Material = Enum.Material.SmoothPlastic
- o112.BrickColor = BrickColor.new("Really black")
- o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
- o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
- o112.CanCollide = false
- o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
- o112.BottomSurface = Enum.SurfaceType.Smooth
- o112.TopSurface = Enum.SurfaceType.Smooth
- o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
- o113.Parent = o112
- o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
- o113.MeshType = Enum.MeshType.Wedge
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Really black")
- o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
- o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
- o114.CanCollide = false
- o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
- o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.TopSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
- o115.Parent = o114
- o115.Scale = Vector3.new(1, 1, 0.703947783)
- o115.MeshType = Enum.MeshType.Wedge
- o116.Parent = o1
- o116.Material = Enum.Material.SmoothPlastic
- o116.BrickColor = BrickColor.new("Really black")
- o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
- o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
- o116.CanCollide = false
- o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
- o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
- o116.BottomSurface = Enum.SurfaceType.Smooth
- o116.TopSurface = Enum.SurfaceType.Smooth
- o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
- o117.Parent = o116
- o117.MeshType = Enum.MeshType.Wedge
- o118.Parent = o1
- o118.Material = Enum.Material.SmoothPlastic
- o118.BrickColor = BrickColor.new("Really black")
- o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
- o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o118.CanCollide = false
- o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
- o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.TopSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
- o119.Parent = o118
- o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
- o119.MeshType = Enum.MeshType.Wedge
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Really black")
- o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
- o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o120.CanCollide = false
- o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
- o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o120.BottomSurface = Enum.SurfaceType.Smooth
- o120.TopSurface = Enum.SurfaceType.Smooth
- o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
- o121.Parent = o120
- o121.Scale = Vector3.new(1, 1, 0.658531725)
- o122.Parent = o1
- o122.Material = Enum.Material.SmoothPlastic
- o122.BrickColor = BrickColor.new("Really black")
- o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
- o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
- o122.CanCollide = false
- o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.TopSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
- o123.Parent = o122
- o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
- o123.MeshType = Enum.MeshType.Wedge
- o124.Parent = o1
- o124.Material = Enum.Material.SmoothPlastic
- o124.BrickColor = BrickColor.new("Really black")
- o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
- o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o124.CanCollide = false
- o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
- o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o124.BottomSurface = Enum.SurfaceType.Smooth
- o124.TopSurface = Enum.SurfaceType.Smooth
- o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
- o125.Parent = o124
- o125.Scale = Vector3.new(1, 1, 0.703947842)
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Really black")
- o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
- o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
- o126.CanCollide = false
- o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
- o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
- o126.BottomSurface = Enum.SurfaceType.Smooth
- o126.TopSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
- o127.Parent = o126
- o127.Scale = Vector3.new(1, 1, 0.431451917)
- o127.MeshType = Enum.MeshType.Wedge
- o128.Parent = o1
- o128.Material = Enum.Material.SmoothPlastic
- o128.BrickColor = BrickColor.new("Really black")
- o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
- o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
- o128.CanCollide = false
- o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
- o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
- o128.BottomSurface = Enum.SurfaceType.Smooth
- o128.TopSurface = Enum.SurfaceType.Smooth
- o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new("Really black")
- o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
- o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
- o129.CanCollide = false
- o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
- o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
- o129.BottomSurface = Enum.SurfaceType.Smooth
- o129.TopSurface = Enum.SurfaceType.Smooth
- o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
- o130.Parent = o129
- o130.Scale = Vector3.new(1, 1, 0.885611713)
- o130.MeshType = Enum.MeshType.Wedge
- o131.Parent = o1
- o131.Material = Enum.Material.SmoothPlastic
- o131.BrickColor = BrickColor.new("Really black")
- o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
- o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
- o131.CanCollide = false
- o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
- o131.BottomSurface = Enum.SurfaceType.Smooth
- o131.TopSurface = Enum.SurfaceType.Smooth
- o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
- o132.Parent = o131
- o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
- o132.MeshType = Enum.MeshType.Wedge
- o133.Name = "Pipe"
- o133.Parent = o1
- o133.Material = Enum.Material.SmoothPlastic
- o133.BrickColor = BrickColor.new("Really black")
- o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
- o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
- o133.CanCollide = false
- o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
- o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
- o133.BottomSurface = Enum.SurfaceType.Smooth
- o133.TopSurface = Enum.SurfaceType.Smooth
- o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
- o134.Parent = o133
- o135.Name = "Pipe2"
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new("Really black")
- o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
- o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
- o135.CanCollide = false
- o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
- o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
- o135.BottomSurface = Enum.SurfaceType.Smooth
- o135.TopSurface = Enum.SurfaceType.Smooth
- o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
- o136.Parent = o135
- o137.Name = "Pipe2"
- o137.Parent = o1
- o137.Material = Enum.Material.SmoothPlastic
- o137.BrickColor = BrickColor.new("Really black")
- o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
- o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
- o137.CanCollide = false
- o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
- o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
- o137.BottomSurface = Enum.SurfaceType.Smooth
- o137.TopSurface = Enum.SurfaceType.Smooth
- o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
- o138.Parent = o137
- o138.Scale = Vector3.new(1, 0.272498846, 1)
- o139.Name = "PipeH"
- o139.Parent = o1
- o139.Material = Enum.Material.Neon
- o139.BrickColor = BrickColor.new("New Yeller")
- o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
- o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
- o139.CanCollide = false
- o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
- o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
- o139.BottomSurface = Enum.SurfaceType.Smooth
- o139.TopSurface = Enum.SurfaceType.Smooth
- o139.Color = Color3.new(1, 1, 0)
- o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
- o140.Parent = o139
- o140.Scale = Vector3.new(1, 0.0454160199, 1)
- o141.Name = "Thing"
- o141.Parent = o1
- o141.BrickColor = BrickColor.new("Dark stone grey")
- o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
- o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
- o141.CanCollide = false
- o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
- o141.BottomSurface = Enum.SurfaceType.Smooth
- o141.TopSurface = Enum.SurfaceType.Smooth
- o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
- o142.Parent = o141
- o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
- function destroy(p)
- for i,v in pairs(p.Character:GetChildren()) do
- spawn(function()
- if v:IsA("LocalScript") or v:IsA("Script") then
- v:Destroy()
- end
- end)
- end
- end
- for i,v in pairs(Tool:GetChildren()) do
- if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
- if v.Name ~= "HandlePart" then
- local w = Instance.new("Weld",Tool.HandlePart)
- w.Part0 = Tool.HandlePart
- w.Part1 = v
- w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
- end
- end
- end
- print(Tool.Name.." Loaded.")
- for i,v in pairs(Tool:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
- if v.Material == Enum.Material.Neon then
- v.BrickColor = char:FindFirstChild("Torso").BrickColor
- end
- end
- end
- Tool.Equipped:connect(function()
- ceqpt = true
- bsy = false
- print("|Equipped|: ".."Saving old joints")
- for i,v in pairs(char.Torso:GetChildren()) do
- if v:IsA("Motor6D") and v.Name ~= "Neck" then
- --print("|Equipped|: "..v.Name.." saved!")
- table.insert(jtab,v)
- end
- end
- gyro.Parent = char:WaitForChild("HumanoidRootPart")
- local aWeld = Instance.new("Weld",char["Right Arm"])
- aWeld.Name = "aWeld"
- aWeld.Part0 = Tool.HandlePart
- aWeld.Part1 = char["Right Arm"]
- aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
- local bWeld = Instance.new("Weld",char["Torso"])
- bWeld.Name = "bWeld"
- bWeld.Part0 = char["Torso"]
- bWeld.Part1 = char["Right Arm"]
- bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
- local cWeld = Instance.new("Weld",char["Torso"])
- cWeld.Name = "cWeld"
- cWeld.Part0 = char["Torso"]
- cWeld.Part1 = char["Left Arm"]
- cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
- end)
- Tool.Unequipped:connect(function()
- ceqpt = false
- for i,v in pairs(char.Torso:GetChildren()) do
- if v:IsA("Weld") or v:IsA("Motor6D") then
- if v.Name ~= "Neck" then
- v:Destroy()
- end
- end
- end
- for i,v in pairs(jtab) do
- v:Clone().Parent = char.Torso
- end
- for i,v in pairs(jtab) do
- table.remove(jtab,1)
- end
- gyro.Parent = game:GetService("ServerStorage")
- char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
- gyro.MaxTorque = Vector3.new(0,0,0)
- char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
- --char.Humanoid.WalkSpeed = 16
- --char.Humanoid.JumpPower = 50
- end)
- --Functions
- local rignore = {}
- function rayCast(orig,targ,maxdist)
- local test = Tool.PipeH.Position
- if orig then
- test = orig
- end
- local r = Ray.new(test,(targ-test).unit * maxdist)
- local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
- --print(pos)
- return hit,pos,normal
- end
- function clerp(a,b,c)
- return a:lerp(b,c)
- end
- --NHIgnore = {char}
- function getMouseNH(pos,dir)
- if not pos then
- pos = game:GetService("Workspace").CurrentCamera.CFrame.p
- --print("|gMNH|: First pos!")
- end
- if not dir then
- dir = (plr:GetMouse().Hit.p - pos).unit*2048
- --print("|gMNH|: First dir!")
- end
- local r = Ray.new(pos,dir)
- local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
- if hit then
- if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
- table.insert(rignore,hit)
- --print("|gMNH|: Accessory!")
- return getMouseNH(pos,dir)
- else
- --print("|gMNH|: Part!")
- return hit,pos,normal
- end
- else
- --print("|gMNH|: Nil!")
- --print(pos)
- return hit,pos,normal
- end
- end
- function shoot(targ,op)
- --print("----Target / Old position----")
- --print(targ)
- --print(op)
- --print("-----------------------------")
- local hit,pos,normal = rayCast(op,targ,2048)
- local dir = (targ-op).unit * 2048
- if hit then
- --print("|Shoot|: "..hit.Name)
- --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
- --print("|Shoot|: "..(op-pos).Magnitude)
- if hit.Parent:FindFirstChild("Humanoid") then
- table.insert(rignore,hit)
- local iscus = false
- for i,v in pairs(dmgTab) do
- if hit.Name == v[1] then
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
- hit:BreakJoints()
- destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
- for i=1,7 do
- local blood = Instance.new("Part")
- blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
- blood.CFrame = CFrame.new(pos)
- blood.CanCollide = false
- blood.TopSurface = "Smooth"
- blood.BottomSurface = "Smooth"
- blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- blood.Color = Color3.fromRGB(math.random(150,255),0,0)
- blood.Parent = game:GetService("Workspace")
- end
- iscus = true
- end
- end
- if iscus == false then
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
- hit:BreakJoints()
- for i=1,7 do
- local blood = Instance.new("Part")
- blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
- blood.CFrame = CFrame.new(pos)
- blood.CanCollide = false
- blood.TopSurface = "Smooth"
- blood.BottomSurface = "Smooth"
- blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- blood.Color = Color3.fromRGB(math.random(150,255),0,0)
- blood.Parent = game:GetService("Workspace")
- end
- end
- shoot(pos + dir,pos)
- elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
- table.insert(rignore,hit.Parent)
- --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
- shoot(pos + dir,pos)
- else
- table.insert(rignore,hit)
- shoot(pos + dir,pos)
- end
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
- trace.BrickColor = char:FindFirstChild("Torso").BrickColor
- trace.Anchored = true
- trace.CanCollide = false
- trace.TopSurface = "Smooth"
- trace.BottomSurface = "Smooth"
- trace.Material = Enum.Material.Neon
- trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
- spawn(function()
- local m = Instance.new("SpecialMesh",trace)
- m.MeshType = Enum.MeshType.Cylinder
- for i=1,10 do
- trace.Transparency = trace.Transparency + 0.1
- m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
- wait(0.05)
- end
- trace:Destroy()
- end)
- else
- --print("|Shoot|: ".."No target or too far away")
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
- trace.BrickColor = char:FindFirstChild("Torso").BrickColor
- trace.Anchored = true
- trace.CanCollide = false
- trace.TopSurface = "Smooth"
- trace.BottomSurface = "Smooth"
- trace.Material = Enum.Material.Neon
- trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
- spawn(function()
- local m = Instance.new("SpecialMesh",trace)
- m.MeshType = Enum.MeshType.Cylinder
- for i=1,10 do
- trace.Transparency = trace.Transparency + 0.1
- m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
- wait(0.05)
- end
- trace:Destroy()
- end)
- end
- end
- --End of functions
- plr:GetMouse().Button1Down:connect(function()
- if ceqpt == true and isaim == true and cd == false then
- cd = true
- local s = Instance.new("Sound",Tool.HandlePart)
- s.SoundId = "rbxassetid://136523485"
- s.PlayOnRemove = false
- s:Play()
- game:GetService("Debris"):AddItem(s,5)
- table.insert(rignore,char)
- local hit,pos,normal = getMouseNH()
- for i,v in pairs(rignore) do
- table.remove(rignore,1)
- end
- --print(pos)
- shoot(pos,Tool.PipeH.CFrame.p)
- if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
- bsy = true
- for i=1,5 do
- if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
- char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
- char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
- char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
- char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
- wait()
- end
- end
- bsy = false
- end
- table.insert(rignore,char)
- cd = false
- end
- end)
- while not ceqpt do wait() end
- local animspeed = 0.3
- while wait() do
- --if ceqpt == true then print("Equipped") else print ("Unequipped") end
- local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
- local newPos = cPos - char.HumanoidRootPart.CFrame.p
- local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
- --print(dist)
- if dist <= 8.5 and ceqpt == true then
- isaim = true
- if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
- if bsy == false then
- local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
- y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
- char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
- char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
- char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
- char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
- char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
- char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
- --char.Humanoid.WalkSpeed = 6
- --char.Humanoid.JumpPower = 0
- end
- end
- local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
- gyro.MaxTorque = Vector3.new(0,10000000,0)
- gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
- else
- isaim = false
- if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
- if bsy == false then
- local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
- y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
- char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
- char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
- char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
- char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
- char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
- char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
- --char.Humanoid.WalkSpeed = 16
- --char.Humanoid.JumpPower = 50
- end
- end
- gyro.MaxTorque = Vector3.new(0,0,0)
- end
- end
- end
- },
- {
- "Terrain Generation",
- function()
- --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
- end
- },
- {
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