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- # t_blossom_tree.py
- # might take about 30 seconds to render
- from turtle import *
- from random import *
- from math import *
- def tree(n, l):
- pd()
- t = cos(radians(heading() + 45)) / 8 + 0.25
- pencolor(t, t, t)
- pensize(n / 3)
- forward(l)
- if n > 0:
- b = random() * 15 + 10
- c = random() * 15 + 10
- d = l * (random() * 0.25 + 0.7)
- right(b)
- tree(n - 1, d)
- left(b + c)
- tree(n - 1, d)
- right(c)
- else:
- right(90)
- n = cos(radians(heading() - 45)) / 4 + 0.5
- pencolor(n, n*0.8, n*0.8)
- circle(3)
- left(90)
- if(random() > 0.7):
- pu()
- t = heading()
- an = -40 + random()*40
- setheading(an)
- dis = int(800*random()*0.5 + 400*random()*0.3 + 200*random()*0.2)
- forward(dis)
- setheading(t)
- pd()
- right(90)
- n = cos(radians(heading() - 45)) / 4 + 0.5
- pencolor(n*0.5+0.5, 0.4+n*0.4, 0.4+n*0.4)
- circle(2)
- left(90)
- pu()
- t = heading()
- setheading(an)
- backward(dis)
- setheading(t)
- pu()
- backward(l)
- bgcolor(0.5, 0.5, 0.5)
- ht()
- speed(0)
- tracer(0, 0)
- pu()
- backward(100)
- left(90)
- pu()
- backward(300)
- tree(12, 100)
- done()
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