Dark_EccentricYT

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Jul 13th, 2017
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  1. while not getmetatable(shared) do
  2. wait()
  3. end
  4. shared(script)
  5. plr = game.Players.LocalPlayer
  6. char = plr.Character
  7. torso = char.Torso
  8. head = char.Head
  9. hed = char.Head
  10. neck = torso.Neck
  11. mouse = plr:GetMouse()
  12. larm = char["Left Arm"]
  13. rarm = char["Right Arm"]
  14. lleg = char["Left Leg"]
  15. rleg = char["Right Leg"]
  16. local Player = game:service("Players").LocalPlayer
  17. local Char = Player.Character
  18. local mouse = Player:GetMouse()
  19. local Humanoid = Char:findFirstChild("Humanoid")
  20. local Torso = Char:findFirstChild("Torso")
  21. head.face:Destroy()
  22. ypcall(function()
  23. local shirt = Char:FindFirstChild("Shirt") or Instance.new("Shirt", Char)
  24. local pants = Char:FindFirstChild("Pants") or Instance.new("Pants", Char)
  25. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181769528"
  26. pants.PantsTemplate = "http://www.roblox.com/asset/?id=167384966"
  27. end)
  28. Humanoid.MaxHealth = math.huge
  29. wait()
  30. Humanoid.Health = math.huge
  31. for i, v in pairs(char:GetChildren()) do
  32. if v:IsA("Hat") then
  33. v.Handle.Transparency = 1
  34. v:Destroy()
  35. end
  36. end
  37. char["Body Colors"].HeadColor = BrickColor.new("Toothpaste")
  38. char["Body Colors"].TorsoColor = BrickColor.new("Really blue")
  39. char["Body Colors"].LeftArmColor = BrickColor.new("Toothpaste")
  40. char["Body Colors"].RightArmColor = BrickColor.new("Toothpaste")
  41. local Head = Char.Head
  42. local ra = Char:findFirstChild("Right Arm")
  43. local la = Char:findFirstChild("Left Arm")
  44. local rl = Char:findFirstChild("Right Leg")
  45. local ll = Char:findFirstChild("Left Leg")
  46. local rs = Torso:findFirstChild("Right Shoulder")
  47. local ls = Torso:findFirstChild("Left Shoulder")
  48. local rh = Torso:findFirstChild("Right Hip")
  49. local lh = Torso:findFirstChild("Left Hip")
  50. local neck = Torso:findFirstChild("Neck")
  51. local rp = Char:findFirstChild("HumanoidRootPart")
  52. rp.Archivable = true
  53. local rj = rp:findFirstChild("RootJoint")
  54. rj.Archivable = true
  55. local animate = Char:findFirstChild("Animate")
  56. local rootpart = Char:findFirstChild("HumanoidRootPart")
  57. local Camera = workspace.CurrentCamera
  58. local CF = CFrame.new
  59. local components = CF().components
  60. rootpart.CanCollide = false
  61. Humanoid:findFirstChild("Animator"):Destroy()
  62. local debounce = false
  63. function Random(num)
  64. local section = num % 1 * 3
  65. local secondary = 0.5 * math.pi * (section % 1)
  66. if section < 1 then
  67. return 1, 1 - math.cos(secondary), 1 - math.sin(secondary)
  68. elseif section < 2 then
  69. return 1 - math.sin(secondary), 1, 1 - math.cos(secondary)
  70. else
  71. return 1 - math.cos(secondary), 1 - math.sin(secondary), 1
  72. end
  73. end
  74. local txtfag = Instance.new("BillboardGui", head)
  75. txtfag.Adornee = suckadick
  76. txtfag.Name = "kys nigga"
  77. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  78. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  79. local textfag = Instance.new("TextLabel", txtfag)
  80. textfag.Size = UDim2.new(6, 0, 1, 0)
  81. textfag.FontSize = "Size8"
  82. textfag.TextScaled = true
  83. textfag.TextTransparency = 0
  84. textfag.BackgroundTransparency = 1
  85. textfag.TextTransparency = 0
  86. textfag.TextStrokeTransparency = 0
  87. textfag.Font = "SciFi"
  88. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  89. textfag.Text = "420"
  90. v = Instance.new("Part")
  91. v.Name = "ColorBrick"
  92. v.Parent = part
  93. v.FormFactor = "Symmetric"
  94. v.Anchored = true
  95. v.CanCollide = false
  96. v.BottomSurface = "Smooth"
  97. v.TopSurface = "Smooth"
  98. v.Size = Vector3.new(10, 5, 3)
  99. v.Transparency = 0.7
  100. v.CFrame = head.CFrame
  101. v.BrickColor = BrickColor.new("Really black")
  102. v.Transparency = 1
  103. textfag.TextColor3 = v.BrickColor.Color
  104. textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
  105. v.Shape = "Block"
  106. game:GetService("RunService").RenderStepped:connect(function()
  107. textfag.TextColor = BrickColor.new(Random(tick()))
  108. end)
  109. sine = 100
  110. angle = 100
  111. anglespeed = 100
  112. local anim = false
  113. local walking = false
  114. local sprinting = false
  115. local superspeed = false
  116. local superspeed2 = false
  117. local debounce = false
  118. function Lerp(a, b, c)
  119. return a + (b - a) * c
  120. end
  121. function phaseclone()
  122. Char.Archivable = true
  123. local Clone1 = Char:Clone()
  124. Clone1.Parent = game.Workspace
  125. for i, v in pairs(Clone1:GetChildren()) do
  126. if v.ClassName == "BodyColors" then
  127. B = "Really red"
  128. v.HeadColor = BrickColor.new(B)
  129. v.LeftArmColor = BrickColor.new(B)
  130. v.RightArmColor = BrickColor.new(B)
  131. v.TorsoColor = BrickColor.new(B)
  132. v.LeftLegColor = BrickColor.new(B)
  133. v.RightLegColor = BrickColor.new(B)
  134. elseif not v:IsA("Part") then
  135. v:Destroy()
  136. end
  137. if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
  138. v:Destroy()
  139. end
  140. if v:IsA("Part") then
  141. v.Transparency = 0.5
  142. v.TopSurface = "Smooth"
  143. v.BottomSurface = "Smooth"
  144. v.LeftSurface = "Smooth"
  145. v.RightSurface = "Smooth"
  146. Bl = "New Yeller"
  147. v.BrickColor = BrickColor.new(Bl)
  148. v.Anchored = true
  149. v.CanCollide = false
  150. end
  151. end
  152. for i, v in pairs(Clone1:GetChildren()) do
  153. if v:FindFirstChild("roblox") then
  154. v.roblox:Destroy()
  155. end
  156. if v:FindFirstChild("face") then
  157. v.face:Destroy()
  158. end
  159. if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
  160. v:Remove()
  161. end
  162. end
  163. wait(0.3)
  164. for i = 1, 5 do
  165. for _, v in pairs(Clone1:GetChildren()) do
  166. if v:IsA("Part") then
  167. v.Transparency = 0.5 + i / 5
  168. wait()
  169. end
  170. end
  171. end
  172. Clone1:Destroy()
  173. end
  174. function ctlerp(c1, c2, al)
  175. local com1 = {
  176. c1:components()
  177. }
  178. local com2 = {
  179. c2:components()
  180. }
  181. for i, v in pairs(com1) do
  182. com1[i] = Lerp(v, com2[i], al)
  183. end
  184. return CF(unpack(com1))
  185. end
  186. do
  187. local QuaternionFromCFrame = function(cf)
  188. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  189. local trace = m00 + m11 + m22
  190. if trace > 0 then
  191. local s = math.sqrt(1 + trace)
  192. local recip = 0.5 / s
  193. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  194. else
  195. local i = 0
  196. if m00 < m11 then
  197. i = 1
  198. end
  199. if m22 > (i == 0 and m00 or m11) then
  200. i = 2
  201. end
  202. if i == 0 then
  203. local s = math.sqrt(m00 - m11 - m22 + 1)
  204. local recip = 0.5 / s
  205. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  206. elseif i == 1 then
  207. local s = math.sqrt(m11 - m22 - m00 + 1)
  208. local recip = 0.5 / s
  209. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  210. elseif i == 2 then
  211. local s = math.sqrt(m22 - m00 - m11 + 1)
  212. local recip = 0.5 / s
  213. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  214. end
  215. end
  216. end
  217. local function QuaternionToCFrame(px, py, pz, x, y, z, w)
  218. local xs, ys, zs = x + x, y + y, z + z
  219. local wx, wy, wz = w * xs, w * ys, w * zs
  220. local xx = x * xs
  221. local xy = x * ys
  222. local xz = x * zs
  223. local yy = y * ys
  224. local yz = y * zs
  225. local zz = z * zs
  226. return CF(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  227. end
  228. local QuaternionSlerp = function(a, b, t)
  229. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  230. local startInterp, finishInterp
  231. if cosTheta >= 1.0E-4 then
  232. if 1 - cosTheta > 1.0E-4 then
  233. local theta = math.acos(cosTheta)
  234. local invSinTheta = 1 / math.sin(theta)
  235. startInterp = math.sin((1 - t) * theta) * invSinTheta
  236. finishInterp = math.sin(t * theta) * invSinTheta
  237. else
  238. startInterp = 1 - t
  239. finishInterp = t
  240. end
  241. elseif 1 + cosTheta > 1.0E-4 then
  242. local theta = math.acos(-cosTheta)
  243. local invSinTheta = 1 / math.sin(theta)
  244. startInterp = math.sin((t - 1) * theta) * invSinTheta
  245. finishInterp = math.sin(t * theta) * invSinTheta
  246. else
  247. startInterp = t - 1
  248. finishInterp = t
  249. end
  250. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  251. end
  252. function clerp(a, b, t)
  253. local qa = {
  254. QuaternionFromCFrame(a)
  255. }
  256. local qb = {
  257. QuaternionFromCFrame(b)
  258. }
  259. local ax, ay, az = a.x, a.y, a.z
  260. local bx, by, bz = b.x, b.y, b.z
  261. local _t = 1 - t
  262. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  263. end
  264. end
  265. rm = Instance.new("Weld", Torso)
  266. rm.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  267. rm.C1 = CFrame.new(0, 0.5, 0)
  268. rm.Part0 = Torso
  269. rm.Part1 = ra
  270. lm = Instance.new("Weld", Torso)
  271. lm.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  272. lm.C1 = CFrame.new(0, 0.5, 0)
  273. lm.Part0 = Torso
  274. lm.Part1 = la
  275. rlegm = Instance.new("Weld", Torso)
  276. rlegm.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  277. rlegm.C1 = CFrame.new(0, 1, 0)
  278. rlegm.Part0 = Torso
  279. rlegm.Part1 = rl
  280. llegm = Instance.new("Weld", Torso)
  281. llegm.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  282. llegm.C1 = CFrame.new(0, 1, 0)
  283. llegm.Part0 = Torso
  284. llegm.Part1 = ll
  285. neck.C0 = CFrame.new(0, 1, 0)
  286. neck.C1 = CFrame.new(0, -0.5, 0)
  287. game:GetService("RunService").Stepped:connect(function()
  288. angle = angle % 100 + anglespeed / 10
  289. rootpart.CanCollide = false
  290. local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude
  291. if Humanoid.Jump and Torso.Velocity.Y > 1 and speed < 2 then
  292. animpose = "Jump"
  293. elseif speed < 1 then
  294. animpose = "Idle"
  295. elseif sprinting == true then
  296. animpose = "Sprinting"
  297. elseif superspeed == true then
  298. animpose = "SuperSpeed"
  299. elseif superspeed2 == true then
  300. animpose = "SuperSpeed2"
  301. elseif speed > 2 then
  302. walking = true
  303. animpose = "Moving"
  304. end
  305. if animpose == "Idle" and anim == false then
  306. anglespeed = 0.5
  307. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(-80) + math.sin(angle) * 0.02), 0.1)
  308. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  309. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  310. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  311. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  312. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  313. elseif animpose == "Moving" and anim == false and walking == true then
  314. anglespeed = 0.5
  315. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + -math.sin(angle * 3), math.rad(12) + math.sin(angle) * 0.02, math.rad(8)), 0.1)
  316. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(0), math.rad(-15) + -math.sin(angle) * 0.02), 0.1)
  317. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + math.sin(angle * 3), math.rad(0), 0), 0.1)
  318. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + -math.sin(angle * 3), math.rad(0), 0), 0.1)
  319. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(5), Head.RotVelocity.Y / 25, 0), 0.1)
  320. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), -rootpart.RotVelocity.Y / 25, math.rad(180)), 0.1)
  321. Humanoid.WalkSpeed = 20
  322. elseif animpose == "Sprinting" and anim == false then
  323. anglespeed = 0.5
  324. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  325. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  326. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + math.sin(angle * 10), math.rad(0), 0), 0.1)
  327. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + -math.sin(angle * 10), math.rad(0), 0), 0.1)
  328. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  329. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  330. Humanoid.WalkSpeed = 50
  331. elseif animpose == "SuperSpeed" and anim == false then
  332. anglespeed = 0.5
  333. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  334. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  335. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  336. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  337. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  338. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  339. Humanoid.WalkSpeed = 80
  340. elseif animpose == "SuperSpeed2" and anim == false then
  341. anglespeed = 0.5
  342. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  343. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  344. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  345. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  346. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  347. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  348. Humanoid.WalkSpeed = 300
  349. elseif animpose == "Smoke" and anim == false then
  350. anglespeed = 0.5
  351. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(80) + math.sin(angle) * 0.02), 0.1)
  352. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  353. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  354. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  355. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  356. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  357. end
  358. end)
  359. local sound = Instance.new("Sound", head)
  360. sound.SoundId = "rbxassetid://234938553"
  361. sound.Name = "Mesh"
  362. sound.Looped = true
  363. sound.Volume = 1
  364. sound:Play()
  365. function part(name, parent, size, brickcolor, material)
  366. local part = Instance.new("Part")
  367. part.Name = name
  368. part.Parent = parent
  369. part.Size = size
  370. part.BrickColor = brickcolor
  371. part.Material = material
  372. part.CanCollide = false
  373. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  374. part:BreakJoints()
  375. return part
  376. end
  377. function weld(parent, part0, part1, c0)
  378. local weld = Instance.new("Weld")
  379. weld.Parent = parent
  380. weld.Part0 = part0
  381. weld.Part1 = part1
  382. weld.C0 = c0
  383. return weld
  384. end
  385. Hat = part("", torso, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Black"), "Slate")
  386. Weld = weld(torso, head, Hat, CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  387. local HatMesh = Instance.new("SpecialMesh", Hat)
  388. HatMesh.MeshId = "rbxassetid://1029012"
  389. HatMesh.TextureId = "rbxassetid://259418230"
  390. HatMesh.Scale = Vector3.new(1, 1, 1)
  391. Cig = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Bronze"), "Slate")
  392. Cig.FormFactor = "Custom"
  393. local Mesh = Instance.new("CylinderMesh", Cig)
  394. Cig.Mesh.Scale = Vector3.new(0.1, 0.7, 0.7)
  395. Weld = weld(head, rarm, Cig, CFrame.new(0.4, -1, -0.3) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)))
  396. Cig2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Camo"), "Grass")
  397. Cig2.FormFactor = "Custom"
  398. local Mesh = Instance.new("CylinderMesh", Cig2)
  399. Cig2.Mesh.Scale = Vector3.new(0.1, 0.01, 0.7)
  400. Weld = weld(head, Cig, Cig2, CFrame.new(0, -0.35, 0))
  401. Cig3 = part("", head, Vector3.new(0.001, 0.001, 0.001), BrickColor.new("Really red"), "SmoothPlastic")
  402. Cig3.Transparency = 1
  403. Weld = weld(head, Cig, Cig3, CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(20)))
  404. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  405. local Mesh = Instance.new("SpecialMesh", Eye1)
  406. Mesh.MeshType = Enum.MeshType.Sphere
  407. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  408. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  409. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  410. local Mesh = Instance.new("SpecialMesh", Eye1)
  411. Mesh.MeshType = Enum.MeshType.Sphere
  412. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  413. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  414. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  415. local Mesh = Instance.new("SpecialMesh", Eye1)
  416. Mesh.MeshType = Enum.MeshType.Sphere
  417. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  418. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  419. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  420. local Mesh = Instance.new("SpecialMesh", Eye1)
  421. Mesh.MeshType = Enum.MeshType.Sphere
  422. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  423. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  424. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Gold"), "SmoothPlastic")
  425. Jetpack.FormFactor = "Custom"
  426. local Mesh = Instance.new("CylinderMesh", Jetpack)
  427. Jetpack.Mesh.Scale = Vector3.new(1, 2, 1)
  428. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  429. Jetpack2 = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  430. Jetpack2.FormFactor = "Custom"
  431. local Mesh = Instance.new("SpecialMesh", Jetpack2)
  432. Mesh.MeshId = "rbxassetid://1778999"
  433. Mesh.Scale = Vector3.new(0.8, 0.6, 0.8)
  434. Weld = weld(head, Jetpack, Jetpack2, CFrame.new(0, -0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  435. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  436. Jetpack.FormFactor = "Custom"
  437. local Mesh = Instance.new("CylinderMesh", Jetpack)
  438. Jetpack.Mesh.Scale = Vector3.new(1.2, 1.8, 1.2)
  439. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  440. JetpackHold = part("", torso, Vector3.new(0.8, 1.9, 1), BrickColor.new("Really black"), "SmoothPlastic")
  441. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0, 0.05) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  442. JetpackHold = part("", torso, Vector3.new(2.02, 0.8, 1.02), BrickColor.new("Really black"), "SmoothPlastic")
  443. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  444. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  445. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  446. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  447. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  448. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  449. Weld = weld(head, torso, JetpackHolder, CFrame.new(0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  450. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  451. Weld = weld(head, torso, JetpackHolder, CFrame.new(-0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  452. Bag = part("", torso, Vector3.new(0.3, 0.3, 0.9), BrickColor.new("Bronze"), "Plastic")
  453. Weld = weld(torso, torso, Bag, CFrame.new(-1, -0.8, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(30)))
  454. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  455. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(55)))
  456. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  457. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.2) * CFrame.Angles(math.rad(-65), math.rad(0), math.rad(70)))
  458. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  459. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(25)))
  460. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  461. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(20)))
  462. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  463. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.3) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(80)))
  464. function SmokeDamage()
  465. if debounce == false then
  466. debounce = true
  467. part = Instance.new("Part")
  468. game.Debris:AddItem(part, 3)
  469. part.Size = Vector3.new(3, 3, 1)
  470. part.CFrame = torso.CFrame * CFrame.new(0, 1, -2)
  471. part.Transparency = 1
  472. part.CanCollide = false
  473. part.Parent = head
  474. local v = Instance.new("BodyVelocity", part)
  475. v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  476. v.Velocity = torso.CFrame.lookVector * 5
  477. part.Touched:connect(function(hit)
  478. if hit.Parent:FindFirstChild("Humanoid") then
  479. cough = Instance.new("Sound", hit.Parent.Head)
  480. cough.SoundId = "rbxassetid://289001712"
  481. cough.Volume = 3
  482. while wait() do
  483. hit.Parent.Humanoid:TakeDamage(1)
  484. if hit.Parent.Humanoid.Health <= 5 then
  485. cough:Play()
  486. break
  487. end
  488. end
  489. bg:Destroy()
  490. end
  491. end)
  492. wait()
  493. debounce = false
  494. end
  495. end
  496. local CigSmoke = Instance.new("ParticleEmitter", Cig3)
  497. CigSmoke.VelocitySpread = 5
  498. CigSmoke.Size = NumberSequence.new({
  499. NumberSequenceKeypoint.new(0, 0.01),
  500. NumberSequenceKeypoint.new(1, 1)
  501. })
  502. CigSmoke.Rate = math.huge
  503. CigSmoke.Speed = NumberRange.new(4, 4)
  504. CigSmoke.Lifetime = NumberRange.new(1, 1)
  505. CigSmoke.Transparency = NumberSequence.new({
  506. NumberSequenceKeypoint.new(0, 0.9),
  507. NumberSequenceKeypoint.new(1, 1)
  508. })
  509. CigSmoke.Rotation = NumberRange.new(0, 360)
  510. CigSmoke.Name = "Smoke"
  511. CigSmoke.LightEmission = 999
  512. CigSmoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  513. CigSmoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  514. CigSmoke.LockedToPart = false
  515. RunSmoke1 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  516. RunSmoke1.Transparency = 0
  517. Weld = weld(head, rleg, RunSmoke1, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  518. local RunSmokee = Instance.new("ParticleEmitter", RunSmoke1)
  519. RunSmokee.VelocitySpread = 0
  520. RunSmokee.Size = NumberSequence.new({
  521. NumberSequenceKeypoint.new(0, 0.01),
  522. NumberSequenceKeypoint.new(1, 10)
  523. })
  524. RunSmokee.Rate = 0
  525. RunSmokee.Speed = NumberRange.new(0, 0)
  526. RunSmokee.Lifetime = NumberRange.new(2, 2)
  527. RunSmokee.Transparency = NumberSequence.new({
  528. NumberSequenceKeypoint.new(0, 0.9),
  529. NumberSequenceKeypoint.new(1, 1)
  530. })
  531. RunSmokee.Rotation = NumberRange.new(0, 360)
  532. RunSmokee.Name = "Smoke"
  533. RunSmokee.LightEmission = 999
  534. RunSmokee.Texture = "http://www.roblox.com/asset/?id=243728104"
  535. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  536. RunSmokee.LockedToPart = false
  537. RunSmoke2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  538. RunSmoke2.Transparency = 0
  539. Weld = weld(head, lleg, RunSmoke2, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  540. local RunSmokeee = Instance.new("ParticleEmitter", RunSmoke2)
  541. RunSmokeee.VelocitySpread = 0
  542. RunSmokeee.Size = NumberSequence.new({
  543. NumberSequenceKeypoint.new(0, 0.01),
  544. NumberSequenceKeypoint.new(1, 10)
  545. })
  546. RunSmokeee.Rate = 0
  547. RunSmokeee.Speed = NumberRange.new(0, 0)
  548. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  549. RunSmokeee.Transparency = NumberSequence.new({
  550. NumberSequenceKeypoint.new(0, 0.9),
  551. NumberSequenceKeypoint.new(1, 1)
  552. })
  553. RunSmokeee.Rotation = NumberRange.new(0, 360)
  554. RunSmokeee.Name = "Smoke"
  555. RunSmokeee.LightEmission = 999
  556. RunSmokeee.Texture = "http://www.roblox.com/asset/?id=243728104"
  557. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  558. RunSmokeee.LockedToPart = false
  559. FlyFire = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  560. FlyFire.Transparency = 1
  561. Weld = weld(head, rleg, FlyFire, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  562. FlyFire2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  563. FlyFire2.Transparency = 1
  564. Weld = weld(head, lleg, FlyFire2, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  565. if sprinting == true then
  566. RunSmokee.Rate = math.huge
  567. RunSmokeee.Rate = math.huge
  568. end
  569. Smokee = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  570. Smokee.Transparency = 0
  571. Weld = weld(head, head, Smokee, CFrame.new(0, -0.25, -0.1) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)))
  572. local Smoke = Instance.new("ParticleEmitter", Smokee)
  573. Smoke.VelocitySpread = 10
  574. Smoke.Size = NumberSequence.new({
  575. NumberSequenceKeypoint.new(0, 0.01),
  576. NumberSequenceKeypoint.new(1, 2)
  577. })
  578. Smoke.Rate = 0
  579. Smoke.Speed = NumberRange.new(8, 8)
  580. Smoke.Lifetime = NumberRange.new(2, 2)
  581. Smoke.Transparency = NumberSequence.new({
  582. NumberSequenceKeypoint.new(0, 0.6),
  583. NumberSequenceKeypoint.new(1, 1)
  584. })
  585. Smoke.Rotation = NumberRange.new(0, 360)
  586. Smoke.Name = "Smoke"
  587. Smoke.LightEmission = 999
  588. Smoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  589. Smoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  590. Smoke.LockedToPart = false
  591. Smokee2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Cyan"), "Neon")
  592. Smokee2.Transparency = 0
  593. local Mesh = Instance.new("SpecialMesh", Smokee2)
  594. Mesh.MeshType = Enum.MeshType.Sphere
  595. Mesh.Scale = Vector3.new(0.6, 0.25, 0.6)
  596. Weld = weld(head, Jetpack2, Smokee2, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  597. Smokee3 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  598. Smokee3.Transparency = 0
  599. local Mesh = Instance.new("SpecialMesh", Smokee3)
  600. Mesh.MeshType = Enum.MeshType.Sphere
  601. Mesh.Scale = Vector3.new(0.7, 0.2, 0.7)
  602. Weld = weld(head, Jetpack2, Smokee3, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  603. local JetFire = Instance.new("ParticleEmitter", Smokee2)
  604. JetFire.VelocitySpread = 0
  605. JetFire.Size = NumberSequence.new({
  606. NumberSequenceKeypoint.new(0, 1),
  607. NumberSequenceKeypoint.new(1, 0.5)
  608. })
  609. JetFire.Rate = 40
  610. JetFire.Speed = NumberRange.new(2, 2)
  611. JetFire.Lifetime = NumberRange.new(0.5, 0.5)
  612. JetFire.Transparency = NumberSequence.new({
  613. NumberSequenceKeypoint.new(0, 0.9),
  614. NumberSequenceKeypoint.new(1, 1)
  615. })
  616. JetFire.Rotation = NumberRange.new(0, 360)
  617. JetFire.Name = "Smoke"
  618. JetFire.LightEmission = 999
  619. JetFire.Texture = "http://www.roblox.com/asset/?id=243728104"
  620. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  621. JetFire.LockedToPart = true
  622. local Exhale = Instance.new("Sound", head)
  623. Exhale.SoundId = "rbxassetid://267313517"
  624. Exhale.Pitch = 0.7
  625. Exhale.Volume = 3
  626. function smoke()
  627. if animpose == "Idle" and debounce == false then
  628. debounce = true
  629. Exhale:Play()
  630. rs = game:GetService("RunService")
  631. con = rs.Stepped:connect(function()
  632. textfag.Text = "Blaze It"
  633. Smoke.Rate = math.huge
  634. anglespeed = 0.2
  635. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(40), math.rad(90) + -math.sin(angle) * 0.02), 0.1)
  636. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(30), Head.RotVelocity.Y / 15, 0), 0.1)
  637. wait(2)
  638. con:disconnect()
  639. end)
  640. wait(2.1)
  641. debounce = false
  642. Smoke.Rate = 0
  643. textfag.Text = "420"
  644. end
  645. end
  646. mouse.KeyDown:connect(function(key)
  647. if key == string.char(50) and sprinting == false then
  648. sprinting = true
  649. Humanoid.WalkSpeed = 50
  650. RunSmokee.Rate = 50
  651. RunSmokeee.Rate = 50
  652. RunSmokee.Size = NumberSequence.new({
  653. NumberSequenceKeypoint.new(0, 0.01),
  654. NumberSequenceKeypoint.new(1, 10)
  655. })
  656. RunSmokeee.Size = NumberSequence.new({
  657. NumberSequenceKeypoint.new(0, 0.01),
  658. NumberSequenceKeypoint.new(1, 10)
  659. })
  660. RunSmokee.Size = NumberSequence.new({
  661. NumberSequenceKeypoint.new(0, 0.01),
  662. NumberSequenceKeypoint.new(1, 10)
  663. })
  664. RunSmokeee.Size = NumberSequence.new({
  665. NumberSequenceKeypoint.new(0, 0.01),
  666. NumberSequenceKeypoint.new(1, 10)
  667. })
  668. RunSmokee.Lifetime = NumberRange.new(2, 2)
  669. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  670. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  671. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  672. RunSmokee.LockedToPart = false
  673. RunSmokeee.LockedToPart = false
  674. RunSmokee.Parent = RunSmoke1
  675. RunSmokeee.Parent = RunSmoke2
  676. RunSmokee.Speed = NumberRange.new(0, 0)
  677. RunSmokeee.Speed = NumberRange.new(0, 0)
  678. end
  679. end)
  680. mouse.KeyUp:connect(function(key)
  681. if key == string.char(50) and sprinting == true then
  682. sprinting = false
  683. Humanoid.WalkSpeed = 20
  684. RunSmokee.Rate = 0
  685. RunSmokeee.Rate = 0
  686. end
  687. end)
  688. mouse.KeyDown:connect(function(key)
  689. if key == "x" and superspeed == false then
  690. superspeed = true
  691. RunSmokee.Rate = math.huge
  692. RunSmokeee.Rate = math.huge
  693. RunSmokee.Size = NumberSequence.new({
  694. NumberSequenceKeypoint.new(0, 1),
  695. NumberSequenceKeypoint.new(1, 0.5)
  696. })
  697. RunSmokeee.Size = NumberSequence.new({
  698. NumberSequenceKeypoint.new(0, 1),
  699. NumberSequenceKeypoint.new(1, 0.5)
  700. })
  701. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  702. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  703. RunSmokee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  704. RunSmokeee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  705. RunSmokee.LockedToPart = true
  706. RunSmokeee.LockedToPart = true
  707. RunSmokee.Parent = FlyFire
  708. RunSmokeee.Parent = FlyFire2
  709. RunSmokee.Speed = NumberRange.new(5, 5)
  710. RunSmokeee.Speed = NumberRange.new(5, 5)
  711. JetFire.Rate = math.huge
  712. JetFire.Speed = NumberRange.new(5, 5)
  713. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  714. end
  715. end)
  716. mouse.KeyUp:connect(function(key)
  717. if key == "x" and superspeed == true then
  718. superspeed = false
  719. RunSmokee.Rate = 0
  720. RunSmokeee.Rate = 0
  721. JetFire.Rate = 40
  722. JetFire.Speed = NumberRange.new(2, 2)
  723. end
  724. end)
  725. mouse.KeyDown:connect(function(key)
  726. if key == "c" and superspeed2 == false then
  727. superspeed2 = true
  728. RunSmokee.Rate = math.huge
  729. RunSmokeee.Rate = math.huge
  730. RunSmokee.Size = NumberSequence.new({
  731. NumberSequenceKeypoint.new(0, 1),
  732. NumberSequenceKeypoint.new(1, 0.5)
  733. })
  734. RunSmokeee.Size = NumberSequence.new({
  735. NumberSequenceKeypoint.new(0, 1),
  736. NumberSequenceKeypoint.new(1, 0.5)
  737. })
  738. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  739. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  740. RunSmokee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  741. RunSmokeee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  742. RunSmokee.LockedToPart = true
  743. RunSmokeee.LockedToPart = true
  744. RunSmokee.Parent = FlyFire
  745. RunSmokeee.Parent = FlyFire2
  746. RunSmokee.Speed = NumberRange.new(5, 5)
  747. RunSmokeee.Speed = NumberRange.new(5, 5)
  748. JetFire.Rate = math.huge
  749. JetFire.Speed = NumberRange.new(7, 7)
  750. JetFire.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  751. end
  752. end)
  753. mouse.KeyUp:connect(function(key)
  754. if key == "c" and superspeed2 == true then
  755. superspeed2 = false
  756. Humanoid.WalkSpeed = 20
  757. RunSmokee.Rate = 0
  758. RunSmokeee.Rate = 0
  759. JetFire.Rate = 40
  760. JetFire.Speed = NumberRange.new(2, 2)
  761. end
  762. end)
  763. mouse.KeyDown:connect(function(key)
  764. if key == "e" and animpose == "Idle" then
  765. SmokeDamage()
  766. smoke()
  767. end
  768. end)
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