Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @name Hobo turtles
- @outputs Holo Rand ModelAny Rand2 Water R A:array DebugMode Sleep SleepMode SleepTime
- @trigger all
- @model models/props/de_tides/Vending_turtle.mdl
- ##############################################
- # Added Swiming,Fliping and Hats & SleepMode #
- ##############################################
- E = entity()
- Water = entity():isUnderWater()
- O = owner()
- findByModel("models/props/de_tides/Vending_turtle.mdl")
- A = findToArray()
- if(first()){
- hint("Made by FailCake",7)
- hint("Total Turtles = " + A:count(),7)
- #### CONFIG ####
- DebugMode = 0 ## Debug ##
- SleepMode = 1 ## Turtles should sleep or not. ##
- SleepTime = 30 ## seconds to jump before sleep ##
- ModelAny = 0 ## Is there HoloModelAny? If not put 0 ##
- #### CONFIG ####
- Rand = randint(1,6)
- Sleep = 0
- if(Rand == 1){
- Holo = 1
- }elseif(Rand == 2){
- Holo = 0
- }elseif(Rand == 3){
- Holo = 2
- }elseif(Rand == 4){
- Holo = 3
- }elseif(Rand == 5){
- Holo = 4
- }elseif(Rand == 6){
- Holo = 5
- }
- if(DebugMode){
- hint("Rand = "+ Rand,7)
- }
- }
- Rand2 = randint(1000,2000)
- Move=array()
- Move:setString(1,"player/footsteps/slosh1.wav")
- Move:setString(2,"player/footsteps/slosh2.wav")
- Move:setString(3,"player/footsteps/slosh3.wav")
- Move:setString(4,"player/footsteps/slosh4.wav")
- timer("jump",Rand2)
- if(Sleep == 0){
- if(clk("jump")){
- Ang = E:angles():roll()
- if(Water == 0){
- if(Ang<170){
- E:applyForce(-E:right() * 200 + E:up() * 200)
- E:soundPlay(100,100,"ambient/levels/canals/drip4.wav")
- soundPitch(100,200)
- }
- else{
- E:applyTorque(E:forward() * 1700)
- E:soundPlay(100,100,"ambient/levels/canals/drip4.wav")
- soundPitch(100,200)
- }
- }else{
- E:applyForce(-E:right() * 300)
- E:soundPlay(7331,0,Move:string(R))
- R=randint(1,4)
- }
- }else{
- E:applyForce(vec(0,0,0))
- }
- }else{
- E:soundPlay(100,100,"ui/gamestartup10.mp3")
- }
- if(Holo & holoCanCreate() & ModelAny){
- if(Holo == 1){
- holoCreate(1)
- holoModel(1,"models/props/de_tides/Vending_hat.mdl")
- holoPos(1,E:toWorld(vec(0,6,5)))
- holoScale(1,vec(0.8,0.8,0.8))
- holoParent(1,E)
- holoDelete(3)
- holoDelete(2)
- }
- if(Holo == 2){
- holoCreate(1)
- holoModel(1,"models/props/de_tides/Vending_hat.mdl")
- holoPos(1,E:toWorld(vec(0,6,5)))
- holoScale(1,vec(0.8,0.8,0.8))
- holoParent(1,E)
- holoDelete(3)
- holoDelete(2)
- holoDelete(4)
- holoAng(1,E:toWorld(ang(0,180,30)))
- }
- if(Holo == 3){
- holoCreate(2)
- holoModel(2,"models/Effects/bday_hat.mdl")
- holoPos(2,E:toWorld(vec(0,5,6.5)))
- holoScale(2,vec(1.2,1.2,1.2))
- holoAng(2,E:toWorld(ang(0,180,-30)))
- holoParent(2,E)
- holoDelete(1)
- holoDelete(3)
- holoDelete(4)
- }
- if(Holo == 4){
- holoCreate(3)
- holoModel(3,"models/chefHat.mdl")
- holoPos(3,E:toWorld(vec(0,5,6.4)))
- holoScale(3,vec(0.5,0.5,0.5))
- holoAng(3,E:toWorld(ang(0,180,-30)))
- holoParent(3,E)
- holoDelete(1)
- holoDelete(2)
- holoDelete(4)
- }
- if(Holo == 5){
- holoCreate(4)
- holoModel(4,"models/props_2fort/hardhat001.mdl")
- holoPos(4,E:toWorld(vec(0,5,6.4)))
- holoScale(4,vec(0.4,0.4,0.4))
- holoAng(4,E:toWorld(ang(0,-90,0)))
- holoParent(4,E)
- holoDelete(1)
- holoDelete(2)
- holoDelete(3)
- }
- }else{
- holoDelete(3)
- holoDelete(2)
- holoDelete(1)
- holoDelete(4)
- }
- if(SleepMode == 1){
- if(Sleep == 0){
- timer("sleep",SleepTime*1000)
- }
- if(Sleep == 1){
- timer("wake",10000)
- }
- if(clk("sleep")){
- Sleep = 1
- stoptimer("sleep")
- if(DebugMode){
- hint("Turtle Going to Sleep",7)
- }
- }
- if(clk("wake")){
- Sleep = 0
- stoptimer("wake")
- if(DebugMode){
- hint("Turtle Going to Wake",7)
- }
- }
- }
- if(duped()){selfDestructAll()}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement